Hero FAQ: Name of Game: Warcraft III: The Frozen Throne Platform: PC By: dnextreme88 =============================================================================== Table of Contents: =============================================================================== +---------------------JUMPING INTO A SPECIFIC SECTION....---------------------+ | To jump into a specific section of this FAQ, hit Ctrl + F on your keyboard | | to bring up the Find dialog box. In the "Find what" text area, type the | | letters found in ['s and ]'s (include them as well). This will redirect you | | to a specific section in the FAQ without having to scroll down. | +-----------------------------------------------------------------------------+ 1. Introduction.........................................................[Intro] 2. Version History.......................................................[Hist] 3. Copyright Information.................................................[Copy] 4. Main Content A. The Attributes.................................................[ATR] - Attribute-increasing items............................[ATR-1] - Attribute-increasing skills...........................[ATR-2] B. Heroes.........................................................[HER] - Humans..................................................[HUM] - Paladin.........................................[PAL] - Archmage........................................[ARC] - Mountain King...................................[MTK] - Blood Mage......................................[BMG] - Orcs....................................................[ORC] - Blade Master....................................[BLA] - Far Seer........................................[FAR] - Tauren Chieftain................................[TAU] - Shadow Hunter...................................[SHA] - Undead..................................................[UND] - Death Knight....................................[DEA] - Dread Lord......................................[DRE] - Lich............................................[LIC] - Crypt Lord......................................[CRY] - Night Elves.............................................[ELF] - Demon Hunter....................................[DEM] - Keeper of the Grove.............................[KEE] - Priestess of the Moon...........................[PRI] - Warden..........................................[WAR] C. Bonus Campaign Key Names.......................................[BCK] - Act I (To Tame A Land)..................................[TOT] - Act II (Old Hatreds)....................................[OLH] - Act III (A Blaze of Glory)..............................[BOG] D. Frequently Asked Questions.....................................[FAQ] 5. Contact Information................................................[Contact] 6. Permitted Sites......................................................[Sites] 7. Credits...............................................................[Cred] =============================================================================== 1. Introduction [Intro] =============================================================================== Hi and welcome to my Hero FAQ. This FAQ will concentrate on hero units of the game. I'll be listing valuable information to every hero, such as statistics, hero names, skills and a lot more. It's my second FAQ for the WarCraft series. Warcraft III: The Frozen Throne is owned by Blizzard Entertainment. All trademarks are subjected to Blizzard Entertainment. Copyright (c) Blizzard Entertainment. =============================================================================== 2. Version History [Hist] =============================================================================== Version 1.0 - Sep 11, 2008 = Submitted the FAQ. Version 1.1 - Apr 2, 2009 = Completed "Lich" and "Crypt Lord" heroes. = Added "Jaina Proudmoore" and "Cenarius" sub-sections. = The sub-sections of "Attributes Guide" section is added but not yet complete. Version 1.2 - Jun 4, 2009 = Completed "Attributes Guide" section and its 3 sub-sections "The 3 Attributes", "Attribute-increasing skills" and "Attribute-increasing items". = Added "Bonus Campaign Key Names" section. = Added a bunch of heroes: =========== KEY HEROES: =========== > KEEPER OF THE GROVE: Cenarius, Malfurion Stormrage > DEMON HUNTER: Illidan Stormrage > PRIESTESS OF THE MOON: Tyrande Whisperwind > WARDEN: Maiev Shadowsong > DEATH KNIGHT: Arthas > DREADLORD: Tichondrius > LICH: Kel'Thuzad > CRYPT LORD: Anub'arak ========================== BONUS CAMPAIGN KEY HEROES: ========================== > PALADIN: Admiral Proudmoore, Dagren the Orcslayer > ARCHMAGE: Antonidas, Zerx Hydromon > BLADE MASTER: Samuro > FAR SEER: Drek'Thar > TAUREN CHIEFTAIN: Baine Bloodhoof > SHADOW HUNTER: Rokhan > DREADLORD: Talnivarr the Sleeper Version 1.3 - Aug 26, 2016 = Revival. Re-structured the document. Corrected some grammar errors. = Changed all section codes so that search is easier. = Fixed missing "AUTOCAST" note of Immolation and Carrion Beetles spells. = Removed "Attributes Guide" section. Its content was placed in "The 3 Attributes" section. = Added the following items: > Cairne Bloodhoof (Tauren Chieftain) from the Bonus Campaign Key Heroes list. > Key heroes: Anetheron, Balnazzar, Detheroc, Duke Lionheart, Grom Hellscream, Mal'Ganis, Mephistroth, Varimathras. = Renamed the following items: > "Heroes FAQ" to "Hero FAQ". > "Summonable" spell type to "Summon". Version 1.4 - Jul 15, 2018 = Fixed "Summonable" note of Vengeance and Water Elemental spells as "Summon". = Level of indention in "Attribute-increasing items" and "Attribute-increasing skills" sections has been drastically reduced for improved readability. = Renamed "Universal Spell" spell type to "Auras" in "Heroes" section. = Updated questions in "Frequently Asked Questions" section. = Added the following items: ============== HEROES SECTION ============== > Common statistics for each hero now has a separate section (to remove redundancy of having to place the same info across all races). > Legend note from all 4 playable races. > Spells for every hero. = Interchanged the following items: > "Attribute-increasing items" and "Attribute-increasing skills" sections. > "Cenarius" and "Jaina Proudmoore" sections. = Removed the following items: ============== HEROES SECTION ============== > "Summon" note from the Vengeance spell of Warden. > "Ultimate" spell type (as every hero have them). ================================ BONUS CAMPAIGN KEY NAMES SECTION ================================ > Redundant heroes list (these were already listed in the sub-sections). Version 1.5 - Aug 26, 2018 = Added Baelgun key hero. = Interchanged "Undead" and "Night Elves" sections. = Minor grammar errors fixed. = Updated spell descriptions for every hero so that it matches what appears exactly in-game. = Corrected the following typos in hero spells: > Fan of Knives spell effect. > Holy Light spell effect. > Metamorphosis spell effect. = Fixed the following items: > "Ultimate" note for Phoenix spell. > Missing border in Warden's statistics table. > Unique model text for key heroes: Admiral Proudmoore, Arthas (as a Paladin), Grom Hellscream = Removed the following items: > "Other Heroes" section and its sub-sections "Cenarius" and "Jaina Proudmoore". These were redundant and I couldn't complete their stats. > Key hero: Balnazzar. =============================================================================== 3. Copyright Information [Copy] =============================================================================== IMPORTANT NOTICE: PLEASE READ No part of this FAQ may be produced or published in any form or by any means, electronic or mechanical, including photocopying, recording, or any information storage or retrieval system without the permission in writing from the copyright owner. Copyright (c) dnextreme88 =============================================================================== 4. Main Content =============================================================================== ------------------------------------------------------------------------------- A. The Attributes [ATR] ------------------------------------------------------------------------------- In this section, the 3 attributes of the game will be explained here. There will also be an example of items that boosts up such attributes. The section explains the definitions and uses of each attributes. You can find this in-game also. > Strength (STR): - Each point increases hit points by 25 - Each point increases hit points regeneration > Agility (AGI): - Each point increases damage by 1 - Every 3 points increase armor by 1 - Each point increases attack speed > Intelligence (INT): - Each point increases mana by 15 - Each point