===================================================================== 999: Nine Hours, Nine Persons, Nine Rooms FAQ/Walkthrough (NDS) Last Updated: November 29, 2010 (Version 1.7) Written by ArtifactMage ===================================================================== ===================================================================== Table of Contents ===================================================================== 1. Introduction 2. Prologue 3. Coffin; True Ending [ED01] 4. Axe Ending [ED02] 5. Knife Ending [ED03] 6. Submarine Ending [ED04] 7. Safe/Letter Ending [ED05] 8. Contact 9. Credits 10. Copyright ===================================================================== 1. Introduction ===================================================================== Hi, I'm ArtifactMage and this is my bare-bones walkthrough for 999. By bare-bones, I mean, I won't be listing controls or characters or holding your hand through this game. This guide is just to help you get through the endings of your choice as quickly as possible. In general, please examine all evidence you get and make yourself familiar with the room before you look at the guide. Some of my instructions might seem confusing if you don't know your surroundingsor haven't talked to the other characters about certain pieces of evidence. Let's get started, shall we? ===================================================================== 2. Prologue ===================================================================== Touch the Mirror for the Red Key Examine the Card on the bulletin board Take the Photo Look under the pillow for a Card Examine the pot on top of the oven for the Blue Key Open the bottom of oven to acquire the Screwdriver Combine the Screwdriver and Photo for a hint Examine the Blue Briefcase Blue Key, Combination: [0263] Acquire Blue Key Cards Open the Closet Touch the Red Briefcase Red Key, Combination: [7485] Take Red Key Cards Examine the Lock Try both sets of cards [6 + 7 + 1 = 5] Leave ===================================================================== 3. Coffin/True Ending [ED01] ===================================================================== Note: To get the True End, you must play through the Safe End. If you don't, you'll get the Coffin Ending. Cheat Sheet: Door 4, Door 7, Door 1 Santa and June (3 + 6) [5 + 3 + 6 = 14 -> 1 + 4 = 5] [...that everyone who verified had to go.] [4] [...decided that door 4 would be fine.] June's room: Collect the Matches from the table on the right Go into the bedroom and take the Map from the wall Examine the dresser drawer for the Dresser Key In Lotus's room: Take the Candlestick off the table Combine the Matches and Candlestick Open the dresser drawer with the Dresser Key Take the Plate Receive the Curtain from the bed Examine the Candlestick for the Candlestick Key Unlock the display case with the Candlestick Key Take the Plate [Take the bookmark] Go into the bathroom Put up the Curtain Pull back both Curtains Examine the hole [5th from the top and 3rd from the right] Back in June's room: Go into the bathroom Examine the aforementioned tile for a Plate Return to Lotus's room: Examine the painting Adjust the Plates to look like the painting in June's room Receive the Mars Key [A Dog.] Leave Open the double doors Kitchen: Investigate the sink Acquire the Whetstone Go into the pantry and look behind the middle cheese Acquire the Bottle of Oil Check the thin box on the shelves for a Rusty Knife Combine the Rusty Knife with the Whetstone Use Oil on the rusted deadbolt to open the door left of the pantry Examine the shelves to receive a Chunk of Pork Open the cabinet for Dry Ice and Chicken [He wanted out of here now.] [That's interesting.] [...Was honestly impressed.] Examine the floor for Sturdy Rope and Water Bottle Combine the Dry Ice and Chicken Combine the Crushed Dry Ice and Water Bottle Combine the Water Bottle with Dry Ice Inside with the Sturdy Rope Select the door handle Examine the stove Cut the Pork with the Knife [C + 10 + F] Touch the locked cabinet [C = 12, + 10 = 16, + F = 15 = 43] Open the doors for the Saturn Key Card Unlock the door and leave [Back to the large hospital room (C Deck)] [Walk away without saying anything.] [Finish searching.] [She was right.] [Door 7] Operating Room: Examine the cart for Kocher Forceps Take the Fake Chest from the bench Examine the other table for Scalpel Use the forceps