Katekyo Hitman Reborn DS Mafia Daishuugou Vongola Festival FAQ Written by: kyo-boy E-mail: dani.villena1 [at] gmail.com Version: 1.30 (09-12-08) -------------------------------------------------------------------------------- Table Of Contents: 0. Disclaimer & Revision History 1. Introduction 2. Game Modes 3. Story Mode 4. Extra Mini-games 5. Cheats -------------------------------------------------------------------------------- -------------- |0. Disclaimer | -------------- Hi, and welcome to my Katekyo Hitman Reborn FAQ. You're free to use this guide for personal use, and if you feel like reproducing it elsewhere, ask for permission first (it's common courtesy) or else I'll roast you with an "X Burner"! Just like that. Revision History ----------------- v1.30 - Added the Game Modes, Codes and Extra Mini-games sections - Completed all the Episodes, added the Floor Map and money rewards v0.90 - Started the FAQ ---------------- |1. Introduction | ---------------- This game is based on Katekyo Hitman Reborn, a manga series about Tsuna, a boy who, against his own will, gets trained to become the 10th boss of the Vongola family by Reborn, an internationally famous hitman especialist in the "dying will" bullet. Let's go! -------------- |2. Game Modes | -------------- Story Mode ----------- The main mode of the game, where you'll meet the characters from the Future saga, from Lal Mirch to Byakuran. Gallery -------- -Minigame: Here you can play the minigames you've earned from the shop, not only the Normal ones, but the Challenges too (see "Extra Mini-games" section). -Scenario: Here you can replay the dialogues in each zone that you've cleared in Story Mode. -Sound: Here you can listen to the voices of all the characters and the BGM that you've bought in the Shop (in Story Mode). Option ------- -Vongola Theater: This option lets you save up to 3 customized game opening greetings (the greetings with 2 chars when you start up the game). The first option is for setting either your customized greetings, or the sample ones, and the second one is for creating a new one. To create a new greeting, select the two characters, their lines, their poses and the background scenario, and save in one of the three slots. -Password: Here you can enter "Shinuki Cheats" (see "Cheats" section). -Data: Here you can erase your gameplay data. Download --------- Here you can play between 2 players or from 2 to 4 players. Since I don't know anyone else who has the game, I don't know much about this option. -------------- |3. Story Mode | -------------- In the story mode, you'll go through various episodes, completing different tests (mini-games) in order to proceed. If you lose at any of them, you'll have the option to continue, to look at the explanation again or to quit. When you complete all the tests in one zone, you'll be able to unlock one (or more) new zone, provided you pay some of the money you earned clearing the mini-games. Since I don't know japanese, the names of the places and the descriptions may be a bit off, so bear with me. The reward money you get from each test is listed too, so that you know which test is better when you're replaying them for money (if you're replaying, you can select the second option to skip the test's dialogue). Zone 01: Computer Room (B1F) ----------------------------- -Episode 01 Description: Gianinni creates robots after Reborn. Test: Click on the correct Reborn 3 times to clear the stage. Hint: One false Reborn has horns in his hat, the other has the mouth open, and the other has a weird tip on top of his hat. Reward: 50,000 V. -Episode 02 Description: Lambo hides in the room and the light switch doesn't work. Test: Move the lantern with the D-Pad to locate Lambo 3 times. Reward: 50,000 V. -Episode 03 Description: Tsuna, Yamamoto and Gokudera participate in a survival race. Test: Click on the characters to make them jump over the lasers, and click on the doors to open them so they can pass. You don't get any reward if all three of them make it to the end (though it's more thrilling), so