_______________________________________________________________________________ ------------------------------------------------------------------------------- Pokemon Conquest Walkthrough/FAQ Written by: kyuubitao 07/21/2012 - 08/17/2012 v0.71 Contact: kyuubitao@hotmail.com / ArothePack@hotmail.com (first one is spam mail, for user comments, feedback, and stuff like that; other is mail I would prefer kept as silent as possible unless you'd like to provide corrections or help fill information for this FAQ) _______________________________________________________________________________ ------------------------------------------------------------------------------- []===========================================================================[] || SECTION A - Taking Care of Business || []===========================================================================[] O-----------------------------------------------------------------------------O | Table of Contents [A100] | O-----------------------------------------------------------------------------O -Lost? Ctrl+F!- SECTION A - Taking Care of Business -Table of Contents.....................................................[A100] -Update List >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>[A200] -Foreward/Intro........................................................[A300] SECTION B - The Game -Game Controls Overview >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>[B100] -The Main Plot.........................................................[B200] -Story Mode >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>[B300] --Becoming Aurora's Warlord...........................................[B301] --To the Grindstone >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>[B302] --"And so, we Go to War!".............................................[B303] --Army Strong >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>[B304] --The Strategist of Greenleaf.........................................[B305] --Fontaine and the Rebels >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>[B306] --Veteran Warlord and Suave Wanderer..................................[B307] --Let's Play Pokemari! >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>[B308] --Gambling Man........................................................[B309] --Inner Powers Unleashed! >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>[B310] --Kenshin's Resolve...................................................[B311] --Shingen's Might >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>[B312] --Allegiance..........................................................[B313] --The Father Figure >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>[B314] --Ninja of Mayhem!....................................................[B315] --No Troublemakers Allowed! >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>[B316] --One-Eyed Dragon.....................................................[B317] --Viper >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>[B318] --Resolution..........................................................[B319] --Cold Eyes >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>[B320] SECTION E - Dat Legal Stuff -Who Can Use This, and How?............................................[E100] -Permissions >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>[E200] -To Get Permissions....................................................[E300] -Credits >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>[E400] -Special Thanks........................................................[E500] O-----------------------------------------------------------------------------O | Update List [A200] | O-----------------------------------------------------------------------------O 07-22-12 - v0.20: Submitted to GameFAQs. Finished up to Greenleaf. 07-23-12 - v0.20: GameFAQs graciously posted my partial guide. Must work on it. 07-25-12 - v0.30: Finished up to Violight. Added legal section. 07-29-12 - v0.36: Finished up to Chrysalia. Made some prior adjustments too. 07-31-12 - v0.41: Finished up to Pugilis. 08-01-12 - v0.51: Finished up to Illusio and Terrera. 08-08-12 - v0.61: Finished up to Yaksha. 08-17-12 - v0.71: Finished up to Avia. O-----------------------------------------------------------------------------O | Foreward/Intro [A300] | O-----------------------------------------------------------------------------O Hello, and welcome to the world of Pokemon... with... warlords? [Oda] Nobunaga? A Feudal Japan-like land? Conquest and domination of an entire region? Sweet! Sounds like a good time! Ah, I didn't notice you there! I was just practicing my opening speech for this FAQ right here. You know, trying to make it sound awesome and all. But now that that's over and done with, I'd like to say a few words about the game and the effect it had on me (for real this time). What can I say? When I first heard of this game, I was just like "Meh, another Pokemon themed game again? Sorry, but the other ones kind of let me down. I bet this one will be just as boring." A legitimate thing for a critical gamer to think when it comes to what he will and won't be willing to buy, right? But just before its release date, some friend of mine who follows anything and everything related to Pokemon quite closely told me that it was going to be a tactics type of game. Let me tell you, that caught my interest enough to just pay at least some attention. Then, upon release, I went to the local game store to just ask the salesman a few questions about it. He told me it was supposed to be some kind of Final Fantasy Tactics/Pokemon mixture game. With FFT being my #1 favorite game of all time, I just HAD to get this game now! I had to know! In all fairness, going into the game with the expectations I originally had, it's only reasonable to say that I was let down... severely. BUT, given the basic quality of the game in and of itself, it was still a fairly decent play. While I felt that that music was somewhat awful, and the story and back-story were just plain garbage, the gameplay system itself was still pretty dang good, although