<<===========================================================================>> ~~~~~~~~~~~~~Nishuthehitman's guide to ~~~~~~~ ~~~ _____ .__ .__ / \ |__| ______ _____|__| ____ ____ / \ / \| |/ ___// ___/ |/ \ / ___\ / Y \ |\___ \ \___ \| | | \/ /_/ > \____|__ /__/____ >____ >__|___| /\___ / \/ \/ \/ \//_____/ '''''''''''''''''''''''''''''''''''''''''''''' ____ ____ / _ \ / \ ( <_> ) | \ \____/|___| / \/ '''''''''''''' .____ __ .___ .__ .___ | | ____ _______/ |_ | | _____| | _____ ____ __| _/ | | / _ \/ ___/\ __\ | |/ ___/ | \__ \ / \ / __ | | |__( <_> )___ \ | | | |\___ \| |__/ __ \| | \/ /_/ | |_______ \____/____ > |__| |___/____ >____(____ /___| /\____ | \/ \/ \/ \/ \/ \/ ''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' (PC VERSION) ~~~ ~~~~~~~ (c) 2013 Nishanth Anchan K N ~~~~~~~~~~~~~ <<===========================================================================>> ---------------------------------------- | Author: Nishanth Anchan K N | ---------------------------------------- | AKA: Nishuthehitman | ---------------------------------------- | email: nishuthehitman.faq@gmail.com | ---------------------------------------- | GameFAQs username: Nishuthehitman | ---------------------------------------- Walkthrough V 1.02 <<===========================================================================>> ======================= ---------------------------| I M P O R T A N T ! |--------------------------- ======================= GAMERSAREAWESOMEGAMERSAREAWESOMEGAMERSAREAWESOMEGAMERSAREAWESOMEGAMERSAREAWESOM The above 79 characters must come in a single line if you want to view this walkthrough in the most convincing way. Adjust the screen or you'll be annoyed by pointless lines and breaks. If you are viewing this on the notepad or WordPad then I suggest the Fonts "COURIER","COURIER NEW" or "FIXEDSYS" as the best. 'Coz the others do not facilitate perfect spacing. Enjoy!!! ____________________________________________________________________________ / \ |\ =============================== /| || || = > T A B L E O F C O N T E N T S < = || || |/ =============================== \| \_____________________________________________________________________________/ About Me.....................................................[ABT] Game Info....................................................[GNF] About this Walkthrough.......................................[AWK] Walkthrough..................................................[WKT] Basic.......................................................[BSC] Pirate Island...............................................[PLD] Pirate Ship.................................................[PSP] Enemy Ship..................................................[ESP] Deserted Island.............................................[DLD] Cave........................................................[CVE] Tunnels.....................................................[TNL] Stone Gates.................................................[STN] Prison......................................................[PSN] Escape......................................................[ECP] Endgame.....................................................[EDG] Plot (SPOILERS!!!!)..........................................[PLT] Credits......................................................[CDT] Other FAQs by Me.............................................[OFQ] Authorized Websites..........................................[AWB] Legal Stuff..................................................[LGL] __________________________________________________________________________ / | |\ ============== /'''\ = > A B O U T M E <[ABT]> |/ ============== \.../ \___________________________________________________________________________| Hello people, I'm Nishanth "Nishuthehitman" Anchan K N from India. I'm a fat guy with a fat brain and a large appetite for gaming. I love Stealth games like the HITMAN series, MANHUNT series etc. But I mostly play all kind of games, except- Racing or Sports, which I play a little less often :p Anyway, this is my first FAQ/walkthrough or whatever you call it. I thought about writing the Guide for this particular game because it's a small one and can be finished quickly. And... I'm outta words... Read on! __________________________________________________________________________ / | |\ ================ /'''\ = > G A M E I N F O <[GNF]> |/ ================ \.../ \___________________________________________________________________________| ----------------------------------------------------------------------------- | Title | Missing On Lost Island | |---------------------------------+-------------------------------------------| | Developers | Mayhem Studios | |---------------------------------+-------------------------------------------| | Platform | PC-CD ROM | |---------------------------------+-------------------------------------------| | Genre | Adventure | |---------------------------------+-------------------------------------------| | Age Rating | 12+ | |---------------------------------+-------------------------------------------| | | Windows 95/98/XP | | | Direct X 6.0 | | | Processor 100 MHz (Or better) | | System Requirements | 16 MB RAM | | | Min 4 MB Free disk space | | | 640 MB Free disk space recommended | ----------------------------------------------------------------------------- ------------------------------------------------------------------------------- =============== | ----- | | Info by Odino | | ----- | =============== My friend at GameFAQs, Odino, has mentioned that in the EU version(most probably) there is a bug which does not allow you to pass out of the Pirate Island. To fix this you have to download a patch from the many that are available on the net. He does not like to specify any link as he does not like to leave dead links, So I follow suit as I don't know if the patch really works (As I have the US version which has no bug) "If the game now(after the completion of Pirate Island) goes to the menu and does not progress to the ship, you forgot to install the patch first. Install it and load a save prior to this event to advance." --From Odino's walkthrough for the same title __________________________________________________________________________ / | |\ ======================================== /'''\ = > A B O U T T H I S W A L K TH R O U G H <[AWK]> |/ ======================================== \.../ \___________________________________________________________________________| This is my first walkthrough, you might find mistakes. And if you find one, I want to know what it is, so please send feedback on how to improve my style or grammar(I'd prefer the former) etc. PM me on GameFAQs - Nishuthehitman email- nishuthehitman.faq@gmail.com This walkthrough is complete. All the alternate routes and scenes are covered and I have tried to figure out the plot in the PLOT section at the end of this walkthrough. If you like the walkthrough, please click on -RECOMMEND THIS FAQ/WALKTHROUGH at the top of the screen(On GameFAQs) So... I'm outta words again... Read on!! __________________________________________________________________________ / | |\ ===================== /'''\ = > W A L K T H R O U G H <[WKT]> |/ ===================== \.../ \___________________________________________________________________________| As this is a Point-and-Click game, I've written this walkthrough in a step-by-step way. So that you do exactly the thing you need to do at the moment. And I’ve added line breaks in between tasks to help you read it easily. I've also have made sure that there is no plot Spoilers in the walkthrough section, the plot is on its own dedicated section at the end. I have added a Map at the beginning of each part, the name of the place with a "*" means that this is where you begin. And the one with a "#" means that the scene ends there. Hope it helps. __________________________________________________________________________ / | |\ ----- /'''\ = > BASIC <[BSC]> |/ ----- \.../ \___________________________________________________________________________| All you need is the Mouse and the ESC button, Here's the basic controls and actions. /==========\ -|| CONTROLS ||---------------------------------------------------------------- \==========/ ESC --- Skip cutscene Skip action scene Right Mouse Button ------------------ Open/Close inventory Skip a single dialogue Left Mouse Button ----------------- Perform action Talk Move Use/interact Examine Grab/pick up Select and combine items in the inventory Used as the FIRE button in the Ship Battle Interact in Options Window /=========\ -|| ACTIONS ||----------------------------------------------------------------- \=========/ TALK ==== Icon: A Skull Rapping Eminem's latest single (duh!). Action: Talk to the Person to gain information, to distract him, hit him etc. Depends on the situation. MOVE ==== Icon: Boney feet (tiptoe) Action: Move to the place, Pass if all the requirements are met. Fail if the Requirements are not met. ex- If you Don't have a footbridge Tim won't go onto the other ship But if you have it and use it, Tim'll pass. USE/INTERACT ============ Icon: 2 gears Action: Use/interact with the object (switch, push the stone, climb etc.) Used to open doors, levers, etc. EXAMINE ======= Icon: Skull with an Eye popping out Action: Tim'll look at the item and comment on it or do some available action. GRAB/PICK UP ============ Icon: Boney hand grabbing (the air?) Action: Pick up(or try to pick up) the object, sometimes an Item must be used to pick objects. ex-- The hot Gear wheel can be picked up only by using the Tongs. /===========================\ -|| USING AND COMBINING ITEMS ||----------------------------------------------- \===========================/ USING ITEMS =========== Open your inventory select the item you want to use, exit the inventory and click on where or what you want to use it on. And if the combination is valid, something takes place, else Tim'll Comment on the idea (Maybe that's not the right thing...) COMBINING ITEMS =============== Some items in your inventory