------------------------------------------------------------------------------- ------------------------------ [ SUPER PRINCESS PEACH ]------------------------ ---------------------------------[by Ice Queen Zero]--------------------------- -----------------------------------[Nintendo DS]------------------------------- ------------------------------------------------------------------------------- Table of Contents -Introduction -Disclaimer -Story -Controls -Options -Items -Meet the Cast -Enemies -Walkthrough -Walkthrough Plus o---------------------o INTRODUCTION o---------------------o Now the damsel in distress becomes the damsel in chivalry. It is Princess Peach who is the hero and the Mario Brothers being the ones in distress. This game is so unique in gameplay but fun to play notheless. o---------------------o DISCLAIMER o---------------------o Super Princess Peach and its characters are trademarks of Nintendo and all of its copyrights belong to them. This FAQ/Walkthrough is the sole copyright of Andrea "Azul Fria" Castillo aka Ice Queen Zero (or the Zophar Queen if you prefer) and cannot be put on other sites or posted without my given permission nor can it be reproduced w/o proper consent. For more guides by myself visit this link: http://www.gamefaqs.com/features/recognition/74803.html o---------------------o STORY o---------------------o Mario, Luigi, and the civilians of the mushroom kindom have been kidnapped by the evil Bowser and in a change of roles, the damsel in distress Princess Peach is now the damsel in chivalry as you guide Peach and her trusty new umbrella companion, Perry, to rescue your people and the Mario Bros. o---------------------o CONTROLS o---------------------o Start - pause game Up - enter doors, enter upsidedown pipes (while jumping). Down - enter pipes, duck, slide (while running), on hill to hillslide Left/Right - run left/right X button - scoop Y button - whack enemies B button - whack enemies, while holding down in air for poundbrella, Hold then release for Chargebrella, press rapidly while running for dashbrella A button - jump, while jumping for floatbrella L/R - hold while pressing left/right to walk Blow into mic - shoot bubbles o---------------------o OPTIONS o---------------------o Glossary - Beastiary Minigame - Play the Toad minigames Puzzle - collect all puzzle pieces to play the Jigsaw minigame Music Room - Listen to the games toons. Bonus - view the cutscene's of Perry Dream that take place between Levels. o---------------------o ITEMS o---------------------o Heart - increase health Jewel - increases Vibe gauge Toad - collect each one in order to access the final level of the main game. o---------------------o MEET THE CAST o---------------------o Princess Peach - the damsel in distress is now the damsel of chivalry Perry - a magical umbrella that Princess Peach takes along her travels. Toads - you find 3 in each of the first 5 levels of the area then one in the boss fights. Mario and Luigi - the mario bros. It's princess Peach's turn to be the hero as they are the hostages this time. o---------------------o ENEMIES o---------------------o Most enemies must be defeated in order to be added to the glossary. There are some exceptions. Enemies that are invincible are added to the glossary the moment you encounter them. It takes a stomp, flip, bash combination to defeat most of the enemies as well as eating them with Perry but some enemies must be defeated with a special method. Those enemies will have extra detail on defeating them. Page 1 ------ Goomba - The Mushroom Kingdom traitor is a common sight. Mad Goomba - Its expression when it causes earthquake is great. Sad Goomba - Attacks when it's sad so you feel bad attacking. Paragoomba - A Goomba who flies. Fights by dropping things on you. Sad Paragoomba - Gets in your way by flying back and forth while sad. Red Paragoomba - A Goomba who flies. What next? Flying Cheep Cheeps? Mad Red Paragoomba - Can cling to cliffs while angry. Page 2 ------ Green Koopa - Mad Green Koopa - Red Koopa - Glad Red Koopa - Paratroopa - Mad Green Paratroopa - Red Paratroopa - Page 3 ------ Glad Red Paratroopa - Lakitu - Calm Lakitu - Spiny - Sad Spiny - Mecha Spike Top - Mad Mecha Spike Top - Page 4 ------ Hammer Bro - Calm Hammer Bro - Air Flying Hammer Bro - Calm Air Flying Hammer Bro - Spike - Calm Spike - Piranha Plant - Page 5 ------ Glad Piranha Plant - Nipper Plant - Sad Nipper Plant - Ptooie - Glad Ptooie - Volcano Plant - ??? - next update Page 6 ------ Pokey - Mad Pokey - Cheep-Cheep - Sad Cheep-Cheep - Blurp - Mad Blurp - Blooper - Page 7 ------ Glad Blooper - Urchin - Boo - Mad Boo - Big Boo - Mad Big Boo - Dry Bones - Page 8 ------ Sad Dry Bones - Fishing Boo - Calm Fishing Boo - Pobodo - Lil' Sparky - Hothead - Thwomp - Page 9 ------ Torpedo Ted - Glad Torpedo Ted - Bullet Bill - ??? - next update Banzai Bill - ??? - next update Cannon - Page 10 ------- Calm Cannon - Bob-omb - Glad Bob-omb - Parabomb - Glad Parabomb - Chain Chomp - Calm Chain Chomp - Page 11 ------- Big Chain Chomp - Fang - Glad Fang - Raven - Sad Raven - Rex - Sad Rex - Page 12 ------- Walruss - Starfi - Boss Piranha Plant - Hoo - King Boo - Wiggler - Gooper Blooper - Page 13 ------- Blizzaurus - Giant Kamek - Army Hammer Bro - Bowser - Bowser 2 - o---------------------o WALKTHROUGH o---------------------o O =-=-=-=-=-=-=-=-=-=-=-= O | Area 1: Ladida Plains | O =-=-=-=-=-=-=-=-=-=-=-= O /__\______ \ / 1-1 / ¯¯¯¯¯¯¯¯ The beginning scene is basic training as there are no enemies here but you can practice some of your current moves and gather up coins. Climb up the ladder and go down the pipe. You'll meet your first foe here, a Goomba. Kill it to add to the glossary file and use the beachball on the floating prize. The 1st toad is straight ahead then go down the pipe at the end. Use the Joy Vibe at the start of this area to reach the "Peach Voice 1" Music sample. Stay at the top and get all the coins. The second Toad is below the pipe at the end. In the next section, the last Toad and the goal are past the mad Goomba. /__\______ \ / 1-2 / ¯¯¯¯¯¯¯¯ Stomp on the Green Koopa and use the shell to knock out the Goombas for coins. Use the Joy Vibe to reach the first Toad. Then use it again to follow the path of coins and vibe crystals then use the pipe to go to the next part of the same area then once you come