Battle Network Rockman.exe FAQ v .07 (Altered on:11-01-01) ----------------------------------------------------------------------- By Fox Astron (NEW E-MAIL: faqs@hclaw.org) Feel free to ask gameplay questions, help with puzzles, etc. END USER LICENSE AGREEMENT: Feel free to distribute this FAQ, but do not modify it. If you want to use parts of it for your FAQ, E-mail me and I'll be glad to help you out. Any E-mails to me requesting to distribute my FAQ automatically invalidates my invitation to distribute it. By E-mailing me (Shawn Covington), with a request to distribute my FAQ- Signifying that you have not read the EULA- you agree to terminate your webpage unconditionally within 5 working days of your E-mail. You also agree to the EULA if you break the seal on a can of peanuts or sleep with a pack-mule. This FAQ Copyright 2001 Shawn "Fox Astron" Covington. ----------------------------------------------------------------------- Index ----------------------------------------------------------------------- Revision History Forward Important Note to Emulation Users Characters Namechanges in US Version Controls Menus Shops ASCII Maps Data Library Battle system NetNavi locations School Passwords Conventional RPG Wisdom Stats at first completion of game Special Thanks ----------------------------------------------------------------------- Revision History ----------------------------------------------------------------------- V .01 - Started. (34.8K in .rtf) Not bad for a first FAQ. V .02 - Added 9 more Chips (46.1K in .rtf) . Detailed section on NetNavi Chips . Started on Shop section . Corrected a goof I made with the Fighter Sword's range, the proper range is 1x3, it doesn't dynamically range. . Added a few items that I picked up from the most... unusual of places. . Added the computer wallpapers of the characters. Amusing stuff . Two places should have a mirror of this FAQ by now, is it that good? O_o;;; V .03 - Goofed when submitting to game FAQs, forgot to modify Blues and Sharkman's fight notes. ^_^;;; . Dragoon T, long time friend and fellow FAQ writer, reminded me that I neglected to state the buster upgrade system was from Megaman Legends/Rockman Dash. . Added a few chips, nothing major so far... (StonemanV2, finally!) . Denoted some more Megaman weapon simularities. IE: Bubble Spread/Bubble Lead . Started planning work on an HTMLized version. . Discovered I was vote 300 on the GameFAQ's poll for "Not at all, I never know what's going on." I congradulate the 299 other people who don't allow the press to manipulate their minds like play-dough. . Beat the game. Going to see if I can find someone to translate the ending dialog sequences for me. Also wondering where the hell Shadow man and Pharoah Man are... . Sorry this update is "incomplete". My last set of AA batteries died, so I didn't get to add all of the new chips I got to the Data library section. I'm going to give it one last look over, but there may be a few "unfinished" sections that I just don't feel like finishing. Too sleepy to care at the moment... V .04 - Didn't exactly submit it to Game FAQs... ^_^;;; Basically I got so tired last night that I didn't have the energy to upload to GameFAQs. . Discovered my rechargable batteries need replacing, NiCad memory is EVIL. . Aside from this note explaining no updates, there have been no changes from ver .3. V .05 - Decided to do an ASCII flow of the web. ( . Began combing the game for the hint to let me past the ? barrier in the area with Yukashita . Bumped into Pharoah man . Moved my End game stuff to it's own section . Buncha stuff I've forgotten and didn't upload V .06 - Finished mapping internet . Finally reached 173 of 175 chips and read capcom's Fax which outlined the stats of the Forte Chip (#176). . Had a friend show me a snapshot of the special forte chip, who is exclusively handed out at conventions the same way Mew is. So smile, you have a full chip list. . Added Chip Combo (Program Advance) list . Found all NetNavi: - Learned "trigger" system for making them random appearance - Added a random drop list for each Netnavi . Made it to level 97: One Buster up unaccounted for. . Changed Disclaimer into End User License agreement. V .07 - Savegame wiped. . Started over. ~_~ damnit. . Used a few chips I hadn't used before. . Found a few additional items. . Started on encounter areas. . NEW E-MAIL . Went back to Japanese RM.exe BBS, found complete upgrade location