___ _ _ _____ ___ _ _ _ | |_||_ | / \(_ | |\/| | |\ || \ / \|_ | | ||_ |_\_/__) | | |_|_| \||_/ \_/| _____ ______ _ (____ \ (____ \ (_) _ \ \ ____ ____) ) ____ ____ _ ____ | | | / ___) | __ ( / ___) _ | | _ \ | |__/ / | _ | |__) ) | ( ( | | | | | | |_____/|_| (_) |______/|_| \_||_|_|_| |_| +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Menji76 Presents FAQ/Walkthrough The Lost Mind of Dr. Brain +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ____________________________________________________________________________ |****************************************************************************| | | | Created by: Nick Bryant (Menji76) | | Last Updated: 09/05/06 | | Version: 1.0 | | Email: g0dlikeskills[at]yahoo[dot]com | | AIM: g0dlikeskills | |____________________________________________________________________________| **************************************************************************** __________________________________________ | | | Game Info: | | Name: The Lost Mind of Dr. Brain | | Release Date: 1994 | | Number of Players: 1 | | Developer: Sierra Entertainment | | ESRB Rating: E | | My Rating: 8/10 (See reviews) | |__________________________________________| /-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\ Table of Contents \-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=/ To find any area faster, use Ctrl + F and enter the code you see on the right of the section you want to find. If you're using a make, use the Command F combination. 1. Getting Started.......................................................[100] i - Starting a Game..................................................[110] ii - Characters......................................................[120] 2. Playing the Game......................................................[200] i - The Tool Bar.....................................................[210] ii - The Brain Teasers...............................................[22X] 1. Music Region................................................[221] 2. File Sorting................................................[222] 3. Motor Programming...........................................[223] 4. Neural Maze.................................................[224] 5. Train of Thought............................................[225] 6. Word Surge..................................................[226] 7. Pentode.....................................................[227] 8. Cad Construction............................................[228] 9. Synaptic Cleft..............................................[229] 10. Dreamland..................................................[220] 3. Frequently Asked Questions............................................[300] 4. Update History........................................................[400] 5. Credits...............................................................[500] 6. Sites.................................................................[600] 7. Legal Stuff...........................................................[700] /-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\ 1. Getting Started [100] \-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=/ Macintosh System Requirements: 68030 Color Macintosh or better CD-ROM Drive System 6.0.7 or better 2.2 megabytes RAM free 1MB free hard drive space Mouse 13'' or better 256 color monitor Installation 1. Insert The Lost Mind of Dr. Brain into your CD-ROM drive 2. Double click on the icon and click on Dr. Brain Windows System Requirements: IBM AT bus-compatible system Minimum CPU 486SX/20 MHz CD-ROM Drive 1MB free hard drive space 3 megabytes RAM free Windows 3.1 compatible sound card SVGA video board - 256 colors - 640x480 Audio Speakers or headphones Mouse Windows 3.1 installed Windows 3.1 sound card driver SVGA video driver to support 256 colors - 640x480 Installation 1. Insert The Lost Mind of Dr. Brain into your CD-ROM drive 2. Select RUN from the FILE menu 3. On the command line, type x:\SETUP (where "x" is the CD-ROM drive) and press enter or click ok. 4. Double click on the icon to launch it =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- i. Starting a Game [110] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After you start-up the game you will greeted to an intro movie showing what's going on and then you can skip to the new game screen. If it's your first time playing, you can enter a name up to eight characters in length. If you're returning, just click on your name on the list to the right. You don't need to worry about saving a game because they're automatically saved for you. If you need to delete a gmae for some reason; Macintosh 1. Open SYSTEM folder 2. Open PREFERENCES folder 3. Open THE LOST MIND OF DR. BRAIN folder 4. Delete any game you want by opening SAVED GAMES folder. Drag the game to the trash can to delete. Windows 1. Locate where THE LOST MIND OF DR. BRAIN was installed 2. Open the SAVEGAME folder 3. Find the file you want to delete and delete it =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ii. Characters [120] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Dr. Brain The genius scientist who has mistakingly switched his brain with his lab rats. He possesses the body of the rat in the game. Dr. Elaine Dr. Brain's niece, she has hurried here upon hearing the news and guides you through the puzzles. Rathbone Dr. Brain's rat who has had its brain swithed with the doctor and inhabbits Dr. Brain's body for the majority of the game. /-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\ 2. Playing the Game [200] \-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=/ Dr Brain and his neice Dr. Elaina are deep inside his castle where they need to solve the dilemna of returning his mind to his body. The screen behind them is where you'll be playing the game. There are ten puzzles altogethor and you can switch back and forth between them as much as you like before getting 100%. However you can't access the final level until you've obtained 100% on the other nine puzzles. Around the lab, you'll notice to the left of the puzzle screen is a control board that lets you watch the beginning and ending clips (if you've unlocked it) and on the other side is the quit switch which takes you out of the game. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- i. The Tool Bar [210] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Each of the ten puzzles has its own objective but each shares the same tool bar. There's a video screen panel in the top right where you can ask for help from Dr. Elaina. Keep in mind this can result in the percentage points lowering. If you want an explanation of the puzzle, there's an instruction button right below her where she can tell you how to go about the puzzles. Right below that there is a panel that if you move your mouse over, it'll open to reveal a wire frame of Dr. Brain's brain. You can click this to leave the current puzzle you are on. To the left of that is your percentage completion, once it reaches the top you are done with that specific area. And just below the wire frame is your total score. Across the bottom is the difficulty panel. Green is the easiest whereas red is the hardest. The higher the difficulty the harder it is but the reward is much greater. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ii. The Brain Puzzles [22X] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- There are ten different puzzles to choose from. For every puzzle I will list the differences between the difficulties, hints and general strategy. ------------------------------------------------------------------------------ 1. Music Region [221] ------------------------------------------------------------------------------ For this puzzle, Dr. Brain has become "Herr Rathbone Von Brain" with an ear for a great tune. He'll play a melody and you'll then have to arange the notes to match it. If you ever need him to repeat it, just click on him again. Novice Click the staff on the screen to show the notes and then press play to hear it. You can use switch to move them around and you can highlight seperate pieces to see what they sound like togethor. When you think you're done, play it altogethor and Dr Brain will acknowledge it if it is. If you need a hint, ask Eleina for a hint but remember this decreases the points you'll get. Expert When you move it to expert it gets a little tricky. You'll notice that a Horizontal Flip command has been added. Some measure might be backwards so you'll have to determine which ones need to be flipped to get it right. Rathbone won't accept it if there's a backwards measure in the correct place so you'll need to highlight it and then press Horizontal Flip. Genius This level is insane, not only will you have to deal with all the previous stuff, but measures can also be upside-down! And they even might be both upside-down and backwards! You can blaze through the section if you can master this. Hints from Dr. Elaina -There is always more than one way to solve a puzzle -Play one measure at a time -Start with the beginning and ending measures of the tune -Click on the harpischord and have Rathbone repeat the selection Genius Tips -Try flipping it horizontally, then vertically and vice versa -Keep in mind, some pieces of music might sound better backwards. They were composed that way on purpose. ------------------------------------------------------------------------------ 2. File Sorting [222] ------------------------------------------------------------------------------ In File Sorting, you are given a few objects that you must place in differnt drawers and then he mixes them up. He'll then display an object on the television that you must recover. Novice You don't have to remember that many objects, this is a battle of memorizing where things are. If you get an answer wrong then you have to start over. Expert Here, it changes a little bit and you won't be able to breeze right through. He may stop halfway through and the change them and give you some more objects. There are usually around five that he gives you. Genius This gets insane, Rathbone is giving you all sorts of items you have to hide and retrieve while at the same time he's giving you more, asking you to retrieve them AND mixing the files up. You'll really need to memorize where everything is. Hints from Dr. Elaina -Say the object names out loud to help remember them -The longer you hesitate the more difficult it gets -Close your eyes and recreate the color and shapes you're trying to remember -Try to feel the temperature and texture inside the file cabinet -Attach a smell to the storage location Genius Tips -Try to put the object in the colored file cabinet that it is ------------------------------------------------------------------------------ 3. Motor Programming [223] ------------------------------------------------------------------------------ Rathbone needs you to program the electronic Dr. Brain to get all the brains on the grid. There's brains all over the maze and you have to give all the commands to get him there safely. Novice There are seven lines of commands at your disposal. The bugs aren't as threatening as they get later on so you shouldn't have much problem with them. You can select "Move" which moves the Doctor in the direction he's facing. "Wait" which causes the Doctor to stand while something passes by. There are "Turn Left/Right" commands which only change the way he's looking, they DON'T move to a new square. "Pickup" which