you may even concentrate on one of them. Reward: 70,000 V. -Episode 04 Description: Tsuna, Gokudera and Lal Mirch go to a box-themed sushi. Test: Tap on any character to make them eat the box sushi. Lal Mirch will eat violet and blue boxes, Gokudera will eat red boxes, and Tsuna can eat any of them. Use the cup of tea to empty the "full" bar of any of your characters, since the goal in the stage is to eat them all (let 3 box sushis pass by and you fail). Reward: 70,000 V. Zone 02: Kitchen (B1F) ----------------------- -Episode 05 Description: Haru goes to collect food for lunch. Test: Move the D-Pad to move around and click on the leaves to move them aside and find vegetables. It's important to check on the map to see where the vegetables are, since clicking randomly may cause I-Pin or Lambo to pop up, and they deduct some of your remaining time. Reward: 80,000 V. -Episode 06 Description: Yamamoto helps the girls slice ingredients. Test: Draw the figures Reborn tells you to slice up 7 ingredients and clear the stage. If you miss any of the triangles that show the correct path, it won't count, so you have to be careful when drawing. Reward: 80,000 V. -Episode 07 Description: Uri's energy needs to be recharged. Test: Tap on Uri to recharge it while the girls aren't looking. If they notice you, you'll go away and the charge bar will drop even more. Reward: 100,000 V. Zone 03: The 3 Brothers' Room (B2F) ------------------------------------ -Episode 08 Description: Tsuna plays against Nosaru in a jumping game. Test: Press the A button to jump rope. Reward: 100,000 V. -Episode 09 Description: Gokudera plays against Tazaru in a Beyblade-like game. Test: Use the stylus to draw circles clockwise to make your "dark slicer" powerful enough to blow the other one out of bounds. If the blue gauge reaches the top, you'll lose all your strength, so stop spinning to try and keep the gauge near the top. Reward: 110,000 V. -Episode 10 Description: Gamma challenges Yamamoto to deflect billiard balls. Test: Tap the balls as they enter any of the four circles, and beware of the curved shots Gamma uses randomly. Reward: 120,000 V. Zone 04: Abandoned Warehouse (B2F) ----------------------------------- -Episode 11 Description: Tsuna has to face Ken and Chikusa. Test: Use the D-Pad to avoid the snakes, Chikusa's Hedgehog and Ken's rushes. Reward: 100,000 V. -Episode 12 Description: Tsuna has to face Glo Xinia. Test: Ignore and don't tap on Glo Xinia until you clear the stage. Reward: 5,000 V. -Episode 13 Description: 10Ryohei arrives and thinks up some entrance poses. Test: Use either the stylus or the buttons to do the poses in the correct order. Reward: 120,000 V. Zone 05: Casino Room (B1F) --------------------------- There are no episodes in this zone, only the three games and the shop that is unlocked afterwards. -Game 1: Vongola Blackjack Description: A typical blackjack, where you can earn some money. -Game 2: Vongola Roulette Description: A typical roulette, where you can earn some money. -Game 3: Vongola Slot Description: A typical slot machine, where you can earn some money. -Shop Map: Here you can buy up to 13 extra zones to play at. Minigames: You can buy the minigames you've cleared (and some extra ones) to play them anytime. Vongola Theater: You can buy here characters to edit your own game opening greetings. Gallery: You can buy the voices of all the characters you've met and all the BGMs from the game. Zone 06: Enemy Base (B3F) -------------------------- -Episode 14 Description: Tsuna, 10Ryohei and Gokudera sneak past Dendro. Test: Tap on each character to make them start moving, and tap again for them to stop and crouch down. You have to move the 3 of them from one side to the other without Dendro seeing them. Reward: 100,000 V. -Episode 15 Description: Gokudera blows up Ginger Bread doll's body parts. Test: Use the stylus to help Ginger Bread reassemble herself. Choose only the clothes she was wearing and discard the rest, or else your remaining time will decrease. Hint: She wears only black and white. Reward: 