_____ _ | __ \ | | | |__) |__ | | _ ___ _ __ ___ ___ _ __ | ___/ _ \| |/ / _ \ '_ ` _ \ / _ \| '_ \ | | | (_) | < __/ | | | | | (_) | | | | |_| \___/|_|\_\___|_| |_| |_|\___/|_| |_| _ _ _|_ |_ ______ _ | | | | | | | / _____| _ (_) | |_| | | | | | | ___ ___ _ __ ___ _ __ __ _| |_ _ ___ _ __ |___ | ŻŻŻŻŻŻŻ | | |_ |/ _ \ '_ \ / _ \ '__/ _` | _| |/ _ \| '_ \ | | | |___| | __/ | | | __/ | | (_| | |_| | (_) | | | | |_| \______|\___|_| |_|\___|_| \__,_|\__|_|\___/|_| |_| ______ _ _ _ _____ _ / _____| |_)_ | | | __ \ | | | | ___| |_| |_ ___| |__ | |__) |__ | | _ ___ _ __ ___ ___ _ __ | | |_ | | | _|/ __| '_ \ | ___/ _ \| |/ / _ \ '_ ` _ \ / _ \| '_ \ | |___| | | | |_| (__| | | | | | | (_) | < __/ | | | | | (_) | | | | \______|_|_|\__|\___|_| |_| |_| \___/|_|\_\___|_| |_| |_|\___/|_| |_| _____ _ ______ | ___| / \ / ____ \ | |__ / ^ \ | | | | | __| / /_\ \ | | | | | | / _____ \ | |____| | |_| /_/ \_\ \____ / \_\ O--------------------------------------O | Pokémon Diamond Version | | Pokémon Pearl Version | | Pokémon Platinum Version | | Pokémon HeartGold Version | | Pokémon SoulSilver Version | | | | Glitch Pokémon FAQ | | By KeyBlade999 | | | | Total Data: 61.8 KB | | Current Version: Final | | Previous Update: 6:16 PM 9/28/2011 | O--------------------------------------O -1. Donations******************************PKMN-1**************************** While I do write all of my guides for free, it does take a lot of time and effort to put them together. If you're feeling generous and want to show your appreciation, I am gladly accepting donations. I don't know exactly what the donations will be used for, but just know that you would definitely be helping me make more quality FAQs! Even the smallest donation amounts are appreciated, and are a great way to say how much you appreciate the work I do. If you do decide you'd like to donate, please send the donations through PayPal at the e-mail address listed below. Thank you so very much for considering this!! keyblade999.faqs@gmail.com 0. Contents************************************PKMN0************************* _____________________________________________________________________________ Basic stuff on FAQ --------------------------------------|-------------------------------------- | | CTRL+F System Format: **___#-#** | -1. Donations | PKMN-1 0. Contents | PKMN0 1. Intro | PKMN1 2. Legal Stuff | PKMN2 3. Version History | PKMN3 4. Contact Info | PKMN4 5. Wanted Info | PKMN5 6. Credits | PKMN6 7. Guide Format | PKMN7 ______________________________________|______________________________________ _____________________________________________________________________________ Glitch Pokémon Stuff --------------------------------------|-------------------------------------- | MissingNo | | [Diamond, Pearl, Platinum] | 1. Obtaining MissingNo (Gen. III) | DPP1 2. Obtaining MissingNo (Gen. IV) | DPP2 3. Fix to Slot-1 MissingNo. | DPP3 | [HeartGold, SoulSilver] | 1. Obtaining MissingNo (Gen. III's) | HS1 2. Fix to Slot-1 MissingNo. | HS2 | --------------------------------------+-------------------------------------- | - | | [Diamond, Pearl, Platinum] | 1. Obtaining - | DPP1-37 | --------------------------------------+-------------------------------------- | Bad EGG | | [D/P/P and HG/SS] | 1. Stats and Moveset | DPP1-38 2. Obtaining a Bad EGG | DPP2-38 3. Hatching a Bad EGG | DPP3-38 | [Pokémon Battle Revolution] | 1. Obtaining a Bad EGG | PBR1-38 | --------------------------------------+-------------------------------------- | Glitch Egg/Bad EGG | | [Diamond, Pearl, Platinum] | 1. Obtaining a Glitch Egg/Bad EGG | DPP1-39 2. Moveset | DPP2-39 | --------------------------------------+-------------------------------------- | Hybrids | | [Diamond, Pearl, Platinum] | 1. Obtaining a Hybrid | DPP1-40 2. Moveset | DPP2-40 | --------------------------------------+-------------------------------------- | The Unknown | | [Diamond, Pearl, Platinum] | 1. Finding an Unknown (not Unown) | DPP1-41 2. Obtaining an Unknown (not Unown) | DPP2-41 3. Moveset and Stats | DPP3-41 ______________________________________|______________________________________ _____________________________________________________________________________ Fourth Generation Glitches --------------------------------------|-------------------------------------- 1. Mystery Zone | G4-1 2. Surf Glitch | G4-2 3. Tweaking | G4-3 4. Acid Rain | G4-4 5. Graphic Glitches | G4-5 6. Pal Park Glitch (A MUST SEE!!!) | G4-6 7. GTS Glitch 1 | G4-7 8. GTS Gltich 2 | G4-8 9. Black Belt Glitch | G4-9 10. Honey Glitch | G4-10 11. Egg Nature Glitch | G4-11 12. Pomeg Glitch | G4-12 13. GTS Glitch #3 | G4-13 14. GTS Glitch #4 | G4-14 15. Broken Escalator | G4-15 ______________________________________|______________________________________ 1. Intro*************************PKMN1*************************************** Welcome to my fourth guide as of yet. This is on the mystery of the MissingNo, a seemingly weird disease that makes everyone want to get it. Well, I guess you just came to the right place. Well, now it is the Glitch Pokémon guide now. 2. Legal Stuff*************************PKMN2********************************* This FAQ may not be reproduced under any circumstances except for personal, private use. It may not be placed on any website or otherwise distributed publicly without advance written permission. Use of this guide on any other website or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. © 2009-2012 Daniel Chaviers (AKA KeyBlade999). If you would wish to contact me concerning this or my other FAQs, use this e-mail: keyblade999.faqs@gmail.com, or PM me on the GameFAQs message boards. O---------------------------------O O------------------------------------O | Allowed sites for my FAQs | | Forever-Banned Sites | O---------------------------------O O------------------------------------O | GameFAQs (www.gamefaqs.com) | | CheatCC (www.cheatcc.com) | | Neoseeker (www.neoseeker.com) | | www.cheat-database.com | |SuperCheats (www.supercheats.com)| | Cheat Index (www.cheatindex.com) | | | | Cheat Search (www.cheatsearch.com) | | | | www.panstudio.com/cheatstop | | | | Game Express (www.gameexpress.com) | | | | Mega Games | | | | Cheats Guru (www.cheatsguru.com) | O---------------------------------O O------------------------------------O 3. Version History*************************PKMN3***************************** [While it was offically named MissingNo FAQ] v1.00 - My methods entered, basic guide finished. 2:50 PM 12/22/2009 v1.10 - Found level up stats, displayed method. 2:30 PM 12/31/2009 v2.00 - Holy ****! Many new methods for many games! 7:50 PM 1/13/2010 v3.00 - More games, more methods, more data. Whooooo! 