to, move right and use the Gloom Vibe on the sprout to raise up a beanstalk and reach the pipe. Stand on the blue donut lift to make it fall instantly for Puzzle Piece A5. Kill the Paragoomba for a glossary file. Go back on high land and when you get to the minigaps, drop down to get the second Toad. Go back up and enter the pipe. The final Toad is in plain sight. Go down the pipe at the end. Kill the Sad Goomba and practice your sliding technique by sliding into into the Green Koopa. The goal is at the end. /__\______ \ / 1-3 / ¯¯¯¯¯¯¯¯ Use the Rage Vibe on the bridge to burn it and obtain Puzzle Piece A6. Stay along the bottom and bounce of the goomba for leverage and the ise a sad vibe on the beanstalk to make it grow. Halfway up and the first Toad. Keep going up the beanstalk to get lost of coins. Double back and enter the pipe at the end. Use the Gloom Vibe to run across the blue donut lifts without having to worry about the spikes above them and you'll reach an upsidedown pipe and enter it. Use the Joy Vibe to the Toad and enter the pipe to return to the previous area. Use the Red Paratroopa to reach the higher pipe. This leads to a cloud blocking your way to the last Toad. Use the Joy Vibe whirlwind to get rid of it first and get the Toad and return to the previous area then take the low pipe and touch the goal. /__\______ \ / 1-4 / ¯¯¯¯¯¯¯¯ Kill the Piranha Plant and there is a spring to reach coins. To reach the first Toad, use the Gloom Vibr to get across the Blue Donut Lifts. Once you get to the pipe at the end, the next area is full of Nipper Plants that can jump to get you. At the end, use the Joy Vibe to access the very top area and reach the coins. Go back and enter the pipe. Use the spring to get high n' kill the Angry Green Koopa then drop to the area below and get the second Toad. Go back to the upper ground and enter the pipe. Use the Rage Vibe to burn the bridge then go left for the last Toad. Head for the pipe at the end and enter it. Use the spring to go high and left for Puzzle Piece A7. Now go right and uot he moving platforms and use your Hill Slide to kill the Bobombs on the way to the exit. /__\______ \ / 1-5 / ¯¯¯¯¯¯¯¯ Kick the Glad Red Koopa shell at the Goombas then steer clear of the Parabom and when you reach a set of coins shaped in an up-arrow, use the Joy Vibe and float up to the first Toad then head for the pipe at the end. Stay at the very bottom to get Puzzle Piece A8 and then run across the top. urn the bridge to get to the second Toad then enter the pipe at the end. Pay attention to the order of how the mushrooms appear. For the next 3 sequences, you must hit the flowers in the exact order of color based on the mushrooms in the previous area and the pipe will rise up. Set 1: Red, Blue, Purple Set 2: Red, Purble, Blue, Red Set 3: Blue, Purple, Red, Red, Blue Once you are through with thatm kill the Piranha Plant in this short are, then in the next area, Tread across the water and kill oneof the Cheep Cheep for a glossary on it. The game's first pitfall is in this area. Avoid falling into it at all costs. Go doen the pipe at the end and in this new area. Use the Joy Vibe tornado to remove the cloud and get the last Toad. The exit is to the right. /__\______ \ / 1-6 / ¯¯¯¯¯¯¯¯ Use the Stylus to pull the worm bands and boost your way to the very top where the ring is. Be sure to avoid the Sad Paragoombas. If you touch any of the Sad Paragoombas then you start all over. ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Boss Fight: Boss Piranha Plant ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Your weapon of choice is Gloom Vibe. Get close to Boss Piranha Plant without touching him and when his mouth is open, use the Gloom Vibe's tears to fill him up with water to make him fall over then stomp on his belly button to cause one hit of damage. We suggest making the beanstalks grow to give you a slighter advantage. When he burps, he sends a soundwave to knock you back then creates a sandwave which you can jump over. Repeat the process again for hit number two. If you are low on the Vibe Guage, let Boss Piranha Plant's mouth stay open till he spits out then eat them to replinish the guage. After the 3rd hit, he'll turn red and start flapping his leaves (wings) and dropping down. When you have the moment of opportunity, finish him off with two more hits. O =-=-=-=-=-=-=-=-=-= O | Area 2: Hoo's Wood | O =-=-=-=-=-=-=-=-=-= O /__\______ \ / 2-1 / ¯¯¯¯¯¯¯¯ Hit the switches to make the yellow platforms appear then climb to the top and use the Joy Vibe to reach the upsidedown pipe on the very top left of the area. Enter it and kill the Sad Nippers to get rid of a mild headache. Use the Joy Vibe to reach the top in the upper right. The tornado if the red Paratroop is in the way. Then return to the pipe to go back to the previous area. This time stay at the top and utilize the yellow platforms from earlier and enter the pipe. In the next area, go left for coins then go right and up the upsidedown pipe to go to a higher part of the level. Go left for coins and the "Ladida Plains 2" musical score. Go back to the pipe you ignored to get the musical score and do it. Once you clear this area, you'll come out next to the second Toad. Go to the pipe at the end and enter it. The last Toad is to the left. Go up the mountain to the pipe and go for the goal. /__\______ \ / 2-2 / ¯¯¯¯¯¯¯¯ This part of the stage scrolls right automatically. Watch out for the Spinys here and at the end, you can enter this pipe. Don't get crushed. In the next area, you will see Puzzle Piece A9. Use the Red Paratroopas to boost over the spikes and watch out for Sad Spinys because they move fast. Use your Joy Vibe carefully to reach the Toad under you. Kill one Raven for Glossary references and enter the pipe. Kill the Latiku and steal its cloud to ride to the top for some blocks to smash. You may see a pipe down in the ground, ignore it for now and go down the other one. See that wheel, use Gloom Vibe to rotate it and raise the pipe in the previous area and enter that pipe. Burn the bridge to reach the area below. Hop on the Paratroopa for safety and free the second Toad then return to the place where the wheel was. The last Toad is above the water. Go for the goal. /__\______ \ / 2-3 / ¯¯¯¯¯¯¯¯ The Glad Piranha Plants spit out rocks as they fly up and