============================================================================== ======================== Baldur's Gate - Area Guide ========================== ======================== Revision 1.01.11.28 ========================== ============================================================================== by Duncan Clay (duncanclay@mail.com) Table of Contents INTRODUCTION AREA GUIDE (0) PROLOGUE - Candlekeep (0.1) Candlekeep (AR2600) (1) CHAPTER 1 - The Journey to Nashkel (1.1) Lion's Way (East of Candlekeep) (AR2700) (1.2) Coast Way (South of Friendly Arm Inn) (AR2800) (1.3) Friendly Arm Inn (AR2300) (1.4) Beregost (AR3300) (1.5) South of Beregost (AR3800) (1.6) North of Nashkell (AR4300) (2) CHAPTER 2 - Nashkel Mines (2.1) Nashkel (AR4800) (2.2) Nashkel Mine (AR5400) (3) CHAPTER 3 - Bandit Camp (3.1) Exit from Nashkel Mine (Far East of Carnival) (AR5000) (3.2) Nashkel Revisited (AR4800) (3.3) Beregost Revisited (AR3300) (3.4) Bandit Camp (AR1900) (4) CHAPTER 4 - Cloakwood (4.1) Cloakwood 1 (AR2200) (4.2) Cloakwood 2 (AR2100) (4.3) Cloakwood 3 (AR1600) (4.4) Cloakwood 4 (AR1700) (4.5) Cloakwood Mine (AR1800) (4.A) Larswood (Wood of Sharp Teeth South) (AR2900) (4.B) Peldvale (Wood of Sharp Teeth North) (AR2400) (4.C) North of Friendly Arm Inn (AR1400) (4.D) Carnival (AR4900) (4.E) East of Nashkel Mine (AR5500) (4.F) Cloud Peek Mountains East (South of Nashkel) (AR5300) (4.G) Cloud Peek Mountains West (Southwest of Nashkel) (AR5200) (4.H) Far West of Nashkel (AR4700) (4.I) North of Gnoll Stronghold (AR4600) (4.J) Gnoll Stronghold (AR5100) (4.K) North West of Nashkel (S-SW of Beregost) (AR4200) (4.L) North East of Nashkel (AR4400) (4.M) High Hedge (AR3200) (4.N) South of High Hedge (AR3700) (4.O) South of Candlekeep (Sword Coast) (AR3100) (4.P) Lighthouse (Sword Coast) (AR3600) (4.Q) South of Lighthouse (Minesite) (AR4100) (4.R) Temple (AR3400) (4.S) East of Temple (AR3500) (4.T) East of Larswood (AR3000) (4.U) Firewine Bridge (AR4500) (4.V) Gullykin Village (AR4000) (4.W) Ulcaster (AR3900) (4.X) Wyrm's Crossing (Bridge to Baldur's Gate) (AR0900) (5) CHAPTER 5 - Baldur's Gate (5.1) Wyrm's Crossing revisited (AR0900) (5.2) North of Wyrm's Crossing (AR0400) (5.3) Baldur's Gate East (Baldur's Gate) (AR0800) (5.4) Baldur's Gate North East (AR0300) (5.5) Baldur's Gate North (Black Dragon Gate) (AR0200) (5.6) Baldur's Gate North West (AR0100) (5.7) Baldur's Gate West (AR0600) (5.8) Baldur's Gate South West (AR1100) (5.9) Baldur's Gate South (AR1200) (5.10) Baldur's Gate South East (AR1300) (5.11) Baldur's Gate Center (Marketplace) (AR0700) (5.12) Baldur's Gate Western Sewers (AR0224) (5.13) Baldur's Gate Central Sewers (AR0225) (5.14) Baldur's Gate Eastern Sewers (AR0226) (6) CHAPTER 6 - Return to Candlekeep (6.1) Candlekeep Revisited (AR2626) (6.2) Candlekeep Secret Room (ARxxxx) (6.3) Candlekeep Catacombs South West (AR2615) (6.4) Candlekeep Catacombs North East (AR26xx) (6.5) Candlekeep Cavern (AR26xx) (7) CHAPTER 7 - Return to Baldur's Gate (7.1) Baldur's Gate South revisited (AR1200) (7.2) Undercellar (AR0112) (7.3) Baldur's Gate North West revisited (AR0100) (7.4) Baldur's Gate North East revisited (AR0300) (7.5) Baldur's Gate North revisited (AR0200) (7.6) Baldur's Gate East revisited (AR0800) (7.7) Baldur's Gate South West revisited (AR1100) (7.8) Baldur's Gate West revisited (AR0600) (7.9) Baldur's Gate South East revisited (AR1300) (7.10) Baldur's Gate Center revisited (AR0700) (7.11) Thief Warrens (AR0146) (7.12) Eldercity (AR0123) (7.13) Temple of Bhaal (AR0125) APPENDIX (A) Character Creation (A.1) Race and Class (A.2) Alignment (A.3) Abilities (A.4) Skills (A.5) Dual Classing (B) Combined Experience Tables (B.1) Fighter (Warrior) (B.2) Paladin (Warrior) (B.3) Ranger (Warrior) (B.4) Cleric (Priest) (B.5) Druid (Priest) (B.6) Thief (Rogue) (B.7) Bard (Rogue) (B.8) Mage (Wizard) (B.9) Specialist Mage (Wizard) (C) Recruitable NPCs (C.1) NPC Summary (C.2) Temporary Party Members at Candlekeep (D) Businesses (E) Cheats (F) Items (F.1) Short Swords (F.2) Long Swords (F.3) Axes (F.4) Blunt Weapons (F.5) Spears (F.6) Spiked Weapons (F.7) Bows and Arrows (F.8) Missile Weapons (F.9) Armor (F.10) Shields (F.11) Helmets (F.12) Boots (F.13) Cloaks (F.14) Robes (F.15) Bracers and Gauntlets (F.16) Girdles (F.17) Amulets and Necklaces (F.18) Rings (F.19) Gems (F.20) Potions (F.21) Wands (F.22) Scrolls (F.23) Priest Spells 1st Level (F.24) Priest Spells 2nd Level (F.25) Priest Spells 3rd Level (F.26) Priest Spells 4th Level (F.27) Priest Spells 5th Level (F.28) Wizard Spells 1st Level (F.29) Wizard Spells 2nd Level (F.30) Wizard Spells 3rd Level (F.31) Wizard Spells 4th Level (F.32) Wizard Spells 5th Level (F.33) Letters (F.34) Books (F.35) Miscellaneous (F.36) Other Item Codes (G) Cutscene Movies (H) Errors (I) Unsolved Mysteries (J) Credits and Revision History (K) Contact Information ============================================================================== = Introduction =============================================================== ============================================================================== This FAQ is not intended to be a solution as there are already other FAQs that will be of more use for that purpose. It is more for those who have already played the game and would like to check if they missed somewhere, someone or something. Note: The game was played from the DVD (version 1.1.4315). ============================================================================== = Area Guide ================================================================= ============================================================================== Key XP - Experience Point GP - Gold Piece HP - Hit Point AC - Armor Class REP - Reputation (REP- decrease in reputation) ARxxxx - Area (press L) (xxx,yyy) - Coordinates (press L) STORE (Buy and Sell) TAVERN (Drink) Inns - *INN "One Star Inn" (Drink and Peasant rooms) - **INN (Drink, Peasant and Merchant rooms) - ***INN (Drink, Peasant, Merchant and Noble rooms) - ****INN (Drink, Peasant, Merchant, Noble and Royal rooms) TEMPLE (Healing, Donate, Buy and Sell) Notes - All temple priests will identify items and so will some store owners. - There are some stores you can steal from. Stolen (fenced) items cannot be sold. - Only items of value or those significant at that point of the game are listed. - If you don't get the reward I have listed, it is because your Charisma isn't high enough. Advice - There is more than enough XP in the game to reach the XP limit with a party of six without wasting time killing respawning monsters for XP. I reached it before I reached Baldur's Gate! - Similarly there is more than enough GP without having to pick up every sword and sell it. I had 100,000 GP on reaching Baldur's Gate. Tips - You get 1/10th of the XP for killing a non-hostile target so, to make them hostile, pick their pockets until you fail. - If there is a person in a room you want to take items from, punch them unconscious first so they can't call the guard. ============================================================================== (0) PROLOGUE - Candlekeep (0.1) Candlekeep (AR2600) Phlydia - Return book from in the hay Reward: 50XP, Lynx Eye Gem Kill: 970XP, 92GP, Robe of Fire Resistance, Gold Necklace, REP- Dreppin - Get potion from Hull at the gate Reward: 50XP Hull - Get sword from barracks Reward: 50XP, 10GP Kill: 175XP, 100GP, Plate Mail, REP- Jondalar & Erik - Combat Training Gatewarden - Training with Obe Kill: 975XP, Chainmail, REP- Reevor - Kill rats in Storehouse Reward: 50XP, 5GP Kill: 270XP, Chainmail, REP- Parda - Appears after you've killed Shank Karan - Appears after you've killed Carbos Temple of Oghma (4048,547) TEMPLE - Priest of Oghma (will identify) Inner Grounds Tethtoril - Identify Scroll Chanter Voice of the North Voice of the south Voice of the East Voice of the West Imoen - Talk Gorion - Talk to him when you are ready to leave, casts Cure Wounds Priest's Quarters (AR2602) Shank - 20XP Infirmary (AR2605) Priest of Oghma - Potion of Healing Chest - Potion of Healing Storehouse (AR2606) Rats - Kill them for Reevor Bunkhouse (AR2607) Carbos - 20XP Candlekeep Inn Ground Floor (AR2616) Candlekeep Inn ****INN + STORE - Winthrop (can steal) Firebead Elvenhair - Get Identify Scroll from Tethoril Reward: 50XP, Potion of Healing, Casts Protection from Evil Kill: 2700XP, 391GP, Traveller's Robe, REP- Note: Even if you kill Firebead now he can still be found in Beregost later on (raised from the dead I suppose). Chest (783,252) - Infravision Scroll, Armor Scroll Candlekeep Inn First Floor (AR2617) Chest (379,397) - Potion of Clarity Chest (573,288) - 86GP, Flamedance Ring Chest (414,169) - Star Sapphire (value 1000GP) Barracks (AR2618) Fuller - Get crossbow bolts Reward: 50XP, Dagger+1 Kill: 175XP, 100GP, REP- Training Hall (AR2643) Obe - Talk Arkanis (temporary party member) Canderous (temporary party member) - Small Shield +1 Mordaine (temporary party member) - Wand of Magic Missiles Deder (temporary party member) - Oil of Speed, Potion of Healing Osprey (temporary party member) - Wand of the Heavens ============================================================================== (1) CHAPTER 1 - The Journey to Nashkel An "Armored Figure" and Tamoko attack you and Gorion (1.1) Lion's Way (East of Candlekeep) (AR2700) Hole in tree (4419,1956) - Diamond Imoen (recruitable) - Wand of Magic Missiles, 3 x Potion of Healing, Oil of Speed Montaron (recruitable) - Oil of Speed, Potion of Healing Xzar (recruitable) - Chill Touch Scroll, Larlock's Minor Drain Scroll, Potion of Healing Kolssed - Talk Binkos - Talk Chase - Talk Gorion's Body (3145,1373) - 58GP, Gorion's Scroll (1.2) Coast Way (South of Friendly Arm Inn) (AR2800) Hole in rock (1004,1114) - Ring of Protection +1 Old Man - Talk Jase - Talk Aoln - Talk Andout - Talk Ogre - 270XP, Girdle of Piercing, Girdle of Masculinity/Femininity Caravan (2419,3392) - 7GP (1.3) Friendly Arm Inn (AR2300) Tarnesh - 120XP, Armor Scroll, Burning Hands Scroll, Magic Missile Scroll Hobgoblin - 35XP, Joia's Flamedance Ring Friendly Arm Inn Ground Floor (AR2301) The Friendly Arm ****INN + STORE - Bentley Mirrorshade Khalid (recruitable) - Potion of Healing, Splint Mail Jaheira (recruitable) - Potion of Invisibility Jopi - Talk Nessie - Talk Surrey - Talk Bookcase (922,231) - Potion of Healing Friendly Arm Inn First Floor (AR2302) Unshey - Get Girdle of Piercing from Ogre Reward: 800XP, 95GP Chest (720,356) - Studded Necklace with Zios Gems, Studded Leather Armor Chest (886,1007) - 23GP, Potion of Healing, Gold Ring Cupboard (859,932) - Chainmail Armor Friendly Arm Inn Second Floor (AR2303) Landrin - Kill spiders and get body, boots and wine Reward: 6 x Antidote Body - 200XP, 100GP Boots - 300XP, 120GP Wine - 300XP, 75GP Nobleman - Wash Golden Pantaloons Reward: 100XP Note: Make sure you keep the Golden Pantaloons in your inventory if you plan on exporting your character into Baldur's Gate II ;) Temple of Wisdom (AR2304) Temple of Wisdom TEMPLE - Gellana Mirrorshade Gellana - Bring Samual to her Reward: 500XP, REP+1, Potion of Heroism, Elixir of Health Building (AR2305) Building (AR2306) Joia - Get Flamedance Ring Reward: 400XP, REP+1 Kill: 900XP, 163GP (1.4) Beregost (AR3300) Golin Vend - Talk Garrick (recruitable) Silke Rosena - Kill thugs Reward: 400GP, REP- Kill: 900XP, 400GP, Staff +1, Potion of Invulnerability Faltis - Kill Silke Reward: Potion of Defense Pickpocket: Potion of Defense Tessilan Pickpocket: Potion of Defense Glayde Pickpocket: Potion of Defense Thunder Hammer Smithy (AR3301) Thunderhammer Smithy STORE - Taerom Fuiruim (will identify) Buys Ankheg Shells for 500GP for 10 days Will make Ankheg Armor for 4000GP Chest (842,340) - Bastard Sword +1 (visit at night) Chest (768,430) - 2 x Two Handed Sword, 2 x Bastard Sword House (AR3302) Jovial Juggler Ground Floor (AR3304) Jovial Juggler ****INN Bjornin - Kill Half Ogres S-SW of Beregost Reward: 400XP, Medium Shield +1, REP+1 Gurke - Get Cloak of Non Detection from Cloakwood Jovial Juggler First Floor Front (AR3305) Oogie Wisham - Talk Chest (422,350) - Onyx Ring Jovial Juggler First Floor Back (AR3306) Burning Wizard Ground Floor (AR3307) Burning Wizard ****INN Zhurlog - Get boots from Hobgoblin Reward: 300XP, 100GP Kill: 90XP Burning Wizard First Floor (AR3308) Spen Gil'meh - Talk House Ground Floor (AR3309) House First Floor (AR3310) House Ground Floor (AR3311) Chest (399,156) Chainmail Armor House First Floor (AR3312) House Ground Floor (AR3313) Mirianne - Get Sroll from Roe to Mirianne from Ogrillon Reward: 300XP, Ring of Protection +1 House First Floor (AR3314) Building (AR3315) Spiders - Take Spider Body to Landrin Chest (304,204) - 7GP, Worn Out Boots, Bottle of Wine, Ander Gem House (AR3316) Chest (660,319) - Splint Mail House (AR3317) House (AR3318) House (AR3319) Chest (129,210) - Potion of Agility Building Ground Floor (AR3320) Gerard Travenhurst - Talk Building First Floor (AR3321) Chest (518,314) - Iol Gem, Horn Coral Gem Chest (350,406) - 86GP, Potion of Invisibility, Potion of Healing Desk (418,342) - Wand of Lightning, Gold Necklace House (AR3322) House Ground Floor (AR3323) Chest (399,156) - Diamond House First Floor (AR3324) House Ground Floor (AR3325) House First Floor (AR3326) House Ground Floor (AR3327) Chest (384,252) - Heavy Crossbow House First Floor (AR3328) Chest (178,346) - Potion of Heroism House Ground Floor (AR3329) Alain - Don't talk more than twice House First Floor (AR3330) House Ground Floor (AR3331) Mr Colquette - Talk Butler House First Floor (AR3332) House Ground Floor (AR3333) Firebead Elvenhair - get History of Fateful Coin Reward: 300XP, History of the Dead Three, REP+1 House First Floor (AR3334) House Ground Floor (AR3335) Bookcase (697,270) - History of Fateful Coin House First Floor (AR3336) House Ground Floor (AR3337) House First Floor (AR3338) House Ground Floor (AR3339) Chest (554,192) - 10GP, Potion of Insight House First Floor (AR3340) House Ground Floor (AR3341) House First Floor (AR3342) Chest (179,344) - 31GP, Potion of Healing House (AR3343) House (AR3344) House Ground Floor (AR3345) House First Floor (AR3346) House Ground Floor (AR3347) Chest (397,156) - 86GP House First Floor (AR3348) House Ground Floor (AR3349) House First Floor (AR3350) Feldpost Inn Ground Floor (AR3351) Feldpost's Inn ****INN + STORE Marl - Talk 1-1-3-3-1 Reward: 900XP Kill: 650XP Dunkin - Talk Gyllian - Talk Feldpost Inn First Floor (AR3352) Algernon - Talk Pickpocket: Algernon's Cloak Building (AR3353) Kagain (recruitable) Barrel (252,302) - 58GP, 2 x Fire Agate Gem Sack (511,148) - 73GP, 3 x Fire Agate Gem Box (576,139) - 76GP House (AR3354) House Ground Floor (AR3355) House First Floor (AR3356) Red Sheaf Ground Floor (AR3357) Red Sheaf **INN Karlat - 270XP Perdue - Talk 1-2-1-1, get sword from Gnolls Reward: 500XP, 50GP Lachluger - Talk Red Sheaf First Floor (AR3303) Raleo Windspear - Talk (1.5) South of Beregost (AR3800) Shelligh - Talk Hobgoblin - Boots of Stealth for Zhurlog Flaming Fist Mercenary - Talk Kill: 15XP, Plate Mail, Flaming Fist Helmet Roe's Body Ogrillon - 175XP, Scroll from Roe for Mirianne Bub Snikt - Talk Kill: 300XP, 49GP, Chainmail, Long Bow Sunken Building Cave (AR3802) Crate - 29GP, 5 x Potion of Healing (1.6) North of Nashkell (AR4300) Lord Foreshadow - Talk of Neverwinter Nights Portalbendarwinden - Talk Hobgoblin Camp ============================================================================== (2) CHAPTER 2 - Nashkel Mines Begins when you enter Nashkel (2.1) Nashkel (AR4800) Hole in ground (187,2743) - Ankheg Armor, Pearl Bardolan - Talk Berrun Ghastkill - Get Mulahey's Holy Symbol from Nashkel Mine Reward: 1000XP, 900GP, REP+1 Pickpocket: Potion of Healing Oublek - 1. Talk, admit you are not Greywolf - 2. Get Emeralds from Prism (only one needed) - 3. Bring back the body of Captain Brage Reward 1: REP+1 Reward 2: 200XP, 300GP Reward 3: 500XP, 250GP Grave Stone (2923,1281) - Disturb the grave of Mark D three times and Daer'Ragh will summon Phoenix Guards - 100XP each Minsc (recruitable) - Berserker Warrior Edwin (recruitable) - Red Wizard of Thay Noober - Talk and talk and talk Reward: 400XP Nashkel Inn (AR4801) Nashkel Inn ***INN - Innkeeper Neira - 650XP, Helmet of Infravision Temple of Helm (AR4802) Temple of Helm TEMPLE - Nalin Bring Captain Brage back alive - 1000XP, 1000GP, REP+1, Two Handed Sword of Cursed Berserking +3, Potion of Stone Giant Strength Nashkel Store (AR4803) Nashkel Store STORE - Storekeep (will identify and can steal) Storekeep - Get White Wolf Pelt Reward: 500GP each Manor House Ground Floor (AR4804) Bookcase (747,478) - Chill Touch Scroll, Magic Missile Scroll, Shield Scroll Manor House First Floor (AR4805) Samantha - Talk Jamie - 65XP Chest (350,405) - Potion of Healing Chest (517,315) - Potion of Invisibility House (AR4806) Commoner - Get Joseph's Greenstone Ring Reward: 800XP House (AR4807) House (AR4808) Belching Dragon Tavern (AR4809) The Northern Light TAVERN - Bartender Volo - Talk Pickpocket: Aquamarine Gem Garrison (AR4810) Chest (357,540) - Short Sword +1 Chest (234,454) - Potion of Agility Chest (454,523) - LOCKED (2.2) Nashkel Mine (AR5400) Hole in tree (167,177) - Wand of Frost Prism - Protect from Greywolf while he finishes his sculpture of Ellesime Reward: 1000XP, REP+1, 2 x Emeralds Kill: 35XP, 2GP, 2 x Emeralds Greywolf - Wants to kill Prism and take the Emeralds Kill: 1400XP, 102GP, Long Sword +2 Dandal - Talk Galtok - 150XP, 54GP, Mage Robe of Fire Resistance Emerson - Talk Building (AR5406) Barrel (278,440) - Potion of Healing Nashkel Mine Level 1 (AR5401) Minors Gord, Ruffie, Lesley, Cory, Dilak, Marvin & Bob - Talk Minor Dink - Return dagger to Kylee Nashkel Mine Level 2 (AR5402) Minor Beldin - Talk (you can't help him) Minor Kylee - give him the dagger from Minor Dink Reward: 200XP Nashkel Mine Level 3 (AR5403) Joseph's Greenstone Ring Truck (1692,543) - Potion of Healing Nashkel Mine Level 4 (AR5404) Exit to Far East of Carnival (AR5000) Cave (AR5405) Xan (recruitable) Mulahey - 650XP, 29GP, Boots of Grounding, Ring of Holiness, Chainmail, Mulahey's Holy Symbol Chest (637,865) - 790GP, Moonblade, Short Sword +1, Potion of Absorbtion, 2 x Potion of Healing, Armor Scroll, Infravision Scroll, Sleep Scroll, Charm Person Scroll, Identify Scroll, Web Scroll, 2 x Letter to Mulahey from Tazok ============================================================================== (3) CHAPTER 3 - Bandit Camp Begins when you take the Letter to Mulahey from the chest in the cave (3.1) Exit from Nashkel Mine (Far East of Carnival) (AR5000) Narcillicus Harwilliger Neen - Talk 2-2 Kill: 1400XP, 38GP, Knaves Robe, Burning Hands Scroll, Web Scroll Lightning Bolt Scroll