must be used together sometimes, to do this, you must combine them. To combine them, Open your inventory, select the first item and then click on the second item. If the combination is valid, the inventory screen disappears and when you open it again you'll have a new combined item ready to use. There you go! That is all you need, Move on.... __________________________________________________________________________ / | |\ ------------- /'''\ = > PIRATE ISLAND <[PLD]> |/ ------------- \.../ \___________________________________________________________________________| MAP: ==== ------------------------------------------------------------------------------- CRATER* | | | PATH-----HOUSE | | | /TAVERN------ROOM#-----STAGE VILLAGE-----< | \BLACKSMITH | | /SHIP HARBOR-----< \CANNON ------------------------------------------------------------------------------- -Grab the LEAVES behind Tim to cover up that nudity -Use the CREEPER and fail -pick up the LIANA (that dropped during your last attempt) -Use the LIANA on the TREE and then on the STONE -Interact with the TREE -Pick up the TIED LIANA -Use the LIANA on TREE and then on the STONE. Yes, Again. -Use the TIED LIANA -Use the TREE -Pick up the TIED LIANA -Use the LIANA on the TREE then use the LIANA on the STONE. Yes, For the Last time -Use the TIED LIANA then interact with the TREE ------------------------------------------------------------------------------- -Walk to the PATH -Get into the HOUSE by interacting with the DOOR -Grab the POKER -Grab the BLANKET and throw it away -Use the POKER on the CHEST -Use the CHEST, and then Examine the CHEST -Use the DOOR (LOOOOONG Cutscene) -Walk out of the DOOR -Grab the CLOTHES on the clothesline -Grab the LADDER (I Really need one of those Pants!!!) ------------------------------------------------------------------------------- -Walk to the TOP OF THE CRATER -Grab the STICK (Only half of it is visible as Tim stands in the way) -Walk towards the PATH -Walk to the VILLAGE -Walk into the TAVERN -Talk with the DRUNK -Walk out the EXIT to the village -Walk to the HARBOUR -Walk onto the SHIP -Grab the PIRATE (it’s his coin we need) -Walk back to the TAVERN -Use the COIN on the DRUNK -Walk back to the HARBOUR -Use the STICK on the PIRATE -Walk back to the TAVERN -Give the GOLDEN TOOTH to the DRUNK -Give the COIN to the BARKEEP -Use the GREEN BOTTLE on the DRUNK (somebody call the Fire Dept!!!) -Examine the DRUNK -Use the GREY BOTTLE on the DRUNK -Talk with the BARKEEP -Walk out the EXIT to the village ------------------------------------------------------------------------------- -Walk to the TOP OF THE CRATER -Use the LADDER on the CRATER -Talk to the SCULPTOR -Walk out through the PASSAGE -Walk to HARBOUR -Walk to the CANNON -Use the CLAY STATUE on the BARREL -Grab a CANNONBALL -Walk back to the TAVERN -Use the PAINTED STATUE on the DRUNK ------------------------------------------------------------------------------- -Talk to the BARKEEP -Walk upstairs to the ROOM -Talk to the PIRATES -Walk out to the TAVERN -Walk out the EXIT to the VILLAGE -Walk into the BLACKSMITH’s -Grab the SLEDGEHAMMER -Talk to the BLACKSMITH -Give the CANNONBALL to the BLACKSMITH -Walk out to the VILLASGE -Walk into the BLACKSMITH’s -Grab the SWORD on the Table (Yes, it is Ready!!! That Man really works fast) ------------------------------------------------------------------------------- -Walk out to the CANNON -Grab the CLEANING BRUSH -Grab a CANNONBALL -Examine the OPENED CHEST -Examine the OPENED CHEST again -Use the CLEANING BRUSH, GUN-POWDER and the CANNONBALL on the CANNON -Use the WICK on the CANNONBALL -Fire the CANNON -Use the CLEANING BRUSH, GUN-POWDER and the CANNONBALL on the CANNON -Use the WICK on the CANNONBALL -Fire the CANNON again -Walk back to the TAVERN -Walk upstairs to the ROOM -Walk out to the STAGE -Use the SLEDGEHAMMER on the CANNONBALL -Grab the CANNONBALL ------------------------------------------------------------------------------- -Walk into the ROOM -Use the CANNONBALL WITH A FLY on the PIRATES -Combine your SWORD with the CANDLES in your inventory -Use the SEVERED CANDLES on the CANDLESTICK (To replace'em) -Use the Sword on the CANDLESTICK That was Funny!!! Love the Dialogue!! __________________________________________________________________________ / | |\ ----------- /'''\ = > PIRATE SHIP <[PSP]> |/ ----------- \.../ \___________________________________________________________________________| MAP === ------------------------------------------------------------------------------- BEDS* | | | LOWER DECKS# | | | DECK# | | | UPPER DECK | | | CROW'S NEST NOTE: ===== There are two ending spots # The DECK if you win the Battle # The LOWER DECKS if you lose the BATTLE ------------------------------------------------------------------------------- -Grab the FOOTBRIDGE -Walk to the LOWER DECKS -Climb up to the DECK -Climb up to the UPPER DECK -Talk to the CAPTAIN -Grab the CAPTAIN (For his spyglass) -Climb up to the CROW’S NEST -Use the SPYGLASS on the SEA -Climb down to the UPPER