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Thanks to Atom Edge for the ASCII. +------------------------------------------------------+ | | | Pokemon Crystal | | FAQ/Walkthrough | | For the Nintendo Gameboy Color | | By Meowthnum1 (meowthnum1 [at] meowthnum1 [dot] com) | | Last Updated: 3-15-03 | | Version 6.5 | | | +------------------------------------------------------+ I SAY THIS NOW. *********DO NOT E-MAIL ME ASKING ANYTHING THAT IS IN THE GUIDE, SPECIFICALLY THE WHEREABOUTS OF RAIKOU AND ENTEI. THEY APPEAR AT RANDOM IN JOHTO. THERE IS NO SPECIAL TRICK IN FINDING THEM. FIND THEM IN YOUR LOCATION SECTION OF YOUR POKEDEX. STOP ASKING ME WHERE THEY ARE!!!!!******** *cough* With that out of the way... I. Introduction 1.01: Table of Contents 1.02: Introduction 1.03: Dedication II. Basics 2.01: If you're new to Pokemon... 2.02: Changes from Gold and Silver 2.03: Story 2.04: Team Diversity 2.05: Controls III. Walkthrough part one: Johto 3.01: Town where winds of new beginnings blow and the Zephyr Badge 3.02: The Ruins of Alph, Close encounters of the Rocket kind (in Slowpoke well): part one of three, and the Hive badge 3.03: Spooky forest and- hey what are Rockets doing here!? and the Plain Badge 3.04: Legendary Encounters and the Fog Badge 3.05: Amphy and the Storm Badge 3.06: Healing Amphy and the Mineral Badge 3.07: Encounters of the Rocket Kind part two of three and the Glacier Badge 3.08: Encounters of the rocket kind part three of three 3.09: A c-c-cold c-c-cave and the Rising Badge 3.10: The path to the Johto League 3.11: The Elite four and End Johto! IV. Walkthrough part two: Kanto 4.01: Urgg- seasickness and the Thunder Badge 4.02: As a certain anime show would say "Abra and the Psychic Showdown" and the Marsh Badge 4.03: Finding the missing part and breaking up a date and the Cascade Badge 4.04: The Rainbow Badge and...uh...another casino 4.05: A looooooong hill, and the Soul Badge 4.06: Finding the route to another legend, and the Boulder Badge 4.07: Finding the ruins of an eruption and the Volcano Badge 4.08: The Final Badge--The Earth Badge 4.09: Preparation for the Final Challenge 4.10: THE FINAL CHALLENGE 4.11: What to do now? V. Appendices 5.01: Numerical Listing of Pokemon 5.02: TMs and HMs 5.03: FAQ 5.04: Breeding 5.05: Items 5.06: Casinos 5.07: Move List 5.08: Battle Chart 5.09: Daily Events 5.10: Badge Explanations 5.11: Shop and Item list 5.12: Tips & Tricks VI. Last Words 6.01: Copyright Information 6.02: Revision History 6.03: Credits 6.04: The End. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- I. Introduction -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 0=~=~=~=~=~=~=~=~=~=~=~=~=0 | 1.01: Table of Contents | 0=~=~=~=~=~=~=~=~=~=~=~=~=0 See the large outline-like list up there? That's the table of contents. Right. 0=~=~=~=~=~=~=~=~=~=~0 | 1.02: Introduction | 0=~=~=~=~=~=~=~=~=~=~0 This is my first FAQ so please try to cope with my poor FAQ making skills. If you have any suggestions, do not hesitate to E-Mail me. My address is listed at the bottom and the top of the page. Note that this is a guide to the American version. The differences aren't very large, but eh. Send me any corrections or anything. I like to know that you're paying attention. 0=~=~=~=~=~=~=~=~=~0 | 1.03: Dedication | 0=~=~=~=~=~=~=~=~=~0 I'm going to dedicate this guide to Alex, or "Pop." He is one of those people without whom I wouldn't be writing this today. There's a long history on this, but odds are against your being interested. But heck. In a nutshell, he suddenly started talking to me. Eventually, he invited me in to a chat room, wherein I met three other very inspirational writers - Devin Morgan, Colin Moriarty, and Matt Hulbert. Later, I met Dingo Jellybean because of him, as well as AstroBlue. Each of these have contributed a large amount to my current writings, and so I owe them all. Of course, things have fallen out between some of them lately, but here's hoping it's temporary. Always fun to talk to on AIM, and has helped me through recent tragedies. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- II. Basics -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=0 | 2.01: If you're new to Pokemon... | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=0 No matter what I am saying, always feel free to heal and/or save your game. In fact, I encourage it. If you are new to the world of pokemon, or even to RPGs, this is how it works: You go around, collecting creatures called pokemon. You will have random battles with them in tall grass, in which you use the pokemon that you've caught and leveled up. You can also run in to other pokemon trainers who'll battle you with their pokemon. When you win you get experience points. When you get a certain level of experience, your pokemon will gain a level. At certain levels which are different for each pokemon. They will either learn a new move, or evolve. When they evolve, they will gain better stats. They can learn up to 4 moves at a time. The stats are: attack, which determines how strong your physical attacks (attack types normal, fighting, poison, flying, ground, bug, rock, ghost, and steel), defense, which determines how much damage your opponent's, pokemon's physical attacks, speed, which determines which pokemon will go first between you and your opponent, Special Attack, which determines how strong your special attacks (attack types fire, water, electric, ice, grass, psychic, Dragon, and dark) are, and special defense, which determines how much damage you'll take from an opponent special attack. You can carry up to six pokemon at a time. You want them to hold items that say hold in their description. For type charts, see BATTLE CHART. Here is the key for the sample battle against a trainer. -------------------------------------------- | | | (6)o | | (5)Meowth + | | (3)0 (4)LV. 52 | | | | | | (1) /--------------\ | | (2)|||||||||||||| | | \--------------/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (11) 0 | | (10) Venusaur + | | (9)LV. 61 | | (7) /--------------\ | | (8)|||||||||||||| | | \--------------/ | | | | | | | | \(12)321/543 / | | (13)\-------------/ | | ___________________________________________| || | (14) | || |fight pkmn | || | | || |Pack Run | ||_____________________|_____________________| -------------------------------------------- 1 = Opposing pokemon 2 = Opposing pokemon's life bar 3 = If you own the opposing pokemon (only in the wild) 4 = Opposing pokemon's level 5 = Opposing pokemon's name 6 = Opposing pokemon's gender 7 = Your active pokemon 8 = Your active pokemon's life bar 9 = Your active pokemon's level 10 = Your active pokemon's name 11 = Your active pokemon's gender 12 = Your active pokemon's current HP/MAX HP. 13 = Your active pokemon's EXP bar (when it fills, your pokemon gains a level) 14 = Menu: Fight- Choose an attack to use against the opposing pokemon. PKMN- Substitute your active pokemon with another pokemon in your party. Pack- Chooses an item in your pack (items, pokeballs) to use against your opponent, or, if it is to heal, your pokemon. Run- Run away from the battle. You get no experience points, your pokemon are still as injured as they were, and you get no compensation. I only recommend you do this if you're very weak. However, laziness has always been a good excuse as well... 0=~=~=~=~=~=~=~=~=~=~=~=~0 | 2.02: Changes from G/S | 0=~=~=~=~=~=~=~=~=~=~=~=~0 You know, there's an old message board user whom I got this from, and I can't think of his name for the life of me. Ah well. Thanks to you! And having actually read through my guide again, I've discovered that it was UltraPokemaster2000. Thanks! -Part A. New features 1.You can choose between a male or female character. 2.When you leave your current area, a wooden sign will appear telling you where you are 3. There are different ways to capture some Pokemon (see part B). 4. Mareep and some other Pokemon don't appear. 5. There are new prices at the Goldenrod Game Corner and at the Celadon Game Corner 6. At the Goldenrod Game Corner, on Wednesdays and Sundays, a man will appear that teaches Ice Beam, Flamethrower and Thunderbolt to your Pokemon for 4000 coins. Note that this is only after you beat Red 7. There are new trainers. 8. There are new parts in the Ruins of Alph (see part c). 9. The Pokemon have animations when they are fighting (only at the start of the fight). 10. Instead of giving you the Silver/Rainbow Wing at the Radio Tower, you will receive a Clear Bell. 11. The man at Pewter will give you a Silver Wing. 12. There is a new radio station (password). 13. There is a new building near Olivine City (battle tower). 14. There are other things without importance, like there is a new desk at Elm Lab and there is a lady going through the houses at New Bark Town, but that doesn't matter. 19. Dragon's den shrine is now open -Part B. Legendary Captures Suicune: 1) Free the legendary Cats from the Burned Tower. 2) Save the Radio Tower from the Rockets to receive a Crystal Bell. 3) Go to the Tin Tower. Raikou, Suicune and Entei will be there. Raikou and Entei will run, but Suicune will fight you. Capture him. Ho-Oh: 1) Capture all Legendaries. 2) The stairs at the Tin Tower will appear. Climb them and capture Ho-Oh. Part C. Ruins of Alph Above the Unown Puzzles, there is a painted wall. If you press A in front of it, it will say something in Unown Letters. If you use certain item, the wall will open and it will reveal a room with 4 items and a hole. If you fall down the hole a message in Unown Words will be written in the floor. Here are the items you need to use: Kabuto's Room: Escape. You need to use an Escape Rope. Then re-enter the room and there will be a door Aerodactyl's Room: light. You need to use Flash. A door will be open Omanyte's Room: water. You need to have a Water Stone in your pack. If you possess one, the door will open Ho-Oh's Room: Ho-oh. You need to have Ho-Oh in front of your party. A door will open 0=~=~=~=~=~=~=0 | 2.03: Story | 0=~=~=~=~=~=~=0 As with most RPGs, there is a long and involved story for this. I'll do my best to explain it. In this world of magic, there exists creatures called, "Pokemon." These Pokemon are very simliar to the animals of this world. One can become a Pokemon Trainer by obtaining a Pokemon, and then battling other trainers. Often times, one will run in to wild Pokemon in the grass. One can catch these with mysterious items known as, "Pokeballs." Three years ago, two trainers who had been best friends once, set out from Pallet Town in the country of Kanto to become Pokemon masters. They became each others' rivals. One was named Red, the other Blue. Unique names. So they set out to obtain the eight badges of Kanto to become Pokemon Masters. Each of them collected all eight, but Blue was quicker. Blue entered the legendary Indigo Plateau, challenged the Elite Four Pokemon trainers of the world, and became the Champion. Red soon followed, and defeated the Elite Four. However, before he could become known as the most powerful Trainer in the world, there was one obstacle left. He must defeat Blue. He succeeded, and became Champion. Since then, Giovanni, former leader of Team Rocket and the Viridian City Gym, has disappeared, and his gym was taken over by Blue. Koga, leader of the Fuschia City Gym, has become a member of the Elite Four. Janine, his daughter, has taken over. Cinnibar Island has had a massive volcanic eruption, and Blaine's gym has relocated to the Seafoam Islands. But that is not yet our concern. You are a young boy or girl living in the tranquil town known as New Bark, in the country of Johto. In New Bark Town, the only major attraction is the Elm Laboratory. One day, Elm calls you out to his lab. When you arrive he says "I need some help on my research, could you raise a pokemon that I caught?" Just then, he gets an E-mail from Mr. Pokemon, saying that he had discovered something and that Elm should come right away. Elm asks you if you could go for him. Start heading over there. When you emerge from the lab, you can't help but notice the guy standing outside the lab... 0=~=~=~=~=~=~=~=~=~=~=~0 | 2.04: Team Diversity | 0=~=~=~=~=~=~=~=~=~=~=~0 Having a diverse team in pokemon is necessary. Do NOT have two pokemon share the same weakness. I'm going to show you teams that do not have diversity, and make sure you remember these, as you'll see trainers with these teams. Xatu Psychic/flying Exeggcutor psychic/grass Slowbro Psychic/water Jynx Psychic/ice Xatu Psychic/flying You see? One dark could easily wipe out this whole team Ariados Bug/poison Forretress Bug/steel Muk Poison Venomoth Bug/poison Crobat Poison/flying Use a fire type Hitmontop Fighting Hitmonchan fighting Hitmonlee fighting Onix rock/ground Machamp fighting This team is more diverse, just use exeggcute, exeggutor, or Celebi, as they are grass/psychic Umbreon Dark Vileplume Grass/poison Gengar Ghost/poison Murkrow Dark/flying Houndoom Dark/fire More diverse, use fighter and burner Gyrados Water/flying Dragonite Dragon/flying Charizard Fire/flying Dragonite Dragon/flying Aerodactyl rock/flying Dragonite Dragon/flying Use an electric type. In case you haven't guessed already these are the Elite four and Champion's teams Now for an example of a diverse team, courtesy of Red Pikachu Electric Snorlax Normal Espeon Psychic Charizard Fire/flying Blastoise Water Venusaur Grass/poison In this well balanced team, Pikachu can beat Charizard's weakness (water) and Venusaur's weakness (flying), This is an EXTREMELY HARD snorlax to beat. Espeon is there to help with Venusaur's psychic weakness. Charizard can rid you of pesky grass types that try to toy with Blastoise or Pikachu. Blastoise can get rid of Pikachu's susceptibility to ground types. Venusaur can help Blastoise against grounds as well Pikachu against waters. Red is your final opponent who used to live in Pallet town. He is the central character of Red, Blue, and Yellow versions. Red now resides atop mount Silver. 0=~=~=~=~=~=~=~=~0 | 2.05: Controls | 0=~=~=~=~=~=~=~=~0 You know, one thing (among many) that I like about pokémon is that it has very, very simple controls A. Confirms B. Cancels Start. Brings up Menu Select. In battle, rearranges move order, in the field, uses hot key (key item set to select) item. In the Menu, rearranges items. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- III. Walkthrough Part One: Johto -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~0 | 3.01: Town where winds of new beginnings blow and the Zephyr Badge | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~0 When you begin this game you will be prompted to say whether you're a boy or girl, then prompted for the time, and if it is DST. Then Prof Oak pops up and tells you about pokemon. Then you have to choose a name. New Bark Town Items: Pokegear, Potion. First pokemon --------------------------------------- Afterwards, you wake up in your room. Go down stairs and you will see your mom and another lady. You will talk to your mom and she will supply and explain your pokégear. You can now talk to that lady and explore New Bark town. When you're done, go to the big building, which is Prof. Elm's lab. There you will talk to Elm and eventually he'll give you your first pokemon. You can choose between Cyndaquil the fire pokemon, Totodile, the water pokemon, or, the one that I picked, Chikorita the grass type. Note that if you pick cyndaquil, Johto will be easy, but not Kanto, also if you pick cyndaquil, Your Rival will be easy because Totodile, Croconaw, and Feraligatr have very few water attacks and low special attack score, if you pick Totodile, you really won't have any trouble just teach it physical attacks, and if you pick Chikorita, it will be hard for a while, but teach it Razor leaf (lv. 9), Mud-Slap (Violet city's gym's TM, teach it Earthquake when you get to victory road.), Body Slam (lv. 31), and either cut (HM 01) or Fury Cutter (Azalea town gym). Once you pick, Prof Elm will ask you to go see his friend Mr. Pokemon to see what he has discovered. On your way out of the lab, Elm's aide will give you a potion. As you start to head out you'll notice (if you didn't see him already) a guy peering through the window. Right now he's harmless. Right now... Route 29 Items: Potion, Berry -------------------- This is a fairly straightforward area. Just walk through the tall grass to run in to wild pokemon so you can train your starter. The pokemon around here are fairly low level so you shouldn't have a problem. Cherrygrove City Items: Map Card --------------- When you first walk in you'll see an old man. Talk to him and he'll show you around. At the end of the tour, he'll give you a map card for your troubles. The map card is an upgrade for your pokegear. This allows you to see a map of Johto (or Kanto depending upon which your in) any time you want. After ealing at the pokemon center and buying a few things, you should head north to... Route 30 & 31 Items: Berry, Antidote ----------------------- Just head north, battling wild pokemon. You'll find a house with a tree next to it. On that tree is a berry. The berry is an item that you can attach to your pokemon. When you get low on life and your pokemon has a berry or other hold item they'll use without skipping a turn. The berry will heal you by 10 HP. At one point, you reach a fork in the road. Going left takes you up to Violet City, however, there is a pokemon battle blocking the path, so you'll have to go the other way. Eventually you'll reach another tree. This tree has a psncure berry. This does the same thing as a berry except instead of healing you, it take away your poison status. The house next to the psncure berry is Mr. Pokemon's. Mr. Pokemon's House Items: Mystery Egg, PokeDex --------------------------- When you enter Mr. Pokemon's house, you'll see two men in there. One, Mr. Pokemon, sees you and starts talking to you. Then he gives you the mystery egg to take back to Elm. Then the other person steps forward, and