Mustard Jellies - 2000XP Hentold - Return Dagger +2 to the cave to the east (AR5001) Lamalha - 1200XP, 94GP, Plate Mail, Potion of Power, Potion of Stone Form Zeela - 900XP, 67GP, Splint Mail, Potion of Hill Giant Strength Telka - 600XP, 78GP, Studded Leather Armor +1, Arrows of Fire, Long Bow Maneira - 600XP, 78GP, Leather Armor +2, Potion of Magic Blocking, Oil of Fiery Burning, Dart of Wounding Cave (AR5001) Tomb (205,156) - 81GP Revenant - 3000XP Tomb (405,354) - 35GP, Potion of Invisibility Tomb (498,399) - 107GP, Potion of Freedom Tomb (766,449) - Chainmail +1, Potion of Frost Giant Strength, Arrows +2 Tomb (871,536) - Wand of Monster Summoning, Pearl Necklace (3.2) Nashkel Revisited (AR4800) Nimbul - 650XP, 58GP, Boots of Avoidance, Ring of Infravision, Short Sword +1, Letter to Nimbul from Tazok (3.3) Beregost Revisited (AR3300) Elminster - Talk Chloe - Talk Town Crier - Talk Jovial Juggler (AR3304) Officer Vai - Buys Bandit Scalps for 50GP Reward: REP+1 (after chapter 3) Feldpost Inn (AR3351) Tranzig - 975XP, 91GP, Ring of Protection +1, Wand of Magic Missiles, Letter to Tranzig from Tazok (3.4) Bandit Camp (AR1900) Ardenor Crush - 900XP, 104GP Taugosz Khosann - 2000XP, 85GP, Full Plate Mail, Medium Shield +1, War Hammer +1, Potion of Fortitude, Potion of Firebreath Credus - 65XP, 9GP, Composite Long Bow Chest (1936,1081) - 13GP, 2 x Potion of Healing Chest (2080,405) - Oil of Fiery Burning Chest (2684,1061) - Arrow of Piercing, Acid Arrow Chest (3232,892) - 134GP, Short Sword +1 Chest (3324,941) - 87GP, Potion of Firebreath Chest (3963,964) - 34GP, Wand of Fear Chest (4171,910) - 23GP, Medium Shield +1 Sack (1738,792) - Potion of Fortitude Sack (2011,470) - Potion of Heroism Barrel (2836,1086) - Potion of Perception Table (1287,946) - Flame Arrow Scroll Main Hut (AR1901) Raemon - 1200XP, 11GP, Arrows of Ice, Composite Long Bow Britik - 900XP, 18GP Venkt - 900XP, 92GP, Mage Robe of Fire Resistance, 2 x Potion of Healing, Color Spray Scroll, Blindness Scroll, Friends Scroll Hakt - 750XP, 18GP, Long Bow of Marksmanship Ender Sai - Talk Sack (436,527) - 410GP Sack (377,140) - 340GP Barrel (136,224) - Potion of Magic Blocking Chest (138,285) - 2060GP, Agannazar's Scorcher Scroll, Horror Scroll, Stinking Cloud Scroll, 2 x Letter to Tazok from Davaeorn Hut (AR1902) Chest (345,100) - 19GP, Pearl Necklace Cave (AR1903) Garclax - 120XP Hut (AR1904) Tersus - 35XP Barrel (121,161) - Oil of Speed (cursed) Hut (AR1905) Knott - Talk 1-2-2-1 Kill: 65XP Barrel (480,140) - Potion of Fortitude Hut (AR1906) Barrel (480,140) - Potion of Healing Hut (AR1907) Chest (345,100) - Fireball Scroll, Web Scroll ============================================================================== (4) CHAPTER 4 - Cloakwood Begins when you take the letter to Tazok from the chest in the Main Hut (4.1) Cloakwood 1 (AR2200) Coran (recruitable) Tasloi - Cloak of Non Detection Aldeth Sashenstar - Protect from Seniyad Reward: 2000XP, Potion of Heroism Pickpocket: Bastard Sword +1, +3 vs Shapeshifters, Diamond Kill: 650XP, 1240GP Seniyad - Kill Aldeth Reward: 2000XP Kill: 4000XP, Ring of Animal Friendship Druid - 120XP Building (AR2215) Chest (521,173) - 395GP, Rainbow Obsidian Necklace, Arrows of Fire, Arrows of Ice, Elixir of Health, Potion of Invulnerability (4.2) Cloakwood 2 (AR2100) Tiber - Find Chelak Reward: 800XP Phase Spider - 1400XP Sword Spider - 2000XP Cave (AR2101) Centeol - 1000XP Treasure Pile - Spiders Bane, Chelak's Body, Wand of Frost, Ring of Folly, Fire Opal Ring (4.3) Cloakwood 3 (AR1600) Eldoth (recruitable) Faldorn (recruitable) Laskal - Talk 2-2 for Potion of Invulnerability Kill: 120XP Izefia - Talk 2 Kill: 120XP Takiyah - Talk 2 Kill: 120XP Tree House Ground Floor (AR1601) Chest (305,170) - Potion of Freedom, Potion of Healing, Antidote Tree House First Floor (AR1602) Amarande - Talk Kill: 120XP Cupboard (146,150) - Potion of Fortitude Cave (AR1603) Peter of the North - 240XP, 20GP, Arrows of Fire, Arrows of Ice Baby Wyvern - 450XP (4.4) Cloakwood 4 (AR1700) Hamadryad - 650XP Cave (AR4501) Baby Wyvern - 450XP Wyvern - 1400XP Body - 62GP, Wand of Fear, Plate Mail, Water Opal, Jade Ring, Garnet Gem Note: If you want more XP, sleep here for respawning Wyverns (4.5) Cloakwood Mine (AR1800) Lakadaar - 120XP Genthore - 1600XP, 56GP, Plate Mail +1 Drasus - 1400XP, 56GP, Boots of Speed, Potion of Frost Giant Strength, Chainmail, Morning Star +1, Scroll to Drasus from Reiltar Kysus - 1400XP, 66GP, Traveller's Robe Rezan - 1200XP, 32GP, Mage Robe of Cold Resistance Building Ground Floor (AR1805) Chest (238,161) - 83GP, Potion of Magic Shielding, Zircon Gem Building First Floor (AR1806) Building (AR1808) Building First Floor (AR1809) Building Ground Floor (AR1807) - Lift to the Mines Mine Level 1 (AR1801) Miners Faber, Andarsson, Tipian, Canticle, Phaersis - Talk Miner - Get the Key to River Plug from Davaeorn (free the miners first) Reward 2000XP, REP+2 Mine Level 2 (AR1804) Hareishan - 1200XP, 310GP, Adventurers Robe, Potion of Explosions, Ghoul Touch Scroll, Haste Scroll Rill - Give him 100GP to free the Miners Yeslick (recruitable) Mine Level 3 (AR1802) Ogre Mage - 650XP Natasha - 1200XP, Travellers Robe, Ghoul Touch Scroll, Hold Person Scroll, Mirror Image Scroll, Slow Scroll Pot (1727,1319) - Elixir of Health, Potion of Giant Strength Pot (2024,1531) - Potion of Healing, Potion of Invulnerability Cupboard (974,818) - Shocking Grasp Scroll, Sleep Scroll Cupboard (1579,391) - Potion of Mirrored Eyes, Potion of Strength Chest (1085,838) - 23GP, Acid Arrows, Arrows of Biting Chest (2149,874) - 29GP, Potion of Magic Protection Chest (2062,823) - Protection from Acid Scroll, Cursed Scroll of Weakness Chest (2562,1168) - 354GP, Spear +1 Chest (1739,316) - Dispel Magic Scroll Chest (1758,418) - 119GP, Potion of Fire Giant Strength Dummy (2300,345) - Studded Leather Armor +1 Dummy (2321,328) - Plate Mail Shield (2070,165) - Small Shield +1 Mine Level 4 (AR1803) Guard - 650XP, Plate Mail Battle Horror - 4000XP (trap) Davaeorn - 6000XP, 109GP, Robe of the Evil Archmagi, Travellers Robe, Bracers of Defense AC6, Wand of Fear, Key to River Plug, Grease Scroll, Protection from Evil Scroll, Protection from Petrification Scroll, Shield Scroll, 3 x Letter to Davaeorn from Rieltar Stephan Re'Cap - Talk Mustard Jelly - 2000XP Bookcase (1463,742) - Detect Invisibility Scroll Bookcase (629,1196) - Blur Scroll, Larloch's Minor Drain Scroll Bookcase (835,1123) - Infravision Scroll, Larlock's Minor Drain Scroll, Horror Scroll Chest (1580,420) - Potion of Healing, Potion of Cold Resistance Chest (1190,150) - 83GP, Potion of Healing Chest (851,729) - 308GP Chest (668,358) - Potion of Explosions, Potion of Firebreath, Potion of Master Thievery, Greenstone Ring Chest (443,1053) - Wand of Fear Chest (948,1571) - Diamond, Moonbar Gem, Laeral's Tear Necklace, Melf's Acid Arrow Scroll Chest (1044,1510) - 1085GP, Knock Scroll The rest of the Sword Coast (4.A) Larswood (Wood of Sharp Teeth South) (AR2900) Teven - Talk 2-3 if you want to join the bandits Reward: 400XP Kill: 975XP, 45GP, Splint Mail Osmadi - 1000XP, 12GP Corsone - Talk 1-2-2-2 Kill: 1000XP, 12GP (4.B) Peldvale (Wood of Sharp Teeth North) (AR2400) Palin - Talk Hunter (Ted) - Talk Kill: 270XP Viconia (recruitable) Flaming Fist Mercenary - Give him Viconia Reward: None Kill: 250XP, Plate Mail, Flaming Fist Helmet Raiken - Talk 2-3 if you want to join the bandits Reward: 400XP Kill: 650XP, 39GP, War Hammer +1 (4.C) North of Friendly Arm Inn (AR1400) Ajantis (recruitable) - Squire to Keldorn from BG2 Farmer Brun - 1. Find Nathan - 2. Give him 100GP Reward 1: 500XP Reward 2: 1000XP, REP+1 Gerde - Kill Ankhegs Reward: 75GP Ankheg - 975XP Sonner - Kill Tenya (it is best not to) Reward: 1000XP, Flail +1, Bowl of Water Elemental control Kill: 35XP Jebadoh - 35XP Telmen - 7XP Ankheg Cave (AR1401) Treasure Pile - 560GP, Brun's Dead Son, Wand of Fire, Dire Charm Scroll, Ghost Armor Scroll, Dart of Wounding, Dart of Stunning, Chainmail +1, Dagger +1, Potion of Cloud Giant Strength, Potion of Magic Protection, Antidote (cursed) Building (AR1402) Building (AR1403) Building (AR1404) (4.D) Carnival (AR4900) Branwen (recruitable) - Was turned to stone by Tranzig Performer (daytime) - Talk The Great Gazib (daytime) - Ask to see the Amazing Oopah three times Pickpocket: Blindness Scroll, Agannazar's Scorcher Scroll The Amazing Oopah - 270XP Zeke - Wants to sell you a Stone to Flesh scroll for 500GP Pickpocket: Stone to Flesh Scroll Lestor - Talk Lord Binky the Buffoon - Talk Tent (AR4901) Carnival Shop STORE - Merchant (will identify and can steal) Tent (AR4902) Tent (AR4903) Vitiare - 125XP, 73GP, Potion of Healing, Potion of Master Thievery, Potion of Agility Gamesman Tent (AR4904) Gamesman Tent (AR4905) Merchant - Will sell you a Red Potion and a Violet Potion for 50GP Chest (209,204) - 208GP, Potion of Fire Resistance, Potion of Healing, Potion of Invisibility, Potion of Invulnerability Chest (323,192) - 230GP, Potion of Fire Giant Strength, Potion of Heroism Tent (AR4906) Zodral - 900XP, 79GP, Knaves Robe, Color Spray Scroll, Armor Scroll Bentha - 24GP, Mage Robe of Electrical Resistance, Potion of Heroism, Antidote, Angel Skin Ring Tent (AR4907) Store STORE - Merchant (will identify) Tent (AR4908) Carnival Shop STORE - Merchant (will identify and can steal) Tent (AR4909) Carnival Shop STORE - Merchant (will identify and can steal) (4.E) East of Nashkel Mine (AR5500) Hafiz bin Watat - Talk, Protection from Magic Scroll Kill: 650XP, 67GP, Color Spray Scroll Lena - Gives you a Jade Ring to take Samual to Gellana Mirrorshade Flaming Fist Mercenary - He wants the deserter Samual Reward: 50GP Crack in the cliff (1955,2372) - Ring of Fire Resistance, Ion Gem, Star Sapphire (4.F) Cloud Peek Mountains East (South of Nashkel) (AR5300) Hole in ground (1793,414) - Chromatic Orb Scroll, Cloudkill Scroll Winter Wolf - 975XP, Winter Wolf Pelt Larry, Darryl & Darryl - ask them for their autograph Sendai - 600XP, 172GP, Studded Leather Armor +2, Long Sword +1 Alexander - 300XP, 37GP, Arrows +1, Potion of Healing Delgod - 300XP, 49GP, Arrows +1 Albert - Gives you a Chew Toy to bring back his dog Rufie Reward: 1000XP, Horn Coral Gem Kill: 1000XP, 250GP Rufie Kill: 175XP Vax - 400XP, 107GP, 2 x Potion of Healing Zal - 600XP, 49GP, Bracers of Archery (4.G) Cloud Peek Mountains West (Southwest of Nashkel) (AR5200) Winter Wolf - 975XP, Winter Wolf Pelt Ingot - Talk Kill: 235XP Drienne - Rescue her cat Pixie from waterfall Reward: 200XP, REP+1, Protection from Undead Scroll Waterfall (1749,3315) - Dead Cat Dryad of the Cloudpeaks - Protect Oak Tree Reward: 500XP, REP+1, Antidote Pickpocket: Potion of Healing Krumn - 175XP, Girdle of Bluntness Caldo - 175XP Gnoll (Ludrug) - 35XP, 100GP Cave (AR5202) Crate - 238GP, Halberd +1 (4.H) Far West of Nashkel (AR4700) Nexlit the Xvart - 35XP Ursa (Cave Bear) - 650XP Borda - Selling cursed items Kill: 900XP, 74GP, Short Sword +1, Web Scroll, Color Spray Scroll, Cursed Scroll of Petrification, Cursed Scroll of Weakness, Potion of Healing (cursed) Cave (AR4701) Crate - Flail +1, Bracers of Defense AC8, Potion of Fire Resistance (4.I) North of Gnoll Stronghold (AR4600) Neville - 600XP, 65GP, Long Sword +1, Dispel Magic Scroll Jared - Kill Mountain Bear Reward: 150XP, Boots of the North Mountain Bear - 900XP Ogre - Talk Kill: 270XP Laurel - Kill Gibberlings Reward: 250XP (4.J) Gnoll Stronghold (AR5100) Gnarl - 175XP, 20GP, Potion of Hill Giant Strength, Potion of Cold Resistance Hairtooth - 175XP, 67GP, Gauntlets of Dexterity Dynaheir (recruitable) - Wychalarn of Rasheman Cave (AR5101) Cave (AR5102) Crate - 95GP, Tome of Leadership and Influence, 3 Potions of Healing Magic Missile Scroll, Larloch's Minor Drain Scroll Cave (AR5103) (4.K) North West of Nashkel (S-SW of Beregost) (AR4200) Torlo - Talk Chelan - Talk Half-Ogres - Kill them for Bjornin Drizzt Do'Urden - Talk Kill: 12000XP, REP-, Scimitar +3 'Frostbrand', Scimitar +3 'Defender' Mithril Chainmail +4 Teyngan - 500XP Jemby - 350XP, Chromatic Orb Scroll, Larlock's Minor Drain Scroll, Resist Fear Scroll, Robe of Fire Resistance Zekar - 65XP, Composite Long Bow, Chill Touch Scroll (4.L) North East of Nashkel (AR4400) Rock on the ground (1572,1486) - Water Opal Arghain - 520XP, Protection From Evil Scroll, Two Handed Sword +1 Sarhedra - Kill Ogres to the South Reward: 300XP Sprat - Talk Ioin Gallchobhair - 300XP, 74GP Dribben - 150XP, Arrows +1 Billy - 300XP, 49GP, Arrows +1 Hulrik - Save Arabelle the cow Reward: 350XP, REP+1 Body (4391,2755) - 59GP, Potion of Healing, Oil of Speed (cursed) (4.M) High Hedge (AR3200) Kivan (recruitable) - Tazok killed Deheriana, his mate. Permidion Stark - Talk Gnoll - Perdue's Short Sword Building (AR3201) Chest (517,167) - Aquamarine Gem High Hedge (AR3202) Flesh Golem - 2000XP High Hedge STORE - Thalantyr (will identify) Give him Melicamp and a skull - Reward: 2000XP, REP+1 (4.N) South of High Hedge (AR3700) Melicamp (chicken) - Kill Wolf Reward - 120XP Footy - Talk Roger - Talk Kissiq - Talk Bassilus - Talk 1-3-1-1 Kill: 975XP, War Hammer +2, Bassilus' Holy Symbol, Bloodstone Amulet, Chainmail, Gauntlets of Fumbling Zargal - 650XP, Short Sword +2 Geltik - 165XP, Composite Long Bow Malkax - 165XP, Composite Long Bow (4.O) South of Candlekeep (Sword Coast) (AR3100) Shoal the Nereid - Get her shawl back Reward: 750XP Kill (before Droth): 5000XP, Pearl Droth - 975XP, 129GP, Helmet of Defense, Horn Corel Gem The Surgeon (Davaeorn's Brother) - Talk Reward: Potion of Magic Protection, Heals your party Pickpocket: Potion of Healing, Elixir of Health, Antidote Kill: 975XP Mad Arcand - Get Ring of Folly Reward: 300XP, Oil of Fiery Burning Shipwreck (861,1593) - Ring of Folly Sirine - 2000XP, Arrows of Biting, Pearl (4.P) Lighthouse (Sword Coast) (AR3600) Safana (recruitable) Pallonia - Talk Arkushule - Talk 2-1-1-2-2-1 Kill: 600XP, 38GP, Mage Robe of Cold Resistance, Burning Hands Scroll Ardrouine - Save boy in the lighthouse from Worgs Reward: 500XP, 60GP, REP+1 Sil - 2000XP, Pearl, Arrows of Biting Sirine - 2000XP, Pearl, Arrows of Biting Cave (AR3601) Flesh Golem - 2000XP Treasure Pile - 312GP, Manual of Bodily Health, Cloak of the Wolf, Wand of Paralyzation, Dart of Wounding, Potion of Absorbtion, Antidote, Elixir of Health, Potion of Infravision (4.Q) South of Lighthouse (Minesite) (AR4100) Bar'uk - 165XP, Composite Long Bow Laryssa - Talk Kill: 600XP, Small Shield +1 Brage - Talk 4-1 to take him to Nalin Kill: 1400XP, Brage's Body, Two Handed Sword of Cursed Berserking +3, Potion of Stone Giant Strength Charleston Nib - Talk 1-1-2-3-1 then talk again Reward: Opens the tomb Pickpocket: Sunstone Gem Gallor - Talk 2-3-3-3 Reward: 900GP, REP-2 Kill: 120XP, 28GP Diggers Doomsayer (will attack if you have taken the Idol) - 4000XP Tomb (AR4101) Charleston Nib - Talk (before taking the Idol) Reward: 1000XP, 100GP, REP+1 Pickpocket: Sunstone Gem Kill: REP- Tomb (1140,560) - Idol of Kozah (4.R) Temple (AR3400) Drunk - Talk Galileus - Talk Ashen - Talk Cattack - 120XP Vestibule (AR3401) Dawn Priest Blane - Talk Kill: 300XP, 64GP Dawn Priest Bram - Talk Kill: 300XP, 64GP Song of the Morning Temple (AR3402) Song of the Morning Temple TEMPLE - Keldath Ormlyr Keldath - 1. Get Bassilus' Holy Symbol - 2. Get Wyvern Head Reward 1: 1000XP, 5000GP Reward 2: 2000GP Pickpocket: Potion of Healing, Elixir of Health Kill: 5000XP Sirine Pickpocket: Pearl Kill: 2000XP, Arrows of Biting (4.S) East of Temple (AR3500) Shar-Teel (recruitable) Korax the Ghoul - Joins your group to help fight the Basilisks Kill: 175XP, 36GP Mutamin - 1200XP, 120GP, Adventurer's Robe, Stinking Cloud Scroll, Horror Scroll, 2 x Potion of Healing Tamah - Turn her from Stone to Flesh Reward: 300XP, REP+1 Lesser Basilisk - 1400XP Greater Basilisk - 7000XP Peter - 1200XP, 97GP, Morning Star +1, Potion of Explosions, Oil of Fiery Burning Kirian - 900XP, 163GP, Long Sword +1, Golden Girdle, Charm Person Scroll, Bracers of Defense AC7, Infravision Scroll, Protection from Evil Scroll Lindin - 600XP, 76GP, Long Sword +1, Plate Mail, Potion of Absorbtion, Potion of Invisibility Baerin - 300XP, 49GP, Arrows +1 (4.T) East of Larswood (AR3000) Ettercap - 650XP, Cursed Scroll of Foolishness (Scroll of Wisdom) Fahrington - Get Scroll of Wisdom from Ettercap Reward: 300XP Sword Spider - 2000XP Phase Spider - 1400XP Wraith Spider - 1400XP Denak - 1200XP, 102GP, Mage Robe of Electrical Resistance, Ring of Energy, 2 x Potion of Healing Diana - 600XP, 81GP, Mage Robe of Fire Resistance, Blindness Scroll, Agannazar's Scorcher Scroll Brendan - 300XP, 81GP, Mage Robe of Cold Resistance, Burning Hands Scroll, Armor Scroll Lasala - 300XP, 81GP, Mage Robe of Cold Resistance, Grease Scroll, Protection from Petrification Scroll (4.U) Firewine Bridge (AR4500) Bentan Pickpocket: Protection from Magic Scroll Poe - Talk Kill: 27XP, Spear +1, REP- Meilum - 1200XP, Gauntlets of Weapon Expertise, Long Sword +1 Carsa - Knave's Robe, Protection from Fire Scroll Kahrk - 3500XP, Non-Detection Scroll, Haste Scroll, Bloodstone Amulet Firewine Ruins (AR5201) Undead Knight - 65XP, Ancient Armor 6 x Ghost Knights - Get Ancient Armor Reward: 1500XP Pickpocket: Long Bow of Marksmanship Lendarn - 1400XP, 159GP, Ghoul Touch Scroll, Lightning Bolt Scroll, Cloudkill Scroll, Fireball Scroll, Mage Robe of Electrical Resistance, Potion of Power, Potion of Stone Form Ogre Mage - 650XP (526,158) Exit to Jenkal's Burrow Home (1061,1705) Exit to Temple of Yondalla and Alvanhendar's Fine Wines (4.V) Gullykin Village (AR4000) Molkar - 1200XP, 84GP, Chainmail +2, Long Sword +1, Potion of Heroism Drakar - 1200XP, 84GP, Morning Star +1, Potion of Absorbtion Halacan - 650XP, 38GP, Sleep Scroll, Color Spray Scroll Morvin - 650XP, 38GP, Splint Mail Gandolar Luckfoot - Kill the Kobolds in Firewine Ruins Reward: 250GP Pickpocket: Elixir of Health Burrow Home Ground Floor (AR4001) Burrow Home Basement (AR4002) Jenkal - 290XP, 47GP Box (216,251) - Protection from Poison Scroll Box (202,262) - 31GP, Potion of Stone Form Bookcase (180,163) - Secret Door to Firewine Ruins Temple of Yondalla and Alvanhendar's Fine Wines First Floor (AR4003) Temple of Helm TEMPLE - Alvanhendar Temple of Yondalla and Alvanhendar's Fine Wines Ground Floor (AR4004) (155,274) Secret door to Firewine Ruins Burrow Home Ground Floor (AR4005) Cupboard (348,116) - 10GP, Sling +1 Burrow Home Basement (AR4006) Burrow Home Ground Floor (AR4007) Burrow Home Basement (AR4008) Chest (277,155) - Potion of Defense Box (216,251) - Cursed Scroll of Summon Monster Burrow Home Ground Floor (AR4009) Burrow Home Basement (AR4010) Chest (277,155) - 28GP, Wand of Magic Missiles Burrow Home Ground Floor (AR4011) Burrow Home Basement (AR4012) Burrow