has him pick up a brain that he is over. If you need to reset the command list, press "reset" to wipe it clean. When you think you've got the right code, press "start" to begin. Expert When you change difficulties you're given a few changes. Firstly, you'll notice that you now have another list to use AND a repeat command which goes back through the list. Plus there's much more bugs that can elminate you. Genius Another list of commands is available for use and even more brains and bugs have been added. You're really gonna have to think about these to accomplish them. Hints from Dr. Elaina -If you can't move around a bug - wait until it moves out of your way -Make sure you pick up all the brains -Use your subroutines carefully and efficiently for best results -Use subroutines to expand your ability to move -Keep trying different codes if it doesn't work the first time. There is no "one" right answer to solve this puzzle. There are many possible solutions and it's up to you to come up with one. ------------------------------------------------------------------------------ 4. Neural Maze [224] ------------------------------------------------------------------------------ You're going underground here, there's mazes to go through and you have to get to the end. My holding down your mouse you can move the object towards your mouse. Novice There are around three levels that you must manuever. You can jump down a tubes that transport you to different areas and there are blue and red arrows that move you up and down levels. Expert There are now seven levels that you have move through. Not much else is different except for it being longer. Genius Tweleve levels are now added to the challenge. There isn't a straightforward route as you may think, you'll have to go up a few levels to a new path and then go back down. Hints from Dr. Elaina -She will let you know if you should move up or down a level -There are many solutions and multiple paths -If you path reaches a dead end, try another ------------------------------------------------------------------------------ 5. Train of Thought [225] ------------------------------------------------------------------------------ Numerous colored balls are released onto the track and it's your job to guide them to the exit in the order they show you, if any of them crash into each other or one goes into the wrong color you have to start over. Novice Flip the START switch to get the puzzle going, different colored balls will be released and you have to move the right colored ball to the color displayed at the other end. Nothing to hard here. Expert A few different changes to novice, the balls will move faster and there are a few more. There are also tunnels and color-coded tracks that only certain colored balls can move on. Genius It gets pretty crazy as things are even faster and more abundant than before. There are more tracks to flip and more color-coded tracks. It'll be a very intense period of time. Hints from Dr. Elaina -Create a stable system by catching the thoughts in a loop -Catch the thoughts in loops before trying to dock any of them -Once you have the thoughts contained, you cna selectively pick out the ones you need. ------------------------------------------------------------------------------ 6. Pentode [226] ------------------------------------------------------------------------------ You're now going to have to do some matching. Your choices include Sign Language, Greek, Elements, and Roman Numerals. Random symbols will appear and you must click where you want them to go on the screen. You get more points for matching things togethor but lose if you fill the entire board. Novice When the game starts, random pieces will start appearing. Rathbone tells you what they are but doesn't show what it looks like. You have to use your skills to place it next to another similar one to delete both of them for points. You can match up to five at the same time (A Pentode) which gives you bonus points. When you reach 12:00, the game is over and you'll gain the points you worked for. Expert A few changes are added such as pieces moving faster, some tiles are blocked off and a larger variety of symbols are added. Genius The pieces move faster, there's more variety and this time when you match up a Pentode, the last one won't dissaper while the other(s) will. Hints from Dr. Elaina -Plan your moves quickly but place tiles carefully -Keep your eye on the queue, you need not place each character on the grid immediately -Leaving a space between pairs allows for groupings of threes and fours. ------------------------------------------------------------------------------ 7. Synaptic Cleft [227] ------------------------------------------------------------------------------ You need to roundup all the cows to the corral. Get to it comboy! Novice Cows will be released and you have to guide them through the dangerous field and into the small exit. If they hit anything else they'll be destroyed and you have to get another. By clicking with your mouse, you have a force field like power that moves them. The faster you click the faster they go. Expert There are a few more obstacles here and the cows go a little faster. It's not that much harder than novice though. Genius The cows now go even faster and there are more obstacles in the way as well a an attracter that brings them to doom. Hints from Dr. Elaina -Don't hold your mouse button down the entire game -Be careful and selective with your force application -Focus on getting just one neurotransmitter to the receptor cell at a time -Notice that the neurotransmitters respond differently to the various objects. -You can "BANK" neurotransmitters off of selective force objects. -If you're a good "SHOT" you