introduces himself as Prof Oak and gives you a PokeDex. Then he leaves and Mr. Pokemon heals your pokemon. Route 30 & 31 Items: none ------------- Upon exiting Mr. Pokemon's house Elm will call you talking about a disaster and to hurry back. So, better obey the Prof's orders. Just head back the way you came. Cherrygrove City Items: Potion x3 ---------------- By now your pokemon should be at least at level nine. Stop at the PokeMart and buy three potions. As you start to head out of the city, the guy you saw looking through the window at Elm's lab comes and challenges you to a battle. Rival- Cyndaquil Lv.5 Totodile Lv. 5 Chikorita Lv. 5 Your Rival (currently known as ???)will battle using the starter that has an advantage over your starter. If you picked Chikorita he has Cyndaquil; if you picked Cyndaquil, he has Totodile; if you picked Totodile, he has Chikorita. This battle should be fairly easy. After defeating him, continue on to... Route 29 Items: none ----------- This goes the same way it went last time except you can, if you don't feel like training, jump ledges and avoid tall grass and get to New Bark the same way. New Bark Town Items: Poke Ball x 5 -------------------- When you get back go to the lab. When you enter you go forward and see Elm and a police officer. As it turns out, your Rival stole a pokemon from the lab. The policeman asks you to name your Rival. When you're done use Elm's machine to heal your pokemon and visit your Mom. When done visiting her, head back to... Cherrygrove City Items: none ---------------- Stop here, heal your pokemon and take notice that you can now buy poke balls at the Poke Mart. Route 30 & 31 Items: Bitter Berry, potion ---------------------------- Now Trainers will start to battle you. Go to where to road was blocked by the battle and head on through. Hopefully, you'll reach... Violet City Items: none ----------- If your (don't you love the violet city music) starter has evolved then you should go to the Violet City Gym, if it hasn't or you want to level up other pokemon, (you have to go either way) then go to... Sprout Tower Items: Parlyz heal, X accuracy, escape rope, HM 05 (flash) ---------------------------------------------------------- Monks who use mostly bellsprout but some use hoothoot inhabit this tower. Go up the first stairs, do a battle and come down the next set of stairs. Do another battle or two, and head up the next set of stairs. If you came to level up another pokemon, make it a flying type because they are good against all of the bellsprout. Well continue on and you'll get to the third floor. On the third floor you face three monks (the third of which is optional) and then you'll see your Rival briefly. He'll leave, leaving you to face the elder. Once you beat him, you'll get HM 05, however it is useless until you conquer the Violet city gym. Use your escape rope to leave the tower Violet City Items: Zephyr Badge, TM 31 (Mud-Slap), Mystery Egg -------------------------------------------------- Heal your pokemon and head to the Violet city gym. Note to Chikorita players: unless Chikorita has evolved in to Bayleef and you have plenty of potions, head to the southern most house in violet city and trade a bellsprout for an onix. If Bellsprout is level is 5, the onix's level will be 5. Any other people who didn't start out with Chikorita can still do this. Be cautioned about this trade, Falkner's pidgeotto knows mud slap. Mud slap is a ground type move, which is effective even against rock/ground types. The gym has two members. After you beat them, head to the pokemon center, and then go back to face Falkner. Falkner, leader of the Violet city Gym, has two pokemon. One is a level 7 pidgey , and the other is a level 9 Pidgeotto. If you can beat them, you'll win a Zephyr Badge and TM 21. The reason that I said that you needed the Zephyr badge is because you can't use flash outside of battle without it. The Zephyr badge raises all of your pokemon's attack power. TM 21 is mud slap. Mud slap is a weak attack but lowers you opponents accuracy. In addition, as you might have learned from Falkner, Flying types can learn it. So if your flying type ever has to face an electric, this ground move might help... I also found it helpful when I gave it to my Meganium. Yes it is a grass type and has an advantage over electric, however, this helped battle Quilava and, even though grass has an advantage over electrics, Magnemite (electric/steel) wasn't too vunerable to grass attacks, and poison types (this includes ghost/poison) that could be harmful to Meganium. Ground is good against Electric and steel types so Magnemite is easy now. Well afterwards, Elm calls and has you go to the pokemon center to pick up the mystery egg that you got from Mr. Pokemon. After about 2000 steps the egg hatches and becomes... Togepi! Just to give you an idea, mine took until I got to Goldenrod city to hatch. Before you leave town, stop by the pokemon mart. If you don't want to buy much, just get one or two escape ropes. 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~==~=~=~=~=~=0 | 3.02: The ruins of Alph, Encounters of the Rocket kind, part one of | | three, and the Hive Badge | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~==~=~=~=~=~=0 Route 32 Items: none ------------ Right now, just come out of Violet city and head west to... The Ruins of Alph Items: Unown Dex (pokédex upgrade), Heal powder, Energy powder, Berry, PSNcure Berry ------------------------------------------------------------------------------ The Ruins of Alph contain one of the two "star" pokemon for Crystal: Unown. When you enter, you can explore, but there are only a couple of things to do now. Go to the top cave and enter. Go up to the rock puzzle and try to make it look like Kabuto. If you succeed, you'll fall down a hole in to the main ruins. You will "sense a strange presence" and you should stay until you caught three Unown (I think that since you've only solved the first puzzle, there are only Unown representing letters A-J). Then exit via the ladder and talk to the scientist. He will take you to the Alph Lab and upgrade your pokedex to automatically record the Unown you've caught and in what order. Now go back to the first puzzle room, and up against the top wall, use an escape rope, then re-enter. There should be a door at the top. Enter the door, collect the heal powder, energy powder, berry, and psncure berry, and then fall down the hole. In this room there are Unown spelling out OUR WORDS SHALL REMAIN HERE FOR THE AGES. You cannot catch these Unown. Then fall through the pit and you'll be in the main ruins. You can catch more unown if you like, but otherwise, go back to... Route 32 Items: Miracle seed, Repel, Great ball -------------------------------------- You can head back to the pokemon center in Violet City or you could continue down. Once you start going down, you see a guy who will see your gym badge from Violet city's gym and give you a Miracle Seed. The Miracle Seed will boost grass attacks. Even if you didn't start with Chikorita, you should make sure that you catch a Bellsprout from Sprout Tower because a lot of trainers on this route use Water types and in Union Cave, there are a lot of Rock types. Well, continue downward fighting trainers and pokemon alike for Experience points. At the bottom of Route 32 there is a pokemon center, use it, and then head in to... Union Cave (why they call it union cave is beyond me but...) Items: X attack, potion, great ball, Tm 39/swift, X Defend, awakening --------------------------------------------------------------------- Once again fight as many trainers and wild pokemon as you can. Feel free at any point to use an escape rope to go back to the pokemon center. Union cave is a cave with a lot of cave (rock, zubat) pokemon. Feel free to explore the cave and make sure to go to the lower level to collect TM 39 and the X Defend (even if you don't like to use the X items, pick them up because they're valuable). Once you grab the awakening you go around the pool of water, fight a trainer, and exit to... Route 33 Items: psncure berry -------------------- This is a short route. Battle the trainer, get his phone number, and go to... Azalea Town Items: Wht Apricorn ------------------- For right now just head in to the pokemon center, heal, and go to the house in the northwest corner of Azalea town. You enter the house and see an old man. This guy is named Kurt. You should talk to him and he'll leave and go to the slowpoke well (Place on the East edge of town) and scare the guard down. You should follow him, but first, go behind his house and collect the wht apricorn. Now, go east and enter the cave that was previously guarded by a man in black. Slowpoke well Items: Super Potion ------------------- Enter Team Rocket! Here you will battle several Rocket grunts that use mainly poison types, so have a psychic or fire type. After beating all of the Rockets (and saving those "poor" Slowpokes' tails, literally! Slowpoketail sells for $9800) Kurt will get you and take you back to his house. Azalea Town Items: Lure ball, Hive Badge, TM 49/Fury Cutter ----------------------------------------------- There he will give you a Lure Ball and you should give him the wht apricorn to make the fast ball. Fast balls should be used on Entei or Raikou because it is good for catching pokemon that escape. When you exit Kurt's house you will notice that the Slowpoke are back in town. Go to the pokemon center and heal. Then head west. For now, skip the gym and you will come, before you can reach the city's gate, to, our old friend, your Rival (you know, I named my rival, rival I have listings for his pokemon, as well as the gym leader's at the bottom of this section.) After beating him heal, and head to the gym. At the gym, if you don't have two pokemon up to lv. 20, train with the members. Then continue on to battle Bugsy. Rival Team Quilava Lv. 16 Or Croconaw lv. 16 Or Bayleef lv. 16 Zubat lv. 14 Gastly lv. 12 Rival is fairly easy. Just make sure, like I said, to have at least two pokemon of two different types up to lv. 20+ Bugsy team Metapod Lv. 14 Kakuna Lv. 14 Scyther Lv. 16 One thing when you're battling Bugsy is: DO NOT be fooled in to thinking that you can raise your weaklings with Metapod or Kakuna, Metapod knows tackle and Kakuna knows poison sting. Scyther is EXTREMELY HARD IF you started out with Chikorita, but even if you didn't he is still hard. Scyther continually uses Fury cutter whose power doubles every turn. If you manage to defeat Bugsy, he will give you the Hive Badge and TM49, which contains Fury cutter. I have already explained about fury cutter, the badge makes all pokemon up to lv. 30 obey without question. 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~==~=~=~=~=~=0 | 3.03: Spooky forest and- hey what are Rockets doing here!? and the | | plain badge | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~==~=~=~=~=~=0 Ilex Forest Items: HM01, Revive, X Attack, TM02, Ether, antidote, TM12 ---------------------------------------------------------- Once you come in to the forest, start heading north. You'll run in to a boy who has lost his boss's Farfetch'd. So the only thing to do is to pursue that farfetched Farfetch'd. Your mission, because you have no choice but to accept it, is to find Farfetch'd and chase him back to his master. Once you do that, the boy will give you HM01, cut. Teach cut to someone and cut through the tree blocking the rest of the way through the forest. Take some time to grab all of the items, especially TM02/headbutt. Headbutt can make your opponents flinch in battle, however in GSC, you can walk to a middle sized tree (bigger than cut tree, but smaller than large tree) and headbutt it. Sometimes a pokemon will fall out. Work your way to the northwest corner of the forest and exit through the guardhouse. Make sure to pick up TM 12, sweet scent. Route 34 Items: Odd Egg -------------- You know the drill: battle, train, and catch pokemon. Be sure to give your number to Gina and Todd. Gina might give you a leaf stone later in the game and Todd will tell you when Goldenrod roof top store has bargain sales. On your way north, go in to the house on the east side of the route. This is a daycare center. You can leave to pokemon there and maybe they'll lay an egg. See the breeding section for more information on this. For now deposit a pokemon in their computer and talk to the old man. He will give you the Odd Egg. The Odd Egg will hatch in to Pichu, Magby, Smoochum, Elekid, Tyrougue, Cleffa, or Igglybuff. There is a 50% chance that when it hatches it will be a shiny pokemon with double the normal amount of stats. There is also a 50% chance that it will not be shiny and have half its normal stats. Continue north until you get to... Goldenrod City Items: Blue Card, Radio Card, Bicycle, TM27, TM21, Plain Badge, TM45 -------------------------------------------------------------------- While enjoying your visit to Goldenrod city take notice that men in black (Team Rocket) are skulking around the city. Stop by the radio tower, take the quiz to get a radio card, head upstairs, talk to Buena, and get a blue card. I will now go in to detail about the radio shows. 1. Prof Oak's Pokemon talk: This gives you locations of some pokemon. 2. Lucky number: This show announces a new ID# every week. If one pokemon's ID# matches that of the show's selected # then you win a master ball. 3. Password: This is why you needed that blue card. Every night, Buena broadcasts a new password (During the Rocket Takeover, if you talk to her she'll say "Tonight's password? Help of course") and you take it to her, tell her, and win a point for your blue card. Here is a list of what you can redeem your points for: Item Points ---- ------ Ultra Ball 2 points Full Restore 2 points Nugget 3 points Rare Candy 3 points Protein 5 points Iron 5 points Carbos 5 points Calcium 5 points HP up 5 points 4. Pokemon Music: This channel broadcasts two different songs: Pokemon March and Pokemon Lullaby. Pokemon March brings more pokemon to you, and pokemon lullaby, lessens to amount of times you be attacked. Note this is only while the music is playing. Take some time to do some shopping in Goldenrod's dept store. If it is Sunday there is a woman on the fifth floor who will rate your pokemon. If the pokemon is loyal, she'll give you TM27/return. Return does more damage depending on how loyal the pokemon is to you. If it is not loyal, she'll give you Tm 21/Frusteration. Frusteration is the same thing. Once you're done here, head over to the east side of town and find the bike shop. They just moved from Cerulean City in Kanto and aren't getting any business, so they hire you to advertise on their bike. After awhile, you'll get a call thanking you and letting you keep the bike (well, if it is between THAT and paying $1,000,000 for a bike...). Now go to the Gym. There are several ways to do this gym, but if you want to avoid as many trainers as possible, go left, as that way only makes you battle two trainers and one Gym Leader. Whitney Clefairy Lv. 18 Miltank Lv. 20 You want a ground or fighting type for this. Clefairy is not really hard, but Miltank is tough. She has good defense and knows a move called roll-out. It is a rock type move whose power doubles every turn. Once you beat her she'll start to cry. Talk to one of the Trainers to make her quit. If you don't... well, let's just say that you'll get to the Indigo Reception Gate and be one badge short. After she stops crying, she'll confer upon you the Plain badge and TM45/Attract. If your pokemon is male and the other one is female and you use attract, there is a 50% chance that the other pokemon won't attack. 