not even similar to FFT quality level. Even so, on just the gameplay alone, I got sucked in for a good 145+ game hours (being the completionist that I am), and I'm probably going to dabble in it a bit more still, for gallery completion purposes, wireless battles, wi-fi events, and stuff like that. Gotta keep on top of this FAQ after all, as well as follow the series that is likely to follow this game. Normally I avoid sequel media, as they are usually just reguritations of the less glorious aspects of the originals, but this original feels like it has potential. Kind of like that Mega Man Battle Network series for the GBA. Number one might have been a bit dry (somewhat like this game was), but it led to number three, which is one of the best games out there. Anyway, enough of this cynic's boring-as-reading-the-dictionary analysis of how the game made him feel, and on to the walkthrough, right? Just take my advice and watch this series closely. I have a feeling it could become big if properly improved upon! _______________________________________________________________________________ ------------------------------------------------------------------------------- []===========================================================================[] || SECTION B - The Game || []===========================================================================[] O-----------------------------------------------------------------------------O | Game Controls Overview [B100] | O-----------------------------------------------------------------------------O The game controls are relatively simple, and self-explanatory for the most part, so I won't get into too much detail about how the controls work. Most people will probably skip this chapter anyway. D-pad(/Joystik) (for 3DS Joystik users) - The directional controls in the game. The relationship in which they work is exactly as it appears on-screen in your game. On the world view map, it works by a free roam style, meaning diagonals, circles, and all other complex types of directional inputs are possible. On the in-batte maps, everything is divided up into square-shaped spaces. Your directional controls navigate these spaces in one straight direction at a time, one space per directional input. In many instances, holding down your directional input will activate an "autoscroll" movement for your cursor until you release the button. Quite handy when dealing with units all over different areas of the map. A Button - The basic action button for the game. Used to select your many different possible choices in the game, and used to confirm them. B Button - The "back" button, if you will. This button generally serves as the opposite meaning to the A Button, and is a good way to deselect, undo, cancel, and otherwise unconfirm the selections you have made with the A Button. Not all choices can be undone once made though, in this game. Make your choices with extreme deliberation and thought before finalizing them. X Button - As far as I know, there is only one use for this button in the entire game, and that is to end your turn from either one of the Battle Maps, or from the World View map. This is pretty much the only use you will ever need to know. There is another function it provides in the "Gallery" of the game, and that is to view "Perfect Link"s from the Warrior Gallery, and "Habitat"s from the Pokemon Gallery. Almost a useless function. Y Button - Probably the least important or second-least important button in the game. On the World View map, it opens up the "Lists" menu, in the Equip view, it was the "Remove Item" button, in the Gallery it serves as the "Change Order" function, and in the Warrior Gallery it serves as a "Change Emotion View" type of function. It is useful, however, as a map rotator button in Battle Maps. I never once used this button myself in the game, except for the "Remove Item" action, and as a map rotator. It was so unimportant, using the touchscreen felt more natural than pushing the button. Start Button - A somewhat gimmicky button. I can only remember its only use being to open "The Menu", which was a rare thing to do anyway. I preferred using the touchscreen over this button, but then again, I am using a 3DS. 3DS Start and Select buttons are just plain weird to use anyway, being right next to a button that can effectively make you quit your current game. Select Button - About as unimportant as the Y button. Used in only a few of the menus in the game, and as far as I can remember, its only function was to rearrange the orders of the lists in your menus (and only temporarily). Yet despite this, I still used the button. Probably because it often has to be used in succession until you get the right list order you want. Hitting a single button rapidly is much easier than tapping the touchscreen multiple times, after all. L & R Buttons - Serve the same function as each other: to scroll through the information in certain menus and lists. L scrolls to what can be seen on the top-left corner of whatever is on that screen, and R scrolls to whatever is seen on the top-right corner of said screen. In closed menus, when you reach the end of scrollable information in one direction, pressing the scrolling button in that direction again WILL loop you to the entirely opposite side of whatever list you're looking at. In other words, it DOES loop. Very convenient, if you ask me. I used my L and R buttons a lot, a lot, a lot in this game, although my L Button likes to not freaking work sometimes, so I often had to use the touchscreen as well. I have also not tried using L and R on a Battle Map, but I would imagine there's a 50/50 chance it might scroll through your troops in listing order. That would be cool. Someone try it and let me know, if you really want to. The Touchscreen - It is possible to use the touchscreen for literally every function in this game, except one. That function is: Scrolling to places you annot already see in Battle Maps and the World View Map. You'll need the D-pad/Joystik for that. I might have forgotten another exception or two to this rule, but I think I pretty much nailed