on the mannequin bust for Fake Organ Combine the Fake Organ with the Scalpel for the Organ Key Unlock the door left of the entrance Examine the note on the table [Iron=1 Salt=2 Water=3 Carbon Dioxide=? Ammonia=? Ethanol=?] [Carbon Dioxide = 3, Ammonia 4, Ethanol = 9] [349] Take the Fake Right Arm and the Fake Heart Take the Blue Liquid and the Red Liquid [...Know about ice-9?] Unlock the door left of the pharmacy Open the dresser drawer Acquire the medical record Add Blue Liquid to the beaker and turn on the light Take the Fake Left Leg from the blue locker Add Red Liquid to the beaker and turn on the light Take the Fake Right Leg from the red locker Add both Liquids to the beaker and turn on the light Take the Fake Stomach from the purple locker Remove the sheet from the second medical table Replace "Lucy's" body parts [53.2kg] Examine the box in front of "John's" table Acquire Jupiter Key [...Give her the four-leaf clover] [Patch it up.] [Of course there's a reason.] [They could only go down.] [Of course.] [Hmm... Well, that's possible.] [Door 1] Wheelhouse: Open the chest of drawers Take the Stack of Nautical Charts Examine the map on the wall for A Nautical Table Look at the shelf for The Ship's Log Examine the middle drawer of the desk Take the Pocket Watch [Well, not a problem, but...] [Santa and Seven] [2 + 3 + 7 = 12 = 1 + 2 = 3] Turn the steering wheel [South, West, Southwest, Northwest, East, North] Examine the arrival board right of the exit Replace the handle on the engine order telegraph [Full, Half, Slow, Full, Half, Dead Slow, Stop] Examine the arrival board with the Pocket Watch in-hand Place the Pocket Watch on the exit Leave Captain's Quarters: Take the Music Box from the nightstand Open the desk drawer for The Numeral System Chart Select the keyboard then the "z e r o" screens Communication Office: Open the left side of drawers on the desk Take the Paper Take the Small Screwdrivers Remove the Ink from the drawers Combine the Music Box and the Screwdrivers Combine the Ink and Cylinder Combine the Dirty Cylinder and Paper Follow the Morse Code Sheet to unlock the desk drawer Take the Unique Key Insert the Unique Key into the door lock [z = 35, e = 14, r = 27, o = 24] Leave (The Coffin Ending leaves you here.) [Right -> Left -> Right -> Left -> Right -> Left] [Seven + Junpei + Cap] Library: Examine the bottom right shelf Switch the books to spell [Open, Here, Find, Bulb] Take the Powerful Light Bulb Go down the stairs and examine the cabinet and lock [632415] Take the 2nd Powerful Light Bulb Receive the Book from the bookshelf left of the cabinet Open the Book to change it to Pop-Up Book Go upstairs and examine the bookshelf to the right for a Pop-Up Book Examine the top left bookshelf and take the Powerful Light Bulb Examine the bottom left bookshelf in front of the stairs for a Pop-Up Book Go back downstairs and replace the light bulbs in the center pillar Place all three Pop-Up Books on the stands [SHELDRAKE-5] Examine the shadow Examine the pink, blue and white volumed books Go up the stairs and examine the output monitor [XIII = 13, XIV = 14, X = 10, XIII = 13 13 = D, 14 = E, 10 = A, 13 = D DEAD] Leave Zero's Laboratory: Take the nautical table from the drafting table Examine the computer on the far side of the room [ 64 1F5 9 C] [Tap the buttons in the following order: 4, 6, F, B, C. The board should now be empty. Select D, 6, 4, 5, B, C to clear the puzzle.] Take the Cross Emblem from the right Select the large blue monitor and the compass underneath [South, West, Southeast, Northeast, East, North, East] Take the Helm Emblem Open the large cabinet for Morse Code Charts 1 - 3 Open the shuttered wall right of the exit Examine the other large blue screen on the far left wall [ICE . . - . - . .] Take the Code Emblem Open the coffin Take the Neptune Key and the Coffin Emblem Examine the monitors next to the ALL puzzle Place the emblems in the following order [1. Helm 6 = 3, 6, 7, 8 3 = 1, 2, 4, 5] [2. Cross 1 = 2, 3, 5 7 = 8, 7, 6, 4] [3. Code 7 = 4, 5, 7 7 = 2, 6, 8] [4. Coffin 8 = 2, 4, 5, 7, 8 9 = Nothing] Open the drawer for a picture and the 0 Key Card Leave Incinerator: [431 872 569 587 649 213 629 351 874 245 968 731 168 723 495 973 415 628 394 286 157 716 594 382 852 137 946] [2 + 4 + 5 + 7 + 8] TRUE END ===================================================================== 4. Axe Ending [ED02] ===================================================================== Cheat Sheet: Door 5, Door 8, Door 1 Santa and June (3 + 6) [5 + 3 + 6 = 14 -> 1 + 4 = 5] [...that everyone who verified had to go.] [4] [...decided that it had to be Door 5.] 