_____) ______) _____ _____ _____ __ __) / (, / (, / ) (, / (, / | (, /| / )__ / /__ / / /---| / | / / ) / ) / \____/__ ) / |_) / |/ (_____) (_/ (_/ (__ / (_/ (_/ ' ETRIAN ___ ______ __ __) __ __ _____) __ __) /(, ) (, / ) (, ) / (__/ ) (__/ ) / (, ) / / / / / / / / / )__ / / / / _/___ /_ (___/_ ) / ) / / (___/_ (___ / (_/___ / ) / (_/ (_/ (_____) ) / (__ / (__ / ODYSSEY RPG GAME FOR THE NINTENDO DS http://www.atlus.com/etrian/ Guide By Defunct32 (Dil) Copyright 2007 defunct32 defunct 32 @ hotmail.com (no spaces) - Version 0.25 - 31th October 2007 ======== HIATUS!: ======== I'm on a HIATUS! :) I will be back sometimes in Mid-November, but you guys probably completed this game already or something lol! But it doesn't matter, I take pride in whatever I do and will still finish whatever I've started! AND FEEL FREE TO E-MAIL ME! Hotmail has been nothing but weird lately, but regardless feel free to email me at both defunct32athotmail.com AND uselesslogicatgmail.com, change at to @ THANK YOU! =========== COME ON IN: =========== "Etrian Odyssey" is a Traditional RPG where you take a party of 5 people into the Labyrinth to discover and unravel its mysteries, the meat of the game is the battle and "Mapping System" as well as its rich open-ended customizations, this game is PURE GOLD! This guide will need ALL THE HELP it can get, if you have anything to contribute PLEASE head on over to the contact information section and send me an e-mail right away full credits will of course be given to you. ========= SPOILERS: ========= Spoilers? Naw! I doubt there's any DRAMATIC TWIST in this game, but if there's anything life-changing I'll definitely marked it to save your life. ================= BEFORE YOU BEGIN: ================= COPYRIGHT PERTAINING TO THIS GUIDE: ................................... While I do not claim this guide to be the very best, the fact remains that I did invest *a lot of time and energy* into this FAQs I work hard on it, so please don't steal or take my work away! FEEL FREE TO GRAB: .................. - www.gamefaqs/spot.com (GFAQs' the host) - www.cheatcc.com - www.supercheats.com Anyone else please send me an e-mail first, thank you. :) THIS GUIDE'S FORMAT: .................... I created this FAQs using Notepad on Windows XP, if you're using the same Operating System, then set your font to "Courier New," Font Style: "Regular" and Size: 10 123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ12345 ........................................................................... ================== TABLE OF CONTENTS: ================== For easier access, use "Control + F" and type in the reference at the end in the search box example: [IT!]. BASICS: - Update Log............................. [UL!] - Introduction........................... [IT!] - Using This Guide....................... [UG!] - Game Story............................. [ST!] - Characters............................. [CH!] - Characters' Stats...................... [CS!] - Controls............................... [CT!] - Tips................................... [TI!] WALKTHROUGH/TIPS: - The Beginning.......................... [TB#] - 1ST STRATUM: EMERALD GROVE............. [EG#] o B1F: The First Hope-Filled Step....... [01#] o B2F: The Verdant In-Between........... [02#] o B3F: Marble Orchard Of Soldiers....... [03#] o B4F: The Depths' Black Teeth.......... [04#] o B5F: Staring Down The Roar............ [05#] - 2ND STRATUM: PRIMITIVE JUNGLE IN-DEPTH: (Work In Progress) - Quests................................. [QU$] - Missions............................... [MI$] MISC: - Frequently Asked Questions............. [FQ+] (Submit Away) - Links.................................. [LI+] - Credits/Thank You...................... [CR+] - Contact/Submissions.................... [CT+] (Contact Information) - Last Words............................. [LW+] ........................................................................... __ ) \ ___|_ _| ___| ___| __ \ _ \ \___ \ | | \___ \ | | ___ \ | | | | ___/_/ _\_____/___|\____|_____/ ================= UPDATE LOG: [UL!] ================= Date.Month.Year (latest updates on top). Version 0.25 31.10.07 - HIATUS! AHHH! 05.10.07 - Updated the "Quests" and "Missions" section. 27.09.07 - Covered half of the floor of B2F... Still in progress, updated the "Quests" section of this FAQs. 25.09.07 - Updated the Walkthrough a little bit more, added "Missions" and "Ouests" section up. =================== INTRODUCTION: [IT!] =================== AUTHOR: ....... I had fun with my first FAQs for "Luminous Arc" as I'm itching to give FAQs-writing another shot, I picked "Etrian Odyssey" for my second one. :) WHY DO YOU CREATE THIS GUIDE?: .............................. I've been using GameFAQs.com for a long time now, it's time to give back, and also the many FAQs on that site are really inspiring for me to go and start one of my own, this is my 2nd time in writing a FAQs, the first was "Luminous Arc" for the DS. OH! I JUST REPEATED MYSELF I LOVE IT! ======================= USING THIS GUIDE: [UG!] ======================= SEARCHING FOR INFORMATION: .......................... I've implemented a "Search System" for this FAQs for easier reference. NOTEPAD: ........ - Ctrl + F - Type in the search box, example: [CT!] - Enter THE STYLES USED IN THIS GUIDE: .............................. This guide will now use only ONE style since the nephew deleted my FAQs off the computer (all the way up to B5F) I'm very lazy to re-write everything in "step-by-step" format. THE DENOTE STYLE: o-----------------------------------------------------------o | o - REQUIRED / + - Just a reminder / X - Congratulations! | o-----------------------------------------------------------o o This logo is used to denote a REQUIRED/MUST DO ACTION. + A friendly reminder about things that you should know. X You've completed what is required of this floor. CONGRATS! PURPOSE OF THIS GUIDE NOW & FOREVER: .................................... This FAQs is not here to babysit you through everything, I will not tell you "to go here, and then there, then back here blablablabla" unless necessary the fun part of "Etrian Odyssey" is the "Mapping System," it's very fulfilling, satisfactory and rewarding when you managed to map the whole area all by yourself. You'd go "YES! I DID IT" cause that's my reaction the instant I completed an area. :) ================= GAME STORY: [ST!] ================= - Taken from the official website: In a vast and fertile land lies a small town known as Etria a peaceful village that became famous for a startling discovery. A crack in the vast forest opened at Etria's edge leading downward like a gaping maw. It all began there... Those who hear rumors of the labyrinth of Etria, whether young or old, begin to harbor dreams of exploring it. Riches... fame... prestige... all that and one more thing does the labyrinth promise: the true spirit of adventure on the perilous edge of death. Today, like any other day in the new Etria, a youth walks through the town gates... ================ CHARACTERS [CH!] ================ "EO" allows you to create up to 5 characters out of 7 classes, there are a total of 9 but 2 must be unlocked before you can recruit/use them. I will make this short and sweet. For more information visit the official website or refer to the game's manual/instruction booklet. MEDIC: ...... Primary healer of the game, Medic is IMPORTANT and essential to your party it's hard to survive without one, so don't leave Etria without him or her. DARK HUNTER: ............ Master of the whips they deliver reasonable damage and can inflict status ailments such as Poison (skill: "Viper") but their defense is something you will not be proud of. ALCHEMIST: .......... Black Mages/Magic Users of the game, they can conjure destructive magics they may look fierce and cool, but their defense is nothing to write home about so unless you want them to go to Hell A.S.A.P. put them in the back row. LANDSKNECHT: ............ The class name is a mouthful to pronounce and kind of awful to spell, Landsknecths have multiple attacks and skills to choose from and they generally dish out massive damage according to the site's description they have low defense but I believe if you build them right, their defense is not something to be ashamed about. TROUBADOUR: ........... Their songs will boost your party, skills such as "Shelter" will up your defense while "Mercury" will increase your speed, they may not be effective in battle but their songs are invaluable. If you bring them along please put them in the back. PROTECTOR: .......... The opposite of Landsknecht according to the official site; Protectors have excellent defense AND high attack power, they're also able to use healing abilities which is a +. HEXER: ...... ??? RONIN: ...... ??? ======================= CHARACTERS' STATS [CS!] ======================= From the instruction booklet: ATK: Sum of STR and the weapon's attack value. DEF: Sum of VIT and the armor's defense value. STR: Affects attack power. VIT: Affects HP and defense. AGI: Affects turn order and evade rate. LUC: Affects chances of finding items and also affects Critical Hit Rate. TEC: Affects TP and skill strength. =============== CONTROLS: [CT!] =============== The control scheme is very basic. For a better understanding of the control scheme, consult the game's manual. + Directional-Pad ................. - Select option - Navigate around the forest ^ - Move up/north v - Take a step back < - Turn left > - Turn right X Button ........ - Zoom in/out of map Y Buton ....... - Use to access the in-game menu B Button ........ - Cancel A Button ........ - Accept - Input battle command - Investigate L & R Button ............ - Switch between floor map START & SELECT .............. - Nil TOUCH SCREEN ............ For you to touch, no not really, use the Stylus to draw your map. =========== TIPS: [TI!] =========== Some general tips to keep in mind, these are not "sure-win" tips or anything but something to help you keep in check of stuff... NOT IN ORDER: GOLDEN: A MEDIC IS A MUST! DON'T LEAVE HOME WITHOUT HIM OR HER. 01. Level up as much as you can before you proceed to the next floor, this game is not all that forgiving, more often than not you'll find yourself dying many more times than your fingers could count. 02. Do not be ashamed to backtrack to town to rest, re-organized and re-stock, the town exist to cater to you. 03. You can keep track of your Quests and Missions via the Main Menu (Press Y) under "QUESTS," this is very handy. 04. Do not be afraid to run, if you can't win a fight then it's time to make your escape back to town; rest up, re-organized and re-stock. 05. Make 2 teams of versatile and varying Classes/Characters. You're given up to 16 creatable characters, so why not make full use of it? 06. In "EO" you'll need to distribute "Skill Points" for your character to learn skills and abilities, how you decide to dish them out will make or break your character, I WILL NOT TELL YOU HOW OR WHAT IS BEST, cause this is "YOUR GAME," who am I to say "this and that is best?" BUT some skills ARE VERY IMPORTANT, I will of course inform you of what's vital. You can check what skills requires what skills before this skill is learned by just going to the skill you want and press A, I know I somewhat worded/phrased that poorly, but you get the idea, no? You WILL right? :P 07. Make your map as detail as you can, you may add notes/events to an area to remind you of stuff that happened - "oh this is where I met that bugger!" or "oh I'm such an idiot for adding this for fun without any purpose." There are many ways to customize, make full use of every- thing. 08. Save, save, and save often you can end up losing many hours worth of progress just like that if you didn't save enough, the only thing that will be saved when you perish is your map progress only, now that isn't worth a lot as compared to your 485451485 hours worth of experience, items and money farming now does it? 09. The circular thing on the bottom right corner of the top screen, is the enemy indicator, blue = no problem, red = fight! So it's good to watch your health (Press Y) when the indicator goes red, just to be safe. 10. As you attack and receive damage; your Boost Meter will fill up, Boost will enhance whatever attack you deliver, once activated you will not lose a turn feel free to input any command, but it's best to save it for the last or when you're desperate, Boost Meter's bar will drop to 0 when you leave the Labyrinth. 11. When selling off multiple item of the same type, press Y. it's so much faster and easier than pressing A 10 times. -- More To Be Added -- \ \ / \ | | /__ __| | | _ \ _ \ | | ___| | | \ \ \ / _ \ | ' / | | | | | | | | | | | | \ \ \ / ___ \ | . \ | ___ | __ < | | | | | | ___ | \_/\_/_/ _\_____|_|\_\ _| _| _|_| \_\\___/ \___/ \____|_| _| EXTRA REMINDER: ............... Eventhough I mentioned earlier that I'm not here to guide you through everything, but I figured if there are things that requires your attention I WILL inform and tell you of those things. ;) TITLE SCREEN: ............. New Game - Start afresh. Load Game - Load your saved game data. Option - Adjust game settings and an option to delete saved game data. Feel free to adjust anything in Option Mode, otherwise choose "New Game." ........................................................................... THE BEGINNING: [TB#] .................... One day in the small, isolated town of Etria, an underground forest was discovered. The Radha, governors of Etria issued a proclamation throughout the continent... Any able-bodied adventurer was invited to investigate the forest and explore its depth. But no matter how many came to investigate the dungeons none gained the renown they sought. As more adventurers tried and failed to conquer it, it came to be known by a new name... The Yggdrasil Labyrinth. You are the latest adventurer to journey to Etria in response to the Radha's proclamation. You have but one goal: explore the forest to win fame and fortune. Etria is at hand... TOWN OF ETRIA: VERDA PLAZA .......................... You'll be at "Verda Plaza" there are 7 places to go and they are: 01. The Rooster Inn 02. Ceft Apothecary 03. Shilleka's Goods 04. Golden Deer Pub 05. Explorers Guild 06. Radha Hall 07. Forest Entrance But you're only able to access "Explorers Guild" so choose that for now. You'll be greeted by a man with a patch over his left eye, he's in charge of the place this is also where