____ _ | _ \ ___ | | _____ _ __ ___ ___ _ __ | |_) / _ \| |/ / _ \ '_ ` _ \ / _ \| '_ \ | __/ (_) | < __/ | | | | | (_) | | | | |_| \___/|_|\_\___|_| |_| |_|\___/|_| |_| E M E R A L D V E R S I O N ----------------------------- _______________________________________________________________________________ =============================================================================== Pokémon Emerald FAQ/Walkthrough By: DarkTyranitar18 DarkTyranitar18@msn.com Version 0.2. - 02.26.06 Copyright (c)2006 DarkTyranitar18 =============================================================================== ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Search Navagation ----------------- To quickly find a section you are looking for, hold the CTRL key and press the F key to bring up a search string and type in any key words in the Table of Contents (listed below). For Mac users, use the command key in place of the control key. It should help you navigate your way through this huge guide a lot quicker. ------------------------------------------------------------------------------- TABLE OF CONTENTS ~ =---------------= 01. Introduction..................................(0100) 02. Version History...............................(0200) 03. Game Basics...................................(0300) 3.01 - Controls............................(0301) 3.02 - Battle Screen.......................(0302) 3.03 - Catching Pokémon....................(0303) 04. Pokémon Basics................................(0400) 4.01 - Status Conditions...................(0401) 4.02 - Pokemon Natures.....................(0402) 4.03 - Base Stats..........................(0403) 05. Hoenn Walkthrough.............................(0500) 5.01 - Littleroot Town.....................(0501) 5.02 - Petalburg City......................(0502) 5.03 - Rustboro City.......................(0503) 5.04 - Dewford Town........................(0504) 5.05 - Slateport City......................(0505) 5.06 - Mauville City.......................(0506) 5.07 - Fallarbor Town......................(0507) 5.08 - Lavaridge Town......................(0508) 5.09 - Petalburg Revisted..................(0509) 5.10 - Fortree City........................(0510) 5.11 - Lilycove City.......................(0511) 5.12 - Mossdeep City.......................(0512) 5.13 - Sootopolis City.....................(0513) 5.14 - Ever Grande City....................(0514) 5.15 - The Elite 4.........................(0515) 06. The Battle Frontier...........................(0600) 07. After Quests..................................(0700) 7.01 - The Legendaries.....................(0701) 7.02 - Steven at Meteor Falls..............(0702) 08. Items List....................................(0800) 09. Berries List..................................(0900) 10. TM/HM List....................................(1000) 11. Abilities.....................................(1100) 12. Moves List....................................(1200) 13. Move Tutors Locations.........................(1300) 14. Type Advantage Chart..........................(1400) 15. Cheat Devices Codes...........................(1500) 16. Breeding......................................(1600) 17. Basic Battle Strategies.......................(1700) 17.1 Effort Values - EVs...................(1701) 17.2 Team Building.........................(1702) 18. FAQs..........................................(1800) 19. Guide Closing.................................(1900) 19.1 - Credits.............................(1901) 19.2 - Copyright...........................(1902) ------------------------------------------------------------------------------- =============================================================================== ---< 01. Introduction >-------------------------------------------< (0100) >--- =============================================================================== Just when you were almost ready to put down Pokémon Ruby and Pokémon Sapphire, Nintendo takes you back with the latest in the series, Pokémon Emerald. Whether you're new to the Pokémon world, want to fill out your Pokédex, or simply can't get enough of those crazy critters, there are plenty of new things to do. Welcome to my Pokémon Emerald FAQ/Walkthrough. In this guide, you'll find everything you need to know to become the ultimate Pokémon Trainer. I will try to include everything, detailed and comprehensive as I can. Enjoy the FAQ. =============================================================================== ---< 02. Version History >----------------------------------------< (0200) >--- =============================================================================== Version 0.2 > Feburary 26, 2006 --------------------------------- Made everything you see here so far. This is the first version of this FAQ, but this means the guide is still inprogress and incomplete. Completed all the sections in this guide except for the walkthrough that is up to Lavaridge Town. That is my main focus on this guide, the walkthrough. After that is complete, the whole FAQ will be complete. A lot of updates to come. 292 KB. ------------------------------------------------------------------------------- =============================================================================== ---< 03. Game Basics >--------------------------------------------< (0300) >--- =============================================================================== These are the basic things you know to pass and at least play the game. It includes every basic things from the controls to how to catch pokemon even. If you are a beginer at pokemon I suggest you read this section. It will help get started and how to do the basic things. If you are not, then you should skip this section and move on to sections 4 or 5 if you want. So let's begin, shall we. O=============================================================================O | --- 3.01 - Controls --- (0301) | O=============================================================================O The basics of the basics, the controls. Directional Pad (D-Pad): ------------------------ The Directional Pad (or D-Pad for short) is your navigation button. That is to say the D-Pad allows you to move your character around various areas, whether it be a town, city, forest or cave, but it also allows you to navigate the various menus, both of the in-game and battle variety. Start Button: ------------- The Start Button's primary function is to call up the main menu anytime when you're not in battle. Select Button: -------------- The Select Button is rarely used. It has a few in-game functions, but it's most important in-game function is when you set an item to the Select Button. When you do that, press Select at any point out of battle to use said item. B Button: --------- The B Button is known as the "cancel" or "back" button. In the various in- game and battle menus, if you select something and you don't to commit to that selection, press B to go back to the previous menu. This only works if your selection didn't make something happen. That is to say, once you select an attack in battle, you can't press B and go back - it's too late. But if you select an item in a menu and don't want to use it, press B to go back. Also, outside of battle and menus, once you obtain the Running Shoes, you can run around with them through towns, forests, caves and essentially anything outside of battle (except houses and other buildings) by pressing and holding down the B Button. A Button: --------- The A Button is used to search and confirm. Press the A Button in front of someone to talk to that person, press the A Button to pick something up off of the ground or table, or in the in-game and battle menus, pressing the A Button will confirm a selection, whether it be an attack or whatever. The A Button is also used to progress text when talking to someone, or end a conversation when it's over. L Button: --------- The L Button is not used in this game's standard button operation. R Button: --------- The R Button is not used in this game's standard button operation. O=============================================================================O | --- 3.02 - Battle Screen --- (0302) | O=============================================================================O /--------------------------------------------------------------\ | ___________________ | | | Pokemon Name Lv.# | | | | HP:=----------- | <-----------. | | |___________________| \-> Opponets Pokemon | | | | | | | | ___________________ | | Your Pokemon <-. | Pokemon Name Lv.# | | | \---------------> | HP:=----------- | | | |___________________| | | | | | | | l=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-l | What should | Fight Bag | | do? | Pokemon Run | '=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-' This is a screen that appears when you first enter any battle. The battle screen contains your pokemon's status, HP, name, Exp. and level. This also applys to the opponets pokemon's box. (Execpt for Exp.) So you should know what each things mean, so you could start battling. So, you've entered into a Pokémon battle? Now what, you ask? Well, let us first focus on the battle menu. There are four choices within the battle menu, and they are... Fight: Fight is the primary command you'll select when using your Pokémon in battle. When you select the Fight command from the battle menu, it'll bring you to a list of the attacks the particular Pokémon you have in battle can use. As you might know by now, your Pokémon can have up to four attacks at one time, so selecting the Fight command will bring you to these attacks, however many your Pokémon may have at that given time. Bag: Selecting the Bag command will bring you to your Bag where you hold your various items, whether they be healing items, status-curing items, or the like. You can find more information on the Bag in the Basics section of the guide, and, of course, more information on the various in-game items can be found in the Items section of this guide. Pokémon: Selecting the Pokémon command will bring you to a list of your current party Pokémon, which is essentially the Pokémon you currently have in battle on the left side of the screen, and your five idle Pokémon on the right side of the screen. Here, you can swap in and out various Pokémon (into and out of battle), view their summaries, stats, et cetera, and decide what course of action to take with what Pokémon in this battle. Do note that when you swap in a Pokémon in battle, that is essentially your turn in the battle, meaning you won't get to attack for that turn. This assumption is void if one of your Pokémon is slain in battle, in which case you get to freely replace him with another Pokémon from your party. Run: Selecting the Run command will allow you and your party of Pokémon to flee from battle. The weaker the enemy is compared to your party, and the slower the Pokémon is, the better your chances of escaping from battle. Remember, selecting Run isn't foolproof, and it's actually quite a bad idea to run from battle, as you don't get the experience points for your Pokémon necessary to make them grow in strength so that you can fight stronger Pokémon, fight stronger Gym Leaders, and get more Badges. You cannot select run during trainer battles. O=============================================================================O | --- 3.03 - Catching Pokemon --- (0303) | O=============================================================================O One of the main things in the game, next to badges, is catching pokemon. Without catching pokemon there won't be such thing as a pokedex. So that's why I put this in the FAQ. The art of capturing Pokémon is a no-nonsense craft that you will need to master if you ever hope to capture Pokémon. Different Pokémon have different resistances to being captured, as some are incredibly easy to capture, while others are next to impossible to capture. However, there are certain things that you should keep in mind. 1.) Weaken the Target Pokémon - Trying to capture a full-health Pokémon and make him your own is next-to-impossible, and it shouldn't be attempted. Why? Because you'll miss, and you'll waste a Pokéball in the process. What you'll want to do is weaken your Pokémon as much as you can. You can weaken him to 50% to make him vulnerable to capture, but lowering him to as low as 10%-15% is the best thing to do. Usually, when you encounter a Pokémon you want to capture, you'll want to switch out the Pokémon you currently have and put in your weakest party-ready Pokémon. This is so you don't kill the Pokémon before you capture it. Chip away at the Pokémon's health slowly, but surely. When the Pokémon gets to around 25% health, you can start throwing Pokéballs at it. If you miss, try again. If you miss again, weaken the Pokémon more, and when he's literally next to death, try again. You should capture it. If not, you might have encountered a strong-resistance Pokémon, or a rare Pokémon that'll need a stronger type of Pokéball to capture. And on that note... 2.) Use the Right Pokéball - The standard Pokéball will capture a vast majority of the Pokémon, as long as you've weakened them enough and tired them out. For some Pokémon, however, a stronger ball will be needed, such as a Great Ball or Premier Ball, amongst others. Don't waste these stronger Pokéballs, however. Try your regular Pokéballs several times, try weakening the enemy more, and try capturing it again before you waste a more powerful ball. 3.) Be Patient - If you kill a Pokémon when you're attempting to capture it, don't fret; it happens. With rare exceptions, you'll get the chance to capture that Pokémon again. Just simply run around the area where you originally ran into it, and chances are you'll run into it again. As a last resort, check out the entry for that Pokémon in your Pokédex to find more locations on where you can find that Pokémon, as well as more vital stats and information that might be of assistance in capturing that Pokémon. Exhaust all options before simply giving up on capturing a particular Pokémon! 4.) Once Captured, Don't Neglect! - Some Pokémon might not look like much. Some might not even have any attacks. But use that Pokémon in battle (switching it out after the battle starts if you have to, to get it half of the battle's experience) and build it up. Eventually, these weak Pokémon evolve into Pokémon that are so incredibly strong that it'll amaze you. That's why they're weak to begin with - they are meant to turn the player off from them so that they miss a Pokémon with incredible strength. Don't make that mistake, try to use all of your Pokémon fairly evenly and experience what each one brings to the table. The various pokeballs and there effects. o--------------o-------------------------------------------------------------o | Pokeball | Effect | +--------------+-------------------------------------------------------------+ | Pokeball | Catches wild pokemon. | | Great ball | Catches wild pokemon more effectively than pokeball. | | Ultra ball | Catches wild pokemon more effectively than great ball. | | Master ball | Catches wild pokemon 100% of the time. | | Nest ball | Catches wild pokemon that are low leveled. | | Repeat ball | Makes it easier to catch pokemon that you already caught. | | Timer ball | Makes it easier to catch pokemon the more turns that pass. | | Dive ball | Makes it easier to catch pokemon underwater. | | Net ball | Makes it easier to catch bug and water pokemon. | | Safari ball | Special ball only used in the safari zone. | | Premier ball | Normal chance of catching a pokemon | | Luxury ball | Normal chance of catching pkmn, easier for pkmn to like you.| +--------------+-------------------------------------------------------------+ =============================================================================== ---< 04. Pokemon Basics >-----------------------------------------< (0400) >--- =============================================================================== So this is the section where the pokemon things you need to know are. You should take alook if your a beginner and all the pokemon basics are in here. So let's begin. O=============================================================================O | --- 4.01 - Status Conditions --- (0401) | O=============================================================================O Special and status-altering attacks can cause a variety of conditions. Items must be found or purchased to combat these conditions. Here is a quick breakdown of what they do: Burn: Lose HP during battle for the duration of the Burn status. Also reduces Attack. Confuse: Confused Pokémon have a 50% chance of causing damage to themselves by accident. Automatically cured after battle. Fainted: When your HP are 0, the Pokémon faints and can no longer attack. However, special HM techniques like Cut still work outside of battle. Flinch: If a Pokémon flinches after getting hit, it can't attack for that round. Freeze: Frozen Pokémon can't attack until they're unfrozen (through Fire techniques or items). Paralyze: Paralyzed Pokémon experience a radical drop in Speed while the effect lasts. Their attacks will also fail half of the time. Poison: Poisoned Pokémon lose HP every turn in battle. This condition will not end after battle and the Pokémon will continue to lose HP with every four steps you take. Sleep: A sleeping Pokémon cannot attack. It will wake up on its own after a few turns. O=============================================================================O | --- 4.02 - Pokemon Natures --- (0402) | O=============================================================================O Something that should be added in this section because it really is into pokemon. These are the natures and there effects. Bold: +Def -Att Timid: +Spd -Att Modest: +Sp Att -Att Calm: +Sp Def -Att Lonely: +Att -Def Hasty: +Spd -Def Mild: +Sp Att -Def Gentle: +Sp Def -Def Naughty: +Att -Sp Def Lax: +Def -Sp Def Naive: +Spd -Sp Def Rash: +Sp Att -Sp Def Adamant: +Att -Sp Att Impish: +Def -Sp Att Jolly: +Spd -Sp Att Careful: +Sp Def -Sp Att Brave: +Att -Spd Relaxed: +Def -Spd Quiet: +Sp Att -Spd Sassy: +Sp Def -Spd Hardy: Equal Docile: Equal Serious: Equal Bashful: Equal Quirky: Equal + => 10% - => 10% O=============================================================================O | --- 4.03 - Base Stats --- (0403) | O=============================================================================O HP(Hit points): There "life" and if it hits zero your pokemon will faint. =============== Attack: Tells how much a physical attack does. These attacks are: ======= +-----------------+ | Normal Bug | | Rock Ghost | | Fighting Steel | | Poison Flying| | Ground Dark | +-----------------+ Defenses: Tells how much a physical attack does on you/or foe. ========= Special Attack: Tells how much a Special attack does. These attacks are: =============== +------------------+ | Fire Phsychic| | Grass Ice | | Water Electric| | Dragon | +------------------+ Special Defense: Tells how much a Special attack doeson you/or foe. ================ Speed: The higher the speed, the more chance you have of having your speed ====== higher than your opponet, so you can go first. =============================================================================== ---< 05. Hoenn Walkthrough >--------------------------------------< (0500) >--- =============================================================================== So we begin the whole point of me writing the walkthrough. You shall begin by pushing new game, then the old guy... I mean professor Birch will ask for your name and your quest will begin. O=============================================================================O | --- 5.01 - Littleroot Town --- (0501) | O=============================================================================O When you're done with Birch, a truck will drive you to Littleroot Town. Get out of it and you'll be greeted by your mother. After a short conversation, you'll be left alone to explore your room. Go up the stairs to get there. Once in your room, check out what's there. Move to the clock and press A to access it, then move the D-Pad left and right to set it. Check your desk, if you want. The PC here is not of much use yet. When you're done poking around, head downstairs. Your Mom will call you over to see a TV show that your father is on. He's a Gym Leader and is currently being interviewed. She tells you to go visit Prof. Birch. His house is next door. When you're done with Birch, a truck will drive you to Littleroot Town. Get out of it and you'll be greeted by your mother. After a short conversation, you'll be left alone to explore your room. Go up the stairs to get there. Once in your room, check out what's there. Move to the clock and press A to access it, then move the D-Pad left and right to set it. Check your desk, if you want. The PC here is not of much use yet. When you're done poking around, head downstairs. Your Mom will call you over to see a TV show that your father is on. He's a Gym Leader and is currently being interviewed. She tells you to go visit Prof. Birch. His house is next door, but he's not home. Instead, his wife is there. She tells you to go up and meet her kid. The kid is the opposite of you... if you chose a boy, it's a girl, and vice versa. This person will be your Rival throughout the rest of the game. You'll have four battles in all, and each time it'll get markedly more difficult. Gauge your progress in the game with these fights. If you have a relatively easy time in trainer battles, you're doing well. Once you're done, head down to the building to the south. This is Prof. Birch's Lab. The lab assistant there tells you that Birch is out doing fieldwork. Leave the Lab and head north to Route 101. As you get near the route, a kid will tell you there's commotion ahead. Check it out! On Route 101, Prof. Birch is being harassed by a wild Zigzagoon. He tells you to search his bag for a Pokémon. There are three choices here, and they will determine what your initial Pokémon will be. The choices are: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Torchic: Chick Pokémon-- Fire Type He is the best fire pokemon comparing it to the fire pokemon in this game. He also turns into a great fighting pokemon with overall well rounded stats. Weak against gyms: 1 6 7 8 Strong against gyms: 3 5 7 Treecko: Wood Gecko Pokémon-- Grass Type He is also a great grass pokemon compared to the grass types in the game. All grass with great Sp. atk and atk. and perfect speed and learns leaf blade! Weak against gyms: 4 6 Strong against gyms: 1 7 8 Mudkip: Mud Fish-- Water/Ground Type He is NOT a great water pokemon compared to other water types in this game. He turns into a great ground pokemon and his only weakness becomes grass. Weak against gyms: None Strong against gyms: 1 3 4 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Mudkip, although unpopular, is your best choice, simply because it is a double threat. Its mix of Ground and Water moves make it a brutal foe. Mudkip also matches up against early Gyms the best. However, any of the three are good, and all evolve into powerful Pokémon. Choose one, then go into battle with the wild Zigzazoon. When you beat it, Prof. Birch will thank you and take you back to his Lab. Then he'll tell you to go meet his child on Route 103. To get there, head up Route 101 to Oldale Town. ------------------------------------------------------------------------------- --= Route 101 =-- ------------------------------------------------------------------------------- || Pokemon On Route 101 Items On Route 101 || || ------------------------------------------- || || [ ] Wurmple None || || [ ] Poochyena || || [ ] Zigzagoon || ++-------------------------------------------------++ Get to level 7-8 and continue to oldale town. You can't catch any pokemon because you don't have any pokeballs. Anyways continue. ------------------------------------------------------------------------------- --= Oldale Town =-- ------------------------------------------------------------------------------- || Oldale Town Pokemart Shop List || || ------------------------------ || || Potion...................300 || || Antidote.................100 || || Paralyze Heal............200 || || Awakening................250 || ++-------------------------------------------------++ This is the first major city you'll run across. All of the big cities in the game have a Pokémon Center and Pokémon Mart. At the Pokémon Center, you can rest your tired Pokémon, refilling health and curing all status problems. You can also store and withdraw Pokémon and get Mail on the PC. For more info on Pokémon Centers, visit the Basics section of this guide. As you leave the Pokémon Center, head over to the lady in white standing near the building to the east. In fact, make sure you always visit every building and talk to everyone in every town. They'll often give you free Items and TMs for free. She'll take you up to the Pokémon Mart and give you a Potion as a promotional Item. Head inside to see what else the store offers. Once you get your first Poké Ball as a gift, Poké Balls will also become available at this store, for 200. When you're done at the store, head north to Route 103. +~~~~~~~~~~~~~~~~~~~+ | ROUTE 103 | +~~~~~~~~~~~~~~~~~~~+ o-------------------o | ===> Pokemon <=== | +-------------------+ | - Poochyena | | - Zigzagoon | | - Wingull | +-------------------+ So keep heading north and no trainers on this route either. Once you see may talk to her and begin the battle! ================== [===> May battle <===] ======= 1 ======== Mudkip Lineup: o------------o-------o-----o | Pokemon | level | EXP | +------------+-------+-----+ |- Mudkip | lvl 5 | 69 | +------------+-------+-----+ Torchic Lineup: o------------+-------o-----o | Pokemon | level | EXP | +------------+-------+-----+ |- Torchic | lvl 5 | 69 | +------------+-------+-----+ Mudkip Lineup: o------------o-------o-----o | Pokemon | level | EXP | +------------+-------+-----+ |- Mudkip | lvl 5 | 69 | +------------+-------+-----+ This battle is easy. If you leveled up and got a potion for back-up you'll be fine. Her starter does not know any elemental attacks so you can't lose. Just use your best attack. Once you won (cause if you didn't..) she will say to go back to the lab in littleroot town. When you get there you will recieve a pokedex from prof. birch and then May will give you 5 pokeballs. Now it's timeleave the lab and head north and it's your mom. She gives you a pair dandy running shoes that will make you go faster. Just press B while pressing the arowws to move. Now head to oldale town then route 103. +~~~~~~~~~~~~~~~~~~~+ | ROUTE 103 | +~~~~~~~~~~~~~~~~~~~+ So keep on heading west from oldale town and there are going to be trainers there. Time to battle! Trainer: Youngster Calvin Level 5 Poochyena (58 EXP) You get: $80 Trainer: Bug Catcher Rick Level 4 Wurmple (45 EXP) Level 4 Wurmple (45 EXP) You get: $64 Trainer: Youngster Allen Level 5 Zigzagoon (51 EXP) Level 3 Tailow (37 EXP) You get: $48 Trainer: Lass Tiana Level 4 Zigzagoon (51 EXP) Level 4 Shroomish (56 EXP) You get: $64 These battles are not hard so you shouldn't have a lot of promblems. You should have a few potions in case you get weak. To the right of youngster allen will be two oran berries and two pecha berries get them and keep going. If you are looking for a pokemon too I suggest you catch a ralts. This is one of my favorite pokemon because it is like alakazam but way bett- er. You will have to train it to learn confusion. I would also recommend catching a seedot will evovle to a great shiftry. You could also wait for other grass pokemon, but I would get seedot or if not a canea. Once you finish battling and catching some pokemon, go to Petalburg City. O=============================================================================O | --- 5.02 - Petalburg City --- (0502) | O=============================================================================O o-------------------o------------------o------------------o | ===> Pokemon <=== | Surfing/ Fishing | ==> Pokemart <===| +-------------------+------------------+------------------+ | - None | - Goldeen | Pokeball.....200 | +-------------------+ - Magikarp | Potion.......300 | | - Corphish | Antidote.....100 | | - Marill | Paralyz heal.200 | +------------------| Awakening....250 | | Escape rope..550 | | Repel........350 | | X attack.....500 | | X Speed......350 | | X defend.....550 | | Orange mail..050 | +------------------+ So, first go to the pokemon center and heal up. Next if you want you could just walk around and then go to the pokemart and stock up on items you and get some pokeballs, too. Once done with that go to your dad's gym. When you get inside you will see your dad standing there, then talk to him. When he is done talking this frail boy will come in called Wally. He wants to catch a pokemon so your dad gives him a zigzagoon and pokeballs. Then you have to go and teach him how. When you get to the grassy he will encounter a ralts, then he catches it. You will be back in the gym then when they are done talking head outside to route 104. Who are you? A rocker dude will stop and talk and then continue on! +~~~~~~~~~~~~~~~~~~~~+ | ROUTE 104 | +~~~~~~~~~~~~~~~~~~~~+ o-------------------o------------------o | ===> Pokemon <=== | Surfing/ Fishing | +-------------------+------------------+ | - Zigzagoon | - Magikarp | | - Wingull | - Tentacool | | - Tailow | - Marill | | - Marill | - Pelliper | | - Wurmple | | +-------------------+------------------+ Trainer: Youngster Billy Level 5 Zigzagoon (63 EXP) Level 7 Seedot (111 EXP) You get: $112 Trainer: Lady Cindy Level 7 Zigzagoon (90 EXP) You get: $1400 Trainer: Fisherman Darian Level 9 Magikarp (38 EXP) You get: $360 Pretty easy. Zigzagoon and Seedot are easy because their in low levels. Magikarp may look hard but he is easy. He only knows