Home Ground Floor (AR4013) Burrow Home Basement (AR4014) (4.W) Ulcaster (AR3900) Furret - Do not buy his gem Wilco - Talk Hobgoblin - Boots of Stealth Icharyd - 950XP, Flail +1 Ulcaster (only at night) - Get book from Ulcaster Ruins Reward: 1000XP Ulcaster School Ruins (AR3901) Mustard Jelly - 2000XP On the ground (2184,1033) - Potion of Mirrored Eyes, Chrysoberyl Gem, Cursed Scroll of Ugliness Body (1231,167) - 101GP, Dagger +1, Potion of Genius On the ground (666,364) - Potion of Strength, Skydrop Gem On the ground (857,580) - 85GP, 2 x Potion of Healing Body (1169,1397) - 38GP, Arrows of Piercing, Arrows of Biting, Zircon Gem On the ground (1576,1430) - Wand of Fire On the ground (1513,1250) - Potion of Healing, Potion of Absorbtion Vampiric Wolf - 2000XP Pile of Bodies (1413,1061) - History of the Sisters of Light and Darkness, Potion of Hill Giant Strength, 2 x Potion of Healing, Antidote (cursed), Oil of Fiery Burning, Acid Arrows, Arrows of Ice (4.X) Wyrm's Crossing (Bridge to Baldur's Gate) (AR0900) Flaming Fist Mercenary - Talk Ankheg - 975XP, Nester's Dagger Tenya - Kill Sonner or Get Bowl Reward: 2500XP Kill: 650XP, Bracers of Defense AC7 Building (AR0901) Chest - Skydrop Gem ============================================================================== (5) CHAPTER 5 - Baldur's Gate Begins after you kill Davaeorn (5.1) Wyrm's Crossing revisited (AR0900) Flaming Fist Mercenary - Talk Scar - Meet him at Flaming Fist HQ Quayle (recruitable) (5.2) North of Wyrm's Crossing (AR0400) Wenric - Kill 20 Zombies Reward: 800XP, 150GP Building (AR0401) Chest (377,115) - Cloak of Protection +1 (5.3) Baldur's Gate East (Baldur's Gate) (AR0800) Elminster - Talk Mick Feelie - Talk Niklos - Gives you 50GP to go and see Alatos, password Fafhrd Pickpocket: Potion of Master Thievery Kill: 1400XP, 6GP Barrel (800,1227) - Cursed Scroll of Stupidity Building Ground Floor (AR0801) Building First Floor (AR0802) Maltz' Weapon Shop Ground Floor (AR0803) Maltz' Weapon Shop STORE - Maltz (will identify and can steal) Cabinet (548,187) - 5GP, Potion of Perception Maltz' Weapon Shop First Floor (AR0804) Building Ground Floor (AR0805) Arkion - get corpse from the sewers Reward: 1800XP, 250GP Pickpocket: Bloodstone Amulet Kill: 900XP, 250GP, Mage Robe of Cold Resistance Chest (397,155) - 8GP, Medium Shield +1 Building First Floor (AR0806) Chest (79,316) - Potion of Insulation Building Ground Floor (AR0807) Inn ****INN - Bartender Building First Floor (AR0808) Inn ****INN - Bartender Shop of Silence (AR0809) Shop of Silence *INN + STORE - Silence Bookcase (384,237) - Potion of Strength Lucky Aello's Discount Store (AR0810) Lucky Aello's Discount Store STORE - Lucky Aello (will identify can steal) Building Ground Floor (AR0811) Building First Floor (AR0812) Sorcerous Sundries Ground Floor (AR0703) Sorcerous Sundries STORE - Halbazzar Drin (will identify) Get Lock of Nymph's Hair - Makes a Nymph Cloak for 100GP Ordulinian - Get Arkion's Bloodstone Amulet and Nemphre's Onyx Ring Reward: 3500XP and you keep the items (but not a cloak as promised) Sorcerous Sundries First Floor (AR0704) Niemain - Talk (choose 2-1 to avoid a fight) Kill: 1200XP, 282GP, Mage Robe of Fire Resistance, Wand of Fire, Ring of Clumsiness Oulam - 1200XP, 52GP, Mage Robe of Electrical Resistance, Dart of Stunning Wheber Ott - 1500XP, 52GP, Mage Robe of Cold Resistance, Luck Scroll, Identify Scroll, Dagger +1 William Garst - 1500XP, 49GP, Mage Robe of Fire Resistance, Luck Scroll, Identify Scroll Elfsong Ground Floor (AR0705) Elfsong ****INN - Bartender Cauternus - Talk Brevlik - Get Telescope from the Hall of Wonders Reward: 5500XP, 500GP, Wand of Lightning Pickpocket: Ring of Folly Husam (after speaking with him at the Thieves Guild) - Talk Kill: 2000XP, 145GP, Leather Armor +1, Short Sword +1 Pickpocket: Sphene Gem Elfsong First Floor (AR0706) Elfsong ****INN - Alyth Elfsong STORE - Merchant (will identify) Cyrdemac - 975XP, 50GP, Bastard Sword +1, Chainmail Ruffians Chest (448,277) - 198GP, Aquamarine Gem Thieves Guild Far Left Entrance (AR0150) Thieves Guild Left Entrance (AR0151) Sack (291,315) - Oil of Speed Thieves Guild Right Entrance (AR0152) Barrel (206,115) - Potion of Firebreath Thieves Guild Far Right Entrance (AR0148) Thieves Guild (AR0153) Husam - Talk, will be at the Elfsong tavern Kill: 2000XP, 145GP, Leather Armor +1, Short Sword +1 Pickpocket: Sphene Gem Thieves Guild STORE - Blacklilly (will identify) Kill: 420XP, 98GP, Skydrop Gem Resar - 4000XP, Wand of Paralyzation Alatos Ravenscar Thuibuld - Get Spellbook, Artifact Fragment and Statuette Reward: 4000XP Kill: 15XP, 136GP, Dagger +1 Narlen Darkwalk - if you have a thief in your group he will talk with you 1. Keep watch on a job with Rededge 2. Steal Rogue Stone Reward 1: 100GP Reward 2: 3 x Pearls Kill: 975XP, 75GP Barrel (1242,532) - Manual of Quickness of Action Keexie Tavern Ground Floor (AR0154) Keexie Tavern (not Burning Wizard) ****INN - Bartender Keexie Tavern First Floor (AR0171) Keexie Tavern ****INN - Bartender (5.4) Baldur's Gate North East (AR0300) South of the Wall Marek - Talk Pickpocket: Eagle Bow, Potion of Freedom, Potion of Master Thievery, Dagger +2, Marek's Potion of Antidote Lothander Pickpocket: Short Sword +1, Potion of Fire Resistance, Water Opal, Antidote Building (AR0304) General Store STORE - Storekeep (will identify, can steal) Bookcase (125,351) - Mace +1, Potion of Healing Bookcase (390,556) - Arrows of Biting, Arrows of Dispelling Bookcase (216,295) - Potion of Mind Focusing Barrel (660,166) - Potion of Invulnerability Barrel (367,227) - Potion of Hill Giant Stength Sack (489,181) - Potion of Absorbtion Building Ground Floor (AR0305) Building Ground Floor (AR0306) Building Under Renovation Ground Floor (AR0307) Jacil - 600XP, 37GP, Potion of Healing, Arrows +1 Blink Dogs - 270XP Building Under Renovation First Floor (AR0308) North of the Wall Brielbara - Get spellbook from Yago then meet at the Splurging Sturgeon Reward: 1000XP, 200GP, REP+1 Note: Coran (the father) will leave your party unless you help Barrel (48,2986) - Friends Scroll Splurging Sturgeon Ground Floor (AR0103) Splurging Sturgeon ****INN Lantanara - Talk Lusselyn - Kill Mustard Jelly Reward: 60GP Splurging Sturgeon First Floor (AR0104) Mustard Jelly 2000XP Mr Shade Chest (279,400) - LOCKED Blushing Mermaid Ground Floor (AR0114) Blushing Mermaid ***INN - Bork Larze - Talk 1-2 Reward: 900XP Kill: 2000XP, Gauntlets of Weapon Skill Vivienne - Talk Chest (418,149) - 350GP, Dagger +1 Exit to Underceller Blushing Mermaid First Floor (AR0115) Marek (after curing Lothander) - Talk then kill Reward: 10000XP Kill: 650XP, 201GP, Eagle Bow, Dagger +2, Potion of Master Thievery, Potion of Freedom, Marek's Potion of Antidote Ilmater's Shrine (AR0149) Priest of Ilmater - Will take you to the Underceller Building Ground Floor (AR0302) Chest (398,158) - LOCKED Building Ground Floor (AR0303) (5.5) Baldur's Gate North (Black Dragon Gate) (AR0200) Petrine - Get Angel Skin Ring Reward: 500XP (for every ring you have) Note: If you kill Angel the Cat then talk you will get REP-1 Ramazith - Take Abela the Nymph from Ragefast to Ramazith's tower Pickpocket: Ring of Protection +2, Amulet of Metaspell Influence Tick - Talk Tartusse - Talk Rodnim - Talk Helm Temple (AR0002) TEMPLE - Priest of Helm Building Ground Floor (AR0004) Bheren - Kill Angel the Cat Reward: 400XP, REP-1 Pickpocket: Cloak of Protection +1 Cabinet (438,111) - Oil of Speed (cursed) Cabinet (553,190) - Bullet +1 Building First Floor (AR0005) Angel the Cat Chest (356,86) - 8GP, Angel Skin Ring, Skydrop Gem Building Ground Floor (AR0006) Rinnie - Get History of the Unicorn Run Reward: 900XP, Protection from Poison Scroll Building First Floor (AR0007) Chest (178,343) - 24GP, Potion of Invisibility Building Ground Floor (AR0008) Building First Floor (AR0009) Chest (84,315) - Heavy Crossbow, Bolt +1 Building Ground Floor (AR0010) Drelik - 1200XP, 66GP, Short Sword +1, Dire Charm Scroll Building First Floor (AR0011) Jordak - 3600XP, 68GP, Helmet of Glory, Long Sword +1, Potion of Genius, Potion of Frost Giant Strength, Plate Mail Building Ground Floor (AR0012) Building First Floor (AR0013) Chest (187,239) - 20GP, Potion of Stone Form Building Ground Floor (AR0014) Building First Floor (AR0015) Building Ground Floor (AR0016) Building First Floor (AR0017) Building Ground Floor (AR0018) Cabinet (444,98) - LOCKED Cabinet (554,189) - Potion of Explosions Building First Floor (AR0019) Building Ground Floor (AR0020) Chest (387,249) - 10GP, Small Shield +1 Building First Floor (AR0021) Chest (177,344) - Potion of Heroism Three Old Kegs Ground Floor (AR0119) Three Old Kegs ****INN - Natrin Bellowglyn Bellamy - Warns you of the Paladin Phandalyn Shep - Talk Three Old Kegs First Floor (AR0120) Ithtyl - Talk Painting (524,89) - Skull of Kereph Three Old Kegs Second Floor (AR0121) Noblewoman (Areana) - Kill Cyrdemac Reward: 500GP then return blackmail for 500GP every tenday Tor Lobo (after tenday) - Hired by Areana Kill: 600XP, 78GP Cupboard (147,350) - 208 Ziose Gems!! Cupboard (652,183) - 150GP, Bloodstone Ring, Ziose Gem Tower Ground Floor (AR0137) Ramazith - Give him Abela then wait for him to tell you to leave Pickpocket: Ring of Protection +2, Amulet of Metaspell Influence Abela the Nymph - Talk to her to set her free Reward: 2000XP, Lock of Nymphs Hair Tower First Floor (AR0139) Mustard Jelly - 2000XP Tower Second Floor (AR0140) Ghast - 650XP Tower Third Floor (AR0141) Hobgoblin Elite - 95XP Tower Forth Floor (AR0142) Kobold Commando - 35XP Tower Fifth Floor (AR0138) Ramazith - 4000XP, Ring of Protection +2, Amulet of Metaspell Influence, Knave's Robe Bookcase (100,200) - History of the Unicorn Run Bookcase (382,255) - Tome of Clear Thought Bookcase (347,112) - Blindness Scroll, Blur Scroll, Invisibility Scroll, Mirror Image Scroll Desk (276,294) - 395GP, Elixir of Health, Protection from Poison Scroll, Protection from Magic Scroll, Cursed Scroll of Clumsiness, Wand of Paralyzation (5.6) Baldur's Gate North West (AR0100) Ocellis - Talk Barrel (1612,2607) - Color Spray Scroll Chest (353,1712) - Cursed Scroll of Foolishness Grand Duke Entar Silvershield's Estate Ground Floor (AR0101) Guard - Talk, say you are from Waterdeep Chest (503,934) - 254GP, Potion of Magic Blocking, Moonbar Gem, Potion of Invulnerability Chest (374,1031) - 386GP, Studded Necklace with Zios Gems, Gold Necklace Entar Silvershield's Estate First Floor (AR0102) Brilla Silvershield - Talk, again say you are from Waterdeep Skie Silvershield (recruitable) Cupboard (467,1291) - 359GP, Pearl Necklace, Black Opal, Water Opal, Potion of Freedom, Elixir of Health, Oil of Speed Chest (561,1228) - 308GP, Cloak of Protection +1 Chest (622,1214) - 154GP, Laeral's Tear Necklace Helm and Cloak Ground Floor (AR0116) Helm and Cloak ****INN - Bartender Farluck - Talk Gorpel Hind - Talk Nelik - Talk Turpin - Talk Gretek - 1200XP, 48GP, Battle Axe +2, Plate Mail, Detect Evil Scroll Pargus - 900XP, 48GP, Long Sword +1, Bracers of Defense AC7, Garnet Gem Arlin - 850XP, 38GP, Adventurers Robe Wilf - 800XP, 12GP, Garnet Gem Nader - 750XP 23GP, Arrows of Fire Caturak - 750XP, 16GP, Plate Mail, Composite Long Bow, Arrows of Ice Chest (1018,210) - 450GP, Black Opal, Garnet Gem Helm and Cloak First Floor Front (AR0117) Sarah (Emissary from Amn) Helm and Cloak First Floor Rear (AR0118) Painting (639,172) - Helm of Balduran Building Ground Floor (AR0155) Building First Floor (AR0156) Building Ground Floor (AR0157) Quinn - Get Nesters Dagger Reward: 950XP, REP+1, Shandon Gem Chest (399,155) - 13GP, Horror Scroll Building First Floor (AR0158) Table (312,404) - Potion of Magic Protection Chest (83,316) - 6GP, Long Bow +1 Building Ground Floor (AR0159) Building First Floor (AR0160) Table (537,121) - Potion of Healing Building (AR0161) Degrodel - Gives you 6 x Stone to Flesh Scrolls to get Helm of Balduran Reward: 5000GP Kill: 1800XP, 98GP, Robe of Electrical Resistance Helmed Horror - 2000XP Doom Guard - 2000XP Invisible Stalker - 3000XP Cupboard (457,421) - Splint Mail +1 Building (AR0162) Louise - Talk Laerta - Kill Gervisse Reward: 1000XP, Protection from Evil Scroll Voltine - Kill Gervisse Reward: Wand of Polymorphing Gervisse - 900XP, Mage Robe of Fire Resistance Cupboard (457,421) - Splint Mail +1 Building Ground Floor (AR0163) Cabinet (553,193) - 10GP, Potion of Insight Building First Floor (AR0164) Inn Ground Floor (AR0165) Inn ****INN - Bartender Connoly Finn - Talk Inn First Floor (AR0166) Borinole Mann Chest (173,387) - Potion of Defense Building Ground Floor (AR0167) Pheirkas - Get Algernon's Cloak Reward: 300XP, 200GP Kill: 420XP, 38GP Building First Floor (AR0168) Building Ground Floor (AR0169) Bookcase (312,363) - Amulet of Protection +1 Building First Floor (AR0170) (5.7) Baldur's Gate West (AR0600) South of the Wall Building Ground Floor (AR0619) Fenten - Get Ankheg Shell Reward: 250GP each Building First Floor (AR0620) North of the Wall Varci Roaringhorn - Follow to Building Pickpocket: Large Shield +1, +4 vs Missile Weapons Dun - Talk Ragefast's Home (AR0126) Ragefast - Talk after talking to Ramazith Kill: 2000XP, Amulet of Protection +1, Wand of Paralyzation, Knaves Robe Abela the Nymph - Take her to Ramazith Hall of Wonders (AR0130) at Day Be'land - Talk Pickpocket: Potion of Fire Resistance, Gernet Gem Brathlen - Talk Pickpocket: Potion of Healing Hall of Wonders (AR0130) at Night Alora (recruitable) Chest (664,820) - Rogue Stone Chest (516,926) - Star Saphire Display Case (728,855) - Telescope High House of Wonders (AR0131) High Hall of Wonders TEMPLE - Priest of Gond Forthel August - Talk The Lady's House (AR0132) Lady's Hall TEMPLE - Chanthalas Ulbright - Ask for help (after speaking to Jalantha Mistmyr) Reward: Tome of Understanding Pickpocket: Potion of Healing Agnasia - Get Skull of Kereph Reward: 1000XP, REP+1 Kill: 4700XP, Mace+1, REP- Building Ground Floor (AR0617) Lord Priest Tremain Belde'ar - Get Childs body from Water Queens House Reward: See Varci Roaringhorn (raises Casson Belde'ar from the dead) Bug: If you Talk 2-1 the game will crash Varci Roaringhorn - Talk Reward: 5000XP, 2000GP, Large Shield +1, +4 vs Missile Weapons Building First Floor (AR0618) (5.8) Baldur's Gate South West (AR1100) Tiax (recruitable) Aldeth (providing you didn't kill him) - Investigate the Merchant League Pickpocket: Bastard Sword +1, +3 vs Shapeshifters, Potion of Heroism, Diamond Laola Axehand (appears after dealing with the Seven Suns) - Talk Scar (appears after completing his tasks) - Takes you to Duke Eltan Building Ground Floor (AR1101) Wiven - 900XP, 90GP, Short Sword +1, Potion of Master Thievery, Protection from Normal Missiles Scroll, Ghost Armor Scroll Meakin - 300XP, 49GP, Arrows of Fire Sath - 300XP, 49GP, Arrows of Fire Dirk - 300XP, 49GP, Arrows +1 Desk (342,514) - Identify Scroll Building First Floor (AR1102) Desk (636,190) - Friends Scroll Building Ground Floor (AR1103) Building First Floor (AR1104) Chest (177,342) - 12GP, Potion of Healing Building Ground Floor (AR1105) Cabinet (552,191) - 15GP, Antidote Building First Floor (AR1106) Building Ground Floor (AR1109) Inn ****INN - Bartender Phandalyn - Tries to kill any evil members of your party Kill: 3700XP, REP-, Spear +1, Plate Mail Building First Floor (AR1110) Inn ****INN - Bartender Building (AR1111) Sunin (Talk 2 to fight just Sunin) - 2000XP, 102GP, Vampiric Touch Scroll, Fireball Scroll, Ring of Wizardry, Mage Robe of Electrical Resistance Maka - 1300XP, 39GP, Arrows of Piercing, Plate Mail Joular - 1200XP, 64GP, Long Sword +1 Building (AR1112) General Store STORE - Storekeep (will identify and can steal) Bookcase (482,495) - Oil of Fiery Burning Ye Olde Inn Ground Floor (AR1113) Kill Ramazith's Green Slimes Ye Olde Inn First Floor (AR1113) General Store (AR1115) General Store STORE - Storekeep (will identify, can steal) General Store (AR1116) General Store STORE - Storekeep (will identify, can steal) General Store (AR1117) General Store STORE - Storekeep (will identify, can steal) Merchant League Ground Floor (AR0127) Note: You can only get in if you helped Aldeth Sashenstar in Cloakwood Guard - Talk, speak with Brandilar Merchant - Talk, search Zorl's office Irlentree (Doppleganger) - Talk, part on top floor Merchant League First Floor (AR0128) Zorl (Doppleganger) - Talk Kill: 420XP Brandilar - Get documents and then kill all the Dopplegangers Reward: See Aldeth Pickpocket: Bloodstone Ring Kill: 1400XP, 38GP Aldeth (after killing the Dopplegangers) - Talk Reward: 5000XP, 100GP, Bastard Sword +1, +3 vs Shapeshifters, Pickpocket: Diamond, Potion of Heroism Kill: 650XP, 1240GP Desk (1279,666) - 980GP, 3 x Letter to Shalak Merchant League Second Floor (AR0129) Dopplegangers - 420XP Seven Suns Ground Floor (AR0601) Merchant - Talk Merchant (Doppleganger) - 420XP Merchant (Doppleganger) - 420XP Seven Suns First Floor (AR0602) Merchant (Doppleganger) - 420XP Merchant (Doppleganger) - 420XP Seven Suns Basement (AR0603) Doppleganger - 420XP Jhasso - Talk 1-1 Chest (400,390) - 368GP, Flamedance Ring, Chrysoberyl Gem, Shandon Gem Chest (400,410) - Potion of Hill Giant Strength, Wand of Magic Missiles, Protection from Electricity Scroll, Protection from Undead Scroll Weapon Rack (263,235) - Spear +1 Flaming Fist Ground Floor (AR0607) Scar - 1. Speak with Jhasso - 2. Kill the Dopplegangers in the Seven Suns - 3a. Investigate disappearing citizens in the Eastern Sewers - 3b. Get Ogre Mage's Ruby Ring Reward 1: 5000XP, 2000GP Reward 2: 2000XP, 4000GP, REP+2 Reward 3a: 2000XP, 300GP in advance + 1000GP Reward 3b: 1000XP, 2000GP Fergus - Get Angel Skin ring Reward: 800XP, REP+1 Dilos - Talk Flaming Fist Mercenary - Talk Flaming Fist First Floor (AR0608) Grand Duke Eltan - Investigate Iron Throne Reward: 2000GP, Book of Ancient Knowledge (History of Nether Scrolls) Chest (621,283) - 180GP Chest (519,388) - 550GP, Medium Shield +1 Chest (486,480) - 354GP, Splint Mail +1 Flaming Fist Basement (AR0606) Chest (763,304) - Halberd +1, Chainmail +1 (5.9) Baldur's Gate South (Harbor) (AR1200) Kesheel - Talk Kerrachus - Talk Entillis Fulsom - Talk If you have Khalid & Jaheira or just Jaheira in your party "Jaheira my dear one! You are as radiant as ever and your eyes as joyful! And your ward, Gorion's child, that is the one there? ...Ay, the child has a fair countenance and I sense a fair heart beats within that chest... Allow me to introduce myself: I am Entillis Fulsom of the Harpers, a friend of your friends and of your stepfather, Gorion." If you have Khalid but not Jaheira in your party "Khalid, old friend! You have cared well for your ward but where is Jahei- Oh Khalid, I am sorry... I trust she died as she lived: in beauty and in