you will organize your party. AT THE EXPLORERS GUILD: o----------------------------------------------------------------o | Haven't seen you before... I take it you come to check out the | | Yggdrasil Labyrinth? Then welcome, friend. Not many guilds are | | admitting new adventurers. | | | | Those shortsighted losers care too much about trifles to do | | any real investigation. If you've got the guts, you should | | make a guild entirely for newcomers. There are loads of guys | | just sitting on their thumbs, who'd join any guild that'd take | | them. | | | | How 'bout it? Gonna make a guild? YES / NO | o----------------------------------------------------------------o Pick "YES" o----------------------------------------------------------------o | Great, then let's get started. Write what you want to call | | your guild in this ledger. Someday the world will know this | | name, so think carefully before choosing it. | | | | (YOUR GUILD NAME HERE), huh? | | Not a bad name. | | | | Now that you've got a guild, you'll need adventurers to fill | | it. Of course you can go into the Labyrinth yourself. If | | you've got the stones, then register your own name as a | | member. More adventurers means more options open to you, and | | less of a chance of dying down there. | | | | Think about it for a while, and make sure you register a | | variety of classes into your guild. | o----------------------------------------------------------------o I went with "Valhalla." You'll get 5 options here: 01. REGISTER: ............. Choose this option to start recruiting members into your guild, you can have up to 16 members but you can bring only 5 with you into the Labyrinth. 02. ORGANIZE: ............. Retire and Rest this option is only available when you're level 30 and above, if I am not mistaken. 03. FORMATION: .............. This is where you will organize your party, who will go with you or who will stay behind, also decide who sits in the front and who shall take cover in the back row. Weak members should stay in the back (Medics, Troubadours, Alchemists etc). 04. TALK: ......... Talk about things that will not benefit you at all. LOL. 05. LEAVE: .......... Leave this place. Go ahead and register up to 5 people (or more if you'd like) for your party I chose: Protector, Alchemist, Medic, Dark Hunter and Landsknecht. You don't have to follow me though whatever you choose is your call, as they say whatever floats your boat. :-) once you're done leave the place. OH! SNAP! CREATE A MEDIC IT'S A MUST! You're now able to visit all the other places, I suggest stopping at "Rooster Inn" first you may want to save your progress first?! P/S: I named my characters like so: Protector - Adolly (a stab at a friend's name) Alchemist - Dil (ME! I LOVE MAGICS, ALL OF YOU WILL BURN!) Medic - Britney GIMME MORE, GIMME MORE, GIMME MORE MEDICINES!! Dark Hunter - Astartey (!!) Landsknecht - Sebby (I wanted Sebastian) AT THE ROOSTER INN: o----------------------------------------------------------------o | Welcome to the Rooster Inn! We cater to the adventurers who | | explore the forest. Please, make yourself at home. | o----------------------------------------------------------------o 01. Sleep 02. Nap 03. Talk 04. Save 05. Leave No point sleeping now you'll only waste your EN $ (the currency for EO), so just save your game. Done? Leave. Next stop: "Ceft Apothecary." AT THE CEFT APOTHECARY: o----------------------------------------------------------------o | Welcome to Etria. You stand in the town's apothecary, where we | | heal the wounded and fallen. We also offer medicines to take | | with you. An ounce of prevention is worth a pound of cure! | | | | If you're wounded in the forest, then come back here, and | | we'll do everything we can for you. | o----------------------------------------------------------------o 01. Revive 02. Buy medicine 03. Talk 04. Leave I bought three (3) "Medica" for 60 EN, you can do the same if you want, I bought them cause I'm anxious like that :P it's time to take our leave and head for "Shilleka's Goods" AT SHILLEKA'S GOODS: o----------------------------------------------------------------o | Allo! Need items? Weapons? Equipment? I'm y'girl! Are you | | t'guild I hear 'bout wit' only new folk? Explorers like you | | are my best customers! I look forward t'doing business witcha! | o----------------------------------------------------------------o "Shilleka's Goods" is basically the place to buy all your goods from, weapons, items and whatnot for Shill to actually expand her shop you'll need to sell off your spoils (enemy dropped items) once she has everything in order she will inform you that she has new weapons/items/etc available. There's nothing to buy over here so leave and head for the "Golden Deer- Pub." AT THE GOLDEN DEER PUB: o----------------------------------------------------------------o | Welcome. Don't think I've seen your face in here before. You | | new in town? If you're going down in the Labyrinth, you should | | visit the Radha first. | | | | Every adventure's got to go through Radha Hall before they're | | officially recognized. Sorry hon, but my hands are tied. I | | can't give you any work until then. Once you're legit, come | | and see me again, all right? I'll be looking forward to it. | o----------------------------------------------------------------o 01. Accept quests 02. Report results 03. Talk 04. Leave Well, you'll be wasting your time here, but it's nice to just check the place out? Once done, leave and head for "Radha Hall." AT RADHA HALL: o----------------------------------------------------------------o | This is Radha Hall, home to Etria's governing body. I assume | | newcomers, that you are en route to investigate the forest. | | | | However, we don't recognize just anyone who manages to throw | | together a guild, If you wish to become licensed adventurers, | | first complete the mission we give you. | o----------------------------------------------------------------o A new mission is available. Select "Accept missions" from the menu to see the details. 01. Accept missions 02. Report results 03. Report discoveries 04. Talk 05. Leave Choose "Accept missions" and accept the mission "Adventurer's initiation" o----------------------------------------------------------------o | Your mission is to create a map of the 1st floor of the | | Labyrinth as an initiation. Those who cannot accomplish this | | elementary task are better off staying out of the forest. | | | | Explore the 1st floor and map everything you see there. This | | method will be useful later. Here is a small town map to start | | you off; fill in the rest of the details as best you can. | o----------------------------------------------------------------o Obtained Map. o----------------------------------------------------------------o | Now go to the forest and get the details from the soldier on | | the 1st floor. | o----------------------------------------------------------------o Your "Touch Screen"/bottom screen will now display a map for you to use. Rejoice! :) Now head back to "Rooster Inn" to save your game. ABOUT MAP-MAKING: ................. The "Touch Screen" will now be utilized in such a way that whatever progress you're making will be recorded, this only happened if you switch on the "Auto Map" feature and of course the only thing that will be "recorded" down is the floor tile, as you take a step forward the floor will be colored for your convenience. The rest you will have to do it on your own, the bordering of the walls and whatnot. It's fun, trust me :) Try to make full use of the features provided in the "Map Making System" you have the "Event" label, "Memo" label and etc advocate them. Now it's time to venture into the forest, select "Forest Entrance." 