Splash. (lame) zigzagoon is in level 7 and you should be in a higher level than that. So this is so easy. There are different pokemon than the other routes. If you chose torchic too, catch a wingull. It is a Water/ flying so it will help you on the rock/ ground gym with it's water gun. It is your choice tough but I wouldn't include wingull in my team. It's just to help you with the first gym. Keep walking and you will see mr. Briney's house but it's empty. Also get the 2 oran berries and the 2 pecha berries. We'll come back to it later. Continue on to the big Petalburg Woods. o-------------------o | ===> Pokemon <=== | +-------------------+ | - Wurmple | | - Silcoon | | - Cascoon | | - Shroomish | | - Slakoth | | - Taillow | | - Poochyena | | - Zigzagoon | +-------------------+ Name: Bug Catcher Lyle Level 3 Wurmple (34 EXP) Level 3 Wurmple (34 EXP) Level 3 Wurmple (34 EXP) level 3 Wurmple (34 EXP) You get: $48 Trainer: Team Aqua Grunt Level 9 Poochyena (105 EXP) You get: $180 Trainer: Bug Catcher James Level 6 Nincada (82 EXP) Level 6 Nincada (82 EXP) You get: $96 These are pretty good pokemon here and I would suggest catching some. One of would be shroomish. It will help on your journey, like on the first gym if you don't want to train your torchic to level 16. So once you beat the wurmples keep on going and you will see a dude in a black suit. Talk to him and then a team aqua grunt will come! Once you finish with that fool, the guy will give you a great ball then run off. Then going on the road and defeat the bug catcher james. Then leave petalburg woods! You will be on route 104 again. Talk to the guy next to the berries and he will give you TM 09 Bullet Seed. Get the berries and go in the flower shop. Talk to the lady you see and she will give you a wailmer pail, to water the berry plants. Exit and go in back of the shop and get the potion and pokeball. Then continue on route 104. Trainer: Rich Boy Winston Level 7 Zigzagoon (92 EXP) You get: $1400 Trainer: Lass Haley Level 6 Lotad (94 EXP) Level 6 Shroomish (96 EXP) You get: $96 Trainer: Twins Mia & Gina Level 6 Lotad (126 EXP) Level 6 Seedot (126 EXP) You get: $144 Trainer: Fisherman Ivan Level 5 Magikarp (30 EXP) Level 5 Magikarp (30 EXP) Level 7 Magikarp (40 EXP) You get: $280 Rich boy here is is easy with that level 7 zigzagoon. Once done with him will be lass haley. Lotad and shroomish can be beaten with a fire moves like ember, etc. and next is your first double battle, twins mia & gina. They will send out lotad and seedot both weak against fire again. Fisherman ivan... just beat his attackless magikarps. You will see a two berry trees. Get the berries and talk to the old lady below the plants. She'll give you another berry. Now it's time for Rustboro City and your first badge. O=============================================================================O | --- 5.03 - Rustboro City --- (0503) | O=============================================================================O o--------------------o | ===> Pokemart <=== | Nothing has changed in these pokemarts execpt for +--------------------+ Super potions. I would really buy this over a regular | Pokeball.......200 | old potion, because it heals you by 50 hp. The down | Potion.........300 | side is that they cost 700 dollars. Overall get | SuperPotion....700 | this over a potion. | Antidote.......100 | | Paralyz heal...200 | Get a few pokeballs and if you want get some antidotes | Escape Rope....550 | and paralyz heals if you have a feeling you will need | Repel..........350 | them. Don't buy x attacks, etc. because it's really | X Attack.......500 | a ripoff and it barely raises your stats by a little | X Speed........350 | bit, so don't waste your money. | X Defend.......550 | +--------------------+ So as soon as you head into town heal up in the pokemon center. Once your done with that you head to this house left of the pokemon center. Talk to the guy sitting down. Then he will give you a HM 01 cut. This move lets you cut down trees in the road. So exit the house and enter the Rustboro Gym! When you enter you will see some gym trainers. Before we beat roxanne we have to take care of buisness and take out the trash. For the second battle, it can be a double battle or not. Trainer: Youngster Josh Level 10 Geodude (183 EXP) You get: $160 Trainer: Youngster Tommy & Hiker Marc Level 8 Geodude (73 EXP) Level 8 Geodude (73 EXP) Level 8 Geodude (73 EXP) Level 8 Geodude (73 EXP) You get: $428 When you beat these wanna be gym leaders with there weaknesses like grass, water, etc. and continue and you will see roxanne. If you need to heal or buy some super potions go ahead. So before you battle roxanne, SAVE and then it's time to battle! [=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=] ~-~ Rustboro City Gym ~-~ [=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=] Leader: Roxanne =-------------= Badge.............Stone Badge Money...................$1400 TM......................TM 39 Type....................Rock Levels..................12-15 Roxanne's Pokemon: o------------o-------o-----o | Pokemon | level | EXP | +------------+-------+-----+ |- Geodude | lvl 12| 220 | |- Geodude | lvl 12| 220 | |- Nosepass | lvl 15| 346 | +------------+-------+-----+ My Lineup: o------------o-------o | Pokemon | level | +------------+-------+ |- Ralts | lvl 14| |- Combusken | lvl 16| +------------+-------+ Not that hard if you ask me, remember I said catch a a wingull or shroomish if ypur torchic is below level 16 if you did this you'll be fine. Treecko could just use absorb and mudkip can use water gun. Nosepass is easy, but roxanne will use a super potion on him when he gets weak. You should have bought some super potions for back up and in case you get weak.(From critical hits) So you should win. You will recieve for winning... => Stone Badge: Increases the Attack power of your pokemon. Allows you to use cut, even outside battle. => TM 39- Rock Tomb So exit and what's this? The guy in the suit again and he got robbed. Hey, I got an idea, lets follow him. First heal up of course and go to route 116 where you saw the grunt run off to. Before you go to route 116 you will see the guy and he'll tell you to get his goods form the grunt. So continue to route 116. +~~~~~~~~~~~~~~~~~~~~+ | ROUTE 116 | +~~~~~~~~~~~~~~~~~~~~+ o-------------------o | ===> Pokemon <=== | - NOTE - +-------------------+ Catch a nincada or someone else later so youcould teach | - Tailow | them cut. Don't teach any HM moves to any of your team | - Nincada | pokemon (execpt surf and fly). Give these moves to | - Abra | HM slaves. These are use less pokemon that can get all | - Whismur | almost all the HM's so you won't have to put these | - Poochyena | crappy moves on your pokemon. I would suggest a | - Skitty | a zigzagoon and a marill. Both of them can learn 7 of +-------------------+ the HMs but not fly. You decide and continue on. Trainer: Youngster Joey Level 9 Machop (169 EXP) You get: $144 Trainer: Bug catcher Jose Level 8 Wurmple (91 EXP) Level 8 Nincada (111 EXP) You get: $128 Trainer: School kid Karen Level 9 Shroomish (124 EXP) You get: $180 Trainer: Hiker Clark Level 8 Geodude (147 EXP) You get: $320 Trainer: Youngster Johnson & Hiker Devan Level 8 Shroomish (110 EXP) Level 8 Lotad (110 EXP) Level 8 Geodude (146 EXP) Level 8 Geodude (146 EXP) You get: $448 So when your done beating these trainers go into the cave on the right. Keep going right and get x speed. Before you go in the cave the guy standing there will say the grunt took his peeko (wingull) and he gets mad. So continue on to the tunnel. +~~~~~~~~~~~~~~~~~~~~~~~+ | RUSTURF TUNNEL | +~~~~~~~~~~~~~~~~~~~~~~~+ o-------------------o | ===> Pokemon <=== | Whismur will always appear so don't think you could +-------------------+ catch different pokemon here. Just to let you know. | - Whismur | So don't waste your time. +-------------------+ So keep heading north and get a pokeball. Head right and you will see the grunt and wingull, I mean peeko. He'll move one step back and then talk to him. Then the battle will begin! Trainer: Team Aqua Grunt Level 11 Poochyena (129 EXP) You get: $220 He hands over the goods and the guy will come. His name is mr. briney and he get all happy to see his peeko safe and sound. He will thank you and go back to his house. Now exit the tunnel. Go left of the house that's outside and cut the tree with your HM slave and some more trainers. Trainer: Lady Sarah & Richboy Dawson Level 8 Lotad (126 EXP) Level 8 Zigzagoon (102 EXP) Level 8 Zigagoon (102 EXP) Level 8 Poochyena (93 EXP) You get: $3200 Trainer: School Kid Karen Level 9 Ralts (180 EXP) You get: $135 Trainer: Lass Janice Level 9 Marill (135 EXP) You get: $144 So hop the ledges and go back to Rustboro city. The devon researcher will thank you by giving you aother great ball. Then he'll take you to the top floor of the devon building to meet the president. He will then out of thin air ask you to do his work. He wants you to deliver a letter to steven in Dewford town. And the goods you got back to Capt. Stern in Slateport city. He will thank you by healing your pokemon and giving you a nifty Pokenav. Which has the hoeen map in it and more. Now exit the building and one of the workers will stop you. Then he will add another feature to your pokenav, the match call. Match call makes your pokenav like a cell. like in the G/S/C version. You just register people on. Then you can call them and they could call you, pretty cool huh! Now we will go to dewford city first. If you check your pokenav you will see it is a island so we need like a boat. How about we ask mr. briney to give us a lift since he has a boat. Let's go to Petalburg city, shall we? ================== [===> May Battle <===] ======= 2 ======== MONEY: 900 When your heading out you will see may standing there. Talk to her and you will register May down. Then she'll ask if you want to fight and yes, you fool. Mudkip Lineup: o------------o-------o-----o | Pokemon | level | EXP | +------------+-------+-----+ |- Torkoal | lvl 13| 117 | |- Mudkip | lvl 15| 208 | +------------+-------+-----+ Treecko Lineup: o------------o-------o-----o | Pokemon | level | EXP | +------------+-------+-----+ |- Wingull | lvl 13| 117 | |- Treecko | lvl 15| 208 | +------------+-------+-----+ Torchic Lineup: o------------o-------o-----o | Pokemon | level | EXP | +------------+-------+-----+ |- Lotad | lvl 13| 117 | |- Torchic | lvl 15| 208 | +------------+-------+-----+ My Lineup: o------------o-------o | Pokemon | level | +------------+-------+ |- Ralts | lvl 16| |- Combusken | lvl 18| +------------+-------+ Torkoal is slow and just use water gun. Wingull can go down with any move basically and it poses a threat only to bug, grass, and fire. Lotad can go down the same way but has astonish that is super effective against ralts. Her starter isn't evolved so it's not as hard. Have some super potions for back up. So go to mr brineys's house. Just go through the petalburg woods, Jumping the ledges. Enter his house and and talk to him. Then he will take you to Dewford in his boat to thank you for saving peeko. Here we come 2nd badge! O=============================================================================O | --- 5.04 - Dewford Town --- (0504) | O=============================================================================O Dewford town is weird. It doesn't have a pokemart. So you might want to heal before we head into the gym. When your done healing, next to the pokemon center will be a house, go in and get a silk scarf. Talk to the the guy next to the gym. Say yes and he will give a old rod, so you could start fishing. Done with the town, now head into the gym! So this is the dewford town gym. So when you get here it will be all dark. You will only have one tiny circle of light on you, that's it. Not to worry that when you defeat a gym trainer your circle will get bigger. So that's a relief. Now keep heading in. So go on the left path and go down when you first can. Start battling all the Trainers. Trainer: Battle Girl Laura Level 13 Meditite (253 EXP) You get: $312 Trainer: BattleGirl Lillith & Sailor Bredan Level 13 Meditite (240 EXP) Level 13 Machop (240 EXP) You get: $728 Trainer: Battle Girl Jocelyn Level 13 Meditite (253 EXP) You get: $312 Trainer: Blackbelt Christian Level 13 Makuhita (241 EXP) You get: $416 Trainer: Blackbelt Takao Level 13 Machop (244 EXP) You get: $416 Find brawly on the top left hand coner of the gym. You should go to the pokemon center and heal, then comeback. So suit up for a gym battle! [=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=] ~-~ Dewford Town Gym ~-~ [=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=] Leader: Brawly =------------= Badge..........Knuckle Badge Money..................$1900 TM.....................TM 13 Type................Fighting Levels.................16-19 Brawly's Pokemon: o------------o-------o-----o | Pokemon | level | EXP | +------------+-------+-----+ |- Machop | lvl 16| 301 | |- Meditite | lvl 16| 312 | |- Makuhita | lvl 19| 354 | +------------+-------+-----+ My Lineup: o--------------------o | Pokemon | level | +--------------------+ |- Kirlia | lvl 20| |- Combusken | lvl 18| +--------------------+ So he sends out machop first whch is simple, just attack and get it over with. Now meditite is next. Take note that you are trying to defeat him, psychic attacks won't work because he is part psychic. So I suggest you use a flying move like combusken's peck or something. Now that you defeated the low leveled pokemon, it's time to battle makuhita. He might give you problems, with his level and his vital throw. (that never misses but goes last.) So you could use confusion but watch out for his bulk up and get rid of him as quickly as possible. Once you win the screen will light up and you will recieve these items. => Knuckle Badge: Causes all pokemon of level 30 and below to obey you, even if you got them in trade. Allows you to use Flash even outside of battle. => TM 13- Bulk up => He will also register him in the pokenav. Exit out the gym and head north of dewford town. Oh, and also heal before you keep on going. +~~~~~~~~~~~~~~~~~~~~~+ | ROUTE 106 | +~~~~~~~~~~~~~~~~~~~~~+ o-------------------o | ===> Pokemon <=== | +-------------------+ | - None | +-------------------+ Trainer: Fisherman Ned Level 11 Tentacool (247 EXP) You get: $440 Trainer: Fisherman Elliot Level 10 Magikarp (42 EXP) Level 10 Magikarp (42 EXP) Level 7 Tentacool (157 EXP) You get: $400 So defeat them and you must know how. Go up and next to the shore then go left and press A on the space in front of you and get a pokeball. Now head into Granite Cave! o-------------------o I would suggest catching a aron or a geodude. They | ===> Pokemon <=== | have good rock/gruond moves. Catch a makuhita if +-------------------+ you need a fighting pokemon. (combusken evolves into | - Zubat | a fighting) If you didn't catch a ralts catch a | - Aron | abra. So you could have a psychic. So continue on | - Makuhita | entering. | - Abra | | - Sableye | | - Geodude | | - Nosepass | +-------------------+ Once you enter talk to the hiker in front and he will give you HM 05 which is flash. It lightens all dark caves, etc. Now go left and get the escape rope and go down the stairs. Now you need flash, so teach it to a cheapy ass pokemon. NOT your team pokemon. So once you use flash you will be able to see the cave. Keep going on this path until you see a platform. Press a and you will get an everstone. Keep going and go up the ladders. Next, go left and go up the stairs you see there. Keep going along the path your on and head into the little cave you see. Talk to the guy right there. His name is steven and he will give a TM 47 which is steel wing. When he leaves, exit the mini cave and hop the ledges. Exit the granite cave. Go back to dewford town and heal up. Now go talk to mr. briney and go to slateport city. We are not in slateport technaclly so I wont start the next section. We are in slateport beach! So lets get with the battling. Before we go talk to the girl and she will soft-sand, it powers up ground moves. Trainer: Sailor Huey Level 12 Wingull (163 EXP) level 12 Machop (225 EXP) You get: $384 Trainer: Tuber Ricky Level 13 Zigzagoon (166 EXP) You get: $52 Trainer: Sailor Edmond Level 13 Wingull (177 EXP) You get: $280 It could be in any order with these three trainers. Trainer: Tuber Hailey Level 13 Marill (160 EXP) You get: $68 So when you come out victorious, go into the house you see there. If you beat all the trainers there the owner will give you half a dozen soda pops! (yes for free) They recover your HP 10 more than the super potion. That's 60 HP! Let's battle to get those soda's. There is only three trainers... Trainer: Sailor Dwayne Level 11 Wingull (150 EXP) Level 11 Machop (207 EXP) Level 11 Tentacool (247 EXP) You get: $352 Trainer: Tuber Simon Level 12 Azurill (84 EXP) Level 12 Marill (148 EXP) You get: $48 Trainer: Beauty Johanna Level 13 Goldeen (309 EXP) You get: $1040 Get your prize by talking to the owner. Now head outside and to the north to Slateport City. O=============================================================================O | --- 5.05 - Slateport City --- (0505) | O=============================================================================O THE SLATEPORT SHOPS =================== o-----------------------o These are the shops o--------------------------o | ===> Energy Guru <=== | that are avaible at | ===> Guy below Guru <=== | +-----------------------+ the time. This guy +--------------------------+ | Protein..........9800 | on the right, sells | Azurill Doll........3000 | | Iron.............9800 | dolls. They are for | Marill Doll.........3000 | | Carbos...........9800 | your secret base. | Skitty Doll.........3000 | | Calcium..........9800 | More info later. +--------------------------+ | HP-up............9800 | If you want you could buy some for your secret base. +-----------------------+ That is if have some spare money in your hands. 0----------------------------------------------------------------------------0 \-----These are the stores available when you get a TM 43 Secret Power-------/ o--------------------------o o-----------------------------o | ===> Guy above Guru <=== | | ===> Guy on right lane <=== | +--------------------------+ +-----------------------------+ | Red Brick............500 | | TM 43..................3000 | | Blue Brick...........500 | | TM 10..................3000 | | Yellow Brick.........500 | +-----------------------------+ | Red Balloon..........500 | | Blue Balloon.........500 | At the top of the slateport shops you will see a | Yellow Balloon.......500 | woman standing on the other side of the guy in the | C Low Note Mat.......500 | apron. Talk to her and she will give you a powder | D Note Mat...........500 | jar. This allows you to crush berries. So continue | E Note Mat...........500 | on with slateport. | F Note Mat...........500 | | G Note Mat...........500 | Look at all those neat things for your secret | A Note Mat...........500 | club. | B Note Mat...........500 | | C High Note Mat......500 | +--------------------------+-------------------------------------------------+ o--------------------o You could buy some great balls if you like. They are | ===> Pokemart <=== | better compared to regular pokeballs. They have a +--------------------+ higher catching rate than the pokeballs. They are good | Pokeball.......200 | for catching pokemon further in the game. Don't get | Greatball......600 | super potions! You got half a dozen soda pops. Instead | Potion.........300 | of buying super potions, buy some soda pops for 300. | Super Potion...700 | Don't waste money on super potions. Buy paralyz heals! | Antidote.......100 | | Paralyz Heal...200 | Buy a harbor mail. Trust me, buy one. They're only 50 | Escape Rope....550 | so you have to have enough money. You will find out | Repel..........350 | why you need to buy this, just you wait. | Harbor Mail....050 | +--------------------+ There is a move tutor in the battle tent, Don't let him teach swagger to your pokemon. Let him teach it when you past the game. For your final team, do this for all the tutors. So let's now deliver the devon goods to Capt. Stern. Maybe he is the museum. Aww, man. All these grunts are blocking the way. Oh well. Let's check somewhere else. Go to the place where they build boats. Talk to the guy sitting in the desk. He is no help, he tells you to deliver that to captain stern. So leave and try the museum again. Hey the line is gone. So head in and pay the 50 dollar fee. You must. Talk to the grunt standing right in front and he'll give a TM 46 Theif. Now go upstairs and talk to captain stern. Then two grunts will come in and talk. Then the battling will begin. Trainer: Team Aqua Grunt Level 15 Carvahna (282 EXP) You get: $300 Trainer: Team Aqua Grunt Level 14 Zubat (162 EXP) Level 14 Carvahna (264 EXP) You get: $280 So deafeat them and their leader, the archie comes in and talks about... stuff. Then all of team aqua leaves. Captain stern will recieve the devon goods and he leaves. Now you leave. Now go to... oh great it's scott and talks about... things. You read what he says. Then he gets registered. Where was I... Now go to the pokemon center and heal. You could go to the battle tent if you want but if you don't, go to route 110. (there's a battle tent? j/k) +~~~~~~~~~~~~~~~~~~~~~+ | ROUTE 110 | +~~~~~~~~~~~~~~~~~~~~~+ o-------------------o I would suggest catching a electrike if you want a good | ===> Pokemon <=== | electric pokemon. Catch a wingull if you haven't already. +-------------------+ It will help you in a future battle. Also a oddish if | - Gulpin | you want a grass type but if you don't then don't. This | - Poochyena | a warning do not catch a plusle or minun for bad reasons. | - Electrike | Stats suck, movepool suck, and you know the rest. So | - Wingull | consider yourself warned. | - Oddish | | - Plusle | The cycling road is like a sperate route 110. It's right | - Minun | above, altough you can't get in at the moment. You need +-------------------+ a bike. :( Keep going on and look it's professor birch. Blah and then he gets registered in the pokenav. 0----DOUBLE BATTLE----0 Trainer: Pokefan Isabel & Kaleb Level 14 Plusle (320 EXP) Level 14 Minun (320 EXP) Level 14 Minun (320 EXP) Level 14 Plusle (320 EXP) You get: $2240 Now go left on the road for more trainers... Trainer: Aroma Lady Daisy Level 14 Shroomish (195 EXP) Level 14 Roselia (456 EXP) You get: $560 Trainer: Twins Amy & Liv Level 15 Plusle (312 EXP) Level 15 Minun (312 EXP) You get: $360 Trainer: Fisherman Andrew Level 5 Magikarp (21 EXP) Level 10 Tentacool (225 EXP) Level 15 Magikarp (120 EXP) You get: $600 Cut the tree above daisy for even more trainers.... 0----DOUBLE BATTLE----0 Trainers: Blackbelt Rhett & Guitarist Marcos Level 15 Makuhita (250 EXP) Level 15 Voltorb (250 EXP) You get: $960 Once you beat this long list of trainers, get your prizes in front. It is a PP up. Go and get the berries too. Lastly get the gaurd special. Now go to route 110 inter-section and go right. Trainers: Younster Timmy Level 15 Aron (307 EXP) Level 15 Electrike (289 EXP) You get: $208 Beat the little kid. Now if your pokemon are weak go back to slateport, heal your pokemon. Go back to where you beat the twerp. Save and keep going. ================== [===> May Battle <===] ======= 3 ======== MONEY: 1200 Marshtomp Lineup: o------------o-------o-----o | Pokemon | level | EXP | +------------+-------+-----+ |- Slugma | lvl 18| 300 | |- Lombre | lvl 18| 246 | |- Marshtomp | lvl 20| 603 | +------------+-------+-----+ Grovyle Lineup: o------------o-------o-----o | Pokemon | level | EXP | +------------+-------+-----+ |- Lombre | lvl 18| 246 | |- Wingull | lvl 18| 246 | |- Grovyle | lvl 20| 603 | +------------+-------+-----+ Combusken Lineup: o------------o-------o-----o | Pokemon | level | EXP | +------------+-------+-----+ |- Lombre | lvl 18| 246 | |- Wingull | lvl 18| 246 | |- Combusken | lvl 20| 603 | +------------+-------+-----+ My Lineup: o------------+-------o | Pokemon | level | +------------+-------+ |- Kirlia | lvl 21| |- Combusken | lvl 22| +------------+-------+ She finally trained her pokemon to a good levels. For grovyle you can use wingull's wing attack. You don't have any fire pokemon. You can also use wing attack on lombre. Beware, lombre knows astonish which is super effective against kirlia. For wingull use a electric attack. Do not use a electric move on marshtomp. It won't affect him. For slugma and combusken use wingull's water gun. So before you battle I would strongly suggest a wingull. If you follow this strategy. This battle is cake, no matter what level her pokemon are in. So once you emerge victorious, she will give you 1200 dollars and itemfinder. Then she gets in her bike and leaves. Go heal in slateport and keep going on route 110. Trainer: Collecter Edwin & Guitarist Joseph Level 14 Lombre (423 EXP) Level 14 Nuzleaf (423 EXP) Level 14 Electrike (312 EXP) Level 14 Voltorb (309 EXP) You get: $1288 Trainer: Triathelete Alyssa & Psychic Edward Level 15 Magnemite (285 EXP) Level 15 Abra (234 EXP) Name: Fisherman Dale Level 11 Tentacool (247 EXP) Level 11 Tentacool (247 EXP) Level 14 Wailmer (411 EXP) Level 14 Wailmer (411 EXP) You get: $560 Get the berries there and continue. You still can't go in the cycling road, you need a bike still. :\ O=============================================================================O | --- 5.06 - Mauville City --- (0506) | O=============================================================================O o--------------------o Nothing special you need to buy. If you need some | ===> Pokemart <=== | greatballs buy some. Overall nothing you need to buy +--------------------+ in peticular. Now go to the pokemon center and heal | Pokeball.......200 | your pokemon. Now lots of things to do. | Greatball......600 | | Super Potion...700 | First go to the first house you see when you enter | Antidote.......100 | Mauville city. Talk to the woman and give her the | Paralyz Heal...200 | HARBOR mail!!! I told you to trust me. She will give | Awakening......250 | you a coin case. Now you can go and play in the game | Repel..........350 | coner. | X Speed........350 | | X Attack.......500 | Go to the house next to the one you got the coin case. | X Defend.......550 | Talk to the scientist, and he will give you a HM 06. | Guard Special..700 | It is rock smash, it allows you to smash rocks out of | Dire Hit.......650 | the way. Teach it to your HM slave! Head outside, go | X Accuracy.....950 | behind the fence and and get the X speed. +--------------------+ Now go next to the pokemon center. It's a bike shop. The owner is Rydel. You are now finally might get a bike. Talk to rydel standing there. He will give you a free bike, just one last thing to do. That is choose. There are two types of bikes. There is the mach bike that goes really fast. It can also ride over sand slopes. Another thing it can do is ride over cracked floors because it is so fast. Your second option is a arco bike. It is like running but a bit faster. It can bunny hop by holding b, and while your moving hold b and he will be doing a wheelie. You can also ride on white poles and hop on small rocks. So choose your bike. If you don't like the bike, you can switch bikes just by talking to the rydel. So now that we are here at mauville city, let's head into the gym. No you can't wally and his uncle are blocking the way, those feinds. He will say he wants to challenge to a battle. Trainer: Pkmn Trainer Wally Level 16 Ralts (240 EXP) You get: $960 This so so so so easy, just attack him. I feel like I wasted about 10 seconds just writing all these words. When you win (if you didn't just suicide yourself.....NOW) wally's uncle will say to go visit them in vendaturf town. So they leave now and wait, who are you get away from meeeeee, oh it's just scott. He talks and leaves....wow. Now if you want you could go in the gym and you think your levels high enough you can but if you want now the cycling road is open. yay! So go heal and go to the cycling road to get some exp. for your pokemon. So go in and get on your bike, it doesn't matter which one you can still go in. But if you want to do the time trials you need a mach bike. Just switch if you got the arco bike. All of this place has trainers so you don't get items here. Trainer: Triathelete Abigail Level 16 Magnemite (300 EXP) You get: $640 Trainer: Triathelete Anthony Level 14 Magnemite (265 EXP) Level 14 Magnemite (265 EXP) You get: $560 Trainer: Triathelete Benjamin Level 16 Magnemite (300 EXP) You get: $640 Trainer: Triathelete Jasmine Level 14 Magnemite (265 EXP) Level 14 Magnemite (265 EXP) Level 6 Voltorb (102 EXP) You get: $240 Trainer: Triathelete Jacob Level 6 Voltorb (102 EXP) Level 6 Voltorb (102 EXP) Level 14 Magnemite (265 EXP) You get: $560 So almost of all of the pokemon they have are steel, so you could use a fire attack or you could use a ground attack for magnemite and voltorb. A ground attack could be mud-slap. So when your done, go back to mauville city. ---- MAUVILLE CITY AGAIN ---- So before you head in the gym heal. When you go inside, the place will be like a big puzzle. Just step on the switches to change the electric walls. Battle these trainers in this order. Trainer: Battlegirl Vivian & Guitarist Kirk Level 17 Meditite (331 EXP) Level 17 Meditite (331 EXP) Level 17 Electrike (378 EXP) Level 17 Voltorb (375 EXP) You get: $952 Trainer: Youngster Ben Level 17 Zigzagoon (217 EXP) Level 17 Gulpin (273 EXP) You get: $272 So step on the switch. Now go up and battle the youngster above. ^^^ Now when you beat the youngster, step on the switch. Then go right then up. Step on the swith, and .... Trainer: Bugmaniac Angelo & Guitarist Shawn Level 17 Illumise (531 EXP) Level 17 Volbeat (531 EXP) Level 17 Voltorb (375 EXP) Level 17 Magnemite (324 EXP) You get: $1564 Now if you go up you'll see watson and if you are weak go heal and come back for a gym battle! [=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=] ~-~ Mauville City Gym ~-~ [=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=] Leader: Wattson =-------------= Badge...........Dynamo badge Money..................