defiance... I am Entillis Fulsom of the Harpers, a friend of your friends and of your stepfather, Gorion. Care for Khalid in his grieving as he cared for you in yours." Caedmon (appears after dealing with the Iron Throne) - Talk Crate (734,2698) - Gauntlets of Weapon Skill Building Ground Floor (AR1201) 5 x Ogre Mage - 650XP Cabinet (145,603) - Burning Hands Scroll Building First Floor (AR1202) Building Ground Floor (AR1203) Building First Floor (AR1204) Building Ground Floor (AR1205) Building First Floor (AR1206) Warehouse (AR1207) Nivek - Talk Greater Basilisk - 7000XP, Sphene Gem Warehouse (AR1208) Noralee - Get gauntlets of weapon skill Reward: 1000XP, REP+1, 2 x Potion of Infravision Barrel (707,864) - Elixir of Health Box (863,495) - 2 x Potion of Healing Barrel (962,394) - Oil of Speed Chest (734,414) - Potion of Stone Form, Potion of Defense Building Ground Floor (AR1209) Larriaz - Talk 2-2-2-2-1 then take her Pearl Building First Floor (AR1210) Building Ground Floor (AR1211) Ghorak - Take skull of brother Kereph to Agnasia Chest (386,252) - Antidote Building First Floor (AR1212) Building Ground Floor (AR1213) Cordyr - Kill Sil and Sirines Reward: Haste Scroll Pickpocket: Flame Arrow Scroll Building First Floor (AR1214) Chest (187,242) - Potion of Healing Jopalin's Tavern (AR1215) Jopalin's Tavern ****INN - Bartender Sailors Finch, Al, Ned, Newf, Joss, Dan Low Lantern Deck 1 (AR0133) Low Lantern **INN - Bartender Lobar - Talk Kill: 120XP, 38GP, Plate Mail Chest (142,97) - 112GP, Protection from Fire Scroll, Cursed Scroll of Weakness Low Lantern Deck 2 (AR0134) Desreta - 1600XP, 172GP, Gauntlets of Ogre Power, Long Sword +1 Vay-ya - 2000XP, 94GP, Wand of Fire, Dagger +1, Clairvoyance Scroll, Dispel Magic Scroll, Skydrop Gem, Tchazar Gem Chest (225,128) - 34GP, Long Sword +1, Andar Gem Low Lantern Deck 3 (AR0135) Yago - 1400XP, Yago's Book of Curses, Knave's Robe Chest (154,90) - 143GP, Fireball Scroll, Sleep Scroll, Blur Scroll, Melf's Acid Arrow Scroll Low Lantern Deck 4 (AR0136) Box (777,600) - 150GP Box (860,685) - 6 x Bloodstone Gem Water Queens House (AR0609) Princess of Umberlee - Give her 50 gold to speak with Jalantha Mystmyr - Ask to speak with Tenya Kill: 175XP Tenya - Talk Reward: Child's Body Kill: 650XP, Bracers of Defense AC7 Jalantha Mistmyr - 1. Get Book of Wisdom from Lady's Hall - 2. Pay her 2000GP Reward 1: Geas Removal Scroll Reward 2: Child's Body Kill: 6000XP, 200GP, Leather Armor +1, Sphene Gem Iron Throne Ground Floor (AR0616) Triadore - Talk Guard - Talk Iron Throne Basement (AR0611) Guard - Talk Chest (144,331) - 100GP, Potion of Storm Giant Strength, Potion of Genius, Potion of Insulation, Antidote (cursed) Chest (180,217) - 255GP, Protection from Acid Scroll, Protection from Cold Scroll Exit to Western Sewers Iron Throne First Floor (AR0612) Dra'tan - Talk 2-2-1 Iron Throne Second Floor (AR0613) Guard - Talk Nortuary - Talk Pickpocket: Ghoul Touch Scroll Kill: 975XP, 75GP Emissary Tar - Talk Iron Throne Third Floor (AR0614) Destus Gurn - Talk Merchant - Threaten them for information Bookcase (876,410) - Hold Person Scroll, Stinking Cloud Scroll, Flame Arrow Scroll Bookcase (1133,509) - Protection from Petrification Scroll, Shield Scroll, Know Alignment Scroll Iron Throne Forth Floor (AR0615) Zhalimar Cloudwulfe - 3000XP, 68GP, Halberd +2, Composite Long Bow, Plate Mail, Scroll from Sarevok Naaman - 2000XP, 66GP, Bracers of Defense AC7, Dimension Door Scroll, Confusion Scroll, Dispel Magic Scroll, Fireball Scroll, Vocalize Scroll, Protection from Normal Missiles Scroll, Protection from Undead Scroll, Know Alignment Scroll Gardush - 1800XP, 63GP, Plate Mail Aasim - 1800XP, 95GP, Mace +1, Potion of Stone Giant Strength, Wand of the Heavens Alai - 1800XP, 66GP, Ring of Free Action, Wand of Lightning Diyab - 1600XP, 95GP, War Hammer +1, Potion of Perception, Antidote, Oil of Fiery Burning Doppleganger - 420XP Thaldorn Tenhevich - 975XP, 350GP, Short Sword +1, Potion of Agility Studded Leather Armor +1 Desk (1114,710) - Lightning Bolt Scroll, Hold Person Scroll, Letter to Reiltar from Sarevok, Letter to Reiltar from Tuth Iron Throne Roof (AR0621) Harbor Master's Building (AR0702) Harbor Master - Talk 1-1 (5.10) Baldur's Gate South East (AR1300) Nikolai - Will tell you the story of Baldur's Gate for 15GP Warehouse (AR1301) Desk (1316,320) - Blur Scroll General Store (AR1302) General Store STORE - Well-Adjusted Al (will identify and can steal) Bookcase (588,408) - Potion of Absorbtion Bookcase (265,286) - Oil of Speed Warehouse (AR1303) Nadarin - Kill Basilisk at the Harbor Reward: 1800GP, 1300XP Pickpocket: Boots of Stealth Building Ground Floor (AR1304) Building First Floor (AR1305) Chest (177,342) - Potion of Healing Building Ground Floor (AR1306) Inn ****INN - Bartender Euric - Get Amulet of Protection +1 from Nadine Reward: 1100XP Building First Floor (AR1307) Sanadal Gwist - Talk of Shank and Carbos Building Ground Floor (AR1308) Building First Floor (AR1309) Building Ground Floor (AR1310) Cabinet (551,192) - 12GP, Potion of Insight Building First Floor (AR1311) Building Ground Floor (AR1312) Building First Floor (AR1313) Gantolandan - 1200XP, 64GP, Long Sword +1 Chest (178,342) - Rogue Stone Building Ground Floor (AR1314) Building First Floor (AR1315) Building Ground Floor (AR1316) Taxek - Talk Kill: 975XP, 75GP, Light Crossbow +1, Bolts of Lightning, Sphene Gem Michael - 300XP, 54GP, Arrows of Fire, Horn Coral Gem, Ziose Gem Building First Floor (AR1317) General Store (AR1320) General Store STORE - Storekeep (will identify and can steal) Bookcase (131,351) - Potion of Healing, Potion of Firebreath Blade and Stars Ground Floor (AR0105) Blade and Stars ****INN - Innkeeper G'axir the Seer - Get Sphene Gem Reward: 1000XP Shaella - Talk, but her quest is a waste of time Elkart - If you have both Eldoth and Skie in your party you can collect 1000GP ransom every day. If you ask for money more than 8 times you will be attacked by Flaming Fist Enforcers. Blade and Stars First Floor (AR0106) Maple Willow Aspen - Talk and watch her explode if you mention trees Lothander (after speaking with him in Baldur's Gate North) - Get Geas Removal Scroll from Jalantha Mistmyr Reward: 1500XP, Antidote Kill: 4000XP, Short Sword +1, Leather Armor +1, Water Opal, Potion of Fire Resistance Blade and Stars Second Floor (AR0107) Reginald Longtooth Worthington III - Talk Building Ground Floor (AR0813) Nemphre - Get Arkion's Bloodstone Amulet (will only talk with a male) Reward: 1000XP, Vampiric Touch Scroll Pickpocket: Onyx Ring Kill: 1200XP, Mage Robe of Electrical Resistance Bookcase (318,370) - Cloak of Protection +1 Building First Floor (AR0814) (5.11) Baldur's Gate Center (Marketplace) (AR0700) Hecito - Talk Lady Hannah - Talk of Ragefast's Nymph Barrel (742,461) - Burning Hands Scroll Dabron Sashenstar - 1200XP, Heavy Crossbow of Accuracy, Morning Star +1 Note: Only appears if you killed Aldeth Sashenstar either in Cloakwood or the Merchant League Lothander - Speak to Diviner, then meet at the Blade & Stars Pickpocket: Antidote, Water Opal, Potion of Fire Resistance Oberon's Estate Ground Floor (AR0143) Glanmarie - Put away your weapons then Talk 2-3 Pickpocket: Pearl Bookcase (581,117) - Clairvoyance Scroll, Cursed Scroll of Weakness Oberon's Estate First Floor (AR0144) Bookcase (277,454) - Non-Detection Scroll, Identify Scroll, Web Scroll Oberon - Talk Kill: 900XP, 98GP, Mage Robe of Electrical Resistance, Oberon's Estate Second Floor (AR0145) Note: Use stealth to take the items from the cabinet Helshara - 975XP, 35GP, Mage Robe of Electrical Resistance, Garnet Gem, Protection from Fire Scroll Ithmeera - 650XP, 23GP, Mage Robe of Fire Resistance, Angel Skin Ring Delorna - 1400XP, 56GP, Travellers Robe, Necklace of Missiles, Potion of Perception Cabinet (344,462) - 564GP, Helshara's Artifact Fragment, Delorna's Spellbook, Delorna's Statue (should be Ithmeera's Statue) Building Ground Floor (AR0707) Building First Floor (AR0708) Chest (477,385) - 15GP, Dagger +1 Building Ground Floor (AR0709) Barrel (135,260) - Potion of Mirrored Eyes Building First Floor (AR0710) Building Ground Floor (AR0711) Sack (184,344) - Potion of Defense Bug: Every time you enter it is as if you haven't been here before Building First Floor (AR0712) Building Ground Floor (AR0713) Building First Floor (AR0714) Building Ground Floor (AR0715) Nadine - Take the Amulet of Protection +1 to Euric Reward: 400XP, REP+1, Necklace of Missiles Building First Floor (AR0716) Building Ground Floor (AR0717) Bug: Will crash if TOTSC is installed Cabinet (555,192) - Invisibility Scroll Building First Floor (AR0718) Chest (355,86) - Friends Scroll Felonius Gist's Manor (AR0719) Felonius Gist - Talk (but don't choose option 2) Table (886,320) - 102GP, Angel Skin Ring Statue 1 - 900XP, 49GP, Arrows of Ice Statue 2 - 1200XP, 102GP, Mage Robe of Electrical Resistance, 2 x Potion of Healing Statue 3 'Vail the Elf' - Talk 2-3 before killing any of the statues to find out that Quenash has the Cloak of Balduran Reward: 500XP Kill: 1600XP, 64GP, Plate Mail, Letter Statue 4 'Cailan' - 1200XP, 84GP, Plate Mail Statue 5 - 900XP, 49GP, Arrows +1, Arrows of Piercing, Acid Arrows Drakon Tavern (AR0720) Drakon Tavern ****INN - Bartender Poultry Store (AR0721) Rabid Chickens - 1XP each Building Ground Floor (AR0722) Building First Floor (AR0723) Chest (176,342) - 5GP, Potion of Heroism, Jasper Gem Gambling Tent (AR0724) Gambling Tent (AR0725) Fortune Tellar (AR0726) Diviner - Goto Water Queens House (5.12) Baldur's Gate Western Sewers (AR0224) Schlumpsha the Sewer King - Talk Kill: 2500XP Sewer Folk - Kill Shvertszche - Talk Phase Spider Eggs Bodies - Male Body Bathtub (1974,1860) - Male Body (160,793) Exit to Undercellar (110,423) Exit to Iron Throne Basement (5.13) Baldur's Gate Central Sewers (AR0225) Ratchild - 350XP, Arrows of Fire Sewer Cleaner - Talk Green Slime - one hit and you're dead! Mustard Jelly - 2000XP Bodies - Male Body (2187,3253) Exit to Undercellar (5.14) Baldur's Gate Eastern Sewers (AR0226) Ogre Mage - 650XP, 5GP, Bastard Sword +1, Ruby Ring, Jade Ring Bodies on the Walls - Male Body, Potion of Magic Protection, Ruby Ring, Oil of Speed (cursed) Phase Spider - 1400XP (128,1355) Exit to Undercellar ============================================================================== (6) CHAPTER 6 - Return to Candlekeep Begins when you speak to Duke Eltan after dealing with the Iron Throne (6.1) Candlekeep Revisited (AR2626) Outside Candlekeep Keeper of the Portal - Get Book of Ancient Knowledge Reward: Entrance to Candlekeep Note: You don't need the book, just finish Chapter 5 Inside Candlekeep Hull - Ask for an Antidote Dreppin - Talk Temple of Oghma (4048,547) TEMPLE - Priest of Oghma (will identify) Inner Grounds Cadderly - Talk Kill: 10000XP, REP- Phlydia - Talk Priest's Quarters (AR2627) Priest of Oghma (Doppleganger) - 420XP Storehouse (AR2628) Candlekeep Inn Ground Floor (AR2629) Candlekeep Inn ****INN + STORE - Winthrop (can steal) Reevor - Talk Chest (781,251) - Armor Scroll, Infravision Scroll Candlekeep Inn First Floor (AR2630) Chest (379,394) - 36GP, Potion of Clarity Chest (415,171) - Star Sapphire Chest (574,290) - 86GP, Flamedance Ring Bunkhouse (AR2632) Parda - Talk Infirmary (AR2633) Fuller - Talk Desk (659,407) - 2 x Potion of Healing Candlekeep Ground Floor (AR2608) Koran - Talk Theodon - Talk Jessup - Talk Bookcase (878,1277) - Web Scroll Bookcase (1832,751) - Vocalise Scroll, Letter Bookcase (551,1047) - Knock Scroll Bookcase (1688,649) - Chill Touch Scroll, Letter Candlekeep First Floor (AR2609) Koveras - Gives you Koveras' Ring of Protection +1 Note: Do not speak with Koveras until you are ready to be arrested Priest of Oghma (Level Coordinator) - Talk Bendalis - Talk Chanter - Talk Bookcase (1272,1309) - Chromatic Orb Scroll Bookcase (811,382) - Melf's Acid Arrow Scroll Bookcase (614,843) - Mirror Image Scroll Bookcase (1109,524) - Luck Scroll Candlekeep Second Floor (AR2610) Reiltar Anchev - Talk Kill: 975XP, 510GP, Potion of Genius, Potion of Clarity Note: Do not speak with Rieltar until you are ready to be arrested Brunos Costak - 1400XP, 256GP, Morning Star +1, Chainmail +1, Medium Shield +1, Potion of Frost Giant Strength Tuth - 4000XP, 98GP, Long Sword +1, Medium Shield +1, Plate Mail Kestor - 1200XP, 105GP, Dart of Stunning Bookcase (1259,1468) - Luck Scroll Bookcase (1736,631) - Shield Scroll Bookcase (861,226) - Identify Scroll Candlekeep Third Floor (AR2611) Shistal (Greater Doppleganger) - 4000XP Chest (1014,1327) - Potion of Fortitude Cupboard (1656,586) - Wand of Fear Bookcase (852,1342) - Grease Scroll, Blindness Scroll Bookcase (811,325) - Web Scroll, Detect Invisibility Scroll Candlekeep Forth Floor (AR2612) Piato - Talk Chest (662,993) - 106GP, Letter from Gorion Chest (145,623) - 35GP, Potion of Defense Cupboard (99,653) - Cloak of Protection +1 Candlekeep Fifth Floor (AR2614) Gatewarden - Talk Note: He will arrest you once you have spoken with Koveras or Rieltar Tethtoril - Talk (away from the chests) Pickpocket: Identify Scroll Kill: 5000XP, 125GP, REP- Ulraunt Pickpocket: Wand of Sleep Kill: 4000XP, Mage Robe of Fire Resistance, REP- Chest (881,211) - Ring of Protection +1 Chest (153,616) - 1025GP, Potion of Healing, Potion of Fire Resistance, Elixir of Health Cupboard (914,226) - Wand of Magic Missiles Bookcase (1192,708) - Ghost Armor Scroll Bookcase (810,436) - Protection from Normal Missiles Scroll, Protection from Petrification Scroll After being arrested you are taken to the Barracks (AR2631) then teleported by Tethtoril to a secret room. (6.2) Candlekeep Secret Room (AR2613) Bookcase (89,237) - Chromatic Orb Scroll, Dimension Door Scroll, Confusion Scroll Bookcase (246,125) - Agannazar's Scorcher Scroll, Lightning Bolt Scroll Bookcase (373,160) - Fireball Scroll, Monster Summoning II Scroll, Minor Globe of Invulnerability Scroll, 2 x Identify Scroll (6.3) Candlekeep Catacombs South West (AR2615) Phlydia (Doppleganger) - 420XP Bodies (893,492) - War Hammer +1, Wand of Fire, Potion of Stone Form, Potion of Frost Giant Strength, Potion of Fortitude, Antidote (cursed), Horn Coral Gem, Lynx Eye Gem, Angel Skin Ring Phase Spider - 1400XP Tomb (3142,2122) - Ring of Fire Resistance, Protection from Acid Scroll, Tome of Understanding, Bloodstone Ring, Studded Necklace with Zios Gems Tomb (2475,1895) - Potion of Invulnerability, Potion of Invisibility, Oil of Speed, Potion of Heroism, Protection from Magic Scroll, Bloodstone Amulet Tomb (365,872) - Manual of Gainful Exercise, Cloak of Protection +2, Ruby Ring, Rogue Stone (6.4) Candlekeep Catacombs North East (AR2619) Arkanis - will help you Deder - will help you Dreppin (Doppleganger) - 420XP Reevor (Doppleganger) - 420XP Parda (Doppleganger) - 420XP Fuller (Doppleganger) - 420XP Hull (Doppleganger) - 420XP Jondalar (Doppleganger) - 420XP Koran (Doppleganger) - 420XP Winthrop (Doppleganger) - 420XP Gorion (Doppleganger) - 420XP Tethtoril (Doppleganger) - 420XP Elminster (Greater Doppleganger) - 4000XP Doppleganger - 420XP Chest (3144,2153) - Dispel Magic Scroll (6.5) Candlekeep Cavern (AR5506) Prat - 1400XP, 170GP, Throwing Axe +2, Chromatic Orb Scroll, Luck Scroll, Detect Evil Scroll, Resist Fear Scroll, Mirror Image Scroll, Letter to Prat from Sarevok Sakul - 1600XP, 66GP, Strength Scroll, Haste Scroll, Ghost Armor Scroll, Dire Charm Scroll, Ghoul Touch Scroll, Slow Scroll, Gold Necklace Tam - 1300XP, 49GP, Plate Mail, Composite Long Bow, Acid Arrows Bor - 650XP, 38GP, Plate Mail, Dart of Stunning, Black Opal Sword Spider - 2000XP Phase Spider - 1400XP Wraith Spider - 1400XP Greater Basilisk - 7000XP Diarmid - 240XP, 20GP, Arrows of Ice, Arrows +1 ============================================================================== (7) CHAPTER 7 - Return to Baldur's Gate Begins when you exit Candlekeep Cavern On entering Baldur's Gate a Flaming Fist Enforcer takes you to Angelo at the Flaming Fist although they can be avoided. Angelo Dosan - Talk (just don't choose option 1) then puts you in prison. He will release you if you have his daughter Shar-Teel in your group. Neb - Talk 3-2 then talk again until he sets you a riddle Answers: 33 children, a mirror, tomorrow Reward: Gets you out of prison (7.1) Baldur's Gate South revisited (AR1200) Jonavin - Talk Brennan Risling - Talk (You will meet him again in BG2) Kolvar - Has nothing to say to you Kill: 420XP Iron Throne Ground Floor (AR0616) Dhanial - Talk Pang Wallen - Talk Iron Throne First Floor (AR0612) Gregor (son of Brunos) - Talk Kill: 650XP, 350GP, Short Sword +1 Tralithan - Talk Iron Throne Second Floor (AR0613) Kalessia - Talk Iron Throne Third Floor (AR0614) Wirthing - Talk Iron Throne Forth Floor (AR0615) Cythandria - Talk Kill: 2000XP, 144GP, Mage Robe of Cold Resistance, The Diary of Sarevok, 2 x Letter to Sarevok from Slythe Arghh - 1250XP Ughh - 1250XP (7.2) Undercellar (AR0112) Guard - Talk Dillar - Talk Quenash (after speaking to Vail) - Talk 3-6-2-1 Reward: Cloak of Balduran Slythe - 5000XP, 54GP, Short Sword of Backstabbing, Invitation, Potion of Master Thievery, Letter to Slythe from Sarevok Krystin - 3000XP, 78GP, Longtooth Dagger, Bullet +2, Bullet +1, Sling +1, Clairvoyance Scroll, Flame Arrow Scroll, Monster Summoning I Scroll, Non-Detection Scroll, Skull Trap Scroll, Vampiric Touch Scroll, Protection from Normal Missiles Scroll Exit to Blushing Mermaid Exits to Sewers (7.3) Baldur's Gate North West revisited (AR0100) Sugar - Go and see Ivanne (7.4) Baldur's Gate North East revisited (AR0300) North of the Wall Blushing Mermaid Ground Floor (AR0114) Ivanne - Talk (7.5) Baldur's Gate North revisited (AR0200) Sorrel - Talk Bill - Get invitation Three Old Kegs Ground Floor (AR0119) Delthyr - Talk Duchal Palace Ground Floor (AR0108) Flaming Fist Mercenary - Talk Cabinet (946,833) - 285GP, Potion of Heroism, Potion of Invulnerability Chest (1055,482) - 1564GP, Moonbar Gem Cupboard (280,351) - LOCKED Sarevok Anchev Winski Perorate Greater Doppleganger - 4000XP Grand Duchess Liia Jannath - Talk Note: If she is killed you get 295GP, Adventurer's Robe, Ruby Ring Grand Duke Belt - Say "We've seen enough killing" so you can explore (87GP, Chainmail +1, Medium Shield +1, Bastard Sword +1, Ruby Ring) Duchal Palace Basement (AR0111) Chest (359,984) - 9560GP, King's Tear, 4 x Diamond, Large Shield +1, Arrows +1, Arrows of Dispelling, Arrows of Ice Duchal Palace First Floor (AR0108) Nila - Talk Chest (730,653) - 165GP, Wand of Lightning Duchal Palace Second Floor (AR0108) Chest (76,454) - 2 x Diamond, Ruby Ring Chest (148,406) - 350GP, Bastard Sword +1, Splint Mail +1 Chest (689,831) -1050GP, Fire Opal Ring, Bloodstone Amulet Chest (796,755) - Wand of Sleep Chest (1042,581) - Wand