1st Class Cabin: Examine the bed and look under the pillow Receive Score Plate [A] Examine the piano and take the map of the ship Examine the piano keys Open the right door Examine the cabinet Take Score Piece [C] Go through the left door Examine the fireplace Take the vase by the left door Head through the right door Go into the middle door (bathroom) Fill the vase with water Unplug the drain Receive Score Plate [D] Go back to the fireplace Douse the fire Acquire Score Plate Open the left door Examine the cabinet Take Score Plate [G] Examine the piano in the first room Touch the music stand Touch the keys in this order from left to right: [3 4 5 6 3 5 4 3 4 3 5 6 6 5 4 3] (Westminster chime) Leave Casino: Examine the table in front for the 5 of Spades Examine the bar for the 4 of Spades Examine the counter for the 7 of Spades Touch the fireplace mantle Turn on the lights Examine the canvas Touch the card on the mantle for the 6 of Spades Examine the wood in the fireplace to get a Coin Bag Touch the rounded counter by the stained glass for the 3 of Spades Examine the blue rectangle in the center [5 + 6 + 7 = 17 -> 1 + 7 = 8] Receive the 8 of Spades Examine the middle slot machine while holding the blue bag Touch the buttons in order: [Club Diamond Heart] Receive Venus Key and 2 of Spades from the drawer Go over to the lock, enter the 8 of Spades [1 + 8 = 9] Enter the 2, 3, and 4 of Spades [2 + 3 + 4 = 9] Leave [The hallway with all the rooms (C Deck)] [Run to Ace.] [Back to the large hospital room (C Deck)] [Walk away without saying anything.] [Finish searching.] [She was right.] [Door 8.] Laboratory: Examine the green-lit lockers Acquire Ethanol Take the 3-pronged Power Cable from the cart Examine the table next to the mannequin Give Clover the Ethanol Examine the table again Acquire Clover's Note Examine the computer monitor Examine the machine above the mannequin Take the 2-prong Plug Combine the Power Cable with the Plug Turn on the computer Follow Clover's Note to unlock the lockers [Bottom Right, Top Right, Top Left, Middle] Examine the lockers Acquire the Earth Key and Activation Key Turn on the main computer Examine the machine against the wall behind the mannequin Open Clover's door Leave [Of course there's a reason.] [They could only go down.] [Of course.] [Hmm.. Well, that's possible.] [Door 1] Wheelhouse: Open the chest of drawers Take the Stack of Nautical Charts Examine the map on the wall for A Nautical Table Look at the shelf for The Ship's Log Examine the middle drawer of the desk Take the Pocket Watch [Well, not a problem, but...] Examine the engine order telegraph Turn the steering wheel [South, West, Southwest, Northwest, East, North] Replace the handle on the engine order telegraph [Full, Half, Slow, Full, Half, Dead Slow, Stop] Examine the arrival board with the Pocket Watch in-hand Place the Pocket Watch on the exit Leave Captain's Quarters: Take the Music Box from the nightstand Open the desk drawer for The Numeral System Chart Select the keyboard then the "z e r o" screens Communication Office: Open the left side of drawers on the desk Take the Paper Take the Small Screwdrivers Remove the Ink from the drawers Combine the Music Box and the Screwdrivers Combine the Ink and Cylinder Combine the Dirty Cylinder and Paper Follow the Morse Code Sheet to unlock the desk drawer Take the Unique Key Insert the Unique Key into the door lock [z = 35, e = 14, r = 27, o = 24] Leave BAD END ===================================================================== 5. Knife Ending [ED03] ===================================================================== Cheat Sheet: Door 4, Door 8, Door 6 Santa and June (3 + 6) [5 + 3 + 6 = 14 -> 1 + 4 = 5] [...that everyone who verified had to go.] [4] [...decided that door 4 would be fine.] June's room: Collect the Matches from the table on the right Go into the bedroom and take the Map from the wall Examine the dresser drawer for the Dresser Key In Lotus's room: Take the Candlestick off the table Combine the Matches and Candlestick Open the dresser drawer with the Dresser Key Take the Plate Receive the Curtain from the bed Examine the Candlestick for the Candlestick Key Unlock the