$2400 TM.....................TM 34 Type................Electric Levels.................20-24 Wattson's Pokemon o------------o-------o-----o | Pokemon | level | EXP | +------------+-------+-----+ |- Voltorb | lvl 20| 441 | |- Electrike | lvl 20| 445 | |- Magneton | lvl 22| 759 | |- Manectric | lvl 24| 864 | +------------+-------+-----+ My lineup o------------o-------o | Pokemon | level | +------------+-------+ |- Electrike | lvl 24| |- Kirlia | lvl 24| |- Combusken | lvl 25| +------------+-------+ Okay, he starts things of with voltorb. Just use any attack but try not leaving him in red HP. If you do, he will likely use selfdestruct! So try doing it fast. He sends out Electrike next, he is easy. Attack, but try using a move that does not make contact with him. If you do, he will paralyze you with his static ability. Now, magneton can get beat down to the floor with a fire attack double kick, or mud shot, his weaknesess. So, his last pokemon will be manectric. He has high speed and special attack so be careful. He will likely use howl a couple of times, then quick attack. Just use any pokemon you have left. Then just use headbutt or something like that. When you win you, you will get these cool items.... => Dynamo Badge: Increases your pokemon's speed. Allows you to use rock smash, even outside of battle. => TM 34: Shock Wave => Wattson gets registered in the pokenav. +~~~~~~~~~~~~~~~~~~+ | ROUTE 118 | +~~~~~~~~~~~~~~~~~~+ So, head out the gym and heal in the pokemon center. Now first, let's go to the right to get some good exp. You'll get to route 118. So head in the middle of the two trainers to start battling.... Trainer: Aromalady Rose & Youngster Deandre Level 14 Roselia (300 EXP) Level 14 Roselia (300 EXP) Level 14 Shroomish (320 EXP) Level 14 Zigzagoon (325 EXP) Level 14 Aron (300 EXP) Level 14 Electrike (325 EXP) You get: $784 Trainer: Fisherman Wade Level 16 Tentacool (380 EXP) You get: $640 Trainer: Guitarist Dalton Level 15 Magnemite (351 EXP) Level 15 Whismur (342 Exp) You get: $480 So now, head back to mauville city and wally calls and registers you in your pokenav. Now heal and now instead of going right, go left to route 117. So, that we can go to vendaturf town. +~~~~~~~~~~~~~~~~~+ | ROUTE 117 | +~~~~~~~~~~~~~~~~~+ o-------------------o------------------o | ===> Pokemon <=== | Surfing/ Fishing | You should catch a corphish if you +-------------------+------------------+ want, but your going have to wait. | - Oddish | - Corpish | You need a good rod to catch a corph- | - Illumise | - Marill | ish. He turns to a okay water/ dark | - Seedot | - Magikarp | type. He would ba a better pokemon | - Volbeat | - Goldeen | if he learns crunch, but he only | - Poochyena | | crunch in firered/ leafgreen. So it's +-------------------+------------------+ your choice. Like I said, go left from mauville city to get here. If you notice, the house right there, it's the day-care center. If you drop of a pokemon there it will gain 1 exp. point for each step you take! You can drop of 2 at the time, too. If they are in the same egg group and they are male and female....they will have a egg! Doing this you could pass down moves and abilities. More info later, okay. So now keep going and start battling. First go down and get the wepear berries. Now you could battle... Trainer: Sr. Jr. Anna & Meg Level 17 Zigzagoon (202 EXP) Level 17 Makuhita (214 EXP) You get: $544 Trainer: Triathelete Dylan Level 17 Doduo (349 EXP) You get: $680 Trainer: Pkmn Breeder Issac Level 11 Whismur (159 EXP) Level 11 Zigzagoon (141 EXP) Level 11 Aron (225 EXP) Level 11 Poochyena (129 EXP) Level 11 Tailow (138 EXP) Level 11 Makuhita (204 EXP) You get: $440 Trainers: Battlegirl Aisha & Triathelete Melina Level 17 Meditite (331 EXP) Level 17 Doduo (349 EXP) You get: $1088 Trainer: Triathelete Maria Level 17 Doduo (349 EXP) You get: $680 Trainer: Psychic Brandi Level 17 Ralts (255 EXP) You get: $680 Trainer: Pkmn Breeder Lydia Level 11 Wingull (150 EXP) Level 11 Marill (136 EXP) Level 11 Goldeen (261 EXP) Level 11 Shroomish (153 EXP) Level 11 Roselia (357 EXP) Level 11 Skitty (153 EXP) You get: $440 Now after beating these trainers. Go to the right, then up from where you beat Lydia. Cut the tree and get the revive. Now go left to Vendaturf town! o--------------------o Okay, now vendaturf has introduced some new items. | ===> Pokemart <=== | First of all now you can buy nest balls. They are only +--------------------+ available in this town, vendaturf. So might gets some | Great Ball.....600 | IF you want. oh, you can also buy some burn heals and | Nest Ball.....1000 | ice heals. They heal burn and frozen conditions. You | Super Potion...700 | could buy some, but you might not use them 'till | Antidote.......100 | later. Fluffy tails are just for flee ing from battl- | Paralyz Heal...200 | es so if your loaded with cash, you could buy some. | Awakening......250 | | Burn Heal......250 | Now onced your done with that, go into the rusturf | Ice Heal.......250 | tunnel next to the pokemart. So head in and now go | Repel..........350 | left, and head outside. From where your standing go | X Special......350 | down and left and press a to find some blackglasses. | Fluffy Tail...1000 | Now go to the stairs to the left and find the HP up. +--------------------+ And head back in the rusturf tunnel. Once your in, go up and battle the trainer there. See him. Hate him. Beat him. Trainer: Hiker Mike Level 6 Geodude (294 EXP) Level 6 Geodude (294 EXP) Level 6 Machop (301 EXP) You get: $640 From where you beat him, keep going straight and get the max ether. Now go down and right. Rock smash the rock to death if... it had life....anyways the guy will give you a HM 04 Strength as a thanks. yay. Head out threw the place you smashed the rock and talk to the researcher and he will give you a repeat ball. Now rustboro sells repeat and timer balls. Lastly go to the battle tent and talk to the little girl in the top-left corner of the tent. She will give you TM 45 attract. Girly....just kidding, it's good move...really! Now if you go to wally's house they'll just talk and that's all so that's all for vendaturf town. So head back to mauville city and heal. Now go up to route 111. +~~~~~~~~~~~~~~~+ | ROUTE 111 | +~~~~~~~~~~~~~~~+ So go north of mauville city to start battling on route 111. Trainer: Camper Tyron & Aromalady Celina Level 19 SandShrew (378 EXP) Level 18 Roselia (585 EXP) You get: $1024 Trainer: Picknicker Bianca & Kindler Hayden Level 18 Shroomish (250 EXP) Level 18 Numel (339 EXP) You get: $864 So get the elixer there and talk to the guy there. He will give you some info. on the winstrate family. Now talk to the guy in front of the house. He says if you want to challenge his family in a four battle series. (Without rest) So choose yes. Now start battling. +=-=-=-=-=-=-=-=-=-+ | Winstrate Family | +=-=-=-=-=-=-=-=-=-+ Trainer: Winstrate Victor Level 16 Taillow (201 EXP) Level 16 Zigzagoon (205 EXP) You get: $640 Trainer: Winstrate Victoria Level 17 Roselia (553 EXP) You get: $680 Trainer: Winstrate Vivi Level 15 Marill (186 EXP) Level 15 Shroomish (208 EXP) Level 15 Numel (282 EXP) You get: $600 Trainer: Winstrate Vicky Level 18 Meditite (351 EXP) You get: $720 When you win, head inside there house and talk to victoria there. She'll give you a trusty macho-brace. It will help you in your final team and the EV training will be alot faster. Continue going up and battle the TV crew standing there. And when you beat them keep going north. 0----DOUBLE BATTLE----0 Trainer: Interviewer Gabby & Ty Level 17 Whismur (332 EXP) Level 17 Magnemite (352 EXP) You get: $1632 Trainer: Picknicker Irene Level 17 Shroomish (235 EXP) Level 17 Marill (210 EXP) You get: $272 Trainer: Camper Travis Level 18 Sandshrew (358 EXP) You get: $288 When you beat the interviewer's they'll ask you for a word or phrase. Any word will do, ANY. So what ever you say will be shown on a TV later so who cares what you choose. When you beat Travis you'll have two road options, up or down. If you try to go up you'll be stoped and led back, so you must go left to... +~~~~~~~~~~~~~~~+ | ROUTE 112 | +~~~~~~~~~~~~~~~+ o-------------------o So marill is rare and who cares, they suck and it's a | ===> Pokemon <=== | waste of time. Numel, alot. That's all. Some trainers to +-------------------+ the left. Then head up the big stairs. You'll be on a | - Numel | mountain type floor. So beat the hikers there. | - Marill | | - Machop | +-------------------+ Trainer: Camper Larry Level 18 Nuzleaf (543 EXP) You get: $288 Trainer: Picknicker Carol Level 17 Taillow (214 EXP) Level 17 Lombre (513 EXP) You get: $272 Trainer: Hiker ??? Level 16 Geodude (294 EXP) Level 16 Geodude (294 EXP) Level 17 Geodude (312 EXP) Money: $640 Trainer: Hiker ??? Level 17 Numel (319 EXP) Level 17 Machop (319 EXP) You get: $680 Okay defeat these guys get your money and move on. Go right and up and you'll see two team magma guys standing there, blocking your way. (They look SO much cooler than team agua) So you can't go threw there. Your last option is to the left, yes the fiery path. Head in! +~~~~~~~~~~~~~~~~+ | FIERY PATH | +~~~~~~~~~~~~~~~~+ o-------------------o So here we have new pokemon for the pokedex. Here you | ===> Pokemon <=== | can catch a or first fire pokemon. Example numel, his +-------------------+ dual type of fire/ground is very unique and rare, with | - Grimer | mmm, goods stats. If your looking for a poison, you | - Koffing | should catch a koffing or grimer. Oh, you can catch a | - Machop | fighting if you want one, machop. If you didn't catch a | - Slugma | makuhita or torchic as your starter. If you want a slugma | - Numel | or torkoal go ahead, there okay :|. So when your done | - Torkoal | with that, keep going straight because you can't move the +-------------------+ boulder on the side because you need the heat badge to use it outside of battle so keep going straight to go again to the second part of route 112. So keep following the route and walk between the trainers there, for a double battle. After you beat them keep going and battle the cool trainer there. Trainer: Kindler Bryant & Aromalady Shayla Level 18 Numel (339 EXP) Level 18 Slugma (300 EXP) Level 18 Shroomish (250 EXP) Level 18 Roselia (585 EXP) You get: $1296 Trainer: CoolTrainer Wilton Level 17 Electrike (378 EXP) Level 17 Wailmer (498 EXP) Level 17 Makuhita (316 EXP) You get: $816 Now from where you beat the cooltrainer go up and talk to the guy in front of the tree. He will give you TM 43 Secret power. It allows you to make your secret base. It is your room that you decorate and do whatever you want in them, also where it is. You can make them in different places, like the trees with vines on them, and small indents on walls. Thats what they were for if you were wondering. Now keep going on the road and you can go in the house there. The lady will heal your pokemon for free. So heal if they are hurt. Exit and if you have a mach bike, get on and head in full speed to the sandy slope straight ahead. Look at that you can climb these things only with the mach bike. From there, head down and defeat the blackbelt. Trainer: Blackbelt Daisuke Level 19 Machop (480 EXP) You get: $608 Easy, no? Now head down the sandy slope again. Now talk to the old lady there and she will give you a razz berry every day. Get the berries from the trees, they might help in the future. Continue left for more... Trainer: Cooltrainer Brooke Level 17 Wingull (232 EXP) Level 17 Numel (319 EXP) Level 17 Roselia (553 EXP) You get: $816 You beat her. Go and keep going left and head into route 113! +~~~~~~~~~~~~~~~~+ | ROUTE 113 | +~~~~~~~~~~~~~~~~+ o-------------------o If you want a flying pokemon, or a steel pokemon, or | ===> Pokemon <=== | both, then the pokemon you want is a skarmory. It is a +-------------------+ good pokemon with good moves to make strategies. Like | - Spinda | he learns spikes. You shouldn't catch a slugma, his stats | - Slugma | are weak and not that many good moves. So if your trying | - Skarmory | to catch a skarmory but you can't find him, it's because +-------------------+ he is rare. Spinda got high last night so that's why he looks like that. That poor ugly looking thing. Keep heading west for some battles. Beat them! Trainer: Youngster Jaylen Level 19 Trapinch (297 EXP) You get: $304 Now go up a bit and press A in front of the ash pile to get a ether. Now jump the ledge and there will be some trainers to beat. You can beat these guys in any order you want. So you will double battle with the ninja all the time. You just choose who his partner is. Trainer: NinjaBoy Lung & Camper Lawrence Level 18 Koffing (438 EXP) Level 18 Ninjask (596 EXP) Level 18 Baltoy (229 EXP) Level 18 Sandshrew (331 EXP) You get: $504 Trainer: Pokemaniac Wyatt Level 18 Aron (369 EXP) Level 18 Aron (369 EXP) You get: $1080 Now push A in front of the ash for a nugget. Now get the super repel there. Jump the ledge there, and continue left and beat some more trainers... Trainer: Parasol Lady Madeline Level 19 Numel (357 EXP) You get: $760 Trainer: Twins Tori & Tia Level 19 Spinda (344 EXP) Level 19 Spinda (344 EXP) You get: $456 From where you beat the twins, go get the max ether there. Now keep going left and you'll see the house there. But first beat the ninja next to the house. Trainer: Ninja Boy Lao Level 17 Koffing (414 EXP) Level 17 Koffing (414 EXP) Level 17 Koffing (414 EXP) You get: $204 Now you may head in the house. Talk to the guy at top. He will give you a soot sack, which lets you collect ash while you walk/run/bike. It only works on route 113, and not any other route. When you think you walked enough, take it back to the same guy and he'll use the ash to make these items. +-+----------------+------------+--------------------------+-+ | | - BLUE FLUTE | 250 steps | Cures sleep | | | | - YELLOW FLUTE | 500 steps | Cures confusion | | | | - RED FLUTE | 500 steps | Cures attraction | | | | - WHITE FLUTE | 1000 steps | Encounter rate goes up | | | | - BLACK FLUTE | 1000 steps | Encounter rate goes down | | | | - PRETTY CHAIR | 6000 steps | For your secret base | | | | - PRETTY DESK | 8000 steps | For your secret base | | +-+----------------+------------+--------------------------+-+ So they are not worth the time, okay? So keep moving on. From where you beat ninja lao, jump the ledges and get the TM 32 Double Team that's in the ash pile. Now keep going left and beat the three trainers to reach fallarbor town. Trainer: Youngster Dillon Level 19 Aron (390 EXP) You get: $304 Trainer: Picknicker Sophie & Birdkeeper Coby Level 17 Marill (210 EXP) Level 19 Lombre (573 EXP) Level 17 Skarmory (612 EXP) Level 19 Swellow (658 EXP) You get: $912 Now head into fallarbor town! O=============================================================================O | --- 5.07 - Fallarbor Town --- (0507) | O=============================================================================O o--------------------o When you enter the pokemart, in there is a move tutor. | ===> Pokemart <=== | The move tutor teaches metronome, a attack that randomly +--------------------+ attacks with any move. Pretty cool. | Great Ball.....600 | | Super Potion...700 | Now you can buy super repels, they repel weak pokemon | Antidote.......100 | for 250 steps! that's a good item to repel those annoy- | Paralyz Heal...200 | ing weak pokemon. So buy a couple to help you. | Escape Rope....550 | | Super Repel....500 | Go to the pc in the pokemon center, and you'll see a | X Special......350 | lady blocking the way. Talk to her and she will say her | X Speed........350 | name is Lanette. She is the one who created the pokemon | X Attack.......500 | storage system! She says to visit her house in route | X Defend.......550 | 114. Then she will leave the pokemon center, wait! I | Dire Hit.......650 | need your autograph! Oh well she left. So now, heal | Guard Spec.....700 | your pokemon and do it....now! +--------------------+ As you may have seen, there is no gym. I know it's sucks but get on with your journey. There is a battle tent on the top left hand coner of the town. So if you want go in and battle for a while. Another house belongs to professor cozmo. He is not home at the moment, please leave a message after the tone, beeb. Just kidding, so push A in front of the big hole next to his house and get the nugget. One last thing you should know about fallarbor town. In the other house, lives the.. uhh... move tutor. He doesn't teach new moves to your pokemon, but he teaches moves that pokemon forgot. But you need to give him one heaet scale for one move. So if you need to use his services, go ahead then head outside. Now make sure your pokemon are healed and head to route 114. +~~~~~~~~~~~~~~~~~+ | ROUTE 114 | +~~~~~~~~~~~~~~~~~+ o-------------------o-----------------o Alright pokemon, some that you | ===> Pokemon <=== | Surfing/Fishing | alredy seen. Good pokemon to add to +-------------------+-----------------+ your collection. Swablu evolves to | - Lotad | - Barboach | dragon/flying, Altaria. Barboach is | - Lombre | - Magikarp | because of his type and ability. He is | - Swablu | - Marill | Water/Ground, making him immune to his | - Seviper | - Goldeen | water weakness, electricity. His +-------------------+-----------------+ ability helps as well. Go all the way to the left and press A on the last square to get a hidden revive. Go behind the house and get those berries. Now go in front of the girls to double battle them. Trainer: Sr. and Jr. Tyra & Ivy Level 18 Roselia (292 EXP) Level 18 Graveler (286 EXP) You get: $640 Now you could finally go in the house, it's Lanette's house. Keep going in and if you examine her computer, it will be a e-mail from Bill in kanto. Now talk to her and she'll apologize for the mess. She will give you a Lotad Doll. Exit the house. If you go south, you will encounter a camper if you want to fight him. When you beat him, keep going down to a guy in a half dinosaur suit. Trainer: Camper Shane Level 18 Sandshrew (358 EXP) Level 18 Nuzleaf (543 EXP) You get: $288 Trainer: Pokemaniac Steve Level 19 Aron (390 EXP) You get: $1140 Alright now, examine the rock behind the pokemaniac to get a carbos. Now go up the steps to the left. Go up and smash the rock, get the protein. Now go back and keep going down, then left, up the stairs until you reach the next trainer. Trainer: Kindler Bernie Level 18 Slugma (300 EXP) Level 18 Wingull (246 EXP) You get: $575 Beat him. Now from him, head south until you encounter the two people there. I would suggest battling them in a double battle. Be careful because the chick there turns around ocasionally. Once you defeat them. Go up the stairs, go left and murder, I mean defeat the yodeling hiker. Trainer: Hiker Lucas & Picnicker Angelina Level 18 Geodude (165 EXP) Level 18 Numel (169 EXP) Level 18 Lombre (271 EXP) Level 18 Marill (111 EXP) You get: $1008 Trainer: Hiker Lenny Level 18 Geodude (331 EXP) Level 18 Machop (339 EXP) Easy. Now go down those stairs and go north into the cave, Meteor Falls. o-------------------o-----------------o When you first enter this place go | ===> Pokemon <=== | Surfing/Fishing | north and grab the Full Heal. Now go +-------------------+-----------------+ back down and go left and a scene will | - Zubat | - Goldeen | begin. Team Magma stole the meteorite. | - Solrock | - Whiscash | They will talk and give you a hint of | - Golbat* | - Barboach | where to go next. They said they were | - Bagon* | | going to use it in Mt. Chimney. Hint. +-------------------+-----------------+ After that Team Aqua will show up just as team magma leaves. They will * = These Pokemon only appear in Meteor chase Team magma who went to Mt. Falls' upper area, which you need chimney. If you talk to Prof. Cozmo, Waterfall to get to. Not only do you he will wonder what team magma will not have Waterfall, but you can't use do at Mt. Chimney. It seems like it out of battle yet, either. everyone is telling you to go to- Go all the way left and up the stairs to get the ONLY MOON STONE in EMERALD. Go south, jump the ledges or dunes all the way down. Head out the cave to Route 115. battle cindy 351 - 334 +~~~~~~~~~~~~~~~~~+ | ROUTE 115 | +~~~~~~~~~~~~~~~~~+ Keep heading south and fight the dude there. After that, bust open the rock next to him. Get the great ball and some berries. Go to free double too! Trainer: Blackbelt Nob Level 19 Machop (357 EXP) You get: $608 Trainer: Collecter Hector & Psychic Marlene Level 18 Zangoose (318 EXP) Level 18 Seviper (318 EXP) Level 18 Meditite (175 EXP) Level 18 Spoink (171 EXP) You get: $1512 There is PP Up south of this double battle. Go back where the blackbelt Nob was and now go west. You'll be in a beach area. You see the girl jogging around there? Beat her! Trainer: Battle Girl Cindy Level 18 Meditite (351 EXP) Level 18 Makuhita (334 EXP) You get: $432 Done with that. Now get back in meteor falls. Go up the big stairs at the left and exit the cave once more. Your now heading, where? Yeah, Mt. Chimney! *Throws huge party for no reason* +~~~~~~~~~~~~~~~~~~~+ | MT. CHIMNEY | +~~~~~~~~~~~~~~~~~~~+ Now to head to Mt. Chimney we need to go backwards. Go back through route 112. Then pass fallarbor town, back through route 113 and down route 111. What you have to do is go through the Fiery Path and back out. You know where those two Team magma guys were. They were blocking are way from getting in that place. Well, they moved and we are now able to use the cable cart up to Mt. Chimney and down from there as well. Head in and up to Mt Chimney. Head up those two pair of stairs to reach all the action. Looks like team aqua is outnumbered. Oh well. Now where's Maxie? Head to the left and walk in between the two grunts. Next keep heading north and defeat the Magma Admin, Tabitha. Trainer: Team Magma Grunt x2 Level 20 Zubat (231 EXP) Level 20 Numel (376 EXP) You get: $800 Trainer: Magma Admin Tabitha Level 18 Numel (339 EXP) Level 22 Numel (235 EXP) Level 20 Poochyena (253 EXP) Level 22 Zubat (414 EXP) You get: $880 Head up and there is the boss of team magma, Maxie. The first thing you should do is heal up and next save your game. Now defeat him. ==================== -= MAXIE BATTLE 1 =- ==================== Money: 2000 Maxie's Pokemon o------------o-------o-----o | Pokemon | level | EXP | +------------+-------+-----+ |- Mightyena | lvl 24| 657 | |- Zubat | lvl 24| 277 | |- Camerupt | lvl 25| 937 | +------------+-------+-----+ My lineup o------------o-------o | Pokemon | Level | +------------+-------+ |- Combusken | lvl 30| |- Manectric | lvl 29| |- Kirlia | lvl 29| +------------+-------+ It's recommended to lead with a special attacker (Grass, Water, Fire, Dragon, Dark, Ice, Psychic, and Electric are classified as special attacks), since Mightyena's Intimidate Ability will hinder a physical attacker's ability to do what it does best: put the hurtin' on anything. Mightyena knows Sand-Attack, so you need to be quick about killing it. I wasted time trying to get my Pokemon some experience, and I almost had to worry about losing. Don't do that. Zubat? Are you kidding? Can you say "one hit KO?" Psychic with anything. Thundershock, Thunderbolt, Shock Wave, just stop reading and murder the thing. Camerupt is equally easy due to a double weakness to Water. Take out whatever Water-type attacks you've been using so far and get yourself a heapin' helpin' of wet camel. After your victory, Team magma and maxie will run off. After they leave the archie will come in. He thanks you and rushes off. Now it's you and the meteorite all by yourself, take it! Return it to Professor Cozmo and he'll give you TM27, Return. Okay, now we could move on to our fourth gym and on with our quest. Head out of Mt. Chimney and out of your way buy some Lava cookies from that old-timer there. They act like full heals, cure all status allienments but these are way cheaper than the pokemart full heals. Exit threw the opening there. +~~~~~~~~~~~~~~~~~~~~+ | JAGGED PASS | +~~~~~~~~~~~~~~~~~~~~+ Now hop down the path, you can see small rocks you can't jump on. If you have the Acro Bike, though, you can start bunny hopping up and down them! You will also notice ashy grass and a bunch of Trainers. Trainer: Hiker Eric Beat him and keep heading south. You'll encounter a Level 20 Geodude (367 EXP) Team Magma Grunt? Yeah, sadly he's there. Nothing Level 20 Baltoy (247 EXP) else to do but beat him. You get: $800 o-------------------o Trainer: Team Magma Grunt He talks about a hideout. | ===> Pokemon <=== | Level 22 Poochyena (EXP) What hideout? Well, he +-------------------+ Level 22 Numel (EXP) gives you props for beat- | - Machop | You get: $440 ing him so we'll let him go | - Numel | | - Spoink | No new pokemon except for the psychic pokemon, spoink. +-------------------+ You've already seen Machop and Numel. If you don't have a good Psychic, consider catching spoink. <-This walkthrough will continue as SOON as possible.-> =============================================================================== ---< 06. The Battle Frontier >------------------------------------< (0600) >--- =============================================================================== TO COME... =============================================================================== ---< 07. After Quests >-------------------------------------------< (0700) >--- =============================================================================== TO COME... =============================================================================== ---< 08. Items List >---------------------------------------------< (0800) >--- =============================================================================== -Alphabetical Order- NORMAL ITEMS: o-------------------------o--------------------------------------o | Item Name | Item Effect | +-------------------------+--------------------------------------+ | - Antidote | Cures Poison | | - Awakening | Cures sleep | | - Big Mushroom | Sells high | | - Berry Juice | Heals 20 HP | | - Black Flute | Temporarily decreases encounters | | - Blue Flute | Stops sleep | | - Blue Shard | Can be traded for water stone | | - Burn Heal | Heals burn | | - Dire Hit | Raises Critcal rate | | - Elixer | Restores 10 HP to all moves | | - Energy Powder | Heals 50 HP, tastes bad | | - Energy Root | Heals 200 HP, tastes bad | | - Escape Rope | Escapes from caves, etc. | | - Ether | Restores all of PP for one move | | - Fresh Water | Heals 50 HP | | - Full Heal | Heals any status condition | | - Full Restore | Restores all HP and conditions | | - Green Shard | Can be traded for leaf stone | | - Guard Special | Reduces Critcal hit chance | | - Heal Powder | Heals any condition | | - Hyper Potion | Heals 200 HP | | - Ice Heal | Cures freeze | | - Lava Cookie | Heals 30 HP | | - Lemonade | Heals 80 HP | | - Max Ether | Restores 10 PP for all moves | | - Max Potion | Heals all HP | | - Max Repel | Repels wild pokemon (250 steps) | | - Max Revive | Revives one pokemon with all HP | | - Moo Moo Milk | Heals 100 HP | | - Nugget | Sells for 5000 | | - Paralyz Heal | Cures paralyziz | | - Pearl | Sells high | | - Pokedoll | Runs from one battle | | - Potion | Heals 20 HP | | - Red Flute | Restores attraction | | - Red Shard | Can be traded for fire stone | | - Repel | Repels wild pokemon (100 steps) | | - Revival Herb | Revives one pkmn and HP, taste bad | | - Revive | Revives one pokemon with half HP | | - Sacred Ash | Revives all fainted pokemon | | - Tiny Mushroom | Sells low | | - Soda Pop | Heals 60 HP | | - Star Dust | Sells for 1000 | | - Star Piece | Sells for 4900 | | - Super Potion | Heals 50 HP | | - Super Repel | Repels wild pokemon (200 steps) | | - X Accuracy | Raises accuracy by 1 | | - X Attack | Raises attack by 1 | | - X Defend | Raises defense by 1 | | - X Special | Raises all specials by 1 | | - X Speed | Raises speed by 1 | | - Yellow Flute | Stops confusions | | - Yellow Shard | Can be traded for thunder stone | | - White Flute | Temporarily increases Encounters | +-------------------------+--------------------------------------+ KEY ITEMS: o-----------------------o------------------------------------o | Item Name | Item Effect | +-----------------------+------------------------------------+ | - Arco Bike | Can do tricks. | | - Aurora Ticket | Allows you to go to Island 9 | | - Basement Key | Access to new mauville | | - Berry Pouch | Holds berries | | - Bicycle | A normal bike | | - Bike Voucher | Trade it to get a bike | | - Blue Orb | Use it for Kyroge | | - Card Key | Use it to open doors in silph co. | | - Claw Fossil | Turns into Anorith | | - Coin Case | Hold's up to 9,999 coins | | - Contest Pass | Pass to participate contest | | - Devon Goods | A package for capt. Stern | | - Devon Scope | Allows you to see Kecleon | | - Dome Fossil | Turns to Kabuto | | - Elavator Key | Unlocks elavator in rocket base | | - Eon Ticket | Access to southern island | | - Fame Checker | Gives info. on other people | | - Go Goggles | Can go through sand storms | | - Gold Teeth | Warden's teeth | | - Good Rod | A rod for fishing | | - Helix Fossil | Turns to Omanyte | | - Itemfinder | Access's unsee able items | | - Letter | A letter to steven | | - Lift Key | Open's elevator in rocket hideout | | - Powder Jar | Holds crushed berries | | - Meteorite | Can be traded for moon stone | | - Mystery Ticket | Allows you to go to island 8 | | - Oak's Parcel | Pro. oak's item | | - Old Amber | Turns to Aerodactyl | | - Old Rod | A rod to fish | | - Pokeblock Case | Holds pokeblocks | | - Pokeflute | Cures sleep | | - Rainbow pass | Allows you to go to island 4-7 | | - Red Orb | Use it for Groudon | | - Room 1 Key | Unlocks