01. Yggdrasil Labyrinth 02. Geomagnetic Field 03. Return to town Ignore the second and last option, pick the first. ........................................................................... _ | | ___|__ __| _ \ \ __ __| | | \ | | __| __| \___ \ | | | _ \ | | | |\/ | |\__ \ | | | __ < ___ \ | | | | |: EMERALD GROVE _|____/\__| _____/ _| _| \_\_/ _\_| \___/ _| _| [EG#] o B1F: THE FIRST HOPE-FILLED STEP [01#]: ........................................ First floor of the Labyrinth, very exciting... LIST OF: ........ ITEM LIST: o--------------------------------------------o | 01. Whitestone (Enemy Ambush: 3 Moles) [ ] | | 02. Rucksack - 100 EN [ ] | o--------------------------------------------o ENEMY LIST: o----------------------------o | 01. Mole 04. Clawbug | | 02. Treerat 05. Venomfly | | 03. Woodfly | o----------------------------o OBJECTIVES & PURPOSES: ...................... o OBJECTIVE: Map out the first floor of the Labyrinth. You will need to seek out the soldier that the guy at "Radha Hall" mentioned. you'll actually need to only map a small amount of area. To find the soldier take 12 steps forward (straight ahead) once you've entered the Labyrinth. o NOTE: When you enter the Labyrinth the game will inform you that you are now able to distribute points to your party members, each member is given 3 POINTS at the beginning of the game, distribute them wisely and by "points" I mean "SKILL POINTS." I recommend that you learn "CURE" for your Medic. The rest is up to you. Once you've found the soldier: THE SOLDIER: o----------------------------------------------------------------o | As you walk the narrow path, greenery all around, you see a | | soldier standing guard. | | | | "You must be the new guys... The Radha told me you'd be along. | | Welcome to the forest." | | | | A few questions for the soldier spring to mind, but you wonder | | if you shouldn't let him be. | o----------------------------------------------------------------o Ask the soldier all the questions, it's actually some sort of tutorial for you to get accustomed to the game. Very useful. When you're done asking questions your map will have a red border highlighting a certain area, that area will be the area you will need to map out. Leave the soldier alone and map the whole highlighted area so you can proceed to the 2nd floor of the Labyrinth. o THINGS TO TAKE NOTE!: ....................... Below are the things that you will need to "map out" and by "map out" I mean bordering the walls correctly and within the highlighted area, IGNORE ANYTHING OUTSIDE OF THE BORDER. It is not required to label your findings, so whether or not you "stickied" this part with an "item point" or a memo it will not take into account towards the completion goal set out by the Soldier. THE DENOTE SYSTEM: o-----------------------------------------------------------o | o - REQUIRED / + - Just a reminder / X - Congratulations! | o-----------------------------------------------------------o o Made absolute sure that you mapped everything right, this means don't mapped anything that do not exist, and get your walls right. o There's a place for you to chop woods (resource), but you'll need the ability to Chop which is available for "Survivalist," "Medic" and "Alchemist." There may be other classes who could chop/resource? Please label this spot for future reference. o Resting at an area on the middle left part of the map will trigger an inescapable battle with three (3) Venomflys. They're *dangerous.* This is also where you can chop woods for resources. You ARE NOT REQUIRED TO FIGHT the 3 Venomflys to complete your map. Don't forget to label. o There's a "blocked path" with a crystal. You cannot proceed. o There's a "trickle of water" on the lower-right most part of the map, drinking the water during the day will not have any effect, drinking at night though will replenishes your party's TP by 10, this is abusable, yes perfect for leveling up and healing your HP with Brit--- I mean your Medic's "Cure" skill. + Pay special attention to the enemy "Clawbug" they're best defeated with Alchemist's "Flame." put everyone else on defend. Mole, Treerat and Woodfly should not pose too much of a problem for you. + There's A SHORTCUT in this floor, 2 steps forward, turn right 1 step forward. But needs to be "activated" from theo ther side. + Remember do not be afraid to run home to do the three Rs which is "Rest, Re-Organized and Re-Stock." X Once you've discovered and mapped out the area, find the Soldier and he will approve and allow you to proceed, but don't proceed just yet, let's go back to town to do a couple of things. ........................................................................... TOWN OF ETRIA: VERDA PLAZA .......................... Rest up and save at the "Rooster Inn" then head for "Radha Hall," in here report all your discoveries by choosing "Report discoveries" then pick "Report results" AT THE RADHA HALL: o----------------------------------------------------------------o | We've received word from our soldier that you've completed | | your map. Well done! We acknowledge and recognize your status | | as true explorers from this point on. | | | | You belong to the (XXX) Guild, correct? Let me give you the | | standard reward. Take this to Shilleka's Goods. She'll sell | | you items necessary for your adventures. Stock up there and | | work hard to explore the labyrinth for us from here on out. | o----------------------------------------------------------------o Obtained Radha's Note/500 EN Now leave "Radha Hall" and head for "Shilleka's Goods" choose to talk to her. AT SHILLEKA'S GOODS: o----------------------------------------------------------------o | Oh yeah, t'at reminds me... Y'get permission from t'Radha? | o----------------------------------------------------------------o Show her the letter! AT SHILLEKA'S GOODS: o----------------------------------------------------------------o | Even wit'out it, I wanted t'sell you my goods, but I promised | | Radha Hall, and I stick by t'at. Here, t'is is Warp Wire. If | | y'lost, or about t'die, use it to warp outta t'Labyrint'. I | | I tell everyone t'take some before t'ey leave for a trip down | | to the Labyrint'. | | | | But don't go t'hinking t'ey're free... How many do y'want? | o----------------------------------------------------------------o Just buy one is more than enough, use it only when you're desperate, in other word if you're 3 step away from exiting the Labyrinth, don't be super smart and think it's cool to test out the "Warp Wire." It cost a 100 to purchase and money in EO is not easy to earn. :) now leave the place and head for "Golden Deer Pub!" :D AT THE GOLDEN DEER PUB: o----------------------------------------------------------------o | Back safe from the mission, I see. Well done, XXX kiddos. I'm | | to hear about you from the off-duty soldiers. Everyone's | | pretty excited. So, am I right in thinking it's time to talk | | business? | | | | Here at the Golden Deer, I hear all sorts of problems that | | only adventurers can solve. Gathering materials, wiping out | | monsters... You name it, I hear someone sobbing about it. And | | when I do, I pass the requests on to kids like you. | | | | You're welcome to take them on. | o----------------------------------------------------------------o Oh! God, this really reminds me of "Final Fantasy Tactics/Advance" where you can accept quests and stuff, I love it! And hey! I know FFT/A isn't the only game to implement the "get-quests-from-the-pub" deal, but oh well :P Choose to "Accept quests" I picked all of them: 01. The feathersmith's favor 02. To taste it once more... 03. A favor to Shilleka I I took a nap so I can savour the power of the "Holy Water" that will replenishes my party's TP to 10. Now go visit "Shilleka's Goods." Choose to talk to her... AT SHILLEKA'S GOODS: o----------------------------------------------------------------o | Say what? Request about t'Hand Axe? Ahh, now I see... You're | | t'ones who accepted it. Lemme see... t'artisans made me a | | list. Write t'is down somewhere, okay? What t'ey need is, five | | pieces o'Hardwoods, and five Hard Shells. | | | | As you get all t'junks, just sell t'em to me and I'll pass it | | along. You don't have to do it all at once, hear? Bit by bit | | is jus' fine wit' me. | o----------------------------------------------------------------o You'll need 5 HARDWOODS and 5 HARD SHELLS. You DO NOT HAVE TO SELL HER THE THINGS ALL AT ONCE, you can however sell her bit by bit, meaning if you've 2 HARDWOODS and 1 HARD SHELL, you can still sell to her first, you'd be of course left with 3 MORE HARDWOODS and 4 MORE HARD SHELLS to go. AND YOU'RE SUPPOSED TO SELL TO HER. Heh! Sorry for the CAPS :P just wanted to emphasize. ........................................................................... BACK INTO THE LABYRINTH: THE QUESTS; THE 1ST FLOOR: ................................................... Head into the Labyrinth to complete your 3 quests as well to map out the rest of the floor. I also level up a bit here and there. 01. THE FEATHERSMITH'S FAVOR [ ] You will need 7 strips of "Soft Hide" which can be obtained from defeating the enemy "Treerat." 02. TO TASTE IT ONCE MORE... [ ] The very same place/water that replenishes your TP, just go there and inspect and this quest will be completed. 03. A FAVOR TO SHILLEKA I [ ] Hard Shells can be obtained by defeating the enemy "Clawbug" and Hardwoods can be harvested from "Item Points," there are two "Item Points" on the 1st floor of the Labyrinth one is in the western area with the Venomflys and the other is on the right, did you remember to label them? You'll need a character with the "Chop" skill to start harvesting. Your Medic can do this. ITEM LIST: o--------------------------------------------o | 01. 200 EN (Inside A Treasure Box) [ ] | | 02. Medica II (Inside A Treasure Box) [ ] | | 03. Scramasax (Inside A Treasure Box) [ ] | o--------------------------------------------o o THINGS TO TAKE NOTE!: ....................... Time to map the rest of the 1st floor, as in whatever you can cover for now. THE DENOTE SYSTEM: o-----------------------------------------------------------o | o - REQUIRED / + - Just a reminder / X - Congratulations! | o-----------------------------------------------------------o o Another crystal prevents you from advancing further ignore it for now, label that with "blocked path" or "dead end" if you wish. o There are three treasure boxes to be opened in the upper right hand most corner of the map, they contained "200 EN," "Medica II" and "Sacramasax." the enemy "Clawbug" seems to roam this area, so if you're looking for some Hard Shells then perhaps this is the best place to look? X Once you've everything in order: Holy Water, 7 Strips of Soft Hide and 5 Hard Shells and Hardwoods, head back to town to complete all these quests. ........................................................................... TOWN OF ETRIA: VERDA PLAZA .......................... Back in town... o Meet Shilleka and sell her the 5 Hard Shells and 5 Hardwoods, you're supposed to sell to her. Do not sell the "Soft Hide." o Now go over to "Golden Deer Pub" and "Report results" you'll complete both the "The feathersmith's favor" and "To taste it once more..." quests. There you go 3 quests completed. SIDE NOTE: .......... I created 3 "Survivalists" each one equipped with "Chop" I submitted all the "Skill Points" given and received into that skill and I am able to chop up to 18 times per day. This is a good way to make money in "EO" to know go to this link (http://www.youtube.com/watch?v=sXGq8JaSixw) "Easy Money Trick," I AM NOT THE CREATOR OF THE VIDEO! I've also thrown in a "Medic" as well a "Troubadour" for good measure in this "money making team" I also bought new equipments for my team. And also "Warp Wire" I bought one, but you can buy as many as you want. I just love saving my money. :P Feel free to level up, farm for money and items as much as you can on the 1st floor, before you proceed further into the Labyrinth. By the time I enter the 2nd floor I am at level 7 to 8 for my main party, you know the one with Britney... Once you've reached your desired level rest up and all that jazz then proceed to the next floor. ........................................................................... o B2F: THE VERDANT IN-BETWEEN [02#]: .................................... God! I lied, I said before I won't tell you to go here and there, but let's try this format which I had in mind when I first started out this FAQs. Okay! B2F is confusing... It's like a maze there's also a Mini-Boss known as F.O.E (Forest. Of. Etria?) ok no! It's an acronym in Latin which I've no idea what it is? LIST OF: ........ ENEMY LIST: F.O.E. LIST: o--------------o o--------------o | 01. Hare | | 01. Ragelope | | 02. Venomfly | | 02. Kuyutha | | 03. Fender | o--------------o o--------------o ITEM LIST: o-----------------------------------o | 01. Warp Wire (In A Treasure Box) | | 02. Buffcoat (In A Treasure Box) | | 03. Nectar (In A Treasure Box) | o-----------------------------------o HINT!: ...... o Fender is weak against "Volt." I think? Anyone wanna prove me wrong? o Venomfly are dangerous especially their "Poison" skill. BEGIN: ...... Place a "UP Stair" label behind you. 01. 3 steps forward a fork. Ignore. 