display case with the Candlestick Key Take the Plate [Take the bookmark] Go into the bathroom Put up the Curtain Pull back both Curtains Examine the hole [5th from the top and 3rd from the right] Back in June's room: Go into the bathroom Examine the aforementioned tile for a Plate Return to Lotus's room: Examine the painting Adjust the Plates to look like the painting in June's room Receive the Mars Key [A small boat floating on the water.] Leave Open the double doors Kitchen: Investigate the sink Acquire the Whetstone Go into the pantry and look behind the cheese Acquire the Bottle of Oil Check the thin box on the shelves for a Rusty Knife Combine the Rusty Knife with the Whetstone Use Oil on the rusted deadbolt to open the door left of the pantry Examine the shelves to receive a Chunk of Pork Open the cabinet for Dry Ice and Chicken [He wanted out of here now.] [That's interesting.] [...Was honestly impressed.] Examine the floor for Sturdy Rope and Water Bottle Combine the Dry Ice and Chicken Combine the Crushed Dry Ice and Water Bottle Combine the Water Bottle with Dry Ice Inside with the Sturdy Rope Select the door handle Examine the stove Cut the Pork with the Knife [C + 10 + F] Touch the locked cabinet [C = 12, + 10 = 16, + F = 15 = 43] Open the doors for the Saturn Key Card Unlock the door and leave [Back to the large hospital room (C Deck)] [Walk away without saying anything.] [Finish searching.] [She was right.] [Door 8] Laboratory: Examine the green-lit lockers Acquire Ethanol Take the 3-pronged Power Cable from the cart Examine the table next to the mannequin Give Clover the Ethanol Examine the table again Acquire Clover's Note Examine the computer monitor Examine the machine above the mannequin Take the 2-prong plug Combine the Power Cable with the Plug Turn on the computer Follow Clover's Note to unlock the lockers [Bottom Right, Top Right, Top Left, Middle] Examine the lockers Acquire the Earth Key and Activation Key Turn on the main computer Examine the machine against the wall behind the mannequin Open Clover's door Leave [Of course there's a reason.] [They could only go down.] [Of course.] [Hmm... Well, that's possible.] [Door 6] Boiler Room: Go up the second flight of stairs and examine Door A Take the Wheel from the winch through Door B Examine the winch through Door C Take the Control Panel out of the box Place the Control Panel in the door of the conveyor belt Take the Box Filled with Coal Put the Coal into the furnace Go up the stairs and examine the panel on the wall Take the silver disc, the bronze disc, and the gold disc from their respective gears Examine the exit up the other stairs [ Silver Gold Copper] [Line up the red lines to form a star polygon] Leave Cargo Room: Open the bag to the left for Nine's Card Open the bag on the right for Santa's Card Examine the two bags on the left side for Snake and Clover's Cards Open the small box for Ace's Card Open the bag on the right side for Seven's Card Examine the blue boxes for Lotus's Card Look in the open crate for Junpei and June's Cards Open the blue boxes Climb to the top of the stairs and touch the number pad [Upper Row: 541 = 1 821 = 2 921 = 3 634 = 4 743 = 5 Lower Row: 987 = 6 745 = 7 647 = 8 981 = 9] [All pins must equal 15 horizontally, vertically and diagonally 816 357 492] Examine the top control panel [Push all the boxes counter-clockwise to form a + A B C D Starting from the top, push Box D into Slot 3 then up into Slot 2 Push Box A into Slot 1 Push Box C into Slot 4 Push Box B into Slot 3 46 moves] Climb the crates over the fence and touch the coffin Open the door with the Rusty Key Leave BAD END ===================================================================== 6. Submarine Ending [ED04] ===================================================================== Cheat Sheet: Door 4, Door 3, Door 2 [Ace and Lotus (1 + 8)] [5 + 1 + 8 = 14 -> 1 + 4 = 5] [...that everyone who verified had to go.] [...decided that door 4 would be fine.] [Door 4] June's room: Collect the Matches from the table on the right Go into the bedroom and take the Map from the wall Examine the dresser drawer for the Dresser Key In Lotus's room: Take the Candlestick off the table Combine the Matches and Candlestick Open the dresser drawer with the Dresser Key Take the Plate Receive the Curtain from the bed Examine the Candlestick for the Candlestick Key Unlock the display case with the Candlestick