-Devil May Cry 3: Dante's Awakening- -Secret Mission FAQ- By Andy "The Man" Alexis a.k.a "ZeroOfDa67" Dgnr8_theman at yahoo.com Updated 5/28/05 to Version 1.2 ---------------------- INTRO: ---------------------- Welcome to my first FAQ! Playing DMC 3, I noticed the lack of detail in the synopses for the Secret missions, so here I am to give you the skinny! Normally people would have a good 2-3 pages of mumbo-jumbo, so let me make this brief: *You can use this FAQ for personal use *this will ONLY be on www.gamefaqs.com, and now www.neoseeker.com. Anywhere else, and we'll have problems *any comments/suggestions, or submissions for info can be sent to my e-mail, I have no time for stuff already in this FAQ, so don’t tell me what I already know, so save that, and any other discussions not pertaining to DMC 3, or any pics of your hot girlfriend, sister, mom, etc... Well you can send those :) So let’s get this started! First off, if you’re looking for any form of tutorial about equipment, items, etc, find another FAQ. But let me just list the weapons and any abbreviations of them (in parentheses), for the heck of it. Now is the time to let you know, that If you're reading this you should know what those are by now... and let me take this opportunity to let you know, there are many SPOILERS in this FAQ. Other than that any (sp?) you see would greatly be appreciated if corrected. Spoilers begin NOW!!!!!!!! ---------------------- EQUIPMENT ---------------------- Guns: Ebony and Ivory (E&I) - Dante's twin handguns, you have these from the start. Shotgun - A double barreled shotgun, found in Mission 3 Artemis - A homing laser, earned after completing all 3 trials in Mission 6 Spiral - a high powered rifle, Found in Mission 9 Kalina Ann (K.A.) - a Rocket Launcher you get after Defeating Lady at the end of Mission 16 Devil Arms: Rebellion - A broadsword, you have since the beginning The others are from bosses of the same name (except BeoWulf) Cerberus - A 3-handled Nunchukaus (sp?) utilizing the power of Ice Agni and Rudra (A&R) - Twin swords, utilizing the power of Wind and Fire Nevan - A Guitar/scythe, utilizing the power of Electricity, and Bats (I guess) Beowulf - Arm and leg gauntlets, utilizing the power of Light ---------------------- The Secret missions: ---------------------- As you can see I made it pretty simple, what to expect after the blue flash, and where to find it. ---------------------- Secret Mission 1: The Exorcist Objective: Defeat all enemies within the time limit. (1 min) Enemies: Hell Pride (5), Hell Lust (4), and Hell Sloth (2) Location: Mission 3, 15th Avenue, right after the dumpster on your right,you enter through a pair of brown double doors, right beneath some red orbs Location of Mission: Love Planet (Where you first fight the Hell Sloths) How I Beat It: Weapons/Style: E&I and Rebellion, Swordmaster Style Hack at the Hell prides, until they disappear one by one, but try to get rid of the Lusts ASAP, since they normally hop off-screen before attacking. Be sure to be very attentive to such sneak attacks from the Lusts and the Sloths, Rinse and Repeat until it's over! SECOND TIME: DT the last 30 seconds if you can, A&R work well here, but it's better to stick with Rebellion ---------------------- Secret Mission 2: Untouchable Objective: Defeat all enemies while taking no damage Enemies: Enigma (5) Location: Mission 5, Surge of Fortunas, The red-eyed skull sculpture on the wall, next to the seal for the elevator. Location of Mission: Ice Guardian’s Chamber (Where you fight Cerberus) How I Beat It: Weapons/Style: E&I and Rebellion, Any Style Use Rebellion's Helmbreaker attack (triangle in the air) while jumping away at any arrows fired, the best way to do this is kick the crap outta any enigma that starts to spin its arrows. Another easy one. SECOND TIME: just like I said before, DT if you can, A&R also work well here, but it's better to stick with Rebellion ---------------------- Secret Mission 3: Death from Above Objective: Stay in the air for 20 seconds Enemies: Hell Pride (infinite) Location: Mission 7, The Dark Corridor, this is the first room of this mission, so go forward, make a right to head to the brown door, but don’t go in. See that torch on Dante’s right? Jump over it (air hike or wall jump, it doesn’t matter) to