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~0 | 3.04: Legendary Encounters and the Fog Badge | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~0 National Park Items: TM 28, Paralyz heal -------------------------- This site is north of Goldenrod and through route 35. If it is Tuesday, Thursday, or Saturday, you'll be able to enter in the bug-cacthing contest. This contest makes you use 1 pokemon, 20 park balls, and 20 min. Try to catch the highest level or rarest bug. Better yet, both! You can get a caterpie, levels 7-18, Metapod. Levels 9-18, Butterfree, Levels 12-15, Weedle, Kakuna, Beedrill, same levels as caterpie-butterfree, Paras, levels 10-17, Venonat, levels 10-16, Scyther and Pinsir, levels 13-14. If you get first you get the Sun Stone, if you get second, you get an Everstone, if you get third, you get a gold berry, if you don't place, you get a berry. Once that is over with, go back to the park and go through the hole in the fence in the northeast corner to get a Paralyz heal and TM 28/Dig. Head out the west gate to get to... Routes 36+37 Items: TM09 ------------ Make sure that you battle Alan and get his number and also talk to the girl near the wiggly tree. She will go back to her sister (house in northeast goldenrod and when you arrive, give you the squirt bottle. Once you come back, use the squirt bottle on the weird tree. It is no tree! It is Sudowoodo who do attack you. It is the only one in the game. After getting rid of it, go east and talk to a guy who will give you TM 09/rocksmash. Now that you've received it, TM09 is available in the Goldenrod dept. store. Afterward, head west, then north, battling all the way, until you get to... Ecruteak City Items: HM 03, and Item Finder. ------------------------------- Once you arrive, heal, and head to the dance theater, right behind the pokemon center. In there sits a man who will give you HM 03/Surf if you can defeat all of the Kimono Girls. Go ahead, take the challenge of the man with the dancing Rhyhorn. The Kimono girls each have one pokemon. Each pokemon is an Eevolution (ha couldn't resist!) of Eevee. After beating them, go to the house between the pokemon center and the gym. The man inside will give you the Itemfinder. Once this is done, go to the northwest part of town to... Burned tower Items: HP up ------------ This is straight forward. Be sure to talk to Morty and Eusine in there. Eusine will come in to play later. Enter, head to the west, north, east, south, and fight your Rival! His pokemon are listed at the bottom of this section. Once you beat him, a hole will open up under you and you'll fall to the basement. Once there head north and you'll see Raikou, Entei, and Suicune. They will run off, and you should go south up the ladder, and to the northeast of the tower, use rock smash, get the HP up, and leave. Ecruteak City Items: TM30, Fogbadge --------------------- Go to the gym and prepare to be confused. The path that you should take is below. After you defeat Morty he'll give you TM 30/shadow ball and the fog badge. To get door of the Gym quickly, step somewhere that I didn't tell you to. ---------------------- | M | Key: E = Entrance | | F = Wooden floor |FFFFFFFFFFFFFFFFFFFFFF| N = Trainer | | N| M = Morty | N--------------- | - = your path | | | | ---------------N | | | | | | | | | | | N--------------- | |FFFFFFFFFFFFFFFFFFFFFF| | | | E | ---------------------- Rival Croconaw Level 22 Quilava Bayleef Level 20 Haunter Level 18 Magnemite Level 20 Zubat Morty Level 21 Gastly Level 21 Haunter Level 25 Gengar Level 23 Haunter 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=0 | 3.05: Amphy and the Storm Badge | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=0 Routes 38 & 39 Items: TM 13, Mint Berry, Berry ------------------------------- This is the route WEST of Ecruteak. When you leave Ecruteak, be sure to battle lots of trainers, get Dana's phone number (she will give you a thunder stone later in the game), and head to MooMoo Farm. The farm has a bit of a crisis on their hands - their chief Miltank is sick. On top of that, he can barely "moo"ve (couldn't resist). Your mission, should you decide to accept it, is to feed the miltank enough berries to recover. When you do, not only will you receive TM 13/snore, but MooMoo milk will be available for purchase. After you've finished around here, head south to... Olivine City Items: Good Rod, HM 04 ---------------------- Once you enter the town, you'll have a brief talk with your Rival, who will comment on the gym leader being gone. Go to the house south of the gym to get the Good Rod, then go to the house west of the pokemon center to get HM 04/ Strength. Heal your pokemon and head to the west to... Olivine Lighthouse Items: TM 34, Super repel, ether -------------------------------- This is an EXCELLENT place to train your pokemon. Make sure that by the time you leave, your pokemon are at least at level 32. The strategy for here is one word: BATTLE! Battle your way up the tower until you reach the fourth floor. On the fourth floor, fall down the hole west of the ladder. Start climbing up the stairs. You should eventually reach the top floor and talk to Jasmine. Jasmine will send you on a quest to get medicine for Amphy. So, pack your bags, we're off to Cianwood Island! Routes 40 & 41 Items: none -------------- This is simple, go southwest. You'll notice the Whirl Islands at one point. You cannot go there for a while, so just continue on until you reach... Cianwood City Items: Secret Potion, HM 02, Storm Badge, TM 01 ----------------------------------------------- Once here, go north to fight Eusine. After you battle him, go to the Cianwood Pharmacy, southeast of the gym to get the secret potion for Amphy. Once done, look around Cianwood City. Talk to the poke seer in the northwest corner of the island. The guy who'll take your picture so you can print it out on the Game Boy Printer. There is also a person between the pokemon center, who will give you a shuckle because a guy (who by his description of, was your rival!) stole one of his Shuckles and he doesn't want this to happen again. After you are finished, go to the Gym. ___________________________ | C | Key: -, |, ____ = wall | ---- | T = Trainer | T | E = Entrance |------- ------------| BU = Boulder that you move up | BU BE BU | BE = Boulder that you move east |--- | C = Chuck | T | |-------- ---------------| | | | T T | |-------- ---------------| | | | | |__________E________________| Chuck's team Level 27 Primeape Level 30 Poliwrath 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=0 | 3.06: Healing Amphy and the Mineral Badge | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=0 Cianwood City Items: HM 02 ------------- After leaving the gym, talk to the lady south of the gym. She will introduce herself as Chuck's wife and give you HM 02/Fly. Teach Fly to a pokemon and go on back to... Olivine Lighthouse Items: Rare Candy ------------------ Climb the lighthouse again to go to Jasmine. Give her the secret potion and she'll introduce herself as the city's gym leader. After some talk, go back to the fifth floor and pick up the rare candy if you didn't already. Olivine City Items: Mineral Badge, TM 23 --------------------------- Go heal and head to the gym. The first thing that you'll notice is that Jasmine is the only trainer in the gym. Fight her, but make sure that you 1. Remember that in G/S/C, Magnemite is part steel and 2. Steel is weak against only ground and fire. Also remember that for Steelix you can use a water type Jasmine Magnemite Level 30 Steelix Level 35 Magnemite Level 30 At this point, you should be AT LEAST at level 36 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~==~=~=~=~=~=~0 | 3.07: Encounters of the rocket kind part 2 of 3 and the Glacier Badge | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~==~=~=~=~=~=~0 From Olivine fly to Ecruteak and go east to... Route 42 Items: Ultra Ball ----------------- If your pokemon aren't at least at level 35, or if you want to train go in to Mt. Mortar, if not, continue on down to where I talk about route 42 again. This is simple. Go in to the cave, but grab the Ultra ball beside the cave first. Mt. Mortar Items: Carbos, Max Ether, PP up, Hyper potion X2, Full restore, Max Potion X2, Max revive, Iron, Ultra ball, Nugget, Escape Rope X2, Elixir, Dragon Scale, TM 40/Defense Curl, revive, ether ------------------------------------------------------------------------------ In case you haven't figured this out, this place has a lot of items. To fully explore this place you need pokemon with the following: Strength, Surf, Flash, and Waterfall. Because you haven't even found (or could use since you don't have the Rising Badge) waterfall, you can't fully explore this place, nor can get all of the items. When you can, however, on the first floor, fight the only trainer in here to get Tyrouge. For now, train and exit. Route 42 Items: ylw, pnk, grn apricorns, super potion -------------------------------------------- If you exited through the middle exit of Mt. Mortar, go south to see Suicune and get the three apricorns. Don't forget to grab the Super potion and go east. If you didn't go in, or came out the east or west exit, go to the middle, and then, go east to... Mahogany Town Items: none ------------- When you first enter the town you'll realize that something is amiss. You can't go east to route 44 because someone is blocking it, you can't go south to the gym because someone is blocking the gym, you came from the west, so the only way left is north to... Route 43 Items: Max Ether, bitter berry ------------------------------ Ok, trust me on this: go west instead of north through the gatehouse. If you go through the gate house, you'll get to the same place, but it'll cost you $1000. To get the Max Ether, come around to the back of the gatehouse. Also, surf across the big pond to get the bitter berry. Continue to the east exit in the north to... Lake of Rage Items: Red Scale ---------------- Right now, all you have to do is surf in the lake and find the Red Gyrados. It doesn't matter if you catch him or not, but you'll get the red scale. After you get the red scale go to the shore and talk to the guy in the cape. He'll introduce himself as Lance, and he'll ask you to help him figure out about the weird radio broadcast. He'll go back to Mahogany Town. You'll go back in a moment, but first... Route 43 Items: none ----------- Right now, take a left U-turn and go up to the other entrance to... Lake of Rage Items: Elixir, Max Ether, TM 10 ------------------------------- From the entrance, go north until you reach a fork in the road. If it is Wednesday, go west to receive the Black Belt, afterwards (or if it is NOT Wednesday), continue to the east. Enter the house to receive TM 10/Hidden Power. Make sure that you get the other items, and fly back to… Mahogany Town Items: none ------------- Once you enter the town, heal, and go in to the house northwest from the pokemon center, and northeast from the gym. Upon entering, you'll see Lance battling a guy. After the battle, Lance will open up a staircase. Go down it to arrive at... Team Rocket's Hideout Items: Protein, X special, TM 46, Ice Heal, Full heal, Ultra Ball, Hyper Potion, Guard Spec, nugget, HM 06 ------------------------------------------------------------------------------ When you first come down the stairs, start walking towards the West. When you pass in front of the Persian Statue, two Rockets, one after the other, will appear to battle you. After you beat them, continue west until you can go south. When you can go south, go south and then east, then south, then west, then east to battle the guy in front of the computer. After beating him, examine the computer and shut off the security cams inside the Persian Statues. Right next to the computer is Guard Spec. From here, you could go two ways. The one that I recommend is to go back to the room where you first went south and head west to get the hyper potion, then go south, then west to get to the stairs. You could go back to the room that you started in and go west, then south, fight the Rocket Grunt, and then continue south until you get to the stairs. If you choose this way, after the Rocket Grunt, you'll run into a trapped floor. The way the floor is trapped is like this: ________________________________________________ | | | | | | | | V | V | V | | |________________________________________________| | | | | | | | V | | V | | V | |------------------------------------------------| | | | | | | | | | V | V | | |________________________________________________| | | | | | | | V | V | V | | V | |------------------------------------------------| | | | | | | | | V | | V | | |________________________________________________| | V | V | | V | V | |_______|________|____________|_________|________| | | | | | | | V | | V | V | V | __________________________________________________ -or_=floor V=Voltorb Either way, go down the stairs. Lance will heal your pokemon, and you'll continue. Go all the way east, and fight the rocket grunt. After you beat him, go down, right, fight the grunt, and down the stairs. Here, you'll see Lance talking to a Rocket. After this conversation, go right past the stairs, and up to get Full Heal. Continue going left to get an Ice Heal. Go down, and, when you see a hole in the wall, go left in to it. There, fight a scientist and a rocket to get a Password. Go to the far left to get X Special and Protein. Now go back to where you last saw Lance (where the Rocket is). Go up in to that area; fight the scientist, and the Rocket to get Password 2. Remember that staircase between the Ice Heal and the Full Heal? Go to it. Climb up them, go left, fight the Rocket, go down, go down the stairs, go up the stairs, and get TM 46--Thief. Now go back down the stairs, right, and use the passwords to open the door. In here, fight the Rocket Executive, and talk to the bird (Murkrow) to get yet another password. Now go back to where Lance healed your pokemon. Here, you fight a Rocket Executive. After you beat the Rocket, use the password to get in to these doors. Lance will tell you that you have to take out all of the Electrodes. After you take them all out, Lance will reward your efforts with HM06 -- Whirlpool! Mahogany Town Items: TM16, Glacier Badge -------------------------- With Team Rocket gone, you can now go in to the gym. __________ |Y Y Y YY | |Y T PY | |Y YYYYY | |Y Y Y | |Y Y Y | |Y Y Y | |Y Y Y | |Y Y Y | |Y Y Y | |Y Y T Y | |Y Y Y | |Y Y Y Y | |Y | |Y | |Y Y Y | |T Y T| ---------- Key: Y = Your path T = Trainer P = Pryce (LEADER) |-_ = Wall I know that's confusing, but it'd be worse if I tried to explain it in words o_0. Once you reach Pryce, prepare for a fairly easy battle. Pryce Lv. 27 Seel Lv. 29 Dewgong Lv. 31 Piloswine After you defeat Pryce, you'll get the GLACIERBADGE and TM16--Icy Wind. Once you leave the gym, you will hear about Team Rocket taking over Goldenrod. So, fly there! 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=0 | 3.08: Encounters of the Rocket Kind part three of three | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=0 Goldenrod City Radio Tower Items: Basement Key, Smoke Ball, TM35, Max Ether, Amulet Coin, Ultra Ball x 2, Pink Bow, TM11, Clear Bell ----------------------------------------------------------------------------- o_0. At the start, fight the Rocket and go up the stairs. Keep climbing, and ignore the shutters. When you reach the top, you'll find the Director. He reveals that they've kidnapped the real Director and he is a Rocket Executive. Take him out. He'll give you the basement key. So, we head outside of the Radio Tower, and to the Underground. Go to the door in the northeast part that was once locked. Use the key to open it. In this room, you will fight your Rival. See the bottom of this section for his roster. After you beat him, you will fight three Rockets, and be faced with a puzzle: figure out the combination. Start with the farthest switch and work your way back to the closest switch (to the stairs). Now, go to the far door, enter, fight the trainer, get the smoke ball, leave that room, go all the way right, and enter this door. Go straight to get an Ultra Ball. Now go right, down, left, and down to get a Max Ether. Go up, fight the Rocket, go left, down, fight that rocket, and rescue the Director. He'll give you the Card Key. Now get the TM35--Sleep Talk, which is right beside you. Go up, right, and climb the stairs. Here you will find that you are in the basement of the Goldenrod Department Store. You can pick up the Amulet Coin in front of you. Now take the elevator up to the first floor, leave the building, and go back to the radio tower. Go back up to the third floor, but this time use the Card Key to open the shutters. Climb up these stairs. On the next floor, take out all of the Rockets, and climb up the NEXT set of stairs. At the top, take out the Executives. Once they are beaten, the Director will come up and give you the Clear Bell. Next to the desk is an Ultra Ball. Now, go back to the fourth floor. Here, talk to the lady at the bottom to get the Pink Bow. Now, go back to the third floor and talk with the lady closest to the shutters. She'll give you TM 11 -- Sunny Day! Now, you can leave the tower entirely. Here, fly back to Mahogany Town. Rival: Feraligatr Lv. 32 Meganium Typhlosion Lv. 30 Goldbat Lv. 28 Magnemite Lv. 30 Haunter Lv. 32 Sneasel 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~0 | 3.09: A c...c...cold c...c...cave and the Rising Badge | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~0 From Mahogany, go east until you reach... Ice Path Items: HM07, Max Potion, Full Heal, NeverMeltIce, TM44, Iron, Protein, PP Up ---------------------------------------------------------------------------- This is easy...that is until you get to the big field of ice with the rocks. Go up, left, up, left, down, left, up, left, down, right, down, and right to get past it. Head to the ice field to your right and get HM07--Waterfall from the other side. Take the ladder and then push the four boulders into the holes. Take the ladder in the upper right corner of the room. Get the Max Potion in the upper left corner of the room and then use the boulders to get to the center land of the ice path. Get the Full Heal and then take the ladder. Use Rock Smash on the rock and get NeverMeltIce. Take the ladder and then go down to the area of land you can jump off of. Stand on the second space from the left and jump off. You can now reach TM44--Rest. Take the ladder to the next room. Go down to the ice and there are two paths. If you can get to the bottom, you can get an Iron. Take the top to the next ladder. In the next room, go straight up to get a Protein. Stand next to the left wall and go down to get a PP Up. Take the right way down to get to the exit. Blackthorn City Items: Rising Badge, TM 24 -------------------------- Once you arrive here, head to the Gym. In here, go left and up the stairs. Now you have to push rocks down all the holes in order to get to Clair. This is easier done then said (yes, I mean that). This is the hardest Johto gym leader fight (obviously). Once she is beaten, she won't give up the Rising Badge. You have to prove yourself worthy (I don't know what she calls that battle, then). So, leave the gym, surf behind it, and enter Dragon's Den. In the Dragon Den, make your way to the south end, and enter the Dragon Shrine. Here, you must answer five questions correctly. Once you've answered them all, Clair will be forced to fork over the Rising Badge as well as TM24-- Dragonbreath. Now, leave the Den. 