room 1 in abandoned ship | | - Room 2 Key | Unlocks room 2 in abandoned ship | | - Room 4 Key | Unlocks room 4 in abandoned ship | | - Room 6 Key | Unlocks room 6 in abandoned ship | | - Root Fossil | Turns into Lileep | | - Ruby Plate | Needed for Island 1 | | - S.S Ticket | Ticket for S.S anne | | - Sapphire Plate | Needed in island 1 | | - Scanner | Can be traded. | | - Secret Key | Unlocks cinnabar gym | | - Silph Scope | Allows you to see ghost | | - Soot Sack | Holds ash | | - Storage Key | Opens a room in Abandonde ship | | - Super Rod | A rod for fishing | | - Tea | Allows you to go to sanfron city | | - Teach TV | A educational portable TV | | - TM Case | Holds your TM's and HM's | | - Tri Pass | Access to islands 1-3 | | - VS Seeker | Creates rematches against trainers | | - Wailmer Pail | Allows you to water berries | | - World Map | Shows a map of the world | +-----------------------+------------------------------------+ VITAMINS: o-----------------------o------------------------------------o | Vitamin Name | Vitamin Effect | +-----------------------+------------------------------------+ | - Carbos | Raises Speed | | - Calcium | Raises Special Attack | | - HP Up | Raises HP | | - Iron | Raises Defense | | - PP Up | Raises PP by a little | | - PP Max | Raises PP to the max | | - Protein | Raises Attack | | - Zinc | Raises Special Defense | +-----------------------+------------------------------------+ POKEBALLS: o-----------------------o------------------------------------o | Ball Name | Ball Effect | +-----------------------+------------------------------------+ | - Poke Ball | Catches wild pokemon | | - Great Ball | More effective than pokeball | | - Ultra Ball | More effective than ultra ball | | - Master Ball | Catches pokemon 100% of the time | | - Nest Ball | Catches low level pokemon better | | - Repeat Ball | Catches pokemon you already caught | | - Timer Ball | Gets better every turn past | | - Dive Ball | Better if used underwater | | - Net Ball | Is better for bug/water pokemon | | - Safari Ball | Ball only used in safari zone | | - Premier Ball | Catches wild pokemon | | - Luxury Ball | Catches wild pokemon | +-----------------------+------------------------------------+ STONES: o-----------------------o------------------------------------o | Stone Name | Stone Effect | +-----------------------+------------------------------------+ | - Water Stone | Evolves certain pokemon | | - Thunder Stone | Evolves certain pokemon | | - Fire Stone | Evolves certain pokemon | | - Leaf Stone | Evolves certain pokemon | | - Moon Stone | Evolves certain pokemon | +-----------------------+------------------------------------+ HOLD ITEMS: o-----------------------o------------------------------------o | Item Name | Item Effect | +-----------------------+------------------------------------+ | - Amulet Coin | Doubles earnings from battle | | - Black Glasses | 10% increase to all dark type moves| | - Blackbelt | 10% increase to fighting attacks | | - Blue Scarf | Raises Beauty in contests | | - Bright Powder | Raises your envasion | | - Charcoal | 10% increase to all fire type moves| | - Choice Band | 50% increase to physical attack | | - Cleanse Tag | Reduces pokemon encounters | | - Deepsea Scale | Doubles clampearls sp. Deffense | | - Deepsea Tooth | Doubles clampearls sp. Attack | | - Dragon Fang | 10% increase to all dragon moves | | - Dragon Scale | Evolves seadra when gets traded | | - Everstone | Holds evolution | | - Exp. Share | Gives exp. to the holder | | - Focus Band | 10% chance of perventing faint | | - Green Scarf | Raises smarts in a contest | | - Hard Stone | 10% increase to all rock moves | | - King's Rock | 30% chance that opponets flinches | | - Lax Incense | 5% decrease to opponets Accuracy | | - Leftovers | Heals a little HP every turn | | - Light Ball | Doubles pikacu's special attack | | - Lucky Egg | Doubles holders exp. earn | | - Lucky Punch | Increases chansey's critical ratio | | - Macho Brace | Doubles gained EVs | | - Magnet | 10% increase to electric attacks | | - Metal Coat | 10% increase to steel moves | | - Metal Powder | Raises Ditto defense | | - Miracle Seed | 10% increase to grass attacks | | - Mystic Water | 10% increase to water attacks | | - Nevermelt Ice | 10% increase to ice attacks | | - Pink Scarf | Raises cuteness in contest | | - Poison Barb | 10% increase to poison attacks | | - Quick Claw | Your pokemon may attack first | | - Red Scarf | Raises coolness in contest | | - Scope Lens | Raises your critcal ratio | | - Sea Incense | 5% increase to water attacks | | - Sharp Beak | 10% increase to flying attacks | | - Shell Bell | Heals 1/8 damage | | - Silk Scarf | 10% increase to flying attacks | | - Silver Powder | 10% increase to bug attacks | | - Smoke Ball | Use it run away from pokemon | | - Soft Snad | 10% increase to ground attacks | | - Soothe Bell | Pokemons happiness grows faster | | - Soul Dew | 50% increase Sp. Def and Att,lati@s| | - Spell Tag | 10% increase to ghost attacks | | - Stick | Farfetch'd critical ratio raises | | - Thick Club | Doubles cubone and marowak attack | | - Twisted Spoon | 10% increase to psychic attacks | | - Upgrade | Evolves polygon, when traded | | - White Herb | Cures all conditions | | - Yellow Scarf | Raises toughness in contest | +-----------------------+------------------------------------+ Some pokemon only evolve by being traded with a hold item they are: Dragon Scale: =~=~=~=~=~=~= Seadra ----> Kingdra Kings Rock: =~=~=~=~=~= Poliwhirl -> Politoed Slowpoke --> Slowking Metal Coat: =~=~=~=~=~= Onix ------> Steelix Scyther ---> Scizor Also, some hold items them to breed their baby forms, they are: Lax Incense: =~=~=~=~=~=~= Wobuffet --> Wynaut Sea Incense: =~=~=~=~=~=~= Marill ----> Azurill =============================================================================== ---< 09. Berries List >-------------------------------------------< (0900) >--- =============================================================================== Berries can be found on trees scattered throughout Hoenn. Once you get the Wailmer Pail, you'll be able to plant any Berries you find in soft, loamy soil and nurture them to produce more Berries. Berries are great held items for Pokemon. +----+---------------+--------------------------------------------------------+ |NM. | BERRY NAME | BERRY EFFECT | +----+---------------+--------------------------------------------------------+ |1. | Aguav Berry | When held, 1/8 HP recovers when HP is below half, but | | | | Confusion occurs for Pokemon that are Naughty, Lax, | | | | Naive, or Rash. | |2. | Apicot Berry | When held, in pinch, Special Defense raises one stage. | |3. | Aspear Berry | When held, Freeze status recovers by itself. | |4. | Belue Berry | Bury in the earth to grow BELUE ingredients for PokéB. | |5. | Bluk Berry | Bury in the earth to grow BLUK ingredients for PokeB. | |6. | Cheri Berry | When held, Paralyze status recovers by itself. | |7. | Chesto Berry | When held, Sleep status recovers by itself. | |8. | Cornn Berry | Bury in the earth to grow CORNN ingredients for PokéB. | |9. | Durin Berry | Bury in the earth to grow DURIN ingredients for PokéB. | |10. | Enigma Berry | Bury in the earth to grow some ingredients for PokéB. | |11. | Figy Berry | When held, 1/8 HP recovers when HP is below half, but | | | | Confusion occurs for Pokemon that are Bold, Timid, | | | | Modest, or Calm. | |12. | Ganlon Berry | When held, while in a pinch, Defense raises one stage. | |13. | Hondew Berry | Bury in the earth to grow HONDEW ingredients for PokeB.| |14. | Iapapa Berry | When held, 1/8 HP recovers when HP is below half, but | | | | Confusion occurs for Pokemon that are Lonely, Hasty, | | | | Mild, or Gentle. | |15. | Kelpsy Berry | Bury in the earth to grow KELPSY ingredients for PokéB.| |16. | Lansat Berry | When held, in a pinch, it becomes easy to Critical Hit | | | | the enemy. | |17. | Leppa Berry | When held, 10 PP recovers by itself when PP is 0. | |18. | Liechi Berry | When held, while in a pinch, Attack raises one stage. | |19. | Lum Berry | When held, any status ailment recovers by itself. | |20. | Mago Berry | When held, 1/8 HP recovers when HP is below half, but | | | | Confusion occurs for Pokemon that are Brave, Relaxed, | | | | Quiet, or Sassy. | |21. | Magost Berry | Bury in the earth to grow MAGOST ingredients for PokéB.| |22. | Nanab Berry | Bury in the earth to grow NANAB ingredients for PokéB. | |23. | Nomel Berry | Bury in the earth to grow NOMEL ingredients for PokéB. | |24. | Oran Berry | When held, 10 HP recovers when HP is below 1/2. | |25. | Pamtre Berry | Bury in the earth to grow PAMTRE ingredients for PokéB.| |26. | Pecha Berry | When held, Poison status recovers by itself. | |27. | Persim Berry | When held, Confusion status recovers by itself. | |28. | Petaya Berry | When held, in a pinch, Special Attack raises one stage.| |29. | Pinap Berry | Bury in the earth to grow PINAP ingredients for PokéB. | |30. | Pomeg Berry | Bury in the earth to grow POMEG ingredients for PokéB. | |31. | Qualot Berry | Bury in the earth to grow QUALOT ingredients for PokéB.| |32. | Rabuta Berry | Bury in the earth to grow RABUTA ingredients for PokéB.| |33. | Rawst Berry | When held, Burn status recovers by itself. | |34. | Razz Berry | Bury in the earth to grow RAZZ ingredients for PokéB. | |35. | Salac Berry | When held, while in a pinch, Speed raises one stage. | |36. | Sitrus Berry | When held, 30 HP recovers when HP is below half. | |37. | Spelon Berry | Bury in the earth to grow SPELON ingredients for PokéB.| |38. | Starf Berry | When held, in a pinch, one ability raises two stages. | |39. | Tamato Berry | Bury in the earth to grow TAMATO ingredients for PokéB.| |40. | Watmel Berry | Bury in the earth to grow WATMEL ingredients for PokéB.| |42. | Wepear Berry | Bury in the earth to grow WEPEAR ingredients for PokéB.| |43. | Wiki Berry | When held, 1/8 HP recovers when HP is below half, but | | | | Confusion occurs for Pokemon that are Adamant, Impish, | | | | Jolly, or Careful. | +----+---------------+--------------------------------------------------------+ =============================================================================== ---< 10. TM/HM List >---------------------------------------------< (1000) >--- =============================================================================== This is a complete list of all the fifty TM and eight HMs that are available in this game. Also their power points attack power and more. So let's move on, shall we. +-----------------------------------------------------------------------------+ | - TM's List - | +-----------------------------------------------------------------------------+ TM 01- Focus Punch ------------------ Type: Fighting PP: 20 Power: 150 Accuracy: 100 Other: Attacks 2nd turn. If hit pokemon flinches. Location: Route 115 TM 02- Dragon Claw Type: Dragon PP: 15 Power: 80 Accuracy: 100 Other: --- Location: Meteor Fall TM 03- Water Pulse Type: Water PP: 20 Power: 60 Accuracy: 100 Other: 10% chance it'll confuse Location: Sootopolis Gym TM 04- Calm Mind Type: Psychic PP: 20 Power: --- Accuracy: --- Other: Raises Sp. Attk. and Sp. def. Location: Mossdeep Gym TM 05- Roar Type: Normal PP: 20 Power: --- Accuracy: 100 Other: Forces trainer to switch pkmn. Location: Route 114 TM 06- Toxic Type: Poison PP: 10 Power: --- Accuracy: 85 Other: Poisons foe and poison gets stronger each turn. Location: Fiery Path TM 07- Hail Type: Ice PP: 10 Power: --- Accuracy: --- Other: Starts hailing and hurts all pkmn types execpt ice. Location: Shoal cave TM 08- Bulk Up Type: Fighting PP: 20 Power: --- Accuracy: --- Other: Raises attack and deffense. Location: Dewford Gym TM 09- Bullet Seed Type: Grass PP: 30 Power: 10 Accuracy: 100 Other: Attacks 2-5 times per turn. Location: Route 104 TM 10- Hidden Power Type: Normal PP: 15 Power: --- Accuracy: 100 Other: Type and power depends on pokemon. Location: Slateport/ Fortree TM 11- Sunny Day Type: Fire PP: 20 Power: --- Accuracy: 100 Other: Boost the power os fire moves for 5 turns. No solarbeam charge. Location: Scorched Lab TM 12- Taunt Type: Normal PP: 20 Power: --- Accuracy: 100 Other: Taunts foe to only use attacking moves. Location: Trick house TM 13 Ice Beam Type: Ice PP: 10 Power: 95 Accuracy: 100 Other: 10% chance it'll freeze foe. Location: Mauville/ Abandoned Ship TM 14- Blizzard Type: Ice PP: 5 Power: 120 Accuracy: 85 Other: 10% chance it'll freeze foe. Hits both pkmn in double battle. Location: Lilycove Dept. Store TM 15- Hyper Beam Type: Normal PP: 5 Power: 150 Accuracy: 90 Other: Attacks first second turn recharges. Location: Lilycove Dept. Store TM 16- Light Screen Type: Psychic PP: 30 Power: --- Accuracy: --- Other: Cuts all Sp. attks by half. Location: Lilycove Dept. store TM 17- Protect Type: Normal PP: 10 Power: --- Accuracy: --- Other: Negates all attacks for that turn. Location: Lilycove Dept. store TM 18- Rain Dance Type: Water PP: 5 Power: --- Accuracy: --- Other: Raises water moves for 5 turns. Thunder never misses. Location: Abandoned Ship TM 19- Giga Drain Type: Grass PP: 5 Power: 60 Accuracy: 100 Other: Takes HP equal to 1/2 damage inflicted. Location: Route 123 TM 20- Safeguard Type: Normal PP: 25 Power: --- Accuracy: --- Other: Covers user, team and negates all status affects. Location: Lilycove Dept. store TM 21- Frustration Type: Normal PP: 20 Power: --- Accuracy: 100 Other: Power is based on how much the pokemon hates you. Location: Pacifidlog Town TM 22- Solarbeam Type: Grass PP: 10 Power: 120 Accuracy: 100 Other: Powers up 1st turn, attacks 2nd turn. Location: Safari Zone TM 23- Iron Tail Type: Steel PP: 15 Power: 100 Accuracy: 75 Other: 30% chance of lowering foes defense. TM 24- Thunderbolt Type: Electric PP: 15 Power: 95 Accuracy: 100 Other: 10% chance it might paralyze. Location: Mauville game coner TM 25- Thunder Type: Electric PP: 10 Power: 120 Accuracy: 70 Other: 10% chance it might paralyze Location: Lilycove Dept. Store TM 26- Earthquake Type: Ground PP: 10 Power: 100 Accuracy: 100 Other: Twice damage if foe used dig. TM 27- Return Type: Normal PP: 20 Power: --- Accuracy: 100 Other: Power is based on how pokemon likes you. Location: Fallarbor/ Pacifidlog town TM 28- Dig Type: Ground PP: 10 Power: 60 Accuracy: 100 Other: 1st turn dig, 2nd turn attack. TM 29- Psychic Type: Psychic PP: 10 Power: 90 Accuracy: 100 Other: 10% chance of lowering foes defense. Location: Mauville/ Victory road TM 30- Shadow Ball Type: Ghost PP: 15 Power: 80 Accuracy: 100 Other: 20% chance of lowering foes defense. Location: Mt. Pyre TM 31- Brick Break Type: Fighting PP: 15 Power: 75 Accuracy: 100 Other: Breaks reflect and light screen. Location: Sootopolis city TM 32- Double Team Type: Normal PP: 15 Power: --- Accuracy: --- Other: Raises envasiveness by 1 level Location: Mauville game corner TM 33- Reflect Type: Psychic PP: 20 Power: --- Accuracy: --- Other: Raises defense for 5 turns. Location: Lilycove dept. store TM 34- Shock Wave Type: Electric PP: 20 Power: 60 Accuracy: --- Other: Always hits. Location: Mauville Gym TM 35- Flamethrower Type: Fire PP: 15 Power: 95 Accuracy: 100 Other: 10% chance it burns foe. Location: Mauville game corner TM 36- Sludge Bomb Type: Poison PP: 10 Power: 90 Accuracy: 100 Other: 30% chance poisons foe Location: Dewford town TM 37- Sandstorm Type: Rock PP: 10 Power: --- Accuracy: --- Other: A sandstorm for 5 turn s that hurts all pkmn execpt ground. Location: Dessert TM 38- Fire Blast Type: Fire PP: 5 Power: 120 Accuracy: 85 Other: 10% chance it'll burn foe Location: Lilycove Dept. Store TM 39- Rock Tomb Type: Rock PP: 10 Power: 50 Accuracy: 80 Other: Lowers opponents Speed Location: Rustboro Gym TM 40- Aerial Ace Type: Flying PP: 20 Power: 60 Accuracy: --- Other: Always hits. Location: Fortree gym TM 41- Torment Type: Dark PP: 15 Power: --- Accuracy: 100 Other: Foe can't use move twice in a row. Location: Slateport city TM 42- Facade Type: Normal PP: 20 Power: 70 Accuracy: 100 Other: Doubles attack if burned, Poison, Paralyzed. Location: Petalburg Gym TM 43- Secret Power Type: Normal PP: 20 Power: 70 Accuracy: 100 Other: 30% chance of special effect Location: Route 111/ Slateport TM 44- Rest Type: Psychic PP: 10 Power: --- Accuracy: --- Other: Regains health while sleeping 2 turns. Location: Lilycove city TM 45- Attract Type: Normal PP: 15 Power: --- Accuracy: 100 Other: 50% chance foe won't attack. Location: Vendaturf town TM 46- Thief Type: Dark PP: 10 Power: 40 Accuracy: 100 Other: Jacks opponents item. Location: Slateport city TM 47- Steel Wing Type: Steel PP: 25 Power: 70 Accuracy: 90 Other: 10% chanceof raising defense. Location: Granite cave TM 48- Skill Swap Type: Psychic PP: 10 Power: --- Accuracy: 100 Other: Switches abilities with foe. Location: Mt. Pyre TM 49- Snatch Type: Dark PP: 10 Power: --- Accuracy: 100 Other: Steal and uses special effect from foe. Location: S.S Tidal TM 50- Overheat Type: Fire PP: 5 Power: 140 Accuracy: 90 Other: Lowers your Sp. Att after use. Location: Lavaridge Gym +-----------------------------------------------------------------------------+ | - HM's List - | +-----------------------------------------------------------------------------+ HM 01- Cut Type: Normal PP: 30 Power: 50 Accuracy: 95 Other: Cuts tress outside of battle Location: Rustboro city HM 02- Fly Type: Flying PP: 15 Power: 70 Accuracy: 95 Other: 1st turn fly up, 2nd turn attacks Location: Route 119 HM 03- Surf Type: Water PP: 15 Power: 95 Accuracy: 100 Other: Travels across water Location: Petalburg city HM 04- Strength Type: Normal PP: 15 Power: 95 Accuracy: 100 Other: Moves Boulders Location: Rusturf Tunnel HM 05- Flash Type: Normal PP: 20 Power: --- Accuracy: 70 Other: Lights up caves, etc. Location: Granite Cave HM 06- Rock Smash Type: Fighting PP: 15 Power: 20 Accuracy: 100 Other: Breaks rocks in the way Location: Mauville city HM 07- Waterfall Type: Water PP: 15 Power: 80 Accuracy: 100 Other: Climbs waterfalls Location: Cave of origin HM 08- Dive Type: Water PP: 10 Power: 60 Accuracy: 100 Other: 1st turn dive, 2nd attack Location: Mossdeep City =============================================================================== ---< 11. Abilities >----------------------------------------------< (1100) >--- =============================================================================== Each Pokemon in the game has a special characteristic called an "Ability". Abilities usually affect certain aspects of battle, and Abilities differ based on the species of Pokemon. Each species of Pokemon has either one or two Abilities, and these Abilities can not be changed except through evolution or the move Skill Swap (which is only temporary). Abilities can do a wide variety of things, such as provide immunity against certain status ailments (Poison, Sleep, Confusion, etc.). Others may prevent the opponent from doing something. They really can do a lot of different things, and are an important aspect of Pokemon. Not only is it important to learn each Pokemon's types, but learning their Abilities too is very important. Below is a list of all of the Abilities that Pokemon can have. This list does show you which Pokemon have the Ability, and provides a description of what each Ability does. CREDITS TO MARRILAND FOR THE FORMAT. I just added who can have the abilities. w00t! .----------. | AIR LOCK |_________________________________________________________________ '-----. | | This Pokemon isn't affected by anything that the weather condition | | alters | | | | Pokemon: Rayquaza | .-----'------._______________________________________________________________| | ARENA TRAP |_______________________________________________________________ '-----. | | The enemy can't switch their Pokemon or retreat, unless they're | | Flying-type or have Levitate | | | | Pokemon: Trapinch, Diglett, Dugtrio | .-----'--------._____________________________________________________________| | BATTLE ARMOR |_____________________________________________________________ '-----. | | Reduces the chances of the enemy hitting with a critical hit | | | | Pokemon: Anorith, Armaldo, Kabuto, Kabutops | .-----'-.____________________________________________________________________| | BLAZE |____________________________________________________________________ '-----. | | This Pokemon's Fire-type attacks do 1.5x as much damage when it's | | under 33% of its max HP | | | | Pokemon: Torchic, Combusken, Blaziken, Charmander, Charmeleon, | | Charizard, Cyndaquil, Quilava, Typhlosion | .-----'-------.______________________________________________________________| | CHLOROPHYLL |______________________________________________________________ '-----. | | Doubles this Pokemon's Speed when it's sunny | | | | Pokemon: Seedot, Nuzleaf, Shiftry, Oddish, Gloom, Vileplume, | | Bellossom, Tropius, Bellsprout, Weepinbell, Victreebel, | | Tangela, Hoppip, Skiploom, Jumpluff, Sunkern, Sunflora, | | Exeggcute, Exeggutor | .-----'------._______________________________________________________________| | CLEAR BODY |_______________________________________________________________ '-----. | | Your opponent's moves or Abilities can't lower this Pokemon's stats | | | | Pokemon: Tentacool, Tentacruel, Beldum, Metang, Metagross, Regirock, | | Regice, Registeel | .-----'------._______________________________________________________________| | CLOUD NINE |_______________________________________________________________ '-----. | | All Pokemon aren't affected by weather conditions or anything the | | weather condition alters while this Pokemon is out | | | | Pokemon: Psyduck, Golduck | .-----'--------._____________________________________________________________| | COLOR CHANGE |_____________________________________________________________ '-----. | | After being hit with an attack, this Pokemon's type changes to the | | type of attack just used against it | | | | Pokemon: Kecleon | .-----'--------._____________________________________________________________| | COMPOUNDEYES |_____________________________________________________________ '-----. | | All of this Pokemon's moves are 30% more accurate | | | | Pokemon: Nincada, Venonat, Venomoth, Yanma, Butterfree | .-----'------._______________________________________________________________| | CUTE CHARM |_______________________________________________________________ '-----. | | 30% chance of inflicting Attract on the enemy when the enemy does | | damage to this Pokemon (and are of the opposite Gender) | | | | Pokemon: Skitty, Delcatty, Igglybuff, Jigglypuff, Wigglytuff, | | Cleffa, Clefairy, Clefable | .-----'._____________________________________________________________________| | DAMP |_____________________________________________________________________ '-----. | | All Pokemon can't use Selfdestruct or Explosion while this Pokemon | | is out | | | | Pokemon: Psyduck, Golduck, Wooper, Quagsire, Poliwag, Poliwhirl, | | Poliwrath, Politoed | .-----'---.__________________________________________________________________| | DRIZZLE |__________________________________________________________________ '-----. | | Changes the weather to rainy | | | | Pokemon: Kyogre | .-----'---.__________________________________________________________________| | DROUGHT |__________________________________________________________________ '-----. | | Changes the weather to sunny | | | | Pokemon: Groudon | .-----'------._______________________________________________________________| | EARLY BIRD |_______________________________________________________________ '-----. | | This Pokemon stays Asleep for less time | | | | Pokemon: Girafarig, Doduo, Dodrio, Seedot, Nuzleaf, Shiftry, Natu, | | Xatu, Ledyba, Ledian, Houndour, Houndoom, Kangaskhan | .-----'--------._____________________________________________________________| | EFFECT SPORE |_____________________________________________________________ '-----. | | If your opponent uses a direct attack against this Pokemon, there's | | a 10% chance of afflicting the enemy with Poison, Paralyze, or Sleep | | | | Pokemon: Shroomish, Breloom, Paras, Parasect | .-----'------._______________________________________________________________| | FLAME BODY |_______________________________________________________________ '-----. | | If your opponent uses a direct attack against this Pokemon, there's | | a 30% chance of afflicting the enemy with Burn | | | | Pokemon: Slugma, Magcargo, Magby, Magmar | .-----'------._______________________________________________________________| | FLASH FIRE |_______________________________________________________________ '-----. | | Prevents all damage and effects of Fire-type attacks, and causes | | this Pokemon's Fire-type attacks to do more damage | | | | Pokemon: Vulpix, Ninetales, Growlithe, Arcanine, Houndour, Houndoom, | | Ponyta, Rapidash, Flareon | .-----'----._________________________________________________________________| | FORECAST |_________________________________________________________________ '-----. | | Changes this Pokemon's type based on the weather condition (rainy = | | Water-type; sunny = Fire-type; hailing = Ice-type) | | | | Pokemon: Castform | .-----'._____________________________________________________________________| | GUTS |_____________________________________________________________________ '-----. | | This Pokemon's attacks do 1.5x as much damage while this Pokemon is | | afflicted with a Status Condtion | | | | Pokemon: Taillow, Swellow, Makuhita, Hariyama, Machop, Machoke, | | Machamp, Heracross, Tyrogue, Larvitar, Rattata, Raticate, | | Ursaring | .-----'------._______________________________________________________________| | HUGE POWER |_______________________________________________________________ '-----. | | This Pokemon's attacks do more damage than usual as long as this | | Ability hasn't been copied | | | | Pokemon: Azurill, Marill, Azumarill | .-----'--.___________________________________________________________________| | HUSTLE |___________________________________________________________________ '-----. | | This Pokemon's attacks do 1.5x as much damage, but accuracy for all | | moves is reduced by 1/5 | | | | Pokemon: Corsola, Delibird, Togepi, Togetic, Remoraid | .-----'--------._____________________________________________________________| | HYPER CUTTER |_____________________________________________________________ '-----. | | This Pokemon's Attack can't be lowered by any moves or Abilities | | | | Pokemon: Mawile, Trapinch, Pinsir, Corphish, Crawdaunt, Gligar, | | Krabby, Kingler | .-----'------._______________________________________________________________| | ILLUMINATE |_______________________________________________________________ '-----. | | While this Pokemon is your first Pokemon, you will encounter less | | wild Pokemon | | | | Pokemon: Chinchou, Lanturn, Volbeat, Staryu, Starmie | .-----'----._________________________________________________________________| | IMMUNITY |_________________________________________________________________ '-----. | | This Pokemon can't become afflicted with Poison | | | | Pokemon: Zangoose, Snorlax | .-----'-------.______________________________________________________________| | INNER FOCUS |______________________________________________________________ '-----. | | This Pokemon doesn't Flinch | | | | Pokemon: Girafarig, Snorunt, Glalie, Zubat, Golbat, Crobat, Abra, | | Kadabra, Alakazam, Dragonite, Farfetch'd, Sneasel | .-----'----._________________________________________________________________| | INSOMNIA |_________________________________________________________________ '-----. | | This Pokemon can't become afflicted with Sleep (Rest does nothing) | | | | Pokemon: Shuppet, Banette, Murkrow, Spinarak, Ariados, Drowzee, | | Hypno, Hoothoot, Noctowl | .-----'------._______________________________________________________________| | INTIMIDATE |_______________________________________________________________ '-----. | | When this Pokemon is sent out, it lowers both enemies Attack by 1 | | stage | | | | Pokemon: Mightyena, Gyarados, Mawile, Salamence, Masquerain, | | Hitmontop, Arcanine, Ekans, Arbok, Stantler, Tauros, | | Snubbull, Granbull | .-----'----._________________________________________________________________| | KEEN EYE |_________________________________________________________________ '-----. | | This Pokemon's Accuracy can't be lowered by any moves or Abilities | | | | Pokemon: Skarmory, Wingull, Pelipper, Sableye, Hoothoot, Noctowl, | | Sneasel, Hitmonchan, Pidgey, Pidgeotto, Pidgeot, Spearow, | | Fearow, Farfetch'd, Sentret, Furret | .-----'----._________________________________________________________________| | LEVITATE |_________________________________________________________________ '-----. | | Prevents all damage and effects of Ground-type attacks | | | | Pokemon: Solrock, Lunatone, Flygon, Baltoy, Claydol, Vibrava, | | Flygon, Koffing, Weezing, Chimecho, Latias, Latios, | | Duskull, Unown, Misdreavus, Gastly, Haunter, Gengar | .-----'--------._____________________________________________________________| | LIGHTNINGROD |_____________________________________________________________ '-----. | | Any Electric-type attacks that would target your other Pokemon | | target this Pokemon instead | | | | Pokemon: Electrike, Manectric, Rhyhorn, Rhydon, Cubone, Marowak | .-----'--.___________________________________________________________________| | LIMBER |___________________________________________________________________ '-----. | | This Pokemon can't become afflicted with Paralysis | | | | Pokemon: Persian, Hitmonlee, Ditto | .-----'-------.______________________________________________________________| | LIQUID OOZE |______________________________________________________________ '-----. | | If this Pokemon's HP is being drained by Leech Seed, Absorb, Mega | | Drain, etc, it does damage to the attacking Pokemon | | | | Pokemon: Tentacool, Tentacruel, Gulpin, Swalot | .-----'-------.