4:56 PM 1/14/2010 [While it was offically named Glitch Pokémon FAQ] v3.10 - More Pokémon, as I am now extending this. 5:05 PM 1/16/2010 v3.20 - As before, about a dozen more Pokémon; minor errors corrected. 7:32 PM 1/17/2010 v3.30 - More Pokémon, about seven. Re-edited evolutions of 7g. 8:14 PM 1/18/2010 v3.40 - As before. Corrected some stuff and copyright. 8:48 PM 1/23/2010 v3.50 - Yes! All glitch Pokémon found and documented. Next up, glitches! Then the e-mail service. Also major re-editing on evolutionary chains. 4:19 PM 1/24/2010 v3.51 - Yawn.... Slow day. Just glitch types. 5:22 PM 1/25/2010 Final - Okay, I'm done. All glitches, glitch types and Pokémon, and I've started up the e-mail service. The mail will be added in later updates, but I'm done with this basic part of this FAQ. 7:00 PM 1/27/2010 - Forgot some GameShark codes. Whoops! 5:11 PM 2/8/2010 - A bit on - and Bad EGG. A few more glitches. 1:56 PM 2/21/2010 - New MissingNo (??) and Bad EGG methods. Conducting experiment on Bad EGG. 5:02 PM 3/4/2010 - Experiment conducted and successful. Mild edition on Gen. III MissingNo (?). 5:29 PM 3/6/2010 [After FAQ division] Re-Final - Divided up FAQ for each individual generation. 5:49 PM 3/29/2010 - Some more glitches and the Pomeg Glitch. 1:27 PM 4/18/2010 - Added sections on Glitch EGGs, hybrids, the Unknown, and a DPBox Slot-1 fix code for D/P. 10:18 AM 7/22/2010 - Just some AR codes. 1:51 PM 8/6/2010 - Got some good info for Bad EGG. 2:12 PM 3/20/2011 - Changed intro ASCII and Legal. 10:16 PM 9/28/2011 4. Contact Info*************************PKMN4******************************** Should you have a submission, a question, or something, e-mail me at keyblade999.faqs@gmail.com. 5. Wanted Info*************************PKMN5********************************* ~ Additional submissions. ~ Sub-classifications for hex. IDs 01F0 to 7FFF, and 81EE and beyond. Also any info, little or small, is appreciated. 6. Credits*************************PKMN6************************************* ~ MadCatz: the GameShark ~ Those who are hosting this. ~ Bulbapedia for shining new light on this and other glitched Pokémon. ~ coolacguys@yahoo.com for helping with the ?? form of Gen. III MissingNo. ~ gnikehtrofgnik@gmail.com for very useful Bad EGG stats and moveset. 7. Guide Format*****************************PKMN7**************************** *** divide sections. ~~~ ~~~ ~~~ divide games. >>> >>> >>> divide glitched Pokémon. /// divide major portions with large blank space. ///////////////////////////////////////////////////////////////////////////// Glitch Pokémon ///////////////////////////////////////////////////////////////////////////// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ___ __ __ ___ __ __ |\ /| | (__ (__ | |\ | / |\ | / \ | \/ | | \ \ | | \ | | __ | \ | | | | | _|_ ___/ ___/ _|_ | \| \__/ | \| \__/ [] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __ __ |\ / | \ / | \ | \ / |__/ / |__/ |_/ / | / | 1. Obtaining MissingNo (Gen. III's)****************DPP1********************** Unfortunately, you have to import him via Pal Park from the GBA games. Sorry. [Method for getting MissingNo on R/S/E] Get on FireRed/LeafGreen then trade to one of these, then import. [Method for getting MissingNo on FR/LG] FireRed====================================================================== [M] Must Be On 9820F6AE8203 23705BFC2025 CC391336E64B Quick Level Gain (Daycare) E6343C0CCC28 6F5DCD154C62 LeafGreen==================================================================== [M] Must Be On 9820F6AE8203 8359EBCF20F5 DC89BB73F72F Quick Level Gain (Daycare) E6343C0CCC28 6F5DCD154C62 ============================================================================= Okay, activate the above codes. Get a Pokémon into the daycare in the game. In a little bit, an egg will be produced. Grab it, and walk around. HEY! It is a ?????????? (looks like MissingNo!!!) at Lv. 0. It can't be leveled up without the usage of rare candies as it takes 999999999999999999999999999999999999... basically INFINITE EXP to get to level 100. If traded to Emerald, it can be left at the daycare for an instant level 100. At this point, all 8 HMs are good and is game-safe AS LONG AS SUMMARY ISN'T SEEN! If given Rare Candies, it rapidly learns Ice Punch, even if refused. Use the Access Fly Map code to fix it. Afterwards, import! 2. Obtaining MissingNo (Gen. IV)********************DPP2********************* (This was copied from Bulbapedia. DPBox is Gen. IV's MissingNo) It will appear in a player's party if they attempt to enter a double battle with two fainted Pokémon, an egg, and a healthy Pokémon in that order in their party. The glitch does not work when using a Vs. Seeker to enter the double battle. When sent out, it will have Bulbasaur's cry and will sparkle as if it were a shiny Pokémon. In the Japanese version, it is also obtainable in the wild by using a Japanese Action Replay. It can also appear when one "recruits" a partner Trainer (such as Riley) and leaves the area the partner is "supposed" to be in using a Walk Through Walls cheat; from there, the player must trigger a wild battle (a common method is to walk on water). This results in the partner (who was replaced by a placeholder partner when the player left the "recruitment area") sending out DPBox as a placeholder Pokémon. In double battles, DPBox copies the speed of its partner and changes all Pokémon's cries to Bulbasaur's cry. After every attack animation, its HP bar disappears. It has no usable attacks (although it may have glitch attacks) and it doesn't show up on the Pokémon screen. To get rid of this glitch, place a Pokémon where it appears to be, that Pokémon will be deleted and DPBox will become selectable (if another Pokémon is selected or even pointed DPBox will become unselectable again), after that it can be released or placed in a box. If placed in the box, it will disappear when the PC is closed. Be cautious because if it isn't in the last slot when the party is full, the Pokémon that's placed where DPBox is will be deleted and DPBox will not be selectable. Also, if it is in the first slot, the game will freeze whenever the party is displayed. (The following ... was not) You also can use a Wild Pokémon Modifier code with a hex. ID of 0000 for the Gen. IV MissingNo. The AR code is as follows: 94000130 fffb0000 d5000000 00000000 b21c4d28 00000000 b0000004 00000000 c0000000 0000000b d7000000 00024620 dc000000 00000006 d2000000 00000000 Hold SELECT while in grass to use it. 3. Fix to Slot-1 DPBoxes********************************DPP3***************** The following code will eliminate DPBox and a "crap" Pokémon from slots 1 and 2 of your party. Nothing else should change. Enter into your AR and press L+R to activate it. NOTE: The Pokémon will be at Lv. 100, so try to have to the eighth badge! 