increases mana regeneration Attributes can be increased in two ways: one is to wear specific items to have increased attributes while worn or you could use skills too. ++++++++++++++++++++++++++++++++++++ - Attribute-increasing items [ATR-1] ++++++++++++++++++++++++++++++++++++ Another way to increase attributes is to let your heroes wear items dropped by creeps and enemy heroes or bought at shops. Unlike skills, you will have an increased attribute as long as the Hero wears the item. ----- Human ----- > Arcane Vault (Orb of Fire): - Heroes are able to attack air units if they are melee and has a chance to do splash damage to nearby enemy units. - Damage + 5 --- Orc --- > Spirit Lounge (Orb of Lightning): - Heroes are able to attack air units if they are melee and has a chance to dispel magic and slows the movement speed of the enemy for 3 seconds. ------ Undead ------ > Tomb of Relics (Orb of Corruption): - Heroes can attack air units if they are melee and has a chance to reduce the armor of enemy units by 5. > Undead Campaign (Act 3): - Skull Shield: STR + 1 - Spider Ring: AGI + 1 > Undead Campaign - Act 7, Part 3 (Orb of Darkness): - Heroes are able to attack air units if they are Melee and has a chance to spawn a Dark Minion for 80 seconds. --------- Night Elf --------- > Ancient of Wonders (Orb of Venom): - Heroes are able to attack air units if they are melee and has a chance to poison enemy units for 10 seconds. > Night Elf Campaign - Act 1 (Spider Ring): - AGI + 1 > Night Elf Campaign - Act 3 (Shadow Orb +10): - Armor + 3 - Damage + 10 ------- Neutral ------- > Goblin Merchant - Circlet of Nobility: STR, AGI, INT + 2 - Pendant of Mana: MP + 150 - Periapt of Vitality: HP + 150 > Claws of Attack - + 3: Damage + 3 - + 6: Damage + 6 - + 9: Damage + 9 - + 12: Damage + 12 > Mantle of Intelligence + 3 - INT + 3 > Ring of Protection - + 1: Armor + 1 - + 2: Armor + 2 - + 3: Armor + 3 - + 4: Armor + 4 - + 5: Armor + 5 > Gauntlets of Ogre Strength + 3 - STR + 3 > Medallion of Courage - STR + 4 - INT + 4 > Hood of Cunning - AGI + 4 - INT + 4 +++++++++++++++++++++++++++++++++++++ - Attribute-increasing skills [ATR-2] +++++++++++++++++++++++++++++++++++++ For skills with an asterisk, here is a rundown of what they mean: * - Without any upgrades ** - With upgrades The following skills affect a hero's attributes (as well as the armor and damage): ----- Human ----- > Paladin (Devotion Aura): - Level 1: Armor + 1.5 - Level 2: Armor + 3.0 - Level 3: Armor + 4.5 > Priest (Inner Fire): - Armor + 5, Damage +2*/3** --- Orc --- > Kodo Beast (War Drums): - Blademaster: Damage + 4*/7** - Far Seer: Damage + 2*/5** - Tauren Chieftain: Damage + 3*/6** ------ Undead ------ > Lich (Frost Armor): - Level 1: Armor + 3 - Level 2: Armor + 5 - Level 3: Armor + 7 --------- Night Elf --------- > Druid of the Claw (Roar): - STR + 6 > Druid of the Talon (Faerie Fire): - Armor - 4 ------- Neutral ------- > Kobold Taskmaster (Command Aura): - Damage + 3 ------------------------------------------------------------------------------- B. Heroes [HER] ------------------------------------------------------------------------------- This is the main body of the FAQ. You can find all the heroes on each race as well as their statistics here. I classified some spells according to its type. Every hero has an ultimate skill located on the 4th slot. These are powerful skills that are only unlocked when the hero reaches level 6. > AURAS - Uncastable spells that supports the Hero as well as the units near it. These spells last and are permanent to the Hero when learned. Most auras fall under the 3rd slot of each Hero's skills. --------- EXAMPLES: - Devotion Aura (Paladin) - Brilliance Aura (Archmage) - Endurance Aura (Tauren Chieftain) - Thorns Aura (Keeper of the Grove) - Trueshot Aura (Priestess of the Moon) - Unholy Aura (Death Knight) - Vampiric Aura (Dreadlord) --------- > AUTOCAST - Enables the hero to toggle the spell whether to cast it automatically or not without having to cast the spell yourself. --------- EXAMPLES: - Searing Arrows (Priestess of the Moon) - Frost Armor (Lich) - Carrion Beetles (Crypt Lord) --------- > HEAL - Spells that restore health to friendly living units or damage enemy undead units. On the other hand, undead spells damage enemy living units or heal the friendly undead units. --------- EXAMPLES: - Holy Light (Paladin) - heals friendly living units and damages enemy undead units. - Healing Wave (Shadow Hunter) - only heals friendly living units. - Tranquility (Keeper of the Grove) - only heals friendly living units. - Death Coil (Death Knight) - heals friendly undead units and damages enemy living units. --------- > INVULNERABILITY - Grants immunity to enemy physical attacks and enemy spells. --------- EXAMPLES: - Divine Shield (Paladin) --------- > PASSIVE - Spells that activates by itself without losing mana or letting the heroes cast it. --------- EXAMPLES: - Bash (Mountain King) - Critical Strike (Blademaster) - Reincarnation (Tauren Chieftain) - Evasion (Demon Hunter) - Spiked Carapace (Crypt Lord) --------- > SUMMON - Spells that summons special units to fight for your army. Summoned units are not permanent (except the Carrion Beetles spell). --------- EXAMPLES: - Summon Water Elemental (Archmage) - Phoenix (Blood Mage) - Mirror Image (Blademaster) - Feral Spirit (Far Seer) - Force of Nature (Keeper of the Grove) - Scout (Priestess of the Moon) - Animate Dead (Death Knight) - Infernal (Dreadlord) --------- > TELEPORT - Spells that transfer the Hero to a distant place. These spells are very useful for getting out of danger. --------- EXAMPLES: - Mass Teleport (Archmage) - Blink (Warden) --------- By the way, the first hero bought from its respective altar only costs 5 food. Subsequent heroes cost 425 gold, 135 lumber and 5 food. Let's take note of the following legend to keep the guide short and concise. ------- LEGEND: LV = Hero Level HP = Health Points MP = Mana Points STR = Strength AGI = Agility INT = Intelligence ------- All heroes have the following common attributes. ----------- STATISTICS: Armor Type: Hero Health Regeneration: Always Mana Regeneration: .01 Day Sight: 180 Build Time: 55 Transport Space Usage: 1 ----------- ++++++++++++++ - Humans [HUM] ++++++++++++++ ------------- Paladin [PAL] ------------- Statistics: Attack Type: Hero Weapon Type: Normal Cooldown: 2.2 Range: Melee Primary Attribute: Strength STR Bonus per Level: 2.7 AGI Bonus per Level: 1.5 INT Bonus per Level: 1.8 Night Sight: 80 Speed: Average (270) Production Hot Key: L __________________________________________________________________ | LV | ATTACK (Ground/Air) | ARMOR | STR | AGI | INT | HP | MP | |----|---------------------|-------|-----|-----|-----|------|------| | 1 | 24-34 [29 avg]/None | 4 | 22 | 13 | 17 | 650 | 255 | | 2 | 26-36 [31 avg]/None | 4 | 24 | 14 | 18 | 700 | 270 | | 3 | 29-39 [34 avg]/None | 5 | 27 | 16 | 20 | 775 | 300 | | 4 | 32-42 [37 avg]/None | 5 | 30 | 17 | 22 | 850 | 330 | | 5 | 34-44 [39 avg]/None | 6 | 32 | 19 | 24 | 900 | 360 | | 6 | 37-47 [42 avg]/None | 6 | 35 | 20 | 26 | 975 | 390 | | 7 | 40-50 [45 avg]/None | 7 | 38 | 22 | 27 | 1050 | 405 | | 8 | 42-52 [47 avg]/None | 7 | 40 | 23 | 29 | 1100 | 435 | | 9 | 45-55 [50 avg]/None | 8 | 43 | 25 | 31 | 1175 | 465 | | 10 | 48-58 [53 avg]/None | 8 | 46 | 26 | 33 | 1250 | 495 | ------------------------------------------------------------------ HERO NAMES: (14) - Agamand the True - Arius the Seeker - Aurrius the Pure - Ballador the Bright - Buzan the Fearless - Gavinrad the Dire - Granis Darkhammer - Jorn the Redeemer - Karnwield the Seeker - Malak the Avenger - Manadar the Healer - Morlune the Mighty - Sage Truthbearer - Zann the Defender KEY HEROES: (5) - Admiral Proudmoore (BONUS CAMPAIGN, ACT III, unique model) - Arthas (unique model, before turning into an Undead Death Knight) - Dagren the Orcslayer (BONUS CAMPAIGN, ACT II) - Duke Lionheart - Uther SPELLS: 1. Holy Light (HEAL): A holy light that can heal a friendly living unit or damage an enemy Undead unit. _________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-----------------------------| | 1 | N/A | 5 sec. | 65 | Heals 200 HP or 100 damage. | | 2 | N/A | 5 sec. | 65 | Heals 400 HP or 200 damage. | | 3 | N/A | 5 sec. | 65 | Heals 600 HP or 300 damage. | ------------------------------------------------------------------------- 2. Divine Shield (INVULNERABILITY): An impenetrable shield surrounds the Paladin, protecting him from all damage and spells for a set amount of time. ___________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-----------------------| | 1 | 15 sec. | 35 sec. | 25 | Hero is invulnerable. | | 2 | 30 sec. | 50 sec. | 25 | Hero is invulnerable. | | 3 | 45 sec. | 65 sec. | 25 | Hero is