_ _ ______ ______ ____ _ _ ___ _____ | \__/ | | ____| | ___ | / \ | \___/ | / \ | _ | | | | | | | |_| / ___ \ | | / ___ \ | | | | | | | | | | | |___| | | | | |___| | | | | | | \ /| | | |_ | | | ____ | | |\ /| | | ___ | | | | | | |V | | | _| | | | | | | | | V | | | | | | | | | | | | | | | | | | ____ | | | | | | | | | | | | | | | | | | | | | | | ||__ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |____ | |___| | | | | | | | | | | | | | | | | | |_| |_| |______| |_______| |_| |_| |_| |_| | | |_| |_| |_| ˜˜˜˜˜˜˜˜B O S S F A Q ˜˜˜˜˜˜˜˜˜˜ COVERS: Megaman 1-4 >>>>>>>>>>>>>>>>> V E R S I O N 2 . 0 <<<<<<<<<<<<<<<<<<<<<<<<<<< Created By: RedDemon (Skyler Boerens) Dated: 04-02-00 Email: NemesisEra@watchmail.com AIM:NemesisXpert Alt. Email: Deceased_x99@yahoo.com Revision History: Version 2.0: Removed the entire Version 1.0, started from scratc., Really, the only reason I put 2.0, is because of the new layout..and who says I cant jump a whole version number? Just compare AOL 4 to AOL 5 :o) Added Quick Info.. I also added more depth to the Boss FAQ Version 1.0: ..-=Disclaimer=-.. Upon reading this document you agree on the following terms. - EMAIL ME and ask if it is alright to post it on your website. (Trust me, I will find out if you posted it w/o permission) - You cannot distrubute this in any other form other than electronically. - You cannot trade this to gain personal profit, this includes trading, selling for money, etc. - This cannot be published in any magazine PERIOD! DONT ASK! Unless you want to pay me! :o) - If given permission to post it on a website, it MUST be in orignal form, no modifications! Dont be stupid and take credit for my work! If you do NOT agree with this Disclaimer, please click back button on your browser now, if you do AGREE then please continue. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< T A B L E O F C O N T E N T S =============================== I. QUICK INFO II. BOSS FAQS a) Megaman I b) Megaman II c) Megaman III d) Megaman IV III. Passwords >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< ____________ QUICK INFO.. ŻŻŻŻŻŻŻŻŻŻŻŻ Well...you wont believe some of the stupid questions I get in email, so I am forced to add this section, skip this if you know all the basics. A = Makes Megaman Jump B = Makes Megaman Fire his gun Left = Moves Megaman Left Right = Moves Megaman Right Up = Makes Megaman Climb, if over a ladder Down = No Function Start = Used to change weapons gained from Bosses ITEMS Megaman Head = Gives Megaman an Extra Life Small White Life = Gives Megaman approx. 3-4 life points back Large White Life = Gives Megaman approx. 8-10 life points back Small Green Magic = Gives Megaman approx. 3-4 magic points back Large Green Magic = Gives Megaman approx. 8-10 magic points back >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< ******************* * _______________ * * B O S S F A Q S * * ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ * ******************* _________ MEGAMAN I ŻŻŻŻŻŻŻŻŻ Storyline:"Brilliant Dr. Wright conceived the construction of fully-operational human-like experimental robots to preform specific everyday duties. Dr. Wright, and his assistant Dr.Wily, encouraged with their very first near-human robot - Megaman - proceeded to develop six additional Humanoids, all programmed to perform prescribed rituals, But with the exception of Megaman, all of Dr.Wright's near-human robot experimentation went awry. Assistant Dr. Wily turned disloyal, and re-programming Dr.Wright's Humanoids, now bent on destroying opposition so Dr.Wily could control the world and its resources. Resisting reprogramming, Megaman is chosen the defender of the universe and its inhabitants. Megaman dares to single-handedly penetrate seven separate emipires of Monsteropolis, eliminating the leaders and followers of these sovereignties." - Megaman Instruction Booklet - Quick Reference: Enemy Name Weakness Bombman Regular weapon Gutsman Bombs Cutman Arm Cannon Elecman Cutman Boomerang Iceman Elecbeam Fireman Iceslasher 1st - Bombman Bomberman is a very easy opponent to beat, and requires no special skill, or item to defeat. You need to be quick on your feet and blast away at him with your regular blaster. 