of Sleep Cabinet (119,411) - 1564GP, Arrows +1, Potion of Cloud Giant Strength, Potion of Heroism, Oil of Speed Desk (957,637) - Agannazar's Scorcher Scroll, Horror Scroll, Haste Scroll, Protection from Normal Missiles Scroll, Slow Scroll, Color Spray Scroll, Clairvoyance Scroll, Chill Touch Scroll, Fireball Scroll, Ghost Armor Scroll (7.6) Baldur's Gate East revisited (AR0800) Delthyr - Talk, will wait for you in the Three Old Kegs Tamoko - Talk, will wait for you outside the Flaming Fist Kill: 500XP, 125GP, Full Plate Mail +1, Large Shield +1, Flail +1 Thieves Guild (AR) Denkod - Talk Stairs to Thief Warrens (7.7) Baldur's Gate South West revisited (AR1100) Kaella - Talk Tamoko (after meeting her in Baldur's Gate East) - Talk 2-2-2-2-2-2-2 Kill: 500XP, 125GP, Full Plate Mail +1, Large Shield +1, Flail +1 Flaming Fist Ground Floor Angelo - 10000XP, 290GP, Long Sword +1, only appears if you have Shar-Teel Benjy - 420XP Dilos - 15XP Mercenary - 15XP Flaming Fist First Floor Kent - Talk Rashad (Greater Doppleganger) - 4000XP Duke Eltan - Take him to the Harbor Master, Letter to Kizsha from Sarevok Reward: 2500XP (7.8) Baldur's Gate West revisited (AR0600) North of the Wall Sir Lothtyran - Talk (7.9) Baldur's Gate South East revisited (AR1300) Alan Blackblade - Talk (7.10) Baldur's Gate Center revisited (AR0700) Addy - Talk (7.11) Thief Warrens (AR0146) Voleta Stiletto - Talk Mustard Jelly - 2000XP Doom Guard - 2000XP Skeleton Warrior - 4000XP, Two Handed Sword +1 or Arrows of Ice Invisible Stalker - 3000XP Winski Perorate - Talk (7.12) Eldercity (AR0123) Rahvin - 1800XP, 49GP, Plate Mail, Ring of Protection +1, Arrows +2, Arrows of Piercing, Arrows of Detonation, Composite Long Bow, Garnet Gem Carston - 2400XP, 71GP, Plate Mail, Arrows of Biting, Arrows of Ice, Arrows of Fire, Composite Long Bow, Black Opal Gorf - 2000XP, 72GP, Protection from Undead Scroll, 2 x Sphene Gem Shaldrissa - 2000XP, 55GP, Traveller's Robe Haseo - 1500XP, 64GP, Ring of Protection +1, Long Sword +1 Wudei - 1200XP, 12GP, Studded Leather Armor +1 Skeleton Warrior - 4000XP, Two Handed Sword +1 or Arrows of Ice Tamako - Talk 3-2 to avoid a fight Kill: 5000XP, 125GP, Full Plate Mail +1, Large Shield +1, Flail +1 (7.13) Temple of Bhaal (AR0125) Sarevok Anchev - 15000XP, Sarevok's Two Handed Sword of Chaos +2 Angelo - 9800XP, 66GP, Arrows of Detonation, Wand of Lightning, Long Bow +1 Tazok - 4000XP, Plate Mail, Potion of Strength, Oil of Speed, Black Opal Semaj - 3000XP, 85GP, Fireball Scroll, Vampiric Touch Scroll The games ends when you kill Sarevok ============================================================================== = Appendix =================================================================== ============================================================================== (A) Character Creation When creating your character look at how they will level up within the experience point limit of 89,000. If you have Tales of the Sword Coast bare in mind that this has been raised to 161,000. It is worth knowing that you will be able to start Baldur's Gate 2 with your character, however they will have lost all their items (with one exception that I am aware of). If you create a new character at the start of BG2 you will be given 89,000 experience points, but if you import a character from TOTSC you are allowed to start with 161,000 and your 6 Special Abilities. UPDATE: Even if you haven't finished BG you can still import your character into BG2. Your XP will be increased to 89,000 and you will be given all 6 Special Abilities based on your alignment not reputation. The following information is in addition to the tables given in the manual, or is a combination of that information. ------------------------------------------------------------------------------ (A.1) Gender, Race and Class Your gender will change the way a few characters interact with you, but providing your party is a mix of male and female, no quests will be unavailable to you. All races can be Fighters, Clerics and Thieves. Humans can be any type of specialist mage and can dual class to any valid multi-class combination (more on dual classing later). Class* \ Race |Halfling| Dwarf | Gnome | Elf |Half-Elf| Human --------------------|--------|-------|-------|-------|--------|------- Paladin | | | | | | Y Ranger | | | | Y | Y | Y Druid | | | | | Y | Y Bard | | | | | Y | Y Mage | | | | Y | Y | Y Specialist Mage | | | 1 | 2 | 3 | Y Fighter/Thief | Y | Y | Y | Y | Y | Fighter/Mage | | | 1 | Y | Y | Fighter/Thief/Mage | | | | Y | Y | Cleric/Fighter | | Y | Y | | Y | Cleric/Mage | | | 1 | | Y | Cleric/Thief | | | Y | | | Cleric/Ranger | | | | | Y | Cleric/Fighter/Mage | | | | | Y | Druid/Fighter | | | | | Y | Thief/Mage | | | 1 | Y | Y | * For multi-class the predominate class is given first 1 Illusionist (even when multi-classed) 2 only Diviner, Enchanter 3 only Diviner, Enchanter, Conjurer, Transmuter Racial Modifiers Halfling +1 DEX, -1 STR, -1 WIS +1 THACO when using Slings Elf +1 DEX, -1 CON +1 THACO for Long Swords and Bows Dwarf * +1 CON, -1 DEX, -2 CHR Gnome +1 INT, -1 WIS * By using the Manual of Bodily Health a Dwarf can have a Constitution of 20 and will regenerate 1 HP every 6 turns! To Hit Penalties The following class related THACO penalties are applied when using a weapon the character is not proficient in Warrior -2 THACO Priest -3 THACO Rogue -3 THACO Wizard -5 THACO Base Saving Throws (a Level 1 Human Warrior) Paralyze/Poison/Death 14 Rod/Staff/Wand 16 Petrify/Polymorph 15 Breath Weapon 17 Spells 17 Saving Throw Bonuses Level | Warrior | Priest | Rogue | Mage -------|-----------|-----------|-----------|----------- 1 | 0/0/0/0/0 | 4/2/2/1/2 | 1/2/3/1/2 | 0/5/2/2/5 2 | | | | 3 | 1/1/1/1/1 | | | 4 | | 1/1/1/1/1 | | 5 | 2/2/2/3/2 | | 1/2/1/1/2 | 6 | | | | 1/2/2/2/2 7 | 1/1/1/1/1 | 2/2/2/2/2 | | 8 | | | | 9 | Unknown | | 1/2/1/1/2 | 10 | | 1/1/1/1/1 | | So what the manual doesn't tell you is that Priests are resistant to Poison and Mages are a resistant to Magic. Paladins receive a +2 bonus against all their saving throws. Gnomes, Halflings and Dwarfs receive bonuses against their saving throws for Rod/Staff/Wand and Spells. Halflings and Dwarfs also get a bonus against Paralyze/Poison/Death. The bonus varies with class. So for example a Level 7 Dwarf Cleric would have saving throws of 4/8/10/13/9 and the chance of being poisoned is very unlikely. ( Base - Racial - Class - L4 Bonus - L7 Bonus ) (14/16/15/17/17 - 3/3/0/0/3 - 4/2/2/1/2 - 1/1/1/1/1 - 2/2/2/2/2) Dual class and multi class characters use the best saving throws of each class. For example a Cleric/Mage would get an impressive bonus of 4/5/2/2/5. ------------------------------------------------------------------------------ (A.2) Alignment Paladins must be Lawful Good, Thieves cannot be Lawful Good, Rangers must be Good, Druids must be True Neutral and Bards can be any mix of Neutral. If your character has a good alignment your starting reputation will receive a bonus whereas if you are evil you will receive a penalty. Your alignment will determine the Archmagi robe a mage can wear and there is one weapon that can only be used by good characters. Your alignment may determine whether you are offered some quests or are attacked by certain characters. ------------------------------------------------------------------------------ (A.3) Abilities Reroll until you have at least 80 ability points to distribute. It is easier to roll a high total for characters with fixed minimums. For example the CHR of a Paladin will always be rounded up to 17. This way I was able to create a Ranger with 98 (out of the maximum of 108) ability points. On your adventures you will pick up tomes that raise each ability by one, there are two for Wisdom and one for each of the other abilities. Bare in mind there is also one more for Wisdom in TOTSC. First I'll give the reasons then a summary table. Strength STR This should be 18 for fighters (it is more important to reroll a high total number of ability points than get a good 18/xx, since this will be raised to 19 later), a fixed minimum of 13 for Rangers, a fixed minimum of 12 for Paladins and at least 7 (raised to 8) for other classes. Dexterity DEX This should be 18 for thieves, 17 for tough characters (raised to 18 and AC -4 later), 18 if you plan to use missile weapons (raised to 19 and Missile Attack Adjust +3 later), a fixed minimum of 13 for Rangers (so it doesn't effect their stealth ability) and a fixed minimum of 12 for Bards (so it doesn't effect their pick pocket ability). For other classes that really need the points elsewhere (at the expense of AC) drop it to 5 (raised to 6). Constitution CON This is simple; give 18 to Warriors and 15 (raised to 16) for all others. If you aren't a warrior and really need the points elsewhere (at the expense of a maximum of 20 HP) then drop it to 6 (raised to 7). Intelligence INT This should be 18 for Wizards and Bards. Since there are no more than 18 spells at each level in BG+TOTSC, an INT of 17 raised to 18 is sufficient, but there are more than 18 spells at some levels in BG2 requiring an INT of 19. Set it to 3 for other classes. Wisdom WIS This should be 18 for Priests, a fixed minimum of 14 for Rangers and a fixed minimum of 13 for Paladins since they get spells later! It should be 8 (raised to 10) for Bards so it doesn't affect their amazing lore ability. Set it to 3 for other classes. Charisma CHR There is a fixed minimum of 17 for Paladins and 15 for Druids and Bards. For others go for a minimum of 9 (raised to 10) but if you want to make friends, get higher rewards for your quests and get things cheap go for 18 (or as much as you can spare). When in shops and during conversation, you should always make the person in your group with the highest Charisma your group leader. Specialist Mages have the following fixed minimums. Transmuter DEX 15 Illusionist DEX 16 Conjurer CON 15 Invoker CON 16 Abjurer WIS 15 Necromancer WIS 16 Diviner WIS 16 Enchanter CHR 16 These are the absolute minimums you should go for Class |STR |DEX |CON |INT |WIS |CHR --------|----|----|----|----|----|---- Fighter | 18 | 17 | 18 | 3 | 3 | 9 Ranger | 13 | 13 | 18 | 3 | 14 | 9 Paladin | 12 | 5 | 18 | 3 | 13 | 17 Cleric | 7 | 5 | 6 | 3 | 18 | 9 Druid | 7 | 5 | 6 | 3 | 18 | 15 Thief | 7 | 18 | 6 | 3 | 3 | 9 Bard | 7 | 12 | 6 | 18 | 8 | 15 Mage | 7 | 5 | 6 | 18 | 3 | 9 I would distribute 85 ability points as follows Class |STR |DEX |CON |INT |WIS |CHR --------|----|----|----|----|----|---- Fighter | 18 | 18 | 18 | 6 | 7 | 18 Ranger | 18 | 18 | 18 | 3 | 14 | 14 Paladin | 17 | 17 | 18 | 3 | 13 | 17 (1) Cleric | 18 | 18 | 15 | 3 | 18 | 13 Druid | 13 | 18 | 15 | 3 | 18 | 18 Thief | 18 | 18 | 15 | 9 | 8 | 17 Bard | 11 | 18 | 15 | 18 | 8 | 15 Mage | 13 | 18 | 15 | 18 | 3 | 18 (2) (1) If you are planning on exporting your Paladin to BG2 I suggest 12/17/18/3/18/17 (2) This will have to be adjusted for specialist mages When all tomes have been added this will give Class |STR |DEX |CON |INT |WIS |CHR --------|----|----|----|----|----|---- Fighter | 19 | 19 | 19 | 7 | 9 | 19 Ranger | 19 | 19 | 19 | 4 | 16 | 15 Paladin | 18 | 18 | 19 | 4 | 15 | 18 Cleric | 19 | 19 | 16 | 4 | 20 | 14 Druid | 14 | 19 | 16 | 4 | 20 | 19 Thief | 19 | 19 | 16 | 10 | 10 | 18 (giving some lore) Bard | 12 | 19 | 16 | 19 | 10 | 16 Mage | 14 | 19 | 16 | 19 | 5 | 19 All these characters have an AC Adj -4 and HP Adj +2 (+5 for warriors) (My Ranger/Cleric at the end of TOTSC had ability scores 19/19/19/9/21/19) ------------------------------------------------------------------------------ (A.4) Skills Warriors should concentrate on a single close combat weapon and a ranged weapon. All classes should consider the magical weapons available throughout the game before assigning proficiency points. You should make sure members of your party specialise in different weapons when availability is limited. There are 2 large swords, 4 small swords, a long and a short bow, a heavy and a light crossbow, 2 axes, a Halberd (spear), a War Hammer (blunt) but no spiked weapons with a +2 THACO. Then there is the Short Sword of Backstabbing and Drizzt's Scimitars with a +3 THACO. ------------------------------------------------------------------------------ (A.5) Dual Classing Humans (but not Paladins and Bards) can dual class to Fighter/Thief, Fighter/Mage, Fighter/Cleric, Fighter/Druid, Mage/Cleric, Mage/Thief, Thief/Cleric, Cleric/Ranger and vice versa. You must have 15 for the prime requisite ability of the first (or initial) class and 17 for the prime requisite for the second (or final) class. You must also have the required minimum ability points for the second class, for example a Thief who wishes to dual class into a Thief/Conjurer must have 15 DEX, 17 INT and also 15 CON. You must have the right alignment for the second class, for example a Fighter who wishes to dual class into a Fighter/Druid must be True Neutral. When choosing weapon abilities for a fighter, thief or mage, choose different weapons for your second class to that of your first class, as both will become available after you have past the level of your first class. If you dual class to a cleric or a druid make sure you choose weapons they are permitted to use (eg a Fighter/Cleric cannot use swords, so if you used points on them as a fighter they will have been wasted). BG2 UPDATE: In BG2 you can actually add proficiency points to your first class once it becomes active again. For example a L7 Fighter that Duals to a Thief can assign up to 5 proficiency points to any weapon. Dual classing allows you to make use of all the XP past your final level. For example, within the 89,000 XP limit in Baldur's Gate you would become a Level 7 Fighter at 64,000 OR you could start as a Thief and end up as a Level 6 Thief and dual class to a Level 7 Fighter (84,000XP) with 3x backstab, stealth and other abilities. This character will go on to a Level 8 Fighter in TOTSC just as a pure fighter would. The biggest advantage of creating a dual class Fighter rather than a multiclass one is that you can master weapons. If you want to be a thief, mage, or druid, start as a fighter then dual class at level 5 or 6. That way you will be able to wear armor and helmets. If you want to be a cleric you should consider starting as a ranger (specialise in cleric weapons) then dual class at level 2 (or 5 for BG, 6 for TOTSC). That way you will be able to cast both Cleric and Druid spells. In TOTSC, instead of being a Level 8 Fighter you could be a Level 7 Druid / Level 8 Fighter (160,000XP) who can shapeshift and cast level 4 spells! (P.S. use a Scimitar, preferably one of Drizzt's). The only disadvantage is that you will have less hit points than a pure fighter. ============================================================================== (B) Combined Experience Tables (B.1) Fighter (Warrior) - Hit Dice D10 (1 per level up to 9 then +3) Level | XP |THAC| W | Lor -------|---------|----|---|----- 1 | 0 | 20 | 4 | 1 2 | 2,000 | 19 | | 2 3 | 4,000 | 18 | 1 | 3 4 | 8,000 | 17 | | 4 5 | 16,000 | 16 | | 5 6 | 32,000 | 15 | 1 | 6 7 | 64,000 | 14 | | 7 8 | 125,000 | 13 | | 8 9 | 250,000 | 12 | 1 | 9 W Weapon proficiency points (max 2 per weapon at level 1 then max 5) (B.2) Paladin (Warrior) - Hit Dice D10 (1 per level up to 9 then +3) Level | XP |THAC| W | Lor |Spells| LH | DE | PE | TU -------|---------|----|---|-----|L1L2L3|----|----|----|---- 1 | 0 | 20 | 4 | 1 | | 2 | 5 | 1 | 2 | 2,250 | 19 | | 2 | | 4 | 6 | 2 | 3 | 4,500 | 18 | 1 | 3 | | 6 | 7 | 3 | 1 4 | 9,000 | 17 | | 4 | | 8 | 8 | 4 | 2 5 | 18,000 | 16 | | 5 | | 10 | 9 | 5 | 3 6 | 36,000 | 15 | 1 | 6 | | 12 | 10 | 6 | 4 7 | 75,000 | 14 | | 7 | | 14 | 11 | 7 | 5 8 | 150,000 | 13 | | 8 | | 16 | 12 | 8 | 6 9 | 300,000 | 12 | 1 | 9 | 1 | | | | Paladins get Cleric Spells W Weapon proficiency points (max 2 per weapon) LH Lay Hands hit points healed DE Detect Evil special ability spells PE Protect from Evil special ability spells TU Turn Undead level (B.3) Ranger (Warrior) - Hit Dice D10 (1 per level up to 9 then +3) Level | XP |THAC| W | Lor |Spells| Ste | C -------|---------|----|---|-----|L1L2L3|-----|--- 1 | 0 | 20 | 4 | 1 | | 25% | 1 2 | 2,250 | 19 | | 2 | | 30% | 1 3 | 4,500 | 18 | 1 | 3 | | 37% | 2 4 | 9,000 | 17 | | 4 | | 43% | 2 5 | 18,000 | 16 | | 5 | | 50% | 3 6 | 36,000 | 15 | 1 | 6 | | 57% | 3 7 | 75,000 | 14 | | 7 | | 65% | 4 8 | 150,000 | 13 | | 8 | 1 | 72% | 4 9 | 300,000 | 12 | 1 | 9 | 2 | | Rangers get Druid Spells W Weapon proficiency points (max 2 per weapon) Ste Stealth (Before Racial/Dexterity Modifiers) C Charm Animal special ability spells (B.4) Cleric (Priest) - Hit Dice D8 (1 per level up to 9 then +2) Level | XP |THAC| W | Lor |Priest Spl| TU -------|---------|----|---|-----|L1L2L3L4L5|---- 1 | 0 | 20 | 2 | 1 | 1 | 1 2 | 1,500 | 20 | | 2 | 2 | 2 3 | 3,000 | 20 | | 3 | 2 1 | 3 4 | 6,000 | 18 | 1 | 4 | 3 2 | 4 5 | 13,000 | 18 | | 5 | 3 3 1 | 5 6 | 27,500 | 18 | | 6 | 3 3 2 | 6 7 | 55,000 | 16 | | 7 | 3 3 2 1 | 7 8 | 110,000 | 16 | 1 | 8 | 3 3 3 2 | 8 9 | 225,000 | 16 | | 9 | 4 4 3 2 1| W Weapon proficiency points (max 1 per weapon) TU Turn Undead level (B.5) Druid (Priest) - Hit Dice D8 (1 per level up to 9 then +2) Level | XP |THAC| W | Lor |Priest Spl| SB | SW | SL -------|---------|----|---|-----|L1L2L3L4L5|----|----|---- 1 | 0 | 20 | 2 | 1 | 1 | | | 2 | 2,000 | 20 | | 2 | 2 | | | 3 | 4,000 | 20 | | 3 | 2 1 | | | 4 | 7,500 | 18 | 1 | 4 | 3 2 | | | 5 | 12,500 | 18 | | 5 | 3 3 1 | | | 6 | 20,000 | 18 | | 6 | 3 3 2 | | | 7 | 35,000 | 16 | | 7 | 3 3 2 1 | 1 | 1 | 1 8 | 60,000 | 16 | 1 | 8 | 3 3 3 2 | 1 | 1 | 1 9 | 90,000 | 16 | | 9 | 4 4 3 2 1| 1 | 1 | 1 10 | 125,000 | 14 | | 10 | 4 4 3 3 2| 1 | 1 | 1 11 | 200,000 | 14 | | 11 | | | | W Weapon proficiency points (max 1 per weapon) SB Shapeshift Brown Bear special ability spells SW Shapeshift Wolf special ability spells SL Shapeshift Black Bear special ability spells (B.6) Thief (Rogue) - Hit Dice D6 (1 per level up to 10 then +2) Level | XP |THAC| W | Lor | Ab | BS -------|---------|----|---|-----|----|---- 1 | 0 | 20 | 2 | 3 | 30 | x2 2 | 1,250 | 20 | | 6 | 20 | x2 3 | 2,500 | 19 | | 9 | 20 | x2 4 | 5,000 | 19 | 1 | 12 | 20 | x2 5 | 10,000 | 18 | | 15 | 20 | x3 6 | 20,000 | 18 | | 18 | 20 | x3 7 | 40,000 | 17 | | 21 | 20 | x3 8 | 70,000 | 17 | 1 | 24 | 20 | x3 9 | 110,000 | 16 | | 27 | 20 | x4 10 | 160,000 | 16 | | 30 | 20 | x4 11 | 220,000 | 15 | | 33 | 20 | x4 W Weapon proficiency points (max 1 per weapon) Ab Ability points for Stealth, Pick Pockets, Pick Locks, Find/Remove Traps (Max 100 + Base Ability + Racial/Dexterity Modifiers) BS Back Stab damage multiplier (quarter staff, dagger, short sword and long sword only) (B.7) Bard (Rogue) - Hit