invulnerable. | ------------------------------------------------------------------- 3. Devotion Aura (AURA): Gives additional armor to nearby friendly units. _________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-------------| | 1 | UNLIMITED | N/A | N/A | +1.5 armor. | | 2 | UNLIMITED | N/A | N/A | +3 armor. | | 3 | UNLIMITED | N/A | N/A | +4.5 armor. | --------------------------------------------------------- 4. Resurrection (ULTIMATE): Brings back to life the corpses of 6 friendly nearby units. ______________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|--------------------------| | 6 | N/A | 240 sec. | 200 | Resurrects 6 dead units. | ---------------------------------------------------------------------- -------------- Archmage [ARC] -------------- Statistics: Attack Type: Hero Weapon Type: Missile Cooldown: 2.13 Range: 600 Primary Attribute: Intelligence STR Bonus per Level: 1.8 AGI Bonus per Level: 1 INT Bonus per Level: 3.2 Night Sight: 80 Speed: Fast (320) Production Hot Key: A __________________________________________________________________ | LV | ATTACK (Ground/Air) | ARMOR | STR | AGI | INT | HP | MP | |----|---------------------|-------|-----|-----|-----|------|------| | 1 | 21-27 [24 avg] | 3 | 14 | 17 | 19 | 450 | 285 | | 2 | 24-30 [27 avg] | 3 | 15 | 18 | 22 | 475 | 330 | | 3 | 27-33 [30 avg] | 4 | 17 | 19 | 25 | 525 | 375 | | 4 | 30-36 [33 avg] | 4 | 19 | 20 | 28 | 575 | 420 | | 5 | 33-39 [36 avg] | 4 | 21 | 21 | 31 | 625 | 465 | | 6 | 37-43 [40 avg] | 5 | 23 | 22 | 35 | 675 | 525 | | 7 | 40-46 [43 avg] | 5 | 24 | 23 | 38 | 700 | 570 | | 8 | 43-49 [46 avg] | 5 | 26 | 24 | 41 | 750 | 615 | | 9 | 46-52 [49 avg] | 6 | 28 | 25 | 44 | 800 | 660 | | 10 | 49-55 [52 avg] | 6 | 30 | 26 | 47 | 850 | 705 | ------------------------------------------------------------------ HERO NAMES: (13) - Andromath - Aran Spellweaver - Conjurus Rex - Dalar Dawnweaver - Doril Magefont - Fordred Aran - Kelen the Seeker - Landazar - Manath Magesinger - Nilas Arcanister - Peril Spellbinder - Shal Lightbinder - Tenn Flamecaster KEY HEROES: (3) - Antonidas - Jaina Proudmoore (unique female model without a horse) - Zerx Hydromon (BONUS CAMPAIGN, ACT II) SPELLS: 1. Blizzard: Calls down waves of freezing ice shards that damage units in a target area. __________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|------------------------------| | 1 | 6 sec. | 6 sec. | 75 | 6 waves/30 damage, max 150. | | 2 | 8 sec. | 6 sec. | 75 | 8 waves/40 damage, max 200. | | 3 | 10 sec. | 6 sec. | 75 | 10 waves/50 damage, max 250. | -------------------------------------------------------------------------- 2. Summon Water Elemental (SUMMON): Summons a Water Elemental to attack the Archmage's enemies. ___________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-----------------------| | 1 | 60 sec. | 20 sec. | 125 | 525 HP, 18-22 damage. | | 2 | 60 sec. | 20 sec. | 125 | 675 HP, 31-39 damage. | | 3 | 60 sec. | 20 sec. | 125 | 900 HP, 41-49 damage. | ------------------------------------------------------------------- 3. Brilliance Aura (AURA): Gives additional mana regeneration to nearby friendly units. _________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|---------------------| | 1 | UNLIMITED | N/A | N/A | +0.75 MP regen/sec. | | 2 | UNLIMITED | N/A | N/A | +1.5 MP regen/sec. | | 3 | UNLIMITED | N/A | N/A | +2.25 MP regen/sec. | ----------------------------------------------------------------- 4. Mass Teleport (TELEPORT, ULTIMATE): Teleports 24 of the player's nearby units, including the Archmage, to a friendly ground unit or structure. ___________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-------------------------------| | 6 | N/A | 20 sec. | 100 | Teleports to a building/unit. | --------------------------------------------------------------------------- ------------------- Mountain King [MTK] ------------------- Statistics: Attack Type: Hero Weapon Type: Normal Cooldown: 2.22 Range: Melee Primary Attribute: Strength STR Bonus per Level: 3 AGI Bonus per Level: 1.5 INT Bonus per Level: 1.5 Night Sight: 80 Speed: Average (270) Production Hot Key: M __________________________________________________________________ | LV | ATTACK (Ground/Air) | ARMOR | STR | AGI | INT | HP | MP | |----|---------------------|-------|-----|-----|-----|------|------| | 1 | 26-36 [31 avg]/None | 2 | 24 | 11 | 15 | 700 | 225 | | 2 | 29-39 [34 avg]/None | 3 | 27 | 12 | 16 | 775 | 240 | | 3 | 32-42 [37 avg]/None | 3 | 30 | 14 | 18 | 850 | 270 | | 4 | 35-45 [40 avg]/None | 4 | 33 | 15 | 19 | 925 | 285 | | 5 | 38-48 [43 avg]/None | 4 | 36 | 17 | 21 | 1000 | 315 | | 6 | 41-51 [46 avg]/None | 4 | 39 | 18 | 22 | 1075 | 330 | | 7 | 44-54 [49 avg]/None | 5 | 42 | 20 | 24 | 1150 | 360 | | 8 | 47-57 [52 avg]/None | 5 | 45 | 21 | 25 | 1225 | 375 | | 9 | 50-60 [55 avg]/None | 6 | 48 | 23 | 27 | 1300 | 405 | | 10 | 53-63 [58 avg]/None | 6 | 51 | 24 | 28 | 1375 | 420 | ------------------------------------------------------------------ HERO NAMES: (13) - Aggronor the Mighty - Bandis Forgefire - Beazel Bludstone - Bor Stonebreaker - Buri Frostbeard - Gar Doomforge - Grim Thunderbrew - Huginn Ironcliff - Kelv Sternhammer - Modi Stonesmith - Munin Ironcliff - Thordin Rockbeard - Thorgas Broadaxe KEY HEROES: (2) - Baelgun - Muradin Bronzebeard SPELLS: 1. Storm Bolt: A magical hammer that is thrown at an enemy unit, causing damage and stunning the target. _________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-------------| | 1 | 5 (3) sec. stun | 9 sec. | 75 | 100 damage. | | 2 | 5 (3) sec. stun | 9 sec. | 75 | 225 damage. | | 3 | 5 (3) sec. stun | 9 sec. | 75 | 350 damage. | --------------------------------------------------------- 2. Thunder Clap: Slams the ground, dealing damage to and slowing the movement speed and attack rate of nearby enemy land units. ________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|----------------------------| | 1 | 5 (3) sec. | 6 sec. | 90 | 60 damage, -50% movement. | | 2 | 5 (3) sec. | 6 sec. | 90 | 100 damage, -50% movement. | | 3 | 5 (3) sec. | 6 sec. | 90 | 140 damage, -50% movement. | ------------------------------------------------------------------------ 3. Bash (PASSIVE): Gives a chance that an attack will do 25 bonus damage and stun an opponent for 2 seconds. _____________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-------------------------| | 1 | 2 (1) sec. | N/A | N/A | 20% chance, +25 damage. | | 2 | 2 (1) sec. | N/A | N/A | 30% chance, +25 damage. | | 3 | 2 (1) sec. | N/A | N/A | 40% chance, +25 damage. | --------------------------------------------------------------------- 4. Avatar (ULTIMATE): When Avatar is activated, it gives the Mountain King 5 bonus armor, 500 bonus hit points, 20 bonus damage and spell immunity. ____________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|--------------------------------| | 6 | 60 sec. | 180 sec. | 150 | +5 armor, +500 HP, +20 damage. | ---------------------------------------------------------------------------- ---------------- Blood Mage [BMG] ---------------- Statistics: Attack Type: Hero Weapon Type: Missile Cooldown: 1.64 Range: 600 Primary Attribute: Intelligence STR Bonus per Level: 2 AGI Bonus per Level: 1 INT Bonus per Level: 3 Night Sight: 80 Speed: Fast (300) Production Hot Key: B __________________________________________________________________ | LV | ATTACK (Ground/Air) | ARMOR | STR | AGI | INT | HP | MP | |----|---------------------|-------|-----|-----|-----|------|------| | 1 | 21-27 [24 avg] | 2 | 18 | 14 | 19 | 550 | 285 | | 2 | 24-30 [27 avg] | 3 | 20 | 15 | 22 | 600 | 330 | | 3 | 27-33 [30 avg] | 3 | 22 | 16 | 25 | 650 | 375 | | 4 | 30-36 [33 avg] | 3 | 24 | 17 | 28 | 700 | 420 | | 5 | 33-39 [36 avg] | 3 | 26 | 18 | 31 | 750 | 465 | | 6 | 36-42 [39 avg] | 4 | 28 | 19 | 34 | 800 | 510 | | 7 | 39-45 [42 avg] | 4 | 30 | 20 | 37 | 850 | 555 | | 8 | 42-48 [45 avg] | 4 | 32 | 21 | 40 | 900 | 600 | | 9 | 45-51 [48 avg] | 5 | 34 | 22 | 43 | 950 | 645 | | 10 | 48-54 [51 avg] | 5 | 36 | 23 | 46 | 1000 | 690 | ------------------------------------------------------------------ HERO NAMES: (14) - Aldos Firestar - Eldin Sunstrider - Geldor Earthfire - Gilaras Drakeson - Hale Magefire - Halendor Burnkin - Kath'ranis Remar - Kelen the Destroyer - Lorn Bloodseeker - Marakanis Starfury - Sylvos Windrunner - Tanin Hawkwing - Tenris Mirkblood - Tyoril Sunchaser KEY HEROES: (1) - Kael'thas SPELLS: 1. Flame Strike: Conjures a pillar of fire which damages ground units in a target area over time. _______________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-------------------| | 1 | 6 sec. | 10 sec. | 135 | 45 damage/3 sec. | | 2 | 6 sec. | 10 sec. | 135 | 80 damage/3 sec. | | 3 | 6 sec. | 10 sec. | 135 | 110 damage/3 sec. | --------------------------------------------------------------- 