-------------------------------------------------------------------------------- FAQ/Walkthrough for: Rage -------------------------------------------------------------------------------- Systems for: Playstation 3 Xbox 360 PC -------------------------------------------------------------------------------- Version: 0.78 -------------------------------------------------------------------------------- Author: JagDogger2525 -------------------------------------------------------------------------------- Sections ---------- 0.) Introduction 1.) Version History 2.) Controls a. Playstation 3 Controls b. Xbox 360 Controls c. PC Controls 3.) Rage Debrief a. Timeline b. Interface c. Dossier d. Health and Defibrillation e. Weapons f. Quick Use Items g. Vendors 4.) Walkthrough aa. Prologue ab. Quell the Bandit Threat ac. Medical Supplies ad. The Missing Parts ae. Find the Buggy Parts af. Destroy the Barricade ag. Dan's Message ah. Changing Clothes ai. Renting a Garage aj. Arming your Buggy ak. Resupply Dan Hagar al. Feltrite Crater am. Feltrite Sample an. Cuprino Needed ao. Resupply the Watchtower ap. Destroy the Bomb Caches aq. Hijacked Well ar. Deadly Delivery as. Secret Delivery at. Liberate Captain Marshall au. Recover ID Drive av. Lost Research Data aw. Subway Town ax. Gaining Influence ay. Ark Equipment aZ. Assault the Authority Bridge ba. Assault Capital Prime bb. Epilogue 5.) Secondary Missions a. Job Boards I) Wellspring Jobs II) Subway Town Jobs b. Mutant Bash TV: The Re-Run c. Mini-Games I) Tombstones II) 5 Finger Filet III) Strum IV) Rage Frenzy A.) Game Description and Gameplay B.) Card Overview C.) Building a Deck d. Races I) Types of Races A.) Time Trial B.) Non-Combat Race C.) Minigun/Rocket/Pulse Race D.) Rocket/Pulse Rally II) Circuits A.) Wellspring Circuits B.) Subway Town Circuits e. Wasteland Challenges f. Vehicle Jumps g. Field Goals h. Wasteland Sewer Missions - DLC 6.) Items a. Primary Weapons I) Settler Pistol II) Combat Shotgun III) Double Barrel Shotgun - DLC IV) Assault Rifle V) Sniper Rifle VI) Striker Crossbow VII) Authority Machine Gun VIII) Rocket Launcher IX) Authority Pulse Cannon b. Quick Use Items I) Wingstick II) Advanced Wingstick III) HE Grenade VI) EMP Grenade V) RC Bomb Car VI) Advanced RC Bomb Car VII) Sentry Turret VIII) Advanced Sentry Turret IX) Sentry Bot X) Advanced Sentry Bot c. Health and Misc. Consumable/Usable Items I) Bandages II) Adrenaline Overdrive III) Lock Grinder VI) Apophis Infusion V) Regenerative Infusion VI) Authority Augmenter d. Armor 7.) Vehicles a. Pick-ups and Supplies b. Vehicle Listing I) Jetter II) Dune Buster III) Cuprino IV) Monarch 8.) Multiplayer a. Modes of Play I) Road Rage A.) Description B.) Road RAGE Pick-Ups C.) Vehicles 1.) Dune Buster 2.) ID Software 3.) Toxic 4.) Uncle Sam 5.) Rusty's Buggy 6.) Classic 7.) Grim Reaper 8.) Crush 9.) Stallion 10.) Bash Buggy 11.) Vortex 12.) Blaze 13.) Stanley Express 14.) Racer 15.) Phantom 16.) Tank 17.) Rising Sun 18.) Union Jack 19.) RoboCola 20.) Wastelander 21.) Sawtooth 22.) Inferno 23.) Starky 24.) Ghost 25.) Scorpion 26.) Phoenix 27.) Patrol 28.) Reaver D.) Road Rage Game Modes 1.) Carnage 2.) Chain Rally 3.) Meteor Rally 4.) Triad Rally E.) Road Rage Weapons 1.) Primary Weapons 2.) Secondary Weapons 3.) Quick Use Items (Left) 4.) Quick Use Items (Right) F.) Road Rage Experience and Awards G.) Road Rage Ranks and Unloackables H.) Road Rage Maps II) Wasteland Legends A.) Description B.) Scoring C.) Missions b. Multiplayer Emblems I) General II) Road Rage III) Legends of the Wasteland 9.) Economy a. Weapons b. Weapon Upgrades c. Ammo d. Armor Upgrades e. Quick Use Items f. Vehicle Weapon Ammo g. Vehicle Quick Use Items h. Schematics i. Collector Cards j. Misc. Loot - Sell Only k. Vehicle Upgrades l. Engineering Items 10.) Rage Frenzy a. Cards b. Dealer Decks 11.) NPC's a. Enemies I) Mutants II) Clans A.) Gearheads B.) Ghost Clan C.) Jackal Clan D.) Scorchers E.) Shrouded Clan F.) Wasted Clan III) Authority 12.) Trophies and Achievements 13.) Acknowledgements -------------------------------------------------------------------------------- 0.) Introduction ---------------------------------------- JagDogger2525 here with a guide that I enjoyed to put time into. PC Users: Please take note that the Driving Controls are what I believe to be the controls from looking at the Xbox 360 Controls. Multiplayer Emblem Note: The names are what I believe they should be since there are only images and descriptions to the Emblems themselves and no names. ~~Once I have completed this guide, these numbered notes will disappear.~~ Note #1: As of 10/04/2011, yes, this guide is incomplete but since I had other work to do, I was stressing to get this done. Please note that I will periodically update this guide to fit the 1.00 requirements I plan on getting to before the month is over. I know I do not have the walkthrough right now, it is the very next thing on my list to accomplish with the secondary Missions and Weapons for the next big update. Note #2: As of 10/05/2011, yes, this guide is STILL incomplete. Please be patient as I am periodically adding stuff in as I go to still fit the 1.00 requirements I plan on getting to before the month is over. I know I stated that the walkthrough would be done before the current update, I want to apologize. Note #3: As of 10/06/2011, yes, there is only a couple bits of the Walkthrough. I wanted to get the base of all the missions in before I do the walkthrough so everything would fall into place once I put the walkthrough in. Note #4: 10/10/2011 - I was unable to complete a lot over the weekend. I decided to ditch any walkthrough I had. I did this so I can integrate a more potent and better Walkthrough once I complete the overall base of this guide. I have added the bases of the sections I was holding off in order to at least get them out in the open. I am still in the process of expanding each section and organizing this guide to make it a perfect 1.00 Version guide for all of you. Note #5: 10/15/2011 - I decided to ditch the "Other NPC's" subsection of the NPC's section until further notice and ditch the "Story behind RAGE" altogether since the "Timeline" basically sums up the Story much better anyways. Since I took out those points and completed a couple more, I just need to type up the Debrief Section, the Primary and Wasteland Legends Walkthroughs, and any other Secondary Mission sections and this guide will be at version 1.00 FINALLY. Thank you for your patience. Note #6: 10/21/2011 - I have put this guide on hold until I have interest with this guide. I really want to be finished with this guide but without interest, I just can't continue. I mainly want to play Ratchet & Clank: All 4 One so I am going to input what I have and leave it at that. I will more than happy to answer questions about the walkthrough and any other portion of the game yet I am just holding off on writing the guide in order to play Ratchet & Clank, my favorite series that released All 4 One On the 18th. I mainly want to thank all of you for your continued support in viewing my FAQ, but since I have other plans, I would have to recommend the FAQ of both KOH13 and a1ka1in since both of their Walkthroughs are complete. -------------------------------------------------------------------------------- 1.) Version History ---------------------------------------- 09/30/2011 - 0.10 - Guide Basis put into place Sections Added and Complete Introduction Started Acknowledgements Added and Complete 10/01/2011 - 0.20 - Guide Outline Complete Controls Added and Completed 10/02/2011 - 0.25 - Trophies and Achievements Started and Completed 10/03/2011 - 0.45 - Got some stuff complete yet a LOT of work still needs to be complete before this guide reaches Version 1.00 10/04/2011 - 0.50 - Cleaned up, Spell Checked, and Uploaded to GameFAQs.com 10/05/2011 - 0.65 - Walkthrough Outline Added Walkthrough Started Secondary Missions Outline Added Multiplayer Base Completed (Wasteland Legends Walkthrough are still needed to be added) Rage Debrief Outline Added Spell Checked and Updated for GameFAQs.com 10/06/2011 - 0.67 - Walkthrough Base Added Spell Checked again and Updated again for GameFAQs.com 10/10/2011 - 0.68 - Most of the Economy Added Most of the NPC's Added Vehicle Base Added Items Base Added 10/12/2011 - 0.70 - Vehicles Completed 10/15/2011 - 0.75 - Items Completed Economy Completed Spell Checked and Updated for GameFAQs.com 10/22/2011 - 0.78 - Input what I have completed so far -------------------------------------------------------------------------------- 2.) Controls ---------------------------------------- a. Playstation 3 Controls ------------------------------ In-Game --------------- Triangle - Jump Circle - Crouch Square - Reload Cross - Interact Start - Pause Select - Inventory Right Stick - Lock/Aim R1 - Fire R2 - Weapon/Ammo Selection R3 - Melee Left Stick - Move L1 - Zoom L2 - Quick Use Activation L3 - Sprint D-Pad - Quick Use Selection --------------- Driving --------------- Triangle - Exit Circle - Hand Brake Square - Boost Cross - Fire Weapon Start - Pause Select - Inventory Right Stick - Camera R1 - Weapon Selection R2 - Accelerate Left Stick - Steer L1 - Quick Use Activation L2 - Brake/Reverse D-Pad - Quick Use Selection ------------------------------ b. Xbox 360 Controls ------------------------------ In-Game --------------- Y - Jump B - Crouch X - Reload A - Interact Start - Pause Back - Inventory Right Stick - Lock/Aim Right Bumper - Weapon/Ammo Selection Right Trigger - Fire Right Click - Melee Left Stick - Move Left Bumper - Quick Use Activation Left Trigger - Zoom Left Click - Sprint D-Pad - Quick Use Selection --------------- Driving --------------- Y - Exit B - Hand Brake X - Boost A - Fire Weapon Start - Pause Back - Inventory Right Stick - Camera Right Bumper - Weapon Selection Right Trigger - Accelerate Left Stick - Steer Left Bumper - Quick Use Activation Left Trigger - Brake/Reverse D-Pad - Quick Use Selection ------------------------------ c. PC Controls ------------------------------ In-Game --------------- Move Forward - W Move Backward - S Strafe Left - A Strafe Right - D Aim/Look - Mouse Jump - Space Sprint - Shift Crouch - C Activate - E Fire - Left-Click Zoom - Right-Click Quick Use Select - F1-F4 Quick Use Activate - Q Melee Attack - V Reload - R Next Ammo - N Previous Ammo - B Weapon Select - Ctrl Weapons - Numbers 1 through 9 Inventory - Tab --------------- Driving --------------- Accelerate - W Brake/Reverse - S Steer Left - A Steer Right - D Camera - Mouse Quick Use Select - F1-F4 Quick Use Activate - Q Exit - Space Hand Brake - C Boost - R Fire Weapon - E (or Left-Click) Weapon Selection - Ctrl Inventory - Tab -------------------------------------------------------------------------------- 3.) Rage Debrief ---------------------------------------- a. Timeline ------------------------------ 2004 -------------------- Scientists detect an asteroid the size of Manhattan spiraling in deep space. Excitement turns to concern as prediction’s have it passing dangerously close to Earth’s lunar orbit sometime in 2029. The asteroid is dubbed 99942 “Apophis” – after the Egyptian god of chaos. -------------------- 2024 -------------------- Apophis is privately assigned a Torino rating of 7, the highest ever on the scale to measure the likelihood of an object impacting Earth. Publicly, the US and other collaborating governments announce a rating of 4. NASA and the European Space Agency believe the rating will be increased to 10 with-in 12 months. -------------------- 2025 -------------------- The “Ark” project begins. Capsules are buried deep underground and designed to burrow out at preset dates several years after the disaster. The goal of the project is to preserve knowledge, genetic samples and other items essential for human life. thousands of Arks contain groups of “inhabitants” who are injected with Nanotrites, a new untested super-science of the day, allowing them to survive cold sleep. -------------------- 2025–2027 -------------------- The government stockpiles massive arsenals of weapons and supplies within hardened fortifications deep inside the Earth. -------------------- August 2029 -------------------- News reaches the general population as smaller meteorites impact the Earth ahead of Apophis. The Ark project is initiated. -------------------- December 2029 -------------------- Apophis strikes the Moon and slams into the Earth carrying the force of 13.3 Gigatonnes of TNT. Entire countries are devastated, cities are erased, and lakes and rivers evaporate. The Earth is cast into a multi-year impact winter as the sun is blocked by dust and debris in the stratosphere. With-in one year, 80% of all life disappeared on Earth. -------------------- 2035 -------------------- The dust starts to settle as survivors crawl out of caves and shelters to a world that is nothing like before. Civilization is gone, and little hope remains. People group together in loosely formed clans. Small settlements and camps are constructed as many try to find shelter from the unknown dangers lurking in the wasteland that has become Earth. ------------------------------ b. Interface ------------------------------ Minimap - Located in the upper right corner of the HUD and only available out in the Wasteland. There are a few points of the Minimap you should become familiar with. White Kite: Your current location White Line: The path to your current objective Blue Dot: Friendly/Neutral Vehicles Red Dot: Enemy Vehicles White Diamond: The location of your current objective Objective Text - Located in the upper left corner of the HUD, the Objective Text shows the current mission and objective you are currently on. Quick Use Items - Located in the lower left corner of the HUD as a little diamond, the Quick Use Items shows what slots are in use. You have to go to each one to see what Item is reserved for each slot. Ammo - Used as an extension of the Quick Use Item diamond, this allows you to see how much ammo you have, the type of ammo you have loaded, and how much is in your current clip. Weapon Switch Menu - This menu can be accessed by holding R2/R. Bumper/Ctrl (PS3/X360/PC respectively) and the menu allows you to switch weapons (Right) and ammo types (Left). Crosshair - Located at the middle of the screen, the crosshair determines where you are going to shoot the next round or rounds, how accurate you are shooting, when there is a prompt to activate something or to talk to someone, and shows the time left to release a grenade. Defibrillator Charges - Located under the Ammo extension, there are white bars to show you how many defibrillator charges you have left. Defibrillator charges are used if you fall in battle and forget to either take cover or use bandages. ------------------------------ c. Dossier ------------------------------ The Dossier is the main profile menu. It is mainly used to access the key components of inventory, mission and campaign progress, and character statistics. -------------------- Inventory -------------------- Your inventory is a list of what you currently have on hand. Each item presents with the name, a description, sell price (if able to sell), and an identifier. There are four identifiers to each item: Exclamation Point; Hand; Gear/Cog; and Dollar Sign. Exclamation Point - Special Item; Do NOT sell if able Hand - Quick Use Items; Keep Bandages and Grenades, Recommended to keep others Gear/Cog - Important to create usable items with other items; Keep for recipes Dollar Sign - Has no importance; Sell for cash -------------------- Engineering -------------------- ~Coming Soon~ -------------------- Armory -------------------- ~Coming Soon~ -------------------- Jobs -------------------- ~Coming Soon~ -------------------- Statistics -------------------- ~Coming Soon~ ------------------------------ d. Health and Defibrillation ------------------------------ ~Coming Soon~ ------------------------------ e. Weapons ------------------------------ ~Coming Soon~ ------------------------------ f. Quick Use Items ------------------------------ ~Coming Soon~ ------------------------------ g. Vendors ------------------------------ Vendors are scattered across the Wasteland. They buy whatever you throw at them and they will sell some useful items such as ammo, ingredients, and quick use items. There is one rule of thumb though when trading with vendors, don't sell ammo or ingredients until you know for sure you desprately need the money for the next best thing that will be fully stocked. -------------------------------------------------------------------------------- 4.) Walkthrough ---------------------------------------- aa. Prologue ------------------------------ The prologue starts out where you are inside of one of the cryogenic pods that was seen in the introduction video. A computerized female voice indicates about an outside threat. You have to go with the vertical calibration test once you get out. Activate the center console. Go towards the door after a few seconds, activate and walk through the door. After exiting, turn left then another left down the pathway before coming across a Bandit. There will be a friend to help you. Get in the passenger seat and watch the cut scene to be brought to the location of your first mission. Follow Dan Hagar inside of the building. Talk to him to start the mission. ------------------------------ ab. Quell the Bandit Threat ------------------------------ Job Name: Quell the Bandit Threat Objective Summary: Wipe out the Ghost Clan at their Hideout. Provided Equipment: $50; 1 Settler Pistol; 24 Pistol Rounds; 1 Bandage Description: Talk is cheap in this world; action is needed. - First take the Pistol and Supplies from the counter. Then grab one of my ATVs, and head up north to the Ghost Hideout. Don't come back until the bandits are completely wiped out. - You do this for me, and I'll give you some old Ark Armor for the Ark Suit you're wearing. Reward: Ark Armor; $100 Walkthrough: ~Coming Soon~ -------------------- Job Name: Wingstick Mastery - Optional Objective Summary: Prove your skill with a Wingstick. Description: Learning to throw a Wingstick may save your life, and I'm the best teacher around. - It's pretty simple, just throw the Wingstick at your target and the Nano-core will do the rest. If the Wingstick survives impact, it'll fly back to where you tossed it, so don't move around too