Dice D6 (1 per level up to 10 then +2) Level | XP |THAC| W | Lor |Mage Spell| PP -------|---------|----|---|-----|L1L2L3L4L5|----- 1 | 0 | 20 | 2 | 10 | | 40% 2 | 1,250 | 20 | | 20 | 1 | 45% 3 | 2,500 | 19 | | 30 | 2 | 50% 4 | 5,000 | 19 | 1 | 40 | 2 1 | 55% 5 | 10,000 | 18 | | 50 | 3 1 | 60% 6 | 20,000 | 18 | | 60 | 3 2 | 65% 7 | 40,000 | 17 | | 70 | 3 2 1 | 70% 8 | 70,000 | 17 | 1 | 80 | 3 3 1 | 75% 9 | 110,000 | 16 | | 90 | 3 3 2 | 80% 10 | 160,000 | 16 | | 100 | 3 3 2 1 | 85% 11 | 220,000 | 15 | | 110 | | W Weapon proficiency points (max 1 per weapon) PP Pick Pockets (Before Racial/Dexterity Modifiers) (B.8) Mage (Wizard) - Hit Dice D4 (1 per level up to 10 then +1) Level | XP |THAC| W | Lor |Mage Spell -------|---------|----|---|-----|L1L2L3L4L5 1 | 0 | 20 | 1 | 3 | 1 2 | 2,500 | 20 | | 6 | 2 3 | 5,000 | 20 | | 9 | 2 1 4 | 10,000 | 19 | | 12 | 3 2 5 | 20,000 | 19 | | 15 | 4 2 1 6 | 40,000 | 19 | 1 | 18 | 4 2 2 7 | 60,000 | 18 | | 21 | 4 3 2 1 8 | 90,000 | 18 | | 24 | 4 3 3 2 9 | 135,000 | 18 | | 27 | 4 3 3 2 1 10 | 250,000 | 17 | | 30 | W Weapon proficiency points (max 1 per weapon) (B.9) Specialist Mage (Wizard) - Hit Dice D4 (1 per level up to 10 then +1) Level | XP |THAC| W | Lor |Mage Spell -------|---------|----|---|-----|L1L2L3L4L5 1 | 0 | 20 | 1 | 3 | 2 2 | 2,500 | 20 | | 6 | 3 3 | 5,000 | 20 | | 9 | 3 2 4 | 10,000 | 19 | | 12 | 4 3 5 | 20,000 | 19 | | 15 | 5 3 2 6 | 40,000 | 19 | 1 | 18 | 5 3 3 7 | 60,000 | 18 | | 21 | 5 4 3 2 8 | 90,000 | 18 | | 24 | 5 4 4 3 9 | 135,000 | 18 | | 27 | 5 4 4 3 2 10 | 250,000 | 17 | | 30 | W Weapon proficiency points (max 1 per weapon) ============================================================================== (C) Recruitable NPCs When you reform your party, only NPCs close in alignment to your reputation will wait for you to return. So if you have a reputation of Popular and you want to temporarily remove an evil member of your party you must reduce your reputation to Disliked first. The level you recruit an NPC at is based on your XP when you first talk to the NPC. I have listed the lowest and highest levels for each character. Ajantis Ilvastarr Male Human Paladin Lawful Good 17-13-16-12-13-17 North of Friendly Arm Inn Notes: Missing class saving throw bonus of 2/2/2/2/2 Level 2: 20/24HP, **Large Sword, *Bow, *Blunt Level 6: 45/72HP, **Large Sword, *Bow, *Blunt, **Small Sword Alora Female Halfling Thief Chaotic Good 8-19-12-14-7-10 Baldur's Gate West Items: Lucky Rabbit's Foot Notes: Ring cannot be removed Missing racial saving throw bonus of 3/3/0/0/3 Level 4: 14/24HP, *Small Sword, *Missile Open Locks 80, Stealth 40, Find Traps 20, Pick Pockets 80 Errors: Missing one weapon proficiency point Level 6: 19/36HP, *Bow, *Missile Open Locks 100, Stealth 40, Find Traps 20, Pick Pockets 100 Errors: Missing one weapon proficiency point Branwen Female Human Cleric True Neutral 13-16-15-9-16-13 Carnival Special: Spiritual Hammer special ability Notes: You must first turn her from stone to flesh Level 2: 17/18HP, *Blunt, *Missile Level 5: 38/45HP, *Blunt, *Missile Errors: Missing one weapon proficiency point Coran Male Elf Fighter/Thief Chaotic Good 14-20-12-14-9-16 Cloakwood 1 Notes: Dexterity one above maximum Weapon proficiency one above maximum in Bow Lev 3/3: 27/24HP, **Large Sword, ***Bow Open Locks 60, Stealth 78, Find Traps 20, Pick Pockets 40 Errors: Hit Points three above maximum Lev 5/5: 39/40HP, **Large Sword, ***Bow Open Locks 80, Stealth 98, Find Traps 20, Pick Pockets 40 Dynaheir Female Human Invoker Lawful Good 11-13-16-17-15-12 Gnoll Stronghold Special: Slow Poison special ability Level 1: 6/6HP, *Missile Magic Missile Level 6: 31/36HP, *Missile, *Blunt Magic Missile, Burning Hands, Stinking Cloud, Blur, Fireball Edwin Odesseiron Male Human Conjurer Lawful Evil 9-10-16-18-9-10 Nashkel Items: Edwin's Amulet (+1 spell of each level) Notes: Amulet cannot be removed Level 1: 6/6HP, *Blunt Armor, Color Spray Level 6: 27/36HP, *Blunt, *Missile Armor, Color Spray Eldoth Kron Male Human Bard Neutral Evil 16-12-15-13-10-16 Cloakwood 3 Special: Create five Poisoned Arrows special ability Level 3: 15/21HP, *Small Sword, *Bow Larloch's Minor Drain, Magic Missile Level 5: 24/35HP, *Small Sword, *Bow, *Spear Larloch's Minor Drain, Magic Missile, Horror Faldorn Male Human Druid True Neutral 12-15-11-10-16-15 Cloakwood 3 Special: Summon Dread Wolf special ability Level 3: 16/24HP, *Blunt, *Missile Level 5: 22/40HP, *Blunt, *Missile, *Spear Garrick Male Human Bard Chaotic Neutral 14-16-9-13-14-15 Beregost Notes: You must first deal with Silke Level 1: 6/6HP, *Small Sword, *Missile No Spells Level 6: 20/36HP, *Small Sword, *Missile, *Bow Armor, Color Spray, Magic Missile, Mirror Image Imoen Female Human Thief Neutral Good 9-18-16-17-11-16 Lion's Way Notes: Can dual class to a Mage Level 1: 8/8HP, *Small Sword, *Bow Open Locks 25, Stealth 30, Find Traps 30, Pick Pockets 25 Level 6: 43/48HP, *Small Sword, *Bow, *Blunt Open Locks 25, Stealth 80, Find Traps 80, Pick Pockets 25 Jaheira Female Half-Elf Fighter/Druid True Neutral 15-14-17-10-14-15 Friendly Arm Notes: You must recruit her before Chapter 3 Lev 1/1: 12/12HP, **Blunt, **Missile Lev 5/6: 41/65HP, **Blunt, **Missile, *Small Sword Errors: +1 THAC0 Kagain Male Dwarf Fighter Lawful Evil 16-12-20-15-11-8 Beregost Notes: Constitution 1 above maximum Missing racial saving throw bonus of 4/4/0/0/4 Level 1: 15/15HP, **Axe, *Blunt, *Missile Level 6: 60/90HP, ****Axe, *Blunt, *Missile Khalid Male Half-Elf Fighter Neutral Good 15-16-17-12-10-9 Friendly Arm Inn Notes: You must recruit him before Chapter 3 Level 1: 13/13HP, **Large Sword, *Bow, *Axe Level 6: 64/78HP, ***Large Sword, **Bow, *Axe Errors: Saving throw bonus of 0/2/0/0/2 Kivan Male Elf Ranger Chaotic Good 18/12-17-14-10-14-8 High Hedge Special: Racial Enemy Ogre Level 2: 16/20HP, **Bow, **Spear Level 6: 36/60HP, **Bow, **Spear, **Large Sword Minsc Male Human Ranger Neutral Good 18/93-15-15-8-6-9 Nashkel Special: Berserk special ability (+15 temporary HP - Boo?) Racial Enemy of Gnoll Notes: Quick item slot used by Boo Rangers must have a minimum of WIS 14 (bump on the head?) Level 1: 11/11HP, **Large Sword, *Spiked, *Axe Level 6: 52/66HP, **Large Sword, **Small Sword, **Bow Montaron Male Halfling Fighter/Thief Neutral Evil 16-17-15-12-13-9 Lion's Way Notes: Missing racial saving throw bonus of 3/3/0/0/3 Lev 1/1: 9/9HP, **Small Sword, **Missile Open Locks 25, Stealth 50, Find Traps 10, Pick Pockets 35 Lev 5/6: 50/48HP, **Small Sword, **Missile, **Axe Open Locks 25, Stealth 100, Find Traps 10, Pick Pockets 85 Errors: Hit Points two above maximum Quayle Male Gnome Cleric/Illusionist Chaotic Neutral 8-15-11-17-10-6 Wyrm Crossing Special: Invisibility special ability Notes: Missing racial saving throw bonus of 0/2/0/0/2 Lev 2/2: 11/12, *Spiked, *Missile Magic Missile Lev 6/5: 24/34, *Spiked, *Missile, *Blunt Magic Missile, Larloch's Minor Drain, Horror, Melf's Acid Arrow, Monster Summoning I Safana Female Human Thief Chaotic Neutral 13-17-10-16-9-17 Lighthouse Special: Charm Animal special ability Level 2: 9/12HP, *Small Sword, *Missile Open Locks 50, Stealth 15, Find Traps 25, Pick Pockets 20 Level 6: 25/36HP, *Small Sword, *Missile, *Spear Open Locks 90, Stealth 15, Find Traps 65, Pick Pockets 20 Shar-Teel Dosan Female Human Fighter Chaotic Evil 18/58-17-9-14-7-11 East of Temple Notes: You must have a male in your group for her to fight Can dual class to a Thief Level 2: 17/20HP, **Large Sword, **Short Sword Level 6: 46/60HP, **Large Sword, **Short Sword, **Missile Skie Female Human Thief True Neutral 11-18-15-15-8-13 Baldur's Gate North West Notes: You must have Eldoth in your party Level 4: 22/28HP, *Small Sword, *Bow, *Missile Open Locks 45, Stealth 45, Find Traps 30, Pick Pockets 50 Level 6: 28/42HP, *Small Sword, *Bow, *Missile Open Locks 55, Stealth 55, Find Traps 40, Pick Pockets 60 Tiax Male Gnome Cleric/Thief Chaotic Evil 9-16-16-10-13-9 Baldur's Gate SW Special: Summon Ghast special ability Notes: Missing racial saving throw bonus of 0/3/0/0/3 Lev 2/2: 21/18HP, *Blunt, *Missile Open Locks 35, Stealth 25, Find Traps 30, Pick Pockets 25 Errors: Hit Points three above maximum Lev 5/6: 47/49HP, *Blunt, *Missile, *Spiked Open Locks 55, Stealth 45, Find Traps 50, Pick Pockets 45 Viconia DeVir Female Drow Elf Cleric Neutral Evil 10-19-8-16-15-14 Peldvale Special: 50% magic resistance Notes: You must first kill the Flaming Fist Mercenary (REP-2) Level 2: 12/16HP, *Blunt, *Missile Level 6: 27/48HP, *Blunt, *Missile, *Spiked Xan Male Elf Enchanter Lawful Neutral 13-16-7-17-14-16 Nashkel Mine Items: Moonblade (THAC0+3, dmg 1D8+3, AC+1, +50 Fire res, only by Xan) Level 2: 7/8HP, *Small Sword Color Spray, Charm Person Level 4: 12/16HP, *Small Sword Color Spray, Charm Person, Luck, Mirror Image, Melf's Acid Arrow Level 6: 17/24HP, *Small Sword, *Missile Color Spray, Charm Person, Protection from Evil, Mirror Image, Luck, Melf's Acid Arrow, Dire Charm Xzar Male Human Necromancer Chaotic Evil 14-16-10-17-16-10 Lion's Way Level 1: 4/4HP, *Small Sword Larloch's Minor Drain, Chill Touch Level 6: 12/24HP, *Small Sword, *Missile Larloch's Minor Drain, Chill Touch, Burning Hands, Ghoul Touch, Horror, Melf's Acid Arrow, Skull Trap, Vampiric Touch Yeslick Male Dwarf Fighter/Cleric Lawful Good 15-12-17-7-16-10 Cloakwood Mine Special: Dispel Magic special ability Notes: Missing racial saving throw bonus of 4/4/0/0/4 Lev 2/3: 33/28HP, **Blunt, **Missile Errors: Hit Points five above maximum Lev 4/5: 56/51HP, **Blunt, **Missile, *Spiked Errors: Saving throw bonus of 0/0/0/2/2 Hit Points five above maximum NPC Quests Dynaheir Don't kill her when asked to by Edwin (Reward: 800XP) Minsc Rescue Dynaheir (Reward: 800XP) Alora Keep watch in Hall of Wonders Coran Kill Wyvern's Safana Get treasure from Flesh Golem cave Edwin Kill Dynaheir (Reward: Edwin will stay in your service) Kagain Take him to AR2800 to look for caravans (No Reward) Eldoth Rescue Skie and collect 1000GP a day ransom from Elkart Khalid & Jaheira Go to Nashkel and talk with Berrun Ghastkill (No Reward) Montaron & Xzar Go to Nashkel and talk with Berrun Ghastkill (No Reward) NPC Pairs Dynaheir & Minsc Khalid & Jaheira Skie & Eldoth Montaron & Xzar NPC Enemies (who will kill each other if they are in your group for long) Khalid & Jaheira hate Montaron & Xzar Dynaheir & Minsc hate Edwin Shar-Teel hates Eldoth (C.1) NPC Summary Lawful Good Ajantis M Human Paladin 17 13 16 12 13 17 Dynaheir F Human Invoker 11 13 16 17 15 12 Yeslick M Dwarf Fighter/Cleric 15 12 17 7 16 10 Neutral Good Imoen F Human Thief 9 18 16 17 11 16 Khalid M Half-Elf Fighter 15 16 17 12 10 9 Minsc M Human Ranger 18/93 15 15 8 6 9 Chaotic Good Alora F Halfling Thief 8 19 12 14 7 10 Coran M Elf Fighter/Thief 14 20 12 14 9 16 Kivan M Elf Ranger 18/12 17 14 10 14 8 Lawful Neutral Xan M Elf Enchanter 13 16 7 17 14 16 True Neutral Branwen F Human Cleric 13 16 15 9 16 13 Faldorn M Human Druid 12 15 11 10 16 15 Jaheira F Half-Elf Fighter/Druid 15 14 17 10 14 15 Skie F Human Thief 11 18 15 15 8 13 Chaotic Neutral Garrick M Human Bard 14 16 9 13 14 15 Quayle M Gnome Cleric/Illusionist 8 15 11 17 10 6 Safana F Human Thief 13 17 10 16 9 17 Lawful Evil Edwin M Human Conjurer 9 10 16 18 9 10 Kagain M Dwarf Fighter 16 12 20 15 11 8 Neutral Evil Eldoth M Human Bard 16 12 15 13 10 16 Montaron M Halfling Fighter/Thief 16 17 15 12 13 9 Viconia F Drow Elf Cleric 10 19 8 16 15 14 Chaotic Evil Shar-Teel F Human Fighter 18/58 17 9 14 7 11 Tiax M Gnome Cleric/Thief 9 16 16 10 13 9 Xzar M Human Necromancer 14 16 10 17 16 10 (C.2) Temporary Party Members at Candlekeep Arkanis M Dwarf Fighter 18/53 12 19 15 11 8 Neutral Good Canderous M Human Cleric 16 13 13 12 18 14 Lawful Good Mordaine F Human Invoker 11 17 15 18 15 12 Lawful Good Deder M Halfling Fighter/Thief 11 18 16 12 13 9 True Neutral Osprey F Half-Elf Cleric/Mage 16 9 13 15 10 6 Lawful Good Additional Special Abilities Arkanis - +9 HP (giving 39 at Level 2) Canderous - Lay Hands, 2 extra 1st level priest spells Mordaine - Slow Poison Deder - 120 extra ability points Osprey - Invisibility, 1 extra 1st level wizard spell There is a way to take these temporary party members with you when you leave Candlekeep. Once you have started the training move one of the NPCs next to Obe and then reform your party and remove them. Wait for them to say goodbye then speak to Obe and tell him you've had enough. As soon as he agrees, pause the game and while paused talk to the NPC you kicked out. The NPC will then ask if they can join your party, say yes. You will be teleported out of the Training Hall, but the NPC you just recruited will remain behind. They can then recruit all the other NPCs. You can't get them out of the Training Hall, but as they are now all in your party they will rejoin you once you are outside Candlekeep. This comes from an idea by Rolf Zehb given in Dan Simpson's Baldur's Gate FAQ. ============================================================================== (D) Businesses There are four types of business (or "shop") - STORE (Buy and Sell) - TAVERN (Drink) - Inn - *INN (Peasant rooms) - **INN (Drink, Peasant and Merchant rooms) - ***INN (Drink, Peasant, Merchant and Noble rooms) - ****INN (Drink, Peasant, Merchant, Noble and Royal rooms) - TEMPLE (Healing, Donate, Buy and Sell, Identify) All temple priests will identify items and so will some store owners. There are some stores you can steal from. Stolen (fenced) items cannot be sold. Candlekeep Inn (AR2616) ****INN + STORE - Winthrop (can steal) Temple of Oghma (AR2600) TEMPLE - Priest of Oghma (will identify) The Friendly Arm (AR2301) ****INN + STORE - Bentley Mirrorshade Large Shield +1 Temple of Wisdom (AR2304) TEMPLE - Gellana Mirrorshare Thunderhammer Smithy (AR3301) STORE - Taerom Fuiruim (will identify) Full Plate Mail Shadow Armor Dagger of Venom Light Crossbow of Speed Long Sword +1 Mace +1 Short Bow +1 Dagger +1 Darts +1 Sling +1 Short Sword +1 Arrows of Ice Arrows +1 Arrows +2 Arrows of Biting Bolts +1 Bullets +1 Leather Armor +1 Small Shield +1 Medium Shield +1 Jovial Juggler (AR3304) ****INN - Bartender Burning Wizard (AR3307) ****INN - Bartender Feldepost's Inn (AR3351) ****INN + STORE - Bartender Amulet of Protection +1 Arrows +2 Battle Axe +1 Composite Long Bow +1 Bracers of Defense AC8 Bullets +1 Chainmail +1 Medium Shield +1 Bastard Sword +1 Red Sheaf (AR3357) **INN - Bartender Nashkel Inn (AR4801) ***INN - Innkeeper Temple of Helm (AR4802) TEMPLE - Nalin Nashkel Store (AR4803) STORE - Storekeep (will identify and can steal) Large Shield +1 Belching Dragon Tavern (aka The Northern Light) (AR4809) TAVERN - Bartender Carnival Shop (AR4901) STORE - Merchant (will identify and can steal) Carnival Store (AR4907) STORE - Merchant (will identify) Necklace of Missiles Ring of Infravision Amulet of Protection +1 Shield Amulet Protection Scrolls: Protection from Acid, Protection from Petrification Protection from Electricity, Protection from Cold, Protection from Fire Carnival Shop (AR4908) STORE - Merchant (will identify and can steal) Carnival Shop (AR4909) STORE - Merchant (will identify and can steal) Arrows of Piercing High Hedge (AR3202) STORE - Thalantyr (will identify) Darts +1 Arrows +1 Acid Arrows Bolts +1 Bolts of Lightning Bolts of Biting Bullets +1 Wand of Sleep Wand of Fear The Horn of Kazgaroth The Claw of Kazgaroth Robe of the Good Archmagi Robe of the Neutral Archmagi Potions: Potion of Magic Blocking (3) Protection Scrolls: Protection from Electricity, Protection from Poison, Protection from Cold, Protection from Fire, Protection from Magic (1), Protection from Acid, Protection from Undead Mage Scrolls: Blindness, Grease, Burning Hands, Charm Person, Color Spray, Armor, Infravision, Chill Touch, Protection from Petrification, Friends, Resist Fear, Protection from Evil, Larloch's Minor Drain, Chromatic Orb, Shocking Grasp, Magic Missile, Identify, Shield, Horror, Luck, Strength, Hold Person, Invisibility, Flame Arrow, Detect Invisibility, Skull Trap, Mirror Image, Sleep, Vampiric Touch Song of the Morning Temple (aka Temple of Lathander) (AR3402) TEMPLE - Keldath Ormlyr (Mayor of Beregost) Temple of Yondalla (aka Temple of Helm) (AR4003) TEMPLE - Alvanhendar Sorcerous Sundries (AR0703) STORE - Halbazzar Drin (will identify) Battle Axe +1 Darts +1 Darts of Stunning Darts of Wounding Bastard Sword +1 Long Sword +1 Arrows of Detonation (60) Arrows of Dispelling (50) Arrows +1 Arrow of Slaying (1) Acid Arrows Arrows of Biting Arrows of Fire Arrows of Ice Arrows of Piercing Arrows +2 Bolts +1 Bolts of Lightning Bolts of Biting Bolts +2 Bullets +1 Bullets +2 Wand of Fear Wand of Monster Summoning Wand of the Heavens Wand of Magic Missiles Wand of Paralyzation Wand of Fire Wand of Frost Wand of Lightning Wand of Sleep Potions: Potion of Magic Blocking (3), Potion of Storm Giant Strength (3) Protection Scrolls: Protection from Electricity, Protection from Poison, Protection from Cold, Protection from Fire, Protection from Magic (1), Protection from Acid, Protection from Undead Mage Scrolls: Ghoul Touch, Dispel Magic, Flame Arrow, Hold Person, Grease, Agannazar's Scorcher, Monster Summoning I, Non-Detection, Burning Hands, Skull Trap, Armor, Vampiric Touch, Ghost Armor, Blindness, Charm Person, Color Spray, Friends, Clairvoyance, Slow, Protection from Petrification, Identify, Infravision, Magic Missile, Protection from Evil, Chill Touch, Shocking Grasp, Blur, Chromatic Orb, Larloch's Minor Drain, Knock, Luck, Know Alignment, Detect Invisibility, Horror, Invisibility, Mirror Image, Monster Summoning II, Stinking Cloud, Sleep, Web, Detect Evil, Fireball, Minor Globe of Invulnerability, Protection from Normal Missiles, Shield, Haste, Confusion, Dimension Door, Resist Fear, Lightning Bolt, Strength, Melf's Acid Arrow, Dire Charm Elfsong (AR0705) ****INN - Bartender Elfsong (AR0706) ****INN - Alyth Elfsong (AR0706) STORE - Merchant (will identify) Necklace of Missiles Amulet of Protection +1 Shield Amulet Ring of Infravision Protection Scrolls: Protection from Acid, Protection from Petrification Protection from Electricity, Protection from Cold, Protection from Fire Maltz' Weapon Shop (AR0803) STORE - Maltz (will identify and can steal) Large Shield +1 Inn (AR0807) ****INN - Bartender Inn (AR0808) ****INN - Bartender Shop of Silence (AR0809) *INN + STORE - Silence Cloak of Protection +1 Leather Armor +1 Studded Leather Armor +1 Darts +1 Darts of Stunning Sling +1 Bullets +1 Bullets +2 Lucky Aello's Discount Store (AR0810) STORE - Lucky Aello (identify, steal) Thieves Guild (AR0153) STORE - Blacklilly (will identify) Darts +1 Darts of Stunning Sling +1 Bullets +1 Bullets +2 Arrows +2 Arrows +1 Arrows of Biting Studded Leather