94000130 FCFF0000 B21C4D28 00000000 B0000004 00000000 E0000304 000000EC B4F9B4FE FA090000 8D33F9A1 E937A00E 825F5648 628EC847 0B7EBEB0 DBA21C55 B2D21466 EDF3049C BFF3BBEB 9766BB8E 765BB74F 3AC49D67 12BFF82C 4D51E185 094515F8 01CE2B7D 0AD952EB 14ADDA3E 237CF405 7D71F8C3 07987762 1F11F1BB 757BB658 91B766F4 02D5B5E0 73FA1360 E9703522 96B3B008 FC3323CA 83DF2361 82B15187 47134291 5F869DEB 7852078A AB51E736 E12271E1 67E971A2 BF1B222D 43791F41 D20F5A90 6481C2D1 25B67145 E3D3C238 0D2A1E74 D0B1E7E6 0EFDB905 96D245B5 40C57DBF EF896419 D6DB3391 C1263096 EC5EC12F 909C5F71 C77E87E1 696334A9 1DF69797 5F9FE828 00000000 E00003F0 000000EC 0ACA0ACF 081C0000 4931651E 6F6A4F21 F08D5F1B 1319ABCD F93B8C05 42E0ABF1 86FC65FA E0774D6B 9D64CBD6 C9508BCD 06870CCF 5476D348 D19E9892 12AD524D 20C0ADA9 C6D701DF 667D9921 0999C1C8 067A48F4 823E5467 0BA99647 2025299F 7AFD9E78 E1B28DC0 F916CD1F 341758C7 825527B2 EC2336F4 C0A27324 CB287F8D 51E946E9 A5D8E23A 95DB126C D66E1A29 F0F1C59C 81E3F9F4 55E70F76 9CB5E206 46F845B2 D93DBDAA 3B1BB572 BE450267 5C54743F 84655068 35CF7DAA 5A6EE7C5 AA59CEDA AC035CE3 EF118B8B 3D6E2F1A 7D5F6F59 30B02599 30250F3E 47D99686 0034AF59 F899FC69 1401B0F0 00000000 20000300 00000002 D2000000 00000000 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __ | | / (__ |--| / \ | | / ___/ 1. Obtaining MissingNo (Gen. III)************************HS1***************** Get it on a GBA, put the GBA on Diamond, Pearl, or Platinum, and trade it to this game. [Getting onto from D/P/P (from R/S/E)] Get onto FireRed/LeafGreen, trade to R/S/E, import to D/P/P, then trade. [Getting onto from D/P/P (from FR/LG)] FireRed====================================================================== [M] Must Be On 9820F6AE8203 23705BFC2025 CC391336E64B Quick Level Gain (Daycare) E6343C0CCC28 6F5DCD154C62 LeafGreen==================================================================== [M] Must Be On 9820F6AE8203 8359EBCF20F5 DC89BB73F72F Quick Level Gain (Daycare) E6343C0CCC28 6F5DCD154C62 ============================================================================= Okay, activate the above codes. Get a Pokémon into the daycare in the game. In a little bit, an egg will be produced. Grab it, and walk around. HEY! It is a ?????????? (looks like MissingNo!!!) at Lv. 0. It can't be leveled up without the usage of rare candies as it takes 999999999999999999999999999999999999... basically INFINITE EXP to get to level 100. If traded to Emerald, it can be left at the daycare for an instant level 100. At this point, all 8 HMs are good and is game-safe AS LONG AS SUMMARY ISN'T SEEN! If given Rare Candies, it rapidly learns Ice Punch, even if refused. Use the Access Fly Map code to fix it. Then import to D/P/P, then trade to HeartGold/SoulSilver! 2. Fix to Slot-1 DPBoxes********************HS1******************************** The following code will eliminate DPBox and a "crap" Pokémon from slots 1 and 2 of your party. Nothing else should change. Enter into your AR and press L+R to activate it. NOTE: The Pokémon will be at Lv. 100, so try to have to the eighth badge! 94000130 FCFF0000 B2111880 00000000 E00000A8 000000EC AD1DAD18 64950000 B74CBE38 44283867 BB96B272 0F27DA3C 2F9DF69F 47643B6F A579E1D8 DD589B27 A31F0F28 B4069B01 57AF5684 CF5FB545 0D71F4D2 A907186F 8864306E 1EFE94D4 59F0FA83 9066DBCB 12D0CA74 8F68FC18 6659B9ED FF2DF16A 6EED6956 DDC6DC43 2C1FF763 2B35F607 FED01978 13B63B83 D064E907 F8C5BCB8 BE38089F 91C6193E 7DFAB8F0 C9440826 E3CE0A47 68D20F53 D16EF59A B9B0B81F 2EDFB68A 28F69C84 D73A71C9 F8C76117 673EAE64 DAFD7E41 85D84DFF 6F699B54 16740B95 CCF3B5BB 20C2D7CF 79058772 70BDA698 712AE0B7 32E981F0 2AF1E901 10DBF600 AE177B31 91FE2A6F 00000000 E0000194 000000EC AD1DAD18 65520000 69464F44 FEDE1795 51E9A859 85F5709B B78FC23C 1A2E4CE5 C92D420C 565CBA2C 133192EA 000F3A51 1369FFEF D8E54C32 38208C10 B1F48795 A3CBC543 E003A049 22D9789D 77A6CF17 1F3562F4 A96CA640 62B5D0D2 94EB2B51 E57A2E59 169DB088 27924DCC 51B0F4AD 94A98ECE D450AB43 CAEDA9DF EB2769B4 64825751 B013932D 7DFAB8F0 C9440826 E3CE0A47 68D20F53 D16EF59A B9B0B81F 2EDFB68A 28F69C84 D73A71C9 F8C76117 673EAE64 DAFD7E41 85D84DFF 6F699B54 16740B95 CCF3B5BB 20C2D7CF 79058772 70BDA698 712AE0B7 32E981F0 2AF1E901 10DBF600 AE177B31 91FE2A6F 00000000 D2000000 00000000 3. Getting the Gen. IV MissingNo. *********************HS3******************* I haven't yet tested most of the D/P methods yet, but I do have a useable AR code for you: 94000130 fffb0000 d5000000 00000000 b21c4d28 00000000 b0000004 00000000 c0000000 0000000b d7000000 00024620 dc000000 00000006 d2000000 00000000 Hold SELECT in grass and the Gen. IV MissingNo will appear and can be caught. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> --- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __ __ |\ / | \ / | \ | \ / |__/ / |__/ |_/ / | / | 1. Obtaining - *******************************************DPP1-37************ You must first hatch a ? in a GBA game, then import it to D/P/P via Pal Park. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> __ __ __ __ | \ _ _| | / / |-< / | / | |-- | __ | __ |__/ \_| \_| |__ \__/ \__/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __ __ __ |\ / | \ / | \ / | | / (__ | \ / |__/ / |__/ / |--| / \ |_/ / | / | / | | / ___/ 1. Stats and Moveset*****************************DPP1-38********************* NOTE: The below info was found using a emulator that had a built-in AR. Pokédex Info of Bad EGG: [The page is blank, assumably like DPBox's.] Bad EGG's Type: Normal Bad EGG's Ability: None. Lv. 100 Stats: HP : 139 Attack : 62 Defense : 26 Special Attack : 36 Special Defense: 31 Speed : 57 EXP. : 1,250,000 Resistances: Same as if Bad EGG is a Normal type. Learnset: Learns no moves. Evolution: None. Random Other Stuff: - The Pokédex info is shown after catching it each time. - The summary shows it to be #495, which is true. FYI, the hex value is 01EF. - Bad EGG's cannot breed. 2. Obtaining a Bad EGG**************************DPP2-38********************** It is possible to encounter a bad egg in the wild by using an Action Replay on Pokémon Diamond, Pearl, and Platinum and setting the wild Pokémon modifier code to 495 (normal eggs appear for 494). The game will freeze instantly on capture when the game attempts to show the Pokédex entry. A normal egg captured in this way will hatch into a random Pokémon, including Pokémon that do not normally hatch from eggs like legendary Pokémon and evolved Pokémon, or may hatch into DPBox or, like its Generation II counterpart, another egg (which will then go on to hatch into a DPBox itself). Due to being incorrectly generated, whatever is hatched may eventually turn into a bad egg itself, and then subsequently hatch yet again. The use of an American Action Replay with a 1 hit kills cheat in double battles will often result in a Bad Egg appearing. If the player sees a Bad Egg, the game will occasionally freeze. The same issues with regards to capturing Trainers' Pokémon and double battles remain in play in Generation IV, with bad eggs popping up in the same situations. If Transform is used against a bad egg, its backsprite will be exactly the same as its front sprite. I'll give the AR code for Bad EGGs in the wild now, if you interested. 