02. Go straight ahead dead end, inspect it. INSPECT THE DEAD END: o----------------------------------------------------------------o | As you continue into the brush, a noise ahead draws your | | attention. An intermittent sound is coming from the brush. | | Something seems to be inside the tall grass before you. You | | peer futilely into it, wondering whether to chance it or leave | | the sound alone. | o----------------------------------------------------------------o Investigate? YES / NO IF YOU PICKED YES: o----------------------------------------------------------------o | As a party leader, Sebby pushed back the tall grass with his | | hands. Suddenly Sebby felt a sharp pain on his hand! The noise | | seems to have come from a small snake. After biting Sebby's | | outstretched hands, it slithered off into the forest. Sebby | | lost 5 HP. | o----------------------------------------------------------------o "You pull yourselves together and continue on the adventure." Did you see that? It's traumatizing to be bitten by a small snake! I've to pull myself together and MOVE ON! LOL. Anyway the top left-most person (first slot) will suffer the 5 HP loss cause that person will be the leader. Label it if you want. Though this snake drama only happen once. 03. Take 2 steps backward you're back at the fork, turn right. 04. 6 steps forward a fork. Turn right. 2 steps forward. Turn right again 05. 4 steps forward then turn left 2 steps forward then turn left. 06. 6 steps forward talk to the soldier. THE SOLDIER: o----------------------------------------------------------------o | As you continue on the winding path, you see a soldier basking | | in the warm sunlight. Noticing your presence, the soldier | | calls to you. "Ho there. Explorers, I see... How goes your | | adventure thus far?" After a brief chat, it comes out that he | | is here to help those navigating the forest. | | | | The soldier offers to sell you any of his tools you find | | yourself in need of. Choose the item you believe you need most | | from the following: | | | | A weapon to battle monsters | | Medicine to heal the wound | | We're fine thank you | o----------------------------------------------------------------o Your call! I picked the first though and I got "Shortsword" for 500 EN, umm is it a good buy? I'm not sure maybe the stuff you get differs from game to game? I don't know y'all. EDIT: OKAY SHILLEKA'S GOODS SELLING SHORTSWORD FOR 350 EN a lot more cheaper than this bogus soldier offering you. :/ 07. Turn left, depends where you're facing? 6 steps forward, turn left. 08. 3 steps forward... F.O.E.: o----------------------------------------------------------------o | As you continue your adventure, a ferocious roar echoes | | through the forest. Moments afterward you hear heavy footsteps | | galloping through the forest. A dreaful enemy unlike any you | | have yet seen is fast approaching! | o----------------------------------------------------------------o "The dot on the map is a type of enemy known as an FOE: Formida Oppugnatura Exsequens. For every movement you make, it makes one as well. Consider any FOEs before taking action." Ok... When an F.O.E. is nearby the "Enemy Indicator" on the bottom right part of the screen will have a bar under it, the more the bar fill up the nearer you are to an F.O.E. 09. From where you are standing, take 3 steps forward. 10. Turn right take 2 steps forward, turn right. OH NOES! OH NOES! OH NOES! OH NOES! _/_/_/_/ _/_/ _/_/_/_/ _/ _/ _/ _/ _/_/_/ _/ _/ _/_/_/ _/ _/ _/ _/ _/ _/ _/_/ _/ _/_/_/_/ _/ ON YOUR MAP, ON YOUR MAP, ON YOUR MAP I managed to save this from Gamefaqs. Anyway... THE DENOTE SYSTEM: o-----------------------------------------------------------o | o - REQUIRED / + - Just a reminder / X - Congratulations! | o-----------------------------------------------------------o o THINGS TO TAKE NOTE!: ....................... + There's a "Green Fruit" - Recover 10 HP. + As well as an "Orange" one - Loses 10 HP. + There's a blocked door/path on this floor. Label it. + 3 treasures can be found in this floor (for now). + There's a total of 5 F.O.E.s, it's not a must to defeat them. But eliminating them will net you some decent EXP. THE GREEN FRUIT: o----------------------------------------------------------------o | On the tree standing at the end of the narrow trail, you see a | | shriveled green fruit. | | | | Judging from its color and shape it doesn't look edible. If | | you really wish, you can pluck the fruit and eat it. | o----------------------------------------------------------------o Attempt to eat the fruit? YES / NO IF YOU PICKED 'YES': o----------------------------------------------------------------o | Appearance to the contrary, the fruit was fresh and juicy. | o----------------------------------------------------------------o Sebby recovered 10 HP THE ORANGE FRUIT: o----------------------------------------------------------------o | As you continue down the path, you spot an orange fruit | | growing on the walls of tree. The edible looking fruit makes | | your mouth water. It would be no trouble to take the fruit and | | eat it. | o----------------------------------------------------------------o Eat the orange fruit? YES / NO IF YOU PICKED 'NO': o----------------------------------------------------------------o | Wary of the unknown fruit, you leave without tasting it. | o----------------------------------------------------------------o X Proceed to the 3rd floor. ........................................................................... o B3F: MARBLE ORCHARD OF SOLDIERS [03#]: ........................................ The third floor have a lot of doors to open and a new menacing F.O.E. called "Stalker," you're not supposed to fight it, well at least for now. ENEMY LIST: F.O.E. LIST: o--------------o o--------------o | 01. Mandrake | | 01. Stalker | | 02. Roller | | 02. Kuyutha | o--------------o o--------------o ITEM LIST: o------------------------------------o | 01. 400 EN (In A Treasure Box) | | 02. Medica II (In A Treasure Box) | | 03. Hide Boot (In A Treasure Box) | | 04. Theriaca A (In A Treasure Box) | | 05. 500 EN (In A Treasure Box) | o------------------------------------o THE DENOTE SYSTEM: o-----------------------------------------------------------o | o - REQUIRED / + - Just a reminder / X - Congratulations! | o-----------------------------------------------------------o Place a "DOWN stair" icon behind you. o THINGS TO TAKE NOTE!: ....................... o Head all the way down (south) 7 step. Turn to your left and take 9 steps. + There's a couple of shortcuts on this floor. + Opening the box with 500 EN will drag you into a battle with a Ragelope. + 2 "Item Point" here both are "Take." F.O.E.: STALKER: o----------------------------------------------------------------o | As you descend into a new floor a premonition of bloodshed | | sends a chill down your spine. | | | | Even new adventurers such as yourself can already feel the | | overwhelming sensation... It is the specter of death, looming | | over you as you prepare to face unknown dangers. | | | | Take head Beasts reek of tooth and claw run rampant here! | | Feeling from these creatures is no shameful thing. In these | | depths, survival is paramount. | o----------------------------------------------------------------o So, if you happened to be unlucky and stumbled upon a "Stalker," just keep on running (ESCAPE) you are powerless against it now. There will be an F.O.E. blocking your only path to lure it away, get close to it until it turns red, then walk back a few steps, it will stop in its track and turn purple, just walk around it. Find a door that will be blocked by two female adventurers. THE TWO FEMALE ADVENTURERS: o----------------------------------------------------------------o | As you walk through the forest you come across two female | | adventurers. One