it on the head here. The touchscreen is practically universally useful as a substitute for nearly ANY button. It can even be used to pass through dialogue! Very handy. O-----------------------------------------------------------------------------O | The Main Plot [B200] | O-----------------------------------------------------------------------------O According to the game, there are 17 kingdoms in the region of Ransei, and legend has it that if one individual were to conquer and control all 17 kingdoms, a legendary pokemon would appear to that individual. Okay, I guess that's a pretty basic setup there. Each kingdom is ruled by a "Warlord" that governs its people and military. Each kingdom also basically specializes in one of the 17 Pokemon types found in the Pokemon game series. As you might imagine, each kingdom's Warlord's best pokemon is one of his kingdom's specialty type. Warlords and "warriors" (like the military underlings to Warlords) each have a Pokemon they use for battle. A Warlord/warrior can only use one Pokemon each in every battle they take part in, but they can OWN more than one. This gives you some options at times. For example, if your warrior owns both one Poison type Pokemon and one Fighting type Pokemon, and you're about to go into battle against people with Steel type Pokemon, you're going to want your warrior to bring his Fighting type, even if it's not as strong as his Poison type. Why? Well, aside from the fact of type advantages, in this game, your Pokemon each only know ONE move at a time. Usually of the same type they are. In other words, taking a Pokemon into battle against Steel types when it only knows a Poison type move is a good way to make that warrior and his Pokemon USELESS to you. Each Pokemon owned by a Warlord/warrior is referred to as a "partner Pokemon". Every Warlord/warrior has at least one to begin with, but can "form a Link with" (catch) more, according to that Warlord's/warrior's capacity. If you reach your capacity you can still Link with more Pokemon, but each new Link you make will require you to release one of that Warlord's/warrior's previous partner Pokemon to make room. With these Warlords/warriors and their partner Pokemon, you can go to battle against other kingdoms to conquer them, and when certain criteria is met, even recruit members of the opposing army after you win. Each kingdom has a cpacity of six Warlords/warriors, so to expand your army size, you're going to need to conquer other kingdoms to give yourself the room. If you reach your limit and try to recruit new Warlords/warriors, you'll either have to give up on the new recruits, and/or replace old Warlords/warriors with the new ones. As you might have guessed, the main object of this game is to be the one to use these Warlords/warriors and their parter Pokemon to conquer all 17 kingdoms in the region. As a part of the story, your motivation to do so it to pre-empt another Warlord (Nobunaga) in his own goal to do so. According to the game, he plans to make the legendary Pokemon appear before him so he can use it to destroy the region. A fairly silly notion, if you ask me, since he would then already OWN that region. Owning something is almost always better than destroying it because you can't have it. Know what I mean? Yeah, the plot was not really thought over very carefully. But anyhow, the main object of the game is where the fun is at anyway, so moving on. For those of you either unfamiliar with the Pokemon types in the franchise, and/or the matchups to each kingdom in the region for each type, I'll list them now. Aurora - Normal type. (Also the starting kingdom for the main character.) Ignis - Fire type. Warlord: Hideyoshi - Male Greenleaf - Grass type. Warlord: Motonari - Male Fontaine - Water type. Warlord: Motochika - Male Violight - Electric type. Warlord: Ginchiyo - Female Chrysalia - Bug type. Warlord: Yoshimoto - Male Pugilis - Fighting type. Warlord: Yoshihiro - Male Illusio - Psychic type. Warlord: Kenshin - Male Terrera - Ground type. Warlord: Shingen - Male Cragspur - Rock type. Warlord: Ujiyasu - Male Yaksha - Dark type. Warlord: Kotaro - Male Viperia - Poison type. Warlord: Nene - Female Avia - Flying type. Warlord: Masamune - Male Spectra - Ghost type. Warlord: No - Female Valora - Steel type. Warlord: Ieyasu - Male Nixtorm - Ice type. Warlord: Mitsuhide - Male Dragnor - Dragon type. Warlord: Nobunaga - Male (This is the main antagonist.) It might look either extra complex, or extra short to some of you right now, but this is a pretty balanced amount for this game. These kingdoms, with the exception of your starting one in the story (Aurora) are all the ones you have to conquer before Nobunaga conquers them all. In actuality though, you don't really learn much of Nobunaga and his plan to conquer the region until halfway through your conquest of the region. And furthermore, it's not very likely that you can even actually LOSE. The game is heavily in your favor from the start. In fact, I don't personally think that it IS possible to lose the game. Kind of a letdown there if you ask me. O-----------------------------------------------------------------------------O | Story Mode [B300] | O-----------------------------------------------------------------------------O At the very beginning of the game, you will be prompted to choose a gender and a name for your main character. The stage will then become set by showing a relatively short cinematic of you finding an Eevee as a child and forming a link with it. That's right, you get to start out with what is possibly the most awesome Pokemon to ever be created! o>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>o | Becoming Aurora's Warlord [B301] | o<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>o | To the Grindstone [B302] | o<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>o | "And so, we Go to War!" [B303] | o<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>o | Army Strong [B304] | o<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>o | The Strategist of Greenleaf [B305] | o<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<