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~0 | 3.10: The Path to the Johto League | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~0 From Blackthorn, fly back to New Bark. Surf east. Routes 27, 28, and Tojho Falls Items: Moon Stone, TM22, TM37, Ice berry, Max Elixir ---------------------------------------------------- Once you get on land, you will be informed that you've arrived in Kanto, the land of Red/Blue/Yellow. Enter the Cave, which is Tojho Falls. In the cave, surf the northwest corner to get a Moon Stone. Now, go up the waterfall, and back down to be back outside of the cave. If your Pokemon really like you, the woman in the house will give you TM37--Sandstorm. Anyways, continue along the route. When you reach the docks, you can surf downwards, use whirlpool, and get TM22--Solarbeam. The rest is straightforward and the items are in plain view. Enter the second house to have all of your Pokemon healed. Once you get up to the top, you will be at the Indigo Plateau Reception Gate. The guard will see your badges and let you through to... Victory Road Items: Full Heal, Max Revive, HP Up, Full Restore, TM26 ------------------------------------------------------- For those who have played Red, Blue, and/or Yellow, you may [very vividly] remember the nightmare that was Victory Road, the #3 reason people didn't want to play through the game again. Trust me. It's not nearly as hard now. When you enter, go north until you reach a split in the path. Go right and down the stairs. Follow the path up and you'll find a Full Heal and a Max Revive. Go back to the split in the path and go left. Take the ladder to the next floor. Go up the stairs and then to the right. Go down the stairs and get the HP Up to the left. Follow around to the right and go north to the ladder. Follow around to the bottom of the area and climb down the ladder to find a Full Restore. Go back up and to the top of the area and drop down the hole do the left to find TM26--Earthquake. Jump down to the right and go back up the ladder. Go up and you'll find the exit...but first, your Rival will challenge you! Rival Feraligatr Lv. 38 Meganium Typhlosion Lv. 34 Sneasel Lv. 34 Magneton Lv. 35 Haunter Lv. 36 Golbat Lv. 35 Kadabra Now that he is beaten, you can leave Victory Road. 0~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~0 | 3.11: The Elite Four and End Johto! | 0~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~0 This is it...the last leg of your Johto trip. Go straight in to the building. Here you can buy a few things and heal. Now it is time to face the Elite Four. If you don't think you're ready, train in Victory Road, or take the guy's offer to return you home. If you are returned home, just surf back to Kanto and fly back to the Indigo Plateau. I recommend that you have at least level 45 pokemon of all different types. Indigo Plateau Items: none -------------- Once you are ready (I recommend that you buy three of every item except Max Repel in the Mart), go up the stairs. I am just going to copy and paste something from earlier. Maybe you'll recognize it? Will: Lv. 40 Xatu Lv. 41 Exeggcutor Lv. 41 Slowbro Lv. 41 Jynx Lv. 42 Xatu Koga: Lv. 40 Ariados Lv. 43 Forretress Lv. 42 Muk Lv. 41 Venomoth Lv. 44 Crobat Bruno: Lv. 42 Hitmontop Lv. 42 Hitmonchan Lv. 42 Hitmonlee Lv. 43 Onix Lv. 46 Machamp Karen: Lv. 42 Umbreon Lv. 42 Vileplume Lv. 45 Gengar Lv. 44 Murkrow Lv. 47 Houndoom After you have taken these four down, you are put in to one more battle: a battle with the Champion, our old friend Lance. CHAMPION LANCE: Lv. 44 Gyrados Lv. 47 Dragonite Lv. 46 Charizard Lv. 47 Dragonite Lv. 46 Aerodactyl Lv. 50 Dragonite Now that all of that is over, sit back and watch the credits. The end? Heh, it's only just begun... You've taken down the current (well, former now) Champion. But who's to say that the one from three years ago wasn't defeated as well...? -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- IV. Walkthrough Part Two: Kanto -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=0 | 4.01: Seasickness and the Thunder Badge | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=0 New Bark Town Items: SS ticket ---------------- After beating the Elite four you start back at your house. You will get a call from Elm asking you to come to his lab. When you get there, Elm will give you the SS ticket and tell you to go to... Olivine City Items: none ------------ Not much to do here, just go to the bay and board the... SS Aqua Items: Metal Coat ----------------- As soon as you board, the ship will leave. Upon walking in to the hall, an old man will run in to you. He will tell you that he is looking for his granddaughter. Continue on, battling trainers if you want to, taking a nap in your room. Once you are done there, head down stairs and walk forward. There will be a sailor talking about his friend who is being lazy. Go look for that guy. He is two cabins down from you. After you battle him, he'll return to work and you should go down to that other sailor. That sailor will let you by and you should continue until you find the captain's quarters. Enter, and talk to the girl who, after saying a few things, will make the room fade out and fade in back in her cabin. The old man will thank you and give you the Metal Coat. Right then, the ship will announce that it has arrived in... Vermillion City Items: Thunder Badge, rare candy -------------------------------- Welcome to the world of Kanto. Yes, this is the land of RBY. Basically, go up to the pokemon fan club, talk to the chairman, get your rare candy, and head to the gym. The traps from RBY are gone but the trainers aren't. Head all the way to the top of the Gym to meet and defeat... Lt. Surge Surge uses the following pokemon: Raichu, electrode, Magneton, Electrode, and Electabuzz. Just use a ground or grass to easily take him out. Once he is beaten, you will receive the Thunder badge, bringing your tally up to nine badges. 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~==~=~=~=~=~=~=~0 | 4.02: As a certain Anime show would say "Abra and the psychic Showdown" | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~==~=~=~=~=~=~=~0 Route 6 Items: none ----------- This is simple. Just head north up the route. The Underground Path is closed, but it will open once you fix the problem with the power plant. Saffron City Items: Focus Band, Marsh Badge, Pass, up-grade, TM 29 ----------------------------------------------------- Basically, go to Silph co., get the Up-Grade, go to the fighting dojo, get the Focus Band, talk to Copycat, fly back to the Vermillion Pokemon Fan Club, get the Clefairy poke doll (lost item), take it back to copycat to get a pass. If your pokemon aren't at level 50-60 yet, take some time to train. Wait until night, and go to route 7 to catch either a Houndour, or Murkrow if your pokemon aren't strong enough. If you want, go to the southeast part of Saffron and enter the house to get TM 29, which is Psychic. In Sabrina's gym, take the following paths: the first one you see when you come in, the one north of you, the one south of you, the one south of you, the one west of you. This last one will take you to... Sabrina Sabrina's team lv. 46 Espeon lv. 46 Mr. Mime lv. 48 Alakazam 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~==~=~=~=~=~=~=~=0 | 4.03: Finding the missing part, breaking up a date and the Cascade Badge | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~==~=~=~=~=~=~=~=0 Route 5 Items: Cleanse Tag ------------------ Go north on route 5, if you want the Cleanse Tag, reach the top of route 5 and up ledges all the way down until you get to the building. Go back up north to reach... Cerulean City Items: none ------------- For now just go north, and then leave via the east exit to arrive at... Routes 9&10 Items: none ----------- You know the drill. Head east, battle trainers, jump ledges. Continue on this path until you reach a place where you can surf. Surf as far as you can until you reach a big building. This building is the... Power plant Items: Metal coat ----------------- When you enter here, you hear about the missing part and the mad manager. Talk to him, and when you leave, a guard will tell you about a mysterious man skulking around Cerulean. Go ahead and go to Cerulean, but if you want the Metal Coat, trade a Magneton for a Dugtrio, to get the Metal Coat. Cerulean City Items: Missing Part ------------------- When you arrive in Cerulean, go to the gym, and run in to a guy in black who looks oddly familiar. Anyway, chase him up to the bridge in North Cerulean. Battle him and he turns out to be a Rocket Grunt. Once you beat him, he'll tell you where the part is, and you have to break it to him that Team Rocket has disbanded... again. Poor, misinformed sap (or dolt, take your pick). Go back to the gym, and surf in the square pool in the middle of the gym, all the while, pressing A. You should find the missing part. Now go back to... Power Plant Items: TM07 ----------- Give the missing part back to the manager. He'll be so happy, that he'll give you TM07/Zap Cannon. Zap cannon, like Dynamic Punch, doesn't always hit, but when it does, it paralyzes. From here, go back to route 10, go south, and enter... Rock Tunnel Items: TM47, Elixir, PP up, Revive, iron ---------------------------------------- When you enter, go down, right, then up to the first ladder. Go all the way west to get the Iron. Come back towards the stairs, but head up and around to the next set of stairs. Go south to pick up PP up, and then east to the next ladder. Here, go west, up the ramp to collect TM 47/Steel Wing, down and to the west to collect an elixir. Leave and head south to come to... Lavender Town Items: EXPN card ---------------- Go to the radio tower and talk to the manager. He'll give you the EXPN card, which lets you listen to Kanto radio shows. The shows are: Places and People, which tells you about places and people, Let's all Sing, basically, Kanto Pokemon Music channel, and pokeflute, which is used to wake the Snorlax outside of Diglett's Cave. Fly, or take route 8 and route 5 to... Cerulean City Items: none ------------- Go back to the bridge that you fought the Rocket grunt to access... Route 24 & 25 Items: Nugget, Protein, Everstone, fire stone, water stone, leaf stone, Thunder stone ----------------------------------------------------------------------- This is where Nugget Bridge from RBY moved. You'll get a nugget once you beat all six of these trainers. They seem to use a lot of quotes from the old Nugget Bridge, which leads me to believe that, like the old man and machop in Vermillion, they have been standing here for THREE years. Don't be afraid go back to the pokemon center at any point. Afterwards, be sure to cut the tree to get the protein. After that, continue east and you'll see two people. The man will run off, and the girl will introduce herself as Misty, the Cerulean city Gym leader, and invite you to come to the Gym to battle. After this scene, go in to the house. The old man will introduce himself as Bill's grandfather. If you show him these pokemon in this order, he'll give you the stones that I tell you. 1st lickitung- Everstone, 2nd Growlithe- Fire Stone, 3rd Oddish- Leaf Stone, 4th Pichu- Thunder stone, 5th Staryu- Water Stone. If you have any, show them to him, then go back to... Cerulean City Items: Cascade Badge -------------------- Heal, then go in to the Gym. If you want to cut straight to battling Misty, go around and behind her, then surf to the spot next to her. Here is what I mean, N=Trainers, M= Misty, -= floor, blanks = water, W=wall, Y=your path WWWWWWWWWWWWWWWWWWWWWWWWWW Misty's Team W YYYYYYYYYYYY W -----------Y----------Y W lv. 42 Golduck W | YM |Y W W | || |Y W lv. 44 Lapras W | ------------ |Y W W | | |Y W lv. 47 Starmie W | -----------| |Y W W | | | |Y W lv. 42 Quagsire W | |-----| |Y W W | | |Y W W | | |Y W W ---------------------|Y W YYYYYYYYYYYYYYYY WWWWW Entrance WWWWWWWWWWW 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~0 | 4.04: The Rainbow Badge, and...uh...another casino | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~0 Route 7 Items: none ----------- Fly back to Saffron City, then head west through the gate. Continue going west until you reach... Celadon City Items: Rainbow Badge, TM03, Leftovers, TM 19 -------------------------------------------- When you enter Celadon City, head north, and around behind the houses. You will see an entrance to a mansion in the back. Go in there, and go up to the very top. Once there, you will see a man with sunglasses. Talk to him, and he'll give you TM03/Curse. You might want to stop in the Celadon Casino. Now, head to the bottom-right corner of the city, and enter the restaurant. Check the garbage can to get Leftovers. Also, stop by the Dept. Store. They have quite a nice selection. Now, head to the Gym. The Gym is in the bottom- right corner of the city, and you'll have to cut through a tree to get there. Once in, make your way through the trainers, and fight Erika. Erika: Lv. 42 Tangela Lv. 41 Jumpluff Lv. 46 Victreebel Lv. 46 Bellosom Once you win, you'll get the Rainbow Badge, and TM 19/GigaDrain. Now, leave Celadon City via the west exit. 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=0 | 4.05: The looooooooooooong hill, and the Soul Badge | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=0 If you went out the west exit of Celadon city (like I told you), you'll end up on... Route 16 Items: none ----------- Nothing to do here just head south to... Route 17 AKA Cycling Road Items: none ------------------------- Just head down, and fight any trainers you want to. Now, head right to... Route 18 Items: none ----------- Train against the wild pokemon, and fight the trainers if you wish. Otherwise, just head east in to... Fuchsia City Items: Soul Badge, TM 06, Burnt Berry ------------------------------------- There's not much to do here. Once you arrive in the city, head south, and north through the hole in the ledges. Heal if you want, then go in to the gym. The Janine on the mid-right side is the real one. Use a psychic, as she is a poison trainer. Janine: Lv. 36 Crobat Lv. 33 Ariados Lv. 39 Venomoth Lv. 36 Weezing Lv. 36 Weezing After the battle, you'll get the Soul Badge, and TM 06/Toxic. Now, go east, north, and west to the extreme upper-left corner of the city. There, you get a Burnt Berry. Now you should fly to... 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~==~=~=~=0 | 4.06: Finding the route to another legend, and the Boulder Badge | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~==~=~=~=0 Vermillion City Items: none --------------- From the Pokecenter, go southeast until you reach the Pokemart. Here, go east until you can go east no further. Go north to see a Snorlax. SAVE!!! Now, turn on your radio to the Poke Flute station to wake it up (you have to "talk" to him). CATCH IT. If you accidentally kill him, try again until you do capture him. Then again, if you're like me, and get so annoyed that you kill him on purpose, then keep going =P. Anyways, head north until you reach (it isn't far at all)... Diglett Cave Items: Max Revive ----------------- Go down the stairs, and go northwest until you reach another set of stairs. NOTE: There is a rock in the middle of the room that, if you "talk" to it, you will get a Max Revive. Exit the cave to arrive at... Route 2 Items: Nugget ------------- Go to the house south of the cave to get a Nugget. Now, go back to the cave, and go west. Cut the tree, and go north to... Pewter City Items: Mint Berry, Ice Berry, Silver Wing, Boulder Badge -------------------------------------------------------- Go to the northeast corner of the city, and investigate the trees. There, you will get a Mint Berry and an Ice Berry. Now, go south and talk to the old man. He'll reminisce about his days as a trainer, and give you the Silver Wing! Now, go west and enter Brock's gym. Go north, fight the trainer, then fight Brock himself... Brock's team: Lv. 41 Graveler Lv. 44 Onyx Lv. 42 Kabutops Lv. 41 Rhyhorn Lv. 42 Omastar Heh, for those of us that picked Chikorita at the beginning... ahem... anyways... now Brock will confer upon you the Boulder Badge (or as he would say, the BOULDERBADGE). 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~==~=0 | 4.07: Finding the ruins of an eruption and the Volcano Badge | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~==~=0 You are two badges away! Away from what? You'll see... From Pewter City, go south to... Route 2 Items: Elixir ------------- Go back to that house that the guy gave you $5000...er...a nugget. From there, go south, through the building, and south until you can go no further south. Here, you will find an elixir. Now go west, through the tree, and south until you reach... Viridian City Items: none ------------- Gah...there's not much to do here. Just keep going south until you reach... Route 1 Items: Bitter Berry ------------------- The battles here are pointless (EVIL LEVEL TWO POKEMON!), so just jump over the ledges. The first ledge you see will have a tree on it, which bears a bitter berry. Just keep going south until you reach... Pallet Town Items: none ----------- There is nothing to do here. So, just continue south to... Route 21 Items: none ----------- Just head all the way south. THERE IS NOTHING ELSE TO DO! Pattern? Cinnabar Island Items: none --------------- Once you arrive at the island, talk to the man at the north part of the island. He will introduce himself as "Blue." If you don't know who he is yet, wait until...never mind. He'll tell you about Red, and about the fate of Cinnabar. Next to the Pokecenter, you'll see a sign telling you that the Cinnabar gym has moved to Seafoam Islands. So, let's go! Route 20 Items: none ----------- Yet another pointless route. Just go east until you reach... Seafoam Islands Items: Volcano Badge -------------------- Well...just enter the cave and talk to Blaine. You'll enter battle after he complains and almost brags about being homeless and living in the volcano. Blaine Lv. 45 Magcargo Lv. 45 Magmar Lv. 50 Rapidash You now have the VOLCANOBADGE and one badge short. You'll see the guy that follows you around from gym to gym (STALKER!) in the gym now. 