list. In the process of trying to translate it with my feeble knowledge level. . Added some Battle Network Rockman.exe 2 info. . Started US version namechange chart. ----------------------------------------------------------------------- Update Information: ----------------------------------------------------------------------- New to this version is the Chip Combination section, regrettably I can't test most of them due to my savegame being wiped. I also have a complete chip list, unfortunately again, my save was wiped and some information is outside of my grasp at the moment. This version would have come sooner, but Advance Wars hit the US. Being the Fire Emblem and Superfami wars addict I am, I snagged it, hence the reason this update took a month longer than anticipated. Eagle 0\/\/nz j00. Before my save went poof, I mapped out the hallways and pathways of the game, so you have what is, more or less, a finished area flow chart for the game. It's not as good as a real map, but that's just impossible to achieve with ASCII art. Also in this section are enemy encounter lists, navis, etc. Submissions for enemy encounter spots are appreciated, but please doublecheck what area you're in first, and use the names I use if the enemy is already "named". The End User License Agreement is an attempt on my part to stop these annoying sites who have spambots E-mailing me asking for permission to use my FAQ on their site. Now, it is obvious from my disclaimer that they had an open invitation to distribute my FAQ however they want, WITHOUT E-mailing me to grovel for my permission. They E-mailed me anyway- Why they didn't just send me an E-mail with a graphic of a middle finger is beyond me, it's the same damn thing. I thank the one FAQ site which had a HUMAN digging through the new FAQ database who sent me the E-mail, saying (paraphrased) "Thanks for letting us post your FAQ, This e-mail is just to let you know we've posted it on our site." Regrettably, I deleted their E-mail and haven't the foggiest who it was, so I can't put them in the special thanks section. ~_~ ----------------------------------------------------------------------- A note on Rockman.exe 2 and the US version of RM.exe 1: ----------------------------------------------------------------------- Nintendo Power recently featured a preview of "Megaman battle network", which gave me new reason to believe "localization" is another way of saying "nihongo ga wakarimasen." (I don't understand japanese) How else could you translate "Seiji Hyogawa" to "Dr. Froid"!? That said, Rockman.exe 2 looks to be extremely fun. It adds style changes, which are basically elemental AC changes. Capcom's revealed screen shots of the first three style changes, which include a Fire style, Aqua Style, and Elec style. I'm expecting there to be a wood style, but I have my doubts as RM.exe had Wood, Aqua, and Fire armor, but no Elec armor. These elemental shots seem to replace your charged AC shots. Also new to Rockman.exe 2 are Terrain objects. Specifically, Grass tiles and Rock tiles. Rock tiles, are, obviously, large boulders that take up one tile and prevent movement onto them. I don't think they can be destroyed. Grass tiles are grass covered tiles. Just remember... Grass + fire = burning grass. ^_^ ----------------------------------------------------------------------- Forward: ----------------------------------------------------------------------- Battle Network Rockman Exe or "Rockman.exe" for short, is a fun little A/RPG which does justice to the Megaman name and characters in it. In the world of Rockman.exe, everyone has a Palm Pilot like device called a PET ("PErsonal Terminal"). These PETs contain "Internet Navigation Programs"- "NetNavi" for short- which relay E-mail, go retrieve files, etc. There are many generic NetNavi, and several unique ones, such as Rockman, Roll, etc. Because of the threat of computer viruses, such as the "metool virus", these NetNavi are capable of fighting. Many PET owners enjoy NetBattling, where they pit their Navis against each other in friendly combat. To Combat the Virus threat, there are "Official Net Battlers", whom's job is to delete as many viruses as possible. PETs are capable of accepting Data Chips, which contain special skills that the NetNavis are capable of using in combat. Many enemies randomly drop Data, which the NetNavi obtains and relays to it's owner, who stores it in a Data Chip. The labels on these