Rent A Hero No.1 for Dreamcast JP Complimentary FAQ ------------------------- By H2 (athenaasamiya@yahoo.com) Created 7/25/01 Modified 7/30/01 This FAQ is not a standalone FAQ. It completes the unfinished Rent A Hero No.1 FAQ written by J.T. Kauffman & Ben Judd (available on gamefaqs.com) by giving walkthroughs for the final four jobs. Because I originally planned to append this FAQ to theirs, you will find that it is written in similar format. The final four jobs are preceded by a small Battle Tactics section that will help you fight more effectively. ________________________________ /_Quick Battle Tactics________/ "Infinite Chains" ----------------- Fighting isn't too hard, but it can be made very easy by using the 3-punch "infinite." Players familiar with beat-'em-ups already know this one. Once Rentalman gets a 6 hit combo from Segasa, you can just do the first three hits of the combo over and over again, pausing only to let the combo sequence reset. It works especially well when your enemy is stuck at a wall so that he can't dodge your attack. Example: Rentalman is fighting a thug. Set your combo to a six hit. Run up to the thug and press X three times in rapid succession to do your first three hits. Pause and let the thug reel slightly. Your combo counter will be at three. Press X three times again. You'll do your first three hits again and you'll notice the combo counter will say six hits. Repeat the process on the thug until he's dead. This method will let you rack up many 20+ hit combos, and even some in the 60+ hit range. It can be done with single jabs alone, but this is harder to do and not really worth it. Note that on some enemies, particularly certain bosses with fast counterattacks, it will be better to just finish your combo than attempt infinites. "Juggling" ---------- There is a wonderfully loose juggle system that lets you juggle enemies on and on. All you need to do is launch an enemy (most Charge 1 attacks launch and some Combo finishers) and then hit them with whatever. Light enemies will launch higher and can be juggled with Combos. All enemies can be juggled off of the ground forever and ever. A good method for fighting enemies is to just constantly OTG juggle them with a Charge 1 launcher until you lose track of them. Example: Have Charge 1 Double Hammer. Hit the enemy with Double Hammer. Run after their flying body. When their body hits the ground, use another Double Hammer. Repeat. Naturally, you can be more creative and use Charge 3's after Combo launchers or juggle with a mix of Charge 1 and 2 attacks. "Attack Interrupt" -------------- This is similar to popular Fighting Vipers 2, DOA2, and MvC2 mashing techniques. Whenever you are getting hit, quickly mash the attack button and you might be able to counter your enemy in between their attacks. ------------------------------------- THE LAST FOUR JOBS ------------------------------------- ______________________________________ /_Job 23: The Battling Brothers______/ Last job listed. Head over to Mrs. Chashiru's (the rich lady's house in your Kohjya neighborhood) as Rentalman and then go up the right hallway. Mrs. Chashiru will tell you that her two sons are always fighting and request that you help them make peace with each other. Go to Macrosoft in Dahane. It's a pinkish building near the path to Makasa. As Rentalman, go up to the second floor to see the President of Macrosoft and Chashiru's son: Hodge. Hodge will give you some juice and will tell you how to use it to pull a little prank on his brother Genma. Stroll over to the building right next to Macrosoft, Akari Publishing. Go up to the second floor to speak with Akari's President and Chashiru's other son: Genma. Genma will drink the juice, and as you are leaving, he will run to bathroom to pee. Go talk to him again and you will see a gorgeous closeup depicting the results of Hodge's prank. Genma will be pissed (but he just went?) and hand you an equally gorgeous photo of Hodge. Head back to Macrosoft and talk to Hodge to show him the gorgeous photo. Now Hodge is angry, too. He'll phone up his brother Genma and the two will start arguing. Apparently, this is all about some girl friend trouble the two are having. It seems like they're going after the same girl, but neither wants to admit it and they even call her different names! You and Hodge will go outside to face Genma, who is accompanied by... Urusaraman?! It's showdown time. Hodge and Genma match the Rent A Heroes against one another, with the prize being the girl they're arguing over. Finally, a chance for Rentalman to give that big balding bastard Urusaraman the beat down he deserves!!! You and Urusara will fight, and it technically doesn't matter who wins. Once one of you is nearly defeated, Rent A Hiroko will come in and tell you two to stop fighting. After the beating he took (you did beat him, right??), Urusaraman will walk away. With no more fighting Rent A Heroes, Hodge and Genma