______________________________________________________________| | MAGMA ARMOR |______________________________________________________________ '-----. | | This Pokemon can't become afflicted with Freeze | | | | Pokemon: Slugma, Magcargo, Camerupt | .-----'-------.______________________________________________________________| | MAGNET PULL |______________________________________________________________ '-----. | | Steel-type Pokemon can't switch or retreat while this Pokemon is out | | | | Pokemon: Magnemite, Magneton, Nosepass | .-----'--------._____________________________________________________________| | MARVEL SCALE |_____________________________________________________________ '-----. | | This Pokemon's Defense is 1.5x while it has a Status Condition | | | | Pokemon: Milotic | .-----'-.____________________________________________________________________| | MINUS |____________________________________________________________________ '-----. | | If a Pokemon with Plus is on the field, this Pokemon's attacks do | | 1.5x as much damage | | | | Pokemon: Minun | .-----'--------._____________________________________________________________| | NATURAL CURE |_____________________________________________________________ '-----. | | When this Pokemon is switched out, it is cured of any Status | | Conditions | | | | Pokemon: Roselia, Swablu, Altaria, Corsola, Staryu, Starmie, Celebi, | | Chansey, Blissey | .-----'-----.________________________________________________________________| | OBLIVIOUS |________________________________________________________________ '-----. | | This Pokemon can't become Attracted | | | | Pokemon: Wailmer, Wailord, Illumise, Numel, Barboach, Whiscash, | | Lickitung, Slowpoke, Slowbro, Slowking, Smoochum, Jynx, | | Swinub, Piloswine | .-----'----._________________________________________________________________| | OVERGROW |_________________________________________________________________ '-----. | | This Pokemon's Grass-type attacks do 1.5x as much damage when it's | | under 33% of its max HP | | | | Pokemon: Treecko, Grovyle, Sceptile, Bulbasaur, Ivysaur, Venusaur, | | Chikorita, Bayleef, Meganium | .-----'-----.________________________________________________________________| | OWN TEMPO |________________________________________________________________ '-----. | | This Pokemon can't become Confused | | | | Pokemon: Spoink, Grumpig, Spinda, Slowpoke, Slowbro, Slowking, | | Lickitung, Smeargle | .-----'--.___________________________________________________________________| | PICKUP |___________________________________________________________________ '-----. | | After winning a battle, there's a chance that this Pokemon might | | pick up an item if it wasn't already carrying one | | | | Pokemon: Zigzagoon, Linoone, Phanpy, Meowth, Aipom, Teddiursa | .-----'._____________________________________________________________________| | PLUS |_____________________________________________________________________ '-----. | | If a Pokemon with Minus is on the field, this Pokemon's attacks do | | 1.5x as much damage | | | | Pokemon: Plusle | .-----'--------._____________________________________________________________| | POISON POINT |_____________________________________________________________ '-----. | | If your opponent uses a direct attack against this Pokemon, there's | | a 30% chance of afflicting the enemy with Poison | | | | Pokemon: Roselia, Seadra, Qwilfish, Nidoran(F), Nidoran(M), | | Nidorina, Nidorino, Nidoqueen, Nidoking | .-----'----._________________________________________________________________| | PRESSURE |_________________________________________________________________ '-----. | | Whenever this Pokemon is damaged by an attack, it lowers the | | attacking Pokemon's PP of the used move by 2 | | | | Pokemon: Absol, Deoxys, Dusclops, Articuno, Zapdos, Moltres, Mewtwo, | | Lugia, Ho-oh, Raikou, Entei, Suicune, Aerodactyl | .-----'------._______________________________________________________________| | PURE POWER |_______________________________________________________________ '-----. | | This Pokemon's attacks do more damage than usual as long as this | | Ability hasn't been copied | | | | Pokemon: Meditite, Medicham | .-----'-----.________________________________________________________________| | RAIN DISH |________________________________________________________________ '-----. | | If the weather is rainy, this Pokemon regains a small amount of HP | | inbetween turns | | | | Pokemon: Lotad, Lombre, Ludicolo | .-----'-----.________________________________________________________________| | ROCK HEAD |________________________________________________________________ '-----. | | Any move that does damage to the user as well as the enemy (except | | for Selfdestruct and Explosion) only does damage to the enemy | | | | Pokemon: Aron, Lairon, Aggron, Rhyhorn, Rhydon, Geodude, Graveler, | | Golem, Bagon, Shelgon, Relicanth, Cubone, Marowak, Onix, | | Steelix, Sudowoodo, Aerodactyl | .-----'------._______________________________________________________________| | ROUGH SKIN |_______________________________________________________________ '-----. | | Whenever a Pokemon does direct damage to this Pokemon, it receives a | | small amount of damage | | | | Pokemon: Carvanha, Sharpedo | .-----'----._________________________________________________________________| | RUN AWAY |_________________________________________________________________ '-----. | | Increases the chances of successfully running away in battle | | | | Pokemon: Poochyena, Doduo, Dodrio, Aipom, Dunsparce, Ponyta, | | Rapidash, Rattata, Raticate, Sentret, Furret, Snubbull, | | Eevee | .-----'-------.______________________________________________________________| | SAND STREAM |______________________________________________________________ '-----. | | Chances the weather to sandstorm | | | | Pokemon: Tyranitar | .-----'-----.________________________________________________________________| | SAND VEIL |________________________________________________________________ '-----. | | Raises this Pokemon's Evasion while the weather is sandstorm | | | | Pokemon: Sandshrew, Sandslash, Cacnea, Cacturne, Gligar, Diglett, | | Dugtrio | .-----'--------._____________________________________________________________| | SERENE GRACE |_____________________________________________________________ '-----. | | Any move that has a % of an effect happening has it's % doubled | | (example, Water Pulse has a 30% chance of inflicting Confusion; with | | Serene Grace, it's now a 60% chance) | | | | Pokemon: Sandshrew, Sandslash, Cacnea, Cacturne, Gligar, Diglett, | | Dugtrio | .-----'------._______________________________________________________________| | SHADOW TAG |_______________________________________________________________ '-----. | | The enemy can't switch Pokemon or run | | | | Pokemon: Wynaut, Wobbuffet | .-----'-----.________________________________________________________________| | SHED SKIN |________________________________________________________________ '-----. | | This Pokemon has a 30% chance of recovering from any Status | | Condition between turns | | | | Pokemon: Silcoon, Cascoon, Seviper, Ekans, Arbok, Metapod, Kakuna, | | Dratini, Dragonair, Pupitar | .-----'-------.______________________________________________________________| | SHELL ARMOR |______________________________________________________________ '-----. | | Any Pokemon can't hit this Pokemon with a critical hit | | | | Pokemon: Shellder, Cloyster, Corphish, Crawdaunt, Omanyte, Omastar, | | Krabby, Kingler, Lapras, Clamperl | .-----'-------.______________________________________________________________| | SHIELD DUST |______________________________________________________________ '-----. | | This Pokemon isn't affected by any additional effects of attacks | | other than damage | | | | Pokemon: Wurmple, Dustox, Weedle, Caterpie, Venomoth | .-----'------._______________________________________________________________| | SOUNDPROOF |_______________________________________________________________ '-----. | | This Pokemon isn't affected by any of the following moves: | | Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish | | Song, Roar, Screech, Sing, Snore, Supersonic, and Uproar | | | | Pokemon: Mr. Mime, Whismur, Loudred, Exploud, Voltorb, Electrode | .-----'-------.______________________________________________________________| | SPEED BOOST |______________________________________________________________ '-----. | | Inbetween turns, this Pokemon's Speed is raised by 1 stage | | | | Pokemon: Ninjask, Yanma | .-----'--.___________________________________________________________________| | STATIC |___________________________________________________________________ '-----. | | If your opponent uses a direct attack against this Pokemon, there's | | a 30% chance of afflicting the enemy with Paralysis | | | | Pokemon: Electrike, Manectric, Voltorb, Electrode, Pichu, Pikachu, | | Raichu, Elekid, Electabuzz, Mareep, Flaaffy, Ampharos | .-----'--.___________________________________________________________________| | STENCH |___________________________________________________________________ '-----. | | While this Pokemon is your first Pokemon, you will encounter more | | wild Pokemon | | | | Pokemon: Grimer, Muk | .-----'-------.______________________________________________________________| | STICKY HOLD |______________________________________________________________ '-----. | | Prevents anything from happening to this Pokemon's held item | | | | Pokemon: Grimer, Muk, Gulpin, Swalot | .-----'--.___________________________________________________________________| | STURDY |___________________________________________________________________ '-----. | | One-hit KO moves have no effect on this Pokemon | | | | Pokemon: Aron, Lairon, Aggron, Skarmory, Donphan, Nosepass. | | Magnemite, Magneton, Onix, Steelix, Pineco, Forretress, | | Shuckle, Geodude, Graveler, Golem | .-----'--------._____________________________________________________________| | SUCTION CUPS |_____________________________________________________________ '-----. | | This Pokemon can't be swapped out by your opponent's moves | | | | Pokemon: Lileep, Cradily, Octillery | .-----'-.____________________________________________________________________| | SWARM |____________________________________________________________________ '-----. | | This Pokemon's Bug-type attacks do 1.5x as much damage when it's | | under 33% of its max HP | | | | Pokemon: Volbeat, Heracross, Beautifly, Ledyba, Ledian, Scyther, | | Scizor, Spinarak, Ariados, Beedrill | .-----'------._______________________________________________________________| | SWIFT SWIM |_______________________________________________________________ '-----. | | If the weather is rainy, this Pokemon's Speed is doubled | | | | Pokemon: Magikarp, Luvdisc, Feebas, Horsea, Kingdra, Lotad, Lombre, | | Ludicolo, Surskit, Clamperl, Huntail, Gorebyss, Relicanth, | | Goldeen, Seaking, Omanyte, Omastar, Qwilfish, Mantine, | | Kabuto, Kabutops | .-----'-------.______________________________________________________________| | SYNCHRONIZE |______________________________________________________________ '-----. | | If this Pokemon becomes afflicted with Poison, Paralysis, or Burn, | | the enemy receives the same Status Condition | | | | Pokemon: Ralts, Kirlia, Gardevoir, Natu, Xatu, Abra, Kadabra, | | Alakazam, Mew, Espeon, Umbreon | .-----'-----.________________________________________________________________| | THICK FAT |________________________________________________________________ '-----. | | Reduces Fire-type and Ice-type attacks damage by half | | | | Pokemon: Azurill, Marill, Azumarill, Makuhita, Hariyama, Spheal, | | Sealeo, Walrein, Spoink, Grumpig, Snorlax, Miltank, Seel, | | Dewgong | .-----'---.__________________________________________________________________| | TORRENT |__________________________________________________________________ '-----. | | This Pokemon's Water-type attacks do 1.5x as much damage when it's | | under 33% of its max HP | | | | Pokemon: Mudkip, Marshtomp, Swampert, Squirtle, Wartortle, | | Blastoise, Totodile, Croconaw, Feraligatr | .-----'-.____________________________________________________________________| | TRACE |____________________________________________________________________ '-----. | | Copies the enemy's Ability | | | | Pokemon: Ralts, Kirlia, Gardevoir, Porygon, Porygon2 | .-----'--.___________________________________________________________________| | TRUANT |___________________________________________________________________ '-----. | | This Pokemon loafs around every other turn | | | | Pokemon: Slakoth, Slaking | .-----'--------._____________________________________________________________| | VITAL SPIRIT |_____________________________________________________________ '-----. | | This Pokemon can't become afflicted with Sleep (Rest does nothing) | | | | Pokemon: Vigoroth, Mankey, Primeape, Delibird | .-----'-------.______________________________________________________________| | VOLT ABSORB |______________________________________________________________ '-----. | | Prevents all damage from Electric-type attacks, and restores some HP | | when hit with an Electric-type attack | | | | Pokemon: Chinchou, Lanturn, Jolteon | .-----'--------._____________________________________________________________| | WATER ABSORB |_____________________________________________________________ '-----. | | Prevents all damage from Water-type attacks, and restores some HP | | when hit with an Electric-type attack | | | | Pokemon: Vaporeon, Wooper, Quagsire, Poliwag, Poliwhirl, Poliwrath, | | Politoed, Lapras, Mantine | .-----'------._______________________________________________________________| | WATER VEIL |_______________________________________________________________ '-----. | | This Pokemon can't become Burned | | | | Pokemon: Wailmer, Wailord, Goldeen, Seaking | .-----'-------.______________________________________________________________| | WHITE SMOKE |______________________________________________________________ '-----. | | All Pokemon's moves can't lower any Pokemon's stats | | | | Pokemon: Torkoal | .-----'--------._____________________________________________________________| | WONDER GUARD |_____________________________________________________________ '-----. | | Prevents all damage from moves with a type that isn't Super | | Effective (200% or 400% damage) to this Pokemon | | | | Pokemon: Shedinja | .-----'--------._____________________________________________________________| | ------------ |_____________________________________________________________ '-----. | | No ability/yet | | | | Pokemon: Egg? | |______________________________________________________________________| * Wonder Guard cannot be skill swaped if anyone is wondering.* =============================================================================== ---< 12. Moves List >---------------------------------------------< (1200) >--- =============================================================================== Finally completed the move list. This list will include besides the name, the type, how much it takes (Power), the accuracy of the move (Hit %), the number of power points or PP, and the description of the move. This list wasn't easy to make, that's why it took so long! +--------------+-----+-----+------+----+--------------------------------------+ | MOVE NAME |TYPE |POWER| HIT %| PP | DESCRIPTION | +--------------+-----+-----+------+----+--------------------------------------+ | Absorb | Grs | 20 | 100% | 20 | User recovers half damage dealt. | | Acid | Psn | 40 | 100% | 30 | May lower opponent's DEFENSE down | | Acid Armor | Psn | --- | --- | 40 | Raises user's DEFENSE up two stages | | Aerial Ace | Fly | 60 | --- | 20 | If foe is on screen, will always hit | | Aeroblast | Fly | 100 | 95% | 5 | Has a high critical hit rate. | | Agility | Psy | 55 | 95% | 25 | Has a high critical hit rate. | | Air Cutter | Fly | 55 | 95% | 25 | Has a high critical hit rate. | | Amnesia | Psy | --- | --- | 20 | Raises user's SP DEFENSE up | | Ancientpower | Rck | 60 | 100% | 5 | May raise all of user's abilities up | | Arm Thrust | Ftg | 15 | 100% | 20 | Attacks 2-5 times. | | Aromatherapy | Grs | --- | --- | 5 | Party recovers all status effects. | | Assist | Nrm | --- | 100% | 20 | Attack chosen random from your team. | | Astonish | Gho | 30 | 100% | 15 | May cause opponent to FLINCH. | | Attract | Nrm | --- | 100% | 15 | Induces opponent with ATTRACT. | | Aurora Beam | Ice | 65 | 100% | 20 | May lower foe's ATTACK down. | | Barrage | Nrm | 15 | 85% | 20 | Attacks 2-5 times. | | Barrier | Psy | --- | --- | 30 | Raises user's DEFENSE up. | | Baton Pass | Nrm | --- | --- | 40 | Allows you to switch Pokemon during | | | | | | | battle, new Pokemon retains any stat | | | | | | | changes the previous Pokemon had. | | Beat Up | Drk | 10 | 100% | 10 | Your Pokemon attacks as many times as| | | | | | | the number of Pokemon you have. | | Belly Drum | Nrm | --- | --- | 10 | Raises user's ATTACK up very high. | | | | | | | Consumes 1/2 of the user's HP avail. | | Bide | Nrm | --- | 100% | 10 | Endures attacks for 2-3 turns, then | | | | | | | deals back double the damage. | | Bind | Nrm | 15 | 75% | 20 | Traps opponent for 2-5 turns. Deals | | | | | | | 1/16 HP of damage each turn. | | Bite | Drk | 60 | 100% | 25 | May cause opponent to FLINCH. | | Blast Burn | Fir | 150 | 90% | 5 | Attacks in 2 turns. | | Blaze Kick | Fir | 85 | 90% | 10 | May induce opponent with BURN status.| | Blizzard | Ice | 120 | 70% | 5 | May induce opponent with FRZ status. | | Block | Nrm | --- | 100% | 5 | Foe can't escape if user stays in bat| | Body Slam | Nrm | 85 | 100% | 15 | May induce opponent with PAR status. | | Bone Club | Grd | 65 | 85% | 20 | May cause opponent to FLINCH. | | Bone Rush | Grd | 25 | 80% | 10 | Attacks 2-5 times. | | Bonemerang | Grd | 50 | 90% | 10 | Attacks twice. | | Bounce | Fly | 85 | 85% | 5 | Attacks in two turns. | | Brick Break | Ftg | 75 | 100% | 15 | Effects of all barriers are removed. | | Bubble | Wtr | 20 | 100% | 30 | May lower opponent's SPEED down | | Bubblebeam | Wtr | 65 | 100% | 20 | May lower opponent's SPEED down | | Bulk Up | Ftg | --- | --- | 20 | Raises user's ATTACK and DEFENSE up | | Bullet Seed | Grs | 10 | 100% | 30 | Attacks 2-5 times. | | Calm Mind | Psy | --- | --- | 20 | Raises users SP ATTACK and SP DEFENSE| | Camouflage | Nrm | --- | 100% | 20 | Type changes based on surroundings. | | Charge | Elc | --- | 100% | 20 | Stores electricity to increase the | | | | | | | power of the next electric attack. | | Charm | Nrm | --- | 100% | 20 | Lowers opponent's ATTACK down | | Clamp | Wtr | 35 | 75% | 10 | Traps opponent for 2-5 turns. | | Comet Punch | Nrm | 18 | 85% | 15 | Attacks 2-5 times. | | Confuse Ray | Gho | --- | 100% | 10 | Induces foe with CONFUSION condition | | Confusion | Psy | 50 | 100% | 25 | May induce foe with CONFUSION conditi| | Constrict | Nrm | 10 | 100% | 35 | May lower opponent's SPEED down | | Conversion | Nrm | --- | --- | 30 | User's Type becomes the same as the | | | | | | | Type of one of its moves. | | Conversion 2 | Nrm | --- | 100% | 30 | User become Type resistat to last typ| | Cosmic Power | Psy | --- | --- | 20 | Raises user's DEFENSE and SP DEFENSE | | Cotton Spore | Grs | --- | 85% | 40 | Lowers opponent's SPEED down | | Counter | Ftg | --- | 100% | 20 | If hit by a physical attack, deals | | | | | | | back double the damage. | | Covet | Nrm | 40 | 100% | 40 | If user is not holding an item, | | | | | | | user takes opponent's item. | | Crabhammer | Wtr | 90 | 85% | 10 | Has a high critical hit rate. | | Cross Chop | Ftg | 100 | 80% | 5 | Has a high critical hit rate. | | Crunch | Drk | 80 | 100% | 15 | May lower opponent's SP DEFENSE down | | Crush Claw | Nrm | 75 | 95% | 10 | May lower opponent's DEFENSE down | | Curse | ??? | --- | --- | 10 | Raises user's ATT and DEF up. Lowers | | | | | | | user's SPEED ability down one stage. | | Cut | Nrm | 50 | 95% | 30 | No effect. | | Defense Curl | Nrm | --- | --- | 40 | Raises Defense up one stage. | | Destiny Bond | Gho | --- | --- | 5 | If user is knocked out by opponent's | | | | | | | next move then foe is also knockedout| | Detect | Ftg | --- | --- | 5 | Takes no damage from opponent's att. | | Dig | Grd | 60 | 100% | 10 | Attacks in two turns. | | Disable | Nrm | --- | 55% | 20 | Disables a foes move for a short time| | Dive | Wtr | 60 | 100% | 10 | Attacks in two turns. | | Dizzy Punch | Nrm | 70 | 100% | 10 | May induce foe with CONFUSE condition| | Doom Desire | Stl | 120 | 85% | 5 | No effect. | | Double Kick | Ftg | 30 | 100% | 30 | Attacks twice. | | Double Team | Nrm | --- | --- | 15 | Raises user's Evasion ability up | | Double-Edge | Nrm | 120 | 100% | 15 | User is dealt recoil damage | | Doubleslap | Nrm | 15 | 85% | 10 | Attacks 2-5 times. | | Dragon Claw | Drg | 80 | 100% | 15 | No effect. | | Dragon Dance | Drg | --- | --- | 20 | Raises user's ATTACK and SPEED up | | Dragon Rage | Drg | --- | 100% | 10 | Alway deals 40 HP of damage. | | Dragonbreath | Drg | 60 | 100% | 20 | May induce foe with PARALYSIS status.| | Dream Eater | Psy | 100 | 100% | 15 | Only works when foe is SLEEP conditio| | Drill Peck | Fly | 80 | 100% | 20 | No effect. | | Dynamicpunch | Ftg | 100 | 50% | 5 | May induce foe with CONFUSE condition| | Earthquake | Grd | 100 | 100% | 10 | Hits all opponents. | | Egg Bomb | Nrm | 100 | 75% | 10 | No effect. | | Ember | Fir | 40 | 100% | 25 | May induce opponent with BURN status.| | Encore | Nrm | --- | 100% | 5 | Makes foe repeat it’s last attack | | Endeavor | Nrm | --- | 100% | 5 | Damage is equal to opponent's current| | | | | | | HP minus user's current HP. | | Endure | Nrm | 0 | 0% | 10 | Ensures that opponent's next attack | | | | | | | will leave user with at least 1 HP. | | Eruption | Fir | 150 | 100% | 5 | Power decreases as user's HP lowers. | | Explosion | Nrm | 250 | 100% | 5 | Attack deals double damage User faint| | Extrasensory | Psy | 80 | 100% | 30 | May cause opponent to FLINCH. | | Extremespeed | Nrm | 80 | 100% | 5 | Always attacks first. | | Facade | Nrm | 70 | 100% | 20 | Attack power is double if user is | | | | | | | inflicted with PSN, PAR, or BURN. | | Faint Attack | Drk | 60 | --- | 20 | If foe is on screen, will never miss | | Fake Out | Nrm | 40 | 100% | 10 | Hit on the 1st turn, will make FLINCH| | Fake Tears | Drk | --- | 100% | 20 | Lowers opponent's SP DEFENSE down | | False Swipe | Nrm | 40 | 100% | 40 | Always leaves foe with at least 1 HP.| | Featherdance | Fly | --- | 100% | 15 | Lowers opponent's ATTACK down | | Fire Blast | Fir | 120 | 85% | 5 | May induce opponent with BURN status.| | Fire Punch | Fir | 75 | 100% | 15 | May induce opponent with BURN status.| | Fire Spin | Fir | 15 | 70% | 15 | Traps opponent for 2-5 turns. Deals | | | | | | | 1/16 HP of damage each turn. | | Fissure | Grd | --- | 30% | 5 | Knocks out opponent in one hit. | | Flail | Nrm | --- | 100% | 15 | The less HP user has, the higher the | | | | | | | attack power. | | Flame Wheel | Fir | 60 | 100% | 25 | May induce opponent with BURN status.| | | | | | | Can remove FREEZE status from user. | | Flamethrower | Fir | 95 | 100% | 15 | May induce opponent with BURN status.| | Flash | Nrm | --- | 70% | 20 | Lowers opponent's Hit Ratio down | | Flatter | Drk | --- | 100% | 15 | Raises opponent's SP ATTACK up, then | | | | | | | induces foe with CONFUSION condition.| | Fly | Fly | 70 | 95% | 15 | Attacks in two turns. | | Focus Energy | Nrm | --- | --- | 30 | Increases user's critical hit rate. | | Focus Punch | Ftg | 150 | 100% | 20 | No effect. | | Follow Me | Nrm | --- | 100% | 20 | User takes all hits from opponents' | | | | | | | attacks. | | Foresight | Nrm | --- | 100% | 40 | After use, foe's raised evasion is | | | | | | | ignored. | | Frenzy Plant | Grs | 150 | 90% | 5 | Attacks in two turns. | | Frustration | Nrm | --- | 100% | 20 | Power is greater when Pokémon is not | | | | | | | happy. | | Fury Attack | Nrm | 15 | 85% | 20 | Attacks 2-5 times. | | Fury Cutter | Bug | 10 | 95% | 20 | Moves power becomes stronger if hits.| | Fury Swipes | Nrm | 18 | 80% | 15 | Attacks 2-5 times. | | Future Sight | Psy | 80 | 90% | 15 | Attack hits 2 turns later. | | Giga Drain | Grs | 60 | 100% | 5 | User recovers half damage dealt. | | Glare | Nrm | --- | 75% | 30 | Induces opponent with PAR status. | | Grasswhistle | Grs | --- | 55% | 15 | May induce opponent with SLP status. | | Growl | Nrm | --- | 100% | 40 | Lowers opponent's ATTACK ability down| | Growth | Nrm | --- | --- | 40 | Raises user's SPECIAL ATTACK up | | Grudge | Gho | --- | 100% | 5 | If user is fainted by opponent's next| | | | | | | move, then that move's PP drops to 0.| | Guillotine | Nrm | --- | 30% | 5 | Knocks out opponent in one hit. | | Gust | Fly | 40 | 100% | 35 | Forces opponent to switch. Also hits | | | | | | | while opponent is using Fly. | | Hail | Ice | --- | --- | 10 | Causes hailstorm for 5 turns. | | Harden | Nrm | --- | --- | 30 | Raises user's DEFENSE ability up | | Haze | Ice | --- | --- | 30 | Resets all ability stages. | | Headbutt | Nrm | 70 | 100% | 15 | May cause opponent to FLINCH. | | Heal Bell | Nrm | --- | --- | 5 | Party recovers from all status affect| | Heat Wave | Fir | 100 | 90% | 10 | May induce opponent with BURN status.| | Helping Hand | Nrm | --- | 100% | 20 | During a 2VS2 battle, the partner's | | | | | | | attacks are 1.5x attack power. | | Hi Jump Kick | Ftg | 85 | 90% | 20 | If attack misses, user takes 1/8 HP | | | | | | | of damage. | | Hidden Power | Nrm | --- | 100% | 15 | Power and type varies from Pokémon to| | | | | | | Pokémon. | | Horn Attack | Nrm | 65 | 100% | 25 | No effect. | | Horn Drill | Nrm | --- | 30% | 5 | Knocks out opponent in one hit. | | Howl | Nrm | --- | --- | 40 | Raises user's ATTACK ability up | | Hydro Cannon | Wtr | 150 | 90% | 5 | Attacks in two turns. | | Hydro Pump | Wtr | 120 | 80% | 5 | No effect. | | Hyper Beam | Nrm | 150 | 90% | 5 | Attacks in two turns. | | Hyper Fang | Nrm | 80 | 90% | 15 | May cause opponent to FLINCH. | | Hyper Voice | Nrm | 90 | 100% | 10 | No effect. | | Hypnosis | Psy | --- | 60% | 20 | May induce opponent with SLEEP status| | Ice Ball | Ice | 30 | 90% | 20 | Attacks for 5 turns. | | Ice Beam | Ice | 95 | 100% | 10 | May induce opponent with FRZ status. | | Ice Punch | Ice | 75 | 100% | 15 | May induce opponent with FRZ status. | | Icicle Spear | Ice | 10 | 100% | 30 | Attacks 2-5 times. | | Icy Wind | Ice | 55 | 95% | 15 | May lower opponent's SPEED down | | Imprison | Psy | --- | 100% | 10 | Foe can't use anymove that user knows| | Ingrain | Grs | --- | 100% | 20 | HP recovered every turn. User can't | | | | | | | switch. | | Iron Defense | Stl | --- | --- | 15 | Raises user's DEFENSE ability up | | Iron Tail | Stl | 100 | 75% | 15 | May lower opponent's DEFENSE down | | Jump Kick | Ftg | 70 | 95% | 25 | If attack misses, user takes 1/8 HP | | | | | | | of damage. | | Karate Chop | Ftg | 50 | 100% | 25 | Has a high critical hit rate. | | Kinesis | Psy | --- | 80% | 15 | Lowers opponent's Hit Ratio down | | Knock Off | Drk | 20 | 100% | 20 | No effect. | | Leaf Blade | Grs | 70 | 100% | 15 | Has a high critical hit rate. | | Leech Life | Bug | 20 | 100% | 15 | User recovers half damage dealt. | | Leech Seed | Grs | --- | 90% | 10 | Absorbs a small amount of HP from the| | | | | | | opponent every turn. | | Leer | Nrm | --- | 100% | 30 | Lowers opponent's DEFENSE down | | Lick | Gho | 20 | 100% | 30 | May induce opponent with PAR status. | | Light Screen | Psy | --- | 0% | 30 | Special type moves deal half damage | | | | | | | to user for five turns. | | Lock-On | Nrm | --- | 100% | 5 | Ensures that user's next attack will | | | | | | | hit without fail. | | Lovely Kiss | Nrm | --- | 75% | 10 | May induce opponent with SLEEP status| | Low Kick | Ftg | --- | 100% | 20 | Power depends on the user's weight. | | Luster Purge | Psy | 70 | 100% | 5 | May lower opponent's SP DEFENSE down | | Mach Punch | Ftg | 40 | 100% | 30 | Always attacks first. | | Magic Coat | Psy | --- | 100% | 15 | The effect of any SPECIAL move will | | | | | | | rebound and return to opponent. | | Magical Leaf | Grs | 60 | --- | 20 | If foe is on screen, hits won't miss | | Magnitude | Grd | --- | 100% | 30 | Att power is randomly 10, 30, 50, 70,| | | | | | | 90, 110, or 150, based on the | | | | | | | magnitude of the attack | | Mean Look | Nrm | --- | 100% | 5 | Opponent cannot escape as long as use| | | | | | | remains in battle. | | Meditate | Psy | --- | --- | 40 | Raises user's ATTACK ability up | | Mega Drain | Grs | 40 | 100% | 10 | User recovers half damage dealt. | | Mega Kick | Nrm | 120 | 75% | 5 | No effect. | | Mega Punch | Nrm | 80 | 85% | 20 | No effect. | | Megahorn | Bug | 120 | 85% | 10 | No effect. | | Memento | Drk | --- | 100% | 10 | User faints and foe's abilities lower| | Metal Claw | Stl | 50 | 95% | 35 | May raise user's ATTACK ability up | | Metal Sound | Stl | --- | 85% | 40 | Lowers opponent's SP DEFENSE down | | Meteor Mash | Stl | 100 | 85% | 10 | May raise user's ATTACK ability up | | Metronome | Nrm | --- | --- | 10 | Randomly uses almost any attack. | | Milk Drink | Nrm | --- | --- | 10 | User recovers half maximum HP. | | Mimic | Nrm | --- | 100% | 10 | Copies move used by opponent. | | Mind Reader | Nrm | --- | 100% | 5 | Ensures that user's next att will hit| | Minimize | Nrm | --- | --- | 20 | Raises user's Evasion ability up one | | | | | | | stage. STOMP deals double damage | | Mirror Coat | Psy | --- | 100% | 20 | If hit by a special attack deals back| | | | | | | double the damage. | | Mirror Move | Fly | --- | --- | 20 | Move is replaced by last move used by| | | | | | | opponent. | | Mist | Ice | --- | --- | 30 | Prevents user's abilities from being | | | | | | | lowered. | | Mist Ball | Psy | 70 | 100% | 5 | May lower opponent's SP ATTACK down | | Moonlight | Nrm | --- | --- | 5 | Restores HP, amount restored is based| | | | | | | on timemost effective during the nite| | Morning Sun | Nrm | --- | --- | 5 | Restores HP, amount restored is based| | | | | | | on time most effective during the day| | Mud Shot | Grd | 55 | 95% | 15 | May lower opponent's SPEED down | | Mud Sport | Grd | --- | 100% | 15 | As long as user remains in battle, El| | | | | | | type moves deal less dmg to user/foe.