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~0 | 4.08: The Final Badge--The Earth Badge | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~0 Anyways... you should now fly back to... Viridian City Items: Earth Badge ------------------ Go around the gym and enter the door of the gym. You will notice that it has SERIOUSLY changed since RBY. Instead of traps, trainers, and boosting blocks, you have the most intricate design ever thought of. Legos! Anyways, just go straight to enter battle with Blue, the rival from RBY! Being the former Champion, he is very strong. Notice how he calls you JOHTO CHAMP. Hehe... Blue Lv. 56 Pidgeot Lv. 58 Exeggutor Lv. 54 Alakazam Lv. 58 Gyrados Lv. 58 Arcanine Lv. 56 Rhydon When/if you win, you will collect a well-earned Earth Badge. Congratulations! You have now earned all of the badges! 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=0 | 4.09: Preparation for the Final Challenge | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=0 Oh boy! Trust me, MUCH preparation is needed. Most of it is in Johto, so let's fly back to... Saffron City Items: none ------------ Here, just go north and board the train. You will now be at... Goldenrod City Items: none -------------- This is but a pit stop. Here, fly to... Olivine City Items: none ------------ From here, surf south, then west (I'm too lazy to do all that) until you reach... Whirl Islands Items: none ------------- I say we get no items, but we get something much better. You will notice that there are four islands. We want the northeast island. So, use whirlpool to get past the whirlpool, and then enter the cave. In the cave, jump over the first ledge, over the upper ledge, and climb the ladder. Go down and down the ladder. In this room, surf in the water, and climb down the waterfall. Once you are at the bottom, enter the north cave. In here, surf north and you'll see a bird type creature. SAVE!!!! Now, "talk" to it to engage Lugia. Beware: Lugia is very powerful. Wear it down and inflict a status effect on it. Now, capture it. When you have captured it (if you failed, turn the game off, and turn it back on), use an escape rope to leave the Whirl Islands. Now wander about Johto, saving often, and trying to find/capture Entei and Raikou. Now, fly back to Ecruteak city, and go to... Tin Tower Items: Full Heal, Ultra Ball, Escape Rope, Super Potion, Rare Candy, Super Potion, Max Revive, Full Restore, Sacred Ash, Rainbow Wing -------------------------------------------------------------------------- No, I am NOT kidding about those items. Now that you have all legendary beasts, talk to the wise trio in front of the Tower. They will give you the Rainbow Wing. Now you can begin to climb the Tower. Once you have the Wing, climb up the first set of stairs. Go down to the next set of stairs. Here, go left and over the bump to get a Full Heal. Now, go right over the two bumps, up, left, up, and right to reach the next set of stairs. On this floor (the fourth), go down two platforms, left, and down until you reach an Ultra Ball. Now go down, left, left, down, and left until you reach a set of stairs. Don't bother climbing up them. Here, go up and get an Escape Rope. Now go right, right, up, left, left, and up the stairs. If this is confusing, my email address is at the top and bottom of this! Go up and all the way right. Go left, left, down, and go to the bottom of the platform to get a Rare Candy! Now go all the way right and down. Go down the stairs. Here, get a Super Potion. Go all the way left, up, right, right, up, left, left, and up the stairs. Now go right, right, down, left, left, all the way down, all the way right, down, and up the stairs. Go up to get a Max Potion. Go right, up, left, down, down, and up the stairs. Now go around the room (in the middle of this, you can get a max revive), and stand on the first transport pad. Go down to the next transport pad. Now go right to the NEXT transport pad. Go up and all the way left to get a Full Restore. Go right to the transport pad. Now go left and up the stairs. SAVE! Now go up and talk to the bird to engage in a fight with Ho-Oh. Fight him the same way you fought Lugia. Once you capture him, you'll get the Sacred Ash. Now, use an escape rope to leave. You've done it! You've gotten all of the legendary creatures. My suggested team for you now is: Steelix* - Earthquake, Sandstorm, Crunch, Iron Tail Suicune - Surf, Blizzard, Hydro Pump, Mirror Coat Raikou - Thunder, Crunch, Zap Cannon, Hyper Beam Entei - Fire Blast, Flamethrower, Sunny Day, Toxic Lugia - Aeroblast, Psychic, Thunder, Hydro Pump Ho-oh - Fire Blast, Sunny Day, Shadow Ball, Recover * = If you chose Chikorita at the beginning, then use Meganium (Razor Leaf, Body Slam, Solarbeam, Mud Slap) instead. Make sure that Meganium or Steelix is leading off your party. Otherwise, you'll be in a bit of trouble. All of them should be around level 75. THIS MEANS THAT YOU WILL HAVE TO DO A LOT OF TRAINING, BUT IT IS NECESSARY. Ready? Well, it's now time for... 0=~=~=~=~=~=~=~=~=~=~=~=~=~=0 | 4.10: THE FINAL CHALLENGE | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=0 From Ecruteak, fly to Goldenrod. There, board the train to get to Saffron. Once in Saffron, fly to... Pallet Town Items: none ----------- Once you arrive here, go to Oak's lab and talk to him. He will give you his permission to access MT. SILVER, the last dungeon of the game! Now, fly back to... Viridian City Items: none ------------- Not much to do here. Just go west until you reach... Route 22 Items: none ----------- Go up through the first ledge opening, left, down the next ledge, left, and up to reach... Indigo Plateau Reception Gate Items: none ----------------------------- Just go straight (from your location. Left from where you came in when you came from Johto) until you reach... Route 28 Items: TM47 ----------- Er...for the record, we're back in Johto now. This field has some very strong pokemon on it, so this can help you train. Work your way across until you reach the pokemon center. You can fly back to this Pokemon Center! Heal, and come out. Now, go right, down (you have to CUT a tree), right, up (again, CUT), and right. You will see a house. In it, you will find a celebrity of sorts who is trying to get away from all of her fans. She'll offer you TM 47- -Steel Wing if you don't tell anybody about her. Now, go back to the pokemon center, and enter that cave... MT. SILVER (THE FINAL DUNGEON) Items: none that WE gather. You can come back later if you want to collect them. --------------------------------------------------------------------------- Hehe...this is it! The final dungeon! You face one trainer, and then the game is beaten! Of course...that is the trainer you had from RBY, who is VERY strong. You can come back later to collect items. Mt. Silver is much more fun to explore on your own. Anyways, from the start, go north, climb the ramp, north, west, north, east, south, east, north, west, north, east, south (down a ramp), and in the cave. Now follow the path until you reach another cave. In this cave, save. You may not realize it, but you are at the summit of Mt. Silver. Go north and you'll see a familiar person (if you've played R/B/Y). This is indeed Red, the Champion. You now enter battle with him (after a busy conversation saying things like, "..."). By the way... Pokemon Crystal is NOT one of those games where the final boss is super easy ^_^;; (*glares over at Earthbound cart*) RED, THE FINAL BOSS Lv. 81 Pikachu Lv. 73 Espeon Lv. 75 Snorlax Lv. 77 Venusaur Lv. 77 Charizard Lv. 77 Blastoise This will be a VERY HARD BATTLE. Use your judgement on whom to use, and when dealing with Espeon, remember: Crunch IS a dark type move. Also, the Pikachu MAY seem to be...uh...high in level, but he is the easiest of them. One or two Earthquakes (or Body Slam/Razor Leafs) could take him out. The Snorlax is your biggest worry. Why? Because if you've ever once underestimated the power and effectiveness of Rest, especially combined with Snore, you'll do that no longer. Once you beat him, he will vanish and you will have beaten the game! 0=~=~=~=~=~=~=~=~=~=~=~=0 | 4.11: What to do now? | 0=~=~=~=~=~=~=~=~=~=~=~=0 Well, now you can see the Move Tutor in Goldenrod City. See the FAQ section for details. You can fight Red again, but you must defeat the Elite Four once more The Viridian Trainers' House is quite fun Go explore Mt. Moon and Mt. Mortar CATCH 'EM ALL! *ahem* -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- V. Appendices -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~0 | 5.01: Numerical Listing of Pokemon | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~0 1.Bulbasaur*** 8.Wartortle*** 15.Beedrill 2.Ivysaur*** 9.Blastoise*** 16.Pidgey 3.Venasaur*** 10.Caterpie 17.Pidgeotto 4.Charmander *** 11.Metapod 18.Pidgeot 5.Charmeleon*** 12.Butterfree 19.Rattata 6.Charizard*** 13.Weedle 20.Raticate 7.Squirtle*** 14.Kakuna 21.Spearow 22.Fearow 29.Nidoran (F) 36.Clefable 23.Ekans 30.Nidorina 37.Vulpix*** 24.Arbok 31.Nidoqueen 38.Ninetales*** 25.Pikachu 32.Nidoran (M) 39.Jigglypuff 26.Raichu 33.Nidorino 40.Wigglytuff 27.Sandshrew 34.Nidoking 41.Zubat 28.Sandslash 35.Clefairy 42.Golbat 43.Oddish 50.Diglett 57.Primeape*** 44.Gloom 51.Dugtrio 58.Growlithe 45.Vileplume 52.Meowth 59.Arcanine 46.Paras 53.Persian 60.Poliwag 47.Parsect 54.Psyduck 61.Poliwhirl 48.Venonat 55.Golduck 62.Poliwrath 49.Venomoth 56.Mankey*** 63.Abra 64.Kadabra 71.Victreebel 78.Rapidash 65.Alakazam 72.Tentacool 79.Slowpoke 66.Machop 73.Tentacruel 80.Slowbro 67.Machoke 74.Geodude 81.Magnemite 68.Machamp 75.Graveler 82.Magneton 69.Bellsprout 76.Golem 83.Farfetch'd 70.Weepinbell 77.Ponyta 84.Doduo 85.Dodrio 92.Gastly 99. Kingler 86.Seel 93.Haunter 100.Voltorb 87.Dewgong 94.Gengar 101.Electrode 88.Grimer 95.Onix 102.Execute 89.Muk 96.Drowzee 103.Exeggutor 90.Shellder 97.Hypno 104.Cubone 91.Cloyster 98.Krabby 105.Marowak 106.Hitmonlee 113.Chansey 120.Staryu 107.Hitmonchan 114.Tangela 121.Starmie 108.Likitung 115.Kangaskhan 122.Mr.Mime 109.Koffing 116.Horsea 123.Scyther 110.Weezing 117.Sedra 124.Jynx 111.Rhyhorn 118.Goldeen 125.Electabuzz 112.Rhydon 119.Seaking 126.Magmar 127.Pinsir 134.Vaporeon 141.Kabutops*** 128.Tauros 135.Jolteon 142.Aerodactyl 129.Magikarp 136.Flareon 143.Snorlax 130.Gyrados 137.Porygon 144.Articuno*,*** 131.Lapras 138.Omanyte*** 145.Zapdos*,*** 132.Ditto 139.Omastar*** 146.Moltres*,*** 133.Eevee 140.Kabuto*** 147.Dratini 148.Dragonair 154.Meganium 160.Feraligatr 149.Dragonite 155.Cyndaquil 161.Sentret 150.Mewtwo*,*** 156.Quilava 162.Furret 151.Mew*,*** 157.Typhlosion 163.Hoothoot 152.Chikorita 158.Totodile 164.Noctowl 153.Bayleef 159.Croconaw 165.Ledyba 166.Ledian 173.Cleffa* 180.Flaffy*** 167.Spinarak 174.Igglybuff* 181.Ampharos*** 168.Ariados 175.Togepi* 182.Bellossom 169.Crobat 176.Togetic 183.Marril 170.Chinchou 177.Natu 184.Azumarril 171.Lanturn 178.Xatu 185.Sudowoodo 172.Pichu* 179.Mareep*** 186.Politoed 187.Hopip 194.Wooper 201.Unown**,* 188.Skiploom 195.Quagsire 202.Wobbuffet 189.Jumpluff 196.Espeon 203.Girafairg*** 190.Aipom 197.Umbreon 204.Skarmory 191.Sunkern 198.Murkrow 205.Forrestress 192.Sunflora 199.Slowking 206.Dunsparce 193.Yanma 200.Misdreavus 207.Gligar 208.Steelix 215.Sneasel 222.Corsola 209.Snubble 216.Teddiursa 223.Remoraid*** 210.Granbull 217.Ursaring 224.Octillery*** 211.Qwilfish 218.Slugma 225.Delibird 212.Scizor 219.Magcargo 226.Mantine 213.Shuckle 220.Swinub 227.Skarmory 214.Heracross 221.Piloswine 228.Houndour 229.Houndoom 236.Tyrogue* 243.Raikou* 230.Kingdra 237.Hitmontop 244.Entei* 231.Phanpy 238.Smoochum 245.Suicune* 232.Donphan 239.Elekid* 246.Larvitar 233.Porygon2 240.Magby* 247.Pupitar 234.Stantler 241.Milktank 248.Tyranitar 235.Smeargle 242.Blissey 249.Lugia* 250.Ho-oh* 251. Celebi***,* *Non-breedable ** 26 different kinds *** Not in Crystal 0=~=~=~=~=~=~=~=~=~=0 | 5.02: TMs and HMs | 0=~=~=~=~=~=~=~=~=~=0 For the effect of the TM move, see the move list. TM#|Ability | Location |Price if any | | | 01 |Dynamic Punch | Cianwood City Gym |$2000 02 |Headbutt |Ilex Forest, Goldenrod dept. | | |(after finding in Ilex) | 03 |Curse |Celadon City | 04 |Rollout |Route 35 | 05 |Roar |Route 32 | 06 |Toxic |Fuchsia City | 07 |Zap Cannon |Power Plant | 08 |Rock Smash |Route 36/Goldenrod dept |$1000 | |(After route 36) | 09 |Psych up |Trade and maybe pokemon | | |will be holding TM09 | 10 |Hidden Power |Lake of Rage/ Celadon dept. | | |Store |$3000 11 |Sunny Day |Goldenrod/ Celadon dept. |$2000 12 |Sweet Scent |Route 34 | 13 |Snore |Dark Cave, Moo Moo Farm | 14 |Blizzard |Goldenrod City |5,500 coins (casino) 15 |Hyper Beam |Celadon City |7,500 coins (casino) 16 |Icy wind |Mahogany Town Gym | 17 |Protect |Celadon City |$3000 18 |Rain Dance |Slowpoke Well/ Celadon Dept. |$2000 19 |Giga Drain |Celadon City Gym | 20 |Endure |Burned Tower | 21 |Frustration |Goldenrod City | 22 |Solarbeam |Route 27 | 23 |Iron Tail |Olivine City Gym | 24 |Dragonbreath |Dragon's den for getting | | |the rising badge | 25 |Thunder |Goldenrod city |5,500 coins (casino) 26 |Earthquake |Victory road | 27 |Return |Goldenrod City | 28 |Dig |National Park | 29 |Psychic |Saffron/Celadon city |3,500 coins (casino) 30 |Shadow Ball |Ecruteak City Gym | 31 |Mud-Slap |Violet City Gym | 32 |Double Team |Celadon city |1,500 coins (casino) 33 |Ice Punch |Goldenrod City/trade |$3000 34 |Swagger |Olivine Lighthouse | 35 |Sleep Talk |Goldenrod City | 36 |Sludge bomb |Route 43 | 37 |Sandstorm |Route 27/Celadon dept |$2000 38 |Fireblast |Goldenrod City |5,500 coins 39 |Swift |Union Cave | 40 |Defense Curl |Mt. Mortar | 41 |Thunder Punch |Goldenrod dept. |$3000 42 |Dream Eater |Viridian City | 43 |Detect |Lake of Rage/trade | 44 |Rest |Ice Path | 45 |Attract |Goldenrod City Gym | 46 |Thief |Mahogany Town | 47 |Steel Wing |Route 28/Rock Tunnel | 48 |Fire Punch |Goldenrod Dept. |$3000 49 |Fury Cutter |Azalea Town Gym | 50 |Nightmare |Route 31 | HM # Ability Location Badge Needed ----------|----------------------|--------------------|------------------- 01 Cut Ilex Forest Hive Badge ----------|----------------------|--------------------|------------------- 02 Fly Cianwood City Storm Badge ----------|----------------------|--------------------|------------------- 03 Surf Ecruteak City Fog Badge ----------|----------------------|--------------------|------------------- 04 Strength Olivine City Plain Badge ----------|----------------------|--------------------|------------------- 05 Flash Sprout Tower Zephyr Badge ----------|----------------------|--------------------|------------------- 06 Whirlpool Mahogany Town Glacier Badge ----------|----------------------|--------------------|------------------- 07 Waterfall Ice Path Rising Badge 0=~=~=~=~=~=0 | 5.03: FAQ | 0=~=~=~=~=~=0 If you E-Mail me with a question, I will [most likely] post it here. To begin with here is one ============================================================================== Q: Is Celebi in the game. A: Legally no. Unless you use a GameShark, the only way to get him is by Nintendo's tours. ============================================================================== ============================================================================== Q: Do you know how to get points to the blue card you get in the radio tower? If the password is MUD SLAP, what do I do to get points? A: Well, you go to the second floor of the radio tower and talk to the lady sitting at a desk. if you tell her that you know the password she'll ask you to say it out loud. you'll have to choose between three (IE with you example, Fury Cutter, Mud Slap, and Attract) words and if you choose the correct one you get points. Talk to this lady (Buena) before the Rocket take over and during the day to get the blue card ============================================================================== ============================================================================== Q: How do you start the Rocket Takeover in Goldenrod's Radio Tower? A: Well, it doesn't start until you beat Pryce in the Mahogany Town Gym. Then you get a call from Prof Elm who tells you that there is a strange broadcast on the radio. Then you go to the radio tower, and Team Rocket has invaded ============================================================================== ============================================================================== Q: When I enter the same area where a legendary beast is, does the background music change or does the normal background music play? (I know the battle music changes because when I was training my Wooper, I got a surprise visit from Entei which scared the heck out of me. I had just exited from a previous battle and entered that battle at the next moment so I couldn't catch any music change.) A: I am pretty sure that it is only in Japan that the Route music changes. In the US, only the battle Music changes. Look up Entei in your pokedex and go to the area that he is in (by using the area option under Entei's name) ============================================================================== ============================================================================== Q: How do you get extreme speed dratini? What are the other special pokemon? A: To get extreme speed Dratini, make sure that you have an open slot in your party and go to the Dragon's Den. Take the quiz in the shrine, have Clair give you the Rising badge and leave the Dragon's den. Once you exit, re-enter and go back to the shrine. The old man that gave you the quiz will now give you a level 15 Dratini that knows Extreme speed, Thunder wave, and two other moves. As far as special pokemon if you mean gifts, there are Chikorita, Cyndaquil, Totodile, Togepi, One of the baby pokemon (odd egg), Eevee, Tyrogue, Shuckle, Dratini, and I think that is it. ============================================================================== ============================================================================== Q: The Pokemon Stadium 2 tells me that the move tutor, whoever it is, can teach moves such as ice beam, thunderbolt, and flamethrower to a surprisingly large number of pokemon. My questions to you are: 1) Where is this person located? 