Data Chips resemble playing cards, and it's no coincidence: There's a Rockman.exe card game in japan. Rockman.exe features an extremely large ammount of cameos, and even a die hard Megaman addict will be hard pressed to catch them all. From the Easy to spot (Vile/Vava poster in Numberman's shop) to the extremely obscure (Sharkman, Megaman 3 for PC). Rockman.exe also has some amusing gag cameos which most will easily recognize, such as Dekao's Gamecube, and Yaito's Pikachu skin rug. (Dead 'chu! yes!) Rockman.exe is a child's game, and as such the dialog is rather simple. (Well, if you're fluent in Japanese it's simple... Fluent I am not.) Capcom, proving it's versitility, has made the game quite challenging. Sporting Dungeons with expanding variety of puzzles, Battles which become more and more hectic, and bosses who are capable of flooding the entire screen with damage- Rockman.exe is enough to give even the hardened Megaman or Final Fantasy vet a challenge. (well, RM.exe will challenge the Final fantasy vets period, poor souls.) I would recommend that before you begin playing this game, you learn at least katakana. The Japanese have a time honored tradition of adapting words from other nations into their language- some people call these words "loanwords". English (and to a lesser extent, German) words have become quite common in Japanese, and Katakana is the handwriting style used for loanwords (and some japanese phrases). All of the Data Chips, Robot names, and most important terms are written in katakana english. Even if you have an abysmally poor/non- existant knowledge of Japanese, knowing Katakana will allow you to understand the menus and battles. A tutorial I haven't used much, but find to be excellently written is this one: http://www.findtutorials.com/Tutorials/Japanese/takasugi/index.html If you understand Japanese/just want to look at the pictures: http://www.capcom.co.jp/newproducts/consumer/rockexe/index.html The official Rockman.exe webpage. Have fun. Take a look at the Character page while you're there. One final warning: This FAQ assumes you understand one japanese word: Baka. Anything past that is good. ----- ----------------------------------------------------------------------- Important Note to Emulation Users: "It's common theft, man! Nothin' more, Nothin' less!" - Grit ----------------------------------------------------------------------- Rockman.exe features extremely clever copy protection. Using a key from old Amiga/PC games, they've rigged it so that when a ROM image is dumped, it becomes impossible to open the final door before Number Man. In other words, it's impossible to beat the second area playing on a ROM, don't even waste your time. That said, WHAT THE HELL ARE YOU DOING TRYING TO EMULATE A GAME THAT CAN STILL BE BOUGHT?!? EMULATION IS FOR RETROGAMING DAMNIT! IT'S COMMON THEFT TO EMULATE GAMES YOU CAN STILL BUY! I OWN THE CART, YOU SHOULD TOO! ----- ----- Characters ----- Netto Hikari (Romanized, "Net Light") (male) Age: 11 Occupation: School Student Notes: Main character His NetNavi is Rockman His computer is in his room His Computer wallpaper is of a Soccerball. Mel Sakurai (female) Age: 11 Occupation: School Student Notes: Net's Classmate Her NetNavi is Roll Her computer is part of her Piano She has a Kobun (Misadventures of Tronne Bonne) doll on her shelf. Her Computer wallpaper consists of musical notes. Dekao (Male) Age: 11 Occupation: School Student Notes: Net's Classmate His NetNavi is Gutsman Carries the "Dekao's link" you'll need to get to the next cyberspace area. Dekao is like the school bully, he's always challenging everyone's navis to a fight with Gutsman. He has a gamecube in his room. I wanna know where he preordered. He also has a Kobun doormat. Chubby boy has, you guessed it, Riceballs as his wallpaper. Yaito (Female) Age: 8 Occupation: School Student Notes: Net's classmate (HOW?! O_o) Her NetNavi is Glide Her computer is a monitor cleverly hidden right next to her bed. Took me forever to find the monitor, too... She has what appears to be a Pikachu skin rug on her floor, however it's missing the head so I can't confirm that it is indeed a dead 'chu. Aside from the fact it has no head, it looks exactly like a chu. Small girl has floating 3D diamonds as her wallpaper. Glide may be Glyde's (MMlegends/RMdash) .exe incarnation. Haruka Hikari (Haruka Light) (Female) Age: 32 Occupation: Housewife Notes: Net's Mother Game refers to