| | Muddy Water | Wtr | 95 | 85% | 10 | May lower opponent's Hit Ratio down | | Mud-Slap | Grd | 20 | 100% | 10 | May lower opponent's Hit Ratio down | | Nature Power | Nrm | --- | 95% | 20 | Move used depends on battle location.| | Needle Arm | Grs | 60 | 100% | 15 | May cause opponent to FLINCH. | | Night Shade | Gho | --- | 100% | 15 | Deals HP of damage equal to user's lvl | Nightmare | Gho | --- | 100% | 15 | Inflicts 1/4 damage every turn. Only | | | | | | | works if opponent has SLEEP condition| | Octazooka | Wtr | 65 | 85% | 10 | May lower opponent's Hit Ratio down | | Odor Sleuth | Nrm | --- | 100% | 40 | After use, foe's raised evasion will | | | | | | | be ignored. | | Outrage | Drg | 90 | 100% | 15 | Attacks 2-3 turns, then induces user | | | | | | | with CONFUSION condition. | | Overheat | Fir | 140 | 90% | 5 | Lowers user's SPECIAL ATTACK down | | Pain Split | Nrm | --- | 100% | 20 | Evenly divides HP so that both user, | | | | | | | foe have 1/2 of combined remaining HP| | Pay Day | Nrm | 40 | 100% | 20 | User gains money after battle. | | Peck | Fly | 35 | 100% | 35 | No effect. | | Perish Song | Nrm | --- | --- | 5 | All Pokemon will faint after three | | | | | | | turnsSwitching Poke prevents fainting| | Petal Dance | Grs | 70 | 100% | 20 | Attacks 2-3 turns, then induces user | | | | | | | with CONFUSION condition. | | Pin Missile | Bug | 14 | 85% | 20 | Attacks 2-5 times. | | Poison Fang | Psn | 50 | 100% | 15 | May induce opponent with TOXIC status| | Poison Gas | Psn | --- | 55% | 40 | Induces opponent with POISON status. | | Poison Sting | Psn | 15 | 100% | 35 | May induce foe with POISON status. | | Poison Tail | Psn | 50 | 100% | 25 | May induce foe with POISON status. | | Poisonpowder | Psn | --- | 75% | 35 | Induces opponent with POISON status. | | Pound | Nrm | 40 | 100% | 35 | No effect. | | Powder Snow | Ice | 40 | 100% | 25 | May induce opponent with FRZ status. | | Present | Nrm | --- | 90% | 15 | Random effect, either does 40, 80, or| | | | | | | 120 dmg/restores your foe’s HP by 80.| | Protect | Nrm | --- | --- | 10 | Takes no damage from foe's attack. | | | | | | | May fail if used more than once. | | Psybeam | Psy | 65 | 100% | 20 | May induce foe with CONFUSE condition| | Psych Up | Nrm | --- | --- | 10 | Your Pokemon receives the same | | | | | | | temporary special effects that your | | | | | | | foe received from one of its moves | | Psychic | Psy | 90 | 100% | 10 | May lower opponent's SP DEFENSE down | | Psycho Boost | Psy | 140 | 90% | 5 | Lowers user's SP ATTACK ability down | | Psywave | Psy | --- | 80% | 15 | Deals HP of damage equal to 1 to 1.5x| | | | | | | user's level. | | Pursuit | Drk | 40 | 100% | 20 | Foes Pokemon receives double dmg | | | | | | | if the trainer tries to switch Pokemo| | | | | | | the turn this attack is used. | | Quick Attack | Nrm | 40 | 100% | 30 | Always attacks first. | | Rage | Nrm | 20 | 100% | 20 | User's Att raises when damaged by foe| | Rain Dance | Wtr | --- | --- | 5 | Causes Big Rain weather for five turn| | Rapid Spin | Nrm | 20 | 100% | 40 | Deals damage and frees Pokemon from | | | | | | | multiround att like Wrap/Leech Seed. | | Razor Leaf | Grs | 55 | 95% | 25 | Has a high critical hit rate. | | Razor Wind | Nrm | 80 | 100% | 10 | Attacks in 2 turns. High critical rat| | Recover | Nrm | --- | --- | 20 | Restores half of user's maximum HP. | | Recycle | Nrm | --- | 100% | 10 | User's disposable held item returns. | | Reflect | Psy | --- | --- | 20 | Physical type moves deal half damage | | | | | | | to user for five turns. | | Refresh | Nrm | --- | 100% | 20 | User recovers from BRN,FRZ,PAR status| | Rest | Psy | --- | --- | 10 | User restores all HP and is induced | | | | | | | with SLEEP condition for two turns. | | Return | Nrm | --- | 100% | 20 | Power is greater when Pokémon is hapy| | Revenge | Ftg | 60 | 100% | 10 | If the user is damaged before it att,| | | | | | | the attack power is double. | | Reversal | Ftg | --- | 100% | 15 | The less HP user has, the higher the | | | | | | | attack power. When HP is very low, | | | | | | | attack power is 200. When HP is high-| | | | | | | est, attack power is 20. | | Roar | Nrm | --- | 100% | 20 | Escape from a wild battle. | | Rock Blast | Rck | 25 | 80% | 10 | Attacks 2-5 times. | | Rock Slide | Rck | 75 | 90% | 10 | May cause opponent to FLINCH. | | Rock Smash | Ftg | 20 | 100% | 15 | May lower opponent's DEFENSE down | | Rock Throw | Rck | 50 | 90% | 15 | No effect. | | Rock Tomb | Rck | 50 | 80% | 10 | May lower opponent's SPEED down | | Role Play | Psy | --- | 100% | 10 | User's characteristic changes to | | | | | | | foe's characteristic. | | Rolling Kick | Ftg | 60 | 85% | 15 | May cause opponent to FLINCH. | | Rollout | Rck | 30 | 90% | 20 | Attacks for 5 turns. | | Sacred Fire | Fir | 100 | 95% | 5 | May induce opponent with BURN status.| | | | | | | Can remove FREEZE status from user. | | Safeguard | Nrm | --- | --- | 25 | Protects your Pokemon from special | | | | | | | effects like PARALYSIS and SLEEP, | | | | | | | this effect lasts temporary. | | Sand Tomb | Grd | 15 | 70% | 15 | Traps opponent for 2-5 turns. | | Sand-Attack | Grd | --- | 100% | 15 | Lowers opponent's Hit Ratio down | | Sandstorm | Rck | --- | --- | 10 | Makes sandstorm weather for 5 turns. | | Scary Face | Nrm | --- | 90% | 10 | Lowers opponent's SPEED ability down | | Scratch | Nrm | 40 | 100% | 35 | No effect. | | Screech | Nrm | --- | 85% | 40 | Lowers opponent's DEFENSE down | | Secret Power | Nrm | 70 | 100% | 20 | Effect depends on surroundings. | | Seismic Toss | Ftg | --- | 100% | 20 | Deals HP damage equal to user's level| | Selfdestruct | Nrm | 200 | 100% | 5 | Attack deals double dmg. User faints.| | Shadow Ball | Gho | 80 | 100% | 15 | May lower opponent's SP DEFENSE down | | Shadow Punch | Gho | 60 | --- | 20 | If foe is on screen, hits without fail | Sharpen | Nrm | --- | --- | 30 | Raises user's ATTACK ability up | | Sheer Cold | Ice | --- | 30% | 5 | Knocks out opponent in one hit. | | Shock Wave | Elc | 60 | 0% | 20 | If foe is on screen, hits without fail | Signal Beam | Bug | 75 | 100% | 15 | May induce opponent with CONFUSION | | Silver Wind | Bug | 60 | 100% | 5 | May raise all of user's abilities up | | Sing | Nrm | --- | 55% | 15 | May induce opponent with SLEEP status| | Sketch | Nrm | --- | --- | 1 | Permanently copies opponents last mov| | Skill Swap | Psy | --- | 100% | 10 | Swap characteristics with opponent. | | Skull Bash | Nrm | 100 | 100% | 15 | Raises Defense up one stage first | | | | | | | turn, then attacks second turn. | | Sky Attack | Fly | 140 | 90% | 5 | Attacks in 2 turns. May cause FLINCH.| | Sky Uppercut | Ftg | 85 | 90% | 15 | Can hit opponent during FLY. | | Slack Off | Nrm | --- | 100% | 10 | Restores half of user's maximum HP. | | Slam | Nrm | 80 | 75% | 20 | No effect. | | Slash | Nrm | 70 | 100% | 20 | Has a high critical hit rate. | | Sleep Powder | Grs | --- | 75% | 15 | May induce opponent with SLEEP status| | Sleep Talk | Nrm | --- | --- | 10 | Pokemon attacks with one of the foe’s| | | | | | | attacks, only used when asleep. | | Sludge | Psn | 65 | 100% | 20 | May induce foe with POISON status. | | Sludge Bomb | Psn | 90 | 100% | 10 | May induce foe with POISON status. | | Smeling Salt | Nrm | 60 | 100% | 10 | If the foe is induced with PARALYZE | | | | | | | status, attack power is double. Foe | | | | | | | recovers from PARALYZE status. | | Smog | Psn | 20 | 70% | 20 | May induce foe with POISON status. | | Smokescreen | Nrm | --- | 100% | 20 | Lowers opponent's Hit Ratio down | | Snatch | Drk | --- | 100% | 10 | Unknown? | | Snore | Nrm | 40 | 100% | 15 | Can only be used when user is induced| | | | | | | with SLEEP. | | Softboiled | Nrm | 0 | 100% | 10 | User recovers half maximum HP. | | Solarbeam | Grs | 120 | 100% | 10 | Attacks in two turns. Attacks in one | | | | | | | turn during Clear Skies weather. | | Sonicboom | Nrm | --- | 90% | 20 | Always deals 20 HP of damage. | | Spark | Elc | 65 | 100% | 20 | May induce foe with PARALYSIS status.| | Spider Web | Bug | --- | 100% | 10 | Foe can't escape as long as user | | | | | | | remains in battle. | | Spike Cannon | Nrm | 20 | 100% | 15 | Attacks 2-5 times. | | Spikes | Grd | --- | --- | 20 | Sets spikes down. Opponent takes | | | | | | | damage upon switch. | | Spit Up | Nrm | 100 | 100% | 10 | Deals damage depending on how much | | | | | | | energy is stored. | | Spite | Gho | 0 | 100% | 10 | Foe's last move used loses 2-5 PP. | | Splash | Nrm | --- | --- | 40 | Does nothing. | | Spore | Grs | --- | 100% | 15 | May induce opponent with SLEEP status| | Steel Wing | Stl | 70 | 90% | 25 | Deals damage, may raise your defense | | | | | | | by 1 level temporarily. | | Stockpile | Nrm | --- | --- | 10 | Stores energy. May be used up to 3x. | | Stomp | Nrm | 65 | 100% | 20 | May cause opponent to FLINCH. | | Strength | Nrm | 80 | 100% | 15 | No effect. | | String Shot | Bug | --- | 95% | 40 | Lowers opponent's SPEED ability down | | Struggle | Nrm | 50 | 100% | -- | Used when user runs out of PP. | | Stun Spore | Grs | --- | 75% | 30 | Induces foe with PARALYSIS status. | | Submission | Ftg | 80 | 80% | 25 | Used when user runs out of PP. | | Substitute | Nrm | --- | --- | 10 | Uses 1/4 of the user's HP to make a | | | | | | | decoy. Decoy takes damage from foe's | | | | | | | attacks until it breaks. | | Sunny Day | Fir | --- | --- | 5 | Makes clear sky wether for five turns| | Super Fang | Nrm | --- | 90% | 10 | Deals damage equal to half opponet's | | | | | | | current HP. | | Superpower | Ftg | 120 | 100% | 5 | Lowers user's ATTACK and DEFENSE down| | Supersonic | Nrm | --- | 55% | 20 | Induces foe with CONFUSION condition.| | Surf | Wtr | 95 | 100% | 15 | No effect. | | Swagger | Nrm | --- | 90% | 15 | Raises opponent's ATTACK up, then | | | | | | | induces foe with CONFUSION condition.| | Swallow | Nrm | --- | --- | 10 | Recovers HP depending on how much | | | | | | | energy is stored. | | Sweet Kiss | Nrm | --- | 75% | 10 | Induces foe with CONFUSION condition.| | Sweet Scent | Nrm | --- | 100% | 20 | Lowers opponent's Evasion down | | Swift | Nrm | 60 | --- | 20 | If foe is on screen, he won't miss | | Swords Dance | Nrm | --- | --- | 30 | Raises user's ATTACK ability up | | Synthesis | Grs | --- | --- | 5 | Restores HP, HP restored depends on | | | | | | | time of day. | | Tackle | Nrm | 35 | 95% | 35 | No effect. | | Tail Glow | Bug | 0 | 100% | 20 | Raises user's SP ATTACK ability up | | Tail Whip | Nrm | 0 | 100% | 30 | Lowers opponent's DEFENSE down | | Take Down | Nrm | 90 | 85% | 20 | Used when user runs out of PP. Recoil| | Taunt | Drk | --- | 100% | 20 | Unknown? | | Teeter Dance | Nrm | --- | 100% | 20 | All Pokémon except user become CONFUS| | Teleport | Psy | --- | --- | 20 | Flees from battle. Does not work in | | | | | | | Trainer Battles. | | Thief | Drk | 40 | 100% | 10 | If user is holding an item, user | | | | | | | takes foes item. | | Thrash | Nrm | 90 | 100% | 20 | Attacks 2-3 turns then induces user | | | | | | | with CONFUSION condition. | | Thunder | Elc | 120 | 70% | 10 | May induce opponent with PARALYSIS. | | | | | | | Has 100% accuracy during Rain | | Thunder Wave | Elc | --- | 100% | 20 | Induces foe with PARALYSIS status. | | Thunderbolt | Elc | 95 | 100% | 15 | May induce foe with PARALYSIS status | | Thunderpunch | Elc | 75 | 100% | 15 | May induce foe with PARALYSIS status | | Thundershock | Elc | 40 | 100% | 30 | May induce foe with PARALYSIS status | | Tickle | Nrm | --- | 100% | 20 | Lowers opponent's ATTACK and DEFENSE | | Torment | Drk | --- | 100% | 15 | Same move can't be used twice in row.| | Toxic | Psn | --- | 85% | 10 | Induces opponent with TOXIC status. | | Transform | Nrm | --- | --- | 10 | User's abilities (except for HP) | | | | | | | become that of opponent. | | Tri Attack | Nrm | 80 | 100% | 10 | May make foe with either BRN, FRZ, PA| | Trick | Psy | --- | 100% | 10 | User and opponent exchange held items| | Triple Kick | Ftg | 10 | 90% | 10 | Attacks 1 to 3 times. | | Twineedle | Bug | 25 | 100% | 20 | Attacks 2 times. May induce opponent | | | | | | | with POISON condition. | | Twister | Drg | 40 | 100% | 20 | No effect. | | Uproar | Nrm | 50 | 100% | 10 | Cannot sleep for 2 to 5 turns. | | Vicegrip | Nrm | 55 | 100% | 30 | No effect. | | Vine Whip | Grs | 35 | 100% | 10 | No effect. | | Vital Throw | Ftg | 70 | 100% | 10 | Hits foe without fail Always goes las| | Volt Tackle | Elc | 120 | 100% | 15 | User is dealt recoil damage | | Water Gun | Wtr | 40 | 100% | 25 | No effect. | | Water Pulse | Wtr | 60 | 100% | 20 | May induce foe with CONFUSE condition| | Water Sport | Wtr | --- | 100% | 15 | As long as user remains in battle, | | | | | | | Fire type moves deal less damage to | | | | | | | user and opponent. | | Water Spout | Wtr | 150 | 100% | 5 | Power decreases as user's HP lowers. | | Waterfall | Wtr | 80 | 100% | 15 | No effect. | | Weather Ball | Nrm | 50 | 100% | 10 | Attack power doubles during weather. | | Whirlpool | Wtr | 15 | 70% | 15 | Traps opponent for 2-5 turns. | | Whirlwind | Nrm | --- | 100% | 20 | Escape from a wild battle. | | Will-O-Wisp | Fir | --- | 75% | 15 | Induces opponent with BURN status. | | Wing Attack | Fly | 60 | 100% | 35 | No effect. | | Wish | Nrm | --- | 100% | 10 | Half maximum HP is recovered at the | | | | | | | end of the next turn. | | Withdraw | Wtr | --- | --- | 40 | Raises user's DEFENSE up one stage | | Wrap | Nrm | 15 | 85% | 20 | Traps foe for 2-5 turns. Deals 1/16 | | | | | | | HP of damage each turn. | | Yawn | Nrm | --- | 100% | 10 | If the opponent remains in battle it | | | | | | | will be in SLP on the following turn | | Zap Cannon | Elc | 100 | 50% | 5 | May inflict opponent with PAR status | +--------------+-----+-----+------+----+--------------------------------------+ =============================================================================== ---< 13. Move Tutors Locations >----------------------------------< (1300) >--- =============================================================================== o-----------------o----------------------------------------------o | Move | Location | +-----------------+----------------------------------------------+ | - Swagger | Slateport City: Pokemon fan club | | - Rollout | Mauville City: Fat guy next to gym | | - Fury Cutter | Vendaturf Town: Pokemon Center | | - Metronome | Fallarbor Town: Pokemart | | - Mimic | Lavaridge Town: Kid next door to herb shop | | - Sleep Talk | Fortree City: Guy in a house | | - Dynamic Punch | Mossdeep City: Guy standing around. | | - Double-Edge | Sootopolis City: Pokemon Center | | - Explosion | Pacifidlog City: Pokemon Center | | - Substitute | Lilycove City: Lilycove dept. top floor | +-----------------+----------------------------------------------+ =============================================================================== ---< 14. Type Advantage Chart >-----------------------------------< (1400) >--- =============================================================================== Here is also a list of all of the abbreviations used for each type: _____________________________________________________ |================ TYPE ABBREVIATIONS =================| |-----------------------------------------------------| | NRM = Normal FTG = Fighting RCK = Rock | | FIR = Fire PSN = Poison GHO = Ghost | | WTR = Water GRD = Ground DRG = Dragon | | ELC = Electric FLY = Flying DRK = Dark | | GRS = Grass PSY = Psychic STL = Steel | '-----------------------------------------------------' __________________________ ---=| ~-~ Key ~-~ |=--- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ O = Double Damage X = Half the Damage # = No damage <------------------ Opponent's Type ------------------> .-----.___________________________________________________________________ | | N | F | W | E | G | I | F | P | G | F | P | B | R | G | D | D | S \ | | R | I | T | L | R | C | T | S | R | L | S | U | C | H | R | R | T | | | M | R | R | C | S | E | G | N | D | Y | Y | G | K | O | G | K | L | >----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+--< | NRM | | | | | | | | | | | | | X | # | | | X | |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---| | FIR | | X | X | | O | O | | | | | | O | X | | X | | O | ^ |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---| | | WTR | | O | X | | X | | | | | | | | O | | X | | | | |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---| | | ELC | | | O | X | X | | | | # | O | | | | | X | | | | |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---| | | GRS | | X | O | | X | | | X | O | X | | X | O | | X | | X | | |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---| | ICE | | X | X | | O | X | | | O | O | | | | | O | | X | A |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---| t | FTG | O | | | | | O | | X | | X | X | X | O | # | | O | O | t |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---| a | PSN | | | | | O | | | X | X | | | | X | X | | | # | c |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---| k | GRD | | O | | O | X | | | O | | # | | X | O | | | | O | |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---| T | FLY | | | | X | O | | O | | | | | O | X | | | | X | y |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---| p | PSY | | | | | | | O | O | | | X | | | | | # | X | e |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---| | BUG | | X | | | O | | X | X | | X | O | | | X | | O | X | | |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---| | | RCK | | O | | | | O | X | | X | O | | O | | | | | X | | |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---| | | GHO | # | | | | | | | | | | O | | | O | | X | X | | |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---| | | DRG | | | | | | | | | | | | | | | O | | X | v |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---| | DRK | | | | | | | X | | | | O | | | | O | | X | |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---| | STL | | X | X | X | | O | | | | | | | O | | | | X | |-----+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---| | | N | F | W | E | G | I | F | P | G | F | P | B | R | G | D | D | S | | | R | I | T | L | R | C | T | S | R | L | S | U | C | H | R | R | T | | | M | R | R | C | S | E | G | N | D | Y | Y | G | K | O | G | K | L | |____,'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---' <------------------ Opponent's Type ------------------> +--------------------------------------------+ Know your Attacks and Special Attacks +--------------------------------------------+ You by now have probably noticed that every Pokemon has a Special Attack, Special Defense, Defense and Attack. Every type is catorigized into either an Attack, or a Special Attack. The strength of the move relates to it's stat. Like using Flamethrower as an example. It is a Special Attack. Therefore, a high Special Attack stat will make this move quite powerful. Same goes for Defense and Special Defense when you are being attacked, as it reduces damage. Here is a list of each Attack type and Special Attack type: ==================================== Attack | Special Attack ==================================== [Normal] --------|----------- [Fire] [Fighting] ------|---------- [Water] [Poison] --------|------- [Electric] [Ground] --------|---------- [Grass] [Flying] --------|------------ [Ice] [Bug] -----------|-------- [Psychic] [Rock]-----------|--------- [Dragon] [Ghost]----------|----------- [Dark] [Steel]----------| =============================================================================== ---< 15. Cheat Devices Codes >------------------------------------< (1500) >--- =============================================================================== PRO-ACTION REPLAY ----------------- These are real cool codes I got submitted from Zamanee. These codes are for the action replay V. 5.4 so check your action replay first before trying them. To check the version, go to options. The version number will be on the top-right. Now if any of the codes don't work or have question about them, e-mail Zamanee at nacheswaffles@hotmail.com. Now just put in the master code, then the rest of the codes. Thanks Zamanee! Master Code: D8BAE4D9 4864DCE5 A86CDBA5 19BA49B3 A57E2EDE A5AFF3E4 1C7B3231 B4947387 OLD SEA CHART IN PC 5B1CB4D7 10FA9D05 NOTE: Turn off code to birth island before you go, the triangle won't move if you don't. DEOXYS/MEW ENABLER 66170A7B BA1B4D7B AURORA TICKET IN PC 483511F5 E6C8E537 MYSTIC TICKET IN PC BE39B3A8 280987E1 NAVEL ROCK ENABLER E961B0C7 750B1250 EON TICKET IN PC 0A6626D3 648DA17A SOUTHERN ISLAND ENABLER 181690CB 4E53CB05 BATTLE: R=MORE EXPIERENCE 43D8AC45 OD3B349A 3DC869E3 D39CO9B2 ALL POKEBALLS 085938BB 99FF313D 2DAFD739 5D796510 LOW GAME TIME 49DAA9D9 OEBF4A2A NOTE: Unlimited amount, like 4? will show, so you'll have unlimited Tms/Hms. ALL TMs/HMs C6511EC5 OF15C8EO 4689920D 5CFF6FFE 8631B929 014933DF 10257B84 3365249C AEA23F29 64EDD481 1C9163OE C663E711 POKEDEX COMPLETE (Includes National) 93CC476A 8C7B6CO1 03650473 DF38618E 67C11314 8556956F BB87C867 94118B68 F6BE2D41 C51B2EF3 FA7O1EA5 7D896F37 C9ADF3D5 20700D38 974DDBCC 406CFOAC RARE CANDY IN PC BFF956FA 2F9EC5OD DEOXYS/MEW PLUS THE BRAVE SYMBOL IN FRONTIER PASS 653C743B 4B626426 INFINITE MONEY CO51CCF6 975E8DA1 NO RANDOM BATTLES B505DB41 6E39EA4E BATLLE: 1 HIT KILLS B63A2AEB E4849958 C4EE7B57 20069537 So those are the codes I got from Zamanee, I got. So any questions, comments go to Zamanee. GAMESHARK CHEATS ---------------- Credit goes to Gamesgark.com and Dark Rrrow for submitting them. [M] Must Be On 9266FA6C97BD 905B5ED35F81 B76A68E5FAB1 Skip Intro B05557898BBD F95340E4DFFD B02FC0E07138 8027CBC08B39 Change PLYR Name (Note 1) 49B17DAD4E7F 79C3E2C494FE 7AD8B975DCC0 C04F4AC847FF 70D363C080BF 7AC1B975F6C1 No Random Battles 32C96211F488 Always Your Turn 3DC737D7E4BC 3BC67645EE81 D43989B35E7F 9444C92364DE Easy Win (Trainer) D2201D237C06 DD3B48F5DE3F Easy Win (Doubles) BD2754F5E43E DD3B48F5DE3F Quick Contest 59BEE865C65F 50BF29F1C81E Maximum Score A62154B3792C AF2395FE3960 Maximum Hearts A62154B3792C 2FB8E027164F Max Coins from Pokies 30DAA34BC79B 1FB97F954367 Receive BP [Hold Select] 10C6FC61E2C9 F64140A276A5 10C6FC61E2C9 8F5DDCA742ED 10C6FC61E2C9 79D9F5A5D6FF Receive Symbol (Note 2) 10C6FC61E2C9 8904883466D8 10C6FC61E2C9 865C1D33428D C963DCEDF67C 8977CBCCAC7C Free Daycare 1DA9FE177458 Free MOD Shop Items 5FC4BF056CCE 19D62B474498 79BA7465DC00 DF1A8A45648B E961C39FC433 Access MOD Shop [L+A+Sel] AE44960E2DD6 99468975ECD8 AE44960E2DD6 FF62825EBC40 AE44960E2DD6 805C1D31C295 30BA206B961F 79C4A3076CDE 79BA7465DC00 Maximum Sale Price 309FE3C020BF 06FDFF8AB123 Infinite Safari Time 7487A17AED58 Infinite Safari Balls 841ADCEB5C76 Safari PKMN Easily Caught CD70DD2CEB13 7BEBB6D60A2D Wild PKMN Easily Caught C2711CBA6F6B 72EA77420E4D Gain 5000 Exp (Note 3) A744170AA996 9B540825258E Infinite PP 6DB720FFD630 79BA7465DC00 Pokemon #1: Max Stats 02DF7FD900A0 70BBB5F1DC40 Pokemon #2: Max Stats 6BB9F5BD1A61 70BBB5F1DC40 Pokemon #3: Max Stats 825D1E9B8AA7 70BBB5F1DC40 Pokemon #4: Max Stats EB5B96DF90E6 70BBB5F1DC40 Pokemon #5: Max Stats 02A728FBA020 70BBB5F1DC40 Pokemon #6: Max Stats 6BC1E39FBAE1 70BBB5F1DC40 Have Cut Ability 40A1FDA17D3E 8F3F5ECF8860 Have Rock Smash Ability C939C8A4D87C F622825ABC00 Have Surf Ability [Select] 10C6FC61E2C9 FF32035EBC44 10C6FC61E2C9 805D5CA1C2B5 Access Fly Map [Select] 10C6FC61E2C9 70C560A026F8 10C6FC61E2C9 70A4A310E655 Enable National Dex[Select] 10C6FC61E2C9 7089F5A153BB 10C6FC61E2C9 70C160A0F3B3 Access Pyramid Chall[Select] 10C6FC61E2C9 79BBF6CD997A 10C6FC61E2C9 8F5DDCA742ED Install PokeNAV [Sel+R+Down] AE25D4BEED76 09BF7ECD997E AE25D4BEED76 865D5CA346AD Install Match Call[Sel+R+Up] AE47D6D6A7F7 09C769EC6DFE AE47D6D6A7F7 70C02130F393 Access PC [B+Sel] A845D79C2DEE 7FB163863763 A845D79C2DEE 805D5CA1C2B5 Access Birchs Bag [L+R+Up] A74756D223B7 99468975ECD8 A74756D223B7 79D8B53556DF A74756D223B7 890C1D3556DD A74756D223B7 70C02130F393 BF76157FF645 708BF4E949BA Battle Mew [L+Select] AE45D79E2DF6 99468975ECD8 AE45D79E2DF6 06B6AA5A3903 AE45D79E2DF6 805C1D31C295 Battle Deoxys [R+Select] AE45D69EADF6 99468975ECD8 AE45D69EADF6 FF2A165F8C45 AE45D69EADF6 805C1D31C295 Battle Ho-oh [R+A+Select] AE44970EADD6 99468975ECD8 AE44970EADD6 76F022123307 AE44970EADD6 805C1D31C295 Battle Lugia [L+B+Select] A845D79CADEE 99468975ECD8 A845D79CADEE 866E1F5B8800 A845D79CADEE 805C1D31C295 Receive Starter (Note 4) A72554BA6936 99468975ECD8 A72554BA6936 79D9F4A556FF A72554BA6936 8905C9A463F9 A72554BA6936 F65954A357AD A72554BA6936 09D4A83467DF A72554BA6936 805D5CA1C2B5 Starter to Receive(Note 5) Cyndaquil A72554BA6936 79C1E0A4F3F3 A72554BA6936 F073C3C83C3C Totodile A72554BA6936 79C1E0A4F3F3 A72554BA6936 F919D4A5C2F9 Chikorita A72554BA6936 79C1E0A4F3F3 A72554BA6936 008568A0F7BF Berry Blender Codes: Max Direct Hits DF5CCB074CC8 0FB9FF9F9267 No Misses DF5CCB074CC8 F95E9565CCD8 Quick Blend DF5CCB074CC8 69C6E16D2DDE Maximum Feel DF5CCB074CC8 893BDEDC9970 Max Lvl Gold (Cool) DF5CCB074CC8 C6461F4A29A0 Max Lvl Gold (Beauty) DF5CCB074CC8 C0475ED8A9B0 Max Lvl Gold (Cute) DF5CCB074CC8 C0461F48A9B0 Max Lvl Gold (Smart) DF5CCB074CC8 CF47DEDE29E0 Max Lvl Gold (Tough) DF5CCB074CC8 CF469F4E29E0 Re-Battle Activator(Note 6) 10C6FC61E2C9 F94A157DDCD8 10C6FC61E2C9 805D5CA1C2B5 Re-Battle Modifier(Note 7) Gym Leader Roxanne 10C6FC61E2C9 7DF83685D7BF Gym Leader Brawly 10C6FC61E2C9 7BF977175787 Gym Leader Watson 10C6FC61E2C9 7BF8368757A7 Gym Leader Flannery 10C6FC61E2C9 74F9F711D3DF Gym Leader Norman 10C6FC61E2C9 74F8B681D3FF Gym Leader Winona 10C6FC61E2C9 72F9F71353C7 Gym Leader Tate&Liza 10C6FC61E2C9 72F8B68353E7 Gym Leader Juan 10C6FC61E2C9 FD614314F699 Elite Four Sidney 10C6FC61E2C9 F4789681D2F9 Elite Four Phoebe 10C6FC61E2C9 F279D71352C1 Elite Four Glacia 10C6FC61E2C9 F278968352E1 Elite Four Drake 10C6FC61E2C9 7DF97715D79F Champion Wallace 10C6FC61E2C9 72FAB6CB59E6 Receive Badge: Stone Badge [Sel+Up] AE47D7D6A7F7 00DEBC79599A AE47D7D6A7F7 8F5DDCA746ED Knuckle Badge [Sel+Rght] AE5DC39F8DF6 FF18953756C4 AE5DC39F8DF6 70C160A0F3B3 Dynamo Badge [Sel+Down] AE25D5BEED76 891549A466FC AE25D5BEED76 8F5C9D3746CD Heat Badge [Sel+Left] DE41DF9EBDF6 F67BD7CB8821 DE41DF9EBDF6 70C160A0F3B3 Balance Badge [Sel+L+Up] AE47D7D627F7 FF4340EEFCE5 AE47D7D627F7 8F5C9D3746CD Feather Badge [Sel+L+Rght] AE5DC39F0DF6 FF5954A7C6E0 AE5DC39F0DF6 8F5DDCA746ED Mind Badge [Sel+L+Down] AE25D5BE6D76 F62342CA3824 AE25D5BE6D76 895C9D35C6D5 Rain Badge [Sel+L+Left] DE41DF9E3DF6 79B83615175A DE41DF9E3DF6 895C9D35C6D5 Warp to Location (Note 8) Faraway Island 19C67C656689 94318A10E753 Birth Island 19C67C656689 94318B106753 Navel Rock 19C67C656689 94218B107756 Southern Island 19C67C656689 94218B107753 Battle Frontier 19C67C656689 94318B106757 Safari Zone 19C67C656689 1DA06A84F231 Petalburg City 19C67C656689 12B9BF135649 Slateport City 19C67C656689 12B9BE135649 Mauville City 19C67C656689 12B9BF13D649 Rustboro City 19C67C656689 12B9BE13D649 Fortree City 19C67C656689 12B93F135649 Lilycove City 19C67C656689 12B93E135649 Mossdeep City 19C67C656689 12B93F13D649 Sootopolis City 19C67C656689 12B93E13D649 Ever Grande City 19C67C656689 12B9BF13564D Littleroot Town 19C67C656689 12B9BE13564D Oldale Town 19C67C656689 12B9BF13D64D Dewford Town 19C67C656689 12B9BE13D64D Lavaridge Town 19C67C656689 12B93F13564D Fallarbor Town 19C67C656689 12B93E13564D Verdanturf Town 19C67C656689 12B93F13D64D Pacifidlog Town 19C67C656689 12B93E13D64D Purchase Items: (Note 9) All Mail 5FC4BF056CCE E04742DA67B9 70BBB571DD48 All Pokeballs 5FC4BF056CCE 10D97E935CBE 70BBB571DD48 All Misc Items (Part 1) B97754ECD579 D02A0978FF19 5FC4BF056CCE 16E8BE01460A 5FC4BF056CCE 9959DE9759F8 963EDCE34D5E 5FC4BF056CCE 0FBBFCF65367 992648E5ED0E 5FC4BF056CCE E026C062165F 79D83175DC80 5FC4BF056CCE E026C163165F 39C47C65EC80 All Misc Items (Part 2) 5FC4BF056CCE 805009232699 5FC4BF056CCE 66BEB4699203 9026C860EC4E 5FC4BF056CCE E63E94699205 9026C860EC4E 5FC4BF056CCE 1FD8BF055CCE 9026C860EC4E 5FC4BF056CCE 9F589F055CC8 9026C860EC4E All TM's/HM's (Part 1) B97754ECD579 A62C01326500 5FC4BF056CCE 16E8BE01460A 5FC4BF056CCE 60DD77934CBE 1FA729776D18 5FC4BF056CCE 902088292C1C 79C074677C90 5FC4BF056CCE 80281C218C18 39C47C65EC80 All TM's/HM's (Part 2) 5FC4BF056CCE 80589C22869D 5FC4BF056CCE 66BEB4699203 F03B95F0DC4E 5FC4BF056CCE E63E94699205 F03B95F0DC4E 5FC4BF056CCE 1FD8BF055CCE F03B95F0DC4E 5FC4BF056CCE 9F589F055CC8 F03B95F0DC4E All Berries (Part 1) B97754ECD579 A63554A34520 5FC4BF056CCE 16E8BE01460A 5FC4BF056CCE 19B9FCB7187E 1FBE7CE74D18 5FC4BF056CCE 902088296C1C 79A074477C10 5FC4BF056CCE 80481E018C98 39C47C65EC80 All Berries (Part 2) 5FC4BF056CCE 80389E02C61D 5FC4BF056CCE 66BEB4699203 76BAF4625C58 5FC4BF056CCE E63E94699205 70BBB5F0DC48 5FC4BF056CCE 1FD8BF055CCE 76BAF4625C58 5FC4BF056CCE 9F589F055CC8 70BBB5F0DC48 All Hold Items (Part 1) B97754ECD579 AF35D4A74160 5FC4BF056CCE 16E8BE01460A 5FC4BF056CCE 66A560B0AC26 16BEFCE34D58 5FC4BF056CCE E0268068761D 79BA70475611 5FC4BF056CCE E0540201BC98 39C47C65EC80 All Hold Items (Part 2) 5FC4BF056CCE 80228A4BEC1C 5FC4BF056CCE 66BEB4699203 19BF3DF4CC08 5FC4BF056CCE E63E94699205 19BE7C64CC08 5FC4BF056CCE 1FD8BF055CCE 19BF3DF4CC08 5FC4BF056CCE 9F589F055CC8 19BE7C64CC08 All Key Items (Part 1) B97754ECD579 A62C01326500 5FC4BF056CCE 16E8BE01460A 5FC4BF056CCE 16D97F91DCA6 76A3A1737D58 5FC4BF056CCE F95F96DCC3F9 70A3A171FD48 5FC4BF056CCE F0268068361D 39DE78674691 5FC4BF056CCE 80300821AC18 39C47C65EC80 All Key Items (Part 2) 5FC4BF056CCE F046806BBC9C 5FC4BF056CCE 66BEB4699203 F03B95F0DC4E 5FC4BF056CCE E63E94699205 F03B95F0DC4E 5FC4BF056CCE 1FD8BF055CCE F03B95F0DC4E 5FC4BF056CCE 9F589F055CC8 F03B95F0DC4E Note 1: View Trainer Card. Note 2: Press