94000130 fffb0000 d5000000 000001EF b21c4d28 00000000 b0000004 00000000 c0000000 0000000b d7000000 00024620 dc000000 00000006 d2000000 00000000 Hold SELECT while in grass. 3. Hatching a Bad EGG***************************DPP3-38********************** You CAN hatch Bad EGGs. However, you must have a certain AR code, which I'll give to you now: (NOTE: It hatches in 256 steps, and hatches into DPBox.) (NOTE: I believe this may work on regular Eggs, too.) (NOTE: The Egg/Bad EGG must be in your party's 6th slot.) Diamond & Pearl (Press L+R to activate): 94000130 FCFF0000 B21C4D28 00000000 B0000004 00000000 E00007A0 000000EC 00000001 5FDF0000 CC6FE2D9 F280E8FF 3462A98E CFEEAD06 BFF8B29C 2E3F45E6 47C0DD7B 2E7AA476 8EE0017D 3C8EF7C2 79013311 F85FFDEC EB8B1945 9C217F51 0E121788 73E957EA DF5D4E79 3BD2B3A6 4868C122 6F7AA32C C6B70342 FA874F33 96976FF1 B009DB70 3081A71D 8AE61737 80A9C9A6 AF9E6F6D 33BEE726 8C9F854F 90C636D4 ABD7B9D9 AC2141C6 1FB6D2EF B6A879E2 37B94AFA DE490C2D 92F95736 223B7937 2B1BA63E 7DBEC167 006E4E6B C32A2FD8 FD182D54 1445EF82 D793BB96 8BD4CE98 A85758D7 EC74D431 26D85409 68A98C29 C1B333EB D8372D49 062303D5 EEB0FDA5 0AB9A8B3 474E9945 00000000 D2000000 00000000 Platinum (Press L+R to activate): 94000130 FCFF0000 B2101D40 00000000 E0000550 000000EC 00000001 572D0000 628DF483 3E03A3AC 026DC928 58B0175A 9B4AC645 61265BC5 15088CD4 2B665393 11A13C5E BD04DC47 9CF06DA0 F31A4380 45CC336B 9380CC7C 345845CF 3D3B09DF 1199BB6B EC320FB2 D449F537 0427C1AD 46EAA042 16E4C1B8 5B1DF1EA D9B4C2AF 9E33823A FE144365 6304688F E1AAF5EB B4E17977 49765711 7882ECF2 9C463A2D AC2141C6 1FB6D2EF B6A879E2 37B94AFA DE490C2D 92F95736 223B7937 2B1BA63E 7DBEC167 006E4E6B C32A2FD8 FD182D54 1445EF82 D793BB96 8BD4CE98 A85758D7 EC74D431 26D85409 68A98C29 C1B333EB D8372D49 062303D5 EEB0FDA5 0AB9A8B3 474E9945 00000000 D2000000 00000000 HeartGold & SoulSilver (Press L+R to activate): 94000130 fcff0000 b2111880 00000000 e0000544 000000ec 00000001 57250000 4d78e650 cdd09fbf 638a6c1e d9c13db0 22674674 1f8c8505 cd1621d0 2fc2f782 af6d1fd4 c5fca621 015aa36d 8e5793cb eb80bb37 ce1f8067 c105ce24 e3ca6013 c2a96e4b d22702b0 ff1a7636 4ad7afa3 a487d41e ebfbb9da 5773a7a1 a52e500d 62cb95a5 77b50d45 d5397678 05f50da2 1facc532 a6248b58 196d5f75 ec4347fa ac2141c6 1fb6d2ef b6a879e2 37b94afa de490c2d 92f95736 223b7937 2b1ba63e 7dbec167 006e4e6b c32a2fd8 fd182d54 1445ef82 d793bb96 8bd4ce98 a85758d7 ec74d431 26d85409 68a98c29 c1b333eb d8372d49 062303d5 eeb0fda5 0ab9a8b3 474e9945 00000000 d2000000 00000000 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> __ | __ __ __ / | . _|_ __ |_ | / / _ | __ | | | / | | |-- | __ | __ (_ \__/ | | | \__ | | |__ \__/ \__/ __) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __ __ |\ / | \ / | \ | \ / |__/ / |__/ |_/ / | / | 1. Obtaining a Glitch Egg/Bad EGG**************DPP1-39*********************** First, you MUST have the Fossil Modifier code for your AR active and set the Fossil Pokémon Modifier code to the Egg/Bad EGG's hex. ID (01EE or 01EF). Go to the Museum and obtain the "fossil" Pokémon. It will be Lv. 20. It can be used in non-Wi-Fi battles, but sucks overall. 2. Moveset*********************DPP2-39*************************************** The only move it has or learns is Splash, the worst move in the game. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> | | |_ __ . _| _ |--| \ / | \ | | / | (_ | | \/ |_/ | | \_| __) / ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __ __ |\ / | \ / | \ | \ / |__/ / |__/ |_/ / | / | 1. Obtaining a Hybrid**********************DPP1-40*************************** Hybrids, if you have noticed Gen. I glitch Pokémon, are similar to regular Pokémon, but dissimilar enough to be a glitch Pokémon. They have returned... Hybrids occupy hex. slots 8000-81ED, while regular Pokémon occupy 0001-01ED (Bulbasaur to Arceus). Yes, a hybrid for DPBox is out there, a first glitch hybrid. When using a Wild Pokémon Modifier code to encounter one, you can defeat it. However, you cannot catch it. Why? A complete Pokédex only completes slots 0001 to 01ED, yet the lowest hybrid (DPBox) is up at 8000, 32,276 slots away from Arceus! The only way to catch ANY hybrid is to get a code that completes the Pokédex to slot 8000, but such a code is VERY long and may have adverse effects on the game's memory. And since you don't have the Pokédex data at the time of capture, the game will attempt to show it to you. However, it is undefined and rather unstable, and will freeze the game. You can use a Fossil Modifier code and set the hex. ID of the hybrid you want in the appropriate slot and head to the Pokémon Museum and recieve the "fossil" Pokémon. It name is a blank, having literally no data for a name. All hybrids have the same moveset, learning several signature moves and glitch moves ( ,-, and Struggle). I do not know about a shared type. I have only hit the tip of the iceberg with Bulbasaur, who has a Flying/Flying type, one on a red background and the other on a light-blue background. When used in battle, the game will flicker the sprite a bit and freeze. UPDATE: After extensive research, and confirmations from other sources and people, such as Bulbapedia, I have confirmed these Pokémon to have a type as follows: [glitchy type] / Flying Please note the first part is glitchy; the second (Flying) is always apparently correct. 2. Moveset****************************DPP2-40******************************** Level Move Type Pwr. Acc. PP Start Covet Normal 40 100% 40 Start Present Normal — 90% 15 Start Unknown glitch move ??? 0 0% ?? 