2nd - Gutsman Oh, Gutsman...yet another simple one to defeat, if you have the bombs that is. The level to Gutsman is another story. Anyways, all you have to do is jump over the boulders he throws at you, and use bombs to finish him off. 3rd - Cutman I honestly thought this would be the first guy to defeat, well I was wrong. You can use the regular blaster to defeat him, or you could make it even easier and use the Arm Cannon that was obtained by defeating Gutsman. 4th - Elecman Elecman may be one of the toughest normal bosses in the game. His weapon is both damaging and easily used to hit megaman. You need to use the Scisor Boomerang you obtained from Cutman, and also you will want to move quickly, if you dont want to get burned from his weapon. 5th - Iceman Iceman's Level is the hardest easily, the boss isnt. Use the Elec Beam obtained through Elecman, and jump up between the gaps of Iceman's Ice Slasher and fire at him. 6th - Fireman Just Guess what you should use against him? You guessed it, use the Ice Slasher, and jump over his fireblasts he shoots at you. They are pretty hard to avoid but it is possible. Dr. Wily's Rockman Fire Elec Beam into the eye of Rockman, and as it passes through the eye, repeatedly hit Select, this will do some serious damage to Rockman. Repeat until dead. Dr. Wily's Megaman Clone This may be the hardest of them all, you must outwit your clone! the recommended weapon for the Megaman Clone is the Arm Cannon. Move quickly and fire rapidly. Dr. Wily's Bubble Machines Use the Arm Cannon to shoot the Boulders in the room at the Bubble Machines, it shouldnt be too difficult. >> You will face all the Regular Bosses Again<< Dr. Wily Himself Your first goal to defeating Dr. Wily is to shoot off the sheild, so start off with shooting the red spot in front of Dr. Wiley's Vehicle. The sheild will come off, and Dr. Wily will relentlessly charge at you. Now switch to Elecbeam and use the same method as Rockman, Fire it at him and as it passes through him press Select a bunch of times. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• __________ Megaman II ŻŻŻŻŻŻŻŻŻŻ Storyline: In Megaman II, our hero megaman must once again stop Dr.Wily and his robots. Unlike last time, Dr.Wily has created his own robots to destory the world. Note: In Megaman II - IV dont bother trying the Select/Start Trick, it will not move, as Capcom removed the glitch. Quick Reference Enemy Name Weakness Flashman Regular Weapon Quickman Time Stopper Metalman Quickman Boomerangs Woodman Metal Blades Airman Wood Leafs Crashman Air Shooter Bubbleman Regular Weapon Heatman Lead Bubble 1st - Flashman Simply the easiest guy ever in the megaman series. All you have to do is stand there and blast him with your regular weapon! 2nd - Quickman Use the Time Stopper immediately to drain half of Quickman's energy, then finish him off with your regular weapon, it shouldnt be too difficult, although his speed is annoying. 3rd - Metalman Again, Metalman shouldnt be too difficult if properly equipped with Boomerangs gained from Quickman. Four or Five Blasts and Metalman should be gone. 4th - Woodman Woodman should be simple. When he puts his sheild up use the Metal Blades to cut him down. Watch out for the leafs that will drop from the ceiling. 5th - Airman Airman is another simple one, use the Wood leafs to destory this high flyin machine. be prepared to run the other direction when he attempts to suck you in. 6th - Crashman Crashman is a little bit difficult if you dont know what your doing. So it should be simple if your reading this shouldnt it? Use the Aire Shooter as Crashman jumps into midair. 7th - Bubbleman Bubbleman could fit in at anytime, as he is another one that is easily defeated by your regular blaster. Just be prepared to jump over his bubbles that he may throw at you. 8th - Heatman Heatman's weapons are hard to avoid, I would focus on just shooting him with the Lead Bubble obtained by Bubbleman. Dr. Wily's Dragon When getting to the end of the platforms, you must switch between the three remaining platforms, while firing at the Dragon! Good-Luck! Dr. Wily's Tank If I am not getting this wrong, I believe he is next. The Tank is easily defeated by using your regular weapon aimed at his head. Make sure you keep your distance your you will die quickly. Dr. Wily's Seven Turrets You are limited to 7 Crash Bombs, you need to use the levitation device to