2. Banish: Turns a non-mechanical unit ethereal and slows its movement speed by 50% for a short duration. Ethereal creatures cannot attack, but they can cast spells and certain spells cast upon them will have a greater effect. __________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|----------------------| | 1 | 12 (4) sec. | N/A | 75 | Turns unit ethereal. | | 2 | 15 (5) sec. | N/A | 60 | Turns unit ethereal. | | 3 | 18 (6) sec. | N/A | 50 | Turns unit ethereal. | ------------------------------------------------------------------ 3. Siphon Mana: Transfers mana between the Blood Mage and a target. Drains mana from an enemy, or transfers mana to an ally. Siphon Mana can push the Blood Mage's mana over its maximum value, though excess mana drains off rapidly if not used. _______________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-------------------| | 1 | 6 sec. | 6 sec. | 10 | Drains 15 MP/sec. | | 2 | 6 sec. | 6 sec. | 10 | Drains 30 MP/sec. | | 3 | 6 sec. | 6 sec. | 10 | Drains 45 MP/sec. | --------------------------------------------------------------- 4. Phoenix (SUMMON, ULTIMATE): Summons a powerful Phoenix. The Phoenix burns with such intensity that it damages itself and nearby enemy units. Has Spell Immunity, and Resistant Skin. When a Phoenix dies, it creates an egg that will hatch into a Phoenix. ______________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|------------------| | 6 | UNLIMITED | 180 sec. | 175 | Summons Phoenix. | -------------------------------------------------------------- ++++++++++++ - Orcs [ORC] ++++++++++++ ------------------ Blade Master [BLA] ------------------ Statistics: Attack Type: Hero Weapon Type: Normal Cooldown: 1.77 Range: Melee Primary Attribute: Agility STR Bonus per Level: 2 AGI Bonus per Level: 1.75 INT Bonus per Level: 2.25 Night Sight: 80 Speed: Fast (320) Production Hot Key: B __________________________________________________________________ | LV | ATTACK (Ground/Air) | ARMOR | STR | AGI | INT | HP | MP | |----|---------------------|-------|-----|-----|-----|------|------| | 1 | 26-48 [37 avg]/None | 5 | 18 | 24 | 16 | 550 | 240 | | 2 | 27-49 [38 avg]/None | 6 | 20 | 25 | 18 | 600 | 270 | | 3 | 29-51 [40 avg]/None | 6 | 22 | 27 | 20 | 650 | 300 | | 4 | 31-53 [42 avg]/None | 7 | 24 | 29 | 22 | 700 | 330 | | 5 | 33-55 [44 avg]/None | 7 | 26 | 31 | 25 | 750 | 375 | | 6 | 34-56 [45 avg]/None | 8 | 28 | 32 | 27 | 800 | 405 | | 7 | 36-58 [47 avg]/None | 8 | 30 | 34 | 29 | 850 | 435 | | 8 | 38-60 [49 avg]/None | 9 | 32 | 36 | 31 | 900 | 465 | | 9 | 40-62 [51 avg]/None | 9 | 34 | 38 | 34 | 950 | 510 | | 10 | 41-63 [52 avg]/None | 10 | 36 | 39 | 36 | 1000 | 540 | ------------------------------------------------------------------ HERO NAMES: (13) - Akinos - Arashicage - Daisho - Jubei - Kajind - Kigami - Mazuru - Mikasa - Moogul the Sly - Nikoro - Samuro - Tojara - Yozshura KEY HEROES: (2) - Grom Hellscream (unique model) - Samuro (BONUS CAMPAIGN, ACT II) SPELLS: 1. Wind Walk: Allows the Blademaster to become invisible, and move faster for a set amount of time. When the Blademaster attacks a unit to break invisibility, he will deal bonus damage. __________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|------------------------------| | 1 | 20 sec. | 5 sec. | 75 | +10% movement, +40 damage. | | 2 | 35 sec. | 5 sec. | 75 | +40% movement, +70 damage. | | 3 | 50 sec. | 5 sec. | 75 | +100% movement, +100 damage. | -------------------------------------------------------------------------- 2. Mirror Image (SUMMON): Confuses the enemy by creating illusions of the Blademaster and dispelling all magic from the Blademaster. __________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|----------------------| | 1 | 60 sec. | 3 sec. | 125 | Summons 1 illusion. | | 2 | 60 sec. | 3 sec. | 125 | Summons 2 illusions. | | 3 | 60 sec. | 3 sec. | 125 | Summons 3 illusions. | ------------------------------------------------------------------ 3. Critical Strike (PASSIVE): Gives a chance to do more damage on an attack. _____________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|---------------------------------| | 1 | UNLIMITED | N/A | N/A | 15% chance, 2 times the damage. | | 2 | UNLIMITED | N/A | N/A | 15% chance, 3 times the damage. | | 3 | UNLIMITED | N/A | N/A | 15% chance, 4 times the damage. | ----------------------------------------------------------------------------- 4. Bladestorm (ULTIMATE): Causes a bladestorm of destructive force around the Blademaster, rendering him immune to magic and dealing 110 damage per second to nearby enemy land units. _____________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|---------------------------------| | 6 | 7 sec. | 180 sec. | 200 | Magic immunity, 110 damage/sec. | ----------------------------------------------------------------------------- -------------- Far Seer [FAR] -------------- Statistics: Attack Type: Hero Weapon Type: Missile Cooldown: 2.28 Range: 600 Primary Attribute: Intelligence STR Bonus per Level: 2 AGI Bonus per Level: 1 INT Bonus per Level: 3 Night Sight: 80 Speed: Fast (320) Production Hot Key: F __________________________________________________________________ | LV | ATTACK (Ground/Air) | ARMOR | STR | AGI | INT | HP | MP | |----|---------------------|-------|-----|-----|-----|------|------| | 1 | 21-27 [24 avg] | 3 | 15 | 18 | 19 | 475 | 285 | | 2 | 24-30 [27 avg] | 4 | 17 | 19 | 22 | 525 | 330 | | 3 | 27-33 [30 avg] | 4 | 19 | 20 | 25 | 575 | 375 | | 4 | 30-36 [33 avg] | 4 | 21 | 21 | 28 | 625 | 420 | | 5 | 33-39 [36 avg] | 5 | 23 | 22 | 31 | 675 | 465 | | 6 | 36-42 [39 avg] | 5 | 25 | 23 | 34 | 725 | 510 | | 7 | 39-45 [42 avg] | 5 | 27 | 24 | 37 | 775 | 555 | | 8 | 42-48 [45 avg] | 6 | 29 | 25 | 40 | 825 | 600 | | 9 | 45-51 [48 avg] | 6 | 31 | 26 | 43 | 875 | 645 | | 10 | 48-54 [51 avg] | 6 | 33 | 27 | 46 | 925 | 690 | ------------------------------------------------------------------ HERO NAMES: (11) - Bale Bleakstare - Fenris'ar Gul - Gar'dal Grimsight - Gorr Grimwolf - Kag'ar Winterfang - Kazil Darkeye - Kazragore - Magis Coldeye - Morg Wolfsong - Nazgrel - Negal Fireye KEY HEROES: (2) - Drek'Thar (BONUS CAMPAIGN, ACT I) - Thrall (unique model) SPELLS: 1. Chain Lightning: Hurls a bolt of damaging lightning at a target enemy that jumps to nearby enemies. Each jump deals less damage. ________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|----------------------------| | 1 | N/A | 9 sec. | 120 | 85 damage, jumps 4 times. | | 2 | N/A | 9 sec. | 120 | 125 damage, jumps 6 times. | | 3 | N/A | 9 sec. | 120 | 180 damage, jumps 8 times. | ------------------------------------------------------------------------ 2. Far Sight: Reveals the area of the map that it is cast upon. Also reveals invisible units. _________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-----------------------------| | 1 | 8 sec. | N/A | 75 | Reveals an area of the map. | | 2 | 8 sec. | N/A | 60 | Reveals an area of the map. | | 3 | 8 sec. | N/A | 50 | Reveals an area of the map. | ------------------------------------------------------------------------- 3. Feral Spirit (SUMMON): Summons 2 Spirit Wolves to fight the Far Seer's enemies. ____________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|--------------------------------| | 1 | 60 sec. | 30 sec. | 75 | Summons Spirit Wolves, 200 HP. | | 2 | 60 sec. | 25 sec. | 75 | Summons Dire Wolves, 300 HP. | | 3 | 60 sec. | 25 sec. | 75 | Summons Shadow Wolves, 500 HP. | ---------------------------------------------------------------------------- 4. Earthquake (ULTIMATE): Makes the ground tremble and break, causing 50 damage per second to buildings and slowing units by 75% within area of effect. ______________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|--------------------------| | 6 | 25 sec. | 90 sec. | 150 | 50 damage/sec, 75% slow. | ---------------------------------------------------------------------- ---------------------- Tauren Chieftain [TAU] ---------------------- Statistics: Attack Type: Hero Weapon Type: Normal Cooldown: 2.05 Range: Melee Primary Attribute: Strength STR Bonus per Level: 3.2 AGI Bonus per Level: 1.5 INT Bonus per Level: 1.3 Night Sight: 80 Speed: Average (270) Production Hot Key: T __________________________________________________________________ | LV | ATTACK (Ground/Air) | ARMOR | STR | AGI | INT | HP | MP | |----|---------------------|-------|-----|-----|-----|------|------| | 1 | 27-37 [32 avg]/None | 2 | 25 | 10 | 15 | 725 | 225 | | 2 | 30-40 [35 avg]/None | 2 | 28 | 11 | 16 | 800 | 240 | | 3 | 33-43 [38 avg]/None | 3 | 31 | 13 | 17 | 875 | 255 | | 4 | 36-46 [41 avg]/None | 3 | 34 | 14 | 18 | 950 | 270 | | 5 | 39-49 [44 avg]/None | 4 | 37 | 16 | 20 | 1025 | 300 | | 6 | 43-53 [48 avg]/None | 4 | 41 | 17 | 21 | 1125 | 315 | | 7 | 46-56 [51 