down. You will see a squashed pioe. Ignore it and work your way to the upper right of the area where an upsidedown pipe leads to the first Toad. Slide first, then avoid the Ravens and get him. Return to the previous area. Drop down to right to enter the pipe. Stay at the top for now and work your way up for Puzzle A10 then drop to the bottom and use the Gloom Vibe to rotate the wheel and enter the pipe. Now go to where the squashed pipe was and go down. Avoid the Giant Bullet Bills and free the second Toad. Go back to scene where you raised the wheel and this time go all the way up and enter the pipe. It's windy here, go to the far right then when you go up, go to the very left and enter the pipe. Use Joy Vibe tornado to spin the windmill and lift the blinds for the last Toad. Proceed to the goal. /__\______ \ / 2-4 / ¯¯¯¯¯¯¯¯ The screen scrolls up automatically. Avoid the enemies and climb the ladders. Puzzle Piece A11 is at the very top.Enter the pipe. The fitst minigame is to the right. You'll come across a long strech of blue donut lifts. You will use up all of you Vibe Guage on Gloom to reach the Toad at the end. Use the spining logs to get out of the water area. Use Gloom Vibe to raise the beanstalk. It leads to two prizes. Enter the pipe. Nothing here but you can get rid of the bats with Rage Vibe. Go up the pipe. Slide at the bottom then use the Joy Vibe tornado to spin the windmill and get the Toad. Go back to the previous area then enter the pipe and kill the Glad Ptooie and reach the Toad at the left. Go right and at the end, work your way up and go to the goal. /__\______ \ / 2-5 / ¯¯¯¯¯¯¯¯ You start off killing Glad Ptooies and Cheep-Cheeps, go up the first upsidedown pipe. Stay at the bottom to get Puzzle Piece A12. The first 4 are available at the shop. Go back up top and use Gloom Vibe and jump to avoid the Paratroopas and use Rage Vibe on the bats and get the Toad then return the previous area and enter the pipe ahead. Stay above the water and ignore the pipe. The coins for a right arrow to go over the pipe where a Toad awaits. Go back and enter the pipe then use the Joy Vibe to spin the mill and get the Toad. There are coins above if you want them. At the end go down the pipe. Work your way past the enemies and go for the goal. /__\______ \ / 2-6 / ¯¯¯¯¯¯¯¯ Use the stylus to rotate the log and guide Princess Peach to the top and avoid the branches that try to jab her. ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Boss Fight: Hoo ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Avoid the eggs and kill the miniture Hoos that hatch from them. When Hoo swoops down, pounce on him. After the 3rd hit, Hoo will destroy the ground you are on. To get the last two hits, you must use Joy Vibe to get above him and stomp him. Another thing to note is that if you use Joy Vibe in the fight, Hoo will hover in place while changing colors until you turn off the Joy Vibe. O =-=-=-=-=-=-=-=-=-=-=-= O | Area 3: Shriek Mansion | O =-=-=-=-=-=-=-=-=-=-=-= O /__\______ \ / 3-1 / ¯¯¯¯¯¯¯¯ The best way to kill most unded enemies (Boos, Dry Bones, etc.) is with Rage Vibe since it gives off light which is a ghost's enemy. Dry Bones are also killed by Poundbrellas or bashing objects into them. The first door leads to the first Toad and to get it, bounce off one Green Koopa to hit the switch then use the Joy Vibe to float to it. Exit out and go up to the second door, this leads to a passage full of coins and a pipe leading to a room with false walls. One hides a "Hoo's Wood 2" musical score and another Toad. Exit to the very 1st area then from the door, use Joy Vibe and float to the upper left and enter the door. The last Toad is there the moment you enter. Work your way to the area at the top of the screen then drop to the door at the bottom. Make it to the green rising platforms and go down the pipe. You will gain the slidebrella. Ride along the rope amd jump at the breaks until the end of the ride. Kill the Sad Dry Bones then slide to the exit. /__\______ \ / 3-2 / ¯¯¯¯¯¯¯¯ Use Rage Vibe on the Fishing Boo to kill it. Then use Joy Vibe from where the info block is and find a Toad. Puzzle Piece B5 is through a wall on the right as soon as you enter. When you reach the donut lifts, there is a false ceiling near the end of them that leads to a Toad. Go to the bottom and there is a pipe in the false wall. Use the Rage Vibe to light the torches and open the door. Go along your normal route then when you reach a set of upsidedown pipes, go up the middle one (one with blocks underneath). Use the Joy Vibe tornado to clear the smog and go for the Toad. The pipe takes you back to the other side so you can return to the previous area. Walk across the weak platforms by holding L or R then jump off of them to reach the goal. /__\______ \ / 3-3 / ¯¯¯¯¯¯¯¯ Use your Joy Vibe at the start of the level then when you reach a lone goomba, float up from where it was at to get puzzle piece B6. Go back down and climb up the other side but avoid the Lil' sparkies and enter the door. Slide under the two low ceilings and get across the pit. Hit the switch and float up to the Toad. Enter the pipe and kill the Fishing Boo. Enter the first door and light the torches to open the door and get the second Toad and then exit out. Enter the door at the end. Hit the switch to free Big Boo and lure it into the light and use it as a stepping stool to reach the pipe. The first door is a passage that leads to the last Toad and a gang of boos chasing you. Once you exit, head for the goal. /__\______ \ / 3-4 / ¯¯¯¯¯¯¯¯ It's very dark in here but you have a little light to see where you are going. To add more light, use the Rage Vibe and gather the vibe crystals. Jump up the steps and go left for the first Toad. Enter the pipe and ride along the rope. At the end of the ride, you'll appear next to the second Toad. Hop up and enter the door. Now you got a set of doors to go through to get to the next area: 2, 3, 3, 3, 1 then enter the pipe to the left. Use the Joy Vibe whirlwind to clear the fog. Stay along the top and enter th pipe. Avoid the Big Boos and head for the door. You should be able to get Puzzle Piece B7 on your own but take some careful steps on the crumbling floors to get the last Toad to the right then go for the goal. /__\______ \ / 3-5 / ¯¯¯¯¯¯¯¯ Use the big springs to boost up to the