<><><><> <><> <> <> <><><><> <> <> <><> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <><><><> <> <> <> <> <><><><> <> <> <><> <><><><> <><><><> <> <> <><> <> <> <> <> <><> <><><><> <> <> <> <> <> <> <><> <> <> <> <> <> <> <> <> <> <> <> <><> <> <> <> <> <> <> <> <> <> <> <> <> <> <><> <> <> <><><><> <> <> <><> <> <> //__________________________________________________________________________// // // // V E R S I O N: 1 . 0 1 // // // // W R I T T E N B Y : JASON HOWELL // // // // E M A I L : HOWELLGAMES@GMAIL.COM // //__________________________________________________________________________// #### ## ## #### ## ## ** ** ** ** ** ****** ***** ## # ## ## ## ## #### ** ** ** ** ** ** ** ##### ## ###### ## ### & ** * ** ****** ** ** ***** ## # ## ## ## ## #### ******* ** ** ** ** ** #### #### ## ## #### ## ## ** ** ** ** ** ** ***** ____ |0001| |____|________________________________________________________________________ \ / \ V E R S I O N H I S T O R Y / \________________________________________________________________________/ Ver. 1.01 (03/08/2011): Several updates today, mainly new content. -Added up to the Second Gym leader, Lenora -Added the rest of the Gen V moves to the Move Guide -Added from Patrat up to Simipour in the Pokedex There should be a new update tomorrow with more main guide content. ______________________________________________________________________________ Ver. 1.00 (03/07/2011): Hello everyone, and welcome to the first version of Pokemon Black and White! At this point of time, the guide is mainly going through the "porting" phase where stuff from the Pokemon HGSS guide is brought up to speed for Pokemon B&W use. Here is this version's updates: -Added up to the first Gym in the Unova guide. I will try to get at least 1-2 gyms each update. -Added the updated version of the Gen IV movelist that has been updated for Gen 5 standards. New moves for Gen 5 have been added in a seperate section, and will be rearranged in Alphabetical Order in a future update. Only about half of the new moves have been added, the other half will be added in future updates. -Added a barebones version of the item guide. Gen V items and TMs have been added, but not the locations. Those will be added later. -Added the Raising guide with everything updated for Gen 5 standards. The abilities guide will be added later -Added a variety of Misc. Guides, with some mainly being kept the same due to no changes from Gen IV, with others being updated to Gen 5 standards. -Added Vincinti and the Starters to the Gen 5 Pokedex. More Gen 5 Pokemon will be added over time, and the Gen 4 Pokedex and below will be added in future updates due to the massive rewriting that is required. With that all said and done, please email me if you see any errors with the guide so far, or if you wish to add info. I will be doing updates frequenly this week, so expect a large amount of new info. ____ |0002| |____|________________________________________________________________________ \ / \ T A B L E O F C O N T E N T S / \________________________________________________________________________/ # Version History ## 0001 # #**********************************************************************# # Table of Contents ## 0002 # #**********************************************************************# # Unova Guide ## UN01 # # -The Beginning ## UN02 # # -Nuvema Town ## UN03 # # -Route 1 ## UN04 # # -Accumula Town ## UN05 # # -Route 2 ## UN06 # # -Striaton City ## UN07 # # -Striaton Gym ## UN08 # # -Dreamyard ## UN09 # # -Route 3 ## UN10 # # -Wellspring Cave ## UN11 # # -Nacrene City ## UN12 # # -Nacrene Gym ## UN13 # #*********************************##***********************************# # Move List ## M00A # # -Move Table of Contents ## M001 # # -Gen V Moves ## M028 # #*********************************##***********************************# # Item Guide ## IT01 # # -Item Table of Contents ## IT02 # # -TMs and HMs ## TM01 # #**********************************************************************# # Raising Guide ## R001 # # -EV List ## R002 # # -EXP Guide ## R003 # # -Natures Guide ## R004 # #**********************************************************************# # Misc Guides ## G001 # # -Shiny Pokemon Guide ## G002 # # -Pokerus Guide ## G003 # # -Catch Rate Guide ## G004 # # -Sketch Guide ## G005 # # -Chatot's Chatter Move ## G006 # # -Ribbon Guide ## G007 # # -Gender Differences ## G008 # #**********************************************************************# # Pokedex 494-649 ## P005 # #**********************************************************************# # Copyright and Credits ## LGAL # #**********************************************************************# # Email Info ## EMIL # ************************************************************************ ____ |UN01| |____|________________________________________________________________________ \ / \ U N O V A G U I D E / \________________________________________________________________________/ ____ |UN02| |____|________________________________________________________________________ \ / \ T H E B E G I N N I N G / \________________________________________________________________________/ When you first begin, you will be greeted by Professor Juniper asking you for your Gender and Name. She then introduced you to the two rivals: The guy Cheren, and the girl Bianca. You will first begin in Autum and be in your house. Your rivals will arrive and you will find a package on your table with the starters inside. Once you do gain control, there are a couple of things you can do. The menu screen is defaulted to the X button, so you might want to save real quick. When you are ready, click on the box and choose your starter. Here are your choices: Snivy: Grass type and evolves into a pure Grass type in its final stage Tepig: Fire type and evolves into a Fire/Fighting in its second stage Oshawott: Water type and evolves into a pure Water type in its final stage When you do choose, Bianca will choose the type that is weak against your Pokemon, and Cheren will get the one that is strong against yours. You will then have a battle against Bianca: //************************************************************************// ||Boss: Bianca || ||************************************************************************|| ||Weaker Starter lv 5 (Grass, Fire, or Water) || ||************************************************************************|| ||Info: As far as her Pokemon selection goes: If you selected Snivy, she || || will get Oshawott. If Tepig, she will get Snivy, and if Oshawott || || then she will get Tepig. || || || || All 3 of the starters will have Tackle, while Snivy will have Leer|| || to lower its defense, and Oshawott and Tepig will have Tail Whip || || that does the exact same thing. Since you do not have access to || || Potions yet, just go with Tackle. If you win, you will get close || || to level 6 in XP. || //************************************************************************// Now that you have won or lost, Cheren will heal your Pokemon and then battle you himself. //************************************************************************// ||Boss: Cheren || ||************************************************************************|| ||Stronger Starter lv 5 (Grass, Fire, or Water) || ||************************************************************************|| ||Info: With Cheren, he will get Snivy if you choose Oshawott, Tepig if || || you choose Snivy, and Oshawott when you select Tepig. || || || || Not much different then the first battle with Bianca. If you win, || || your Pokemon should reach Level 6. || //************************************************************************// If you beat both Pokemon, you should have reached level 6 and be half way to level 7. Head downstairs once it is all done and your mother will tell your friends to visit Prof. Juniper and then heals your Pokemon as well as giving you the Xtrasceiver key item. Once you are ready, head outside. ____ |UN03| |____|________________________________________________________________________ \ / \ N U V E M A T O W N / \________________________________________________________________________/ Walk around a little and you will find that Nuvema is actually near a seashore. If you do try to leave town, Cheren will stop you. First, head to Bianca's house and you will see a cutscene between Bianca and her father. Once that is over with, head to the lab and talk to Cheren to go inside. Inside, you will enter a cutscene with Prof. Juniper and she will ask if you want to name your Pokemon. She will then give you a Pokedex and tells you to meet her on Route 1. Head outside and your mother will give you the Town Map. When you are ready, go on over to Route 1. _____ /_______________________________________________________________________/UN04/ / Route 1 / /____________________________________________________________________________/ ##__________________________________________________________________________## ## WILD POKEMON: ROUTE 1 ## ##__________________________________________________________________________## ## Pokemon ## Spring ## Summer ## Autumn ## Winter ## Info ## ##_____________##________##________##________##________##___________________## ## Patrat ## 50% ## 50% ## 50% ## 50% ##Grass. lv 2-4 ## ## Lilliup ## 50% ## 50% ## 50% ## 50% ##Grass. lv 2-4 ## ##__________________________________________________________________________## When you enter Route 1, the Prof. will show you a mock battle between a Patrat and her Minccino. Afterwards, she will give you x5 Pokeballs to use and then heads over to Accumula Town. You now have the chance to catch Pokemon. Lillpup and Patrat are both ones you can find at the moment, and are pretty much the Shinx and Rattata of this generation respectively. You might also want to raise your starter and whatever you catch to level 4-7 before you proceed. If you need to heal, head back to Nuvema Town and talk to your mother. Head up the road and talk to the girl in the grass to get a Potion. Keep going straight and you will hit Accumula and find your Rivals. You will receive a call on the Xtransceiver, which brings you to a new Potrait interface when talking on it. ____ |UN05| |____|________________________________________________________________________ \ / \ A C C U M U L A T O W N / \________________________________________________________________________/ //____________________________// ||Item ||Price || ||________________||__________|| ||Poke Ball ||200p || ||Potion ||300p || ||Great Mail ||50p || ||Favored Mail ||50p || ||RSVP Mail ||50p || ||Thanks Mail ||50p || ||Inquiry Mail ||50p || ||Like Mail ||50p || ||Reply Mail ||50p || //____________________________// Ah, the standard "Town after the starting town" area. Similar to Jublife, Accumula is a semi-big. Before doing anything else, lets head to the Pokemon Center real quick. Once you go to the Pokemon Center, the Prof. will show you around the Pokemon Center. Heal your Pokemon and then she will show you how to use the PC and tell you the standard stuff, like how she can evaluate your Pokedex. One other new thing she will show you is the Pokemart is now merged with the Pokemon Center, which makes getting items easier then before. She will then say that when you reach Striaton City to meet a inventor named Fennel. While you are here, buy about 10 Pokeballs and several Potions (You should have about 4000p). If you also downloaded the Liberty Pass, a postman in blue should be near the bottom of the Pokemon Center and give you the Pass to use later. If you have any Pokemon you do not want, deposit them in the PC while you are here. You cannot use the upstairs areas right now, so you will have to wait until a bit later. Head outside when you are done. When you go outsidem two people will say something exciting is going on at the plaza. Head over to the left and you will see your first glimpse of the Team for this game: Team Plasma. You will also meet Ghetsis, the leader of Team Plasma and talks about liberating Pokemon from their trainers. Afterwards, you will be greeted by a man with green hair in a baseball cap. He introduces himself as N and then he will battle you. //************************************************************************// ||Boss: N || ||************************************************************************|| ||Purrloin lv 7 (Normal) || ||************************************************************************|| ||Info: For his first Pokemon Battle against you, N is pretty easy. His || || Purrloin is his only Pokemon and has Scratch and Growl. Just use || || whatever attacks you have, and your Pokemon should go up a level || || when it is beaten. || //************************************************************************// N then leaves and Cheron will tell you the next Gym leader is in Striaton City. Now that all the excitment is out of the way, we can explore a little. If you head up and go to the second condo's top floor, talk to the guy and he will give you a Pokeball. There is also a girl on the same floor that will play Rock-Paper-Scissors with Grass, Fire, and Water types, but this only informs you on what type is weak against what. Also, if you go up the steps near the Pokemon Center, you will find a house with two people with a Piano and Drums that will change the beat of the background song. Once you are ready to head out, go past the apartments and go left to reach the gate leading to Route 2. The gate has a bullitin board that tells you some info on the upcoming areas. Head left to go to Route 2. _____ /_______________________________________________________________________/UN06/ / Route 2 / /____________________________________________________________________________/ ___________________ //TRAINERS: ROUTE 2 / //*********************************************************************// //Youngster ||Lass // //Money: ||Money: // //________________________________||___________________________________// //Pokemon: ||Pokemon: // //-Patrat lv 7 (Normal) ||-Purrloin lv 7 (Dark) // //********************************||***********************************// //Youngster || //Money: || //________________________________|| //Pokemon: || //-Lillipup lv 6 (Normal) || //********************************// ##__________________________________________________________________________## ## WILD POKEMON: ROUTE 2 ## ##__________________________________________________________________________## ## Pokemon ## Spring ## Summer ## Autumn ## Winter ## Info ## ##_____________##________##________##________##________##___________________## ## Patrat ## 40% ## 40% ## 40% ## 40% ##Grass. lv 4-7 ## ## Lilliup ## 40% ## 40% ## 40% ## 40% ##Grass. lv 4-7 ## ## Purrloin ## 20% ## 20% ## 20% ## 20% ##Grass. lv 4-5 ## ##__________________________________________________________________________## When you walk forward a little, you will get a call from your mother, and then will meet up with you and give you the Running Shoes. Unlike HGSS, you will need to hold the B button to run. Head forward in the grass to find 1 new Pokemon (Purrloin, which is uncommon) and a Potion. The Pokemon are also a much higher level, so you will want to raise their level a little bit before going on. I would recommend you have all of your party up to at least level 10 before continuing. You will also run into your first trainers for the game. As you can expect, they are pretty much all Pokemon you can catch on this route and before. It is good EXP though, so try to get your Pokemon up fairly well in level. Keep following the path and you will find a hill with some stairs near the second Younger you can fight. Head down on top of the hill and you will find a Pokeball and a Potion. Go near the end of the Route and Bianca will chalenge you to a battle. You might want to go back to town and heal first. //************************************************************************// ||Boss: Bianca || ||************************************************************************|| ||Lillup lv 6 (Normal) || ||Weaker Starter lv 7 (Grass/Fire/Water) || ||************************************************************************|| ||Info: Bianca is not too much different then when you first battled her. || || Her first new Pokemon is a Lilpup with Leer, Tackle, and Odor || || Sleuth. It should be no different then the other ones you fought || || earlier. And finally there is her starter, which will have Water || || Gun (Oshawott), Wine Whip (Snivy), and Ember (Tepig). If you have || || a level 10 Pokemon or above, you should be just fine. || //************************************************************************// Once you beat her, head up to Striaton City. ____ |UN07| |____|________________________________________________________________________ \ / \ S T R I A T O N C I T Y / \________________________________________________________________________/ Before Gym: //____________________________// ||Item ||Price || ||________________||__________|| ||Poke Ball ||200p || ||Heal Ball ||300p || ||Potion ||300p || ||Great Mail ||50p || ||Favored Mail ||50p || ||RSVP Mail ||50p || ||Thanks Mail ||50p || ||Inquiry Mail ||50p || ||Like Mail ||50p || ||Reply Mail ||50p || //____________________________// First things first, head to the Pokemon Center and heal. If you try to go to the gym, the guy standing guard will tell you to find him at the trainer's school and tells you it is not far from the gym. If you go to the first condo south of the gym on the right, Fennel will not be available at the moment. The second condo on the right will have a woman that gives you a Great Ball if you talk to her. If you go behind the condos, you will find a guy that gives you a Dusk Ball. If you go near the entrance of the town and go left, you will find a path that leads you to a X-Speed. If you go to the left of town, you will find a sort of hedge-maze. Go down the south bridge and follow the path until you find a item ball with a Great Ball inside. If you try to go north of the hedge maze, a guard will stop you and say you do not have any gym badges yet. You can go right of town and enter a new area called the Dreamyard. //*********// //Dreamyard// //*********// Several trainers here, but most important is the girl after the first two trainers. She will give you a special elemental monkey Pokemon depending on what starter you have. They are: Snivy = Panpour (Water type) Tepig = Pansage (Grass Type) Oshawott = Pansear (Fire Type) The elemental monkeys are pretty good, and offer a early "starter-type" Pokemon that will be helpful against the upcoming Gym Leader, but the one downside is they will not evolve until you find a Water, Leaf, or Fire Stones respectively. Go a little further and up through the gate and you will find a item ball with a X-Defend inside. You cannot access the grass in the Dreamyard yet, so head back to Striaton City. Once you are ready, head to the left building next to the Pokemon center to find the Trainers School //***************// //Trainers School// //***************// Inside the Trainers School, you can find various helpful info about battle and other elements of the Pokemon games. There is one kid that will ask you questions about Status Conditions and how to cure them. The quiz answers are: -Antidote -Awakening He will then give you a Full Heal. Talk to Cheren and ask him where the Gym Leader is. Cheren will then ask to battle with you. //************************************************************************// ||Boss: Cheren || ||************************************************************************|| ||Stronger Starter lv 8 (Grass/Fire/Water) || ||Purrloin lv 8 (Normal) || ||************************************************************************|| ||Info: Like Bianca, Cheren has a very similar team to hers. His Purrloin || || has Scratch, Growl, and Assist. Just use your Starter's elemental || || attack and it should be down in no time. And finally there is his || || starter, which will have Water Gun (Oshawott), Wine Whip (Snivy), || || and Ember (Tepig). If you have a level 11 Pokemon or above, or the|| || elemental monkeys, you should be just fine. || //************************************************************************// Once you beat him, he will give you the Oran Berries. Heal, and then head to the gym where you will see the leader stand outside. Talk to him and then head inside. _____ /_______________________________________________________________________/UN08/ / Striaton Gym / /____________________________________________________________________________/ ________________________ //TRAINERS: Striaton Gym / //*********************************************************************// //Water ||Waitress // //Money: ||Money: // //________________________________||___________________________________// //Pokemon: ||Pokemon: // //-Lillipup lv 11 (Normal) ||-Patrat lv 10 (Normal) // // ||-Purrloin lv 10 (Dark) // //*********************************************************************// When you first enter, you will meet Clyde and he introduces himself as a guide for trainers challenging Gyms. He will then give you a Fresh Water, a item that acts similar to a Potion. The gym is pretty much the most unique one in the series. There are 3 leaders, and each of them have a type that is strong against your starter. The one that is choosen is based on which starter you choose, which is: Chili (Fire) = Choose Snivy Cilan (Grass) = Choose Oshawott Cress (Water) = Choose Tepig One benefit is you can get one of the elemental monkeys from the Dreamyard that is on the right of Striaton City. The monkey you get will always be stronger then the gym leader's elemental monkey, which helps a ton when you consider all the Pokemon you have found up to this point are Normal types. As far as the puzzle goes, there are 3 round tiles on the ground corrisponding to a type, and you have to select the one that is strong against the type that is on the curtain. The solutions are: Fire Curtain = Water Tile Water Curtain = Grass Tile Grass Curtain = Fire Tile Each curtain room will have 1 trainer to fight, which will always be a Normal Pokemon. //************************************************************************// ||Boss: Chili, Cilan, or Cress || ||************************************************************************|| ||Lillipup lv 12 (Normal) || ||Pansear lv 14 (Fire) * Chili only || ||Pansage lv 14 (Grass) * Cilan only || ||Panpour lv 14 (Water) * Cress only || ||************************************************************************|| ||Info: A fairly interesting battle. The gyms type ultimatly depends on || || what starter you have, and you will always get the Gym Leader with|| || a type advantage against your own Pokemon. However, you do have || || the ability to get a Elemental Monkey from the Dreamyard before || || fighting the gym leader, which will always be the type that is || || strong against his Pokemon. Also, Lillipup will always be the same|| || on each trainer. || || || || First up is Lillipup and it has Bite (Dark type attack), Work Up || || (Buffs him for +1 Attack and Special Attack), Odor Sleuth (Which || || resets any buffs you might have for yourself), and Helping Hand || || (which really does nothing). Work Up is is most dreaded move, || || since it will incrase the power of Bite up every time it is used. || || Bite also has a chance of causing your Pokemon to Flinch if he || || goes first, so be careful. Your Elemental Monkey should be able || || to faint him in several turns if you use its type's attack, but || || your starter at level 13+ should do just fine. || || || || Finally, there is the Elemental Monkeys: Pansear, Pansage, and || || Panpour. All 3 have Work Up, Lick (Ghost move), and Fury Swipes || || (Move that goes several times). Pansear has Incinerate, which is || || a new Fire Move with decent damage, Pansage has Vine Whip, and || || Panpour will have Water Gun. If they do use Work Up, all of their || || attacks will be stronger, so make sure you drop it quickly. Your || || starter is going to be useless against this one, so your Elemental|| || Monkey or a Pokemon level 15+ will work wonders. || || || || It is recommended that you have one of the Elemental Monkeys at || || level 11 or above, your starter at 13+, and a Normal or Dark || || Pokemon like Lillipup or Purrloin at level 15+. || //************************************************************************// Once you win, you will get the Trio Badge, which allows you get Traded Pokemon up to level 20. You will also get TM 83 (Work Up). One new thing to note about TMs now is they are pretty much like HMs: You will no longer lose the TM when you use it, and can delete the move freely if you choose to. Head outside when you are ready. //*************// //Striaton City// //*************// When you go outside, Fennel will approach you and ask you come with her. When you go upstairs, she will give you HM01 (Cut). Like TMs, they still will not dissapear when you use them, but like previous games they still must be forgotten via a move forgetter. She will then ask you to go to the Dreamyard and get her some Dream Mist from a Pokemon called Muuna. When you are done talking to her, talk to the other girl in her room to meet Amanita, the Bill of Unova. Once you speak to her, the "Someone" tag will change to Amanita's PC from now on. Go heal at a Pokemon Center, and you will find that they have a new selection of items: After Gym: //____________________________// ||Item ||Price || ||________________||__________|| ||Poke Ball ||200p || ||Great Ball ||600p || ||Heal Ball ||300p || ||Potion ||300p || ||Super Potion ||700p || ||Antidote ||100p || ||Parlyz Heal ||200p || ||Awakening ||250p || ||Burn Heal ||250p || ||Ice Heal ||250p || ||Escape Rope ||550p || ||Repel ||350p || ||Great Mail ||50p || ||Favored Mail ||50p || ||RSVP Mail ||50p || ||Thanks Mail ||50p || ||Inquiry Mail ||50p || ||Like Mail ||50p || ||Reply Mail ||50p || //____________________________// Like Generation IV, you will get new items every time you get a new Badge. You should have about 4000p by now (Assuming you spent some on Potions earlier), it is recommended you get a couple of great Balls, A escape rope, and maybe a Repel or two. Once you are ready, head to the Dreamyard that is East ot town. _____ /_______________________________________________________________________/UN09/ / Dreamyard / /____________________________________________________________________________/ _____________________ //TRAINERS: Dreamyard / //*********************************************************************// //Lass ||Youngster // //Money: ||Money: // //________________________________||___________________________________// //Pokemon: ||Pokemon: // //-Purrloin lv 8 (Dark) ||-Patrat lv 7 (Normal) // //-Purrloin lv 8 (Dark) ||-Patrat lv 7 (Normal) // // ||-Lillipup lv 7 (Normal) // //*********************************************************************// ##__________________________________________________________________________## ## WILD POKEMON: DREAMYARD ## ##__________________________________________________________________________## ## Pokemon ## Spring ## Summer ## Autumn ## Winter ## Info ## ##_____________##________##________##________##________##___________________## ## Patrat ## 40% ## 40% ## 40% ## 40% ##Grass. lv 8-11 ## ## Purrloin ## 40% ## 40% ## 40% ## 40% ##Grass. lv 8-11 ## ## Muuna ## 20% ## 20% ## 20% ## 20# ##Grass. lv 8-10 ## ##__________________________________________________________________________## If this is your first visit, then battle the trainers and talk to the girl at the end to get a Elemental Monkey (See above Dreamyard section for more details). When you enter, teach one of your Pokemon cut and then press A on the tree that is blocking the crack in the wall so you can enter. Try to enter and Bianca will show up. Head near the warehouse and you will hear a cry. Head inside and you will find a Pink Pokemon hovering. Team Plasma will then appear and battle you. //************************************************************************// ||Boss: Team Plama Grunt || ||************************************************************************|| ||Patrat lv 10 (Normal) || ||************************************************************************|| ||Info: Similar to the Grunt Battles in RSE and DPPL, the first few grunts|| || will have common Pokemon that you can find anywhere. This Patrat || || has Tackle, Leer, Bite, and Bide. Bide is the only one you should || || watch out for, since it can do double whatever damage you do to it|| || over 2 turns. Any Pokemon you used at the Gym should work. || //************************************************************************// Afterwards, you will fight the Female Grunt. //************************************************************************// ||Boss: Team Plasma Grunt || ||************************************************************************|| ||Purrloin lv 10 (Dark) || ||************************************************************************|| ||Info: Only thing that is new with this Purrloin is that she has Sand || || attack, which lowers your accuracy. Anything on your team should || || take it out OK. || //************************************************************************// Team Plasma will still not stop attacking Muuna for the Dream Mist, and then a odd scene with several Ghetsis's will appear. The Plasma Grunts will run off and then Fennel will come. The Munna will then leave and leave behind some Dream Mist. Fennel will then leave and you can explore the rest of the Dramyard on your own. The grass will have a higher chance of finding a Purrloin, but you also have a small chance of finding a Muuna, a Psychic Pokemon. The Pokemon here range from level 8-11, so be prepared. You might want to get your Pokemon up to at least level 13-15 before you leave. As far as items, if you go left of where the Muuna was and get the item ball, you will find a Poke Ball. From where the Muuna was, go up, and then right to find a set of stairs. Follow the left path and you will eventually find a Potion. The right path will lead you to a Repel. A semi-hidden item ball with a Paralyz Heal can be found south of the stairs. Once you are ready, head back to Striaton. //*************// //Striaton City// //*************// Head back to Fennel's house and go upstairs and talk to her to get the C-Gear, a item that allows local communication and wifi connection (More on that later). Amanita will also give you the Pal Pad and allow you to access the upstairs portions of the Pokemon Center. Note that the C-Gear is as of this writing not active, and will not be active until the 30th of March. Also, if you want to access the upstairs stuff in the Pokemon Center, you can do that. This includes Union Room, the Global Terminal for battling other trainers (You might be too low a level for that now). Once you are ready to continue, go through the hedge maze on the left side of the town and go to Route 3. _____ /_______________________________________________________________________/UN10/ / Route 3 / /____________________________________________________________________________/ __________________ //TRAINERS: Route 3/ //*********************************************************************// //Twins ||Preeschooler // //Money: ||Money: // //________________________________||___________________________________// //Pokemon: ||Pokemon: // //-Purrloin lv 10 (Dark) ||-Panpour lv 10 (Water) // //-Purrloin lv 10 (Dark) || // //********************************||***********************************// //Preschooler ||Nursery Aide // //Money: ||Money: // //________________________________||___________________________________// //Pokemon: ||Pokemon: // //-Pansear lv 10 (Fire) ||-Lillipup lv 10 (Normal) // // ||-Muuna llv 10 (Psychic) // //********************************||***********************************// //Preschooler ||Pokemon Breeder // //Money: ||Money: // //________________________________||___________________________________// //Pokemon: ||Pokemon: // //-Pansage lv 10 (Grass) ||-Patrat lv 9 (Normal) // // ||-Lillipup lv 9 (Normal) // // ||-Pidove lv 9 (Normal/Flying) // //*********************************************************************// //Schoolkid ||Schoolkid // //Money: ||Money: // //________________________________||___________________________________// //Pokemon: ||Pokemon: // //-Blitzle lv 13 (Electric) ||-Woobat lv 13 (Psychic/Flying) // //*********************************************************************// //Schoolkid ||Schoolkid // //Money: ||Money: // //________________________________||___________________________________// //Pokemon: ||Pokemon: // //-Patrat lv 12 (Normal) ||-Pidove lv 12 (Normal/Flying // //-Purrloin lv 12 (Dark) ||-Roggenrola lv 12 (Rock) // //*********************************************************************// ##__________________________________________________________________________## ## WILD POKEMON: ROUTE 3 ## ##__________________________________________________________________________## ## Pokemon ## Spring ## Summer ## Autumn ## Winter ## Info ## ##_____________##________##________##________##________##___________________## ## Patrat ## 20% ## 20% ## 20% ## 20% ##Grass. lv 8 ## ## Purrloin ## 10% ## 10% ## 10% ## 10% ##Grass. lv 9 ## ## Pidove ## 40% ## 40% ## 40% ## 40% ##Grass. lv 8-11 ## ## Blitzle ## 20% ## 20% ## 20% ## 20% ##Grass. lv 8-11 ## ## Lillipup ## 10% ## 20% ## 20% ## 20% ##Grass. lv 9 ## ##__________________________________________________________________________## There are several new Pokemon available, several that are worth it. Pidove is the traditional Pidgey of Gen V and is one of the first flying Pokemon you can pick up. Blitzle is also the first Electric type you can capture, although it can be a little weak in the beginning. One thing you will notice is the double battle with the Twins, you will start seeing these much more often. If you go up the stairs in the beginning of the route, you will find a daycare that you can leave your Pokemon at so it can gain levels while you travel (1XP for every step you take). The Nursery next door also has a lady inside that will heal your Pokemon if you do not want to go all the way back to the Pokemon center. If you go on the left side of the route, you will eventually run into Cheren and he will fight you. //************************************************************************// ||Boss: Cheren || ||************************************************************************|| ||Stronger Starter lv 14 (Grass/Fire/Water) || ||Purrloin lv 12 (Dark) || ||************************************************************************|| ||Info: Not that much different from his previous battle, he has no new || || Pokemon and has only gained levels. His starter now has a Buff || || move it can use (Growth for Snivy, Focus Energy on Oshawott, and || || Defense Curl for Tepig). Purrloin also has Fury Swipes now, so || || keep that in mind. Just use the same strategy you used last time || || and you will be fine. || //************************************************************************// Once you beat Cheren, you will see Team Plasma run by with Bianca and a little girl in tow. Apperantly, Team Plasma stole her Pokemon and you need to get it back. Cheren will go after them, and Bianca will remain in the area. If you try to go down, Bianca will stop you until you get the Pokemon back. Also, if you go in the grass you can get a Super Potion from the item ball. Keep going left until you find a cave. Go up and then go to the right to find a bit of grass. Fight the trainer there and she will give you a Oran Berry to use. If you head down further in the grass, there will be a item ball with a repel in it. When you are ready, talk to Cheren. He will offer to heal your Pokemon if you need it, and then head into the cave. _____ /_______________________________________________________________________/UN11/ / Wellspring Cave / /____________________________________________________________________________/ ##__________________________________________________________________________## ## WILD POKEMON: WELLSPRING CAVE ## ##__________________________________________________________________________## ## Pokemon ## Spring ## Summer ## Autumn ## Winter ## Info ## ##_____________##________##________##________##________##___________________## ## Roggenrola ## 50% ## 50% ## 50% ## 50% ##Cave. lv 10-13 ## ## Woobat ## 50% ## 50% ## 50% ## 50% ##Cave. lv 10-13 ## ##_____________##________##________##________##________##___________________## ## Drillbur ## 100% ## 100% ## 100% ## 100% ##Shaking Spots. ## ## ## ## ## ## ##lv 10-13 ## ##__________________________________________________________________________## When you first enter, you will find Team Plasma. You will then battle with the first Grunt. //************************************************************************// ||Boss: Team Plasma Grunt || ||************************************************************************|| ||Patrat lv 12 (Normal) || ||************************************************************************|| ||Info: Nothing real special here, just typical goon Pokemon. Anything || || you used in the past will work just fine here. || //************************************************************************// After that, reinforcements will arrive and then you will have a double battle with you and Cheren VS two grunts. //************************************************************************// ||Boss: Team Plasma Grunt Double Battle || ||************************************************************************|| ||Patrat lv 12 (Normal) || ||Patrat lv 12 (Normal) || ||************************************************************************|| ||Info: Your first double battle of the game with a AI partner. You || || honestly do not need him for this fight, but the help is welcomed.|| || Patrat has Leer, Bite, Bide, and Detect and the only major one to || || watch out for is Bide, which can do double any damage it receives.|| || Detect can also make it hard to damage it at times. || //************************************************************************// Once you beat both of them, Team Plasma will say they will give the Pokemon back. Before you head out, lets do some exploring. You can capture a Roggenrola, which is pretty much Unova's version of Geodude (Its a rock type, however). Woobat is also a similar Pokemon to Zubat, but is Psychic/Flying and might not be bad if you want a Psychic type. On rare occasions, a patch of dirt will start rumbling and reveal a rare Pokemon: Drillbur, which is impossible to find otherwise. If you follow the path in the cave, you will eventually reach TM 46 (Thief). Once you are ready, head back outside. //*******// //Route 3// //*******// Once you head back to where Bianca and the girl are at, she will thank you and give several Heal Balls. Heal, and then head south where Bianca and the girl were standing to find a new part of the route. There is a item ball on the right side with a Antidote inside. Head down further and you will find Cheren: He will explain how double wild Pokemon battles work (Darker grass has a chance of two Pokemon at once). Keep going down until you find a bridge that leads over on the left, there should be a grass path at the bottom of the bridge. Head down the path to find a item ball with a Great Ball inside. Head across the bridge and then head south into the grass on the other side to find a awakening. When you are ready, go left to find the gatehouse and entrancen to Nacrene City. ____ |UN12| |____|________________________________________________________________________ \ / \ N A C R E N E C I T Y / \________________________________________________________________________/ Before/After Gym: //____________________________// ||Item ||Price || ||________________||__________|| ||Poke Ball ||200p || ||Great Ball ||600p || ||Heal Ball ||300p || ||Net Ball ||1000p || ||Potion ||300p || ||Super Potion ||700p || ||Antidote ||100p || ||Parlyz Heal ||200p || ||Awakening ||250p || ||Burn Heal ||250p || ||Ice Heal ||250p || ||Escape Rope ||550p || ||Repel ||350p || ||Great Mail ||50p || ||Favored Mail ||50p || ||RSVP Mail ||50p || ||Thanks Mail ||50p || ||Inquiry Mail ||50p || ||Like Mail ||50p || ||Reply Mail ||50p || //____________________________// When you first enter Nacrene City, Cheren will guide you to the Pokemon Center and then give you several Chesto Berries. Nacrene is fairly active and has a few sights. Starting on the lower row of warehouses (Left to right), the bottom left warehouse has a girl inside that will give you a hold item depending on what starter you have (Miracle Seed for Snivy, Charcoal for Tepig, and Mystic Water for Oshawott). Head to the second warehouse to find a merchant inside that sells various in-battle items: //____________________________// ||Item ||Price || ||________________||__________|| ||X Speed ||350p || ||X Attack ||500p || ||X Defend ||550p || ||X Accuracy ||950p || ||X Special ||350p || ||X Sp. Def ||350p || ||Guard. Spec ||700p || ||Dire Hit ||650p || //____________________________// The next open warehouse to the right of the Pokemon Center has a girl inside who will tell you how much your Pokemon likes you, which is essential in Happiness evolution. On the top floor of the same warehouse has a girl that will trade you a Cottonee for a Petilil, both are Pokemon that are ones you can get later. You can go ahead and head to the Pinwheel Forrest by going on the upper left route, but we will cover that one later in depth. It does have several trainers that are good EXP for the upcoming gym fight, and also has a fighting Pokemon called Timburr (Unova version of Machop) that is extremely helpful if you need a fighting Pokemon Once you are ready (Heal first), head toward the gym. N will come out of the museum and then challenge you. //************************************************************************// ||Boss: N || ||************************************************************************|| ||Pidove lv 13 (Normal/Flying) || ||Tympole lv 13 (Water) || ||Timburr lv 13 (Fighting) || ||************************************************************************|| ||Info: N can be considered a third Rival in a way, and his team has grown|| || since the last time you encounted him. His Pidove as Gust, Growl, || || Leer, and Quick Attack. His Tympole has Growl, Supersonic, Round, || || and Bubblebeam, and Timburr has Leer, Focus Energy, Bide, and || || Kick. || || || || If you have a Blitzle that has a electric attack, it will be very || || useful against Pidove and Tympole. Otherwise, just use Rock moves || || against Pidove (Roggenrola is good here), Grass attacks against || || Tympole (Snivy works well, or a equally strong Pokemon), and || || Flying against Timburr (Your own Pidove should be fine. The only || || major things to look out for is Tympole's Supersonic (Confuses || || your Pokemon), and Timburr's Bide. || //************************************************************************// OnOnce you defeat N, he will leave and you will be able to enter the Gym/Museum. //**************// //Nacrene Museum// //**************// When you enter, one of the researchers will give you a tour. One of the things he shows is a Dragonite skeleton. The back of the museum is where the Gym is. _____ /_______________________________________________________________________/UN13/ / Nacrene Gym / /____________________________________________________________________________/ _______________________ //TRAINERS: Nacrene Gym / //*********************************************************************// //Schoolkid ||Scientist // //Money: ||Money: // //________________________________||___________________________________// //Pokemon: ||Pokemon: // //-Patrat lv 17 (Normal) ||Herdier lv 17 (Normal) // //********************************||***********************************// //Schoolkid // //Money: // //________________________________// //Pokemon: // //Lillipup lv 15 (Normal) // //Lillipup lv 15 (Normal) // //Lillipup lv 15 (Normal) // //********************************// When you enter, Clyde will give you another Fresh Water and tell you that the Gym Leader uses Normal Pokemon. This gym is a quiz gym that will ask you various questions. Battle the guy near the entrance and he will tell you to read Nice to Meet You, Pokemon. -First, read Nice to Meet you, Pokemon and then go to the little girl and say No. -Next, go to the scientist in the back and say Yes. She will then battle you and moves when you beat her. -Read the book that she was guarding and then go back to the littl girl and say No again. She will then tell you to read the book that is in the bookshelf in front of her. -When you read the book, it will give you these directions: "From this bookshelf, Move two backward, move one to the left, move two forward, move one to the right, and move backward." -Basically, this means to go back to the little girl again. Talk to her and say Yes and you will battle her. -When you win, she will move out of the way. Read the book she was guarding and it will open up a hidden staircase. In the basement below, you will find Lenora. Make sure you save before you fight her. //************************************************************************// ||Boss: Lenora || ||************************************************************************|| ||Herdier lv 18 (Normal) || ||Watchog lv 20 (Normal) || ||************************************************************************|| ||Info: Even though Lenora only has two Pokemon, they are both very power || || due to the attacks they have. Herdier has the ability Intimidate, || || which lowers your attack at the start of battle. He will have Take|| || Down (Does recoil damage to himself), Bite (May Cause Flinching), || || Retaliate (A powerful move on its own, and gets more powerful if || || a Pokemon faints on the same turn), and Leer. Best thing to do is || || to use moves that lower accuracy (Like Mud Slap or Sand Attack) || || first, so it does not have a chance to strike, and then use either|| || fighting moves or the strongest moves you have to attack it. || || || || Watchhog has the ability Illuminate, which is useless in battles, || || but has Leer, Crunch (More powerful version of Bite), Retaliate, || || and Hypnosis (Puts you to sleep). Watchhog is the real problem: || || his level will probably be at least 3-5 levels higher then most || || of your current Pokemon, and his attacks do a lot of damage. Best || || bet is to use a Pokemon with a high defense that can survive || || against Crunch and slowly chip away at its HP. || || || || As for preparing for this battle, make sure you have several Super|| || Potions as well as Awakenings for Watchog. You might want to go to|| || the Pinwheel Forest before you fight her and level up and catch || || a Timburr and level it up to at least level 16 or above. You can || || get Rock Smash on the same route, which will help a little against|| || her. A Pokemon like Roggenrola would also be good, since it does || || have Sand-attack and has a higher defense against the Physical || || attacks she has. Your starter in its first evolution would also || || stand up well against her. Make sure your Pokemon are level 16 or || || above. || //************************************************************************// When you beat her, you will get the Basic Badge. It will allow you to trade for Pokemon lv 30 or below and have them obay you. You also get TM 67 (Retaliate), which would be a good TM to put on your Pokemon that can learn it. ____ |M00A| |____|________________________________________________________________________ \ / \ M O V E L I S T / \________________________________________________________________________/ _____ /_______________________________________________________________________/M001/ / MOVE TABLE OF CONTENTS / /____________________________________________________________________________/ || -Moves that start with A || M002 || || -Moves that start with B || M003 || || -Moves that start with C || M004 || || -Moves that start with D || M005 || || -Moves that start with E || M006 || || -Moves that start with F || M007 || || -Moves that start with G || M008 || || -Moves that start with H || M009 || || -Moves that start with I || M010 || || -Moves that start with J || M011 || || -Moves that start with K || M012 || || -Moves that start with L || M013 || || -Moves that start with M || M014 || || -Moves that start with N || M015 || || -Moves that start with O || M016 || || -Moves that start with P || M017 || || -Moves that start with Q || M018 || || -Moves that start with R || M019 || || -Moves that start with S || M020 || || -Moves that start with T || M021 || || -Moves that start with U || M022 || || -Moves that start with V || M023 || || -Moves that start with W || M024 || || -Moves that start with X || M025 || || -Moves that start with Y || M026 || || -Moves that start with Z || M027 || || -Gen V Moves || M028 || //_________________________________________________________________________// _____ /_______________________________________________________________________/M002/ / Move List: Letter A / /____________________________________________________________________________/ Absorb Type: Grass Damage: 20 Accuracy: 100% PP: 25 Category: Special Info: User recovers half damage dealt. ______________________________________________________________________________ Acid Type: Poison Damage: 40 Accuracy: 100% PP: 30 Category: Special Info: Have a additional 10% chance of lowing the opponents Defense and Special Defense ______________________________________________________________________________ Acid Armor Type: Poison Damage: - Accuracy: 100% PP: 40 Category: Other Info: Raises the Defense stat up two levels ______________________________________________________________________________ Acupressure Type: Normal Damage: - Accuracy: 100% PP: 30 Category: Other Info: Raises a random stat up two levels ______________________________________________________________________________ Aerial Ace Type: Flying Damage: 60 Accuracy: 100% PP: 20 Category: Physical Info: Never misses, no matter what the opponents stats are ______________________________________________________________________________ Aeroblast Type: Flying Damage: 100 Accuracy: 95% PP: 5 Category: Special Info: Has a higher critical hit ratio then other attacks ______________________________________________________________________________ Agility Type: Psychic Damage: - Accuracy: 100% PP: 30 Category: Other Info: Raises the Speed stat two levels ______________________________________________________________________________ Air Cutter Type: Flying Damage: 55 Accuracy: 95% PP: 25 Category: Special Info: Has a higher critical hit ratio then other attacks ______________________________________________________________________________ Air Slash Type: Flying Damage: 75 Accuracy: 95% PP: 20 Category: Special Info: 30% chance that the Opponent will flinch ______________________________________________________________________________ Amnesia Type: Psychic Damage: - Accuracy: 100% PP: 20 Category: Other Info: Raises Special Defense up two levels ______________________________________________________________________________ Ancientpower Type: Rock Damage: 60 Accuracy: 100% PP: 5 Category: Special Info: Has a 10% chance of raising all stats one level ______________________________________________________________________________ Aqua Jet Type: Water Damage: 40 Accuracy: 100% PP: 20 Category: Psychical Info: When you use this move, it will always go first ______________________________________________________________________________ Aqua Ring Type: Water Damage: - Accuracy: 100% PP: 20 Category: Other Info: Always restores a little amount of HP to the user each turn ______________________________________________________________________________ Aqua Tail Type: Water Damage: 90 Accuracy: 90% PP: 10 Category: Psychical Info: None ______________________________________________________________________________ Arm Thrust Type: Fighting Damage: 15 per hit Accuracy: 100% PP: 20 Category: Psychical Info: Strikes 2-5 turns ______________________________________________________________________________ Aromatherapy Type: Grass Damage: - Accuracy: 100% PP: 5 Category: Other Info: Heals all status problems ______________________________________________________________________________ Assist Type: Normal Damage: - Accuracy: 100% PP: 20 Category: Other Info: When in a double battle, it randomly uses another member's move ______________________________________________________________________________ Assurance Type: Dark Damage: 50 Accuracy: 100% PP: 10 Category: Psychical Info: If the opponent received damage that turn (Such as from a double battle attack), then the base power is doubled ______________________________________________________________________________ Astonish Type: Ghost Damage: 30 Accuracy: 100% PP: 15 Category: Psychical Info: Has a 30% chance of causing the foe to flinch ______________________________________________________________________________ Attack Order Type: Bug Damage: 90 Accuracy: 100% PP: 15 Category: Psychical Info: Has a higher critical hit ratio then other attacks ______________________________________________________________________________ Attract Type: Normal Damage: - Accuracy: 100% PP: 15 Category: Other Info: If the opponent is the opposite gender of the Pokemon using attract, it will gain the Attract status effect. Does not work on genderless Pokemon ______________________________________________________________________________ Aura Sphere Type: Fighting Damage: 90 Accuracy: 100% PP: 20 Category: Special Info: Does not miss, no matter what the opponent's stats are Contest Type: Beauty Points Worth: 2 Contest: You get a extra +2 points if you are the first to appeal ______________________________________________________________________________ Aurora Beam Type: Ice Damage: 65 Accuracy: 100% PP: 20 Category: Special Info: Has a 10% chance of lowering the opponent's attack one level ______________________________________________________________________________ Avalanche Type: Ice Damage: 60 Accuracy: 100% PP: 10 Category: Psychical Info: If you are hit before you attack, then the base attack power is doubled ______________________________________________________________________________ _____ /_______________________________________________________________________/M003/ / Move List: Letter B / /____________________________________________________________________________/ Barrage Type: Normal Damage: 15 Accuracy: 85% PP: 20 Category: Psychical Info: This attack is used 2-5 times during your turn ______________________________________________________________________________ Barrier Type: Psychic Damage: - Accuracy: 100% PP: 30 Category: Other Info: When used, the caster's Defense is raised two levels ______________________________________________________________________________ Baton Pass Type: Normal Damage: - Accuracy: 100% PP: 40 Category: Other Info: When this move is used, the user is switched out for another Pokemon on the user's team, but keeps any status changes (Such as Double Team) when the new Pokemon is switched in. ______________________________________________________________________________ Beat Up Type: Dark Damage: 10 Accuracy: 100% PP: 10 Category: Psychical Info: For every Pokemon the caster's trainer has, it does additional damage ______________________________________________________________________________ Belly Drum Type: Normal Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, the caster's HP drops to half but maximizes its attack to the highest level possible ______________________________________________________________________________ Bide Type: Normal Damage: Changes Accuracy: 100% PP: 10 Category: Psychical Info: For two turns, the user cannot attack and absorbs damage. Any damage it does receive is paid back in double (Say you got hit for 40 HP total. You will strike your opponent for 80 HP) ______________________________________________________________________________ Bind Type: Normal Damage: 15 Accuracy: 75% PP: 20 Category: Psychical Info: Traps the opponent for 2-5 turns, and does damage at the end of each turn. ______________________________________________________________________________ Bite Type: Dark Damage: 60 Accuracy: 100% PP: 25 Category: Psychical Info: Has a 30% chance of causing the opponent to flinch ______________________________________________________________________________ Blast Burn Type: Fire Damage: 150 Accuracy: 90% PP: 5 Category: Special Info: Like Hyper Beam, the user must rest the next turn ______________________________________________________________________________ Blaze Kick Type: Fire Damage: 85 Accuracy: 90% PP: 10 Category: Psychical Info: Has a high critical hit ratio, has a 10% chance of causing burn ______________________________________________________________________________ Blizzard Type: Ice Damage: 129 Accuracy: 70% PP: 5 Category: Special Info: Has a 10% chance of freezing the enemy ______________________________________________________________________________ Block Type: Normal Damage: - Accuracy: 100% PP: 5 Category: Other Info: The user cannot switch out, wild Pokemon cannot escape ______________________________________________________________________________ Body Slam Type: Normal Damage: 85 Accuracy: 100% PP: 15 Category: Psychical Info: Has a 30% chance of causing Paralysis ______________________________________________________________________________ Bone Club Type: Ground Damage: 65 Accuracy: 85% PP: 20 Category: Psychical Info: Has a 10% chance of causing the opponent to flinch ______________________________________________________________________________ Bone Rush Type: Ground Damage: 25 Accuracy: 80% PP: 10 Category: Physical Info: The user strikes 2-5 times during his or her turn ______________________________________________________________________________ Bonemerang Type: Ground Damage: 50 Accuracy: 90% PP: 10 Category: Physical Info: Attacks two times ______________________________________________________________________________ Bounce Type: Flying Damage: 85 Accuracy: 85 PP: 5 Category: Physical Info: Similar to fly, user goes up one turn and damages the next. During that time, they cannot take damage. Has a 30% chance of Paralyze ______________________________________________________________________________ Brave Bird Type: Flying Damage: 120 Accuracy: 100% PP: 15 Category: Physical Info: After using this attack, the user will take recoil damage equal to a percentage of the damage dealt to the opponent ______________________________________________________________________________ Brick Break Type: Fighting Damage: 75 Accuracy: 100% PP: 15 Category: Physical Info: If the opponent is using protective moves such as Barrier or Light Screen, then those will be broken when this attack is used ______________________________________________________________________________ Brine Type: Water Damage: 65 Accuracy: 100% PP: 10 Category: Special Info: If the opponents HP is down below half its maximum, then this attacks power will double ______________________________________________________________________________ Bubble Type: Water Damage: 20 Accuracy: 100% PP: 30 Category: Special Info: Has a 10% chance of lowering the opponents speed one level ______________________________________________________________________________ Bubblebeam Type: Water Damage: 65 Accuracy: 100% PP: 20 Category: Special Info: Has a 10% chance of lowering the opponents speed one level ______________________________________________________________________________ Bug Bite Type: Bug Damage: 60 Accuracy: 100% PP: 20 Category: Physical Info: When used, if the opponent is holding a berry, the caster of this attack will receive whatever effect the berry grants. ______________________________________________________________________________ Bug Buzz Type: Bug Damage: 90 Accuracy: 100% PP: 10 Category: Special Info: Has a 10% chance of lowering the opponents Special Defense one level ______________________________________________________________________________ Bulk Up Type: Fighting Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, the caster's Attack and Defense is increased by two levels ______________________________________________________________________________ Bullet Punch Type: Steel Damage: 40 Accuracy: 100% PP: 30 Category: Physical Info: Similar to Quick Attack, the caster will always use this attack first before the other Pokemon ______________________________________________________________________________ Bullet Seed Type: Grass Damage: 10 Accuracy: 100% PP: 30 Category: Physical Info: When used, the user attacks 2-5 times ______________________________________________________________________________ _____ /_______________________________________________________________________/M004/ / Move List: Letter C / /____________________________________________________________________________/ Calm Mind Type: Psychic Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, the caster's Special Attack and Special Defense is raised one level ______________________________________________________________________________ Camouflage Type: Normal Damage: - Accuracy: 100% PP: 20 Category: Other Info: Depending on where the user is located, the user's type changes ______________________________________________________________________________ Captivate Type: Normal Damage: None Accuracy: 100% PP: 20 Category: Other Info: When used on a Pokemon of the opposite Gender, its Special Attack is lowered two levels. Does not work on genderless Pokemon ______________________________________________________________________________ Charge Type: Electric Damage: - Accuracy: 100% PP: 20 Category: Other Info: If used before using a Electric attack, the electric attack's power is increased ______________________________________________________________________________ Charge Beam Type: Electric Damage: 50 Accuracy: 90% PP: 10 Category: Special Info: Has a 70% chance of raising the caster's Special Attack up one level ______________________________________________________________________________ Charm Type: Normal Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, the opponent's Attack is lowered two stages ______________________________________________________________________________ Chatter Type: Flying Damage: 60 Accuracy: 100% PP: 20 Category: Special Info: When used, it confuses your foe. Can also be changed in game to include your voice using the DS's mic ______________________________________________________________________________ Clamp Type: Water Damage: 35 Accuracy: 75% PP: 10 Category: Physical Info: When used, it traps the opponents and damages them at the end of each turn for 2-5 turns ______________________________________________________________________________ Close Combat Type: Fighting Damage: 120 Accuracy: 100% PP: 5 Category: Physical Info: When used, the caster's Attack and Defense is lowered one level ______________________________________________________________________________ Comet Punch Type: Normal Damage: 18 Accuracy: 85% PP: 15 Category: Physical Info: When used, the user attacks the other Pokemon 2-5 times ______________________________________________________________________________ Confuse Ray Type: Ghost Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it causes the foe to become confused ______________________________________________________________________________ Confusion Type: Physic Damage: 50 Accuracy: 100% PP: 25 Category: Special Info: Has a 10% chance of confusing the opponent ______________________________________________________________________________ Constrict Type: Normal Damage: 10 Accuracy: 100% PP: 35 Category: Physical Info: Has a 10% chance of lowering speed ______________________________________________________________________________ Conversion Type: Normal Damage: - Accuracy: 100% PP: 30 Category: Other Info: When used, the caster's type is changed to a random type of one of its moves ______________________________________________________________________________ Conversion 2 Type: Normal Damage: - Accuracy: 100% PP: 30 Category: Other Info: When used, the caster becomes resistant to whatever the last type of attack the opponent uses ______________________________________________________________________________ Copycat Type: Normal Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, it copies whatever move the opponent used last ______________________________________________________________________________ Cosmic Power Type: Physic Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, the caster's Defense and Special defense is raised one level ______________________________________________________________________________ Cotton Spore Type: Grass Damage: - Accuracy: 85% PP: 40 Category: Other Info: When used, the opponent's Speed drops two levels ______________________________________________________________________________ Counter Type: Fighting Damage: Changes Accuracy: 100 PP: 20 Category: Physical Info: When hit by a Physical type attack, then the damage dealt to your opponent will be double of what you received. Usually goes last when you use this move ______________________________________________________________________________ Covet Type: Normal Damage: 40 Accuracy: 100% PP: 40 Category: Physical Info: When used, there is a chance of stealing the opponents items. Permanent in wild Pokemon battles, temporary in trainer battles. ______________________________________________________________________________ Crabhammer Type: Water Damage: 90 Accuracy: 85% PP: 10 Category: Physical Info: Has a higher critical hit ratio then other attacks ______________________________________________________________________________ Cross Chop Type: Fighting Damage: 100 Accuracy: 80% PP: 5 Category: Physical Info: Has a higher critical hit ratio then other attacks ______________________________________________________________________________ Cross Poison Type: Poison Damage: 70 Accuracy: 100 PP: 20 Category: Physical Info: Has a higher critical hit ratio then other attacks, has a 10% chance of poisoning the opponent ______________________________________________________________________________ Crunch Type: Dark Damage: 80 Accuracy: 100% PP: 15 Category: Physical Info: Has a 20% chance of lowering the opponents Defense one level ______________________________________________________________________________ Crush Claw Type: Normal Damage: 75 Accuracy: 95% PP: 10 Category: Physical Info: Has a 50% chance of lowering the opponents Defense one level ______________________________________________________________________________ Crush Grip Type: Normal Damage: Varies Accuracy: 100% PP: 5 Category: Physical Info: Does damage depending on the opponent's remaining HP ______________________________________________________________________________ Curse Type: ??? Damage: - Accuracy: 100% PP: 10 Category: Other Info: For Ghosts: When used, the caster's HP is cut by half and the opponent gains a status effect that damages them each turn. Cannot be used if HP is low. Anyone else: The caster's Attack and Defense is increased one level, while their Speed is lowered one level ______________________________________________________________________________ Cut Type: Normal Damage: 50 Accuracy: 95% PP: 30 Category: Physical Info: None ______________________________________________________________________________ _____ /_______________________________________________________________________/M005/ / Move List: Letter D / /____________________________________________________________________________/ Dark Pulse Type: Dark Damage: 80 Accuracy: 100% PP: 15 Category: Special Info: Has a 10% chance of causing the opponent to flinch ______________________________________________________________________________ Dark Void Type: Dark Damage: - Accuracy: 80% PP: 10 Category: Other Info: Makes the opponent and his partner in double battles fall asleep. ______________________________________________________________________________ Defense Curl Type: Normal Damage: - Accuracy: 100% PP: 40 Category: Other Info: Raises defense one level. If used before Rollout, its base damage will be higher ______________________________________________________________________________ Defend Order Type: Bug Damage: - Accuracy: 100% PP: 10 Category: Other Info: Raises both Defense and Special Defense one stage ______________________________________________________________________________ Defog Type: Flying Damage: - Accuracy: 100% PP: 15 Category: Other Info: Lowers the opponent's evasiveness one level. Can be used on the field to remove fog once you get the 4th badge. ______________________________________________________________________________ Destiny Bond Type: Ghost Damage: - Accuracy: 100% PP: 5 Category: Other Info: When cast the previous turn, if the user of the attack faints, then the opponent's Pokemon will also faint as well. ______________________________________________________________________________ Detect Type: Fighting Damage: - Accuracy: 100% PP: 5 Category: Other Info: When this attack is used, user always goes first. First time it is used, the opponent's attack always misses. However, its accuracy falls when used repeatedly. ______________________________________________________________________________ Dig Type: Ground Damage: 80 Accuracy: 100% PP: 10 Category: Physical Info: On the user's first turn, the user dig's underground. During that time, it is resistant against all attacks besides a few ground type attacks. On the second turn, the user attacks the opponent. ______________________________________________________________________________ Disable Type: Normal Damage: - Accuracy: 80% PP: 20 Category: Other Info: For up to 5 turns, the attack the opponent just used cannot be used by them. ______________________________________________________________________________ Discharge Type: Electric Damage: 80 Accuracy: 100% PP: 15 Category: Special Info: Has a 30% chance of causing Paralysis. ______________________________________________________________________________ Dive Type: Water Damage: 80 Accuracy: 100 PP: 10 Category: Physical Info: On the users first turn, they dive underwater and cannot be attacked. On the user's second turn they attack the opponent. ______________________________________________________________________________ Dizzy Punch Type: Normal Damage: 70 Accuracy: 100% PP: 10 Category: Physical Info: Has a 20% chance of Confusion ______________________________________________________________________________ Doom Desire Type: Steel Damage: 120 Accuracy: 85% PP: 5 Category: Special Info: When used, the attack itself will come 2 turns later ______________________________________________________________________________ Double Hit Type: Normal Damage: 35 Accuracy: 90% PP: 10 Category: Physical Info: When used, the attack is always used twice ______________________________________________________________________________ Double Kick Type: Fighting Damage: 30 Accuracy: 100% PP: 30 Category: Physical Info: When used, the attack is always used twice ______________________________________________________________________________ Double Team Type: Normal Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, the caster's evasiveness raises one stage. Can only be used several times. ______________________________________________________________________________ Double-edge Type: Normal Damage: 120 Accuracy: 100% PP: 15 Category: Physical Info: When used, the caster receives 1/16th of the damage dealt to the opponent ______________________________________________________________________________ Doubleslap Type: Normal Damage: 15 Accuracy: 85% PP: 10 Category: Physical Info: When use, the attack is used for 2-5 turns in a row. ______________________________________________________________________________ Draco Meteor Type: Dragon Damage: 140 Accuracy: 90% PP: 5 Category: Special Info: When used, it lowers the casters Special Attack two levels ______________________________________________________________________________ Dragon Claw Type: Dragon Damage: 80 Accuracy: 100% PP: 15 Category: Physical Info: None ______________________________________________________________________________ Dragon Pulse Type: Dragon Damage: 90 Accuracy: 100% PP: 10 Category: Special Info: None ______________________________________________________________________________ Dragon Rage Type: Dragon Damage: Set Amount Accuracy: 100% PP: 10 Category: Dragon Info: Will always inflict 40 damage, no matter the type of the opponent ______________________________________________________________________________ Dragon Rush Type: Dragon Damage: 100 Accuracy: 75% PP: 10 Category: Physical Info: Has a 20% chance of causing the opponent to flinch ______________________________________________________________________________ Dragonbreath Type: Dragon Damage: 60 Accuracy: 100% PP: 20 Category: Special Info: Has a 30% chance of Paralysis ______________________________________________________________________________ Drain Punch Type: Fighting Damage: 60 Accuracy: 100% PP: 5 Category: Physical Info: When used, the caster gets 1/2 of the damage inflicted on the opponent back as HP ______________________________________________________________________________ Dream Eater Type: Physic Damage: 100 Accuracy: 100% PP: 15 Category: Special Info: The opponent must be asleep to use. When used, the caster gets 1/2 of the damage inflicted on the opponent back as HP ______________________________________________________________________________ Drill Peck Type: Flying Damage: 80 Accuracy: 100% PP: 20 Category: Physical Info: None ______________________________________________________________________________ Dynamicpunch Type: Fighting Damage: 100 Accuracy: 50% PP: 5 Category: Physical Info: Always inflicts confusion when it hits ______________________________________________________________________________ _____ /_______________________________________________________________________/M006/ / Move List: Letter E / /____________________________________________________________________________/ Earth Power Type: Ground Damage: 90 Accuracy: 100% PP: 10 Category: Special Info: Has a 10% chance of lowering the opponent's special defense one stage ______________________________________________________________________________ Earthquake Type: Ground Damage: 100 Accuracy: 100% PP: 10 Category: Physical Info: When used, it can hit Pokemon that have used Dig, and can hit your opponents and your partner in a double battle. ______________________________________________________________________________ Egg Bomb Type: Normal Damage: 100 Accuracy: 75% PP: 10 Category: Physical Info: None ______________________________________________________________________________ Embargo Type: Dark Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, the opponent cannot used any hold items it has equipped ______________________________________________________________________________ Ember Type: Fire Damage: 40 Accuracy: 100% PP: 25 Category: Special Info: Has a 10% chance of causing Burn status ______________________________________________________________________________ Encore Type: Normal Damage: - Accuracy: 100% PP: 5 Category: Other Info: When used, the opponent must use his last turn over and over for up to 2-6 turns. ______________________________________________________________________________ Endeavor Type: 100 Damage: Varies Accuracy: 100% PP: 5 Category: Physical Info: When your own HP is lower then the opponents, then the damage is higher ______________________________________________________________________________ Endure Type: Normal Damage: - Accuracy: 100% PP: 10 Category: Other Info: When first used, any attack used will leave it at 1HP. When used other times, the accuracy will drop ______________________________________________________________________________ Energy Ball Type: Grass Damage: 80 Accuracy: 100% PP: 10 Category: Special Info: Has a 10% chance of lowering the opponent's Special Defense one level ______________________________________________________________________________ Eruption Type: Fire Damage: 150 Accuracy: 100% PP: 5 Category: Special Info: When the users HP is high, then the damage itself is much more higher ______________________________________________________________________________ Explosion Type: Normal Damage: 250 Accuracy: 100% PP: 5 Category: Physical Info: When used, the caster faints ______________________________________________________________________________ Extrasensory Type: Physic Damage: 80 Accuracy: 100% PP: 30 Category: Special Info: Has a 10% chance of causing the opponent to flinch ______________________________________________________________________________ Extremespeed Type: Normal Damage: 80 Accuracy: 100% PP: 5 Category: Physical Info: When used, the caster will always go first ______________________________________________________________________________ _____ /_______________________________________________________________________/M007/ / Move List: Letter F / /____________________________________________________________________________/ Facade Type: Normal Damage: 70 Accuracy: 100% PP: 20 Category: Physical Info: When the caster is poisoned, paralyzed, or burned, the attack damage is worth 2x ______________________________________________________________________________ Faint Attack Type: Dark Damage: 60 Accuracy: 100% PP: 20 Category: Physical Info: Regardless of the opponents attacks, the attack will not miss ______________________________________________________________________________ Fake Out Type: Normal Damage: 40 Accuracy: 100% PP: 10 Category: Physical Info: When used on the first turn, then the opponent will always flinch ______________________________________________________________________________ Fake Tears Type: Dark Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, it lowers the opponent's Special Defense two levels ______________________________________________________________________________ False Swipe Type: Normal Damage: 40 Accuracy: 100% PP: 40 Category: Physical Info: When used, it will leave a Pokemon will at least 1HP. Best used on wild Pokemon ______________________________________________________________________________ Featherdance Type: Flying Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, it lowers the opponent's attack power two levels ______________________________________________________________________________ Feint Type: Normal Damage: 50 Accuracy: 100% PP: 10 Category: Physical Info: It cannot be used unless the opponent is being protected by Protect or Detect ______________________________________________________________________________ Fire Blast Type: Fire Damage: 120 Accuracy: 85% PP: 5 Category: Special Info: When used, it has a 10% chance of inflicting burn status ______________________________________________________________________________ Fire Fang Type: Fire Damage: 65 Accuracy: 95% PP: 15 Category: Physical Info: Has a 10% chance of burning the opponent. It also has another 10% chance of flinching the opponent ______________________________________________________________________________ Fire Punch Type: Fire Damage: 75 Accuracy: 100% PP: 15 Category: Physical Info: When used, it has a 10% chance of inflecting burn status on the opponent ______________________________________________________________________________ Fire Spin Type: Fire Damage: 15 Accuracy: 70% PP: 15 Category: Special Info: When used, it damage the opponent after every turn for 2 to 5 turns ______________________________________________________________________________ Fissure Type: Ground Damage: 1-Hit KO Accuracy: 30% PP: 5 Category: Physical Info: When it hits, will cause instant KO ______________________________________________________________________________ Flail Type: Normal Damage: Varies Accuracy: 100% PP: 15 Category: Physical Info: Damage is based on how much HP the caster has: the less HP, the more damage it does. ______________________________________________________________________________ Flame Wheel Type: Fire Damage: 60 Accuracy: 100% PP: 25 Category: Physical Info: When used, has a 10% chance of inflicting burn status ______________________________________________________________________________ Flamethrower Type: Fire Damage: 95 Accuracy: 100% PP: 15 Category: Special Info: When used, has a 10% chance of inflicting burn status ______________________________________________________________________________ Flare Blitz Type: Fire Damage: 120 Accuracy: 100% PP: 15 Category: Physical Info: When used, it causes the caster to take recoil damage. Has a 10% chance of causing burn status ______________________________________________________________________________ Flash Type: Normal Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, the opponent's accuracy is lowered one level ______________________________________________________________________________ Flash Cannon Type: Steel Damage: 80 Accuracy: 100% PP: 10 Category: Special Info: Has a 10% chance of lowering the opponent's Special Defense down one level ______________________________________________________________________________ Flatter Type: Dark Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, it confuses the opponent and raises his attack power up two levels ______________________________________________________________________________ Fling Type: Dark Damage: Varies Accuracy: 100% PP: 10 Category: Physical Info: Does different damage depending on what hold item is thrown. When used outside link battles, the thrown item is lost. ______________________________________________________________________________ Fly Type: Flying Damage: 90 Accuracy: 95% PP: 15 Category: Physical Info: During the first turn, the user cannot be hit if it goes first. (However, some attacks and abilities allows it to be hit), while it strikes on the second turn. Can be used on the field to get to certain places very quickly. ______________________________________________________________________________ Focus Blast Type: Fighting Damage: 120 Accuracy: 70% PP: 5 Category: Special Info: When used, it has a 10% chance of lowering the opponent's Special Defense down one level ______________________________________________________________________________ Focus Energy Type: Normal Damage: - Accuracy: 100% PP: 30 Category: Other Info: When used, it raises the chances of a critical hit ______________________________________________________________________________ Focus Punch Type: Fighting Damage: 150 Accuracy: 100% PP: 20 Category: Physical Info: Takes two turns to charge. If the caster is hit during the charge phase, then it flinches and does not attack with Focus Punch next turn. ______________________________________________________________________________ Follow Me Type: Normal Damage: - Accuracy: 100% PP: 20 Category: Other Info: Mostly used in double battles, it causes the opponent's Pokemon to always attack the caster instead of your teammate ______________________________________________________________________________ Force Palm Type: Fighting Damage: 60 Accuracy: 100% PP: 10 Category: Physical Info: Has a 30% chance of causing the Paralysis status ______________________________________________________________________________ Foresight Type: Normal Damage: - Accuracy: 100% PP: 40 Category: Other Info: When used, any evasiveness increases (Such as Double Team) is reset back to normal. ______________________________________________________________________________ Frenzy Plant Type: Grass Damage: 150 Accuracy: 90% PP: 5 Category: Special Info: When used, the caster cannot attack on the next turn. ______________________________________________________________________________ Frustration Type: Normal Damage: Varies Accuracy: 100% PP: 20 Category: Physical Info: The attack damage varies depending on the Pokemon's happiness. The lower it is, the more damage is dealt. ______________________________________________________________________________ Fury Attack Type: Normal Damage: 15 Accuracy: 85% PP: 20 Category: Physical Info: When used, the caster attacks 2-5 turns in a row. ______________________________________________________________________________ Fury Cutter Type: Bug Damage: 10 Accuracy: 95% PP: 20 Category: Physical Info: When used in a row during every turn, its attack power increases. If it misses, then its power is reset back to normal ______________________________________________________________________________ Fury Swipes Type: Normal Damage: 18 Accuracy: 80% PP: 15 Category: Physical Info: When used, the caster attacks 2-5 turns in a row. ______________________________________________________________________________ Future Sight Type: Psychic Damage: 80 Accuracy: 90% PP: 15 Category: Special Info: When used, the damage dealt will be done 2 turns later ______________________________________________________________________________ _____ /_______________________________________________________________________/M008/ / Move List: Letter G / /____________________________________________________________________________/ Gastro Acid Type: Poison Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, any of the opponent's abilities is instantly canceled out. ______________________________________________________________________________ Giga Drain Type: Grass Damage: 60 Accuracy: 100% PP: 10 Category: Special Info: When used, any damage inflicted on the opponent heals the caster for 1/2 of the damage dealt. ______________________________________________________________________________ Giga Impact Type: Normal Damage: 150 Accuracy: 90% PP: 5 Category: Physical Info: When used, the caster cannot attack during the next turn ______________________________________________________________________________ Glare Type: Normal Damage: - Accuracy: 75% PP: 30 Category: Other Info: When used, it inflicts the opponent with Paralysis status ______________________________________________________________________________ Grass Knot Type: Grass Damage: Varies Accuracy: 100% PP: 20 Category: Special Info: Attack power varies depending on the opponent's weight. The heavier it is, the more damage it does. ______________________________________________________________________________ Grasswhistle Type: Grass Damage: - Accuracy: 55% PP: 15 Category: Other Info: When used, it causes sleep status ______________________________________________________________________________ Gravity Type: Physic Damage: - Accuracy: 100% PP: 5 Category: Other Info: When used, it disables the move fly and anything that causes levitation for 5 turns ______________________________________________________________________________ Growl Type: Normal Damage: - Accuracy: 100% PP: 40 Category: Other Info: When used, it lowers the opponent's attack level one level ______________________________________________________________________________ Growth Type: Normal Damage: - Accuracy: 100% PP: 40 Category: Other Info: When used, it lowers the special attack level one level ______________________________________________________________________________ Grudge Type: Ghost Damage: - Accuracy: 100% PP: 5 Category: Other Info: When used, the last attack that the opponent used instantly runs out of PP ______________________________________________________________________________ Guard Swap Type: Physic Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, the Defense and Special Defense is switched with the Pokemon targeted ______________________________________________________________________________ Guillotine Type: Normal Damage: One Hit KO Accuracy: 30 PP: 5 Category: Physical Info: When hits, it causes the opponent to instantly be knocked out ______________________________________________________________________________ Gunk Shot Type: Poison Damage: 120 Accuracy: 70% PP: 5 Category: Physical Info: Has a 30% chance of causing poison status ______________________________________________________________________________ Gust Type: Flying Damage: 40 Accuracy: 100 PP: 35 Category: Special Info: When used, any opponents using fly can be hit ______________________________________________________________________________ Gyro Ball Type: Steel Damage: Varies Accuracy: 100% PP: 5 Category: Physical Info: When used, the damage depends on the opponents speed ______________________________________________________________________________ _____ /_______________________________________________________________________/M009/ / Move List: Letter H / /____________________________________________________________________________/ Hail Type: Ice Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, the weather conditions change to hail. All non-ice type Pokemon receive damage at the end of each turn for up to 5 turns. ______________________________________________________________________________ Hammer Arm Type: Fighting Damage: 100 Accuracy: 90% PP: 10 Category: Physical Info: When used, it lowers the caster's speed down one level ______________________________________________________________________________ Harden Type: Normal Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it raises the caster's defense up one level ______________________________________________________________________________ Haze Type: Ice Damage: - Accuracy: 100% PP: 30 Category: Other Info: When used, any status changes done will be reset back to normal levels ______________________________________________________________________________ Head Smash Type: Rock Damage: 150 Accuracy: 80% PP: 5 Category: Physical Info: When used, the caster takes recoil damage equivalent to how much damage was done against the opponent ______________________________________________________________________________ Headbutt Type: Normal Damage: 70 Accuracy: 100% PP: 15 Category: Physical Info: Has a 30% chance of causing the opponent to flinch ______________________________________________________________________________ Heal Bell Type: Normal Damage: - Accuracy: 100% PP: 5 Category: Other Info: When used, it heals any status problems the caster may have ______________________________________________________________________________ Heal Block Type: Psychic Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, the opponent cannot use HP restoring moves for up to 5 turns. ______________________________________________________________________________ Heal Order Type: Bug Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, the caster recovers 1/2 of its HP ______________________________________________________________________________ Healing wish Type: Physic Damage: - Accuracy: 100% PP: 10 Category: Other Info: If the caster faints, then the next Pokemon sent out will recover a portion of its HP and heals any status effects it might have. ______________________________________________________________________________ Heart Swap Type: Psychic Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, all stats are swapped with the opponent ______________________________________________________________________________ Heat Wave Type: Fire Damage: 100 Accuracy: 90% PP: 10 Category: Special Info: When used, it has a 10% chance of burning the opponent ______________________________________________________________________________ Helping Hand Type: Normal Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used in double battles, it boosts your partners attack ______________________________________________________________________________ Hi Jump Kick Type: Fighting Damage: 100 Accuracy: 90% PP: 20 Category: Physical Info: When used, if the caster misses then it receives 1/8 of its own HP in damage ______________________________________________________________________________ Hidden Power Type: Varies Damage: Varies Accuracy: 100% PP: 15 Category: Special Info: Depending on the Pokemon's IV points (Hidden value), then the type and attack power of hidden power changes ______________________________________________________________________________ Horn Attack Type: Normal Damage: 65 Accuracy: 100% PP: 25 Category: Physical Info: None ______________________________________________________________________________ Horn Drill Type: Normal Damage: One-Hit KO Accuracy: 30% PP: 5 Category: Physical Info: When it hits, it causes the opponent to instantly be knocked out ______________________________________________________________________________ Howl Type: Normal Damage: - Accuracy: 100% PP: 40 Category: Other Info: When used, it raises the caster's attack up one level ______________________________________________________________________________ Hydro Cannon Type: Water Damage: 150 Accuracy: 90% PP: 5 Category: Special Info: When used, the user cannot attack on the next turn ______________________________________________________________________________ Hydro Pump Type: Water Damage: 120 Accuracy: 80% PP: 5 Category: Special Info: None ______________________________________________________________________________ Hyper Beam Type: Normal Damage: 150 Accuracy: 90% PP: 5 Category: Special Info: When used, the caster cannot attack on the next turn ______________________________________________________________________________ Hyper Fang Type: Normal Damage: 80 Accuracy: 90% PP: 15 Category: Physical Info: When used, it has a 10% chance of causing the opponent to flinch ______________________________________________________________________________ Hyper Voice Type: Normal Damage: 90 Accuracy: 100% PP: 10 Category: Special Info: None ______________________________________________________________________________ Hypnosis Type: Psychic Damage: - Accuracy: 60% PP: 20 Category: Other Info: When used, it causes the opponent to go to sleep ______________________________________________________________________________ _____ /_______________________________________________________________________/M010/ / Move List: Letter I / /____________________________________________________________________________/ Ice Ball Type: Ice Damage: 30 Accuracy: 90% PP: 20 Category: Physical Info: When used, the caster is forced to use this attack for 5 turns. If it strikes in a row, its power is increased. If it fails, then its power is reset to normal ______________________________________________________________________________ Ice Beam Type: Ice Damage: 95 Accuracy: 100% PP: 10 Category: Special Info: When used, it has a 10% chance of freezing the opponent ______________________________________________________________________________ Ice Fang Type: Ice Damage: 65 Accuracy: 95% PP: 15 Category: Physical Info: When used, it has a 10% chance of flinching the opponent ______________________________________________________________________________ Ice Punch Type: Ice Damage: 75 Accuracy: 100% PP: 15 Category: Physical Info: When used, it has a 10% chance of freezing the opponent ______________________________________________________________________________ Ice Shard Type: Ice Damage: 40 Accuracy: 100% PP: 30 Category: Physical Info: When used, the caster (Regardless of speed) goes first ______________________________________________________________________________ Icicle Spear Type: Ice Damage: 10 Accuracy: 100% PP: 30 Category: Physical Info: When used, the caster attacks 2-5 times in a row. ______________________________________________________________________________ Icy Wind Type: Ice Damage: 55 Accuracy: 95% PP: 15 Category: Special Info: When used, it always lowers the opponent's speed down one level ______________________________________________________________________________ Imprison Type: Psychic Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, any moves the caster knows cannot be used by the opponent if they know the same moves ______________________________________________________________________________ Ingrain Type: Grass Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, the caster gains HP during every turn. However, the caster can now not switch out. ______________________________________________________________________________ Iron Defense Type: Steel Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, the caster's defense is raised two levels ______________________________________________________________________________ Iron Head Type: Steel Damage: 80 Accuracy: 100% PP: 15 Category: Physical Info: When used, it has a 30$ chance of causing the opponent to flinch ______________________________________________________________________________ Iron Tail Type: Steel Damage: 100 Accuracy: 75% PP: 15 Category: Physical Info: When used, it has a 30% chance of causing the opponent's Defense to lower one level ______________________________________________________________________________ _____ /_______________________________________________________________________/M011/ / Move List: Letter J / /____________________________________________________________________________/ Judgment Type: Normal (Varies, though) Damage: 100 Accuracy: 100% PP: 10 Category: Special Info: When a plate is held, the move itself changes type depending on the type of plate being held ______________________________________________________________________________ Jump Kick Type: Fighting Damage: Physical Accuracy: 85% PP: 25 Category: Physical Info: When the caster misses, then the caster takes 1/8th of its maximum HP in damage ______________________________________________________________________________ _____ /_______________________________________________________________________/M012/ / Move List: Letter K / /____________________________________________________________________________/ Karate Chop Type: Fighting Damage: 50 Accuracy: 100% PP: 25 Category: Physical Info: Has a higher critical hit ratio then other attacks ______________________________________________________________________________ Kinesis Type: Psychic Damage: - Accuracy: 80% PP: 15 Category: Other Info: When used, it lowers the opponent's accuracy down one level ______________________________________________________________________________ Knock Off Type: Dark Damage: 20 Accuracy: 100% PP: 20 Category: Physical Info: When used, it knocks off any held item the opponent may have for the remainder of the battle. ______________________________________________________________________________ _____ /_______________________________________________________________________/M013/ / Move List: Letter L / /____________________________________________________________________________/ Last Resort Type: Normal Damage: 130 Accuracy: 100% PP: 5 Category: Physical Info: When all other moves have run out of PP, this is the only time this attack can be used ______________________________________________________________________________ Lava Plume Type: Fire Damage: 80 Accuracy: 100% PP: 15 Category: Special Info: Has a 30% chance of causing burn status ______________________________________________________________________________ Leaf Blade Type: Grass Damage: 90 Accuracy: 100% PP: 15 Category: Physical Info: Has a higher critical hit ratio then other attacks ______________________________________________________________________________ Leaf Storm Type: Grass Damage: 140 Accuracy: 90% PP: 5 Category: Special Info: When used, the caster's Special Attack is lowered down two levels ______________________________________________________________________________ Leech Life Type: Bug Damage: 20 Accuracy: 100% PP: 15 Category: Smart Info: When used, it restores the caster's HP equal to 1/2 of the damage dealt to the opponent ______________________________________________________________________________ Leech Seed Type: Grass Damage: - Accuracy: 90 PP: 10 Category: Other Info: When used, it causes the opponent to be damaged at the end of each turn and restores health to the caster ______________________________________________________________________________ Leer Type: Normal Damage: - Accuracy: 100% PP: 30 Category: Other Info: When used, it lowers the opponent's Defense down one level ______________________________________________________________________________ Lick Type: Ghost Damage: 20 Accuracy: 100% PP: 30 Category: Physical Info: Has a 30% chance of causing the opponent paralyze status ______________________________________________________________________________ Light Screen Type: Physic Damage: - Accuracy: 100% PP: 30 Category: Other Info: When used, any Special attacks the opponent used are lowered by 1/2. Moves such as brick break can dispel Light Screen. Active for about 5 turns. ______________________________________________________________________________ Lock-on Type: Normal Damage: - Accuracy: 100% PP: 5 Category: Other Info: When used, any move after this one has a 100% chance accuracy rate ______________________________________________________________________________ Lovely Kiss Type: Normal Damage: - Accuracy: 75% PP: 10 Category: Other Info: When used, it causes the opponent Sleep status ______________________________________________________________________________ Low Kick Type: Fighting Damage: Varies Accuracy: 100% PP: 20 Category: Physical Info: When used, the damage dealt depends on the opponent's weight. The heavier it is, the more damage is dealt ______________________________________________________________________________ Lucky Chant Type: Normal Damage: - Accuracy: 100% PP: 30 Category: Other Info: When used, the opponent's critical hit ratio goes down to 0% for 5 turns (Meaning it cannot score a critical hit) ______________________________________________________________________________ Lunar Dance Type: Psychic Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, the caster automatically faints. When the next Pokemon is used, it will automatically heal it. ______________________________________________________________________________ Luster Purge Type: Psychic Damage: 70 Accuracy: 100% PP: 5 Category: Special Info: When used, it has a 50% chance of lowering the opponent's Special Defense down one level ______________________________________________________________________________ _____ /_______________________________________________________________________/M014/ / Move List: Letter M / /____________________________________________________________________________/ Mach Punch Type: Fighting Damage: 40 Accuracy: 100% PP: 30 Category: Physical Info: When used, the caster always goes first regardless of the opponent's speed. ______________________________________________________________________________ Magic Coat Type: Psychic Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, any special attack used against the caster is cast back at the opponent ______________________________________________________________________________ Magical Leaf Type: Grass Damage: 60 Accuracy: 100% PP: 20 Category: Special Info: Will aways attack the target, regardless of their evasiveness (Such as with Double Team) ______________________________________________________________________________ Magma Storm Type: Fire Damage: 120 Accuracy: 70% PP: 5 Category: Special Info: When used, the opponent is trapped ______________________________________________________________________________ Magnet Bomb Type: Steel Damage: 60 Accuracy: 10)% PP: 20 Category: Physical Info: Will aways attack the target, regardless of their evasiveness (Such as with Double Team) ______________________________________________________________________________ Magnet Rise Type: Electric Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it changes the caster's ability to levitate ______________________________________________________________________________ Magnitude Type: Ground Damage: Varies Accuracy: 100 PP: 30 Category: Physical Info: The attacks power varies depending on the random Magnitude it gets. For every magnitude, it goes up +20 base power points. It starts out at 10, and can go up to 150 at the highest magnitude ______________________________________________________________________________ Me First Type: Normal Damage: - Accuracy: 100% PP: 20 Category: Other Info: When attacking, strikes the first opponent at +50% more power ______________________________________________________________________________ Mean Look Type: Normal Damage: - Accuracy: 100% PP: 5 Category: Other Info: When used, it prevents the opponent from switching out, or a wild Pokemon from escaping (it can still use moves such as whirlwind, though) ______________________________________________________________________________ Meditate Type: Psychic Damage: - Accuracy: 100% PP: 40 Category: Other Info: When used, it raises the caster's attack power up one level ______________________________________________________________________________ Mega Drain Type: Grass Damage: 40 Accuracy: 100% PP: 15 Category: Special Info: When used, the damage inflicted on the opponent heals the caster for 1/2 of the damage dealt ______________________________________________________________________________ Mega Kick Type: Normal Damage: 120 Accuracy: 75% PP: 5 Category: Physical Info: None ______________________________________________________________________________ Mega Punch Type: Normal Damage: 80 Accuracy: 85% PP: 20 Category: Physical Info: None ______________________________________________________________________________ Megahorn Type: Bug Damage: 120 Accuracy: 85% PP: 10 Category: Physical Info: None ______________________________________________________________________________ Memento Type: Dark Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, the caster faints but the opponent's stats are all lowered one level ______________________________________________________________________________ Metal Burst Type: Steel Damage: Varies Accuracy: 100% PP: 10 Category: Physical Info: When used, it strikes back any damage that was dealt to it during that turn in double ______________________________________________________________________________ Metal Claw Type: Steel Damage: 50 Accuracy: 95% PP: 35 Category: Physical Info: When used, it has a 10% chance of raising the caster's attack power ______________________________________________________________________________ Metal Sound Type: Steel Damage: - Accuracy: 85% PP: 40 Category: Other Info: When used, it lowers the opponent's special defense down two levels ______________________________________________________________________________ Meteor Mash Type: Steel Damage: 100 Accuracy: 85% PP: 10 Category: Physical Info: When used, it has a 20% chance of raising the caster's attack ______________________________________________________________________________ Metronome Type: Normal Damage: Varies Accuracy: 100% PP: 10 Category: Other Info: When used, it uses a random attack. Some attacks cannot be used, however. ______________________________________________________________________________ Milk Drink Type: Normal Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it restores up to 1/2 of the caster's maximum HP ______________________________________________________________________________ Mimic Type: Normal Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it copies the opponent's last move that was used ______________________________________________________________________________ Mind Reader Type: Normal Damage: - Accuracy: 100% PP: 5 Category: Other Info: When used, the next move the caster uses will be at 100% accuracy ______________________________________________________________________________ Minimize Type: Normal Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, it raises the caster's evasiveness up one level ______________________________________________________________________________ Miracle Eye Type: Psychic Damage: - Accuracy: 100% PP: 40 Category: Other Info: When used, it removes any dark type's resistance to psychic types. Also causes any evasiveness increases (Such as Double Team) to go back to normal. ______________________________________________________________________________ Mirror Coat Type: Psychic Damage: Varies Accuracy: 100% PP: 20 Category: Special Info: When the opponent uses a special attack during the turn Mirror Coat was used, the damage dealt to the caster is done back in double ______________________________________________________________________________ Mirror Shot Type: Steel Damage: 65 Accuracy: 85% PP: 10 Category: Special Info: When used, it has a 30% chance of lowering the opponent's accuracy down one level ______________________________________________________________________________ Mist Type: Ice Damage: - Accuracy: 100% PP: 30 Category: Other Info: When used, any attacks or abilities that cause the caster's stats to be lowered will not work ______________________________________________________________________________ Mist Ball Type: Psychic Damage: 70 Accuracy: 100% PP: 5 Category: Special Info: When