much. - Prove you can handle 'em, and I'll tell Halek you're safe. Provided Equipment: N/A Reward: 5 Wingsticks Walkthrough: ~Coming Soon~ ------------------------------ ac. Medical Supplies ------------------------------ Job Name: Medical Supplies Objective Summary: Get the Medical Supplies from the Outriggers. Description: Bandits raided the settlement, and we need your help again. - We held them off, and, thank God, no one was killed. But we are in desperate need of medical supplies. I need you to head west to the Outrigger Settlement and give this letter to their leader, Rikter: he'll know what to do. - You make it back with my medical supplies, and I'll have our local mechanic fix up a buggy for you. Provided Equipment: 1 Letter for Ritker Reward: $100 Walkthrough: ~Coming Soon~ -------------------- Job Name: Where's Juno? Objective Summary: Find evidence of Juno's whereabouts near the Radio Tower. Description: You know the way it works here. We help you, you help us, right? - A member of our group, Juno, went missing a few days back. Last I heard he was headed up to the Radio Tower to the southwest. Please look for him for me. - If you find any trace of him, I'll reward you with my recipe for bandages. Provided Equipment: N/A Reward: 1 Medical Supply; 1 Bandage Recipe; 2 Cloth Rags; 1 Antiseptic Formula Walkthrough: ~Coming Soon~ -------------------- Job Name: Radio Tower Repair Objective Summary: Realign the Radio Tower up on the ridge. Description: Couldn't help but notice stranger, that gun you're carrying isn't much of anything. Help us out here, and I'll give you a real weapon. - The Radio Tower to the northeast stopped working, and we need you to fix it. It was probably knocked out of alignment. So just head up there and activate the auto calibrate. - You get it working again, and I'll give you a Combat Shotgun we uncovered. Sound Good? Provided Equipment: N/A Reward: 1 Combat Shotgun; 24 Buckshots Walkthrough: ~Coming Soon~ -------------------- Job Name: Mutant Alert - Optional Objective Summary: Warn the surrounding settlements about the Mutie activity. Description: People need to be warned about those mutants! - Take this Fireworks Cluster to the ridge north of here, and shoot it off. I've got a launcher there, it won't be hard to find. - If I see those fireworks, I'll give you what I paid Juno. Provided Equipment: 1 Fireworks Cluster Reward: $100; 1 Adrenaline Overdrive Recipe; 1 Night Blossom; 1 Mutant Adrenal Gland Walkthrough: ~Coming Soon~ ------------------------------ ad. The Missing Parts ------------------------------ Job Name: The Missing Parts Objective Summary: Take the list of parts over to Johan at the Outrigger Settlement. Description: So Dan says you're taking that old Buggy off my hands. - Truth is that Buggy isn't a bad vehicle, but it needs some work and some parts. The work I can don, but I need you to get the parts. Here, take this list over to Johan. I bet he can help. - You bring back those parts, and I'll get this Buggy back on the road. Provided Equipment: 1 List for Johan Reward: N/A Walkthrough: ~Coming Soon~ ------------------------------ ae. Find the Buggy Parts ------------------------------ Job Name: Find the Buggy Parts Objective Summary: Steal the Buggy parts back from the Wasted Clan. Description: So Durar needs some parts for that old Buggy? - I'd give them to you if I could, but bandits ran off with most of my spare parts, including the Piston Assembly, Alternator, and Distributor Cap you need. Take these Fatboys and Lock Grinder schematics. You'll need 'em. That Fatboy ammo does a lot of damage, and the Lock Grinder will open special locked doors. The Wasted Garage is to the north in the old dam. - No need to come back here, just get those parts back to Durar at the Hagar Settlement. Provided Equipment: 12 Fatboys; 1 Lock Grinder Schematic; 1 Electrical Wire Kit; 1 Hardware Packet; 1 Small Gears Reward: 1 Tow Truck Radio Walkthrough: ~Coming Soon~ ------------------------------ af. Destroy the Barricade ------------------------------ Job Name: Destroy the Barricade Objective Summary: Blow up the blockade near the Hagar Settlement Description: I need your special talents for a demolition job. - The Shrouded Bandits constructed a blockade in the canyon just south of here, and it's cut us off from Wellspring to the east. Take these explosive charges and place them on the gate. Here is my Sniper Rifle. Use it from the cover of the road, and be careful--the blockade is heavily defended. - You take out that blockade, and I'll make it worth your while. Provided Equipment: 1 Sniper Rifle; 20 Sniper Rounds; 1 Explosive Pack Reward: $100 Walkthrough: ~Coming Soon~ -------------------- Job Name: Durar's Time Trial - Optional Objective Summary: Beat Durar's best time. Description: I put together my own little time trial race. You want to give it a go? - Race down to the flag and back. Just look on your map if you get lost, but remember, the most direct route may not be easiest. - If you manage to beat my time, I'll give you a boost upgrade. Provided Equipment: N/A Reward: 1 Evenflow 2x Boost; 1 Dune Buster Collector Card Walkthrough: ~Coming Soon~ ------------------------------ ag. Dan's Message ------------------------------ Job Name: Dan's Message Objective Summary: Take Dan's message to Mayor Clayton in Wellspring. Description: There's one more thing I need you to do. - Our supplies are running low, and Mayor Clayton over in Wellspring to the east has promised us help. Take this letter and show it to Mayor Clayton; bring back whatever supplies he gives you. Try and remember you ain't got any guns on that buggy. - You help us one last time, and I'll make sure Mayor Clayton takes care of you. Provided Equipment: 1 Letter to Mayor Clayton Reward: N/A Walkthrough: ~Coming Soon~ ------------------------------ ah. Changing Clothes ------------------------------ Job Name: Changing Clothes Objective Summary: Get some new armor from Coffer, the Outfitter. Description: You need to lose the Ark Suit for something that will help you fit in better. - You'll bring the Authority sniffing around if someone reports you and you don't want that. Go see Coffer, the vendor in town. I'll send word to have some outfits ready for you. - Come back and see me once you blend in a bit more. Provided Equipment: N/A Reward: N/A Walkthrough: ~Coming Soon~ ------------------------------ ai. Renting a Garage ------------------------------ Job Name: Renting a Garage Objective Summary: Rent space in Mick's garage to park your vehicles. Description: You need a place to park your vehicles. - Go see Mick about renting a space. You can find him in the garage across from my office. He's sure to have a special deal for you. - Once you've seen Mick, go visit Sherriff Black upstairs in the jail. Provided Equipment: N/A Reward: N/A Walkthrough: ~Coming Soon~ ------------------------------ aj. Arming your Buggy ------------------------------ Job Name: Arming your Buggy Objective Summary: Acquire weapons for your buggy. Description: Let me guess. You're the stranger that Clayton says is taking the stuff to Dan's place? - I'm afraid that isn't going to happen quite so easily. No way I'm sending any supplies in an unarmed buggy. Get some firepower, and then you can take Dan's supplies. See Rusty by the track entrance. He can get you set up with some guns. - Come back and see me whenever you have some guns on your buggy. Provided Equipment: N/A Reward: N/A Walkthrough: ~Coming Soon~ ------------------------------ ak. Resupply Dan Hagar ------------------------------ Job Name: Resupply Dan Hagar Objective Summary: Take the supplies to Dan at the Hagar Settlement Description: I heard you got some guns for your buggy. - Now that you can defend yourself, drive these supplies back to Dan at the Hagar Settlement. He will be waiting for you. - Hurry up, and get those supplies back to Dan. Provided Equipment: N/A Reward: 1 Striker Crossbow; 6 Steel-Tipped Bolts Walkthrough: ~Coming Soon~ -------------------- Job Name: Sally's Bounty - Optional Objective Summary: Take out bandit vehicles for Sally at the Second Chance Bar. Description: Let me give you some advice: your reputation is everything here. - Best way to gain respect is by making the roads safer, and the best way to make the road safer is by destroying bandits. Every bandit you destroy in the Wasteland, I'll reward you for it. Provided Equipment: N/A Reward: $10 and 1 Racing Certificate for each bandit vehicle destroyed Walkthrough: ~Coming Soon~ ------------------------------ al. Feltrite Crater ------------------------------ Job Name: Feltrite Crater Objective Summary: Find a sample of the bandit's experiments with Feltrite in the crater. Description: Bandits been digging in a crater north of here, and rumor has it they're refining pure Feltrite. - I need you to get me a sample of whatever the bandits are doing with that Feltrite, and I need you to get it back here fast! It's a long drive through some mighty dangerous areas, so restock before heading out. - Bring me back a sample, and I'll see you're generously rewarded. Provided Equipment: N/A Reward: $200 Walkthrough: ~Coming Soon~ -------------------- Job Name: Miracle Cure - Optional Objective Summary: Find a Night Blossom in Crazy Joe's Swamp. Description: My wife's taken ill, and I'm mixing 'er up medicine to cure what ails 'er. - Only ingredient left is Night Blossom, and the only place it grows is Crazy Joe's Swamp. Can you bring a Night Blossom to me? - You make it back with the Night Blossom, and I'll give you my special recipe. Provided Equipment: N/A Reward: 1 Apophis Infusion Recipe; 1 Bandage; 2 Desert Spores; 2 Night Blossoms Walkthrough: ~Coming Soon~ ------------------------------ am. Feltrite Sample ------------------------------ Job Name: Feltrite Sample Objective Summary: Take the Feltrite sample to Kvasir. Description: Whatever you've got there can't be safe. That's for sure. - Old man Kvasir is a hermit that lives up north. Take that Feltrite sample to him and see what he says. He's a pretty smart guy, but he doesn't take to strangers just popping in on him. So I'll let Kvasir know you're coming. - Come back soon as Kvasir's figured out what those bandits were up to. Provided Equipment: N/A Reward: $200 Walkthrough: ~Coming Soon~ -------------------- Job Name: Defibrillator Upgrade Objective Summary: Find the Defibrillator Upgrade in the Dead City. Description: The Dead City is well-named as you will soon see. - In the middle is a hospital, one I was proud to work in until the research took a decidedly twisted turn. I didn't see everything that was done there, but I heard rumors, and then they built the wall. Now the only way into the city is through the sewers outside the wall. The Defibrillator Upgrade will be found in the Hospital. - You make it back in one piece, and I'll install that Defibrillator Upgrade. Provided Equipment: N/A Reward: 1 Double Defib Upgrade Walkthrough: ~Coming Soon~ -------------------- Job Name: Stanley Express - Optional Objective Summary: Deliver packages for Stanley Description: The name's Stanley and this package service is the Stanley Express. If Stanley can't get there, my motto goes, nobody can. - But you see, I need drivers. Lost a few lately. Now don't worry, the job couldn't be easier. All you gotta do is select a destination and off you go. Of course there is a little time pressure. People want their things when they want their things, right? But you make the delivery on-time and I'll pay you well. Miss the time and sorry--you get nothing. It's called Stanley Express, not Stanley Almost Express. Provided Equipment: N/A Reward: See Below Settler Postal - 3 Packages - 2 Minute Time Limit - $100 Bandit Postal - 4 packages - 2 Minute 20 Second Time Limit - $150 Northern Express - 6 packages - 3 Minute 25 Second Time Limit - $200 Walkthrough: ~Coming Soon~ ------------------------------ an. Cuprino Needed ------------------------------ Job Name: Cuprino Needed Objective Summary: Win a Cuprino in the races. Description: Got a problem, and I believe you might be the man for the job. - But first, you need to get your hand on a Cuprino, and the easiest way is to win one. Try Jackie Weeks over by the entrance. He can set you up with just the right race. - Come back when you have the right wheels, alright? Provided Equipment: N/A Reward: N/A Walkthrough: ~Coming Soon~ -------------------- Job Name: Dusty 8 Sponsorship Objective Summary: Get a Certificate of Sponsorship from JK Stiles Description: So you're looking for a better set of wheels? Well, we've got just the race for you. - The Dusty 8 Sponsored Event mixes in a little promotion with all that speed and mayhem. You wanna race, you'll need a sponsor. Lucky for you, I hear JK Stiles, the producer of Mutant Bash TC, is looking for a driver. You can find him west of town at the other end of the Southern Highway. - Get JK Stile's Sponsorship Letter, then come back and see me. Provided Equipment: N/A Reward: N/A Walkthrough: ~Coming Soon~ -------------------- Job Name: Mutant Bash TV Objective Summary: Make it through Mutant Bash TC alive. Description: Let me guess. You need a sponsor? - Sure I'll sponsor you. You just need to make it through my show alive. The game is simple, kill or be killed. Make it to the end of my little arena and you win. - Give me a good show, and I'll give you a Sponsorship Letter. Provided Equipment: N/A Reward: 1 Certificate of Sponsorship; 1 JK Stiles Collector Card; Walkthrough: ~Coming Soon~ -------------------- Job Name: Win the Dusty 8 Objective Summary: Win the Dusty 8 Sponsored Event. Description: I hope you can drive as well as you shoot. - I see you earned your Sponsorship Letter. It's been a long time since JK had a driver in the Dusty 8 Sponsored Event. Now go see Slim, and good luck to you. - Win the race, and that Cuprino is yours. Provided Equipment: N/A Reward: 1 Cuprino Walkthrough: ~Coming Soon~ -------------------- Job Name: Starky's Challenge - Optional Objective Summary: Beat Starky to the finish line. Description: Think you're up for a little one-on-one? - I'm the best driver in town, but sometimes I like a little risk. Beatin' you rookies isn't much of a challenge, so let's raise the stakes. - You beat me, and I'll give you the Magnum, a grill for that piece of junk you drive. Provided Equipment: N/A Reward: 1 Magnum Walkthrough: ~Coming Soon~ ------------------------------ ao. Resupply the Watchtower ------------------------------ Job Name: Resupply the Watchtower Objective Summary: Deliver these supplies to the Northern Watch Tower. Description: The Northern Watch Tower needs to be resupplied, but the bandits aren't making it easy. - Now that you've got a Cuprino, you need to run the supplies up to the men at the Northern Watch Tower. My men can't hold out forever. - Help my guys, and I'll give you a little something for your effort. Provided Equipment: 1 Tower Supply Reward: $175 Walkthrough: ~Coming Soon~ ------------------------------ ap. Destroy the Bomb Caches ------------------------------ Job Name: Destroy the Bomb Caches Objective Summary: Destroy the Bomb Caches in the Shrouded Bunker. Description: Those damn Remote Controlled Bomb Cars are really causing troubles in the canyon up north. - One of my men uncovered the plans for the damn things. Here, take this schematic, build yourself some RC Bomb Cars, and use them to destroy any bomb-making caches. The Shrouded Bunker is at the northern end of the canyon. - Destroy the Shrouded Clan's bomb caches, and I'll make it worth your while. Provided Equipment: 1 RC Bomb Car Schematic; 3 RC Car Kits; 2 Explosive Packs; 2 Small Battery Packs; 2 Nanotrite Conduits Reward: $225 Walkthrough: ~Coming Soon~ ------------------------------ aq. Hijacked Well ------------------------------ Job Name: Hijacked Well Objective Summary: Stop the Ghost Clan from poisoning the Well. Description: I was in the Well inspecting some equipment when the Ghost Clan started ransacking the place. - I barely made it out alive, and now they are threatening to poison the water supply with some Toxin. You can't let that happen. Here, take these Electro Bolts. If you see bandits standing in the water, then shoot the water for a shock. - Get that Toxin to me, or we're all as good as dead. Provided Equipment: 12 Electro Bolts Reward: $200 Walkthrough: ~Coming Soon~ -------------------- Job Name: Finding Feltrite - Optional Objective Summary: Find 20 Feltrite Crystals for Jacob at the Second Chance Bar. Description: You're one of those Ark survivors aren't you? - I've got a great opportunity for you. Keep an eye out for Feltrite Crystals while you travel. You know, the blue shards of Apophis? That's what I need, and you need this Defibrillator Speeder-Upper-Thing I found. - You collect 20 Feltrite Crystals for me and I'll give you this Defibrillator. Provided Equipment: N/A Reward: 1 Defibrillator Upgrade Walkthrough: ~Coming Soon~ ------------------------------ ar. Deadly Delivery ------------------------------ Job Name: Deadly Delivery Objective Summary: Take the Toxin to Dr. Kvasir. Description: I don't know what that Toxin is, but I know it isn't safe. - Either way, we can't let it fall into the wrong hands. It's a lot to ask, but can you take the Toxin to Dr. Kvasir? He'll know what to do with it. - Be careful, and thanks again for your help. Provided Equipment: N/A Reward: N/A Walkthrough: ~Coming Soon~ ------------------------------ as. Secret Delivery ------------------------------ Job Name: Secret Delivery Objective Summary: Description: This is an important day for the Resistance, my friend. - Take these Mind Control Darts, and find Elizabeth Cadence. She'll be waiting at the Second Chance Bar in Wellspring. There's been trouble, and these will be needed. - You must hurry. Every minute counts. Provided Equipment: 1 Sample Mind Control Dart; 6 Mind Control Bolts; 1 Mind Control Bolt Schematic Reward: N/A Walkthrough: ~Coming Soon~ ------------------------------ at. Liberate Captain Marshall ------------------------------ Job Name: Liberate Captain Marshall Objective Summary: Free Captain Marshall from the Authority Prison. Description: Our leader, Captain Marshall, was taken prisoner. Can you help us? - The Authority has him in the old Prison up north and west of town. Here is a Security Access Card that will get you through the gate. Don't forget the Mind Control Darts