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All rights reserved. ------------------------------------------------------------------------------- =============================================================================== The latest version of this guide can be found at: http:\\www.gamefaqs.com +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ T A B L E O F C O N T E N T S +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ 1.00 - What's New 2.00 - Introduction 3.00 - Legal Disclaimer/Copyright Notice 4.00 - Basics 4.01 - Overview 4.02 - Controls 5.00 - Characters/Move Lists 5.01 - Android #16 5.02 - Android #17 5.03 - Android #18 5.04 - Android #19 5.05 - Captain Ginyu 5.06 - Cell 5.07 - Dodoria 5.08 - Frieza 5.09 - Goku 5.10 - Great Saiyaman 5.11 - Hercule 5.12 - Kid Gohan 5.13 - Krillin 5.14 - Nappa 5.15 - Piccolo 5.16 - Raditz 5.17 - Recoome 5.18 - Teen Gohan 5.19 - Tien 5.20 - Trunks 5.21 - Vegeta 5.22 - Yamcha 5.23 - Zarbon 6.00 - Story Mode Walkthrough 7.00 - Duel Mode 8.00 - World Tournament 8.01 - Novice Mode 8.02 - Adept Mode 8.03 - Advanced 9.00 - Edit Skills 9.01 - Edit Skills Help 9.02 - The Dragon Balls 10.00 - Practice 11.00 - Options 12.00 - Legend of Hercule 13.00 - Capsule List 14.00 - Secrets/Extras 15.00 - Gameshark Codes 16.00 - Frequently Asked Questions 17.00 - Contact Me 18.00 - Acknowledgements 19.00 - Last Words 19.01 - Conclusion +-------------------------------------+------------------------------------+ | Press Control + F and type in the | Best Viewed at 1024 by 768 pixels. | | number of the section to automati- +------------------------------------+ | cally go to it. This will allow | Document made in Win32pad with no | | less scrolling and more information | margin settings. Best put in any | | for you to know! | text processor. No Word processors.| +-------------------------------------+------------------------------------+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 1.00 - What's New ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Version 1.1 (02/05/05): Reformatted document. Version 1.0 (02/13/03): Original version of document. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 2.00 - Introduction ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Welcome all to my ninth FAQ posted on GameFAQs.com. This one happens to be the first one for the Sony Playstation 2 hence the fact that my one for All-Star Baseball 2003 is for the Gamecube though it shouldn't be. I will try to make this FAQ the best I can meaning having it be comprehesive and to the point. The information will hopefully be acccurate and detailed. I will try to live up to this even if I have already wrote it and am writing this last. ^_^ For the record, if you are reading this FAQ/Walkthrough you should know that it is for one of the greatest television shows of all time, Most likely a greatest hits game, and the best fighting game since Tekken ruled the earth. This FAQ/Walkthrough is for Dragon Ball Z: Budokai. Though I do not know what the term 'Budokai' means, I know that anything with Dragon Ball Z in it has to be a great game. And this game does not fall far from it! This game is very good. Even when it rips off almost every fighting game with there ideas, it still shines in my heart as 'that fighting game'. It might not ever be as great as Tekken but it comes close! People enjoy this game as much as Dragon Ball Z Legends and Final Bout. It is very good. It follows the story to the Cell games and is accurate. You might find mistakes if you are like me and a Dragon Ball Z junkie but the story is pretty accurate to be blunt. This is most likely my favorite Dragon Ball Z game because it is fun and follows the story. It also boasts 60 unique moves. The characters are details and the voice acting might not be what it should be but it comes close. For people like me, the voice acting is irrata- ting hence the fact that is it not the characters in the television show. None the less, it is still solid for any person who doesn't tone in on the voice like I do. For those who do not know already, Dragon Ball Z is a very successfull tele- vision show that has changed the life of many. My life revolved around Dragon Ball Z when the episodes were new and I still watch the repeats over and over when I have a chance. Dragon Ball Z, I believe started in 1987 and in Japan. It turned out to be a very good success there and they decided to have it in the United States. Well, when it came here it was happy day for all the people who have been waiting and hearing about the best Television show of all time. When it arrived, it lived up to its greatness. Dragon Ball Z: Budokai, is far by the best Dragon Ball Z game ever made. It might rip off other games as I stated earlier but it follows the story very well, has the character moves, and has almost every character playable. I like this game because of all of those facts. If someone is reading this right now who does not have this game I urge them to go out and at least rent it. If you have played any fighting games then it at least deserves a good rent. The game did take two years to make, don't you know. This is one of the longest introductions I have created in my time of writing FAQs but I had so much to say about the game that I couldn't resist delving a bit. If you have anything to change in this FAQ because it is unaccurate, Or if you have something to add that I couldn't cover, please email me at you fancy and I will put it in. You will also get completely credited. With that said, onward! - Andrew Testa (TestaALT[at]aol[dot]com) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 3.00 - Legal Disclaimer/Copyright Notice ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- This document is Copyright İ 2005 Andrew "TestaALT" Testa. All Rights Reserved. This document may not be reproduced or retransmitted in any form and under any circumstances without the complete consent of the author. It may not be sold, altered, or published in any way without the advance permission of the author. All sources, which have contributed to this document, are cited and/or credited in some form. The only sources you can see this document at are: GameFAQs IGN If you see this document at any other sources email me telling so as I will not allow this document to be published at any other sources. Please do not ask me, as it is very annoying. These terms have become binding once the recipient (or reader) opened this document. Violation of these terms is strictly prohibited and will result in a lawsuit. Please do not take these terms as threats and/or not read them as they are all very much true. I can sue you for an act of plagiarism and will not hesitate to do so. Thank you for reading this legal disclaimer and have a nice day! :D "Don't Steal, just ask!" - Breath of Fire III +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 4.00 - Basics ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- This section will cover the basics of the game hence the name. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 4.01 - Overview ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Health Gauge: The green bar in the upper corner right next to the fighters picture. When you hit the opponent, that goes down. When it goes past 3 bars the opponent has lost. Ki Gauge: Located under the health gauge, this is yellow. This controls your moves. So if you do a move that costs 1 ki it will go down 1 ki. When you have no ki the move will not work. You can shoot ki blasts with circle. The ki gauge will deplenish when you get hit and it will replenish when you hit the opponent. Time: The thing bewteen the life gauges is the time. It will tell you how much fighting time you have left if it is on. Capsules: This will tell which capsules you and the opponent have. For the game modes, look at the game modes section. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 4.02 - Controls ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ___________ | BY BUTTON \ |____________\_________ | G = X button | | P = Square Button | | K = Triangle Button | | E = Circle Button | | L1 = N/A | | L2 = N/A | | R1 = Punch + Kick | | R2 = Punch + Guard | |______________________| ___________ | BY ATTACK \ |____________\__ | G = Guard | | P = Punch | | K = Kick | | E = Ki Blast | | R = Right | | L = Left | |_______________| Guard This allows you to block your opponents attacks. It is very usefull in just about every battle. Use it when the opponent decides to go on a killing streak to avoid damage. It is that simple. Punch This is self explanitory to many people. This allows you to punch your opponents. When you punch them there health bar goes down. You can make juggles to make this a pretty big attack. Kick This is exactly like Punch except you kick your opponent. The player you control puts his foot up in the air and kicks. When you kick your opponent your health bar goes down. You can add this up with juggles to make a pretty big attack. Ki Blast In Dragon Ball Z, the players have ki blasts. These are energy blasts that hurt there opponents. This is exactly in the game. The ki blast homes in on the opponent so do not worry about aiming. It is a blast that hurts the opponent. Right Move your character right. Left Move your character left. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.00 - Characters/Move Lists ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.01 - Android #16 ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Description: Android #16 is a Android. He has red orange hair and wears a suit that is green. It has the Red Ribbon Logo on the side. He is very strong and somewhat fast. He dies during the cell games because he tries to self-destruct himself with Cell. This does not work because Bulma took that part out when fixing him. He dies but his death is not in vain as Gohan beat Cell and saves the earth. Android #16 was meant to destroy Goku. He was the perfect machine for doing so. In the end, Android #16 is a 'good guy' as so to speak. He is very quiet and only talks when talking too. Move List: Skill Name -> Rocket Punch Effect -> Can Launch Death-Move Rocket Punch (Only #16 can use) Usage -> E Button after P P LP P -------> E Button after RP P P -------> E Button after RK P P LP (1 ki gauge used) Skill Name -> Hell Flash Effect -> Can Launch Ultimate-Move Hell Flash (Only #16 can use) Usage -> E Button after RP RP P (1 ki gauge used) Skill Name -> Devil Crush Effect -> Can attack while chasing opponent (Only #16 can use) Usage -> E Button after P P K Skill Name -> Killing Neck Throw Effect -> Can grab and throw opponent (only #16 can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Skill Name -> Finishing SplashSkill Effect -> Attack opponent with oppressive force (only #16 can use) Usage -> E Button after RK K K K (3 Ki gauge used) Overall: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.02 - Android #17 ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Description: Android #17 is the male that has long black hair. He wears regular jeans and a black shirt. He dies during the Cell absorb and lives in Cell's body. Cell dies by Gohan's kamehameha blast later in the Android saga. All of the Androids were created by Dr. Gero, of the Red Ribbon army. All of these An- droids were meant to destroy the earth but we all know that Dr. Gero wanted to destroy his arch nemesis, Goku. As of it, Gero slaves away and makes 20 An- droids, 1 being himself. Only 4 of these are in the game as playable charac- ters to my knowledge. And that concludes the dscription and history of Android #17. Move List: Skill Name -> Power Blitz Effect -> Can Launch Death-Move Power Blitz (Only #17 can use) Usage -> E Button after P P P P -------> E Button after RK P P P (1 ki gauge used) Skill Name -> Energy Field Effect -> Can Launch Death-Move Energy Field (Only #17 can use) Usage -> E Button after P RP P -------> E Button after RP P P K (1 ki gauge used) Skill Name -> Power Strike Effect -> Can attack while chasing opponent (Only #17 can use) Usage -> E Button after RP P P P (2 ki gauge used) Skill Name -> Power Falling Star Effect -> Can repeatedly fire Ki Blast Wave (Only #17 can use) Usage -> E Button after RP P P P (2 Ki gauges used) Skill Name -> Buster Swing Effect -> Can grab and throw opponent (Only #17 can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Overall: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.03 - Android #18 ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Description: Android #18 is the male that has long blonde hair. He wears very black pants & a blue shirt. He dies during the Cell absorb and lives in Cell's body. Cell dies by Gohan's kamehameha blast later in the Android saga. Luckily, she gets barfed out of Cell's body beforehand thus having her not die!!! All of the Androids were created by Dr. Gero, of the Red Ribbon army. All of these An- droids were meant to destroy the earth but we all know that Dr. Gero wanted to destroy his arch nemesis, Goku. As of it, Gero slaves away and makes 20 An- droids, 1 being himself. Only 4 of these are in the game as playable charac- ters to my knowledge. And that concludes the dscription and history of Android #18. Move List: Skill Name -> Power Blitz Effect -> Can Launch Death-Move Power Blitz (Only #18 can use) Usage -> E Button after P P P P -------> E Button after RK P P P (1 ki gauge used) Skill Name -> Energy Field Effect -> Can Launch Death-Move Energy Field (Only #18 can use) Usage ->E Button after P RP P -------> E Button after RP P P K (1 ki gauge used) Skill Name -> Power Strike Effect -> Can attack while chasing opponent (Only #18 can use) Usage -> E Button after RP P P P (2 ki gauge used) Skill Name -> Power Falling Star Effect -> Can repeatedly fire Ki Blast Wave (Only #18 can use) Usage -> E Button after RP P P P (2 Ki gauges used) Skill Name -> Buster Swing Effect -> Can grab and throw opponent (only #18 can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Overall: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.04 - Android #19 ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Description: Android #19 has a pretty short history. He is created by Dr. Gero and is one of the weakest Androids. He gets killed by Vegeta's fatal blast. He is very weak and doesn't have very good attacks. What made him defeat Goku was the fact that Goku had a disease and that the Android had a suck energy ability in which Goku had never seen before. The physical appearence on the android is he wears shirt and pants that makes him look like a clown. He has a hat that is pointy and has R R on it. This stands for red ribbon. He is one of 20 androids made to destroy the world. And that concludes the description of this Android! Move List: Skill Name -> Photon Shot Effect -> Can Launch Death-Move Photon Shot (Only #19 can use) Usage -> E Button after P P P P -------> E Button after P RP P -------> E Button after RK P P P (1 Ki gauge used) Skill Name -> Life Drain Effect -> Can Launch Ultimate-Move Life Drain (Only #19 can use) Usage -> E Button after K K LK (3 Ki gauge used) Skill Name -> Power Break Effect -> Can attack while chasing opponent (Only #19 can use) Usage -> E Button after K K RK K (1 Ki gauge used) Skill Name -> Rolling Crush Effect -> Can grab and throw opponent (only #19 can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Skill Name -> Cybernetic Pain Effect -> Attack opponent with oppressive force (only #19 can use) Usage -> E Button after RP P P P (3 Ki gauge used) Overall: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.05 - Captain Ginyu ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Description: One might ask why I laugh when I see the Ginyu Force. The reason why is be- cause of the fact that they are weak and have very stupid moves. They also pose like idiots. Anyways, the captain of this force named Captained Ginyu is a purple, alien type person. He wears regular armor for a fighter and he has the scouter on his left eye. He gets killed when fighting Goku. What hap- pens is he knows he is weaker then Goku so he body switches. Then he dies of Ginyu which is really Goku's Punch. Luckily, he body switches back so Goku isn't stuck in his body. Move List: Skill Name -> Milky Cannon Effect -> Can Launch Death-Move Milky Cannon (Only Ginyu can use) Usage -> E Button after P P P P -------> E Button after P RP P -------> E Button after RK P P P (1 Ki gauge used) Skill Name -> Body Change Effect -> Can Launch Ultimate-Move Body Change (only Ginyu can use) Usage -> E Button after RP P P K (3 Ki gauge used) Skill Name -> Special Fighting Pose 1 Effect -> Attack Posing, Attack Power increased by 3 stages (only Ginyu can use) Usage -> E Button after P P K K K -------> E Button after K K LK (Ki gauge does nto decrease) Skill Name -> Special Fighting Pose 2 Effect -> Attack Posing, Attack Power increased by 3 stages (only Ginyu can use) Usage -> E Button after P P K RK -------> E Button after K K K K (Ki gauge does nto decrease) Skill Name -> Processed Power Crush Effect -> Can attack while chasing opponent (only Ginyu can use) Usage -> E Button after K K RK K (1 Ki gauge used) Skill Name -> Parmesan Shower Effect -> Can repeatedly fire Ki Blast Wave (only Ginyu can use) Usage -> E Button after RP P P P (2 Ki gauge used) Skill Name -> Ginyu Strike Effect -> Can grab and throw opponent (only Ginyu can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Skill Name -> Ginyu Special Effect -> Can Attack Opponents with oppressive force (only Ginyu can use) Usage -> E Button after RK K K (3 Ki gauges used) Overall: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.06 - Cell ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Description: Cell is the ultimate creation of Dr. Gero. He was meant to destroy earth. He has to absorb the androids to become the ultimate creation. He absorbs them but still gets the **** beaten out of him by Gohan. He then barfs out #18 and from that point is very weak. He tries to self-destruct but Goku sends him to another planet. Unlucky for the Z-Fighters, he regenerates. Gohan and Cell then do a classic Kamehameha duel and Gohan wins. He destroys all of Cell's Cells so he will not come back. He looks like an Alien in all of his forms but his best looking form is his last because he looks like he is on top of things. That is all for Cell! Move List: Skill Name -> Second Form Effect -> Can become Second Form (only Cell can use) Usage -> P + K + G With 3 or more Ki gauge (no ki used in transformation) Skill Name -> Perfect Form Effect ->Can become Second Form (only Cell can use) Usage -> P + K + G With 4 or more Ki gauge (requires second form) Skill Name -> Perfect Form (Power-Weighted) Effect -> Can become power-weighted Perfect Form (only Cell can use) Usage -> P + K + G With 5 or more Ki gauge (requires second form) Skill Name -> Kamehameha Effect -> Can Launch Death-Move Kamehameha (only Cell can use) Usage -> E Button after P P P P -------> E Button after RP RP P P -------> E Button after RK P P LP (1 ki gauge used) Skill Name -> Spirit Bomb Effect -> Can Launch Ultimate-Move Spirit Bomb (only Cell can use) Usage -> E button after RP RP P P K after perfect form (3 ki gauge used) Skill Name -> Ultimate Attack Effect -> Can Attack Opponents with oppressive force (only Cell can use) Usage -> E button after P P K Skill Name -> Negative Power Rain Effect -> Can repeatedly fire Ki Blast Wave (only Cell can use) Usage -> E button after K K K RK (2 ki gauge used) Skill Name -> Lasso Effect -> Can grab and throw opponent (only Cell can use) Usage -> P + G When near opponent (Ki gauge does not decrease) Skill Name -> Cybernetic Radar Effect -> Can Attack Opponents with oppressive force (only Cell can use) Usage -> E button after RK K K (Uses 3 ki gauge) Overall: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.07 - Dodoria ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Description: Dodoria really is not a big character in this game. He is pink and gets man- slaughtered by Vegeta in the Namek Saga. He is actually pretty strong for be- ing considered a alien. I really do not know why he is a playable character as he is not very big in this game at all. Some people like him and some people don't. But that is besides the point. Dodoria is pink and pretty overweight. He is one of Frieza's best lackey's or villians to be blunt. I never play as him in this game because of the fact that he has a lot of surface area to be hit. I would not choose him but I am sure he has his ups as well as his downs. Move List: Skill Name -> Dodoria Beam Effect -> Can Launch Death-Move Dodoria Beam (only Dodoria can use) Usage -> E Button after P P P P -------> E Button after P RP P -------> E Button after RK P P P (1 ki gauge used) Skill Name -> Dodoria Ultra Spike Effect -> Can attack while chasing opponent (only Dodoria can use) Usage -> E Button after K K RK K (1 Ki gauge used) Skill Name -> Dodoria Big Blaster Effect -> Can repeatedly fire Ki Blast Wave (only Dodoria can use) Usage -> E Button after RP P P P (2 Ki gauge used) Skill Name -> Dodoria Typhoon Effect -> Can grab and throw opponent (only Dodoria can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.08 - Frieza ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Description: Frieza is one of the best villians of all time in this game. He is a male. That is a common mistake that most people have because he talks ur... lack of a better word, "Girlish". Don't let that full you though, he is one of the toughest villians in the game. When powered up, he matches Goku. Anyways, Frieza dies at Goku's ki blast when Frieza tries to kill Goku. That is not exactly right although a lot of people think think so. Frieza does not die while he gets almost killed by Goku. Instead, when Frieza and his Dad come to earth Trunks kills Frieza and his Dad by his swift blade. Now that Frieza's history is over with lets go on to his physical appearence. Frieza has many forms which he is different in all of them. The most that people know him in is his final form which is the only playable form besides going percent. He is white and purple in some places. His face is round as of his body but that is because of strength. Frieza is a good character that if equipped right can be the best character in the game! Move List: Skill Name -> Final Form Effect -> Can become Final Form (only Frieza can use) Usage ->P + K + G With 4 or more Ki in gauge (No ki in transformation) Skill Name -> 100% Final Form Effect -> Can become 100% Final Form (only Frieza can use) Usage ->P + K + G With 5 or more Ki in gauge (No ki in transformation) Skill Name -> Death Beam Effect -> Can Launch Death-Move Death Beam (only Frieza can use) Usage -> E Button