1 Leer Normal — 100% 30 1 Pin Missile Bug 14 85% 20 1 Cut Normal 50 95% 30 1 Fire Punch Fire 75 100% 15 1 Rock Tomb Rock 50 80% 10 1 Double-Edge Normal 120 100% 15 3 Peck Normal 35 100% 35 3 Horn Drill Normal — 30% 5 3 - Normal — 0% 0 5 GrassWhistle Grass — 55% 15 6 Fake Tears Dark — 100% 20 6 Absorb Grass 20 100% 25 6 Future Sight Psychic 80 90% 15 8 - Normal — 0% 0 9 Poison Fang Poison 50 100% 15 10 Refresh Normal — —% 20 11 Outrage Dragon 120 100% 15 13 Endure Normal — —% 10 13 Normal — 0% 0 15 GrassWhistle Grass — 55% 15 15 Fire Fang Fire 65 95% 15 16 Gyro Ball Steel — 100% 5 17 Low Kick Fighting — 100% 20 18 Growl Normal — 100% 40 18 GrassWhistle Grass — 55% 15 20 Power Gem Rock 70 100% 20 23 Heart Swap Psychic — —% 10 23 Metal Claw Steel 50 95% 35 24 Foresight Normal — —% 40 26 Normal — 0% 0 27 - Normal — 0% 0 27 Spore Grass — 100% 15 29 Normal — 0% 0 32 Frenzy Plant Grass 150 90% 5 33 Peck Flying 35 100% 35 33 Sand Tomb Ground 15 70% 15 33 Howl Normal — —% 40 34 Thief Dark 40 100% 10 34 Rock Polish Rock — —% 20 37 Chatter Flying 60 100% 20 38 Encore Normal — 100% 5 38 Zap Cannon Electric 120 50% 5 39 Low Kick Fighting — 100% 20 39 Bulk Up Fighting — —% 20 40 Quick Attack Normal 40 100% 30 42 Chatter Flying 60 100% 20 42 Signal Beam Bug 75 100% 15 46 Hi Jump Kick Fighting 100 90% 20 47 Shadow Punch Ghost 60 —% 20 47 Hidden Power Normal — 100% 15 49 Normal — 0% 0 49 Focus Punch Fighting 150 100% 20 52 Trump Card Normal — —% 5 52 Heal Order Bug — —% 10 55 Normal — 0% 0 58 Hypnosis Psychic — 70% 20 59 Struggle Normal 50 —% N/A 59 Stomp Normal 65 100% 20 63 Avalanche Ice 60 100% 10 64 - Normal — 0% 0 About the moveset: Yes, these aren't typos. Hybrids will level up several times to the same level on occasion, even skip levels. The hybrid will attempt to learn the same move several times as well. Quite a few times, hybrids will attempt to learn three glitch moves: (blank, just a space), -, and the placeholder Struggle. And, as you now can see, hybrids can learn some signature moves, such as Chatter and and Heart Swap. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> | | _ | _ _ _ | | | | |/ | | / \ | | | | | \__/ | | |\ | | \_/ |_|_| | | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __ __ |\ / | \ / | \ | \ / |__/ / |__/ |_/ / | / | 1. Finding an Unknown (not Unown) ******************DPP1-41****************** You can never see an Unknown's sprite, EVER. This is a serious glitch. Upon using a Wild Pokémon Modifier to battle it, or using it in battle, the game will freeze before seeing its sprite. 2. Obtaining an Unknown (not Unown) **************DPP2-41******************** Obviously, this Pokémon occupies a different hex. slot than hybrids or regular Pokémon. Non-hybrid DPBox: 0000 Regular Pokémon : 0001-01ED Eggs : 01EE Bad EGGs : 01EF Hybrids : 8000-81ED So, the Unknown have the slots 01F0-7FFF and 81EE onwards all to themselves. Since an Unknown cannot be seen, you must find them an alternative way: the Fossil Modifier code. Set the desired hex. ID in the right slot and go on your way. Note: Even in your party, never view the summary: it freezes the game. You can never deposit this, as the game will freeze the second the white/yellow hand is over it. Therefore, it will take only up space, so save before doing this, and never save during it. 3. Moveset and Stats********************DPP3-41****************************** First off, you cannot access the summary to even look at the data. Secondly, the are 64,551 supposed Unknown slots, so I highly doubt any will have the same moveset as the other Unknown. Same for stats. ///////////////////////////////////////////////////////////////////////////// Fourth Generation Glitches ///////////////////////////////////////////////////////////////////////////// 1. Mystery Zone************************G4-1********************************** The Mystery Zone is an area in the Generation IV games that essentially serves as "filler space" between normally accessible outdoor and indoor areas. It exists all around Sinnoh, to facilitate the precise entry into the Underground, which has tunnels that travel under areas where no routes or cities exist. No Pokémon are found in the area; the geography is made predominantly of trees, water, or blank void space. In Pokémon Diamond, Pearl, and Platinum, the area is itself named as "Mystery Zone", with the location header popping up to display this name when the area is entered, while in Pokémon HeartGold and SoulSilver, the area is named ----. The menu cannot be opened, and the touchscreen menu cannot be used, however a registered key item can be used to refresh the graphics in the area at any time. In Diamond, Pearl, and Platinum, the Mystery Zone's music is a slightly off-key version (and perhaps a beta mix of) of the theme of Routes 206, 207, 208, and 221. Sometimes, the background music used in the Underground can also be played, while in HeartGold and SoulSilver, it is the same theme as Route 29. The Mystery Zone is normally inaccessible, but can be entered by use of the walk through walls cheat or, in Diamond and Pearl, by tweaking. By using the Mystery Zone, the on-field weather conditions can be tricked into not loading or loading incorrectly, and the map can be shifted by several tiles, while textures may instead be blank white. 2. Surf Glitch**********************************G4-2************************* The Surf glitch is a Generation IV glitch best known for enabling the capture of the promotional legendary Pokémon Darkrai and Shaymin. Arceus cannot be obtained through this method since Arceus is not in a location from which it is possible to get to the Sinnoh Underground. The glitch is accessed due to the door in Aaron's room of the Pokémon League having bad programming, allowing for the player, while facing it, to use Surf if it is selected from the Pokémon menu. This will allow the player to step into the void around the indoors area consisting of the room and walk to another area. Through this, with steps easily countable using the Pokétch, the player can walk to Newmoon Island and the Flower Paradise, finding Darkrai and Shaymin there available for capture without the need for their respective event items, the Member Card and Oak's Letter. Following the capture of the Pokémon, the player can merely Fly or Teleport back to a normally-accessible area and resume playing normally. If the Member Card or Oak's Letter is obtained in the game at a later time, neither Shaymin nor Darkrai will regenerate, and so this is for naught. So far, the Mystery Gift events for these items have only been available to players of Pokémon Platinum, from which this anomaly was removed, perhaps because of the lack of need for the event in Diamond and Pearl. The player is unable to reach the Hall of Origin using this glitch, as, although it is programmed into the game as a separate area than Spear Pillar, the Underground cannot be accessed from either of the locations. Venturing into the void provides for some interesting and potentially hazardous consequences to those who would exploit this glitch. As the area has not been programmed properly, since the player would normally not be able to access it, it runs the risk of causing the player to get stuck forever. Saving outside of the boundaries of a building or in the Mystery Zone may cause corruption of game data, including the loss of the save file completely, with the player required to start their game anew. Nintendo has acknowledged the glitches and offered workarounds and methods