used, it has a 50% chance of lowering the opponent's special attack down one level ______________________________________________________________________________ Moonlight Type: Normal Damage: - Accuracy: 100% PP: 5 Category: Other Info: Restores more HP depending on the weather and time of day ______________________________________________________________________________ Morning Sun Type: Normal Damage: - Accuracy: 100% PP: 5 Category: Other Info: Restores more HP depending on the weather and time of day ______________________________________________________________________________ Mud Bomb Type: Ground Damage: 65 Accuracy: 85% PP: 10 Category: Special Info: Has a 30% chance of lowering the opponent's accuracy down one level ______________________________________________________________________________ Mud Shot Type: Ground Damage: 55 Accuracy: 95% PP: 15 Category: Special Info: When used, it always lowers the opponent's speed down one level ______________________________________________________________________________ Mud Sport Type: Ground Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, any Electric attacks have their power decreased ______________________________________________________________________________ Mud-Slap Type: Ground Damage: 20 Accuracy: 100% PP: 10 Category: Special Info: When used, it lowers the opponent's accuracy down one level ______________________________________________________________________________ Muddy Water Type: Water Damage: 95 Accuracy: 85% PP: 10 Category: Special Info: When used, it has a 30% chance of lowering the opponent's accuracy ______________________________________________________________________________ _____ /_______________________________________________________________________/M015/ / Move List: Letter N / /____________________________________________________________________________/ Nasty Plot Type: Dark Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, it raises the caster's Special Attack up two levels ______________________________________________________________________________ Natural Gift Type: Normal Damage: Varies Accuracy: 100% PP: 15 Category: Physical Info: When used, the power depends on the caster's berry that is being held. ______________________________________________________________________________ Nature Power Type: Normal Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, the attack that will be used depends on the location of the battle. ______________________________________________________________________________ Needle Arm Type: Grass Damage: 60 Accuracy: 100% PP: 15 Category: Physical Info: Has a 30% chance of causing the opponent to flinch ______________________________________________________________________________ Night Shade Type: Ghost Damage: Varies Accuracy: 100% PP: 15 Category: Special Info: When used, the damage dealt depends on the user's current level ______________________________________________________________________________ Night Slash Type: Dark Damage: 70 Accuracy: 100% PP: 15 Category: Physical Info: Has a higher critical hit ratio then other attacks ______________________________________________________________________________ Nightmare Type: Ghost Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, every turn the opponent is asleep, it does 1/4th of its HP in damage to the opponent ______________________________________________________________________________ _____ /_______________________________________________________________________/M016/ / Move List: Letter O / /____________________________________________________________________________/ Octazooka Type: Water Damage: 65 Accuracy: 85% PP: 10 Category: Special Info: When used, has a 50% chance of lowering the opponent's accuracy down one level ______________________________________________________________________________ Odor Sleuth Type: Normal Damage: - Accuracy: 100% PP: 40 Category: Other Info: When used, any of the opponent's increased evasiveness (Such as from double team) is reset back to normal ______________________________________________________________________________ Ominous Wind Type: Ghost Damage: 60 Accuracy: 100% PP: 5 Category: Special Info: When used, it has a 10% chance of raising the caster's stats up one level ______________________________________________________________________________ Outrage Type: Dragon Damage: 120 Accuracy: 100% PP: 15 Category: Physical Info: When used, the caster becomes confused after 2-3 turns ______________________________________________________________________________ Overheat Type: Fire Damage: 140 Accuracy: 90% PP: 5 Category: Special Info: When used, it lowers the caster's Special Attack down two levels ______________________________________________________________________________ _____ /_______________________________________________________________________/M017/ / Move List: Letter P / /____________________________________________________________________________/ Pain Split Type: Normal Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, it combines the caster's and the opponent's HP and splits it ______________________________________________________________________________ Pay Day Type: Normal Damage: 40 Accuracy: 100% PP: 20 Category: Physical Info: When used, extra money is gained after battle. The more it is used, the more money you will get ______________________________________________________________________________ Payback Type: Dark Damage: 50 Accuracy: 100% PP: 10 Category: Physical Info: If damage is received on the turn payback is used, its damage amount is doubled ______________________________________________________________________________ Peck Type: Flying Damage: 35 Accuracy: 100% PP: 35 Category: Physical Info: None ______________________________________________________________________________ Perish Song Type: Normal Damage: - Accuracy: 100% PP: 5 Category: Other Info: When used, both the caster and the opponent will faint in 3 turns unless 1 of them is switched out. ______________________________________________________________________________ Petal Dance Type: Grass Damage: 90 Accuracy: 100% PP: 20 Category: Special Info: When used, the caster uses petal dance 2-3 times in a row, and then becomes confused afterward ______________________________________________________________________________ Pin Missile Type: Bug Damage: 13 Accuracy: 85% PP: 20 Category: Physical Info: When used, the caster attack 2 to 5 times ______________________________________________________________________________ Pluck Type: Flying Damage: 60 Accuracy: 100% PP: 20 Category: Physical Info: When used, if the opponent is holding a berry, then the damage amount is doubled ______________________________________________________________________________ Poison Fang Type: Poison Damage: 50 Accuracy: 100% PP: 15 Category: Physical Info: When used, it has a 30% chance of causing the opponent to be effected by worse poison (The same type as Toxic) ______________________________________________________________________________ Poison Gas Type: Poison Damage: - Accuracy: 55% PP: 40 Category: Other Info: When used, Poison's the opponent ______________________________________________________________________________ Poison Jab Type: Poison Damage: 80 Accuracy: 100% PP: 20 Category: Physical Info: When used, it has a 30% chance of poisoning the opponent ______________________________________________________________________________ Poison Sting Type: Poison Damage: 15 Accuracy: 35 PP: 35 Category: Physical Info: When used, it has a 30% chance of poisoning the opponent ______________________________________________________________________________ Poison Tail Type: Poison Damage: 50 Accuracy: 100% PP: 25 Category: Physical Info: When used, it has a 10% chance of poisoning the opponent. Also has a higher critical hit ratio ______________________________________________________________________________ Poisonpowder Type: Poison Damage: - Accuracy: 75% PP: 35 Category: Other Info: When it hits, it causes the opponent Poison Status ______________________________________________________________________________ Pound Type: Normal Damage: 40 Accuracy: 100% PP: 35 Category: Physical Info: None ______________________________________________________________________________ Powder Snow Type: Ice Damage: 40 Accuracy: 100% PP: 25 Category: Special Info: Has a 10% chance of freezing the opponent ______________________________________________________________________________ Power Gem Type: Rock Damage: 70 Accuracy: 100% PP: 20 Category: Special Info: None ______________________________________________________________________________ Power Swap Type: Psychic Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it switches the Attack and Special attack of the caster with the opponent ______________________________________________________________________________ Power Trick Type: Psychic Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, the caster's Attack and Defense stats are switched ______________________________________________________________________________ Power Whip Type: Grass Damage: 120 Accuracy: 85% PP: 10 Category: Physical Info: None ______________________________________________________________________________ Present Type: Normal Damage: Varies Accuracy: 90% PP: 15 Category: Physical Info: When used, it can either hit the opponent, heal the opponent, heal the user, or hurt the user ______________________________________________________________________________ Protect Type: Normal Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, the attack goes first and evades any attack that may be used against the caster. However, its accuracy goes away with each use ______________________________________________________________________________ Psybeam Type: Psychic Damage: 65 Accuracy: 100% PP: 20 Category: Special Info: Has a 10% chance of causing the opponent to become confused ______________________________________________________________________________ Psych Up Type: Normal Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it copies any status changes the opponent has and gives them to the caster. ______________________________________________________________________________ Psychic Type: Psychic Damage: 90 Accuracy: 100% PP: 10 Category: Special Info: When used, it has a 10% chance of lowering the opponent's special defense down one level ______________________________________________________________________________ Psycho Boost Type: Psychic Damage: 140 Accuracy: 90% PP: 5 Category: Special Info: When used, it lowers the caster's Special Attack down two levels ______________________________________________________________________________ Psycho cut Type: Psychic Damage: 70 Accuracy: 100% PP: 20 Category: Psychical Info: Has a higher critical hit ratio then other attacks ______________________________________________________________________________ Psycho Shift Type: Psychic Damage: - Accuracy: 90% PP: 10 Category: Other Info: When used, any status effect the caster has is given to the targeted Pokemon ______________________________________________________________________________ Psywave Type: Psychic Damage: Varies Accuracy: 80% PP: 15 Category: Special Info: When used, has a chance of doing damage in equivalent to either the users level or 1.5 of the current users level ______________________________________________________________________________ Punishment Type: dark Damage: Varies Accuracy: 100% PP: 5 Category: Physical Info: When used, the attack power depends on the stats of the opponent ______________________________________________________________________________ Pursuit Type: Dark Damage: 40 Accuracy: 100% PP: 20 Category: Physical Info: When the opponent is switching out, the attack power is increased ______________________________________________________________________________ _____ /_______________________________________________________________________/M018/ / Move List: Letter Q / /____________________________________________________________________________/ Quick Attack Type: Normal Damage: 40 Accuracy: 100% PP: 30 Category: Special Info: When used, the caster always goes first, regardless of the Opponent's speed ______________________________________________________________________________ _____ /_______________________________________________________________________/M019/ / Move List: Letter R / /____________________________________________________________________________/ Rage Type: Normal Damage: 20 Accuracy: 100% PP: 20 Category: Physical Info: When the caster is hit by a attack, the power of rage rises ______________________________________________________________________________ Rain Dance Type: Water Damage: - Accuracy: 100% PP: 5 Category: Other Info: When used, it causes a weather effect on the field for 5 turns. During that time, water attacks power is increased and the Thunder attack becomes 100% accurate ______________________________________________________________________________ Rapid Spin Type: Normal Damage: 20 Accuracy: 100% PP: 40 Category: Physical Info: When used, it dispels effects from attacks such as Leech Seed and attacks such as Bind ______________________________________________________________________________ Razor Leaf Type: Grass Damage: 55 Accuracy: 95% PP: 25 Category: Physical Info: Has a higher critical hit ratio then other attacks ______________________________________________________________________________ Razor Wind Type: Normal Damage: 80 Accuracy: 100% PP: 10 Category: Special Info: A move that charges on the first turn, and then strikes on the second. has a higher critical hit ratio then other attacks. ______________________________________________________________________________ Recover Type: Normal Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it recovers 1/2 of the Pokemon's Maximum HP ______________________________________________________________________________ Recycle Type: Normal Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it reuses a hold item that has already been used in battle ______________________________________________________________________________ Reflect Type: Psychic Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, it halves all Psychical attacks used on the caster and its party. Lasts up to 5 turns ______________________________________________________________________________ Refresh Type: Normal Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, it heals the status effect paralysis, burn, and poison ______________________________________________________________________________ Rest Type: Psychic Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, the caster goes to sleep and recovers all HP. Any status effect that it has will be healed. It will then wake up in 2 turns. ______________________________________________________________________________ Return Type: Normal Damage: Varies Accuracy: 100% PP: 20 Category: Physical Info: When used, the damage dealt depends on the Pokemon's happiness. The higher its happiness is, the more damage it will do. ______________________________________________________________________________ Revenge Type: Fighting Damage: 60 Accuracy: 100% PP: 10 Category: Physical Info: When used, if the caster is damaged before using revenge, then the attack power of Revenge is doubled ______________________________________________________________________________ Reversal Type: Fighting Damage: Varies Accuracy: 100% PP: 15 Category: Physical Info: When used, the damage dealt depends on the amount of HP the caster has. The less it has, the more damage is dealt. ______________________________________________________________________________ Roar Type: Normal Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, any Pokemon in a trainer battle is forced to switched and in wild battles causes the battle to end ______________________________________________________________________________ Roar Of Time Type: Dragon Damage: 150 Accuracy: 90% PP: 5 Category: Special Info: When used, the caster cannot attack on the next turn ______________________________________________________________________________ Rock Blast Type: Rock Damage: 25 Accuracy: 80% PP: 10 Category: Physical Info: When used, the caster attacks 2-5 times ______________________________________________________________________________ Rock Climb Type: Normal Damage: 90 Accuracy: 85% PP: 20 Category: Physical Info: Has a 20% chance of confusing the opponent ______________________________________________________________________________ Rock Polish Type: Rock Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, the caster's Speed is raised two levels ______________________________________________________________________________ Rock Slide Type: Rock Damage: 75 Accuracy: 90% PP: 10 Category: Physical Info: When used, it has a 30% chance of causing the opponent to Flinch ______________________________________________________________________________ Rock Smash Type: Fighting Damage: 40 Accuracy: 100% PP: 15 Category: Physical Info: When used, it has a 50% chance of lowering the opponent's defense down one level. ______________________________________________________________________________ Rock Throw Type: Rock Damage: 50 Accuracy: 90% PP: 15 Category: Physical Info: None ______________________________________________________________________________ Rock Tomb Type: Rock Damage: 50 Accuracy: 80% PP: 10 Category: Physical Info: When used, it lowers the opponent's speed down one level ______________________________________________________________________________ Rock Wrecker Type: Rock Damage: 150 Accuracy: 90% PP: 5 Category: Physical Info: When used, the caster cannot attack during the next turn ______________________________________________________________________________ Role Play Type: Psychic Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it copies the selected Pokemon's ability ______________________________________________________________________________ Rolling Kick Type: Fighting Damage: 60 Accuracy: 85% PP: 15 Category: Physical Info: When used, it has a 30% chance of causing the opponent to flinch ______________________________________________________________________________ Rollout Type: Rock Damage: 30 Accuracy: 90% PP: 20 Category: Physical Info: When used, the caster is forced to use it for 5 turns. During those 5 turns, its damage increases after every hit. If the caster misses, then the damage amount goes back to normal. ______________________________________________________________________________ Roost Type: Flying Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it restores 1/2 of the maximum HP of the caster. If the Pokemon is a flying type, then it will turn into the ??? type for 1 turn and can be hit by ground attacks. ______________________________________________________________________________ _____ /_______________________________________________________________________/M020/ / Move List: Letter S / /____________________________________________________________________________/ Sacred Fire Type: Fire Damage: 100 Accuracy: 95% PP: 5 Category: Physical Info: Has a 50% chance of causing Burn Status ______________________________________________________________________________ Safeguard Type: Normal Damage: - Accuracy: 100% PP: 25 Category: Other Info: When used, it prevents any status problems (Such as Sand attack) from effecting the caster ______________________________________________________________________________ Sand Tomb Type: Ground Damage: 15 Accuracy: 70% PP: 15 Category: Physical Info: When used, it attacks the opponent at the end of each turn for 2-5 turns. ______________________________________________________________________________ Sand-attack Type: Ground Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, it lowers the opponent's accuracy down one level ______________________________________________________________________________ Sandstorm Type: Rock Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it creates a weather effect on the field that will slightly damage every non rock, ground and steel Pokemon for 5 turns. ______________________________________________________________________________ Scary Face Type: Normal Damage: - Accuracy: 90% PP: 10 Category: Other Info: When used, it lowers the opponent's Speed down two levels ______________________________________________________________________________ Scratch Type: Normal Damage: 40 Accuracy: 100% PP: 35 Category: Physical Info: None ______________________________________________________________________________ Screech Type: Normal Damage: - Accuracy: 85% PP: 40 Category: Other Info: When used, it lowers the opponent's Defense two levels ______________________________________________________________________________ Secret Power Type: Normal Damage: 70 Accuracy: 100% PP: 20 Category: Physical Info: When used, it can change the attack into another one depending on the location it was used ______________________________________________________________________________ Seed Bomb Type: Grass Damage: 80 Accuracy: 100% PP: 15 Category: Physical Info: None ______________________________________________________________________________ Seed Flare Type: Grass Damage: 120 Accuracy: 85% PP: 5 Category: Special Info: Has a 40% chance of lowering the opponent's special defense ______________________________________________________________________________ Seismic Toss Type: Fighting Damage: Varies Accuracy: 100% PP: 20 Category: Physical Info: Depending on the users level, it deals a certain amount of damage ______________________________________________________________________________ Self destruct Type: Normal Damage: 200 Accuracy: 100% PP: 5 Category: Physical Info: When used, the caster faints ______________________________________________________________________________ Shadow Ball Type: Ghost Damage: 80 Accuracy: 100% PP: 15 Category: Special Info: Has a 20% chance of lowering the opponent's Special Defense ______________________________________________________________________________ Shadow Claw Type: Ghost Damage: 70 Accuracy: 100% PP: 15 Category: Physical Info: Has a higher critical hit ratio then other attacks ______________________________________________________________________________ Shadow Force Type: Ghost Damage: 120 Accuracy: 100 PP: 5 Category: Physical Info: Similar to fly and dig, the user is resistant to attacks on the first, and will strike on the second turn. If the opponent uses protect, it will fail ______________________________________________________________________________ Shadow Punch Type: Ghost Damage: 60 Accuracy: 100% PP: 20 Category: Physical Info: Regardless of stats, will not miss ______________________________________________________________________________ Shadow Sneak Type: Ghost Damage: 40 Accuracy: 100% PP: 30 Category: Physical Info: When used, the caster will always go first ______________________________________________________________________________ Sharpen Type: Normal Damage: - Accuracy: 100% PP: 30 Category: Other Info: Raises the caster's attack up one stage ______________________________________________________________________________ Sheer Cold Type: Ice Damage: Instant KO Accuracy: 30% PP: 5 Category: Special Info: If it hits the opponent, it will cause Instant KO ______________________________________________________________________________ Shock Wave Type: Electric Damage: 60 Accuracy: 100% PP: 20 Category: Special Info: When used, it cannot miss regardless of the opponent's stats ______________________________________________________________________________ Signal Beam Type: Bug Damage: 75 Accuracy: 100% PP: 15 Category: Special Info: Has a 10% chance of causing confusion ______________________________________________________________________________ Silver Wind Type: Bug Damage: 60 Accuracy: 100% PP: 5 Category: Special Info: When used, it has a 10% chance of raising all stats up one level ______________________________________________________________________________ Sing Type: Normal Damage: - Accuracy: 55% PP: 15 Category: Other Info: When used, it causes the opponent Sleep status ______________________________________________________________________________ Sketch Type: Normal Damage: - Accuracy: 100% PP: 1 Category: Other Info: When used in a non-linked battle, it will cause the user of Sketch to permanently gain that move. Does not keep it in linked trainer battles ______________________________________________________________________________ Skill Swap Type: Physic Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it switches the ability with the opponent or targeted Pokemon. Some abilities cannot be changed ______________________________________________________________________________ Skull Bash Type: Normal Damage: 100 Accuracy: 100% PP: 15 Category: Physical Info: Takes 1 turn to charge. On the first turn, it raises the caster's defense up 1 level, and attacks on the second turn ______________________________________________________________________________ Sky Attack Type: Flying Damage: 140 Accuracy: 90% PP: 5 Category: Physical Info: Takes 1 turn to charge. Has a 30% chance of causing the opponent to flinch ______________________________________________________________________________ Sky Uppercut Type: Fighting Damage: 85 Accuracy: 90% PP: 15 Category: Physical Info: Can hit opponents that are using Fly ______________________________________________________________________________ Slack off Type: Normal Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it waits for one turn and then recovers 1/2 of the caster's HP ______________________________________________________________________________ Slam Type: Normal Damage: 80 Accuracy: 75% PP: 20 Category: Physical Info: None ______________________________________________________________________________ Slash Type: Normal Damage: 70 Accuracy: 100% PP: 20 Category: Physical Info: Has a higher critical hit ratio ______________________________________________________________________________ Sleep Powder Type: Grass Damage: - Accuracy: 75% PP: 15 Category: Other Info: When used, it causes the opponent Sleep status ______________________________________________________________________________ Sleep Talk Type: Normal Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it uses a random other move from the caster's available moves ______________________________________________________________________________ Sludge Type: Poison Damage: 65 Accuracy: 100% PP: 20 Category: Special Info: Has a 30% chance of poisoning the opponent ______________________________________________________________________________ Sludge Bomb Type: Poison Damage: 90 Accuracy: 100% PP: 10 Category: Special Info: Has a 30% chance of poisoning the opponent ______________________________________________________________________________ Smellingsalt Type: Normal Damage: 60 Accuracy: 100% PP: 10 Category: Physical Info: When used against a Paralyzed foe, it does more damage but heals them of Paralyze status. ______________________________________________________________________________ Smog Type: Poison Damage: 20 Accuracy: 70% PP: 20 Category: Special Info: Has a 40% chance of causing Poison status ______________________________________________________________________________ Smokescreen Type: Normal Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, it lowers the opponent's accuracy down one stage ______________________________________________________________________________ Snatch Type: Dark Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, if the opponents attack has any additional effects, then it will use those effects ______________________________________________________________________________ Snore Type: Normal Damage: 40 Accuracy: 100% PP: 15 Category: Special Info: Can only be used while the caster is asleep ______________________________________________________________________________ Softboiled Type: Normal Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it restores half of the Maximum HP of the caster. Can be used out of battle to drain HP from the caster and restore health to a member of the Pokemon's team. ______________________________________________________________________________ Solarbeam Type: Grass Damage: 120 Accuracy: 100% PP: 10 Category: Special Info: When used, the caster charges for one turn and uses it the next. If Sunny Day is active, then the caster will not have to charge the attack. ______________________________________________________________________________ Sonic Boom Type: Normal Damage: Always does the same amount Accuracy: 90% PP: 20 Category: Special Info: Always does 20 HP damage to the opponent ______________________________________________________________________________ Spacial Rend Type: Dragon Damage: 100 Accuracy: 95% PP: 5 Category: Special Info: Has a higher critical hit ratio ______________________________________________________________________________ Spark Type: Electric Damage: 65 Accuracy: 100% PP: 20 Category: Special Info: Has a 30% chance of paralyzing the opponent ______________________________________________________________________________ Spider Web Type: Bug Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, the opponent cannot switch or escape from a wild Pokemon battle ______________________________________________________________________________ Spike Cannon Type: Normal Damage: 20 Accuracy: 100 PP: 15 Category: Physical Info: When used, the caster attacks 2-5 times ______________________________________________________________________________ Spikes Type: Ground Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, the opponent is hurt whenever it is switched out. Is not effective on Pokemon with levitate ______________________________________________________________________________ Spit Up Type: Normal Damage: Varies Accuracy: 100% PP: 10 Category: Special Info: Depending on how many times Stockpile was used, the power of the attack increases ______________________________________________________________________________ Spite Type: Ghost Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it lowers the PP of the opponent's last move by 2-5 PP ______________________________________________________________________________ Splash Type: Normal Damage: - Accuracy: 100% PP: 40 Category: Other Info: Does nothing ______________________________________________________________________________ Spore Type: Grass Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, it causes Sleep status against the opponent ______________________________________________________________________________ Stealth Rock Type: Rock Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, the opponent is hurt whenever it is switched out. ______________________________________________________________________________ Steel Wing Type: Steel Damage: 70 Accuracy: 90% PP: 25 Category: Physical Info: when used, has a 10% chance of raising the caster's Defense one level ______________________________________________________________________________ Stockpile Type: Normal Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, it allows the user to stock power up to 3 turns. Used for other attacks. ______________________________________________________________________________ Stomp Type: Normal Damage: 65 Accuracy: 100% PP: 20 Category: Tough Info: Has a 30% chance of causing the opponent to Flinch ______________________________________________________________________________ Stone Edge Type: Rock Damage: 100 Accuracy: 80% PP: 5 Category: Physical Info: Has a higher critical hit ratio ______________________________________________________________________________ Strength Type: Normal Damage: 80 Accuracy: 100% PP: 15 Category: Physical Info: None ______________________________________________________________________________ String Shot Type: Bug Damage: - Accuracy: 95% PP: 40 Category: Other Info: When used, it lowers the opponent's speed down one level ______________________________________________________________________________ Struggle Type: Normal Damage: 50 Accuracy: 100% PP: Unlimited Category: Physical Info: When all of your moves are out of PP, this is the only move any Pokemon can learn. Hurts the user by 1/16th of its HP. ______________________________________________________________________________ Stun Spore Type: Grass Damage: - Accuracy: 75% PP: 30 Category: Other Info: When used, causes Paralyze status on the opponent ______________________________________________________________________________ Submission Type: Fighting Damage: 80 Accuracy: 80% PP: 25 Category: Physical Info: When used, user receives recoil damage equivalent to how much damage was done to the opponent ______________________________________________________________________________ Substitute Type: Normal Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, the caster creates a clone by using 1/4th of the HP. The clone will absorb any damage the opponent may deal equivalent to the HP used. ______________________________________________________________________________ Sucker Punch Type: Dark Damage: 80 Accuracy: 100% PP: 5 Category: Physical Info: When used, the caster will always go first. However, it can only be used when the opponent is using a damage dealing move to the caster. ______________________________________________________________________________ Sunny Day Type: Fire Damage: - Accuracy: 100% PP: 5 Category: Other Info: When used, it causes a weather effect on the field that raises the power of fire type attacks for 5 turns. Solarbeam no longer needs to be charged, and several abilities use it. ______________________________________________________________________________ Super Fang Type: Normal Damage: Always the same Accuracy: 90% PP: 10 Category: Physical Info: When used, it always cuts the opponent's current HP down to half ______________________________________________________________________________ Superpower Type: Fighting Damage: 120 Accuracy: 100 PP: 5 Category: Physical Info: When used, lowers caster's Attack and Defense one level ______________________________________________________________________________ Supersonic Type: Normal Damage: - Accuracy: 55% PP: 20 Category: Other Info: When used, it causes Confusion on the opponent ______________________________________________________________________________ Surf Type: Water Damage: 95 Accuracy: 100% PP: 15 Category: Special Info: When used, it attacks all Pokemon besides the caster in double battles ______________________________________________________________________________ Swagger Type: Normal Damage: - Accuracy: 90% PP: 15 Category: Other Info: When used, it raises the opponent's Attack two levels but causes them to become confused ______________________________________________________________________________ Swallow Type: Normal Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it restores HP based on how much has been Stockpiled ______________________________________________________________________________ Sweet Kiss Type: Normal Damage: - Accuracy: 75% PP: 10 Category: Other Info: When used, it causes the opponent to become confused ______________________________________________________________________________ Swift Type: Normal Damage: 60 Accuracy: 100% PP: 20 Category: Special Info: No matter the opponent's stats, it can not miss ______________________________________________________________________________ Switcheroo Type: Dark Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it exchanges any hold item the caster has for any hold item the opponent has. ______________________________________________________________________________ Swords Dance Type: Normal Damage: - Accuracy: 100% PP: 30 Category: Other Info: When used, it raises the caster's Attack up two stages ______________________________________________________________________________ Synthesis Type: Grass Damage: - Accuracy: 100% PP: 5 Category: Other Info: When used, it restores HP. The overall amount depends on the current weather condition. ______________________________________________________________________________ _____ /_______________________________________________________________________/M021/ / Move List: Letter T / /____________________________________________________________________________/ Tackle Type: Normal Damage: 35 Accuracy: 95% PP: 35 Category: Physical Info: None ______________________________________________________________________________ Tail Glow Type: Bug Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, it raises the caster's Special Attack two levels ______________________________________________________________________________ Tail Whip Type: Normal Damage: - Accuracy: 100% PP: 30 Category: Other Info: When used, it lowers the opponent's defense two levels ______________________________________________________________________________ Tailwind Type: Flying Damage: - Accuracy: 100% PP: 30 Category: Other Info: When used, it raises the Speed of the caster's team for up to 5 turns ______________________________________________________________________________ Take Down Type: Normal Damage: 90 Accuracy: 85% PP: 20 Category: Physical Info: When used, the caster takes recoil damage equal to the amount of damage done to the opponent ______________________________________________________________________________ Taunt Type: Dark Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, the opponent can only use moves that attack the opponent ______________________________________________________________________________ Teeter Dance Type: Norma Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, it confuses all Pokemon that are out ______________________________________________________________________________ Teleport Type: Psychic Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used in a trainer battle, the Pokemon switches for another Pokemon. When used in a wild Pokemon battle, it ends the battle. ______________________________________________________________________________ Thief Type: Dark Damage: 40 Accuracy: 100% PP: 10 Category: Physical Info: When used in a wild Pokemon battle, it will permanently steal any hold item the wild Pokemon has as long as the Pokemon using thief does not have anything attached already. When used in a trainer battle, it steals the item just for that battle. ______________________________________________________________________________ Thrash Type: Normal Damage: 90 Accuracy: 100% PP: 20 Category: Physical Info: When used, the user attacks 2-3 turns, and then becomes confused ______________________________________________________________________________ Thunder Type: Electric Damage: 120 Accuracy: 70% PP: 10 Category: Special Info: When used, it has a 30% chance of paralyzing the opponent. Accuracy is increased to 100% while Rain Dance is in effect ______________________________________________________________________________ Thunder Fang Type: Electric Damage: 65 Accuracy: 95% PP: 15 Category: Physical Info: When used, it has a 10% chance of paralyzing the opponent. It also has a 10% chance of flinching the opponent as well. ______________________________________________________________________________ Thunder Wave Type: Electric Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, it paralyzes the opponent ______________________________________________________________________________ Thunderbolt Type: Electric Damage: 95 Accuracy: 100% PP: 15 Category: Special Info: When used, it has a 10% chance of paralyzing the opponent. ______________________________________________________________________________ Thunderpunch Type: Electric Damage: 75 Accuracy: 100% PP: 15 Category: Physical Info: When used, it has a 10% chance of paralyzing the opponent. ______________________________________________________________________________ Thundershock Type: Electric Damage: 40 Accuracy: 100% PP: 30 Category: Special Info: When used, it has a 10% chance of paralyzing the opponent. ______________________________________________________________________________ Tickle Type: Normal Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, it lowers the opponent's attack and defense down one level ______________________________________________________________________________ Torment Type: Dark Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, the opponent cannot use the same move twice in a row ______________________________________________________________________________ Toxic Type: Poison Damage: - Accuracy: 85% PP: 10 Category: Other Info: When used, it causes the opponent to get severe poisoning. Over time, the poison's damage doubles each turn. ______________________________________________________________________________ Toxic Spikes Type: Poison Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, it causes damage whenever the opponent switches his Pokemon ______________________________________________________________________________ Transform Type: Normal Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it transforms the Pokemon using the attack into a copy of the opponent. The caster changes his type to match the opponent and has each of his attacks, but each attack only has 5 PP and the caster still has the same stats as before. Changes back when switched ______________________________________________________________________________ Tri Attack Type: Normal Damage: 80 Accuracy: 100% PP: 10 Category: Special Info: When used, has a 20% chance of causing freezing, burn, or paralysis status effects ______________________________________________________________________________ Trick Type: Psychic Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, the user trades items with the opponent ______________________________________________________________________________ Trick Room Type: Psychic Damage: - Accuracy: 100% PP: 5 Category: Other Info: When used, the caster always goes first for 5 turns. ______________________________________________________________________________ Triple Kick Type: Fighting Damage: 10 Accuracy: 90% PP: 10 Category: Physical Info: When used, the user attacks 1-3 times ______________________________________________________________________________ Trump Card Type: Normal Damage: Varies Accuracy: 100% PP: 5 Category: Special Info: When your PP for this attack starts to drop, then the power will increase ______________________________________________________________________________ Twineedle Type: Bug Damage: 25 Accuracy: 100% PP: 20 Category: Physical Info: When used, the caster attacks twice. Also has a 20% chance of causing poison status ______________________________________________________________________________ Twister Type: Dragon Damage: 40 Accuracy: 100% PP: 20 Category: Special Info: When used, it has a 20% chance of causing the opponent to flinch. Can also double damage if the opponent is using Fly. ______________________________________________________________________________ _____ /_______________________________________________________________________/M022/ / Move List: Letter U / /____________________________________________________________________________/ U-Turn Type: Bug Damage: 70 Accuracy: 100% PP: 20 Category: Physical Info: When used, the caster switches out for another Pokemon after doing the attack ______________________________________________________________________________ Uproar Type: Normal Damage: 50 Accuracy: 100% PP: 10 Category: Special Info: When used, the caster cannot be inflicted with sleep status for 2-5 turns ______________________________________________________________________________ _____ /_______________________________________________________________________/M023/ / Move List: Letter V / /____________________________________________________________________________/ Vacuum Wave Type: Fighting Damage: 40 Accuracy: 100% PP: 30 Category: Special Info: When used, the caster always goes first, regardless of the opponent's speed ______________________________________________________________________________ Vicegrip Type: Normal Damage: 55 Accuracy: 100% PP: 30 Category: Special Info: None ______________________________________________________________________________ Vine Whip Type: Grass Damage: 35 Accuracy: 100% PP: 15 Category: Physical Info: None ______________________________________________________________________________ Vital Throw Type: Fighting Damage: 70 Accuracy: 100% PP: 10 Category: Physical Info: When used, the caster goes last, but the attack will always be 100% accurate. ______________________________________________________________________________ Volt Tackle Type: Electric Damage: 120 Accuracy: 100 PP: 15 Category: Physical Info: When used, the caster receives damage after use. Has a 10% chance of paralyze Side Note: The only way to get Volt Tackle on a Pokemon is to breed a Pikachu or Raichu that is holding a Light Orb with another Pokemon to get a Pichu. This can be done with a Female Pikachu/Raichu and another Pokemon/Ditto, or a Male Pikachu/Raichu and Ditto. ______________________________________________________________________________ _____ /_______________________________________________________________________/M024/ / Move List: Letter W / /____________________________________________________________________________/ Wake-up Slap Type: Fighting Damage: 60 Accuracy: 100% PP: 10 Category: Physical Info: When used, it causes double damage when the opponent is asleep. However, it will also wake up the opponent on the same turn. ______________________________________________________________________________ Water Gun Type: Water Damage: 40 Accuracy: 100% PP: 25 Category: Special Info: None ______________________________________________________________________________ Water Pulse Type: Water Damage: 60 Accuracy: 100% PP: 20 Category: Special Info: When used, it has a 20% chance of causing confusion ______________________________________________________________________________ Water Sport Type: Water Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, any fire type attacks do less damage ______________________________________________________________________________ Water Spout Type: Water Damage: Varies Accuracy: 100% PP: 5 Category: Special Info: When used, the damage dealt depends on the caster's HP. The more HP the caster has, the more damage it does. ______________________________________________________________________________ Waterfall Type: Water Damage: 80 Accuracy: 100% PP: 15 Category: Physical Info: When used, it has a 20% chance of causing the opponent to flinch ______________________________________________________________________________ Weather Ball Type: Normal Damage: Varies Accuracy: 100% PP: 10 Category: Special Info: When used, it depends on the current weather condition of battle. Changes type depending on the weather condition being used. ______________________________________________________________________________ Whirlpool Type: Water Damage: 15 Accuracy: 70 PP: 15 Category: Special Info: When used, it damages the opponent at the end of each turn for 2-5 turns ______________________________________________________________________________ Whirlwind Type: Normal Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used in a wild Pokemon battle, it ends the battle. If used in a trainer battle, it forces the opponent to switch Pokemon. ______________________________________________________________________________ Will-o-wisp Type: Fire Damage: - Accuracy: 75% PP: 15 Category: Other Info: When used, it causes the opponent to become burned ______________________________________________________________________________ Wing Attack Type: Flying Damage: 60 Accuracy: 100% PP: 35 Category: Special Info: None ______________________________________________________________________________ Wish Type: Normal Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it recovers 1/2 of the maximum HP after 1 turn ______________________________________________________________________________ Withdraw Type: Water Damage: - Accuracy: 100% PP: 40 Category: Other Info: When used, it increases the caster's defense up one level ______________________________________________________________________________ Wood Hammer Type: Grass Damage: 120 Accuracy: 100 PP: 15 Category: Physical Info: When used, the user receives recoil damage equal to the amount done to the opponent ______________________________________________________________________________ Worry Seed Type: Grass Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it causes the opponent's ability to change to insomnia (Meaning it cannot sleep) ______________________________________________________________________________ Wrap Type: Normal Damage: 15 Accuracy: 85% PP: 20 Category: Physical Info: When used, it damages the opponent at the end of each turn for 2-5 turns ______________________________________________________________________________ Wring Out Type: Normal Damage: Varies Accuracy: 100% PP: 5 Category: Special Info: When used, the damage depends on the opponent's HP. The lower it is, the higher the attack is. ______________________________________________________________________________ _____ /_______________________________________________________________________/M025/ / Move List: Letter X / /____________________________________________________________________________/ X-scissor Type: Bug Damage: 80 Accuracy: 100% PP: 15 Category: Physical Info: None ______________________________________________________________________________ _____ /_______________________________________________________________________/M026/ / Move List: Letter Y / /____________________________________________________________________________/ Yawn Type: Normal Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, the opponent goes to sleep after 1 turn ______________________________________________________________________________ _____ /_______________________________________________________________________/M027/ / Move List: Letter Z / /____________________________________________________________________________/ Zap Cannon Type: Electric Damage: 120 Accuracy: 50% PP: 5 Category: Special Info: Always inflicts paralysis status when it hits ______________________________________________________________________________ Zen Headbutt Type: Psychic Damage: 80 Accuracy: 90% PP: 15 Category: Special Info: Has a 20% chance of causing the opponent to flinch ______________________________________________________________________________ _____ /_______________________________________________________________________/M028/ / Move List: Gen V Moves / /____________________________________________________________________________/ Hone Claws Type: Dark Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, the user's Attack and Accuracy level will rise two levels ______________________________________________________________________________ Wide Guard Type: Rock Damage: - Accuracy: 100% PP: 10 Category: Other Info: Similar to moves such as Protect and Endure, it will cause the enemy's attack to fail if it can effect more then two Pokemon (Such as Earthquake). Using it along with other moves that make the enemy's attack miss will decrease its accuracy to 50% ______________________________________________________________________________ Guard Split Type: Psychic Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it will copy the opponent's Defense and Special Defense. ______________________________________________________________________________ Power Split Type: Psychic Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it will copy the opponent's Attack and Special Attack. ______________________________________________________________________________ Wonder Room Type: Psychic Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, the Defense and Special Defense of your Pokemon and the opponent's Pokemon will be switched for 5 turns. After 5 turns, it will return to normal. ______________________________________________________________________________ Psyshock Type: Psychic Damage: 80 Accuracy: 100% PP: 10 Category: Other Info: Uses both your Special Attack stat and the opponent's Defense stat to determine the damage dealt. ______________________________________________________________________________ Venoshock Type: Poison Damage: 65 Accuracy: 100% PP: 10 Category: Special Info: If used and the opponent's Pokemon is poisoned, the base damage is doubled to 130. ______________________________________________________________________________ Autotomize Type: Steel Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, the user will have its weight halved and its Speed increased by two levels. This makes weight based moves less powerful. ______________________________________________________________________________ Rage Powder Type: Bug Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, the opponent's Pokemon will attack the user instead of other Pokemon that are out during a Double or Triple battle. ______________________________________________________________________________ Telekinesis Type: Psychic Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, it makes whoever it hits resistant to Ground moves but makes every other type of move hit. This does not effect 1-Hit kill moves such as Fissure, and using Gravity will cause it to fail. ______________________________________________________________________________ Magic Room Type: Psychic Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, all items attached to Pokemon will not longer work for 5 turns. Afterwards, items will become usable again. ______________________________________________________________________________ Smack Down Type: Rock Damage: 50 Accuracy: 100% PP: 15 Category: Physical Info: Knock down will deal more damage to Pokemon who are part Flying, have Magnet Rise active, or have Levitate as a Ability. If used on one of the above, the Pokemon hit will be able to get hit with Ground moves until it faints or gets switched out. It can also hit Pokemon who are in the middle of using Fly or Bounce. ______________________________________________________________________________ Storm Throw Type: Fighting Damage: 40 Accuracy: 100% PP: 10 Category: Physical Info: When used, unless the Pokemon has Battle Armor and Shell Armor as a ability or has used Lucky Chant, it will always cause a Critical Hit. ______________________________________________________________________________ Flame Burst Type: Fire Damage: 70 Accuracy: 100% PP: 15 Category: Special Info: If in a double or triple battle, the Pokemon next to the Pokemon that is hit will receive 1/16th damage based on their HP. ______________________________________________________________________________ Sludge Wave Type: Poison Damage: 95 Accuracy: 100% PP: 10 Category: Special Info: When used, has a 10% chance of causing Poison. It will also hit all Pokemon in double battles and the Pokemon next to the target in Triple battles. ______________________________________________________________________________ Quiver Dance Type: Bug Damage: - Accuracy: 100% PP: 20 Category: Other Info: Raises Special Attack, Special Defense, and Speed one level. ______________________________________________________________________________ Heavy Slam Type: Steel Damage: Varies Accuracy: 100% PP: 10 Category: Physical Info: When used, the base power depends on the opponent's weight VS the user's weight. The lighter the opponent, the more damage it does. 120 is the maximum, and 40 is the lowest. ______________________________________________________________________________ Synchronoise Type: Psychic Damage: 70 Accuracy: 100% PP: 15 Category: Special Info: When used, will damage the opponent but will also damage every Pokemon on the field that has the same type as the user. ______________________________________________________________________________ Electro Ball Type: Electric Damage: Varies Accuracy: 100% PP: 10 Category: Special Info: When used, the base power depends on the opponent's speed VS the user's weight. The faster you are compared to your opponent, the more damage it does. 150 is the maximum, and 60 is the lowest. ______________________________________________________________________________ Soak Type: Water Damage: - Accuracy: 100% PP: 20 Category: Other Info: When used, it changes the opponent's Pokemon to the Water type until switched out. ______________________________________________________________________________ Flame Charge Type: Fire Damage: 50 Accuracy: 100% PP: 20 Category: Physical Info: When used, it increases the speed of whoever used it by one. ______________________________________________________________________________ Coil Type: Poison Damage: - Accuracy: 100% PP: 20 Category: Other Info: Increases the user's Attack, Defense, and Accuracy by one level when used. ______________________________________________________________________________ Low Sweep Type: Fighting Damage: 60 Accuracy: 100% PP: 20 Category: Physical Info: When used, lowers the opponent's speed by one level. ______________________________________________________________________________ Acid Spray Type: Poison Damage: 40 Accuracy: 100% PP: 20 Category: Special Info: When used, it lower's the opponent's Special Defense by two levels. ______________________________________________________________________________ Foul Play Type: Dark Damage: 95 Accuracy: 100% PP: 15 Category: Physical Info: Instead of using the user's attack rating, it will use the opponent's attack. ______________________________________________________________________________ Simple Beam Type: Normal Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, the opponent's ability is changed to "Simple" ______________________________________________________________________________ Entrainment Type: Normal Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, it changes the opponent's ability to whatever the user has. Certain abilities, such as Truant or Multitype will not work. ______________________________________________________________________________ After You Type: Normal Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, the opponent will attack first on the next round. ______________________________________________________________________________ Round Type: Normal Damage: 60 Accuracy: 100% PP: 15 Category: Special Info: When used by another member of your party adfterwards, it will double the base power to 120. It also effects every Pokemon on the opponent's team in double and triple battles. ______________________________________________________________________________ Echoed Voice Type: Normal Damage: 40 Accuracy: 100% PP: 15 Category: Special Info: When used, it will increase power each turn by 40 and be maxed out with a possible base damage of 200. Will also increase if members of your party use it as well. ______________________________________________________________________________ Chip Away Type: Normal Damage: 70 Accuracy: 100% PP: 20 Category: Physical Info: When used, it deals damage while disreguarding any increase in the opponent's Defense or Evasion. ______________________________________________________________________________ Clear Smog Type: Poison Damage: 50 Accuracy: 100% PP: 15 Category: Special Info: When used, it clears all stat increases on the opponent. ______________________________________________________________________________ Stored Power Type: Psychic Damage: Varies Accuracy: 100% PP: 10 Category: Special Info: The damage dealt is based on how many stat increases the user has. It has a base of 20, and adds a additional 20 for each stat that has been increased. You can have a maximum of 860 due to 7 stats with 6 level increases for each, but at most your base will be 240-300. ______________________________________________________________________________ Quick Guard Type: Fighting Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, it blocks attacks that tend to go first (Such as Quick Attack). This works for all Pokemon on your team, but the accuracy will decrease to 50% if used again. ______________________________________________________________________________ Ally Switch Type: Psychic Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, it changes the Pokemon with another one on the opponent's team. Fails if the Pokemon is the middle one or in a non-double or triple battle. ______________________________________________________________________________ Scald Type: Water Damage: 80 Accuracy: 100% PP: 15 Category: Special Info: When used, it has a 30% chance of burning the opponent. It can also cure freeze status if used against a frozen Pokemon. ______________________________________________________________________________ Shell Smash Type: Normal Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, it will decrease both the Defense and Special Defense of the user by one level and increases Attack, Special Attack, and Spped by two levels. ______________________________________________________________________________ Heal Pulse Type: Psychic Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it heals 50% of yuour HP and can heal Pokemon that are next to you. ______________________________________________________________________________ Hex Type: Ghost Damage: 50 Accuracy: 100% PP: 10 Category: Special Info: When used, it can double the power to 100 if the opponent is Burned, Frozen, Paralyzed, Poisoned, or Asleep. ______________________________________________________________________________ Sky Drop Type: Flying Damage: 60 Accuracy: 100% PP: 10 Category: Physical Info: When used, the Pokemon that is selected on the opponent's team is sent into the air with the Pokemon that uses it, similar to how Fly works. Certain moves, like Gust or Thunder will work against the Pokemon choosen while in this state. It can also hit Pokemon that are close in triple battles. ______________________________________________________________________________ Shift Gear Type: Steel Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it decreases the user's attack by one level and increases their Speed by two levels. ______________________________________________________________________________ Circle Throw Type: Fighting Damage: 60 Accuracy: 90 PP: 10 Category: Physical Info: When used, it will end wild Pokemon battles on the field and switch out the opponent's Pokemon. It will fail if Suction Cups is the user's ability or the opponent has used Ingrain or Substitute. ______________________________________________________________________________ Incinerate Type: Fire Damage: 30 Accuracy: 100% PP: 15 Category: Special Info: When used, if the opponent has a berry attached, it will burn it up and be destoryed. ______________________________________________________________________________ Quash Type: Dark Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, the opponent will go last during that turn. Best used in 2 on 2 or 3 on 3 battles. ______________________________________________________________________________ Acrobatics Type: Flying Damage: 55 Accuracy: 100% PP: 15 Category: Physical Info: When used, if the user does not have any items attached, it will increase the power from 55 to 110. ______________________________________________________________________________ Reflect Type Type: Normal Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, the user's type changes to the opponent's type (For example if a Psychic Pokemon uses it against a Fire Pokemon, the Psychic Pokemon will now be a Fire type) ______________________________________________________________________________ Retaliate Type: Normal Damage:70 Accuracy: 100% PP: 5 Category: Physical Info: When used, it will double the damage if one of your Pokemon fainted on the same turn Retaliate was used. ______________________________________________________________________________ Final Gambit Type: Fighting Damage: Varies Accuracy: 100% PP: 5 Category: Special Info: When used, the user will be KOed and any remaining HP the user has will be done against the opponent. Good with high HP Pokemon or Pokemon at full health. ______________________________________________________________________________ Bestow Type: Normal Damage: - Accuracy: 100% PP: 15 Category: Other Info: When used, the user will give its hold item to your choice of a ally or enemy and fails if the user is holding Mail, or already has a item. Best used either to transfer items to another one of your Pokemon, or to give a opponent a hindering item. ______________________________________________________________________________ Inferno Type: Fire Damage: 100 Accuracy: 50% PP: 5 Category: Special Info: When used, it will always burn the target, although the low accuracy can make it hard to connect. ______________________________________________________________________________ Water Pledge Type: Water Damage: 50 Accuracy: 100% PP: 10 Category: Special Info: When used, if Fire Pledge has been used on the same turn as Water Pledge in 2-on-2 or 3-on-3 battles, it will increase the chance of moves being able to get whatever second effect (Like burn or confusion) for 4 turns. If done after Grass Pledge, your opponents speed will be cut in 1/2 for 4 turns. ______________________________________________________________________________ Fire Pledge Type: Fire Damage: 50 Accuracy: 100% PP: 10 Category: Special Info: When used, if Grass Pledge was used on the same turn as Fire Pledge in 2-on-2 or 3-on-3 battles, the opponent Pokemon will lose 1/8 of its HP for 4 turns. If done after Water Pledge, it will increase the chance of moves being able to get whatever second effect (like burn or confusion) for 4 turns. ______________________________________________________________________________ Grass Pledge Type: Grass Damage: 50 Accuracy: 100% PP: 10 Category: Special Info: When used, if Water Pledge was used on the same turn as Grass Pledge in 2-on-2 or 3-on-3 battles, it will decrease your opponent's speed by 1/2 for 4 turns. If done after Fire Pledge, the opponent Pokemon will lose 1/8 of its HP for 4 turns. ______________________________________________________________________________ Volt Switch Type: Electric Damage: 70 Accuracy: 100% PP: 20 Category: Special Info: When used, the user will switch out for another Pokemon on the same turn as long as there is another Pokemon in reserve. ______________________________________________________________________________ Struggle Bug Type: Bug Damage: 30 Accuracy: 100% PP: 20 Category: Special Info: When used, it lowers your opponent's Special Attack by one level. ______________________________________________________________________________ Bulldoze Type: Ground Damage: 60 Accuracy: 100% PP: 20 Category: Physical Info: When used, it lowers the opponent's Speed by one level. ______________________________________________________________________________ Frost Breath Type: Ice Damage: 40 Accuracy: 90% PP: 10 Category: Special Info: When used, the user will always score a Critical Hit unless there is a move or ability that prevents it. ______________________________________________________________________________ Dragon Tail Type: Dragon Damage: 60 Accuracy: 90% PP: 10 Category: Physical Info: When used, it will cause the opponent's Pokemon to switch out or end wild Pokemon battles. ______________________________________________________________________________ Work Up Type: Normal Damage: - Accuracy: 100% PP: 30 Category: Other Info: When used, it raises the user's Attack and Special Attack up one level. ______________________________________________________________________________ Electroweb Type: Electric Damage: 55 Accuracy: 95% PP: 15 Category: Special Info: When used, it lowers the opponent's speed by one level. ______________________________________________________________________________ Wild Charge Type: Electric Damage: 90 Accuracy: 100% PP: 15 Category: Physical Info: When used, the user will receive 1/4 recoil damage of the total damage done. ______________________________________________________________________________ Drill Run Type: Ground Damage: 80 Accuracy: 95% PP: 10 Category: Physical Info: When used, Drill Run has a higher chance of scoring a Critical Hit. ______________________________________________________________________________ Dual Chop Type: Dragon Damage: 40 Accuracy: 90% PP: 15 Category: Physical Info: When used, it will attack the opponent twice. ______________________________________________________________________________ Heart Stamp Type: Psycic Damage: 60 Accuracy: 100% PP: 25 Category: Physical Info: When used, it has a higher chance of causing the opponent to Flinch. ______________________________________________________________________________ Horn Leech Type: Grass Damage: 75 Accuracy: 100% PP: 10 Category: Physical Info: When used, it will restore 1/2 of the damage delt to the user. If the Big Root item is attached, it will give back 30% more. ______________________________________________________________________________ Sacred Sword Type: Fighting Damage: 90 Accuracy: 100% PP: 20 Category: Physical Info: When used, it ignores any buffs the oppoent's Defense and Evasion rating may have (Such as Double Team) ______________________________________________________________________________ Razor Shell Type: Water Damage: 75 Accuracy: 95% PP: 10 Category: Physical Info: When used, it has a 50% chance of lowering the opponents Defense by one level. ______________________________________________________________________________ Heat Crash Type: Fire Damage: Varies Accuracy: 100% PP: 10 Category: Physical Info: When used, it does more damaged based on the users HP when compared to the opponents. At most, it has a 120 base power, and at lowest it has a base power of 40. ______________________________________________________________________________ Leaf Tornado Type: Grass Damage: 65 Accuracy: 90% PP: 10 Category: Special Info: When used, it has a 30% chance of lowering your opponent's accuracy. ______________________________________________________________________________ Steamroller Type: Bug Damage: 65 Accuracy: 100% PP: 20 Category: Physical Info: When used, it has a 30% chance of causing the opponent to flinch. ______________________________________________________________________________ Cotton Guard Type: Grass Damage: - Accuracy: 100% PP: 10 Category: Other Info: When used, it raises the user's defense by three levels. ______________________________________________________________________________ Night Daze Type: Dark Damage: 85 Accuracy: 95% PP: 10 Category: Special Info: When used, it has a 40% chance of lowering your opponent's accuracy ______________________________________________________________________________ Psystrike Type: Psychic Damage: 100 Accuracy: 100% PP: 10 Category: Special Info: When used, it deals damage based on the user's Special Attack and the Opponent's defense rating. ______________________________________________________________________________ Tail Slap Type: Normal Damage: 25 Accuracy: 85% PP: 10 Category: Physical Info: When used, it will attack the opponent 2-5 times. ______________________________________________________________________________ Hurricane Type: Flying Damage: 120 Accuracy: 70% PP: 10 Category: Special Info: When used, it has a 30% chance of confusing the opponent. Rain Dance causes it to have 100% accuracy, while Sunny Day drops it to 50%. ______________________________________________________________________________ Head Charge Type: Normal Damage: 120 Accuracy: 100% PP: 15 Category: Physical Info: When used, the user will receive 1/4 of the damage done to the oppoent in Recoil damage. ______________________________________________________________________________ Gear Grind Type: Steel Damage: 50 Accuracy: 85% PP: 15 Category: Physical Info: When used, it attacks the opponent twice. ______________________________________________________________________________ Searing Shot Type: Fire Damage: 100 Accuracy: 100% PP: 5 Category: Special Info: When used, it has a 30% chance of burning the opponent ______________________________________________________________________________ Techno Blast Type: Normal Damage: 85 Accuracy: 100% PP: 5 Category: Special Info: When used, the type can chance depending on what Drive Genesect has held. It can be Normal on default, or Electric, FIre, Ice, or Water ______________________________________________________________________________ Relic Song Type: Normal Damage: 75 Accuracy: 100% PP: 10 Category: Special Info: When used, it has a 10% chance of causing the opponent to fall asleep. It also has a second effect of causing Meloetta to chance forms when used. ______________________________________________________________________________ Secret Sword Type: Normal Damage: 85 Accuracy: 100% PP: 10 Category: Special Info: When used, it deals damage based on the user's Special Attack and the Opponent's defense rating. ______________________________________________________________________________ Glaciate Type: Ice Damage: 65 Accuracy: 95% PP: 10 Category: Special Info: When used, it will lower the opponents Speed one level. ______________________________________________________________________________ Bolt Strike Type: Electric Damage: 130 Accuracy: 85% PP: 5 Category: Physical Info: When used, it has a 20% chance of paralyzing the opponent ______________________________________________________________________________ Blue Flare Type: Fire Damage: 130 Accuracy: 85% PP: 5 Category: Special Info: when used, it has a 20% chance of burning the opponent ______________________________________________________________________________ Fiery Dance Type: Fire Damage: 80 Accuracy: 100% PP: 10 Category: Special Info: When used, it has a 50% chance of increasing the user's Special Attack up one level. ______________________________________________________________________________ Freeze Shock Type: Ice Damage: 140 Accuracy: 90% PP: 5 Category: Physical Info: When used, it will charge on the first turn and attack on the second turn. It has a 30% chance of Paralyzing the opponent. ______________________________________________________________________________ Ice Burn Type: Ice Damage: 140 Accuracy: 90% PP: 5 Category: Special Info: When used, it will charge on the first turn and attack on the second turn. It has a 30% chance of Burning the opponent. ______________________________________________________________________________ Snarl Type: Dark Damage: 55 Accuracy: 95% PP: 15 Category: Special Info: When used, it lowers the opponent's Special Attack by one level. ______________________________________________________________________________ Icicle Crash Type: Ice Damage: 85 Accuracy: 90% PP: 10 Category: Physical Info: When used, it has a 30% chance of causing the opponent to Flinch. ______________________________________________________________________________ V-create Type: Fire Damage: 180 Accuracy: 95% PP: 5 Category: Physical Info: When used, it will lower the users Defense, Special Defense, and Speed by one level. ______________________________________________________________________________ Fusion Flare Type: Fire Damage: 100 Accuracy: 100% PP: 5 Category: Special Info: When used, if someone used Fusion Bolt on the same turn in 2-on-2 or 3-on-3 battles, it will double the power of Fusion Flare. ______________________________________________________________________________ Fusion Bolt Type: Electric Damage: 100 Accuracy: 100% PP: 5 Category: Physical Info: When used, if someone used Fusion Flare on the same turn in 2-on-2 or 3-on-3 battles, it will double the power of Fusion Bolt. ______________________________________________________________________________ ____ |IT01| |____|________________________________________________________________________ \ / \ I T E M G U I D E / \________________________________________________________________________/ _____ /_______________________________________________________________________/IT02/ / ITEM TABLE OF CONTENTS / /____________________________________________________________________________/ || -Stones || IT03 || || -Hold Items for Evolution || IT04 || || -Incense || IT05 || || -Plates || IT06 || || -Type-Specific Hold Items || IT07 || || -Pokemon Specific Hold Items|| IT08 || || -EV Items || IT09 || || -Choice Items || IT10 || || -Misc. Hold Items || IT11 || || -Elemental Gems || IT12 || || -HP/Revive Recovery Items || IT13 || || -PP Items || IT14 || || -Status Curing Items || IT15 || || -Sell Items || IT16 || || -Mail || IT17 || || -Fossils || IT18 || || -Battle-Only Status Items || IT19 || || -Shards || IT20 || || -Other Items || IT21 || || -Pokeballs || IT22 || || -Key Items List || IT23 || || -TM and HM Guide || TM01 || //_________________________________________________________________________// Note: Big thanks to serebii.net and Bulbapedia for information on the locations of these items. I've pretty much gotten the items, but I did use these two while playing to find items. _____ /_______________________________________________________________________/IT03/ / Stones / /____________________________________________________________________________/ Dawn Stone Location: Cost: Effect: Used to Evolve a Male Kirlia into Gallade and a Female Snorunt into Frosslass. ______________________________________________________________________________ Dusk Stone Location: Cost: 3000 Poketholon Points Effect: Used to Evolve Misdreavus into Mismagius, Murkrow into Honchkrow, and Lampent to Chandelure. ______________________________________________________________________________ Fire Stone Location: Cost: Effect: Used to evolve Vulpix into Ninetales, Growlithe into Arcanine, Eevee into Flareon, and Pansear into Simisear. ______________________________________________________________________________ Leaf Stone Location: Cost: Effect: Evolves Gloom into Vileplume, Weepinbell into Victreebel, Exeggcute into Exeggutor, Nuzleaf into Shiftry, and Pansage into Simisage. ______________________________________________________________________________ Moon Stone Location: Cost: Effect: Evolves Nidorina into Nidoqueen, Nidorino into Nidoking, Clefairy into Clefable, Jigglypuff into Wigglytuff, Skitty into Delcatty, and Munna into Musharna. ______________________________________________________________________________ Oval Stone Location: Cost: None Effect: When equipped to a Happiny and leveled up, it will evolve into a Chansey. ______________________________________________________________________________ Shiny Stone Location: Cost: Effect: Evolves Togetic into Togekiss, Roselia into Roserade, and Minccino into Cinccino. ______________________________________________________________________________ Thunderstone Location: Cost: Effect: Evolves Pikachu into Raichu, Eevee into Jolteon, and Eelektrik into Eelektross. ______________________________________________________________________________ Sun Stone Location: Cost: 3000 Poketholon Points Effect: Evolves Gloom into Bellossom, Sunkern into Sunflora, and Petilil into Lilligant. ______________________________________________________________________________ Water Stone Location: Cost: Effect: Evolves Poliwhirl into Poliwrath, Shellder into Cloyster, Staryu into Starmie, Eevee into Vaporeon, Lombre to Ludicolo, and Panpour into Simipour. ______________________________________________________________________________ _____ /_______________________________________________________________________/IT04/ / Hold Items for Evolution / /____________________________________________________________________________/ Dragon Scale Location: Cost: Effect: Evolves Seadra into Kingdra when traded ______________________________________________________________________________ Deepseascale Location: Cost: None Effect: When attached to Clampearl, its Special Defense is Doubled. If a Clampearl is traded with this attached, it will evolve into a Gorebyss. ______________________________________________________________________________ Deepseatooth Location: Cost: None Effect: When attached to Clampearl, its Special Attack is Doubled. If a Clampearl is traded with this attached, it will evolve into a Huntail. ______________________________________________________________________________ Dubious Disc Location: Cost: None Effect: Evolves Porygon2 into Porygon-Z when traded ______________________________________________________________________________ Electrizer Location: Cost: None Effect: Evolves Electabuzz into Electivire when traded ______________________________________________________________________________ Magmitizer Location: Cost: None Effect: Evolves Magmar into Magmotar. ______________________________________________________________________________ King's Rock Location: Cost: Effect: Raises chance of the opponent to Flinch. Evolves Poliwhirl into Politoed and Slowpoke into Slowking when traded. ______________________________________________________________________________ Metal Coat Location: Cost: Effect: Raises Steel moves by 10%. Also evolves Onix into Steelix and Scyther into Scizor when traded. ______________________________________________________________________________ Protector Location: Cost: None Effect: Evolves Rhydon into Rhyperior when traded ______________________________________________________________________________ Razor Claw Location: Cost: Effect: When Equipped to Sneasel and it levels up at night, will evolve into a Weavile. ______________________________________________________________________________ Razor Fang Location: Cost: Effect: When Equipped to a Gligar and it levels up at night, will evolve into a Gliscor ______________________________________________________________________________ Reaper Cloth Location: Cost: None Effect: Evolves Dusclops into Dusknoir when traded ______________________________________________________________________________ Up-Grade Location: Cost: None Effect: Evolves Porygon into Porygon2 when traded ______________________________________________________________________________ Prism Scale Location: Cost: Effect: Evolves Feebas into Milotic when traded ______________________________________________________________________________ _____ /_______________________________________________________________________/IT05/ / Incense / /____________________________________________________________________________/ Full Incense Location: Cost: None Effect: When held by a Pokemon in battle, the holder will always attack last. When held by a female Snorlax and breed, the egg will produce a Munchlax (Can also be used on a male Snorlax and breed with a Ditto). ______________________________________________________________________________ Lax Incense Location: Cost: None Effect: When held by a Pokemon in battle, the foe Pokemon will have its Accuracy decreased by 5% (Good with Double Team or Swords Dance). When held by a female Wobbuffet and breed, the egg will produce a Wynaut (Can also be used on a male Wobbuffet and breed with a Ditto). ______________________________________________________________________________ Luck Incense Location: Cost: None Effect: When held by a Pokemon in battle, the money prize at the end of battle will be double (Same as the Amulet Coin). When held by a Chansey or Blissey and breed, the egg will produce a Happiny. ______________________________________________________________________________ Odd Incense Location: Cost: None Effect: When held by a Pokemon in battle, Psychic type attacks will be increased. When held by a female Mr. Mime and breed, the egg will produce a Mime Jr. (Can also be used on a Male Mr. Mime and Breed with Ditto). ______________________________________________________________________________ Pure Incense Location: Cost: None Effect: When held by a Pokemon, wild Pokemon will appear less frequently if that particular Pokemon is first in the team. When held by a female Chimecho, the egg will produce a Chingling (Can also be used on Male Chimecho and Breed with Ditto). ______________________________________________________________________________ Rock Incense Location: Cost: None Effect: When held by a Pokemon in battle, Rock type attacks will be increased. When held by a female Sudowoodo, the egg will produce a Bonsly (Can also be used on Male Sudowoodo and Breed with Ditto). ______________________________________________________________________________ Rose Incense Location: Cost: None Effect: When held by a Pokemon in battle, Grass type attacks will be increased. When held by a female Roselia or Roserade, the egg will produce a Budew (Can also be used on Male Roselia and Roserade and Breed with ditto). ______________________________________________________________________________ Sea Incense Location: Cost: None Effect: When held by a Pokemon in battle, water type attacks will be increased by 5%. When held by a female Marill or Azumarill, the egg will produce a Azurill. (Can also be used on Male Marill and Azumarill and breed with Ditto). ______________________________________________________________________________ Wave Incense Location: Cost: None Effect: When held by a Pokemon in battle, water type attacks will be increased. When held by a female Mantine, the egg will produce a Mantyke (Can also be used on Male Mantine and breed with Ditto). ______________________________________________________________________________ _____ /_______________________________________________________________________/IT06/ / Plates / /____________________________________________________________________________/ Draco Plate Location: Cost: None Effect: When attached to a Pokemon in battle, increases Dragon moves. Attaching it to Arceus turns him into a Dragon type Pokemon. ______________________________________________________________________________ Dread Plate Location: Cost: None Effect: When attached to a Pokemon in battle, increases Dark moves. Attaching it to Arceus turns him into a Dark type Pokemon. ______________________________________________________________________________ Earth Plate Location: Cost: None Effect: When attached to a Pokemon in battle, increases Ground moves. Attaching it to Arceus turns him into a Ground type Pokemon. ______________________________________________________________________________ Fist Plate Location: Cost: None Effect: When attached to a Pokemon in battle, increases Fighting moves. Attaching it to Arceus turns him into a Fighting type Pokemon. ______________________________________________________________________________ Flame Plate Location: Cost: None Effect: When attached to a Pokemon in battle, increases Fire moves. Attaching it to Arceus turns him into a Fire type Pokemon. ______________________________________________________________________________ Icicle Plate Location: Cost: None Effect: When attached to a Pokemon in battle, increases Ice moves. Attaching it to Arceus turns him into a Ice type Pokemon. ______________________________________________________________________________ Insect Plate Location: Cost: None Effect: When attached to a Pokemon in battle, increases Bug moves. Attaching it to Arceus turns him into a Bug type Pokemon. ______________________________________________________________________________ Iron Plate Location: Cost: None Effect: When attached to a Pokemon in battle, increases Steel moves. Attaching it to Arceus turns him into a Steel type Pokemon. ______________________________________________________________________________ Meadow Plate Location: Cost: None Effect: When attached to a Pokemon in battle, increases Grass moves. Attaching it to Arceus turns him into a Grass type Pokemon. ______________________________________________________________________________ Mind Plate Location: Cost: None Effect: When attached to a Pokemon in battle, increases Psychic moves. Attaching it to Arceus turns him into a Psychic type Pokemon. ______________________________________________________________________________ Sky Plate Location: Cost: None Effect: When attached to a Pokemon in battle, increases Flying moves. Attaching it to Arceus turns him into a Flying type Pokemon. ______________________________________________________________________________ Splash Plate Location: Cost: None Effect: When attached to a Pokemon in battle, increases Water moves. Attaching it to Arceus turns him into a Water type Pokemon. ______________________________________________________________________________ Spooky Plate Location: Cost: None Effect: When attached to a Pokemon in battle, increases Ghost moves. Attaching it to Arceus turns him into a Ghost type Pokemon. ______________________________________________________________________________ Stone Plate Location: Cost: None Effect: When attached to a Pokemon in battle, increases Rock moves. Attaching it to Arceus turns him into a Rock type Pokemon. ______________________________________________________________________________ Toxic Plate Location: Cost: None Effect: When attached to a Pokemon in battle, increases Poison moves. Attaching it to Arceus turns him into a Poison type Pokemon. ______________________________________________________________________________ Zap Plate Location: Cost: None Effect: When attached to a Pokemon in battle, increases Electric moves. Attaching it to Arceus turns him into a Electric type Pokemon. ______________________________________________________________________________ _____ /_______________________________________________________________________/IT07/ / Type-Specific Hold Items / /____________________________________________________________________________/ Black Belt Location: Cost: None Effect: Fighting moves are increased by 10% ______________________________________________________________________________ Blackglasses Location: Cost: None Effect: Dark moves are increased by 10% ______________________________________________________________________________ Charcoal Location: Cost: None Effect: Fire moves are increased by 10% ______________________________________________________________________________ Dragon Fang Location: Cost: None Effect: Dragon moves are increased by 10% ______________________________________________________________________________ Hard Stone Location: Cost: None Effect: Rock moves are increased by 10% ______________________________________________________________________________ Magnet Location: Cost: None Effect: Electric moves are increased by 10% ______________________________________________________________________________ Metal Coat Location: Cost: Effect: Raises Steel moves by 10%. Also evolves Onix into Steelix and Scyther into Scizor when traded. ______________________________________________________________________________ Miracle Seed Location: Cost: None Effect: Grass moves are increased by 10% ______________________________________________________________________________ Mystic Water Location: Cost: None Effect: Water moves are increased by 10% ______________________________________________________________________________ Nevermeltice Location: Cost: None Effect: Ice moves are increased by 10% ______________________________________________________________________________ Poison Barb Location: Cost: None Effect: Poison moves are increased by 10% ______________________________________________________________________________ Sharp Beak Location: Cost: None Effect: Flying moves are increased by 10% ______________________________________________________________________________ Silk Scarf Location: Cost: None Effect: Normal moves are increased by 10% ______________________________________________________________________________ Silver Powder Location: Cost: None Effect: Bug moves are increased by 10% ______________________________________________________________________________ Soft Sand Location: Cost: None Effect: Ground moves are increased by 10% ______________________________________________________________________________ Spell Tag Location: Cost: None Effect: Ghost moves are increased by 10% ______________________________________________________________________________ Twistedspoon Location: Cost: None Effect: Psychic moves are increased by 10% ______________________________________________________________________________ Wise Glasses Location: Cost: None Effect: Special moves are increased by 10% ______________________________________________________________________________ _____ /_______________________________________________________________________/IT08/ / Pokemon-Specific Hold Items / /____________________________________________________________________________/ Adamant Orb Location: Cost: None Effect: When equipped to Dialga, it increases the power of any Steel or Dragon type moves Dialga uses. ______________________________________________________________________________ Deepseascale Location: Cost: None Effect: When attached to Clampearl, its Special Defense is Doubled. If a Clampearl is traded with this attached, it will evolve into a Gorebyss. ______________________________________________________________________________ Deepseatooth Location: Cost: None Effect: When attached to Clampearl, its Special Attack is Doubled. If a Clampearl is traded with this attached, it will evolve into a Huntail. ______________________________________________________________________________ Griseous Orb Location: Cost: None Effect: When attached to Giratina, it turns him into his Origin Form. ______________________________________________________________________________ Light Ball Location: Cost: None Effect: When attacked to Pikachu, its special is doubled ______________________________________________________________________________ Lucky Punch Location: Cost: None Effect: When attached to Chansey, its chances of a Critical hit will be more common. ______________________________________________________________________________ Lustrous Orb Location: Cost: None Effect: When equipped to Palkia, it increases the power of any Water or Dragon type moves Palkia uses. ______________________________________________________________________________ Metal Powder Location: Cost: None Effect: When attached to Ditto, its Special Defense and Defense are both doubled ______________________________________________________________________________ Quick Powder Location: Cost: None Effect: When attached to Ditto, its Speed is doubled ______________________________________________________________________________ Soul Dew Location: Cost: Effect: When attached to Latias or Latios, it raises its Special Attack and Special Defense x 1.5 ______________________________________________________________________________ Stick Location: Cost: None Effect: When attached to Farfetch'd, its chances of a Critical Hit are raised. ______________________________________________________________________________ Thick Club Location: Cost: None Effect: When attached to Cubone or Marowak, it doubles their Attack Power (Only attack, not Special attack) ______________________________________________________________________________ Douse Drive Location: Cost: Effect: When attached to Genesect, its Techno Buster move will become Water typed. ______________________________________________________________________________ Burn Drive Location: Cost: Effect: When attached to Genesect, its Techno Buster move will become Fire typed. ______________________________________________________________________________ Chill Drive Location: Cost: Effect: When attached to Genesect, its Techno Buster move will become Ice typed. ______________________________________________________________________________ Shock Drive Location: Cost: Effect: When attached to Genesect, its Techno Buster move will become Electric typed. ______________________________________________________________________________ _____ /_______________________________________________________________________/IT09/ / EV Items / /____________________________________________________________________________/ Macho Brace Location: Cost: None Effect: When attached to a Pokemon, it will greatly decrease its speed, but will give you Double of any Effort Values it might get (Say you get 2 Attack and 2 Special attack from a Pokemon. Now, every Pokemon will be worth 4 attack and 4 Special) ______________________________________________________________________________ Power Anklet Location: Cost: Effect: When attached to a Pokemon, it will greatly decrease its speed, but automatically give you 4 EV points in Speed after every battle IN ADDITION TO whatever point you get from a Pokemon(Say, for example: You normally get 1 Attack from a Pokemon. Now, you will get 1 Attack point and 4 Speed from beating it.) ______________________________________________________________________________ Power Band Location: Cost: Effect: When attached to a Pokemon, it will greatly decrease its speed, but automatically give you 4 EV points in Sp. Defense after every battle IN ADDITION TO whatever point you get from a Pokemon (Say, for example: You normally get 1 Attack from a Pokemon. Now, you will get 1 Attack point and 4 Sp. Defense from beating it.) ______________________________________________________________________________ Power Belt Location: Cost: Effect: When attached to a Pokemon, it will greatly decrease its speed, but automatically give you 4 EV points in Defense after every battle IN ADDITION TO whatever point you get from a Pokemon (Say, for example: You normally get 1 Attack from a Pokemon. Now, you will get 1 Attack point and 4 Defense from beating it.) ______________________________________________________________________________ Power Bracer Location: Cost: Effect: When attached to a Pokemon, it will greatly decrease its speed, but automatically give you 4 EV points in Attack after every battle IN ADDITION TO whatever point you get from a Pokemon (Say, for example: You normally get 1 Attack from a Pokemon. Now, you will get 5 attack points for beating it) ______________________________________________________________________________ Power Lens Location: Cost: Effect: When attached to a Pokemon, it will greatly decrease its speed, but automatically give you 4 EV points in Sp. Attack after every battle IN ADDITION TO whatever point you get from a Pokemon (Say, for example: You normally get 1 Attack from a Pokemon. Now, you will get 1 Attack point and 4 Sp. Attack from beating it.) ______________________________________________________________________________ Power Weight Location: Cost: Effect: When attached to a Pokemon, it will greatly decrease its speed, but automatically give you 4 EV points in HP after every battle IN ADDITION TO whatever point you get from a Pokemon (Say, for example: You normally get 1 Attack from a Pokemon. Now, you will get 1 Attack point and 4 HP from beating it.) ______________________________________________________________________________ Calcium Location: Cost: Effect: When you give this to a Pokemon, it will automatically give it 10 EV points in Special Attack. However, if the Pokemon's total EV points in that stat is over 100, you cannot give it to them, meaning you can only give a total of 10 if they have no EV points in that area (and only if they do not have the max 510 for all stats). ______________________________________________________________________________ Carbos Location: Cost: Effect: When you give this to a Pokemon, it will automatically give it 10 EV points in Speed. However, if the Pokemon's total EV points in that stat is over 100, you cannot give it to them, meaning you can only give a total of 10 if they have no EV points in that area (and only if they do not have the max 510 for all stats). ______________________________________________________________________________ HP UP Location: Cost: Effect: When you give this to a Pokemon, it will automatically give it 10 EV points in the HP Stat. However, if the Pokemon's total EV points in that stat is over 100, you cannot give it to them, meaning you can only give a total of 10 if they have no EV points in that area (and only if they do not have the max 510 for all stats). ______________________________________________________________________________ Iron Location: Cost: Effect: When you give this to a Pokemon, it will automatically give it 10 EV points in Defense. However, if the Pokemon's total EV points in that stat is over 100, you cannot give it to them, meaning you can only give a total of 10 if they have no EV points in that area (and only if they do not have the max 510 for all stats). ______________________________________________________________________________ Protein Location: Cost: Effect: When you give this to a Pokemon, it will automatically give it 10 EV points in Attack. However, if the Pokemon's total EV points in that stat is over 100, you cannot give it to them, meaning you can only give a total of 10 if they have no EV points in that area (and only if they do not have the max 510 for all stats). ______________________________________________________________________________ Zinc Location: Cost: Effect: When you give this to a Pokemon, it will automatically give it 10 EV points in Special Defense. However, if the Pokemon's total EV points in that stat is over 100, you cannot give it to them, meaning you can only give a total of 10 if they have no EV points in that area (and only if they do not have the max 510 for all stats). ______________________________________________________________________________ Health Wing Location: Cost: Effect: When you give this to a Pokemon, it will automatically give it 1 EV points in HP. However, if the Pokemon's total EV points in that stat is over 100, you cannot give it to them, meaning you can only give a total of 255 if they have no EV points in that area (and only if they do not have the max 510 for all stats). ______________________________________________________________________________ Muscle Wing Location: Cost: Effect: When you give this to a Pokemon, it will automatically give it 1 EV points in Attack. However, if the Pokemon's total EV points in that stat is over 100, you cannot give it to them, meaning you can only give a total of 255 if they have no EV points in that area (and only if they do not have the max 510 for all stats). ______________________________________________________________________________ Resist Wing Location: Cost: Effect: When you give this to a Pokemon, it will automatically give it 1 EV points in Defense. However, if the Pokemon's total EV points in that stat is over 100, you cannot give it to them, meaning you can only give a total of 255 if they have no EV points in that area (and only if they do not have the max 510 for all stats). ______________________________________________________________________________ Genius Wing Location: Cost: Effect: When you give this to a Pokemon, it will automatically give it 1 EV points in Sp Attack. However, if the Pokemon's total EV points in that stat is over 100, you cannot give it to them, meaning you can only give a total of 255 if they have no EV points in that area (and only if they do not have the max 510 for all stats). ______________________________________________________________________________ Clever Wing Location: Cost: Effect: When you give this to a Pokemon, it will automatically give it 1 EV points in Sp Defense. However, if the Pokemon's total EV points in that stat is over 100, you cannot give it to them, meaning you can only give a total of 255 if they have no EV points in that area (and only if they do not have the max 510 for all stats). ______________________________________________________________________________ Swift Wing Location: Cost: Effect: When you give this to a Pokemon, it will automatically give it 1 EV points in Speed. However, if the Pokemon's total EV points in that stat is over 100, you cannot give it to them, meaning you can only give a total of 255 if they have no EV points in that area (and only if they do not have the max 510 for all stats). ______________________________________________________________________________ _____ /_______________________________________________________________________/IT10/ / Choice Items / /____________________________________________________________________________/ Choice Band Location: Cost: Effect: When attached to a Pokemon, it will raise its Attack by 50%, but it will be forced to use only one move until it is called back. ______________________________________________________________________________ Choice Specs Location: Cost: None Effect: When attached to a Pokemon, it will raise its Sp. Attack by 50%, but it will be forced to use only one move until it is called back. ______________________________________________________________________________ Choice Scarf Location: Cost: Effect: When attached to a Pokemon, it will raise its Speed by 50%, but it will be forced to use only one move until it is called back. ______________________________________________________________________________ _____ /_______________________________________________________________________/IT11/ / Misc. Hold Items / /____________________________________________________________________________/ Amulet Coin Location: Cost: None Effect: When attached to a Pokemon and that Pokemon battles, you will receive double of any cash you get after battle. ______________________________________________________________________________ Big Root Location: Cost: None Effect: When using a move that steals HP and heals you (Such as Leech Seed, Leech Life, etc), you will recover more HP. ______________________________________________________________________________ Black Sludge Location: Cost: None Effect: When attached to a Poison Pokemon, it serves the same purpose as leftovers and recovers HP each turn. If attached to a non-Poison type Pokemon, it damages it each turn. ______________________________________________________________________________ Bright Powder Location: Cost Effect: When attached to a Pokemon, it raises the evasiveness of that Pokemon, making it harder to hit. ______________________________________________________________________________ Cleanse Tag Location: Cost: None Effect: When attached to the first Pokemon in your team, Wild Pokemon encounters will go down. ______________________________________________________________________________ Damp Rock Location: Cost: None Effect: When attached to a Pokemon and it uses Rain Dance, the amount of turns it is active will be increased. ______________________________________________________________________________ Destiny Knot Location: Cost: None Effect: When a Pokemon uses a move such as Attract and it is effective, and a Pokemon is holding this item, then the other Pokemon will also be effected by Attract's effect (Also known as Infatuated). ______________________________________________________________________________ Everstone Location: Cost: None Effect: When attached to a Pokemon, it will not evolve when it meets the necessary requirements to evolve. Also, when attached to a Female Pokemon while breeding with a Non-Ditto Pokemon, there is a higher chance the baby will have the mother's nature ______________________________________________________________________________ Expert Belt Location: Cost: Effect: When attached to a Pokemon, it raises the power of any Super Effective moves it might have (Such as a grass attack against a water Pokemon) ______________________________________________________________________________ EXP Share Location: Cost: None Effect: When attached to a Pokemon, it will receive 0.5 of any EXP during battle, any EV points gotten from the Pokemon just defeated, and addition to any other EXP Bonus (Such as a trade bonus). The EXP counts as if the Pokemon participated, so the battling Pokemon will only receive 1/2 HP. Split down more when more then 1 Pokemon have EXP share equipped, but all of them always get the same amount of EV Points. ______________________________________________________________________________ Flame Orb Location: Cost: Effect: When attached to a Pokemon, it will be damaged at the end of each turn with Burn status. Also causes addition effects when thrown with the Fling Move. ______________________________________________________________________________ Focus Band Location: Cost: Effect: When a Pokemon is about to faint, it will occasionally prevent the move from knocking it out, leaving the Pokemon with 1 HP left (Often fails on the next turn) ______________________________________________________________________________ Focus Sash Location: Cost: Effect: When attached to a Pokemon, it will always leave 1 HP if a move the opponent uses a attack that would normally knock it out as long as you have full HP. It is a one use item, and will be used up on the turn you used to block if you are not using it in Linked Battles. ______________________________________________________________________________ Grip Claw Location: Cost: Effect: When attached to a Pokemon, moves that often trap a opponent (Such as Fire Spin and Wrap), have a longer duration time. ______________________________________________________________________________ Heat Rock Location: Cost: None Effect: When attached to a Pokemon and it uses Sunny Day, the duration of Sunny Day is increased. ______________________________________________________________________________ Icy Rock Location: Cost: None Effect: When attached to a Pokemon and it uses Hail, the duration of Hail is increased. ______________________________________________________________________________ Iron Ball Location: Cost: None Effect: When attached to a Pokemon, it decreases its speed. When attached to a Flying Pokemon or a Pokemon with the Levitate ability, Ground type moves can effect it. ______________________________________________________________________________ Lagging Tail Location: Cost: None Effect: When attached to a Pokemon, it will always cause that Pokemon to go last. ______________________________________________________________________________ Leftovers Location: Cost: None Effect: After every turn (When both you and your opponent attacks), you will gain back 1/16th of your HP. ______________________________________________________________________________ Life Orb Location: Cost: None Effect: When attached to a Pokemon, it will increase its attack damage each turn when it attacks, but it will lower its HP each turn if it does attack. ______________________________________________________________________________ Light Clay Location: Cost: None Effect: When attached to a Pokemon and it uses Reflect or Light Screen, the duration of those moves is increased. ______________________________________________________________________________ Lucky Egg Location: Cost: None Effect: When attached to a Pokemon, it will give any Pokemon that battles 0.5 extra of any EXP it might get in battle in addition to any EXP it might get from another bonus (Such as trade bonus, which will give it 2x EXP when a traded Pokemon has a battle and gets EXP) ______________________________________________________________________________ Mental Herb Location: Cost: None Effect: When attached to a Pokemon and it gets hit with a move such as Charm, it will heal itself instantly. However, it will be gone after one use unless you use it only in Link battles. ______________________________________________________________________________ Metronome Location: Cost: Effect: When attached to a Pokemon and it uses a move over and over without stop, it will raise the power of that move. ______________________________________________________________________________ Muscle Band Location: Cost: Effect: When attached to a Pokemon, any Physical type moves it uses is increased. ______________________________________________________________________________ Power Herb Location: Cost: Effect: When you use a move such as Solarbeam or any other move that requires you to charge up on the first turn, it allows you to go ahead and use that move on the first turn. Is used up once a move like that is used. ______________________________________________________________________________ Quick Claw Location: Cost: None Effect: When attached to a Pokemon, there is a small chance that it will go first that turn despite any speed differences. ______________________________________________________________________________ Scope Lens Location: Cost: Effect: When attached to a Pokemon, its chances of getting a Critical Hit are increased somewhat. ______________________________________________________________________________ Shed Shell Location: Cost: None Effect: When attached to a Pokemon, it will always allow it to switch out when a Ability such as Arena Trap or any other move that prevents escape is used (If I also remember correctly, it is a one use item, but I am not too sure.) ______________________________________________________________________________ Shell Bell Location: Cost: None Effect: When attached to a Pokemon, it will restore 1/8 of its HP at the end of each turn if that Pokemon attacks. However, it does not apply to stuff such as Sandstorm and Hail. ______________________________________________________________________________ Smooth Rock Location: Cost: None Effect: When attached to a Pokemon that uses Sandstorm, the number of turns it is used is increased. ______________________________________________________________________________ Sooth Bell Location: Cost: None Effect: When attached to a Pokemon, its Happiness raises much quicker then it normally would. ______________________________________________________________________________ Sticky Barb Location: Cost: None Effect: When attached to a Pokemon, it will slowly receive damage each turn. However, if a opponent uses a Physical attack then it will be attached to them. May be a one-use item. ______________________________________________________________________________ Toxic Orb Location: Cost: Effect: When attached to a Pokemon, it will damage the Pokemon at the end of the turn with Poison. Also causes additional effects when thrown with the fling move. ______________________________________________________________________________ White Herb Location: Cost: Effect: When attached to a Pokemon and it gains a status effect, it is instantly cured. It is used up once the Pokemon is hit by a status effect move. ______________________________________________________________________________ Wide Lens Location: Cost: Effect: When attached to a Pokemon, it raises the Pokemon's accuracy a little. ______________________________________________________________________________ Zoom Lens Location: Cost: Effect: When attached to a Pokemon, it increases its accuracy if the Pokemon holding it is attacked on the first turn. ______________________________________________________________________________ Eviolite Location: Cost: Effect: When a Pokemon is in its base, pre-evolved form it will increase the Pokemons Defense and Special Defense. ______________________________________________________________________________ Float Stone Location: Cost: Effect: When held, it makes the Pokemon less heavy. Good for certain attacks. ______________________________________________________________________________ Rocky Helmet Location: Cost: Effect: When held by a Pokemon and a move connects, the Pokemon that attacked the wearer will receive damage equivilant to 1/8 of its HP ______________________________________________________________________________ Air Balloon Location: Cost: Effect: When held by a Pokemon, it gives the user immunity to ground moves (Similar to Levitate). However, when attacked by a move that connects, it will destroy the balloon. Moves that indirectly attack the user, such as Status effects and Toxic Spikes will not break it. ______________________________________________________________________________ Red Card Location: Cost: Effect: When held, if you are attacked with a move on the next turn the enemy Pokemon will switch out. ______________________________________________________________________________ Ring Target Location: Cost: Effect: When held, a move that would normally fail do to a Pokemon's type resistance will still damage that Pokemon (Such as Normal attacks on Ghost Pokemon) ______________________________________________________________________________ Binding Band Location: Cost: Effect: When held, it increases the power of moves such as Wrap and Bind that trap the opponent by 2x (From 1/16 to 1/8 per turn) ______________________________________________________________________________ Absorb Bulb Location: Cost: Effect: When held, it increases the holders Special Attack when hit by a Water move. ______________________________________________________________________________ Cell Battery Location: Cost: Effect: When held, it increases the holders Attack when hit by a Electric Move ______________________________________________________________________________ Eject Button Location: Cost: Effect: When held, it will allow escape or switching out if hit by a attack. ______________________________________________________________________________ _____ /_______________________________________________________________________/IT12/ / Elemental Gems / /____________________________________________________________________________/ Bug Gem Location: Cost: Effect: When attached, it will increase the power of a Bug type move and then be destroyed at the end of your turn. ______________________________________________________________________________ Dark Gem Location: Cost: Effect: When attached, it will increase the power of a Dark type move and then be destroyed at the end of your turn. ______________________________________________________________________________ Dragon Gem Location: Cost: Effect: When attached, it will increase the power of a Dragon type move and then be destroyed at the end of your turn. ______________________________________________________________________________ Electric Gem Location: Cost: Effect: When attached, it will increase the power of a Electric type move and then be destroyed at the end of your turn. ______________________________________________________________________________ Fighting Gem Location: Cost: Effect: When attached, it will increase the power of a Fighting type move and then be destroyed at the end of your turn. ______________________________________________________________________________ Fire Gem Location: Cost: Effect: When attached, it will increase the power of a Fire type move and then be destroyed at the end of your turn. ______________________________________________________________________________ Flying Gem Location: Cost: Effect: When attached, it will increase the power of a Flying type move and then be destroyed at the end of your turn. ______________________________________________________________________________ Ghost Gem Location: Cost: Effect: When attached, it will increase the power of a Ghost type move and then be destroyed at the end of your turn. ______________________________________________________________________________ Grass Gem Location: Cost: Effect: When attached, it will increase the power of a Grass type move and then be destroyed at the end of your turn. ______________________________________________________________________________ Ground Gem Location: Cost: Effect: When attached, it will increase the power of a Ground type move and then be destroyed at the end of your turn. ______________________________________________________________________________ Ice Gem Location: Cost: Effect: When attached, it will increase the power of a Ice type move and then be destroyed at the end of your turn. ______________________________________________________________________________ Normal Gem Location: Cost: Effect: When attached, it will increase the power of a Normal type move and then be destroyed at the end of your turn. ______________________________________________________________________________ Poison Gem Location: Cost: Effect: When attached, it will increase the power of a Poison type move and then be destroyed at the end of your turn. ______________________________________________________________________________ Psychic Gem Location: Cost: Effect: When attached, it will increase the power of a Psychic type move and then be destroyed at the end of your turn. ______________________________________________________________________________ Rock Gem Location: Cost: Effect: When attached, it will increase the power of a Rock type move and then be destroyed at the end of your turn. ______________________________________________________________________________ Steel Gem Location: Cost: Effect: When attached, it will increase the power of a Steel type move and then be destroyed at the end of your turn. ______________________________________________________________________________ Water Gem Location: Cost: Effect: When attached, it will increase the power of a Water type move and then be destroyed at the end of your turn. ______________________________________________________________________________ _____ /_______________________________________________________________________/IT13/ / HP/Revive Recovery Items / /____________________________________________________________________________/ Potion Location: Pretty much every Pokemart Cost: 300p Effect: When used on a Pokemon, recovers 20 HP. ______________________________________________________________________________ Super Potion Location: Cost: 700p Effect: When used on a Pokemon, recovers 50 HP. ______________________________________________________________________________ Hyper Potion Location: Cost: 1,200p Effect: When used on a Pokemon, recovers 200 HP. ______________________________________________________________________________ Max Potion Location: Cost: 2,500p Effect: When used on a Pokemon, recovers all HP ______________________________________________________________________________ Full Restore Location: Cost: 3000p Effect: When used on a Pokemon, recovers all HP and cures any status effect it might have ______________________________________________________________________________ Berry Juice Location: If you give a Shuckle a Oran Berry, it will become Berry Juice overtime. Cost: None Effect: Recovers 20 HP ______________________________________________________________________________ Fresh Water Location: Cost: 200p Effect: When used on a Pokemon, it recovers 50 HP. ______________________________________________________________________________ Soda Pop Location: Cost: 300p Effect: When used on a Pokemon, it recovers 60 HP. ______________________________________________________________________________ Lemonade Location: Cost: 350p Effect: When used on a Pokemon, it recovers 80 HP. ______________________________________________________________________________ MooMoo Milk Location: Cost: 100 Poketholon Points Effect: When used on a Pokemon, it recovers 100 HP. ______________________________________________________________________________ Revive Location: Cost: 1,500p Effect: When used on a fainted Pokemon, it cures it from KO status and recovers 1/2 of its HP ______________________________________________________________________________ Max Revive Location: Found randomly in the game Cost: None Effect: When used on a fainted Pokemon, it cures it from KO status and recovers all of its HP ______________________________________________________________________________ Sacred Ash Location: Cost: None Effect: Can recover a entire party of Pokemon and fully restore their HP. Can only be used in battle. ______________________________________________________________________________ Energypowder Location: Cost: 500p Effect: When used on a Pokemon, it recovers 50 HP. Because it is bitter, it will cause the Pokemon's Happiness to go down. ______________________________________________________________________________ Energy Root Location: Cost: 800p Effect: When used on a Pokemon, it recovers 200 HP. Because it is bitter, it will cause the Pokemon's Happiness to go down. ______________________________________________________________________________ Revival Herb Location: Cost: 2,800P Effect: When used on a fainted Pokemon, it cures it from KO status and recovers all of its HP. Because it is bitter, it will cause a Pokemon's happiness to go down. ______________________________________________________________________________ Sweet Heart Location: Cost: Effect: When used on a Pokemon, it recovers 20 HP. ______________________________________________________________________________ _____ /_______________________________________________________________________/IT14/ / PP Items / /____________________________________________________________________________/ Ether Location: Cost: None Effect: When used on a Pokemon, recovers 10 PP to one move ______________________________________________________________________________ Max Ether Location: Cost: None Effect: When used on a Pokemon, recovers all PP to one move ______________________________________________________________________________ Elixir Location: Cost: None Effect: When used on a Pokemon, recovers 10 PP to all Moves. ______________________________________________________________________________ Max Elixir Location: Cost: None Effect: When used on a Pokemon, recovers all PP to all moves. ______________________________________________________________________________ PP UP Location: Cost: None Effect: When used of a Pokemon, it raises the PP of a certain move by a small amount ______________________________________________________________________________ PP Max Location: Cost: None Effect: When used of a Pokemon, it raises the PP of a certain move to its maximum. ______________________________________________________________________________ _____ /_______________________________________________________________________/IT15/ / Status Curing Items / /____________________________________________________________________________/ Antidote Location: Cost: 100p Effect: When used on a Pokemon, cures that Pokemon of the Poison Status effect. ______________________________________________________________________________ Awakening Location: Cost: 250p Effect: When used on a Pokemon, cures that Pokemon of the Sleeping Status effect. ______________________________________________________________________________ Burn Heal Location: Cost: 250p Effect: When used on a Pokemon, cures that Pokemon of the Poison Status effect. ______________________________________________________________________________ Ice Heal Location: Cost: 250p Effect: When used on a Pokemon, cures that Pokemon of the Frozen Status effect. ______________________________________________________________________________ Paralyze Heal Location: Cost: 200p Effect: When used on a Pokemon, cures that Pokemon of the Paralyze Status effect. ______________________________________________________________________________ Full Heal Location: Cost: 600p Effect: When used on a Pokemon, cures any status effect besides KO. ______________________________________________________________________________ Heal Powder Location: Cost: 450p Effect: When used on a Pokemon, any status effect besides KO. Because it is bitter, it will cause the Pokemon's happiness to drop. ______________________________________________________________________________ Lava Cookie Location: Cost: 200p Effect: When used on a Pokemon, cures any status effect besides KO. ______________________________________________________________________________ Old Gateau Location: Cost: None Effect: When used on a Pokemon, cures any status effect besides KO. ______________________________________________________________________________ RageCandyBar Location: Cost: Effect: When used on a Pokemon, cures any status effect besides KO. ______________________________________________________________________________ _____ /_______________________________________________________________________/IT16/ / Sell items / /____________________________________________________________________________/ Tinymushroom Location: Cost: None Effect: Can be sold for 250p ______________________________________________________________________________ Big Mushroom Location: Cost: None Effect: Can be sold for 2,500p ______________________________________________________________________________ Pearl Location: Cost: None Effect: Can be sold for 700p ______________________________________________________________________________ Big Pearl Location: Cost: None Effect: Can be sold for 3,750p ______________________________________________________________________________ Stardust Location: Cost: None Effect: Can be sold for 1,000p ______________________________________________________________________________ Star Piece Location: Cost: None Effect: Can be sold for 4,900p ______________________________________________________________________________ Nugget Location: Cost: None Effect: Can be sold for 5,000p ______________________________________________________________________________ Rare Bone Location: Cost: None Effect: Can be sold for 5,000p ______________________________________________________________________________ Pretty Wing Location: Cost: None Effect: Can be sold for money. ______________________________________________________________________________ Balm Mushroom Location: Cost: None Effect: Can be sold to a collector. ______________________________________________________________________________ Comet Shard Location: Cost: None Effect: Can be sold to a collector. ______________________________________________________________________________ Big Nugget Location: Cost: None Effect: Can be sold to a collector. ______________________________________________________________________________ Pearl String Location: Cost: None Effect: Can be sold to a collector. ______________________________________________________________________________ Relic Band Location: Cost: None Effect: Can be sold to a collector. ______________________________________________________________________________ Relec Copper Location: Cost: None Effect: Can be sold to a collector. ______________________________________________________________________________ Relic Silver Location: Cost: None Effect: Can be sold to a collector. ______________________________________________________________________________ Relic Gold Location: Cost: None Effect: Can be sold to a collector. ______________________________________________________________________________ Relic Crown Location: Cost: None Effect: Can be sold to a collector. ______________________________________________________________________________ Relic Statue Location: Cost: None Effect: Can be sold to a collector. ______________________________________________________________________________ Relic Vase Location: Cost: None Effect: Can be sold to a collector. ______________________________________________________________________________ _____ /_______________________________________________________________________/IT17/ / Mail / /____________________________________________________________________________/ Greet Mail Location: Cost: None Effect: Mail used to attach to a Pokemon to send a message. ______________________________________________________________________________ Favored Mail Location: Cost: None Effect: Mail used to attach to a Pokemon to send a message. ______________________________________________________________________________ RSVP Mail Location: Cost: None Effect: Mail used to attach to a Pokemon to send a message. ______________________________________________________________________________ Thanks Mail Location: Cost: None Effect: Mail used to attach to a Pokemon to send a message. ______________________________________________________________________________ Inquiry Mail Location: Cost: None Effect: Mail used to attach to a Pokemon to send a message. ______________________________________________________________________________ Like Mail Location: Cost: None Effect: Mail used to attach to a Pokemon to send a message. ______________________________________________________________________________ Reply Mail Location: Cost: None Effect: Mail used to attach to a Pokemon to send a message. ______________________________________________________________________________ BridgeMail S Location: Cost: None Effect: Mail used to attach to a Pokemon to send a message. ______________________________________________________________________________ BridgeMail D Location: Cost: None Effect: Mail used to attach to a Pokemon to send a message. ______________________________________________________________________________ BridgeMail T Location: Cost: None Effect: Mail used to attach to a Pokemon to send a message. ______________________________________________________________________________ BridgeMail V Location: Cost: None Effect: Mail used to attach to a Pokemon to send a message. ______________________________________________________________________________ BridgeMail M Location: Cost: None Effect: Mail used to attach to a Pokemon to send a message. ______________________________________________________________________________ _____ /_______________________________________________________________________/IT18/ / Fossils / /____________________________________________________________________________/ Armor Fossil Location: Cost: None Effect: When brought to the Nacrene Museum, it can be revived into a Shieldon. ______________________________________________________________________________ Claw Fossil Location: Cost: None Effect: When brought to the Nacrene Museum, it can be revived into a Anorith. ______________________________________________________________________________ Dome Fossil Location: Cost: None Effect: When brought to the Nacrene Museum, it can be revived into a Kabuto. ______________________________________________________________________________ Helix Fossil Location: Cost: None Effect: When brought to the Nacrene Museum, it can be revived into a Omanyte. ______________________________________________________________________________ Root Fossil Location: Cost: None Effect: When brought to the Nacrene Museum, it can be revived into a Lileep. ______________________________________________________________________________ Skull Fossil Location: Cost: None Effect: When brought to the Nacrene Museum, it can be revived into a Cranidos. ______________________________________________________________________________ Old Amber Location: Cost: None Effect: When brought to the Nacrene Museum, it can be revived into a Aerodactyl. ______________________________________________________________________________ Cover Fossil Location: Cost: None Effect: When brought to the Nacrene Museum, it can be revived into a Tirtouga. ______________________________________________________________________________ Plume Fossil Location: Cost: None Effect: When brought to the Nacrene Museum, it can be revived into a Archen. ______________________________________________________________________________ _____ /_______________________________________________________________________/IT19/ / Battle-Only Status Items / /____________________________________________________________________________/ X Attack Location: Cost: 500p Effect: When used in battle, it increases your Attack power a little bit for that battle ______________________________________________________________________________ X Defense Location: Cost: 550p Effect: When used in battle, it increases your Defense a little bit for that battle ______________________________________________________________________________ X Sp. Def Location: Cost: 350p Effect: When used in battle, it increases your Sp. Defense a little bit for that battle ______________________________________________________________________________ X Special Location: Cost: 350p Effect: When used in battle, it increases your Sp. Attack power a little bit for that battle ______________________________________________________________________________ X Speed Location: Cost: 350p Effect: When used in battle, it increases your Speed a little bit for that battle ______________________________________________________________________________ X Accuracy Location: Cost: 950p Effect: When used in battle, it increases your Accuracy a little bit for that battle ______________________________________________________________________________ Guard Spec Location: Cost: 700p Effect: Does not allow status decreasing moves against your party for 5 turns. ______________________________________________________________________________ Dire Hit Location: Cost: 650p Effect: When used in battle, it increases your Critical Hit Ratio a little bit for that battle ______________________________________________________________________________ _____ /_______________________________________________________________________/IT20/ / Shards / /____________________________________________________________________________/ Blue Shard Location: Cost: None Effect: ______________________________________________________________________________ Green Shard Location: Cost: None Effect: ______________________________________________________________________________ Yellow Shard Location: Cost: None Effect: ______________________________________________________________________________ Red Shard Location: Cost: None Effect: ______________________________________________________________________________ _____ /_______________________________________________________________________/IT21/ / Other Items / /____________________________________________________________________________/ Rare Candy Location: Cost: None Effect: When used on a Pokemon, it raises its max level up 1. It does not take into account EV points, so make sure you max them out first. Maximum is lv 100. ______________________________________________________________________________ Heart Scale Location: Cost: Effect: When given a move re-learner, he will teach your Pokemon moves it should have learned or could have learned earlier, depending on its level. ______________________________________________________________________________ Escape Rope Location: Cost: 550p Effect: When used in a cave or building, it will transport you to the beginning of that area. ______________________________________________________________________________ Fluffy Tail Location: Cost: None Effect: When used in a Wild Pokemon battle, it allows you to escape. ______________________________________________________________________________ Poke Doll Location: Cost: Effect: When used in a Wild Pokemon battle, it allows you to escape. ______________________________________________________________________________ Shoal Salt Location: Cost: None Effect: Event item from RSE. Does not have any use. ______________________________________________________________________________ Shoal Shell Location: Cost: None Effect: Event item from RSE. Does not have any use. ______________________________________________________________________________ Blue Flute Location: Cost: None Effect: When used on a sleeping Pokemon, it wakes it up. ______________________________________________________________________________ Red Flute Location: Cost: None Effect: When used on a attracted Pokemon, it snaps them out of it. ______________________________________________________________________________ Yellow Flute Location: Cost: None Effect: When used on a confused Pokemon, it snaps them out of it ______________________________________________________________________________ Black Flute Location: Cost: None Effect: When used on the field, it causes wild Pokemon encounters to go down. ______________________________________________________________________________ White Flute Location: Cost: None Effect: When used on the field, it causes wild Pokemon encounters to go up. ______________________________________________________________________________ _____ /_______________________________________________________________________/IT22/ / Pokeballs / /____________________________________________________________________________/ Poke Ball Location: Cost: 200p Effect: When used on a wild Pokemon, it has a 1x chance of catching a Pokemon. ______________________________________________________________________________ Great Ball Location: Cost: 600p Effect: When used on a wild Pokemon, it has a 1.5x chance of catching a Pokemon. ______________________________________________________________________________ Ultra Ball Location: Cost: 1,200p Effect: When used on a wild Pokemon, it has a 2x chance of catching a Pokemon. ______________________________________________________________________________ Premier Ball Location: Cost: Effect: When used on a wild Pokemon, it has a 1x chance of catching a Pokemon. ______________________________________________________________________________ Dive Ball Location: Solaceon Town Cost: 200p Effect: When used on a wild Pokemon, it has a 3.5x if used while Underwater. ______________________________________________________________________________ Dusk Ball Location: Cost: 1,000 Effect: When used on a wild Pokemon, it has a 1x chance of catching a Pokemon. When used at night or in a cave, the catch rate goes up to 4x ______________________________________________________________________________ Heal Ball Location: Cost: 300p Effect: When used on a wild Pokemon, it has a 1x chance of catching a Pokemon. Heals Pokemon and cures status effects only after capture. ______________________________________________________________________________ Luxury Ball Location: Cost: 300p Effect: When used on a wild Pokemon, it has a 1x chance of catching a Pokemon. When captured, its base happiness is higher then a normally caught Pokemon. ______________________________________________________________________________ Nest Ball Location: Cost: 1,000p Effect: Depending on the Pokemon level, the capture rate chances.The highest is a 3x, while the lowest is a normal Pokeball. Works best on extremely higher Level Pokemon. ______________________________________________________________________________ Net Ball Location: Cost: 1,000p Effect: When used on a wild Pokemon, it has a 1x chance of catching a Pokemon. When used on a Bug or Water Pokemon, the capture rate changes to 3x ______________________________________________________________________________ Quick Ball Location: Cost: 1,000p Effect: When the battle begins, the capture rate is at 4x. Every 5 turns the capture rate goes by 1x. By 15 turns, the capture rate is at 1x. ______________________________________________________________________________ Repeat Ball Location: Cost: 1,000p Effect: When used on a wild Pokemon, it has a 1x chance of catching a Pokemon. When used on a Pokemon you have caught before (When there is a Pokeball symbol by its name), then the capture rate goes up to 3x. ______________________________________________________________________________ Timer Ball Location: Cost: 1,000p Effect: For every 10 turns, the capture rate increases. It stars out at 1x, but goes up to 4x after 40 turns. After 40 turns, it remains at 4x. ______________________________________________________________________________ Master Ball Location: Cost: None Effect: Will always capture a wild Pokemon no matter what. ______________________________________________________________________________ Cherish Ball Location: Cost: None Effect: The ball many event Pokemon come in, the Cherish ball cannot be bought and cannot be used. ______________________________________________________________________________ Dream Ball Location: Cost: None Effect: A special event ball that is available in the Highlink Forest. It has a 100% capture rate, but can only be used in that area. ______________________________________________________________________________ _____ /_______________________________________________________________________/IT23/ / Key Items List / /____________________________________________________________________________/ Bicycle Location: Cost: None Effect: Allows you to go faster. ______________________________________________________________________________ Town Map Location: Given by your mother after visitng the Prof. Cost: None Effect: Allows you to view the World Map. ______________________________________________________________________________ Gracidea Location: Cost: None Effect: Transforms Shaymin into its Sky Form ______________________________________________________________________________ Dowsing MCHN Location: Cost: None Effect: Allows you to find hidden items with a radar on the bottom screen. ______________________________________________________________________________ Pal Pad Location: Given by Amanita after getting HM 01 from Fennel. Cost: None Effect: Allows you to store friends codes in it to find specific trainers when they are online. ______________________________________________________________________________ Super Rod Location: Cost: None Effect: Allows you to fish for high level water Pokemon ______________________________________________________________________________ VS. Recorder Location: Cost: None Effect: Allows you to record your battles and used as a record screen for the Battle Frontier. ______________________________________________________________________________ Dark Stone Location: Cost: None Effect: Used to revive Zekrom. ______________________________________________________________________________ Dragon Skull Location: Cost: None Effect: Key item for in game use. ______________________________________________________________________________ Gram 1 Location: Cost: None Effect: Key item for in game use. ______________________________________________________________________________ Gram 2 Location: Cost: None Effect: Key item for in game use. ______________________________________________________________________________ Gram 3 Location: Cost: None Effect: Key item for in game use. ______________________________________________________________________________ Liberty Pass Location: Event item Cost: None Effect: Event item. Allows you to go to the Liberty Garden Island and get Vinctini. ______________________________________________________________________________ Light Stone Location: Cost: None Effect: Used to revive Reshiram. ______________________________________________________________________________ Lock Capsule Location: Event item. Cost: None Effect: Event item. Used to get a special TM. ______________________________________________________________________________ Prop Case Location: Cost: None Effect: Stores items for Pokemon Musicals ______________________________________________________________________________ Xtransceiver Location: Given by your mother when you go downstairs for the first time. Cost: None Effect: Video phone that allows 4 way conversation. ______________________________________________________________________________ _____ /_______________________________________________________________________/TM01/ / TM and HM Guide / /____________________________________________________________________________/ Here is a list of all the TMs that are found in the game, what they teach, and where they are located. Note that all TMs are multi-use, and can be used a unlimited number of times (Similar to HMs). ______________________________________________________________________________ TM 01 Location: Cost: - Effect: Teaches certain Pokemon the move Hone Claws ______________________________________________________________________________ TM 02 Location: Cost: - Effect: Teaches certain Pokemon the move Dragon Claw ______________________________________________________________________________ TM 03 Location: Cost: - Effect: Teaches certain Pokemon the move Psyshock ______________________________________________________________________________ TM 04 Location: Cost: - Effect: Teaches certain Pokemon the move Calm Mind ______________________________________________________________________________ TM 05 Location: Cost: - Effect: Teaches certain Pokemon the move Roar ______________________________________________________________________________ TM 06 Location: Cost: - Effect: Teaches certain Pokemon the move Toxic ______________________________________________________________________________ TM 07 Location: Cost: - Effect: Teaches certain Pokemon the move Hail ______________________________________________________________________________ TM 08 Locat Cost: - Effect: Teaches certain Pokemon the move Bulk Up ______________________________________________________________________________ TM 09 Location: Cost: - Effect: Teaches certain Pokemon the move Venoshock ______________________________________________________________________________ TM 10 Location: Cost: - Effect: Teaches certain Pokemon the move Hidden Power ______________________________________________________________________________ TM 11 Location: Cost: - Effect: Teaches certain Pokemon the move Sunny Day ______________________________________________________________________________ TM 12 Location: Cost: - Effect: Teaches certain Pokemon the move Taunt ______________________________________________________________________________ TM 13 Location: Cost: - Effect: Teaches certain Pokemon the move Ice Beam ______________________________________________________________________________ TM 14 Location: Cost: - Effect: Teaches certain Pokemon the move Blizzard ______________________________________________________________________________ TM 15 Location: Cost: - Effect: Teaches certain Pokemon the move Hyper Beam ______________________________________________________________________________ TM 16 Location: Cost: - Effect: Teaches certain Pokemon the move Light Screen ______________________________________________________________________________ TM 17 Location: Cost: - Effect: Teaches certain Pokemon the move Protect ______________________________________________________________________________ TM 18 Location: Cost: - Effect: Teaches certain Pokemon the move Rain Dance ______________________________________________________________________________ TM 19 Location: Cost: - Effect: Teaches certain Pokemon the move Telekinesis ______________________________________________________________________________ TM 20 Location: Cost: - Effect: Teaches certain Pokemon the move Safeguard ______________________________________________________________________________ TM 21 Location: Cost: - Effect: Teaches certain Pokemon the move Frustration ______________________________________________________________________________ TM 22 Location: Cost: - Effect: Teaches certain Pokemon the move Solar Beam ______________________________________________________________________________ TM 23 Location: Cost: - Effect: Teaches certain Pokemon the move Smack Down ______________________________________________________________________________ TM 24 Location: Cost: - Effect: Teaches certain Pokemon the move Thunderbolt ______________________________________________________________________________ TM 25 Location: Cost: - Effect: Teaches certain Pokemon the move Thunder ______________________________________________________________________________ TM 26 Location: Cost: - Effect: Teaches certain Pokemon the move Earthquake ______________________________________________________________________________ TM 27 Location: Cost: - Effect: Teaches certain Pokemon the move Return ______________________________________________________________________________ TM 28 Location: Cost: - Effect: Teaches certain Pokemon the move Dig ______________________________________________________________________________ TM 29 Location: Cost: - Effect: Teaches certain Pokemon the move Psychic ______________________________________________________________________________ TM 30 Location: Cost: - Effect: Teaches certain Pokemon the move Shadow Ball ______________________________________________________________________________ TM 31 Location: Cost: - Effect: Teaches certain Pokemon the move Brick Break ______________________________________________________________________________ TM 32 Location: Cost: - Effect: Teaches certain Pokemon the move Double Team ______________________________________________________________________________ TM 33 Location: Cost: - Effect: Teaches certain Pokemon the move Reflect ______________________________________________________________________________ TM 34 Location: Cost: - Effect: Teaches certain Pokemon the move Sludge Wave ______________________________________________________________________________ TM 35 Location: Cost: - Effect: Teaches certain Pokemon the move Flamethrower ______________________________________________________________________________ TM 36 Location: Cost: - Effect: Teaches certain Pokemon the move Sludge Bomb ______________________________________________________________________________ TM 37 Location: Cost: - Effect: Teaches certain Pokemon the move Sandstorm ______________________________________________________________________________ TM 38 Location: Cost: - Effect: Teaches certain Pokemon the move Fire Blast ______________________________________________________________________________ TM 39 Location: Cost: - Effect: Teaches certain Pokemon the move Rock Tomb ______________________________________________________________________________ TM 40 Location: Cost: - Effect: Teaches certain Pokemon the move Aerial Ace ______________________________________________________________________________ TM 41 Location: Cost: - Effect: Teaches certain Pokemon the move Torment ______________________________________________________________________________ TM 42 Location: Cost: - Effect: Teaches certain Pokemon the move Facade ______________________________________________________________________________ TM 43 Location: Cost: - Effect: Teaches certain Pokemon the move Flame Charge ______________________________________________________________________________ TM 44 Location: Cost: - Effect: Teaches certain Pokemon the move Rest ______________________________________________________________________________ TM 45 Location: Cost: - Effect: Teaches certain Pokemon the move Attract ______________________________________________________________________________ TM 46 Location: Cost: - Effect: Teaches certain Pokemon the move Thief ______________________________________________________________________________ TM 47 Location: Cost: - Effect: Teaches certain Pokemon the move Low Sweep ______________________________________________________________________________ TM 48 Location: Cost: - Effect: Teaches certain Pokemon the move Round ______________________________________________________________________________ TM 49 Location: Cost: - Effect: Teaches certain Pokemon the move Echoed Voice ______________________________________________________________________________ TM 50 Location: Cost: - Effect: Teaches certain Pokemon the move Overheat ______________________________________________________________________________ TM 51 Location: Cost: - Effect: Teaches certain Pokemon the move Ally Switch ______________________________________________________________________________ TM 52 Location: Cost: - Effect: Teaches certain Pokemon the move Focus Blast ______________________________________________________________________________ TM 53 Location: Cost: - Effect: Teaches certain Pokemon the move Energy Ball ______________________________________________________________________________ TM 54 Location: Cost: - Effect: Teaches certain Pokemon the move False Swipe ______________________________________________________________________________ TM 55 Location: Cost: - Effect: Teaches certain Pokemon the move Scald ______________________________________________________________________________ TM 56 Location: Cost: - Effect: Teaches certain Pokemon the move Fling ______________________________________________________________________________ TM 57 Location: Cost: - Effect: Teaches certain Pokemon the move Charge Beam ______________________________________________________________________________ TM 58 Location: Cost: - Effect: Teaches certain Pokemon the move Sky Drop ______________________________________________________________________________ TM 59 Location: Cost: - Effect: Teaches certain Pokemon the move Incinerate ______________________________________________________________________________ TM 60 Location: Cost: - Effect: Teaches certain Pokemon the move Quash ______________________________________________________________________________ TM 61 Location: Cost: - Effect: Teaches certain Pokemon the move Will-O-Wisp ______________________________________________________________________________ TM 62 Location: Cost: - Effect: Teaches certain Pokemon the move Acrobatics ______________________________________________________________________________ TM 63 Location: Cost: - Effect: Teaches certain Pokemon the move Embargo ______________________________________________________________________________ TM 64 Location: Cost: - Effect: Teaches certain Pokemon the move Explosion ______________________________________________________________________________ TM 65 Location: Cost: - Effect: Teaches certain Pokemon the move Shadow Claw ______________________________________________________________________________ TM 66 Location: Cost: - Effect: Teaches certain Pokemon the move Payback ______________________________________________________________________________ TM 67 Location: Cost: - Effect: Teaches certain Pokemon the move Retaliate ______________________________________________________________________________ TM 68 Location: Cost: - Effect: Teaches certain Pokemon the move Giga Impact ______________________________________________________________________________ TM 69 Location: Cost: - Effect: Teaches certain Pokemon the move Rock Polish ______________________________________________________________________________ TM 70 Location: Cost: - Effect: Teaches certain Pokemon the move Flash ______________________________________________________________________________ TM 71 Location: Cost: - Effect: Teaches certain Pokemon the move Stone Edge ______________________________________________________________________________ TM 72 Location: Cost: - Effect: Teaches certain Pokemon the move Volt Switch ______________________________________________________________________________ TM 73 Location: Cost: - Effect: Teaches certain Pokemon the move Thunder Wave ______________________________________________________________________________ TM 74 Location: Cost: - Effect: Teaches certain Pokemon the move Gyro Ball ______________________________________________________________________________ TM 75 Location: Cost: - Effect: Teaches certain Pokemon the move Sword Dance ______________________________________________________________________________ TM 76 Location: Cost: - Effect: Teaches certain Pokemon the move Struggle Bug ______________________________________________________________________________ TM 77 Location: Cost: - Effect: Teaches certain Pokemon the move Psych Up ______________________________________________________________________________ TM 78 Location: Cost: - Effect: Teaches certain Pokemon the move Bulldoze ______________________________________________________________________________ TM 79 Location: Cost: - Effect: Teaches certain Pokemon the move Frost Breath ______________________________________________________________________________ TM 80 Location: Cost: - Effect: Teaches certain Pokemon the move Rock Slide ______________________________________________________________________________ TM 81 Location: Cost: - Effect: Teaches certain Pokemon the move X-Scissor ______________________________________________________________________________ TM 82 Location: Cost: - Effect: Teaches certain Pokemon the move Dragon Tail ______________________________________________________________________________ TM 83 Location: Given by the Gym Leader when you beat the Striaton Gym Cost: - Effect: Teaches certain Pokemon the move Work up ______________________________________________________________________________ TM 84 Location: Cost: - Effect: Teaches certain Pokemon the move Poison Jab ______________________________________________________________________________ TM 85 Location: Cost: - Effect: Teaches certain Pokemon the move Dream Eater ______________________________________________________________________________ TM 86 Location: Cost: - Effect: Teaches certain Pokemon the move Grass Knot ______________________________________________________________________________ TM 87 Location: Cost: - Effect: Teaches certain Pokemon the move Swagger ______________________________________________________________________________ TM 88 Location: Cost: - Effect: Teaches certain Pokemon the move Pluck ______________________________________________________________________________ TM 89 Location: Cost: - Effect: Teaches certain Pokemon the move U-Turn ______________________________________________________________________________ TM 90 Location: Cost: - Effect: Teaches certain Pokemon the move Substitute ______________________________________________________________________________ TM 91 Location: Cost: - Effect: Teaches certain Pokemon the move Flash Canon ______________________________________________________________________________ TM 92 Location: Cost: - Effect: Teaches certain Pokemon the move Trick Room ______________________________________________________________________________ TM 93 Location: Cost: - Effect: Teaches certain Pokemon the move Wild Charge ______________________________________________________________________________ TM 94 Location: Cost: - Effect: Teaches certain Pokemon the move Rock Smash ______________________________________________________________________________ TM 95 Location: Cost: - Effect: Teaches certain Pokemon the move Snarl ______________________________________________________________________________ HM 01 Location: Given to you by Fennel when you beat the Striaton Gym. Cost: - Effect: Teaches certain Pokemon the move Cut ______________________________________________________________________________ HM 02 Location: Cost: - Effect: Teaches certain Pokemon the move Fly ______________________________________________________________________________ HM 03 Location: Cost: - Effect: Teaches certain Pokemon the move Surf ______________________________________________________________________________ HM 04 Location: Cost: - Effect: Teaches certain Pokemon the move Strength ______________________________________________________________________________ HM 05 Location: Cost: - Effect: Teaches certain Pokemon the move Waterfall ______________________________________________________________________________ HM 06 Location: Cost: - Effect: Teaches certain Pokemon the move Dive ______________________________________________________________________________ ____ |R001| |____|________________________________________________________________________ \ / \ R A I S I N G G U I D E / \________________________________________________________________________/ _____ /_______________________________________________________________________/R002/ / EV List / /____________________________________________________________________________/ *NOTE: Special thanks to www.bulbapedia.bulbagarden.net for their Pokemon Profiles, it was used as a reference when writing this. /-----------------------------------------------------\ |Pokemon Name |EV Points Gained | |--------------|--------------------------------------| |Bulbasaur |1 Special Attack | |--------------|--------------------------------------| |Ivysaur |1 Special Attack, 1 Special Defense | |--------------|--------------------------------------| |Venusaur |2 Special Attack, 1 Special Defense | |--------------|--------------------------------------| |Charmander |1 Speed | |--------------|--------------------------------------| |Charmeleon |1 Speed, 1 Special Attack | |--------------|--------------------------------------| |Charizard |3 Special Attack | |--------------|--------------------------------------| |Squirtle |1 Defense | |--------------|--------------------------------------| |Wartortle |1 Defense, 1 Special Defense | |--------------|--------------------------------------| |Blastoise |3 Special Defense | |--------------|--------------------------------------| |Caterpie |1 HP | |--------------|--------------------------------------| |Metapod |2 Defense | |--------------|--------------------------------------| |Butterfree |2 Special Attack, 1 Special Defense | |--------------|--------------------------------------| |Weedle |1 Speed | |--------------|--------------------------------------| |Kakuna |2 Defense | |--------------|--------------------------------------| |Beedrill |2 Attack, 1 Special Defense | |--------------|--------------------------------------| |Pidgey |1 Speed | |--------------|--------------------------------------| |Pidgeotto |2 Speed | |--------------|--------------------------------------| |Pidgeot |3 Speed | |--------------|--------------------------------------| |Rattata |1 Speed | |--------------|--------------------------------------| |Raticate |2 Speed | |--------------|--------------------------------------| |Spearow |1 Speed | |--------------|--------------------------------------| |Fearow |2 Speed | |--------------|--------------------------------------| |Ekans |1 Attack | |--------------|--------------------------------------| |Arbok |2 Attack | |--------------|--------------------------------------| |Pikachu |2 Speed | |--------------|--------------------------------------| |Raichu |3 Speed | |--------------|--------------------------------------| |Sandshrew |1 Defense | |--------------|--------------------------------------| |Sandslash |2 Defense | |--------------|--------------------------------------| |Nidoran Female|1 HP | |--------------|--------------------------------------| |Nidorina |2 HP | |--------------|--------------------------------------| |Nidoqueen |3 HP | |--------------|--------------------------------------| |Nidoran Male |1 Attack | |--------------|--------------------------------------| |Nidorino |2 Attack | |--------------|--------------------------------------| |Nidoking |3 Attack | |--------------|--------------------------------------| |Clefairy |2 HP | |--------------|--------------------------------------| |Clefable |3 HP | |--------------|--------------------------------------| |Vulpix |1 Speed | |--------------|--------------------------------------| |Ninetales |1 Speed, 1 Special Defense | |--------------|--------------------------------------| |Jigglypuff |2 HP | |--------------|--------------------------------------| |Wigglytuff |3 HP | |--------------|--------------------------------------| |Zubat |1 Speed | |--------------|--------------------------------------| |Golbat |2 Speed | |--------------|--------------------------------------| |Oddish |1 Special Attack | |--------------|--------------------------------------| |Gloom |2 Special Attack | |--------------|--------------------------------------| |Vileplume |3 Special Attack | |--------------|--------------------------------------| |Paras |1 Attack | |--------------|--------------------------------------| |Parasect |2 Attack, 1 Defense | |--------------|--------------------------------------| |Venonat |1 Special Defense | |--------------|--------------------------------------| |Venomoth |1 Speed, 1 Special Attack | |--------------|--------------------------------------| |Diglett |1 Speed | |--------------|--------------------------------------| |Dugtrio |2 Speed | |--------------|--------------------------------------| |Meowth |1 Speed | |--------------|--------------------------------------| |Persian |2 Speed | |--------------|--------------------------------------| |Psyduck |1 Special Attack | |--------------|--------------------------------------| |Golduck |2 Special Attack | |--------------|--------------------------------------| |Mankey |1 Attack | |--------------|--------------------------------------| |Primeape |2 Attack | |--------------|--------------------------------------| |Growlthe |1 Attack | |--------------|--------------------------------------| |Arcanine |2 Attack | |--------------|--------------------------------------| |Poliwag |1 Speed | |--------------|--------------------------------------| |Poliwhirl |2 Speed | |--------------|--------------------------------------| |Poliwrath |3 Defense | |--------------|--------------------------------------| |Abra |1 Special Attack | |--------------|--------------------------------------| |Kadabra |2 Special Attack | |--------------|--------------------------------------| |Alakazam |3 Special Attack | |--------------|--------------------------------------| |Machop |1 Attack | |--------------|--------------------------------------| |Machoke |2 Attack | |--------------|--------------------------------------| |Machamp |3 Attack | |--------------|--------------------------------------| |Bellsprout |1 Attack | |--------------|--------------------------------------| |Weepinbell |2 Attack | |--------------|--------------------------------------| |Victreebel |3 Attack | |--------------|--------------------------------------| |Tentacool |1 Special Defense | |--------------|--------------------------------------| |Tentacruel |2 Special Defense | |--------------|--------------------------------------| |Geodude |1 Defense | |--------------|--------------------------------------| |Gravler |2 Defense | |--------------|--------------------------------------| |Golem |3 Defense | |--------------|--------------------------------------| |Ponyta |1 Speed | |--------------|--------------------------------------| |Rapidash |2 Speed | |--------------|--------------------------------------| |Slowpoke |1 HP | |--------------|--------------------------------------| |Slowbro |2 Defense | |--------------|--------------------------------------| |Magnemite |1 Special Attack | |--------------|--------------------------------------| |Magneton |2 Special Attack | |--------------|--------------------------------------| |Farfetch'd |1 Attack | |--------------|--------------------------------------| |Doduo |1 Attack | |--------------|--------------------------------------| |Dodrio |2 Attack | |--------------|--------------------------------------| |Seel |1 Special Defense | |--------------|--------------------------------------| |Dewgong |2 Special Defense | |--------------|--------------------------------------| |Grimer |1 HP | |--------------|--------------------------------------| |Muk |1 HP, 1 Attack | |--------------|--------------------------------------| |Shellder |1 Defense | |--------------|--------------------------------------| |Cloyster |2 Defense | |--------------|--------------------------------------| |Gastly |1 Special Attack | |--------------|--------------------------------------| |Haunter |2 Special Attack | |--------------|--------------------------------------| |Gengar |3 Special Attack | |--------------|--------------------------------------| |Onix |1 Defense | |--------------|--------------------------------------| |Drowzee |1 Special Defense | |--------------|--------------------------------------| |Hypno |2 Special Defense | |--------------|--------------------------------------| |Krabby |1 Attack | |--------------|--------------------------------------| |Kingler |2 Attack | |--------------|--------------------------------------| |Voltorb |1 Speed | |--------------|--------------------------------------| |Electrode |2 Speed | |--------------|--------------------------------------| |Exeggcute |1 Defense | |--------------|--------------------------------------| |Exeggutor |2 Special Attack | |--------------|--------------------------------------| |Cubone |1 Defense | |--------------|--------------------------------------| |Marowak |2 Defense | |--------------|--------------------------------------| |Hitmonlee |2 Attack | |--------------|--------------------------------------| |Hitmonchan |2 Special Defense | |--------------|--------------------------------------| |Lickitung |2 HP | |--------------|--------------------------------------| |Koffing |1 Defense | |--------------|--------------------------------------| |Weezing |2 Defense | |--------------|--------------------------------------| |Rhyhorn |1 Defense | |--------------|--------------------------------------| |Rhydon |2 Attack | |--------------|--------------------------------------| |Chansey |2 HP | |--------------|--------------------------------------| |Tangela |1 Defense | |--------------|--------------------------------------| |Kangaskhan |2 HP | |--------------|--------------------------------------| |Horsea |1 Special Attack | |--------------|--------------------------------------| |Seadra |1 Defense, 1 Special Attack | |--------------|--------------------------------------| |Goldeen |1 Attack | |--------------|--------------------------------------| |Seaking |2 Attack | |--------------|--------------------------------------| |Staryu |1 Speed | |--------------|--------------------------------------| |Starmie |2 Speed | |--------------|--------------------------------------| |Mr. Mine |2 Special Defense | |--------------|--------------------------------------| |Scyther |1 Attack | |--------------|--------------------------------------| |Jynx |2 Special Attack | |--------------|--------------------------------------| |Electabuzz |2 Speed | |--------------|--------------------------------------| |Magmar |2 Special Attack | |--------------|--------------------------------------| |Pinsir |2 Attack | |--------------|--------------------------------------| |Tauros |1 Attack, 1 Speed | |--------------|--------------------------------------| |Magikarp |1 Speed | |--------------|--------------------------------------| |Gyrados |2 Attack | |--------------|--------------------------------------| |Lapras |2 HP | |--------------|--------------------------------------| |Ditto |1 HP | |--------------|--------------------------------------| |Eevee |1 Special Defense | |--------------|--------------------------------------| |Vaporeon |2 HP | |--------------|--------------------------------------| |Jolteon |2 Speed | |--------------|--------------------------------------| |Flareon |2 Attack | |--------------|--------------------------------------| |Porygon |1 Special Attack | |--------------|--------------------------------------| |Omanyte |1 Defense | |--------------|--------------------------------------| |Omastar |2 Defense | |--------------|--------------------------------------| |Kabuto |1 Defense | |--------------|--------------------------------------| |Kabutops |2 Attack | |--------------|--------------------------------------| |Aerodactyl |2 Speed | |--------------|--------------------------------------| |Snorlax |2 HP | |--------------|--------------------------------------| |Articuno |3 Special Defense | |--------------|--------------------------------------| |Zapdos |3 Special Attack | |--------------|--------------------------------------| |Moltres |3 Special Attack | |--------------|--------------------------------------| |Dratini |1 Attack | |--------------|--------------------------------------| |Dragonair |2 Attack | |--------------|--------------------------------------| |Dragonite |3 Attack | |--------------|--------------------------------------| |Mewtwo |3 Special Attack | |--------------|--------------------------------------| |Mew |3 HP | |--------------|--------------------------------------| |Chikorita |1 Special Defense | |--------------|--------------------------------------| |Bayleef |1 Defense, 1 Special Defense | |--------------|--------------------------------------| |Meganium |1 Defense, 2 Special Defense | |--------------|--------------------------------------| |Cyndaquil |1 Speed | |--------------|--------------------------------------| |Quilava |1 Speed, 1 Special Attack | |--------------|--------------------------------------| |Typhlosion |3 Special Attack | |--------------|--------------------------------------| |Totodile |1 Attack | |--------------|--------------------------------------| |Croconaw |1 Attack, 1 Defense | |--------------|--------------------------------------| |Feraligatr |2 Attack, 1 Defense | |--------------|--------------------------------------| |Sentret |1 Attack | |--------------|--------------------------------------| |Furret |2 Speed | |--------------|--------------------------------------| |Hoothoot |1 HP | |--------------|--------------------------------------| |Noctowl |2 HP | |--------------|--------------------------------------| |Ledyba |1 Special Defense | |--------------|--------------------------------------| |Ledian |2 Special Defense | |--------------|--------------------------------------| |Spinarak |1 Attack | |--------------|--------------------------------------| |Ariados |2 Attack | |--------------|--------------------------------------| |Crobat |3 Speed | |--------------|--------------------------------------| |Chinchou |1 HP | |--------------|--------------------------------------| |Lanturn |2 HP | |--------------|--------------------------------------| |Pichu |1 Speed | |--------------|--------------------------------------| |Cleffa |1 Special Defense | |--------------|--------------------------------------| |Igglybuff |1 HP | |--------------|--------------------------------------| |Togepi |1 Special Defense | |--------------|--------------------------------------| |Togetic |2 Special Defense | |--------------|--------------------------------------| |Natu |1 Special Attack | |--------------|--------------------------------------| |Xatu |1 Speed, 1 Special Attack | |--------------|--------------------------------------| |Mareep |1 Special Attack | |--------------|--------------------------------------| |Flaffy |2 Special Attack | |--------------|--------------------------------------| |Ampharos |3 Special Attack | |--------------|--------------------------------------| |Bellossom |3 Special Defense | |--------------|--------------------------------------| |Marill |2 HP | |--------------|--------------------------------------| |Azumarill |2 HP | |--------------|--------------------------------------| |Sudowoodo |2 Defense | |--------------|--------------------------------------| |Politoed |3 Special Defense | |--------------|--------------------------------------| |Hoppip |1 Special Defense | |--------------|--------------------------------------| |Skiploom |2 Speed | |--------------|--------------------------------------| |Jumpfluff |3 Speed | |--------------|--------------------------------------| |Aipom |1 Speed | |--------------|--------------------------------------| |Sunkern |1 Special Attack | |--------------|--------------------------------------| |Sunflora |2 Special Attack | |--------------|--------------------------------------| |Yanma |1 Speed | |--------------|--------------------------------------| |Wooper |1 HP | |--------------|--------------------------------------| |Quagsire |2 HP | |--------------|--------------------------------------| |Espeon |2 Special Attack | |--------------|--------------------------------------| |Umbreon |2 Special Defense | |--------------|--------------------------------------| |Murkrow |1 Speed | |--------------|--------------------------------------| |Slowking |3 Special Defense | |--------------|--------------------------------------| |Misdreavus |1 Special Defense | |--------------|--------------------------------------| |Unown |1 Attack, 1 Special Attack | |--------------|--------------------------------------| |Wobbuffet |2 HP | |--------------|--------------------------------------| |Girafarig |2 Special Attack | |--------------|--------------------------------------| |Pineco |1 Defense | |--------------|--------------------------------------| |Forretress |2 Defense | |--------------|--------------------------------------| |Dunsparce |1 HP | |--------------|--------------------------------------| |Gligar |1 Defense | |--------------|--------------------------------------| |Steelix |2 Defense | |--------------|--------------------------------------| |Snubbull |1 Attack | |--------------|--------------------------------------| |Granbull |2 Attack | |--------------|--------------------------------------| |Qwilfish |1 Attack | |--------------|--------------------------------------| |Scizor |2 Attack | |--------------|--------------------------------------| |Shuckle |1 Defense, 1 Special Defense | |--------------|--------------------------------------| |Heracross |2 Attack | |--------------|--------------------------------------| |Sneasel |1 Speed | |--------------|--------------------------------------| |Teddiursa |1 Attack | |--------------|--------------------------------------| |Ursaring |2 Attack | |--------------|--------------------------------------| |Slugma |1 Special Attack | |--------------|--------------------------------------| |Magcargo |2 Defense | |--------------|--------------------------------------| |Swinub |1 Attack | |--------------|--------------------------------------| |Piloswine |1 HP, 1 Attack | |--------------|--------------------------------------| |Corsola |1 Defense, 1 Special Defense | |--------------|--------------------------------------| |Remoraid |1 Special Attack | |--------------|--------------------------------------| |Octillery |1 Attack, 1 Special Attack | |--------------|--------------------------------------| |Delibird |1 Speed | |--------------|--------------------------------------| |Mantine |2 Special Defense | |--------------|--------------------------------------| |Skarmory |2 Defense | |--------------|--------------------------------------| |Houndour |1 Special Attack | |--------------|--------------------------------------| |Houndoom |2 Special Attack | |--------------|--------------------------------------| |Kingdra |1 Attack, 1 Special Attack, | | |1 Special Defense | |--------------|--------------------------------------| |Phanpy |1 HP | |--------------|--------------------------------------| |Donphan |1 Attack, 1 Defense | |--------------|--------------------------------------| |Hitmontop |2 Special Defense | |--------------|--------------------------------------| |Porygon 2 |2 Special Attack | |--------------|--------------------------------------| |Stantler |1 Attack | |--------------|--------------------------------------| |Smeargle |1 Speed | |--------------|--------------------------------------| |Tyrogue |1 Attack | |--------------|--------------------------------------| |Smoochum |1 Special Attack | |--------------|--------------------------------------| |Elekid |1 Speed | |--------------|--------------------------------------| |Magby |1 Speed | |--------------|--------------------------------------| |Miltank |2 Defense | |--------------|--------------------------------------| |Blissey |3 HP | |--------------|--------------------------------------| |Raikou |2 Speed, 1 Special Attack | |--------------|--------------------------------------| |Entei |1 HP, 2 Attack | |--------------|--------------------------------------| |Suicune |1 Defense, 2 Special Defense | |--------------|--------------------------------------| |Larvitar |1 Attack | |--------------|--------------------------------------| |Pupitar |2 Attack | |--------------|--------------------------------------| |Tyranitar |3 Attack | |--------------|--------------------------------------| |Lugia |3 Special Defense | |--------------|--------------------------------------| |Ho-oh |3 Special Defense | |--------------|--------------------------------------| |Celebi |3 HP | |--------------|--------------------------------------| |Treecko |1 Speed | |--------------|--------------------------------------| |Grovyle |2 Speed | |--------------|--------------------------------------| |Sceptile |3 Speed | |--------------|--------------------------------------| |Torchic |1 Special Attack | |--------------|--------------------------------------| |Combusken |1 Attack, 1 Special Attack | |--------------|--------------------------------------| |Blaziken |3 Attack | |--------------|--------------------------------------| |Mudkip |1 Attack | |--------------|--------------------------------------| |Marshtomp |2 Attack | |--------------|--------------------------------------| |Swampert |3 Attack | |--------------|--------------------------------------| |Poochyena |1 Attack | |--------------|--------------------------------------| |Mightyena |2 Attack | |--------------|--------------------------------------| |Zigzagoon |1 Speed | |--------------|--------------------------------------| |Linoone |2 Speed | |--------------|--------------------------------------| |Wurmple |1 HP | |--------------|--------------------------------------| |Silcoon |2 Defense | |--------------|--------------------------------------| |Beautifly |3 Special Attack | |--------------|--------------------------------------| |Cascoon |2 Defense | |--------------|--------------------------------------| |Dustox |3 Special Defense | |--------------|--------------------------------------| |Lotad |1 Special Defense | |--------------|--------------------------------------| |Lombre |2 Special Defense | |--------------|--------------------------------------| |Ludicolo |3 Special Defense | |--------------|--------------------------------------| |Seedot |1 Defense | |--------------|--------------------------------------| |Nuzleaf |2 Attack | |--------------|--------------------------------------| |Shiftry |3 Attack | |--------------|--------------------------------------| |Tailow |1 Speed | |--------------|--------------------------------------| |Swellow |2 Speed | |--------------|--------------------------------------| |Wingull |1 Speed | |--------------|--------------------------------------| |Pelipper |2 Defense | |--------------|--------------------------------------| |Ralts |1 Special Attack | |--------------|--------------------------------------| |Kirlia |2 Special Attack | |--------------|--------------------------------------| |Gardevoir |3 Special Attack | |--------------|--------------------------------------| |Surskit |1 Speed | |--------------|--------------------------------------| |Masquerain |1 Special Attack, 1 Special Defense | |--------------|--------------------------------------| |Shroomish |1 HP | |--------------|--------------------------------------| |Breloom |2 Attack | |--------------|--------------------------------------| |Slakoth |1 HP | |--------------|--------------------------------------| |Vigoroth |2 Speed | |--------------|--------------------------------------| |Slaking |3 HP | |--------------|--------------------------------------| |Nincada |1 Defense | |--------------|--------------------------------------| |Ninjask |2 Speed | |--------------|--------------------------------------| |Shedinja |2 HP | |--------------|--------------------------------------| |Whismur |1 HP | |--------------|--------------------------------------| |Loudred |2 HP | |--------------|--------------------------------------| |Exploud |3 HP | |--------------|--------------------------------------| |Makuhita |1 HP | |--------------|--------------------------------------| |Hariyama |2 HP | |--------------|--------------------------------------| |Azurill |1 HP | |--------------|--------------------------------------| |Nosepass |1 Defense | |--------------|--------------------------------------| |Skitty |1 Speed | |--------------|--------------------------------------| |Delcatty |1 HP, 1 Speed | |--------------|--------------------------------------| |Sableye |1 Attack, 1 Defense | |--------------|--------------------------------------| |Mawile |1 Attack, 1 Defense | |--------------|--------------------------------------| |Aron |1 Defense | |--------------|--------------------------------------| |Lairon |2 Defense | |--------------|--------------------------------------| |Aggron |3 Defense | |--------------|--------------------------------------| |Meditite |1 Speed | |--------------|--------------------------------------| |Medicham |2 Speed | |--------------|--------------------------------------| |Electirke |1 Speed | |--------------|--------------------------------------| |Manectric |2 Speed | |--------------|--------------------------------------| |Plusle |1 Speed | |--------------|--------------------------------------| |Minun |1 Speed | |--------------|--------------------------------------| |Volbeat |1 Speed | |--------------|--------------------------------------| |Ilumise |1 Speed | |--------------|--------------------------------------| |Roselia |2 Special Attack | |--------------|--------------------------------------| |Gulpin |1 HP | |--------------|--------------------------------------| |Swalot |2 HP | |--------------|--------------------------------------| |Carvanha |1 Attack | |--------------|--------------------------------------| |Sharpedo |2 Attack | |--------------|--------------------------------------| |Wailmer |1 HP | |--------------|--------------------------------------| |Wailord |2 HP | |--------------|--------------------------------------| |Numel |1 Special Attack | |--------------|--------------------------------------| |Camerupt |1 Attack, 1 Special Attack | |--------------|--------------------------------------| |Torkoal |2 Defense | |--------------|--------------------------------------| |Spoink |1 Special Defense | |--------------|--------------------------------------| |Grumpig |2 Special Defense | |--------------|--------------------------------------| |Spinda |1 Special Attack | |--------------|--------------------------------------| |Trapinch |1 Attack | |--------------|--------------------------------------| |Vibrava |1 Attack, 1 Speed | |--------------|--------------------------------------| |Flygon |1 Attack, 2 Speed | |--------------|--------------------------------------| |Cacnea |1 Special Attack | |--------------|--------------------------------------| |Cacturne |1 Attack, 1 Special Attack | |--------------|--------------------------------------| |Swablu |1 Special Defense | |--------------|--------------------------------------| |Altaria |2 Special Defense | |--------------|--------------------------------------| |Zangoose |2 Attack | |--------------|--------------------------------------| |Seviper |1 Attack, 1 Special Attack | |--------------|--------------------------------------| |Lunatone |2 Special Attack | |--------------|--------------------------------------| |Solrock |2 Attack | |--------------|--------------------------------------| |Barboach |1 HP | |--------------|--------------------------------------| |Whiscash |2 HP | |--------------|--------------------------------------| |Corphish |1 Attack | |--------------|--------------------------------------| |Crawdaunt |2 Attack | |--------------|--------------------------------------| |Baltoy |1 Special Defense | |--------------|--------------------------------------| |Claydol |2 Special Defense | |--------------|--------------------------------------| |Lileep |1 Special Defense | |--------------|--------------------------------------| |Crawdily |2 Special Defense | |--------------|--------------------------------------| |Anorith |1 Attack | |--------------|--------------------------------------| |Armaldo |2 Attack | |--------------|--------------------------------------| |Feebass |1 Speed | |--------------|--------------------------------------| |Milotic |2 Special Defense | |--------------|--------------------------------------| |Castform |1 HP | |--------------|--------------------------------------| |Kecleon |1 Special Defense | |--------------|--------------------------------------| |Shuppet |1 Attack | |--------------|--------------------------------------| |Banette |2 Attack | |--------------|--------------------------------------| |Duskull |1 Special Defense | |--------------|--------------------------------------| |Dusclops |1 Defense, 1 Special Defense | |--------------|--------------------------------------| |Tropius |2 HP | |--------------|--------------------------------------| |Chimecho |1 Special Attack, 1 Special Defense | |--------------|--------------------------------------| |Absol |2 Attack | |--------------|--------------------------------------| |Wynaut |1 HP | |--------------|--------------------------------------| |Snorunt |1 HP | |--------------|--------------------------------------| |Glalie |2 HP | |--------------|--------------------------------------| |Spheal |1 HP | |--------------|--------------------------------------| |Sealeo |2 HP | |--------------|--------------------------------------| |Walrein |3 HP | |--------------|--------------------------------------| |Clampearl |1 Defense | |--------------|--------------------------------------| |Huntail |1 Defense | |--------------|--------------------------------------| |Gorebyss |1 Defense, 2 Special Attack | |--------------|--------------------------------------| |Relicanth |1 HP | |--------------|--------------------------------------| |Luvdisc |1 Speed | |--------------|--------------------------------------| |Bagon |1 Attack | |--------------|--------------------------------------| |Shelgon |2 Defense | |--------------|--------------------------------------| |Salamence |3 Attack | |--------------|--------------------------------------| |Beldum |1 Defense | |--------------|--------------------------------------| |Metang |2 Defense | |--------------|--------------------------------------| |Metagross |3 Defense | |--------------|--------------------------------------| |Regirock |3 Defense | |--------------|--------------------------------------| |Regice |3 Special Defense | |--------------|--------------------------------------| |Registeel |2 Defense, 1 Special Defense | |--------------|--------------------------------------| |Latias |3 Special Defense | |--------------|--------------------------------------| |Latios |3 Special Attack | |--------------|--------------------------------------| |Kyogre |3 Special Attack | |--------------|--------------------------------------| |Groundon |3 Attack | |--------------|--------------------------------------| |Rayquaza |2 Attack, 1 Special Attack | |--------------|--------------------------------------| |Jirachi |3 HP | |--------------|--------------------------------------| |Deoxys |1 Attack, 1 Speed, 1 Special Attack | |--------------|--------------------------------------| |Turtwig |1 Attack | |--------------|--------------------------------------| |Grotile |1 Attack, 1 Defense | |--------------|--------------------------------------| |Torterra |2 Attack, 1 Defense | |--------------|--------------------------------------| |Chimchar |1 Speed | |--------------|--------------------------------------| |Monferno |1 Speed, 1 Special Attack | |--------------|--------------------------------------| |Infernape |1 Attack, 1 Speed, 1 Special Attack | |--------------|--------------------------------------| |Piplup |1 Special Attack | |--------------|--------------------------------------| |Prinplup |2 Special Attack | |--------------|--------------------------------------| |Empoleon |3 Special Attack | |--------------|--------------------------------------| |Starly |1 Speed | |--------------|--------------------------------------| |Staravia |2 Speed | |--------------|--------------------------------------| |Staraptor |3 Attack | |--------------|--------------------------------------| |Bidoof |1 HP | |--------------|--------------------------------------| |Bibarel |2 Attack | |--------------|--------------------------------------| |Kricketot |1 Defense | |--------------|--------------------------------------| |Kricketune |2 Attack | |--------------|--------------------------------------| |Shinx |1 Attack | |--------------|--------------------------------------| |Luxio |2 Attack | |--------------|--------------------------------------| |Luxray |3 Attack | |--------------|--------------------------------------| |Budew |1 Special Attack | |--------------|--------------------------------------| |Roserade |3 Special Attack | |--------------|--------------------------------------| |Cranidos |1 Attack | |--------------|--------------------------------------| |Rampardos |2 Attack | |--------------|--------------------------------------| |Shieldon |1 Defense | |--------------|--------------------------------------| |Bastiodon |2 Defense | |--------------|--------------------------------------| |Burmy |1 Special Defense | |--------------|--------------------------------------| |Wormadam |2 Special Defense | |--------------|--------------------------------------| |Mothim |1 Attack, 1 Special Attack | |--------------|--------------------------------------| |Combee |1 Speed | |--------------|--------------------------------------| |Vespiquen |1 Defense, 1 Special Defense | |--------------|--------------------------------------| |Pachirisu |1 Speed | |--------------|--------------------------------------| |Buizel |1 Speed | |--------------|--------------------------------------| |Floatzel |2 Speed | |--------------|--------------------------------------| |Cherubi |1 Special Attack | |--------------|--------------------------------------| |Cherrim |2 Special Attack | |--------------|--------------------------------------| |Shellos |1 HP | |--------------|--------------------------------------| |Gastrodon |2 HP | |--------------|--------------------------------------| |Ambipom |2 Speed | |--------------|--------------------------------------| |Drifloon |1 HP | |--------------|--------------------------------------| |Drifblim |2 HP | |--------------|--------------------------------------| |Buneary |1 Speed | |--------------|--------------------------------------| |Lopunny |2 Speed | |--------------|--------------------------------------| |Mismagius |1 Special Attack, 1 Special Defense | |--------------|--------------------------------------| |Honchkrow |2 Attack | |--------------|--------------------------------------| |Glameow |1 Speed | |--------------|--------------------------------------| |Purugly |2 Speed | |--------------|--------------------------------------| |Chingling |1 Special Attack | |--------------|--------------------------------------| |Stunky |1 Speed | |--------------|--------------------------------------| |Skuntank |2 HP | |--------------|--------------------------------------| |Bronzor |1 Defense | |--------------|--------------------------------------| |Bronzong |1 Defense, 1 Special Defense | |--------------|--------------------------------------| |Bonsly |1 Defense | |--------------|--------------------------------------| |Mine Jr. |1 Special Defense | |--------------|--------------------------------------| |Happiny |1 HP | |--------------|--------------------------------------| |Chatot |1 Attack | |--------------|--------------------------------------| |Spiritomb |1 Defense, 1 Special Defense | |--------------|--------------------------------------| |Gible |1 Attack | |--------------|--------------------------------------| |Gabite |2 Attack | |--------------|--------------------------------------| |Garchomp |3 Attack | |--------------|--------------------------------------| |Munchlax |1 HP | |--------------|--------------------------------------| |Riolu |1 Attack | |--------------|--------------------------------------| |Lucario |1 Attack, 1 Special Attack | |--------------|--------------------------------------| |Hippopotas |1 Defense | |--------------|--------------------------------------| |Hippowdon |2 Defense | |--------------|--------------------------------------| |Skorupi |1 Defense | |--------------|--------------------------------------| |Drapion |2 Defense | |--------------|--------------------------------------| |Croagunk |1 Attack | |--------------|--------------------------------------| |Toxicroak |2 Attack | |--------------|--------------------------------------| |Carnivine |2 Attack | |--------------|--------------------------------------| |Finneon |1 Speed | |--------------|--------------------------------------| |Lumineon |2 Speed | |--------------|--------------------------------------| |Mantyke |1 Special Defense | |--------------|--------------------------------------| |Snover |1 Attack | |--------------|--------------------------------------| |Abomasnow |1 Attack, 1 Special Attack | |--------------|--------------------------------------| |Weavile |1 Attack, 1 Speed | |--------------|--------------------------------------| |Magnezone |3 Special Attack | |--------------|--------------------------------------| |Lickilicky |3 HP | |--------------|--------------------------------------| |Rhyperior |3 Attack | |--------------|--------------------------------------| |Tangrowth |2 Defense | |--------------|--------------------------------------| |Electivire |3 Attack | |--------------|--------------------------------------| |Magmotar |3 Special Attack | |--------------|--------------------------------------| |Togekiss |2 Special Attack, 1 Special Defense | |--------------|--------------------------------------| |Yanmega |2 Attack | |--------------|--------------------------------------| |Leafeon |2 Defense | |--------------|--------------------------------------| |Glaceon |2 Special Attack | |--------------|--------------------------------------| |Gliscor |2 Defense | |--------------|--------------------------------------| |Mamoswine |3 Attack | |--------------|--------------------------------------| |Porygon-Z |3 Special Attack | |--------------|--------------------------------------| |Gallade |3 Attack | |--------------|--------------------------------------| |Probopass |1 Defense, 2 Special Defense | |--------------|--------------------------------------| |Dusknoir |1 Defense, 2 Special Defense | |--------------|--------------------------------------| |Frosslass |2 Speed | |--------------|--------------------------------------| |Rotom |1 Speed, 1 Special Attack | |--------------|--------------------------------------| |Uxie |2 Defense, 1 Special Defense | |--------------|--------------------------------------| |Mespirit |1 Attack, 1 Special Attack, | | |1 Special Defense | |--------------|--------------------------------------| |Azelf |2 Attack, 1 Special Attack | |--------------|--------------------------------------| |Dialga |3 Special Attack | |--------------|--------------------------------------| |Palkia |3 Special Attack | |--------------|--------------------------------------| |Heatran |3 Special Attack | |--------------|--------------------------------------| |Regigigas |3 Attack | |--------------|--------------------------------------| |Giratina |3 HP | |--------------|--------------------------------------| |Cresselia |3 Special Defense | |--------------|--------------------------------------| |Phione |1 HP | |--------------|--------------------------------------| |Manaphy |3 HP | |--------------|--------------------------------------| |Darkrai |1 Speed, 2 Special Attack | |--------------|--------------------------------------| |Shaymin |3 HP | |--------------|--------------------------------------| |Arceus |3 HP | |--------------|--------------------------------------| |Victini |3 HP | |--------------|--------------------------------------| |Snivy |1 Speed | |--------------|--------------------------------------| |Servine |2 Speed | |--------------|--------------------------------------| |Serperior |3 Speed | |--------------|--------------------------------------| |Tepig |1 HP | |--------------|--------------------------------------| |Pignite |2 HP | |--------------|--------------------------------------| |Emboar |3 HP | |--------------|--------------------------------------| |Oshawott |1 Special Attack | |--------------|--------------------------------------| |Dewott |2 Special Attack | |--------------|--------------------------------------| |Samurott |3 Special Attack | |--------------|--------------------------------------| |Patrat |1 Attack | |--------------|--------------------------------------| |Watchog |1 Attack | |--------------|--------------------------------------| |Lillipup |1 Attack | |--------------|--------------------------------------| |Herdier |2 Attack | |--------------|--------------------------------------| |Stoutland |3 Attack | |--------------|--------------------------------------| |Purrloin |1 Speed | |--------------|--------------------------------------| |Liepard |2 Speed | |--------------|--------------------------------------| |Pansage |1 Speed | |--------------|--------------------------------------| |Simisage |2 Speed | |--------------|--------------------------------------| |Pansear |1 Speed | |--------------|--------------------------------------| |Simisear |2 Speed | |--------------|--------------------------------------| |Panpour |1 Speed | |--------------|--------------------------------------| |Simipour |2 Speed | |--------------|--------------------------------------| |Munna |1 HP | |--------------|--------------------------------------| |Mushama |2 HP | |--------------|--------------------------------------| |Pidove |1 Attack | |--------------|--------------------------------------| |Tranquill |2 Attack | |--------------|--------------------------------------| |Unfezant |3 Attack | |--------------|--------------------------------------| |Blitzle |1 Speed | |--------------|--------------------------------------| |Zebstrika |2 Speed | |--------------|--------------------------------------| |Roggenrola |1 Defense | |--------------|--------------------------------------| |Boldore |1 Attack, 1 Defense | |--------------|--------------------------------------| |Gigalith |3 Attack | |--------------|--------------------------------------| |Woobat |1 Speed | |--------------|--------------------------------------| |Swoobat |2 Speed | |--------------|--------------------------------------| |Drilbur |1 Attack | |--------------|--------------------------------------| |Excadrill |2 Attack | |--------------|--------------------------------------| |Audino |2 HP | |--------------|--------------------------------------| |Timburr |1 Attack | |--------------|--------------------------------------| |Gurdurr |2 Attack | |--------------|--------------------------------------| |Conkeldurr |3 Attack | |--------------|--------------------------------------| |Tympole |1 Speed | |--------------|--------------------------------------| |Palpitoad |2 HP | |--------------|--------------------------------------| |Seismitoad |3 HP | |--------------|--------------------------------------| |Throh |2 HP | |--------------|--------------------------------------| |Sawk |2 Attack | |--------------|--------------------------------------| |Sewaddle |1 Defense | |--------------|--------------------------------------| |Swadloon |2 Defense | |--------------|--------------------------------------| |Leavanny |3 Attack | |--------------|--------------------------------------| |Venipede |1 Defense | |--------------|--------------------------------------| |Whirlpede |2 Defense | |--------------|--------------------------------------| |Scolipede |3 Speed | |--------------|--------------------------------------| |Cottonee |1 Speed | |--------------|--------------------------------------| |Whimsicott |2 Speed | |--------------|--------------------------------------| |Petilil |1 Special Attack | |--------------|--------------------------------------| |Liligant |2 Special Attack | |--------------|--------------------------------------| |Basculin |2 Speed | |--------------|--------------------------------------| |Sandile |1 Attack | |--------------|--------------------------------------| |Krokorok |2 Attack | |--------------|--------------------------------------| |Krookodile |3 Attack | |--------------|--------------------------------------| |Darumaka |1 Attack | |--------------|--------------------------------------| |Darmantian |2 Attack | |--------------|--------------------------------------| |Maractus |2 Special Attack | |--------------|--------------------------------------| |Dwebble |1 Defense | |--------------|--------------------------------------| |Crustle |2 Defense | |--------------|--------------------------------------| |Scraggy |1 Attack | |--------------|--------------------------------------| |Scrafty |1 Defense, 1 Special Defense | |--------------|--------------------------------------| |Sigiyph |2 Special Attack | |--------------|--------------------------------------| |Yamask |1 Defense | |--------------|--------------------------------------| |Cofagrigus |2 Defense | |--------------|--------------------------------------| |Titouga |1 Defense | |--------------|--------------------------------------| |Carracosta |2 Defense | |--------------|--------------------------------------| |Archen |1 Attack | |--------------|--------------------------------------| |Archeops |2 Attack | |--------------|--------------------------------------| |Trubbish |1 Speed | |--------------|--------------------------------------| |Garbodor |2 Attack | |--------------|--------------------------------------| |Zorua |1 Special Attack | |--------------|--------------------------------------| |Zoroark |2 Special Attack | |--------------|--------------------------------------| |Minccino |1 Speed | |--------------|--------------------------------------| |Cinccino |2 Speed | |--------------|--------------------------------------| |Gothita |1 Special Defense | |--------------|--------------------------------------| |Gothorita |2 Special Defense | |--------------|--------------------------------------| |Gothitelle |3 Special Defense | |--------------|--------------------------------------| |Solosis |1 Special Attack | |--------------|--------------------------------------| |Duosion |2 Special Attack | |--------------|--------------------------------------| |Reuniclus |3 Special Attack | |--------------|--------------------------------------| |Ducklett |1 HP | |--------------|--------------------------------------| |Swanna |2 Speed | |--------------|--------------------------------------| |Vanillite |1 Special Attack | |--------------|--------------------------------------| |Vanillish |2 Special Attack | |--------------|--------------------------------------| |Vanilluxe |3 Special Attack | |--------------|--------------------------------------| |Deerling |1 Speed | |--------------|--------------------------------------| |Sawsbuck |2 Attack | |--------------|--------------------------------------| |Emolga |2 Speed | |--------------|--------------------------------------| |Karrablast |1 Attack | |--------------|--------------------------------------| |Escavalier |2 Attack | |--------------|--------------------------------------| |Foongus |1 HP | |--------------|--------------------------------------| |Amoonguss |2 HP | |--------------|--------------------------------------| |Frillish |1 Special Defense | |--------------|--------------------------------------| |Jellicent |2 Special Defense | |--------------|--------------------------------------| |Alomomola |2 HP | |--------------|--------------------------------------| |Joltik |1 Speed | |--------------|--------------------------------------| |Galvantula |2 Speed | |--------------|--------------------------------------| |Ferroseed |1 Defense | |--------------|--------------------------------------| |Ferrothorn |2 Defense | |--------------|--------------------------------------| |Klink |1 Defense | |--------------|--------------------------------------| |Klang |2 Defense | |--------------|--------------------------------------| |Klinklang |3 Defense | |--------------|--------------------------------------| |Tynamo |1 Speed | |--------------|--------------------------------------| |Eelektrik |2 Attack | |--------------|--------------------------------------| |Eelektross |3 Attack | |--------------|--------------------------------------| |Elgyem |1 Special Attack | |--------------|--------------------------------------| |Beheeyem |2 Special Attack | |--------------|--------------------------------------| |Litwick |1 Special Attack | |--------------|--------------------------------------| |Lampent |2 Special Attack | |--------------|--------------------------------------| |Chandelure |3 Special Attack | |--------------|--------------------------------------| |Axew |1 Attack | |--------------|--------------------------------------| |Fraxure |2 Attack | |--------------|--------------------------------------| |Haxorus |3 Attack | |--------------|--------------------------------------| |Cubchoo |1 Attack | |--------------|--------------------------------------| |Beartic |2 Attack | |--------------|--------------------------------------| |Cryogonal |2 Special Defense | |--------------|--------------------------------------| |Shelmet |1 Defense | |--------------|--------------------------------------| |Accelgor |2 Speed | |--------------|--------------------------------------| |Stunfish |2 HP | |--------------|--------------------------------------| |Mienfoo |1 Attack | |--------------|--------------------------------------| |Mienshao |2 Attack | |--------------|--------------------------------------| |Druddigon |2 Attack | |--------------|--------------------------------------| |Golett |1 Attack | |--------------|--------------------------------------| |Golurk |2 Attack | |--------------|--------------------------------------| |Pawniard |1 Attack | |--------------|--------------------------------------| |Bisharp |2 Attack | |--------------|--------------------------------------| |Bouffalant |2 Attack | |--------------|--------------------------------------| |Rufflet |1 Attack | |--------------|--------------------------------------| |Braviary |2 Attack | |--------------|--------------------------------------| |Vullaby |1 Defense | |--------------|--------------------------------------| |Mandibuzz |2 Special Attack | |--------------|--------------------------------------| |Heatmor |2 Special Attack | |--------------|--------------------------------------| |Durant |2 Defense | |--------------|--------------------------------------| |Deino |1 Attack | |--------------|--------------------------------------| |Zweilous |2 Attack | |--------------|--------------------------------------| |Hydreigon |3 Special Attack | |--------------|--------------------------------------| |Larvesta |1 Attack | |--------------|--------------------------------------| |Volcarona |3 Special Attack | |--------------|--------------------------------------| |Cobalion |3 Defense | |--------------|--------------------------------------| |Terrakion |3 Attack | |--------------|--------------------------------------| |Virzion |3 Special Defense | |--------------|--------------------------------------| |Tornadus |3 Attack | |--------------|--------------------------------------| |Thundurus |3 Attack | |--------------|--------------------------------------| |Reshiram |3 Special Attack | |--------------|--------------------------------------| |Zekrom |3 Attack | |--------------|--------------------------------------| |Landorus |3 Special Attack | |--------------|--------------------------------------| |Kyurem |1 HP, 1 Attack, 1 Special Attack | |--------------|--------------------------------------| |Keldeo |3 Special Attack | |--------------|--------------------------------------| |Meloetta |1 Speed, 1 Sp. Attack, 1 Sp. Defense | |--------------|--------------------------------------| |Genesect |1 Attack, 1 Speed, 1 Special Attack | \-----------------------------------------------------/ _____ /_______________________________________________________________________/R003/ / EXP Guide / /____________________________________________________________________________/ Ever wondered how the game calculates the EXP after battle? Well, lets use this as a example: Say you are fighting a trainer that has the same Lv 59 Gyarados after every battle. You have a lv 90 Blissey that was traded to you, and a lv 70 Regigigas that you caught yourself. Here is a example of how it would play out: /-----------------------------------------\ |Regigigas |Exp Gained | |---------------------------|-------------| |Participation |1351 | |---------------------------|-------------| |EXP share |1351 | |---------------------------|-------------| |Normal |2704 | \-----------------------------------------/ V . S /-----------------------------------------\ |Blissey |Exp Gained | |---------------------------|-------------| |Participation w/Trade Bonus|2026 EXP | |---------------------------|-------------| |EXP Share w/Trade Bonus |2026 EXP | |---------------------------|-------------| |Normal w/Trade Bonus |4056 EXP | \-----------------------------------------/ As you can see, the amount given by EXP share is the same as two of your own Pokemon battling one single Pokemon (Another Pokemon and the Blissey/ Regigigas). However, the trade bonus gives 1352 EXP more then what would normally be given. That is 1.5 times the normal amount. Now, lets throw another variable in: A lucky egg. /-----------------------------------------\ |Regigigas |Exp Gained | |---------------------------|-------------| |Participation |1351 EXP | |---------------------------|-------------| |EXP share |1351 EXP | |---------------------------|-------------| |Participation w/Lucky Egg |2026 EXP | |---------------------------|-------------| |Normal |2704 EXP | |---------------------------|-------------| |Normal w/Lucky Egg |4056 EXP | \-----------------------------------------/ V . S /-----------------------------------------\ |Blissey |Exp Gained | |---------------------------|-------------| |Participation w/Trade Bonus|2026 EXP | |---------------------------|-------------| |Participation w/Trade Bonus|3039 EXP | |and lucky egg | | |---------------------------|-------------| |EXP Share w/Trade Bonus |2026 EXP | |---------------------------|-------------| |Normal w/Trade Bonus |4056 EXP | |---------------------------|-------------| |Normal w/Trade Bonus and |6084 EXP | |Lucky Egg | | \-----------------------------------------/ As you can see, Blissey is getting 2028 more with its own Lucky Egg and Trade Bonus compared to Regigias's Lucky Egg. Not only that, but it is getting 3377 EXP extra from what a Pokemon without a lucky egg or trade bonus would get, and 4733 EXP more then a Pokemon that has participated without a trade bonus and lucky egg. Before I go further, here is a explanation of the bonuses and ways a Pokemon can get EXP: EXP Share: Gives half of the EXP from fighting a Pokemon to whoever holds it, as well as any EV points (Does not factor in Pokerus). Splits even further depending on how many hold a EXP share (However, if only 1 is holding a EXP share, and 2 other Pokemon participated, then the EXP Share Pokemon will still get the 1/2 of the experience, while the other Pokemon will split the remaining half of the experience among themselves. Trade : A special bonus given to any Pokemon that have been Bonus owned by another trainer (Includes Pokemon transferred from the Pal Park). As long as the trainer number is different then your own, then that Pokemon will get a 1.5 Bonus for all EXP it gets. Lucky Egg: A special item held by wild Chansey that, when held, gives a 1.5 bonus to EXP on top of any other EXP bonus it might had Foreign : A special bonus for trading with another language version Bonus of Pokemon, it gives a additional 0.2 bonus on top of the trade bonus, bringing it up to a 1.7 bonus overall. So, how does the game factor the EXP? Here is some equations showing how to factor EXP. /-------------------------------------------------------------\ |Method |Equation | |-------------|-----------------------------------------------| |EXP Share |Base EXP x 0.5 = Final EXP | |-------------|-----------------------------------------------| |Participation|Base EXP x 0.5 = Final EXP | |for 2 Pokemon| | |-------------|-----------------------------------------------| |Participation|Base EXP / 3 = Final EXP * | |for 3 or more| | |-------------|-----------------------------------------------| |Participation|Base EXP x 0.5 = EXP share Pokemon's Final EXP | |w/EXP Share |Final EXP /2 * = Participation Pokemon's Final | |-------------|-----------------------------------------------| |Trade Bonus |Base EXP x 1.5 = Final EXP | |-------------|-----------------------------------------------| |Lucky Egg |Base EXP x 1.5 = Final EXP | |-------------|-----------------------------------------------| |Lucky Egg & |Base EXP x 1.5 x 1.5 = Final EXP | |Trade Bonus | | \-------------------------------------------------------------/ * = If more then 2 or 3, substitute the 2 or 3 for how many Pokemon participated Lets do a example using Participation w/EXP share. Say a Pokemon fought the same Gyrados that was fought earlier. Two Pokemon actually participated and one Pokemon has a exp share. Lets work out the EXP share Pokemon's EXP first. 