Key Take the Plate Take the bookmark Go into the bathroom Put up the Curtain Pull back both Curtains Examine the hole [5th from the top and 3rd from the right] Back in June's room: Go into the bathroom Examine the aforementioned tile for a Plate Return to Lotus's room: Examine the painting Adjust the Plates to look like the painting in June's room Receive the Mars Key [A Dog.] Leave Open the double doors Kitchen: Investigate the sink Acquire the Whetstone Go into the pantry and look behind the cheese Acquire the Bottle of Oil Check the thin box on the shelves for a Rusty Knife Combine the Rusty Knife with the Whetstone Use Oil on the rusted deadbolt to open the door left of the pantry Examine the shelves to receive a Chunk of Pork Open the cabinet for Dry Ice and Chicken [He wanted out of here now.] [That's interesting.] [...Was honestly impressed.] Examine the floor for Sturdy Rope and Water Bottle Combine the Dry Ice and Chicken Combine the Crushed Dry Ice and Water Bottle Combine the Water Bottle with Dry Ice Inside with the Sturdy Rope Select the door handle Examine the stove Cut the Pork with the Knife [C + 10 + F] Touch the locked cabinet [C = 12, + 10 = 16, + F = 15 = 43] Open the doors for the Saturn Key Card Unlock the door and leave [Door 3] Shower Room: Open the far stall Acquire the broom and bucket Acquire toilet paper from above the stall Acquire Luminol Examine the paper Combine the broom with the paper and examine [634+] Look in the closest stall Examine the toilet tank for a Red Key Card Examine the metal door under the showers Turn the second from the right valve Fill the bucket with hot water Examine the toilet tank in the middle stall Take the screwdriver Fill it with the hot water Examine the toilet bowl [185=] Unscrew the thermometer from the wall Pour hot water on the thermometer [957+] Spray Luminol on the bloody wall [LLR LRL] Examine the drain on the floor Turn the valves following the writing on the wall Take the Blue/Mercury Key Card from the drain Use the Red and Blue/Mercury Key Cards at the lock on the exit [957+634+185=] [1776] Leave [Door 2] Select the 2nd room Examine the toilet [Crescent moon] Examine the bed Acquire a Towel Remove the drawer from the desk Select the 1st room Examine the toilet [Sun] Remove the Handle from the string above the toilet Touch the toilet paper holder and take the screwdriver shaft Combine the handle and the shaft Combine the screwdriver and the desk drawer Use the screwdriver on the desk drawer Take the drawer Receive Knob Attach the knob to the sink in the 2nd room Take the tile from the 1st room's sink Replace the drawer in the 2nd desk Receive Tile Select the 3rd room Examine the light Select the right mirror to shine light on [Left: Sun, Right: Moon] Select the left mirror to shine light on [Left: 4, Right: 7] Examine the toilet [14=E] Flush the 1st [Sun] toilet 4 times Flush the 2nd [Moon] toilet 7 times Open the drawer in the 3rd room Acquire 2 Tiles Select the "EMERGENCE" door [Replace all the E tiles] Leave Torture Chamber: Select the screen next to the chair [Top left, top right, bottom right, bottom left, top right] Take the Wrench from the table Use the Wrench to take off the bolts on the pipe Reach in to the pipe for the Sun Key Unlock the manacles on the chair Pull the yellow lever on the control panel Examine the glass floor [ED BF] Select the screen Select the control panel [ED BF] Select the screen again Change the ON/OFF switches in the following order: [left: bottom 1 right: top 1, bottom 2 left: top 1, bottom 2 right: top 1, bottom 1 left: top 2] Leave BAD END ===================================================================== 7. Safe/Letter Ending [ED05] ===================================================================== Cheat Sheet: Door 5, Door 8, Door 6 Santa and June (3 + 6) [5 + 3 + 6 = 14 -> 1 + 4 = 5] [...that only 2 people can go through] [2] [...decided that it had to be Door 5] 1st Class Cabin: Examine the bed Look under the pillow Receive Score Plate [A] Examine the piano Receive a map of the ship Examine the piano keys Open the right door Examine the cabinet Take Score Piece [C] Examine the safe Go through the left door Examine the fireplace Take the vase by the left door Head through the right door Go into the middle door (bathroom) Fill the vase with water Unplug the drain Receive Score Plate [D] Go back to the fireplace Douse the fire