2) Is there a surcharge or something on what moves can be taught to which pokemon? Miscellaneous: 3) Are u absolutely certain about the shiny pokemon from the odd egg? 4) Who is this Eusine guy that is so interested in suicune? A: 1) He is located outside of Goldenrod city's game corner on Wednesdays and Sundays after you beat Red on Mt. Silver 2) Yes, but most pokemon can learn at least one move from him. Note that for every move taught, it costs you 4000 game coins. You can teach as many moves as they can learn 3) Yes, but it is only a 50% chance that it will be shiny. I got a not shiny Smoochum and because it wasn't shiny, its stats were TERRIBLE 4)Not much is known about him. After all, when you battle him it says MYSTICALMAN EUSINE. Once you catch or kill Suicune, he will tell you that he is going to do some more studying on Legends. ============================================================================== ============================================================================== Q: I'm trying to hunt down a Larvitar and I know they are located at Silver Cave. Are they inside the cave or outside and is there anytime of day I have to catch them in? Same thing with Phanpy's at the base of the mountain near New Bark A: Larvitar are located at the top two rooms of Mt. Silver. Phanpy is closer to Blackthorn than New Bark ============================================================================== ============================================================================== Q: Can you catch the legendaries before you get the Clear Bell? A: Yes you can. If you catch one before the Tin Tower, it won't be there. You cannot catch Suicune before then, though. ============================================================================== ============================================================================== Q: How do you get Fire stone? A: There are two ways. One is to visit Bill's grandpa on route 25 (Cerulean Cape) and show him Growlithe if that is what he wants to see when you visit him. Another way is to Get Alan's phone number and later he'll have one. Alan is on route ============================================================================== ============================================================================== Q: I was playing my version of the game and I was wondering, how do you get the rainbow wing in crystal? A: It is very difficult. You have to catch Lugia, Suicune, Raikou, and Entei, and the wise trio should give it to you. If you knock out one of them, you won't be able to get it. ============================================================================== 0=~=~=~=~=~=~=~=~0 | 5.04: Breeding | 0=~=~=~=~=~=~=~=~0 This is a fairly simple concept. You put one of the following sets of pokemon in to the day-care center south of Goldenrod City ============================================================================== 1) A Male and Female of the same pokemon IE Male and Female Magmar, the baby is Magby ============================================================================== ============================================================================== 2) A Male and Female of two different pokemon IE a male Pikachu and a Female Politoed would hatch a poliwag (usually creates baby form of female) ============================================================================== ============================================================================== 3) A Male or Female and Ditto IE a Female Persian and a ditto will make a Meowth =) ============================================================================== ============================================================================== 4) Some pokemon are genderless. They have to be bred with ditto. The genderless are: Ditto, Electrode, Voltorb, Staryu, Starmie, Magnemite, Magneton, and the legendaries. Note that the legendary pokemon cannot be bred and you cannot hatch a baby ditto. The Legendary pokemon and the babies (Magby, Pichu, etc) cannot be bred. ============================================================================== 0=~=~=~=~=~=~=0 | 5.05: Items | 0=~=~=~=~=~=~=0 There are so many types of items that I am going to divide them up. Items to heal you __________________________________________________________________________ |Key: Mart=pokemart mys.=mystery gift R#=route, then number C=Cave | |___________________________________________________________________________| ___________________________________________________________________________ |Item Description Location Price| |___________________________________________________________________________| ___________________________________________________________________________ |Antidote |Cures poisoned pokemon |Mart, r31 |100 | |Awakening |Awakens sleeping pokemon |mart/C |250 | |Berry Juice |Restores 20 HP |Give berry to Shuckle | | |Burn Heal |Gets rid of Burns |M/C/towns |250 | |Elixir |Restores 10 PP to all abilities |R/C/Mys/ | | |Energy Root |Restores 200 HP, bitter |Goldenrod/Ruins of Alph|800 | |Energy powder|Restores 50 Hp, bitter |Goldenrod/Ruins of Alph|500 | |Ether |Restores 10 PP to one ability |R/C/Mys/ | | |Fresh Water |Restores 50 HP |Dept. Stores, Mt. Moon |200 | |Full Heal |Cures any condition |Mart/Caves |600 | |Full Restore |Full Heal + Max Potion |C/Indigo Plateau |3000| |Heal Powder |Cures any condition, bitter |Goldenrod/Ruins of Alph|450 | |Hyper Potion |Heals 200 HP |M/R/C |1200| |Ice Heal |Heals FREEZE condition |Mart |250 | |Lemonade |Heals 80 HP |Dept. Stores/ Mt Moon |350 | |Max Elixir |Restores all PP to all abilities|R/C/Mys | | |Max Ether |Restores all PP to one Ability |Goldenrod/R//Mys | | |Max Potion |Heals all HP |Mart/R/C/Mys |2500| |Max Revive |Revives a dead Pokemon to max HP|R/C/Mys | | |MooMooMilk |Heals 100 HP |MooMooFarm, Wild pkmn |500 | |Parlyz Heal |Cures Paralyzed pokemon |Mart/Caves |200 | |Potion |Heals 20 HP Mart/r/c | |300 | |RageCandyBar |Heals 20 HP Mahogany | |200 | |Revival Herb |Revives fainted pokemon, bitter |Goldenrod |2800| |Revive |Revives fainted pokemon to 1/2HP|M/R/C/Mys |1500| |Sacred Ash |Revives ALL fainted pokemon |Ho-Oh | | |Soda Pop |Heals 60 HP |Dept Store/Mt. Moon |300 | |Super Potion |Heals 50 HP |Mart/R/C |700 | __________________________________________________________________________ | | | | | Berries | | | | |Item | Description Location | | | | | |Berry |Heals 10 HP |National park/9,30,38,49,11/mys/trade | |Bitter Berry |Heals Confusion |Blackthorn/r31,43,1/mys | |Burnt Berry |Heals Freeze |R44, Fushcia/Pewter/Mys/trade | |Gold Berry |Heals 30 HP |National park/trade/mys | |Ice Berry |Heals Burn |Pewter/r36,26/mys/trade | |Mint Berry |Heals sleep |r39/Pewter/Mys. | |Miracle Berry |Heals Status |Mys | |Mystery Berry |Restores PP |r35/45/Trade | |Przcure berry |Cures Paralysis |Violet/r46,8/Mys | |Psncure Berry |Cures Poison |r2,30,33/mys | |__________________________________________________________________________| Key Items Item Description location ------------------------------------------------------------------------------- Basement Key Opens door in Underground Goldenrod _______________________________________________________________________________ Bicycle Allows you to move 2x as fast Goldenrod ------------------------------------------------------------------------------- Blue Card Stores points for Buena's show Goldenrod _______________________________________________________________________________ Card Key Opens shutter in radio tower 3f Goldenrod ------------------------------------------------------------------------------- Clear Bell Allows you to meet Suicune Goldenrod _______________________________________________________________________________ Coin Case Holds up to 9,999 coins Goldenrod ------------------------------------------------------------------------------- Good rod A fairly good fishing rod Olivine _______________________________________________________________________________ Item finder finds hidden items with a sound Ecruteak ------------------------------------------------------------------------------- Clefairy Doll Give to CopyCat in return for Train Pass Vermillion _______________________________________________________________________________ Machine Part Give to Power Plant Manager Cerulean ------------------------------------------------------------------------------- Mystery Egg Hatches Togepi Route 30, get back at Violet _______________________________________________________________________________ Old Rod Use to fish for pokemon, worst rod Route 32 ------------------------------------------------------------------------------- Pass Allows you to ride the magnet Train Saffron _______________________________________________________________________________ Rainbow Wing Allows you to catch Ho-oh Catch Raikou, Entei, Suicune, beat the elite 4, get from wise trio _______________________________________________________________________________ Red Scale Trade for Exp. Share on route 30 Lake of Rage ------------------------------------------------------------------------------- S.S Ticket Ticket for S.S Aqua New Bark _______________________________________________________________________________ SecretPotion Heals Amphy at Olivine Lighthouse Cianwood ------------------------------------------------------------------------------- Silver Wing Allows you to catch Lugia Pewter _______________________________________________________________________________ Squirt Bottle Moves Sudowoodo on route 36 Goldenrod ------------------------------------------------------------------------------- Super Rod Best rod Route 12 _______________________________________________________________________________ Misc. Item Description Location price ------------------------------------------------------------------------------- Escape Rope Escape easy from Dungeons Mart/C 550 ------------------------------------------------------------------------------- EXPN Card allows you to hear Kanto Radio Shows Lavender ------------------------------------------------------------------------------- Map Card The Poke gear map Cherry Grove _______________________________________________________________________________ Max Repel protects you from weak pkmn for 250 steps Mart/mys 700 _______________________________________________________________________________ Poke Doll Escape from wild pokemon Dept/Mt moon 1000 ------------------------------------------------------------------------------- PokeDex Records pokemon data Route 30 _______________________________________________________________________________ Radio Card Allows you to listen to Johto Radio Goldenrod ------------------------------------------------------------------------------- Repel Protects you from weak pkmn for 100 steps Marts/Mt Moon 350 _______________________________________________________________________________ Super Repel Protects from weak pkmn for 200 steps marts/mys 500 ------------------------------------------------------------------------------- Unown Dex Records what Unown you've caught and in which order _______________________________________________________________________________ Apricorns Note to simplify this, there will be, say blk under item and heavy under description. Instead of Blk Apricorn and Raw Material for heavy ball Item Description Location Blk Heavy r37 ------------------------------------------------------------------------------- Blu Lure r37 _______________________________________________________________________________ Grn friend r42 ------------------------------------------------------------------------------- Pnk Love r42 _______________________________________________________________________________ Red level r37 ------------------------------------------------------------------------------- Wht Fast Azalea _______________________________________________________________________________ Ylw Moon r42 Power ability Item Description Location price ------------------------------------------------------------------------------- Amulet Coin Money won in battle X2 Goldenrod _______________________________________________________________________________ Berserk Gene Attack Level + 2, confuses Cerulean ------------------------------------------------------------------------------- Black Belt + fighting attack power Lake of Rage _______________________________________________________________________________ Black Glasses + Dark Attack power Dark Cave ------------------------------------------------------------------------------- Bright Powder -opponents accuracy Trade _______________________________________________________________________________ Calcium +Spec. att +spec. def Dept. Store/ r/c 9800 ------------------------------------------------------------------------------- Carbos + Speed Dept Store/r/c 9800 _______________________________________________________________________________ Charcoal +Fire Attack Power Azalea Mart 9800 ------------------------------------------------------------------------------- Cleanse Tag Repels wild pokemon R5 _______________________________________________________________________________ Dire Hit good chance of critical hit (1 battle) Mart/r/c 650 ------------------------------------------------------------------------------- Dragon Fang +Dragon attack power Dragon's Den _______________________________________________________________________________ Dragon Scale Evolves Seadra Mt Mortar/wild ------------------------------------------------------------------------------- EverStone Prevents pokemon from Evolving New Bark/r/wild/national Park _______________________________________________________________________________ Exp. Share receives half of gained exp. In battle r30 ------------------------------------------------------------------------------- Fire Stone Evolves Eevee, arcanine, and Vulpix Bill's grandpa(r25)Alan(r34) _______________________________________________________________________________ Focus band May leave pokemon with 1 HP Saffron ------------------------------------------------------------------------------- Guard Spec. Guards against special attacks Dept./c 700 ------------------------------------------------------------------------------- Hard Stone +Rock attack power r36 _______________________________________________________________________________ HP up raises HP Dept Store/mart/r/c/mys 9800 ------------------------------------------------------------------------------- Iron + Defense Dept Store/c 9800 _______________________________________________________________________________ King's Rock May make opponent flinch/evolves Slowpoke and Poliwhirl Slowpoke well/wild ------------------------------------------------------------------------------- Leaf Stone Makes Gloom, Weepinbell, and Exeggcute evolve Bill's grandpa(r25) and Gina _______________________________________________________________________________ Left overs Gradually increases HP Celadon City/trade/wild ------------------------------------------------------------------------------ Light Ball Doubles Pikachu's spec. attacks Trade _______________________________________________________________________________ Lucky Egg Gain more EXP. Wild ------------------------------------------------------------------------------- Lucky Punch Increases chance of Critical hit Trade _______________________________________________________________________________ Magnet Increases power of electric attacks R37 ------------------------------------------------------------------------------ Metal Coat Increases power of Steel attacks, evolves Scyther and Onix SS Aqua Wild _______________________________________________________________________________ Metal Powder Increases ditto's defensive power Trade ------------------------------------------------------------------------------- Miracle Seed Increases the power of grass type attacks R32 _______________________________________________________________________________ Moon stone Evolves Jigglypuff, Clefairy, Nidorina, and Nidorino Mom, r27, wild ------------------------------------------------------------------------------- Mystic Water Increases power of Water attacks Cherrygrove City _______________________________________________________________________________ Never Melt Ice Increases power of ice attacks Ice Path ------------------------------------------------------------------------------- Pink bow increases the power of normal type attacks Goldenrod r29 _______________________________________________________________________________ Poison Barb Increases the power of poison type attacks R32, wild ------------------------------------------------------------------------------- Polkadot bow increases the power of Normal attacks Trade _______________________________________________________________________________ PP up increases the max number of PP for one move Towns/r/c/mys ------------------------------------------------------------------------------ Protein raises attack Dept store/r/c/trade _______________________________________________________________________________ Quick Claw Gives a good chance that you'll go first National Park/wild ------------------------------------------------------------------------------- Rare Candy Increases pokemon's level by one Towns/r/c/mys _______________________________________________________________________________ Scope lens increases chance of a critical hit Mys ------------------------------------------------------------------------------- Sharp Beak Increases power of flying attacks R40/trade/wild _______________________________________________________________________________ Silver Powder Increases power of bug attacks Wild ------------------------------------------------------------------------------- Smoke Ball Provides escape from wild pokemon Goldenrod _______________________________________________________________________________ Soft Sand increases power of Ground attacks R34 ------------------------------------------------------------------------------- Spell Tag Increases power of ghost attacks Blackthorn City/trade/wild _______________________________________________________________________________ Stick increases power of Farfetch'd's attacks Wild ------------------------------------------------------------------------------- Sunstone evolves sunkern and gloom National park _______________________________________________________________________________ Thick Club Increases Cubone/Marowak attack power Wild ------------------------------------------------------------------------------- Thunder Stone Evolves Eevee and Pikachu Bill's grandpa (r25) and Dana (r38) _______________________________________________________________________________ Twisted Spoon Increases power of Psychic attacks Trade/wild ------------------------------------------------------------------------------- Up-Grade Evolves Porygon Saffron City _______________________________________________________________________________ Water Stone Evolves Eevee, Poliwhirl, Staryu Bill's grandpa (r25) Wilton (r44) ------------------------------------------------------------------------------- X accuracy, speed, attack, special, defense increase accuracy, attack, special attack, speed, and defense. Mart/c/r/mys $950, 500, 350, 350, 550 (respectively) _______________________________________________________________________________ Balls ____________________________________________________________________________ |Item apr=apricorn Description evo=evolve Location ms=moon stone | |Price | |____________________________________________________________________________| | |Fast Ball | Catches pokemon that escape |Azalea(Give Kurt wht apr.)