from Dr. Kvasir. We don't have a lot of time. - Get to the Authority Prison and bust Marshall out, or the Resistance is lost. Provided Equipment: 1 Authority Access Card Reward: N/A Walkthrough: ~Coming Soon~ ------------------------------ au. Recover ID Drive ------------------------------ Job Name: Recover ID Drive Objective Summary: Retrieve your ID Drive from the Ark. Description: In this world, information is power. - Each Ark survivor was assigned an ID Drive, a micro drive with crucial Ark Program information, and I bet yours is still in the Ark. We need that ID Drive, and you need to get it. The Ark is just northwest of the Hagar Settlement. - But be careful, the Authority is sure to be looking for the ID Drive too. Provided Equipment: N/A Reward: N/A Walkthrough: ~Coming Soon~ ------------------------------ av. Lost Research Data ------------------------------ Job Name: Lost Research Data Objective Summary: Recover the Research Data from the Dead City. Description: The Authority may be controlling mutants with reprogrammed Nanotrites. - But, we won't know how far along they are unless we get their Research Data. The first place to look would be in the old Research Facilities in the Dead City. Look for a network room that houses the main servers. You can pull up the Research Data there. - Find the data, and we may be able to reverse the process. Provided Equipment: 10 HE Rockets; 2 EMP Grenades; 40 Authority AV2x Rounds; 1 Feltrite Power Pack Reward: N/A Walkthrough: ~Coming Soon~ ------------------------------ aw. Subway Town ------------------------------ Job Name: Subway Town Objective Summary: Travel with Captain Marshall to Subway Town. Description: Wellspring just isn't safe for you anymore. - The communication scrambler should mask our exit. I've got a transport to take us to the Resistance base in Subway Town, deep below the ruins of Crescent City. - Welcome to the front lines. Provided Equipment: N/A Reward: N/A Walkthrough: ~Coming Soon~ ------------------------------ ax. Gaining Influence ------------------------------ Job Name: Gaining Influence Objective Summary: Do whatever it takes to earn Redstone's trust. Description: Find out what Redstone needs and do it, otherwise you're as good as dead. - Redstone walks a fine line keeping Authority at bay and dealing with us. You'll have to be extra careful around him. He'd sell you out in a heartbeat if you're not useful. Gain Redstone's trust and we can go after the Authority. - Come back and see me once you've made friends with Redstone. Provided Equipment: N/A Reward: N/A Walkthrough: ~Coming Soon~ -------------------- Job Name: Foreman Jones Objective Summary: Help Foreman Jones with his Mutie problem. Description: This is my place, my town, and every bastard here answers to me. What I want, they do. - So Marshall says you're the type that gets things done. Let's give you a little test. Foreman Jones is having mutant problems at the end of the Blue Line tunnel here in Subway Town. Get your butt down there and help him. - Come back when you've taken care of Foreman Jones's problem. Provided Equipment: N/A Reward: N/A Walkthrough: ~Coming Soon~ -------------------- Job Name: Mutant Expansion Objective Summary: Seal off the Blue Line Station. Description: I got a big problem. Damn Muties are ripping through my work down here. - My guess is they clawed their way into the Blue Line Station, and now they're all over. Someone's gotta stop 'em. They got this whole expansion operation just about shut down! At the end of the bridge out of Subway Town there is a path. Follow the path down to the right, and you'll see the entrance. - Find a way to stop the Muties, then come back and report. Provided Equipment: N/A Reward: $200 Walkthrough: ~Coming Soon~ -------------------- Job Name: Gearhead Vault Objective Summary: Search the Gearhead Vault for Plutonium Feltrite. Description: The Gearheads control electricity around here, and I want to end their stranglehold on my town. - Word on the street is that the Gearheads have combined Plutonium and Feltrite. If we could get our hands on that, then our power problems would be over. Trouble is, they got that stuff locked up in the bank vault above us. So I need you to go and get it for me. Here's a key to the Management Office. You can find the office on the second floor in the back of the town. - Bring me that Plutonium Feltrite and maybe it'll secure your place around here. Provided Equipment: 1 Management Key Reward: N/A Walkthrough: ~Coming Soon~ -------------------- Job Name: The Price of Power Objective Summary: Break into the Gearhead's Power Plant and redirect the power to Subway Town. Description: Either you're trying to rip me off or someone lied to me. - Which means, this problem is your problem. If the Gearheads suspect I sent you, then they'll shut off the power. It's time for a permanent solution. I need you to infiltrate their Power Plant and redirect the power leads straight here. Once the place is secure, my boys will take over. Problem solved. - You do this for me, and I'll give you a free rein to do your business. Provided Equipment: N/A Reward: N/A Walkthrough: ~Coming Soon~ -------------------- Job Name: Starky's Monarch - Optional Objective Summary: Beat Starky to the finish line, again. Description: Back for some whup-ass, loser? - I beat everybody back in Wellspring, and now I'm gonna do it here. But I can't beat ya if you're too chicken to race, so let's raise the stakes. - You beat me and you win my Monarch--it's the best set of wheels money can buy. Provided Equipment: N/A Reward: 6 Pulse Ammo; 600 Minigun Ammo; 4 Homing Rockets Walkthrough: ~Coming Soon~ -------------------- Job Name: Brick's Bounty - Optional Objective Summary: Take out bandit vehicles for Brick. Description: I got shipments coming, and I don't want trouble on the roads! - Damn bandits have been causing problems for my liquor suppliers. I'd pay handsomely if you took to the roads and killed a few. Tell you what, you take out an Authority Predator and I'll pay you double. - For every enemy vehicle you take out, I'll dish out some case and racing certificates. Provided Equipment: N/A Reward: $10 and 1 Racing Certificate for each bandit vehicle destroyed Walkthrough: ~Coming Soon~ -------------------- Job Name: Abandoned Distillery - Optional Objective Summary: Distill two bottles of Blueshine for Dietrich. Description: I've encountered some challenges at my distillery. - Every time I turn on my machines, Muties hear the noise and come running. The job is easy: find my empty bottles and use my machine to fill them with Blueshine. The hard part is surviving long enough to collect the bottles. You'll find a cave just off the bridge out of Subway Town. The cave leads to the back entrance of the Abandoned Distillery. - Bring back two bottles of Blueshine and I'll give you something very valuable. Provided Equipment: N/A Reward: 1 Regenerative Infusion Recipe; 1 Vial of Blueshine; 2 Comet Blooms; 1 Bandage Walkthrough: ~Coming Soon~ -------------------- Job Name: Comet Bloom - Optional Objective Summary: Gather Comet Bloom for Norbu's pain. Description: Can you help an old man like myself? - My muscles and joints are making it harder for me to walk these days, but I heard about a plant called Comet Bloom. I hear chewing it makes the pain go away. Problem is, I ain't got no way of getting it: the stuff grows near impact craters like those way north of here in Gearhead territory. - You find me some Comet Bloom, and I'll give you something you can use. Provided Equipment: N/A Reward: $350 Walkthrough: ~Coming Soon~ ------------------------------ ay. Ark Equipment ------------------------------ Job Name: Ark Equipment Objective Summary: Recover the Decrypter from the Ark in Jackal Canyon. Description: Captain heard that an Ark emerged in the Jackal Canyon! - If any Ark survivors met the Jackals then they would be dead in minutes, but their Ark's Decrypter should still be intact. It's dangerous, but we need you to go north into the Jackal Canyon, find that Ark, and recover the Decrypter. - Bring me that Decrypter and I'll be able to read the lost sectors on your ID Drive. Provided Equipment: N/A Reward: N/A Walkthrough: ~Coming Soon~ ------------------------------ aZ. Assault the Authority Bridge ------------------------------ Job Name: Assault the Authority Bridge Objective Summary: Take out the Authority Bridge's defenses. Description: Now we finally get to hit the Authority. I've been waiting for this. You ready? - Okay it's a two-step process. First, you gotta blow the Authority Blockade near the entrance to the ravine in the north. Once you do that, they'll know you're coming, so don't waste any time. Then, drive down the ravine to the bridge, and find the generators. Blow those to hell and you'll disable the Bridge Defenses. - Knock out the Bridge Defenses and we'll have access to Capital Prime. Provided Equipment: 2 Explosive Packs Reward: 1 Authority Pulse Cannon; 3 BFG Rounds Walkthrough: ~Coming Soon~ ------------------------------ ba. Assault Capital Prime ------------------------------ Job Name: Assault Capital Prime Objective Summary: Trigger the egress of all Arks, and begin the revolution! Description: This is it, what we've been planning for so many years. Now, we hit the Authority where it hurts. - Take this Code Cipher. You'll be able to access a personnel entrance near Capital Prime's main gate. Be careful, it will be heavily guarded. Once inside, get to the Ark Control Center, and upload that data from your ID Drive. That will trigger the emergence of the remaining Arks. - Mankind's future depends on you now. God Speed soldier. Provided Equipment: 1 Code Cipher Reward: N/A Walkthrough: ~Coming Soon~ ------------------------------ bb. Epilogue ------------------------------ The satellite will turn on and activate the transmission by the Nexus Core. From the data on your ID Drive, the locations of all the other Arks begin to get the same signal and they all emerge from the satellite's transmission. The Authority has failed to prevent the succession of Eden Project while they still control the Wasteland. Once the survivors have emerged, a revolution has dawned on the Authority. -------------------------------------------------------------------------------- 5.) Secondary Missions ---------------------------------------- a. Job Boards ------------------------------ I) Wellspring Jobs ---------- Job Name: Mutant Menace Objective: Protect the Repair Worker while he fixes the equipment. Description: Mutants and destroying our water lines! - We need a sharpshooter to provide sniper cover while our worker repairs the equipment. If we don't stop them, the mutants will cut off water to Wellspring. If you accept, the job begins immediately. - We'll pay you if you can keep the worker alive. Provided Equipment: 1 Sniper Rifle Auto-Loader Reward: $200 Walkthrough: ~Coming Soon~ -------------------- Job Name: Caravan Cover Objective: Protect the caravan as it heads out of Wellspring. Description: Supplies are ready for delivery to Gun Barrel across the Wasteland. - The most dangerous part of the trip to Gun Barrel is the area right outside of Wellspring. We need sniper cover to ensure the caravan makes it out of the area. If you accept, the job begins immediately. - Payment will be made once the caravan has left the area. Provided Equipment: 1 Sniper Rifle Auto-Loader Reward: $200 Walkthrough: ~Coming Soon~ -------------------- Job Name: Missing Person Objective: Search the Ghost Hideout for signs of the kidnapped citizen. Description: Attention Wellspring citizens and visitors! - A member of our community was abducted by the Ghost Clan. We are looking for anyone brave enough to explore the Ghost Hideout for signs of her whereabouts. It will be dangerous, but you will be rewarded for your efforts. - Find evidence of the missing citizen to earn the reward. Provided Equipment: N/A Reward: $200 Walkthrough: ~Objective: Return to the Ghost Hideout~ ~Objective: Find the Missing Person~ -------------------- Job Name: Stolen Merchandise Objective: Head to the Wasted Garage and find the stolen booze. Description: The Wasted Clan stole my booze and I want revenge. - A while ago, some Wasted bandits hijacked a case of my best booze. I don't care about the booze. You can keep it if you find it, but I want you to kick their asses real good. Head west to the Wasted Garage and teach those bandits to never steal from me again. - Find that booze and pay those bastards back, and you'll be handsomely rewarded. Provided Equipment: N/A Reward: $200 Walkthrough: ~Objective: Head Back to the Wasted Garage~ ~Objective: Find the stolen booze~ -------------------- Job Name: A Proposition Objective: Drive to the Hagar Settlement and speak with Phallinx Hagar. Description: I've got a business proposition involving a rare engineering schematic. - I live west of Wellspring in the Hagar Settlement. Come pay me a visit if you're interested. Oh, and you better not be afraid of kicking some bandit butt, because this job won't be easy. - Visit Phallinx Hagar if you're interested in a rare engineering schematic. Provided Equipment: N/A Reward: N/A Walkthrough: ~Objective: Drive over to the Hagar Settlement~ -------------------- Job Name: RC Prototype - Optional Objective: Find the Advanced RC Bomb Car Prototype in the Shrouded Bunker. Description: I heard that the shrouded Clan is working on an Advanced RC Bomb Car Prototype. - If you're willing to head back to the Shrouded Bunker and find the Prototype, I might be able to reverse engineer it. Then I could upgrade your RC Bomb Cars. - Get your hands on an RC Bomb Car Prototype, and I'll upgrade your schematic. Provided Equipment: N/A Reward: 1 Advanced RC Bomb Car Schematic; 1 RC Car Kit; 1 Small Battery Pack; 1 Nanotrite Conduit; 1 Explosive Pack Walkthrough: ~Objective: Head back to the Shrouded Bunker~ ~Objective: Find the RC Bomb Car Prototype~ -------------------- Job Name: The Exchange Objective: Protect Sheriff Black during the exchange with the Authority. Description: Sheriff Black is making an exchange with the Authority! - We need Sniper Cover to ensure the Sheriff makes it back alive. With the Authority, it's a sure thing something is going to happen. If you accept, the job begins immediately. - Keep Sheriff Black alive and we'll reward you. Provided Equipment: 1 Sniper Rifle Auto-Loader Reward: $200 Walkthrough: ~Coming Soon~ ---------- II) Subway Town Jobs ---------- Job Name: Bounty Hunter Objective: Return to the Abandoned Distillery and stop the thief. Description: There's a thief after my Blueshine recipe! - I need someone to track him down and ensure he doesn't discover my secret. I was told that he learned of my distillery and struck out immediately. Please, someone stop him before he ruins my profits! - If you stop him, you can take whatever you want from the distillery. Provided Equipment: N/A Reward: 2 Jugs of Blueshine Walkthrough: ~Objective: Head back to the Abandoned Distillery~ ~Objective: Take the thief's empty jugs for yourself~ ~Objective: Use the Distiller to fill the jugs with Blueshine~ -------------------- Job Name: Eviction Notice Objective: Head down to the Blue Line Station and evict the Shrouded Clan. Description: The Shrouded Clan Attacked the Blue Line Station! - Outnumbered and outgunned, out workers were massacred, but not before sending out a distress call. We can't let the Shrouded Clan get a foothold so close to Subway Town. Someone's gotta get down there and boot 'em out. - Get 'em out of there and we'll pay you for your services. Provided Equipment: N/A Reward: N/A Walkthrough: ~Objective: Return to the Blue Line Station~ ~Objective: Kill every bandit you find~ -------------------- Job Name: Help Wanted Objective: Return to the Gearhead Vault and shut down the Authority's mobile generators. Description: The Authority are setting up an outpost in the old Gearhead Vault! - Isn't that great? Well. . .actually there are better places to live than the old Gearhead Vault, right? Perhaps someone could kindly suggest they look for a better spot. You could even shut down their mobile generators to help them pack! - Help the Authority shut down their mobile generators to earn the standard mover's fee. Provided Equipment: N/A Reward: N/A Walkthrough: ~Objective: Return to the Gearhead Vault~ ~Objective: Locate and neutralize the three Authority mobile generators~ ------------------------------ b. Mutant Bash TV: The Re-Run ------------------------------ Objective: Survive the next episode of Mutant Bash TV. Description: You ready to star in another episode? - It's the same game as the first, only it's a little more challenging. But for a contestant like you, no problem. So how about it, you ready for the next episode? - If you survive, I've got big money prizes for you. Provided Equipment: N/A Reward: $TBD (Determined on Performance) Walkthrough: ~Coming Soon~ ------------------------------ c. Mini-Games ------------------------------ I) Tombstones -------------------- ~Coming Soon~ -------------------- II) 5 Finger Filet -------------------- ~Coming Soon~ -------------------- III) Strum -------------------- ~Coming Soon~ -------------------- IV) Rage Frenzy -------------------- A.) Game Description and Gameplay --------------- ~Coming Soon~ --------------- B.) Card Overview --------------- Card Name: The card name is up at the top of the card and tells what the card is. ---------- Card Picture: The picture takes up most of the card and shows what the card represents. ---------- Special Ability: The speical ability is available on certain cards and represents how that card can either affect your cards and the opponents cards. ---------- Card Damage and Type: The amount of damage and type of card is represented in the lower left corner. There are 5 types of cards - Melee; Ranged; Healer; Explosive; Vehicle ---------- Card Cost: The cost of the card is represented by the lower middle number. ---------- Card Health: The health of the card is represented in the lower right corner. --------------- C.) Building a Deck --------------- ~Coming Soon~ ------------------------------ d. Races ------------------------------ I) Types of Races -------------------- A.) Time Trial --------------- Description: Pick-ups: --------------- B.) Non-Combat Race --------------- Description: Pick-ups: --------------- C.) Minigun/Rocket/Pulse