Armor +1 Leather Armor +1 Cloak of Protection +1 Arrows of Dispelling (25) Potions: Potion of Power (1), Potion of Magic Blocking Keexie Tavern (not Burning Wizard) (AR0154) ****INN - Bartender Keexie Tavern (AR0171) ****INN - Bartender General Store (AR0304) STORE - Storekeep (will identify, can steal) Splurging Sturgeon (AR0103) ****INN - Bartender Blushing Mermaid (AR0114) ***INN - Bork Helm Temple (AR0002) TEMPLE - Priest of Helm Three Old Kegs (AR0119) ****INN - Natrin Bellowglyn Helm and Cloak (AR0116) ****INN - Bartender Inn (AR0165) ****INN - Bartender Lady's Hall (AR0132) TEMPLE - Chanthalas Ulbright Inn (AR1109) ****INN - Bartender Inn (AR1110) ****INN - Bartender General Store (AR1112) STORE - Storekeep (will identify and can steal) General Store (AR1115) STORE - Storekeep (will identify and can steal) Potions General Store (AR1116) STORE - Storekeep (will identify and can steal) Large Shield +1 Arrows +1 Arrows of Biting Long Sword +1 Bastard Sword +1 Arrows of Piercing Arrows of Ice Bullets +2 Potions: Oil of Speed Protection Scrolls: Protection from Cold Mage Scrolls: Chromatic Orb, Burning Hands, Protection from Evil, Infravision General Store (AR1117) STORE - Storekeep (will identify and can steal) Potions Jopalin's Tavern (AR1215) ****INN - Bartender Low Lantern (AR0133) **INN - Bartender General Store (AR1302) STORE - Well-Adjusted Al (will identify & can steal) Potions Inn (AR1306) ****INN - Bartender General Store (AR1320) STORE - Storekeep (will identify and can steal) Potions Blade and Stars (AR0105) ****INN - Innkeeper Drakon Tavern (AR0720) ****INN - Bartender Candlekeep Inn (AR2629) ****INN + STORE - Winthrop (can steal) Temple of Oghma (AR2626) TEMPLE - Priest of Oghma (will identify) ============================================================================== (E) Cheats First enable cheats by adding the line Cheats=1 to the [Game Options] section of BALDUR.INI, then from within the game you can now press CTRL-TAB to bring up the console. To be transported to one of the areas given in this guide, enter the area code as follows. CLUAConsole:MoveToArea("ARxxxx") To add items from the extensive list given in Appendix (F), enter the item code and optionally the quantity (from 1 to 65535) CLUAConsole:CreateItem("itemcode"[,quantity]) I used this one to test how a character will level up. CLUAConsole:SetCurrentXP("x") I believe TeamBG (http://www.teambg.com) should take the credit for this, but correct me if I'm wrong. ============================================================================== (F) Items Notes on Items - $$$GP is the selling price for most items - ##x $$$GP is the selling price for charged items such as wands where ## is the maximum number of charges and $$$ is the selling price for a each charge. If you sell such an item, you can buy it back fully charged. - CURSED items require a spell to remove them. Location of Special Items Dagger +2 - Exit from Nashkel Mine (Hentold) & Baldur's Gate NE (Marek) Dagger of Venom +2 - Beregost (Thunder Hammer Smithy) Longtooth Dagger +2 - Undercellar (Krystin) Short Sword +2 - South of High Hedge (Zargal) Short Sword of Backstabbing +3 - Undercellar (Slythe) Long Sword +2 - Nashkel Mine (Greywolf) Scimitar +3 'Frostbrand' - North West of Nashkel (Drizzt) Scimitar +3 'Defender' - North West of Nashkel (Drizzt) Bastard Sword +1, +3 vs Shapeshifters - Cloakwood 1 (Aldeth Sashenstar) or Baldur's Gate South West (Aldeth Sashenstar) Spiders Bane (Two Handed Sword +2) - Cloakwood 2 (Centeol) Halberd +2 - Baldur's Gate South (Zhalimar Cloudwulfe) Battle Axe +2 - Baldur's Gate North West (Gretek) Throwing Axe +2 - Candlekeep Cavern (Prat) War Hammer +2 - South of High Hedge (Bassilus) Short Bow +2 - Baldur's Gate North East (Marek) Long Bow +2 - Bandit Camp (Hakt) & Firewine Ruins (Undead Knight) Composite Long Bow +1 - Beregost (Feldepost's Inn) Light Crossbow of Speed +1 - Beregost (Thunder Hammer Smithy) Heavy Crossbow of Accuracy +5 - Baldur's Gate Center (Dabron Sashenstar) Studded Leather Armor +2 - Cloud Peek Mountains East (Sendai) Shadow Armor (Studded Leather Armor +3) - Beregost (Thunder Hammer Smithy) Chainmail +2 - Gullykin Village (Molkar) Mithril Chainmail +4 - North West of Nashkel (Drizzt) Ankheg Armor - Beregost (Thunder Hammer Smithy) & Nashkel Full Plate Mail - Bandit Camp (Taugosz Khosann) & Beregost (Thunder Hammer) Full Plate Mail +1 - Eldercity (Tamako) Robe of the Good Archmagi - High Hedge (Thalantyr) Robe of the Neutral Archmagi - High Hedge (Thalantyr) Robe of the Evil Archmagi - Cloakwood Mine Level 4 (Davaeorn) Large Shield +1, +4 vs Missiles - Baldur's Gate West (Varci Roaringhorn) Helmet of Defense - South of Candlekeep (Droth) Helmet of Glory - Baldur's Gate North (Jordak) Helm of Balduran - Baldur's Gate North West (Helm and Cloak) Gauntlets of Dexterity - Gnoll Stronghold (Hairtooth) Gauntlets of Ogre Power - Baldur's Gate South (Desreta) Gauntlets of Weapon Skill - Baldur's Gate NE (Larze) & BG South (Crate) Gauntlets of Weapon Expertise - Firewine Brige (Meilum) Bracers of Archery - Cloud Peek Mountains East (Zal) Girdle of Piercing - Coast Way (Ogre) Girdle of Bluntness - Cloud Peek Mountains West (Krumn) Girdle of Slashing - East of Temple (Kirian) Boots of Speed - Cloakwood Mine (Drasus) Boots of Stealth - South of Beregost (Hobgoblin), Ulcaster (Hobgoblin) & Baldur's Gate South East (Nadarin) Boots of Avoidance - Nashkel (Nimbul) Boots of Grounding - Nashkel Mine Level 4(Mulahey) Boots of the North - North of Gnoll Stronghold (Jared) Cloak of the Wolf - Lighthouse (Cave) Cloak of Non Detection - Cloakwood 1 (Tasloi) Cloak of Balduran +1 - Undercellar (Quenash) Cloak of Protection +2 - Candlekeep Catacombs South West (Tomb) Algernon's Cloak - Beregost (Algernon) Nymph Cloak - Baldur's Gate East (Sorcerous Sundries) Ring of Fire Resistance - East of Nashkel Mine & Candlekeep Catacombs South West (Tomb) Ring of Animal Friendship - Cloakwood 1 (Seniyad) Ring of Holiness - Nashkel Mine Level 4 (Mulahey) Ring of Wizardry - Baldur's Gate South West (Sunin) Ring of Free Action - Baldur's Gate South (Alai) Ring of Protection +2 - Baldur's Gate North (Ramazith) The Claw of Kazgaroth - High Hedge (Thalantyr) The Horn of Kazgaroth - High Hedge (Thalantyr) Amulet of Metaspell Influence - Baldur's Gate North (Ramazith) Manual of Bodily Health - Lighthouse (Cave) Manual of Quickness of Action - Baldur's Gate East (Thieves Guild) Manual of Gainful Exercise - Candlekeep Catacombs South West (Tomb) Tome of Leadership and Influence - Gnoll Stronghold (Cave) Tome of Clear Thought - Baldur's Gate North (Ramazith's Tower Fifth Floor) Tome of Understanding - Baldur's Gate West (Chanthalas Ulbright) & Candlekeep Catacombs South West (Tomb) (F.1) Short Swords DAGG01 Dagger DAGG02 Dagger +1 150GP DAGG03 Dagger +2 1000GP DAGG04 Grave Binder, Longtooth Dagger +2 (dmg 1D6+2) 2000GP DAGG05 Throwing Dagger MISC75 Dagger of Venom +2 (dmg +6 Poison) 5000GP SW1H07 Short Sword SW1H08 Short Sword +1 400GP SW1H09 The Whistling Sword (Short Sword +2) 2000GP SW1H10 The Shadow's Blade, Short Sword of Backstabbing +3 (Speed 0) 3500GP SW1H13 Moonblade (THAC0+3, dmg 1D8+3, AC+1, +50 Fire res, only by Xan) (F.2) Long Swords SW1H01 Bastard Sword SW1H02 Bastard Sword +1 1250GP SW1H03 Kondar (Bastard Sword +1, +3 vs Shapeshifters) 2000GP SW1H04 Long Sword SW1H05 Long Sword +1 625GP SW1H06 Varscona (Long Sword +2, dmg +1 Cold) 2125GP SW1H15 Scimitar +3, Frostbrand (+50 Fire res) 3775GP SW1H16 Twinkle (Scimitar +3: Defender, AC+2, only by Good) 5500GP SW2H01 Two Handed Sword SW2H02 Two Handed Sword +1 SW2H03 Two Handed Sword +3, Cursed Berserking CURSED SW2H06 Spider's Bane (Two Handed Sword +2, Free Action) 5500GP (F.3) Axes AX1H01 Battle Axe AX1H02 Battle Axe +1 750GP AX1H03 Axe of Mauletar (Battle Axe +2) 1500GP AX1H04 Throwing Axe (dmg 1D6+1) AX1H05 Throwing Axe +2 (dmg 1D6+3, Returns when thrown) 1250GP (F.4) Blunt Weapons BLUN01 Club BLUN04 Mace BLUN05 Mace +1 750GP HAMM01 War Hammer HAMM02 War Hammer +1 750GP HAMM03 Ashideena (War hammer +2) 1500GP STAF01 Quarterstaff STAF02 Quarterstaff +1 250GP (F.5) Spears HALB01 Halberd HALB02 Halberd +1 1000GP HALB03 Suryris Blade (Halberd +2) 1750GP SPER01 Spear SPER02 Spear +1 500GP SPER03 Spear +3, Backbiter CURSED 1000GP (F.6) Spiked Weapons BLUN02 Flail BLUN03 Flail +1 1000GP BLUN06 Morning Star BLUN07 Morning Star +1 900GP (F.7) Bows and Arrows BOW05 Short Bow BOW06 Short Bow +1 750GP BOW08 Eagle Bow, Protector of the Dryads (Short Bow +2) 2250GP BOW03 Long Bow (THAC0+1) BOW04 Long Bow +1 800GP BOW07 The Dead Shot, Long Bow of Marksmanship (Long Bow +2) 2750GP BOW01 Composite Long Bow (THAC0+1, dmg +2) BOW02 Composite Long Bow +1 1250GP AROW01 Arrow AROW02 Arrow +1 5GP AROW03 Arrow of Slaying (Slay Ogre Mage) 1250GP AROW04 Acid Arrow (THAC0+1, dmg +2D6 Acid) 25GP AROW05 Arrow of Biting (dmg Poison 30% HP) 25GP AROW06 Arrow of Detonation (dmg 6D6 Fire) 150GP AROW07 Arrow or Dispelling (Dispel Magic) 150GP AROW08 Arrow of Fire (THAC0+2, dmg +1D6 Fire) 12GP AROW09 Arrow of Ice (dmg +1D6 Cold) 15GP AROW10 Arrow of Piercing (THAC0+4, dmg +6 Piercing) 25GP AROW11 Arrow +2 9GP (F.8) Missile Weapons DART01 Dart DART02 Dart +1 4GP DART03 Dart of Stunning (Stun for 7 turns) 50GP DART04 Dart of Wounding (dmg +20 Poison) 25GP SLNG01 Sling SLNG02 Sling +1 50GP BULL01 Bullet BULL02 Bullet +1 4GP BULL03 Bullet +2 7GP XBOW04 Light Crossbow XBOW05 Light Crossbow +1 1250GP XBOW06 The Army Scythe, Light Crossbow of Speed +1 (+1 Attack) 4000GP XBOW01 Heavy Crossbow (dmg +2) XBOW02 Heavy Crossbow +1 1500GP XBOW03 The Guide, Heavy Crossbow of Accuracy (THAC0+5, dmg +2) 4000GP BOLT01 Bolt BOLT02 Bolt +1 5GP BOLT03 Bolt of Lightning (dmg +4D4 Electrial) 15GP BOLT04 Bolt of Biting (dmg +30 Poison) 37GP BOLT05 Bolt of Polymorphing (Turn into a Squirrel) 200GP BOLT06 Bolt +2 7GP (F.9) Armor LEAT01 Leather Armor (AC 8) LEAT02 Leather Armor +1 500GP LEAT03 Protector of the Second (Leather Armor +2) 1750GP LEAT04 Studded Leather (AC 7) LEAT05 Studded Leather +1 750GP LEAT06 Studded Leather +2, Missile Attraction 1250GP (-15 vs Missile Weapons) CURSED LEAT07 Telbar's Leathers (Studded Leather +2) 2250GP LEAT08 Shadow Armor (Studded Leather +3, +15 Hide in Shadows) 5250GP CHAN01 Chainmail (AC 5) CHAN02 Chainmail +1 800GP CHAN03 Mail of the Dead (Chainmail +2) 2500GP CHAN06 Mithril Chainmail +4 (Can use thieving skills when worn) 4725GP CHAN04 Splint Mail (AC 4) CHAN05 Splint Mail +1 1000GP PLAT01 Plate Mail Armor (AC 3) PLAT02 Fallorain's Plate (Plate Mail +1) 2500GP PLAT06 Ankheg Plate Mail (AC 1) 2500GP PLAT04 Full Plate Mail (AC 1) 3000GP PLAT05 Plate of the Dark (Full Plate Mail +1) 8500GP (F.10) Shields SHLD01 Small Shield SHLD02 Small Shield +1 500GP SHLD03 Medium Shield SHLD04 Medium Shield +1 750GP SHLD05 Large Shield SHLD06 Large Shield +1 1000GP SHLD07 Shield of the Falling Stars (Large Shield +1, +4 vs Missiles) 1750GP SHLD08 Buckler SHLD09 Buckler (different image) SHLD10 Buckler (different image) SHLD11 Small Shield (different image) SHLD12 Small Shield (different image) SHLD13 Medium Shield (different image) SHLD14 Medium Shield (different image) SHLD15 Large Shield (different image) SHLD16 Large Shield (different image) (F.11) Helmets HELM01 Helmet HELM02 Helmet of Opposite Alignment CURSED 350GP HELM03 Helm of Glory, Helm of the Noble (AC+1, CHR+1) 1750GP HELM04 Helmet of Defense, Gift of Peace (+1 Saving Throws, 1000GP +20 Electrical, Fire and Cold res) HELM05 Helmet of Infravision, The Eyes of Truth (Infravision) 400GP HELM06 Helmet of Charm Protection (Immune to Charm) 400GP HELM07 Helm of Balduran (AC+1, THACO+1, +5 HP, +1 Saving Throws) 7000GP HELM08 Helmet (Amnish Soldier, Skeleton Warrior) HELM09 Helmet (Flaming Fist) HELM10 Helmet (Watcher) HELM12 Helmet (different image) (F.12) Boots BOOT01 Boots of Speed, The Paws of the Cheetah (+100% Movement rate) 1150GP BOOT02 Boots of Stealth, Worn Whispers (+35 Hide in Shadows) 750GP BOOT03 Boots of the North, The Frost's Embrace (+50 Cold res) 450GP BOOT04 Boots of Avoidance, Senses of the Cat (+5 vs Missiles) 1250GP BOOT05 Boots of Grounding, Talos Gift (+50 Electrical res) 450GP BOOT06 Worn Out Boots (F.13) Cloaks CLCK01 Cloak of Protection +1 2500GP CLCK02 Cloak of Protection +2, The Spirits Shield 4500GP CLCK03 Cloak of Displacement (+4 vs Missiles, +2 Saving Throws) 3000GP CLCK04 Cloak of the Wolf, Relairs Mistake (Polymorph into Wolf) 2000GP CLCK05 Cloak of Balduran (AC+1, +25 Magic res) 8000GP CLCK06 Cloak of Non-Detection, Whispers of Silence 500GP CLCK07 Nymph Cloak (CHR+2, Charm Person) 100x 7.5GP CLCK08 Algernon's Cloak (CHR+2, Charm Person) 875GP (F.14) Robes CLCK09 Mage Robe of Cold Resistance (+20 Cold res) 150GP CLCK10 Mage Robe of Fire Resistance (+20 Fire res) 150GP CLCK11 Mage Robe of Electrical Resistance (+20 Electrical res) 150GP CLCK12 Knave's Robe (+1 vs Slashing, +1 Save vs Death) 300GP CLCK13 Traveller's Robe (+1 vs Missiles, +1 Save vs Breath) 300GP CLCK14 Adventurer's Robe (+1 vs Crushing, +1 Save vs Petrify) 300GP CLCK15 Robe of the Good Archmagi (AC 5, +5 Magic res, 10250GP +1 Saving Throws, only by Good) CLCK16 Robe of the Neutral Archmagi (AC 5, +5 Magic res, 10250GP +1 Saving Throws, only by Neutral) CLCK17 Robe of the Evil Archmagi (AC 5, +5 Magic res, 5250GP +1 Saving Throws, only by Evil) (F.15) Bracers and Gauntlets BRAC01 Bracers of Defense AC 8 1500GP BRAC02 Bracers of Defense AC 7 1750GP BRAC03 Bracers of Defense AC 6, Bracers to the Death 2000GP BRAC04 Bracers of Archery, The Dales Protector (Missile THAC0 +2) 2500GP BRAC06 Gauntlets of Ogre Power, Hands of Takkok (STR 18/00) 4500GP BRAC07 Gauntlets of Dexterity, The Brawling Hands (DEX 18) 3500GP BRAC08 Gauntlets of Fumbling, Elander's Gloves of Misplacement (THACO-10, DEX-2) CURSED BRAC09 Gauntlets of Weapon Skill, Xarrnous Second Sword Arm (THAC0+1) 2000GP BRAC10 Gauntlets of Weapon Expertise, Legacy of the Masters 3000GP (THACO+1, dmg +2) (F.16) Girdles BELT02 Girdle of Slashing, Golden Girdle of Urnst (+3 vs Slashing) 750GP BELT03 Girdle of Bluntness, Destroyer of the Hills (+4 vs Crushing) 750GP BELT04 Girdle of Piercing, Elves Bane (+3 vs Piercing and Missiles) 750GP BELT05 Girdle of Masculinity/Femininity CURSED 100GP (F.17) Amulets and Necklaces AMUL09 Silver Necklace 5GP AMUL05 Bluestone Necklace 15GP AMUL06 Agni Mani Necklace 20GP AMUL07 Rainbow Obsidian Necklace 25GP AMUL08 Tiger Cowrie Shell Necklace 27GP AMUL10 Gold Necklace 30GP AMUL04 Studded Necklace with Zios Gems 75GP AMUL13 Bloodstone Amulet 150GP AMUL11 Pearl Necklace 500GP AMUL12 Laeral's Tear Necklace 3000GP AMUL16 Amulet of Metaspell Influence, The Amplifier 900GP (+1 2nd level Mage spell, only by Mages and Bards) AMUL15 Shield Amulet (AC 4, +2 vs Missiles) 50x 25GP AMUL14 Amulet of Protection +1, The Protector (AC+1, +1 Sav. Throws) 1500GP AMUL01 Necklace of Missiles, The One Gift Lost (dmg 6D6 Fire) 25x 100GP MISC73 The Horn of Kazgaroth (+5 vs Missiles, +2 Saving Throws, 6250GP immune to 1st and 2nd level spells, not by Thieves, Priests) (F.18) Rings RING11 Silver Ring 2GP RING14 Greenstone Ring 5GP RING10 Gold Ring 20GP RING12 Onyx Ring 25GP RING15 Bloodstone Ring 30GP RING13 Jade Ring 40GP RING16 Angel Skin Ring 50GP RING17 Flamedance Ring 62GP RING18 Fire Opal Ring 250GP RING19 Ruby Ring 875GP RING04 Ring of Clumsiness, The Jester's Folly (Half DEX, -50 Stealth, 25GP 75% chance of Spell Failure) CURSED RING23 Ring of Folly, Disipliner (INT 3, WIS 3, Feeblemind) CURSED 50GP RING21 Ring of Infravision, Topsider's Crutch (Infravision) 375GP RING02 Ring of Fire Resistance, Batalista's Passport (+40 Fire res) 750GP RING06 Ring of Protection +1, Ring of the Princes (AC+1, +1 S.Throws) 1500GP RING03 Ring of Animal Friendship, Druid's Ring (Charm Animal) 100x 25GP RING20 Ring of Energy, The Victor (dmg 2D6) 50x 50GP RING07 Ring of Protection +2, The Guard's Ring (AC+2, +2 Sav. Throws) 4500GP RING22 Ring of Holiness, Honorary Ring of Sune 5000GP (+1 1st, 2nd, 3rd, 4th level Priest spell, only by Priests) MISC72 The Claw of Kazgaroth (AC+1, CON-2, +4 vs Missiles 5000GP +3 Saving Throws, -3 Save vs Death) RING09 'Edventar's Gift' Ring of Free Action 5000GP RING08 'Evermemory' Ring of Wizardry (Doubles Level 1 Mage spells, 9000GP only by Mages) (F.19) Gems MISC19 Turquoise Gem 2GP MISC16 Fire Agate Gem 5GP MISC17 Lynx Eye Gem 7GP MISC18 Sunstone Gem 12GP MISC22 Andar Gem 15GP MISC23 Jasper Gem 17GP MISC24 Tchazar Gem 17GP MISC21 Skydrop Gem 20GP MISC26 Iol Gem 20GP MISC25 Zircon Gem 22GP MISC20 Bloodstone Gem 25GP MISC27 Moonstone Gem 25GP MISC29 Ziose Gem 30GP MISC30 Chrysoberyl Gem 35GP MISC28 Waterstar Gem 40GP MISC32 Shandon Gem 45GP MISC31 Star Diopside Gem 47GP MISC35 Horn Coral Gem 62GP MISC33 Aquamarine Gem 75GP MISC34 Garnet Gem 87GP MISC36 Pearl 100GP MISC37 Sphene Gem 112GP MISC38 Black Opal 150GP MISC39 Water Opal 175GP MISC40 Moonbar Gem 187GP MISC42 Diamond 500GP MISC43 Emerald 750GP MISC41 Star Sapphire 1000GP MISC44 King's Tears 2000GP MISC45 Rogue Stone 2500GP (F.20) Potions POTN29 Potion of Genius (INT+4 for 15 turns) 150GP POTN37 Potion of Mind Focusing (INT+3, DEX+3 for 12 hours) 250GP POTN43 Potion of Insight (WIS 18 for 6 hours) 150GP POTN28 Potion of Fortitude (CON 18 for 15 turns) 250GP POTN19 Potion of Agility (DEX 18 for 15 turns) 150GP POTN44 Potion of Strength (STR 18 for 20 turns) 175GP POTN03 Potion of Hill Giant Strength (STR 19 for 10 turns) 150GP POTN12 Potion of Stone Giant Strength (STR 20 for 10 turns) 250GP POTN04 Potion of Frost Giant Strength (STR 21 for 10 turns) 375GP POTN05 Potion of Fire Giant Strength (STR 22 for 10 turns) 500GP POTN06 Potion of Cloud Giant Strength (STR 23 for 10 turns) 625GP POTN07 Potion of Storm Giant Strength (STR 24 for 10 turns) 750GP POTN09 Potion of Heroism (-10% THACO, +10% HP for 10 turns) 400GP POTN15 Red Potion (INT 25, WIS 3, STR 3, +50 Magic res for 1 day) 250GP POTN16 Violet Potion (STR 25, DEX 3, CON 3 for 1 day) 200GP POTN10 Potion of Invisibility (12 hours) 125GP POTN30 Potion of Infravision (20 turns) 50GP POTN45 Potion of Freedom (Free Action for 10 turns) 125GP POTN13 Oil of Firey Burning (5D6 Fire) 250GP POTN26 Potion of Explosions (6D6 Fire) 225GP POTN27 Potion of Firebreath (6D10 Fire) 125GP POTN24 Potion of Defense (AC 0 for 10 turns) 350GP POTN11 Potion of Invulnerability (AC0, +5 Saving Throws for 5 turns) 600GP POTN46 Potion of Stone Form (AC 0, +3 Saving Throws, DEX-3 5 turns) 250GP POTN08 Potion of Healing (Heal 9 HP) POTN17 Elixir of Health (Heal 10 HP, Cure Poison) 125GP POTN20 Antidote (Cure Poison) POTN38 Potion of Mirrored Eyes (Protection from Petrification 1 turn) 200GP POTN14 Oil of Speed (+100% movement and combat speed for 5 turns) 250GP POTN21 Potion of Clarity (Protection from