| |Friend Ball| Makes caught pokemon your friend |Azalea(give Kurt grn apr.)| |Great Ball |Catches pokemon better than poke ball|Mart/r/c mys (600) | |Heavy Ball |Catches heavy pokemon easily |Azalea(Give Kurt blk apr.)| |Level Ball |Catches lower lv. Pokemon than yours |Azalea(Give Kurt red apr.)| |Love ball |catches opposite sex pkmn than yours |Azalea(give Kurt Pnk Apr.)| |Lure ball |Catches pokemon on a rod |Azalea(give Kurt blu apr.)| |Master ball| catch guaranteed 100% |New Bark/Goldenrod | |Moon Ball |Catches pokemon that evo. with MS |Azalea(Give Kurt ylw apr.)| |Poke ball | Catches pokemon |mart/r/c/mys (200) | |Ultra Ball | Catches better than great ball |mart/r/c/mys (1200) | ---------------------------------------------------------------------------- Sell Items | Item | Description | Location | Price* |------------------|---------------------|----------------------------|--------| |Big Mushroom | Can be sold | Wild | 3500 | |Big Pearl | Sell high | Goldenrod/Wild | -- | |Brick Piece | can be sold | Trade | -- | |Gold leaf | can be sold | Trade | -- | |Nugget | Sell high | Goldenrod/R/C | 4500 | |Pearl | sell high | Goldenrod/Wild | 600 | |Silver leaf | can be sold | Trade | -- | |Star piece | sell high | Goldenrod/Wild | 4600 | |Stardust | sell high | Goldenrod/Wild | 900 | |Slowpoke tail | sell high | Mahogany | 9800 | |Tiny mushroom | sell low | Mahogany/Wild | 500 | ------------------------------------------------------------------------------ *this is the price that you buy them for, not sell, in the bargain shop in the Goldenrod underground area on Monday mornings. 0=~=~=~=~=~=~=~=0 | 5.06: Casinos | 0=~=~=~=~=~=~=~=0 In Gold, Silver, and Crystal, I've noticed that the machines can and will cheat for you. On the new card flip game, you can highlight a whole row or column or two, however, doing this will lower your winnings. Another nice difference In GSC is that you can buy 500 coins at once instead of buying 50 then 50 and so on Here I will list the prizes for the two casinos in Crystal Goldenrod Abra- 100 coins Cubone- 800 coins Wobbuffet- 1500 coins TM 25/ Thunder- 5,500 TM 14/Blizzard- 5,500 TM 38/ Fire blast- 5,500 coins Celadon Tm 32/ Double team- 1,500 coins TM 29/ Psychic- 3,500 coins TM 15/ hyper beam- 7,500 coins Pikachu- 2,222 coins Porygon- 5,555 coins Larvitar 8,888 coins 0=~=~=~=~=~=~=~=~=0 | 5.07: Move List | 0=~=~=~=~=~=~=~=~=0 ______________________________________________________ |Move Type PP Power Accuracy Description | |______________________________________________________| Absorb |Grass |20 | 20|100|Steals 1/2 of the damage inflicted. Acid |Poison |30 | 40|100|An attack that may lower defense. Acid Armor |Poison |40 | --| --|Sharply raises the user's defense. Aeroblast |Flying | 5 |100| 95|Has a high critical hit ratio. Agility |Psychic |30 | --| --|Sharply increases the user's speed. Amnesia |Psychic |20 | --| --|Sharply raises the user's SPCL DEF. Ancientpower |Rock | 5 | 60|100|An attack that may raise all stats. Attract |Normal |15 | --|100|Makes the opposite gender infatuated. Aurora Beam |Ice |20 | 65|100|An attack that may lower attack. Barrage |Normal |20 | 15| 85|Throws orbs to hit 2-5 times. Barrier |Psychic |30 | --| --|Sharply increases user's defense. Baton Pass |Normal |40 | --| --|Switching while keeping effects. Beat Up |Dark |10 | 10|100|pwr increases w/ # of healthy pkmn. Belly Drum |Normal |10 | --| --|Reduces own HP to maximize attack. Bide |Normal |10 | --|100|Waits 2-3 turns + hits back double. Bind |Normal |20 | 15| 75|Binds the target 2-5 turns. Bite |Dark |25 | 60|100|An attack that may cause flinching. Blizzard |Ice | 5 |120| 70|An attack that may freeze the foe. Body Slam |Normal |15 | 85|100|An attack that may cause paralysis. Bone Club |Ground |20 | 65| 85|An attack that may cause flinching. Bone Rush |Ground |10 | 25| 80|An attack that hits 2-5 times. Bonemerang |Ground |10 | 50| 90|An attack that strikes twice. Bubble |Water |30 | 20|100|An attack that may reduce speed. Bubblebeam |Water |20 | 65|100|An attack that may lower speed. Charm |Normal |20 | --|100|Sharply lowers the foe's attack. Clamp |Water |10 | 35| 75|Traps the foe 2-5 turns. Comet Punch |Normal |15 | 18| 85|Repeatedly punches 2-5 times. Confuse Ray |Ghost |10 | --|100|A move that causes confusion. Confusion |Psychic |25 | 50|100|An attack that may cause confusion. Constrict |Normal |35 | 10|100|An attack that may lower speed. Conversion |Normal |30 | --| --|Changes user's type to a move's type. Conversion2 |Normal |30 | --|100|The user's type is made resistant. Cotton Spore |Grass |40 | --| 85|Sharply reduces the foe's speed. Counter |Fighting|20 | --|100|Returns a physical blow double. Crabhammer |Water |10 | 90| 85|Has a high critical hit ratio. Cross Chop |Fighting| 5 |100| 80|Has a high critical hit ratio. Crunch |Dark |15 | 80|100|An attack that may lower SPCL DEF. Curse |Normal |10 | --| --|Works differently for ghost-types. Cut |Normal |30 | 50| 95|Cuts using claws, scythes, etc. Defense Curl |Normal |40 | --| --|Heightens the user's defense. Destiny Bond |Ghost | 5 | --| --|The foe faints if the user does. Detect |Fighting| 5 | --| --|Evades attack that turn. It may fail. Dig |Ground |10 | 60|100|1st turn burrow. 2nd turn attack. Disable |Normal |20 | --| 55|Disable the foe's most recent move. Dizzy Punch |Normal |10 | 70|100|An attack that may cause confusion. Double-Edge |Normal |15 |120|100|A tackle that also hurts the user. Double Kick |Fighting|30 | 30|100|A double kicking attack. Doubleslap |Normal |10 | 15| 85|Repeatedly slaps 2-5 times. Double Team |Normal |15 | --| --|raises evasiveness. Dragonbreath |Dragon |20 | 60|100|A strong breath attack. Dragon Rage |Dragon |10 | --|100|Always inflicts40HP damage. Dream Eater |Psychic |15 |100|100|Steals HP from a sleeping victim. Drill Peck |Flying |20 | 80|100|A strong, spinning-peck attack. Dynamicpunch |Fighting| 5 |100| 50|An attack that always confuses. Earthquake |Ground |10 |100|100|Tough but useless vs. flying foes. Egg Bomb |Normal |10 |100| 75|Eggs are hurled at the foe. Ember |Fire |25 | 40|100|An attack that may inflict a burn. Encore |Normal | 5 | --|100|Makes the foe repeat 2-6 times. Endure |Normal |10 | --| --|Always leave at least 1HP. Explosion |Normal | 5 |250|100|Very powerful but makes user faint. Extremespeed |Normal | 5 | 80|100|A powerful first-strike move. Faint Attack |Dark |20 | 60|100|An attack that never misses. False Swipe |Normal |40 | 40|100|Leaves the foe with at least 1HP. Fire Blast |Fire | 5 |120| 85|An attack that may cause a burn. Fire Punch |Fire |15 | 75|100|A fiery punch. May cause a burn. Fire Spin |Fire |15 | 15| 70|Traps foe in fire for 2-5 turns. Fissure |Ground | 5 | --| 30|A ground-type one-hit KO attack. Flail |Normal |15 | --|100|Stronger if the user's HP is low. Flamethrower |Fire |15 | 95|100|An attack that may inflict a burn. Flame Wheel |Fire |25 | 60|100|An attack that may cause a burn. Flash |Normal |20 | --| 70|Blinds the foe to reduce accuracy. Fly |Flying |15 | 70| 95|1st turn fly, 2nd turn attack. Focus Energy |Normal |30 | --| --|Raises the critical hit ratio. Foresight |Normal |40 | --|100|Negates accuracy reduction moves. Frustration |Normal |20 | --|100|An attack based on lack of loyalty. Fury Attack |Normal |20 | 15| 85|Jabs the target 2-5 times. Fury Cutter |Bug |20 | 10| 95|Successive hits raise power. Fury Swipes |Normal |15 | 18| 80|Quickly scratches 2-5 times. Future Sight |Psychic |15 | 80| 90|An attack that hits on 3rd turn. Giga Drain |Grass | 5 | 60|100|Steals 1/2 of the damage inflicted. Glare |Normal |30 | --| 75|A move that may cause paralysis. Growl |Normal |40 | --|100|Reduces the foe's attack. Growth |Normal |40 | --| --|Raises the special attack rating. Guillotine |Normal | 5 | --| 30|A one hit KO, pincer attack. Gust |Flying |35 | 40|100|Whips up a strong gust of wind. Harden |Normal |30 | --| --|Raises the user's defense. Haze |Ice |30 | --| --|Eliminates all stat changes. Headbutt |Normal |15 | 70|100|An attack that may make foe flinch. Heal Bell |Normal | 5 | --| --|Eliminates all status problems. Hidden Power |Normal |15 | --|100|The power varies with the Pokemon. Hi Jump Kick |Fighting|20 | 85| 95|May miss and hurt the user. Horn Attack |Normal |25 | 65|100|An attack using a horn to jab. Horn Drill |Normal | 5 | --| 30|A one-hit KO, drill attack. Hydro Pump |Water | 5 |120| 80|A powerful water type attack. Hyper Beam |Normal | 5 |150| 90|1st turn attack. 2nd turn rest. Hyper Fang |Normal |15 | 80| 90|An attack that may cause flinching. Hypnosis |Psychic |20 | --| 60|May put the foe to sleep. Ice Beam |Ice |10 | 95|100|An attack that may freeze the foe. Ice Punch |Ice |15 | 75|100|An icy punch. May cause freezing. Icy Wind |Ice |15 | 55| 95|An icy attack that lowers speed. Iron Tail |Steel |15 |100| 75|An attack that may reduce defense. Jump Kick |Fighting|25 | 70| 95|if it misses, it damages user Karate Chop |Fighting|25 | 50|100|Has a high critical hit ratio. Kinesis |Psychic |15 | --| 80|Reduces the foe's accuracy. Leech Life |Bug |15 | 20|100|Steals 1/2 of the damage inflicted. Leech Seed |Grass |10 | --| 90|Steals HP from the foe every turn. Leer |Normal |30 | --|100|Reduces the foe's defense. Lick |Ghost |30 | 20|100|An attack that may cause paralysis. Light Screen |Psychic |30 | --| --|Ups SPCL DEF with a wall of light. Lock-On |Normal | 5 | --|100|Ensures the next attack will hit. Lovely Kiss |Normal |10 | --| 75|May cause the foe to fall asleep. Low Kick |Fighting|20 | 50| 90|An attack that may cause flinching. Mach Punch |Fighting|30 | 40|100|A fast punch that lands first. Magnitude |Ground |30 | --|100|A ground attack with random power. Mean Look |Normal | 5 | --|100|Prevents fleeing or switching. Meditate |Psychic |40 | --| --|Raises the user's attack. Mega Drain |Grass |10 | 40|100|Steals 1/2 of the inflicted damage. Megahorn |Bug |10 |120| 75|A powerful charge attack. Mega Kick |Normal | 5 |120| 85|A powerful kicking attack. Mega Punch |Normal |20 | 80| 85|A powerful punch thrown very hard. Metal Claw |Steel |35 | 50| 95|10% chance of raising attack power Metronome |Normal |10 | --| --|Randomly uses any Pokemon move. Milk Drink |Normal |10 | --| --|Restores HP by 1/2 the max HP. Mimic |Normal |10 | --|100|Copies a move used by the foe. Mind Reader |Normal | 5 | --|100|Ensures the next attack will hit. Minimize |Normal |20 | --| --|Heightens evasiveness. Mirror Coat |Psychic |20 | --|100|Counters SPCL ATK. move double damage. Mirror Move |Flying |20 | --| --|Counters with the same move. Mist |Ice |30 | --| --|Prevents stat reduction. Moonlight |Normal | 5 | --| --|Restore HP (varies by time). Morning Sun |Normal | 5 | --| --|Restore HP (varies by time). Mud-Slap |Ground |10 | 20|100|Reduces the foe's accuracy. Nightmare |Ghost |15 | --|100|A sleeper loses 1/4 HP every turn. Night Shade |Ghost |15 | --|100|The user's level equals damage HP. Octazooka |Water |10 | 65| 85|An attack that may reduce accuracy. Outrage |Dragon |15 | 90|100|Works 2-3 turns and confuses user. Pain Split |Normal |20 | --|100|Adds user + foe's HPs. Share total. Pay Day |Normal |20 | 40|100|Throws coins. Gets them back later. Peck |Flying |35 | 35|100|Jabs the foe with a beak, etc. Perish Song |Normal | 5 | --| --|Both user and foe faint in 3 turns. Petal Dance |Grass |20 | 70|100|Works 2-3 turns and confuse user. Pin Missile |Bug |20 | 14| 85|Fires pins that strike 2-5 times. Poisonpowder |Poison |35 | --| 55|A move that may poison the foe. Poison Gas |Poison |40 | --|100|A move that may poison the foe. Poison Sting |Poison |35 | 15| 75|An attack that may poison the target. Pound |Normal |35 | 40|100|Pounds with forelegs or tail. Powder Snow |Ice |25 | 40|100|An attack that may cause freezing. Present |Normal |15 | --| 90|A bomb that may restore HP. Psybeam |Psychic |20 | 65|100|An attack that may confuse the foe. Psych Up |Normal |10 | --| --|Copies the foe's stat change. Protect |Normal |10 | --| --|Foils attack that turn. It may fail. Psywave |Psychic |15 | --| 80|An attack with variable power. Psychic |Psychic |10 | 90|100|An attack that may lower SPCL DEF. Pursuit |Dark |20 | 40|100|Heavily strikes switching Pokemon. Quick Attack |Normal |30 | 40|100|Lets the user give the first hit. Rage |Normal |20 | 20|100|Raises attack if the user is hit. Rain Dance |Water | 5 | --| --|Boosts water-type moves for 5 turns. Rapid Spin |Normal |40 | 20|100|A high-speed spinning attack. Razor Leaf |Grass |25 | 55| 95|Has a high critical hit ratio. Razor Wind |Normal |10 | 80| 75|1st turn prepare. 2nd turn attack. Recover |Normal |20 | --| --|Restores HP by 1/2 the max HP. Reflect |Psychic |20 | --| --|Raises defense with a barrier. Return |Normal |20 | --|100|An attack that is based on loyalty. Reversal |Fighting|15 | --|100|Stringer if the user's HP is low. Rest |Psychic |10 | --| --|Sleep for 2 turns to fully recover. Roar |Normal |20 | --|100|Scares wild foes to end battle. Rock Slide |Rock |10 | 75| 90|An attack that may cause flinching. Rock Smash |Fighting|15 | 20|100|An attack that may lower defense. Rock Throw |Rock |15 | 50| 90|Drops rocks on the enemy. Rolling Kick |Fighting|15 | 60| 85|A fast, spinning kick. Rollout |Rock |20 | 30| 90|Attack 5 turns with rising power. Sacred Fire |Fire | 5 |100| 95|An attack that has a 50% chance of burn Safeguard |Normal |25 | --| --|Prevents all status problems. Sand-Attack |Ground |15 | --|100|Reduces accuracy by throwing sand. Sandstorm |Rock |10 | --| --|Inflicts damage every turn. Scary Face |Normal |10 | --| 90|Sharply reduces the foe's speed. Scratch |Normal |35 | 40|100|Scratches with sharp claw. Screech |Normal |40 | --| 85|Sharply reduces the foe's defense. Seismic Toss |Fighting|20 | --|100|The user's level equals damage HP. Selfdestruct |Normal | 5 |200|100|Powerful but makes the user faint. Shadow Ball |Ghost |15 | 80|100|An attack that may lowers SPCL DEF. Sharpen |Normal |30 | --| --|A move that raises the user's attack. Sing |Normal |15 | --| 55|May cause the foe to fall asleep. Sketch |Normal | 1 | --| --|Copies the foe's move permanently. Skull Bash |Normal |15 |100|100|1st turn prepare. 2nd turn attack. Sky Attack |Flying | 5 |140| 90|1st turn prepare. 2nd turn attack. Slam |Normal |20 | 80| 75|Slams the foe with a tail, vine, etc. Slash |Normal |20 | 70|100|Has a high critical hit ratio. Sleep Powder |Grass ||5 | --| 75|May cause the foe to fall asleep. Sleep Talk |Normal |10 | --| --|Randomly attacks while asleep. Sludge |Poison |20 | 65|100|An attack that may poison the foe. Sludge Bomb |Poison ||0 | 90|100|An attack that may poison the foe. Smog |Poison |20 | 20| 70|An attack that may poison the foe. Smokescreen |Normal |20 | --|100|Lowers the foe's accuracy. Snore |Normal |15 | 40|100|An attack useable only while asleep. Softboiled |Normal |10 | --|100|Restores HP by 1/2 the user's max HP. Solarbeam |Grass |10 |120|100|1st turn prepare. 