avg]/None | 5 | 44 | 19 | 22 | 1200 | 330 | | 8 | 49-59 [54 avg]/None | 5 | 47 | 20 | 24 | 1275 | 360 | | 9 | 52-62 [57 avg]/None | 6 | 50 | 22 | 25 | 1350 | 375 | | 10 | 55-65 [60 avg]/None | 6 | 53 | 23 | 26 | 1425 | 390 | ------------------------------------------------------------------ HERO NAMES: (10) - Durn Harpyslayer - Grok Bloodhorn - Kam Ghoststeer - Kel Stonebull - Malar Plainstrider - Marn Thunderhorn - Mull Stormhoof - Tam Windtotem - Taur Runetotem - Tygore Dusthoof KEY HEROES: (2) - Baine Bloodhoof (BONUS CAMPAIGN, ACT II) - Cairne Bloodhoof SPELLS: 1. Shockwave: A wave of force that ripples out from the Hero, causing damage to land units in a line. _________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-------------| | 1 | N/A | 8 sec. | 100 | 75 damage. | | 2 | N/A | 8 sec. | 100 | 130 damage. | | 3 | N/A | 8 sec. | 100 | 200 damage. | --------------------------------------------------------- 2. War Stomp: Slams the ground, stunning ad damaging nearby enemy land units. ________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|------------| | 1 | 3 (2) sec. stun | 6 sec. | 90 | 25 damage. | | 2 | 4 (3) sec. stun | 6 sec. | 90 | 50 damage. | | 3 | 5 (4) sec. stun | 6 sec. | 90 | 75 damage. | -------------------------------------------------------- 3. Endurance Aura (AURA): Increases the movement speed and attack rate of nearby friendly units. _______________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|---------------------------| | 1 | UNLIMITED | N/A | N/A | +10% movement, +5% rate. | | 2 | UNLIMITED | N/A | N/A | +20% movement, +10% rate. | | 3 | UNLIMITED | N/A | N/A | +30% movement, +15% rate. | ----------------------------------------------------------------------- 4. Reincarnation (PASSIVE, ULTIMATE): When killed, the Tauren Chieftain will come back to life. ___________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|---------------| | 6 | 7 sec. | 240 sec. | N/A | Hero revives. | ----------------------------------------------------------- ------------------- Shadow Hunter [SHA] ------------------- Statistics: Attack Type: Hero Weapon Type: Missile Cooldown: 2.28 Range: 600 Primary Attribute: Agility STR Bonus per Level: 2 AGI Bonus per Level: 1.5 INT Bonus per Level: 2.5 Night Sight: 80 Speed: Fast (320) Production Hot Key: H __________________________________________________________________ | LV | ATTACK (Ground/Air) | ARMOR | STR | AGI | INT | HP | MP | |----|---------------------|-------|-----|-----|-----|------|------| | 1 | 22-28 [25 avg] | 4 | 15 | 20 | 17 | 475 | 255 | | 2 | 23-29 [26 avg] | 4 | 17 | 21 | 19 | 525 | 285 | | 3 | 25-31 [28 avg] | 5 | 19 | 23 | 22 | 575 | 330 | | 4 | 26-32 [29 avg] | 5 | 21 | 24 | 24 | 625 | 360 | | 5 | 28-34 [31 avg] | 6 | 23 | 26 | 27 | 675 | 405 | | 6 | 29-35 [32 avg] | 6 | 25 | 27 | 29 | 725 | 435 | | 7 | 31-37 [34 avg] | 7 | 27 | 29 | 32 | 775 | 480 | | 8 | 32-38 [35 avg] | 7 | 29 | 31 | 34 | 825 | 510 | | 9 | 34-40 [37 avg] | 8 | 31 | 32 | 37 | 875 | 555 | | 10 | 35-41 [38 avg] | 8 | 33 | 33 | 39 | 925 | 585 | ------------------------------------------------------------------ HERO NAMES: (8) - Jo Jo Headshrinker - Mezil-kree - Shaka-zahn - Shakti-lar - Zul'abar - Zul'kis - Zul'maran - Zul'rajas KEY HEROES: (1) - Rokhan (BONUS CAMPAIGN, ACT I) SPELLS: 1. Healing Wave (HEAL): Calls forth a wave of energy that heals a target and bounces to nearby friendlies. Each bounce heals less damage. __________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|------------------------------| | 1 | N/A | 9 sec. | 90 | Heals 130 HP, jumps 3 times. | | 2 | N/A | 9 sec. | 90 | Heals 215 HP, jumps 4 times. | | 3 | N/A | 9 sec. | 90 | Heals 300 HP, jumps 5 times. | -------------------------------------------------------------------------- 2. Hex: Transforms an enemy unit into a random critter, disabling special abilities. ________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|----------------------------| | 1 | 15 (4) sec. | 7 sec. | 70 | Turns unit into a critter. | | 2 | 30 (5) sec. | 7 sec. | 70 | Turns unit into a critter. | | 3 | 45 (6) sec. | 7 sec. | 70 | Turns unit into a critter. | ------------------------------------------------------------------------ 3. Serpent Ward: Summons an immobile serpentine ward to attack the Shadow Hunter's enemies. The ward is immune to magic. ___________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-----------------------| | 1 | 40 sec. | 6.5 sec. | 30 | 75 HP, 11-13 damage. | | 2 | 40 sec. | 6.5 sec. | 30 | 135 HP, 23-26 damage. | | 3 | 40 sec. | 6.5 sec. | 30 | 135 HP, 41-45 damage. | ------------------------------------------------------------------- 4. Big Bad Voodoo (ULTIMATE): Turns all friendly units invulnerable in an area around the Shadow Hunter. The Shadow Hunter does not turn invulnerable. ________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|----------------------------| | 6 | 30 sec. | 180 sec. | 200 | Units become invulnerable. | ------------------------------------------------------------------------ ++++++++++++++ - Undead [UND] ++++++++++++++ ------------------ Death Knight [DEA] ------------------ Statistics: Attack Type: Hero Weapon Type: Normal Cooldown: 2.33 Range: Melee Primary Attribute: Strength STR Bonus per Level: 2.7 AGI Bonus per Level: 1.5 INT Bonus per Level: 1.8 Night Sight: 80 Speed: Fast (320) Production Hot Key: D __________________________________________________________________ | LV | ATTACK (Ground/Air) | ARMOR | STR | AGI | INT | HP | MP | |----|---------------------|-------|-----|-----|-----|------|------| | 1 | 25-35 [30 avg]/None | 3 | 23 | 12 | 17 | 675 | 255 | | 2 | 27-37 [32 avg]/None | 3 | 25 | 13 | 18 | 725 | 270 | | 3 | 30-40 [35 avg]/None | 4 | 28 | 15 | 20 | 800 | 300 | | 4 | 33-43 [38 avg]/None | 4 | 31 | 16 | 22 | 875 | 330 | | 5 | 35-45 [40 avg]/None | 4 | 33 | 18 | 24 | 925 | 360 | | 6 | 38-48 [43 avg]/None | 5 | 36 | 19 | 26 | 1000 | 390 | | 7 | 41-51 [46 avg]/None | 5 | 39 | 21 | 27 | 1075 | 405 | | 8 | 43-53 [48 avg]/None | 6 | 41 | 22 | 29 | 1125 | 435 | | 9 | 46-56 [51 avg]/None | 6 | 44 | 24 | 31 | 1200 | 465 | | 10 | 49-59 [54 avg]/None | 7 | 47 | 25 | 33 | 1275 | 495 | ------------------------------------------------------------------ HERO NAMES: (15) - Baron Bloodbane - Baron Felblade - Baron Frostfel - Baron Perenolde - Baron Morte - Duke Dreadmoore - Duke Ragereaver - Duke Wintermaul - Lord Darkhallow - Lord Darkscythe - Lord Dethstorm - Lord Lightstalker - Lord Maldazzar - Lord Nightsorrow - Lord Soulrender KEY HEROES: (1) - Arthas (After completing the Human campaign in Warcraft III: Reign of Chaos) SPELLS: 1. Death Coil (HEAL): A coil of death that can damage an enemy living unit or heal a friendly undead unit. _________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-----------------------------| | 1 | N/A | 6 sec. | 75 | 100 damage or heals 200 HP. | | 2 | N/A | 6 sec. | 75 | 200 damage or heals 400 HP. | | 3 | N/A | 6 sec. | 75 | 300 damage or heals 600 HP. | ------------------------------------------------------------------------- 2. Death Pact: Kills a target friendly Undead unit, giving a percentage of its hit points to the Death Knight. ______________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|----------| | 1 | N/A | 15 sec. | 50 | 100% HP. | | 2 | N/A | 15 sec. | 50 | 200% HP. | | 3 | N/A | 15 sec. | 50 | 300% HP. | ------------------------------------------------------ 3. Unholy Aura (AURA): Increases the movement speed and life regeneration rate of nearby friendly units. _________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-----------------------------| | 1 | UNLIMITED | N/A | N/A | +10% movement, +0.5 HP/sec. | | 2 | UNLIMITED | N/A | N/A | +20% movement, +1 HP/sec. | | 3 | UNLIMITED | N/A | N/A | +30% movement, +1.5 HP/sec. | ------------------------------------------------------------------------- 4. Animate Dead (SUMMON, ULTIMATE): Raises 6 dead units in an area to fight for the Death Knight. Animated units are invulnerable. __________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|------------------------------| | 6 | 40 sec. | 180 sec. | 175 | Summons 6 random dead units. | -------------------------------------------------------------------------- ---------------- Dread Lord [DRE] ---------------- Statistics: Attack Type: Hero Weapon Type: Normal Cooldown: 1.8 Range: Melee Primary Attribute: Strength STR Bonus per Level: 2.5 AGI Bonus per Level: 1 INT Bonus per Level: 2.5 Night Sight: 80 Speed: Average (270) Production Hot Key: E __________________________________________________________________ | LV | ATTACK (Ground/Air) | ARMOR | STR | AGI | INT | HP | MP | |----|---------------------|-------|-----|-----|-----|------|------| | 1 | 22-32 [27 avg]/None | 3 | 20 | 16 | 18 | 600 | 270 | | 2 | 24-34 [29 avg]/None | 3 | 22 | 17 | 20 | 650 | 300 | | 3 | 27-37 [32 avg]/None | 3 | 25 | 18 | 23 | 725 | 345 | | 4 | 29-39 [34 avg]/None | 4 | 27 | 19 | 25 | 775 | 375 | | 5 | 32-42 [37 avg]/None | 4 | 30 | 20 | 28 | 850 | 420 | | 6 | 34-44 [39 avg]/None | 4 | 32 | 21 | 30 | 900 | 450 | | 7 | 37-47 [42 avg]/None | 5 | 35 | 22 | 33 | 975 | 495 | | 8 | 39-49 [44 avg]/None | 5 | 37 | 23 | 35 | 1025 | 525 | | 9 | 42-52 [47 avg]/None | 5 | 40 | 24 | 38 | 1100 | 570 | | 10 | 44-54 [49 avg]/None | 6 | 42 | 25 | 40 | 1150 | 600 | ------------------------------------------------------------------ HERO NAMES: (18) - Algammon - Aramachus - Balnazzar - Banehallow - Bleakill - Dethecus - Fearoth - Lorthiras - Maldibion - Mullioch - Necros - Nerothos - Nochthitus - Rashgarroth - Terrordar - Ven'Gyr - Zenedar - Zilfallon KEY HEROES: (7) - Anetheron - Detheroc - Mal'Ganis - Mephistroth - Talnivarr the Sleeper (BONUS CAMPAIGN, ACT II) - Tichondrius - Varimathras SPELLS: 1. Carrion Swarm: Sends a horde of bats to damage enemies. ________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|----------------------------| | 1 | N/A | 10 sec. | 110 | 75 damage/unit, max 300. | | 2 | N/A | 10 sec. | 110 | 125 damage/unit, max 600. | | 3 | N/A | 10 sec. | 110 | 200 damage/unit, max 1000. | ------------------------------------------------------------------------ 2. Sleep: Puts a target enemy unit to sleep. A sleeping unit can be awoken by attacking it. ________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|--------------------| | 1 | 20 (5) sec. | 6 sec. | 100 | Unit put to sleep. | | 2 | 40 (10) sec. | 6 sec. | 75 | Unit put to sleep. | | 3 | 60 (15) sec. | 6 sec. | 50 | Unit put to sleep. | ---------------------------------------------------------------- 3. Vampiric Aura (AURA): Nearby friendly melee units gain hit points when they hit enemy units. ________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|----------------------------| | 1 | UNLIMITED | N/A | N/A | HP equal to 15% of damage. | | 2 | UNLIMITED | N/A | N/A | HP equal to 30% of damage. | | 3 | UNLIMITED | N/A | N/A | HP equal to 45% of damage. | ------------------------------------------------------------------------ 4. Inferno (SUMMON, ULTIMATE): Calls an Infernal down from the sky, dealing 50 damage and stunning enemy land units for 4 seconds in an area. ____________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|--------------------------------| | 6 | 180 sec. | 180 sec. | 175 | Summons Infernal, 4 sec. stun. | ---------------------------------------------------------------------------- ---------- Lich [LIC] ---------- Statistics: Attack Type: Hero Weapon Type: Missile Cooldown: 1.9 Range: 600 Primary Attribute: Intelligence STR Bonus per Level: 2 AGI Bonus per Level: 1 INT Bonus per Level: 3.4 Night Sight: 80 Speed: Average (270) Production Hot Key: L __________________________________________________________________ | LV | ATTACK (Ground/Air) | ARMOR | STR | AGI | INT | HP | MP | |----|---------------------|-------|-----|-----|-----|------|------| | 1 | 22-28 [25 avg] | 2 | 15 | 14 | 20 | 475 | 300 | | 2 | 25-31 [28 avg] | 3 | 17 | 15 | 23 | 525 | 345 | | 3 | 28-34 [31 avg] | 3 | 19 | 16 | 26 | 575 | 390 | | 4 | 32-38 [35 avg] | 3 | 21 | 17 | 30 | 625 | 450 | | 5 | 35-41 [38 avg] | 3 | 23 | 18 | 33 | 675 | 495 | | 6 | 39-45 [42 avg] | 4 | 25 | 19 | 37 | 725 | 555 | | 7 | 42-48 [45 avg] | 4 | 27 | 20 | 40 | 775 | 600 | | 8 | 44-51 [48 avg] | 4 | 29 | 21 | 43 | 825 | 645 | | 9 | 49-55 [52 avg] | 5 | 31 | 22 | 47 | 875 | 705 | | 10 | 52-58 [55 avg] | 5 | 33 | 23 | 50 | 925 | 750 | ------------------------------------------------------------------ HERO NAMES: (16) - Alandil Lieng - Araj the Summoner - Calis Wraithson - Cho'Nammoth - Coldreaver - Din Frostfire - Kali'naj Dethknell - Kryptikk Soulslayer - Morbent Fell - Naze the Eternal - Ordin Frostbane - Rage Winterchill - Rak Coldskull - Ras Frostwhisper - Ras Splinterspine - Venim Iceblade KEY HEROES: (1) - Kel'Thuzad (After reviving him during the Undead campaign in Warcraft III: Reign of Chaos) SPELLS: 1. Frost Nova: Blasts enemy units around a target enemy unit with a wave of damaging frost that slows movement and attack rate. __________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|------------------------------| | 1 | 4 (2) sec. | 8 sec. | 125 | 100 damage, 50 nova damage. | | 2 | 6 (3) sec. | 8 sec. | 125 | 100 damage, 100 nova damage. | | 3 | 8 (4) sec. | 8 sec. | 125 | 100 damage, 150 nova damage. | -------------------------------------------------------------------------- 2. Frost Armor (AUTOCAST): Creates a shield of frost around a target friendly unit. The shield adds armor and slows melee units that attack it. ____________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|----------------------|----------|---------|-----------| | 1 | 45 sec., 5 sec. slow | 2 sec. | 40 | +3 armor. | | 2 | 45 sec., 5 sec. slow | 2 sec. | 40 | +5 armor. | | 3 | 45 sec., 5 sec. slow | 2 sec. | 40 | +7 armor. | ------------------------------------------------------------ 3. Dark Ritual: Sacrifices a target friendly Undead unit to convert its hit points into mana for the Lich. ____________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|----------------| | 1 | N/A | 15 sec. | 25 | 33% HP to MP. | | 2 | N/A | 15 sec. | 25 | 66% HP to MP. | | 3 | N/A | 15 sec. | 25 | 100% HP to MP. | ------------------------------------------------------------ 4. Death and Decay (ULTIMATE): Damages everything in its area of effect by 4% of its base hit points per second. Also destroys trees. ___________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-------------------------------| | 6 | 35 sec. | 150 sec. | 250 | Damage equal to 4% of HP/sec. | --------------------------------------------------------------------------- ---------------- Crypt Lord [CRY] ---------------- Statistics: Attack Type: Hero Weapon Type: Normal Cooldown: 1.9 Range: Melee Primary Attribute: Strength STR Bonus per Level: 3.2 AGI Bonus per Level: 1.2 INT Bonus per Level: 1.6 Night Sight: 80 Speed: Average (270) Production Hot Key: C __________________________________________________________________ | LV | ATTACK (Ground/Air) | ARMOR | STR | AGI | INT | HP | MP | |----|---------------------|-------|-----|-----|-----|------|------| | 1 | 28-34 [31 avg]/None | 2 | 26 | 14 | 14 | 675 | 210 | | 2 | 31-37 [34 avg]/None | 3 | 29 | 15 | 15 | 750 | 225 | | 3 | 34-40 [37 avg]/None | 3 | 32 | 16 | 17 | 825 | 255 | | 4 | 37-43 [40 avg]/None | 3 | 35 | 17 | 18 | 900 | 270 | | 5 | 40-46 [43 avg]/None | 3 | 38 | 18 | 20 | 975 | 300 | | 6 | 44-50 [47 avg]/None | 4 | 42 | 20 | 22 | 1075 | 330 | | 7 | 47-53 [50 avg]/None | 4 | 45 | 21 | 23 | 1150 | 345 | | 8 | 50-56 [53 avg]/None | 5 | 48 | 22 | 25 | 1225 | 375 | | 9 | 53-59 [56 avg]/None | 5 | 51 | 23 | 26 | 1300 | 390 | | 10 | 56-62 [59 avg]/None | 5 | 54 | 24 | 28 | 1375 | 420 | ------------------------------------------------------------------ HERO NAMES: (9) - Anubiros - Arak-arahm - Horus'aman - Memphis-Ahn - Nephri'thos - Pharoh-moth - Thebis-Ra - Tuten'arak - Typhis-Ahn KEY HEROES: (1) - Anub'arak SPELLS: 1. Impale: Slams the ground with the Crypt Lord's massive claws, shooting spiked tendrils out in a straight line, dealing damage and hurling enemy ground units into the air in their wake. _________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-------------| | 1 | 2 (1) sec. stun | 9 sec. | 100 | 50 damage. | | 2 | 3 (2) sec. stun | 9 sec. | 100 | 80 damage. | | 3 | 4 (3) sec. stun | 9 sec. | 100 | 110 damage. | --------------------------------------------------------- 2. Spiked Carapace (PASSIVE): The Crypt Lord forms barbed layers of chitinous armor that increases its defense and returns damage to enemy melee units. ____________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|--------------------------------| | 1 | N/A | N/A | N/A | 15% damage returned, +3 armor. | | 2 | N/A | N/A | N/A | 25% damage returned, +5 armor. | | 3 | N/A | N/A | N/A | 35% damage returned, +7 armor. | ---------------------------------------------------------------------------- 3. Carrion Beetles (SUMMON, AUTOCAST): The Crypt Lord progenerates 1 Carrion Beetle from a target corpse to attack the Crypt Lord's enemies. Beetles are permanent, but only 5 can be controlled at a time. ___________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-------------------------------| | 1 | UNLIMITED | 6 sec. | 30 | 140 HP, 8-9 damage. | | 2 | UNLIMITED | 6 sec. | 30 | 275 HP, 15-18 damage, Burrow. | | 3 | UNLIMITED | 6 sec. | 30 | 410 HP, 22-27 damage, Burrow. | --------------------------------------------------------------------------- 4. Locust Swarm (ULTIMATE): Creates a swarm of angry locusts that bite and tear at nearby enemy units. As they chew the