will grapple each other. Leave them and go back to their mother in Kohjya. She will tell you that Hodge's girlfriend, Lemon Sweet, is in Anamoina. Go to the residential area of Anamoina. The second to last house on the right side, with the old man standing in front, is Lemon's house. Go in as Rentalman and you will update Lemon on the situation. Lemon tells you that she's knows Hodge but she's never even met Genma before, so how could they be fighting over her? Then she calls April. April is her twin sister... who knows this guy named Genma. Hmm... that might just have been the problem. Go back to Dahane and talk to the brothers again. The twin sisters arrive, all the confusion is cleared up, and you can go back to Mrs. Chashiru in Kohjya to pick up your pay. But it ain't over yet. When heading back home as Rentalman, a woman and her two cronies confront you. The woman will introduce herself as Amanda and ask you if you like "this kind of girl" (referring to herself). Please say "no" to this. You will fight them. You've got to beat all three of them, but the three-punch infinite will own them. They'll run off after defeated. ________________________________ /_Job 24: Stop the Robot______/ Last job on the list. Run over to Ohtory. You will see Urusaraman get beaten by a big green robot. Remember that super-powerful robot the Nomura president and scientist were talking about? Well, it was a lie. This robot is a wuss. Fight the robot. Murder him by forcing him into the wall and then three-punch infinite him to death. You can also take advantage of the robot's huge size by OTG juggling him forever with a Charge 1 attack. After depleting most of the robot's energy, it will flee. Walk back to Kohjya and say "yes" to help the man there. He will tell you about a suspicious green truck. You might want to give Mr. Segasa a visit and see if he has anything new to teach you now. Fight him until he has no more to teach. (Note: I personally keep my combo set to the second 6 hit, because the range of the first three attacks let it infinite effectively and the last kick hits multiple opponents) Take the subway to Dahane. You will be interrupted by a quick cut scene, and then talk to Rent A Green. Now go to Makasa and run all the way to the end area to find a green truck locked up behind a fence. Surprise surprise, it's right next to a Nomura Chemicals building. If you talk to the Nomura guard, he will deny any robot and call you an idiot. Stupid porn freak. Nearby, Rent A Green will be waiting. While talking to him, the Nomura Pres and his bodyguard will go to enter their building. Go up and talk to the Pres and agree to let him show you the inside of the building. Inside, there's no robot in sight, so the Pres tells you to buzz off. Go back to Rent A Green and the two of you will make a little plan to get past the building's guard and have a more thorough look around. Talk to the guard and Rent A Green will sneak up behind to give him the good ol' Rent A Spine Break. Once inside the building, examine the right wall and you will find a secret room. Go in and you will fight that robot again (with no help from Green but with Hiroko as an audience) and then the police will arrive. Talk to Zenikase to get your pay. A little cut scene between that Amanda bee'yotch you beat up and the robot scientist will occur. Oh no *sarcasm*; they're teaming up. ________________________________ /_Job 25: Urusaraman Rampage______/ Last job on the list. At the Imoyo Department store in Dahane (building where you do hero show) you will find that the jewelery store has been broken into... by Urusaraman! Talk to everyone, and as you leave the store, a policeman will run in and tell you that Bishibashi Bank (still in Dahane) has been robbed... by Urusaraman! Go there, talk, leave, and then another policeman will tell everyone that the Dahane Police Station is under attack... by Urkel! I think. Once in the police station, beat up any thugs you don't like and then go down the stairs to the jail cells. Fight some more and then go through the doors with the white labels. You'll run into Urusaraman and a thug. While Urusara runs off, the thug will take that P drink and you'll have to beat him down. After the fight, go up to the second floor to find Urusara in the chief's room. Follow him out the window and you will find him surrounded by Rent A Heroes. Beat Urusara and then he will be knocked unconscious. Zenikase will arrive to arrest him. All the Rent A Heroes wonder why Urusara is doing such bad things, but you and I already know the reason: he's an idiot. Now go back to SECA base at the Service Cafe. Zounds! It looks like they were all forced to watch 7th Heaven. Talk to Dr. Trouble and he'll tell you the RH armor has been stolen and he will want you to get Urusaraman's RH bracelet back. Go back to the jail and you will find Urusaraman locked away in one of the cells. Talk to him and he will tell you that he is only