don't need to guide neurotransmitters all the way to the receptor cell. ------------------------------------------------------------------------------ 8. Word Surge [228] ------------------------------------------------------------------------------ Unlike a word search, where you can find the word and you're done. You have to create all the words listed by moving the puzzle around. Novice Letters are scrambled on a 3x3 grid. You can use the arrows to rotate the letters through the row or column. There are two words you must complete at the same time and they can be forward, backward, diagonally, horizontally, and/or vertically. Expert A 4x4 grid has emerged and a few more words have been added. It's basically the same as before. Genius The grid opens up to 5x5 where you have to match up six words to advance. Hints from Dr. Elaina -There are many solutions and multiple paths -If your path reaches a dead end, perhaps try another -You might get a running start by free-associating lists of words -Figure out how all the words in the list will fit togethor in the grid -Consider shifting the words into new orientations if the current solution dead ends. ------------------------------------------------------------------------------ 9. 3-D Construction [229] ------------------------------------------------------------------------------ You're given a model already constructed for you and you most rotate it around to find out where things are placed. Then you must try and build it! Novice You're given a few things to use though; a model, left/right arrows to rotate, a floating two-level, 2-D grid design, and two squares to place a cube in with ease. Expert The floating model of what you've already made has dissapeared and the grid has grown to 4x4 with three levels instead of the previous 3x3 two level object. Genius The object is now 5x5 and there are four levels in all that are all the same color. You'll truly be challenged here. Hints from Dr. Elaina -Be patient and go slowly -Rotate the model to the correct orientation so the model and your construction line up -Some blocks are hidden from the side from which you are viewing -Dr Elaina will let you know which level is incomplete, if one has too many pieces or if it needs some adjustments. ------------------------------------------------------------------------------ 10. Dreamland [220] ------------------------------------------------------------------------------ After you've completed the other nine areas with 100% completion you gain access to Dreamland. Rathbone isn't here to help you and must safely guide his marbles through the puzzles. Novice You have to use your mouse to move the marble and there are plenty of repellers and retractors that will send the marble to floating mines which will destroy the marble. Expert The main changes are that there's more of everything as well as teleporters and the terrain changes significantly. Genius Everything is increased from the Expert difficulty and now there are even more teleporters so you'll have trouble figuring out where the marble will go. Hints from Dr. Elaina -The force you apply is like a rubberband, the further from the marble you click, the greater the response -Be patient and explore the properties of the world -Sometimes the obvious is not so obvious -Planning and finesse may prove more useful than brute force -Direct solutions are not always successful in Dreamland /-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\ 3. Frequently Asked Questions [300] \-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=/ Q. Are there other Dr. Brain games? A. Yep, there's a total of six. Q. What difficulty do you recommend? A. Expert, although you should really practice on Novice and then move up. Only do Genius if you are super good or you'll just be wasting your time. /-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\ 4. Update History [400] \-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=/ Version 1.0 September 5, 2006 All ten areas have been completed on how to go about solving them as well as what to expect. The only other thing that needs to be added are general tips. /-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\ 5. Credits [500] \-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=/ Of course, major thanks to CJayC and Sailor Bacon for keeping GameFAQs running on a day-to-day basis. These guys make all this possible. There are a a few sites that need to be thanked as they have done a part in making and hosting this guide. Thanks to them all! -www.gamefaqs.com - For Hosting my FAQ -www.neoseeker.com - For Hosting my FAQ -www.supercheats.com - For Hosting my FAQ -www.network-science.de/ascii - For the ASCII Logo /-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\ 6. Sites [600] \-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=/ The following sites are the only sites allowed to host this FAQ. Absolutely no other site may use this FAQ if it isn't listed here. Please contact me if you see this on any other site as this is a major copyright violation. If you wish to host this FAQ, contact me and I will usually allow you to use it. www.gamefaqs.com www.gamespot.com www.aol.com www.neoseeker.com www.supercheats.com /-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\ 7. Legal Stuff [700] \-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=/ Copyright 2006 NickWorks All Rights Reserved Created by Menji76 (Nick Bryant) Do not use this guide without written permission from the owner. This is not the official FAQ/Walkthrough of The Lost Mind of Dr. Brain, and I have no affiliation with Sierra Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- -A Menji76 Production- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-