120,000 V. -Episode 16 Description: 10Ryohei faces Baishana. Test: Tap the black stones to remove from 1 to 3 of them, and then touch the pass button. You and your opponents take turns, and whoever removes the last black stone will win. Hint: If you leave 4 stones at the end of your turn, you'll win in the next one. Reward: 150,000 V. Zone 07: Millefiore's Central Room (B3F) ----------------------------------------- -Episode 17 Description: Tsuna meets the Cervello girls and Irie Shouichi. Test: Press the A button repeatedly to inflate a balloon, and press the B button when it's large enough to pop it and try to wake Shouichi up. You'll need to pop 4 or 5 balloons to clear the stage. Reward: 100,000 V. -Episode 18 Description: Shouichi challenges Tsuna to a puzzle. Test: Use the stylus to slide the blocks around to move the "27" block to the exit. Reward: 200,000 V. -Episode 19 Description: Byakuran challenges Tsuna to an eating contest. Test: Press the A button soon after each dish is presented to you, but beware of the non-edible dishes. Get 5 points before Byakuran and you'll win. Reward: 200,000 V. -Episode 20 Description: The final battle, Hyper Tsuna vs Byakuran. Test: Press the A button to attack, the B button to guard, the Y button to backstep and the X button to perform the "X Burner" when the gauge is full. Hint: You must read each one of his actions (taunt, energy shot or energy beam) to eventually fill the gauge up. Reward: 500,000 V. Extra Zone 01: Training Room (B1F) ----------------------------------- -Episode 21 Description: Lal Mirch trains Tsuna to control the flames with a slalom. Test: Press the A button to speed up, press the B button to brake down and move left and right to make it past the checkpoints. Reward: 150,000 V. -Episode 22 Description: Bianchi trains Tsuna in a desertic room. Test: Move around and press the A button to attack the storm scorpions and to break the blocks, and you'll eventually find the hidden exit, since a jingle will start sounding when you come close. Reward: 150,000 V. -Episode 23 Description: Yamamoto helps Reborn to train Tsuna. Test: Move left and right to change lanes, and press the A button to jump over the waves. To clear the stage you have to reach the swallow. Reward: 170,000 V. Extra Zone 02: Kindergarten (B1F) ---------------------------------- -Episode 24 Description: Gokudera plays with Haru to a symbol recognition game. Test: Tap on the correct symbols to reveal the 6 hidden words. Reward: 150,000 V. -Episode 25 Description: Gokudera fights 10Ryohei over something. Test: Move the cursor around and press the A button to shoot Fire Arrows at 10Ryohei. Pressing the L button will configure the shots to stun (screen-wide), and pressing the R button, to damage again. Reward: 200,000 V. -Episode 26 Description: Haru and Kyoko do the laundry. Test: Rotate the clothes and tap on the dirty spots so that the girls clean them. Reward: 100,000 V. Extra Zone 03: Gianinni's Room (B1F) ------------------------------------- -Episode 27 Description: Tsuna bumps into a Gianinni robot and its face falls off. Test: Hold the stylus to move each part, and tap the button when you're done. You have to recreate his face, arranging all his facial features from memory only. At the end, you'll be rated according to how close is each part to its original place, and you'll pass if you go over 70 or so. Reward: 150,000 V. -Episode 28 Description: Gianinni gets stuck in some place. Test: Slide the stylus over Tsuna to get Gianinni out from there, and tap on Lambo so that he doesn't bother you. Reward: 150,000 V. -Episode 29 Description: Lambo enters a machine that makes copies of him. Test: Tap on the 100 Lambos to attack them, but beware: if you tap on I-Pin, you'll automatically fail. Reward: 5,000 V. Extra Zone 04: Millefiore's Room (B2F) --------------------------------------- -Episode 30 Description: Spanner activates a Mosca unit to play badminton. Test: Tap the balls as they enter any of the four circles, and beware of the curved shots the Mosca uses most of the