her "Mama". Do not let her near the stove, she will burn the house down, I repeat, DO NOT LET HER NEAR THE STOVE! Yuuichirou Hikari (Yuichiro Light) (male) Age: 35 Occupation: Programmer Notes: Net's Father His job is developing the next generation of NetNavis, I guess you could call him Dr. Light. :^) His Computer is in his office and has a Virus generation capsule in it. Game refers to him as "Papa". Interestingly enough, his computer's BG is the symbol which appears on Net's headband and Rock's Helm. He also appears to have been the one who programmed rockman.exe. Marini Oozono (Female) Age: 23 Occupation: School Teacher Notes: Net's teacher Pits you against the "Metool" Virus a few times in your first day of class. :^) Enzan Ijuuin (Male) Age: 11 Occupation: Official Net Battler (Rank A) Notes: His Net Navi is Blues Blues calls him "Lord Enzan", I feel it safe to say Enzan has a big ego. Blues materializes his shield as neccessary in battle. I've yet to see any sign this guy has a house, let alone a computer. He develops a friendly rivalry relationship with Net over the course of the game. Saloma (Female) Age: 13 Occupation: Foodstand operator Notes: She likes Plants, trees, etc. Her NetNavi is Woodman She runs a small Bento Box (food stand) outside of the building where Net's father works. She carries the "Saloma's link" you'll need to get to access the computers in the second area over the internet. Her computer is her cash register. Her computer wall paper is a decorative line pattern. Seiji Hyogawa (Male) Age: ? Occupation: Water Plant Supervisor, Official Net Battler (Dunno class) Notes: He runs the Official Netbattler mailing list. His NetNavi is Iceman. He needs to shave Higure (Male) Age: ? Occupation: Shopkeep, like a barkeep, except no shotgun. notes: Looks like Howard Stern His NetNavi is Numberman He opens a shop called "HiguReya" in Net's town where he sells data chips. The Back wall of his shop has a 3'x4' Wall poster of Vile (Megaman X1) Miyuki (Female) Age:? (I'm guessing 13~15) Occupation: Curio Shop Clerk (Owner?) Notes: She has a cap with a skull-like logo on it, and has a long braided lock of hair infront of each ear. Can we say "Goth?" She has the "Miyuki's Link" that you need to get to Damsen town's computer network. (Of which, her computer is the only one...) Her NetNavi is Skull Man Her computer is the mirror on the counter next to her. Her computer's BG is of laughing skulls. Masa (Male) Age: ? Occupation: Foodstand operator Notes: UGLY AS SIN! This guy makes Jaws from 007 look good. He opens up a food stand of some sort near Saloma's Bento box after the mess in Damsen town. His NetNavi is Sharkman He gives you an HP Memory (+20 to max HP) after his first loss. Like Saloma, his comp is his register. His Comp BG is... Fish Skeletons. Coincidently, his computer's layout is shaped like a fish skeleton. I wonder if he sells fried fish. Yuriko (female) Age: ? Occupation: School Teacher Notes: This is the palette swap teacher in Damsen town. For whatever reason she's carrying the A rank passcode to the WWW server. Her passcode item was shortened due to lack of box space, it is: Yuriko Link Memo Should be: Yuriko no Link Memo Ordinarily I wouldn't note this, but some of the audience will love to see that Capcom had to go through what they do. ;^) Kagakushou Worker in Labcoat Age: Ugly Occupation: Plot Fodder Notes: One of hundreds of Scientist looking guys in Net's dad's branch of that huge building. He carries the B rank Link memo. Kagakushou has an english translation, I'm just too buzy to look it up at the moment, this will probably be changed to it's appropriate english name sometime in the future when I'm not rushing to get a "Oh crap, the US version is out!" update up. "Jii" (Grandfather/elderly man) (Male) Age: See name Occupation: Kusobaba Notes: He's infront of the door of the house directly accross the street from Net's house. He carries the S Rank Link Memo. "-Jii" is a title, like -san, -sama, -chan, -kun, etc. Hinoken Age: middle Occupation: Idiot/WWW member Notes: You first meet him in Net's house "repairing" something. You later see him again when he hacks Net's stove and starts fires in kitchen. (Why is beyond me) His NetNavi is Fireman Mado age: late teens/early twenties Occupation: WWW member Notes: Her NetNavi is Colored Man (Watch this get renamed to Clown man for the US release...) She appears to trick Iceman into freezing up the programs