of recovery. The glitch was removed from English and international versions of the games, however, tweaking can lead to the same result in these games. Platinum addresses both glitches in all versions of the game. 3. Tweaking*******************************G4-3******************************* Maps in Diamond and Pearl are broken up into 32-step by 32-step squares that are visible at any one time, with nine of these squares loaded at any given time. When a player crosses over the game's various "load lines", located halfway across these 32x32 squares, the next area is loaded to memory, while the previous is unloaded. Through this, the overworld becomes a seamless area. Using the bicycle in fourth gear, however, can cause the player to move too fast for the game to load the areas properly, especially if he or she changes direction while doing so to cross over the two load lines in the center of a square nearly simultaneously. Doing so oversaturates the DS's RAM, causing varying effects such as a black area, a white area, or even, at times, a completely different section to load, or often simply freezing the game. The distortion caused by tweaking can be solved easily by crossing a load line away from the distortion, as when the section is loaded again, it will be normal. It can also be solved by looking at a different menu screen, then returning to the overworld. By tweaking in a specific manner in an area that has buildings that the player can enter, as well as forcing the game to load the section in such a way that the player can walk into the dark area, buildings can be entered through their currently invisible and not properly loaded walls. By reloading the map while the player is inside of the building, behind the warp to the actual inside of the building, and walking south, the player can end up on the inside of the building, but in the void area around the normally accessible portion, somewhat like the Surf glitch. Like the Surf glitch, a way can be found through the interconnecting area of this void to Newmoon Island and the Flower Paradise, where Darkrai and Shaymin reside. Arceus is yet to be found with this glitch. The same risks associated with the Surf glitch, such as locking oneself in the Mystery Zone, are found here. It may also cause the game to become permanently frozen, requiring a new game to be started. Although the graphics are loaded in a different manner in Pokémon Platinum, this glitch returns in Platinum and in HeartGold and SoulSilver Versions. 4. Acid Rain*******************G4-4****************************************** Acid rain is a glitch in Pokémon Platinum, HeartGold and SoulSilver that results in the simultaneous occurrence of all weather conditions at once, thus damaging all Pokémon on the field. Even though it was discovered before the English release of Platinum, it is still in all versions of the mentioned games. If any weather effect (including Trick Room, Gravity, and Uproar, but excluding rain) is in effect, if a player of Platinum/HeartGold/SoulSilver uses Pursuit on a Pokémon that is switching out on that turn and causes it to faint, the glitch will activate. Upon sending out the next Pokémon, the weather will have changed, and all four weather conditions will be going on at once until the end of the battle. This will occur if the user of Pursuit is the host, even if the host is Diamond or Pearl. Even if the Pokémon is normally immune to a weather condition due to its type (Ice-types with hail and Rock-, Ground-, and Steel-types with a sandstorm), they will accumulate damage four times each turn, with the cause of the damage identified as their ability, rather than the weather. In this way, a Pikachu in battle can be hurt by its Static, or a Buizel by its Swift Swim. However, if the Pokémon is immune to both Hail and Sandstorm, like Swinub, that Pokémon will be immune to all of the damaging effects of this glitch. Conversely, a Pokémon with an ability that heals it in certain weather conditions, such as Ice Body or Rain Dish, will not take damage, but instead be healed four times a turn until they are fully healed, then the weather will hurt it. An ability that heals in some weather and hurts in other weather will work as it normally does, healing with one condition and hurting with the other. Both Thunder and Blizzard have 100% accuracy, due to simultaneous rain and hail, while SolarBeam requires no charging due to the sun. If a Castform or Cherrim is brought into battle, their ability will cause them to constantly transform, thus locking up the battle until the game is turned off. Castform, will only transform between its Sun and Rain forms due to those particular weather conditions being the first two to occur (and thus, Castform recognize these as being the only two weather conditions on the field). 5. Graphic Glitches***********************************G4-5******************* (Platinum) In areas such as the Great Marsh or the Ribbon Syndicate, standing in certain places may cause the foilage or the walls to bend and merge into other graphics near them. This is most likely because Pokémon Platinum runs on a 3D game engine. 6. Pal Park Glitch******************************G4-6************************* Despite the game having settings in place to restrict the amount of Pokémon migrated in a single day, these restrictions can be avoided and an infinite number of Pokémon transferred into Generation IV. If, once a Catching Show has been completed, the player turns off the game system and changes the date on the Nintendo DS to show one day later, and inserts a second Generation III game, he or she will be instructed to reset the time on the DS. This will prevent migration from the second game, but allow the original game — that has already had six Pokémon transferred — to send Pokémon into Diamond, Pearl, or Platinum. Also, one can set the DS's clock to the time displayed in the GBA cartridge before choosing the Pal Park option to avoid the 24 hour period of waiting before transferring their Pokémon. 7. GTS Glitch 1**********************************G4-7************************ In some copies of Platinum, the levels of a Pokémon might not be displayed on the GTS. In order to fix this, the player must contact Nintendo. 8. GTS Glitch 2************************************G4-8********************** In a Generation IV game, if the player deposits any Pokémon on the GTS that can evolve through trade (holding any necessary items), and then either waits for over 24 hours before taking it back, or trades for another Pokémon before taking the first back, it will evolve after being received. 9. Black Belt Glitch***********************************G4-9****************** [Platinum] For unknown reasons, a certain Black Belt in Sinnoh's Victory Road may speak glitchy gibberish upon defeat. 