time. You'll also be keeping two balls in play at all times. Reward: 200,000 V. -Episode 31 Description: Glo Xinia is challenged to a card game. Test: Keep an eye on the card, and after all the cards have been shuffled once and again, tap on the correct card. Guess 5 cards correctly and you'll win. Reward: 250,000 V. -Episode 32 Description: Yamamoto fights Genkishi. Test: Tap on Genkishi while his guard is down to attack him, and tap on his attacks to defend against them. Reward: 350,000 V. Extra Zone 05: Kokuyo Hideout (B2F) ------------------------------------ In this zone, you'll be playing as Chrome. -Episode 33 Description: Ken is dirty and has to take a shower. Test: Press the L and R buttons to charge the water deposit, and move the cursor around and press the A button to shower him. Hint: Keep on showering him while he's staggering for more "damage". Reward: 350,000 V. -Episode 34 Description: Chikusa challenges Chrome to a quiz. Test: Tap on the left button if you think the passing shadow belongs to Mukuro, or tap on the right button if you think it doesn't. Choose the right choice 12 times to pass. Reward: 300,000 V. -Episode 35 Description: Chrome fights Glo Xinia. Test: Tap on the 100 Glo Xinias to attack them, but beware: if you tap on Mukuro, you'll automatically fail. Reward: 400,000 V. Extra Zone 06: Vongola Base (B4F) ---------------------------------- -Episode 36 Description: Squalo makes contact with them with his loud voice. Test: Spin the dial counter-clockwise to turn the speakers' volume down. Reward: 200,000 V. -Episode 37 Description: The base locates Hibird. Test: Move the cursor around to make Hibird enter as many checkpoints as you can. You'll lose the visuals if you miss several checkpoints in a row. Reward: 250,000 V. -Episode 38 Description: Tsuna finds the resolution to try his new attack. Test: Spin the X Glove clockwise or counter-clockwise to match the right output with the left output and keep the X Burner balanced until the test ends. Reward: 500,000 V. Extra Zone 07: 10Hibari's Hideout (B4F) ---------------------------------------- In this zone, you'll be playing as 10Hibari. -Episode 39 Description: Gamma and his brothers find 10Hibari's hideout. Test: Move the cursor around to dodge Gamma's attacks and press the A button to attack him, and the B button to unleash a powerful 2-hit combo. Reward: 500,000 V. -Episode 40 Description: 10Hibari fights the Kokuyo gang. Test: Move the cursor around to dodge the enemy's attacks and press the A button to attack them, and the B button to unleash a powerful 2-hit combo. Reward: 600,000 V. -Episode 41 Description: 10Hibari sorts out his rings. Test: Slide the violet or the non-coloured rings up to get them, and slide the other rings down to dispose of them. Reward: 300,000 V. Extra Zone 08: Varia's Hideout (B4F) ------------------------------------- -Episode 42 Description: 10Ryohei fights Lussuria. Test: Draw the figures on the screen while Lussuria's guard is down to attack him, and tap on his attacks to defend against them. Reward: 350,000 V. -Episode 43 Description: After a mischief, Bel is chased by Haru and Lambo. Test: Move left and right to change lanes to dodge Haru's kitchen utensils, and push the A button to jump over the explosions from Lambo's grenades. Reward: 300,000 V. -Episode 44 Description: Marmon challenges Bel to a character recognition game. Test: Tap on the characters that match the silhouettes shown. Reward: 300,000 V. Extra Zone 09: 10Squalo's Room (B4F) ----------------------------------- In this zone, you'll be playing as 10Squalo. -Episode 45 Description: 10Squalo remembers about his many wins. Test: Press the A button to attack when you see the signal. The first one to score 5 points will win. Reward: 250,000 V. -Episode 46 Description: 10Squalo takes care of his long hair. Test: Slide the stylus over 10Squalo's head to put on shampoo. Then, tap the shower icon and rinse his entire head. Reward: 300,000 V. Extra Zone 10: Xanxus' Room (B4F) ----------------------------------- In this zone, you'll