2704 x 0.5 = 1352 EXP The EXP share Pokemon will get 1352 EXP. What about the other two? Since there is only half left (the other 1352), that will be divided, as shown below: 1352 EXP / 2 = 676 EXP Each of the Pokemon that participated will get 676 EXP. Now, lets say more then two participated....Say 4 did. The EXP share Pokemon's amount will ALWAYS be 1352, while the rest will have to divide by the remaining 1352. 1352 / 4 = 338 EXP Each of the 4 Pokemon that participated will get 338 EXP, while the EXP share one will get the full other half (1352 EXP). Now, lets try a different one. Say you want to figure out the split EXP for the same Gyrados for a Pokemon that has a Trade Bonus. It would go like this. Base EXP x 0.5 x 1.5 = Final EXP If I remember correctly, the bonus is applied only after splitting it in two, so the Pokemon that actually fought would still get the full 1/2 that it was supposed to get. Lets factor something a bit more complicated...Think the same Gyarados, but lets throw in two EXP shares in. Base EXP x 0.5 / 2 = Final EXP So, in actuality, the two Pokemon holding the EXP share would split 1/2 of the EXP between themselves, and the Pokemon that participated would get the rest. Lets make it a bit more extreme....Say all 5 Pokemon had a EXP share, and only one battled. 2704 x 0.5 = 1351 Final EXP for Pokemon that battled 1351 / 5 = 270 EXP The one that battled would have gotten 1351 EXP, while the EXP shared would have gotten 270 EXP Finally, lets wrap the equations part up with a full 6 participation with no bonuses or EXP shares. It would go like this 2704 / 6 = 451 rounded up Each Pokemon would get 451 EXP, a rather meager amount later on. _____ /_______________________________________________________________________/R004/ / Natures Guide / /____________________________________________________________________________/ Natures, a feature from the third generation, influence how a Pokemon's stats are managed. At hatching or capture, one of the 24 natures is selected at random. Natures, in general, influence two things: The type of berries the Pokemon likes and dislikes, and what stats are raised and lowered. Here is a example: take the Timid nature. It lowers a Pokemon's overall Attack by 10% and increases a Pokemon's Speed by 10%. What is the best way to use them? Put certain natures on certain Pokemon. For example: Shuckle is a Pokemon with low speed attack and special attack, yet has one of the highest defenses and special defenses in the game. It would benefit greatly from a nature such as Relaxed or Impish nature over others that would lower its Defense or Special Defense. Here is a list of all the natures in the game and what they raise and lower. Go to the contest section for info on what flavor of berries are useful (Keep in mind that they all raise and lower by 10%). /----------------------------------------------------\ |Name | Status | |----------------------------------------------------| | | Ata | Def | S. Ata | S. Def | Spe | | |--------|--------|---------|--------|-------| |Adamant| Up | | Down | | | | |--------|--------|---------|--------|-------| |Bashful| | | | | | | |--------|--------|---------|--------|-------| |Bold | Down | Up | | | | | |--------|--------|---------|--------|-------| |Brave | Up | | | | Down | | |--------|--------|---------|--------|-------| |Calm | Down | | | Up | | | |--------|--------|---------|--------|-------| |Careful| | | Down | Up | | | |--------|--------|---------|--------|-------| |Docile | | | | | | | |--------|--------|---------|--------|-------| |Gentle | | Down | | Up | | | |--------|--------|---------|--------|-------| |Hardy | | | | | | | |--------|--------|---------|--------|-------| |Hasty | | Down | | | Up | | |--------|--------|---------|--------|-------| |Impish | | Up | Down | | | | |--------|--------|---------|--------|-------| |Jolly | | | Down | | Up | | |--------|--------|---------|--------|-------| |Lax | | Up | | Down | | | |--------|--------|---------|--------|-------| |Lonely | Up | Down | | | | | |--------|--------|---------|--------|-------| |Mild | | Down | Up | | | | |--------|--------|---------|--------|-------| |Modest | Down | | Up | | | | |--------|--------|---------|--------|-------| |Naive | | | | Down | Up | | |--------|--------|---------|--------|-------| |Naughty| Up | | | Down | | | |--------|--------|---------|--------|-------| |Quiet | | | Up | | Down | | |--------|--------|---------|--------|-------| |Quirky | | | | | | | |--------|--------|---------|--------|-------| |Rash | | | Up |Down | | | |--------|--------|---------|--------|-------| |Relaxed| | Up | | | Down | | |--------|--------|---------|--------|-------| |Sassy | | | | Up | Down | | |--------|--------|---------|--------|-------| |Serious| | | | | | | |--------|--------|---------|--------|-------| |Timid | Down | | | | Up | \----------------------------------------------------/ Key: Ata = Attack Def = Defense Spe = Speed S. Ata = Special Attack S. Def = Special Defense Up = Status goes up more when leveling up Down = Status doesn't go up as much when leveling up /____________________________________________________________________________\ | !!! NOTE !!! | |____________________________________________________________________________| | If a Everstone is attached to the female Pokemon while | | breeding, there is a higher chance that the Nature | | of the mother is passed on to the offspring. Ditto can also | | pass down its own nature if a Everstone is attached. | \____________________________________________________________________________/ ____ |G001| |____|________________________________________________________________________ \ / \ M I S C G U I D E S / \________________________________________________________________________/ _____ /_______________________________________________________________________/G002/ / Shiny Pokemon Guide / /____________________________________________________________________________/ A concept first introduced during Second Generation, Shiny Pokemon are somewhat of a novelty. While they have the same sprite as a normal Pokemon would, their palette colors are different. So what is it about Shiny (Or alternate colored Pokemon, as the game calls them) that drives people to value them? In the Second Generation, Shiny Pokemon were a bit more powerful then normal Pokemon, with higher IVs then normal due to how they were programmed back then. However, in Generation III onward, Shiny Pokemon have become mostly a alternate version of Pokemon, nothing more then a different color. You may be asking, how do you catch Shiny Pokemon? Shiny Pokemon come in several forms: Wild Pokemon, Egg Pokemon, and Legendary Pokemon. While all have the same way of calculating if they are shiny or not, some are different then others. So, what determines if a Pokemon is Shiny? Well, it isn't anything we can control directly without a cheat device. Each Pokemon has a hidden value called the Personality Value. The Personality Value is sort of a weird variable used in some of the game mechanics to determine randomness in some situations. It also is affected by your Trainer's ID Number, which is something we cannot control directly. Because we cannot control them, I see little reason in explaining it in detail. However, the general chance of running into a Shiny Pokemon in the wild is a 1 in 8192 chance. Just to give you a general idea: I have played pretty much every Pokemon game since RBY, and I have only seen two Pokemon that were shiny in the wild: A Wild Nidoran Female in Silver and a Wild Marowak in Fire Red. A reader named Celestine was kind enough to point out how Shiny Pokemon are determined: "I would like to confirm for you that for every Pokemon game made specifically for GBA (ruby/sapphire/emerald/leaf green/fire red) chance to meet shiny Pokemon is always 1/8192. And i can prove it ;-) After all it comes to binary math. Each trainer has 2 trainer IDs. Normal seen in game and a secret one, both 16bit numbers (0-65535). They are taken together to make one 32 bit number which is then XORed with random special 32 bit number that is calculated for Pokemon when you encounter it. Result is also 32 bit number. Now we need to divide that number back to two 16 bit numbers. Pokemon is shiny when and only when 13 oldest bits of both numbers are exactly the same. That means when we compare both 16 bit numbers when we determine shininess 13 bits in both numbers have to be exact and 2^13=8192. I mean for any first 16 bit resulting number chance for the other to be matching it so that shininess occur is 1/8192 because it has to match 13 oldest bits. In short after XOR the resulting number should look like: XYZAXYZB, where X,Y,Z are any hexadecimal digits, and A and B are hexadecimal digits that have SAME oldest bit that is in binary numbers: 1xxx or 0xxx. Whats worth mentioning is that the 32 bit random special number influence much more than just shininess ;-)" And there you have it, a detailed account on how Shininess is determined. As you can see by the chances, there is little chance of seeing a shiny in most situations. In fact, you have somewhat of a better chance of finding a particular species via eggs. Many people have reported when trying to hatch eggs for IV and EV training, that they have occasionally run into a shiny Pokemon. However, keep in mind that some people hatch almost 300 eggs without ever finding a shiny Pokemon, so keep that in mind if you are trying to get one. One of the hardest Shiny Pokemon to get is Legendaries. Unlike other Pokemon, certain things are decided when you start the game, one of which is the personality value for Legendaries. Because of that, the chances of finding one are even slimmer. Restarting does not work, either. The other method is the GTS, although many of the Pokemon found on it are hacked and should not be trusted if you are looking for legit Pokemon. Few things to note: - I have played through GSC, RSE, and FRLG a bunch of times, and as stated above, I have only seen 2 shiny Pokemon. Unless you plan on spending hours upon hours just searching for one, you might never see one. - Even though a Pokemon may be Shiny does not mean its offspring will be Shiny. In fact, as the game calculates it, the Shininess factor is not genetic. You have the same 1 in 8192 chance of getting one from breeding a shiny with a normal Pokemon. _____ /_______________________________________________________________________/G003/ / Pokerus Guide / /____________________________________________________________________________/ As with Shiny/Alternate Colored Pokemon, the Pokerus is another extremely rare factor that was thrown in during the second generation. The Pokerus is a bit of a oddity: The chances of encountering it are 1 in 32,768 (Note that the statistics may be off again). In my opinion, it might be a bit rarer then Shiny Pokemon: I have only caught it once back in GSC and never again. So, how do you catch it? When you battle a infected Pokemon, the virus will spread to you. When it does and you take it to a Pokemon Center, the Nurse will give you a message about the Pokerus. The other method of getting it is catching a Pokemon that has the Pokerus (There is no way of seeing if it has the Pokerus until the battle is over) and let it spread to the rest of your party. How does spreading work? If you leave the infected Pokemon in your party, it will spread to all your other Pokemon. After that happens, there is a time limit: The Pokemon will have 2 days before it will stop spreading it to other Pokemon. It is highly recommended that you spread it to a bunch of other Pokemon, and then deposit them in your PC. Why? Because the PC does not take time into account, the virus will never go away as long as it is in the PC. You may be asking yourself "Why would I want the Pokerus in the first place?". Well, it is sort of a hidden Bonus in a a way. When a Pokemon has caught the Pokerus, it will gain double any EV points it may get from battling Pokemon. With the Macho Brace equipped, this allows you to get almost 4 times the normal EV points you would get. Say for example you fight a Pokemon that gives 2 Defense and 2 Special Defense EV points. With the Macho Brace equipped, you will now get 4 Defense and 2 Special Defense Points. However, with the Pokerus, you would get 8 Defense and 2 Special Defense points. Obviously, this is a good training tool. Whats even better is that the EV bonus from the Pokerus stays even when the virus wears off. The only disadvantage of it wearing off is that you can no longer spread it to other Pokemon. Oddly enough, Eggs can now also be infected by the Pokerus if another member of your party has it. When it hatches, the baby Pokemon will have the Pokerus unless it has wore off from taking too long to hatch it. Another thing to remember is that time is a enemy. The game calculates the 48 hours even when you are not playing, so make sure you have a infected Pokemon in the box at all times once you do catch the virus. UPDATE: A reader name Jonathan sent me this email: "Well not to bore you too much with writing I just wanted to tell you that I got Pokerus when my egg hatched, I didn't battle any wild Pokemon in a few hours because i was using repel constantly and head 1 Pokemon and 5 eggs and then an egg hatched with Pokerus, I don't know if it is any useful to your guide or that anybody has already mentioned it to you, but in your guide you say that if an egg is infected, but this one wasn't infected my only battles that day were in pal park catching so there was no contact with any Pokemon and none of my pal park ones had it." After getting the above email, JP Davis has this to add: "Hey, I was reading the Pokérus part of your guide and I noticed the egg hatching with Pokérus bit. I have experimented with this and I have in fact had eggs that hatched with the Pokérus virus. It is an easy process and I'm sure everyone would like to know how to do it. In order for an egg to hatch with Pokérus you need the following: - At least one pokémon with the virus - OPTIONAL: Another pokémon for battling wild pokémon - An egg. Now that you have the occupants of your team together, go to any place with grass and pokémon to fight. After battling a pokémon check your party to see if the other pokémon or egg has the virus. The Pokérus virus doesn't spread for about 5 battles but after that, the egg and other pokémon should have Pokérus. I think this is due to the fact that the egg has the pokémon in it and the game isn't processing that egg as a non-eligible pokémon for the virus. I have tested the virus infection and I have eggs with Pokérus or cured from Pokérus along with newly hatched pokémon being infected or having been cured from the virus. Hope this helps." _____ /_______________________________________________________________________/G004/ / Catch Rate/Catching Guide / /____________________________________________________________________________/ What may be one of the oldest things pretty much left intact in all generations of Pokemon is the Catch Rate. Like most things with Pokemon, catching uses a bunch of math to determine if you catch the Pokemon or not. There are basically two levels: - The first part in which the first equation the game uses determines if you catch it outright (The only thing you can really influence). - The second equation is mostly uses as a randomness factor for full HP and legendary Pokemon, which uses some stuff from the first equation, but is mostly random and really cannot be influenced too much. This guide's purpose is to help show how you can help your chances with catching Pokemon. The first thing is the formula the game uses to outright figure out if you catch the Pokemon: (3 x Maximum HP - 2 x The Pokemon's Current HP) x Capture rate X Ball capture rate / 3 x Maximum HP x Status Bonus = Final Solution To make it a bit simpler, lets use some Algebra to give you a general idea how it looks in equation form Maximum HP = A The Pokemon's Current HP = B Capture Rate = C Ball Capture Rate = D Status Bonus = E [(3 x A - 2 x B) x C x D] / (3 x A) x E = Final Solution First of all, some explaining. The Capture rate is a hidden variable each Pokemon have, mostly depending on their status and where they are in the game. The capture rates go from 3 to 255, with 3 being the hardest to catch Pokemon, and 255 being the easiest to capture. 3's are mostly legendary Pokemon, while 255's are mostly Pokemon like Caterpie. The biggest group is the 45 group, which is your average group. Secondly, each ball has a value assigned to it based on its strength. For example: normal Pokeballs are the standard and can catch Pokemon with a 1.0 rate, meaning it is the base. Great Balls have a capture rate of 1.5, which gives it a .5 bonus. Obviously, the higher the bonus of the ball, the easier it is to capture Pokemon. The Status Bonus is a small bonus given to capturing a Pokemon when it has a harmful status condition. When there is no status condition, the number is at 1.0. Attraction and Confusion do not count as Status Conditions. Finally, here is the bad part: It is almost impossible to know the Pokemon's current Maximum HP without capturing it first. So, how do you figure it out? Sadly, you really can't, since there are several issues, mostly IVs and Nature. Since that causes it to be so random, there is no real way to know. However, most Pokemon of a certain level should be within 2-5 HP points difference, so it isn't too much of a inaccuracy. Fortunately, can sort of tell the remaining HP. False Swipe is the best way of telling, since it will always leave it with 1 HP. When it is in the red, it is usually within 1 HP-20 HP from dying in most cases. So, you might be asking yourself "Jason, how do I know the capture rate for each Pokemon?" Well Billy, here is a full list of each Pokemon's capture rate, in order based on the group they are in. /____________________________________________________________________________\ | !!! NOTE !!! | |____________________________________________________________________________| | It is recommended you use Ctrl and F (or Apple Button and F on | | Macs) to search for your desired Pokemon. Also, remember that | | the lower the catch rate is, the harder it is to catch. | \____________________________________________________________________________/ Catch Rates List: /________________________________________________________________\ | | |3 Catch Rate | | | |________________________________________________________________| |Arceus |Mespirit | |Articuno |Metagross | |Azelf |Metang | |Beldum |Mewtwo | |Cobalion |Moltres | |Cresselia |Raikou | |Darkrai |Rayquaza | |Deoxys |Regice | |Entei |Regigigas | |Genesect |Regirock | |Giratina |Registeel | |Heatran |Meloetta | |Ho-Oh |Kyurem | |Keldeo |Suicune | |Landorus |Uxie | |Latias |Zapdos | |Latios |Jirachi | |Lugia |Zekrom | |Manaphy |Virizion | |Reshiram |Thundurus | |Terrakion | | |Tornadus | | |Victini | | |________________________________________________________________| | | |5 Catch Rate | | | |________________________________________________________________| |Groundon | | |Kyogre | | |________________________________________________________________| | | |15 Catch Rate | | | |________________________________________________________________| |Volcarona | | |________________________________________________________________| | | |25 Catch Rate | | | |________________________________________________________________| |Basculin | | |Clefable | | |Cryogonal | | |Mantine | | |Mantyke | | |Relicanth | | |Scizor | | |Skarmory | | |Snorlax | | |Steelix | | |________________________________________________________________| | | |30 Catch Rate | | | |________________________________________________________________| |Absol |Rhyperior | |Blissey |Tangrowth | |Chansey |Togekiss | |Chatot |Yanmega | |Dialga |Klinklang | |Electivire |Eelektross | |Gliscor | | |Honchkrow | | |Lickilicky | | |Magmotar | | |Magnezone | | |Murkrow | | |Palkia | | |Phione | | |Porygon-Z | | |________________________________________________________________| | | |35 Catch Rate | | | |________________________________________________________________| |Ditto | | |________________________________________________________________| | | |45 Catch Rate | | | | |________________________________________________________________| |Aerodactyl |Lickitung | |Aggron |Lileep | |Aipom |Lucario | |Altaria |Ludicolo | |Ambipom |Lunatone | |Ampharos |Luxray | |Anorith |Machamp | |Archeops |Zoroark | |Armaldo |Magby | |Bagon |Magmar | |Banette |Manectric | |Bastiodon |Marshtomp | |Bayleef |Mawile | |Beautifly |Meganium | |Beedrill |Mew | |Bellossom |Miltank | |Bisharp |Bouffalant | |Blastoise |Misdreavus | |Blaziken |Mismagius | |Bulbasaur |Monferno | |Butterfree |Mothim | |Carracosta |Archen | |Castform |Mr. Mime | |Celebi |Mudkip | |Chandelure |Haxorus | |Charizard |Nidoking | |Charmander |Nidoqueen | |Charmeleon |Omanyte | |Chikorita |Omastar | |Chimchar |Onix | |Chimecho |Pelipper | |Combusken |Pidgeot | |Cranidos |Piplup | |Crawdily |Pinsir | |Croconaw |Politoed | |Cyndaquil |Poliwrath | |Deino |Zweilous | |Delibird |Porygon | |Dodrio |Porygon2 | |Dragonair |Prinplup | |Dragonite |Pupitar | |Drapion |Quilava | |Dratini |Qwilfish | |Dusknoir |Rampardos | |Dustox |Rotom | |Eevee |Sableye | |Electabuzz |Salamence | |Elekid |Sceptile | |Empoleon |Scyther | |Espeon |Shaymin | |Exeggutor |Shedinja | |Exploud |Shelgon | |Farfetch'd |Shieldon | |Feraligatr |Shiftry | |Flareon |Slaking | |Flygon |Smeargle | |Gabite |Smoochum | |Gallade |Solrock | |Garchomp |Squirtle | |Gardevoir |Stantler | |Gengar |Staraptor | |Gible |Swampert | |Glaceon |Swellow | |Golem |Tangela | |Grotile |Tauros | |Grovyle |Torchic | |Gyarados |Torterra | |Heracross |Totodile | |Hitmonchan |Treecko | |Hitmonlee |Turtwig | |Hitmontop |Typhlosion | |Houndoom |Tyranitar | |Hydreigon |Larvesta | |Infernape |Umbreon | |Ivysaur |Vaporeon | |Jolteon |Venusaur | |Jumpluff |Vespiquen | |Jynx |Victreebel | |Kabuto |Vileplume | |Kabutops |Walrein | |Kangaskhan |Wartortle | |Kingdra |Weavile | |Kricketune |Wobbuffet | |Lapras |Wormadam | |Larvitar |Tepig | |Leafeon |Pignite | |Mienshao |Druddigon | |Samurott |Stoutland | |Sawk |Leavanny | |Scolipede |Krookodile | |Seimitoad |Throah | |Serperior |Dewott | |Servine |Oshawott | |Sigilyph |Tirtouga | |Snivy |Emboar | |Swanna |Vanilluxe | |Swoobat |Conkeldurr | |Unfezant |Gigalith | |________________________________________________________________| | | |50 Catch Rate | | | |________________________________________________________________| |Alakazam | | |Dugtrio | | |Gothitelle | | |Mamoswine | | |Munchlax | | |Reuniclus | | |Wigglytuff | | |________________________________________________________________| | | |60 Catch Rate | | | |________________________________________________________________| |Abomasnow |Lopunny | |Beartic |Braviary | |Cacturne |Magneton | |Cloyster |Milotic | |Corsola |Probopass | |Delcatty |Rapidash | |Donphan |Rhydon | |Drifblim |Seaking | |Eelektrik |Fraxure | |Electrode |Sharpedo | |Excadrill |Darmanitan | |Garbodor |Cinccino | |Girafarig |Skuntank | |Gligar |Sneasel | |Gorebyss |Starmie | |Grumpig |Tentacruel | |Hippowdon |Ursaring | |Huntail |Wailord | |Jellicent |Klang | |Kingler |Weezing | |Mandibuzz | | |________________________________________________________________| | | |65 Catch Rate | | | |________________________________________________________________| |Sudowoodo | | |________________________________________________________________| | | |70 Catch Rate | | | |________________________________________________________________| |Slowking | | |________________________________________________________________| | | |75 Catch Rate | | | |________________________________________________________________| |Accelgor |Stunfisk | |Amoonguss |Alomomola | |Arcanine |Parasect | |Azumarill |Piloswine | |Cherrim |Primeape | |Crustle |Zorua | |Dewgong |Purugly | |Floatzel |Raichu | |Forretress |Riolu | |Frosslass |Roserade | |Galvantula |Axew | |Gastrodon |Seadra | |Glalie |Slowbro | |Golduck |Swalot | |Granbull |Togetic | |Hypno |Toxicroak | |Lanturn |Tyrogue | |Lumineon |Venomoth | |Magcargo |Whiscash | |Marowak |Xatu | |Masquerain |Yanma | |Muk |Simisage | |Musharna |Zebsrika | |Ninetales |Simisear | |Octillery |Simipour | |Sawsbuck |Escavalier | |Whimsicott |Lilligant | |________________________________________________________________| | | |90 Catch Rate | | | |________________________________________________________________| |Arbok |Machoke | |Ariados |Medicham | |Beheeyem |Lampent | |Breloom |Noctowl | |Bronzong |Persian | |Claydol |Quagsire | |Crobat |Sandslash | |Durant |Seviper | |Dusclops |Torkoal | |Exeggcute |Zangoose | |Fearow |Liepard | |Furret |Gurdurr | |Golbat |Heatmor | |Golurk |Krokorok | |Haunter |Scrafty | |Lairon |Cofagrigus | |Ledian |Ferrothorn | |Linoone | | |________________________________________________________________| | | |100 Catch Rate | | | |________________________________________________________________| |Kadabra | | |Spiritomb | | |Gothorita | | |Duosion | | |________________________________________________________________| | | |120 Catch Rate | | | |________________________________________________________________| |Burmy |Ninjask | |Cascoon |Nuzleaf | |Chingling |Phanpy | |Combee |Pidgeotto | |Electrike |Poliwhirl | |Flaffy |Rhyhorn | |Gloom |Sealeo | |Gravler |Silcoon | |Houndour |Skiploom | |Kakuna |Skorupi | |Kirlia |Staravia | |Lombre |Sunflora | |Loudred |Teddiursa | |Luxio |Vibrava | |Metapod |Vigoroth | |Nidorina |Weepinbell | |Nidorino |Herdier | |Tranquill |Boldore | |Drilbur |Palpitoad | |Swadloon |Whirlipede | |Darumaka |Vanillish | |Cubachoo |Pawniard | |________________________________________________________________| | | |125 Catch Rate | | | |________________________________________________________________| |Drifloon | | |Wynaut | | |________________________________________________________________| | | |127 Catch Rate | | | |________________________________________________________________| |Bibarel | | |Raticate | | |Mightyena | | |________________________________________________________________| | | |130 Catch Rate | | | |________________________________________________________________| |Happiny | | |Klink | | |________________________________________________________________| | | |140 Catch Rate | | | |________________________________________________________________| |Croagunk | | |Hippopotas | | |________________________________________________________________| | | |145 Catch Rate | | | |________________________________________________________________| |Mime Jr. | | |________________________________________________________________| | | |150 Catch Rate | | | |________________________________________________________________| |Azurill | | |Camerupt | | |Clefairy | | |Cleffa | | |Illumise | | |Roselia | | |Volbeat | | |________________________________________________________________| | | |155 Catch Rate | | | |________________________________________________________________| |Crawdaunt | | |________________________________________________________________| | | |170 Catch Rate | | | |________________________________________________________________| |Jigglypuff | | |Igglybuff | | |________________________________________________________________| | | |180 Catch Rate | | | |________________________________________________________________| |Aron | | |Machop | | |Makuhita | | |Meditite | | |Timburr | | |Sandile | | |Scraggy | | |Mienfoo | | |________________________________________________________________| | | |190 Catch Rate | | | |________________________________________________________________| |Barboach |Remoraid | |Buizel |Seel | |Buneary |Shellder | |Cacnea |Shellos | |Cherubi |Shuckle | |Chinchou |Slowpoke | |Cubone |Slugma | |Doduo |Snorunt | |Drowzee |Snubbull | |Dunsparce |Tentacool | |Duskull |Togepi | |Finneon |Venonat | |Gastly |Voltorb | |Glameow |Vulpix | |Grimer |Whismur | |Growlithe |Wingull | |Koffing |Pansage | |Magnemite |Pansear | |Mankey |Panpour | |Marill |Munna | |Natu |Blitzle | |Paras |Woobat | |Pichu |Cottonee | |Pikachu |Petilil | |Pineco |Dwebble | |Ponyta |Yamask | |Psyduck |Trubbish | |Duckette |Deerling | |Foongus |Frillish | |Joltik |Tynamo | |Litwick |Golett | |Rufflet |Vullaby | |________________________________________________________________| | | |200 Catch Rate | | | |________________________________________________________________| |Abra | | |Carnivine | | |Hariyama | | |Kecleon | | |Minun | | |Pachirisu | | |Plusle | | |Surskit | | |Tailow | | |Tropius | | |Gothita | | |Solosis | | |Emolga | | |Karrablast | | |Shelmet | | |________________________________________________________________| | | |205 Catch Rate | | | |________________________________________________________________| |Corphish | | |________________________________________________________________| | | |225 Catch Rate | | | |________________________________________________________________| |Carvanha | | |Goldeen | | |Gulpin | | |Horsea | | |Krabby | | |Luvdisc | | |Shuppet | | |Staryu | | |Stunky | | |Swinub | | |Unown | | |________________________________________________________________| | | |235 Catch Rate | | | |________________________________________________________________| |Mareep | | |Nidoran Female | | |Nidoran Male | | |Ralts | | |Shinx | | |Sunkern | | |________________________________________________________________| | | |255 Catch Rate | | | |________________________________________________________________| |Baltoy |Rattata | |Bellsprout |Sandshrew | |Bidoof |Seedot | |Bonsly |Sentret | |Bronzor |Shroomish | |Budew |Skitty | |Caterpie |Slakoth | |Clampearl |Spearow | |Diglett |Spheal | |Ekans |Spinarak | |Feebass |Spinda | |Geodude |Spoink | |Hoothoot |Starly | |Hoppip |Swablu | |Kricketot |Trapinch | |Ledyba |Weedle | |Lotad |Wooper | |Magikarp |Wurmple | |Meowth |Zigzagoon | |Nincada |Zubat | |Nosepass |Patrat | |Numel |Watchog | |Oddish |Lillipup | |Pidgey |Purrloin | |Poliwag |Pidove | |Poochyena |Roggenrola | |Audino |Tympole | |Sewaddle |Venipede | |Maractus |Minccino | |Vanillite |Ferroseed | |Elgyem | | \________________________________________________________________/ Now that you have that variable out of the way, here is the Pokeball bonus info: /-----------------------------------------------------\ |Pokeball |Info | |-----------------|-----------------------------------| |Pokeball |1.0 | |-----------------|-----------------------------------| |Premier Ball |1.0 | |-----------------|-----------------------------------| |Dive Ball |1.0 on land, 3.5 underwater | |-----------------|-----------------------------------| |Luxury Ball |1.0 | |-----------------|-----------------------------------| |Heal Ball |1.0 | |-----------------|-----------------------------------| |Great Ball |1.5 | |-----------------|-----------------------------------| |Ultra Ball |2.0 | |-----------------|-----------------------------------| |Net Ball |3.0 on Bug or Water types, 1.0 on | | |every other type. | |-----------------|-----------------------------------| |Repeat Ball |3.0 if the Pokemon you are trying | | |to catch is registered in your | | |Pokedex as caught, 1.0 otherwise | |-----------------|-----------------------------------| |Nest Ball |Lv 1-lv 19 Pokemon: 3.0 | | |Lv 20-lv 29 Pokemon: 2.0 | | |Lv 30 and Above: 1.0 | |-----------------|-----------------------------------| |Timer Ball |Starts out at 1.0, but goes up | | |1.0 level every 10 turns. At 30 | | |turns, the ball is at 4.0 and can | | |not go higher. | |-----------------|-----------------------------------| |Dusk Ball |If in a cave or during the night, | | |then 4.0. Otherwise, it is 1.0 | |-----------------|-----------------------------------| |Quick Ball |Starts out at 4.0, but goes down | | |by 1.0 every 5 turns. Stops going | | |down at 1.0. | |-----------------|-----------------------------------| |Master Ball |Always Captures | |-----------------|-----------------------------------| |Dream Ball |Always Captures | \-----------------------------------------------------/ Finally, the Status condition bonuses /-----------------------------------------------------\ |Condition |Info | |-----------------|-----------------------------------| |Paralyze |1.5, recommended since it doesn't | | |hurt the Pokemon. | |-----------------|-----------------------------------| |Burn |1.5, not recommended since the | | |Pokemon takes damage every turn. | |-----------------|-----------------------------------| |Poison |1.5, not recommended since the | | |Pokemon takes damage each turn. | |-----------------|-----------------------------------| |Sleep |2.0, but doesn't last long. | |-----------------|-----------------------------------| |Freeze |2.0, the best way, but is very hard| | |to do. Also, don't use any fire | | |attacks on them. | \-----------------------------------------------------/ Now that you have all that figured out, here is the next thing to think about: How exactly does it work? Once you add up everything, you will get a final number. If the number is at 255 or above, then the Pokemon is caught. Otherwise, it goes into the random equation that you really cannot influence too much (Its pretty much just used to show how many times the ball goes back and fourth). Since words are more confusing then examples, here is a few examples of how it works: Say, for example, you want to catch a Pikachu. You have mostly Pokeballs, and you know that it's HP is at 28. You have gotten it down to 2 HP. It does not have any status problems. Here is how the game will tally up everything (Keep in mind that Pikachu has a capture rate of 190). (3 x 28 - 2 x 2) x 190 x 1 / 3 x 28 x 1 = Final solution Lets do the math: (3 x 28 x 2 x 2) is equal to (164) (164) x 190 x 1 is equal to 31160 31160 / 3 x 28 is equal to 371 Since is it above 225, the Pikachu will be caught. ______________________________________________________________________________ Now, lets throw in another example: Say the Pikachu is at full health, with everything else the same. Here is how it would work out (3 x 28 - 2 x 28) x 190 x 1 / 3 x 28 x 1 = Final solution (3 x 28 - 2 x 28) is equal to 28 (28) x 190 x 1 is equal to 5320 5320 / 3 x 28 is equal to 63.3 with 3 repeating Because it was below 255, the game will use the random equation to figure out if you caught the Pikachu or not. ______________________________________________________________________________ Using the same example, lets say the Pikachu is still as full health, but you are using ultra balls and the Pikachu is Paralyzed. Here is how the capture solution would look: (3 x 28 - 2 x 28) x 190 x 2 / 3 x 28 x 1.5 = Final solution (3 x 28 - 2 x 28) is equal to 28 (28) x 190 x 2 is equal to 10640 10640 / 3 x 28 is equal to 126.6 repeating 126.6 x 1.5 is 190 So close! As you can see, it still goes to the random equation, although the random equation itself uses the 190, so it has a better chance of being caught then it does with normal Pokeballs and no status effect. In fact, if you were using a specialty ball that was at 4.0, you would capture it. ______________________________________________________________________________ And now, finally, a example on why legendaries are so damn hard to capture. Lets say you are fighting Suicune. We already know that the Suicune is at 148 HP, and you got him down to 1 HP. You are using ultra balls, and the Suicune is currently paralyzed. Here is how the equation would work (Note that Suicune has a capture rate of 3: (3 x 148 - 2 x 1) x 3 x 2 / 3 x 148 x 1.5 = Final solution And now, lets break that baby down! (3 x 148 - 2 x 1) is equal to (442) 442 x 3 x 2 is equal to 2652 2652 / 3 x 148 is equal to 6 rounded up 6 x 1.5 is equal to 9 So, no matter what, the capture rate for legendaries will pretty much always go to the random equation! You can obviously help your situation by using better balls and freezing it, but it will still be hard to capture without luck and a bunch of good Pokeballs. And, with that, I would like to give thanks to Bulbapedia. They helped be quite a bit in writing this guide and with the capture rates, ball bonuses, and status effects. ______________________________________________________________________________ After this was put up, a reader named BE BE.Tenner was kind enough to send in some further info on how the catch rate works: "I found this part is really useful when you want to catch some Pokemon's because I can always choose a best ball. In your FAQ, you said when the final solution is less than 255. The game will use some random equation to determine whether you catch him or not. But this is not very exact. When the final solution is less than 255. The catch rate is: Final Solution / 255 For example if the final solution is 200, then the catch rate is: 200 / 255 = 78.43%, you have 78.43% chance to catch the Pokemon. Because I thought it's really useful, I wrote a small calculation to do this. You may try it here: http://www.begroup.org.cn/pkmn_catchrate.aspx Thanks!" _____ /_______________________________________________________________________/G005/ / Sketch Guide / /____________________________________________________________________________/ Sketch, a move exclusive to the Pokemon Smeargle, maybe one of the oddest attacks around. When it is used against a Pokemon, it will copy the move the Pokemon just did. Because of the random nature of the move, it can be hard to get particular moves unless you know what to do. In order to inform people, this guide is here to show what can and cannot be done with sketch. First of all, the basics. Smeargle will learn Sketch every 10 levels as long as it does not have the move in its arsenal (Meaning level 11, 21, 31, and so on up until level 91). However, you can also go to the move tutor and teach Smeargle Sketch under the same conditions, meaning you can always get Sketch if you need to get a new move. Secondly, there is a small exploit you can use to teach Smeargle a specific move. First, you will need to find a pair of trainers that you can fight in a double battle. Next, you will need to put the Pokemon that has the move you want and Smeargle in the first and second slots. Once the battle begins, have the Pokemon use the move you want Sketch to copy, and then have Smeargle use Sketch on the Pokemon that is going to use that move. If successful, it will copy that move and will permanently be on Smeargle. The good news is there are very few limitations when using Sketch with Smeargle. He can learn any move, including ones such as Judgment and odd ones such as Transform. Another nice benefit is Smeargle can copy TM moves and chain breed to put it on another Pokemon. However, here are a few things to note about Sketch: * If you use Sketch to copy Judgment, you can equip Smeargle with a plate and it will transform into the same type of move as the plate, just like Arceus. * You can copy Metronome onto Smeargle, but not the move Metronome uses. * Sketch will fail if you use it on another Pokemon that uses Sketch or Struggle. * If Ditto or Mew uses Transform to turn into a Smeargle that knows Sketch and uses it, it will always fail. Same goes for a Pokemon that uses Metronome. In the end, only Smeargle can use Sketch to learn another move. * Smeargle can use Sketch to learn Transform and uses it just like Ditto and Mew does. However, Smeargle can only breed with his egg group and not every non-legendary and baby group like Ditto can. * One of the few moves Smeargle cannot sketch is Chatter, and that is because of its special audio properties relating to Chatot. * Smeargle is a member of the Field egg group, which is one of the largest egg groups. Because of the variety, he can chain breed moves to other classes that can learn them as TM's or Egg Moves. The Pokemon he can breed with that have a second egg group are: /========================================================================\ |Egg Group |Pokemon | |============|===========================================================| |Monster |Mareep, Flaffy, Ampharos, Whismur, Loudred, Exploud, | | |Rhyhorn, Rhydon, Rhyperior | |------------|-----------------------------------------------------------| |Dragon |Ekans, Arbok, Seviper, Scraggy, Scrafty | |------------|-----------------------------------------------------------| |Water 1 |Bidoof, Bibarel, Buizel, Floatzel, Delibird, Seel, | | |Dewgong, Piplup, Prinplup, Empoleon, Psyduck, Golduck, | | |Wooper, Quagsire, Spheal, Sealeo, Walrein | |------------|-----------------------------------------------------------| |Water 2 |Wailmer, Wailord | |------------|-----------------------------------------------------------| |Human-Like |Buneary, Lopunny, Chimchar, Monferno, Infernape, Lucario, | | |Spinda, Mienfoo, Mienshao. | |------------|-----------------------------------------------------------| |Fairy |Skitty, Delcatty, Snubbull, Granbull, Mawile, Pachirisu, | | |Pikachu, Raichu | |------------|-----------------------------------------------------------| |Flying |Farfetch'd, Woobat, Swoobat | |------------|-----------------------------------------------------------| |Plant |Seedot, Nuzleaf, Shiftry, Snivy, Servine, Serperior. | \========================================================================/ Even though Smeargle can't breed with all groups, many Pokemon on this list can breed with other Pokemon that have dual egg groups that Smeargle cannot breed with. Keep that in mind when chain breeding moves. _____ /_______________________________________________________________________/G006/ / Chatot's Chatter Move / /____________________________________________________________________________/ In a rather unique move, Nintendo added a special gimmick Pokemon in the game called Chatot. While Chatot itself is not all that special, it does have one unique move that should be explained a little more in-depth. At level 21, Chatot learns a move called Chatter. It is a flying type move with a rather unique ability: You can record a small clip of yourself to play back during the battle. To record something: Go to the Pokemon select screen and select Chatot. Go down to Chatter and press A. It will then go to a screen asking you if you want to record something. You only have a few seconds to record, so make sure you get it all in. Once it is recorded, the sound you made will take the place of Chatot's normal cry. It also has a unique in-battle effect: Depending on the volume of the recorded clip, it will have a higher chance of confusion. If the clip is a low volume clip, then it will only have a 1% chance of confusion. A mid volume clip will be 11% confusion rate, and a high volume clip will be 31% confusion. This might be good if you need a flying Pokemon early in the game and want to have a confusion move as well. One good thing to note is the sound will always be a weird, low quality distortion of what it would normally be. This might be in place so people would not yell obscene things into the mic and have it played back. A few more interesting things to note about chatter is that if you ever delete it for another move, Chatot will become silent until it is deposited into the PC. It is also one of the few moves that cannot be sketched by Smeargle. Also, any move that Chatot uses that uses its cry will also be the distorted clip and not its normal, default cry. _____ /_______________________________________________________________________/G007/ / Ribbon Guide / /____________________________________________________________________________/ Ribbons, a special achievement-type feature that was first introduced in the 3rd generation games have made a big comeback in the 4th Generation. While contest dominate the majority of the ribbons, there are also several side ribbons you can get for your Pokemon. To view ribbons, go to your Pokemon's status screen and press the D-Pad to the right until you find the screen. It will show any Ribbons it has received and a small description of what it does. As far as Ribbons go, any Pokemon that has a ribbon from the third generation will have their ribbons transferred over when you capture them in the Pal Park. Since it is a one way process, it is recommended that you get as many ribbons as you can in the 3rd Generation before you transfer over certain Pokemon that you might want to have all the ribbons on. Here is a list of 3rd generation Ribbons and how to get them: 3rd Gen Ribbons: /----------------------------------------------------------------------------\ |Name |How to Get | |-----------------------|----------------------------------------------------| |Champ Ribbon |Beat the Champion in either Kanto or Johto | |-----------------------|----------------------------------------------------| |Winning Ribbon |Beat the battle tower in lv 50 move in R/S/E. | |-----------------------|----------------------------------------------------| |Victory Ribbon |Beat the battle tower in lv 100 mode in R/S/E. | |-----------------------|----------------------------------------------------| |Effort Ribbon |Get 510 effort values on a Pokemon and is received | | |from a woman in Slateport. | |-----------------------|----------------------------------------------------| |Portrait Ribbon |Get a Pokemon to get its Portrait in the Lilycove | | |Museum via the Master contests. | |-----------------------|----------------------------------------------------| |National Ribbon |Given when a Pokemon is purified. Indicator that it | | |is a legit former shadow Pokemon from Colosseum and | | |XD. | |-----------------------|----------------------------------------------------| |Earth Ribbon |Given to Pokemon that beat Mt. Battle in Colosseum. | |-----------------------|----------------------------------------------------| |Normal Cool Ribbon |Given to Pokemon that beat a Normal Cool contest in | | |R/S/E. | |-----------------------|----------------------------------------------------| |Super Cool Ribbon |Given to Pokemon that beat a Super Cool contest in | | |R/S/E. | |-----------------------|----------------------------------------------------| |Hyper Cool Ribbon |Given to Pokemon that beat a Hyper Cool contest in | | |R/S/E. | |-----------------------|----------------------------------------------------| |Master Cool Ribbon |Given to Pokemon that beat a Master Cool contest in | | |R/S/E. | |-----------------------|----------------------------------------------------| |Normal Beauty Ribbon |Given to Pokemon that beat a Normal Beauty contest | | |in R/S/E. | |-----------------------|----------------------------------------------------| |Super Beauty Ribbon |Given to Pokemon that beat a Super Beauty contest | | |in R/S/E. | |-----------------------|----------------------------------------------------| |Hyper Beauty Ribbon |Given to Pokemon that beat a Hyper Beauty contest | | |in R/S/E. | |-----------------------|----------------------------------------------------| |Master Beauty Ribbon |Given to Pokemon that beat a Master Beauty contest | | |in R/S/E. | |-----------------------|----------------------------------------------------| |Normal Cute Ribbon |Given to Pokemon that beat a Normal Cute contest | | |in R/S/E. | |-----------------------|----------------------------------------------------| |Super Cute Ribbon |Given to Pokemon that beat a Super Cute contest | | |in R/S/E. | |-----------------------|----------------------------------------------------| |Hyper Cute Ribbon |Given to Pokemon that beat a Hyper Cute contest | | |in R/S/E. | |-----------------------|----------------------------------------------------| |Master Cute Ribbon |Given to Pokemon that beat a Master Cute contest | | |in R/S/E. | |-----------------------|----------------------------------------------------| |Normal Smart Ribbon |Given to Pokemon that beat a Normal Smart contest | | |in R/S/E. | |-----------------------|----------------------------------------------------| |Super Smart Ribbon |Given to Pokemon that beat a Super Smart contest | | |in R/S/E. | |-----------------------|----------------------------------------------------| |Hyper Smart Ribbon |Given to Pokemon that beat a Hyper Smart contest | | |in R/S/E. | |-----------------------|----------------------------------------------------| |Master Smart Ribbon |Given to Pokemon that beat a Master Smart contest | | |in R/S/E. | |-----------------------|----------------------------------------------------| |Normal Tough Ribbon |Given to Pokemon that beat a Normal Tough contest | | |in R/S/E. | |-----------------------|----------------------------------------------------| |Super Tough Ribbon |Given to Pokemon that beat a Super Tough contest | | |in R/S/E. | |-----------------------|----------------------------------------------------| |Hyper Tough Ribbon |Given to Pokemon that beat a Hyper Tough contest | | |in R/S/E. | |-----------------------|----------------------------------------------------| |Master Tough Ribbon |Given to Pokemon that beat a Master Tough contest | | |in R/S/E. | \----------------------------------------------------------------------------/ There are a total of 27 Ribbons to get in the 3rd generation. 