DECK -Talk to the CAPTAIN ------------------------------------------------------------------------------- -Get down to the DECK and then to the LOWER DECK -Grab the CANNONBALLS -Use the BARREL WITH GUNPOWDER -Grab the GUN-POWDER from the BARREL WITH GUNPOWDER -Grab the CANNON BRUSH and the WIG (On the middle cannon to the right) -Use the OPENING ROPE -Use the CANNON BARELL -Use the WICK on the PLACE FOR A WIG (On the same cannon you just loaded) -Use the TRIGGER ------------------------------------------------------------------------------- Now the next few steps depends on how you do in the mini-game, if you completely Hit the Enemy ship, you win else you’re ship is destroyed. VICTORY IN THE BATTLE ===================== -Get up to the DECK -Use the FOOTBRIDGE on the ENEMY SHIP -Walk onto the ENEMY SHIP DEFEAT IN THE BATTLE ==================== -Swim to the WRECKAGE -Grab the ROPE -Swim to the SHIP -Use the ROPE on the SHIP (cutscene) -Use the Scarf-"THE COPPERFIELDER" on the DOOR -Climb up to the DECK __________________________________________________________________________ / | |\ ---------- /'''\ = > ENEMY SHIP <[ESP]> |/ ---------- \.../ \___________________________________________________________________________| MAP === ------------------------------------------------------------------------------- REAR DECK | | | /STORE | / | DECK*#-----< | | \ | | \PRISON-----CELLAR | * CAPTAIN'S CABIN Note: ----- There are 2 starting points *You start on the DECK if you win the Battle *You start in the PRISON if you lose the Battle ------------------------------------------------------------------------------- -Walk to the CAPTAIN'S CABIN -pick up the ROPE -Grab the ROPE FIXING PIN (on the right wall) -Walk back to the DECK -Use the ROPE FIXING PIN on the DONKEY (as Tim calls him) -Grab the DONKEY (to get his IRON ROD) -Walk down to the STORE -Grab the OAR (on the right side, hidden partially from your view) -Use the IRON ROD on the LOCK -Interact with the GRATE (to open the Door) -Push the BIG CRATE (on he left) -Press the SECRET BUTTON -Grab the LAZER ------------------------------------------------------------------------------- -Move to the REAR DECK. -Use the ROPE on the RAILING -Use the Scarf again to get out -Move to the REAR DECK once again -Use the LASER on the LAMP -Walk back to the PRISON -Use he LAMP on the dark area below, which says-TO CELLAR -Interact with- TO CELLAR (actually the Lamp) to switch it on -Climb down to the CELLAR -Pick up the WOODEN PRISM (Near the barrel in the centre of the screen) -Use (throw) the PRISM towards the PRISON -Climb up to the PRISON an grab the HOOK (it says Rope Snapping Hook in your inventory) ------------------------------------------------------------------------------- -Climb down to the CELLAR -Use the HOOK on both the BARREL and the CRATE to open them -Grab the SACK -Use the EMPTY SACK on the Water in the BARREL -Climb up to the DECK -Use the OAR on the BOAT __________________________________________________________________________ / | |\ --------------- /'''\ = > DESERTED ISLAND <[DLD]> |/ --------------- \.../ \___________________________________________________________________________| MAP === ------------------------------------------------------------------------------- BEACH* | | | WATERFALL(bridge)----WATERFALL(hidden cave) | | | /RIVERBANK CLIFF---< | \RIVER# | | LEFT BANK | | | CANYON | | | RIGHT BANK ------------------------------------------------------------------------------- -Walk to the WATERFALL and proceed to the CLIFF -Pick up the WOODEN STICK -Interact with the ROPE to get to the LEFT BANK, then move onto the CANYON -Cross the bridge and get to the RIGHT BANK -Pick up the KNIFE (it is stuck in the ribs of the skeleton on the left) -Pick up the BRACES (The skeleton on the left is wearing it) -Pick up the HOOK (On the Right hand of the skeleton with the Braces) ------------------------------------------------------------------------------- -Move back to the CANYON -Use the BRACES on the RAILING to obtain the PROPELLER -Move to the LEFT BANK -Use the KNIFE on the ROPE (to obtain... of course, the ROPE) -Move all the way to the WATERFALL -Combine the ROPE with the HOOK to make a HOOK'N'ROPE -Use the HOOK'N'ROPE on the WATERFALL ------------------------------------------------------------------------------- -Interact with the BARREL to push it off -Use the KNIFE on the CRATE which was hidden behind the BARREL you just pushed -Use your SCARF on the CRATE, to fill it with gunpowder -Grab the CRATE (WOW!!! How does he do that all the time???) -Pick up the ROPE (On the other crate, closer to the screen) -Get out of the place. ------------------------------------------------------------------------------- -Move to the CLIFF then to the RIVER-- the right side -Pick up the TWIG -Use the KNIFE on the TREE (Oak) to get the BARK -Move to the RIVERBANK-- Left side from the CLIFF -Click on the RIVER and Tim’ll set up bait for a BEAVER and catch it -Pick up the ROPE -Grab the CRATE, to get the BEAVER ------------------------------------------------------------------------------- -Move back to the RIVER (With the Oak tree) -Combine the WOODEN STICK with the KNIFE to get a LANCE -Use the BEAVER on the TREE (After some time....) AWESOME!!! A RAFT, TIM IS REALLY A HARD WORKER!! -Use the ROPE on the RAFT (to bind the logs together) -Use the LANCE on the RAFT (To set Sail, AHOY! GOODBYE STUPID ISLAND!!!) __________________________________________________________________________ / | |\ ---- /'''\ = > CAVE <[CVE]> |/ ---- \.../ \___________________________________________________________________________| Map === ------------------------------------------------------------------------------- CAVE* | | | WATERS | | | BASIN# ------------------------------------------------------------------------------- Two ways to move on 1) BARREL -Use the PROPELLER on the BARREL, then interact with the BARREL to get in -Go FORTH (CUTSCENE) to reach the BASIN 2) SWIM -Use the LANCE on the RIVER -Swim Forth (CUTSCENE) to reach the BASIN ------------------------------------------------------------------------------- After you get to the BASIN -Move into the TUNNEL (Left side of the screen) __________________________________________________________________________ / | |\ ------- /'''\ = > TUNNELS <[TNL]> |/ ------- \.../ \___________________________________________________________________________| This is the Most challenging Part of the Entire game, if you can crack this puzzle, then you can complete the game in a day. This whole tunnel network was designed to make the player mad, you use a tunnel , another, another and you end up at the same place. IT Might have you lose your interest in the game and/or most assuredly make you quit. But Fear not, Nishuthehitman is here, follow these simple instructions. ------------------------------------------------------------------------------- ----------- =====================| (U) |============== | | | | (L)------------------ ----------- -----------(R) / / /__________ / ==================| (D) |================= ----------- ------------------------------------------------------------------------------- This layout is an example, Since the Game mostly looks 2D you might miss the DOWN PART. Here *Right means to the Right side of the Screen(R) *Left means to the left side of the screen(L) *Up means through the opening which is visible, in 3D it moves away from the present screen (U) *Down means through the opening at the bottom, which is not visible but can be understood if you see the pic(D). in 3D it moves towards the screen. ------------------------------------------------------------------------------- Left, Up, Right, Up, Left, Left -At this point Tim won't move any further -Use the SHIRT on TIM. ------------------------------------------------------------------------------- Left, Left -You have now reached the Area with a swimming pool filled with Volcano (Bah!!) -Pick up the STRANGE THING on the table to the left of the screen -Hit the SWITCH once (It is just above the Tunnel through which you came) -go back into the Tunnels ------------------------------------------------------------------------------- Right, Right, Right, Right -Now you will see an Opening in the tunnel -Move through the GAP (opening) -Pick up the GEAR WHEEL FORM (It’s on the Hand of the Stone Wolf-man or something to the right side of the screen) -Hit the Switch (between the 2 sculptures) -Get out ------------------------------------------------------------------------------- Right, Down, Left, Up, Left, Down, Right, Up, Left, Left -Move through the GAP -Pick up another GEAR WHEEL FORM from the table -Hit the Switch (Between the 2 sculptures) -Get lost ------------------------------------------------------------------------------- Right, Right, Down, Left, Up, Right, Down, Right, Up, Left, Left, Left, Left -You have now reached the pool of volcano again -Go the WORKSHOP (Right side of the screen) -Pick up the TONGS( on the right side floor) ------------------------------------------------------------------------------- Now, let me tell you, there are two chains here which control that large thing. I'm going to call it the RIGHT CHAIN and the LEFT CHAIN, so don't get confused. -Use the RIGHT CHAIN twice -LEFT CHAIN Once -RIGHT CHAIN again -Put one of the GEAR WHEEL FORM on the PEDESTAL -Step on the PEDAL below -Use the TONGS on the GEAR WHEEL FORM (To dry it) -Pick up the GEAR WHEEL FORM Repeat the last 4 steps again using the "OTHER" GEAR WHEEL FORM. So now you have two GEAR WHEELS, One is bigger and has designs, the other is small and plain. -Get back to the TUNNELS ------------------------------------------------------------------------------- Right, Right, Right, Down, Left, Up, Left, Down, Right, Up, Left If you haven't noticed, the Tunnel at the upper level was opened when you hit the last switch. -Move through the TUNNELS at the upper level ------------------------------------------------------------------------------- Left, Up, Left, Up, Right, Up, Left -Move UP the Large GAP THAT'S