Race --------------- Description: Pick-ups: --------------- D.) Rocket/Pulse Rally --------------- Description: Pick-ups: -------------------- II) Circuits -------------------- A.) Wellspring Circuits --------------- ~Coming Soon~ --------------- B.) Subway Town Circuits --------------- ~Coming Soon~ ------------------------------ e. Wasteland Challenges ------------------------------ ~Coming Soon~ ------------------------------ f. Vehicle Jumps ------------------------------ Beginner's Jump -------------------- Area: Wasteland Drone Location: Near the dam facility on the way to the Ghost Hideout -------------------- Butterfly in the Sky -------------------- Area: Wasteland Drone Location: Near the Beginner's Jump yet more difficult to hit -------------------- In the Basket -------------------- Area: Wasteland Drone Location: Near the barricade in the Wasted Territory over a crater -------------------- Crazy -------------------- Area: Wasteland Drone Location: Near Crazy Joe's Shack -------------------- Tiger Jump -------------------- Area: Wasteland Drone Location: Near the Mutant Bash TV studio -------------------- I Think I Can -------------------- Area: Wasteland Drone Location: Over the canyon near Wellspring -------------------- Mini Gap Jump -------------------- Area: Wasteland Drone Location: Near the Shrouded Bunker close to a bandit guard tower -------------------- Leap of Faith -------------------- Area: Wasteland Drone Location: At the end of the on-ramp in the Scorcher Territory -------------------- Highway Hop -------------------- Area: Wasteland Drone Location: At one end of the highway in the Scorcher Territory -------------------- Dedicated -------------------- Area: Wasteland Drone Location: Near the North Watch Tower -------------------- Science Makes You Crazy -------------------- Area: Wasteland Drone Location: Near Kvasir's lab above the canyon -------------------- Gimmee -------------------- Area: Eastern Wasteland Drone Location: -------------------- Buuny Hop -------------------- Area: Eastern Wasteland Drone Location: -------------------- Over the Hill -------------------- Area: Eastern Wasteland Drone Location: -------------------- In the Gears -------------------- Area: Eastern Wasteland Drone Location: -------------------- Shock and Awe -------------------- Area: Eastern Wasteland Drone Location: -------------------- Off the Dune -------------------- Area: Eastern Wasteland Drone Location: -------------------- Near the Heart -------------------- Area: Eastern Wasteland Drone Location: ------------------------------ g. Field Goals ------------------------------ Ark Field Goal -------------------- The Ark field goal is located near the Ark from the beginning of the game. The goal post is slightly tilted but in order to make the goal, just back up far enough to accelerate and boost your character through the goal post. -------------------- Mutant Bash TV Field Goal -------------------- This goal post is west of the Mutant Bash TV location by a metal Authority door. The goal post is straight up and down so it should not be a problem lining up for the field goal. Just make sure you backup far enough. -------------------- Northern Watch Tower Field Goal -------------------- At the North Watch Tower, there should be a goal post past a ridge. The goal poast is, again, standing straight up and down so try and line up among the ridge and goal post to make the goal. ------------------------------ h. Wasteland Sewer Missions - DLC ------------------------------ Sewer Area: Ark Area Sewers Location: Wasteland Entrance Location: Near the dam facility of the Ark and the Wasted Garage Notable Loot: 48 Pistol Rounds; 1 Small Battery Pack; 1 Nanotrite Conduit; 1 Mutant Adrenal Gland Walkthrough: --------------- Sewer Area: Outrigger Sewers Location: Wasteland Entrance Location: North of the Outrigger Settlement, near the Radio Tower and Wasted Garage Notable Loot: 1 Desert Spore; 1 Small Battery Pack; 1 Nanotrite Conduit; 1 Mutant Adrenal Gland Walkthrough: --------------- Sewer Area: Southern Sewers Location: Wasteland Entrance Location: Under the on-ramp in Wasted Territory west of Wellspring Notable Loot: 2 Feltrite Crystals; 1 Small Battery Pack; 1 Nanotrite Conduit; 1 Mutant Adrenal Gland Walkthrough: --------------- Sewer Area: Wellspring Sewers Location: Wasteland Entrance Location: Off of the path leading towards Wellspring Notable Loot: 2 Feltrite Crystals; 1 Small Battery Pack; 1 Nanotrite Conduit; 1 Mutant Adrenal Gland Walkthrough: --------------- Sewer Area: Northern Sewers Location: Wasteland Entrance Location: Under the bridge near a Stanley Express Mailbox in Scorcher Territory Notable Loot: 1 Small Battery Pack; 1 Nanotrite Conduit; 1 Mutant Adrenal Gland Walkthrough: --------------- Sewer Area: Kvasir's Sewers Location: Wasteland Entrance Location: Near the North Watch Tower on the cliff over Kvasir's lab Notable Loot: 1 Rocket Launcher; 1 Small Battery Pack; 1 Nanotrite Conduit; 1 Mutant Adrenal Gland Walkthrough: --------------- Sewer Area: Plateau Sewers Location: Wasteland Entrance Location: Near the Dedicated vehicle jump by the North Watch Tower Notable Loot: 50 Pistol Rounds; 1 Small Battery Pack; 1 Nanotrite Conduit; 1 Mutant Adrenal Gland Walkthrough: --------------- Sewer Area: Subway Town Sewers Location: Eastern Wasteland Entrance Location: West of the bridge outside Subway Town Notable Loot: 1 Small Battery Pack; 1 Nanotrite Conduit; 1 Mutant Adrenal Gland Walkthrough: --------------- Sewer Area: Shipyard Sewers Location: Eastern Wasteland Entrance Location: In the Gearhead Territory near the Over the Hill jump Notable Loot: 2 Pulse Shots; 1 Small Battery Pack; 1 Nanotrite Conduit; 1 Mutant Adrenal Gland Walkthrough: -------------------------------------------------------------------------------- 6.) Items ---------------------------------------- a. Primary Weapons ------------------------------ I) Settler Pistol -------------------- Damage - 2/5 Range - 2/5 Accuracy - 3/5 Rate of Fire - 2/5 Magazine Capacity - 2/5 Upgrades: Monocular --------------- Ammo --------------- Round Name: Pistol Rounds Cost: $5 Quantity: 12 Magazine Capacity: 12 Damage: Low Description: Standard issue pistol ammo. Guaranteed to kill muties and bandits. . .eventually Ingredients: N/A ---------- Round Name: Killbursts Cost: $22 Quantity: 6 Magazine Capacity: 1 Damage: Low Description: Bullets within bullets within bullets, and they all fire at once. Ingredients: N/A ---------- Round Name: Fatboys Cost: $14 Quantity: 6 Magazine Capacity: 6 Damage: High Description: Double the size, double the damage, but half the rounds. So ya better shoot straight! Ingredients: N/A ---------- Round Name: Fat Mammas Cost: $48 (Cost of Parts) Quantity: 6 Magazine Capacity: 6 Damage: Very High - Armor Piercing Description: Twice as tough as Fatboys. If Mamma can't kill it. RUN! Ingredients: 12 Fatboys; Explosive Pack -------------------- II) Combat Shotgun -------------------- Damage - 3/5 Range - 1/5 Accuracy - 2/5 Rate of Fire - 2/5 Magazine Capacity - 2/5 Upgrades: Shotgun Extender --------------- Ammo --------------- Round Name: Buckshot Cost: $12 Quantity: 8 Magazine Capacity: 8 Damage: Low Description: Standard buckshot. Get more buck for your bang. Ingredients: N/A ---------- Round Name: Pulse Shot Cost: $32 Quantity: 8 Magazine Capacity: 8 Damage: Very High - Armor Piercing Description: All the kick you’d expect from a shotgun plus added EMP. Ingredients: N/A ---------- Round Name: Pop Rockets Cost: $44 (Cost of Parts) Quantity: 8 Magazine Capacity: 8 Damage: Extreme Description: Half shotgun slug, half hand grenade. ‘Nuf said. Ingredients: 16 Buckshots; Explosive Pack -------------------- III) Double Barrel Shotgun - DLC -------------------- Damage - 4/5 Range - 1/5 Accuracy - 1/5 Rate of Fire - 1/5 Magazine Capacity - 1/5 Upgrades: Monocular --------------- Ammo --------------- Round Name: Buckshot Cost: $12 Quantity: 8 Magazine Capacity: 8 Damage: Low Description: Standard buckshot. Get more buck for your bang. Ingredients: N/A ---------- Round Name: Pulse Shot Cost: $32 Quantity: 8 Magazine Capacity: 8 Damage: Very High - Armor Piercing Description: All the kick you’d expect from a shotgun plus added EMP. Ingredients: N/A ---------- Round Name: Pop Rockets Cost: $44 (Cost of Parts) Quantity: 8 Magazine Capacity: 8 Damage: Extreme Description: Half shotgun slug, half hand grenade. ‘Nuf said. Ingredients: 16 Buckshots; Explosive Pack -------------------- IV) Assault Rifle -------------------- Damage - 2/5 Range - 3/5 Accuracy - 2/5 Rate of Fire - 3/5 Magazine Capacity - 4/5 Upgrades: AR Stabilizer; Concentrator --------------- Ammo --------------- Round Name: Steel AR Rounds Cost: $15 Quantity: 40 Magazine Capacity: 40 Damage: Low Description: Why eat lead when you can feed ‘em steel? Dinner is served. Ingredients: N/A ---------- Round Name: Feltrite AR Rounds Cost: $32 Quantity: 40 Magazine Capacity: 40 Damage: Low - Armor Piercing Description: Feltrite-infused rounds. Double the ass-kicking against armored enemies. Ingredients: N/A -------------------- V) Sniper Rifle -------------------- Damage - 4/5 Range - 5/5 Accuracy - 5/5 Rate of Fire - 2/5 Magazine Capacity - 1/5 Upgrades: Sniper Rifle Auto-Loader --------------- Ammo --------------- Round Name: Sniper Rounds Cost: $12 Quantity: 5 Magazine Capacity: 5 Damage: High Description: Promoting “open-mindedness” one bullet at a time. Ingredients: N/A -------------------- VI) Striker Crossbow -------------------- Damage - 3/5 Range - 3/5 Accuracy - 3/5 Rate of Fire - 2/5 Magazine Capacity - 1/5 Upgrades: N/A --------------- Ammo --------------- Round Name: Steel-Tipped Bolts Cost: $24 Quantity: 6 Magazine Capacity: 6 Damage: High Description: Steel-tipped crossbow ammo. You get the point. Ingredients: N/A ---------- Round Name: Electro Bolts Cost: $36 Quantity: 6 Magazine Capacity: 3 Damage: Extreme Description: One well-placed bolt turns a water puddle into a gore pool. Ingredients: N/A ---------- Round Name: Mind Control Bolts Cost: $142 (Cost of Parts) Quantity: 6 Magazine Capacity: 3 Damage: Extreme Description: Control your victim until they explode. A party favorite. Ingredients: 12 Steel-Tipped Bolts; Explosive Pack; Ghost Toxin; Mutant Adrenal Gland ---------- Round Name: Dynamite Bolts Cost: $44 (Cost of Parts) Quantity: 6 Magazine Capacity: 3 Damage: Extreme Description: When you need some dynamite delivered really quickly. Ingredients: 6 Steel-Tipped Bolts; Explosive Pack -------------------- VII) Authority Machine Gun -------------------- Damage - 2/5 Range - 3/5 Accuracy - 3/5 Rate of Fire - 5/5 Magazine Capacity - 4/5 Upgrades: AMG Laser Sight --------------- Ammo --------------- Round Name: Authority MG Rounds Cost: $30 Quantity: 40 Magazine Capacity: 40 Damage: Low Description: Standard issue enforcer rounds, all kills no frills. Ingredients: N/A ---------- Round Name: Authority AV2x Rounds Cost: $40 Quantity: 40 Magazine Capacity: 40 Damage: Low - Armor Piercing Description: Pulse charged enforcer rounds. Extra effective against armored enemies. Ingredients: N/A -------------------- VIII) Rocket Launcher -------------------- Damage - 5/5 Range - 4/5 Accuracy - 3/5 Rate of Fire - 1/5 Magazine Capacity - 1/5 Upgrades: N/A --------------- Ammo --------------- Round Name: HE Rockets Cost: $75 Quantity: 5 Magazine Capacity: 4 Damage: Extreme Description: When it absolutely must die, settle for nothing less. Ingredients: N/A ---------- Round Name: Viper Rockets Cost: $100 Quantity: 5 Magazine Capacity: 4 Damage: Extreme Description: Smart seeking rockets of doom! Targets vehicles only. Ingredients: N/A -------------------- IX) Authority Pulse Cannon -------------------- Damage - 3/5 Range - 3/5 Accuracy - 2/5 Rate of Fire - 4/5 Magazine Capacity - 5/5 Upgrades: N/A --------------- Ammo --------------- Round Name: Authority Pulse Rounds Cost: $150 Quantity: 100 Magazine Capacity: 200 Damage: Moderate Description: Feltrite-infused rounds of death. Handle with care. Ingredients: N/A ---------- Round Name: BFG Rounds Cost: $200 Quantity: 1 Magazine Capacity: 1 Damage: Extreme Description: Ultra potent, highly unstable, and extremely deadly ball of plasma. Ingredients: N/A ------------------------------ b. Quick Use Items ------------------------------ I) Wingstick -------------------- Description: Smart flying death blades. Not for use with dogs. . . Cost: $25 for 5 Wingsticks Sell Price: $3 per Wingstick Schematic Cost: $50 Ingredients: Steel Blade; Hardware Packet; Electrical Wire Kit -------------------- II) Advanced Wingstick -------------------- Description: Smart targeting just got smarter. Cost: $N/A Sell Price: $2 per Advanced Wingstick Schematic Cost: $275 Ingredients: Steel Blade; Hardware Packet; Electrical Wire Kit -------------------- III) HE Grenade -------------------- Description: For when you don’t care about making a mess. Cost: $20 for 5 grenades Sell Price: $4 per HE Grenade Schematic Cost: $N/A Ingredients: N/A Used For: EMP Grenade -------------------- IV) EMP Grenade -------------------- Description: Powerful electro-magnetic pulse that can disrupt unshielded electronics. Cost: $45 for 3 EMP Grenade Sell Price: $10 per EMP Grenade Schematic Cost: $N/A Ingredients: Electrical Wire Kit; Feltrite Power Pack; HE Grenade -------------------- V) RC Bomb Car -------------------- Description: Best idea a 12-year-old ever had. Cost: $N/A Sell Price: $65 per RC Bomb Car Schematic Cost: $N/A Ingredients: Explosive Pack; Nanotrite Conduit; Small Battery Pack; RC Car Kit -------------------- VI) Advanced RC Bomb Car -------------------- Description: Best idea a 12-year-old ever had, now with EMP! Cost: $N/A Sell Price: $65 per Advanced RC Bomb Car Schematic Cost: $N/A Ingredients: Explosive Pack; Nanotrite Conduit; Small Battery Pack; RC Car Kit -------------------- VII) Sentry Turret -------------------- Description: Set it and forget it! Cost: $N/A Sell Price: $80 per Sentry Turret Schematic Cost: $125 Ingredients: Ordnance Pack; Turret Barrel; Nanotrite Conduit; Small Battery Pack; Electrical Wire Kit -------------------- VIII) Advanced Sentry Turret -------------------- Description: Set it and forget it! Part 2. Cost: $N/A Sell Price: $80 per Advanced Sentry Turret Schematic Cost: $330 Ingredients: Ordnance Pack; Turret Barrel; Nanotrite Conduit; Small Battery Pack; Electrical Wire Kit -------------------- IX) Sentry Bot -------------------- Description: The best walking and shooting robot this side of the apocalypse. Cost: $N/A Sell Price: $85 per Sentry Bot Schematic Cost: $175 Ingredients: Ordnance Pack; Nanotrite Conduit; Small Battery Pack; Electrical Wire Kit; Hardware Packet -------------------- X) Advanced Sentry Bot -------------------- Description: The best walking and shooting robot this side of the apocalypse, now with armor! Cost: $N/A Sell Price: $85 per Advanced Sentry Bot Schematic Cost: $375 Ingredients: Ordnance Pack; Nanotrite Conduit; Small Battery Pack; Electrical Wire Kit; Hardware Packet ------------------------------ c. Health and Misc. Consumable/Usable Items ------------------------------ I) Bandages -------------------- Description: When Nanotrites are too slow. Cost: $15 per Bandage Sell Price: $12 per Bandage Schematic Cost: $N/A Ingredients: Cloth Rags; Antiseptic Formula Used For: Adrenaline Overdrive; Apophis Infusion; Regenerative Infusion -------------------- II) Adrenaline Overdrive -------------------- Description: Increases your max health for 60 seconds. Cost: $N/A Sell Price: $60 per Adrenaline Overdrive Schematic Cost: $N/A Ingredients: Bandages; Night Blossom; Mutant Adrenal Gland -------------------- III) Lock Grinder -------------------- Description: Grinds locks until they break open. Cost: $N/A Sell Price: $72 per Lock Grinder Schematic Cost: $N/A Ingredients: Electrical Wire Kit; Hardware Packet; Small Gears -------------------- IV) Apophis Infusion -------------------- Description: Permanently increases max health, but it tastes like ass. Cost: $N/A Sell Price: $125 per Apophis Infusion Schematic Cost: $N/A Ingredients: 2 Desert Spores; 1 Bandages; 2 Night Blossoms -------------------- V) Regenerative Infusion -------------------- Description: Increases your health regeneration rate for 90 seconds. Cost: $N/A Sell Price: $75 per Regenerative Infusion Schematic Cost: $N/A Ingredients: Bandages; 2 Night Blossoms; Vail of Blueshine -------------------- VI) Authority Augmenter -------------------- Description: Increases the damage you inflict with all weapons for a limited time. Cost: $N/A Sell Price: $50 per Authority Augmenter Schematic Cost: $N/A Ingredients: 2 Nanotrite Conduits; Electrical Wire Kit; Feltrite Coupler; Feltrite Power Pack ------------------------------ d. Armor Upgrades ------------------------------ Upgrade: Light Armor Cost: $250 Description: A light upgrade to your current armor. Upgrade: Medium Armor Upgrade Cost: $500 Description: A medium upgrade to your current armor. Upgrade: Heavy Armor Upgrade Cost: $750 Description: A heavy upgrade to your current armor. -------------------------------------------------------------------------------- 7.) Vehicles ---------------------------------------- a. Pick-ups and Supplies ------------------------------ Name: Boost Recharge Description: Fully replenishes your boost meter Type: Pick-Up Cost: $N/A Quantity: ---------- Name: Minigun Ammo Description: Contains 200 rounds of Minigun ammo Type: Pick-Up Cost: $N/A Quantity: 1 containing 200 Minigun Rounds ---------- Name: Homing Rockets Description: Contains four Homing Rockets Type: Pick-Up Cost: $N/A Quantity: 1 containing 4 Rocket Rounds ---------- Name: Minigun Ammo Description: Ammunition designed to fit any class of vehicle-mounted Miniguns. Type: Supply Cost: $25 Quantity: 200 ---------- Name: Homing Rockets Description: Ammunition designed to work with all vehicle-mounted Rocket Launchers. Type: Supply Cost: $40 Quantity: 8 ---------- Name: Pulse Ammo Description: Ammo for the Advanced Pulse Weapon on the Monarch vehicles. Type: Supply Cost: $60 Quantity: 6 ---------- Name: Drop Mine Description: Drop an explosive surprise in the track of unwary bandits. Type: Supply Cost: $25 Quantity: 5 ---------- Name: Shield Description: A glowing shield of energy that prevents all damage to your vehicle for a short time. Type: Supply Cost: $30 Quantity: 3 ---------- Name: Aftershocker Description: Releases a burst of energy that sends enemy vehicles flying to fiery destruction. Type: Supply Cost: $45 Quantity: 2 ---------- Name: Armor Restore Description: Fully repairs all vehicle damage. Type: Supply Cost: $85 Quantity: 1 ---------- Name: Escort Bomb Description: Automated bomb car programmed to target the closest enemy. Type: Supply Cost: $65 Quantity: 4 ---------- Name: Hover Turret Description: Weaponized hovercraft that fires on enemy vehicles. Type: Supply Cost: $45 Quantity: 3 ------------------------------ b. Vehicle Listing ------------------------------ I) Jetter -------------------- Top Speed: 2/5 Acceleration: 3/5 Handling: 4/5 Braking: 4/5 Armor: 1/5 Upgrades: N/A -------------------- II) Dune Buster -------------------- Top Speed: 4/5 Acceleration: 4/5 Handling: 4/5 Braking: 3/5 Armor: 2/5 Upgrades: Miniguns; Evenflow 2X Boost; Evenflow Max Boost; Sport Suspension; V6 Thunder Engine; id Theme; Skull Theme; Standard Spiked; Performance Tires; Performance Spiked -------------------- III) Cuprino -------------------- Top Speed: 4/5 Acceleration: 3/5 Handling: 3/5 Braking: 2/5 Armor: 3/5 Upgrades: Medium Cuprino Armor; Heavy Cuprino Armor; C3C Evenflow Max Boost; V10 Cuprino; The Hammer; The Magnum; C3C Sport Suspension; Orange Theme; Patrol Theme; Standard Spiked; Performance Tires; Performance Spiked -------------------- IV) Monarch -------------------- Top Speed: 3/5 Acceleration: 3/5 Handling: 2/5 Braking: 1/5 Armor: 4/5 Upgrades: Heavy Monarch Armor; Advanced Pure-Flow Monarch Boost; Scorcher Theme; Standard Spiked; Performance Tires; Performance Spiked -------------------- Stock Parts -------------------- Dune Buster --------------- Name: Standard Suspension Description: The standard suspension is better than no suspension at all! ---------- Name: Standard Tires Description: The standard tires provide little traction and no style, but they were free. ---------- Name: Second Hand Theme Description: A hand-me-down paint theme from the Hagar Settlement. ---------- Name: L4 Beetle Engine Description: The L4 Beetle Engine is the standard for buggy class vehicles. ---------- Name: Evenflow Boost Description: This entry-level boost will get you going, but not for long. --------------- Cuprino --------------- Name: C3C Standard Suspension Description: Standard-issue Cuprino suspension is better than nothing, but not by much. ---------- Name: Standard Tires Description: Standard Cuprino tires with just enough tread to keep you moving. ---------- Name: Basic Cuprino Armor Description: The entry-level armor kit for the Cuprino. It’s better than nothing ---------- Name: Second Hand Theme Description: A no-frills basic Cuprino paint theme. ---------- Name: V8 Cuprino Description: The entry-level Cuprino V8 engine meets the minimum racing standards, but not much more. ---------- Name: C3C Evenflow 2X Boost Description: The Cuprino mid-level boost lasts twice as long as the standard boost. --------------- Monarch --------------- Name: Standard Tires Description: Decent tires for driving around the Wasteland. ---------- Name: Basic Monarch Armor Description: The Basic Monarch Armor is twice as thick as the heaviest Cuprino Armor. ---------- Name: Starky’s Theme Description: Starky thought this paint theme was cool. Do you? ---------- Name: Standard Pure-Flow Description: Standard Pure-Flow Monarch Boost. Now you’re boostin’ with Pure-Flow. -------------------------------------------------------------------------------- 8.) Multiplayer ---------------------------------------- a. Modes of Play ------------------------------ I) Road Rage -------------------- A.) Description --------------- Road RAGE is the vehicular combat portion of the Multiplayer experience. Think Twisted Metal meets Borderlands meets Quake. There are six maps and four game modes in Road RAGE. There are 28 different vehicles to choose from in Road RAGE but only 2 are available straight from the start. --------------- B.) Road RAGE Pick-Ups --------------- There are several Pick-Ups in Road Rage. The Pick-Ups are as follows: Armor Recharge - Partially replenishes your vehicle's armor meter Boost Recharge - Completely replenishes your boost meter Ammo Recharge - Increments your secondary weapon count by 5 Quick Use Recharge - Fully replenishes all quick use items Quad Damage - Your Primary and secondary weapons inflict quadruple damage. Lasts 20 seconds. --------------- C.) Vehicles --------------- 1.) Dune Buster Vehicle Type: Buggy Description: The original Wasteland buggy. Unlock: 0 XP ---------- 2.) ID Software Vehicle Type: Buggy Description: Thank you for your support! Enjoy! Unlock: 0 XP ---------- 3.) Toxic Vehicle Type: Buggy Description: The noxious bandit buggy. Unlock: 200 XP ---------- 4.) Uncle Sam Vehicle Type: Buggy Description: The Wasted Clan's patriotic tribute buggy. Unlock: 200 XP ---------- 5.) Rusty's Buggy Vehicle Type: Buggy Description: Rusty's buggy is never without a spare part. Unlock: 450 XP ---------- 6.) Classic Vehicle Type: Buggy Description: The classic Scarab buggy. Unlock: 450 XP ---------- 7.) Grim Reaper Vehicle Type: Buggy Description: The buggy that signals death to your enemies. Unlock: 800 XP ---------- 8.) Crush Vehicle Type: Buggy Description: The bandit's classic tribute buggy. Unlock: 800 XP ---------- 9.) Stallion Vehicle Type: Cuprino Description: Good ol' reliable, the original Cuprino. Unlock: 1250 XP ---------- 10.) Bash Buggy Vehicle Type: Buggy Description: The top prize Mutant Bash TV buggy. Unlock: 1800 XP ---------- 11.) Vortex Vehicle Type: Cuprino Description: The mysterious Cuprino racer. Unlock: 1800 XP ---------- 12.) Blaze Vehicle Type: Buggy Description: The Scorcher Clan's Scarab buggy. Unlock: 2450 XP ---------- 13.) Stanley Express Vehicle Type: Buggy Description: The wasteland's trusted Stanley Express buggy. Unlock: 3200 XP ---------- 14.) Racer Vehicle Type: Cuprino Description: The class 3 racing Cuprino. Unlock: 3200 XP ---------- 15.) Phantom Vehicle Type: Buggy Description: The Ghost Clan's death buggy. Unlock: 4050 XP ---------- 16.) Tank Vehicle Type: Monarch Description: The heavily fortified combat Monarch. Unlock: 5000 XP ---------- 17.) Rising Sun Vehicle Type: Buggy Description: The Wasted Clan's eastern tribute buggy. Unlock: 6050 XP ---------- 18.) Union Jack Vehicle Type: Buggy Description: The Wasted Clan's western tribute buggy. Unlock: 6050 XP ---------- 19.) RoboCola Vehicle Type: Buggy Description: The RoboCola sponsored racing buggy. Unlock: 7200 XP ---------- 20.) Wastelander Vehicle Type: Buggy Description: The Wasted Clan's cross-country buggy. Unlock: 8450 XP ---------- 21.) Sawtooth Vehicle Type: Cuprino Description: The deadly saw-toothed combat Cuprino. Unlock: 8450 XP ---------- 22.) Inferno Vehicle Type: Buggy Description: The Scorcher Clan's combat Scarab buggy. Unlock: 9800 XP ---------- 23.) Starky Vehicle Type: Monarch Description: The Fearsome veteran combat Cuprino. Unlock: 11250 XP ---------- 24.) Ghost Vehicle Type: Buggy Description: The Ghost Clan's modified Class 2 buggy. Unlock: 12750 XP ---------- 25.) Scorpion Vehicle Type: Cuprino Description: The renowned Scorpion racing Cuprino. Unlock: 14400 XP ---------- 26.) Phoenix Vehicle Type: Buggy Description: The Scorcher Clan's infamous Phoenix buggy. Unlock: 16150 XP ---------- 27.) Patrol Vehicle Type: Cuprino Description: Serving Wasteland justice one enemy at a time. Unlock: 18000 XP ---------- 28.) Reaver Vehicle Type: Monarch Description: The Scorcher Clan's Legendary Reaver Cuprino. Unlock: 20000 XP --------------- D.) Road Rage Game Modes --------------- 1.) Carnage Description: Carnage is the equivalent to Deathmatch but with vehicles Scoring: Player Kill - +10 Points Default Time Limit: 8 Minutes Default Score Limit: 200 Points Default Pick-Ups: Armor Recharge; Boost Recharge; Ammo Recharge; Quick Use Recharge; Quad Damage ---------- 2.) Chain Rally Description: Collect as many Rally Points as possible. The more you collect, the higher your multiplier will be (max. 5x). Scoring: Rally Leader Kill - +1; Rally Point Capture - +2 (These scores are increased along the multiplier lines) Default Time Limit: 8 Minutes Default Score Limit: 200 Points Default Pick-Ups: N/A ---------- 3.) Meteor Rally Description: Meteor Rally is the equivalent of Capture the Flag but you are able to capture multiple "Flags" at one time. Scoring: The scores are basically the square of the number captured Meteors Captured/Points 1/+2 2/+4 3/+9 4/+16 5/+25 6/+36 7/+49 8/+64 9/+81 10/+100 Default Time Limit: 8 Minutes Default Score Limit: 200 Points Default Pick-Ups: N/A ---------- 4.) Triad Rally Description: Like Chain Rally but three consecutive Rally Points need to be captured in order to get Capture Points. Enemies try and end your way of capturing all three points. Scoring: Triad Capture - +30; Player Kill - +5 Default Time Limit: 8 Minutes Default Score Limit: 200 Points Default Pick-Ups: N/A --------------- E.) Road Rage Weapons --------------- 1.) Primary Weapons ---------- Name: Machine Gun Description: The standard gun of the Wasteland Unlock: 0 XP ----- Name: Heavy Machine Gun Description: Does more damage than the Machine Gun Unlock: 200 XP ----- Name: Nailspreader Description: Get within a short distance of your target and unleash hell Unlock: 2450 XP ----- Name: Pulse Repeaters Description: Energy-based Machine Guns Unlock: 7200 XP ----- Name: Pulse Cannon Description: A long-range, high-damage weapon with a slow rate of fire Unlock: 20000 XP ---------- 2.) Secondary Weapons ---------- Name: Homing Missiles Description: Missiles that lock onto and follow enemies Unlock: 0 XP ----- Name: Rockets Description: No lock-on, but the Rocket has high explosive damage and doesn't Unlock: 800 XP require a direct hit ----- Name: Cluster Bomb Description: Drop a cluster of bombs behind your car to disrupt pursuing enemies Unlock: 4050 XP ----- Name: Mortar Description: Launch an explosive mortar shell at your enemies. Tap the fire Unlock: 12750 XP button again to detonate it. ---------- 3.) Quick Use Items (Left) ---------- Name: Shield Description: Protects your vehicle from incoming damage Unlock: 0 XP ----- Name: Armor Restore Description: Perform instant repairs on your vehicle Unlock: 450 XP ----- Name: EMP Description: Temporarily disables control of nearby enemy vehicles Unlock: 3200 XP ----- Name: Boost Restore Description: Instantly restores your boost Unlock: 9800 XP ---------- 4.) Quick Use Items (Right) ---------- Name: Mine Description: Drop this behind your car to damage enemies on your tail Unlock: 0 XP ----- Name: Air Burst Description: Pushes your vehicle into the air for a quick jump Unlock: 1800 XP ----- Name: Hover Turret Description: Deploy a Hover Turret to fire at enemy vehicles Unlock: 6050 XP ----- Name: Escort Bomb Description: Deploy an RC Bomb Car to chase encroaching enemies Unlock: 16150 XP --------------- F.) Road Rage Experience and Awards --------------- In-Match Awards ---------- Double Kill - Kill 2 players in quick succession Triple Kill - Kill 3 players in quick succession Quad Kill - Kill 4 players in quick succession Slaughter - Kill 5 or more players in quick succession Revenge - Kill the player that killed you last in your next life Air Mail - Kill an enemy while you are in mid-air Pull! - Kill an enemy who is in mid-air Afterlife - Kill an enemy after your death Max Chain - Achieve the maximum rally score multiplier amount Chain Breaker - Take a rally point that would've been part of another player's rally chain (other player must have at least 2 rally points taken) Denial - Kill an enemy just before they touch the rally point Close Call - Take a rally point right before the enemy touches it Air Rally - Take a rally point while in the air Triad - Complete a triad rally Triad Breaker - Take a rally point that would've been another player's third consecutive (Triad) Thief - Kill a player and take his meteors, and then score them for yourself ---------- End of Match Awards ---------- Name: 1st Place Finish Description: Finish the match in 1st place Score: +50 XP ----- Name: 2nd Place Finish Description: Finish the match in 2nd place Score: +30 XP ----- Name: 3rd Place Finish Description: Finish the match in 3rd place Score: +10 XP ----- Name: Most Kills Description: Finish the match with the most kills Score: +25 XP ----- Name: Most Rally Points Description: Finish the match with the most rally point captures Score: +25 XP ----- Name: Longest at Max Chain Description: Finish the match with the most time at max chain level (5x) Score: +25 XP ----- Name: Longest Chain Description: Finish the match with the longest chain Score: +25 XP ----- Name: Most Chain Breakers Description: Finish the match with the most chain breakers Score: +25 XP ----- Name: Most Special Kills Description: Finish the match with the most Special Kills Score: +25 XP ----- Name: Longest Killstreak Description: Finish the match with the longest killstreak Score: +25 XP ----- Name: Longest Life Description: Have the longest individual life of the match Score: +25 XP ----- Name: Most Miles Driven Description: Finish the match with the most miles driven Score: +25 XP ----- Name: Highest K/D Ratio Description: Finish the match with the highest Kill/Death ratio Score: +25 XP ----- Name: Most Leader Kills Description: Killing the score leader the most times during the match Score: +25 XP ----- Name: Match Complete Description: Complete a Road RAGE match Score: +50 XP --------------- G.) Road Rage Ranks and Unloackables --------------- Level: 1 XP: 0 Unlocks: Buggy; Dune Buster; id Software; Machine Guns; Homing Missiles; Shields; Mines ---------- Level: 2 XP: 200 Unlocks: Toxic; Uncle Sam; Heavy Machine Guns ---------- Level: 3 XP: 450 Unlocks: Rusty's Buggy; Classic; Armor Restore ---------- Level: 4 XP: 800 Unlocks: Grim Reaper; Crush; Rockets ---------- Level: 5 XP: 1250 Unlocks: Cuprino; Stallion; Custom Loadout 2 ---------- Level: 6 XP: 1800 Unlocks: Bash Buggy; Vortex; Air Burst ---------- Level: 7 XP: 2450 Unlocks: Blaze; Nailspreader ---------- Level: 8 XP: 3200 Unlocks: Stanley Express; Racer; EMP ---------- Level: 9 XP: 4050 Unlocks: Phantom; Cluster Bomb ---------- Level: 10 XP: 5000 Unlocks: Monarch; Tank; Custom Loadout 3 ---------- Level: 11 XP: 6050 Unlocks: Rising Sun; Union Jack; Hover Turret ---------- Level: 12 XP: 7200 Unlocks: RoboCola; Pulse Repeaters ---------- Level: 13 XP: 8450 Unlocks: Wastelander; Sawtooth ---------- Level: 14 XP: 9800 Unlocks: Inferno; Boost Restore ---------- Level: 15 XP: 11200 Unlocks: Starky; Custom Loadout 4 ---------- Level: 16 XP: 12750 Unlocks: Ghost; Mortar ---------- Level: 17 XP: 14400 Unlocks: Scorpion ---------- Level: 18 XP: 16150 Unlocks: Phoenix; Escort Bomb ---------- Level: 19 XP: 18000 Unlocks: Patrol ---------- Level: 20 XP: 20000 Unlocks: Reaver; Pulse Cannon; Custom Loadout 5 --------------- H.) Road Rage Maps --------------- Abandoned What does the Map look like? The Map is like a circle with two plateaus in the middle. ---------- Gearhead Valley What does the Map look like? Half race track, half open dirt ---------- Meteor What does the Map look like? A Meteor-shaped arena with three walls of junk in the middle of the circle ---------- Prime What does the Map look like? A wide-open map with various obstacles ---------- Reactor What does the Map look like? Three Small Circles around a bigger, more central circle. ---------- Southern Highway What does the Map look like? One long stretch of Roadway with a bunch of winding dirt roads. -------------------- II) Wasteland Legends -------------------- A.) Description --------------- Wasteland Legends, or Legends of the Wasteland, is a co-op game mode. All the rules are the same in Legends as they are in the campaign. Use what you've learned in the campaign in Legends so you can help your partners. --------------- B.) Scoring --------------- Action: Kill Description: Kill an enemy Points: +25 ---------- Action: Boss Kill Description: Kill an enemy boss Points: +75 ---------- Action: Headshot Description: Kill an enemy with a headshot Points: +50 ---------- Action: Heavy/Boss Enemy Headshot Kill Description: Kill a heavy/enemy boss with a headshot Points: +150 ---------- Action: Double Kill Description: Kill two enemies within 3 seconds Points: +50 ---------- Action: Triple Kill Description: Kill three enemies within 3 seconds Points: +75 ---------- Action: Quad Kill Description: Kill four enemies within 3 seconds Points: +100 ---------- Action: Slaughter Description: Kill five or more enemies within 3 seconds Points: +200 ---------- Action: Special Kill Description: Gib an enemy with explosive weapons Points: +75 ---------- Action: Enemy Special Kill Description: Kill a normal enemy and get full gibs/gore (with pop rockets, Points: +75 grenades, etc.) ---------- Action: Heavy/Boss Enemy Special Kill Description: Kill a heavy/enemy boss and get full gibs/gore (with pop rockets, Points: +175 grenades, etc.) ---------- Action: Assist Description: Deal at least 30% of the damage to an enemy (without getting the Points: +20% of base kill score kill) ---------- Action: Defend Description: With your teammate having less than 30% health left, kill the enemy that has done damage to your teammate most recently Points: Boost Score Multiplier ---------- Action: Revenge Description: Kill an enemy that has incapacitated a player Points: Boost Score Multiplier ---------- Action: Covert Description: Kill an un-alerted enemy without alerting any other AI (not seen or Points: Boost Score Multiplier heard) ---------- Action: Brutal Description: Gib an enemy with explosive weapons or a Wingstick decapitation Points: Boost Score Multiplier ---------- Action: Collectible Found Description: Find a collectible item; score applied at end of mission Points: +50 ---------- Action: Defibs Remaining Description: Have unused defibrillators: score applied at end of match Points: +50 (Each) ---------- There are Scoring Milestones in each of the 9 missions yet the Points for each rank are different from mission to mission. The milestones are labeled as Noteworthy, Celebrated, Famous, Revered, and Legendary. The scores for each rank on each mission are as follows (N;C;F;R;L): Life in Prison - 0;2800;5700;8600;11500 ---------- Season 1: Pilot - 0;4300;8700;13100;17500 ---------- Water Service - 0;2200;4400;6600;8800 ---------- Trophy Hunting - 0;5600;11200;16900;22500 ---------- Rusty's Resupply - 0;5500;11000;16500;22000 ---------- Unwanted Guests - 0;1400;2900;4300;5800 ---------- Extermination - 0;7000;14000;21000;28000 ---------- Grab and Go - 0;2800;5700;8600;11500 ---------- A New Toy - 0;4600;9200;13900;18500 --------------- C.) Missions --------------- Mission Name: Life in Prison Description: The Legend about how Dan Hagar's men shut down a Gearhead drilling operation at the old prison and found a little gift for Dan. Objective: Stop the Gearhead Drilling Operation Enemies: 54 Bosses: 2 Collectibles: 3 Starting Weapons: Fists; Settler Pistol; Combat Shotgun; Authority Machine Gun Walkthrough: ~Coming Soon~ ---------- Mission Name: Season 1: Pilot Description: The Legend about the un-aired, first ever episode of Mutant Bash TV Objective: Survive Mutant Bash TV! Enemies: 97 Bosses: 1 Collectibles: 3 Starting Weapons: Fists; Settler Pistol; Combat Shotgun; Assault Rifle Walkthrough: ~Coming Soon~ ---------- Mission Name: Water Service Description: The Legend about a fearless shootout with bandits who were trying to sabotage Wellspring's water supply. Objective: Protect Wellspring's Water Supply Enemies: 47 Bosses: 3 Collectibles: 3 Starting Weapons: Fists; Settler Pistol; Combat Shotgun; Assault Rifle Walkthrough: ~Coming Soon~ ---------- Mission Name: Trophy Hunting Description: The Legend about how three of the Wasteland's biggest and baddest mutants found a home at the Second Chance Bar. Objective: Time to hunt some mutants! Enemies: 128 Bosses: 3 Collectibles: 3 Starting Weapons: Fists; Sniper Rifle; Combat Shotgun; Assault Rifle Walkthrough: ~Coming Soon~ ---------- Mission Name: Rusty's Resupply Description: The Legend about how Rusty's Auto Parts always manages to have every part you need--and in stock. Objective: Reach the getaway truck with as many auto parts as you can! Enemies: 83 Bosses: 0 Collectibles: 25 Starting Weapons: Fists; Settler Pistol; Assault Rifle Walkthrough: ~Coming Soon~ ---------- Mission Name: Unwanted Guests Description: The Legend about the town heroes who fought an army of Authority forces and took back Wellspring. Objective: End the Authority Occupation Enemies: 35 Bosses: 1 Collectibles: 3 Starting Weapons: Fists; Settler Pistol; Combat Shotgun; Authority Machine Gun Walkthrough: ~Coming Soon~ ---------- Mission Name: Extermination Description: The Legend about how JK Stiles brought in some hired guns to help "clean up" the set of Mutant Bash TV after a horde of mutants escaped and ran wild. Objective: Mutants on the loose! Exterminate them all! Enemies: 151 Bosses: 2 Collectibles: 3 Starting Weapons: Settler Pistol; Striker Crossbow; Combat Shotgun; Authority MG Walkthrough: ~Coming Soon~ ---------- Mission Name: Grab and Go Description: The Legend about how Sheriff Black's men infiltrated a bandit's hideout and stole the plans to their RC Bomb Cars Objective: Infiltrate the Shrouded Base Enemies: 58 Bosses: 3 Collectibles: 3 Starting Weapons: Fists; Settler Pistol; Combat Shotgun; Assault Rifle Walkthrough: ~Coming Soon~ ---------- Mission Name: A New Toy Description: The Legend about the carnage a couple of Resistance fighters created after finding, then using, Authority Pulse Cannons during the raid of a Gearhead hideout. Objective: Steal the Authority Pulse Cannons from the Gearheads Enemies: 75 Bosses: 14 Collectibles: 3 Starting Weapons: Fists; Settler Pistol; Combat Shotgun; Authority Machine Gun Walkthrough: ~Coming Soon~ ------------------------------ b. Multiplayer Emblems ------------------------------ I) General --------------- Name: Play Multiplayer Description: You own RAGE! Thanks for your support! ---------- Name: Level 2 Description: Achieve Level 2 ---------- Name: Level 3 Description: Achieve Level 3 ---------- Name: Level 4 Description: Achieve Level 4 ---------- Name: Level 5 Description: Achieve Level 5 ---------- Name: Level 6 Description: Achieve Level 6 ---------- Name: Level 7 Description: Achieve Level 7 ---------- Name: Level 8 Description: Achieve Level 8 ---------- Name: Level 9 Description: Achieve Level 9 ---------- Name: Level 10 Description: Achieve Level 10 ---------- Name: Level 11 Description: Achieve Level 11 ---------- Name: Level 12 Description: Achieve Level 12 ---------- Name: Level 13 Description: Achieve Level 13 ---------- Name: Level 14 Description: Achieve Level 14 ---------- Name: Level 15 Description: Achieve Level 15 ---------- Name: Level 16 Description: Achieve Level 16 ---------- Name: Level 17 Description: Achieve Level 17 ---------- Name: Level 18 Description: Achieve Level 18 ---------- Name: Level 19 Description: Achieve Level 19 ---------- Name: Level 20 Description: Achieve Level 20 --------------- II) Road Rage --------------- Name: 10 Road Kills Description: Earn 10 kills in Road RAGE ---------- Name: 25 Road Kills Description: Earn 25 kills in Road RAGE ---------- Name: 50 Road Kills Description: Earn 50 kills in Road RAGE ---------- Name: 100 Road Kills Description: Earn 100 kills in Road RAGE ---------- Name: 10 Revenge Kills Description: Earn 10 Revenge kills in Road RAGE ---------- Name: Afterlife Kill Description: Earn an Afterlife kill in Road RAGE ---------- Name: Pull! Kill Description: Earn a Pull! kill in Road RAGE ---------- Name: Air Mail Description: Earn an Air Mail kill in Road RAGE ---------- Name: Recharged Description: Picked up the most Recharge items in a match ---------- Name: Healthy Description: Fewest deaths in a match ---------- Name: 10 Triads Description: Get 10 Triads in Triad Rally ---------- Name: 25 Triads Description: Get 25 Triads in Triad Rally ---------- Name: 50 Triads Description: Get 50 Triads in Triad Rally ---------- Name: 100 Triads Description: Get 100 Triads in Triad Rally ---------- Name: 10 Triad Breakers Description: Get 10 Triad Breakers in Triad Rally ---------- Name: 25 Triad Breakers Description: Get 25 Triad Breakers in Triad Rally ---------- Name: 50 Triad Breakers Description: Get 50 Triad Breakers in Triad Rally ---------- Name: 100 Triad Breakers Description: Get 100 Triad Breakers in Triad Rally ---------- Name: Long Distance Driver Description: Get Most Miles Driven awards ---------- Name: 10 Meteors Description: Collect 10 Meteors in Meteor Rally ---------- Name: 25 Meteors Description: Collect 25 Meteors in Meteor Rally ---------- Name: 50 Meteors Description: Collect 50 Meteors in Meteor Rally ---------- Name: 100 Meteors Description: Collect 100 Meteors in Meteor Rally ---------- Name: 10 Chain Breakers Description: Get 10 Chain Breakers in Chain Rally ---------- Name: 25 Chain Breakers Description: Get 25 Chain Breakers in Chain Rally ---------- Name: 50 Chain Breakers Description: Get 50 Chain Breakers in Chain Rally ---------- Name: 100 Chain Breakers Description: Get 100 Chain Breakers in Chain Rally ---------- Name: Broken Chain Description: Get Most Chain Breakers award ---------- Name: 10 Max Chains Description: Get Max Chain 10 times in Chain Rally ---------- Name: 25 Max Chains Description: Get Max Chain 25 times in Chain Rally ---------- Name: 50 Max Chains Description: Get Max Chain 50 times in Chain Rally ---------- Name: 100 Max Chains Description: Get Max Chain 100 times in Chain Rally ---------- Name: Grim Reaper Description: Get Most Kills award ---------- Name: Most Rally Captures Description: Get Most Rally Captures award ---------- Name: Longest Chain Description: Get Longest Chain award ---------- Name: Most Special Kills Description: Get Most Special Kills award ---------- Name: Longest Killstreak Description: Get Longest Killstreak award ---------- Name: Longest Life Description: Get Longest Life award ---------- Name: Most Meteors Collected Description: Get Most Meteors Collected award ---------- Name: T-T-Triad Breaker Description: Get Most Triad Breakers award ---------- Name: Bad Meteors Description: Get Most Meteors Dropped award ---------- Name: Bad Triads Description: Get Most Incomplete Triads award --------------- III) Legends of the Wasteland --------------- Name: 10 headshot kills Description: Get 10 headshots in Legends ---------- Name: 25 headshot kills Description: Get 25 headshots in Legends ---------- Name: 50 headshot kills Description: Get 50 headshots in Legends ---------- Name: 100 headshot kills Description: Get 100 headshots in Legends ---------- Name: It's Alive! Description: Complete a Legend without using Defibrillators ---------- Name: It's Alive! - Nightmare Description: Complete a Legend without using Defibrillators on Nightmare Difficulty ---------- Name: MVP Description: Receive the highest rating on a Legend ---------- Name: MVP - Nightmare Description: Receive the highest rating on a Legend on Nightmare Difficulty ---------- Name: Defender Description: Earn 10 Defend kills in Legends ---------- Name: Assistance Description: Earn 10 Assists in Legends ---------- Name: Revenge is Sweet Description: Earn 10 Revenge kills in Legends ---------- Name: Combo Breaker Description: Earn 10 Combo kills in Legends ---------- Name: Covert-Ops Description: Earn 10 Covert kills in Legends ---------- Name: Boom Cubed Description: Blow up 3 enemies with an RC Car ---------- Name: Treasure Hunter Description: Find all Collectibles in Legends ---------- Name: Grab and Go Description: Complete "Grab and Go" ---------- Name: Grab and Go - Nightmare Description: Complete "Grab and Go" on Nightmare Difficulty ---------- Name: Unwanted Guests Description: Complete "Unwanted Guests" ---------- Name: Unwanted Guests - Nightmare Description: Complete "Unwanted Guests" on Nightmare Difficulty ---------- Name: Water Service Description: Complete "Water Service" ---------- Name: Water Service - Nightmare Description: Complete "Water Service" on Nightmare Difficulty ---------- Name: Season 1: Pilot Description: Complete "Season 1: Pilot" ---------- Name: Season 1: Pilot - Nightmare Description: Complete "Season 1: Pilot" on Nightmare Difficulty ---------- Name: Extermination Description: Complete "Extermination" ---------- Name: Extermination - Nightmare Description: Complete "Extermination" on Nightmare Difficulty ---------- Name: Life in Prison Description: Complete "Life in Prison" ---------- Name: Life in Prison - Nightmare Description: Complete "Life in Prison" on Nightmare Difficulty ---------- Name: Rusty's Resupply Description: Complete "Rusty's Resupply" ---------- Name: Rusty's Resupply - Nightmare Description: Complete "Rusty's Resupply" on Nightmare Difficulty ---------- Name: A New Toy Description: Complete "A New Toy" ---------- Name: A New Toy - Nightmare Description: Complete "A New Toy" on Nightmare Difficulty ---------- Name: Trophy Hunting Description: Complete "Trophy Hunting" ---------- Name: Trophy Hunting - Nightmare Description: Complete "Trophy Hunting" on Nightmare Difficulty -------------------------------------------------------------------------------- 9.) Economy ---------------------------------------- a. Weapons ---------- Name: Assault Rifle Buy Price: $275 Sell Price: $N/A ----- Name: Authority Machine Gun Buy Price: $500 Sell Price: $N/A ---------- b. Weapon Upgrades ---------- Name: AMG Laser Sight Buy Price: $275 Sell Price: $N/A ----- Name: AR Concentrator Buy Price: $200 Sell Price: $N/A ----- Name: AR Stabilizer Buy Price: $200 Sell Price: $N/A ----- Name: Monocular Buy Price: $25 Sell Price: $15 ----- Name: Shotgun Extender Buy Price: $250 Sell Price: $N/A ---------- c. Ammo ---------- Name: Authority AV2x Rounds Buy Price: $40 Sell Price: $36 ----- Name: Authority MG Rounds Buy Price: $30 Sell Price: $26 ----- Name: Authority Pulse Rounds Buy Price: $150 Sell Price: $100 ----- Name: BFG Rounds Buy Price: $200 Sell Price: $150 ----- Name: Buckshot Buy Price: $12 Sell Price: $8 ----- Name: Dynamite Bolts Buy Price: $N/A Sell Price: $30 ----- Name: Electro Bolts Buy Price: $36 Sell Price: $20 ----- Name: Fat Mammas Buy Price: $N/A Sell Price: $15 ----- Name: Fatboys Buy Price: $14 Sell Price: $17 ----- Name: Feltrite AR Rounds Buy Price: $32 Sell Price: $28 ----- Name: HE Rockets Buy Price: $75 Sell Price: $50 ----- Name: Killbursts Buy Price: $22 Sell Price: $11 ----- Name: Mind Control Bolts Buy Price: $N/A Sell Price: $100 ----- Name: Pistol Rounds Buy Price: $5 Sell Price: $3 ----- Name: Pop Rockets Buy Price: $N/A Sell Price: $16 ----- Name: Pulse Shot Buy Price: $32 Sell Price: $16 ----- Name: Sniper Rounds Buy Price: $12 Sell Price: $8 ----- Name: Steel AR Rounds Buy Price: $15 Sell Price: $10 ----- Name: Steel-Tipped Bolts Buy Price: $24 Sell Price: $20 ----- Name: Viper Rockets Buy Price: $100 Sell Price: $75 ---------- d. Armor Upgrades ---------- Name: Light Armor Upgrade Buy Price: $250 Sell Price: $N/A ----- Name: Medium Armor Upgrade Buy Price: $500 Sell Price: $N/A ----- Name: Heavy Armor Upgrade Buy Price: $750 Sell Price: $N/A ---------- e. Quick Use Items ---------- Name: Adrenaline Overdrive Buy Price: $N/A Sell Price: $60 ----- Name: Advanced RC Bomb Car Buy Price: $N/A Sell Price: $65 ----- Name: Advanced Sentry Bot Buy Price: $N/A Sell Price: $85 ----- Name: Advanced Sentry Turret Buy Price: $N/A Sell Price: $80 ----- Name: Advanced Wingstick Buy Price: $N/A Sell Price: $2 ----- Name: Apophis Infusion Buy Price: $N/A Sell Price: $125 ----- Name: Authority Augmenter Buy Price: $N/A Sell Price: $50 ----- Name: Bandages Buy Price: $15 Sell Price: $12 ----- Name: EMP Grenade Buy Price: $N/A Sell Price: $10 ----- Name: HE Grenades Buy Price: $20 Sell Price: $4 ----- Name: Lock Grinder Buy Price: $N/A Sell Price: $72 ----- Name: RC Bomb Car Buy Price: $N/A Sell Price: $65 ----- Name: Regenerative Infusion Buy Price: $N/A Sell Price: $75 ----- Name: Sentry Bot Buy Price: $N/A Sell Price: $85 ----- Name: Sentry Turret Buy Price: $N/A Sell Price: $80 ----- Name: Wingstick Buy Price: $25 Sell Price: $3 ---------- f. Vehicle Weapon Ammo ---------- Name: Homing Rockets Buy Price: $40 Sell Price: $30 ----- Name: Minigun Ammo Buy Price: $25 Sell Price: $20 ----- Name: Pulse Ammo Buy Price: $60 Sell Price: $50 ---------- g. Vehicle Quick Use Items ---------- Name: Aftershocker Buy Price: $45 Sell Price: $20 ----- Name: Armor Restore Buy Price: $85 Sell Price: $80 ----- Name: Drop Mine Buy Price: $25 Sell Price: $4 ----- Name: Escort Bomb Buy Price: $65 Sell Price: $12 ----- Name: Hover Turret Buy Price: $45 Sell Price: $12 ----- Name: Shield Buy Price: $30 Sell Price: $8 ---------- h. Schematics ---------- Name: Advanced Sentry Bot Schematic Buy Price: $375 Sell Price: $N/A ----- Name: Advanced Sentry Turret Schematic Buy Price: $330 Sell Price: $N/A ----- Name: Advanced Wingstick Schematic Buy Price: $275 Sell Price: $N/A ----- Name: Dynamite Bolt Schematic Buy Price: $155 Sell Price: $N/A ----- Name: Fat Mamma Schematic Buy Price: $200 Sell Price: $N/A ----- Name: Pop Rocket Schematic Buy Price: $225 Sell Price: $N/A ----- Name: Sentry Bot Schematic Buy Price: $175 Sell Price: $N/A ----- Name: Sentry Turret Schematic Buy Price: $125 Sell Price: $N/A ----- Name: Wingstick Schematic Buy Price: $50 Sell Price: $N/A ---------- i. Collector Cards ---------- Name: Starter Deck Buy Price: $50 Sell Price: $N/A ---------- j. Misc. Loot - Sell Only ---------- Name: A Tale of Two Bandits Buy Price: $N/A Sell Price: $10 ----- Name: Apophis Survival Guide Buy Price: $N/A Sell Price: $10 ----- Name: Black Coffee Mug Buy Price: $N/A Sell Price: $10 ----- Name: Blake Bobblehead Buy Price: $N/A Sell Price: $50 ----- Name: Blow Torch Buy Price: $N/A Sell Price: $10 ----- Name: Canned Blueberries Buy Price: $N/A Sell Price: $10 ----- Name: Canned Corn Buy Price: $N/A Sell Price: $10 ----- Name: Canned Dog Food Buy Price: $N/A Sell Price: $10 ----- Name: Canned Milk Buy Price: $N/A Sell Price: $10 ----- Name: Canned Salmon Buy Price: $N/A Sell Price: $10 ----- Name: Cheap Dress Shoes Buy Price: $N/A Sell Price: $10 ----- Name: Clipboard Buy Price: $N/A Sell Price: $10 ----- Name: Comets for Idiots Buy Price: $N/A Sell Price: $10 ----- Name: Devar's Travels Vol. 1-6 Buy Price: $N/A Sell Price: $10 ----- Name: Doom Marine Bobblehead Buy Price: $N/A Sell Price: $150 ----- Name: Empty Milk Bottle Buy Price: $N/A Sell Price: $10 ----- Name: Feltrite Crystals Buy Price: $N/A Sell Price: $25 ----- Name: Gas Can Buy Price: $N/A Sell Price: $10 ----- Name: Gas Tank Buy Price: $N/A Sell Price: $10 ----- Name: Gauze Sponges Buy Price: $N/A Sell Price: $10 ----- Name: Hammer Buy Price: $N/A Sell Price: $10 ----- Name: Headphones Buy Price: $N/A Sell Price: $25 ----- Name: Hooper Lite Buy Price: $N/A Sell Price: $3 ----- Name: Huffer's Aerosol Buy Price: $N/A Sell Price: $10 ----- Name: J.K. Stiles - The Legend Buy Price: $N/A Sell Price: $10 ----- Name: Juicemix 2000 Buy Price: $N/A Sell Price: $10 ----- Name: Krimson Aerosol Buy Price: $N/A Sell Price: $10 ----- Name: Large Oil Can Buy Price: $N/A Sell Price: $10 ----- Name: Lothar Beer Buy Price: $N/A Sell Price: $3 ----- Name: MixomCam Buy Price: $N/A Sell Price: $10 ----- Name: Mix-o-Med Plastic Bandages Buy Price: $N/A Sell Price: $10 ----- Name: Oil Can Buy Price: $N/A Sell Price: $10 ----- Name: Old Hiking Boots Buy Price: $N/A Sell Price: $10 ----- Name: Paint Can Buy Price: $N/A Sell Price: $10 ----- Name: Pinkies Buy Price: $N/A Sell Price: $50 ----- Name: Purified Water Buy Price: $N/A Sell Price: $2 ----- Name: Quayola Quayons Buy Price: $N/A Sell Price: $50 ----- Name: Radio Buy Price: $N/A Sell Price: $8 ----- Name: Rusted Griddle Buy Price: $N/A Sell Price: $10 ----- Name: Rusted Ladle Buy Price: $N/A Sell Price: $10 ----- Name: Sauce Pan Buy Price: $N/A Sell Price: $10 ----- Name: Shambler Plush Buy Price: $N/A Sell Price: $150 ----- Name: Spray Paint Buy Price: $N/A Sell Price: $10 ----- Name: Suitcase Buy Price: $N/A Sell Price: $10 ----- Name: Tire Iron Buy Price: $N/A Sell Price: $10 ----- Name: To Serve Mutant Buy Price: $N/A Sell Price: $10 ----- Name: Toaster Buy Price: $N/A Sell Price: $10 ----- Name: Vault Boy Bobblehead Buy Price: $N/A Sell Price: $150 ----- Name: Water Purifier Buy Price: $N/A Sell Price: $24 ----- Name: White Coffee Mug Buy Price: $N/A Sell Price: $10 ----- Name: Wine Bottle Buy Price: $N/A Sell Price: $3 ----- Name: Wolf Goblet Buy Price: $N/A Sell Price: $150 ----- Name: Wrench Buy Price: $N/A Sell Price: $10 -------------------- k. Vehicle Upgrades -------------------- Dune Buster Upgrades --------------- Name: Miniguns Price: 10 Racing Certificates Description: Get the enemy in your sights and bring