get over the first wall, since there are more walls than there are bombs. Now Destory the Turret in the upper right-hand corner, Then by using the Levitation go over the wall, and drop down and defeat this Turrett. Now climb back where you came from, to the platform in the center of the room. Now drop to the lower right hand corner and blast the wall, then shoot the Turrett. Now get back in the middle platform again. Now you must use the levivitation/jet to get to the one above w/o breaking the wall that is in front if it, then use a Missle to kill it. Now drop back to the center platform again, blast the wall right in front of you, and kill the final Turrett. (Note: When the Turretts turn red, you can rapidly press Start to prevent damage to Megaman) Dr. Wily - The "Man" himself After you make it through the cave, you will face Dr.Wiley...The Alien! Use the Lead Bubble to finish him, it is difficult it will take many times. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ___________ Megaman III ŻŻŻŻŻŻŻŻŻŻŻ 1st - Magnetman Magnetman, only requires you to use your standard attack device, make sure that you are ready to run away from his magnetic Missles to prevent harm. 2nd - Hardman Use Magnet missles to destory hardman. Jump over his Hardman Punch, and then use the slide to slide away from his jumping drill. 3rd - Topman To defeat Topman use the Hard Knuckle, beware of his top spin, just jump over it to avoid being hit. 4th - Shadowman Ah..Shadowman..Shadowman could be a difficult one. he is very quick, very similiar to Quickman in Megaman II. He will shoot shriekens at you, so be careful. Use Hardknuckle to defeat this beast. 5th - Sparkman Use the Shadow Blade to destroy Sparkman, seven shots should do the trick. Jump fast to avoid getting hit by his sparks. 6th - Snakeman Snakeman should not be too difficult, simply stay on the opposite side of Snakeman and use your Arm Cannon to defeat him. Beware Snakeman can switch sides in a matter of seconds, which is your que to switch. 7th - Geminiman Stay to the left of the center and jump over the Geminimen as they circle around. Then use the Search Snake when you get a clean shot at him. 8th - Needleman You need to stay as far away as possible to prevent serious harm from the needles which needleman fires. Use the Gemini Laser four times to finish Needleman off. 9th - Sparkman 2nd time (Metalman) Keep yourself to the left of the screen, jump to avoid the stream of metal blades he will toss at you, then hit him with the magnet missles. If you manage to run out of Magnet Missles (Common) use the Hard Knuckle when Metalman is on the ground. 10th - Sparkman 2nd time (Quickman) Well..if you thought he was quick in Megaman II he is even faster now! Use the Snake Search or the Gemini to finish this sucker off. You will want to make sure you are on the move throughout the bout. 11th - Shadowman 2nd time (Heatman) Our old nemesis is back, its Heatman this time. This time he has an additional weapon, the ninja blade from Shadowman! you need to avoid these by jumping over them. The Top Spin will work the best if you can manage to get close enough to him. 12th - Shadowman 2nd time (Woodman) Woodman is also back, ready to kick some megaman butt. You need to avoid the leafs that drop from the ceiling, and be prepared to jump over the leaf shield that comes spiraling towards you. Use the needle cannon to defeat Woodman. 13th - Geminiman 2nd Time (Flashman) The easiest of the second robots, but unlike Megaman II you have to use the Needle Cannon or the Gemini Laser to defeat him fast and feiriously. 14th - Geminiman 2nd Time (Bubbleman) Becareful about the roof of this place, use the Shadow Blade or the Spark Shot, you will easily defeat him. 15th - Needleman 2nd Time (Airman) Be prepared to fight the gusts of winds that Airman produces, and use your Magnet Missles or Spark Shot to finish him off the quickest and most effective way. 16th - Needleman 2nd Time (Crashman) To defeat Crashman you can either use the Arm cannon or you can use the Hard Knuckle. Crashman is extremely fast so be careful! You may want to use the Mega- slide to avoid getting hit with the Crash bombs. 17th - Skull Compound Stage 1 - Mechanical Turtles To defeat them the quickest use the Shadow Blade, or you can just use regular rounds. Either way, this boss should not be too hard to defeat. 