Feeblemind, Confusion, Fear 350GP and Charm for 5 turns) POTN33 Potion of Magic Blocking (Immune to spells up to 5th level 750GP for 5 rounds, removes spell effects) POTN34 Potion of Magic Protection (50% Magic res for 10 turns) 500GP POTN35 Potion of Magic Shielding (50% Magical Damage res for 3 turns) 625GP POTN02 Potion of Fire Resistance (+50 Fire res for 10 turns) 200GP POTN22 Potion of Cold Resistance (+50 Cold res for 10 turns) 125GP POTN31 Potion of Insulation (+50 Electrical res for 10 turns) 85GP POTN18 Potion of Absorbtion (+10 vs Crushing, +100 Electrical res 300GP for 10 turns) POTN36 Potion of Master Thievery (+40 Pick Locks, +40 Pick Pockets 200GP for 3 hours) POTN39 Potion of Perception (+20 Pick Locks, +20 Pick Pockets, 175GP +20 Find Traps, +20 Hide in Shadows for 6 hours) POTN41 Potion of Power (-20% THACO, +20 Pick Locks, +20 Pick Pockets, 850GP +20 Find Traps, +20 Hide in Shadows for 6 turns) POTN42 Potion of Regeneration (+2 HP/round for 3 turns) 250GP POTN23 Oil of Speed - CURSED 75GP POTN25 Potion of Healing - CURSED 75GP POTN32 Antidote - CURSED 25GP POTN40 Potion of Invulnerability - CURSED 50GP Note: there are 14 rounds per turn (F.21) Wands WAND02 Wand of Fear (Fear for 15 turns, only by M,B,C,D) 100x 50GP WAND03 Wand of Magic Missiles (1D4 + 1) 100x 25GP WAND04 Wand of Paralyzation (Stun for 10 turns, only by M,B) 100x 62GP WAND05 Wand of Fire (6D6 Fire, only by Mage, Bard) 100x 110GP WAND06 Wand of Frost (8D6 Cold, only by Mage, Bard) 100x 75GP WAND07 Wand of Lightning (6D6 Electrical, only by Mage, Bard) 100x 100GP WAND08 Wand of Sleep (Sleep for 5 turns) 100x 37GP WAND09 Wand of Polymorphing (Turn into a Squirrel, only by M,B) 100x 75GP WAND10 Wand of Monster Summoning (12HD Monsters for 2 turns, M,B) 100x 125GP WAND11 Wand of the Heavens (8D6 Fire, only by Cleric, Druid) 100x 75GP (F.22) Scrolls SCRLPET Stone to Flesh SCRL03 Protection from Acid SCRL04 Protection from Cold SCRL05 Protection from Electricity SCRL06 Protection from Fire SCRL07 Protection from Magic 1000GP SCRL08 Protection from Poison SCRL09 Protection from Undead SCRL15 Protection from Petrification SCRL10 Cursed Scroll of Weakness SCRL11 Cursed Scroll of Clumsiness SCRL12 Cursed Scroll of Foolishness SCRL13 Cursed Scroll of Ugliness SCRL14 Cursed Scroll of Summon Monster SCRL16 Cursed Scroll of Petrification SCRL17 Cursed Scroll of Ailment SCRL18 Cursed Scroll of Stupidity (F.23) Priest Spells 1st Level Command Word: Die (Enchantment) Cleric Magical Stone (Enchantment) Cleric Protection From Evil (Abjuration) Cleric Sanctuary (Abjuration) Cleric Shillelagh (Alteration) Cleric Druid Cure Light Wounds (Necromancy) Cleric Druid Bless (Conjuration) Cleric Druid Entangle (Alteration) Cleric Druid Remove Fear (Abjuration) Cleric Druid Detect Evil (Divination) Cleric Druid (F.24) Priest Spells 2nd Level Aid (Necromancy, Conjuration) Cleric Draw Upon Holy Might (Invocation) Cleric Silence 15' Radius (Alteration) Cleric Spiritual Hammer (Invocation) Cleric Hold Person (Enchantment) Cleric Chant (Conjuration) Cleric Find Traps (Divination) Cleric Druid Resist Fire and Cold (Alteration) Cleric Druid Barkskin (Alteration) Cleric Druid Flame Blade (Invocation) Cleric Druid Know Alignment (Divination) Cleric Druid Slow Poison (Necromancy) Cleric Druid Goodberry (Alteration, Invocation) Druid Charm Person or Mammal (Enchantment) Druid (F.25) Priest Spells 3rd Level Animate Dead (Necromancy) Cleric Remove Curse (Abjuration) Cleric Glyph of Warding (Abjuration, Invocation) Cleric Remove Paralysis (Abjuration) Cleric Dispel Magic (Abjuration) Cleric Rigid Thinking (Enchantment) Cleric Strength of One (Alteration) Cleric Miscast Magic (Enchantment) Cleric Invisibility Purge (Divination) Cleric Druid Protection from Fire (Abjuration) Cleric Druid Hold Animal (Enchantment) Druid Call Lightning (Alteration) Druid (F.26) Priest Spells 4th Level SCRL58 Free Action (Abjuration, Enchantment) Cleric Animal Summoning 1 (Conjuration) Cleric Druid SCRL56 Cure Serious Wounds (Necromancy) Cleric Druid SCRL59 Neutralize Poison (Necromancy) Cleric Druid (F.27) Priest Spells 5th Level SCRL62 Flame Strike (Invocation) Cleric SCRL63 Raise Dead (Necromancy) Cleric Animal Summoning 2 (Conjuration/Summoning) Cleric Druid SCRL61 Cure Critical Wounds (Necromancy) Cleric Druid (F.28) Wizard Spells 1st Level SCRL66 Grease (Conjuration) SCRL67 Armor (Conjuration) SCRL68 Burning Hands (Alteration) SCRL69 Charm Person (Enchantment) SCRL70 Color Spray (Alteration) SCRL71 Blindness (Illusion) SCRL72 Friends (Enchantment) SCRL75 Identify (Divination) SCRL76 Infravision (Divination) SCRL77 Magic Missile (Invocation) SCRL78 Protection from Evil (Abjuration) also SCRL3H SCRL79 Shield (Evocation) SCRL80 Shocking Grasp (Alteration) SCRL81 Sleep (Enchantment) SCRL82 Chill Touch (Necromancy) SCRL83 Chromatic Orb (Invocation) SCRL84 Larloch's Minor Drain (Necromancy) (F.29) Wizard Spells 2nd Level SCRL73 Protection from Petrification (Abjuration) SCRL85 Blur (Illusion) SCRL86 Detect Evil (Divination) SCRL87 Detect Invisibility (Divination) SCRL89 Horror (Necromancy) SCRL90 Invisibility (Illusion) SCRL91 Knock (Alteration) SCRL92 Know Alignment (Divination) SCRL93 Luck (Enchantment) SCRL94 Resist Fear (Abjuration) SCRL95 Melf's Acid Arrow (Conjuration) SCRL96 Mirror Image (Illusion) SCRL97 Stinking Cloud (Invocation) SCRL98 Strength (Alteration) SCRL99 Web (Evocation) SCRL1B Agannazar's Scorcher (Evocation) SCRL1C Ghoul Touch (Necromancy) SCRL3G Vocalise (Alteration) (F.30) Wizard Spells 3rd Level SCRL1D Clairvoyance (Divination) SCRL1E Dispel Magic (Abjuration) SCRL1F Flame Arrow (Conjuration) SCRL1G Fireball (Invocation) SCRL1H Haste (Alteration) SCRL1I Hold Person (Enchantment) SCRL1K Lightning Bolt (Invocation) SCRL1L Monster Summoning I (Conjuration) SCRL1M Non-Detection (Abjuration) SCRL1N Protection from Normal Missiles (Abjuration) SCRL1O Slow (Alteration) SCRL1P Skull Trap (Necromancy) SCRL1Q Vampiric Touch (Necromancy) SCRL1R Wraith Form (Alteration, Illusion) SCRL1S Dire Charm (Enchantment) SCRL1T Ghost Armor (Conjuration) (F.31) Wizard Spells 4th Level SCRL1U Confusion (Enchantment) SCRL1V Dimension Door (Alteration) SCRL1Y Improved Invisibility (Illusion) SCRL1Z Minor Globe of Invulnerability (Abjuration) SCRL2A Monster Summoning II (Conjuration) (F.32) Wizard Spells 5th Level SCRL2D Animate Dead (Necromancy) SCRL2E Cloudkill (Invocation) SCRL2F Cone of Cold (Invocation) SCRL2G Monster Summoning III (Conjuration) SCRL2H Shadow Door (Illusion) (F.33) Letters SCRL2I Letter SCRL2J Letter from Gorion SCRL2K Letter to Slythe from Sarevok SCRL2L Letter to Sarevok from Slythe SCRL2M Letter to Sarevok from Slythe SCRL2N Letter to Prat from Sarevok SCRL2O Letter to Shalak SCRL2P Letter to Shalak SCRL2Q Letter to Shalak SCRL2R Letter to Kizska from Sarevok SCRL2S Letter to Davaeorn from Rieltar SCRL2T Letter to Davaeorn from Rieltar SCRL2U Letter to Davaeorn from Rieltar SCRL2V Letter to Mulahey from Tazok SCRL2W Letter to Mulahey from Tazok SCRL2X Letter to Tranzig from Tazok SCRL2Y Letter to Tazok from Davaeorn SCRL2Z Letter to Tazok from Davaeorn SCRL3A Letter to Father from Sarevok SCRL3B Letter to Nimbul from Tazok SCRL3C Letter to Reiltar from Tuth SCRL3D Letter SCRL3E Letter SCRL3I Scroll to Mirianne from Roe SCRL3Z Gorion's Scroll (F.34) Books BOOK03 Manual of Bodily Health CON+1 BOOK04 Manual of Gainful Exercise STR+1 BOOK05 Manual of Quickness of Action DEX+1 BOOK06 Tome of Clear Thought INT+1 BOOK07 Tome of Leadership and Influence CHR+1 BOOK08 Tome of Understanding WIS+1 BOOK10 History of Calimshan BOOK11 History of Cormyr BOOK12 History of Dambrath BOOK13 History of Durpar and Var the Golden BOOK14 History of Estagund BOOK15 History of Gondegal the Lost King BOOK16 History of Halruaa BOOK17 History of Luiren BOOK18 History of Sembia BOOK19 History of Shadowdale 'The Fall of Azmaer' BOOK20 History of Shadowdale 'Ashaba becomes First Lord of Shadowdale' BOOK21 History of Shadowdale 'Joadath and the Tyrist Massacre' BOOK22 History of Shadowdale 'Aumry rules in peace' BOOK23 History of Shadowdale 'Jyordhan the False Lord' BOOK24 History of Shadowdale 'Khelben kills Jyordhan' BOOK25 History of Shadowdale 'Lords Accepted by Acclamation' BOOK26 History of Shadowdale 'The time of no Lords' BOOK27 History of Shadowdale 'Doust Sulwood becomes Lord of Shadowdale' BOOK28 History of Shadowdale 'Elminster moves to Shadowdale' BOOK29 History of Shadowdale 'Doust chooses Mourngrym to succeed him' BOOK30 History of Shadowdale 'Shaerl and Mourngrym meet and marry' BOOK31 History of Shadowdale 'Mourngrym's Rule' BOOK32 History of Tethyr BOOK33 History of the Bell in the Depths BOOK34 History of the Chosen of Mystra BOOK35 History of the Dales and the Elven Court BOOK36 History of the Dead Three BOOK37 History of the Dragon Coast BOOK38 History of the Drow 'The Descent' BOOK39 History of the Drow 'The Dark Wars' BOOK40 History of the Fateful Coin BOOK41 History of the Last march of the Giants BOOK42 History of the Moonsea BOOK43 History of the North 'The First Flowering' BOOK44 History of the North 'The Crown Wars' BOOK45 History of the North 'Recent History' BOOK46 History of the North 'The Elven Exodus' BOOK47 History of the North 'The Spred of Humankind' BOOK48 History of the North 'The Might of Men' BOOK49 History of the North '1368, Year of the Banner' BOOK50 History of the North '1369, Year of the Gauntlet' BOOK51 History of the North 'Return of the Beast' BOOK52 History of the North '1370, Year of the Tankard' BOOK53 History of the Red Ravens BOOK54 History of the Sisters of Light and Darkness BOOK55 History of the Unicorn Run BOOK56 History of the Valley of the Gods BOOK57 History of the Vast BOOK58 History of the Western Heartlands BOOK59 History of the Zhentarim BOOK60 History of the Ulgarth BOOK61 History of Amn BOOK62 History of Waterdeep BOOK63 History of Waterdeep 'Age 0, Tuabemoots and Pioneers' BOOK64 History of Waterdeep 'Age I, The Rise of the Warlords' BOOK65 History of Waterdeep 'Age III, The Bloody Reign of the Guildmasters' BOOK66 History of Waterdeep 'Age II, The Lords' Rule Begins' BOOK67 History of Waterdeep 'Age IV, The Return of the Lords' BOOK68 Book of Ancient Knowledge 'History of the Nether Scrolls' (F.35) Miscellaneous MISC13 Samuel's Body MISC54 Child's Body MISC55 Duke Eltan's Body MISC49 Melicamp the Chicken 50GP MISC60 Spider Body MISC62 Dead Cat MISC65 Brage's Body MISC67 Brun's Dead Son MISC68 Abela the Nymph MISC79 Female Body MISC80 Male Body MISC90 Chelak's Body MISC01 Winter Wolf Pelt MISC12 Ankheg Shell 250GP MISC50 Skull 1GP MISC52 Wyvern Head 500GP MISC86 Bandit Scalp 25GP MISC04 Bassilus' Holy Symbol MISC85 Mulahey's Holy Symbol MISC07 Gold Piece MISC47 Golden Pantaloons MISC48 Idol of Kozah 50GP MISC51 Lock of Nymph's Hair 250GP MISC53 Bowl of Water Elemental Control 50GP MISC56 Broken Weapon MISC57 Broken Shield MISC58 Broken Armor MISC59 Broken Miscellaneous MISC87 Contaminated Iron MISC61 Bottle of Wine MISC63 Chew Toy MISC64 Telescope MISC69 Helshara's Artifact Fragment 212GP MISC70 Delorna's Statue (should be Ithmeera's Statue) 187GP MISC71 Delorna's Spellbook 175GP MISC74 The Candle MISC76 The Dream Potion 100GP MISC78 Invitation MISC81 Skull of Kereph MISC82 Ancient Armor MISC83 Key to River Plug MISC84 Boo MISC88 Rabbit's Foot MISC89 Edwin's Amulet AROW14 Eldoth's Poisoned Arrows 25GP BOOK70 Yago's Book of Curses DAGG06 Nester's Dagger DAGG07 Kylee's Dagger DAGG08 Hentold's Dagger GBERRY Goodberry POTN47 Marek's Antidote POTN48 Vial of Mysterious Liquid RING25 Koveras' Ring of Protection +1 1500GP RINGJOIA Joia's Flamedance Ring RINGJOS Joseph's Greenstone Ring SCRL3F The Diary of Sarevok SCRLAUTO Autograph from Larry, Darryl and Darryl SCRLDRA Letter to Drasus from Reiltar SCRLJALA Geas Removal Scroll (from Jalantha Mystmyr) SCRLKAR Bounty Notice (from Karlat) SCRLNEI Bounty Notice (from Neira) SCRLTAR Bounty Notice (from Tarnesh) SCRLVAIL Letter (from Vail) SCRLZHA Letter to Zhalimar Cloudwulfe from Sarevok Letter to Reiltar from Sarevok SW1H17 Perdue's Short Sword SW1H12 Hull's Long Sword (F.36) Other Item Codes PLAT07 Plate Mail Armor - AC3 (useable by any class!) SW1H11 Dwarven Doom Guard Sword AMUL02, AROW12, AROW13, AROW15, AROW16, AROW1A, AX1H06, BELT01, BLUN08, BOOK01, BOOK02, BOOK09, BRAC05, CLCK18, CLCK19, HELM11, HELM13, MAGE01, MAGE02, MAGE03, MAGE04, MAGE05, MAGE06, MISC02, MISC03, MISC66, MISC77, MISC99, RING01, RING94, RING95, RING97, RING98, RING99, SCRL02, SCRLZY, SCRLZZ, SPER04, STAF03, STAF04, SW1H14, SW2H05, WAND12, BOOTDRIZ ============================================================================== (G) Cutscene Movies You can edit BALDUR.INI to make cutscene movies available from the movies menu. Add any of the following in the [Movies] section of BALDUR.INI (do not enter my comments, denoted by a #) [Movies] BG4LOGO=1 # Black Isle Logo * TSRLOGO=1 # TSR Logo * BILOGO=1 # BioWare Logo * INFELOGO=1 # Infinity Engine Logo * INTRO=1 # Introduction * FRARMINN=1 # The Friendly Arm Inn BEREGOST=1 # Beregost NASHKELL=1 # Entering Nashkel GNOLL=1 # The Gnoll Stronghold CAMP=1 # Bandit Camp WYVERN=1 # The Wyvern MINEFLOD=1 # The Flooded Mine BGENTER=1 # Entering Baldur's Gate IRONTHRN=1 # The Iron Throne SEWER=1 # The Sewers PALACE=1 # The Duchal Palace DUNGEON=1 # The Dungeon (Duchal Palace Basement) ELDRCITY=1 # The Eldercity BHAAL=1 # The Temple of Bhaal ENDMOVIE=1 # Conclusion DEATHAND=1 @ REST=1 @ BGSUNRIS=1 @ BGSUNSET=1 @ ENDCRDIT=1 @ TAVERN=1 # The Tavern (No Sound) * These are added the first time you run Baldur's Gate @ These in-game movies are not available in the movies menu ============================================================================== (H) Addendum Thieving abilities (but not spell casting) are still available while wearing Mithril Chain Mail, for Fighter/Theif and Bards Bards cannot use the Gauntlets of Ogre Power The Detect Evil scroll found in the game is described as a first level spell but is actually memorized as a second level spell (it is the same as the first level Priest spell). All recruitable NPC's are missing their class and racial saving throw bonuses. ------------------------------------------------------------------------------ Manual Addition - Mage Spells - Level 3 Wraith Form (Alteration/Illusion) Range: 0 Area of Effect: The caster Duration: 2 rounds/level Saving Throw: None Casting Time: 1 When this spell is cast, the wizard and all of his gear become insubstantial. The caster is subject only to magical or special attacks including those by weapons of +1 or better, or by creatures able to affect those struck only by magical weapons. The wizard also gains a 25% magic resistance. While in wraith form, the caster is unable to cast spells. Note: It appears the only way to get this spell is to cheat. ------------------------------------------------------------------------------ Baldur's Gate Readme and Manual Addenda Release Version 1.1.4315 2c. Corrections to the Manual and Quick Reference Card Manual Corrections p.26 Dual Classing The only classes than cannot dual class are the Paladin, Ranger, and Bard, though others may have restrictions on which classes they can switch to. The character must also have 15 in all the prime requisites of his first class, and 17 in those of the second class. This is incorrect as the Ranger can dual class (to a Cleric/Ranger). ------------------------------------------------------------------------------ Each time you enter building AR0711 in BG Center it is as if you haven't been there before, allowing you to get all the treasure again and again and again. ------------------------------------------------------------------------------ If you answer as follows when talking to Tremain Belde'ar the game crashes (Building AR0617 in BG West) (2) I would know what payment I can expect. I'll not take this task with out knowing what it is worth. (1) Magic or no I should require more than a meager amount of gold. Certainly if many adventurers give so much, there be ample coin in church holdings? Make that mine and we have a deal. ============================================================================== (I) Unsolved Mysteries Friendly Arm Inn (AR2300) Hole in ground (2552,3760) - Ring of Wizardry In case you think I missed this, I can tell you it is not there in version 1.1.4315. Furthermore it will not appear in TOTSC on imported savegames. Locked Chests - Does anyone know how to open them? A few chests are locked and whether you try and bash them open with your strongest fighter, pick the lock with your best thief or have a mage cast the knock spell they will not open. In TOTSC you get the message "The mechanism that operates this door does not have a conventional lock, and may be warded against simple spells". Kolvar (BG South revisited) Can anyone tell me why this character is here? Items I could not find Spear +3, Backbiter CURSED Studded Leather Armor +2, Missile Attraction CURSED Helmet of Opposite Alignment Helmet of Charm Protection Bolt of Polymorphing Wraith Form Scroll Animate Dead Scroll Shadow Door Scroll Cone of Cold Scroll Hentold's Dagger (in the game Hentold gives you a Dagger +2) The Candle The Dream Potion Items not found until Tales of the Sword Coast Cloak of Displacement Improved Invisibility Scroll Monster Summoning III Scroll ============================================================================== (J) Credits and Revision History Dan Simpson for his inspirational FAQ. Rolf Zehb for how to keep the Candlekeep NPCs (so good I just had to add it). 1.00.11.11 First Release 1.01.02.01 Added Appendix (E) explaining how to use area and item codes Updated Appendix (A.1) Minor corrections including email address Candlekeep NPC trick from Rob Zehb (from Dan Simpson's FAQ) 1.01.11.28 Added Eldoth/Skie/Elkart quest Expanded NPC desciptions in section (C) Added more items to store inventories in section (D) Added Location of Special Items in section (F) Revised item descriptions in section (F) Minor corrections ============================================================================== (K) Contact Information If you know of something I have missed or can help me with my unsolved mysteries I would love to hear from you (please mention the revision number). duncanclay@mail.com I have also done an area guide for Tales of the Sword Coast available from the same place you got this file, but knowing how long this took I doubt I will be doing one for Baldur's Gate 2. There is a man in Nashkel Carnival who quotes "I'm not fat I'm big boned", a line said by Garfield (Jim Davis, 1981) long before Eric Cartman from Southpark uttered it. Oh, and please don't copy my work, Duncan Clay ^^\o/^^