doing bad stuff because the Dynamite Dogs have taken his family hostage. He'll tell you his family is being held in Makasa. Pshaw. Whatever. You just a punk, Urusara. At Makasa, go to the end area and find Bob, the geezer with the glasses. He'll be standing right next to a door. Go in. Fight fight fight. The terminator will drop Urusara's RH bracelet. Rescue Urusara's family. Now go back to Dr. Trouble in Service Cafe and give him the bracelet and he will give you your money. ________________________________ /_Job 26: Final Job______/ Last job on the list. Change into Rentalman and go to Makasa. You will be greeted by the Dynamite Dogs. After stealing the RH armor and working with the Nomura scientist, they now have some suits of their own! They are Amanda (from before), Rheo (the girly boy), Muscle (the wacko), and Shock. Beat up Rheo, or just lose to him. If you win you will fight the other three. These idiots are almost as bad as the cheaters who ruined PSO; they've all got the infinite life code on. Even with infinite life, you could fight those wimps for hours without losing to them. But don't waste your BP and just let them beat you. You'll wake up in the hospital to the relief of your family members. Go back to SECA base and talk to Dr. Trouble. Answer "yes" twice for a pimpin' new suit. Now it's off to the Dahane police. You now need to find the four keys to the Dynamite Dog's... sewer manhole. There is one key in each district except Ohtory. Fight all the suited mobsters in each area (Anamoina, Kohjya, Dahane, Makasa). Since fights automatically initiate when you get close to them, be sure to change into Rentalman ahead of time. After you beat all the enemies in an area, you'll get a key, and all the residents will reappear in the city. Now you're going to the final battle, so go save and flange on HP and BP items, even though you probably won't need them. With all the keys, the Dahane sewers are your final destination. Go over to the Dahane's shipping area with all the blue-ish giant boxes. It's northeast from the subway. There will be a manhole off to the side and in the shadows, somewhat concealed by the giant boxes. Examine it and you will go down. OK. Now you're in the maze-like sewers. I can't give you a map but here are the general directions. First you need to hit three wall switches. The first one is right where you come down. For the second one go north (the direction facing away from the ladder at the sewer entrance being north) as far as possible, and around that area there will be the second switch. Now backtrack a little and try to head east as far as possible. Then run northward until you're in the northeast area. Around here, there should be the final switch. Backtrack to the entrance. Head north a little and go west as far as you can. You will get on a path that leads south and then you will find the entrance to the Dynamite Dog's base, marked "DD." In the DD base, you will fight the four Dynamite Dogs you met earlier, one on one. Rock them all with three-punch infinite and OTG juggles. Answer "yes" to the fourth Dog's dare. After he beats you in your normal form, Amanda will help you get all of your HP and BP back. Once all the Dogs are beaten, it's time for the Boss Dog. Recover any HP and BP you've lost, and then go up the long stairs to face him. Once you take off about 50% of Boss Dog's HP, you will get a cut scene where he whips out a Megaton bomb and throws it for no apparent reason. This cut scene is also an excuse for Rent A Hiroko to come in again for no apparent reason (sheesh, couldn't we at least get the nut cracker assistance again?). Now you will continue fighting, and Boss will have much better fighting ability this time around. Don't bother using your Self Recovery because Boss won't give you the time. I beat this guy by mixing a few regular combos with lots of infinite OTG Charge 1 Double Hammer juggle. After defeating Boss, he will reveal himself to be the Police Chief and will try to explain the reason for his actions. Sorry, I wasn't listening. Anyway, Chief's dead and the place is about to blow, so go over to the computer where Rent A Hiroko is and examine the right panel. You'll take the elevator to safety, and the game is complete! Congrats! The ending just has a bunch of random talk; useless story bits. There's now a food in the Service Cafe named after you, Penguin Restaurant wants to start a chain, Amanda wants a man with "aaahhhnnn, nice body," Frio is going to be the good guy his father wasn't, that Hogan kid is still after your sister, Rent A Hiroko thinks about getting to know the real you, and a final message says the job of Rent A Hero will continue. Now the credits will roll, and I will fully understand if you choose to run screaming in terror from your Dreamcast at this point. OH MY GAWD THOSE CRAZY GAME DEVELOPERS!!! WHAT THE @$#@# WERE THEY THINKING WITH THIS?!?! AAAAAAHHHHHHHH!!!!!! THE END See you next job! -H2