be playing as Xanxus. -Episode 47 Description: Xanxus gets angry at his subordinates. Test: Slide the stylus over the glasses to throw them at the Varia members. Reward: 300,000 V. -Episode 48 Description: Xanxus fights White and Black Spell units. Test: Rotate Xanxus to aim at the enemies with the cursor and press the B button to shoot at them. To refill your power gauge, use the Y button, and when the symbol on the left lights up, you can use the A button to unleash a Colpo D'Addio. Reward: 500,000 V. Extra Zone 11: Shouichi's Room (B3F) ------------------------------------- In this zone, you'll be playing as Shouichi. -Episode 49 Description: Shouichi watches over the monitors. Test: Tap on 50 monitors that show Byakuran, not tapping on the ones that show the Cervello girl. Reward: 250,000 V. -Episode 50 Description: Shouichi tries to retrieve an Anemone Ring. Test: Move Shouichi around with the cursor to dodge the bees and press the A button to pull the anemones off and try to find the ring. Reward: 300,000 V. -Episode 51 Description: The Cervello girls organize Shouichi's bedroom. Test: Tap on the objects around his bed and drag them to the place where they should be, but don't let Shouichi notice you. Reward: 200,000 V. Extra Zone 12: Millefiore's Infiltration (B3F) ----------------------------------------------- In this zone, you'll be playing as 10Mukuro. -Episode 52 Description: 10Mukuro fights White and Black Spell units. Test: Rotate 10Mukuro to aim at the enemies with the cursor and press the B button to throw snakes and stun them. You can also use a melee attack with the Y button, and when the "6" symbol lights up, you can use the A button to unleash a powerful fire illusion. Reward: 350,000 V. -Episode 53 Description: 10Mukuro tries to bypass the Millefiore's security. Test: 10Mukuro will follow the path and cross to another side whenever there's a red bridge. You'll have to insert new ones tapping on the gaps to prevent him from running into a bomb. Grab pineapples on the way to withstand 1 bomb explosion. Reward: 250,000 V. -Episode 54 Description: 10Hibari chases after 10Mukuro. Test: Move 10Mukuro around with the cursor while avoiding contact with 10Hibari and Hibird, and press the A button to transform into Leo temporarily so that they won't notice you. You'll have to avoid detection until the time runs out. Reward: 400,000 V. Extra Zone 13: Byakuran's Room (B3F) ------------------------------------- In this zone, you'll be playing as Byakuran. -Episode 55 Description: Byakuran improves his pronunciation on "marshmallows". Test: Tap anywhere on the screen when Byakuran says "mashimaro" for Leo to pop up and correct him, but don't tap when he says "mashyumaro" (that is, the correct way). You'll have to do this 30 times to clear it. Trivia: After you clear the game, I think one of the dialogues shows that Byakuran knows perfectly how to say it and was just teasing Leo. Reward: 350,000 V. -Episode 56 Description: Byakuran tries to hide from Uni. Test: Tap the screen with the stylus and hold it to keep Byakuran hidden inside the box. His oxygen gauge will decrease while he's hidden, so make sure you release it and let him out while Uni is not looking. Reward: 450,000 V. -Episode 57 Description: Byakuran plays some game called "Fate Of..." (obviously a 3D version of the "Fate Of Heat" Reborn game), where Rizona faces a possessed Albito. Test: Move the cursor or use the stylus to select a card. Press the A button to accept and the B button to cancel. The first card will attack him for some damage and the second card will heal 30% of your HP. Reward: 600,000 V. Floor Map ---------- Here's the final layout of each floor, listing the location of each zone and the episodes it contains. ***B1F*** Gianinni's Room (27-29) Elevator | | | | Kindergarten -- Computer Room -- Casino Room (24-26) (1-4) | | Kitchen (5-7) | | Training Room (21-23) --------------------------------------------------------- ***B2F*** Elevator | | Millefiore's -- 3 Brothers' -- Abandoned Room Room Warehouse (30-32) (8-10) (11-13) | | Kokuyo Hideout (33-35) --------------------------------------------------------- ***B3F*** Millefiore's Infiltration (52-54) Elevator | | | | Shouichi's -- Enemy Room Base (49-51) (14-17) | | Millefiore's Central Room (17-20) | | Byakuran's Room (55-57) --------------------------------------------------------- ***B4F*** Elevator | | 10Hibari's -- Vongola Hideout Base (39-41) (36-38) | | Varia's -- Xanxus' Hideout Room (42-44) (47-48) | | 10Squalo's Room (45-46) -------------------- |4. Extra Mini-games | -------------------- You can buy extra minigames in the Shop, though you'll get no money reward after clearing them. Normal ------- -Survival Race (Ver. Millefiore) Description: Like episode 03, but with Leo, Byakuran and Shouichi. Test: You'll have to keep the 3 of them running, since you'll fail if any of them is blocked. -Box Sushi (Ver. Millefiore) Description: Like episode 04, but with Byakuran, Gamma and Glo. Test: This time around, Gamma will eat green boxes, and Glo will eat blue ones, with Byakuran eating any one of them. -Sneaking Past Dendro (Ver. Kokuyo) Description: Like episode 14, but with Ken, Chrome and Chikusa. Test: The mechanics and the difficulty seem to be the same ones. -Storm Desert (Ver. Hibari) Description: Like episode 22, but with Hibari. Test: The mechanics and the difficulty seem to be the same ones. -Speed Eating (Ver. Haru) Description: Like episode 19, but with Haru vs Kyoko. Test: The mechanics and the difficulty seem to be the same ones. -Swallow Marathon (Ver. Gokudera) Description: Like episode 23, but with Gokudera. Test: It's harder than the original, since there are more waves in succesion. -Sword Battle (Ver. Yamamoto) Description: Like episode 45, but with Yamamoto vs Genkishi. Test: The mechanics and the difficulty seem to be the same ones. Challenge ---------- -Vegetable Slicing Description: The test from episode 6, adapted as an endurance game. The level will go up every 3 vegetables sliced. -Rope Jumping Description: The test from episode 8, adapted as an endurance game. The level will go up every 10 jumps. -Billiard Ball Deflecting Description: The test from episode 10, adapted as an endurance game. The level will go up every 5 balls deflected. -X Burner Balancing Description: The test from episode 38, adapted as an endurance game. The level will go up every 5 seconds (approximately). -Lambo Hunting Description: The test from episode 29, adapted as an endurance game. The level will go up every 10 Lambos down. -Card Guessing Description: The test from episode 31, adapted as an endurance game. The level will go up every 3 cards guessed. -Ring Sorting Description: The test from episode 41, adapted as an endurance game. The level will go up every 10 rings sorted. -Monitor Watching Description: The test from episode 49, adapted as an endurance game. The level will go up every 10 Byakuran monitors tapped, and you'll get a time extend every 5 levels. -Varia Beating Description: The test from episode 47, adapted as an endurance game. The level will go up everytime you hit Squalo, Bel and Lussuria. -Black & White Spells Fighting Description: The test from episode 48, adapted as an endurance game. The level will go up every 10 enemies beaten. ----------- |5. Cheats | ---------- As usual in a DS Reborn game, you can enter numbers in the "Shinuki Cheats" section of the Options menu to unlock several features. These are the known codes and their effects: -16,2,8,10,9,1: Unlocks mini-games 30 to 48 -8,6,1,10,14,13: Unlocks mini-games 49 to 57 -12,6,8,7,1,13: Unlocks Tsuna, Reborn, Gokudera and Yamamoto in the Vongola Theater -8,1,9,10,16,3: Unlocks Kyoko, Haru, Lambo, I-Pin and Gianinni in the Vongola Theater Well, that should be it. As always, if you got any corrections or suggestions to make, send me a e-mail with a subject similar to: "Reborn Festival FAQ" to the address written at the top of this FAQ, and you'll be credited. Please don't ask me questions about the actual series (use Google). Thank you for reading (or simply scrolling) this far!! See ya!