after P P P P -------> E Button after P RP P -------> E Button after RK P P P (1 Ki gauge used) Skill Name -> Death Ball Effect -> Can Launch Ultimate-Move Death Ball (only Frieza can use) Usage -> E Button after RP P P K (3 Ki gauge used) Skill Name -> Frieza Nightmare Effect -> Can attack while chasing opponent (only Frieza can use) Usage -> E Button after K K RK K (1 Ki gauge used) Skill Name -> Killer Ball Effect -> Can repeatedly fire Ki Blast Wave (only Frieza can use) Usage -> E Button after RP P P P (2 Ki gauge used) Skill Name -> Meteor Crash Effect -> Can grab and throw opponent (only Frieza can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Skill Name -> Evil Dance Effect -> Can Attack Opponents with oppressive force (only Frieza can use) Usage -> E Button after RK K K (3 Ki gauge used) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.09 - Goku ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Move List: Skill Name -> King Kai Fist X2 Effect -> Can transform into King Kai Fist X2 (only Goku can use) Usage ->P + K + G With 2 or more Ki in gauge (No ki in transformation) Skill Name -> King Kai Fist X5 Effect -> Can transform into King Kai Fist X5 (only Goku can use) Usage ->P + K + G With 3 or more Ki in gauge (No ki in transformation) Skill Name -> King Kai Fist X10 Effect -> Can transform into King Kai Fist X10 (only Goku can use) Usage ->P + K + G With 4 or more Ki in gauge (No ki in transformation) Skill Name -> Super Saiyan Effect -> Can transform into Super Saiyan (Only Goku can use) Usage ->P + K + G With 5 or more Ki in gauge (No ki in transformation) Skill Name -> Kamehameha Effect -> Can Launch Death-Move Kamehameha (only Goku can use) Usage -> E Button after P P P P -------> E Button after P RP P -------> E Button after RK P P P (1 Ki gauge used) Skill Name -> Warp Kamehameha Effect -> Can Launch Ultimate-Move Warp Kamehameha (only Goku can use) Usage -> E Button after P P K K (2 Ki gauge used) Skill Name -> Spirit Bomb Effect -> Can Launch Ultimate-Move Spirit Bomb (only Goku can use) Usage -> E Button after RP P P K (When in King Kai Form) (3 Ki gauge used) Skill Name -> Zanku Fist Effect -> Can attack while chasing opponent (only Goku can use) Usage -> E Button after K K RK K (1 Ki gauge used) Skill Name -> Continuos Kamehameha Effect -> Can repeatedly fire Ki Blast Wave (only Goku can use) Usage -> E Button after RP P P P (2 Ki gauge used) Skill Name -> Dragonthrow Effect -> Can grab and throw opponent (only Goku can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Skill Name -> Super Dragon Fist Effect -> Can Attack Opponents with oppressive force (only Goku can use) Usage -> E Button after RK K K (3 Ki gauge used) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.10 - Great Saiyaman ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Move List: Skill Name -> Justice Punch Effect -> Can Launch Death-Move Justice Punch (only Great Saiyaman can use) Usage -> E Button after P P P P -------> E Button after RK P P P (1 Ki gauge used) Skill Name -> Justice Kick Effect -> Can Launch Death-Move Justice Kick (only Great Saiyaman can use) Usage -> E Button after P P K K -------> E Button after K K RK RK (1 Ki gauge used) Skill Name -> Justice Finisher Effect -> Can attack while chasing opponent (only Great Saiyaman can use) Usage -> E Button after K K RK K (2 Ki gauge used) Skill Name -> Justice Flash Effect -> Can repeatedly fire Ki Blast Wave (only Great Saiyaman can use) Usage -> E Button after RP P P P (2 Ki gauge used) Skill Name -> Justice Dynamite Effect -> Can grab and throw opponent (only Great Saiyaman can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Skill Name -> Justice Carnival Effect -> Can Attack Opponents with oppressive force (only Great Saiyaman can use) Usage -> E Button after RK K K (3 Ki gauge used) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.11 - Hercule ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Move List: Skill Name -> High Tension Effect -> Can become High Tension (only Hercule can use) Usage ->P + K + G With 4 or more Ki in gauge (No ki in transformation) Skill Name -> Dynamite Kick Effect -> Can Launch Death-Move Dynamite Kick (only Hercule can use) Usage -> E Button after P P P P -------> E Button after RP P P P -------> E Button after RP P P K (1 Ki gauge used) Skill Name -> Hercule Special Effect -> Can Launch Ultimate-Move Hercule Special (only Hercule can use) Usage -> E Button after RK P P P When in High Tension (2 Ki gauge used) Skill Name -> Present for you Effect -> Can Launch Ultimate-Move Present for you (only Hercule can use) Usage -> E Button after K K RK RK (3 Ki gauge used) Skill Name -> Hercule Critical Attack Effect -> Can attack while chasing opponent (only Hercule can use) Usage -> E Button after RP P P (1 Ki gauge used) Skill Name -> Hercule Miracle Bomb Effect -> Can grab and throw opponent (only Hercule can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Skill Name -> Hercule Ultra Dynamite Effect -> Can Attack Opponents with oppressive force (only Hercule can use) Usage -> E Button after RK K K (3 Ki gauge used) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.12 - Kid Gohan ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Move List: Skill Name -> Unlock Potential Effect -> Can unlock Hidden Potential (only Kid Gohan can use) Usage ->P + K + G With 3 or more Ki in gauge (No ki in transformation) Skill Name -> Masenko Effect -> Can Launch Death-Move Masenko (only Kid Gohan can use) Usage -> E Button after K K RK K -------> E Button after RP P RP P (1 Ki gauge used) Skill Name -> Kamehameha Effect -> Can Launch Death-Move Kamehameha (only Kid Gohan can use) Usage -> E Button after P P P P -------> E Button after P P RP P (1 Ki gauge used) Skill Name -> Killquick Effect -> Can attack while chasing opponent (only Kid Gohan can use) Usage -> E Button after RP P K K (1 Ki gauge used) Skill Name -> Continuous Ki Blast Wave Effect -> Can repeatedly fire Ki Blast Wave (only Kid Gohan can use) Usage -> E Button after P P K K (2 Ki gauge used) Skill Name -> Hurricane Kick Effect -> Can grab and throw opponent (only Kid Gohan can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Favorite Custom: unlock potential continous ki blasts wave continous ki blasts wave potential 1/3 sensu bean mix blood power +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.13 - Krillin ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Description: Krillin (Which is spelt that way; other guides have it wrong) is a huge part of Dragon Ball Z. He was known in Dragon Ball as the little blad guy that has the power. In Dragon Ball Z, he was know as a threat but not by much. Anyways, his story is he grew up with his best friend Goku. They trained under master Roshi's aid and became very strong. They compete in the martial arts tourna- ment and Goku wins, obviously, because he is stronger. Anyways, the story goes on until Krillin almost gets killed by Nappa. He then watches the furious battles that Goku has and when Goku beats Vegeta, he [Krillin] almost kills Vegeta but Goku says that he doesn't want anyone to sink to Vegeta's level. Vegeta then utters that there are Dragon ball's on the planet Namek and Kril- lin and the gang go there. Once they get there they find out about Frieza and such and the struggle for the Dragon Ball's rages on. Finally, Goku comes and absolutely annilhates the Ginyu force. Then, while facing Frieza Krillin dies. But his death is not in vain as Goku destroys Frieza. later on in the series everyone gets there life back and they happy again. Only to be disrupted by Frieza's arrival on the planet earth. Before anyone can take a crack at Frieza and his Dad Trunks comes and destroys them. Then they find out about the Androids and Cell and Krillin gets a crush on Android #18. He even sacrifices the earth to save #18. It doesn't really matter though, as Gohan beats the snot out of Cell (or so it seems). Move List: Skill Name -> Unlock Potential Effect -> Can unlock Hidden Potential (only Krillin can use) Usage ->P + K + G With 3 or more Ki in gauge (No ki in transformation) Skill Name -> Kamehameha Effect -> Can Launch Death-Move Kamehameha (only Krillin can use) Usage -> E Button after P P P P -------> E Button after P P LP P -------> E Button after RP P RP P (1 Ki gauge used) Skill Name -> Destructo Disk Effect -> Can Launch Ultimate-Move Destructo Disk (only Krillin can use) Usage -> E Button after K K RK K When Potential unlocked (2 Ki gauge used) Skill Name -> Zanku Fist Effect -> Can attack while chasing opponent (only Krillin can use) Usage -> E Button after RP P K K (1 Ki gauge used) Skill Name -> Jackhammer Effect -> Can grab and throw opponent (only Krillin can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Skill Name -> Berserk Fist Effect -> Can Attack Opponents with oppressive force (only Krillin can use) Usage -> E Button after RP P P P (3 Ki gauge used) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.14 - Nappa ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Description: Nappa has a pretty short lifespan in Dragon Ball Z. When fighting Goku, he gets severly beaten up. We are talking beaten the **** out of. After Goku takes care of him, he leaves a little life left so he can live. Then Vegeta walks in and throws Nappa up in the air. Then he sends a hruling blast at him that brings him to his death. Vegeta says that he has died a warriors death but we all know the reason why he killed him was because he failed. Anyways, Nappa has killed many of the Z-Fighters anyways. Now lets go onto the physical appearence of Nappa. Nappa is bald. He is very musculer. Very musculer. This brings me to why Goku and such arn't. They are way stronger then Nappa. Anyways, Nappa wears a saiyans vest and has his tailed rapped around himself. He also has saiyan pants. And that wraps up the biography for Nappa! Move List: Skill Name -> Break Cannon Effect -> Can Launch Death-Move Break Cannon (only Nappa can use) Usage -> E Button after P P P P -------> E Button after RK K K LK (1 Ki gauge used) Skill Name -> Bomber DX Effect -> Can Launch Death-Move Bomber DX (only Nappa can use) Usage -> E Button after RP RP P RP -------> E Button after RK P P LP (1 Ki gauge used) Skill Name -> Giant Attack Effect -> Can attack while chasing opponent (only Nappa can use) Usage -> E Button after K K K RK (1 Ki gauge used) Skill Name -> Megaton Throw Effect -> Can grab and throw opponent (only Nappa can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Skill Name -> Breakstorm Effect -> Can Attack Opponents with oppressive force (only Nappa can use) Usage -> E Button after P P K (3 Ki gauge used) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.15 - Piccolo ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Description: Piccolo, who was created by Akira Toriyama, is one of the best characters in this game. He combines raw power with speed and with intelligence. Some people might know Piccolo as one that everyone talks about. It seems that people like him because he is 'cool'. The definition of Piccolo being 'cool' is still un- known to many. Piccolo is very powerful. He is as powerful as the blood-fight- ing saiyajin (SA-YEN) race. If you do not know, they are very powerful. The history of Piccolo is one that people would be amazed of. About 500 years before DragonBall was in play and Goku was born, there was a Nameck that came to earth to serve the purpose as the earths protector. This person was called Kami-sama. Now, Kami-sama really wanted to be the earths protector but in or- der to properly be god and protector of earth he had to rid himself of all the darkness that brooded within him. This would be a hard task. What the Nameck had to do was to diverse himself of all the bad that he had. This would form another person. This person would turn out to be Piccolo but at the time they called him Piccolo Daimo. This version of Piccolo was trapped inside a bottle and would never get out because that would only serve the purpose of him rul- ing the world. Everything was perfectly fine until one day Pilaf released him. This only causes chaos. Once Piccolo got out he wasted no time. He collected the seven dragon balls which would grant him one wish. After collecting them he made the wish. He decided that being young again would be a great wish. He wished that and then killed the dragon god that gave him the wish. Then he was off. In complete control. He killed anyone that he disliked. Until Tenshinhan and Goku cam a- long and gave him a run for his money. They defeated him in a heroic battle but before Piccolo was dead he hatched himself another egg in which would make an exact duplicate of himself. They then battle at the 23rd martial arts tournement. Goku wins by the skin of his teeth and lets Piccolo live. Later in the story, Goku's brother, Raditz, comes out from a spaceship and goes to Goku's house. He says for them to join forces and destroy this world. Goku refuses and Raditz takes his son, Gohan. Goku needs to plan fast so he decides to join forces with the other strongest person on earth, which is Pic- colo. Together, they go and battle Raditz. Radtiz seems to have the upper hand and hurts Goku. Out of rage, Gohan's power level increases drastically and head buts Raditz. Raditz is hurting a lot and it leaves time for Goku to grap Raditz while Piccolo does his famous attack called special beam cannon. When Piccolo shoots it goes through Raditz and hits Goku, too. They are both dead and it is a said sad sad site. At the time before Raditz's death, he says that there are 2 other sayajin warriors that are coming and they are a lot stronger then him. Piccolo then trains Gohan and trys to unlock his full potential. They bond and Gohan really likes Piccolo. When the new people come that Raditz is talk- ing about, they destroy all the Z fighters except Piccolo and Gohan. One of the fighters, whose name is Nappa, fires a blast at Gohan that would kill him. Piccolo acts fast and jumps in front of Gohan and takes the hit. This kills Piccolo after some encouraging last words to Gohan. Gohan cries and his power level increases. He tries to take on Nappa but almost gets crushed. Before he gets crushed Goku comes back to life and saves him. Then he weakens Nappa. Be- fore he can save Nappa, his ally Vegeta, which came with him to earth, kills him with one blast. Then Goku and Vegeta fight. It is a raging battle that is very action-packed. Goku has enough time for the spirit bomb and throws it at him. It almost kills Vegeta but as a strategic plan he turns into a Monkey after making a moon. He then gets his tail cut off by a swordsman and almost dies. Goku lets him go as a act of he doesn't want to be like Vegeta. Goku needs to heal and Gohan and friends go to Nameck to follow Vegeta because there are Dragon Balls there which would allow them to free there friends. It turns out, that Frieza, a very powerful person, is looking for the Dragon balls in Nameck as well. I will try not to go into very much on nameck, basi- cally everyone finds the Dragon Balls and steals them from each other. Gohan gets them and wishes Piccolo back. Before that, however, Goku gets well and kills the Ginyu force, which was Frieza's lackeys, as so to speak. The battle against Goku and Frieza rages on but it turns out that Goku is the victor. Later on in the series, they have to face Cell. Gohan beats him by the skin of his teeth but Goku dies. That is the story of Dragon Ball Z. This should tell you who piccolo is. Move List: SKILL NAME: Sync with Nail KI USED: 4 or more in Ki gauge COMMAND: PKG COMMENTS: This is self-explanitory, if you have 4 or more Ki in your gauge and press PKG simultaneously you will turn into the same Piccolo but with a fused Nail making him stronger. This attack is the understudy of fuse with Kami, which you should use if you have that amount of ki. I, myself, never use this because I always have more then 5 Ki in my gauge thus having me fuse with kami instead of Nail. A little history about Nail is that he is a Nameck from Nameck that fuses with Piccolo so that they can hold Frieza off while Goku heals. He is a pretty good warrior to be blunt. He gets his butt kicked but frieza when fighting alone... SKILL NAME: Fuse with Kami KI USED: With 5 or more in Ki Gauge COMMAND: PKG COMMENTS: Another self explanitory move. If you have 5 or more ki in your gauge and press PKG simultaneously you will turn into the same Piccolo but with a fused Kami making him stronger. This skill is a lot better then Sync with Nail because it makes Piccolo even stronger. Even if you need the Ki you will see that this is better. It is a easy command to do, also. Because of the fact that all you have to do is press three buttons simultaneously. SKILL NAME: Light Grenade (With Kami) KI USED: 1/2 Ki Used COMMAND: P + P + LP + P + E COMMENTS: I use this attack in the middle of the battle when I need the edge. What is does is Piccolo's arms and hands turn into a light and he fires it at the opponent. It is a cool move to do in the middle of the battle hence the fact that it is effective. Try to do it. SKILL NAME: Light Grenade (With Kami) KI USED: 1/2 Ki Used COMMAND: RK + P + P + LP + E COMMENTS: I use this attack in the middle of the battle when I need the edge. What is does is Piccolo's arms and hands turn into a light and he fires it at the opponent. It is a cool move to do in the middle of the battle hence the fact that it is effective. Try to do it. This is the exact same thing as the other light grenade but it has different commands. SKILL NAME: Destructive Wave KI USED: 1 Ki used COMMAND: P + P + P + P + E COMMENTS: I absolutely love this attack! Piccolo throws some punches then throws his Destructive Wave at the enemy. This wave is purple and in control! It is a fairly easy command to do because of the fact that all you have to do is press square four times then circle. It is a great move for beginners be- cause of its easiness. SKILL NAME: Destructive Wave KI USED: 1 Ki used COMMAND: RP + RP + P + P + RP + E COMMENTS: I absolutely love this attack! Piccolo throws some punches then throws his Destructive Wave at the enemy. This wave is purple and in control! It is a fairly easy command to do because of the fact that all you have to do is press square four times then circle. It is a great move for beginners be- cause of its easiness. This is the same thing as the other one except it has a harder command. I do not use this one. I use the other! SKILL NAME: Special Beam Cannon KI USED: 2 Ki used COMMAND: RP + P + PR + P + E COMMENTS: This move is Piccolo's trade mark whenever the poster that came with the came says it or not! Piccolo upper cuts the enemy in the air then goes past them and hits them down hard. Then he goes in his special beam cannon po- sition and charges up. Then he fires a big blast! I love it. It is a die hard move that looks awesome! The command is tough to learn but once you get the hang of it it is really great! SKILL NAME: Instant Killquick KI USED: 1 Ki used COMMAND: P + P + K + E COMMENTS: This attack is meant for right when the battle starts. Piccolo warms up with some punches then a kick and then it is a kick up in the air and a hit back down to ground. I use this attack almost every battle. It is great at the start when you can practice it. Try it, it looks cool! SKILL NAME: Demon Roundhouse KI USED: Grab - No Ki used COMMAND: PG COMMENTS: More of the same thing with the instant killquick except you grab the opponent. What happens is Piccolo throws the opponent up in the air then hits them down. It is a pretty good move considering it uses no ki what so ever. I like it a lot because of its easy command. Basic Strategies: So you want to rule this game with Piccolo, eh? Well, it is going to be very hard. The first and foremost thing you need to learn is all the moves he has to offer. Go to my 'Piccolo's Moves section' to find out how to use them. I would start out with the destructive wave because it is a very good attack and it is very easy to learn. All you have to do is press P P P P E. Simple. Once you have mastered some attacks it is on to the basics of juggling. This is a great art in which is very easy. All you have to do is press a certain button a certain number of times and it will work. Here are some easy ones: P PP PPP PPPP K KK KKK KKKK Pretty easy, huh? I thought so... Anyways, juggling isn't that hard. Just press the buttons above very fast. You can practice it in the practice section of the game. Now, once you have some moves down lets get to the basic battle. The basic battle is a battle in which you will fight most of the time. It consist of a regular fighter. I will list the play by play here. - Battle starts, you start off with a quickkill. - You then do a juggle that knocks them down. - Power up your Ki by pressin X and taping left or right twice. Do this while the nemy is down and cannot hurt you. - Once the enemy gets back up you smash him into the air. - He/she tries to fight back but cannot. You do a destructive wave on the enemy to stop it from rampaging you. - Hit it some more with juggles and repeat the proccess of above. This is a basic battle where you dictate the temple and win. I exspect the enemy to fight back but if you are on it and follow this it most likely will not. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.16 - Raditz ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Description: There is a short history for Raditz as well. He comes to the planet earth to see how his brother Goku is fending in destroying the earth. Well, it seems he hasn't done jack in doing that. So, Raditz comes to Goku and finds out that he has gone soft. He takes Gohan hostage and puts him in a spaceship. Piccolo and Goku join forces and meet up with Raditz. There is a heated battle between the three. Goku grabs Raditz's tail. Raditz sweet talks Goku as so it seems into getting his grib off his tail. Goku does so and Raditz does a counter and Goku is thrown to the ground. Raditz then puts his foot on Goku's chest and starts puching down. Goku is now crying in pain. Piccolo cannot do anything about it. So raging Gohan breaks out of the spaceship he was jailed in and headbutt's Raditz with one mighty blow. Raditz then faulters and is very weakened by the 5 year olds headbutt. From here, goku grabs Raditz and Piccolo charges up for his special attack. He throws it at Raditz and it goes straight threw him and kills Goku in the process. Goku dies with a smile on his face because he has saved the earth. Piccolo takes that into considera- tion and trains Gohan. Anyways, Raditz is gone. He is dead and not coming back. The brother saiyan to Goku has a weird physical appearence. He has very long hair that looks like it hasn't been cut once. I have heard that saiyan's hair never grows so he was born with that hair. Besides that, he looks like Nappa except he is not so Musculer. And that concludes the descrip- tion for Raditz! Move List: Skill Name -> Double Sunday Effect -> Can Launch Death-Move Double Sunday (only Raditz can use) Usage -> E Button after P P P P (1 Ki gauge used) Skill Name -> Saturday Crush Effect -> Can Launch Death-Move Saturday Crush (only Raditz can use) Usage -> E Button after P RP P -------> E Button after RP P P K (1 Ki gauge used) Skill Name -> Exciting Year Effect -> Can Attack Opponents with oppressive force (only Raditz can use) Usage -> E Button after K K RK K (1 Ki gauge used) Skill Name -> Weekly Special Effect -> Can repeatedly fire Ki Blast Wave (only Raditz can use) Usage -> E Button after RP P P P (2 Ki gauge used) Skill Name -> Day Crush Effect -> Can grab and throw opponent (only Raditz can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Skill Name -> Dynamite Monday Effect -> Can Attack Opponents with oppressive force (only Raditz can use) Usage -> E Button after RK K K (3 Ki gauge used) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.17 - Recoome ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Move List: Skill Name -> Recoome Eraser Gun Effect -> Can Launch Death-Move Recoome Eraser Gun (only Recoome can use) Usage -> E Button after P P P P -------> E Button after RP RP P RP (1 Ki gauge used) Skill Name -> Recoome Bomber Effect -> Can Launch Ultimate-Move Recoome Bomber (only Recoome can use) Usage -> E Button after RK K K LK (3 Ki gauge used) Skill Name -> Special Fighting Pose 3 Effect -> After posing, Attack power increased by 3 stages (only Recoome can use) Usage -> E Button after P P RP P P -------> E Button after RK K K K (Ki does not decrease) Skill Name -> Special Fighting Pose 4 Effect ->After posing, Attack power increased by 3 stages (only Recoome can use) Usage -> E Button after K K K K -------> E Button after RP RP P P ( Ki does not decrease) Skill Name -> Recoome Buster Magnum Effect -> Can attack while chasing opponent (only Recoome can use) Usage -> E Button after K K K RK (1 Ki gauge used) Skill Name -> Recoome Max Vulcan Effect -> Can repeatedly fire Ki Blast Wave (only Recoome can use) Usage -> E Button after P P K (2 Ki gauge used) Skill Name -> Recoome Hyper Swing Effect -> Can grab and throw opponent (only Recoome can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.18 - Teen Gohan ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Move List: Skill Name -> Super Saiyan Effect -> Can become Super Saiyan (only Teen Gohan can use) Usage ->P + K + G With 4 or more Ki in gauge (No ki in transformation) Skill Name -> Super Saiyan 2 Effect -> Can become Super Saiyan 2 (only Teen Gohan can use) Usage ->P + K + G With 5 or more Ki in gauge (No ki in transformation) Skill Name -> Kamehameha Effect -> Can Launch Death-Move Kamehameha (only Teen Gohan can use) Usage -> E Button after P P P P -------> E Button after P P LP P -------> E Button after RP P RP P (1 Ki gauge used) Skill Name -> Super Kamehameha Effect -> Can Launch Ultimate-Move (only Teen Gohan can use) Usage -> E Button after K K RK K When Super Saiyan 2 (3 Ki gauge used) Skill Name -> Instant Killquick Effect -> Can attack while chasing opponent (only Teen Gohan can use) Usage -> E Button after RP P K K (1 Ki gauge used) Skill Name -> High-speed hammer Effect -> Can repeatedly fire Ki Blast Wave (only Teen Gohan can use) Usage -> E Button after P P K K (2 Ki gauge used) Skill Name -> Jackhammer Effect -> Can grab and throw opponent (only Teen Gohan can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Skill Name -> Fierce Ranma Effect -> Can Attack Opponents with oppressive force (only Teen Gohan can use) Usage -> E Button after K K RK (3 Ki gauge used) Favorite Custom: Kamehameha Kamehameha Mixed Blood Power Super Kami Water Rage!! Normal Evil Tribe Uniform +-+-+-+-+-+-+-+-+-+-+-+-+ super saiyan super saiyan 2 mix blood power high-speed hammer high speed hammer potential +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.19 - Tien ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Move List: Skill Name -> Ki Blast Cannon Effect -> Can Launch Death-Move Ki Blast Cannon (only Tien can use) Usage -> E Button after P RP P P -------> E Button after K K RK RK P (1 Ki gauge used) Skill Name -> Dodompa Effect -> Can Launch Death-Move Dodompa (only Tien can use) Usage -> E Button after P P P P -------> E Button after RK P P P (1 Ki gauge used) Skill Name -> Volleyball Fist Effect -> Can Launch Ultimate-Move (only Tien can use) Usage -> E Button after RP P P K (2 Ki gauge used) Skill Name -> Jackhammer Fist Flash Effect -> Can attack while chasing opponent (only Tien can use) Usage -> E Button after K K RK K (1 Ki gauge used) Skill Name -> Domination Blast Effect -> Can repeatedly fire Ki Blast Wave (only Tien can use) Usage -> E Button after RP P P P (2 Ki gauge used) Skill Name -> Jackhammer Fist Effect -> Can grab and throw opponent (only Tien can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Skill Name -> Machinegun Fist Effect -> Can Attack Opponents with oppressive force (only Tien can use) Usage -> E Button after RK K K (1 Ki gauge used) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.20 - Trunks ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Move List: Skill Name -> Super Saiyan Effect -> Can become Super Saiyan (only Trunks can use) Usage ->P + K + G With 3 or more Ki in gauge (No ki in transformation) Skill Name -> Super Trunks Effect -> Can become Super Trunks (only Trunks can use) Usage ->P + K + G With 4 or more Ki in gauge (No ki in transformation) Skill Name -> Super Trunks 2 Effect -> Can become Super Trunks 2 (only Trunks can use) Usage ->P + K + G With 5 or more Ki in gauge (No ki in transformation) Skill Name -> Buster Cannon Effect -> Can Launch Death-Move Buster Cannon (only Trunks can use) Usage -> E Button after P P P P -------> E Button after RK P P P (1 Ki gauge used) Skill Name -> Finish Buster Effect -> Can Launch Death-Move Finish Buster (only Trunks can use) Usage -> E Button after P RP P -------> E Button after K K RK RK P (1 Ki gauge used) Skill Name -> Burning Attack Effect -> Can Launch Ultimate-Move Burning Attack (only Trunks can use) Usage -> E Button after RP P P K (3 Ki gauge used) Skill Name -> Blast Attack Effect -> Can attack while chasing opponent (only Trunks can use) Usage -> E Button after K K RK K (1 Ki gauge used) Skill Name -> Energy Burst Effect -> Can repeatedly fire Ki Blast Wave (only Trunks can use) Usage -> E Button after RP P P P (2 Ki gauge used) Skill Name -> Rapid Fall Slash Effect -> Can grab and throw opponent (only Trunks can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Skill Name -> Meteor Break Effect -> Can Attack Opponents with oppressive force (only Trunks can use) Usage -> E Button after RK K K (3 Ki gauge used) Favorite Custom: 1. Super Saiyen 2. Super Trunks 3. Burning Attack 4. Burning Attack 5. Mixed Blood Power 6-7. Potential. -~-~-~-~-~-~-~- Super Saiyan Mixed Blood Power Potential Burning Attack Finish Buster 1/3 Senzu Bean +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.21 - Vegeta ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Move List: Skill Name -> Super Saiyan Effect -> Can become Super Saiyan (only Vegeta can use) Usage -> P + K + G With 4 or more Ki in gauge (No ki in transformation) Skill Name -> Super Vegeta Effect -> Can become Super Vegeta (only Vegeta can use) Usage -> P + K + G With 5 or more Ki in gauge (No ki in transformation) Skill Name -> Galick gun Effect -> Can Launch Death-Move Galick gun (only Vegeta can use) Usage -> E Button after P P P P -------> E Button after P RP P -------> E Button after RK P P P (1 Ki gauge used) Skill Name -> Final Flash Effect -> Can Launch Ultimate-Move Final Flash (only Vegeta can use) Usage -> E Button after P P K K (2 Ki gauge used) Skill Name -> Big Bang Attack Effect -> Can Launch Ultimate-Move Big Bang Attack (only Vegeta can use) Usage -> E Button after RP P P K (3 Ki gauge used) Skill Name -> Final Bash Effect -> Can attack while chasing opponent (only Vegeta can use) Usage -> E Button after K K RK K (1 Ki gauge used) Skill Name -> Meteor Flash Effect -> Can repeatedly fire Ki Blast Wave (only Vegeta can use) Usage -> E Button after RP P P P (2 Ki gauge used) Skill Name -> Nose Dive Crash Effect -> Can grab and throw opponent (only Vegeta can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Skill Name -> Meteor Break Effect -> Can Attack Opponents with oppressive force (only Vegeta can use) Usage -> E Button after RK K K (3 Ki gauge used) Favorite Custom: Super Saiyan Super Vegeta 1/3 Senzu Bean Big Bang Attack Final Flash Potential -~-~-~-~-~-~-~- Super Saiyan Big Bang Attack Big Bang Attack Potential Super Kami Water Saiyan Spirit +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.22 - Yamcha ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Move List: Skill Name -> Kamehameha Effect -> Can Launch Death-Move Kamehameha (only Yamcha can use) Usage -> E Button after P RP P -------> E Button after RK P P P (1 Ki gauge used) Skill Name -> Wolf Fang Fist Effect -> Can Launch Death-Move Wolf Fang Fist (only Yamcha can use) Usage -> E Button after P P P P -------> E Button after RK P P P (1 Ki gauge used) Skill Name -> Wolf Slice Fist Effect -> Can attack while chasing opponent (only Yamcha can use) Usage -> E Button after K K RK K (1 Ki gauge used) Skill Name -> Wolf Fang Blast Effect -> Can repeatedly fire Ki Blast Wave (only Yamcha can use) Usage -> E Button after RP P P K (2 Ki gauge used) Skill Name -> Tiger Jackhammer Effect -> Can grab and throw opponent (only Yamcha can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 5.23 - Zarbon ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Move List: Skill Name -> Monster Form Effect -> Can become Monster (only Zarbon can use) Usage -> P + K + G With 4 or more Ki in gauge (No ki in transformation) Skill Name -> Possibility Cannon Effect -> Can Launch Death-Move Possibility Cannon (only Zarbon can use) Usage -> E Button after P P P P -------> E Button after P P LP P -------> E Button after RK P P LP (1 Ki gauge used) Skill Name -> Hyper Elegant Magnum Effect -> Can attack while chasing opponent (only Zarbon can use) Usage -> E Button after P P K (1 Ki gauge used) Skill Name -> Super Beautiful Arrow Effect -> Can repeatedly fire Ki Blast Wave (only Zarbon can use) Usage -> E Button after RP RP RP P (2 Ki gauge used) Skill Name -> Missing Screw Effect -> Can grab and throw opponent (only Zarbon can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Skill Name -> Extra Graceful Cannon Effect -> Can Attack Opponents with oppressive force (only Zarbon can use) Usage -> E Button after RK K K (3 Ki gauge used) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.00 - Story Mode Walkthrough ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- 6.01 - Story of Dragon Ball Z 6.02 - Saiyan Saga 6.03 - Goku verse Raditz 6.04 - Holding Raditz 6.05 - Goku verse Nappa 6.06 - Goku verse Vegeta 6.07 - Gohan verse Vegeta 6.08 - Spaceship 6.09 - Training: Deflecting Ki Blasts 6.10 - Training: Burst Mode? 6.11 - Training: Kill! 6.12 - Namek Sage, Ginyu Force 6.13 - Goku verse Recoome 6.14 - Goku verse Ginyu 6.15 - Ginyu verse Goku 6.16 - Namek Saga, Frieza 6.17 - Goku verse Frieza 6.18 - Super Saiyan Goku verse Frieza 6.19 - Android Saga 6.20 - Goku verse Android #19 6.21 - Piccolo verse Android #18 6.22 - Piccolo verse Imperfect Cell 6.23 - The Cell Games! 6.24 - Goku verse Perfect Cell 6.25 - Gohan verse Perfect Cell 6.26 - Gohan verse 7 Cell Juniors 6.27 - Gohan verse Perfect Cell 6.28 - More Story Mode; A mutually deadly foe 6.29 - Piccolo verse Raditz 6.30 - Holding Raditz 6.31 - More Story Mode; Saiyan Attack! 6.32 - Piccolo verse 6 saibermen 6.33 - Piccolo verse Nappa 6.34 - More Story Mode; Vegeta, Saiyan Prince 6.35 - Vegeta verse Goku 6.36 - Vegeta verse Krillin 6.37 - Vegeta verse Gohan 6.38 - More Story Mode; Vegeta's Attack 6.39 - Vegeta verse Zarbon 6.40 - Vegeta verse Recoome 6.41 - More Story Mode; The road to Super Saiyan 6.42 - Vegeta verse Frieza 6.43 - More Story Mode; Frieza? Or Vegeta? 6.44 - Vegeta verse Frieza 6.45 - More Story Mode; Raging Frieza 6.46 - Frieza verse Gohan 6.47 - Frieza verse Piccolo 6.48 - Frieza verse Vegeta 6.49 - More Story Mode; The True Ruler 6.50 - Frieza verse Goku 6.51 - More Story Mode; Super Saiyan Vegeta 6.52 - Vegeta verse Android #19 6.53 - Vegeta verse #18 6.54 - More Story Mode; Vegeta's Confidence 6.55 - Vegeta verse Cell 6.56 - More Story Mode; Perfect Form Cell Complete! 6.57 - Vegeta verse Cell 6.58 - More Story Mode; Aim for perfect form! 6.59 - Cell verse #16 6.60 - Cell verse Krillin 6.61 - More Story Mode; A Cold Blooded Assassin 6.62 - Cell verse Yamcha +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.01 - Story of Dragon Ball Z ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Goku, the worlds strongest fighter along with Piccolo, has fought many fierce battles in his lifetime. Together with his son, Gohan, they decided to take a visit to some old friends. So they went on the nimbus cloud and went there. Once they got there, Gohan met Goku's friends. This includes Krillin, Bulma, and Master Roshi. Before they could talk, they say and heard a space- ship land from afar. They decided to not let that worry them and went back to talking. Goku would check that out later. But, it seems that the person in- side the space ship went to see them. When he got there he told Goku that his name was Raditz and he was his brother. He also told him that they were made to put destruction on planets and that they would need to destroy this planet which was Planet Earth. Goku refused this because he had been protecting the planet for quiet some time. Out of rage, Raditz kneed Goku in the stomach then took his beloved child names Gohan. Goku was mad and decided to join forces with the strongest in the world to stop Raditz. This person was named Piccolo-Goku's rival since they met in the martial arts tournament. They joined forces and flied to where Raditz held Gohan. Then Raditz once again asked them to join forces. Then they went into a raging battle. Battle verse Raditz. Back to the story. This makes Raditz off guard enough for Goku to grab his tail- the only hurtful part of the saiyan body. Goku has his tail and Picco- lo charges up for the special beam cannon. Raditz decides that Goku is dumb and thinks up the idea that if he says that he won't hurt anyone anymore, Goku will let him go. Needless to say, this works. Before Piccolo can get into another battle with the intelligent Raditz, Raditz throws Goku to the ground and puts his foot on his chest. Then he starts punching down. Goku is now cry- ing in agony. Gohan, Goku's son is trapped in Raditz's spaceship. He is hear- ing Goku's cries and is in rage. He immediately breaks the spaceship and head butts Raditz. You might now be saying, "Gohan is just a little boy". In theory, he is. But his saiyan blood brood and he has special powers. After the head butt, Goku gets just enough strength to grab the now weak Raditz so that Piccolo can use the special beam cannon on him. It is now your job to power up Piccolo so he has enough energy to use his special beam cannon. Battle of Holding Raditz. Piccolo puts his fingers on his head and power forms. Then he sends a straight but powerful blast to Raditz. The only problem is, this blast goes through Raditz and kills him but then it goes through Goku, also. This means that not only Raditz died but Goku has too!Well, you always know that there is a catch. Before Raditz rests in peace, he has some words for Piccolo. They are that two more saiyan warriors will arrive here in less then a year. He also says that they are super strong and that you will all die. Then he rests. This brings up quick a dilema for Piccolo. He will have to go under hard training to be able to beat them. He decides that Gohan has the power, and decides to train Gohan with him. He can unlock his potential ability. He can save the earth. This Piccolo isn't that bad, anymore! You thought Goku was dead, didn't you? Well, he isn't, he just goes to where all dead people go; the otherworld. Here, he gets advice from King Yama to search for King Kai so he can train him. To get to Kin Kai, he has to travel on a road called snake way that is the sky. It is a very long journey for him but he finally makes it to King Kai. When he gets there, he learns all he has to offer from him including the spirit bomb and the King Kai Fist (For those of you who watch the television, King Kai Fist is Kao Ken). Why all of this is happening, Piccolo has trained Gohan and they are strong. They go to where the spaceships are going to land. Along with them, all of the Z Fighters decide to back them up. It turns out, that these warriors are strong. There names are Vegeta and Nappa. Nappa forms alien warriors and they kill almost all the Z warriors accept Piccolo, Gohan, Krillin, Tien, and Chowzu (sorry about the misspell). Well, Chowzu is Tiens best friend and is a king. He decides that the only way to defeat the likes of Nappa is to make himself explode while he is on Nappa. This does not work and Chowzu dies. Tien runs into action but gets clobbered but Nappa. Now, it is just Krillin, Gohan, and Piccolo. Nappa, being the scum he is, throws a huge Ki blast at Gohan. Before the blast reaches Gohan, Piccolo jumps in the way and takes it. The blast was so power- ful that he dies. Gohan is now in rage, he just lost his mentor. His power level increases drastically but it is still no match for Nappa. While all this is happening, Goku goes all the way from King Kai's to where he started and is back on Earth. He races over and quickly puts the nimbus cloud on Gohan before he gets crushed by Nappa's blow. Goku jumps into battle and almost kills Nappa with his newfound power. As a great warrior, he refuses to kill Nappa. Vegeta, Nappa's battle friend, does that saying that all he is is worthless scum. Goku then fights Vegeta and matches his power! Vegeta throws a fake moon in the sky and turns into a Monkey that has 10 times more power. This is going to take a while. After the fierce fight with Vegeta that drained Goku's energy and health to just about zero, Goku gets taken to a hospital to get medical treatment. Then he gets a sensu bean from an old friend that makes them and is suddenly better. Meanwhile, Gohan, Krillin, and Bulma go to the capsule corpse and find a spaceship to fly to the planet Namek. Why are they going to you might ask. Well, Vegeta said there were Dragon Balls there and if they can get there hands on them they can wish back all of there lost friends that died in the Nappa battle. They go and make it there. A lot of things hap- pen while Goku is in that spaceship going to Namek himself. First off, there is a complete struggle for the Dragon Balls. In the end, Frieza collecting 4 of them and has to find 2. Vegeta, saiyan prince, has one himself and goes to where Bulma resides and takes it from here. He then finds a good hiding spot and takes 4 Dragon balls from Frieza. The Dragon Ball stealing ends when the Ginyu force comes along. But that is in another saga! Now, you are in a space- ship going to Namek. You need to train your life out and that is what Goku wants to do is seems. You need to do the training exercises to get stronger and more intelligent. After Goku does some very intense and interesting training, you are on Namek and ready to roll in battle. It seems that Gohan, Krillin, and Suprisingly Vegeta have all fallen to the Ginyu force. Yes, Vegeta has joined sides! Any- ways, it is your job to wipe the floor of 2 members of the Ginyu force. Re- cooms and Ginyu himself. The battle with Recoome is tough, but you prevail. You do the same to Ginyu and he gets extreme in madness. He then thinks of his famous attack to switch bodies with Goku because he has ultimate power. Once that cheap attack happens you are Ginyu but you are Goku at heart. You then have to show Ginyu a lesson again and he changes back. This might be very confusing but words cannot express it. Well, anyways, after the battles you have to take on the wonderus Frieza. But that is another saga! This is going to take a while. After the heroic battle with the Ginyu force Goku now decides to take on the ruler of the universe. Frieza. Well, that is Lord Frieza to you bub! Anyways, Goku needs to heal so they have to heal him. In the mean time, Gohan wishes every person that died back to life. This means that Piccolo is back! He is ready to go! He will fuse with nail and be very powerful. But he has to find Frieza. In the meantime of him finding Frieza, Gohan, Vegeta, and Krillin have to hold him off. This is going to be tough. In the first form, Gohan taunts Frieza into the second form. Why he does that, I do not know. Anyways, in the second form, Frieza takes out Krillin with one fatal blow. You now that this makes Gohan one angry person! Gohan, out of com- plete and blinding rage, power level goes up to and matches Frieza. Then he flies over to Frieza at lightening speed and punches him a couple times. Then he hits him down to the groud and does about 100 Ki blasts on Frieza. Vegeta is amazed by this. Gohan's power increased drastically by death. He took down Frieza. A kid took Frieza down. Could Gohan be the super saiyan? All of these thoughts are racing through his mind. And it turns out that the rage that Go- han had, the pure strength he had, was all for nothing. Krillin gets healed by Dende. Now the Z-Fighters are back in order! And guess what, Piccolo has made it to this party. He takes on Frieza and is overpowering. Frieza transforms into another form that makes him just as powerful as Piccolo. Piccolo and Frieza then match punch to punch, kick to kick, ki blast to ki blast. This is a very big battle. Piccolo then questions Frieza about him transforming into a bigger form and how he can't. Frieza laughs and does this. Then he takes on Vegeta, which gets healed by Dende. This makes Frieza mad and Frieza destroys Dende with one blow. Before Gohan can attack, Goku comes to face off with Frieza. We are finally at the battle of the strongest. Goku and Frieza fight so fast people cannot almost see them. Frieza is stronger, however and takes the upper hand. Goku calls for the spirit bomb but gets demolished by Frieza before he can throw it. He has to make the spirit bomb and leaves Piccolo to take on Frieza. Piccolo does about 20 blasts but they do not hurt Frieza at all. Right before Frieza hits Piccolo hard, Gohan and Krillin use the last of there power to hit