the pain. Slight tracking ability. ----- Name: Rocket Launchers Price: 20 Racing Certificates Description: Those bandits don't have a chance when you're packing rockets! ----- Name: Evenflow 2X Boost Price: 0 Racing Certificates (Complete Durar's Time Trial) Description: Same great flow, now with twice the boost! ----- Name: Evenflow Max Boost Price: 25 Racing Certificates Description: Hold on tight! Here comes the maximum boost! ----- Name: Sport Suspension Price: 20 Racing Certificates Description: The sport suspension upgrade provides more shock absorption for the all-terrain driver. ----- Name: V6 Thunder Engine Price: 30 Racing Certificates Description: The largest, fastest, most powerful engine that you can stuff into a buggy ----- Name: id Theme Price: 5 Racing Certificates Description: One of the last reminders of a long dead race of game developers. Wear it with pride! ----- Name: Skull Theme Price: 5 Racing Certificates Description: Guaranteed to make the driver look even more badass. ----- Name: Standard Spiked Price: 15 Racing Certificates Description: Standard buggy tires, but now with deadly spikes! ----- Name: Performance Tires Price: 20 Racing Certificates Description: Extra traction means tighter turns and better control. ----- Name: Performance Spiked Price: 25 Racing Certificates Description: All the traction of the Performance tires meets all the protection of the spikes! --------------- Cuprino Upgrades --------------- Name: Medium Cuprino Armor Price: 15 Racing Certificates Description: The Cuprino's Medium Armor boasts the same weight as the Basic Armor, but with twice the protection. ----- Name: Heavy Cuprino Armor Price: 25 Racing Certificates Description: Cuprino Heavy Armor is crafted with Feltrite, making it the lightest Heavy Armor around. ----- Name: C3C Evenflow Max Boost Price: 30 Racing Certificates Description: The maximum boost available for the Cuprino. Hold on tight! ----- Name: V10 Cuprino Price: 45 Racing Certificates Description: The largest engine available for the Cuprino. Get to where you're going fast! ----- Name: The Magnum (Complete Starky's Challenge) Price: 0 Racing Certificates Description: The big boy of ramming grills. ----- Name: The Hammer Price: 15 Racing Certificates Description: Aptly named, this grill hammers enemy vehicles into little pieces. ----- Name: C3C Sport Suspension Price: 35 Racing Certificates Description: The smoothest Cuprino ride possible. ----- Name: Orange Theme Price: 5 Racing Certificates Description: A classic Wasteland look. ----- Name: Patrol Theme Price: 5 Racing Certificates Description: Smells like bacon. . .anyone want donuts? ----- Name: Standard Spiked Price: 20 Racing Certificates Description: These Standard Cuprino tires come with spikes for extra intimidation and defense! ----- Name: Performance Tires Price: 25 Racing Certificates Description: The performance series provides the best control and turning radius for the Cuprino. ----- Name: Performance Spiked Price: 30 Racing Certificates Description: All the traction of the performance series meets all the attitude of spikes! --------------- Monarch Upgrades --------------- Name: Heavy Monarch Armor Price: 30 Racing Certificates Description: Feltrite-reinforced Heavy Armor for your Monarch. Maximum protection! ----- Name: Advanced Pure-Flow Monarch Boost Price: 45 Racing Certificates Description: The best boost in the Wasteland! ----- Name: Scorcher Theme Price: 10 Racing Certificates Description: Look like one of the comet-worshipping bandits, the Scorchers. ----- Name: Standard Spiked Price: 25 Racing Certificates Description: The same Monarch tires you love, but with car-slashing spikes! ----- Name: Performance Tires Price: 30 Racing Certificates Description: Extra traction means tighter turns and better control for your Monarch. ----- Name: Performance Spiked Price: 40 Racing Certificates Description: Extra traction and tire-popping spikes! Who could ask for more? -------------------- l. Engineering Items -------------------- -------------------- l. Engineering Items -------------------- Name: Antiseptic Formula Buy Price: $8 Sell Price: $6 Description: Aside from its disinfecting power, it’s also the main ingredient of Sally’s Wellspring Martini. Used for: Bandages ---------- Name: Cloth Rags Buy Price: $4 Sell Price: $2 Description: Better clean these suckers off before wrapping your injured bits in them. Used for: Bandages ---------- Name: Comet Bloom Buy Price: $N/A Sell Price: $65 Description: N/A Used for: N/A ---------- Name: Desert Spore Buy Price: $N/A Sell Price: $75 Description: Beautiful but deadly, only the buds can be consumed. Known for its curative properties. Used for: Apophis Infusion ---------- Name: Electrical Wire Kit Buy Price: $16 Sell Price: $12 Description: Assorted wires, connectors, and other electrical parts. Used for: Advanced Sentry Bot; Advanced Sentry Turret; Advanced Wingsticks; Authority Augmenter; EMP Grenade; Lock Grinder; Sentry Bot; Sentry Turret; Wingsticks ---------- Name: Explosive Pack Buy Price: $20 Sell Price: $18 Description: Makes things go boom! Used for: Advanced RC Bomb Car; Dynamite Bolts (Striker Crossbow Ammo); Fat Mammas (Settler Pistol Ammo); Mind Control Bolts (Striker Crossbow Ammo); Pop Rockets (Combat/Double-Barrel Shotgun Ammo); RC Bomb Car ---------- Name: Feltrite Coupler Buy Price: $12 Sell Price: $8 Description: Authority power coupler. Used for: Authority Augmenter ---------- Name: Feltrite Power Pack Buy Price: $12 Sell Price: $8 Description: Feltrite-powered fuel cell. Used for: Authority Augmenter; EMP Grenade ---------- Name: Ghost Toxin Buy Price: $50 Sell Price: $40 Description: Toxin the Ghost Clan almost used to poison the Well. Used for: Mind Control Bolts (Striker Crossbow Ammo) ---------- Name: Hardware Packet Buy Price: $20 Sell Price: $16 Description: Random collection of nuts and bolts. Used for: Advanced Sentry Bot; Advanced Wingsticks; Lock Grinder; Sentry Bot; Wingsticks ---------- Name: Mutant Adrenal Gland Buy Price: $12 Sell Price: $10 Description: Known to affect metabolic rate when properly synthesized. Used for: Adrenaline Overdrive; Mind Control Bolts (Striker Crossbow Ammo) ---------- Name: Nanotrite Conduit Buy Price: $22 Sell Price: $18 Description: The conduit between your Nanotrites and your humanity. Used for: Advanced RC Bomb Car; Advanced Sentry Bot; Advanced Sentry Turret; Authority Augmenter; RC Bomb Car; Sentry Bot; Sentry Turret ---------- Name: Night Blossom Buy Price: $35 Sell Price: $35 Description: An example of post-apocalypse flora. Known to stimulate endorphins. Used for: Adrenaline Overdrive; Apophis Infusion; Regenerative Infusion ---------- Name: Ordnance Pack Buy Price: $12 Sell Price: $10 Description: A collection of bullets and slugs used to cause a whole lot of carnage. Used for: Advanced Sentry Bot; Advanced Sentry Turret; Sentry Bot; Sentry Turret ---------- Name: RC Car Kit Buy Price: $16 Sell Price: $22 Description: All the pieces you need to make a remote controlled car. Assembly required. Used for: Advanced RC Bomb Car; RC Bomb Car ---------- Name: Small Battery Pack Buy Price: $16 Sell Price: $12 Description: Perfect for powering mechanized instruments of death. Used for: Advanced RC Bomb Car; Advanced Sentry Bot; Advanced Sentry Turret; RC Bomb Car; Sentry Bot; Sentry Turret ---------- Name: Small Gears Buy Price: $36 Sell Price: $30 Description: Sprockets and cogged wheels salvaged from machines long forgotten. Used for: Lock Grinder ---------- Name: Steel Blades Buy Price: $15 Sell Price: $10 Description: The sharp parts of a Wingstick. Used for: Advanced Wingsticks; Wingsticks ---------- Name: Turret Barrel Buy Price: $18 Sell Price: $16 Description: The business end of a lead-spewing turret. Used for: Advanced Sentry Turret; Sentry Turret ---------- Name: Vial of Blueshine Buy Price: $75 Sell Price: $75 Description: Dietrich’s secret ingredient. Used for: Regenerative Infusion -------------------------------------------------------------------------------- 10.) Rage Frenzy ---------------------------------------- a. Cards ------------------------------ Name: Adv. Sentry Bot Location: Backseat of a vehicle in the parking garage near Gearhead Vault Card Type: Melee Faction: N/A Cost: 15 Damage: 5 Health: 6 Special Ability: N/A -------------------- Name: Authority Mutant Location: Next to a dead mutant in Elizabeth's lab of the Resistance Base at Subway Town Card Type: Melee Faction: Authority Cost: 15 Damage: 5 Health: 7 Special Ability: N/A -------------------- Name: Captain Marshall Location: In a supply closet behind a locked door in the Authority Prison Card Type: Ranged Faction: Settler Cost: 20 Damage: 4 Health: 9 Special Ability: Settler cards receive +1 damage boost -------------------- Name: City Guard Location: Starter Deck Card Type: Ranged Faction: Settler Cost: 5 Damage: 2 Health: 2 Special Ability: N/A -------------------- Name: Club Mutant Location: Starter Deck Card Type: Melee Faction: Mutant Cost: 5 Damage: 3 Health: 2 Special Ability: N/A -------------------- Name: Crazy Joe Location: Sitting on Joe's workbench in his shack Card Type: Melee Faction: Settler Cost: 5 Damage: 2 Health: 2 Special Ability: Chance to stun target for a turn -------------------- Name: Cuprino Location: Added once you win the Cuprino Card Type: Vehicle Faction: N/A Cost: 20 Damage: N/A Health: 8 Special Ability: Vehicle must be targeted by ranged cards -------------------- Name: Dagger Thrower Location: Above the Wasted Garage Exit in the Dam Facility Card Type: Ranged Faction: Mutant Cost: 5 Damage: 2 Health: 2 Special Ability: N/A -------------------- Name: Dan Hagar Location: Under a lamp on a nightstand in Dan's Gas Station Card Type: Melee Faction: Settler Cost: 10 Damage: 3 Health: 5 Special Ability: N/A -------------------- Name: Drone Location: Coffee Table in Hospital lobby under the Escalator of Dead City Central (Note: Available on the second trip through the Central) Card Type: Healer Faction: N/A Cost: 10 Damage: 2 Health: 5 Special Ability: N/A -------------------- Name: Drop Mine Location: In a storage area in The Well Card Type: Explosive Faction: N/A Cost: 10 Damage: 6 Health: N/A Special Ability: Explodes damaging all opponent's cards in play -------------------- Name: Drop Ship Location: In the crate with Captain Marshall's rifle at the Authority Prison Card Type: Vehicle Faction: N/A Cost: 30 Damage: N/A Health: 12 Special Ability: Vehicle must be targeted by ranged cards -------------------- Name: Dune Buster Location: Complete Durar's Time Trial Card Type: Vehicle Faction: N/A Cost: 15 Damage: N/A Health: 6 Special Ability: Vehicle must be targeted by ranged cards -------------------- Name: Dyno-Mutant Location: Top floor of the Guacamolito restaurant in the Blue Line Station Card Type: Explosive Faction: Mutant Cost: 10 Damage: 3 Health: N/A Special Ability: Explodes damaging all opponent's cards in play -------------------- Name: Elite Guard Location: Behind a couple of boxes on the Authority Bridge in Eastern Wasteland Card Type: Ranged Faction: Authority Cost: 30 Damage: 7 Health: 12 Special Ability: N/A -------------------- Name: Elizabeth Location: On the stairs at the Second Chance Bar's back room in Wellspring Card Type: Healer Faction: Settler Cost: 15 Damage: 2 Health: 8 Special Ability: N/A -------------------- Name: EMP Grenade Location: On a shelf near the stairs in Cellblock E at the Authority Prison Card Type: Explosive Faction: N/A Cost: 10 Damage: 5 Health: N/A Special Ability: Explodes damaging all opponent's cards in play -------------------- Name: Enforcer Location: On the ground near the entrance pipe to Dead City in the Wasteland Card Type: Ranged Faction: Authority Cost: 15 Damage: 4 Health: 7 Special Ability: N/A -------------------- Name: Gearhead Boss Location: Inside a file cabinet in the control room of the Power Plant Card Type: Melee Faction: Gearhead Clan Cost: 25 Damage: 6 Health: 10 Special Ability: Gearhead cards receive +1 damage boost -------------------- Name: Gearhead Jet Location: In an office atop of a spiral staircase in the Gearhead Vault Card Type: Melee Faction: Gearhead Clan Cost: 20 Damage: 7 Health: 7 Special Ability: N/A -------------------- Name: Gearhead Shotgun Location: On a planter in the bank lobby of the Gearhead Vault Card Type: Melee Faction: Gearhead Clan Cost: 15 Damage: 4 Health: 8 Special Ability: N/A -------------------- Name: Ghost Bonestick Location: On a wooden barrier on the first floor of the Ghost Hideout Card Type: Ranged Faction: Ghost Clan Cost: 10 Damage: 3 Health: 4 Special Ability: N/A -------------------- Name: Ghost Boss Location: Under a table on the floor of the Ghost Hideout Card Type: Ranged Faction: Ghost Clan Cost: 15 Damage: 4 Health: 6 Special Ability: Ghost cards receive +1 damage boost -------------------- Name: Ghost Pistol Location: Behind a locked door in the Ghost Hideout Card Type: Melee Faction: Ghost Clan Cost: 10 Damage: 4 Health: 4 Special Ability: N/A -------------------- Name: Giant Mutant Location: In a hole in a wall along a corridor in the Authority Prison Card Type: Ranged Faction: Mutant Cost: 50 Damage: 3 Health: 14 Special Ability: Smashes all opponent's cards in play -------------------- Name: HE Grenades Location: On top of a barrel at the Hanger Settlement Card Type: Explosive Faction: N/A Cost: 5 Damage: 2 Health: N/A Special Ability: Explodes damaging all opponent's cards in play -------------------- Name: Jackal Club Location: In the switch shack of the Jackal Canyon Card Type: Melee Faction: Clan Cost: 15 Damage: 5 Health: 7 Special Ability: N/A -------------------- Name: Jackal Crossbow Location: In an alcove in Jackal Canyon Card Type: Ranged Faction: Clan Cost: 15 Damage: 4 Health: 7 Special Ability: N/A -------------------- Name: Janus Outrigger Location: Near Janus at the Outrigger Settlement Card Type: Healer Faction: Settler Cost: 10 Damage: 2 Health: 5 Special Ability: N/A -------------------- Name: Jetter Location: Starter Deck Card Type: Vehicle Faction: N/A Cost: 10 Damage: N/A Health: 4 Special Ability: Vehicle must be targeted by ranged cards -------------------- Name: JK Stiles Location: Complete an episode of Mutant Bash TV Card Type: Melee Faction: Mutant Cost: 15 Damage: 2 Health: 7 Special Ability: Mutant cards receive +2 damage boost -------------------- Name: Kraken Location: In an alcove where the Kraken emerged on the Dead City Streets Card Type: Ranged Faction: Mutant Cost: 20 Damage: 4 Health: 9 Special Ability: Chance to stun target for a turn -------------------- Name: Large Mutant Location: In a room accessed through an RC Bomb Car in the Dead City Streets Card Type: Ranged Faction: Mutant Cost: 25 Damage: 4 Health: 10 Special Ability: Target's neighboring cards take 1 damage -------------------- Name: Loosum Hagar Location: On a rock near Dan's Garage at the Hagar Settlement Card Type: Ranged Faction: Settler Cost: 15 Damage: 4 Health: 5 Special Ability: N/A -------------------- Name: Mayor Clayton Location: Starter Deck Card Type: Melee Faction: Settler Cost: 10 Damage: 2 Health: 5 Special Ability: Settler cards receive +1 health boost -------------------- Name: Monarch Location: On the ground near the Power Plant of Eastern Wasteland Card Type: Vehicle Faction: N/A Cost: 25 Damage: N/A Health: 10 Special Ability: Vehicle must be targeted by ranged cards -------------------- Name: Portman Location: In a cave towards the Abandoned Distillery in the Eastern Wasteland Card Type: Melee Faction: Settler Cost: 15 Damage: 5 Health: 7 Special Ability: N/A -------------------- Name: Power Supply Location: On a shelf near a generator in the Authority Prison Card Type: N/A Faction: Authority Cost: 20 Damage: N/A Health: 7 Special Ability: +1 dmg and +1 hp to Authority cards -------------------- Name: RC Bomb Car Location: Near the entrance of the Shrouded Bunker Card Type: Explosive Faction: N/A Cost: 10 Damage: 3 Health: N/A Special Ability: Explodes damaging all opponent's cards in play -------------------- Name: Rikter Outrigger Location: Inside of the Radio Tower shack Card Type: Melee Faction: Settler Cost: 10 Damage: 4 Health: 4 Special Ability: N/A -------------------- Name: Sally Location: Receive as payment from Sally for having destroyed a bandit vehicle Card Type: Melee Faction: Settler Cost: 15 Damage: 2 Health: 7 Special Ability: +1 health to all your cards when she attacks -------------------- Name: Scoop Mutant Location: On a crate after the last arena at the Mutant Bash TV Studio Card Type: Ranged Faction: Mutant Cost: 10 Damage: 3 Health: 4 Special Ability: N/A -------------------- Name: Sentry Bot Location: On the ground near the Stanley Express mailbox Card Type: Melee Faction: N/A Cost: 10 Damage: 4 Health: 3 Special Ability: N/A -------------------- Name: Sentry Turret Location: On a chair of a dead-end room in a concrete building in the Wasteland Card Type: Ranged Faction: N/A Cost: 10 Damage: 5 Health: 2 Special Ability: N/A -------------------- Name: Sheriff Black Location: Starter Deck Card Type: Melee Faction: Settler Cost: 15 Damage: 3 Health: 7 Special Ability: Settler cards receive +1 damage boost -------------------- Name: Shield Guard Location: Inside of a closet in a room near the exit of the Authority Prison Card Type: Melee Faction: Authority Cost: 15 Damage: 4 Health: 7 Special Ability: -1 to damage received -------------------- Name: Shrouded AR Location: On a shelf near the Atrium of the Shrouded Bunker Card Type: Ranged Faction: Shrouded Clan Cost: 10 Damage: 3 Health: 5 Special Ability: N/A -------------------- Name: Shrouded Heavy Location: In a pipe near a bomb cache in the Shrouded Bunker Card Type: Melee Faction: Shrouded Clan Cost: 20 Damage: 5 Health: 10 Special Ability: N/A -------------------- Name: Shrouded Minigun Location: Inside of a blue shipping container at the Feltrite Refinery Card Type: Ranged Faction: Shrouded Clan Cost: 25 Damage: 6 Health: 10 Special Ability: N/A -------------------- Name: Slime Mutant Location: On a table near one of the shops of Dead City Central Card Type: Melee Faction: Mutant Cost: 15 Damage: 4 Health: 7 Special Ability: Chance to stun target for a turn -------------------- Name: Valder Location: In a tunnel down in the Well Card Type: Ranged Faction: Settler Cost: 15 Damage: 4 Health: 7 Special Ability: N/A -------------------- Name: Wasted Club Location: Under some bottle on one of the floors of the Wasted Garage Card Type: Melee Faction: Wasted Clan Cost: 10 Damage: 4 Health: 4 Special Ability: N/A -------------------- Name: Wasted Pistol Location: Under the staircase in the Wasted Garage Card Type: Melee Faction: Wasted Clan Cost: 10 Damage: 3 Health: 5 Special Ability: N/A -------------------- Name: Wasted Turret Location: On a shelf near the Piston Assembly in the Wasted Garage Card Type: Ranged Faction: Wasted Clan Cost: 15 Damage: 5 Health: 5 Special Ability: Wasted cards receive +1 damage boost ------------------------------ b. Dealer Decks ------------------------------ Deck Name: Hendrick's Bandit Deck Difficulty: Easy Cards: Wasted Pistol; Wasted Turret; Wasted Club; Ghost Bonestick; Ghost Boss; Ghost Pistol; HE Grenades -------------------- Deck Name: Hendrick's Mutant Deck Difficulty: Easy Cards: Club Mutant; Dagger Thrower; Scoop Mutant; Cuprino; JK Stiles; Kraken -------------------- Deck Name: Hendrick's Settler Deck Difficulty: Easy Cards: HE Grenades; Sentry Turret; Sentry Bot: Crazy Joe; Dan Hagar; Loosum Hagar; Janus Outrigger; Rikter Outrigger -------------------- Deck Name: Hendrick's Bandit Deck Difficulty: Normal Cards: Shrouded Minigun; Shrouded AR; Shrouded Heavy; Ghost Boss; Ghost Pistol; Ghost Bonestick; Drop Mine; Jetter; RC Bomb Car; HE Grenades -------------------- Deck Name: Hendrick's Mutant Deck Difficulty: Normal Cards: JK Stiles; Cuprino; Kraken; Dagger Thrower; Club Mutant; Drop Mine; Slime Mutant; Scoop Mutant; Large Mutant -------------------- Deck Name: Hendrick's Settler Deck Difficulty: Normal Cards: Mayor Clayton; Cuprino; City Guard; Crazy Joe; Janus Outrigger; Drop Mine; Dan Hagar; Loosum Hagar; Sally; Sheriff Black; Valder; Dune Buster; HE Grenades -------------------- Deck Name: Hendrick's Mixed Deck Difficulty: Hard Cards: Elizabeth; Drop Mine; Captain Marshall; Kraken; Giant Mutant; Loosum Hagar; Cuprino; Shrouded Minigun; Wasted Turret; Ghost Boss; Shrouded Heavy; Slime Mutant -------------------- Deck Name: Teague's Bandit Deck Difficulty: Easy Cards: Gearhead Boss; Gearhead Jet; Gearhead; Shotgun; Adv. Sentry Bot -------------------- Deck Name: Teague's Mutant Deck Difficulty: Easy Cards: JK Stiles; Scoop Mutant; Kraken; Dagger Thrower; Club Mutant; Cuprino -------------------- Deck Name: Teague's Settler Deck Difficulty: Easy Cards: Elizabeth; Portman; Captain Marshall; Monarch -------------------- Deck Name: Teague's Authority Deck Difficulty: Normal Cards: Drone; Elite Guard; Enforcer; Authority Mutant; Power Supply; Drop Ship; Drop Mine; EMP Grenade -------------------- Deck Name: Teague's Bandit Deck Difficulty: Normal Cards: Gearhead Jet; Gearhead Boss; Gearhead Shotgun; Jackal Club; Jackal Crossbow; Drop Mine; Monarch -------------------- Deck Name: Teague's Mutant Deck Difficulty: Normal Cards: JK Stiles; Slime Mutant; Dyno-Mutant; Scoop Mutant; Large Mutant; Kraken; Drop Mine; Cuprino -------------------- Deck Name: Teague's Authority Deck Difficulty: Hard Cards: Authority Mutant; Enforcer; Elite Guard; Shield Guard; Power Supply; EMP Grenade; Kraken; Giant Mutant; Large Mutant; Drop Mine; Drop Ship; Drone -------------------------------------------------------------------------------- 11.) NPC's ---------------------------------------- a. Enemies ------------------------------ I) Mutants -------------------- Mutants are the resultant of an Authority Nanotrite experiment gone wrong. After a few mutants got out into the Wasteland, they began to breed and cause destruction. There are several types of Mutants Mutant Variants: Standard Mutants - Dagger Thrower, Scoop Mutant, Club Mutant Dyno-Mutant - A mutant that explodes Slime Mutants - A mutant with a defensive Slime barrier Kraken - A mutant with a tentacle Large Mutants - A mutant that uses a Chaingun Giant Mutants - A mutant as tall as a three-story building -------------------- II) Clans -------------------- A.) Gearheads ---------- "The Gearheads are the smartest bunch of bandits in the Wasteland. Not relying solely on brute force for survival, these bandits have built advanced machinery and weaponry that make them a force to be reckoned with. These bandits look to technology for their salvation and vow to never let "Mother Nature" destroy them again." - rage.wikia.com excerpt on the Gearheads As the excerpt suggests, Gearheads rely heavily on the technological advances of machines and other various weapons to bring you to your demise. ---------- B.) Ghost Clan ---------- The Ghost Clan, or Ghosts, are "fearless, intelligent, and agile combatants, who possess the ability to jump, crawl, and navigate their surroundings like world class gymnasts. They attack with grace, speed, and brutality. You never know which direction they will strike you from, so when you find yourself in Ghost territory, stay sharp. They can be found in dark, forgotten and abandoned places where they decorate their surroundings with graffiti and grisly trophies of their victims." - rage.wikia.com excerpt on the Ghost Clan Ghosts have little to no armor at all as well as light weapons to supplement their agility to quickly destroy their victims. ---------- C.) Jackal Clan ---------- The members of the Jackal Clan "act more like a pack of wolves on a hunt than a well-trained military force. They adorn their bodies with bones, furs, and animal scalps, giving them an appearance more beast than human. They are incredibly strong and resilient, and although they wear little armor they can shrug off bullets with willpower alone." - rage.wikia.com excerpt on the Jackal Clan The members of the Jackal Clan are more like the cavemen of the Wasteland and they don't succumb too easily as the excerpt suggests. ---------- D.) Scorchers ---------- The worshippers of the Apophis asteroid, Scorchers, "believe a demigod rode the burning rock straight into the soul of the planet, and that by tapping into its energy, they will become the 'toughest motherf**kers' in the wasteland. They decorate their bodies and vehicles with images of fire and destruction." - rage.wikia.com excerpt on the Scorchers The Scorchers are basically the nutty yet tough Looney Toons of the Wasteland while they are pyromaniacs on the inside where they burn everything they see. ---------- E.) Shrouded Clan ---------- The Shrouded Clan is "made up of disillusioned members of other clans, that have come together under a veil of secrecy to hide their true identity. The only way to leave the clan is death." - rage.wikia.com excerpt on the Shrouded Clan Secretly hiding who they really are, the Shrouded Clan is a group of engineers who mainly use the Remote Control Bomb Car in order to detect any enemies who stumble across their territory as well as traps for those who bypass those RC Bomb Cars in their hideouts. ---------- F.) Wasted Clan ---------- "What the Wasted Clan lacks in intelligence, they make up for in personality. Decorated in colorful tattoos and body armor, these bandits use fear and intimidation instead of strategy and tactics." - rage.wikia.com excerpt on the Wasted Clan Out of all the other clans, the Wasted Clan members are more like tattooed and colorful combat grunts. They can perform modifications and brew alcohol, yet they are grouped in small and loose numbers. -------------------- III) Authority -------------------- The main purpose of the Authority is "to restore order to the world by any means necessary, including killing unmutated humans." - rage.wikia.com excerpt on the Authority There are multiple variants of the enemies in the Authority: Enforcers - The Non-Nanotrite Grunts of the Authority Authority Mutants - The Nanotrite Grunts of the Authority Elite Guards - The heavily armed enemies who guard the Capital Prime -------------------------------------------------------------------------------- 12.) Trophies and Achievements ---------------------------------------- Name: Arts and Crafts Description: Construct 10 Engineering Items GamerScore: 10 Trophy Type: Bronze ---------- Name: Debunked Description: Complete Shrouded Bunker in the Campaign GamerScore: 10 Trophy Type: Bronze ---------- Name: Decrypted Description: Complete Jackal Canyon in the Campaign GamerScore: 10 Trophy Type: Bronze ---------- Name: Fresh Meat Description: Complete a public Road RAGE match GamerScore: 10 Trophy Type: Bronze ---------- Name: Ghost Buster Description: Complete Ghost Hideout in the Campaign GamerScore: 10 Trophy Type: Bronze ---------- Name: Gladiator Description: Complete Mutant Bash TV in the Campaign GamerScore: 10 Trophy Type: Bronze ---------- Name: It's Alive! Description: Complete Dead City in the Campaign GamerScore: 10 Trophy Type: Bronze ---------- Name: Jail Break Description: Complete Authority Prison in the Campaign GamerScore: 10 Trophy Type: Bronze ---------- Name: Lead Foot Description: Win a race in the Campaign GamerScore: 10 Trophy Type: Bronze ---------- Name: Mutie Blues Description: Complete Blue Line Station in the Campaign GamerScore: 10 Trophy Type: Bronze ---------- Name: Power Struggle Description: Complete Power Plant in the Campaign GamerScore: 10 Trophy Type: Bronze ---------- Name: The Legend Begins... Description: Complete a Legend of the Wasteland GamerScore: 10 Trophy Type: Bronze ---------- Name: Vault Assault Description: Complete Gearhead Vault in the Campaign GamerScore: 10 Trophy Type: Bronze ---------- Name: Waste Management Description: Complete Wasted Garage in the Campaign GamerScore: 10 Trophy Type: Bronze ---------- Name: Wellness Plan Description: Complete The Well in the Campaign GamerScore: 10 Trophy Type: Bronze ---------- Name: ytiC daeD Description: Complete Dead City in the Campaign GamerScore: 10 Trophy Type: Bronze ---------- Name: Decapathon Description: Get 10 headshot kills with the Wingstick GamerScore: 15 Trophy Type: Bronze ---------- Name: Deliverance Description: Complete the final round of Strum GamerScore: 15 Trophy Type: Bronze ---------- Name: Dev Graffiti Description: Find the secret Developer Graffiti Room GamerScore: 15 Trophy Type: Bronze ---------- Name: Hat Trick Description: Kill at least 3 enemies with a single mind-controlled enemy GamerScore: 15 Trophy Type: Bronze ---------- Name: It's Good! Description: Score each of the 3 Field Goals from the ATV GamerScore: 15 Trophy Type: Bronze ---------- Name: JACKPOT! Description: Roll 4 Targets in the first round of Comets GamerScore: 15 Trophy Type: Bronze ---------- Name: Just a Flesh Wound Description: Complete the final round of 5 Finger Filet GamerScore: 15 Trophy Type: Bronze ---------- Name: Minigamer Description: Win all Minigames GamerScore: 15 Trophy Type: Bronze ---------- Name: No Room for Sidekicks Description: Complete a Legend of the Wasteland without any player(s) becoming GamerScore: 15 incapacitated Trophy Type: Bronze ---------- Name: Open Minded Description: Get 10 headshot kills with the Sniper Rifle GamerScore: 15 Trophy Type: Bronze ---------- Name: Roadkill Description: Run over 10 mutants GamerScore: 15 Trophy Type: Bronze ---------- Name: Silent But Deadly Description: Stealth Kill 10 enemies with the Striker Crossbow GamerScore: 15 Trophy Type: Bronze ---------- Name: Anthology Description: Complete all Legends of the Wasteland GamerScore: 20 Trophy Type: Bronze ---------- Name: Bringin' Home the Bacon Description: Earn 750 dollars in one episode of Mutant Bash TV in the Campaign GamerScore: 20 Trophy Type: Bronze ---------- Name: Demolition Man Description: Destroy 100 enemy cars GamerScore: 20 Trophy Type: Bronze ---------- Name: Gotta Have 'Em All Description: Collect all Playing Cards on one play-through GamerScore: 20 Trophy Type: Bronze ---------- Name: Jetpacker Description: Kill an authority enforcer during jetpack descent GamerScore: 20 Trophy Type: Bronze ---------- Name: Jumper Description: Perform all 18 Vehicle Jumps GamerScore: 20 Trophy Type: Bronze ---------- Name: Master Chef Description: Collect all Recipes and Schematics in one play-through GamerScore: 20 Trophy Type: Bronze ---------- Name: MVP Description: Get first place in a public Road RAGE match GamerScore: 20 Trophy Type: Bronze ---------- Name: Tinkerer Description: Construct 50 Engineering Items GamerScore: 20 Trophy Type: Bronze ---------- Name: Hardest Deck Description: Beat Teague's hardest deck GamerScore: 25 Trophy Type: Bronze ---------- Name: A True Legend Description: Complete a Legend of the Wasteland on Nightmare difficulty GamerScore: 25 Trophy Type: Silver ---------- Name: Hurt me plenty Description: Finish the Campaign on at least Normal difficulty GamerScore: 25 Trophy Type: Silver ---------- Name: RAGE Nightmare Description: Finish the Campaign on Nightmare difficulty GamerScore: 25 Trophy Type: Silver ---------- Name: Ultra-Violence Description: Finish the Campaign on at least Hard difficulty GamerScore: 25 Trophy Type: Silver ---------- Name: Keep 'Em Coming Description: Get 5 Kills with one deployed Sentry Turret GamerScore: 30 Trophy Type: Silver ---------- Name: Passive Aggressive Description: Get 3 kills with a single Sentry Bot GamerScore: 30 Trophy Type: Silver ---------- Name: Three Birds, One Bomb Car Description: Kill 3 enemies with one RC Bomb Car GamerScore: 30 Trophy Type: Silver ---------- Name: Mr. Oddjob Description: Complete 5 board quests in one play-through GamerScore: 40 Trophy Type: Silver ---------- Name: Mechanocide Description: Kill 100 enemies with Sentry Bots, Sentry Turrets, or RC Bomb Cars GamerScore: 50 Trophy Type: Silver ---------- Name: Rage Cup Description: Win all races in the Campaign GamerScore: 50 Trophy Type: Silver ---------- Name: Hey, not too rough Description: Finish the Campaign on any difficulty GamerScore: 50 Trophy Type: Gold ---------- Name: Obsessive Compulsive Description: Reach 100% completion in the Campaign GamerScore: 75 Trophy Type: Gold ---------- Name: Master of the Wastelands Description: Earn all 50 trophies GamerScore: N/A (PS3-Exclusive) Trophy Type: Platinum -------------------------------------------------------------------------------- Hidden Section ---------------------------------------- This Section is dedicated to the basis of hidden areas. Follow closely as you may have a chance. -------------------- Wolfenstein Room Video: http://www.youtube.com/watch?v=dGJ3br970Xs Video Description: "This hidden room is located in an area on your very first mission, and is missable afterwards because the area is closed off later. It is during the Ghost Hideout mission, where you have to go in and take out all the enemies. The video starts right after you have the defibrillator tutorial. Take out the enemies, and go close to the corner wall, next to the flat-screen TV. There is no text prompt at all, so just press the 'Interact' button when you are close. There are a couple other rooms like this in the game, with other themes (like DOOM, Quake, etc)" Notes: As the Video Description suggests, this room can be accessed through the Ghost Hideout. -------------------- Doom Room Video: http://www.youtube.com/watch?v=Ybq3yfL2L9I Video Description: "This Easter Egg is located in the Gearhead Vault, within Subway Town. You can access it through a main story quest. Once you're able to access this area, clear out all the enemies and head towards the area near the end with the computers. You'll need to activate 7 of them as shown in the video, and you'll hear a distinct sound effect from DOOM for every keyboard you interact with. Once you've activated them all, head back to the beginning entrance, and a previously locked door will now be accessible. You will then find a teleporter that will transport you to a classic DOOM level. In that level, you will find a DOOM Marine Bobblehead." Notes: As the Video Description suggests, this room can be accessed through the Gearhead Vault. -------------------- Quake Room Video: http://www.youtube.com/watch?v=vKx5Ms7g4l0 Video Description: "To locate this room, you'll have to search the Wasted Garage for three hidden buttons. Don't do this one while completing the mission to find parts for the Buggy, return on your own later. The buttons do not have an onscreen prompt, you'll know they've been activated when you hear a QUAKE-like sound effect. 1. Starting from the button of the building, the first button is on the second floor. Run past where you had previously found the distributor cap for your buggy, and look for a nightstand. Look beneath the drawer to find the first button. 2. Moving up, the next button is on the third floor, in a small room behind a filing cabinet. The button is facing the wall, behind the cabinet — you'll need to crouch and press against the wall to see the button. 3. The last button is on the fourth floor. Find a red workbench, and look on the wall just left of it. Crouch and interact to activate the button. 4. Return to the second floor to find the room. In one dead-end hallway, you'll find a QUAKE symbol painted on one of the walls. Run up the steps and enter the portal — inside you'll find a rare piece of treasure." Notes: As the Video Description suggests, this room can be accessed through the Wasted Garage -------------------------------------------------------------------------------- 13.) Acknowledgements ---------------------------------------- I want to thank the following: id Software for developing Rage Bethesda Softworks for publishing Rage rage.wikia.com for the excerpts on the enemies The sites below for posting this FAQ and You for reading this I am always up for updates for any FAQs that I post, so if you want to have me update this, just email me* your GameFAQs name and the update at my email address below. *Put the name of the game in the subject box. Sites allowed to post this FAQ: gamefaqs.com gamespot.com neoseeker.com supercheats.com foryourgamingpleasure.com If you see this anywhere else other than these sites, please, let me know. If you have a question or update, please notify me. Thank you. This guide is for entertainment purposes ONLY, such as printing it. This FAQ cannot, I repeat CANNOT, be reposted anywhere without my permission, and as of right now at this very moment you read this, you don't have my permission. To reach me, my email is jagdogger2525 (at) yahoo (dot) com This FAQ is Copyright in 2011-2012 for Steve 'The Dog' Payne. Hope you are successful with this game and as of now, see you later. --------------------------------------------------------------------------------