This sentence is supposed to be seventy-nine characters. No really, I measured. [[POKEMON HEARTGOLD / SOULSILVER EV TRAINING HOTSPOT GUIDE]] made by: 211kyle211 --------------------------------------------------------------------- FOREWORD NOTE: If you want to skip all the stuff and immediately jump to a section, use the Ctrl + F function and enter the code given in the Table of Contents. It will instantly take you to the section you want to see. --------------------------------------------------------------------- ================================================ I. Table of Contents [itocs] ================================================ I. Table of Contents [itocs] II. Legal Stuff [iiles] 2.1 - Version History [iiveh] 2.2 - Copyright [iicop] III. Basics [iiiba] 3.1 - What are EVs? [iiiev] 3.2 - Before EV Training - What You Need to Know [iiibe] 3.3 - Tips on EV Training [iiiti] IV. EV Training Hotspots [ivevt] 4.1 - Wild Pokemon Hotspots [ivwil] 4.2 - Trainer Hotspots [ivtra] 4.3 - Wild Pokemon Hotspots for Two Stats [ivwp2] 4.4 - Trainer Hotspots for Two Stats [ivtb2] V. FAQ [evfaq] VI. Conclusion [evcon] =========================================== II. Legal Stuff [iiles] =========================================== Basic legal stuff. =============================================== 2.1 Version History [iiveh] =============================================== Version 1.1 // Did a lot of editing and clarification with the Hotspots and FAQ, and added a helpful description in Sections 4.2 and 4.4 (March 29, 2010) Version 1.0 // Submitted the Guide to GameFAQs, based on Version 1.7 of my Platinum EV Training FAQ (March 23, 2010) ========================================= 2.2 Copyright [iicop] ========================================= This guide is owned by me, 211kyle211, of the Philippines. This guide is based on the Platinum EV Training FAQ also made by me, 211kyle211. Only the following websites can use this guide: Gamefaqs - www.gamefaqs.com Supercheats - www.supercheats.com Pokedream - pokedream.com For the latest versions, please go to Gamefaqs. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without my permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. ======================================= III. Basics [iiiba] ======================================= Before we get started, I would like to tell you that this section, among others, is directly copied off of my Platinum EV Training Guide. The only evident changes are item locations, Pokemon locations, etc. So, it could be said that this guide is merely a semi-carbon copy of my Platinum EV Training Guide, and I will admit that it is true. But I felt like HGSS needed its own version of an EV Training Guide, and so here it is. Here are the basics, as you may already know. ============================================= 3.1 What are EVs? [iiiev] ============================================= EVs, or "Effort Values", are external values important to the overall training of a Pokemon. They are gained, along with Experience Points (EXP), from any Pokemon you battle, may it be in the wild or from other trainers (though, as a side-note, Pokemon from the Battle Frontier do not give EVs, as they do not give EXP as well). Each Pokemon has a unique set of EVs they give out, 1-3 EVs for one, or sometimes two, stats. For every four EVs a Pokemon obtains, that's one point added to the stat with four EVs. For example, if you fight four Sentret (which give 1 Attack EV each), you gain 4 Attack EVs, which means +1 in the Attack stat. Sounds neat, right? But, of course, there are limits. A Pokemon can only gain a total of 510 EVs, and 255 EVs per stat. That means the maximum stat bonus EVs can give per stat is 63, should you give 252 EVs to one stat. 252 is the accepted bonus, as it is the highest number less than 255 divisible by 4. With that said, 252/252/6 is pretty much the most basic EV spread for a Pokemon, adding 63 points to two stats and 1 point to one stat. So yeah, it's very important. An un-EV trained Pokemon almost always falls to a properly-EV trained Pokemon of the same level. Add in IVs and Natures, and you've used your Pokemon to its fullest battling potential. =) ========================================================================== 3.2 Before EV Training - What You Need to Know [iiibe] ========================================================================== Okay, so before you even start EV training, there are a lot of values determined the moment you obtain your Pokemon while it still has 0 EVs, and some of them have an influence on EV training. They won't be discussed as thoroughly as you expect (since this is, primarily, an EV training hotspot guide), but I'll try my best to give you everything that you need to know. ----------- | Natures | ----------- To start with, an obvious one - Natures. Introduced in 3rd Gen, a Pokemon can have one of twenty-five natures. Natures boost one stat and hinder another by ten percent each, though five boost and hinder the same stat, having no effect to the Pokemon's stats at all. The twenty-five natures are: -------------------------------------------------- | Nature || Boosted Stat || Hindered Stat | -------------------------------------------------- | Hardy || Attack || Attack | -------------------------------------------------- | Lonely || Attack || Defense | -------------------------------------------------- | Adamant || Attack || Sp. Attack | -------------------------------------------------- | Naughty || Attack || Sp. Defense | -------------------------------------------------- | Brave || Attack || Speed | -------------------------------------------------- | Bold || Defense || Attack | -------------------------------------------------- | Docile || Defense || Defense | -------------------------------------------------- | Impish || Defense || Sp. Attack | -------------------------------------------------- | Lax || Defense || Sp. Defense | -------------------------------------------------- | Relaxed || Defense || Speed | -------------------------------------------------- | Modest || Sp. Attack || Attack | -------------------------------------------------- | Mild || Sp. Attack || Defense | -------------------------------------------------- | Bashful || Sp. Attack || Sp. Attack | -------------------------------------------------- | Rash || Sp. Attack || Sp. Defense | -------------------------------------------------- | Quiet || Sp. Attack || Speed | -------------------------------------------------- | Calm || Sp. Defense || Attack | -------------------------------------------------- | Gentle || Sp. Defense || Defense | -------------------------------------------------- | Careful || Sp. Defense || Sp. Attack | -------------------------------------------------- | Quirky || Sp. Defense || Sp. Defense | -------------------------------------------------- | Sassy || Sp. Defense || Speed | -------------------------------------------------- | Timid || Speed || Attack | -------------------------------------------------- | Hasty || Speed || Defense | -------------------------------------------------- | Jolly || Speed || Sp. Attack | -------------------------------------------------- | Naive || Speed || Sp. Defense | -------------------------------------------------- | Serious || Speed || Speed | -------------------------------------------------- Remember when I said that five natures don't affect the Pokemon at all? Those are Hardy, Docile, Bashful, Quirky and Serious. So you should avoid these natures because if you have a Pokemon with them, you're wasting this dynamic value. Practically, one must aim for a nature that benefits a stat the Pokemon will most likely use, and hinder one that the Pokemon wouldn't. For a Physical Sweeper, one should either go for Adamant (boosting Attack, the stat a Physical Sweeper abuses, and hindering Special Attack, one that it never uses) or Jolly (boosting Speed instead, because with the fourth generation, speed has become more important). Likewise for a Special Sweeper, one should go for either Modest (boosting Sp. Attack and hindering Attack) or Timid (boosting Speed and hindering Attack). You might be wondering if there's a way to influence the nature of your preference when you obtain your Pokemon, and there are two specific ways, one for Wild Pokemon and the other for Breeding. For the first one, if you lead your party with a Pokemon that has the ability Synchronize, then the chances of any Wild Pokemon (including legendaries) to have the same nature as your Lead Pokemon is 50%. This is especially useful when you're hoping for the best nature for Legendaries, as this is the only way you can influence their nature. This doesn't work with running legendaries, though (Entei, Raikou, and one of the Lati twins in HG/SS) as their natures and other dynamic values are pre-determined. The Eleven Pokemon who can have the Synchronize ability are: --------------------------------------------- | Abra | Mew | Ralts | Espeon | --------------------------------------------- | Kadabra | Natu | Kirlia | Umbreon | --------------------------------------------- | Alakazam | Xatu | Gardevoir | ----------------------------------- The second one is a little bit harder to understand, and a lot harder to pull off. Should the female Pokemon of two breeding Pokemon hold the Everstone (Ditto if it's Pokemon + Ditto, regardless of the gender), there's a 25% chance that the offspring of both Pokemon will have the same nature as the female/Ditto holding the Everstone. This was introduced in Emerald, and a very handy tip nonetheless. A tactic one of my friends use is to catch Ditto of all twenty-five natures, and breed a Pokemon and a Ditto with his desired nature. I felt like sharing it to you all because it's actually a pretty good tactic. For your information, you can get an Everstone from Professor Elm and Bill's Grandfather when you meet the requirements, as a prize in the Bug Catching Contest, or held by Wild Geodude or Graveler. And should you want to use the Ditto trick, Ditto are found on Route 35, Route 47, Cerulean Cave and in the Safari Zone in HG/SS. ----------- | IVs | ----------- A much more complicated dynamic value are Individual Values, or IVs. Unlike its counterpart (EVs), these are determined the moment you get your Pokemon, and are pretty much what differentiates two Pokemon of the same species, and even of the same gender, ability and nature. IVs are six different values determined for the six main stats - HP, Attack, Defense, Special Attack, Special Defense and Speed. They range from 0 to 31, and the higher they are, the higher the base and maximum number a Pokemon's stat may be. Granted that you should aim for a Pokemon with an IV of 31 for all six stats, but that might not be a case for several Pokemon. IVs are also the values that determine the type and power of a move called Hidden Power. I do not know how exactly you determine this, so look in another guide. One other thing is that it is very, VERY unlikely for your Pokemon to have an IV of 31 for all stats, let alone have an IV of 31 for one stat (and even if it did, it may not be your desired stat), so it is extremely hard to