18th - Skull Compound Stage 2 - The Rockman Rockman is the same as in Megaman I, use the Hard Knuckle this time to take some major damage. This may take a couple of lives to defeat him, he is pretty difficult. 19th - Skull Compound Stage 3 - Triple Trouble Megaman Well this time it isnt just one clone Megaman must deal with, now he has to deal with three! There is only one Megaman that is real, I recommend using the regular weapon to deal with him. Most of the time the real one is in the center, but he does move levels. 20th - Defeat all Robots Again Read the guides I have already given you above, to defeat all of Dr.Wily's Robots again! 21st - Dr.Wily Battle What you need to do is look below his ship at the gun, you need to fire at that to destory it, then Dr.Wily will be exposed. Now you should use Hard Knuckle on Dr.Wily as the ship comes down and up, you will want to fire your Hard Knuckle when the ship is on it's way down. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• __________ MEGAMAN IV ŻŻŻŻŻŻŻŻŻŻ Storyline: A message is sent to Dr. Light, and it explains that Dr. Cossack is tired of being ignored since Dr.Light is the best robot designer in the world. Dr. Cossack says he will send eight of his most powerful robots to destory megaman, and then he'll display it to the world...so the battle begins.. Note: To use the mega-blaster charge B and release. Quick Reference: Enemies Weakness Toadman Mega-blaster Brightman Rain Flush Pharaohman Mega-blaster/Flash Stopper Ringman Pharoah Shot/Megablaster Dustman Boomering Skullman Dust Crusher Diveman Dust Crusher Drillman Dive Missles 1st - Toadman Try to stay out of the way of the Rain Flush, you are probably best using your regular weapons to defeat him, he should not be too difficult to defeat. 2nd - Brightman To defeat Brightman use the Rainflush obtained by defeating Toadman. Beware of Brightmans Time Stopper, you will want to be in the air when he does this. 3rd - Pharaohman Use your mega-blaster on him to destory him quickly, You can use the Flash Stopper if you want to kill him even faster. 4th - Ringman Ringman's Level is hell to go through, but Ringman shouldn't. Use the pharaoh shot to end his reign quickly. If you run out of the Pharaoh Shot then you will have to settle with the Mega-blaster, and he isnt too hard with that either. 5th - Dustman Use your boomering obtained from Ringman, he should go down in four to six hits. 6th - Skullman When you are battling Skullman, ensure that you do not attack him when he has his shield up because it will not do any damage to him. Use the Dust Crusher. 7th - Diveman Diveman shoots fast with his Torpedos so be prepared to jump over them when you have to. Then use Dust Crusher to finish him. 8th - Drillman When you are fighting drillman, make sure you are running at all times because he can crush you very quickly. Use the Dive missles to finish Drillman. 9th - Dr. Cossack Dr. Cossack is pretty easy, but the machine can be deadly if you dont move quickly, when you notice his machine above you, run away and fire your Dust Buster at him. Repeat until Cossack falls to his doom. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ******************** * _________________* * P A S S W O R D S* * ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ* ******************** _________ MEGAMAN 1 ŻŻŻŻŻŻŻŻŻ The only megaman that doesnt use passwords, bummer. _________ Megaman 2 ŻŻŻŻŻŻŻŻŻ Woodman defeated - A1, C3, C4, D2, D3, D5, E1, E2, E4 Metalman defeated - A2, B1, C4, C5, D3, D4, E1, E3, E5 Flashman/Quickman defeated - A1, B4, C1, C3, D2, D3, D5, E2, E5 Bubbleman defeated - A1, B4, C1, D1, D1, D2, D3, D5, E2, E5 Airman defeated - A1, B4, C1, D1, D3, D5, E2, E3, E5 Crashman defeated - A1, B4, C1, C5, D1, D3, D5, E3, E5 Beginning of Dr.Wily's Castle - A1, B2, B4, C1, C5, D1, D3, E3, E5 _________ Megaman 4 ŻŻŻŻŻŻŻŻŻ Dustman Defeated - A2, A3, A6, C5, D1, E3 Toadman Defeated - A3, B1, C1, C5, D4, F2 Skullman Defeated - A2, A3, B2, C5, E3, F2 Diveman Defeated - A3, B1, C4, C5, D4, E2 Brightman Defeated - A1, A3, C5, C6, D4, E2 Ballon?man Defeated - A1, A3, C5, D2, E2, F3 Pharoahman Defeated - A1, B4, C5, E2, E4, F3 Drillman Defeated - A1, A4, C5, E2, E6, F3 Ringman Defeated - A1, A4, B5, E2, F1, F3