Acquire Score Plate Open the left door Examine the cabinet Take Score Plate [G] Examine the piano in the first room Touch the music stand Touch the keys in this order from left to right: 3 4 5 6 3 5 4 3 4 3 5 6 6 5 4 3 (Westminster chime) Leave Casino: Examine the table in front for the 5 of Spades Examine the bar for the 4 of Spades Examine the counter for the 7 of Spades Touch the fireplace mantle Turn on the lights Examine the canvas Touch the card on the mantle for the 6 of Spades Examine the wood in the fireplace to get a Coin Bag Touch the rounded counter by the stained glass for the 3 of Spades Examine the blue rectangle in the center [5 + 6 + 7 = 17 -> 1 + 7 = 8] Examine the middle slot machine while holding the blue bag Touch the buttons in order: [Club Diamond Heart] Receive Venus Key and 2 of Spades from the drawer Go over to the lock, enter the 8 of spades [1 + 8 = 9] Then 2, 3, 4 of spades [2 + 3 + 4 = 9] Leave [Back to the Hospital (C Deck)] [Leave without saying anything] [Finish searching.] [She was right.] [Door 8.] Laboratory: Examine the green-lit lockers Acquire Ethanol Take the 3-pronged Power Cable from the cart Examine the table next to the mannequin Give Clover the Ethanol Examine the table again Acquire Clover's Note Examine the machine above the mannequin Take the 2-prong plug Combine the Power Cable with the Plug Turn on the computer Follow Clover's Note to unlock the lockers [Bottom Right, Top Right, Top Left, Middle] Examine the lockers Acquire the Earth Key and Activation Key Turn on the main computer Examine the machine against the wall behind the mannequin Open Clover's door Leave [Of course there's a reason.] [They could only go down.] [Of course.] [Hmm... Well, that's possible.] [Door 6.] Boiler Room: Go up the second flight of stairs and examine Door A Take the Wheel from the winch through Door B Examine the winch through Door C Take the Control Panel out of the box Place the Control Panel in the door of the conveyor belt Take the Box Filled with Coal Put the Coal into the furnace Go up the stairs and examine the panel on the wall Take the silver disc, the bronze disc, and the gold disc from their respective gears Examine the exit up the other stairs [ Silver Gold Copper] [Line up the red lines to form a star polygon] Leave Cargo Room: Open the bag to the left for Nine's Card Open the bag on the right for Santa's Card Examine the two bags on the left side for Snake and Clover's Cards Open the small box for Ace's Card Open the bag on the right side for Seven's Card Examine the blue boxes for Lotus's Card Look in the open crate for Junpei and June's Cards Open the blue boxes Climb to the top of the stairs and touch the number pad [Upper Row: 541 = 1 821 = 2 921 = 3 634 = 4 743 = 5 Lower Row: 987 = 6 745 = 7 647 = 8 981 = 9] [All pins must equal 15 horizontally, vertically and diagonally 816 357 492] Examine the top control panel [Push all the boxes counter-clockwise to form a A B C D Starting from the top, push Box D into Slot 3 then up into Slot 2 Push Box A into Slot 1 Push Box C into Slot 4 Push Box B into Slot 3 46 moves] Climb the crates over the fence and touch the coffin Open the door with the Rusty Key Leave [The left hand.] [What else could they mean?] [Right -> Left -> Right -> Left -> Right -> Left] [Junpei + Seven + The Bracelet] BAD END ===================================================================== 8. Contact ===================================================================== Contact me at artifactmage[at]gmail[dot]com if I've forgotten something, I'm wrong about something or if you have a question I didn't answer. Put "999 Walkthrough" in the subject field or I will most likely delete it. Please don't email me if your question has been answered in the guide already. ===================================================================== 9. Credits ===================================================================== Thank you to this guide: http://games.gaym.jp/DS/kyokugen_999/ for giving me the solution to the kitchen lock. Thank you for reading. ===================================================================== 10. Copyright ===================================================================== Copyright (c) 2010 ArtifactMage This guide may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. This guide is authorized to be hosted on GameFAQs, Neoseeker, CheatCC, GamersHell and SuperCheats.