breed for the perfect IVs. Several IV breeders take months to get ONE perfect Pokemon, so it is really dependent on luck. There are two ways to influence the IVs of a Pokemon, and both of them involve breeding, although one of them is merely a subproduct of the other, and was introduced in HG/SS. Whenever you breed a Pokemon, it inherits three of the twelve IVs from both parents. There is way more to this than it seems, but I'm not really sure with my information, so it's best to resort to another guide. Sorry. u_u A bonus in HG/SS utilizes the six Power Items [Power Anklet, Power Band, Power Belt, Power Bracer, Power Lens and Power Weight]. If either parent holds any of these six items, their offspring will inherit a certain IV of their parent, dependent on the Power Item held. To know which stat is inherited, refer to the table with the Power Items on Section 3.3. The stat they affect corresponds to the stat inherited by the offspring. This means that you can ensure 2 IVs of the offspring, assuming that you know the IVs of both parents. Both parents holding a Power item, though, means that one cannot use the Everstone bonus to influence the offspring's ability, so choose wisely. To know the IVs of your Pokemon, it is best to resort to an online IV Calculator. Serebii has one, but I'm pretty sure many sites have their own, so pick one of your preference. IVs become more accurate if the Pokemon's level is higher, so level-up your Pokemon should you want it exact. Should you only want a range, 20-30 is already a pretty good level to find that out. Oh, and as an extra bonus - introduced in Diamond and Pearl is a value called a Characteristic. This tells you what the highest IV of a Pokemon is, which is really helpful and a quick way to tell if your Pokemon has good IVs or not. It does not give you exact values, though, so you should still resort to IV calculators for that. Here are the characteristics and the possible values that they imply. Note that whatever value they imply is the highest value, so a single-digit IV could be your highest one, which means you're really unlucky. =( And yes, I got this off Serebii. I'm sorry if it seems like I'm ripping them off, but their format was so practical that I couldn't really find another format besting it. ----------------------------------------------------------- | Characteristic || Values | ----------------------------------------------------------- | Loves to eat || 0 | 5 | 10 | 15 | 20 | 25 | 30 | ----------------------------------------------------------- | Often dozes off || 1 | 6 | 11 | 16 | 21 | 26 | 31 | ----------------------------------------------------------- | Scatters things often || 2 | 7 | 12 | 17 | 22 | 27 | This one ------------------------------------------------------ is for | Often scatters things || 3 | 8 | 13 | 18 | 23 | 28 | HP ------------------------------------------------------ | Likes to relax || 4 | 9 | 14 | 19 | 24 | 29 | ------------------------------------------------------ ----------------------------------------------------------- | Characteristic || Values | ----------------------------------------------------------- | Proud of its power || 0 | 5 | 10 | 15 | 20 | 25 | 30 | ----------------------------------------------------------- | Likes to thrash about || 1 | 6 | 11 | 16 | 21 | 26 | 31 | ----------------------------------------------------------- |A little quick tempered|| 2 | 7 | 12 | 17 | 22 | 27 | This one ------------------------------------------------------ is for | Likes to fight || 3 | 8 | 13 | 18 | 23 | 28 | Attack ------------------------------------------------------ | Quick tempered || 4 | 9 | 14 | 19 | 24 | 29 | ------------------------------------------------------ ----------------------------------------------------------- | Characteristic || Values | ----------------------------------------------------------- | Sturdy body || 0 | 5 | 10 | 15 | 20 | 25 | 30 | ----------------------------------------------------------- |Capable of taking hits || 1 | 6 | 11 | 16 | 21 | 26 | 31 | ----------------------------------------------------------- | Highly persistent || 2 | 7 | 12 | 17 | 22 | 27 | This one ------------------------------------------------------ is for | Good endurance || 3 | 8 | 13 | 18 | 23 | 28 | Defense ------------------------------------------------------ | Good perseverance || 4 | 9 | 14 | 19 | 24 | 29 | ------------------------------------------------------ ----------------------------------------------------------- | Characteristic || Values | ----------------------------------------------------------- | Highly curious || 0 | 5 | 10 | 15 | 20 | 25 | 30 | ----------------------------------------------------------- | Mischievous || 1 | 6 | 11 | 16 | 21 | 26 | 31 | ----------------------------------------------------------- | Thoroughly cunning || 2 | 7 | 12 | 17 | 22 | 27 | This one ------------------------------------------------------ is for | Often lost in thought || 3 | 8 | 13 | 18 | 23 | 28 | Special Attack ------------------------------------------------------ | Very finicky || 4 | 9 | 14 | 19 | 24 | 29 | ------------------------------------------------------ ----------------------------------------------------------- | Characteristic || Values | ----------------------------------------------------------- | Strong willed || 0 | 5 | 10 | 15 | 20 | 25 | 30 | ----------------------------------------------------------- | Somewhat vain || 1 | 6 | 11 | 16 | 21 | 26 | 31 | ----------------------------------------------------------- | Strongly defiant || 2 | 7 | 12 | 17 | 22 | 27 | This one ------------------------------------------------------ is for | Hates to lose || 3 | 8 | 13 | 18 | 23 | 28 | Special Defense ------------------------------------------------------ | Somewhat stubborn || 4 | 9 | 14 | 19 | 24 | 29 | ------------------------------------------------------ ----------------------------------------------------------- | Characteristic || Values | ----------------------------------------------------------- | Likes to run || 0 | 5 | 10 | 15 | 20 | 25 | 30 | ----------------------------------------------------------- | Alert to sounds || 1 | 6 | 11 | 16 | 21 | 26 | 31 | ----------------------------------------------------------- | Impetuous and silly || 2 | 7 | 12 | 17 | 22 | 27 | This one ------------------------------------------------------ is for | Somewhat of a clown || 3 | 8 | 13 | 18 | 23 | 28 | Speed ------------------------------------------------------ | Quick to flee || 4 | 9 | 14 | 19 | 24 | 29 | ------------------------------------------------------ So, yeah. If you see any correction, kindly email me. Thanks. =) =================================================== 3.3 Tips on EV Training [iiiti] =================================================== 252 is such a high number, and battling a Pokemon 252 times (or 126 for those that give 2 EVs) sounds very tiring. Fortunately, Gamefreak has blessed us with items that are there specifically to aid in EV training. First of which is the Macho Brace, which has been around since the 3rd Gen. When held by a Pokemon, it doubles the EVs obtained by the Pokemon holding it, at the expense of its speed being halved. So, if you battle a Starly with a Macho Brace, instead of getting one Speed EV like you normally should, you get 1 x 2 = 2 EVs. Secondly are six new items introduced in Diamond and Pearl. For every EV you gain, you get four EVs in a certain stat, regardless of the EV you receive. You can all get them in the Battle Frontier for 16 BP IIRC. They are as follows: --------------------------------------- Item || Stat they Affect --------------------------------------- Power Weight || HP Power Bracer || Attack Power Belt || Defense Power Lens || Special Attack Power Band || Special Defense Power Anklet || Speed --------------------------------------- So if you battle a Starly with a Power Anklet, instead of getting one Speed EV like you normally should, you get 1 + 4 = 5 EVs. Third are six vitamins that have been around since second gen. They are sold for 9800 Pokedollars or 1 Battle Point each, and they do aid in EV training by providing at most 100 EV points in their specific stat. Do note, though, that they'll only provide the FIRST 100 EV points, and not the last. Sorry I didn't note this earlier. u_u The items are: --------------------------------------- Vitamin || Stat they Affect --------------------------------------- HP Up || HP Protein || Attack Iron || Defense Calcium || Special Attack Zinc || Special Defense Carbos || Speed --------------------------------------- Last, but definitely not the least, isn't an item, but rather a special virus called the Pokerus. Wild Pokemon have a very, VERY small chance of possessing this very special virus (almost as rare as wild Pokemon being shiny), but if you're lucky enough to battle one, the Pokemon that beat it will be infected by the virus. To find out, simply open up your Pokemon's page, and if a purple bar with "PKRS" appears next to its name, it's infected. After a few more battles, your entire party will be infected with this really awesome virus. What does it do? It doubles the amount of EVs you receive in battle, taking into consideration all the items mentioned above. So if you battle a Pidgey with a Macho Brace AND Pokerus, instead of getting one Speed EV like you normally should, you get (1 x 2) x 2 = 4 EVs. And if you battle that same Pidgey with a Power Anklet AND Pokerus, instead of getting one Speed EV like you normally should, you get (1 + 4) x 2 = 10 EVs. One of the users of this guide has given me proof that this is the correct formula, so yeah. =) They don't work with the vitamins though. Feeding a Pokerus-ed Pokemon with Protein doesn't give it 20 Attack EVs, but the usual 10. And one more thing, Pokerus is never-ending, but the spreading part doesn't last for more than one or two days. Everytime the date rolls over (a new day), Pokerus "leaves" your Pokemon. When it does, the purple "PKRS" sign will be replaced by an orange smiley face. Don't fret, though, as the double in effort points will still be in effect - the only thing that leaves is the ability to spread it to other Pokemon. With this in mind, one must avoid losing Pokerus completely by storing a Pokemon with an active Pokerus on the PC Storage. This will preserve the status of Pokerus forever until the Pokemon is taken out. A handy thing, indeed. Should you make a mistake with EV training, though, you should never fear, as there are six berries that take away ten EV points and increase the Pokemon's happiness. That way, you can redo your EV training to make your Pokemon to your liking. The berries are: --------------------------------------- Berry || Stat they Affect --------------------------------------- Pomeg || HP Kelpsy || Attack Qualot || Defense Hondew || Special Attack Grepa || Special Defense Tamato || Speed --------------------------------------- Do note that if you have more than 100 EVs on your Pokemon on a certain stat, eating the correct berry will reduce those EVs all the way down to 100. So you technically only need eleven of the same berry to reduce a stat from 101-252 back to 