enemy flesh, they convert it into a substance that restores hit points to the Crypt Lord when they return. _________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-----------------------------| | 6 | 30 sec. | 180 sec. | 150 | 20 locusts, 7 locusts/unit. | ------------------------------------------------------------------------- +++++++++++++++++++ - Night Elves [ELF] +++++++++++++++++++ ------------------ Demon Hunter [DEM] ------------------ Statistics: Attack Type: Hero Weapon Type: Normal Cooldown: 1.7 Range: Melee Primary Attribute: Agility STR Bonus per Level: 2.4 AGI Bonus per Level: 1.5 INT Bonus per Level: 2.1 Night Sight: 80 (180*) Speed: Fast (320) Production Hot Key: D __________________________________________________________________ | LV | ATTACK (Ground/Air) | ARMOR | STR | AGI | INT | HP | MP | |----|---------------------|-------|-----|-----|-----|------|------| | 1 | 24-46 [35 avg]/None | 5 | 19 | 22 | 16 | 575 | 240 | | 2 | 25-47 [36 avg]/None | 5 | 21 | 23 | 18 | 625 | 270 | | 3 | 27-49 [38 avg]/None | 6 | 23 | 25 | 20 | 675 | 300 | | 4 | 28-50 [39 avg]/None | 6 | 26 | 26 | 22 | 750 | 330 | | 5 | 30-52 [41 avg]/None | 6 | 28 | 28 | 24 | 800 | 360 | | 6 | 31-53 [42 avg]/None | 7 | 31 | 29 | 26 | 875 | 390 | | 7 | 33-55 [44 avg]/None | 7 | 33 | 31 | 28 | 925 | 420 | | 8 | 34-56 [45 avg]/None | 8 | 35 | 32 | 30 | 975 | 450 | | 9 | 36-58 [47 avg]/None | 8 | 38 | 34 | 32 | 1050 | 480 | | 10 | 37-59 [48 avg]/None | 9 | 40 | 35 | 34 | 1100 | 510 | ------------------------------------------------------------------ HERO NAMES: (15) - Bloodwrath - Darksorrow - Darkterror - Darkweaver - Firebrand - Flameseeker - Hellbourne - Painkiller - Ragerunner - Shadowfury - Shadowsong - Shadowstalker - Sindweller - Terrorblade - Wrathbringer KEY HEROES: (1) - Illidan Stormrage SPELLS: 1. Mana Burn: Sends a bolt of negative energy that burns a target enemy unit's mana. Burned mana combusts, dealing damage to the target equal to the amount of mana burned. ___________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|---------------| | 1 | N/A | 7 sec. | 50 | Burns 50 MP. | | 2 | N/A | 6 sec. | 50 | Burns 100 MP. | | 3 | N/A | 5 sec. | 50 | Burns 150 MP. | ----------------------------------------------------------- 2. Immolation (AUTOCAST): Engulfs the Demon Hunter in flames, causing damage to nearby enemy land units. Drains mana until deactivated. ________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|-------------|----------------| | 1 | N/A | N/A | 35 + 7/sec. | 10 damage/sec. | | 2 | N/A | N/A | 35 + 7/sec. | 15 damage/sec. | | 3 | N/A | N/A | 35 + 7/sec. | 20 damage/sec. | ---------------------------------------------------------------- 3. Evasion (PASSIVE): Gives a percent chance to avoid attacks. ______________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|--------------------------| | 1 | N/A | N/A | N/A | 10% chance enemy misses. | | 2 | N/A | N/A | N/A | 20% chance enemy misses. | | 3 | N/A | N/A | N/A | 30% chance enemy misses. | ---------------------------------------------------------------------- 4. Metamorphosis (ULTIMATE): Transforms the Demon Hunter into a powerful Demon with a ranged attack and 500 bonus hit points. _______________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|---------------------------| | 6 | 60 sec. | 180 sec. | 150 | +500 HP, +3 HP regen/sec. | ----------------------------------------------------------------------- ------------------------- Keeper of the Grove [KEE] ------------------------- Statistics: Attack Type: Hero Weapon Type: Missile Cooldown: 2.13 Range: 600 Primary Attribute: Intelligence STR Bonus per Level: 1.8 AGI Bonus per Level: 1.5 INT Bonus per Level: 2.7 Night Sight: 80 (180*) Speed: Fast (320) Production Hot Key: K __________________________________________________________________ | LV | ATTACK (Ground/Air) | ARMOR | STR | AGI | INT | HP | MP | |----|---------------------|-------|-----|-----|-----|------|------| | 1 | 20-26 [23 avg] | 3 | 16 | 15 | 18 | 500 | 270 | | 2 | 22-28 [25 avg] | 3 | 17 | 16 | 20 | 525 | 300 | | 3 | 25-31 [28 avg] | 3 | 19 | 18 | 23 | 575 | 345 | | 4 | 28-34 [31 avg] | 4 | 21 | 19 | 26 | 625 | 390 | | 5 | 30-36 [33 avg] | 4 | 23 | 21 | 28 | 675 | 420 | | 6 | 33-39 [36 avg] | 5 | 25 | 22 | 31 | 725 | 465 | | 7 | 36-42 [39 avg] | 5 | 26 | 24 | 34 | 750 | 510 | | 8 | 38-44 [41 avg] | 6 | 28 | 25 | 36 | 800 | 540 | | 9 | 41-47 [44 avg] | 6 | 30 | 27 | 39 | 850 | 585 | | 10 | 44-50 [47 avg] | 6 | 32 | 28 | 42 | 900 | 630 | ------------------------------------------------------------------ HERO NAMES: (12) - Anubris - Bandalar - Califax - Centrius - Ceredwyn - Dagda - Gholbine - Larodar - Malorne - Nandieb - Nuada - Oghma KEY HEROES: (2) - Cenarius (unique model, enlarged version of the regular hero) - Malfurion Stormrage (unique model) SPELLS: 1. Entangling Roots: Causes roots to burst from the ground, immobilizing, disarming and damaging a target enemy temporarily. ______________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|------------------| | 1 | 9 (3) sec. | 8 sec. | 75 | Deals 15 damage. | | 2 | 24 (4) sec. | 8 sec. | 75 | Deals 15 damage. | | 3 | 36 (5) sec. | 8 sec. | 75 | Deals 25 damage. | -------------------------------------------------------------- 2. Force of Nature (SUMMON): Converts an area of trees into Treants. Treants have 300 hit points and deal 15-17 damage. Can learn Nature's Blessing. ________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|----------------------------| | 1 | 60 sec. | 20 sec. | 125 | Summons 2 Treants, 300 HP. | | 2 | 60 sec. | 20 sec. | 125 | Summons 3 Treants, 300 HP. | | 3 | 60 sec. | 20 sec. | 125 | Summons 4 Treants, 300 HP. | ------------------------------------------------------------------------ 3. Thorns Aura (AURA): An aura that gives friendly nearby units a damage shield, which returns a percentage of a melee attacker's damage back to it. __________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|----------------------| | 1 | UNLIMITED | N/A | N/A | 10% damage returned. | | 2 | UNLIMITED | N/A | N/A | 20% damage returned. | | 3 | UNLIMITED | N/A | N/A | 30% damage returned. | ------------------------------------------------------------------ 4. Tranquility (HEAL, ULTIMATE): Causes rains of healing energy to pour down in a large area, healing friendly allied units for 20 hit points per second. ______________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|------------------| | 6 | 30 sec. | 60 sec. | 125 | Heals 20 HP/sec. | -------------------------------------------------------------- --------------------------- Priestess of the Moon [PRI] --------------------------- Statistics: Attack Type: Hero Weapon Type: Missile Cooldown: 2.46 Range: 600 Primary Attribute: Agility STR Bonus per Level: 1.9 AGI Bonus per Level: 1.5 INT Bonus per Level: 2.6 Night Sight: 80 (180*) Speed: Fast (320) Production Hot Key: P __________________________________________________________________ | LV | ATTACK (Ground/Air) | ARMOR | STR | AGI | INT | HP | MP | |----|---------------------|-------|-----|-----|-----|------|------| | 1 | 21-31 [26 avg] | 4 | 18 | 19 | 15 | 550 | 225 | | 2 | 22-32 [27 avg] | 4 | 19 | 20 | 17 | 575 | 255 | | 3 | 24-34 [29 avg] | 5 | 21 | 22 | 20 | 625 | 300 | | 4 | 25-35 [30 avg] | 5 | 23 | 23 | 22 | 675 | 330 | | 5 | 27-37 [32 avg] | 6 | 25 | 25 | 25 | 725 | 375 | | 6 | 28-38 [33 avg] | 6 | 27 | 26 | 28 | 775 | 420 | | 7 | 30-40 [35 avg] | 6 | 29 | 28 | 30 | 825 | 450 | | 8 | 31-41 [36 avg] | 7 | 31 | 29 | 33 | 875 | 495 | | 9 | 33-43 [38 avg] | 7 | 33 | 31 | 35 | 925 | 525 | | 10 | 34-44 [39 avg] | 8 | 35 | 32 | 38 | 975 | 570 | ------------------------------------------------------------------ HERO NAMES: (13) - Adora Nightshade - Anara Chillwind - Ariel Darkmoon - Delas Moonfang - Diana Windwood - Felore Moonray - Kathris Starsong - Kera Stardragon - Mave Whisperwind - Mira Whitemane - Mora Moonsinger - Theta Saberfang - Tygra Snowscar KEY HEROES: (1) - Tyrande Whisperwind SPELLS: 1. Scout (SUMMON): Temporarily summons an Owl Scout, which can be used to scout the map. Can see invisible units. ________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|--------------------| | 1 | 60 sec. | 20 sec. | 100 | Summons Owl Scout. | | 2 | 90 sec. | 20 sec. | 75 | Summons Owl Scout. | | 3 | 120 sec. | 20 sec. | 50 | Summons Owl Scout. | ---------------------------------------------------------------- 2. Searing Arrows (AUTOCAST): Increases the damage of the Priestess' attack by adding fire. _________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-------------| | 1 | N/A | 1 sec. | 8 | +10 damage. | | 2 | N/A | 1 sec. | 8 | +20 damage. | | 3 | N/A | 1 sec. | 8 | +30 damage. | --------------------------------------------------------- 3. Trueshot Aura (AURA): An aura