has black robes and flame hair, while the | | other bears a fierce look and a katana. | | | | "Who's there!?" demands the hard-bitten woman, one hand ready | | to draw her katana. The adventurers appear to be veterans and | | have made no move to lower their defenses. Perhaps they will | | relent if you tell them that you're also adventurers from | | Etria. | o----------------------------------------------------------------o Tell them you are adventurers YES / NO IF YOU PICKED 'YES': o----------------------------------------------------------------o | Once you inform them you are adventurers, they not and lower | | their guard ever so slightly. | | | | "Ah, Etria explorers. Didn't the Radha notify you?" The Katana | | -wielding woman realizing your ignorance shakes her head in | | dismay "We have orders from the Radha to guard this place," | | says the severe woman with the sword. | | | | "I am Ren, a ronin and she is Tlatchga, a hexer. "Return to | | town at once and get the details from Radha Hall." | | | | Ren barks these cold, sharp words, then lapses into a silent | | state. It seems you should ask the Radha official for details | | regarding the situation. | o----------------------------------------------------------------o There's nothing much you can do here, maybe you'd like to level up a little bit more? Your call! Once you're ready, use the "Warp Wire" in your Item Inventory or walk back and gain even more experience, I bet $1 that you'll opt for the "Warp Wire." :P TO BE CONTINUED... ........................................................................... _ _| \ | __ \ ____| _ \__ __| | | | \ | | | __| | | | | | | |\ |_____| | | | ___/ | ___ | ___|_| \_| ____/ _____|_| _| _| _| UNDER CONSTRUCTION UNDER CONSTRUCTION Most of the section after this, are "under construction" I'm still working on them, if you have anything to contribute, go to the "Contact" section for more information. CREDITS WILL BE FULLY GIVEN! While I don't really planned on doing a crazy full "in-depth" section, all I was trying to say is this section more or less will cover all the in-game mechanics and battle options etc. Obviously I can't do this alone so if you readers out there have anything to contribute at all, then please feel free to e-mail me. Thank you! ============= QUESTS: [QU$] ============= Quests can only be accepted at the "Golden Deer Pub," and also only be completed at the pub itself (unless otherwise noted), so report your results to Valerie otherwise no go. Here you'll see a list of all the missions in the game, of course if you've anything to contribute at all please e-mail me, credit will be fully given thank you. They're in the same order as the game list them. THE LEATHERSMITH'S FAVOR: o----------------------------------------------------------------o | An Etrian artisan desires seven strips of Soft Hide, for the | | purpose of making clothes. | o----------------------------------------------------------------o | Reward: 200 EN | o----------------------------------------------------------------o | Soft Hide can be farmed from killing the enemy "Treerat" you | | only need to collect 7 strips. Report back to "Golden Deer | | Pub" to complete the quest. | o----------------------------------------------------------------o TO TASTE IT ONCE MORE...: o----------------------------------------------------------------o | An old adventurer getting on in years wishes for holy water | | that can only be found within the forest. | o----------------------------------------------------------------o | Reward: Medica II | o----------------------------------------------------------------o | Holy Water can be obtained from B1F on the lower-right hand | | corner of the map. | o----------------------------------------------------------------o A FAVOR TO SHILLEKA I: o----------------------------------------------------------------o | Shilleka has posted a request for the materials necessary to | | craft a Hand Axe. | o----------------------------------------------------------------o | Reward: Hand Axe / Weapon also available at "Shilleka's Goods" | o----------------------------------------------------------------o | 5 HARDWOODS and 5 HARD SHELLS are needed to complete this | | quest HARDWORDS can be harvested via "Item Points," while | | Hard Shells can be obtained from the enemy "Clawbug". Once you | | have collected everything, you'll need to sell the items to | | Shilleka, she will then mentioned to grab your reward from | | Valerie at the "Golden Deer Pub" | o----------------------------------------------------------------o MONSTROUS CODEX: o----------------------------------------------------------------o | I'm investigating monster habitats within the Labyrinth. | | Inscribe ten monsters into the Codex, please. | o----------------------------------------------------------------o | Reward: Red Charm | o----------------------------------------------------------------o | Go all the way down to B3F (complete it if you must) then | | head back to town and you'll receive a message saying you've | | inscribed 10 monsters into the Codex, report to the Pub right | | away. | o----------------------------------------------------------------o A CERTAIN SHOP'S REQUEST: o----------------------------------------------------------------o | A certain shop in Etria has requested one measure of Pyroxene | | from the forest, useful in constructing walls. | o----------------------------------------------------------------o | Reward: 300 EN | o----------------------------------------------------------------o | You'll need someone with "Mine" skill available, then just | | head to B4F to mine for Pyroxene | o----------------------------------------------------------------o A FAVOR TO SHILLEKA II: o----------------------------------------------------------------o | Shilleka is now in need of materials from which she can craft | | a Short Bow fit for explorers. | o----------------------------------------------------------------o | Reward: Short Bow | o----------------------------------------------------------------o | You'll need to sell her 2 HORNS and 5 GUM HIDES, Gum Hides can | | be obtained from the enemy "Roller," while "Fender" and "Rage- | | Lope" drops the item "Horn." | o----------------------------------------------------------------o SUBDUING THE WOODFLIES: o----------------------------------------------------------------o | A student at Ceft Apothecary requests that the Woodflies | | thwarting her herb-gathering be exterminated. | o----------------------------------------------------------------o | Reward: Theriaca A | o----------------------------------------------------------------o | I'm not so sure about this one, the moment I accepted this | | quest; leave I received a message that I've subdued the flies. | | Anyone would like to verify? | o----------------------------------------------------------------o TO MEET A SWORDSMAN...: o----------------------------------------------------------------o | A terminally ill boy of Etria wishes to meet a brave and | | excellent landsknecht before he dies. | o----------------------------------------------------------------o | Reward: The boy's treasure | o----------------------------------------------------------------o | Level up your landsknecht to 20 and report your progress to | | Valerie. The reward is just not worth the time and effort you | | invested in rasing your landsknecht. | o----------------------------------------------------------------o CHEF'S ODD REQUEST I: o----------------------------------------------------------------o | Jackson Restaurant seeks adventurers talented in the use of | | Fire to satisfy its latest request. Alchemists welcome. | o----------------------------------------------------------------o | Reward: 200 EN | o----------------------------------------------------------------o | You just need an Alchemist with the Fire spell, report to | | Valerie and this quest is complete. | o----------------------------------------------------------------o =============== MISSIONS: [MI$] =============== Missions can only be accepted at "Radha Hall," here you'll see a list of all missions in the game, of course if you've anything to contribute at all please e-mail me, credit will be fully given thank you. ADVENTURER'S INITIATION: o----------------------------------------------------------------o | New adventurers must be tested by mapping the 1st floor of the | | Labyrinth. Meet the soldier on B1F for the details. | o----------------------------------------------------------------o | Seek out the Soldier on the first floor and ask all the | | questions, once you did that your map will have a red border | | highlighting a small area, map that highlighted area ONLY | | making sure that your walls are right and you do not add any | | unnecessary floors. Labels like memo and "Event" do not | | contribute towards your completion. | o----------------------------------------------------------------o THE TERROR OF FENRIR: o----------------------------------------------------------------o | A pack of wolves patrols the bottom of Emerald Gove. Defeat | | Fenrir, the alpha of the pack, and perhaps their menace will | | be no more. | o----------------------------------------------------------------o | Fenrir can be found on B5F, he will be surrounded by "Skolls" | o----------------------------------------------------------------o ........................................................................... \ |_ _| ___| ___| |\/ | | \___ \ | | | | | | _| _|___|_____/ \____| ================================= Frequently Asked Questions: [FQ+] ================================= Before you submit anything please refer to the FAQs below, chances are your questions may have already been answered. If you have any questions, then head on over the Contact Section, while I don't claim to be an expert in this game, I try my best to give a relevant and accurate answer, oh, and of course if you submit anything erm... Stupid, I will still put that up here. Q: I've already submitted a point into my whip skill and I've acquired "Viper" but I can't use it? What gives? A: You will need to have your "Dark Hunter" equipped with the Whip weapon for him or her to use the "Viper" skill. Q: Ew! Your guide sucks, why the hell you called it a "WALKTHROUGH" if the guide didn't even TELL US WHERE TO GO? A: You're supposed to uncover the labyrinth yourself, what fun is there if I tell you everything step-by-step? I don't wanna kill the fun you'll have playing this game. Need something absolutely, fabulously detailed? I recommend Zaraf perfect "Map Guide" and OatmealBob's FAQ which is just as awesome. Q: What are the [ ] in your item list for? A: Why?! It's for you to put an 'X' or 'O' it's like an Item Checklist. Q: You missed an items/place/stuff/etc can I submit an e-mail to inform you of it? A: Absolutely please refer to the Contact Information section on how to contact me, full credits will be given to you, so please leave behind your name/nickname or online alias. Thank you. Q: I thought you're not gonna guide us through? What's up with the new format? Man, you're confusing! A: >.< lol! I really can't make up my mind can't I? Anyway I try to stick with one format throughout the guide unless I need to go into details then I will go INTO DETAILS. Ha! Ha. ============ LINKS: [LI+] ============ OatmealBob's FAQ/Walkthrough (http://www.gamefaqs.com/portable/ds/file/934287/48382) - Great FAQs on "EO" if you find mine lacking you should give OatmealBob's FAQs a try. "Easy Money Trick" on YouTube.Com (http://www.youtube.com/watch?v=sXGq8JaSixw) - A great video on earning money in "Etrian Odyssey" give it a try. defunct32's "Luminous Arc" FAQ/Walkthrough (http://www.gamefaqs.com/portable/ds/file/934969/49813) - Shameless promotion if you own L.A. for the DS check my guide out! :) THANKS! ======================== CREDITS/THANK YOU: [CR+] ======================== Thank You: GENERAL: ........ All the basic and required stuff =D - ATLUS/ATLUS USA for creating/localizing this brilliant TRPG for the DS. - Gamespot.com/GameFAQs.com's forums. - Gamefaqs.com for hosting this guide. - Nintendo for creating the DS, best handheld (IMHO) to ever grace my life. - (http://www.network-science.de/ascii/) for the amazing ASCII Generator. Thank you! ========================== CONTACT/SUBMISSIONS: [CT+] ========================== Since my e-mail is all over the place, I decided for convenient's sake, you can refer to this section if you wish to submit anything or contact me for the hell of it. My one and only e-mail: ....................... defunct 32 @ hotmail . com no spaces, and definitely no spam please, unless "Etrian Odyssey" related stuff. Contribution To This FAQs: .......................... 01. General mistakes (typos/wrong information/etc) or just basic enquiries and contributions use the subject line "EO GENERAL ENQUIRIES." 02. Contributing strategies and tips for specific floor or boss battle, use the subject line "EO STRATEGY/BATTLE TIPS." 03. Contributing Magics & Skills anything under IN-DEPTH, use the subject line "EO MAGICS & SKILLS/IN-DEPTH." 04. If you're going to submit a question (FAQ), use the subject line "EO FAQ" 05. Submitting a glitch or issue with the game, use the subject line "EO GLITCHES & ISSUES" Why Subject Line?: .................. This way your e-mail won't go to the "Junk Mail" section, I usually never check my junk too many crap in there so it's instant deletion. Will Credits Be Given?: ....................... DEFINITELY, OF COURSE FULL CREDITS will be given, please leave behind a name or nick, so I can properly credit you, thank you! ================= LAST WORDS: [LW+] ================= Copyright © 2007-2008, Dil, I love receiving e-mails, but nothing mind blowingly stupid please, I don't mean to be rude or anything negative like that, but I simply do not have the time to entertain such, trivial and trite matters, please, I beg you, only send me relevant e-mails or a letter of appreciation (hehe!) otherwise no biggie. Thanks to Atlus for this amazing title, and ATLUS USA for localizing and publising this game. Enjoy yourself I hope I did a good job with this FAQs otherwise, bummer! 8( _ _ _ _ _____ ___ ___ ________ _ | | | | | | | _ |/ _ \ | \/ | __ \ | | | | | |_| | | | / /_\ \| . . | | \/ | | |/\| | _ | | | | _ || |\/| | | __| | \ /\ / | | \ \_/ / | | || | | | |_\ \_| \/ \/\_| |_/\___/\_| |_/\_| |_/\____(_) W H O A M Y G O D ! THE END 2007, MY LIFE IS ........