0. =================================================== IV. EV Training Hotspots [ivevt] =================================================== The main part of this guide. It's divided into four - the first and third are Wild Pokemon Hotspots for one stat and two stats respectively, and the second and fourth are Trainer Hotspots for one stat and two stats respectively. I would like to note that Trainer Hotspots are much harder to come by in HeartGold and SoulSilver, as unlike Diamond, Pearl and Platinum, HG/SS doesn't have the VS Seeker. So, all the trainers listed in this section are rematchable through the Pokegear's phone feature. They will have to call you and challenge you to a rematch, so you simply have to hope for the best. An update from Version 1.1 is that I have specified when you can call the trainers so you can guarantee a rematch. What the times mean, though... --------------------------------------------------------- | Time || In 12-Hour Format || In 24-Hour Format | --------------------------------------------------------- | Morning || 4:00AM - 9:59AM || 4:00 - 9:59 | --------------------------------------------------------- | Daytime || 10:00AM - 7:59PM || 10:00 - 19:59 | --------------------------------------------------------- | Night || 8:00PM - 3:59AM || 20:00 - 3:59 | --------------------------------------------------------- Oh yeah, the format I'm gonna use: Location: [Location of the Wild Pokemon // Trainer] Trainer: [The trainer, for the second and fourth section] Pokemon: [List of Pokemon, and in parentheses the EVs they give. For sections 4.3 and 4.4, two of these are present, one for each stat.] Levels: [The levels of the Pokemon] Comment: [My personal comments] ======================================================= 4.1 - Wild Pokemon Hotspots [ivwil] ======================================================= ---------- | Attack | ---------- Location: Route 42 (Surfing) Pokemon: Goldeen (1), Seaking (2) Levels: 10-25 Comment: These are the only Pokemon you'll find in this route, which makes it quite a good hotspot. ----------- | Defense | ----------- Location: Route 45 Pokemon: Graveler (2), Geodude (1), Gligar* (1), Skarmory* (2) Levels: 23-27 Comment: Good training spot, and there's lots of grass to choose from. Gligar is exclusive to HeartGold, while Skarmory is exclusive to SoulSilver. Location: Victory Road (All Floors) Pokemon: Onix (1), Rhyhorn (1), Graveler (2), Bronzor* (1) Levels: 32-36 Comment: Bronzor can only be found through Sinnoh Sound. Okay-ish spot. Sorry to anyone who used Donphan since it actually gives 1 Attack and 1 Defense. ------------------ | Special Attack | ------------------ Location: Route 43 Pokemon: Flaaffy (2), Girafarig (2), Mareep (1) Levels: 15-16 Comment: A nice route, as the first wto are the most common. Unless you also want Speed EVs (which is still good), run away from the Pidgeotto. Location: Ilex Forest [Surfing] Pokemon: Psyduck (1), Golduck (2) Levels: 5-20 Comment: What's up, ducks? It's a shame Golduck's quite rare. ------------------- | Special Defense | ------------------- Location: Route 34 (Walking and Surfing) Pokemon: Drowzee (1), Ditto (1), Tentacool* (1), Tentacruel* (2) Levels: 10-12; 10-29 Comment: Earliest one, and it's not that good. I only really mentioned it because of how abundant Drowzee is. Tentacool and Tentacruel can only be found through Surfing. Location: Route 41 Pokemon: Tentacool (1), Tentacruel (2), Mantine* (2) Levels: 15-25 Comment: The only thing this route has that other surfing routes don't is Mantine. The only problem is, it's exclusive to HeartGold. Should you want to kill more jellyfish, Tentacool and Tentacruel can be found in almost all the places where you can surf. I only put this one up because of Mantine. --------- | Speed | --------- Location: Route 38 and Route 39 Pokemon: Raticate (2), Rattata* (1), Meowth* (1), Plusle* (1), Minun* (1) Levels: 13-16 Comment: There are a lot more Pokemon you can battle in these routes, but the first three are the most common, so it's an okay-ish spot. Rattata will only be found in these routes if you're playing HeartGold, and likewise for Meowth for SoulSilver. Plusle and Minun can only be found through the Hoenn Sound. Note that both routes have the same Pokemon. Location: Route 7 Pokemon: Spearow (1), Rattata (1), Raticate (2), Murkrow* (1), Meowth* (1), Vulpix* (1), Persian* (2), Plusle* (1), Minun* (1) Levels: 15-19 Comment: This area is much, MUCH better if you're playing SoulSilver, as the final three Pokemon [Meowth, Vulpix and Persian] are exclusive to that game. Furthermore, Murkrow is only available at night, while Spearow is only available during Morning and Daytime. Plusle and Minun are available through Hoenn Sound. Location: Route 9 Pokemon: Rattata (1), Raticate (2), Spearow* (1), Fearow* (2), Linoone* (2) Levels: 13-15 Comment: Like Route 7, this area is better in SoulSilver, since these will be the only Pokemon you'll see in the route's grass. HeartGold doesn't have it bad, though, since their exclusives, Mankey and Primeape, both give Attack EVs, which means this route is really good for Physical Attackers. Spearow and Fearow are only available during Morning and Day, while Linoone is only available through Hoenn Sound. Location: Route 10 Pokemon: Raticate (2), Voltorb (1), Electabuzz (2), Spearow* (1), Fearow* (2) Levels: 15-18 Comment: Unlike the previous two routes, the Pokemon here are available to both versions. Yay. Spearow and Fearow are only available during Morning and Day, while Linoone is only available through Hoenn Sound. ------ | HP | ------ Location: Union Cave [First Floor, Surfing] AND Cliff's Edge Gate [Surfing] Pokemon: Wooper (1), Quagsire (2) Levels: 10-25 / 20-40 Comment: Cool spots, and they'll be the only ones you'll find for both places. For Cliff's Edge Gate, though, you will need Rock Climb to access it, but you at least get higher-levelled Woopers and Quagsires. Location: Slowpoke Well [First Floor, Surfing] Pokemon: Slowpoke (1) Levels: 5-25 Comment: Yup, it's the only one you'll find when you SURF, so enjoy killing Slowpoke! x_x Location: National Park [Nighttime] Pokemon: Hoothoot (1) Levels: 10-14 Comment: Don't like Surfing? Go to National Park at Nighttime and enjoy all the Hoothoot. HeartGold users have Caterpie as an option during Morning and Daytime, which also gives 1 HP EV. Location: Route 15 Nighttime Pokemon: Nidorina (2), Noctowl (2), Quagsire (2), Chansey (2) Levels: 23-25 Comment: I like this spot, and I can't believe I missed it in Version 1.0. ================================================== 4.2 - Trainer Hotspots [ivtra] ================================================== ---------- | Attack | ---------- Location: Route 32 Trainer: Fisherman Ralph Pokemon: Qwilfish (1), Seaking (2) Levels: 53 and 56 Rematchable during: Wednesday Morning Comment: He starts off with a Goldeen, then a Seaking, then he adds the Qwilfish. Okay guy. Location: Route 42 Trainer: Fisherman Wilton Pokemon: Seaking (2) x 2, Qwilfish (1) Levels: 41, 50 and 53 Rematchable during: Sunday Daytime Comment: Another good Attack Hotspot fisherman. Location: Route 44 Trainer: Fisherman Wilton Pokemon: Seaking (2) x 3 Levels: 42, 46 and 63 Rematchable during: Thursday Morning Comment: Very good Trainer Hotspot. Highly recommended. :D Location: Route 12 Trainer: Fisherman Kyle Pokemon: Seaking (2) x 2, Qwilfish (1), Kingler (2) Levels: 48-52 Rematchable during: Wednesday Daytime Comment: An even better Trainer Hotspot. And he has quite an awesome name, too. Location: Route 26 Trainer: Ace Trainer Gaven Pokemon: Victreebel (3), Kingler (2), Flareon (2) Levels: 49-52 Rematchable during: Thursday Morning Comment: OMG, HE ISN'T A FISHERMAN!!! ----------- | Defense | ----------- Location: Route 45 Trainer: Hiker Parry Pokemon: Steelix (2), Golem (3) Levels: 52 and 56 Rematchable During: Friday Daytime Comment: Pretty good Pokemon, but the location is iffy. Location: Route 13 Trainer: Hiker Kenny Pokemon: Sandslash (2), Graveler (2), Steelix (2), Golem (3) Levels: 44-54 Rematchable During: Saturday Daytime Comment: He just owned pretty much every other Hiker out there. ------------------ | Special Attack | ------------------ Location: Route 38 Trainer: Lass Dana Pokemon: Golduck (2), Ampharos (3) Levels: 51 and 54 Rematchable During: Thursday Night Comment: I like this one. Nice Pokemon and great EVs given. Location: Route 13 Trainer: Young Couple Tim and Sue Pokemon: Golduck (2), Alakazam (3) Levels: 54 and 56 Rematchable During: Friday Daytime Comment: Like the previous one, only in Double Battle form! ------------------- | Special Defense | ------------------- Location: Route 17 Trainer: Biker Aiden Pokemon: Tentacruel (2) x 2, Hypno (2) Levels: 55 and 58 Remathable During: Monday Morning Comment: Why didn't Platinum have a trainer like this? --------- | Speed | --------- Location: Route 30 Trainer: Youngster Joey Pokemon: Raticate (2) Levels: 54 Rematchable During: Monday Daytime Comment: Inferior to the one below, but it's something. Location: Route 12 Trainer: Fisherman Kyler Pokemon: Magikarp (1) x 6 Levels: 18 Rematchable During: Thursday Daytime Comment: The resident Magikarp fisherman of HG/SS! :D ------ | HP | ------ Location: Shining Lighthouse Trainer: Gentleman Alfred Pokemon: Noctowl (2) Levels: 58 Rematchable During: Tuesday Daytime Comment: Yep, that's all he has. At least it's 2 free HP EVs. Location: Route 43 Trainer: Picnicker Tiffany Pokemon: Clefable (3) Levels: 61 Rematchable During: Tuesday Daytime Comment: Yep, that's all she has. At least it's 3 free HP EVs Location: Route 15 Trainer: Twins Kay and Tia Pokemon: Quagsire (2) x 2 Levels: 55 Rematchable During: Saturday Nighttime Comment: Two Quagsire. Two trainers. Lotsa HP EVs. ===================================================================== 4.3 - Wild Pokemon Hotspots for Two Stats [ivwp2] ===================================================================== So what if you don't want to train one stat at a time, but rather two stats at a time? Well this is the place for you - let's start with Wild Pokemon Hotspots. ------------------ | Attack + Speed | ------------------ Mostly for Physical Sweepers. Location: Route 29 Pokemon giving EVs in Attack: Sentret (1), Shinx* (1) Pokemon giving EVs in Speed: Pidgey (1), Rattata (1), Plusle* (1), Minun* (1) Levels: 2-4 Comment: It's the first route of the entire game, which means the Pokemon's levels are quite low. Still, though, it's an okay spot. Be sure to visit during Morning and Day, though, as Pidgey and Sentret aren't available at Nighttime, and are replaced by Hoothoot. Shinx is found through the Sinnoh Sound, and Plusle and Minun are found through the Hoenn Sound. Location: Route 36 Pokemon giving EVs in Attack: Stantler (1), Growlithe* (1), Shinx* (1) Pokemon giving EVs in Speed: Pidgey (1), Vulpix* (1), Plusle* (1), Minun* (1) Levels: 12-13 Comment: Lol many asterisks. Growlithe is exclusive to HeartGold. Vulpix is exclusive to SoulSilver. Shinx is exclusive to Sinnoh Sound. Plusle and Minun are exclusive to Hoenn Sound. Location: Route 37 Pokemon giving EVs in Attack: NidoranM (1), Stantler (1), Growlithe* (1), Spinarak* (1), Shinx* (1) Pokemon giving EVs in Speed: Pidgey (1), Pidgeotto (2), Vulpix* (1), Plusle* (1), Minun* (1) Levels: 13-15 Comment: Same as above, only more balanced. Growlithe and Spinarak is exclusive to HeartGold. Vulpix and Ekans are exclusive to SoulSilver. Spinarak only appear at night. Shinx is exclusive to Sinnoh Sound. Plusle and Minun are exclusive to Hoenn Sound. -------------------------- | Special Attack + Speed | -------------------------- Mostly for Special Sweepers. Location: Sprout Tower [Nighttime] Pokemon giving EVs in Special Attack: Gastly (1) Pokemon giving EVs in Speed: Rattata (1), Zigzagoon* (1), Meditite* (1) Levels: 3-6 Comment: Pretty good early spot, since at night, all you'll see are Rattata and Gastly. Zigzagoon is available through Hoenn Sound, while Meditite is available through Sinnoh Sound. Location: Route 42 Pokemon giving EVs in Special Attack: Mareep (1), Flaaffy (2) Pokemon giving EVs in Speed: Spearow* (1), Zubat* (1), Linoone* (2) Levels: 14-17 Comment: SoulSilver users are in for a treat, because these are the only Pokemon they can find in this route. HeartGold users will have to run from the ocassional Mankey, but this is still a very good place. Spearow is only available during Morning and Day, while Zubat is only available during Night, so they're still technically there all day. Linoone is only available through Hoenn Sound. Location: Seafoam Islands [Entrance Floor] Pokemon giving EVs in Special Attack: Psyduck (1), Golduck (2), Chingling* (1) Pokemon giving EVs in Speed: Zubat (1), Golbat (2) Levels: 26-32 Comment: They'll be the only ones you'll find, and they're at a higher level, which is really good. Chingling can only be found through Sinnoh Sound. --------------------------- | Attack + Special Attack | --------------------------- Mostly for Mixed Sweepers. Location: Ruins of Alph Pokemon giving EVs in Attack: Unown (1) Pokemon giving EVs in Special Attack: Unown (1) Levels: 5 Comment: Best place, as always. Enjoy the eerie music while you're at it. ----------------------------- | Defense + Special Defense | ----------------------------- Mostly for Tanks / Defensive-sided Pokemon. Location: Route 21 Pokemon giving EVs in Defense: Tangela (1) Pokemon giving EVs in Special Defense: Mr. Mime (2) Levels: 20-30 Comment: Why is this mentioned even though it's not that good? Because these are the only two Pokemon you'll find in the grass! As always, though, Tentacool and Tentacruel are available in the Surfing part should you want them. ------------------------ | Special Defense + HP | ------------------------ Mostly for Special-Inclined Tanks. Location: Route 32 Pokemon giving EVs in Special Defense: Tentacool (1), Tentacruel (2) Pokemon giving EVs in HP: Quagsire (2) Levels: 10-36 Comment: I have a feeling there are other places with the same Pokemon. I think in a certain part of Union Cave? ================================================================ 4.4 - Trainer Hotspots for Two Stats [ivtb2] ================================================================ As an added bonus, this one lists the Trainer Hotspots wherein they give EVs for two stats. These two stats are usually used in conjuction for a type of Pokemon, which will be noted in their specific section. ------------------ | Attack + Speed | ------------------ Mostly for Physical Sweepers. Location: Route 34 Trainer: Youngster Ian Pokemon giving EVs in Attack: Primeape (2) Pokemon giving EVs in Speed: Dugtrio (2) Levels: 47 and 56 Rematchable During: Saturday Morning Comment: Very basic, but it's the earliest one. -------------------------- | Special Attack + Speed | -------------------------- Mostly for Special Sweepers. Location: Route 35 Trainer: Firebreather Walt Pokemon giving EVs in Special Attack: Magmar (2), Magmortar (3) Pokemon giving EVs in Speed: Magby (1) Levels: 26, 49 and 58 Rematchable During: Monday Daytime Comment: It's weird that Magby gives Speed EVs and its evolutions give Special Attack ones. Eh, Walt will be a good Special Attack hotspot before this battle, as all he will have is 2 Magmar. Location: Route 15 Trainer: Teacher Hillary Pokemon giving EVs in Special Attack: Sunflora (2) Pokemon giving EVs in Speed: Ambipom (2) Levels: 55 Rematchable During: Thursday Night Comment: Pretty basic hotspot. Location: Route 26 Trainer: Ace Trainer Jamie Pokemon giving EVs in Special Attack: Ampharos (3) Pokemon giving EVs in Speed: Rapidash (2) Levels: 56 and 59 Rematchable During: Friday Daytime Comment: She's good because from the start of you rematching her, these will be the Pokemon she will have. ----------------------------- | Defense + Special Defense | ----------------------------- Mostly for Tanks / Defensive-sided Pokemon. Location: Shining Lighthouse Trainer: Sailor Huey Pokemon giving EVs in Defense: Poliwrath (3) Pokemon giving EVs in Special Defense: Politoed (3) Levels: 48 and 52 Rematchable During: Wednesday Night Comment: Pretty basic, but still good. ======================================== V. FAQ [evfaq] ======================================== Due to popular demand. Lol. Q1: EVs? What the heck are those? A1: EVs stand for Effort Values, which are values that help raise the stats of Pokemon. For a more in-depth answer, please check section 3.1. Q2: Cool! But, how do you get them? A2: Everytime you get experience from a Pokemon, you get the EVs that correspond to them. So, you get them during wild Pokemon encouters and trainer battles apart from WiFi and Battle Frontier. This also means that any Pokemon that encounters the battle will get the EV points