IT!!! GOODBYE CRAZY TUNNELS, NEXT TIME ATLEAST HAVE SOME SIGNS SHOWING THE WAY!!! __________________________________________________________________________ / | |\ ----------- /'''\ = > STONE GATES <[STN]> |/ ----------- \.../ \___________________________________________________________________________| MAP === ------------------------------------------------------------------------------- /OTHER SIDE LEDGE*-----< | \BASIN# | | PASSAGE ------------------------------------------------------------------------------- -Move to the OTHER SIDE (Towards the screen) -Grab the CHAIN -Move back to the OTHER SIDE -Move through the PASSAGE ------------------------------------------------------------------------------- -Use the SCARF FILLED WITH GUNPOWDER on the STATUE near TIM -Use the STRANGE SPARKY THING (From your inventory) on the GUNPOWDER -Interact with the BUTTON (On the bottom-left side of the Square slab of stone near TIM) -Put the Two GEAR WHEELS on the empty slots on the top-right. -Use the CHAIN on the DEVICE -Hit the Switch. (cutscene) -move back to the LEDGE, Back again. -Jump into the BASIN __________________________________________________________________________ / | |\ ------ /'''\ = > PRISON <[PSN]> |/ ------ \.../ \___________________________________________________________________________| MAP (Hope this helps, this one was hard) ======================================= ------------------------------------------------------------------------------- PRISON*---------WELL-----------------TUNNEL---------------------------- | | | | | | PRISON(chandelier)----PRISON(Outside Diana's Prison)-----PRISON(Diana) | | | | | | | PRISON(to spaceship) SPACESHIP ENTRANCE(alternate)---------- | : | : | :(only available via WELL) | : | : TO SPACESHIP#-----SPACESHIP ENTRANCE-----SPACESHIP-----COMPUTER ROOM ------------------------------------------------------------------------------- There are two ways to finish this up, 1) Rescue her first, then plan escape (Via The Door) 2) Plan the escape, then Rescue her (Via The Well) ------------------------------------------------- -| 1 | RESCUE HER, THEN PLAN ESCAPE (Via THE DOOR) |--------------------------- ------------------------------------------------- -interact with the TORCH(the right one) -Grab the ROPE -Grab the BEAM (Says Long Piece of Wood in your inventory) It is at the bottom of the support -Combine the LONG PIECE OF WOOD and the ROPE -Use the LONG PIECE OF WOOD WITH ROPE on the EXIT -Move out -Use the CHAIN FIXING POINT to lower the Chandelier -Use the CHANDELIER (cutscene) -Move back to the PRISON( the one you came from) -Grab the WOLF-MAN to get his costume -Walk out -Walk into the PRISON(the other one) -Talk to the WOLF-MAN -Pick up the CARD he dropped -Use the CARD on the CODE -Move into the Unlocked room (cutscene) -Get back to the ROOM with the Chandelier -Use the CHANDELIER -Walk to- TO SPACESHIP -Move to SPACESHIP, Now at the bottom of the screen -Enter the SPACESHIP (Cutscene) -Use the DOOR -Take a look at the two COMPUTERS (THIS IS A MUST, ELSE YOU WON'T BE ABLE TO OPEN THE SECRET EXIT) -Grab the CHAIR -Move back to the ENTRANCE HALL -Use (open) the box, it's to the left of Diana -Grab the BOX -Grab the CHAPLET from the Box -Interact with the CABLE, Near the CODE, to cut it down -Pick up the CABLE -Pick up the METAL STAND on the floor near the BOX -Use the CHAIR on the CODE -Interact with the SPACESHIP EXIT To try and open it, but fail -Talk to DIANA -Exit the SPACESHIP -Move TO PRISON (Bottom of the screen) --------------------------------------------------------- -| 2 | PLAN ESCAPE FIRST, THEN RESCUE DIANA (Via THE WELL) |------------------- --------------------------------------------------------- -Interact with The TORCH -Grab the ROPE -Use the ROPE on the WELL -Climb down the WELL using the ROPE ------------------------------------------------------------------------------- You'll see 3 Open Tunnels -No matter which one you choose you'll end up at the same place. -So go ahead! Choose a TUNNEL -Now use your SHOES on the GRATE to kick it off -Move to the next BARREL, then the other BARREL, and then to the CRATE -Interact with the PLATFORM toe Wolf-man is standing on to break it down -Pick up the WELDING MACHINE the Wolf-man dropped -Walk into the SPACESHIP ------------------------------------------------------------------------------- -Open the Box -Grab the Box (for the amulet) -Pick up the METAL STAND on the floor near the box -Interact with the CABLE near the CODE to rip it off -Pick up the CABLE -Use the DOOR( top-right, it's dark) -Take a Look at the 2 COMPUTERS -Click walk to the ENTRANCE HALL (Cutscene) -Get out of the SPACESHIP -Walk to the PRISON (Bottom of the screen) -Walk to PRISON (Right side) -Use the WELDING MACHINE on the DOOR, Then move in -Interact with the CHAIN FIXING POINT, to lower the Chandelier and distract the guards -Use the WELDING MACHINE on the DOOR -Move in (cutscene) -Interact with the DOOR again to get rid of the Guards (Loooong cutscene) -Walk to the PRISON (Left) -Walk to SPACESHIP (right) -Walk to SPACESHIP (right again, here you'll be able to see a guard with an iron rod __________________________________________________________________________ / | |\ ------ /'''\ = > ESCAPE <[ECP]> |/ ------ \.../ \___________________________________________________________________________| MAP === ------------------------------------------------------------------------------- PRISON(With the K.O'ed Wolfman)* | | | BASIN | | | CAVE | | | OPEN SPACE | | | LIFT# ------------------------------------------------------------------------------- -Talk to DIANA (MAN!!! She knows how to dance!!) -Talk to DIANA again (DO NOT CRANE YOUR NECK TOO HARD, YOU MIGHT SNAP IT, YOU CAN'T SEE THE NIP!!!) -Walk to the BASIN ------------------------------------------------------------------------------- NOTE: ===== FOR THE NEXT STEP-> YOU MUST INTERACT WITH THE COMPUTER IN THE SPACESHIP BEFORE YOU CAN DO THIS, ELSE, WHEN YOU HIGLIGHT THE STATUE NO ACTION WILL BE AVAILABLE) ------------------------------------------------------------------------------- -Interact with the Second STATUE (a female wolf, if you have good eyes) to open the secret exit -Go into the CAVE -Go through the OPENING on the right -Combine the CABLE with METAL STAND -Use the STAND WITH TIED CABLE on the OPENING above -Use the CABLE to climb out -Interact with the PLATFORM to push it -Interact With the CRANK to raise the PLATFORM -Move to the BRIDGE __________________________________________________________________________ / | |\ ------- /'''\ = > ENDGAME <[EDG]> |/ ------- \.../ \___________________________________________________________________________| So there are 4 Ways the game can end, and which one you get depends on your actions from this point. So here they are...Save your game and Try each of them... ------------------------------------------------------------------------------- ---------- | ENDING 1 |------------->The Worst Ending ---------- ================ -Walk to the BRIDGE ------------------------------------------------------------------------------- ---------- | ENDING 2 |------------->The Bad Ending ---------- ============== -Talk to DIANA -Fight the WOLF-MEN in front of you ------------------------------------------------------------------------------- ---------- | ENDING 3 |------------->The Perfect Ending ---------- ================== -Talk to DIANA -Use the SWORD on the BRIDGE -Fight the WOLF-MAN ------------------------------------------------------------------------------- ---------- | ENDING 4 |------------->The "DIFFERANT" Ending ---------- ====================== -Talk to DIANA -Use the SWORD on the BRIDGE -Try to Move UP -Give DIANA the AMULET __________________________________________________________________________ / | |\ ======= /'''\ = > P L O T <[PLT]> |/ ======= \.../ \___________________________________________________________________________| The plot is written in a simple format because I intend to add a GAME SCRIPT section in a future version... So read on if you don't mind the SPOILERS. ------------------------------------------------------------------------------- A young pair, Tim and Diana walk hand in hand through the dark alleys of the city and they find some guys in Pirate costume carrying large Crates. They stop to watch them work. The Workers drop a crate and the leader shouts at them, and then he senses the presence of the pair, turns around and Fires his gun. The light beam that shot out hit Diana and she disappears leaving only her clothes behind. Tim tries to fight them off but gets shot and meets the same fate as Diana. Tim wakes up in a Mysterious Crater, He is naked, He is confused, But he grabs some leaves and catapults himself out of the Crater using a Liana. Then he finds some clothing in an Empty house nearby, He also finds a strange amulet along with the clothes. When he tries to leave the House, He meets Diana, But she is old, Very old. Both are confused about the Time cycle and Tim hits the Amulet in frustration. And then everything changes. Tim then ventures into the nearby village and finds out from a drunk that CaptainBlackOneEyedRavenWithOneLegBroken was to take Diana, the beautiful lady with him in his ship. Tim asks the Captain for a place in the crew, but the Captain refuses when Tim starts asking about Diana. Finally the Captain asks Tim to shoot a fly with a Cannonball from a distance of 600 meters and to swashbuckle the candlestick on the table and to drink his first mate under the table. And agrees to let Tim join their crew if he does the mentioned tasks. Tim does the 3 tasks (HE CHEATS) and joins the crew. Once aboard the Pirate ship, Tim talks to the Captain. He spots an Enemy ship coming towards them. Tim gets the Cannons ready for the Naval Battle and then wins/loses it(depends on how you perform in the minigame) He then Encounters 2 wolf-men on the ship, He is imprisoned. Tim successfully escapes the ship and swims to a deserted Island, from where he builds a Raft and reaches the Tunnels. He navigates the Tunnels and then