that operate the Water pumps for Net's town... Then poisons the water. She signs her E-mails "Your WWW"... Eleci (male) age: Lightbulb ears Occupation: WWW member Notes: The man is a walking freakshow, Somewhat resembling Jaws from the old Bond movies. His NetNavi is ElecMan His chin is considered a can-opener by 4 out of 5 judges. The 5th judge's sign read "Back in 5 minutes". "Maha Jarama" Age: ? Occupation: WWW member Notes: His NetNavi is Magic Man He's black, has an odd blue triangle on his cheek, and has a really boxish face. Wily Age: old Occupation: WWW Leader Notes: Wily's Rockman.exe incarnation. His "Navi" (if you want to call it that) is the Dream Virus ph33r h1z 1337 h4x0ring s|<1llz ----------------------------------------------------------------------- Namechanges in US Version ----------------------------------------------------------------------- This section is going to be scratchy at best and only partial at first... But an early heads up is better than no heads up. If you're going to ask me for advice, please refer to the characters by their Japanese firstname, it'll save me the trouble of checking my own chart. Also, many of these names were converted to Japanese "Nickname" length. In Japanese, a nickname is usually the first two kana of a person's name, such as "Higure" to "Higu". Japanese Incorrect... er... US. --------------- ---------------------- Net Hikari Lan Hikari Rockman Megaman Mel Sakurai Mayl Yaito Yai Dekao Dex Yuichiro Hikari/Papa Dr. Hikari/Dad Haruka Hikari/Mama Mom Marini Oozono Ms. Mari Enzan Ijuuin Eugene Chaud "Lord Enzan" "Load Chaud" Blues Protoman Saloma Sal Seiji Hyogawa Dr. Froid Higure Higsby Miyuki Miyu Masa ? Yuriko ? Kagakushou worker ? Ojii-san ? Saito Hikari ? Hinoken Mr. Match Mado Madd Colored Man ColorMan Eleki ? Maha Jarama ? Wily ? ----------------------------------------------------------------------- Controls ----------------------------------------------------------------------- In Overworld: D-pad : If you don't know what this does, you need professional therapy. Start : Activate Menu Select : None A : Talk to people, search whatever's infront of you B : Cancel dialog, Hold to run L : Talk to your Navi (Rockman) R : "Plug In", or send Rockman into Cyberspace, only available infront of some computers, vending machines, iceboxes, TV's, Traffic lights, Cars, Net's stove, Net's doghouse... (Net doesn't have a dog, why does he have a doghouse?) In Cyberspace: D-pad : I understand Psychologists charge really reasonable fees. Start : Menu Select : None A : Talk to stray Navis, Examine Data Crystals (See: Treasure chests) B : Cancel dialog, hold to run L : have Rockman talk to Net. R : Net gives you the option of pulling out of the cyberworld without walking back to the terminal you plugged in from. In Battle D-pad : Most Healthcare companies cover shrink visits, too. Start : Pause action Select : None A : Fire current datachip B : Fire your Rock Buster/Mega Buster/whatever the hell you wanna call it. (Once you upgrade your charging ability to level 2, you can charge your buster up for higher damage) R and L: When the special gauge at the top of the screen is full, hitting R or L allows you to enter the equip Datachip screen. Menu: ----------------------------------------------------------------------- Format of Menu option Parts of that menu Next menu option Parts of next menu option If this is too confusing, let me know and I'll break them up into seperate segments ----------------------------------------------------------------------- Chip Folder Chip Folder Card graphic Chip Folder 30 Max Inventory> Card description Row of current chips Inventory _< - Lucky Draw machines! The best part of the HiguReya shop are the two Lucky Draw machines. The First one (left hand side) you insert 3 chips into, and get a random chip out. The Second one (right hand side) is the same way, except it takes 10 chips instead of 3. You can get ANY Chip in the game from these machines, I tossed in a bunch of Ratton 2 and Triple Lance cards and came out with an ICeman V3, I tossed in 10 Numberman V2's and got a Paladin Sword. Best of all was when I tossed in 30 Triple Lances and got 3 Poison Anubis chips. (Check it out up in the chip list.) Couldn't duplicate it though. I personally find that certain groups of chips tend to get better results than others. It's probably related to the star value of the chips, rather than the chips themselves. - Random