Select after talking to desk clerk of any Battle Arena. Repeat for gold symbol. Note 3: Press R+A whilst EXP Gained is displayed. Note 4: Press L+R+Dwn. Use with Starter to Receive code. Note 5: Use one per load. Use with Receive Starter. Note 6: Press Select+A+A. Note 7: Use with Re-Battle Use one per load. Note 8: Hold L whilst entering/exiting. Note 9: Use at MOD Shop. Select one item only. =============================================================================== ---< 16. Breeding >-----------------------------------------------< (1600) >--- =============================================================================== R/S/E Breeding: The Basics -------------------------- Commonly Known Info: When you leave two Pokemon at the Daycare, there is the possibility that an egg will be produced under certain conditions. The egg will hatch as the lowest evolution of the Female parent and will always be at Lvl 5. For example, a Female Sceptile and Male Vileplume will produce a Treecko at Lvl 5. Obviously, one Pokemon must be Male and the other Female to breed, and show some kid of interest in each other. When left at the Daycare, ask the man outside to check their interest. If they show an interest, an egg will be produced. You can breed a son with its mother, or a daughter with the father. A message that says that the Pokemon have no interest in each other appears when the two are not in the same egg/breeding group, or are both males/females. Some Pokemon as you know do not produce eggs at all, and are either genderless, "baby" Pokemon or Legends. Breeding Examples Sceptile Male + Salamence Female= Bagon Mudkip Male + Whismur Female= Whismur Voltorb + Pikachu Female= Nothing, Voltorb cant breed Blaziken Male + Hariyama Female= Nothing, not in the same group Too see if two Pokemon are compatible, just simply look at their 'dex entry here on the site at the egg groups theyre in. http://www.serebii.net/pokedex- rs/ Simple so far huh? :P The Types of Moves There are three types of moves that a baby Pokemon can start off with, and these are Learned, Inherited, and Heriditary. Learned Moves: These are moves that Pokemon would start with if it was caught in the wild at Lvl 5. Inherited Moves: Moves or TMs that Pokemon would normally learn later in 'life' or by leveling that form up. These are inherited from the father/Male Pokemon ONLY. Hereditary Moves: These are also known as Egg Moves. These are ONLY inherited from the father also. These are moves the Pokemon would not normally learn. Normally, the most egg moves a Pokemon can learn is eight. How It Works When the Pokemon hatches from the egg, it starts with the moves the wild Pokemon of the same level would know (Learned Moves) . For example, (I'll be using the Treecko line for all the examples) a newly hatched Treecko would have Pound and Leer while a newly hatched Bagon would have Rage. The remaining spaces are for Inherited and Egg moves. Now, don't get mad if the Pokemon has to many Learned Moves. Inherited and Egg moves take priority over them, and if the Pokemon has 2 Learned Moves and has the possiblity of learning 3 Egg/Inherited moves, the forst move on the list will be erased and replaced by on of the three. Example Treecko with Pound and Leer with the chance of getting Solar Beam, Sunny Day, and Dragonbreath from the Father Sceptile. It would hatch with Leer, Solar Beam, Sunny Day, and Dragonbreath. If both Male and female Pokmeon used in the breeding know a move that the baby would learn later if life, then the baby will have the move. For example, two Sceptile with Slam will have a baby with Slam. This can create baby Pokemon with powerful moves that they would get much later through training. If the Male Pokemon knows a TM that the baby can have, the baby will hatch with it. This lets you 'reuse' your TMs in a way by breeding them to other Pokemon. And last but not least, the annoying Egg Moves. In Ru/Sa, breeding for Egg moves is a lot easier as you cant trade with any games (yet) so you're stuck with the Pokemon in the games, and the few from Colosseum. This makes breeding chains one or two steps long, but rarer moves take a few more. To breed for Egg Moves, find a compatible Male Pokemon who can learn the desired egg move(s) and then breed it with the Female version of the desired Pokemon. Often, the Pokemon who learns the desired move can't breed with the desired Pokemon. For this, you need a Pokemon who can act as an intermediate to connect them. Breed the two Pokemon until you get a Male baby and then breed it with the Female form of the desired Pokemon. Example Treecko with Crush Claw Male Zangoose(Pokemon who learns the desired move) breeds with Female Rhyhorn/Ryhdon (Intermediate) Their Male baby Rhyhorn should now breed with a Female Treecko/Grovyle/Sceptile and will have a baby Treecko with Crush Claw. Waiting For The Pokemon Eggs After you get the two compatible Pokemon and theyre in Daycare, you need to leave them alone and walk around. Breeding time is based on conditions. There are ways to make the Pokemon breed faster. First, breeding two of the same Pokemon (Sceptile with Grovyle) cuts down the time. Also, breed two Pokemon with different ID numbers. These you get from in-game trades, friends, Colosseum or another gamepack that you own. The more the Pokemon like each other, the quicker it takes to produce and egg. Use the Mach Bike when you walk back and forth, as it also depends of steps travled and Mach Bike doubles the steps you take and lets you walk faster. It should only take 10 minutes or less to get an egg. And remember to have an empty slot in your party to take the egg before talking to the Daycare Man. And to hatch the eggs, you have to walk around with them for a certain amount of steps. To check the exact amount you need to take, look at their entry on the main site's 'dex again. ------------------------------------------------------------------------------ The Egg Groups -------------- Pokemon in the same egg group can breed with each other. A Pokemon can be in one or two different Egg Groups. The No Eggs Group can not make any eggs. Ditto can breed with any group, excluding the No Eggs Group. The Indeterminate Group can only breed with Ditto. Only Pokemon from 1-202 are included in the lists, the unobtainable Pokemon from 203-386 are not listed. Only the first stage of the Pokemon is listed, however, evolutions of that Pokemon may breed in the same group as well. Ground ------ Pikachu, Sandshrew, Vulpix, Psyduck, Rhyhorn, Phanpy, Girafarig, Torchic Poochyena, Zigzagoon, Seedot, Spinda, Wailmer, Skitty, Kecleon, Torkoal, Electrike, Numel, Spheal, Spoink, Mawile, Slakoth, Whismur, Absol, Seviper, Zangoose Bug --- Pinsir, Heracross, Wurmple, Nincada, Surskit, Trapinch, Volbeat, Illumise Monster ------- Rhyhorn, Treecko, Mudkip, Tropius, Whismur, Aron Flying ------ Zubat, Doduo, Natu, Skarmory, Taillow, Wingull, Swablu Fairy ----- Pikachu, Jigglypuff, Marill, Shroomish, Skitty, Snorunt, Plusle, Minun, Mawile, Roselia, Castform Plant ----- Oddish, Lotad, Seedot, Shroomish, Cacnea, Roselia, Tropius Humanshape ---------- Abra, Machop, Spinda, Sableye, Makuhita, Cacnea, Meditite, Volbeat, Illumise Mineral ------- Geodude, Nosepass, Snorunt Dragon ------ Horsea, Magikarp, Treecko, Feebas, Swablu, Seviper, Bagon Water 1 ------- Psyduck, Horsea, Marill, Corsola, Mudkip, Lotad, Wingull, Surskit, Corphish, Feebas, Spheal, Clamperl, Relicanth Water 2 ------- Goldeen, Magikarp, Chinchou, Wailmer, Barboach, Luvdisc, Carvanha, Relicanth Water 3 -------- Tentacool, Corsola, Corphish, Lileep, Anorith Indeterminate ------------- Grimer, Koffing, Wobbuffet, Slugma, Duskull, Gulpin, Shuppet, Castform, Ralts, Chimecho No Eggs ------- Pichu, Igglybuff, Azurill, Wynaught, Reji-Ice/Rock/Steel, Kyogre, Groudon, Rayquaza, Latias, Latios, Jirachi, Deoxys ----------------------------------------------------------------------------- This list is to show you which pokemon to breed with to get the move you want. I only did the first evolution or the ones with none. If enough people want johto and hoenn pokemon, I'll put it. Kanto ------- Bulbasaur 1. Charm: Skitty --> Shroomish --> Bulbasaur 2. Curse: Slowpoke --> Bulbasaur 3. Grasswhistle: Roselia --> Bulbasaur 4. Light Screen: Chikorita -->Bulbasaur 5. Magical Leaf: Roselia --> Bulbasaur 6. Petal Dance: Oddish --> Bulbasaur 7. Safeguard: Chikorita --> Bulbasaur 8. Skull Bash: Squirtle --> Bulbasaur Charmander 1. Ancientpower: Omanyte/Corsola --> Totodile --> Charmander 2. Beat Up: Sneasel --> Ekans --> Charmander 3. Belly Drum: Snorlax --> Charmander 4. Bite: Ekans --> Charmander 5. Dragon Dance: Horsea --> Charmander 6. Outrage: Dratini --> Charmander 7. Rock Slide: Larvitar --> Charmander 8. Swords Dance: Absol --> Rhyhorn --> Charmander Squirtle 1. Flail: Feebas --> Squirtle 2. Foresight: Mudkip --> Squirtle 3. Haze: Wooper --> Squirtle 4. Mirror Coat: Corsola --> Squirtle 5. Mist: Wooper --> Squirtle 6. Mud Sport: Wooper --> Squirtle 7. Refresh: Corsola --> Squirtle 8. Yawn: Wooper --> Squirtle Caterpie No egg moves. Weedle No egg moves. Pidgey 1. Air Cutter: Zubat --> Pidgey 2. Faint Attack: Murkrow --> Pidgey 3. Foresight: Hoothoot --> Pidgey 4. Pursuit: Spearow --> Pidgey 5. Steel Wing: Skarmory --> Pidgey Rattata 1. Bite: Ekans --> Rattata 2. Counter: Slakoth --> Rattata 3. Flame Wheel: Growlithe --> Rattata 4. Fury Swipes: Sandshrew --> Rattata 5. Reversal: Vigoroth --> Rattata 6. Screech: Ekans --> Rattata 7. Swagger: Meowth --> Rattata 8. Uproar: Vigoroth/Whismur --> Rattata Spearow 1. Astonish: Zubat --> Spearow 2. Faint Attack: Murkrow --> Spearow 3. False Swipe: Farfetch’d --> Spearow 4. Quick Attack: Pidgey --> Spearow 5. Scary Face: Aerodactyl --> Spearow 6. Sky Attack: Altaria --> Spearow 7. Tri Attack: Doduo --> Spearow Ekans 1. Beat Up: Sneasal-->Ekans 2. Poison Fang: Seviper-->Ekans 3. Pursuit: Treecjo-->Ekans 4. Slam: Treecko-->Ekans 5. Spite: Dunsparse-->Ekans Sandshrew 1. Flail: Phanpy-->Sandshrew 2. Safeguard: Vulpix-->Sandshrew 3. Counter: Slakoth-->Sandshrew 4. Rapid Spin: Donphan-->Sandshrew 5. Rock Slide: Camerupt-->Sandshrew 6. Swords Dance: Absol-->Sandshrew 7. Crush Claw: Zangoose-->Sandshrew Nidoran F 1. Beat Up: Sneasal-->Nidoran F 2. Charm: Snubull-->Nidoran F 3. Counter: Slakoth-->Nidoran F 4. Disable: Psyduck-->Nidoran F 5. Focus Energy: Nidoran M-->Nidoran F 6. Supersonic: Whismur-->Nidoran F 7. Take Down: Eevee/Snubull/Poochyena-->Nidoran F Nidoran M 1. Beat Up: Sneasal-->Nidoran F-->Nidoran M 2. Charm: Snubull-->Nidoran F-->Nidoran M 3. Counter: Slakoth-->Nidoran F-->Nidoran M 4. Disable: Psyduck-->Nidoran F-->Nidoran M 5. Focus Energy: Nidoran M-->Nidoran M 6. Supersonic: Whismur-->Nidoran F-->Nidoran M 7. Take Down: Eevee/Snubull/Poochyena-->Nidoran F-->Nidoran M *this dude is like Illumis and Volbeat. Im guessing that if the Female has the moves then maybe when the 2 Nidos breed the Male will get it. I dont know, I havent breed those two yet Vulpix 1. Faint Attack: Spinda-->Vulpix 2. Hypnosis: Spinda-->Vulpix 3. Flail: Slakoth-->Vulpix 4. Disable: Psyduck-->Vulpix 5. Howl: Poochyena-->Vulpix 6. Psych Up: Psyduck-->Vulpix 7. Heatwave: Torkoal-->Vulpix Zubat 1. Quick Attack: Taillow-->Zubat 2. Pursuit: Doduo-->Zubat Oddish 1. Razor Leaf: Tropius-->Oddish 2. Flail: Magicarp-->Horsea-->Lotad-->Oddish 3. Synthesis: Tropius-->Oddish 4. Charm: Skitty-->Shroomish-->Oddish 5. Ingrain: Roselia-->Oddish Paras 1. Counter: Heracross-->Paras 2. False Swipe: Scyther-->Paras 3. Flail: Feebas-->Lotad-->Paras 4. Light Screen: Chikorita-->Paras 5. Psybeam: Venonat-->Paras 6. Pursuit: Scyther-->Paras 7. Screech: Yanma-->Paras 8. Sweet Scent: Oddish-->Paras Venonat 1. Baton Pass: Ledyba-->Venonat 2. Giga Drain: Paras-->Venonat 3. Screech: Yanma-->Venonat 4. Signal Beam: Volbeat-->Venonat Diglett 1. Ancientpower: Kecleon-->Diglett 2. Beat Up: Sneasel-->Diglett 3. Faint Attack: Sneasel-->Diglett 4. Pursuit: Rattata-->Diglett 5. Rock Slide: Camerupt-->Diglett 6. Screech: Sneasel-->Diglett 7. Uproar: Vigoroth/Whismur-->Diglett Meowth 1. Amnesia: Sentret-->Meowth 2. Assist: Skitty-->Meowth 3. Charm: Skitty-->Meowth 4. Hypnosis: Stantler-->Meowth 5. Psych Up: Psyduck-->Meowth 6. Spite: Dunsparse-->Meowth Psyduck 1. Hypnosis: Spinda-->Psyduck 2. Psybeam: Spoink-->Psyduck 3. Foresight: Mudkip-->Psyduck 4. Light Screen: Pikachu-->Psyduck 5. Future Sight: Absol-->Psyduck 6. Psychic: Spoink-->Psyduck 7. Refresh: Milotic-->Psyduck Mankey 1. Beat Up: Sneasel-->Mankey 2. Foresight: Hoothoot-->Farfetch’d-->Mankey 3. Counter: Slakoth-->Mankey 4. Meditate: ***** 5. Revenge: ***** 6. Reversal: Vigoroth-->Mankey 7. Rock Slide: Camerupt-->Mankey 8. Smellingsalt: Makuhita-->Spinda-->Mankey Growlithe 1. Body Slam: Miltank-->Growlithe 2. Crunch: Houndour-->Growlithe 3. Fire Spin: Vulpix-->Growlithe 4. Heat Wave: Torkoal-->Growlithe 5. Howl: Poochyena/Houndour-->Growlithe 6. Safeguard: Vulpix-->Growlithe 7. Thrash: Tauros-->Growlithe Poliwag 1. Bubblebeam: Marril-->Poliwag 2. Haze: Wooper-->Poliwag 3. Ice Ball: Spheal-->Poliwag 4. Mind Reader: Poliwrath-->Poliwag 5. Mist: Wooper-->Poliwag 6. Splash: Feebas-->Poliwag 7. Water Sport: Psyduck-->Poliwag Abra 1. Encore: Illumise-->Abra 2. Knock Off: Makuhita-->Abra 3. Fire Punch: Medicham-->Abra 4. Thunderpunch: Medicham-->Abra 5. Ice Punch: Medicham-->Abra *To get the punches on Medicham, go to the Move re-learner and exchange heart scales Machop 1. Light Screen: Pikachu-->Spinda-->Machop 2. Meditate: Meditite-->Machop 3. Encore: Spheal-->Spinda-->Machop 4. Smellingsalt: Makuhita-->Machop 5. Counter: Breloom-->Cacnea-->Machop 6. Rock Slide: Camerupt-->Spinda-->Machop Bellsprout 1. Encore: Clefairy --> Hoppip --> Bellsprout 2. Ingrain: Tangela --> Bellsprout 3. Leech Life: Paras-->Bellsprout 4. Magical Leaf: Roselia --> Bellsprout 5. Reflect: Exeggcute --> Bellsprout 6. Swords Dance: Move tutor 7. Synthesis: Hoppip --> Bellsprout Tentacool 1. Mirror Coat: Corsola-->Tentacool 2. Confuse Ray: Lileep-->Tentacool Geodude 1. Rockslide: Nosepass-->Geodude 2. Block: Nosepass-->Geodude Ponyta 1. Charm: Snubull-->Ponyta 2. Double Kick: Nidoran M-->Ponyta 3. Double-Edge: Phanpy-->Ponyta 4. Flame Wheel: Growlithe-->Ponyta 5. Hypnosis: Stantler-->Ponyta 6. Thrash: Mankey/Tauros-->Ponyta Slowpoke 1. Belly Drum: Poliwag-->Slowpoke 2. Future Sight: Absol-->Psyduck-->Slowpoke 3. Mud Sport: Mudkip-->Slowpoke 4. Safeguard: Seel-->Slowpoke 5. Sleep Talk: Snorlax-->Slowpoke 6. Snore: Snorlax-->Slowpoke 7. Stomp: Lickitung-->Slowpoke Magnemite No Egg Moves Farfetch’d 1. Curse: Torkoal--> Farfetch’d 2. Featherdance: Pidgey-->Farfetch’d 3. Flail: Phanpy-->Farfetch’d 4. Foresight: Hoothoot-->Farfetch’d 5. Gust: Pidgey-->Farfetch’d 6. Mirror Move: Pidgey-->Farfetch’d 7. Quick Attack: Pidgey-->Farfetch’d 8. Steel Wing: Skarmory-->Farfetch’d Doduo 1. Quick Attack: Taillow-->Doduo 2. Supersonic: Zubat-->Doduo 3. Haze: Zubat-->Doduo 4. Endeavor: Taillow-->Doduo Seel 1. Disable: Psyduck-->Seel 2. Encore: Spheal-->Seel 3. Fake Out: Meowth-->Seel 4. Horn Drill: Rhyhorn-->Seel 5. Icicle Spear: Shellder-->Corsola-->Seel 6. Lick: Snubull-->Seel 7. Perish Song: Absol-->Seel 8. Slam: Sentret-->Seel Grimer 1. Haze: Koffing-->Grimer 2. Mean Look: Duskull-->Grimer 3. Imprison: Ralts-->Grimer 4. Curse: Shuppet-->Grimer 5. Shadow Punch: Dusclops-->Grimer 6. Explosion: Koffing-->Grimer Shellder 1. Barrier: Tentacool-->Shellder 2. Bubblebeam: Tentacool-->Shellder 3. Rapid Spin: Squirlte-->Kabuto-->Shellder 4. Screech: Tentacool-->Shellder 5. Take Down: Lanturn/Qwilfish-->Shellder Gastly 1. Astonish: Misdreavus-->Gastly 2. Explosion: Koffing-->Gastly 3. Grudge: Koffing --> Gastly 4. Haze: Koffing-->Gastly 5. Perish Song: Misdreavus-->Gastly 6. Psywave: Misdreavus-->Gastly 7. Will-o-Wisp: Shuppet/Duskull-->Gastly Onix 1. Block: Sudowoodo-->Onix 2. Explosion: Geodude-->Onix 3. Flail: Sudowoodo-->Onix 4. Rock Slide: Sudowoodo-->Onix Drowzee 1. Assist: Skitty-->Spinda-->Drowzee 2. Barrier: Mr. Mime-->Drowzee 3. Fire Punch: Magmar-->Drowzee 4. Thunderpunch: Electabuzz-->Drowzee 5. Ice Punch: Jynx-->Electabuzz-->Drowzee 6. Role Play: Mr. Mime-->Electabuzz-->Drowzee Krabby 1. Amnesia: Lileep-->Krabby 2. Dig: Diglett-->Wooper-->Corphish--> Krabby 3. Haze: Wooper-->Omanyte-->Krabby 4. Knock Off: Corphish-->Krabby 5. Swords Dance: Corphish-->Krabby Voltorb No Egg Moves Exeggcute 1. Ancientpower: Corsola-->Totodile-->Chikorita-->Exeggcute 2. Curse: Slowpoke-->Bulbasaur-->Exeggcute 3. Ingrain: Tangela-->Exeggcute 4. Moonlight: Oddish-->Exeggcute 5. Psych Up: Psyduck/Spoink-->Skitty-->Hoppip-->Exeggcute 6. Synthesis: Bulbasaur-->Exeggcute Cubone 1. Ancientpower: Corsola-->Totodile-->Cubone 2. Belly Drum: Snorlax-->Cubone 3. Perish Song: Lapras-->Cubone 4. Rock Slide: Larvitar-->Cubone 5. Screech: Lickitung-->Cubone 6. Skull Bash: Squirtle-->Cubone 7. Swords Dance: Zangoose-->Rhyhorn-->Cubone Lickitung 1. Belly Drum: Snorlax-->Lickitung 2. Body Slam: Snorlax-->Lickitung 3. Curse: Slowbro-->Lickitung 4. Magnitude: Diglett-->Rhyhorn-->Lickitung 5. Sleep Talk: Snorlax-->Lickitung 6. Smellingsalt: Makuhita-->Spinda-->Whismur-->Lickitung 7. Snore: Snorlax-->Lickitung 8. Substitute: Kecleon-->Skitty-->Marril-->Lapras-->Lickitung Koffing 1. Screech: Grimer-->Koffing 2. Psywave: Chimecho-->Koffing 3. Destiny Bond: Gastly-->Koffing 4. Will-o-Wisp: Shuppet-->Koffing Rhyhorn 1. Crunch: Seviper-->Rhyhorn 2. Reversal: Vigoroth-->Rhyhorn 3. Rock Slide: Camerupt-->Rhyhorn 4. Counter: Slakoth-->Rhyhorn 5. Magnitude: Numel-->Rhyhorn 6. Swords Dance: Absol-->Rhyhorn 7. Curse: Torkoal-->Rhyhorn 8. Crush Claw: Zangoose-->Rhyhorn Chansey 1. Aromatherapy: Roselia-->Chansey 2. Heal Bell: Skitty-->Chansey 3. Metronome: Clefairy-->Chansey 4. Present: Delibird-->Snubull-->Chansey 5. Substitute: Keckleon-->Skitty-->Chansey Tangela 1. Amnesia: Slakoth-->Seedot-->Tangela 2. Confusion: Exeggcute-->Tangela 3. Flail: Feebas-->Lotad-->Tangela 4. Leech Seed: Bulbasaur-->Tangela 5. Nature Power: Lotad/Seedot-->Tangela 6. Reflect: Exeggcute-->Tangela Kangaskhan 1. Counter: Slakoth-->Rhyhorn-->Kangaskhan 2. Crush Claw: Zangoose-->Rhyhorn-->Kangaskhan 3. Disable: Lickitung-->Kangaskhan 4. Focus Energy: Nidoran M-->Kangaskhan 5. Foresight: Mudkip-->Kangaskhan 6. Safeguard: Lapras-->Kangaskhan 7. Stomp: Rhyhorn-->Kangaskhan 8. Substitute: Kecleon-->Skitty-->Marril-->Lapras-->Kangaskhan Horsea 1. Flail: Magikarp-->Horsea 2. Aurora Beam: Spheal-->Horsea 3. Disable: Psyduck-->Horsea 4. Splash: Magikarp-->Horsea 5. Dragon Rage: Gyarados-->Horsea 6. Dragonbreath: Bagon-->Horsea *I, SM, seriously hope no one is planning on teaching it Splash Goldeen 1. Psybeam: Remoraid-->Goldeen 2. Hydro Pump: Wailmer-->Goldeen 3. Sleep Talk: Whismur-->Wailmer-->Goldeen 4. Mud Sport: Barboach-->Goldeen Staryu No Egg Moves Mr. Mime 1. Fake Out: Makuhita-->Mr. Mime 2. Future Sight: Drowzee-->Mr. Mime 3. Hypnosis: Drowzee-->Mr. Mime 4. Mimic: Move Tutor 5. Psych Up: Drowzee-->Mr. Mime Scyther 1. Baton Pass: Ledyba-->Scyther 2. Counter: Heracross-->Scyther 3. Endure: Heracross-->Scyther 4. Light Screen: Ledyba-->Scyther 5. Razor Wind: ***** 6. Reversal: Heracross-->Scyther 7. Safeguard: Ledyba-->Scyther 8. Silver Wind: Beautifly-->Scyther Pinsir 1. Fury Attack: Heracross-->Pinsir 2. False Swiper: Nincada-->Pinsir 3. Faint Attack: Trapinch-->Pinsir Tauros No Egg Moves Magikarp No Egg Moves Lapras 1. Curse: Slowbro-->Lapras 2. Dragon Dance: Horsea-->Lapras 3. Foresight: Mudkip-->Lapras 4. Horn Drill: Goldeen-->Lapras 5. Refresh: Likitung-->Lapras 6. Sleep Talk: Whismur-->Lapras 7. Substitute: Kecleon-->Skitty-->Marril-->Lapras 8. Tickle: Omanyte-->Lapras Ditto No Egg Moves Eevee 1. Charm: Snubull-->Eevee 2. Curse: Torkoal-->Eevee 3. Endure: Phanpy-->Eevee 4. Flail: Phanpy-->Eevee 5. Tickle: Aipom-->Eevee 6. Wish: Togetic-->Skitty-->Eevee Porygon No Egg Moves Omanyte 1. Aurora Beam: Seel-->Omanyte 2. Bubblebeam: Tentacool-->Omanyte 3. Haze: Wooper-->Omanyte 4. Rock Slide: Camerupt-->Spheal-->Omanyte 5. Slam: Dratini-->Omanyte 6. Spikes: Cloyster-->Omanyte 7. Supersonic: Tentacool-->Omanyte Kabuto 1. Aurora Beam: Seel-->Kabuto 2. Bubblebeam: Tentacool-->Kabuto 3. Confuse Ray: Lapras-->Kabuto 4. Dig: Diglett-->Rhyhorn-->Slowpoke-->Kabuto 5. Flail: Goldeen-->Kabuto 6. Knock Off: Corphish-->Kabuto 7. Rapid Spin: Squirtle-->Kabuto Aerodactyl 1. Curse: Torkoal-->Farfetch’d-->Aerodactyl 2. Dragonbreath: Altaria-->Aerodactyl 3. Foresight: Hoothoot-->Aerodactyl 4. Pursuit: Murkrow-->Aerodactyl 5. Steel Wing: Skarmory-->Aerodactyl 6. Whirlwind: Pidgey-->Aerodactyl Snorlax 1. Charm: Snubull-->Nidoran-->Snorlax 2. Curse: Slowpoke-->Snorlax 3. Double Edge: Aron-->Snorlax 4. Fissure: ***** 5. Lick: Lickitung-->Snorlax 6. Substitute: Kecleon-->Skitty-->Marril-->Lapras--> Snorlax Dratini 1. Dragon Dance: Horsea-->Dratini 2. Dragonbreath: Altaria-->Dratini 3. Haze: Wooper-->Dratini 4. Light Screen: Pikachu-->Marril-->Dratini 5. Mist: Wingull-->Dratini 6. Supersonic: Wingull-->Dratini Hoenn ----- Treecko 1. Crush Claw: Zangoose-->Rhyhorn-->Treecko 2. Crunch: Bagon-->Treecko 3. Endeavor: Mudkip-->Treecko 4. Dragonbreath: Bagon-->Treecko 5. Leech Seed: Roselia-->Tropius-->Treecko 6. Mud Sport: Mudkip-->Treecko Torchic 1. Counter: Slakoth-->Torchic 2. Endure: Vigoroth-->Torchic 3. Reversal: Vigoroth-->Torchic 4. Rock Slide: Camerupt-->Torchic 5. Smellingsalt: Makuhita-->Spinda ->Torchic 6. Swagger: Mightyena-->Torchic Mudkip 1. Curse: Torkoal-->Rhyhorn-->Mudkip 2. Ice Ball: Spheal-->Mudkip 3. Mirror Coat: Corsola-->Mudkip 4. Refresh: Corsola-->Mudkip 5. Stomp: Tropius-->Mudkip 6. Uproar: Whismur-->Mudkip Poochyena 1. Astonish: Whismur-->Poochyena 2. Covet: Zigzagoon-->Poochyena 3. Leer: Electrike-->Poochyena 4. Poison Fang: Seviper-->Poochyena 5. Yawn: Slakoth-->Poochyena Zigzagoon 1. Charm: Skitty-->Zigzagoon 2. Pursuit: Zangoose-->Zigzagoon 3. Substitute: Kecleon-->Zigzagoon 4. Tickle: Whiscash-->Wailmer-->Zigzagoon 5. Trick: Kadabra-->Spinda-->Zigzagoon Wurmple No egg moves Lotad 1. Leech Seed: Roselia-->Lotad 2. Sweet Scent: Oddish-->Lotad 3. Flail: Feebas-->Lotad 4. Razor Leaf: Tropius-->Lotad 5. Synthesis: Tropius-->Lotad 6. Water Gun: Wingull-->Lotad *For those of you that don't have Feebas or have trouble getting it, you can use Magikarp-->Horsea-->Lotad to get Flail Seedot 1. Leech Seed: Roselia-->Seedot 2. Amnesia: Slakoth-->Seedot 3. Quick Attack: Oddish-->Seedot 4. Razor Wind: Absol-->Seedot 5. Take Down: Numel-->Seedot 6. False Swipe: Zangoose-->Seedot Taillow 1. Pursuit: Wingull-->Taillow 2. Supersonic: Zubat--> Tailow 3. Refresh: Swablu--> Taillow 4. Sky Attack: Altaria-->Taillow 5. Mirror Move: Swablu-->Taillow 6. Rage: Dodou-->Taillow Wingull 1. Twister: Horsea-->Wingull 2. Gust: Masquerian-->Wingull 3. Water Sport: Surskit-->Wingull Ralts 1. Disable: Grimer-->Ralts 2. Will-o-Wisp: Shuppet--> Ralts 3. Mean Look: Duskull-->Ralts 4. Memento: Koffing-->Ralts 5. Destiny Bond: Koffing-->Ralts Surskit 1. Foresight: Mudkip-->Surskit 2. Psybeam: Dustox-->Surskit 3. Mud Shot: Marshtomp-->Surskit 4. Hydro Pump: Marill-->Surskit 5. Mind Reader: Nicada-->Surskit Shroomish 1. Swagger: Nuzleaf-->Shroomish 2. Fake Tears: Plusle-->Shroomish 3. Charm: Skitty-->Shroomish 4. False Swipe: Zangoose-->Seedot-->Shroomish 5. Helping Hand: Plusle-->Shroomish Slakoth 1. Slash: Vigoroth-->Slakoth 2. Pursuit: Zangoose-->Slakoth 3. Body Slam: Torkoal-->Slakoth 4. Snore: Sealeo-->Slakoth 5. Crush Claw: Zangoose-->Slakoth 6. Curse: Torkoal-->Slakoth 7. Sleep Talk: Whismur-->Slakoth *Yep, you breed Slakoth’s own evo. to get an egg move…silly aint it? Nincada 1. Endure: Heracross-->Nincada 2. Faint Attack: Trapinch-->Nincada 3. Gust: Beautifly-->Nincada 4. Silver Wind: Beautifly-->Nincada Whismur 1. Take Down: Aron-->Whismur 2. Snore: Spheal-->Whismur 3. Swagger: Poochyena-->Whismur 4. Smellingsalt: Makuhita-->Spinda-->Whismur 5. Extrasensory: Nuzleaf-->Whismur Makuhita 1. Faint Attack: Spinda-->Makuhita 2. Detect: Meditate-->Makuhita 3. Foresight: Machop-->Makuhita 4. Helping Hand: Volbeat-->Makuhita 5. Cross Chop: Machop-->Makuhita 6. Revenge: Machop-->Makuhita 7. Dynamicpunch: Machop-->Makuhita 8. Counter: Breloom-->Cacnea-->Makuhita Azurill 1. Encore: Plusle/Minun-->Azurill 2. Sing: Skitty-->Azurill 3. Refresh: Corsola-->Azurill 4. Tickle: Whiscash-->Wailmer-->Skitty-->Azurill *Azurill and Marill have different egg moves Nosepass 1. Magnitude: Geodude-->Nosepass 2. Rollout: Geodude-->Nosepass 3. Explosion: Geodude-->Nosepass Skitty 1. Helping Hand: Plusle/Minun-->Skitty 2. Psych-Up:Psyduck-->Mawile-->Skitty 3. Uproar: Whismur-->Skitty 4. Fake Tears: Mawile-->Skitty 5. Baton Pass: Plusle/Minun-->Skitty 6. Substitute: Keckeon-->Skitty 7. Tickle: Whishcash-->Wailmer-->Skitty Sableye 1. Psych Up: Meditite-->Sableye 2. Recover: Kadabra-->Sableye 3. Moonlight: Volbeat/Illumise-->Sableye Mawile 1. Swords Dance: Absol-->Mawile 2. False Swipe: Zangoose-->Mawile 3. Poison Fang: Seviper-->Mawile 4. Psych Up: Spoink-->Mawile 5. Ancientpower: Keckeon-->Mawile 6. Tickle: Whiscash-->Wailmer-->Mawile Aron 1. Endeavor: Mudkip-->Aron 2. Body Slam: Tropius-->Aron 3. Stomp: Whismur-->Aron 4. Smellingsalt: Makuhita-->Spinda-->Whismur-->Aron Meditite 1. Fire Punch: Medicham-->Meditite 2. Thunderpunch: Medicham-->Meditite 3. Ice Punch: Medicham-->Meditite 4. Foresight: Machop-->Meditite 5. Fake Out: Makuhita-->Meditite 6. Baton Pass: Ninjask-->Volbeat/Illumise-->Meditite 7. Dynamicpunch: Machop-->Meditite Electrike 1. Crunch: Poochyena-->Electrike 2. Headbutt: Zigzagoon-->Electrike 3. Uproar: Whismur-->Electrike 4. Curse: Torkoal-->Electrike 5. Swift: Sandshrew-->Electrike Plusle 1. Substitute: Keckleon-->Plusle Minun 1. Substitute: Keckleon-->Minun Volbeat 1. Baton Pass: Ninjask-->Volbeat 2. Silver Wind: Beautifly-->Volbeat 3. Trick: Kadabra-->Volbeat Illumise 1. Baton Pass: Ninjask-->Illumise 2. Silver Wind: Beautifly-->Illumise 3. Growth: Cacnea-->Illumise Roselia 1. Spikes: Cacnea-->Roselia 2. Pin Missle: Cacnea-->Roselia 3. Cotton Spore: Cacnea-->Roselia Gulpin 1. Dream Eater: Ralts-->Gulpin 2. Acid Armor: Grimer-->Gulpin 3. Smog: Koffing-->Gulpin Carvanha 1. Hydro Pump: Gyarados-->Carvanha 2. Double Edge: Relicanth-->Carvanha 3. Thrash: Gyarados-->Carvanha Wailmer 1. Double-Edge: Relicnth-->Wailmer 2. Thrash: Gyarados-->Wailmer 3. Swagger: Carvanha-->Wailmer 4. Snore: Spoink-->Wailmer 5. Sleep Talk: Whismur-->Wailmer 6. Curse: Torkoal-->Wailmer 7. Fissure: Camerupt-->Wailmer 8. Tickle: Whishcash-->Wailmer Numel 1. Howl: Poochyena -> Numel 2. Scary Face: Rhyhorn -> Numel 3. Body Slame: Spheal -> Numel 4. Rollout: Wailmer -> Numel 5. Defence Curl: Sandshrew -> Numel 6. Stomp: Rhyhorn -> Numel Torkoal 1. Eruption: Camerupt -> Torkoal 2.Endure: Vigoroth -> Torkoal 3. Sleep Talk: Whismur -> Torkoal 4. Yawn: Slakoth -> Torkoal Spoink 1. Future Sight: Absol -> Spoink 2. Extrasensory: Nuzleaf -> Spoink 3. Substitute: Kecleon -> Spoink 4. Trick: Abra -> Spinda -> Spoink Spinda 1. Encore: Spheal -> Spinda 2. Rock Slide: Camerupt -> Spinda 3. Assist: Skitty -> Spinda 4. Disable: Psycduck -> Spinda 5. Baton Pass: Girafarig -> Spinda 6. Trick: Abra -> Spinda 7. Smelling Salt: Makuhita -> Spinda Trapinch 1. Focus Energy: Pinsir -> Trapinch 2. Quick Attack: Volbeat -> Trapinch 3. Gust: Beautifly -> Trapinch Cacnea 1. Grasswhistle: Roselia -> Cacnea 2. Acid: Oddish -> Cacnea 3. Teeter Dance: Spinda -> Cacnea 4. Dynamic Punch: Breloom -> Cacnea 5. Counter: Breloom -> Cacnea Swablu 1. Agility: Taillow -> Swablu 2. Haze: Zubat -> Swablu 3. Pursuit: Wingull -> Swablu 4. Rage: Doduo -> Swablu Zangoose 1. Flail: Slakoth -> Zangoose 2. Double Kick: Combusken -> Zangoose 3. Razor Wind: Absol -> Zangoose 4. Counter: Slakoth -> Zangoose 5. Roar: Electrike -> Zangoose 6. Curse: Torkoal -> Zangoose Seviper 1. Stock Pile: Pelipper-->Spheal--> Seviper 2. Swallow: Pelipper -> Spheal ->Seviper 3. Spit Up: Pelipper-->Sphea--> Seviper 4. Body Slam: Spheal -> Seviper Lunatone No Egg Moves Solrock No Egg Moves Barboach 1. Thrash: Gyarados -> Barboach 2. Whirlpool: Wailmer -> Barboach 3. Spark: Chinchou -> Barboach Corphish 1. Mud Sport: Mudkip -> Corphish 2. Endeavor: Mudkip -> Corphish 3. Body Slam: Spheal -> Corphish 4. Ancient Power: Lileep -> Corphish Baltoy No Egg Moves Lileep 1. Barrier: Tentacool -> Lileep 2. Recover: Corsola -> Lileep 3. Mirror Coat: Corsola -> Lileep 4. Rock Slide: Camerupt -> Spheal -> Corsola -> Lileep Anorith 1. Knock Off: Corphish -> Anorith 2. Swords Dance: Corphish -> Anorith 3. Rock Slide: Camerupt -> Spheal -> Corsola -> Anorith Feebas 1. Mirror Coat: Corsola -> Feebas 2. Dragon Breath: Altaria -> Feebas 3. Mud Sport: Mudkip -> Feebas 4. Hypnosis: Spinda -> Psyduck -> Feebas 5. Light Screen: Glalie (Buyable TM) -> Marill -> Feebas 6. Confuse Ray: Mantine -> Feebas Castform 1. Future Sight: Ralts -> Castform 2. Psych Up: Psyduck -> Skitty -> Castform Kecleon 1. Disable: Psyduck -> Kecleon 2. Magic Coat: Spoink -> Kecleon 3. Trick: Abra -> Spinda -> Kecleon Shuppet 1. Disable: Grimer -> Shuppet 2. Destiny Bond: Wobbuffet -> Shuppet 3. Foresight: Duskull -> Shuppet 4. Astonish: Duskull -> Shuppet 5. Imprison: Ralts -> Shuppet Duskull 1. Imprison: Ralts -> Duskull 2. Destiny Bond: Wobbuffet -> Duskull 3. Grudge: Shuppet -> Duskull 4. Memento: Koffing -> Duskull 5. Faint Attack: Shuppet -> Duskull Tropius 1. Headbutt: Aron -> Tropius 2. Slam: Treecko -> Tropius 3. Razor Wind: Nuzleaf -> Tropius 4. Leech Seed: Roselia -> Tropius 5. Nature Power: Lotad -> Tropius Chimecho 1. Disable: Grimer -> Chimecho 2. Curse: Shuppet -> Chimecho 3. Hypnosis: Ralts -> Chimecho 4. Dream Eater: Ralts -> Chimecho Absol 1. Baton Pass: Girafarig -> Absol 2. Faint Attack: Nuzleaf -> Absol 3. Double Edge: Skitty -> Absol 4. Magic Coat: Spoink -> Absol 5. Curse: Torkoal -> Absol 6. Substitute: Kecleon -> Absol Snorunt 1. Block: Nosepass -> Snorunt 2. Spikes: Cacturne -> Roselia -> Snorunt Spheal 1. Water Sport: Surskit-> Spheal 2. Stock Pile: Pelipper -> Spheal 3. Spit Up: Pelipper -> Spheal 4. Swallow: Pelipper -> Spheal 5. Yawn: Slakoth -> Spheal 6. Rock Slide: Camerupt -> Spheal 7. Curse: Torkoal -> Spheal 8. Fissure: Camerupt -> Spheal Clamperl 1. Refresh: Corsola -> Clamperl 2. Mud Sport: Mudkip -> Clamperl 3. Body Slam: Spheal -> Clamperl 4. Supersonic: Wingull -> Clamperl 5. Barrier: Tentacool -> Corsola -> Clamperl 6. Confuse Ray: Lileep--> Corsola-->Clamperl Relicanth 1. Magnitude: Barboach -> Relicanth 2. Skull Bash: Sharpedo -> Relicanth 3. Water Sport: Barboach--> Relicanth 4. Amnesia: Wailmer -> Relicanth 5. Sleep Talk: Whismur -> Wailmer -> Relicanth 6. Rock Slide: Camerupt -> Spheal -> Relicanth Luvdisc 1. Splash: Magikarp -> Luvdisc 2. Supersonic: Goldeen -> Luvdisc 3. Water Sport: Goldeen -> Luvdisc 4. Mud Sport: Barboach -> Luvdisc Bagon 1. Hydro Pump: Horsea -> Bagon 2. Thrash: Gyarados -> Bagon 3. Dragon Rage: Gyarados -> Bagon 4. Twister: (Guess) Gyarados -> Bagon 5. Dragon Dance: (Hmm I wonder) Gyarados -> Bagon *You can breed all of Bagons moves from Gyarados :P ------------------------------------------------------------------------------- I will list the steps you have to take in order to evolve each pokemon egg. ,---------------.