a red statue in a crevice. Examine it to enter. Location of Mission: Trial of Wisdom (where you earn one of the 3) How I Beat It: Weapons/Style: E&I, Rebellion (I really seem to like these combo) Any Style, (Swordmaster or Trickster recommended) Lure the prides to the corner, and then do the following: wall jump, then jump off the back of a pride, rinse and repeat. If going Swordmaster, use the Aerial Rave to stay in the air longer, as soon as a pride jumps up, jump off of it, and then use Air Hike. If you're a trickster, use the Wall Hike. Keep it up until you're done. Either way, you can always use E&I for more airtime. SECOND TIME: Do as the first time around, but after 10 seconds or so, DT with Nevan, and then use Air Raid if you bought it. Laugh from above as you get your prize! ---------------------- Secret Mission 4: Devil's Teeter-totter Objective: Ride the elevator to the top Enemies: Enhanced Hell Prides (infinite) Location: Mission 8, Leviathan's Stomach Location of Mission: Surge of Fortunas (Where you find Secret Mission 2) How I Beat It: Weapons/Style: Shotgun, Rebellion. Trickster style Yes, I used the so called 'glitch' to beat this one but it as simple as running up any pillar on the 4 corners of the platform while it makes the prides disappear after a certain distance. Either that, or actually knock them off using Rebellion and the shotgun. Another way to get some off, is to jump off of the platform then airhike back on. SECOND TIME: Same as first. But by then you'll have the Gun Stinger :) Or K.A. ---------------------- Secret Mission 5: Destroyer Objective: Destroy every destructible background object within the time limit (50 items in 40 seconds) Enemies: -none- Location: Mission 9 (and 10) Limestone Cavern, when entering from the waterfall, it's on Dante's right, an opening in which leads to 2 red crystals by the wall, examine them to enter the mission. Location of Mission: The Bullseye (Where you get the shotgun) How I Beat It: Weapons/Style: Rebellion or A&R with any guns or style Just keep track or what you break, but this seemed to work best for me: the format is like this: The first number shows what order to do the attacks, then what and how you should destroy them, then how many your total destroyed should be after completing the step. This is a 12 step program every alcoholic should take! 1) Break the sign behind you (1) 2) In one swipe take out both tables at once (3) 3) Take out the 2 bottles on one shelf (5) 4) Then the other 3 on the other shelf (Rebellion Combo II works well here) (8) 5) Then the Last table with a stool (10) 6) Then the 2 barrels next to where you got the shotgun (12) 7) The jukebox, slot machines and the 2 barrels (Rebellion Combo II) (18) 8) The other 2 barrels next to the jukebox (20) 9) Do 2 Rebellion Combo I's next to the bar, break 15 bottles and a barrel (36) 10) Attack the rack with the glasses with a helmbreaker, facing the right. (42) 11) Combo or Stinger the barstools (47) 12) Jump up and Helmbreaker the last 3 barrels (50) You should finish with 3-5 seconds left. SECOND TIME: two words: Kalina Ann ---------------------- Secret Mission 6: Flight of the Demon Objective: Collect every red orb within the time limit Enemies: -none- Location: Mission 10, Subterranean Lake, behind the statue where you get the Neo-Generator, look for a smaller statue to the right of it. Location of Mission: Leviathan's stomach (where mission 8 began) How I Beat It: Weapons/Style: Any Guns, Nevan, Any style, Devil Star (optional) Another easy one, DT with Nevan, and use air raid, follow the path of orbs until it splits; go the right path and as soon as you get the 4th one, head back over tot he left path (with the white orbs) making your way back to the right path. Snatch those up, and then drop along side the wall so you fall between the 3 orbs there, catching them all (Do so by letting go of R1) then as soon as you hit ground, fly again, this time just getting all those orbs until the end. Use a Devil Star if need be. SECOND TIME: Same As before ---------------------- Secret Mission 7: Hang 10 Objective: Obtain the Blue Orb within the time limit. (30 seconds) Enemies: Hell Gluttony (5) Location: Mission 11, Gears of Madness, when you reach the lower door, look for a platform on the left side of