top and you'll see a formation of coins in the shape of a down arrow. Fall down where the "arrow" points to get the Toad. Go all the way to the top again and enter the pipe. Kill The Mad Boo with the Rage Vibe and then go around and enter the upsidedown pipe. Light up the torches to open the door and get the Toad. Go back to the previous area and use the green moving platform to reach the pipe. Make a break for the door before the Boo Bunch get to you, careful of the lil' sparkies and the Hothead. Drop to get Puzzle Piece B8. There is a series of doors. Enter door #9 to reach the Toad. Go back out and go in one of the other doors to be back on top. Carefully stay along the top and go in the door at the end. Shift the area around and follow the coin path and enter the upsidedown pipe at the end. Sneak past the Fishing Boo and hit the goal. /__\______ \ / 3-6 / ¯¯¯¯¯¯¯¯ Defeat the Boos using the stylus. Some take 1 hit and others take more. Guide Peach to the bottom. ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Boss Fight: King Boo ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ The goal here is to light up all four torches in the area whether via Rage Vibe or luring the blue flames to light up the torches. Successfully do so, and King Boo takes one hit of damage. To refill your vibe guage, just knock down the chandelier for a vibe crystal. After 3 hits, King Boo will move around crying. The tears can put out the fire. Two more hits and he's a goner. O =-=-=-=-=-=-=-=-=-=-= O | Area 4: Fury Volcano | O =-=-=-=-=-=-=-=-=-=-= O /__\______ \ / 4-1 / ¯¯¯¯¯¯¯¯ Do not touch the lava. Watch out for Pobodos as you jump. They are invincible so don't bother attacking. Get through the Rexes too. Enter the upsidedown pipe. Use the Rage Vibe to stomp on the switch and get the musical score for Shriek Mansion 2. Run along the top then drop to the bottom and slid to reach the toad. Stomp on the switch with Rage Vibe to get rid of the statue. Go down the pipe. That was a good shortcut you just took earlier. Once you exit, enter the next pipe. The smog does damage to you so you must use the Joy Vibe tornado to clear it. The smog regenreates in a few seconds after each clearence so break for the pipe. Ride the boats over the lava and use the Red Paratroopas for extra leverage. The second Toad is ahead. The next area scrolls by itself to the right. Watch for the flamethrowers as you go. Enter the pipe when the screen stops scrolling. Run on top of the ceiling to the left and come around to get the last Toad and some coins. Go for the goal and get the minigame Toad Tote on the way. /__\______ \ / 4-2 / ¯¯¯¯¯¯¯¯ Go about your business till you reach the flamehead and use the Gloom Vibe to get rid of it and get the big coins then enter the pipe at the end. Put the ledge on the second ava geyser so it will provie protection for you to stand on. Be sure to hit the switch to break a statue then go back and enter the upsidedown pipe to go to the higher part of the level and get the Toad and coins then go back down and enter the pipe and use the Rage Vibe to stomp on the rock 3 times to break it and get the Toad. Use careful steps to go upward and reach Puzzle Piece B9. Continue along the normal path and enter the pipe. Ride the Slidebrella. Stomp on the red switch to get the Toad and hit the goal. /__\______ \ / 4-3 / ¯¯¯¯¯¯¯¯ Pick up the spring and take it to the end and place it on the pipe to help reach Puzzle Piece B10. Go back and slide under the low ceiling and this leads to the first Toad. Go back and go down the pipe at the end. Use the ball to hit the switch after breaking the block to make the yellow platforms appear and enter the pipe at the end. Get rid of the smog and get the Toad and enter the pipe. This will lead to the last Toad at the top. Now you can go to the pipe by using the Rage Stomp on the rock and go the pipe. Go for the exit. /__\______ \ / 4-4 / ¯¯¯¯¯¯¯¯ Stomp on the red switch and run all the way to the right and enter the pipe. Move upward and use the Joy Vibe where the coin formaition points up and then use the Gloom Vibe to get across and get a Toad. Enter the door at the bottom right. Now hot the red switch and use it to reach Puzzle Piece B11. You'll eventually see a loose ledge, throw it on the lava geyser and ride it upward and enter the pipe. Stay low and stomp on the red switch then go back and take the higher road. Watch out for the flamethrowers and get the Toad. When you drop down and head for the door, watch for the flamethrowers. In the next area, climb the ledges that retract and there is a top in plain sight. The goal is just ahead. /__\______ \ / 4-5 / ¯¯¯¯¯¯¯¯ Carefully get past a long series of flamethrowes and then hillslide on a bunch of Rexes then watch out for the ashy floors on route to the door. Maneuver through the Bullet Bills and Pobodos to reach a bridge you need to burn to get the Toad. Clear away the smog and drop down and use the GLoom Vibe on the Firehead and get the Toad to the left of it. Stay along the path just above the lowest path and get Puzzle Piece B12 and drop down then enter the door. The Firewheels are not part of the glossary and they are invincible so don't bother trying to kill them. Avoid them and stomp on the red switch to reach the last Toad. Use the Joy Vibe and follow the path of coins and enter the door. The screen scrolls up automatically. The Mad Goombas mess up your jumps when they stomp so be careful. Enter the pipe at the end and then you can finish the level on your own here. /__\______ \ / 4-6 / ¯¯¯¯¯¯¯¯ Just like the Boos in level 3-6, use the stylus to break the rocks and guide Peach to the bottom. ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Boss Fight: Wiggler ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Stand on the "spring" and use Rage Vibe to push it down. Walk off of it and make sure that it will spring back and hit Wiggler to flip him over. Stomp on the part of him that's blue (where the spring hit him). He'll take one hit of damage and turn red and run angrily back and forth a few times and cause rocks to fall. They can be use to get vibe crystals. After 3 hits, Wiggler fills the place with smoke which will damage you continously. Use the Joy Vibe Tornado to clear the sky. Two more hits and he's is dead. O =-=-=-=-=-=-=-=-=-= O | Area 5: Wavy Beach | O =-=-=-=-=-=-=-=-=-= O /__\______ \ / 5-1 / ¯¯¯¯¯¯¯¯ Move right. The waves are harmless but they push you back and you can ride on top of them too. There is a spot where you use the Joy Vibe to reach the spring and enter a pipe which has an area filled with coins. Once out, go to the other pipe and enter. Go along the upper road and use the Gloom Vibe on the sand and get the Toad. Now take the lower path and hit the switch to turn the waterfall off. Move to the right and jump and ride the spears to reach Toad#2 on the left and then ride the spears again to reach the pipe on the right. Stay on the top and burn the bridge to get the last Toad. The screen moves to the right by itself so do get smashed by the left of the screen. Enter the pipe when the screen stops scrolling. On the way to the goal, get the "Fury Volcano" musical score on the ledge then go for the goal. /__\______ \ / 5-2 / ¯¯¯¯¯¯¯¯ Slide down the mountain to move faster and soon you will see a beachball. Hit it to clear the blocks above and use it to hit the switch and it'll activate the yellow blocks. Enter the pipe for a smoggy area with coins or skip the area by going to the other pipe further ahead. You can add a Hammer Bros and a Calm Hammer Bros to your glossary. Float to the spring and head to the spout. Use the Joy Vibe tornado to push it down and get the Toad. Take the low road and get the Subrella ability and enter the pipe. Blow into the mic to attack the fish and other enemies with bubbles. In the next area, avoid the Big Chain Chomps on route to the pipe. Use the Poundbrella to kill the Poken and use the Rage Vibe to burn the bridge to save the Toad. Use Joy Vibe tornado to push down the spout then avoid the Volcanic Plant's fireballs raining down and enter the pipe. Sink into the first quicksand to get Puzzle Piece C5, sink into the last one for the last Toad. Sink into the middle one to get to the pipe and stay on higher ground to reach the goal. /__\______ \ / 5-3 / ¯¯¯¯¯¯¯¯ Hit the switches to turn off the waterfalls and get the coins and stay out of the pit. Enter the pipe, hit the switch and ride the top spear to the left and get jump off to get the Toad. Go back and ride the spear again and duck to get under the ledge and take the pipe on the very left to warp to a higher part of the area and get puzzle piece c6. Go back to the area where the spears were and don't ride them this time and enter the pipe. Use Joy Vibe on the spout and the Toad is to the right. Kill the Calm Latiku for the glossary and go down the ladder and slide through the block. Hit the beachball to knock away the color blocks and get the coins and enter the pipe. Avoid the Bullet Bills and stay at the top part of the area until the end, drop down and enter the pipe. Avoid the Latiku's bombs and get rid of the Nippers if necessary ad enter the pipe. Work your way down and to the left and bounce off the puff block next to the sand block and use Gloom Vibe to get the Toad beyond it by sliding. Go to the bottom then left and climb to the pipe. Finish the underwater area which introduces the Blooper and the Torpedo Ted to the game. Once out, stay above the water and use walk moves on the ashy floors to reach the goal. /__\______ \ / 5-4 / ¯¯¯¯¯¯¯¯ Stay along the bottom and use the beachball to get Puzzle Piece C7 then jump up to reach the pipe. Get through the Sad Spinys and float up to the pipe then complete this self-scrolling arra to come out next to the first Toad. Drop down and get past the Big Chain Chomps and enter the pipe. Slide and then use the beachball to get to the second Toad. Make your way up to the pipe. Hit the switches to turn off the waterfalls and save the last Toad. Get through the long tidal waves and go in the pipe. This next area is full of coins, get them all if you want and enter the pipe which is not at the end of the screen this time but after the spot where the waves end. Slide through the Goombas and get through the Piranha Plants including the Glad Piranha Plant and enter the pipe. Get through the Cannons and make it to the goal. /__\______ \ / 5-5 / ¯¯¯¯¯¯¯¯ The first area has nothing to search for and neither does the next one but it do have a lot of Big Chain Chomps. In area 3, don't float up where the coins formed in an "up arrow" point. Instead float to the right of the area to the top and go on a ride via the spear and hope over the spikes and duck under the last ones and get the first Toad. Drop down and head all the way to the right. Use Poundbrella to kill the Calm Chain Chomps and enter the pipe. Work your way down to get the second Toad then go all the way back up and to the right and enter the pipe. Cry on the sand block to get Puzzle Piece C8. Then go back to the previous area and work your way down again and enter the pipe there. Get through the underwater area and when you exit. Stay along the bottom and rush past the Latikus and Sad Paragoombas and enter the pipe. Stay along the top and cry on the sand block to uncover the switch that turns off the water fall and hit it. Get the coins before entering the pipe. Get through the underwater area which introduces the Glad Torpedo Ted. Sink to the very bottom and cry on the sand block to save the last Toad. Climb back up the quicksand to the pipe. The goal is to the right. /__\______ \ / 5-6 / ¯¯¯¯¯¯¯¯ Rotate the log to propel Peach to the top, avoid the spears that come out and reach that ring. ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Boss Fight: Gooper Blooper ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Watch for which tentacle closes then avoid it. It will either try to wack you with them or scoop you up. Avoid them succesfully and the missed attack will turn the tentacle red. Whack it. Defeat the tentacles and he will spit out ink balls at you for two rounds. When his mouth flashes, hit him there. After a few hits, it will blow a bubble and fall asleep. Use the Joy Vibe tornado to burst it or else it will regain its health. O =-=-=-=-=-=-=-=-=-=-=-= O | Area 6: Gleam Glacier | O =-=-=-=-=-=-=-=-=-=-=-= O /__\______ \ / 6-1 / ¯¯¯¯¯¯¯¯ Move right and enter the pipe at the far end. Fall down the 3rd set of Donut Lifts and get the Toad and enter the pipe. Ude Gloom Vibe to freeze the floor and slide to the next Toad. Head right to the pipe but double back and take the low road and use Rage Vibe to met the Ice Men and get the Toad. Now enter the pipe. Before enter the lower pipe, go back a little and enter a hidden wall that has a "Wavy Beach 2" music score. Follow the path to the left and enter a hidden wall with a pipe that leads to many coins, many bob-ombs and a Walruss for your glossary. Go down the pipe at the end to get back to the previous area and go right and enter the lower pipe. Get the Toad Shot minigame and the goal. /__\______ \ / 6-2 / ¯¯¯¯¯¯¯¯ Take the lower road through the Parabombs and Bob-ombs and enter the pipe. The first Toad is waiting for you. Float along the vibe crystal/coin path then float to the top of the screen at the end and go left to the pipe. Watch for the Sad Spinys on the way. Whack the Calm Hammer Brother and move left until you have to melt the Ice Men for the next Toad. Ignore going to the pipe on the left and go down the one to the very right. Bounce off the ball to get the last Toad and hit the goal. Did I forget something? Yes. Puzzle Piece C9. Reenter the stage if you like to have it. Remember that part where I said fly up at the end, you might have saw that pipe on the way. Enter it and you should be able to find it at the end on the upper part of the area. Now you can exit out. /__\______ \ / 6-3 / ¯¯¯¯¯¯¯¯ Ride along the river and use the blocks in the water if you feel like it. Just watch for icicles falling. Work your way all the way up to where a snowman is blocking the door and knock it away and enter the door. Cry on the floor above to freeze it then slide to the door. You should be able to get the Toad on your own here. When you exit, there is a door below. Enter the door and kill the Spiny if it's in the way then melt the ice men for a Toad. Go around and freeze the floor with Gloom Vibe and slide. Watch for the icicles and cross the pits. Climb up, go right and enter the door. Jump up , move left but don't fall to the very bottom. Instead watch for the Mad Mecha-Spike Tops and jump up to the Toad. Enter the door after you fall to the bottom. The next area scrolls to the right, get past the Banzai Bills in this area. Puzzle Piece C10 to the left in the next area. Go right and slide down the hill and jump to the goal. /__\______ \ / 6-4 / ¯¯¯¯¯¯¯¯ Stay along the bottom for Puzzle Piece C11. Float to the top when you see an opening and knock the snowman away and enter the door it blocked. Go up and to the left and on the spot above, melt the Ice Men and slid to the Toad. Drop down and go right. Careful npt to fall. When you reach the ladder, use the poundbrella on the blocks further ahead for coins and climb all the way up and go down the pipe. Get past the self-scrolling section next. Next area, knock the snowman away from the door and enter. Freeze the floor and knock the block into the ice. Climb up the stack of ice blocks and work your way upward and throw a Koopa shell to the left and it will free the Toad. Go right and uphill to the door. Head right and enter the pipe at the end. Get past the enemies as you head to the pipe on the very right. Slide into the Bob-ombs and spring to the last Toad. Hit the switch and move up the new yellow platforms and slide your way down and go to the pipe. The goal is to the right. /__\______ \ / 6-5 / ¯¯¯¯¯¯¯¯ Stay near the bottom and enter the pipe. Watch for spikes in this underwater area and when you exit, use Poundbrella to enter the pipe below. Noe use the Poundbrella again in this new area to move forward. Soon you'll have to melt the ice men to get Puzzle Piece C12 and that completes puzzle C. Enter the pipe. Stay above the ice spikes with springs and enter the pipe. The next area scrolls to the right, once that is done, enter the door. Go right and melt the Ice Men and save the Toad and hop back up. Ignore the door and go back and then enter the upsidedown pipe. Cry on the floor and shoo the blocks away and soon you should save another Toad. Melt more Ice Men after you get out and this time enter the door. Hit the Walrusses to get rid of them and spring to a cloud. Use Joy Vibe Tornado here to get the Toad. /__\______ \ / 6-6 / ¯¯¯¯¯¯¯¯ Same as what you faced in 4-6 except you are dealing with snowballs instead of rocks this time around. ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Boss Fight: Blizzaurus ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Get close to him without touching him and use the Rage Vibe to slowly break the ice. He constantly tries to charge at you but a blow to his ice shield will stall him. 3 Stalls will break his ice and damage him. If he finishes his charge, he'll stomp the ground and cause spiky icebergs to emerge and then fire an ice beam. If you are hit,you'll be frozen and have to shake loose. 3 hits and Blizzaurus will become a female sprite with the same weakness but it takes longer break the ice. She'll drop icicles and fire blue balls at you. 2 more hits will end the fight. O =-=-=-=-=-=-=-=-=-= O | Area 7: Giddy Sky | O =-=-=-=-=-=-=-=-=-= O /__\______ \ / 7-1 / ¯¯¯¯¯¯¯¯ Stay at the top and careful not to fall down the pits and enter the pipe. Climb all the way to the top and enter the pipe. USe Gloom Vibe to get across the blue Donut Lifts and get the Toad. Jump up to the pipe. Move all the way to the right and toss a Bob-omb at the switch to make yellow platforms appear. Use them to go left and under the top clouds and head to a windwill to spin it with Joy Vibe tornado to unfold the blinds and get the Toad. Go back and jump up the three vertical yellow platforms and hop to the right and drop down to the pipe. Use the Vine to make it to the right and get the Toad and enter the pipe. Work your way upward to the pipe and in the next area, spin the windmill and then float to the "Gloomy Glacier 2" musical score and then go to the goal. /__\______ \ / 7-2 / ¯¯¯¯¯¯¯¯ Avoid the Big Chain Chomps and make it to the pipe. Move along the top and soon you will bounce off the Red paratroopas to get the Toad. Drop down and restock your Vibe Guage with Goombas and head right and into the pipe. The next area goes up by itself. The Mad Goombas mess up your jumps. In the next area, go right and use Joy Vibe tornado to get rid of the cloud and get the Toad now make your way right to the pipe. Use the spring to get to the top of the area. Enter the pipe and ride the lower path of the Slidebrella for more coins. Once you are