10. Honey Glitch*********************************G4-10*********************** This is caused by the player using Sweet Scent or honey in a shop. When the player talks to the shopkeeper and selects "buy", he or she will see that there are no names or descriptions for any of the items in stock. 11. Egg Nature Glitch**************************G4-11************************* A well timed switch between boxes will allow the player to see the nature/ability/type of the Pokémon inside an egg. 12. Pomeg Glitch***********************************G4-12********************* The Pomeg glitch involves using a Pomeg Berry to lower a Pokémon's maximum HP by 2 or more. To perform the glitch, the player must use a Pomeg Berry on a Pokémon to lower the HP when it is low. Since the Pomeg Berry lowers HP by 10 or more EV points, the HP stat of the Pokémon becomes for example -1, which the game interprets as 65,535 because the byte managing HP is unsigned (displayed as "?35"). In Generation IV, the glitch still exists but must be performed on a Pokémon with greater than four health. (This is possible, because if the player exploits the glitch with a Pokémon which has over 100 EVs in HP, its EVs in HP will be reset to 100). Several other glitches derive from the Pomeg glitch, such as the ability to battle with an egg, battling with no Pokémon at all, or battling for an unlimited amount of times. These sub-glitches cannot be performed in Pokémon Ruby and Sapphire. Battling with no Pokémon: If there is only one Pokémon in the player's party when affected by this glitch, and goes into faint status using a healing item, the player will not white out. This is because the game does not check for this on the field. If the player walks into tall grass and encounters a wild Pokémon or starts a battle in any other way, the Pokémon will be sent out with 0 HP, if shiny the animation will not play, and will faint at the beginning of the battle if it is commanded to attack the opponent, causing the normal whiteout scenario. If on the first turn an item is used to revive the Pokémon the battle will continue as normal. Attempting to battle with only a fainted Pokémon in Generation IV will result in a game freeze. Battling with an egg: If the player has only an egg in his or her party with the Pokémon affected, the egg (or rather, the Pokémon that would be inside) can be forced into battle by following the same steps, but putting the egg at the head of the party. The egg will have the same stats it would have upon hatching, as well as all of the moves. This allows it to battle as if it were a normal Pokémon. When battling with an Egg the sprite of the Pokémon within the egg is displayed, however there may be irregularity in the coloring of the Pokémon. This may be because the game is reading the backsprite of the Pokémon within the egg and the color palette of the egg itself. An egg that battles can gain experience in this way, and with patience, level up, learn moves, and even evolve before hatching. However when it hatches the level is set to 5, EVs reset to zero and all EXP gained in the egg is removed. This allows level 5 versions of high-evolutionary Pokémon such as Tyranitar or Dragonite to be obtainable, it also allows otherwise illegal moveset/level combinations, such as a level 5 Staryu with Hydro Pump. Infinite battle: If the Pokémon that has been affected is sent out with 65,535 HP against an opponent that uses an HP-stealing move like Absorb, the Pokémon's HP will be stolen until it reaches the normal maximum amount, nearly 65,000 HP lower than the glitched amount for a Pokémon with the absolute maximum HP. If a second HP-stealing move is used, the Pokémon will lose its full HP, go down to 0, and then repeat from the top again. --------------------------------- AR Codes ---------------------------------- The following AR codes will put a Pomeg Glitch-ready Pokémon in Slot 1 of the party. Press L+R to activate. This will also give 999 Pomeg Berries. Diamond: 94000130 FCFF0000 B21C4D28 00000000 B0000004 00000000 E0000E4C 00000100 03E70095 03E70096 03E70097 03E70098 03E70099 03E7009A 03E7009B 03E7009C 03E7009D 03E7009E 03E7009F 03E700A0 03E700A1 03E700A2 03E700A3 03E700A4 03E700A5 03E700A6 03E700A7 03E700A8 03E700A9 03E700AA 03E700AB 03E700AC 03E700AD 03E700AE 03E700AF 03E700B0 03E700B1 03E700B2 03E700B3 03E700B4 03E700B5 03E700B6 03E700B7 03E700B8 03E700B9 03E700BA 03E700BB 03E700BC 03E700BD 03E700BE 03E700BF 03E700C0 03E700C1 03E700C2 03E700C3 03E700C4 03E700C5 03E700C6 03E700C7 03E700C8 03E700C9 03E700CA 03E700CB 03E700CC 03E700CD 03E700CE 03E700CF 03E700D0 03E700D1 03E700D2 03E700D3 03E700D4 E0000304 000000EC 35353534 7EA50000 651AFED8 CE3C0797 E21CCFC2 96ADFB03 08AE4F62 057CD8C3 07AB838D A9DB88C5 900708EB 786805FE 3614FC31 129ADEC8 85A638ED 56D22CA7 2E4854ED 7FF4BF9D 85B03C07 66643A7F 6C768D62 B999C148 61F5C9CF C9E895FD 7E9A70D6 F9615090 B626B4EE ED0D492F EE79D4FD D4C9F631 73720028 F83B3BF0 804B03DD FC77229E D13A3815 B6D3FEE2 4C7865CA 96277920 4F38CF86 2D4A687F 17EA23F7 BABE6F58 07A97E2B 757A623B 4749879B 335B4982 CFEE7F27 568F4ABB 22F7F236 E079689A 31853FC9 CED74E2F 383E38CC 2727995B 934E71AF 54455880 CEAE1935 BA58AF77 76A8688B 00000000 D2000000 00000000 Pearl: 94000130 FCFF0000 B21C4D28 00000000 B0000004 00000000 E0000E4C 00000100 03E70095 03E70096 03E70097 03E70098 03E70099 03E7009A 03E7009B 03E7009C 03E7009D 03E7009E 03E7009F 03E700A0 03E700A1 03E700A2 03E700A3 03E700A4 03E700A5 03E700A6 03E700A7 03E700A8 03E700A9 03E700AA 03E700AB 03E700AC 03E700AD 03E700AE 03E700AF 03E700B0 03E700B1 03E700B2 03E700B3 03E700B4 03E700B5 03E700B6 03E700B7 03E700B8 03E700B9 03E700BA 03E700BB 03E700BC 03E700BD 03E700BE 03E700BF 03E700C0 03E700C1 03E700C2 03E700C3 03E700C4 03E700C5 03E700C6 03E700C7 03E700C8 03E700C9 03E700CA 03E700CB 03E700CC 03E700CD 03E700CE 03E700CF 03E700D0 03E700D1 03E700D2 03E700D3 03E700D4 E000C370 00000088 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 D2000000 00000000 Platinum: 94000130 FCFF0000 B2101D40 00000000 E0000C00 00000100 03E70095 03E70096 03E70097 03E70098 03E70099 03E7009A 03E7009B 03E7009C 03E7009D 03E7009E 03E7009F 03E700A0 03E700A1 03E700A2 03E700A3 03E700A4 03E700A5 03E700A6 03E700A7 03E700A8 03E700A9 03E700AA 03E700AB 03E700AC 03E700AD 03E700AE 03E700AF 03E700B0 03E700B1 03E700B2 03E700B3 03E700B4 03E700B5 03E700B6 03E700B7 03E700B8 03E700B9 03E700BA 03E700BB 03E700BC 03E700BD 03E700BE 03E700BF 03E700C0 03E700C1 03E700C2 03E700C3 03E700C4 03E700C5 03E700C6 03E700C7 03E700C8 03E700C9 03E700CA 03E700CB 03E700CC 03E700CD 03E700CE 03E700CF 03E700D0 03E700D1 03E700D2 03E700D3 03E700D4 E00000B4 000000EC EABAEAB8 1AAB0000 6E9A125C D9B7EAD5 C6A65514 3646392D 82BA0DC2 