2nd turn attack. Sonicboom |Normal |20 | 20| 90|Always inflict 20HP damage. Spark |Electric|20 | 65|100|An attack that may cause paralysis. Spider Web |Bug |10 | --|100|Prevents fleeing or switching. Spike Cannon |Normal |15 | 20|100|Fires spikes to hit 2-5 times. Spikes |Ground |20 | --| --|Hurts foes when they switch out. Spite |Ghost |10 | --|100|Cuts the PP of the foe's last move. Splash |Normal |40 | --| --|Has no effect whatsoever. Spore |Grass |15 | --|100|A move that induces sleep. Steel Wing |Steel |25 | 70| 90|Stiff wings strike the foe. Stomp |Normal |20 | 65|100|An attack that may cause flinching. Strength |Normal |15 | 80|100|A powerful physical attack. String Shot |Bug |40 | --| 95|A move that lowers the foes speed. Struggle |Normal |-- | 50|100|Used only if all PP is gone Stun Spore |Grass |30 | --| 75|A move that will paralyze the foe. Submission |Fighting|25 | 80| 80|An attack that also hurts the user. Substitute |Normal |10 | --| --|Makes a decoy with 1/4 user's max HP. Sunny Day |Fire | 5 | --| --|Boosts fire-type moves for 5 turns. Super Fang |Normal |10 | --| 90|Cuts the foes HP by 1/2. Supersonic |Normal |20 | --| 55|Sound wave that cause confusions. Surf |Water |15 | 95|100|A strong water type attack. Swagger |Normal |15 | --| 90|Causes confusion and raises attack. Sweet Kiss |Normal |10 | --| 75|A move that causes confusion. Sweet Scent |Normal |20 | --|100|Reduces the foe's evasiveness. Swift |Normal |20 | 60| --|An attack that never misses. Swords Dance |Normal |30 | --| --|A dance that increases attack. Synthesis |Grass | 5 | --| --|Restores HP (varies by time). Tackle |Normal |35 | 35| 95|A full-body charge attack. Tail Whip |Normal |30 | --|100|Lowers the foe's defense. Take Down |Normal |20 | 90| 85|A tackle that also hurts the user. Teleport |Psychic |20 | --| --|A move for fleeing from battle. Thief |Dark |10 | 40|100|An attack that may steal a held item. Thrash |Normal |20 | 90|100|Works 2-3 turns and confuses user. Thunder |Electric|10 |120| 70|An attack that may cause paralysis. Thunderbolt |Electric|15 | 95|100|An attack that may cause paralysis. Thunderpunch |Electric|15 | 75|100|An electric punch. It may paralyze. Thundershock |Electric|30 | 40|100|An attack that may cause paralysis. Thunder Wave |Electric|20 | --|100|A move that may cause paralysis. Toxic |Poison |10 | --| 85|A poison move with increasing damage. Transform |Normal |10 | --| --|The user Transforms in to the opponent. Tri Attack |Normal |10 | 80|100|Fires three kinds of beams at once. Triple Attack|Fighting|10 | 10| 90|Hits three times with rising power. Twineedle |Bug |20 | 25|100|Jabs the foe twice using stingers. Twister |Dragon |20 | 40|100|Whips up a tornado to attack. Vicegrip |Normal |30 | 55|100|Grips with powerful pincers. Vine Whip |Grass |10 | 35|100|Whips the foe with slender vines. Vital Throw |Fighting|10 | 70|100|A 2nd-strike move that never misses. Waterfall |Water |15 | 80|100|An aquatic charge attack. Water Gun |Water |25 | 40|100|Squirts water to attack. Whirlpool |Water |15 | 15| 70|Traps the foe 2-5 turns. Whirlwind |Normal |20 | --|100|Blows away the foe, ends battle. Wing Attack |Flying |35 | 60|100|Strikes the target with wings. Withdraw |Water |40 | --| --|Heightens the user's defense. Wrap |Normal |20 | 15| 85|Squeezes the foe 2-5 turns. Zap Cannon |Electric| 5 |100| 50|An attack that always paralyzes. 0=~=~=~=~=~=~=~=~=~=~0 | 5.08: Battle Chart | 0=~=~=~=~=~=~=~=~=~=~0 ________________________________________________________________________ |Key: Y= super effective, N=not effective, 0=immune, | | blank = no special bonus | |*=special attack type | ------------------------------------------------------------------------ Opponent's pokemon type-------------------------------------- Normal|*Fire|*Water|*electric|*ice|*grass|Fighting|Poison|Ground | | | | | | | | | | | | | | | | Y Normal---------|-----|------|---------|----|------|--------|------|--------- O | N | N | | Y | Y | | | U*Fire-----------|-----|------|---------|----|------|--------|------|--------- R | Y | N | | | N | | | Y *Water----------|-----|------|---------|----|------|--------|------|--------- A | | Y | N | | N | | | O T*electric-------|-----|------|---------|----|------|--------|------|--------- T | N | N | | N | Y | | | Y A*ice------------|-----|------|---------|----|------|--------|------|--------- C | N | Y | | | N | | N | Y K*grass----------|-----|------|---------|----|------|--------|------|--------- Y | | | | Y | | | N | T Fighting-------|-----|------|---------|----|------|--------|------|--------- Y | | | | | Y | | N | N P Poison---------|-----|------|---------|----|------|--------|------|--------- E | Y | | Y | | N | | Y | | Ground---------|-----|------|---------|----|------|--------|------|--------- | | | | N | | Y | Y | | | Flying---------|-----|------|---------|----|------|--------|------|--------- | | | | | | | Y | Y | |*psychic--------|-----|------|---------|----|------|--------|------|--------- | | N | | | | Y | N | N | | Bug------------|-----|------|---------|----|------|--------|------|--------- | | Y | | | Y | | N | | N | Rock-----------|-----|------|---------|----|------|--------|------|--------- | 0 | | | | | | | | | Ghost----------|-----|------|---------|----|------|--------|------|--------- | | | | | | | | | |*Dragon---------|-----|------|---------|----|------|--------|------|--------- | | | | | | | N | | |*Dark-----------|-----|------|---------|----|------|--------|------|--------- | | N | N | N | Y | | | | | Steel----------|-----|------|---------|----|------|--------|------|---- The other types are continued below. ------------------------Opponent's pokemon type------------------------------- Flying|*psy |Bug |rock |gho |*Drg |*Dark |Steel | | | | | | | | | | N | 0 | | | N Y Normal---------|-----|------|---------|----|------|--------|------ O | | Y | N | | N | | Y U*Fire-----------|-----|------|---------|----|------|--------|------ R | | | Y | | N | | *Water----------|-----|------|---------|----|------|--------|------ A Y | | | | | N | | T*electric-------|-----|------|---------|----|------|--------|------ T Y | | | | | Y | | N A*ice------------|-----|------|---------|----|------|--------|------ C N | | N | Y | | N | | N K*grass----------|-----|------|---------|----|------|--------|------ N | N | N | Y | 0 | | Y | Y T Fighting-------|-----|------|---------|----|------|--------|------ Y | | | N | N | | | 0 P Poison---------|-----|------|---------|----|------|--------|------ E 0 | | N | Y | | | | Y | Ground---------|-----|------|---------|----|------|--------|------ | | | Y | N | | | | N | Flying---------|-----|------|---------|----|------|--------|------ | | N | | | | | 0 | N |*psychic--------|-----|------|---------|----|------|--------|------ | N | Y | | | N | | Y | N | Bug------------|-----|------|---------|----|------|--------|------ | Y | | Y | | | | | N | Rock-----------|-----|------|---------|----|------|--------|------ | 0 | Y | | | Y | | N | N | Ghost----------|-----|------|---------|----|------|--------|------ | | | | | | Y | | N |*Dragon---------|-----|------|---------|----|------|--------|------ | | Y | | | Y | | N | N |*Dark-----------|-----|------|---------|----|------|--------|------ | | | | Y | | | | N | Steel----------|-----|------|---------|----|------|--------|------ 0=~=~=~=~=~=~=~=~=~=~0 | 5.09: Daily Events | 0=~=~=~=~=~=~=~=~=~=~0 _______________________________________________________________________ | Event | Location | Sun | Mon | Tue | Wed | Thu | Fri | Sat | |-----------------|-----------|-----|-----|-----|-----|-----|-----|-----| | Sunny Appears | Route 37 | X | | | | | | | | Monica Appears | Route 40 | | X | | | | | | | Tuscany Appears | Route 29 | | | X | | | | | | Wesley Appears | Lake of | | | | X | | | | | | Rage | | | | | | | | | Arthur Appears | Route 36 | | | | | X | | | | Frieda Appears | Route 32 | | | | | | X | | | Santos Appears | Blackthorn| | | | | | | X | | | City | | | | | | | | | Lapras Appears | Union Cave| | | | | | X | | | TM Lady Appears | Goldenrod | X | | | | | | | | | City | | | | | | | | | Bargains Shop | Goldenrod | | X | | | | | | | (Mornings Only) | Tunnel | | | | | | | | | Older Groomer | Goldenrod | | | X | | X | | X | | | Tunnel | | | | | | | | | Younger Groomer | Goldenrod | X | | | X | | X | | | | Tunnel | | | | | | | | | Herb Shop | Goldenrod | X | | | | | | X | | | Tunnel | | | | | | | | | Bug Catching | National | | | X | | X | | X | | Contest | Park | | | | | | | | | S.S. Aqua leaves| Olivine | | X | | | | X | | | Olivine | City | | | | | | | | | S.S. Aqua leaves| Vermilion | X | | | X | | | | | Vermilion | City | | | | | | | | | Clefairy Appear | Mt. Moon | | X | | | | | | | (Night Only) | | | | | | | | | | Rival Appears | Dragon's | | | X | | X | | | | | Den | | | | | | | | | Battle Rival | Indigo | | X | | X | | | | | | Plateau | | | | | | | | | Lucky Channel | Radio | | | | | | X | | | Pokemon Lullaby | Radio | | X | | X | | X | | | Pokemon March | Radio | X | | X | | X | | X | ------------------------------------------------------------------------ 0=~=~=~=~=~=~=~=~=~=~=~=~=~0 | 5.10: Badge Explanations | 0=~=~=~=~=~=~=~=~=~=~=~=~=~0 -=Johto Badges=- Zephyr Badge (Violet City) enables you to use Flash outside of battle and raises your pokemon's attack power. Hive Badge (Azalea Town) Enables you to use cut outside of battle and makes all pokemon up to lv. 30 obey! Plain Badge (Goldenrod City) allows you to use strength out of battle Fog badge (Ecruteak City) Makes all pokemon up to level 50 obey, allows surf outside of battle Storm Badge (Cianwood City) Allows fly outside of battle, Makes all pokemon up to level 70 obey Mineral Badge (Olivine City) Raises defense Glacier Badge (Mahogany Town) Raises special attack, Allows Whirlpool outside of battle Rising Badge (Blackthorn City) Makes All Pokemon obey, Allows Waterfall outside of battle -=Kanto Badges=- Thunder badge (Vermillion city) raises speed Marsh Badge (Saffron City) "Draws out your inner sublimely powers" -Sabrina Cascade Badge (Cerulean City) Bragging Rights (unless you are talking to someone who only has RBY and has never played GSC!) Rainbow Badge (Celadon City) none Soul Badge (Fuchsia City) none Boulder Badge (Pewter City) it "makes your pokemon more powerful." - Brock 0=~=~=~=~=~=~=~=~=~=~=~=0 | 5.11: Shop/Item Lists | 0=~=~=~=~=~=~=~=~=~=~=~=0 -Cherry Grove City- Potion $300 Antidote $100 Parlyz Heal $200 Awakening $250 Poké Ball $200 -Violet City- Potion $300 Antidote $100 Parlyz Heal $200 Awakening $250 Poké Ball $200 Escape Rope $550 Flower Mail $50 X Defend $550 X Attack $500 X Speed $350 -Azalea Town- Potion $300 Antidote $100 Parlyz Heal $200 Charcoal $9800 Repel $350 Super Potion $700 Poké Ball $200 Escape Rope $550 Flower Mail $50 -Goldenrod City- 2nd floor, 1st person Potion $300 Antido $100 Parlyz Heal $200 Antidote $100 Awakening $250 Burn Heal $250 Ice Heal $250 2nd floor, 2nd person Poke ball $200 Great Bal $700 Repel $350 Escape Rope $550 Flower Mail $50 Full heal $600 Poke Doll $1,000 Revive $1500 3rd Floor X Speed $350 X Accuracy $950 X Attack $500 X Special $350 X Defend $550 Dire Hit $650 Guard Spec $700 4th floor Protein $9800 Iron $9800 Carbos $9800 Calcium $9800 HP up $9800 5th floor TM 41/Thunder Punch $3000 TM48/Fire Punch $3000 TM33/Ice Punch $3000 TM02/Headbutt* $2000 TM08/Rock Smash** $1000 6th floor Fresh Water $200 Lemonade $350 Soda Pop $300 *Cannot be bought until received in Ilex Forest **Cannot be bought until received on route 36 -Ecruteak City- Pokeball $200 Great Ball $600 Potion $300 Super Potion $700 Antidote $100 Parlyz Heal $200 Awakening $250 Burn Heal $250 Ice Heal $250 Revive $1500 -Olivine City- Great Ball $600 Super Potion $700 Hyper Potion $1200 Antidote $100 Parlyz Heal $200 Awakening $250 Ice Heal $250 Super Repel $500 Surf Mail $50 -Cianwood City- Potion $300 Super Potion $700 Hyper Potion $1200 Full Heal $600 Revive $1500 -Mahogany Town- RageCandyBar $300 Great Ball $600 Super Potion $700 Hyper Potion $1200 Antidote $100 Parlyz Heal $200 Super Repel $500 Revive $1500 Flower Mail $50 -Blackthorn City- Great Ball $600 Ultra Ball $1200 Hyper Potion $1200 Max Potion $2500 Full Heal $600 Revive $1500 Max Repel $700 X Defend $550 X Attack $500 -Indigo Plateau- Ultra Ball $1200 Max Repel $700 Hyper Potion $1200 Max Potion $2500 Full Restore $3000 Revive $1500 Full Heal $600 -Vermillion City- Ultra Ball $1200 Super Potion $700 Hyper Potion $1200 Revive $1500 Parlyz Heal $200 Awakening $250 Burn Heal $250 LiteBlueMail $50 -Saffron City- Great Ball $600 Ultra Ball $1200 Hyper Potion $1200 Max Potion $2500 Full Heal $600 X Defend $550 X Attack $500 Flower Mail $50 -Lavender Town- Great Ball $600 Potion $300 Super Potion $700 Max Repel $700 Antidote $100 Parlyz Heal $200 Awakening $250 Burn Heal $250 -Cerulean City- Great Ball $600 Ultra Ball $1200 Super Potion $700 Super Repel $500 Full Heal $600 X Defend $550 X Attack $500 Dire Hit $650 Surf Mail $50 -Celadon City- 2nd Floor Pokeball $200 Great Ball $600 Ultra Ball $1200 Escape Rope $550 Full Heal $600 Antidote $100 Burn Heal $250 Ice Heal $250 Awakening $250 Parlyz Heal $200 Potion $300 Super Potion $700 Hyper Potion $1200 Max Potion $2500 Revive $1500 Super Repel $500 Max Repel $700 3rd Floor TM 10 $3000 TM 11 $2000 TM 17 $3000 TM 18 $2000 TM 37 $2000 4th Floor Poke Doll $1000 Lovely Mail $50 Surf Mail $50 5th Floor X Accuracy $950 Guard Spec. $700 Dire Hit $650 X Attack $500 X Defend $550 X Speed $350 X Special $350 HP Up $9800 Protein $9800 Iron $9800 Carbos $9800 Calcium $9800 6th Floor Fresh Water $200 Soda Pop $300 Lemonade $350 -Fuchsia City- Great Ball $600 Ultra Ball $1200 Super Potion $700 Hyper Potion $1200 Full Heal $600 Max Repel $700 Flower Mail $50 -Pewter City- Great Ball $600 Super Potion $700 Super Repel $500 Antidote $100 Parlyz Heal $200 Awakening $250 Burn Heal $250 -Mt. Moon- Poke Doll $1000 Fresh Water $200 Soda Pop $300 Lemonade $350 Repel $350 Portrait Mail $50 -Viridian City- Ultra Ball $1200 Hyper Potion $1200 Full Heal $600 Revive $1500 Antidote $100 Parlyz Heal $200 Awakening $250 Burn Heal $250 Flower Mail $50 0=~=~=~=~=~=~=~=~=~=~=0 | 5.12: Tips & Tricks | 0=~=~=~=~=~=~=~=~=~=~=0 1. To see what the Hopip family looks like in "shiny" mode, run away from them(tested). 2. To get Mew or Celebi in pokemon crystal you need the following: 1 pokemon stadium 2 game pak, one Transfer Pak, and, obviously, one pokemon crystal game. Defeat the gym leaders and the elite four with only Lugia and Typhlosion. Then, Mew will appear. Defeat it to catch it. Then Celebi will appear. Defeat it with moltres to catch it (untested). I'd appriciate it if someone tested this for me. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- VI. Last Words -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=0 | 6.01: Copyright Information | 0=~=~=~=~=~=~=~=~=~=~=~=~=~=~=0 Pokemon Crystal, and all characters, stages, items, and other related things are copyright Nintendo 1996-2003, Creatures, and Game Freak. This guide/FAQ/walkthrough is copyrighted (c) 2001 to Trace Jackson, and is the intellectual property of Trace Jackson. This guide/FAQ/walkthrough is protected under International Copyright Laws, and it is prohibited to take any piece of this document and reproduce it in anyway without the written consent of the author. Any website or other medium found to have this document without permission will be dealt with to the fullest extent of the law. Feel free to print it, or any part of it FOR PERSONAL USE ONLY. Please contact the author (Meowthnum1 [at] meowthnum1 [dot] com) if you find this on ANY SITE but GameFAQs (http://www.gamefaqs.com), IGN (faqs.ign.com), or Meowthnum1.com (http://www.meowthnum1.com), contact the author ASAP. Exceptions will be made for exceptional sites. 0=~=~=~=~=~=~=~=~=~=~=~=~0 | 6.02: Revision History | 0=~=~=~=~=~=~=~=~=~=~=~=~0 Version .30: Began this guide added table of contents, Authors note, Controls, changes from G/S, Part A of Johto Walkthrough, pokemon the numerical way, Breeding, started FAQ, Casino area, coming soon, website usage terms, copyright/credits. My best Version yet! Version .35 Made some minor corrections, added to Section A Version .40: added to Section A, Added Section B, Made minor corrections, Made Dream Team # 1 Made Badge Explanation, added to Casinos Version .45: Made Section C, Spaced out some things, minor corrections, corrected badge explanation, Made TM/HM list, Started Battle Tower section A, added an FAQ, added shop lists for cities cherry grove through Goldenrod. Version .50: Added item list and FAQs and Section A of Kanto walkthrough and D of Johto. Added a new website. Version . 55 Added sections B and C for Kanto, added more FAQs Version .70: Added too much to mention here Version .80: Wow, it has been awhile since I've updated. I fixed the formatting. I did up to Fuchsia City, and did up to the end of the Johto League in the shop list. Version FINAL: I finished the walkthrough, and all additional things. This is now complete. HA! Version FINAL: I know I said that my last version was final, but then I decided that some ASCII art was needed at the top. Version FINAL: Yes, I know: I did it again. Still, I am VERY TIRED of e-mails asking the whereabouts of Raikou and Entei. It is stated very clearly that there is no special trick to finding them, and I cannot help you find them if you are too lazy to look. Version 6.0: Denounced version final. Fixed some formatting problems. Also, now that I'm using Metapad, I can get rid of those weird marks, put there only for Word's evil purposes. Version 6.1: I've done more reformatting than I ever want to do. Corrected spelling errors, laughed at my naivity, and have just...formatted the guide better. Version 6.2: Blah, forgot to credit Atom Edge for the lovely ASCII at the top. Not to mention, I forgot to allow my own site to host it. Version 6.3: Corrected some previously unedited tab marks that made it seem unaligned. Version 6.4: There seems to be some remaining Word formatting. Fixed that, and fixed the little box at the top. Version 6.5: After a lot of discussion on a freakin' BOX, I've decided to use - and hopefully stick with - that design. Also, I reformatted the Sell Items list. I'm looking at this guide, and for the first time in almost two years, I can say that I'm satisfied with it. 0=~=~=~=~=~=~=~=0 | 6.03: Credits | 0=~=~=~=~=~=~=~=0 Ultra Pokemaster2000 for help with the changes from g/S section Fizz Fazz and Kereihana1 and AMZ Juggler and SrPlyrAW4761 and Herbmeistr for sending in questions Tikiman for sending in questions and telling me about trick #1 Ryan Jones for telling me about trick # 2 You for reading this Nintendo Power for some info Nintendo, Game freak, Creatures for making this game Atom Edge for the ASCII art at the top. Colin Moriarty (CMoriarty) for giving me the inspiration to finish this guide. Devin (DMorgan), Alex (pop), Matt (MHulbert), Steve (Psycho Penguin), Astro Blue, Colin (CMoriarty), and Dingo Jellybean (DJellybean) for being great people, with whom I can talk about everything. Thanks, guys! CJayC for creating GameFAQs 0=~=~=~=~=~=~=~=~0 | 6.04: The End. | 0=~=~=~=~=~=~=~=~0 Well, it's been fun. Reading back through this guide, and rediscovering my own stupidity. Oh well. If you have questions, suggestions, tips, or corrections, or dream teams, or if you see a site with this guide and they are not on my permission list, please e-mail me at Meowthnum1 [at] meowthnum1 [dot] com. Thanks for reading! -Trace "Meowthnum1" Jackson