2 to get from Pokemon XD and Colosseum, and 20 from contests. As for the 4th generation, here is a list of all the Ribbons you can get in D/P/Pl. D/P/Pl Ribbons: /----------------------------------------------------------------------------\ |Name |How to Get | |-----------------------|----------------------------------------------------| |Sinnoh Champ Ribbon |Beat Cynthia in D/P/Pl | |-----------------------|----------------------------------------------------| |Ability Ribbon |Beat Palmer Once | |-----------------------|----------------------------------------------------| |Great Ability Ribbon |Beat Palmer Twice | |-----------------------|----------------------------------------------------| |Double Ability Ribbon |Win 50 times in Double Battles. | |-----------------------|----------------------------------------------------| |Multi Ability Ribbon |Win 50 battles against the CPU in multi battle. | |-----------------------|----------------------------------------------------| |Pair Ability Ribbon |Win 50 Battles in Multi Battle with a partner. | |-----------------------|----------------------------------------------------| |World Ability Ribbon |Reach Rank 5 in the Battle Tower wi-fi mode. | |-----------------------|----------------------------------------------------| |Effort Ribbon |Get 510 EV points and talk to a woman inside the | | |seal shop in Sunyshore. | |-----------------------|----------------------------------------------------| |Alert Ribbon |Tell Julia in Sunyshore something on Monday. | |-----------------------|----------------------------------------------------| |Shock Ribbon |Tell Julia in Sunyshore something on Tuesday. | |-----------------------|----------------------------------------------------| |Downcast Ribbon |Tell Julia in Sunyshore something on Wednesday. | |-----------------------|----------------------------------------------------| |Careless Ribbon |Tell Julia in Sunyshore something on Thursday. | |-----------------------|----------------------------------------------------| |Relax Ribbon |Tell Julia in Sunyshore something on Friday. | |-----------------------|----------------------------------------------------| |Snooze Ribbon |Tell Julia in Sunyshore something on Saturday. | |-----------------------|----------------------------------------------------| |Smile Ribbon |Tell Julia in Sunyshore something on Sunday. | |-----------------------|----------------------------------------------------| |Footprint Ribbon |Dr. Footstep on Route 213 gives this to your first | | |Pokemon if its happy enough. | |-----------------------|----------------------------------------------------| |Gorgeous Ribbon |Buy from Ribbon Syndicate for 10,000p once you get | | |a Pokemon that has 10 ribbons or more. | |-----------------------|----------------------------------------------------| |Royal Ribbon |Buy from Ribbon Syndicate for 100,000p once you get | | |a Pokemon that has 10 ribbons or more. | |-----------------------|----------------------------------------------------| |Gorgeous Royal Ribbon |Buy from Ribbon Syndicate for 999,999p once you get | | |a Pokemon that has 10 ribbons or more. | |-----------------------|----------------------------------------------------| |Normal Cool Ribbon |Given to Pokemon that beat a Normal Cool contest in | | |D/P/Pl | |-----------------------|----------------------------------------------------| |Great Cool Ribbon |Given to Pokemon that beat a Great Cool contest in | | |D/P/Pl | |-----------------------|----------------------------------------------------| |Ultra Cool Ribbon |Given to Pokemon that beat a Ultra Cool contest in | | |D/P/Pl | |-----------------------|----------------------------------------------------| |Master Cool Ribbon |Given to Pokemon that beat a Master Cool contest in | | |D/P/Pl | |-----------------------|----------------------------------------------------| |Normal Beauty Ribbon |Given to Pokemon that beat a Normal Beauty contest | | |in D/P/Pl | |-----------------------|----------------------------------------------------| |Great Beauty Ribbon |Given to Pokemon that beat a Great Beauty contest | | |in D/P/Pl | |-----------------------|----------------------------------------------------| |Ultra Beauty Ribbon |Given to Pokemon that beat a Ultra Beauty contest | | |in D/P/Pl | |-----------------------|----------------------------------------------------| |Master Beauty Ribbon |Given to Pokemon that beat a Master Beauty contest | | |in D/P/Pl | |-----------------------|----------------------------------------------------| |Normal Cute Ribbon |Given to Pokemon that beat a Normal Cute contest in | | |D/P/Pl | |-----------------------|----------------------------------------------------| |Great Cute Ribbon |Given to Pokemon that beat a Great Cute contest in | | |D/P/Pl | |-----------------------|----------------------------------------------------| |Ultra Cute Ribbon |Given to Pokemon that beat a Ultra Cute contest in | | |D/P/Pl | |-----------------------|----------------------------------------------------| |Master Cute Ribbon |Given to Pokemon that beat a Master Cute contest in | | |D/P/Pl | |-----------------------|----------------------------------------------------| |Normal Smart Ribbon |Given to Pokemon that beat a Normal Smart contest in| | |D/P/Pl | |-----------------------|----------------------------------------------------| |Great Smart Ribbon |Given to Pokemon that beat a Great Smart contest in | | |D/P/Pl | |-----------------------|----------------------------------------------------| |Ultra Smart Ribbon |Given to Pokemon that beat a Ultra Smart contest in | | |D/P/Pl | |-----------------------|----------------------------------------------------| |Master Smart Ribbon |Given to Pokemon that beat a Master Smart contest in| | |D/P/Pl | |-----------------------|----------------------------------------------------| |Normal Tough Ribbon |Given to Pokemon that beat a Normal Tough contest in| | |D/P/Pl | |-----------------------|----------------------------------------------------| |Great Tough Ribbon |Given to Pokemon that beat a Great Tough contest in | | |D/P/Pl | |-----------------------|----------------------------------------------------| |Ultra Tough Ribbon |Given to Pokemon that beat a Ultra Tough contest in | | |D/P/Pl | |-----------------------|----------------------------------------------------| |Master Tough Ribbon |Given to Pokemon that beat a Master Tough contest in| | |D/P/Pl | \----------------------------------------------------------------------------/ D/P/Pl has 39 ribbons total, with 20 of them being from contests. HGSS has 1 new Ribbon to give, with all of the ribbons that Julia gave out in the previous games now being given out by the Week Siblings. HG/SS /----------------------------------------------------------------------------\ |Name |How to Get | |-----------------------|----------------------------------------------------| |Legend Ribbon |Beat Red with that Pokemon in your party. | \----------------------------------------------------------------------------/ HG/SS has a total of 8 Ribbons, with the total brought up to 40 for Generation IV. Finally, there are special event ribbons that were given out on promotional Pokemon or earned through a variety of things. Many of these ribbons are unknown, and are so uncommon that they are hard to find pictures of. Its not even known if many of them were even given out, or if they just existed inside the game's code. Event Gen Ribbons: /----------------------------------------------------------------------------\ |Name |How to Get | |-----------------------|----------------------------------------------------| |Regional Champion |Given out in a tournament | |2003 Ribbon | | |-----------------------|----------------------------------------------------| |Regional Runner-Up |Given out in a tournament | |2003 Ribbon | | |-----------------------|----------------------------------------------------| |Regional Semifinal |Given out in a tournament | |2003 Ribbon | | |-----------------------|----------------------------------------------------| |National Champion |Given out in a tournament | |2003 Ribbon | | |-----------------------|----------------------------------------------------| |National Runner-Up |Given out in a tournament | |2003 Ribbon | | |-----------------------|----------------------------------------------------| |National Semifinal |Given out in a tournament | |2003 Ribbon | | |-----------------------|----------------------------------------------------| |Global Champion |Given out in a tournament | |2003 Ribbon | | |-----------------------|----------------------------------------------------| |Global Runner-Up |Given out in a tournament | |2003 Ribbon | | |-----------------------|----------------------------------------------------| |Global Semifinal |Given out in a tournament | |2003 Ribbon | | |-----------------------|----------------------------------------------------| |Pokemon Battle Cup |Given out in a tournament | |Ribbon | | |-----------------------|----------------------------------------------------| |Pokemon League Advance |Given out in a tournament | |Cup Ribbon | | |-----------------------|----------------------------------------------------| |Pokemon Tournament |Given out in a tournament | |Participation Ribbon | | |-----------------------|----------------------------------------------------| |Red Ribbon |Event Ribbon in Japan. | |-----------------------|----------------------------------------------------| |Green Ribbon |Event Ribbon in Japan. | |-----------------------|----------------------------------------------------| |Blue Ribbon |Event Ribbon in Japan. | |-----------------------|----------------------------------------------------| |Festival Ribbon |Event Ribbon in Japan. | |-----------------------|----------------------------------------------------| |Carnival Ribbon |Event Ribbon in Japan. | |-----------------------|----------------------------------------------------| |Premier Ribbon |Event Ribbon in Japan. | |-----------------------|----------------------------------------------------| |Classic Ribbon |A special ribbon that is on many official event | | |Pokemon. It also has a additional effect that does | | |not allow that Pokemon to be traded. | |-----------------------|----------------------------------------------------| |Summer Holidays Ribbon |Event Ribbon in Japan. | |-----------------------|----------------------------------------------------| |Winter Holidays Ribbon |Event Ribbon in Japan. | |-----------------------|----------------------------------------------------| |Spring Holidays Ribbon |Event Ribbon in Japan. | |-----------------------|----------------------------------------------------| |Evergreen Ribbon |Event Ribbon in Japan. | |-----------------------|----------------------------------------------------| |Special Holiday Ribbon |Event Ribbon in Japan. | |-----------------------|----------------------------------------------------| |Darkness Tower Clear |Event Ribbon in Japan. | |Ribbon | | |-----------------------|----------------------------------------------------| |Red Tower Clear Ribbon |Event Ribbon in Japan. | |-----------------------|----------------------------------------------------| |Blackiron Tower Clear |Event Ribbon in Japan. | |Ribbon | | |-----------------------|----------------------------------------------------| |Final Tower Clear |Event Ribbon in Japan. | |Ribbon | | \----------------------------------------------------------------------------/ Thanks to Bulbapedia on the info for these ribbons. _____ /_______________________________________________________________________/G008/ / Gender Differences / /____________________________________________________________________________/ A special feature first introduced in the 4th generation, Gender Differences are a small little feature that allow you to tell the difference more closely on a Pokemon's sprite then simply looking at the gender sign. While some changes are minor (Smaller body parts on female, less markings), some make the Pokemon look radically different (Different color scheme, additional features and so on). The gender differences are noted in your Pokedex, and although you do not get anything special for completing it with each gender, its still a interesting thing to notice. Its also good to note that not all Pokemon have gender differences, so this only applies to certain Pokemon. Here is a list of all the gender changes. Note that the the two genders of Nidoran nor radically different Pokemon (Illumise and Volbeat) are on the list. /----------------------------------------------------------------\ |Pokemon |Gender Difference | |------------------------|---------------------------------------| |Venusaur |Female has a seed on its top. Male's | | |Petal is empty. | |------------------------|---------------------------------------| |Butterfree |Female has rectangular part of the | | |bottom wing colored in. | |------------------------|---------------------------------------| |Rattata |Male has longer whiskers. | |------------------------|---------------------------------------| |Raticate |Male has longer whiskers. | |------------------------|---------------------------------------| |Pikachu |Females tail is heart shaped. | |------------------------|---------------------------------------| |Raichu |Females tail is dull and does not | | |have a point | |------------------------|---------------------------------------| |Zubat |Female has small fangs | |------------------------|---------------------------------------| |Golbat |Female has small fangs | |------------------------|---------------------------------------| |Gloom |Male has multiple spots, female has | | |single giant spots on each petal. | |------------------------|---------------------------------------| |Vileplume |Male has small spots, female has giant | | |Spots. | |------------------------|---------------------------------------| |Kadabra |Female has smaller whiskers | |------------------------|---------------------------------------| |Alakazam |Female has smaller whiskers. | |------------------------|---------------------------------------| |Doduo |Male has a black neck and female has | | |a tan neck, same color as its feathers | |------------------------|---------------------------------------| |Dodrio |Male has a black neck and female has | | |a tan neck. | |------------------------|---------------------------------------| |Hypno |Male has bushier beard, while female | | |has a longer beard. | |------------------------|---------------------------------------| |Rhyhorn |Female has a smaller horn | |------------------------|---------------------------------------| |Rhydon |Female has a smaller horn | |------------------------|---------------------------------------| |Goldeen |Female has a smaller horn | |------------------------|---------------------------------------| |Seaking |Female has a smaller horn | |------------------------|---------------------------------------| |Scyther |Abdomen on the female is bigger. | |------------------------|---------------------------------------| |Magikarp |Male has yellow whiskers while female | | |has white whiskers. | |------------------------|---------------------------------------| |Gyarados |Male has blue whiskers and female has | | |white whiskers | |------------------------|---------------------------------------| |Meganium |Male has a longer antennae | |------------------------|---------------------------------------| |Ledyba |Female has a smaller antennae | |------------------------|---------------------------------------| |Ledian |Female has a much smaller antennae | |------------------------|---------------------------------------| |Xatu |Male has 3 stripes while female has 2 | |------------------------|---------------------------------------| |Sudowoodo |Female has a smaller branch | |------------------------|---------------------------------------| |Politoed |Male has bigger red cheeks. | |------------------------|---------------------------------------| |Aipom |Male has shorter hair. | |------------------------|---------------------------------------| |Wooper |Male has two antenna segments and | | |female only has one | |------------------------|---------------------------------------| |Quagsire |The blue fin on the back of the female | | |is smaller | |------------------------|---------------------------------------| |Murkrow |The top of the female's head is smaller| |------------------------|---------------------------------------| |Wobbuffet |Female has lipstick | |------------------------|---------------------------------------| |Girafarig |Male black area covers two spots, while| | |females only covers 1. | |------------------------|---------------------------------------| |Gligar |The male stinger is much bigger. | |------------------------|---------------------------------------| |Steelix |Male has two spike teeth and female has| | |only 1. | |------------------------|---------------------------------------| |Scizor |Female has a bigger abdomen | |------------------------|---------------------------------------| |Heracross |Female's horn is round, while male is | | |segmented. | |------------------------|---------------------------------------| |Sneasel |Male has larger red ear. | |------------------------|---------------------------------------| |Ursaring |Male has more ruffled hair on its | | |shoulder, while the female's is more | | |smooth. | |------------------------|---------------------------------------| |Piloswine |Male has longer tusks. | |------------------------|---------------------------------------| |Octillery |Male has bigger suction cups | |------------------------|---------------------------------------| |Donphan |Male has longer tusks. | |------------------------|---------------------------------------| |Torchic |Male backsprite has a small black pixel| | |on its rear end. | |------------------------|---------------------------------------| |Combusken |Male has larger head feathers | |------------------------|---------------------------------------| |Blaziken |Male has larger head dress. | |------------------------|---------------------------------------| |Beautifly |Male has a more oval shaped red spot, | | |while the female has a more circle | | |shaped one. | |------------------------|---------------------------------------| |Dustox |The female has a smaller antennae | |------------------------|---------------------------------------| |Ludicolo |The zigzag lines on the male are | | |thicker. | |------------------------|---------------------------------------| |Nuzleaf |The leaf on the females head is smaller| |------------------------|---------------------------------------| |Shiftry |Male has bigger hands | |------------------------|---------------------------------------| |Meditite |Female's ears are near eyes, while | | |male's ears are above the eyes. | |------------------------|---------------------------------------| |Medicham |Female has a smaller head horn. | |------------------------|---------------------------------------| |Roselia |The leaf on the female stretches down | | |farther, past its legs. | |------------------------|---------------------------------------| |Gulpin |Female has a shorter head horn | |------------------------|---------------------------------------| |Swalot |Male has longer whiskers | |------------------------|---------------------------------------| |Numel |The hump on the female is slightly | | |larger | |------------------------|---------------------------------------| |Camerupt |The mini-volcanoes on the female's back| | |are bigger. | |------------------------|---------------------------------------| |Cacturne |Male has 4 small diamond shaped marking| | |while the female has 2 small ones and | | |one giant one. | |------------------------|---------------------------------------| |Milotic |Female has longer hair. | |------------------------|---------------------------------------| |Relicanth |The jawbone is bigger on the male. | |------------------------|---------------------------------------| |Starly |Male has more white on head then female| |------------------------|---------------------------------------| |Staravia |Male has more grey on head then female | |------------------------|---------------------------------------| |Staraptor |Male has more white on head then female| |------------------------|---------------------------------------| |Bidoof |Male has 4 tail segments while female | | |has 3. | |------------------------|---------------------------------------| |Bibarel |Female does not have as big of a mask | | |past its mouth. | |------------------------|---------------------------------------| |Kricketot |Female has bigger neck in the back | |------------------------|---------------------------------------| |Kricketune |Male has a bigger mustache | |------------------------|---------------------------------------| |Shinx |Female has blue hind feed while male | | |has black hind feed, and has less fur | | |on the tops of its head. | |------------------------|---------------------------------------| |Luxio |Female has more blue on feet and less | | |fur on neck and on its head. | |------------------------|---------------------------------------| |Luxray |Female has less fur on its head. | |------------------------|---------------------------------------| |Roserade |The leaf cape on the female is slightly| | |longer | |------------------------|---------------------------------------| |Combee |Female has a dot in the center face. | |------------------------|---------------------------------------| |Pachirisu |Female has a shorter middle stripe. | |------------------------|---------------------------------------| |Buizel |Male has one dot on its back and the | | |female has two. | |------------------------|---------------------------------------| |Floatzel |Male has two spots on its back and | | |female has one. | |------------------------|---------------------------------------| |Ambipom |Female has longer hair on the top of | | |its head. | |------------------------|---------------------------------------| |Garchomp |Male has a cut in its back fin, but the| | |females is whole. | |------------------------|---------------------------------------| |Hippopotas |Male is more tan while female is more | | |Brown. | |------------------------|---------------------------------------| |Hippowdon |Male is golden brown while female is | | |dark grey. | |------------------------|---------------------------------------| |Croagunk |The stripe on the female wraps around | | |longer and is bigger | |------------------------|---------------------------------------| |Toxicroak |Male has a bigger sack. | |------------------------|---------------------------------------| |Finneon |Male has a smaller tail fin | |------------------------|---------------------------------------| |Lumineon |Male has smaller fins. | |------------------------|---------------------------------------| |Snover |Male has two brown stripes while female| | |has one brown stripe. | |------------------------|---------------------------------------| |Abomasnow |Male has more ruffled hair on its chest| | |and female has smoother and longer hair| |------------------------|---------------------------------------| |Weavile |Female has shorter ears | |------------------------|---------------------------------------| |Rhyperior |Female has small head horn | |------------------------|---------------------------------------| |Tangrowth |Red part of female's vines is bigger | |------------------------|---------------------------------------| |Mamoswine |Male has bigger tusks. | |------------------------|---------------------------------------| |Unfezant |Male has a red-like ribbon on its head | | |and is green underneath, while Females | | |have a swished back feathers on its | | |head and is brown underneath. | |------------------------|---------------------------------------| |Frillish |Male is blue and has a thinner crown | | |and more Frilly neck, while females | | |are pink, have a bigger crown and more | | |rounded neck. Fins also look more like | | |a dress. | |------------------------|---------------------------------------| |Jellicent |Male has a musdache, is blue, and | | |Smaller eyes, while female is pink, is | | |wearing lipstick, and has a more frilly| | |neck. Major gender difference. | \----------------------------------------------------------------/ ____ |P005| |____|________________________________________________________________________ \ / \ P O K E D E X 494-649 / \________________________________________________________________________/ ______________________________________________________________________________ #494 Vinctini Type: -Psychic/Fire Ability: -Main: Victory Star Gender Ratio: -Genderless Egg Group: -None Location: - EV Value: -3 HP Evolution Line: -None Move List: /____________________________________\ |Name |Type |494| |______________________|_________|___| |Searing Shot |Fire |Sta| |Focus Energy |Normal |Sta| |Confusion |Psychic |Sta| |Incinerate |Fire |Sta| |Quick Attack |Normal |Sta| |Endure |Normal |9 | |Headbutt |Normal |17 | |Flame Charge |Fire |25 | |Reversal |Fighting |33 | |Flame Burst |Fire |41 | |Zen Headbutt |Psychic |49 | |Inferno |Fire |57 | |Double-edge |Normal |65 | |Flare Blitz |Fire |73 | |Final Gambit |Fighting |81 | |Stored Power |Psychic |89 | |Overheat |Fire |97 | \____________________________________/ Egg Move List: /________________________________\ |Name |Type | |______________________|_________| |None | \________________________________/ TM and HM List: /______________________________________________________________\ |TM |Name |Notes | |______|_____________|_________________________________________| |TM 03 |Psyshock | | |TM 06 |Toxic | | |TM 10 |Hidden Power | | |TM 11 |Sunny Day | | |TM 12 |Taunt | | |TM 15 |Hyper Beam | | |TM 16 |Light Screen | | |TM 17 |Protect | | |TM 19 |Telekinesis | | |TM 20 |Safeguard | | |TM 21 |Frustration | | |TM 22 |Solarbeam | | |TM 24 |Thunderbolt | | |TM 25 |Thunder | | |TM 27 |Return | | |TM 29 |Psychic | | |TM 30 |Shadow Ball | | |TM 31 |Brick Break | | |TM 32 |Double Team | | |TM 35 |Flamethorwer | | |TM 38 |Fire Blast | | |TM 42 |Facade | | |TM 43 |Flame Charge | | |TM 44 |Rest | | |TM 48 |Round | | |TM 50 |Overheat | | |TM 52 |Focus Blast | | |TM 53 |Energy Ball | | |TM 56 |Fling | | |TM 57 |Charge Beam | | |TM 59 |Incinerate | | |TM 61 |Will-O-wisp | | |TM 63 |Embargo | | |TM 68 |Giga Impact | | |TM 70 |Flash | | |TM 73 |Thunder Wave | | |TM 77 |Psych Up | | |TM 83 |Work Up | | |TM 86 |Grass Knot | | |TM 87 |Swagger | | |TM 89 |U-Turn | | |TM 90 |Substitute | | |TM 92 |Trick Room | | |TM 93 |Wild Charge | | |TM 94 |Rock Smash | | \______________________________________________________________/ Base Stats: /___________________________________________________________\ |Pokemon Name|HP |Attack|Defense|S. Attack|S. Defense|Speed| |____________|____|______|_______|_________|__________|_____| |Vinctini |100 |100 |100 |100 |100 |100 | \___________________________________________________________/ Move Tutors List: /_______________________________________________________________\ |Name |Info | |______________|________________________________________________| |None | \_______________________________________________________________/ ______________________________________________________________________________ #495 Snivy /#496 Servine /#497 Serperior Type: -Grass Ability: -Main: Overgrow -Dream World: Perversity Gender Ratio: -Male: 87.5% -Female: 12.5% Egg Group: - Location: -Snivy: Gotten in Nuvema Town as a starter Pokemon -Servine: Can only evolve from Snivy -Serperior: Can only evolve from Servine EV Value: -Snivy: 1 Speed -Servine: 2 Speed -Serperior: 3 Speed Evolution Line: -Servine: Level 17 -Serperior: Level 36 Move List: /____________________________________________\ |Name |Type |495|496|497| |______________________|_________|___|___|___| |Tackle |Normal |Sta|Sta|Sta| |Leer |Normal |4 |4 |4 | |Vine Whip |Grass |7 |7 |7 | |Wrap |Normal |10 |10 |10 | |Growth |Normal |13 |13 |13 | |Leaf Tornado |Grass |16 |16 |16 | |Leech Seed |Grass |19 |20 |20 | |Mega Drain |Grass |22 |24 |24 | |Slam |Normal |25 |28 |28 | |Leaf Blade |Grass |28 |32 |32 | |Coil |Poison |31 |36 |38 | |Giga Drain |Grass |34 |40 |44 | |Wring Out |Normal |37 |44 |50 | |Gastro Acid |Poison |40 |48 |56 | |Leaf Storm |Grass |43 |52 |62 | \____________________________________________/ Egg Move List: /________________________________\ |Name |Type | |______________________|_________| |Captivate |Normal | |Natural Gift |Normal | |Glare |Normal | |Iron Tail |Steel | |Magical Leaf |Grass | |Sweet Scent |Normal | |Mirror Coat |Psychic | |Pursuit |Dark | |Mean Look |Normal | |Twister |Dragon | \________________________________/ TM and HM List: /______________________________________________________________\ |TM |Name |Notes | |______|_____________|_________________________________________| |TM 04 |Calm Mind | | |TM 06 |Toxic | | |TM 10 |Hidden Power | | |TM 11 |Sunny Day | | |TM 12 |Taunt | | |TM 15 |Hyper Beam |Serperior only | |TM 16 |Light Screen | | |TM 17 |Protect | | |TM 20 |Safeguard | | |TM 21 |Frustration | | |TM 22 |Solarbeam | | |TM 27 |Return | | |TM 32 |Double Team |Serperior only | |TM 33 |Reflect | | |TM 40 |Aerial Ace | | |TM 41 |Torment | | |TM 42 |Facade | | |TM 44 |Rest | | |TM 45 |Attract | | |TM 48 |Round | | |TM 53 |Energy Ball | | |TM 68 |Giga Impact |Serperior only | |TM 70 |Flash | | |TM 75 |Swords Dance | | |TM 82 |Dragon Tail |Serperior only | |TM 86 |Grass Knot | | |TM 87 |Swagger | | |TM 90 |Substitute | | |TM 94 |Rock Smash |Serperior only | |HM 01 |Cut | | |HM 04 |Strength |Serperior only | \______________________________________________________________/ Base Stats: /___________________________________________________________\ |Pokemon Name|HP |Attack|Defense|S. Attack|S. Defense|Speed| |____________|____|______|_______|_________|__________|_____| |Snivy |45 |45 |55 |45 |55 |63 | |Servine |60 |60 |75 |60 |75 |83 | |Serperior |75 |75 |95 |75 |95 |113 | \___________________________________________________________/ Move Tutors List: /_______________________________________________________________\ |Name |Info | |______________|________________________________________________| |Grass Oath | | |Frenzy Plant |Serperior only | \_______________________________________________________________/ ______________________________________________________________________________ #498 Tepig/#499 Pignite/#500 Emboar Type: -Tepig: Fire -Pignite/Emboar: Fire/Fighting Ability: -Main: Blaze -Dream World: Thick Fat (Tepig/Pignite), Reckless (Emboar) Gender Ratio: -Male: 87.5% -Female: 12.5% Egg Group: - Location: - EV Value: -Tepig: 1 HP -Pignite: 2 Attack -Emboar: 3 Attack Evolution Line: -Pignite: Level 17 -Emboar: Level 36 Move List: /____________________________________________\ |Name |Type |498|499|500| |______________________|_________|___|___|___| |Tackle |Normal |Sta|Sta|Sta| |Tail Whip |Normal |3 |3 |3 | |Ember |Fire |7 |7 |7 | |Odor Sleuth |Normal |9 |9 |9 | |Defense Curl |Normal |13 |13 |13 | |Flame Charge |Fire |15 |15 |15 | |Arm Thrust |Fighting |- |17 |17 | |Smog |Poison |19 |20 |20 | |Rollout |Rock |21 |23 |23 | |Take Down |Normal |25 |28 |28 | |Heat Crash |Fire |27 |31 |31 | |Assurance |Dark |31 |36 |38 | |Flamethrower |Fire |33 |39 |43 | |Head Smash |Rock |37 |44 |50 | |Roar |Normal |39 |47 |55 | |Flare Blitz |Fire |43 |52 |62 | \____________________________________________/ Egg Move List: /________________________________\ |Name |Type | |______________________|_________| |Covet |Normal | |Body Slam |Normal | |Thrash |Normal | |Magnitude |Ground | |Superpower |Fighting | |Curse |Ghost | |Endeavor |Normal | |Yawn |Normal | |Sleep Talk |Normal | |Heavy Slam |Steel | \________________________________/ TM and HM List: /______________________________________________________________\ |TM |Name |Notes | |______|_____________|_________________________________________| |TM 05 |Roar | | |TM 06 |Toxic | | |TM 08 |Bulk Up |Emboar only | |TM 10 |Hidden Power | | |TM 11 |Sunny Day | | |TM 12 |Taunt | | |TM 15 |Hyper Beam |Emboar only | |TM 17 |Protect | | |TM 21 |Frustration | | |TM 22 |Solarbeam | | |TM 23 |Smack Down |Emboar only | |TM 26 |Earthquake |Emboar only | |TM 27 |Return | | |TM 31 |Brick Break |Pignite/Emboar only | |TM 32 |Double Team | | |TM 35 |Flamethorwer | | |TM 38 |Fire Blast | | |TM 39 |Rock Tomb | | |TM 42 |Facade | | |TM 43 |Flame Charge | | |TM 44 |Rest | | |TM 45 |Attract | | |TM 47 |Low Sweep |Pignite/Emboar only | |TM 48 |Round | | |TM 49 |Echoed Voice | | |TM 50 |Overheat | | |TM 52 |Focus Blast |Pignite/Emboar only | |TM 55 |Scald |Emboar only | |TM 56 |Fling |Pignite/Emboar only | |TM 59 |Incinerate | | |TM 61 |Will-O-wisp | | |TM 68 |Giga Impact |Emboar only | |TM 71 |Stone Edge |Pignite/Emboar only | |TM 74 |Gyro Ball | | |TM 78 |Bulldoze |Pignite/Emboar only | |TM 80 |Rock Slide |Pignite/Emboar only | |TM 83 |Work Up |Pignite/Emboar only | |TM 84 |Poison Jab |Pignite/Emboar only | |TM 86 |Grass Knot | | |TM 87 |Swagger | | |TM 90 |Substitute | | |TM 93 |Wild Charge | | |TM 94 |Rock Smash | | |HM 04 |Strength | | \______________________________________________________________/ Base Stats: /___________________________________________________________\ |Pokemon Name|HP |Attack|Defense|S. Attack|S. Defense|Speed| |____________|____|______|_______|_________|__________|_____| |Tepig |65 |63 |45 |45 |45 |45 | |Pignite |90 |93 |55 |70 |55 |55 | |Emboar |110 |123 |65 |100 |65 |65 | \___________________________________________________________/ Move Tutors List: /_______________________________________________________________\ |Name |Info | |______________|________________________________________________| |Fire Pledge | | |Blast Burn |Emboar only | \_______________________________________________________________/ ______________________________________________________________________________ #501 Oshawott/#502 Dewott/#503 Samurott Type: -Water Ability: -Main: Torrent -Dream World: Shell Armor Gender Ratio: -Male: 87.5% -Female: 12.5% Egg Group: - Location: - EV Value: -Oshawott: 1 Special Attack -Dewott: 2 Special Attack -Samurott: 3 Special Attack Evolution Line: -Dewott: Level 17 -Samurott: Level 36 Move List: /____________________________________________\ |Name |Type |501|502|503| |______________________|_________|___|___|___| |Megahorn |Bug |- |- |Sta| |Tackle |Normal |Sta|Sta|Sta| |Tail Whip |Normal |5 |5 |5 | |Water Gun |Water |7 |7 |7 | |Water Sport |Water |11 |11 |11 | |Focus Energy |Normal |13 |13 |13 | |Razor Shell |Water |17 |17 |17 | |Fury Cutter |Bug |19 |20 |20 | |Water Pulse |Water |23 |25 |25 | |Revenge |Fighting |25 |28 |28 | |Aqua Jet |Water |29 |33 |33 | |Slash |Normal |- |- |36 | |Encore |Normal |31 |36 |38 | |Aqua Tail |Water |35 |41 |45 | |Retaliate |Normal |37 |44 |50 | |Swords Dance |Normal |41 |49 |57 | |Hydro Pump |Water |43 |52 |62 | \____________________________________________/ Egg Move List: /________________________________\ |Name |Type | |______________________|_________| |Copycat |Normal | |Detect |Fighting | |Air Slash |Flying | |Assurance |Dark | |Brine |Water | |Night Slash |Dark | |Trump Card |Normal | |Screech |Normal | \________________________________/ TM and HM List: /______________________________________________________________\ |TM |Name |Notes | |______|_____________|_________________________________________| |TM 06 |Toxic | | |TM 07 |Hail | | |TM 10 |Hidden Power | | |TM 12 |Taunt | | |TM 13 |Ice Beam | | |TM 14 |Blizzard | | |TM 15 |Hyper Beam |Samurott only | |TM 17 |Protect | | |TM 18 |Rain Dance | | |TM 21 |Frustration | | |TM 27 |Return | | |TM 28 |Dig | | |TM 32 |Double Team | | |TM 40 |Aerial Ace | | |TM 42 |Facade | | |TM 44 |Rest | | |TM 45 |Attract | | |TM 48 |Round | | |TM 54 |False Swipe | | |TM 55 |Scald | | |TM 56 |Fling | | |TM 67 |Retaliate | | |TM 68 |Giga Impact |Samurott only | |TM 75 |Swords Dance | | |TM 81 |X-scissor | | |TM 82 |Dragon Tail |Samurott only | |TM 86 |Grass Knot | | |TM 87 |Swagger | | |TM 90 |Substitute | | |TM 94 |Rock Smash | | |HM 01 |Cut | | |HM 03 |Surf | | |HM 04 |Strength |Samurott only | |HM 05 |Waterfall | | |HM 06 |Dive | | \______________________________________________________________/ Base Stats: /___________________________________________________________\ |Pokemon Name|HP |Attack|Defense|S. Attack|S. Defense|Speed| |____________|____|______|_______|_________|__________|_____| |Oshawott |55 |55 |45 |63 |45 |45 | |Dewott |75 |75 |60 |83 |60 |60 | |Samurott |95 |100 |85 |108 |70 |70 | \___________________________________________________________/ Move Tutors List: /_______________________________________________________________\ |Name |Info | |______________|________________________________________________| |Water Pledge | | |Hydro Cannon |Samurott only | \_______________________________________________________________/ ______________________________________________________________________________ #504 Patrat/#505 Watchog Type: Normal Ability: -Main: Run Away (Patrat)/Illuminate (Watchog)/Keen Eye -Dream World: Analytic Gender Ratio: -Male: 50% -Female: 50% Egg Group: - Location: - EV Value: -Patrat: 1 Attack -Watchog: 1 Attack Evolution Line: -Watchog: Level 20 Move List: /________________________________________\ |Name |Type |504|505| |______________________|_________|___|___| |Tackle |Normal |Sta|Sta| |Leer |Normal |3 |3 | |Bite |Dark |6 |6 | |Bide |Normal |8 |8 | |Detect |Fighting |11 |11 | |Sand-attack |Ground |13 |13 | |Crunch |Dark |16 |16 | |Hypnosis |Psychic |18 |18 | |Confuse Ray |Ghost |- |20 | |Super Fang |Normal |21 |22 | |After You |Normal |23 |25 | |Hyper Fang |Normal |28 |32 | |Mean Look |Normal |31 |36 | |Baton Pass |Normal |33 |39 | |Slam |Normal |36 |43 | \________________________________________/ Egg Move List: /________________________________\ |Name |Type | |______________________|_________| |Foresight |Normal | |Iron Tail |Steel | |Screech |Normal | |Assurance |Dark | |Pursuit |Dark | |Revenge |Fighting | |Flail |Normal | \________________________________/ TM and HM List: /______________________________________________________________\ |TM |Name |Notes | |______|_____________|_________________________________________| |TM 06 |Toxic | | |TM 10 |Hidden Power | | |TM 11 |Sunny Day | | |TM 15 |Hyper Beam |Watchog Only | |TM 16 |Light Screen |Watchog Only | |TM 17 |Protect | | |TM 18 |Rain Dance | | |TM 21 |Frustration | | |TM 24 |Thunderbolt | | |TM 25 |Thunder |Watchog Only | |TM 27 |Return | | |TM 28 |Dig | | |TM 30 |Shadow Ball | | |TM 32 |Double Team | | |TM 35 |Flamethrower |Watchog Only | |TM 42 |Facade | | |TM 44 |Rest | | |TM 45 |Attract | | |TM 48 |Round | | |TM 52 |Focus Blast |Watchog Only | |TM 56 |Fling | | |TM 67 |Retaliate | | |TM 68 |Giga Impact |Watchog Only | |TM 70 |Flash |Watchog Only | |TM 73 |Thunder Wave |Watchog Only | |TM 75 |Swords Dance | | |TM 77 |Psych Up |Watchog Only | |TM 83 |Work Up | | |TM 85 |Dream Eater |Watchog Only | |TM 86 |Grass Knot | | |TM 87 |Swagger | | |TM 90 |Substitute | | |TM 94 |Rock Smash |Watchog Only | |HM 01 |Cut | | |HM 04 |Strength |Watchog Only | \______________________________________________________________/ Base Stats: /___________________________________________________________\ |Pokemon Name|HP |Attack|Defense|S. Attack|S. Defense|Speed| |____________|____|______|_______|_________|__________|_____| |Patrat |45 |55 |39 |35 |39 |42 | |Watchog |60 |85 |69 |60 |69 |77 | \___________________________________________________________/ ______________________________________________________________________________ #506 Lillipup/#507 Herdier/#508 Stoutland Type: Normal Ability: -Main: Lillipup: Vital Spirit/Pickup Herdier/Stoutland: Intimidate/Sand Rush -Dream World: Lillipup: Run Away Herdier: Stoutland: Scrappy Gender Ratio: -Male: 50% -Female: 50% Egg Group: - Location: - EV Value: -Lillipup: 1 Attack -Herdier: 2 Attack -Stoutland: 3 Attack Evolution Line: -Herdier: Level 16 -Stoutland Level 32 Move List: /____________________________________________\ |Name |Type |506|507|508| |______________________|_________|___|___|___| |Ice Fang |Ice |- |- |Sta| |Fire Fang |Fire |- |- |Sta| |Thunder Fang |Electric |- |- |Sta| |Leer |Normsl |Sta|Sta|Sta| |Tackle |Normal |Sta|Sta|Sta| |Odor Sleuth |Normal |5 |5 |5 | |Bite |Dark |8 |8 |8 | |Helping Hand |Normal |12 |12 |12 | |Take Down |Normal |15 |15 |15 | |Work Up |Normal |19 |20 |20 | |Crunch |Dark |22 |24 |24 | |Roar |Normal |26 |29 |29 | |Retaliate |Normal |29 |33 |36 | |Reversal |Fighting |- |- |Sta| |Last Resort |Normal |36 |42 |51 | |Giga Impact |Normal |40 |47 |59 | \____________________________________________/ Egg Move List: /________________________________\ |Name |Type | |______________________|_________| |Howl |Normal | |Sand-Attack |Ground | |Mud-Slap |Ground | |Lick |Ghost | |Charm |Normal | |Endure |Normal | |Yawn |Normal | |Pursuit |Dark | |Fire Fang |Fire | |Thunder Fang |Electric | |Ice Fang |Ice | \________________________________/ TM and HM List: /______________________________________________________________\ |TM |Name |Notes | |______|_____________|_________________________________________| |TM 05 |Roar | | |TM 06 |Toxic | | |TM 10 |Hidden Power | | |TM 11 |Sunny Day | | |TM 15 |Hyper Beam | | |TM 17 |Protect | | |TM 18 |Rain Dance | | |TM 21 |Frustration | | |TM 24 |Thunderbolt | | |TM 25 |Thunder |Stoutland Only | |TM 27 |Return | | |TM 28 |Dig | | |TM 30 |Shadow Ball | | |TM 32 |Double Team | | |TM 39 |Rock Tomb | | |TM 40 |Aerial Ace | | |TM 42 |Facade | | |TM 44 |Rest | | |TM 45 |Attract | | |TM 48 |Round | | |TM 66 |Payback |Herdier/Stoutland Only | |TM 67 |Retaliate | | |TM 68 |Giga Impact | | |TM 73 |Thunder Wave | | |TM 83 |Work Up | | |TM 87 |Swagger | | |TM 90 |Substitute | | |TM 93 |Wild Charge | | |TM 94 |Rock Smash | | |TM 95 |Snarl | | |HM 03 |Surf |Herdier/Stoutland Only | |HM 04 |Strength |Herdier/Stoutland Only | \______________________________________________________________/ Base Stats: /___________________________________________________________\ |Pokemon Name|HP |Attack|Defense|S. Attack|S. Defense|Speed| |____________|____|______|_______|_________|__________|_____| |Lillipup |45 |60 |45 |25 |45 |55 | |Herdier |65 |80 |65 |35 |65 |60 | |Stoutland |85 |100 |90 |45 |90 |80 | \___________________________________________________________/ ______________________________________________________________________________ #509 Purrloin/#510 Liepard Type: Dark Ability: -Main: Limber/Unburder -Dream World: Prankster Gender Ratio: -Male: 50% -Female: 50% Egg Group: - Location: - EV Value: -Purrloin: 1 Speed -Liepard: 2 Speed Evolution Line: -Liepard: Level 20 Move List: /________________________________________\ |Name |Type |509|510| |______________________|_________|___|___| |Scratch |Normal |Sta|Sta| |Growl |Normal |3 |3 | |Assist |Normal |6 |6 | |Sand-attack |Ground |10 |10 | |Fury Swipes |Normal |12 |12 | |Pursuit |Dark |15 |15 | |Torment |Dark |19 |19 | |Fake Out |Normal |21 |22 | |Hone Claws |Dark |24 |26 | |Assurance |Dark |28 |31 | |Slash |Normal |30 |34 | |Captivate |Normal |33 |- | |Taunt |Dark |- |38 | |Night Slash |Dark |37 |43 | |Snatch |Dark |39 |47 | |Nasty Plot |Dark |42 |50 | |Sucker Punch |Dark |46 |55 | \________________________________________/ Egg Move List: /________________________________\ |Name |Type | |______________________|_________| |Foul Play |Dark | |Faint Attack |Dark | |Fake Tears |Dark | |Charm |Normal | |Encore |Normal | |Yawn |Normal | |Covet |Normal | \________________________________/ TM and HM List: /______________________________________________________________\ |TM |Name |Notes | |______|_____________|_________________________________________| |TM 01 |Hone Claws | | |TM 06 |Toxic | | |TM 10 |Hidden Power | | |TM 11 |Sunny Day | | |TM 12 |Taunt | | |TN 15 |Hyper Beam |Liepard Only | |TM 17 |Protect | | |TM 18 |Rain Dance | | |TM 21 |Frustration | | |TM 27 |Return | | |TM 30 |Shadow Ball | | |TM 32 |Double Team | | |TM 40 |Aerial Ace | | |TM 41 |Torment | | |TM 42 |Facade | | |TM 44 |Rest | | |TM 45 |Attract | | |TM 46 |Thief | | |TM 48 |Round | | |TM 49 |Echoed Voice | | |TM 63 |Embargo | | |TM 65 |Shadow Claw | | |TM 66 |Payback | | |TM 68 |Giga Impact |Liepard Only | |TM 73 |Thunder Wave | | |TM 77 |Psych Up | | |TM 85 |Dream Eater | | |TM 86 |Grass Knot | | |TM 87 |Swagger | | |TM 90 |Substitute | | |TM 94 |Rock Smash |Liepard only | |TM 95 |Snarl | | |HM 01 |Cut | | \______________________________________________________________/ Base Stats: /___________________________________________________________\ |Pokemon Name|HP |Attack|Defense|S. Attack|S. Defense|Speed| |____________|____|______|_______|_________|__________|_____| |Purrloin |41 |50 |37 |50 |37 |66 | |Liepard |64 |88 |50 |88 |50 |106 | \___________________________________________________________/ ______________________________________________________________________________ #511 Pansage/#512 Simisage Type: Grass Ability: -Main: Gluttony -Dream World: Overgrow Gender Ratio: -Male: 87.5% -Female: 12.5% Egg Group: - Location: - EV Value: -Pansage: 1 Speed -Simisage: 2 Speed Evolution Line: -Simisage: Leaf Stone Move List: /________________________________________\ |Name |Type |511|512| |______________________|_________|___|___| |Scratch |Normal |Sta|- | |Leer |Normal |4 |Sta| |Lick |Ghost |7 |Sta| |Vine Whip |Grass |10 |- | |Fury Swipes |Normal |13 |Sta| |Leech Seed |Grass |16 |- | |Bite |Dark |19 |Sta| |Seed Bomb |Grass |22 |- | |Torment |Dark |25 |- | |Fling |Dark |28 |- | |Acrobatics |Flying |31 |- | |Grass Knot |Grass |34 |- | |Recycle |Normal |37 |- | |Natural Gift |Normal |40 |- | |Crunch |Dark |43 |- | \________________________________________/ Egg Move List: /________________________________\ |Name |Type | |______________________|_________| |Covet |Normal | |Low Kick |Fighting | |Tickle |Normal | |Nasty Plot |Dark | |Role Play |Psychic | |Astonish |Ghost | |Grasswhistle |Grass | |Magical Leaf |Grass | |Bullet Seed |Grass | |Leaf Storm |Grass | \________________________________/ TM and HM List: /______________________________________________________________\ |TM |Name |Notes | |______|_____________|_________________________________________| |TM 01 |Hone Claws | | |TM 06 |Toxic | | |TM 10 |Hidden Power | | |TM 11 |Sunny Day | | |TM 12 |Taunt | | |TM 15 |Hyper Beam |Simisage Only | |TM 17 |Protect | | |TM 21 |Frustration | | |TM 22 |Solarbeam | | |TM 27 |Return | | |TM 28 |Dig | | |TM 31 |Brick Break |Simisage Only | |TM 32 |Double Team | | |TM 39 |Rock Tomb | | |TM 41 |Torment | | |TM 42 |Facade | | |TM 44 |Rest | | |TM 45 |Attract | | |TM 46 |Thief | | |TM 47 |Low Sweep | | |TM 48 |Round | | |TM 52 |Focus Blast |Simisage Only | |TM 53 |Energy Ball | | |TM 56 |Fling | | |TM 62 |Acrobatics | | |TM 65 |Shadow Claw | | |TM 66 |Payback | | |TM 68 |Giga Impact |Simisage Only | |TM 70 |Flash | | |TM 80 |Rock Slide |Simisage Only | |TM 83 |Work Up | | |TM 86 |Grass Knot | | |TM 87 |Swagger | | |TM 90 |Substitute | | |TM 94 |Rock Smash | | |HM 01 |Cut | | \______________________________________________________________/ Base Stats: /___________________________________________________________\ |Pokemon Name|HP |Attack|Defense|S. Attack|S. Defense|Speed| |____________|____|______|_______|_________|__________|_____| |Pansage |50 |53 |48 |53 |48 |64 | |Simisage |75 |98 |63 |98 |63 |101 | \___________________________________________________________/ ______________________________________________________________________________ #513 Pansear/#514 Simisear Type: Fire Ability: -Main: Gluttony -Dream World: Blaze Gender Ratio: -Male: 87.5% -Female: 12.5% Egg Group: - Location: - EV Value: -Pansear: 1 Speed -Simisear: 2 Speed Evolution Line: -Simisear: Fire Stone Move List: /________________________________________\ |Name |Type |513|514 |______________________|_________|___|___| |Scratch |Normal |Sta|- | |Leer |Normal |4 |Sta| |Lick |Ghost |7 |Sta| |Incinerate |Fire |10 |- | |Fury Swipes |Normal |13 |Sta| |Yawn |Normal |16 |- | |Bite |Dark |19 |- | |Flame Burst |Fire |22 |Sta| |Amnesia |Psychic |25 |- | |Fling |Dark |28 |- | |Acrobatics |Flying |31 |- | |Fire Blast |Fire |34 |- | |Recycle |Normal |37 |- | |Natural Gift |Normal |40 |- | |Crunch |Dark |43 |- | \________________________________________/ Egg Move List: /________________________________\ |Name |Type | |______________________|_________| |Covet |Normal | |Low Kick |Fighting | |Tickle |Normal | |Nasty Plot |Dark | |Role Play |Psychic | |Astonish |Ghost | |Sleep Talk |Normal | |Fire Spin |Fire | |Fire Punch |Fire | |Heat Wave |Fire | \________________________________/ TM and HM List: /______________________________________________________________\ |TM |Name |Notes | |______|_____________|_________________________________________| |TM 01 |Hone Claws | | |TM 06 |Toxic | | |TM 10 |Hidden Power | | |TM 11 |Sunny Day | | |TM 12 |Taunt | | |TM 15 |Hyper Beam |Simisear Only | |TM 17 |Protect | | |TM 21 |Frustration | | |TM 22 |Solarbeam | | |TM 27 |Return | | |TM 28 |Dig | | |TM 31 |Brick Break |Simisear Only | |TM 32 |Double Team | | |TM 35 |Flamethorwer | | |TM 38 |Fire Blast | | |TM 39 |Rock Tomb | | |TM 41 |Torment | | |TM 42 |Facade | | |TM 43 |Flame Charge | | |TM 44 |Rest | | |TM 45 |Attract | | |TM 46 |Thief | | |TM 47 |Low Sweep | | |TM 48 |Round | | |TM 50 |Overheat | | |TM 52 |Focus Blast | | |TM 56 |Fling | | |TM 59 |Incinerate | | |TM 61 |Will-O-wisp | | |TM 62 |Acrobatics | | |TM 65 |Shadow Claw | | |TM 66 |Payback | | |TM 68 |Giga Impact |Simisear Only | |TM 80 |Rock Slide |Simisear Only | |TM 83 |Work Up | | |TM 86 |Grass Knot | | |TM 87 |Swagger | | |TM 90 |Substitute | | |TM 94 |Rock Smash | | |HM 01 |Cut | | \______________________________________________________________/ Base Stats: /___________________________________________________________\ |Pokemon Name|HP |Attack|Defense|S. Attack|S. Defense|Speed| |____________|____|______|_______|_________|__________|_____| |Pansear |50 |53 |48 |53 |48 |64 | |Simisear |75 |98 |63 |98 |63 |101 | \___________________________________________________________/ ______________________________________________________________________________ #515 Panpour/#516 Simipour Type: Water Ability: -Main: Gluttony -Dream World: Torrent Gender Ratio: -Male: 87.5% -Female: 12.5% Egg Group: - Location: - EV Value: -Panpour: 1 Speed -Simipour: 2 Speed Evolution Line: -Simipour: Water Stone Move List: /________________________________________\ |Name |Type |515|516| |______________________|_________|___|___| |Scratch |Normal |Sta|- | |Leer |Normal |4 |Sta| |Lick |Ghost |7 |Sta| |Water Gun |Water |10 |- | |Fury Swipes |Normal |13 |Sta| |Water Sport |Water |16 |- | |Bite |Dark |19 |- | |Scald |Water |22 |Sta| |Taunt |Dark |25 |- | |Fling |Dark |28 |- | |Acrobatics |Flying |31 |- | |Brine |Water |34 |- | |Recycle |Normal |37 |- | |Natural Gift |Normal |40 |- | |Crunch |Dark |43 |- | \________________________________________/ Egg Move List: /________________________________\ |Name |Type | |______________________|_________| |Covet |Normal | |Low Kick |Fighting | |Tickle |Normal | |Nasty Plot |Dark | |Role Play |Psychic | |Astonish |Ghost | |Aqua Ring |Water | |Aqua Tail |Water | |Mud Sport |Ground | |Hydro Pump |Water | \________________________________/ TM and HM List: /______________________________________________________________\ |TM |Name |Notes | |______|_____________|_________________________________________| |TM 01 |Hone Claws | | |TM 06 |Toxic | | |TM 07 |Hail | | |TM 10 |Hidden Power | | |TM 12 |Taunt | | |TM 13 |Ice Beam | | |TM 14 |Blizzard | | |TM 15 |Hyper Beam |Simipour Only | |TM 17 |Protect | | |TM 18 |Rain Dance | | |TM 21 |Frustration | | |TM 27 |Return | | |TM 28 |Dig | | |TM 31 |Brick Break |Simipour Only | |TM 32 |Double Team | | |TM 39 |Rock Tomb | | |TM 41 |Torment | | |TM 42 |Facade | | |TM 44 |Rest | | |TM 45 |Attract | | |TM 46 |Thief | | |TM 47 |Low Sweep | | |TM 48 |Round | | |TM 52 |Focus Blast |Simipour Only | |TM 55 |Scald | | |TM 56 |Fling | | |TM 62 |Acrobatics | | |TM 65 |Shadow Claw | | |TM 66 |Payback | | |TM 68 |Giga Impact |Simipour Only | |TM 80 |Rock Slide |Simipour Only | |TM 83 |Work Up | | |TM 86 |Grass Knot | | |TM 87 |Swagger | | |TM 90 |Substitute | | |TM 94 |Rock Smash | | |HM 01 |Cut | | |HM 03 |Surf | | |HM 05 |Waterfall | | |HM 06 |Dive | | \______________________________________________________________/ Base Stats: /___________________________________________________________\ |Pokemon Name|HP |Attack|Defense|S. Attack|S. Defense|Speed| |____________|____|______|_______|_________|__________|_____| |Panpour |50 |53 |48 |53 |48 |64 | |Simipour |75 |98 |63 |98 |63 |101 | \___________________________________________________________/ ______________________________________________________________________________ ____ |LGAL| |____|________________________________________________________________________ \ / \ C O P Y R I G H T A N D C R E D I T S / \________________________________________________________________________/ //**********// //Legal Info// //**********// This FAQ is copyright 2011 Jason Howell. This FAQ can not be re-published under any site without consult from the author. Certain in-game content (as in enemy status info, etc) can be re-published on any FAQ or Site, but must be written in your own words. If the content in this guide is published in full or with minor word change, action can range from contacting your Internet Provider or Website Provider, to legal action. //*************// //Allowed Sites// //*************// www.gamefaqs.com www.gamespot.com www.ign.com www.nintencast.com www.cheatersedge.com www.gamerstemple.com www.pghome.planets.gamespy.com www.gamerevolution.com www.gamershell.com www.neoseeker.com www.supercheats.com www.stageselect.com //************// //Banned Sites// //************// www.cheatcc.com www.zeldaguide.com /_________________________________________________________________________\ | !!! NOTE !!! | |_________________________________________________________________________| | I always update on Gamefaqs, and gamespot first. For every other | | site, its his or her responsibility to update it themselves. | \_________________________________________________________________________/ Credits and References: /_______________________________________________________________________\ |Main Guide | | |_____________________|_________________________________________________| |Main Guide | Used serebii.net and Bulbapedia as a reference | | | for Pokemon and Trainer info. | |_____________________|_________________________________________________| |Move List: | Used serebii.net and the Nintendo Pokedex as | | | references for making the list. Used Bulbapedia | | | for help with Gen V moves. | |_____________________|_________________________________________________| |Shiny and Pokerus | Used www.bulbapedia.bulbagarden.net as a | |Info | reference | |_____________________|_________________________________________________| |Catch Rate/Catching | Used www.bulbapedia.bulbagarden.net as a | |Guide | reference | |_____________________|_________________________________________________| |Pokedex | Used serebii.net and the Nintendo Pokedex to | | | write it. | |_____________________|_________________________________________________| |Natures List | Used the Nintendo Pokemon RSE guide for it. | |_____________________|_________________________________________________| |Ribbon Guide | Used bulbapedia.bulbagarden.net as a reference | |_____________________|_________________________________________________| |Items Guide | Used serebii.net and the Nintendo Pokedex as a | | | reference. Used Bulbapedia to help with Gen V | | | items. | |_____________________|_________________________________________________| |Gender Differences | Used bulbapedia.bulbagarden.net as a reference | \_______________________________________________________________________/ ____ |EMIL| |____|________________________________________________________________________ \ / \ E M A I L I N F O / \________________________________________________________________________/ My email is at howellgames@gmail.com. Before sending a email, please read below. Many times, I get emails that are either: A. Answered in the guide B. Hard to read If these fall into the category of the email you send, then I will not bother with them many times. If a question is unique enough and such, I may publish it in the guide itself (Sans your email, unless you want me to). Also, do not be discouraged if you do not get a reply right away: it sometimes takes me several days just to get back to a email. Also, please note that many times I will hold emails until I am updating the guide, so I might not even respond until a month or two later, let alone add the correction until then. If the update is minor, I might not even respond, but please know that I do read the emails and do update if it is a minor thing.