even if it is switched out, and any Pokemon holding the EXP share will get the same amount of EVs as the Pokemon who defeated it. Q3: So when can you start EV training? A3: As soon as you get your Pokemon (either through breeding or catching it in the wild), it will have 0 EVs, then you can proceed to EV training it. Q4: I gave my Pokemon [high number] EVs in [stat], but it only got +[low number] boost when it levelled up! What's wrong? A4: It's perfectly normal. All the stat bonuses EVs give will all be obtained once your Pokemon reaches Level 100. So the +63 per stat will be divided among the stat boosts it gets per level. Q5: How can you check if you've completed your EV training / have all 510 Effort Points used up? A5: There's a lady in a house in Blackthorn City who gives you an Effort Ribbononce your Pokemon has used up all 510 IVs. This is a great way to check, and it's one extra ribbon on your Pokemon, too. Q6: Morning? Daytime? Nighttime? Exactly what time are they? A6: As taken from Section IV: --------------------------------------------------------- | Time || In 12-Hour Format || In 24-Hour Format | --------------------------------------------------------- | Morning || 4:00AM - 9:59AM || 4:00 - 9:59 | --------------------------------------------------------- | Daytime || 10:00AM - 7:59PM || 10:00 - 19:59 | --------------------------------------------------------- | Night || 8:00PM - 3:59AM || 20:00 - 3:59 | --------------------------------------------------------- Q7: If I put a Pokemon with a Power Anklet and another with Exp. share, and I let the Pokemon with a Power Anklet battle, does the Pokemon with Exp. share get the EV bonuses from both the Pokemon and the Power Anklet? A7: No, it only gets the EV bonuses of the Pokemon. Only the holder of the Power Items and Macho Brace (as well as the one infected with Pokerus) will receive the bonus of the respective item (and virus). Q8: If traded Pokemon get more EXP, do they get more EVs? A8: No, they get the same amount of EVs as Pokemon caught in your cartridge. Q9: Is it better to start EV training in a lower level or a higher level? A9: Either, really. As long as the Pokemon doesn't have EVs yet (or you've taken them away should they already have them through the berries), whichever level you start, and as long as you finish EV training, you will receive all the bonuses gradually until your Pokemon reaches Level 100. Q10: Is it better to start EV training pre-National Dex or post-National Dex? A10: Easily, Post-National Dex, so that everything will be available. Q11: Are EVs on a "first come, first serve" basis? Can they ever be replaced? A11: Yes, they come on a first come, first serve basis indeed. But it doesn't mean that they cannot be replaced - several EV reducing berries mentioned in section 3.3 can be used to somewhat "replace" them. Q12: If I attach a Power Item to a Pokemon, but it battles a Pokemon that gives a different set of EVs, will it still receive the bonus of that Power Item? For example, I hold the Power Bracer that gives 4 Attack EVs and I defeat a Roselia that gives 2 Special Attack EVs. What EVs will I get? A12: You will get the Power Item bonus along with the Pokemon bonus. They stack up. Q13: Is there any way to know how many EVs a Pokemon has? A13: No, there isn't any way to know specifically other than manually tallying them. The closest way I could think of is the Ribbon Lady in Blackthorn, who gives you a ribbon if you've already maxed out your EVs [which means you have 510 EVs already]. Q14: Is it possible to EV train a Level 100 Pokemon? A14: A lot of people cleared this up for me - yes, you can. You can EV train a Level 100 Pokemon normally, then deposit it into a PC box. When you withdraw it, all the changes will have taken effect. Q15: I found a Wild Pokemon / Trainer Hotspot that you didn't list down! A15: Then kindly email them to me at the email address in the "Conclusion" part. It would be of great help to make this FAQ as complete and concise as possible. More to come soon. ========================================== VI. Conclusion [evcon] ========================================== If you see an error, or have a suggestion or question, please contact me at kyle_211_nina@yahoo.com. I don't check my email that much, so don't complain if your query isn't addressed in the next update. For questions, please check the FAQ first before anything else. PLEASE. For emails, I DO NOT: -> Answer Questions found in the FAQ, or aren't related to EV training -> Do Team Rates. I'm bad at these u_u -> Tolerate Spam and Flame. Grow up. -> Answer Questions about hacks. I am not a hacker, nor am I a cloner. Thanks a MILLION to Serebii.net for their Pokearth, their really reliable Pokedex, and their site in general. This FAQ wouldn't have been possible without it. Thanks to GameFAQs for hosting this FAQ. A special thanks to the user Alexcalibur for his EV training guide for DP, which was one of the bases of this FAQ. Thanks to everyone mentioned in the "Thank You" section of the Platinum EV Training FAQ for the FAQ section. XD Thanks to QTrain for a Wild HP Hotspot Suggestion! Thanks to Craig for a Wild HP Hotspot Suggestion! Thanks to Raz for a Wild HP Hotspot Suggestion! Thanks to pokedorky for pointing out that Donphan gives 1 EV in both Attack and Defense. Thanks to several users for clarifying Question 14 of the FAQ. Thanks to Kaitou for a Wild HP Hotspot Suggestion! Thanks to Samuel for a Wild Sp.Atk + Speed Hotspot Suggestion! And thanks to YOU for actually using this FAQ. =P [[end of FAQ]] Copyright 2010 211kyle211