B7DC9C72 EF5E269B 63B4C07D 8E41A0BD 59100AA6 15B91CD1 55028F2C 8C09D0C6 38F653A9 6E839648 C3060839 06DAA5A2 F3D92FA0 B01C9A5C 64F45010 1FED824A 4AE23DD8 64E7560F D9623BAF 49342154 2D9FE711 F20A3220 1CA53C57 2666929D B684EF6D 7BE8BD14 97751DBC 99CB276A 12DE28B4 169E9512 E5FBDF41 A371DBEF 473731D9 6CE628B9 F3AE177C 2C0903CC CBA8E0DE 48A6FE6B C8D87D6C 0612FE0A 768A7998 40C62C97 14C0E811 801BE6CE C99DAA33 60543BCB 8506CBC1 98E1D1E0 7A86E5D1 22E244A8 5572BD07 43E9505B 00000000 D2000000 00000000 HeartGold: 94000130 FCFF0000 B2111880 00000000 E0000C14 00000100 03E70095 03E70096 03E70097 03E70098 03E70099 03E7009A 03E7009B 03E7009C 03E7009D 03E7009E 03E7009F 03E700A0 03E700A1 03E700A2 03E700A3 03E700A4 03E700A5 03E700A6 03E700A7 03E700A8 03E700A9 03E700AA 03E700AB 03E700AC 03E700AD 03E700AE 03E700AF 03E700B0 03E700B1 03E700B2 03E700B3 03E700B4 03E700B5 03E700B6 03E700B7 03E700B8 03E700B9 03E700BA 03E700BB 03E700BC 03E700BD 03E700BE 03E700BF 03E700C0 03E700C1 03E700C2 03E700C3 03E700C4 03E700C5 03E700C6 03E700C7 03E700C8 03E700C9 03E700CA 03E700CB 03E700CC 03E700CD 03E700CE 03E700CF 03E700D0 03E700D1 03E700D2 03E700D3 03E700D4 E00000A8 000000EC 35353534 9BE70000 FDCB6B34 E82B657D 76E2D286 4C2A0524 D550D956 6F24BC42 2640E36E 78A67BF5 799D28D1 E86D4E28 047A796E 15D58545 443E12DA BFA46FD6 752DED52 9A287C28 34FD0FC9 A7594C9A F8B1C837 FE5B47A7 477FE363 F82A5D1C 16ECD928 CF640E6F FB5BF03F DA323A2A 7F2C77BC 5D1452AB 045ECA9C EDFE6A08 04CA0CE0 747728C4 D13A3815 B6D3FEE2 4C1265C6 9627796E 4E8CCE36 2D4A687F 17EA23F7 BABE6F58 07A97E2B 757A623B 4749879B 335B4982 CFEE7F27 568F4ABB 22F7F236 E079689A 31853FC9 CED74E2F 383E38CC 2727995B 934E71AF 54455880 CEAE1935 BA58AF77 76A8688B 00000000 D2000000 00000000 SoulSilver: 94000130 FCFF0000 B2111880 00000000 E0000C14 00000100 03E70095 03E70096 03E70097 03E70098 03E70099 03E7009A 03E7009B 03E7009C 03E7009D 03E7009E 03E7009F 03E700A0 03E700A1 03E700A2 03E700A3 03E700A4 03E700A5 03E700A6 03E700A7 03E700A8 03E700A9 03E700AA 03E700AB 03E700AC 03E700AD 03E700AE 03E700AF 03E700B0 03E700B1 03E700B2 03E700B3 03E700B4 03E700B5 03E700B6 03E700B7 03E700B8 03E700B9 03E700BA 03E700BB 03E700BC 03E700BD 03E700BE 03E700BF 03E700C0 03E700C1 03E700C2 03E700C3 03E700C4 03E700C5 03E700C6 03E700C7 03E700C8 03E700C9 03E700CA 03E700CB 03E700CC 03E700CD 03E700CE 03E700CF 03E700D0 03E700D1 03E700D2 03E700D3 03E700D4 E00000A8 000000EC 35353534 9C5D0000 B419BC8C 9F2C9F48 1E756EDF 1C6E93B8 1C453F93 B6BC9BD1 4B710DDB 785A89E8 60190FEF 25CE2F61 CD921FED 64152599 F828BFD0 9FFAD219 9A3AC835 C16584AA C353C1A5 27798CFF 832B5B83 50FD3D96 A2AF2682 3115C92C 08F96167 16182937 67BC92A0 182C587C AABD0AE9 05C8F074 FF9FEDEB 450E691E 4A5865E2 D8A7DD30 D13A3815 B6D3FEE2 4DBA65C6 960F78D6 4E8CCE1E 2D4A687F 17EA23F7 BABE6F58 07A97E2B 757A623B 4749879B 335B4982 CFEE7F27 568F4ABB 22F7F236 E079689A 31853FC9 CED74E2F 383E38CC 2727995B 934E71AF 54455880 CEAE1935 BA58AF77 76A8688B 00000000 D2000000 00000000 13. GTS Glitch #3*****************************G4-13************************** There have been somewhat numerous reports of a glitch happening in the GTS that causes a player's offered Pokémon to become "glitchy". The Pokémon's sprite will morph into a different Pokémon, and the gender might be swapped as well. It will also say it is the same species it used to be (example: A morphed Heatran would still be Heatran/Heatran) and will be holding a Seal Bag, a beta item. There is no confirmed way to deliberately access this glitch; however in many of the reports, people have reported that the glitch happened right after the GTS came up with no searches for any of the Pokémon, but did not send out a Communication Error. After it stops blocking all access to other Pokémon, it is believed that is when the glitch is most likely to happen. Trying to withdraw the glitch Pokémon will result in a Communication Error but when the game lets a player withdraw the glitch, the Pokémon returns to normal. Another glitch similar to the morphing glitch has been happening where the Pokémon in the GTS is morphed into the wanted Pokémon. Instead of its name being the same as before, its name is now that of the wanted Pokémon, but still the same species as the Pokémon originally offered. There's also the possibility of the morphed Pokémon holding a Seal Bag. Most of the time, trying to trade for it will either cause a communication error or say that the Pokémon has been traded. In addition to this glitch, sometimes these glitched Pokémon will be the only that appear when searching for Pokémon of a certain level. 14. GTS Glitch #4*******************************G4-14************************ There have also been instances of a "vanishing" glitch on the GTS. After uploading a Pokémon to the server and checking its summary without changing the Pokémon, the "summary" button is sometimes replaced with "deposit," suggesting that the Pokémon has been traded. Selecting "Deposit" will cause a communication error, and the player will return to the front desk. Logging on to the server again will cause the Pokémon to reappear, with no noticeable changes. 15. Broken Escalator***********************************G4-15***************** After entering the Union Room on the second floor of the Pokémon League building, when the player goes up to the second floor of a Pokémon Center, the player will end up in a wall and not be able to return. In the case where the player has not saved the game while trapped, it is possible to work around this bug: - Restart the game from the previous save state. - Go to the Contest Hall in Hearthome City. - Speak to the leftmost attendant. (There is no need to actually participate in a Super Contest.) - Save the game and restart. 16. Stuck in Union Room area*****************************G4-16*************** According to the founder, it becomes impossible to leave the Union Room area. Sprites apparently disappear, including the player. "Okay, so I powered off w/out saving outside the area before you go into the Union Room. But I think something wierd happened because when I load the game, no sprites appear... Does it have something to do with me being behind the counter? Has anyone else had this problem? I CANNOT get out of the room, but I can run through everything. Help is greatly appreciated!" From: Ghost_In_Sno from GameFAQs, Pokémon Pearl in the answers section ________________ | ____________ | | | | | | | | | | |____________| |________________________________________ | |____________| |_________________________ | | | | | | |\ /\ /| | | | | | | | \ / \ / | | | |____________| | | | (_) (_) | | |________________| |_| |_| ___ ___ ___ /'__`\ /'__`\ /'__`\ /\ \_\ \ /\ \_\ \ /\ \_\ \ \ \___, \ \ \___, \ \ \___, \ \/__,/\ \ \/__,/\ \ \/__,/\ \ \ \_\ \ \_\ \ \_\ \/_/ \/_/ \/_/ KeyBlade999