done with that, drop to the other pipe and enter to get the last Toad and go back. Stay along the top for many coins and puzzle Piece D5 and go for the goal. /__\______ \ / 7-3 / ¯¯¯¯¯¯¯¯ The first couple of areas have nothing worth searching for, then the third area scrolls to the right and a latiku harrasses you there. Use the balloons to reach the pipe. Work your way up and use Joy Vibe tornado on the cloud for a Toad. Go up the other side and enter the pipe. Drop down and grab Puzzle Piece D6. Use the Rage Vibe to make the Hot Air Balloon go up and enter the pipe to the right. As you go right, tornado on the windmill to open the blinds and get the Toad. Enter that pipe for a self-scrolling area with many coins including a coin/vibe guage path at the end. Once out, trudge right and enter the pipe. Now you are going to the left. Work your way up and the Toad is located along the normal path. Enter the pipe and the goal is to the right. /__\______ \ / 7-4 / ¯¯¯¯¯¯¯¯ Move across the pit via balloons and ride latiku's cloud to the upper right after killing him and get coins. Leap off at the end and you should land by the pipe. You'll come across a cloud soon. Use the Joy Vibe tornado to clear it and get the Toad. Now go for the pipe. Cry on the beanstalk to reach a hidden pipe. Take the low path and float up via hot air balloon and enter the pipe. When you exit out, you can cry on the beanstalk to get coins. Use the series of big springs to get Puzzle Piece D7. Drop down and enter the pipe. Use the springs to go up and to the right. Bomb the Flying hammer brother from below and go to the goal. 2 Toads remain. Re-enter and instead on crying on that first beanstalk, keep going to the right and enter the pipe. Work your way up and tornado the cloud and get the Toad,. Now jump to the right. Slide down the slopes and enter the pipe. Take the Hot Air Balloon to the left and save the last Toad and exit. /__\______ \ / 7-5 / ¯¯¯¯¯¯¯¯ The Latiku chases you here. Make it to the pipe safely. In the new area, clear the cloud for the first Toad then get through the flying hammer brothers. Enter the pipe and slide down and work your eay to the right. Use the green platforms to move upward and clear the cloud for a second Toad. Now go up and then to the right to enter the pipe. You face winds that push you in the direction an arrow points. Make your way to the bottom and carry a goomba and go left and hot a switch to activate yellow platforms and use them to reach the Toad and enter the pipe to the right. Complete the underwater area and go for the goal afterwards. That leaves Puzzle Piece D8, at the start of the level, drop to the right after the spring and pull left and enter a pipe that leads to it and exit the stage. /__\______ \ / 7-6 / ¯¯¯¯¯¯¯¯ This is basically the stuff you did with 1-6 and that is all there is to say about that. ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Boss Fight: Giant Kamek ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Use the Joy Vibe tornado to make him spin around dizzy. When he stops spinning, whack him while he is stunned for a hit. The cloud will provide leverage for you the first 3 hits then he'll turn blue but the clou is now gone. You must use Joy Vibe to float to him and stun him. 2 more hits and he's gone. If you are low,wait for other Kameks to appear with vibe crystals. O =-=-=-=-=-=-=-=-=-=-=-= O | Area 8: Bowser's Villa | O =-=-=-=-=-=-=-=-=-=-=-= O /__\______ \ / 8-1 / ¯¯¯¯¯¯¯¯ Head for the pipe but watch out for firesnakes and swinging spike chains that attack from the background and foreground. Go through a series of doors to get to different places: (left door leads to a room with Thwomps and a Toad at the end), (right, immediate left leads to a moving room with a Toad), Right, very left, left leads to a series of rooms with a Big Thwomp in the background. Peach must match the same form as the statue to avoid being sucked in. Room 1: standing still Room 2: ducking Room 3: Jumping The last Toad is at the end. The correct path is right, very left, very right, top, climb down and ener the bottom door and you face a Hammer Brother. Float up from there and enter the door. Slide to pipe and enter. Shift the area around to reach the pipe and the next area has "Giddy Sky 2: musical score. The goal is to the right. /__\______ \ / 8-2 / ¯¯¯¯¯¯¯¯ The screen scrolls up by itself, switch to Joy Vibe if it gets to hectic then enter the door. Hit the switches in succesion ti reach the Toad. Go around and use the Joy Vibe to get to the top or use the Koopa shell to hit the upper switch to boost the block. Hit the two next switches then fall to the bottom and get to the door before the block resets. Get past the Thwomps and the background chain spike and enter the door. Climb up to the left for the second Toad. Work your way up and to the door. Hit the switch to make the block go up then head to the left for a Toad. Run along the top and the last donut lift, and jump to the Puzzle Piece D9 and go back out. Fall all the way down. Kick the Koopa Shell at the enemies and rush while using the Gloom Vibe to knock the ball into the wall. After a couple of rooms, use the blue flames to light the torches and open the door leading to the goal. /__\______ \ / 8-3 / ¯¯¯¯¯¯¯¯ Use the Gloom Vibe at the start to stay ahead of the ghost bunch and lead them to the light to get rid of them and enter the pipe. Stay on the upper road and use the moving platform with spikes to go up then right and save the Toad. Get past the Thwomps and enter the pipe. Ride the Slidbrella until the end of the ride then you will fall next to the second Toad. Jockey through the firesnakes and use the Gloom Vibe and run into the Iron Ball to knock the wall away. Move up and to the left and Pondbrella the blocks below to reach Puzzle Piece D10 and then enter the door. Duck down to avoid being sucked in by the Big Thwomp and head for the door. Get through this darkened area followed by underwater area. What the hell are firesnakes doing in water? After you come out, head for the top and get the Toad. It helps use Gloom Vibe to reach it. Drop down and enter the door. Lure the blue flames to the torches to open the door then hit the goal. /__\______ \ / 8-4 / ¯¯¯¯¯¯¯¯ Take the subrella ride followed by the underwater escapade. The next area has enemies that try to "cage