------------------------. | 1280 -------- | • Magikarp | |---------------+------------------------| | 2560 -------- | • Azurill | | | • Cleffa | | | • Igglybuff | | | • Pichu | | | • Togepi | |---------------+------------------------| | 3840 -------- | • Caterpie | | | • Corphish | | | • Geodude | | | • Hoothoot | | | • Volbeat | | | • Illumise | | | • Ledyba | | | • Lotad | | | • Nincada | | | • Pidgey | | | • Poochyena | | | • Rattata | | | • Seedot | | | • Sentret | | | • Shroomish | | | • Skitty | | | • Slakoth | | | • Spearow | | | • Spinarak | | | • Spinda | | | • Surskit | | | • Taillow | | | • Volbeat | | | • Weedle | | | • Wurmple | | | • Zigzagoon | | | • Zubat | |---------------+------------------------| | 5120 -------- | • Bulbasaur | | | • Abra | | | • Aipom | | | • Barboach | | | • Bellsprout | | | • Cacnea | | | • Carvanha | | | • Charmander | | | • Chikorita | | | • Chinchou | | | • Clamperl | | | • Corsola | | | • Cubone | | | • Cyndaquil | | | • Delibird | | | • Diglett | | | • Ditto | | | • Doduo | | | • Phanpy | | | • Drowzee | | | • Dunsparce | | | • Ekans | | | • Electrike | | | • Exeggcute | | | • Farfetch'd | | | • Feebas | | | • Gastly | | | • Girafarig | | | • Gligar | | | • Goldeen | | | • Grimer | | | • Growlithe | | | • Gulpin | | | • Hoppip | | | • Horsea | | | • Houndour | | | • Kangaskhan | | | • Kecleon | | | • Koffing | | | • Krabby | | | • Lickitung | | | • Luvdisc | | | • Machop | | | • Magnemite | | | • Makuhita | | | • Mankey | | | • Mareep | | | • Mawile | | | • Meditite | | | • Meowth | | | • Miltank | | | • Minun | | | • Mudkip | | | • Murkrow | | | • Natu | | | • Nidoran(M and F) | | | • Nosepass | | | • Numel | | | • Oddish | | | • Paras | | | • Pineco | | | • Plusle | | | • Poliwag | | | • Ponyta | | | • Porygon | | | • Psyduck | | | • Qwilfish | | | • Ralts | | | • Remoraid | | | • Rhyhorn | | | • Roselia | | | • Seel | | | • Seviper | | | • Shellder | | | • Shuckle | | | • Slowpoke | | | • Slugma | | | • Smeargle | | | • Sneasel | | | • Snorunt | | | • Snubbull | | | • Spheal | | | • Spoink | | | • Squirtle | | | • Stantler | | | • Staryu | | | • Sudowoodo | | | • Sunkern | | | • Swablu | | | • Swinub | | | • Tangela | | | • Tauros | | | • Teddiursa | | | • Tentacool | | | • Torchic | | | • Torkoal | | | • Totodile | | | • Trapinch | | | • Treecko | | | • Voltorb | | | • Vulpix | | | • Whismur | | | • Wingull | | | • Wooper | | | • Wynaut | | | • Yanma | | | • Zangoose | |---------------+------------------------| | 6400 -------- | • Absol | | | • Castform | | | • Chimecho | | | • Duskull | | | • Elekid | | | • Heracross | | | • Tyrogue | | | • Smoochun | | | • Magby | | | • Mantine | | | • Misdreavus | | | • Mr. Mime | | | • Onix | | | • Pinsir | | | • Sableye | | | • Sandshrew | | | • Scyther | | | • Shuppet | | | • Skarmory | | | • Tropius | | | • Venonat | |---------------+------------------------| | 7680 -------- | • Anorith | | | • Kabuto | | | • Lileep | | | • Omanyte | |---------------+------------------------| | 8960 -------- | • Aerodactyl | | | • Aron | | | • Eevee | |---------------+------------------------| | 10,240 ------ | • Bagon | | | • Chansey | | | • Dratini | | | • Lapras | | | • Larvitar | | | • Relicanth | | | • Snorlax | | | • Wailmer | '---------------'------------------------' =============================================================================== ---< 17. Basic Battle Strategies >--------------------------------< (1700) >--- =============================================================================== This sectio is dedicated to competitive battling. In this section, I will help you understand the important basic things about real battling. What you'll find here: ---------------------- How to raise your Pokemon to be the best battler EV explanation Tips to create teams A few extra stuff O===========================================================================O | --- 17.1 Effort Values - EVs --- (1701) | O===========================================================================O Ahem. Before we begin, let’s get a couple things straight: This assumes level 100 and the ability to manipulate IVs. (Maxing them, configuring them for specific Hidden Powers, etc.) Stats are listed as: HP / Attack / Defense / Speed / Special Attack / Special Defense Also, all stats are rounded down unless otherwise stated. If you get a 50% boost on an odd stat, you just lost half a point. This is very important when considering nature’s effect on stats. Also, it plays a major point in Hit Points. When using the item Leftovers, for every 16 HP, you receive 1 HP extra per turn. That means that a Pokemon with 16 HP would get the same Leftovers recovery than one with 31. That means that when using Leftovers, you should try to make your Hit Points a multiple of 16, any more HP than that can be put to better use elsewhere. Also, Sandstorm, Burn, Hail, Poison, and similar moves all do damage in increments of 16. That means that a Pokemon with 31 HP would receive less damage from one of these ailments than one with 32 HP. So if you are not using Leftovers, it would be most advantageous to make your HP one less than a multiple of 16. The move Substitute takes one forth of the user’s HP and makes a Substitute with it. For every 4 HP of the users max HP, 1 HP is used in the Substitute. That means that a Pokemon with 12-15 HP would make 3 HP Substitutes while a Pokemon with 16-19 HP would make 4 HP Substitutes. In the normal game, what the game defines as “In a pinch” is 1/3 HP. That means that a Pokemon with 10 HP would activate its “In a pinch” status at 3 HP, while one with 12 HP would trigger at 4 HP. (For reference, “In a pinch” status is used to trigger stat-raising berries like Petaya, Liechi, and Salac, as well as abilities such as Overgrow, Torrent, Blaze, and Swarm. However, in the program Netbattle, “In a pinch” status is defined as 25% HP. That means that when using Substitute to trigger “In a pinch” status, you should make your HP a multiple of 4, so that each time exactly 25% (no less) of your HP will be used, and after three Substitutes you will be at exactly 25% HP and your “In a pinch” status will activate. You should never use neutral natures. Thus, assuming you are using a nature that raises one asset and lowers another, (which you should be), I can provide the following guidelines. For the stat that the nature is lowering, for every 10 points that that stat normally would have, the stat is lowered by 1 point. For the stat that is being increased, for every 10 points that that stat would ordinarily have, it gets 1 extra point. This means that it is more advantageous to give 40 EVs to a stat that is increased by the nature than to give those 40 EVs to a stat unaffected by the nature, or to give enough EVs initially in order for the stat to be a multiple of 10, if they weren't to start with. However, it is no more advantageous to give 36 EVs to a stat increased by the nature than to give those 36 EVs to a stat unaffected by the nature, except in situations where the extra 9 stat points would leave the stat a multiple of 10, so it in this situation it is merely a matter of which stat would be more useful. Generally this is used when "capping off" stats, especially when using defensive EV configurations. Remember that you can not have half a stat point. This means that if you Dragon Danced with 9 speed, you would have a resulting speed of 13, not 13.5. However, if after this you Dragon Danced one more, you would have a speed of 18. This means that if you are planning on receiving an odd stat boost (such as the boost from a single stat-raising berry), it is optimal to have that stat be even. This applies to HP, as well. When using moves such as Recover, Softboiled, and Milk Drink, a Pokemon with 15 HP would recover no more HP than a Pokemon with 14 HP. That means that when using such moves, it is optimal to have HP be an even number. Speed is a major concern. The most commonly targeted number is 394, Jolteon, Aerodactyl, and Crobat’s maxed speed. (Also Mewtwo, but hopefully that won’t be an issue.) After that is 372, a speed shared by Alakazam, Dugtrio, and Sceptile. When selecting your speed, consider what Pokemon might be faster than you. I once gave my Weezing enough speed EVs to Will-o-Wisp Tyranitar before it could Taunt me or set up a Substitute. Based on what we know already, let’s create an EV distribution and nature for this Gyarados: Gyarados (M) @ Liechi Berry Trait: Intimidate - Dragon Dance - Earthquake - Substitute - Hidden Power IVs: 31 / 31 / 31 / 30 / 30 / 30 [resulting in Hidden Power Flying 70] stats: 331 / 286 / 194 / 197 / 155 / 235 remaining EVs: 508 First, let us put 252 EVs into attack. He’s a physical attacker, and this should be a given. (remaining EVs: 256) Next, let’s give him enough speed EVs to out speed Jolteon after one Dragon Dance. He’ll need an actually speed stat of 264 to do this. In order to reach this number, he’ll need a Jolly nature. Then 172 speed EVs, and we’ve met this goal. Notice that 264 is a nice multiple of 11, that means that we just took full advantage of his nature. Also, since this leaves his speed an even number, he’ll be able to take full advantage of Dragon Dance. (remaining EVs: 84) Now we’ve got some EVs left over. If we put them all into HP, this would result in an actual HP stat of 352. Since we are not using Leftovers, we do not want his HP to be a multiple of 16. So let’s give him 80 of the remaining EVs for HP. (remaining EVs: 4) Now we have 4 EVs to increase one stat by 1 point. This could be put into speed to give the possibility of out speeding other Dragon Dancers. Or used to bolster either of the defenses. Let’s put it in special defense, just to leave things tidy. (remaining EVs: 0) The product looks like this: Gyarados (M) @ Liechi Berry Trait: Intimidate EVs: 80 HP / 252 Atk / 172 Spd / 4 SDef Jolly Nature (+Spd, -SAtk) - Dragon Dance - Earthquake - Substitute - Hidden Power IVs: 31 / 31 / 31 / 30 / 30 / 30 [resulting in Hidden Power Flying 70] stats: 351 / 349 / 194 / 264 / 139 / 236 Of course, this is not the only way we might have done things. You might give him more speed EVs to out speed other stat-up artists. You might give him defense EVs instead of HP EVs to survive Rock Slide better. You might use a different IV configuration. This is just the most “basic” of the “advanced” distributions. Also note that when used on Netbattle interface, this Gyarados would optimally have 68 HP EVs so that his HP would be 348, four less than a multiple of 16. This would allow him to activate the Liechi Berry after the third Substitute while still taking minimal damage from Sandstorm, Poison, Burn, etc. That would leave 12 extra EVs, best spend in the same way the leftover 4 were. EV Training Locations --------------------- Good EV spots: Speed: Diglett Cave (Diglett, 1;Dugtrio, 2) Altering Cave (Zubat, 1) Routes 1-3(Pidgey, 1;Rattata, 1) Attack: Mt. Moon Basement Floor 1(Paras, 1;Parasect, 2) Defense: Viridian Forest (Kakuna, 2;Metapod, 2) Mt. Moon (Geodude, 1) Special Attack: Pokémon Tower (Gastly, 1;Haunter, 2) Special Defense: Ocean (Tentacool, 1) HP: Viridian Forest (caterpie, 1) Route 2(Nidoran Female) Celadon City (Grimer, 1/Muk, 2) Thanks to anyone who took the time to read this extensive info. If you have anything to add or any inaccuracies to point out, please email me. This has just covered the really basic stuff. Well, I guess that’s it, have a nice day, don’t get hit by a bus. (Unless I don’t like you. Then you can get hit by a bus several times.) O============================================================================O | --- 17.2 Team Building --- (1702) | O============================================================================O --|-|--------------------------------------------------------------------|-|-- | | - Decide What your team's purpose will be - | | --|-|--------------------------------------------------------------------|-|-- First, it is important to know what you are going to use the team for, and know right from the beginning. This may appear to be stating the obvious but how many times does someone not post this info when asking for help or a rate or fix. For example, is the team ingame only, for netbattle, for fighting a friend, just for crap and giggles, to try out a new idea or theme, to challenge the Battle Tower for a Gold shield, etc. The three guidelines you gave still all apply regardless of how you are going to use the team. Just as a specific pokemon has a Role on your team, so too does the Team itself have a role. Having this clear in your mind from the start can be helpful and also make it easier for others to give a better rate/fix. --|-|--------------------------------------------------------------------|-|-- | | - Deciding on Your Team - | | --|-|--------------------------------------------------------------------|-|-- When picking Pokemon to place in your team, think about the following things: Make sure your team covers its weaknesses, and try not to have a large amount of Pokemon with the same weaknesses. I know that it isn't always possible, and that half of the time, you may want to have certain Pokemon in your team that have the same weakness, and that is fine. I just mean don't have 3+ Pokemon with the same weakness. When choosing Pokemon, think about their role in your team. I'll cover roles later. Remember that having a team full of sweepers isn't always the best idea. Tanks and other support Pokémon are almost always needed. There isn't a point to having a Pokémon in your team if it has no purpose there. Pick Pokemon that you like. Even if everyone else doesn't like it, it isn't their team. It is yours. If you want to use that Pokemon, use it. This will be the example team that I'm going to use throughout the article. You will watch it go from Random Pokemon out of the blue(which is what they are), to a full team. I just scrolled down on Serebii and am going to use the results... They are: Kangaskan, Seviper, Giraffarig, Dewgong, Swellow, and Lanturn. It's a good idea to have Pokemon that cover each other's weaknesses. Aerodactyl is useless when paralyzed, so it's good to have a Heal Beller or Aromatherapist when using it. Pokemon that might not have room for a recovery move and rely on Leftovers for recover could benefit from Wish. Here's an Umbreon set that's good for keeping more fragile Pokemon alive: Umbreon @ Leftovers Trait: Synchronize EVs: 244 HP / 176 Def / 88 SDef Relaxed Nature (+Def, -Spd) - Baton Pass - Mean Look - Substitute - Wish It Baton Passes 98 HP Substitutes, which is pretty good. Since it's slow, (and should have a speed IV of 0), it shoud pass after they attack, meaning they attack Umby's defenses instead of the BP recipient. It can pass Substitute to fragile stuff or Wish to defensive Pokemon that need quick healing. Mean Look is just in case you trap their Blissey, then you can BP to a physical attacker... now you've got them trapped. >=) Celebi may not be able to pass Wish, but it CAN pass 101 HP Substitutes... props to Jumpman16 for that discovery. Try not to leave yourself weak to Blissey or Skarmory. If you've got a team of physical attackers, have fun against Skarm and Weezing. And you'll need luck trying to take out Regice and Blissey with special attacks. Also try to have at least one Skarm-Bliss counter, a mixed sweeper is best, examples are Tyranitar, Gengar, and Dragonite, Sub-Punch plus Bolt-Beam. --|-|--------------------------------------------------------------------|-|-- | | - Choosing Your Movesets - | | --|-|--------------------------------------------------------------------|-|-- I bet you think your Charizard with Flamethrower, Fire Blast, Blast Burn, and Slash is invincible, now don't you... To put it simply, you are wrong. Having multiple attacking moves of the same type is redundant. You can have non- damaging moves of the same type, but attacking moves should cover as many types as possible. A better Zard set would be a physical sweeper set and the moves would be Substitute, Dragon Dance, Rock Slide, and Earthquake. On to the Example Team(ET)... Kangaskan will be a Physical Sweeper, or a Pokemon that uses Physical (Fighting, Rock, Ground, Poison, Flying, Normal, Ghost) moves on the enemy. A good moveset on him would be: Kangaskan@ Body Slam/Return Focus Punch Earthquake Rock Slide/Shadow Ball He is what you would call a choice Bander. He uses the item "Choice Band". It increases the power of his Physical moves by x1.5 and makes it so he can only use 1 move until the user switches out. I'll get in to His hold Item/EV distribution later. Seviper will be one of the annoyers, or Pokemon that are used to harm the opponent with indirect damage/to just plain annoy the heck out of the opponent. Seviper@ Toxic Sludge Bomb Glare Haze Toxic is a move just to damage. Sludge Bomb gets STAB(Same-Type-Attack- Bonus), so it is always a great move. Glare is a tech move that paralyzes the foe. Haze is amazing. It resets all the stats of the Pokémon on the field to what they started with at the begining of the battle. It is the ultamate way to stop Curselax or Regitanks. Giraffarig will Baton Pass, or give its stat boosts to another member of the team. Here we go again... Giraffarig@ Baton PassWish Calm Mind Psychic Baton Pass is a given. Calm Mind is a stat up that you BP to another Pokemon. Psychic is incase it is the last Pokemon left. Wish is there for purposes already stated in FR's input. Dewgong is a Special Sweeper, or a Pokemon that uses Special type(Grass, Fire, Ice, Electric, Dark, Psychic, Dragon) to attack the opponent. It may not be as powerful as Walreign, but wth. If the chance is given, Giraffe will BP to this. Dewgong@ Ice Beam Surf Substitute Hidden Power [Grass] Ice Beam is for STAB, Surf as well. Substitute is there to prevent W-o-W and Toxic from harming it. Hidden Power is for more Type Coverage. Swellow will be a Physical Sweeper(like Kangaskan) Swellow@ Aerial Ace Hidden Power: Rock Return Substitute/Endeavor(actually works) AA is great STAB, HP:Rock is a solid Damaging move. Return is also STAB and a solid damaging move. Sub/Endeavor is a filler. Lanturn will be an Annoyer. Lanturn@ Confuse Ray Surf Thunder Wave Attract It is what is called Parafusiontraction. It can Paralyze, confuse, and Attract all at once. Surf is for incase it is the last Pokemon. Choosing Items for Your Team The team is just about done!!! Choose your items wisely, because they coudl be the difference between winning and losing. I'll go over it in order. For special Sweepers, probably the two best items that you can use are Petya Berry and Leftovers. Petaya Berry is a special berry that increases your Special Attack when your HP is below 33%(25% in NetBattle). Also, Choice band is good for Pokémon that learn the move Trick(like Alakazam and Mr. Mime) so you can swap your CB for leftovers or another useful item.. Leftovers should be familliar. For annoyers, it really depends. Leftovers is generally the best choice. For Physical Sweepers, Choice Band, Liechi Berry, Salac Berry, and Leftovers are good choices. Salac and Liechi are like the Petaya except the Liechi increases attack and Salac increases speed. Those items are the most commonly used, and are generally the best to use. Here are my item choices: Kangaskhan: Choice Band Seviper: Leftovers Girrafe: Leftovers Dewgong: Leftovers/Petaya Berry Swellow: Leftovers Lanturn Leftovers Since Kangaskhan's purpose is a Choice Bander, the only choice would have to be CB. lol Seviper is a decent annoyer, and his low Defences means Leftovers is a good choice. Giraffe needs HP until it Baton Passes, so Leftovers is the choice. Dewgong wants Special attack, but with low stats, Leftovers is a great idea as well. Swellow, again with low stats, leftovers is the better choice. Launturn always needs Lefties. --|-|--------------------------------------------------------------------|-|-- | | - EV Distribution - | | --|-|--------------------------------------------------------------------|-|-- My EVs will be basic, but this is just an Example team... Kangaskhan: 252Atk 129Spd 129HP Seviper: 252HP 129Def 125Sp.Def 4Atk Giraffe: 252HP 252Speed 6Sp.Atk/Sp.Def Dewgong: 252Sp.Atk 252HP 6Sp.Def Swellow: 252Atk 252Speed 6HP Lanturn: 252HP 129Def 129Sp.Def You now have a team that is ready to battle. Keep in mind, though, that 252 252 6 or 252 129 129 Spreads may seem simplest, they aren't usually the best. Use them to start with, then as you battle, adjust them to your content and to better fit their purpose. Thanks for your time. If you have any any questions, please email me at: DarkTyranitar18@msn.com =============================================================================== ---< 18. FAQs >---------------------------------------------------< (1800) >--- =============================================================================== Q: Is mew available in this game? A: You need to go to this island. To get there you need to get the sea chart. I don't know much though. You can get mew if you have action replay or a cheating device. STOP ASKING ME! Q: Do you know the phrase to make the girl laugh in rustboro. A: UPDATE: You can make the girl laugh. Go here: http://www.filb.de/games/gba/emerald/word.php?lang=2 Q: When do I use a master ball? A: When trying to catch lati@s. Or you see a shiny pokemon. Q: Where can I find ? A: I will say in the walkthrough when you can get one and where. Q: What is a nintendo event? A: When nintendo goes to certain cities in Japan/America. They give out rare pokemon and various, rare items. Q: How do you get a sea chart, Aurora and Mystic ticket? A: I don't know how to get a sea chart. The Aurora ticket and mystic ticket You need to get them from a nintendo event. Thanks to Davin for the answer! You can use the codes I got zamanee, without cheating I don't know. Stop e-mailing me about this! This is the answer! STOP ASKING ME! Q: Where do you catch rayquaza? A: He is in the sky pillar, which is like right next to it. Look for a opening in the rocks. You'll need a mach bike. Q: Where do I get Wailmer? A: Just get a super rod from mossdeep city. Next go fishing around the ocean. It may take a while to find him... Q: Where is the Cave of Origin? A: It is in sootopolis city. You need to dive and get in a cave and then go up to be in sootopolis. Q: Where do you get HM Dive? A: HM Dive is located in Mossdeep City. When you defeat Maxie and Tabitha (Team Magma) in a double battle in the Space Center (Your partner is Steven). When you win, go back outside and go inside the house next to the gym. Steven lives there, he'll talk and he will give you the HM dive. Q: How do you get the dragon scale? A: You get the dragon scale by catching bagons in meteor falls, up the waterfall. There holding. Q: Can you catch deyoxs, lugia, ho-ho, and mew with out the tickets and the sea chart? A: Short Answer: No. Long Answer: No Q: Where is the Name Rater? A: Slateport City, in the building left to the pokemon center. Q: Where is the Move Deleter? A: Lilycove City, in the house to the right of the Department Store. Q: Where is the move tutor, the one that knows everything? A: Fallarbor Town, west of the Battle Tent. Q: I Need the ________ Rod, where do I get it? A: Old Rod - Dewford Town. Good Rod - Fisherman east of Mauville, just after the water. Super Rod - Mossdeep City. Q: Q: Is Gombre/Munchlax in this game? A: No. This is 100% confirmed. The above Pokemon is NOT in Pokemon Emerald. Q: Where do you find Lati@s? A: Well, they appear randomly and it depends on what color you chose when your mom said "What's is the color again?" If you choose blue it's Latios and if you choose Red it's Latias. To find one of them you must surf around Mossdeep, Sootopolis, or Pacificlodge. If you've alredy seen one of them and missed your chance to catch it, go to your pokedex and go on Lati@s. click on location and it'll show you the route that it's in. Q: Who is Scott? A: He is the owner of Battle Frontier, he checks to see who are the best trainers and gives you a Lansta Berry when you win all of the gold badges and a Straf Berry when you win all of the silver badges. Q: But the basic storyline is the same as Ruby and Sapphire, isn't it? A: Mostly, yes. But there are some adjustments, like the battle frontier, etc. Q: How do you use the mach bike to get across the cracks? There isn’t enough room to get my speed up. A: That's the hard part about that. Just get enough speed in the first part and turn quickly when you have to turn and not stop. You'll get it eventually, it takes a while. It took me along time to that in my first try. Q: Can you rate my team? A: I could, maybe just for natures and movesets. I'll try my best. Also when you send a team, tell me if that team is in-game or netbattle. => More to come when I get more e-mails. =============================================================================== ---< 19. Guide Closing >------------------------------------------< (1900) >--- =============================================================================== This is the section where I conclude the document. If you have noticed some piece of information that you know about that I have not talked about within the guide, please email it to me and I'll add it in quickly. Once again, thank you for choosing my FAQ for help and see ya. O=============================================================================O | --- 19.1 - Credits --- (1901) | O=============================================================================O This are the people that help me with this faq and I couldn't have done it with out some of them. Thanks guys! Credits- ==> www.serebii.net: TM and HM list/Items ==> Pokemon Emerald Instruction booklet- The Basics: Controls, battle screen, Catching pokemon, and stauses. ==> ALL of gamefaqs: for the posting and helping me with my faq. ==> Nintendo: For making this great game. ==> Me: for writing this faq. ==> You: For reading this faq. ==> Marriland: For letting me use his Ability list format. ==> Zaki: For correcting a mistake in the walkthrough. ==> Davin: For For conferming a answer in the FAQ. ==> Dark Rrrow: He submmitted the GameShark Codes. ==> Zamanee: BIG THANKS for the action replay codes. He got them from code junkies and gamewinners. Also saw some mistakes. O=============================================================================O | --- 19.2 - Copyright --- (1902) | O=============================================================================O Version: 0.2 Author: DarkTyranitar18 E-Mail: DarkTyranitar18@msn.com This FAQ and any text included in this FAQ cannot be reproduced in any way, shape or form, unless you have my permission in either a written letter or an e-mail. The FAQ may not be used for any profitable ways. This includes, but is not limited to money, gifts, and favors. It may not be used for promotion purposes, commercial transaction, or any transaction at all. This FAQ cannot be used in any type of published text. This includes, but is not limited to books, magazines, and strategy guides. This guide may not be used in any electronic text at all, including software guides, software, or any type of electronic media, unless you have written permission from the author, myself. This guide is for personal use only! This FAQ was written by and is owned by me, DarkTyranitar18. This guide was written for www.gamefaqs.com. It was not written specifically for any other site. However, I will allow your site to use this guide as long as you have my permission, so long as it stays in its original form; no modifications of any kind are permitted. This FAQ is protected by international copyright Laws. Remember, plagiarism is stealing and is against the law. Using/stealing this guide for your own selfish purposes is a crime and any violator is at risk! You have been warned. Sites that this FAQ/Walkthrough may be found at : ------------------------------------------------- GameFAQs................[http://www.gamefaqs.com] Honest Gamers.......[http://www.honestgamers.com] I give you full permission to print out this guide, or any part of this guide for your own benefit. Once the guide, or any part of the guide is printed, do not do anything questionable with it. You know what I am talking about. Pokemon Emerald is (c)2004-2005 Nintendo. Pokemon Emerald and all related terms are trademarks of Nintendo. __________________________________________________________________________ / Copyright 2006 (c) DarkTyranitar18 (DT18) End of File \ ------------------------------------------------------------------------------ ___ __ ______ _ __ ______ / _ \___ _____/ /_/_ __/_ _________ ____ (_) /____ ____< ( _ ) / // / _ `/ __/ '_// / / // / __/ _ `/ _ \/ / __/ _ `/ __/ / _ | /____/\_,_/_/ /_/\_\/_/ \_, /_/ \_,_/_//_/_/\__/\_,_/_/ /_/\___/ /___/ --= DT18 =--