Dante (if he's facing the door) Jump on that platform, then double jump to find an opening in the wall above, get in there, and check the red seal on the wall. Location of Mission: Subground Water Vein (where the enigmas start shooting red arrows, and get evasive for the first time) How I Beat It: Weapons/Style: Any gun, Rebellion, any style Just DT it! As long as you got enough you can run from the stairs on (you should have about 20 seconds left by then) If you get close, and time's almost up, STINGER, STINGER, STINGER! SECOND TIME: It's best to do it in Mission 12, since DT is infinite (or if you unlocked Super Dante) Just don’t die doing it! ---------------------- Secret Mission 8: Tough Guys Objective: Destroy All Enemies Enemies: Arachne (3), Large Arachne (5), Hell Vanguard (2) Location: Location of Mission: Underground Arena (where you fought Geryon) How I beat it: Weapons/Style: E&I, Rebellion, Royal Guard, holy Water (optional) Use the RG to use! If you have at least Lv 2 you should be in the clear. When the first 3 Arachne emerges hack away with rebellion, yet use the RG block for all the attacks, this way it fully charges, try to finish them off so you kill them one after another, then the larger ones come, fight then using E&I until you have killed at least one, then DT, hack one to death, then use release on the last, by then the first Vanguard would have shown up. Whatever you do DONT RUN AWAY. This will cause them to attack more fiercely with their teleport attacks. Hack until you hear the *ding* of their counter block/attack then guard (this will trigger your setup for another release) after so keep the pain coming (this would be when you’d use the Holy Water) then voila! Another blue Orb fragment in your pocket! SECOND TIME: Kind of the same, but this time, use Kalina Ann when they are open. Also try using Quicksilver, it lets you get a lot of hits in... ---------------------- Secret Mission 9: Target Practice Objective: Do not let a single enemy escape Enemies: Hell Pride (2), Hell Lust (3), Hell Wrath (17) Location: Mission 13, Vestibule, once you break the wall and make the left to get inside, it's right above the blue-flamed torch on your left, examine the red-eyed skull to enter. Location of Mission: Temperance Wagon (Where you go right before and after you fight Beowulf) How I Beat It: Weapons/Style: E&I, Anything with air hike, Gunslinger (naturally...) This one was simple, your best friends here are the charge, rapid shot, and your L3 Button. Charge up and rapid-fire the Wraths, then let loose on whatever is left, this, normally being the Lusts, which can take more damage, since the Wrath's explosion pwns any pride. Remember if the Lust is on the ground while you're shooting it, you might have to jump up to keep the damage going, (or else you'd be hitting the wagon, and it gets away) if they are suspended in the air, perfect. Keep them up there. Don’t stop shooting till it's over. Here's the Enemy count per wagon: 1) 2 Wraths and a Pride 2) A Wrath and a Pride 3) 2 Wraths and a Lust 4) A Wrath and a Lust 5) 2 Wraths and a Lust 6) A Wrath <- watch out! That one's quick! 7) 2 Wraths 8) 3 Wraths 9) 3 Wraths SECOND TIME: Spiral (fully upgraded if possible), Gunslinger Strategy provided by David Chiu: A pretty easy way to pass this mission is just just Spiral with gunslinger style (level 3 recommended for my richocheting). Just press O repeatly (bullets seem to be heat seeking because they keep going in the way the wraths are coming) and the bullets will hit the demons before they even come near you. So if some are still alive just shoot them with the spiral again and finish them off. ---------------------- Secret Mission 10: Guiding Light Objective: Solve the crystal puzzle Enemies: -none- Location: Mission 16, Waking Sun Chamber, right after you get the Golden Sun item, it's the golden door next to the altar. Location of Mission: Vestibule (where you got the Orihalcon to fight Vergil the second time) How I Beat It: Weapons/Style: Any Solve the puzzle. There are 6 different types that come at random. The best strategy is to look for the crystals NOT being lit, and pointing at the main unlit statue. Then follow the beam from where it comes from to where it may possibly go. If you mess up, hit the clock thingy to start