Chest Cheeze Each zone has random data crystals that appear when you plug into them. These random data crystal contents are pulled from a zone specific database. This works to your advantage as you can save before you get a crystal in a zone that you know has a certain item in it's random item list, and reset until you get that item. I'll list these items as I continue through the game, however, this tip needs to be listed individually due to it's effectiveness. Zone 9 and zone 12 have Knight Sword C's in their random database. Knight Sword C's are the second best sword in the game, do 150 damage, and also work excellently with a Yukashita C. Simply walk up to the crystals in these zones, save, Get the crystal, and reset until you get a Knightsword C, repeat process for each Crystal. Another great example is Zone 10's Crystals which on a 1 out of 15 probability will give you 10,000 Zenny! Save before you get a crystal, and reset until you get 10,000 Zenny. Note that by leaving and coming back to this area to harvest this money, you're using the easiest and fastest way to make money in the game! ----------------------------------------------------------------------- Stats at first completion of game: ----------------------------------------------------------------------- rockman.exe Lv. 82 Heat Armor HP 880 Attack (=====) Rapid (== ) Charge (==== ) Data Library: 133/175 Chip Folder (accurate this time): Fighter Sword /S (x3) Fighter Sword /B Fighter Sword /P Fighter Sword /L Knight Sword /C Knight Sword /B Knight Sword /G Paladin Sword /B Electri Sword /S Dynawave /S Poison Anubis /L (x2) Area Steal /L (x2) Area Steal /S Buster Sword /S Ratton2 /G (x3) Ratton3 /M Blues V3 /B (x2) Sharkman V3 /S Stoneman V3 /S Skullman V3 /S Gaia Hammer 3 /M Yukashita /C Rimo Losok 2 /B ----------------------------------------------------------------------- Special thanks ----------------------------------------------------------------------- Tronixweb.com - For their prompt service. NCL (aka Nintendo of Japan) - For making the GBA. Intelligent Systems - For keeping 2D Sprites alive. Capcom of Japan - For putting their souls into the production of RM.exe Microsoft - For writing wordpad.exe, what this FAQ was written in. SNK - For making Crystalis/Godslayer. No relevance to this FAQ, but hey, it's one of my fav games, and was very ahead of it's time. A shame that NST raped it in the process of remaking it for GBC. The Japanese Rockman EXE BBS and it's member base - Many thanks to them. Several sections wouldn't exist without their help. Excite.co.jp - For the excite.co.jp/world/ translation utility - Finding the Rockman.exe BBS Desmond Gaban - For teling me about Tronixweb. Shawn H. - Too damn much to list. ;^) GDV358 - For showing me Rockman.exe preliminary info, without which I'd probably have never bought this wonderful little game. - For giving me my own middle finger award in his away messages, A reward I spent months of sarcastic remarks earning. - And last but never least, for being one of the four invisible men who holds Fox's universe together. Heatman - For running one of the best damn Megaman sprite archives on the web - For helping me find several of the NetNavi refights - For helping me get past that damned Zone 9 puzzle. - For setting me off on the get all 175 craze. - For Doublechecking Boss HP's for me as I pieced together the maps. - For making a ton of RM.exe midis. Enzan-kun - For all the times he let me kick Blues' ass senseless. Not like the little C++ daemon had a choice, but still, he was the most fun chara to grind into the dirt. ^_^ Dragoon T - Too much to list. ;^) Atlas Blade - Again, too much to list, These good friends of mine just keep on putting up with my insanity. No clue why. - For accidently wiping my save and forcing me to go back through the game, pissed me off and set me back a good 150 hours of progress, but you benefit from it as I'm listing every enemy and item I find. Elvenfyre/Sui Generis - For telling me what the romanji for chisai was. ^_^;;; I already knew what the Kanji meant, I just never knew the pronunciation/romanji... ^_^;;; NibelWolf - For correcting a few romanizations - For filling me in on Mado's name. - For pointing out that Rosoku means candle. The HCWs (Hard Core Whiners) who stand against creativity. - For inspiring my plans of global genocide. The Special Thanks section - For giving me a way to shamelessly run up the KB size of my FAQ.