you". Move to the pipe at the end and shift the stage until you can come out in the upsidedown pipe in the upper left. A toad awaits you as you come out. Take the subrella ride and at the end of the ride, ride the hot air ballon to the Toad ad climb up. The door leads to Puzzle Piece D11. The pipe leads to the last Toad. Take the pipe first and get the Toad while staying out of the lava then double back and enter the door because this leads to the goal too. Kill the Calm Hammer Brother and take the path up and then right and go for the goal. /__\______ \ / 8-5 / ¯¯¯¯¯¯¯¯ The screen scrolls right automatically and it's full of Red Paratroopas and firesnakes. Survive this part to enter a part that is complicated as there are three subpaths to take before taking the main path. Lower-left: Avoid the trappers and firesnakes and enter the door. It's a tough run down the gauntlet with Hotheads, Firesnakes, Thwomps, and Lil' Sparkys with a Toad at the end. Enter the pipe. Lower-right: Use Gloom Vibe to stay ahead of the ghost bunch and enter the door Puzzle Piece D12 is just above you. Avoid the Hothead getting there. Now go right and stay out of the pit and then fall to the Toad and free it as you pull right to avoid falling into the pit then enter the pipe Upper-right: Lure the blue flames to the torches to open the door. You need to float to avoid being sucked in and race to the pipe. Once you come out, the very and I mean very last Toad is waiting for you. Now that is doen, go around the top of the area and enter the door. Take the 3rd gap to the right to move on. Float over the lava and hit the goal. /__\______ \ / 8-6 / ¯¯¯¯¯¯¯¯ This is 3-6 all over again except the Mad Boos and Big Mad Boos appear too and take more hits. ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Boss Fight: Army Hammer B ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Chase him around and eliminate any Hammer Bros that stand in your way. You can damage him any way you like. Hit him once and he'll be temporarily invincible until he lands after his immediate jump. 5 quick hits is all it'll take. ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Boss Fight: Bowser ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ He takes 20 hits total to defeat. His attacks consists of charging, breath a big fire beam, chucking hammers, spitting fireballs and a stomp that creates a shockwave. It takes 4 hits to register a real hit. He charges into a statue to create a vibe crystal. After 2 (8) hits, he'll stomp at you continuously cause shockwaves then it's time to get 4 more hits. After the 3rd (12th) hit, he'll cry and jump high and cause large hammers to fall. Avoid them and get ready for 4 more hits. He'll get mad after the 4th (16th) hit and he will spit fireballs like crazy. 4 more hits and Round 1 is yours. ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Final Boss Fight: Bowser 2 ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ He's enormous. He starts off stomoing his fist and making spike balls fall. Then he sends out a circle of hammers that spread out followed by a different pattern of fireballs for each hit. Next comes the Bob-oms. Scoop one up and hold it until it flashes then toss it up and make it explode in Bowser's face. After the 4th hit, he'll try to heal himself. Use the Joy Vibe tornado to burst his bubble then finish him off. o---------------------o WALKTHROUGH PLUS o---------------------o Next update o---------------------o SHOP o---------------------o Page 1 ------ Floatbrella: 200 Poundbrella: 500 Chargebrella: 700 Page 2 ------ Tough Coffee: 250/500/1000/1500 Vibe Tea: 250/500/1000/1500 Courage Soda: 1000 Natural Power: 3000 ??? Page 3 ------ Opening 1: 20 Opening 2: 20 Opening 3: 20 Title: 20 File Selection: 20 Area Selection: 20 Shop: 20 Ladida Plains 1: 30 Page 4 ------ Pause: 30 Stage Clear: 30 Boss: 30 Hoo's Wood 1: 40 Shriek Mansion: 50 Slidebrella: 50 Page 5 ------ Fury VOlcano 1: 60 Wavy Beach 1: 70 Subrella: 70 Gleam Glacier 1: 80 Giddy Sky 1: 80 Bowser's Villa 1: 80 Page 6 ------ Puzzle Piece A1: 10 Puzzle Piece A2: 30 Puzzle Piece A3: 50 Puzzle Piece A4: 70 Puzzle Piece B1: 10 Puzzle Piece B2: 30 Puzzle Piece B3: 50 Puzzle Piece B4: 70 Puzzle Piece C1: 10 Puzzle Piece C2: 30 Puzzle Piece C3: 50 Puzzle Piece C4: 70 Puzzle Piece D1: 10 Puzzle Piece D2: 30 Puzzle Piece D3: 50 Puzzle Piece D4: 70 Page 7 ------ Toad Jump 2: 100 Toad Jump 3: 150 TOad Jump 4: 200 Toad Tote 2: 100 Toad Tote 3: 150 Toad Tote 4: 200 Toad Shot 2: 100 Toad Shot 3: 150 Toad Shot 4: 200 o---------------------o MUSIC ROOM o---------------------o You can get music scores via buying them in the stores or finding in the stages. Page 1 ------ Title File Selection Area Selection Ladida Plains 1 Ladida Plains 2 Hoo's Wood 1 Hoo's Wood 2 Page 2 ------ Shriek Mansion 1 Shriek Mansion 2 Fury Volcano 1 Fury Volcano 2 Wavy Beach 1 Wavy Beach 2 Gleam Glacier 1 Page 3 ------ Gleam Glacier 2 Giddy Sky 1 Giddy Sky 2 Bowser's Villa 1 Bowser's Villa 2 ??? ??? ??? Page 4 ------ ??? ??? ??? ??? ??? ??? Stage Cleared Page 5 ------ ??? ??? ??? Shop ??? Pause ??? Page 6 ------ ??? ??? ??? ??? ??? ??? ??? Page 7 ------ ??? ??? ??? Subrella Slidebrella Boss ??? Page 8 ------ ??? Opening 1 Opening 2 Opening 3 ??? Peach Voice 1 Page 9 ------ ??? ??? ??? ??? o---------------------o MINIGAMES o---------------------o Toad Jump - Blow into the mic to make Toad Jump Toad Tote - Use the stykus to carry Toad to the goal. Toad Shot - Use the stylus to knock targets out of the sky. o---------------------o SECRETS o---------------------o Hold R when starting the game and you will play a minigame where you control a Toad that pushes the other ones off the screen using a stylus. o---------------------o CREDITS o---------------------o God almighty for he created everything you see before us. Nintendo for making this game. My sister Chigura "Kage Negra" Castillo for helping with this faq. o---------------------o CONTACT ME o---------------------o azulfria[at]hotmail[dot]com [at] = @ and [dot] = . Don't want any email bots. You can also find me at Zophar.net updating the emus on console so you can buzz me there if you have an account. http://www.zophar.net/forums/member.php?u=2683 Here is my Youtube account I share with my sisters. http://www.youtube.com/user/PurrfectTrio Thank you for reading -Ice Queen Zero