over. THERE IS NO WAY YOU CAN FAIL THIS MISSION, some just may take longer than others, though, and with one of them you'll have to break the wall, so be sure to investigate it before breaking anything else. Thanks to some Help from Kamran Riaz Khan (kamran_pro on GameFAQs) He is letting me use his kick-ass ASCII guide from his FAQ to show the solution to all 6 puzzles! The link for his FAQ (which I used to beat the game) is here: http://db.gamefaqs.com/console/ps2/file/devil_may_cry_3_a.txt GUIDE: (T)arget Mirrors, where the beam will finish, (M)irrors to be left alone and mirrors to (D)estroy, "=" is the destructible wall. Just destroy "D" mirrors to solve the puzzle. If on Puzzle 6 however, you have to destroy the = wall too. +---------+ +---------+ +---------+ |Puzzle 1 | |Puzzle 2 | |Puzzle 3 | +---------+ +---------+ +---------+ | T T | |M D M M| | M M M| | D T M| |M D M| |M D M | |M M M M| |T M M| | M M| |M D M| |M D M| |M D M| |M M M D M| |M D M| | M M | |M M M| |M D D| |T D M| |M M| |M T M T| |T M M D | | | | | | M M M| | | | | | | +---------+ +---------+ +---------+ +---------+ +---------+ +---------------+ |Puzzle 4 | |Puzzle 5 | |Puzzle 6 | +---------+ +---------+ +---------------+ | M | | | | * T *| |M M M M| | | | * D *| | D M| | M| |M M = M *| | M M| |T M | |M M M T *****| |M T M | |D D M D M| |M M M M * | | M D M M| |M M M| | M M * | |T D M | |T M D M| |M M D M * | |M | | D | | * | | | | D M M | |M T M * | |M M M | |M T | | * | +---------+ +---------+ +---------------+ SECOND TIME: Same As before ---------------------- Secret Mission 11: On Pins And Needles Objective: Avoid spikes and obtain the blue orb located at the end of the area. Enemies: -none- Location: Mission 17, Pitch Black Void, go up the stairs on your left, the hop on the beams above those steps, to get the red orbs; the one in the middle of the bottom row has a glowing statue. Examine the statue to enter. Location of Mission: 'Enhanced' Trial of Skill (Where you just came from to get here!) How I Beat It: Weapons/Style: any guns, Rebellion, Anything with air hike, trickster style If you made it this far, you have already done this 'enhanced' Trial of Skill, but as I did, you should just dash, dash, dash in the direction of the opening, doing so to be parallel to the incoming spikes, if your trickster is leveled up, more power to ya, also for kicks, try going through about half of it with normal techniques, then use Quicksilver (or DT) for the rest. Score one more blue orb fragment! SECOND TIME: same ---------------------- Secret Mission 12: Final Ascension Objective: Obtain the Blue Orb fragment on the top level. Enemies: -none- Location: Mission 18, Road to Despair, on the left side of the giant foot statue (opposite the red orb pedestal) Location of Mission: God-Cube chamber (the second room in mission 17, where you use a Combat Adjudicator) How I Beat It: Weapons/Style: E&I, Any Devil Arms with Air hike, Trickster Ironically, I only had Trickster Lv 1 at this point, but I got through like this: The Cube on the left (near where the Combat Adjudicator would have been in the original room) has a cube floating from left to right, above it. once it goes to the right and hits center, jump onto it, then jump on the wall and wall hike straight up (don’t jump off the wall or double jump before then) when you jump off the wall from the wall hike, you should be next to a platform that goes in and out of the wall about 3 cubes long, use the air hike to jump onto it, then wall hike to the right to another cube the goes into the wall, you should see it beginning to go back in, but then you can hop onto it and run off to the platform with the silver door, just below the fragment. Then air hike off the single cube wall platform, (on the left of that platform; it should be coming back out by now) land on the cube moving in a figure 8. As it goes all the way to the right, near the right side of the doorway, wall hike straight up then air hike to your prize. SECOND TIME: Same, hopefully the trickster is leveled up by then. ---------------------- EPILOGUE ---------------------- Hope you enjoyed the FAQ. I had plenty of fun writing it! Thanks to: Capcom Sony CjayC kamran_pro David Chiu God THE END Copyright 2005, Andy Alexis www.star67boyz.com (as of 5/28/05 it isnt up yet...)