that gives friendly nearby units bonus damage to their ranged attacks. _________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|---------------------| | 1 | UNLIMITED | N/A | N/A | +10% ranged damage. | | 2 | UNLIMITED | N/A | N/A | +20% ranged damage. | | 3 | UNLIMITED | N/A | N/A | +30% ranged damage. | ----------------------------------------------------------------- 4. Starfall (ULTIMATE): Calls down waves of falling stars that damage nearby enemy units. Each wave deals 50 damage. ________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|----------------------------| | 6 | 45 sec. | 180 sec. | 200 | 50 damage/wave for 45 sec. | ------------------------------------------------------------------------ ------------ Warden [WAR] ------------ Statistics: Attack Type: Hero Weapon Type: Normal Cooldown: 2.05 Range: Melee Primary Attribute: Agility STR Bonus per Level: 2.4 AGI Bonus per Level: 1.6 INT Bonus per Level: 2 Night Sight: 80 (180*) Speed: Fast (320) Production Hot Key: W __________________________________________________________________ | LV | ATTACK (Ground/Air) | ARMOR | STR | AGI | INT | HP | MP | |----|---------------------|-------|-----|-----|-----|------|------| | 1 | 22-42 [32 avg]/None | 4 | 18 | 20 | 15 | 550 | 225 | | 2 | 23-43 [33 avg]/None | 4 | 20 | 21 | 17 | 600 | 255 | | 3 | 25-45 [35 avg]/None | 5 | 22 | 23 | 19 | 650 | 285 | | 4 | 26-46 [36 avg]/None | 5 | 25 | 24 | 21 | 725 | 315 | | 5 | 28-48 [38 avg]/None | 6 | 27 | 26 | 23 | 775 | 345 | | 6 | 30-50 [40 avg]/None | 6 | 30 | 28 | 25 | 850 | 375 | | 7 | 31-51 [41 avg]/None | 7 | 32 | 29 | 27 | 900 | 405 | | 8 | 33-53 [43 avg]/None | 7 | 34 | 31 | 29 | 950 | 435 | | 9 | 34-54 [44 avg]/None | 8 | 37 | 32 | 31 | 1025 | 465 | | 10 | 36-56 [46 avg]/None | 8 | 39 | 34 | 33 | 1075 | 495 | ------------------------------------------------------------------ HERO NAMES: (14) - Alsa Iron-cell - Anaya Felgrove - Cordana Felsong - Drelanim Whisperwind - Felhala Starmoon - Kiri Starstalker - Malace Shade - Marin Bladewing - Mirana Starlight - Nalmeena Darkfollow - Saithis - Shalis Darkhunter - Sira Moonwarden - The Iron Raven KEY HEROES: (1) - Maiev Shadowsong SPELLS: 1. Fan of Knives: The Warden hurls a flurry of knives, damaging nearby enemies. __________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|----------------------| | 1 | N/A | 9 sec. | 100 | 75 damage, max 300. | | 2 | N/A | 9 sec. | 100 | 125 damage, max 625. | | 3 | N/A | 9 sec. | 100 | 190 damage, max 950. | ------------------------------------------------------------------ 2. Blink (TELEPORT): Short distance teleportation that allows the Warden to move in and out of combat. _________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|-----------------------------| | 1 | N/A | 10 sec. | 50 | Teleports a short distance. | | 2 | N/A | 10 sec. | 10 | Teleports a short distance. | | 3 | N/A | 1 sec. | 10 | Teleports a short distance. | ------------------------------------------------------------------------- 3. Shadow Strike: Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speeed slowed for a short duration. __________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|------------------------------| | 1 | 15 sec. | 8 sec. | 75 | 75 damage, 10 damage/3 sec. | | 2 | 15 sec. | 8 sec. | 75 | 150 damage, 30 damage/3 sec. | | 3 | 15 sec. | 8 sec. | 75 | 225 damage, 45 damage/3 sec. | -------------------------------------------------------------------------- 4. Vengeance (ULTIMATE): Creates a powerful avatar that summons invulnerable spirits from nearby corpses to attack your enemies. When the Avatar of Vengeance dies, the spirits vanish. __________________________________________________________________________ | LV | DURATION (HERO) | COOLDOWN | MP COST | EFFECT | |----|-----------------|----------|---------|------------------------------| | 6 | N/A | 180 sec. | 200 | Summons Avatar of Vengeance. | -------------------------------------------------------------------------- ------------------------------------------------------------------------------- C. Bonus Campaign Key Names [BCK] ------------------------------------------------------------------------------- In Bonus Campaign, you will encounter so many names of your foes or even your allies. The list below is the complete list of key names of creeps and heroes in the order that they appear in the campaign. ---------------------------- Act I (To Tame A Land) [TOT] ---------------------------- > Mogrin (Grunt) > Rokhan (Shadow Hunter) > Drek'Thar (Far Seer) > Nazgrel (Raider) > Engineer Gazlowe (Goblin Sapper) > Bloodfeather (Harpy Queen) > Morg Wolfsong (Shaman) > Gar'thok (Grunt) > Chen Stormstout (Pandaren Brewmaster) > Noggrin Onetooth (Kobold Master) > Vol'jin (Troll Witch Doctor) -------------------------- Act II (Old Hatreds) [OLH] -------------------------- > Samuro (Blademaster) > Bloodbeak the Berserker (Berserk Wildkin) > Dagren the Orcslayer (Paladin) > Mathogg (Grunt) > Khan Gragtor (Centaur Khan) > Lady Darkscale (Naga Sea Witch) > Zerx Hydromon (Archmage) > Destroyer Zardikar (Doom Guard) > Talnivarr the Sleeper (Dreadlord) > Sinstralis of the Pain (Scion of Pain) > Eldritch Deathlord (Death Revenant) > Cairne Bloodhoof (Tauren Chieftain) > Tagar (Tauren) > Bovan Windtotem (Spirit Walker) > Baine Bloodhoof (Tauren Chieftain) > Captain Thornby (Footman) > Lord Talendar (Skeleton King) > Kor'gall (Ogre Warlord) -------------------------------- Act III (A Blaze of Glory) [BOG] -------------------------------- > Admiral Proudmoore (Paladin) ------------------------------------------------------------------------------- D. Frequently Asked Questions [FAQ] ------------------------------------------------------------------------------- Q - How many items can hero units carry? A - They can carry up to 6 items. Q - What is the level cap of hero units? A - The level cap is 10 and cannot exceed more than that. Q - Why do I see this -> "Night Sight: 80 (180*)"? A - The normal Night Sight of the Night Elves is 80. When you build a Hunter's Hall and upgrade "Ultravision", all Night Elves units you control will have an enhanced Night Vision during night time. When upgraded to Ultravision, their enhanced Night Vision becomes 180. Q - There are some heroes that cannot attack air units. Is it possible for them to attack air units using spells? A - Yes. Certain spells such as Mountain King's Storm Bolt can hit air units. Q - Are the Hit Points (HP) of the heroes their maximum HP of that level? A - Yes. Maximum HP of each heroes increases per level. Refer to the table of that specific hero to know how much increase of HP the hero will have per level. However, if you are gonna wear items like "Periapt of Vitality", it will increase your maximum HP as long as your hero wears the item. Q - Are hero names randomly generated? A - Yes. Even if you are going to restart the mission, a random name is given to the hero. See the HERO NAMES section per hero to see the list of names your hero can have. Q - Could I give a hero another name? A - No. That's only possible on World Editor. You can't do that in a normal game. There's a file you have to see in order to edit the names of each heroes. =============================================================================== 5. Contact Information [Contact] =============================================================================== If you have any questions, suggestions or some corrections, feel free to e-mail me. My e-mail is storm_iz_here[at]yahoo[dot]com Replace "[at]" with "@" and "[dot]" with "." (remove quotation marks). Please put the subject as "Warcraft III: Hero FAQ" to remind me that you are not spam. If not, the subject should be at least close to the previous one and I will try to answer you back. =============================================================================== 6. Permitted Sites [Sites] =============================================================================== If you posted this on your website without my supervision, it is a violation of the copyright. The following sites have MY PERMISSION to post this FAQ to their site: www.gamefaqs.com www.supercheats.com www.neoseeker.com If your site isn't listed above, email me first. Never and never post this FAQ on your site WITHOUT MY PERMISSION. It is something that you shouldn't do and you really shouldn't do after all. =============================================================================== 7. Credits [Cred] =============================================================================== I would like to thank the following: To GameFAQs, SuperCheats and Neoseeker for hosting the FAQ. To Blizzard Entertainment for making the game. To you, as the reader. END OF DOCUMENT----------------------------------------------------------------