witnesses a scene where his Pirate Friends from the ship were chained and forced to do chores for the Wolf-man. Tim knocks out the Wolf-man and helps his friends escape. But then he is once again captured by the Wolf-men He (depends on your path) either Learns that The Pirates WERE the Wolf-men OR not. He rescues Diana from the Prison. They both(or only Tim) go inside the Spaceship and Tim finds a computer with the map for the secret exit. Then the Duo K.O another wolf-man and escape via the secret opening behind the Statue of A Female Wolf. They climb out into an opening. NOW THERE ARE 4 POSSIBLE ENDINGS: --------------------------------- 1: Tim and Diana run to the other side of the Bridge, Tim uses the Amulet to travel to the Present time, But the Amulet does not work for Diana and she is captured. Tim, on the other hand, rather than materializing in the present, he is transported to the Pre-Historic age and is eaten by a BIG GREEN Dinosaur! 2: Tim and Diana walk onto the Bridge and are surrounded by the Wolf-men. Tim Tim tries to fight the Wolf-men but fails. Diana is captured and Taken away in the Spaceship as Tim watches sadly. 3: Tim and Diana walk onto the Bridge and are surrounded by wolf-men. Tim cuts the Railing which snaps the bridge. Diana climbs up, but a Wolf-man is close to Tim, both are hanging close to each other. Tim tries to fight him, But falls into the Cave Below. He gets kicked by the Wolf-man and gets hurt as a sharp stone projection goes right through his shoulder. Just as the Wolf-man is about to kill Tim, Diana swings in and K.O'es the Wolf-man. Then she takes out the Amulet, puts it on Tim's stomach and activates it. Tim wakes up in the Spot he was shot in the beginning and a Man with that zapping gun walks up to him, but then gets distracted by Diana, who has just materialized behind him. Tim seizes this opportunity and Makes the Guy shoot himself and disappear. THEN A SLO-MO HOT SMOOCH!!! MUAH!!! :-* 4: Tim and Diana walk onto the Bridge and are surrounded by wolf-men. Tim cuts the Railing which snaps the bridge. Diana climbs up, but a Wolf-man is close to Tim, both are hanging close to each other. Tim tries to climb up but as he reaches the top some Wolf-men kick him back down. He falls into a cave and is quickly followed by Diana who falls on Him. Then they use the amulet. Photographers are taking snaps of the cave, It might have become a historical site or something. But suddenly The strange white beams erupt and the People get the Hell out! Tim and Diana materialize, both fully Naked(!!!) Tim finds a newspaper. Diana asks him what the date is. He replies-"The Right One" and winks __________________________________________________________________________ / | |\ ============= /'''\ = > C R E D I T S <[CDT]> |/ ============= \.../ \___________________________________________________________________________| - Mayhem Studios -------------- For creating this game. - my Lil Brother Yashu -------------------- He's 10, but bought this game fascinated by the cover art. Played the game. Came to know that the Game did not meet his expectations. Not a Hack-n-Slash game, Not an - "AAAAAH GOTCHA KABOOOOM!!!" Kinda game. Could not even get out of the CRATER Quit the game. GAVE IT TO ME I played it, Conquered it and wrote this walkthrough. - Odino ----- For the info on the Bug. - GameFAQs -------- For hosting this guide. - Neoseeker --------- For hosting this guide. - YOU --- For reading this!!! Hope it helps you!!! __________________________________________________________________________ / | |\ ============================ /'''\ = > O T H E R F A Q s B Y M E <[OFQ]> |/ ============================ \.../ \___________________________________________________________________________| Well, I've only written one other FAQ: * Turtle Dash(MOBILE) I intend to go on a Mobile FAQing Frenzy. __________________________________________________________________________ / | |\ ==================================== /'''\ = > A U T H O R I Z E D W E B S I T E S <[AWB]> |/ ==================================== \.../ \___________________________________________________________________________| These are the Websites authorized to host my FAQs www.gamefaqs.com www.neoseeker.com --------------------------------------------------------\ The latest updated ones can always be found on GameFAQs-- --------------------------------------------------------/ __________________________________________________________________________ / | |\ ==================== /'''\ = > L E G A L S T U F F <[LGL]> |/ ==================== \.../ \___________________________________________________________________________| This guide is copyright (c) 2013 Nishanth Anchan K N, the author. This guide may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All the trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. _______________________________________________________________________________ --------END OF FILE--------- _______________________________________________________________________________