Frieza. This stops Frieza from killing Piccolo. Now, the spirit bomb is ready and Goku throws it at Frieza. Frieza is scared to death by the utter hugeness of the ki blast. It is so big that Frieza cannot get out of the way or reflect it. Frieza gets hit by it and all of the warriors con- graduate Goku. But Frieza is not dead. He is merely hurt. He starts off his attack by killing Krillin with an amazing blast. This makes Goku very made. But that is not all Frieza does, he hits Piccolo hard with his Death Beam at- tack. Goku is in complete rage. He utters to Gohan to go to his spaceship and get Piccolo and him out of there. Gohan hesitates to but finally does. They then are on a spaceship home. Meanwhile, Goku is in complete rage. He utters to Frieza that Krillin was his best friend and that they have been together for most of his years. He also says that Krillin has already dies and cannot be revived again. Frieza laughs. Goku gets mad, so mad he turns super saiyan and beats the **** out of Frieza. Frieza is at mercy but Goku, being the true warrior gives it to him, not thinking about the lifes Frieza took. He leaves Frieza there but Frieza does one last blast on Goku. Goku says he gave Frieza mercy and does a overpowering blast at the blast that Frieza made. This takes care of the blast and kills Frieza. Then Goku leaves in Frieza's spaceship. The Z-Fighters wished everyone back to left that had died. But Goku was not one of them. They looked and searched but never found him. Meanwhile, Piccolo felt the power of Frieza once more. Yes, Frieza is back. He is a robot type person now and with his Dad. Before any of the Z-Fighters fight, a mysterious warrior emerges and turns super saiyan. Then destroys both Frieza and his Dad which, might I add is very powerful. His nme is trunks and he is the son of Vegeta and Bulma. He only tells Goku that for the meantime. Yes, Goku is back! He came down in the spaceship. Now that all the Z-Fighters are here, Goku and Trunks have a private talk. Trunks is from the future. Goku agrees with this and does not tell Bulma because she might not birth Trunks if he does. Also, Trunks has to leave to protect his people but he says that in three years that Goku will get a heart disease. He says there is no cure for it now but in the future where Trunks lives there is. Trunks hands him the cure. Goku thanks him. But that is not all. Trunks also says that Dr. Gero will have androids in three years that will take down the Z-Fighters. Well, in his time Goku wasn't there and they weren't ready so they might win. Trunks leaves and the Z-Fight- ers train. Then, in three years they find out that Trunks was right, Androids are terrorizing the cities. They find the androids and fight them. It seems that one of them is Dr. Gero himself and the other is one of his creations. Anyways, Goku gets pounded by Android #19 for unknown reasons. Right before Goku is about to die Vegeta comes and destroys android #19 saying the only one that would kill him was himself. Then Dr. Dero runs to the lab in the mount- ains and takes out the other androids. The reinforcements. They try to go to Goku's house where he is but Vegeta cuts them off. Vegeta gets pounded by them and then, you, Piccolo fight them. You win and hold them off. But how, you might ask. Piccolo is not as strong as a super saiyan. Well, he has fused back with Kami. Now he is very strong. Then, Cell, a new creature that has actually been terrorizing the city (The androids were not but they thought they were) needs to absorb #17 and #18 (The reinforcements) to have ultimate power. You, Piccolo, have to fight Cell now. Once you win you will have fended them off, for now... It turns out that Cell has absorbed the androids hence the fact of Vegeta's stupidity. See, Vegeta and Trunks trained in the hypobolic time chamber and got really strong. Then they fought second form Cell. Cell made a deal with Vegeta that they would fight a real fight after he absorbs #17. Trunks tries to stop this but Vegeta hits him hard. Cell turns final form and beats the **** out of Vegeta and Trunks. Then he tells Krillin that he is going to hold the Cell games. A game to see if the world gets saved. If Cell loses the Cell games which is a fight, might I add, then he is dead and the world is saved. If not, then Cell destroys the world. He will give them 10 days to train. They, and by they I mean the Z-Fighters, train there life out in the hypo- bolic time chamber and Gohan turns super saiyan! Then, they go to the Cell games and fight Cell. Goku is up first and the battle is even. They match every punch for punch. Goku says he quits because he knows he will lose. He also says that he knows someone that will win. He calls for Gohan. Gohan obeys and fights. Piccolo is in rage. He asks Goku what he is doing. Goku says that you will see. Gohan fights Cell and Gohan wins! Then Goku blurts out to Piccolo that if Cell backs Gohan in a corner that Gohan will go berserk and kill him. Cell hears this and does that, thinking of the power that he will face. He births Cell Jrs. to kill the Z-Fighters. And they tourcher them to the bone. Gohan is in fury and goes Super Saiyan 2. He then takes down Cell in a fierce battle and turns him back to his second form, barfing out android #18. Cell knows he cannot win and attempts to destroy the planet by explosing himself and others. Goku has to act fast and takes him to King Kais where he explodes. Gohan is sad but they won! They didn't. Cell regenerates and comes back to the planet earth in a couple minutes. Then says that his Saiyan Cells make him stronger. He does a Kamehameha on Gohan. Gohan replies back with one. Then Gohan hears his Dad saying to give it all he has. You can win, Go- han. It seems Cell has the upper hand but a blast from Vegeta changes that. See, Cell destroyed Trunks and Vegeta went berserk. The love for a son. But, Cell hit him down. So Vegeta blasts Cell and the other Z-Fighters join in, blasting with everything they have at Cell. Tien, Yamcha, Krillin, Vegeta, even Piccolo go into this act. Cell has to hit them to stop them so he throws a ki blast at them. But that makes Cell offguard and it is Gohan's chance! Gohan makes a big "Ka" sound and his blast overwhelmes Cells. This kills Cell, and all of his cells. The world is saved! Gohan has defeated Cell with the help of some friends! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.02 - Saiyan Saga ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Goku, the worlds strongest fighter along with Piccolo, has fought many fierce battles in his lifetime. Together with his son, Gohan, they decided to take a visit to some old friends. So they went on the nimbus cloud and went there. Once they got there, Gohan met Goku's friends. This includes Krillin, Bulma, and Master Roshi. Before they could talk, they say and heard a space- ship land from afar. They decided to not let that worry them and went back to talking. Goku would check that out later. But, it seems that the person in- side the space ship went to see them. When he got there he told Goku that his name was Raditz and he was his brother. He also told him that they were made to put destruction on planets and that they would need to destroy this planet which was Planet Earth. Goku refused this because he had been protecting the planet for quiet some time. Out of rage, Raditz kneed Goku in the stomach then took his beloved child names Gohan. Goku was mad and decided to join forces with the strongest in the world to stop Raditz. This person was named Piccolo-Goku's rival since they met in the martial arts tournament. They joined forces and flied to where Raditz held Gohan. Then Raditz once again asked them to join forces. Then they went into a raging battle. Battle verse Raditz. Back to the story. This makes Raditz off guard enough for Goku to grab his tail- the only hurtful part of the saiyan body. Goku has his tail and Picco- lo charges up for the special beam cannon. Raditz decides that Goku is dumb and thinks up the idea that if he says that he won't hurt anyone anymore, Goku will let him go. Needless to say, this works. Before Piccolo can get into another battle with the intelligent Raditz, Raditz throws Goku to the ground and puts his foot on his chest. Then he starts punching down. Goku is now cry- ing in agony. Gohan, Goku's son is trapped in Raditz's spaceship. He is hear- ing Goku's cries and is in rage. He immediately breaks the spaceship and head butts Raditz. You might now be saying, "Gohan is just a little boy". In theory, he is. But his saiyan blood brood and he has special powers. After the head butt, Goku gets just enough strength to grab the now weak Raditz so that Piccolo can use the special beam cannon on him. It is now your job to power up Piccolo so he has enough energy to use his special beam cannon. Battle of Holding Raditz. Piccolo puts his fingers on his head and power forms. Then he sends a straight but powerful blast to Raditz. The only problem is, this blast goes through Raditz and kills him but then it goes through Goku, also. This means that not only Raditz died but Goku has too!Well, you always know that there is a catch. Before Raditz rests in peace, he has some words for Piccolo. They are that two more saiyan warriors will arrive here in less then a year. He also says that they are super strong and that you will all die. Then he rests. This brings up quick a dilema for Piccolo. He will have to go under hard training to be able to beat them. He decides that Gohan has the power, and decides to train Gohan with him. He can unlock his potential ability. He can save the earth. This Piccolo isn't that bad, anymore! You thought Goku was dead, didn't you? Well, he isn't, he just goes to where all dead people go; the otherworld. Here, he gets advice from King Yama to search for King Kai so he can train him. To get to Kin Kai, he has to travel on a road called snake way that is the sky. It is a very long journey for him but he finally makes it to King Kai. When he gets there, he learns all he has to offer from him including the spirit bomb and the King Kai Fist (For those of you who watch the television, King Kai Fist is Kao Ken). Why all of this is happening, Piccolo has trained Gohan and they are strong. They go to where the spaceships are going to land. Along with them, all of the Z Fighters decide to back them up. It turns out, that these warriors are strong. There names are Vegeta and Nappa. Nappa forms alien warriors and they kill almost all the Z warriors accept Piccolo, Gohan, Krillin, Tien, and Chowzu (sorry about the misspell). Well, Chowzu is Tiens best friend and is a king. He decides that the only way to defeat the likes of Nappa is to make himself explode while he is on Nappa. This does not work and Chowzu dies. Tien runs into action but gets clobbered but Nappa. Now, it is just Krillin, Gohan, and Piccolo. Nappa, being the scum he is, throws a huge Ki blast at Gohan. Before the blast reaches Gohan, Piccolo jumps in the way and takes it. The blast was so power- ful that he dies. Gohan is now in rage, he just lost his mentor. His power level increases drastically but it is still no match for Nappa. While all this is happening, Goku goes all the way from King Kai's to where he started and is back on Earth. He races over and quickly puts the nimbus cloud on Gohan before he gets crushed by Nappa's blow. Goku jumps into battle and almost kills Nappa with his newfound power. As a great warrior, he refuses to kill Nappa. Vegeta, Nappa's battle friend, does that saying that all he is is worthless scum. Goku then fights Vegeta and matches his power! Vegeta throws a fake moon in the sky and turns into a Monkey that has 10 times more power. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.03 - Goku verse Raditz ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- You are Goku in this battle. What you need to do is take down Raditz. You can do this very easily by attacking him then doing a Kamehamehe's on him. To do this, press Punch, Punch, Punch, Punch, and Ki blast very quickly. If you do not know what I am talking about then press the square button 4 times then the circle button once. You have to do this right in front of your opp- onent and fast. This triggers you doing a very cool looking Kamahamaha attack on Raditz. The only other attack that you can do is very hard for beg- inners to do and it is not nessicarily. Basically, at the start of the battle use your destruction wave on Raditz. Then do a kicking juggle on him and then a punching. Finally, do another destruction wave on him. If he is still alive do the combo while he is on the ground and is vurnable. He should be jelly on your toast after this. Remember to block whenever he starts to get a combo going! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.04 - Holding Raditz ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- You are Goku again. This isn't a battle. What you need to do is roll your analog stick as fast as possible. Turn it right when you are left of the blue target in the middle and when you are on the left turn the analog stick right. You will have 15 seconds so just move it left and right on the blue target. It might be hard at first but try again if it doesn't work. You only need to do this for 15 seconds so it is no biggie. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.05 - Goku verse Nappa ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Nappa is not a trouble at all. He may look big and strong but looks can be de- cieving. When the battle starts, do a kamehameha on the big guy. Then he will most likely retaliate with a juggle such as a couple punches or kicks. Block these attacks by holding the X button. After he does one punch, counter with a kick juggle of your own. This should bring him to the ground. Double tap and on the second tap, hold the tap down to fly to Nappa. Right when Nappa gets up and is ready to go, do a kamehameha on him. Then block whatever he tries to throw at you. This might be, perhaps, one of his skills. Do not worry about this, block what he throws at you then counter. If he ever gets the opportun- ity to do a skill on you, block it for the least damage possible. This stra- tegy should get you throw this fight with no problem at all. Just remember to block when he attacks you in full rage. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.06 - Goku verse Vegeta ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Vegeta may look small, but after blowing away Nappa with just one blow, he is a real trouble. The battle, is still not that better then Nappa's. Vegeta is more faster then Nappa (obviously) and, to your utter suprise, he gives out more damage and he has better combos. Though all of these things are going to make you not want to fight this one, he his easy hence the fact that it is the beginning of the game. Therefore, the only advice I can give you is what I gave you in all the battles before. This is to start off the fight with a Kamehameha, then block whatever he throws at you. Then, do a juggle and repeat the proccess. If Vegeta decides to do is famous juggle kick on you, block that sucker to aviod damage. I have also found out that when Vegeta and Goku both do there special attacks on each other at the same time, no one wins. It is a tie. In theory, this means that there power level are the exact same. This ad- vice should serve you well in this fight! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.07 - Gohan verse Vegeta ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- More of the same thing in the last battle except you are little Gohan. Well, you will learn that little Gohan has awesome powers later in this game. Any- ways, start off this battle the way you did all of you others, with your sig- nature move. This move is the Masenko skill. This skill can be used like the same way as the other characters have, At the beginning of the battle, press Punch, Punch, Punch, Punch, Kick. This would translate to square four times and circle once. This will do the masenko skill. This should bring Vegeta to the ground. From here, fly fast over to him and wait until he gets up. When he does, do a juggle on him. An example of this is Kick, four times or Punch, four times. Vegeta should be mad by now and whatever he does, block it. Then repeat this proccess, blocking and using skills as you go along. Before you know it, you will be done with this battle. This battle is fairly easy and is like Goku's, might I add. Also the only difference is Gohan is smaller which you can take to your advantage. ;) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.08 - Spaceship ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- This is going to take a while. After the fierce fight with Vegeta that drained Goku's energy and health to just about zero, Goku gets taken to a hospital to get medical treatment. Then he gets a sensu bean from an old friend that makes them and is suddenly better. Meanwhile, Gohan, Krillin, and Bulma go to the capsule corpse and find a spaceship to fly to the planet Namek. Why are they going to you might ask. Well, Vegeta said there were Dragon Balls there and if they can get there hands on them they can wish back all of there lost friends that died in the Nappa battle. They go and make it there. A lot of things hap- pen while Goku is in that spaceship going to Namek himself. First off, there is a complete struggle for the Dragon Balls. In the end, Frieza collecting 4 of them and has to find 2. Vegeta, saiyan prince, has one himself and goes to where Bulma resides and takes it from here. He then finds a good hiding spot and takes 4 Dragon balls from Frieza. The Dragon Ball stealing ends when the Ginyu force comes along. But that is in another saga! Now, you are in a space- ship going to Namek. You need to train your life out and that is what Goku wants to do is seems. You need to do the training exercises to get stronger and more intelligent. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.09 - Training: Deflecting Ki Blasts ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- This training is fairly simple. What I did was before I trained with my broth- er. He threw Ki blasts at me and I reflected them. This is what I advice you do before you try doing this exercise. Anyways, Vegeta will throw constant ki blasts at you. What you need to do, right before the blast hits you, press X a d right. This will reflect it. Now that you have one down, don't get offguard! You have to do 15. Use the same strategy as above as it is the only strategy that works. This is fairly simple. Just remember that if you do not get this try it in a duel with friends to practice! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.10 - Training: Burst Mode? ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Sorry Matt, I did not know what this was called and I am assuming that this is the real name hence the fact that it was in your FAQ. The name really stumped me, luckily Matt was precise and there! Anyways, what you need to in this training is get into burst mode with Vegeta five times. Now, after this Vegeta will do a big blow on you. You need to preserve health so block this. Do it 5 times and you will be rid of this training. If anyone has a better tactic be- sides blocking please go to the contact me section and find out how to! EMAIL FROM BEN: To activate Burst Zone, both fighters must hit each other with Punch+Kick attack. Just press (or press and hold for a more powerfull attack) the Punch and Kick buttons at the same time when you are close to Fake Vegeta, and chances are he will do the same. Just keep doing it it until Bust Zone act- ivates. ALSO, the R1 button does the same thing as pressing Punch and Kick, so this is a easier altenative. Right, you just activated Burst Zone (You know when you activated it, backround fades to black, lightning crackles). Tecnically, it doesn't matter if you win Burst Zone, you only need to acti- vate it 5 times. But since you are going to need you health for the next challenge, you want to be winning Burst Zone. In Burst Zone, you fight my rotating the Left analogue stick at ridiculous speeds. The fighters on screen will be going hell for leather attacking and blocking, so the faster you rotate, the more you attack, the more Vegeta has to block. After a while (Don't know how long exactly, 10 to 15 seconds maybe) you will come out of Burst Zone and back to reality, and whoever was loosing (Defending more than attacking) takes the full hit of the damage inflicted. The Winner takes zero damage. Yippe-kai-ai mother f*****! My tactic: On going into Burst Zone, the controller goes on knee (any surface will do), right hand holds it normaly, left hand goes palm down on left stick. Rotate that damn thing as if you life depended on it!! And keep it up for as long as it takes to win!! Winning is easy this way, but doing it five times is murder on your hand. I think Burst Zone is a quality addition to Budokai, it captures the essence of those men- tal high speed fight scenes from the series and sends you adrenaline crazy trying to win 'em! Really sets Budokai apart from toher fighting games. THANK YOU BEN FOR THIS INFORMATION! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.11 - Training: Kill! ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- In this training, you have to kill the fake Vegeta. Now, as you might of known, your health has come over from the last two battles. If you have de- flected the Ki good and blocked after burst mode, then you are in great shape! On the other hand, I did not do any of those things on the first try and I was... ur... screwed. I had about a sliver of life left. But I prevailed in this battle! This means that this battle is not the toughiest in the world! This actually means this battle is easy! At the start, do a kamahemahe on the enemy. He should be on the ground and vurnable. So go up to him and wait until he gets up. From here do a juggle on him such as four punches or four kicks to kick him down again (don't we love doing that?). Then block whatever he throws at you and repeat the proccess, hitting him hard and blocking. If you do not have that much life left, and you cannot win (it took me 15 tries to win), then restart and do the whole training over again and be sure to do good on the first two! That is basically all the strategy for this exercise! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.12 - Namek Sage, Ginyu Force ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- After Goku does some very intense and interesting training, you are on Namek and ready to roll in battle. It seems that Gohan, Krillin, and Suprisingly Vegeta have all fallen to the Ginyu force. Yes, Vegeta has joined sides! Any- ways, it is your job to wipe the floor of 2 members of the Ginyu force. Re- cooms and Ginyu himself. The battle with Recoome is tough, but you prevail. You do the same to Ginyu and he gets extreme in madness. He then thinks of his famous attack to switch bodies with Goku because he has ultimate power. Once that cheap attack happens you are Ginyu but you are Goku at heart. You then have to show Ginyu a lesson again and he changes back. This might be very confusing but words cannot express it. Well, anyways, after the battles you have to take on the wonderus Frieza. But that is another saga! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.13 - Goku verse Recoome ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Another fairly easy battle. Recoome is all about what you learned in the exer- cises. This means deflecting ki mostly. When he throws it at you you need to deflect it right back at him. Do this by press X and the direction he is in at the same time right before the blast hits. After that, Recoome is about doing the same attack over and over. This means that you need to get used to that attack and counter that sucker, as so to speak! Now that we are done with what Recoome does, let's get down to what you do. What you do at the start of the battle is attack Recoome with a kick or punch juggle to get him on the ground. Then, do a King Kai fist and start doing even more juggles on him. When the opportunity prevents itself, do a Kamehameha on him. Repeat the proccess of juggling and skilling him and you should be done in no time. As always, remem- ber to block his attacks and counter back! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.14 - Goku verse Ginyu ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Don't think that the leader of the Ginyu squad is any harder then the other crew members! Start off the battle with a kicking or punching juggle to get your Ki up. Then go as high as King Kai Fist as you can. After this, do what you have done in the last battles. This means do a Kamehameha on Ginyu. He should be on the ground. Then run up to him and wait until he gets up. When he does, do a kicking or punching juggle on him. When he tries to attack you, block whatever he throws at you. Repeat this proccess like you always have to make this battle easier. This is starting to get repetative, eh? +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.15 - Ginyu verse Goku ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Take note that you are Ginyu now because of the switch! Ginyu is a pretty pa- thetic character with horrible skills. Heh, if you are exspecting King Kai Fist to get you out of this battle you are mistaken! You have the skills that Ginyu has, though you are Goku at heart. Anyways, the only real advice I can give you is from the olden nintendo days when Mike Tysons Punch out was new. The coach always said stick and move. I can put this into my own standards and say do a juggle and block. This means to do a juggle such as punching four times or kicking four times. After this, block whatever Goku gives you and repeat the proccess. Heh, I guess things still havn't changed! ^_^ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.16 - Namek Saga, Frieza ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- This is going to take a while. After the heroic battle with the Ginyu force Goku now decides to take on the ruler of the universe. Frieza. Well, that is Lord Frieza to you bub! Anyways, Goku needs to heal so they have to heal him. In the mean time, Gohan wishes every person that died back to life. This means that Piccolo is back! He is ready to go! He will fuse with nail and be very powerful. But he has to find Frieza. In the meantime of him finding Frieza, Gohan, Vegeta, and Krillin have to hold him off. This is going to be tough. In the first form, Gohan taunts Frieza into the second form. Why he does that, I do not know. Anyways, in the second form, Frieza takes out Krillin with one fatal blow. You now that this makes Gohan one angry person! Gohan, out of com- plete and blinding rage, power level goes up to and matches Frieza. Then he flies over to Frieza at lightening speed and punches him a couple times. Then he hits him down to the groud and does about 100 Ki blasts on Frieza. Vegeta is amazed by this. Gohan's power increased drastically by death. He took down Frieza. A kid took Frieza down. Could Gohan be the super saiyan? All of these thoughts are racing through his mind. And it turns out that the rage that Go- han had, the pure strength he had, was all for nothing. Krillin gets healed by Dende. Now the Z-Fighters are back in order! And guess what, Piccolo has made it to this party. He takes on Frieza and is overpowering. Frieza transforms into another form that makes him just as powerful as Piccolo. Piccolo and Frieza then match punch to punch, kick to kick, ki blast to ki blast. This is a very big battle. Piccolo then questions Frieza about him transforming into a bigger form and how he can't. Frieza laughs and does this. Then he takes on Vegeta, which gets healed by Dende. This makes Frieza mad and Frieza destroys Dende with one blow. Before Gohan can attack, Goku comes to face off with Frieza. We are finally at the battle of the strongest. Goku and Frieza fight so fast people cannot almost see them. Frieza is stronger, however and takes the upper hand. Goku calls for the spirit bomb but gets demolished by Frieza before he can throw it. He has to make the spirit bomb and leaves Piccolo to take on Frieza. Piccolo does about 20 blasts but they do not hurt Frieza at all. Right before Frieza hits Piccolo hard, Gohan and Krillin use the last of there power to hit Frieza. This stops Frieza from killing Piccolo. Now, the spirit bomb is ready and Goku throws it at Frieza. Frieza is scared to death by the utter hugeness of the ki blast. It is so big that Frieza cannot get out of the way or reflect it. Frieza gets hit by it and all of the warriors con- graduate Goku. But Frieza is not dead. He is merely hurt. He starts off his attack by killing Krillin with an amazing blast. This makes Goku very made. But that is not all Frieza does, he hits Piccolo hard with his Death Beam at- tack. Goku is in complete rage. He utters to Gohan to go to his spaceship and get Piccolo and him out of there. Gohan hesitates to but finally does. They then are on a spaceship home. Meanwhile, Goku is in complete rage. He utters to Frieza that Krillin was his best friend and that they have been together for most of his years. He also says that Krillin has already dies and cannot be revived again. Frieza laughs. Goku gets mad, so mad he turns super saiyan and beats the **** out of Frieza. Frieza is at mercy but Goku, being the true warrior gives it to him, not thinking about the lifes Frieza took. He leaves Frieza there but Frieza does one last blast on Goku. Goku says he gave Frieza mercy and does a overpowering blast at the blast that Frieza made. This takes care of the blast and kills Frieza. Then Goku leaves in Frieza's spaceship. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.17 - Goku verse Frieza ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Goku is just taking on everyone these days, eh? Frieza is, no doubt, the hard- est fighter he has facest. Therefore, you need to keep extra guard up. What I would do is start the battle off with a kick or punch juggle. Then, why frieza is down, power up to the highest King Kai Fist you can. Hopefully, this is times ten. When this happens, frieza will be mad. Therefore, block what he throws at you and counter it with a quick kamehameha. Then repeat the proccess of juggling, blocking, countering, and skilling frieza. Before you can say "Frieza is a dead man" (yes, he is a man) he will be dead. That simple. Don't think that you can't come unprepared! This is you first major battle so train and do a tournament! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.18 - Super Saiyan Goku verse Frieza ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- This battle is very tough. Frieza is charged up to 100%. This is very bad. E- ven with your Super Saiyan Strength this is going to be one hell of a battle. Anyways, I would like to point out that if you get hit and your Ki gauge goes below 3 (or is it 4?) that you will automatically get out of super saiyan! Frieza will do the same. Anyways, start off the battle with a couple juggle kicks that will take Frieza to the ground. Then run to him and wait until he gets back up. From here, do a kamehameha on him to silence him. Remember to block whatever he throws at you! Why is this battle hard you might ask? Well, sometimes Frieza, right before getting hit, teleports to a safe area and hits you like in the series. This is a pretty tough counter to prevent hence the fact that you do not control Frieza! To not allow this don't do such big at- tacks while running up to him. This will most likely prevent it. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.19 - Android Saga ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- The Z-Fighters wished everyone back to left that had died. But Goku was not one of them. They looked and searched but never found him. Meanwhile, Piccolo felt the power of Frieza once more. Yes, Frieza is back. He is a robot type person now and with his Dad. Before any of the Z-Fighters fight, a mysterious warrior emerges and turns super saiyan. Then destroys both Frieza and his Dad which, might I add is very powerful. His nme is trunks and he is the son of Vegeta and Bulma. He only tells Goku that for the meantime. Yes, Goku is back! He came down in the spaceship. Now that all the Z-Fighters are here, Goku and Trunks have a private talk. Trunks is from the future. Goku agrees with this and does not tell Bulma because she might not birth Trunks if he does. Also, Trunks has to leave to protect his people but he says that in three years that Goku will get a heart disease. He says there is no cure for it now but in the future where Trunks lives there is. Trunks hands him the cure. Goku thanks him. But that is not all. Trunks also says that Dr. Gero will have androids in three years that will take down the Z-Fighters. Well, in his time Goku wasn't there and they weren't ready so they might win. Trunks leaves and the Z-Fight- ers train. Then, in three years they find out that Trunks was right, Androids are terrorizing the cities. They find the androids and fight them. It seems that one of them is Dr. Gero himself and the other is one of his creations. Anyways, Goku gets pounded by Android #19 for unknown reasons. Right before Goku is about to die Vegeta comes and destroys android #19 saying the only one that would kill him was himself. Then Dr. Dero runs to the lab in the mount- ains and takes out the other androids. The reinforcements. They try to go to Goku's house where he is but Vegeta cuts them off. Vegeta gets pounded by them and then, you, Piccolo fight them. You win and hold them off. But how, you might ask. Piccolo is not as strong as a super saiyan. Well, he has fused back with Kami. Now he is very strong. Then, Cell, a new creature that has actually been terrorizing the city (The androids were not but they thought they were) needs to absorb #17 and #18 (The reinforcements) to have ultimate power. You, Piccolo, have to fight Cell now. Once you win you will have fended them off, for now... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.20 - Goku verse Android #19 ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- *Sigh* This is, yet another easy fight. This game is starting to get very re- petative, indeed. Android #19 is that fat, clown type android that is pure white. That was not a racist sentence at all. That is what he really looks like! Anyways, try to exploit all of Goku's moves for the last time. Have him use the kamehameha at the beginning of the fight. Then have him do a juggle so he will have enough ki to turn super saiyan. Walk up to the android and block his attacks. Then repeat the proccess of fighting and blocking. If the android decides to go on a fighting urge always remember to block all of his attacks. This android is all about big kick attacks that can simply be blocked at the right time. Stick and block! Before you know it, you will be done with this battle! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.21 - Piccolo verse Android #18 ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- This would seem like an interesting match in the television show. Guess what, it is. This battle's power level's are very even. You start off the battle as Piccolo and you are fighting android #18. Start off the battle by doing a juggle to hit the android on the ground. Then do the same again. Remember kick juggles are punches or kicks! After getting enough Ki, use the skill fise with kami which you do by pressing square, triangle, and X at the same time. You need atleast 4 ki in your gauge to perform this. After fusing with Kami, try to mix it up with the skills. Do a special beam cannon or destruction wave for god's sake. The android has the attack called energy field which needs to be blocked because it will hurt you and throw you on the ground. Remember, block- ing will not reduce all the damage to zero but it will be close! And that con- cludes the strategy to this fight. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.22 - Piccolo verse Imperfect Cell ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- This will be a very interesting match. Piccolo, being a fused Namek, has super powers unlike any other Namekian. Imperfect Cell, being imperfect might mean that he is weak but he actually very strong. Start off the battle by doing a juggle to hit the android on the ground. Then do the same again. Remember kick juggles are punches or kicks! After getting enough Ki, use the skill fise with kami which you do by pressing square, triangle, and X at the same time. You need atleast 4 ki in your gauge to perform this. After fusing with Kami, try to mix it up with the skills. Do a special beam cannon or destruction wave for god's sake. The android has the attack called kamehameha which needs to be blocked because it will hurt you and throw you on the ground. Remember, block- ing will not reduce all the damage to zero but it will be close! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.23 - The Cell Games! ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- It turns out that Cell has absorbed the androids hence the fact of Vegeta's stupidity. See, Vegeta and Trunks trained in the hypobolic time chamber and got really strong. Then they fought second form Cell. Cell made a deal with Vegeta that they would fight a real fight after he absorbs #17. Trunks tries to stop this but Vegeta hits him hard. Cell turns final form and beats the **** out of Vegeta and Trunks. Then he tells Krillin that he is going to hold the Cell games. A game to see if the world gets saved. If Cell loses the Cell games which is a fight, might I add, then he is dead and the world is saved. If not, then Cell destroys the world. He will give them 10 days to train. They, and by they I mean the Z-Fighters, train there life out in the hypo- bolic time chamber and Gohan turns super saiyan! Then, they go to the Cell games and fight Cell. Goku is up first and the battle is even. They match every punch for punch. Goku says he quits because he knows he will lose. He also says that he knows someone that will win. He calls for Gohan. Gohan obeys and fights. Piccolo is in rage. He asks Goku what he is doing. Goku says that you will see. Gohan fights Cell and Gohan wins! Then Goku blurts out to Piccolo that if Cell backs Gohan in a corner that Gohan will go berserk and kill him. Cell hears this and does that, thinking of the power that he will face. He births Cell Jrs. to kill the Z-Fighters. And they tourcher them to the bone. Gohan is in fury and goes Super Saiyan 2. He then takes down Cell in a fierce battle and turns him back to his second form, barfing out android #18. Cell knows he cannot win and attempts to destroy the planet by explosing himself and others. Goku has to act fast and takes him to King Kais where he explodes. Gohan is sad but they won! They didn't. Cell regenerates and comes back to the planet earth in a couple minutes. Then says that his Saiyan Cells make him stronger. He does a Kamehameha on Gohan. Gohan replies back with one. Then Gohan hears his Dad saying to give it all he has. You can win, Go- han. It seems Cell has the upper hand but a blast from Vegeta changes that. See, Cell destroyed Trunks and Vegeta went berserk. The love for a son. But, Cell hit him down. So Vegeta blasts Cell and the other Z-Fighters join in, blasting with everything they have at Cell. Tien, Yamcha, Krillin, Vegeta, even Piccolo go into this act. Cell has to hit them to stop them so he throws a ki blast at them. But that makes Cell offguard and it is Gohan's chance! Gohan makes a big "Ka" sound and his blast overwhelmes Cells. This kills Cell, and all of his cells. The world is saved! Gohan has defeated Cell with the help of some friends! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.24 - Goku verse Perfect Cell ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- This fight is one of the greatest in Z-Fighter history. Everyone is depending on Goku to defeat Cell and win. Luckily, all that you have to do is fight cell and Cell is easy now. Basically, all you have to do is to a lot of different combos and juggles. I like to start off the battle with a juggle. Then I would do another. I would then have enough ki to turn super saiyan. From here, I would do Goku's signature move; Kamehameha. To do this move press square four times and then circle once. I would keep doing this. If the opportunity becomes availible, do a dragon throw grab by pressing square and X at the same time. This should trigger a grab. Remember to block whatever he throws at you. He will mostly do kick juggles which is not a big deal if you block it. Cell is big on this and the kamehameha. These two attacks deal lots of damage. Also, when Cell tries to do a juggle on you counter it. To counter, after he does a attack right before he connects with another you hit him. After this battle, Goku draws with Cell. He says there is a better warrior then him that can destroy Cell! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.25 - Gohan verse Perfect Cell ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Use the same strategy as in the last battle. If you do not want to scroll back the information is here:Basically, all you have to do is to a lot of different combos and juggles. I like to start off the battle with a juggle. Then I would do another. I would then have enough ki to turn super saiyan. From here, I would do Goku's signature move; Kamehameha. To do this move press square four times and then circle once. I would keep doing this. If the opportunity becomes availible, do a dragon throw grab by pressing square and X at the same time. This should trigger a grab. Remember to block whatever he throws at you. He will mostly do kick juggles which is not a big deal if you block it. Cell is big on this and the kamehameha. These two attacks deal lots of damage. Also, when Cell tries to do a juggle on you counter it. To counter, after he does a attack right before he connects with another you hit him. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.26 - Gohan verse 7 Cell Juniors ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- You have to defeat a full seven cell juniors. They are pretty tough but gener- ally like to defend. Use this to your advantage. When one cell comes out, do some blows on him. If they connect then you can hit him. If he blocks them then you should wait until he attacks then counter. Do a Kamehameha on the juniors and do some juggles. Try to mix everything up as best as possible. It seems that the Cells talk to each other and tell them to block this or that attack. So, try to mix everything up. If you do not know any good moves be- sides the Kamehameha then go to practice and practice them hence the name. These battles can be very easy or very hard depending on how much you know! When i was fighting them I had about no trouble until the end. At the end, a Cell gave me a hard time and I had a slither of life left. I had killed four cells very easy and the last three gave me trouble. Want to know why? All I was doing is the Kamehameha. They started to block it and counter it after. See, I told you so! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.27 - Gohan verse Perfect Cell ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Use the same strategy as in the last battle. If you do not want to scroll back the information is here:Basically, all you have to do is to a lot of different combos and juggles. I like to start off the battle with a juggle. Then I would do another. I would then have enough ki to turn super saiyan. From here, I would do Goku's signature move; Kamehameha. To do this move press square four times and then circle once. I would keep doing this. If the opportunity becomes availible, do a dragon throw grab by pressing square and X at the same time. This should trigger a grab. Remember to block whatever he throws at you. He will mostly do kick juggles which is not a big deal if you block it. Cell is big on this and the kamehameha. These two attacks deal lots of damage. Also, when Cell tries to do a juggle on you counter it. To counter, after he does a attack right before he connects with another you hit him. Only this time, you have two thirds of you health. This will make it very very hard. It took me about 15 tries before I was successful. If you get to ahead in the battle Cell will become a fighting maniac and do about 10 continuos Kamehameha's in a row. That happened to me but, hey, I got bad luck! Besides that, use the strategy as above! Watch the ending because it is pretty cool. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.28 - More Story Mode; A mutually deadly foe ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.29 - Piccolo verse Raditz ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Goku, the worlds strongest fighter along with Piccolo, has fought many fierce battles in his lifetime. Together with his son, Gohan, they decided to take a visit to some old friends. So they went on the nimbus cloud and went there. Once they got there, Gohan met Goku's friends. This includes Krillin, Bulma, and Master Roshi. Before they could talk, they say and heard a space- ship land from afar. They decided to not let that worry them and went back to talking. Goku would check that out later. But, it seems that the person in- side the space ship went to see them. When he got there he told Goku that his name was Raditz and he was his brother. He also told him that they were made to put destruction on planets and that they would need to destroy this planet which was Planet Earth. Goku refused this because he had been protecting the planet for quiet some time. Out of rage, Raditz kneed Goku in the stomach then took his beloved child names Gohan. Goku was mad and decided to join forces with the strongest in the world to stop Raditz. This person was named Piccolo-Goku's rival since they met in the martial arts tournament. They joined forces and flied to where Raditz held Gohan. Then Raditz once again asked them to join forces. Then they went into a raging battle. Piccolo verse Raditz You are Piccolo in this battle. What you need to do is take down Raditz. You can do this very easily by attacking him then doing a destruction wave on him. To do this, press Punch, Punch, Punch, Punch, and Ki blast very quickly. If you do not know what I am talking about then press the square button 4 times then the circle button once. You have to do this right in front of your opp- onent and fast. This triggers you doing a very cool looking Destruction wave attack on Raditz. The only other attack that you can do is very hard for beg- inners to do and it is not nessicarily. Basically, at the start of the battle use your destruction wave on Raditz. Then do a kicking juggle on him and then a punching. Finally, do another destruction wave on him. If he is still alive do the combo while he is on the ground and is vurnable. He should be jelly on your toast after this. Remember to block whenever he starts to get a combo going! Back to the story. This makes Raditz off guard enough for Goku to grab his tail- the only hurtful part of the saiyan body. Goku has his tail and Picco- lo charges up for the special beam cannon. Raditz decides that Goku is dumb and thinks up the idea that if he says that he won't hurt anyone anymore, Goku will let him go. Needless to say, this works. Before Piccolo can get into another battle with the intelligent Raditz, Raditz throws Goku to the ground and puts his foot on his chest. Then he starts punching down. Goku is now cry- ing in agony. Gohan, Goku's son is trapped in Raditz's spaceship. He is hear- ing Goku's cries and is in rage. He immediately breaks the spaceship and head butts Raditz. You might now be saying, "Gohan is just a little boy". In theory, he is. But his saiyan blood brood and he has special powers. After the head butt, Goku gets just enough strength to grab the now weak Raditz so that Piccolo can use the special beam cannon on him. It is now your job to power up Piccolo so he has enough energy to use his special beam cannon. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.30 - Holding Raditz ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Goku, the worlds strongest fighter along with Piccolo, has fought many fierce battles in his lifetime. Together with his son, Gohan, they decided to take a visit to some old friends. So they went on the nimbus cloud and went there. Once they got there, Gohan met Goku's friends. This includes Krillin, Bulma, and Master Roshi. Before they could talk, they say and heard a space- ship land from afar. They decided to not let that worry them and went back to talking. Goku would check that out later. But, it seems that the person in- side the space ship went to see them. When he got there he told Goku that his name was Raditz and he was his brother. He also told him that they were made to put destruction on planets and that they would need to destroy this planet which was Planet Earth. Goku refused this because he had been protecting the planet for quiet some time. Out of rage, Raditz kneed Goku in the stomach then took his beloved child names Gohan. Goku was mad and decided to join forces with the strongest in the world to stop Raditz. This person was named Piccolo-Goku's rival since they met in the martial arts tournament. They joined forces and flied to where Raditz held Gohan. Then Raditz once again asked them to join forces. Then they went into a raging battle. Piccolo verse Raditz You are Piccolo in this battle. What you need to do is take down Raditz. You can do this very easily by attacking him then doing a destruction wave on him. To do this, press Punch, Punch, Punch, Punch, and Ki blast very quickly. If you do not know what I am talking about then press the square button 4 times then the circle button once. You have to do this right in front of your opp- onent and fast. This triggers you doing a very cool looking Destruction wave attack on Raditz. The only other attack that you can do is very hard for beg- inners to do and it is not nessicarily. Basically, at the start of the battle use your destruction wave on Raditz. Then do a kicking juggle on him and then a punching. Finally, do another destruction wave on him. If he is still alive do the combo while he is on the ground and is vurnable. He should be jelly on your toast after this. Remember to block whenever he starts to get a combo going! Back to the story. This makes Raditz off guard enough for Goku to grab his tail- the only hurtful part of the saiyan body. Goku has his tail and Picco- lo charges up for the special beam cannon. Raditz decides that Goku is dumb and thinks up the idea that if he says that he won't hurt anyone anymore, Goku will let him go. Needless to say, this works. Before Piccolo can get into another battle with the intelligent Raditz, Raditz throws Goku to the ground and puts his foot on his chest. Then he starts punching down. Goku is now cry- ing in agony. Gohan, Goku's son is trapped in Raditz's spaceship. He is hear- ing Goku's cries and is in rage. He immediately breaks the spaceship and head butts Raditz. You might now be saying, "Gohan is just a little boy". In theory, he is. But his saiyan blood brood and he has special powers. After the head butt, Goku gets just enough strength to grab the now weak Raditz so that Piccolo can use the special beam cannon on him. It is now your job to power up Piccolo so he has enough energy to use his special beam cannon. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.30 - Holding Raditz ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- You are Piccolo again. This isn't a battle. What you need to do is roll your analog stick to the right as fast as possible. This will bring up Piccolo's Ki. Once Piccolo reaches 3 Ki he will be ready to fire his Special Beam cannon. But to make matters worse, Piccolo only has 15 seconds to charge the blast. When you see Piccolo on the screen, put your palm on the left analog stick and start turning it to the left. This is pretty hard. Keep trying if a victory does not come to you. After you get it up to 3 Ki in the gauge, it is time for the blast. Piccolo puts his fingers on his head and power forms. Then he sends a straight but powerful blast to Raditz. The only problem is, this blast goes through Raditz and kills him but then it goes through Goku, also. This means that not only Raditz died but Goku has too! Well, you always know that there is a catch. Before Raditz rests in peace, he has some words for Piccolo. They are that two more saiyan warriors will arrive here in less then a year. He also says that they are super strong and that you will all die. Then he rests. This brings up quick a dilema for Piccolo. He will have to go under hard training to be able to beat them. He decides that Gohan has the power, and decides to train Gohan with him. He can unlock his potential ability. He can save the earth. This Piccolo isn't that bad, anymore. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.31 - More Story Mode; Saiyan Attack! ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.32 - Piccolo verse 6 saibermen ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- These saibermen are a pain in the neck. They are very easy to defeat but come back like flies. In this battle, you must fight 6. Six of them. You might be gasping right now saying that you could not possible do that. But the thing is, you can. Each Saiberman has one third (1/3) of his normal life taken away from him. So, at the start of the battle you will fight a Saiberman with a full red bar. It will only take one bar to kill it. This is still a lot of work but with my strategy that you need to practice it will be easy. At the start of the battle, you need to get your ki up. You do not do this the stupid way and power up. Instead, you pound the pulp out of the saiberman with kick and punch juggles. What is a juggle? It is a attack that does not cost ki but is a combo. Like in Tekken... Anyways, do a juggle by pressing kick, kick, kick, kick or punch, punch, punch, punch. This will do a combo that does not cost ki. In the process of doing it however, you gain ki by each punch. In the end, you will have more ki and the enemy will be on the ground. Once you do that last punch you need to start powering up. To power up, tap left or right twice but on the second tap hold it and the X button. Your character will have white around him. This is actually a energy wave. You ki bar will go up. Once the opponent gets back up do the same that you did last time except switch from whatever type of attack you did (kick/punch) to the other one. This allows the opponent to be offguard and not be able to block your juggle attack. If you do not do that and do the same attack it might and most likely will be blocked. So juggle him down and power up again. When he gets up do a destruct- ive wave on him by pressing punch, punch, punch, punch, and ki wave which translates to square, square, square, square, and circle. The opponent will be on the ground again and that will leave you time to power up again. Don't leave anything to chance, this is a tough battle. When the opponent gets back up you need to hit him down with a destructive wave again. With luck, he will be toast. If he isn't then do another destructive wave. Use the same strategy as above for each and every opponent. If the opponent starts blocking your de- structive wave do another skill move on him. And remember to mix up the blocks! Another reminder is if the opponent starts going on a killing streak remember to block his every move to avoid damage. You need to avoid getting hurt at all costs so be conservative about it. With luck, you will have won this very hard battle. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.33 - Piccolo verse Nappa ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Nappa is not a trouble at all. He may look big and strong but looks can be de- cieving. When the battle starts, do a Des. Wave on the big guy. Then he will most likely retaliate with a juggle such as a couple punches or kicks. Block these attacks by holding the X button. After he does one punch, counter with a kick juggle of your own. This should bring him to the ground. Double tap and on the second tap, hold the tap down to fly to Nappa. Right when Nappa gets up and is ready to go, do a Des. Wave on him. Then block whatever he tries to throw at you. This might be, perhaps, one of his skills. Do not worry about this, block what he throws at you then counter. If he ever gets the opportun- ity to do a skill on you, block it for the least damage possible. This stra- tegy should get you throw this fight with no problem at all. Just remember to block when he attacks you in full rage. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.34 - More Story Mode; Vegeta, Saiyan Prince ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.35 - Vegeta verse Goku ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Alright, this is where the real fun begins. And I am talking fun! You are Veg- eta and your goal is to take down Goku. This may seem really hard because the games tries to make it that way. It is not, though. Ignore the turn into King Kai Fist comment they give you because it is demeaning. I mean, once Goku turns Kai you will have knocked him out of it. There is no point in being worried. The only thing that you need to be worried about is the fact that your health goes on to the next battle and the battle after that. So, when Goku goes on a hitting streak remember that the block button is your friend. Get to know it by using it in this battle. Anyways, as the battle starts off you need to be sure not to have Goku throw and cheap shots therefore do a juggle on him to bring up your ki. Then, power up while he is on the ground. Once he gets back up you are off of your power up and on with the fight. Do a galick gun to weaken Goku. The button command for this is Punch, Punch, Punch, Punch and Ki Blast which translates to Square, Square, Square, Square, and Circle. This will do Vegeta's Galick gun. Goku will hit the ground and you will be back to powering up once again. Goku will get back up and you will do a juggle on him. He will hit the ground then you will power up. He gets up again and you do a Galick gun on him. Repeat this process throughout the battle to ensure a win. If Goku blocks your attacks then you block his and counter it. This battle is very easy using my strategy. [Boosts] All of my battles are easy when you use my strategy! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.36 - Vegeta verse Krillin ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Baldy!!! You get to face baldy! I may be sounded childish right now but it is because that is what Vegeta calls him. Heck, before the battle it says take down baldy! Vegeta was just acting stupid. -_- Anyways, the battle will start against Krillin and you will be ready to go. I wond why I have to say the same thing over and over again from the last battle when I can just copy it here. Wait, I can copy it here. I guess I will. But a reminder goes out to Krillin for being smaller then the other fighters so you will have to hit him low. Some thigns fly over his head. Anyways, as the battle starts off you need to be sure not to have Krillin throw and cheap shots therefore do a juggle on him to bring up your ki. Then, power up while he is on the ground. Once he gets back up you are off of your power up and on with the fight. Do a galick gun to weaken Krillin. The button command for this is Punch, Punch, Punch, Punch and Ki Blast which translates to Square, Square, Square, Square, and Circle. This will do Vegeta's Galick gun. Krillin will hit the ground and you will be back to powering up once again. Krillin will get back up and you will do a juggle on him. He will hit the ground then you will power up. He gets up again and you do a Galick gun on him. Repeat this process throughout the battle to ensure a win. If Krillin blocks your attacks then you block his and counter it. Do all the safety regulations as so to speak... -_- Oh, and the health in this battle carries on to the next as well so try not to get hit as you always try not to. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.37 - Vegeta verse Gohan ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Easy battle. Even with your depleted health you can defeat him easiely. He is short and does not attack that much. He just blocks. Which can easiely be looked around when you do a galic gun on him. Meh, if you have almost no health left then he will give you trouble. Use the same strategy as you have before time and time again: Anyways, as the battle starts off you need to be sure not to have Gohan throw and cheap shots therefore do a juggle on him to bring up your ki. Then, power up while he is on the ground. Once he gets back up you are off of your power up and on with the fight. Do a galick gun to weaken Gohan. The button command for this is Punch, Punch, Punch, Punch and Ki Blast which translates to Square, Square, Square, Square, and Circle. This will do Vegeta's Galick gun. Gohan will hit the ground and you will be back to powering up once again. Gohan will get back up and you will do a juggle on him. He will hit the ground then you will power up. He gets up again and you do a Galick gun on him. Repeat this process throughout the battle to ensure a win. If Gohan blocks your attacks then you block his and counter it. Do all the safety regulations as so to speak... -_- Oh, and the health in this battle carries on to the next as well so try not to get hit as you always try not to. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.38 - More Story Mode; Vegeta's Attack ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.39 - Vegeta verse Zarbon ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Well, Zarbon looks tough when he transforms. Very tough. But he isn't. He is just a bulked up and fatter version of what he used to be. His attacks will be slow. Oh so slow. Anyways, start the battle off with one of your famous Galick guns. It seems that Zarbon does not fall for a second so you will have to put up your ki by hitting him. But it doesn't make a difference. After the first Galick gun Zarbon will be in rage. Block his first two attacks then counter before he can lay the third. And what will I counter with, you might ask? Your deadly Galick gun, of course. Do so and repeat the pattern of counter- ing and Galick Gunning. When you have no ki left do a punch or kick juggle on him in substitute for the Galick gun. Once you get your Ki back Galick Gun once again. This may be a cheap way to win but it very effective. There is also the way of actually learning his other moves but for the first time a- round it will be hard. And that wraps up this battle... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.40 - Vegeta verse Recoome ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Heh, more of the same thing. Recoome is a sucker for the sidestep. At the be- ginning of the battle remember to sidestep and hit him in the back. Rather then sidestepping, it is basically the same as the last battle. Want a stra- tegy? Here it is: Block his first two attacks he decides to throw at you then please counter before he can lay the third. And what will I counter with, you might ask? Your deadly Galick gun, of course. Do so and repeat the pattern of counter- ing and Galick Gunning. When you have no ki left do a punch or kick juggle on him in substitute for the Galick gun. Once you get your Ki back Galick Gun once again. This may be a cheap way to win but it very effective. There is also the way of actually learning his other moves but for the first time a- round it will be hard. And that wraps up this battle... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.41 - More Story Mode; The road to Super Saiyan ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.42 - Vegeta verse Frieza ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Sigh, we have to take on lord Frieza? What the ****. No matter, he is yet another sucker of a enemy. He is not the best Frieza he could be, either so it won't be suicidle... Here is the strategy: This battle is pretty tough. Frieza is very strong. Start off the battle by blocking Frieza's killing spree. After two hits that you block you need to automatically counter it with a Galick Gun. Frieza will be on the ground and you will powering up. There after you will need to stop powering up when the enemy gets back up. Then do a Galick Gun and repeat the patterns. What are the patterns you might ask? Well, it starts out with you doing a Galick Gun on the Lord. This will drop him to the ground. After that you need to power up. When Frieza gets back up do another Galick Gun on him. Repeat that pattern. Remem- ber to block whatever he throws at you. If he teleports to the side please block whatever he does. Blocking is the key! And that about wraps it up. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.43 - More Story Mode; Frieza? Or Vegeta? ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.44 - Vegeta verse Frieza ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- *REPEATION* Sigh, we have to take on lord Frieza? What the ****. No matter, he is yet another sucker of a enemy. He is not the best Frieza he could be, either so it won't be suicidle... Here is the strategy: This battle is pretty tough. Frieza is very strong. Start off the battle by blocking Frieza's killing spree. After two hits that you block you need to automatically counter it with a Galick Gun. Frieza will be on the ground and you will powering up. There after you will need to stop powering up when the enemy gets back up. Then do a Galick Gun and repeat the patterns. What are the patterns you might ask? Well, it starts out with you doing a Galick Gun on the Lord. This will drop him to the ground. After that you need to power up. When Frieza gets back up do another Galick Gun on him. Repeat that pattern. Remem- ber to block whatever he throws at you. If he teleports to the side please block whatever he does. Blocking is the key! And that about wraps it up. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.45 - More Story Mode; Raging Frieza ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.46 - Frieza verse Gohan ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- A child dares challenge lord Frieza? Well, that seems to be the case after in the series Gohan pounds Frieza into the ground. But that is besides the point in this battle. It is the exact opposite. Gohan tends to do just about nothing in this battle. All he does is block. Which is easy to get around. I really like the character Frieza because of his very great move. What is this move, one might ask? Well, Frieza has a badass sidestep. This sidestep will teleport Frieza from on side to another. If it is used correctly Frieza can be a great character in this game. Want to know how? Are you intrigued? Well, what you need to do is right before the enemy decides hit you you press down X and Frieza will teleport to his/her back. Then you can do a Death Beam on the character. This is the basic strategy of this battle and almost every battle with Frieza. Easy, easy, easy. Start off the battle with a death beam. Then sidestep right when the opponent decides to hit you. You will go to the other side of him or rather his back. From here, do a juggle on him to get your Ki back. After you are finished do- ing that, power up. This will bring your Ki up drastically. Then you will need to do another Death Beam and repeat the process of above. It is very easy to do this, even a beginniner can do this strategy. I know a lot of others but I decided not to do them hence the fact that most people that have just played the game look at my FAQ. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.47 - Frieza verse Piccolo ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- The Namek decides to challenge the Lord in which killed many? What the hell is going around here? Piccolo has skills. Which are easy to get around. I really like the character Frieza because of his very great move. What is this move, one might ask? Well, Frieza has a badass sidestep. This sidestep will teleport Frieza from on side to another. If it is used correctly Frieza can be a great character in this game. Want to know how? Are you intrigued? Well, what you need to do is right before the enemy decides hit you you press down X and Frieza will teleport to his/her back. Then you can do a Death Beam on the character. This is the basic strategy of this battle and almost every battle with Frieza. Easy, easy, easy. Start off the battle with a death beam. Then sidestep right when the opponent decides to hit you. You will go to the other side of him or rather his back. From here, do a juggle on him to get your Ki back. After you are finished do- ing that, power up. This will bring your Ki up drastically. Then you will need to do another Death Beam and repeat the process of above. It is very easy to do this, even a beginniner can do this strategy. I know a lot of others but I decided not to do them hence the fact that most people that have just played the game look at my FAQ. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.48 - Frieza verse Vegeta ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Now, you are in final form and are taking on Vegeta, prince of the saiyans. Vegeta is prince but not the best. Frieza is a great character... I really like the character Frieza because of his very great move. What is this move, one might ask? Well, Frieza has a badass sidestep. This sidestep will teleport Frieza from on side to another. If it is used correctly Frieza can be a great character in this game. Want to know how? Are you intrigued? Well, what you need to do is right before the enemy decides hit you you press down X and Frieza will teleport to his/her back. Then you can do a Death Beam on the character. This is the basic strategy of this battle and almost every battle with Frieza. Easy, easy, easy. Start off the battle with a death beam. Then sidestep right when the opponent decides to hit you. You will go to the other side of him or rather his back. From here, do a juggle on him to get your Ki back. After you are finished do- ing that, power up. This will bring your Ki up drastically. Then you will need to do another Death Beam and repeat the process of above. It is very easy to do this, even a beginniner can do this strategy. I know a lot of others but I decided not to do them hence the fact that most people that have just played the game look at my FAQ. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.49 - More Story Mode; The True Ruler ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.50 - Frieza verse Goku ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Heh, Goku is one chump to be fighting you. He is only at super saiyan form, and Frieza cannot be beaten. Well, in the series that is totally bogus as Goku slams Frieza when he turns super saiyan. Your role in this battle is to 'Slam' Goku back. It is a very cool episode that tells you what would of happened if Frieza had the upper hand and defeated Goku therefore ruling the world. Yada yada yada... -_- Start off the battle with a death beam. Then sidestep right when the opponent decides to hit you. You will go to the other side of him or rather his back. From here, do a juggle on him to get your Ki back. After you are finished do- ing that, power up. This will bring your Ki up drastically. Then you will need to do another Death Beam and repeat the process of above. It is very easy to do this, even a beginniner can do this strategy. I know a lot of others but I decided not to do them hence the fact that most people that have just played the game look at my FAQ. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.51 - More Story Mode; Super Saiyan Vegeta ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.52 - Vegeta verse Android #19 ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Same old, same old. I am beginning to be a broken record... And I would hate to be that. Number 19 is very powerful and... uh... Vegeta can turn Super saiyan so who cares about that! :P Use the same strategy as above: This battle is pretty tough. #19 is very strong. Start off the battle by blocking #19's killing spree. After two hits that you block you need to automatically counter it with a Galick Gun. #19 will be on the ground and you will powering up. There after you will need to stop powering up when the enemy gets back up. Then do a Galick Gun and repeat the patterns. What are the patterns you might ask? Well, it starts out with you doing a Galick Gun on the Lord. This will drop him to the ground. After that you need to power up. When #19 gets back up do another Galick Gun on him. Repeat that pattern. Remem- ber to block whatever he throws at you. If he teleports to the side please block whatever he does. Blocking is the key! And that about wraps it up. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.53 - Vegeta verse #18 ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Heh, this is a pretty stupid battle. A puny android against uber Vegeta, who happens to be a saiyam prince. Well, it doesn't matter. In the end, the An- droid will still kick your @$$ like in the series. It does matter though, if you lose this battle you will not be able to go on with the story. And story is good for people who like the Dragon Ball Z television show, right? Hm... there is not special way to beat this Android. No lopewhole or anything that my brilliant mind might think of... -_- Hey, I was speaking out loud there, sorry. What you need to do is do what you have always been doing since the beginning of time. One wise man once said that the best Defense is in fact offense. Which was Steiner from the uber Game, Final Fantasy IX, might I add a terrific game. Well, here is the strategy: This battle is pretty tough. #19 is very strong. Start off the battle by blocking #19's killing spree. After two hits that you block you need to automatically counter it with a Galick Gun. #19 will be on the ground and you will powering up. There after you will need to stop powering up when the enemy gets back up. Then do a Galick Gun and repeat the patterns. What are the patterns you might ask? Well, it starts out with you doing a Galick Gun on the Lord. This will drop him to the ground. After that you need to power up. When #19 gets back up do another Galick Gun on him. Repeat that pattern. Remem- ber to block whatever he throws at you. If he teleports to the side please block whatever he does. Blocking is the key! And that about wraps it up. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.54 - More Story Mode; Vegeta's Confidence ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.55 - Vegeta verse Cell ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Cell, oh cell, you have my Cell's Cell. Give me back my Cells! I will rip you to pieces! I am a super saiyan! Anyways, Cell is nothing in this battle to be short. The next one will be tough but there is no need to panic in this one. Pure easiness. He isn't even final form or anything... You should have a breeze doing this battle. Strategy? Am I a broken record? Apparently I am so heres the strategy: This battle is pretty tough. Cell is very strong. Start off the battle by blocking Cell's killing spree. After two hits that you block you need to automatically counter it with a Galick Gun. Cell will be on the ground and you will powering up. There after you will need to stop powering up when the enemy gets back up. Then do a Galick Gun and repeat the patterns. What are the patterns you might ask? Well, it starts out with you doing a Galick Gun on the Lord. This will drop him to the ground. After that you need to power up. When Cell gets back up do another Galick Gun on him. Repeat that pattern. Remem- ber to block whatever he throws at you. If he teleports to the side please block whatever he does. Blocking is the key! And that about wraps it up. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.56 - More Story Mode; Perfect Form Cell Complete! ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.57 - Vegeta verse Cell ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Cell! You are at your final form! Good job! Now you can pound me to pulp! I was so stupid to let you go to your final form! I am an asinine idiot... I refuse to list the strategy as above! I am not going to do that because it is cheap KB... Instead, I will tell you to look up at it and use it in this battle. Please, make my life a little easier! ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^LOOK UP^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.58 - More Story Mode; Aim for perfect form! ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.59 - Cell verse #16 ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- If number 16 thinks he is going to beat you he has another thing coming... Cell should have way more power then him even at his form... Oh well, looks like you are going to have to destroy number 16... The strategy for this battle his here: This battle is pretty tough. #16 is very strong. Start off the battle by blocking #16's killing spree. After two hits that you block you need to automatically counter it with a Kamehameha. #16 will be on the ground and you will powering up. There after you will need to stop powering up when the enemy gets back up. Then do a Kamehameha and repeat the patterns. What are the patterns you might ask? Well, it starts out with you doing a Kamehameha on the Lord. This will drop him to the ground. After that you need to power up. When #16 gets back up do another Kamehameha on him. Repeat that pattern. Remem- ber to block whatever he throws at you. If he teleports to the side please block whatever he does. Blocking is the key! And that about wraps it up. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.60 - Cell verse Krillin ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Well, Krillin thinks that he can defeat you? You are a better fighter then him! Krillin is actually a pretty good fighter that is short and blocks a lot making it hard to hit him. So use this strategy to beat him: This battle is pretty tough. Krillin is very strong. Start off the battle by blocking his killing spree. After two hits that you block you need to automatically counter it with a Kamehameha. He will be on the ground and you will powering up. There after you will need to stop powering up when the enemy gets back up. Then do a Kamehameha and repeat the patterns. What are the patterns you might ask? Well, it starts out with you doing a Kamehameha on the Lord. This will drop him to the ground. After that you need to power up. When #16 gets back up do another Kamehameha on him. Repeat that pattern. Remem- ber to block whatever he throws at you. If he teleports to the side please block whatever he does. Blocking is the key! And that about wraps it up. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.61 - More Story Mode; A Cold Blooded Assassin ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 6.62 - Cell verse Yamcha ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- This is the hardest battle... I will not give you a strategy because I will just repeat what I have said over and over again throughout time. So use the strategies that I have told you and mix them together. Yamcha is one tough person to beat; he has great attacks and is on super hard. He can be beaten, though. You will have to block a lot and mix all of your attacks. People call Cell Cellin in this battle which is pretty amusing... ^_^ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 7.00 - Duel Mode ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Duel Mode; The mode in which you duel. This is where you can face off against the computer and your friends. You can choose a regular player or a custom player in which you make put the skills in. To find out how to do that, please consult with the skills section as it will direct it out to you. You can choose to play you verse the computer or you verse a friend. If you want to play a friend, of coursse you will need to extra controller! Once you get into duel mode it is like a regular battle. You fight the enemy and try to deplenish there life bar. After the battle you can choose to fight again, change characters, or quit all together. This makes it very easy to go through battles and keep going if you want to pick characters. At first, that is all I did. Every battle against my brother I would change characters to get the feel of them. Though almost every character had the same button commands it was still different every time. The feel, that is. And that basically wraps up this section. It is basically verse mode in Tekken. Roger that! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 8.00 - World Tournament ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- This section will have the world tournaments in it and how to defeat them or win them. The tournament is the three star dragon ball and it is available at the very beginning of the game. Besides that, here is are some very good strategies. CORNER THEM AND KICK/PUNCH THEM OFF! This is a very cheap way to win the beginning tournaments in this game. It is to corner the enemy and kick/punch them off. The androids are especially good at this hence the fact that there skills can throw people off. A lot of people can do this but they do it best. I think the attack is energy field. You can find other attacks that can throw people off and tell me. I would add it to this section and you would get credited! SIDESTEP YOUR WAY TO VICTORY This is a strategy that my brother and I have developed throughout or playing time. It is, when you are in a corner or on the edge, press X and down almost at the same time to do a sidestep. From there keep doing it until you are the one about to knock them off and the enemy is cornered. Then hit them off! It is that simple. You will have to careful because they can knock you off while you are sidesteping! SKILLS FOR A SURE WIN! This is a very good strategy to winning. Even though it is very VERY cheap it works and it isn't a pain in the arse. What you do is put the skills vaccine and heart disease on. This will allow the opponent to have his life go down and yours will not because you have the vaccine. Then go to options and change the time of duel to 30 seconds. This will allow the World Tournament time to be 30 seconds. This might be a very easy way to win but I still urge you to win the regular way! This strategy might be broken but it works! +-----------------------------+ | Do you have more? They can | \ be here in one quick email! \ | My email address is: | \ TestaALT@aol.com. Drop me \ | a line. I will try to up- | \ date the strategies but it \ | will be hard! Thank you!!! | +-----------------------------+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 8.01 - Novice Mode ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Bracket: | |ŻŻŻŻŻŻŻŻŻŻŻŻŻ| |ŻŻŻŻŻ| |ŻŻŻŻŻ| |ŻŻŻ| |ŻŻŻ| |ŻŻŻ| |ŻŻŻ| Number of opponents fought until finals: 2 Difficulty: Easy Time of Completion: 7 minutes Best Character for fight: Any... Money made for Winner: 10K Money made for Runner-Up: 5K +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 8.02 - Adept Mode ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Bracket: | |ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ| |ŻŻŻŻŻŻŻ| |ŻŻŻŻŻŻŻ| |ŻŻŻ| |ŻŻŻ| |ŻŻŻ| |ŻŻŻ| |Ż| |Ż| |Ż| |Ż| |Ż| |Ż| |Ż| |Ż| Number of opponents fought until finals: 3 Difficulty: Medium Time of Completion: 12 minutes Best Character for fight: Trunks; Custom Money made for Winner: 30K Money made for Runner-Up: 15K +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 8.03 - Advanced ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Bracket: | |ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ| |ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ| | |ŻŻŻŻŻŻŻ| |ŻŻŻŻŻŻŻ| | |ŻŻŻ| |ŻŻŻ| |ŻŻŻ| |ŻŻŻ| |ŻŻŻ| |Ż| |Ż| |Ż| |Ż| |Ż| |Ż| |Ż| |Ż| |Ż| |Ż| Number of opponents fought until finals: 4 Difficulty: Hard Time of Completion: 15 minutes Best Character for fight: Trunks; Custom Money made for Winner: 50K Money made for Runner-Up: 25K +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 9.00 - Edit Skills ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- This section is big for a lot of people. I will tell you how to use the edit skills section of this game. First off, I would advise that you have or get a memory card if you do not already have one for this game. Then, go to edit skills in the main menu and put which memory card slot your memory card is in at the time. Then I would advice you go to the help section to find out how to use these skills. I would list this myself but there is no point. All you have to do is go to the help section in the edit skills section in this game. Any- ways, once you find out how to use them go to Mr. Popo's and buy a skill. Let us say that you buy Kamehameha for Goku. You would then go to the skill list for Goku and go to the first slot. Then you would press X and a tray would come up with all of your capsules. From here press X on kamehameha to equip it with Goku. Now, when you press triangle it will go back and automatically save. From here, do a duel or world tournament. Then pick Goku and put his type to custom. Now when you battle you will have that skill equiped. That concludes this section. For more information on it I will try to update it but if that does not work then I would look in other FAQs on GameFAQs.com to find it out if you cannot understand. Or you can just go to the help section in this game and find out. Your choice! If you have anything to add to this section please email me at TestaALT@aol.com any time. Thank you! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 9.01 - Edit Skills Help ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- +----------------------------------------------------------------------------+ | The next part is exactly from the games help section. These are not my | | words and should not be. This should not be plagirized in anyway as the | | game has a copyright on it as well. AGAIN, THESE ARE FROM THE GAME AND ARE | | NOT MY WORDS. THE GAME PRODUCERS MADE THIS! Just wanted to be clear... ;) | +----------------------------------------------------------------------------+ +---------------------------------------------------------------+ | What is E.S.S. (Exciting Skill System)? | | | | With E.S.S. you can edit a character's skills. Edit Skills to | | make your own custom character. You can make all kinds of | | characters, like: | | | | No Death-moves but a high guard ability. | | Ferocious Physical Attacker. | | One-Shot Death Move Killer. | +---------------------------------------------------------------+ +---------------------------------------------------------------+ | How to Acquire Skills | | | | Skills appear in the form of capsules, and you can acquire | | them by playing in Story Mode. You can also use prizes you've | | won at the World Tournament to buy skills t Mr. Popo's Skill | | shop. | +---------------------------------------------------------------+ +---------------------------------------------------------------+ | How to select skills. | | | | To use Skills, Set them in the custom Tray. You can set up to | | seven Skills in the custom tray. | +---------------------------------------------------------------+ +---------------------------------------------------------------+ | Skill Sheet | | | | You can check Skills' Effects and Conditions in the Skill | | Sheet. | | Skill Name - The name of the skill. | | Effect - The Skill's effects. | | Conditions - The conditions required to activate the skill | | Skill Icon - Indicates the Skill's Function | | Notes - Notes to help you use the skill | +---------------------------------------------------------------+ +---------------------------------------------------------------+ | Skill Sheet 2 | | | | Skills are rated with four levels of rarity. The power of the | | effects increases with rarity. | | Common - Top is completely blue. | | Uncommon - Top is blue with white around letters Skill Sheet | | Rare - Top is blue with Gold around letters Skill Sheet | | Special Rare - Completely Golden on the top | +---------------------------------------------------------------+ +---------------------------------------------------------------+ | Skill Icon | | | | Icons are indicated at the bottom of the Skill Sheet. The | | icons are: | | P - Can increase - Skill increases when set repeatedly | | Arrow Circles - Can Trade - Skill can be traded with other | | players | | Arrow Circle with No sign - Cannot trade - Skill cannot be | | traded with other players | | Z - Use Only Once - Skill can only be used once per battle | | Blue circle with number - No. of Slots - The number of slots | | to set the Skill | +---------------------------------------------------------------+ +---------------------------------------------------------------+ | How to Activate Skills | | | | There are various patterns for activating Skills: | | | | - Activated as soon as the battle begins | | - Activated with the combo shwon on the Skill Sheet | | - Activation when special conditions are met | | | | P P P P E | | ^----------->^----------->^---------->^----------->^----> | +---------------------------------------------------------------+ +---------------------------------------------------------------+ | How to increase Skills | | | | You can increase the effect of a skill that 'Can Increase' by | | setting them up to three times. | | | | Kamehameha x1 Kamehameha x2 | | Small blaster Bigger blast | +---------------------------------------------------------------+ +---------------------------------------------------------------+ | Trading Skills | | | | You can trade acquired Skill between memory cards (8MB) (Ps2) | +---------------------------------------------------------------+ +---------------------------------------------------------------+ | Note | | If there is no memory card (8MB) (for PlayStation 2(r)) in | | memory card slot you cannot purchase or organize skills. | +---------------------------------------------------------------+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 9.02 - The Dragon Balls ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- When you progress in this game and make money in the tournaments, you can have the choice of going to Mr. Popo's shop to buy capsules for you characters. Some time or another in these visits, you will buy a Dragon Ball. For the people who do not watch the television show, a Dragon Ball is a very special item. Very special. if you collect all 7 then you can wish for the Dragon. Getting all 7 might take a little while, though. The dragon Balls don't exactly come on sale every day. You get the chance to buy them rarely. So when you do see it buy it. You will need 8,000 zennie to buy it but when you do a lot of things will happen. You are intrigued and want to know now, right? Well, once you collect all se- ven Dragon Balls a mystical Dragon will come and grant you anything you want. That might be the case for the television show but is not for this game. When you summon the Dragon, he will grant you a wish, duh. But this isn't anything you desire, instead, you get to get a breakthrough for one of your characters. These breakthroughs are wonderus capsules, when you equip them to your charac- ter, in battle they will have every skill that they have in the game. These breakthroughs are very cool and very rare. But, you only get to choose from 3 of your characters. This is avoidable, however. Let me tell you... When you summon the Dragon you only can choose from 3 characters to get the breakthrough. This makes this game pretty much suck. This is avoidable as I have stated above. What you need to do is when you summon the Dragon and find out that the Dragon doesn't have to offer the breakthrough that you desire, take out your memory card in slot 1. Then pick a character and the game will try to save. It will say that there is no memory card in slot one and tell you to insert one or say no. Say no and the dragon will go back and you will be back to the summoning screen with all the dragon balls you had before. Keep doing this until you have gotten the character that you desire. This is a very cool way. PLEASE NOTE, I HAVE NOT EXPERIENCED ANY PROBLEMS WITH THIS BUT YOU MIGHT. USE THIS STRATEGY AT YOUR OWN RISK! Thank you! And that basically wraps up the Dragon and his mystical Balls (pun not intended). If you have anything to add to this please email me about it and I will be sure to add it for you. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 10.00 - Practice ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- This is a very good mode for people starting the game. VERY GOOD. In this mode you will practice (hence the name). You can practice all of the skills your character has, learn how to fight, or just pound someone in the ground. What I like to do is when I buy a skill I come here and practice it 10 times to get used to that skill. This will also tell you how much damage it does. I would advise using this when you get new skills to practice them and to see how much damage it does. Also for beginners wanting to find out how to use skills and how to, basically, fight. All of the menu's and such are very easy to know and you should know what they are by the header name. If you do not then I advise you look in the manual that came with the game. I will try to put more in this section as my updates go on but practice is very self-explanitory. If you would like to tell me something special and such about this section please email me any time you like. My email address is TestaALT@aol.com. Thank you! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 11.00 - Options ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- GAME OPTIONS Game Difficulty: This shows how hard you want Story mode you be from very easy to very hard. Com Level: This allows you to set the difficulty of the opponent. It ranges from very weak to very hard. Duel Time: This sets how long the duels will last. The fighter with the most health wins at the end of the time limit. This ranges from no time limit to a 30 second time limit. Quick Start: Tired of those 20 second introductions when playing the world tournament? Put this on to allow that to stop! SAVE/LOAD Save Game Data: Hence the name; SAVE GAME DATA. If you want to know, it saves in memory card slot 1. Load Game Data: Hence the name; LOAD GAME DATA. If you want to know, it loads in memory card slot 1. CONTROL CONFIGURATION Allows you to customize the controls in this game. SCREEN SETTING Brightness Control: Press X to get to the brightness control screen. Then put it left or right to put it up or down. Screen Adjust: Adjusts screen. SOUND SETTING Speaker: Speaker or Mono... What will it be? Music Volume: Adjust it by pressing left or right. Voice/SFX Volume: Adjust it by pressing left or right. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 12.00 - Legend of Hercule ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- This is the funniest thing in this whole game. Hercule thinks he can beat Cell but before he can fight him he has to defeat the Z-Fighters which are trying to stop him from being a suicidle. Basically, you are Hercule and you have to defeat 11 people. Use the same strategy as of a real battle. This is going to be very tough. For some battles the health carries of and some have a 60 second time limit. Don't let this suprise you! And the hardest battles are going to be #9 and 10 hence the fact that they are very strong and your health carries over. So if you do really bad in battle #9 and get to the red bar then it is going to be very tough in 10 hence the fact that the health carries on and you will on have the red bar left. This makes this very hard. Once you get it down there are 2 more modes you can attend to which are Adept and Advanced. They have the same enemies but they are on a harder difficulty. This will make it very hard. All of the battles are 99 seconds excluding Vegeta's fight which is 60 seconds. 12.01 - Match #1: Yamcha 12.02 - Match #2: Tien 12.03 - Match #3: Krillin 12.04 - Match #4: Android #16 12.05 - Match #5: Trunks 12.06 - Match #6: Vegeta 12.07 - Match #7: Piccolo 12.08 - Match #8: Five Cell Juniors 12.09 - Match #9: Super Saiyan Goku 12.10 - Match #10: Super Saiyan 2 Gohan 12.11 - Match #11: Cell +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 12.01 - Match #1: Yamcha ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- The fight with Yamcha is far by the easiest. Yamcha has really bad moves to be blunt. Start off the battle by doing a kick or punch juggle to hit him down. When this happens turn Kick tension. After this, do a dynamite kick on the enemy by pressing square, square, square, square, and circle. This will do a kick in the air. Your ki gauge should be pretty much down so juggle kick or punch Yamcha down then power up by holding X and tapping left or right once and on the second time holding. Try to this very fast so you can avoid getting kicked by the now getting up enemy. Block whatever he throws at you then re- peat the process of doing a dynamite kick, juggling him down, and powering up. When you have nothing in your ki gauge which might happen sometime or another, do the hercule miracle bomb near the opponent by pressing square and X at the same time. This will do a evry funny grab that doesn't cost and ki at all. If you want to get fancy and do something that is very cool, do the present for you attack. It costs 3 ki but it severely hurts the opponent. It is the same tactic that he did on Buu! To do this attack, press triangle, triangle, right and triangle at the same time, right and triangle at the same time, and fi- nally circle. This is a very funny attack that you have to see. If you master it then all of the tournament will be very easy. Another attack that you can do is Hercules Critical Attack. It uses 1 ki and it pretty stylish for the Martial arts master. Press square, right and square at the same time, square, square, and finaly circle. This attack is pretty cool like I said. That is basically all of his attacks that you can use that work well. And that con- cludes this fight. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 12.02 - Match #2: Tien ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- *NOTE: The health in this battle will be carried on to the next battle.* Start off the battle by doing a kick or punch juggle to hit him down. When this happens turn Kick tension. After this, do a dynamite kick on the enemy by pressing square, square, square, square, and circle. This will do a kick in the air. Your ki gauge should be pretty much down so juggle kick or punch Yamcha down then power up by holding X and tapping left or right once and on the second time holding. Try to this very fast so you can avoid getting kicked by the now getting up enemy. Block whatever he throws at you then re- peat the process of doing a dynamite kick, juggling him down, and powering up. When you have nothing in your ki gauge which might happen sometime or another, do the hercule miracle bomb near the opponent by pressing square and X at the same time. This will do a evry funny grab that doesn't cost and ki at all. If you want to get fancy and do something that is very cool, do the present for you attack. It costs 3 ki but it severely hurts the opponent. It is the same tactic that he did on Buu! To do this attack, press triangle, triangle, right and triangle at the same time, right and triangle at the same time, and fi- nally circle. This is a very funny attack that you have to see. If you master it then all of the tournament will be very easy. Another attack that you can do is Hercules Critical Attack. It uses 1 ki and it pretty stylish for the Martial arts master. Press square, right and square at the same time, square, square, and finaly circle. This attack is pretty cool like I said. That is basically all of his attacks that you can use that work well. And that con- cludes this fight. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 12.03 - Match #3: Krillin ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Start off the battle by doing a kick or punch juggle to hit him down. When this happens turn Kick tension. After this, do a dynamite kick on the enemy by pressing square, square, square, square, and circle. This will do a kick in the air. Your ki gauge should be pretty much down so juggle kick or punch Yamcha down then power up by holding X and tapping left or right once and on the second time holding. Try to this very fast so you can avoid getting kicked by the now getting up enemy. Block whatever he throws at you then re- peat the process of doing a dynamite kick, juggling him down, and powering up. When you have nothing in your ki gauge which might happen sometime or another, do the hercule miracle bomb near the opponent by pressing square and X at the same time. This will do a evry funny grab that doesn't cost and ki at all. If you want to get fancy and do something that is very cool, do the present for you attack. It costs 3 ki but it severely hurts the opponent. It is the same tactic that he did on Buu! To do this attack, press triangle, triangle, right and triangle at the same time, right and triangle at the same time, and fi- nally circle. This is a very funny attack that you have to see. If you master it then all of the tournament will be very easy. Another attack that you can do is Hercules Critical Attack. It uses 1 ki and it pretty stylish for the Martial arts master. Press square, right and square at the same time, square, square, and finaly circle. This attack is pretty cool like I said. That is basically all of his attacks that you can use that work well. And that con- cludes this fight. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 12.04 - Match #4: Android #16 ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Start off the battle by doing a kick or punch juggle to hit him down. When this happens turn Kick tension. After this, do a dynamite kick on the enemy by pressing square, square, square, square, and circle. This will do a kick in the air. Your ki gauge should be pretty much down so juggle kick or punch Yamcha down then power up by holding X and tapping left or right once and on the second time holding. Try to this very fast so you can avoid getting kicked by the now getting up enemy. Block whatever he throws at you then re- peat the process of doing a dynamite kick, juggling him down, and powering up. When you have nothing in your ki gauge which might happen sometime or another, do the hercule miracle bomb near the opponent by pressing square and X at the same time. This will do a evry funny grab that doesn't cost and ki at all. If you want to get fancy and do something that is very cool, do the present for you attack. It costs 3 ki but it severely hurts the opponent. It is the same tactic that he did on Buu! To do this attack, press triangle, triangle, right and triangle at the same time, right and triangle at the same time, and fi- nally circle. This is a very funny attack that you have to see. If you master it then all of the tournament will be very easy. Another attack that you can do is Hercules Critical Attack. It uses 1 ki and it pretty stylish for the Martial arts master. Press square, right and square at the same time, square, square, and finaly circle. This attack is pretty cool like I said. That is basically all of his attacks that you can use that work well. And that con- cludes this fight. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 12.05 - Match #5: Trunks ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Start off the battle by doing a kick or punch juggle to hit him down. When this happens turn Kick tension. After this, do a dynamite kick on the enemy by pressing square, square, square, square, and circle. This will do a kick in the air. Your ki gauge should be pretty much down so juggle kick or punch Yamcha down then power up by holding X and tapping left or right once and on the second time holding. Try to this very fast so you can avoid getting kicked by the now getting up enemy. Block whatever he throws at you then re- peat the process of doing a dynamite kick, juggling him down, and powering up. When you have nothing in your ki gauge which might happen sometime or another, do the hercule miracle bomb near the opponent by pressing square and X at the same time. This will do a evry funny grab that doesn't cost and ki at all. If you want to get fancy and do something that is very cool, do the present for you attack. It costs 3 ki but it severely hurts the opponent. It is the same tactic that he did on Buu! To do this attack, press triangle, triangle, right and triangle at the same time, right and triangle at the same time, and fi- nally circle. This is a very funny attack that you have to see. If you master it then all of the tournament will be very easy. Another attack that you can do is Hercules Critical Attack. It uses 1 ki and it pretty stylish for the Martial arts master. Press square, right and square at the same time, square, square, and finaly circle. This attack is pretty cool like I said. That is basically all of his attacks that you can use that work well. And that con- cludes this fight. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 12.06 - Match #6: Vegeta ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- *This is only a 60 second fight!* Start off the battle by doing a kick or punch juggle to hit him down. When this happens turn Kick tension. After this, do a dynamite kick on the enemy by pressing square, square, square, square, and circle. This will do a kick in the air. Your ki gauge should be pretty much down so juggle kick or punch Yamcha down then power up by holding X and tapping left or right once and on the second time holding. Try to this very fast so you can avoid getting kicked by the now getting up enemy. Block whatever he throws at you then re- peat the process of doing a dynamite kick, juggling him down, and powering up. When you have nothing in your ki gauge which might happen sometime or another, do the hercule miracle bomb near the opponent by pressing square and X at the same time. This will do a evry funny grab that doesn't cost and ki at all. If you want to get fancy and do something that is very cool, do the present for you attack. It costs 3 ki but it severely hurts the opponent. It is the same tactic that he did on Buu! To do this attack, press triangle, triangle, right and triangle at the same time, right and triangle at the same time, and fi- nally circle. This is a very funny attack that you have to see. If you master it then all of the tournament will be very easy. Another attack that you can do is Hercules Critical Attack. It uses 1 ki and it pretty stylish for the Martial arts master. Press square, right and square at the same time, square, square, and finaly circle. This attack is pretty cool like I said. That is basically all of his attacks that you can use that work well. And that con- cludes this fight. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 12.07 - Match #7: Piccolo ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Start off the battle by doing a kick or punch juggle to hit him down. When this happens turn Kick tension. After this, do a dynamite kick on the enemy by pressing square, square, square, square, and circle. This will do a kick in the air. Your ki gauge should be pretty much down so juggle kick or punch Yamcha down then power up by holding X and tapping left or right once and on the second time holding. Try to this very fast so you can avoid getting kicked by the now getting up enemy. Block whatever he throws at you then re- peat the process of doing a dynamite kick, juggling him down, and powering up. When you have nothing in your ki gauge which might happen sometime or another, do the hercule miracle bomb near the opponent by pressing square and X at the same time. This will do a evry funny grab that doesn't cost and ki at all. If you want to get fancy and do something that is very cool, do the present for you attack. It costs 3 ki but it severely hurts the opponent. It is the same tactic that he did on Buu! To do this attack, press triangle, triangle, right and triangle at the same time, right and triangle at the same time, and fi- nally circle. This is a very funny attack that you have to see. If you master it then all of the tournament will be very easy. Another attack that you can do is Hercules Critical Attack. It uses 1 ki and it pretty stylish for the Martial arts master. Press square, right and square at the same time, square, square, and finaly circle. This attack is pretty cool like I said. That is basically all of his attacks that you can use that work well. And that con- cludes this fight. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 12.08 - Match #8: Five Cell Juniors ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Start off the battle by doing a kick or punch juggle to hit him down. When this happens turn Kick tension. After this, do a dynamite kick on the enemy by pressing square, square, square, square, and circle. This will do a kick in the air. Your ki gauge should be pretty much down so juggle kick or punch Yamcha down then power up by holding X and tapping left or right once and on the second time holding. Try to this very fast so you can avoid getting kicked by the now getting up enemy. Block whatever he throws at you then re- peat the process of doing a dynamite kick, juggling him down, and powering up. When you have nothing in your ki gauge which might happen sometime or another, do the hercule miracle bomb near the opponent by pressing square and X at the same time. This will do a evry funny grab that doesn't cost and ki at all. If you want to get fancy and do something that is very cool, do the present for you attack. It costs 3 ki but it severely hurts the opponent. It is the same tactic that he did on Buu! To do this attack, press triangle, triangle, right and triangle at the same time, right and triangle at the same time, and fi- nally circle. This is a very funny attack that you have to see. If you master it then all of the tournament will be very easy. Another attack that you can do is Hercules Critical Attack. It uses 1 ki and it pretty stylish for the Martial arts master. Press square, right and square at the same time, square, square, and finaly circle. This attack is pretty cool like I said. That is basically all of his attacks that you can use that work well. And that con- cludes this fight. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 12.09 - Match #9: Super Saiyan Goku ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- *NOTE: The health of this battle goes onto the next.** Start off the battle by doing a kick or punch juggle to hit him down. When this happens turn Kick tension. After this, do a dynamite kick on the enemy by pressing square, square, square, square, and circle. This will do a kick in the air. Your ki gauge should be pretty much down so juggle kick or punch Yamcha down then power up by holding X and tapping left or right once and on the second time holding. Try to this very fast so you can avoid getting kicked by the now getting up enemy. Block whatever he throws at you then re- peat the process of doing a dynamite kick, juggling him down, and powering up. When you have nothing in your ki gauge which might happen sometime or another, do the hercule miracle bomb near the opponent by pressing square and X at the same time. This will do a evry funny grab that doesn't cost and ki at all. If you want to get fancy and do something that is very cool, do the present for you attack. It costs 3 ki but it severely hurts the opponent. It is the same tactic that he did on Buu! To do this attack, press triangle, triangle, right and triangle at the same time, right and triangle at the same time, and fi- nally circle. This is a very funny attack that you have to see. If you master it then all of the tournament will be very easy. Another attack that you can do is Hercules Critical Attack. It uses 1 ki and it pretty stylish for the Martial arts master. Press square, right and square at the same time, square, square, and finaly circle. This attack is pretty cool like I said. That is basically all of his attacks that you can use that work well. And that con- cludes this fight. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 12.10 - Match #10: Super Saiyan 2 Gohan ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Start off the battle by doing a kick or punch juggle to hit him down. When this happens turn Kick tension. After this, do a dynamite kick on the enemy by pressing square, square, square, square, and circle. This will do a kick in the air. Your ki gauge should be pretty much down so juggle kick or punch Yamcha down then power up by holding X and tapping left or right once and on the second time holding. Try to this very fast so you can avoid getting kicked by the now getting up enemy. Block whatever he throws at you then re- peat the process of doing a dynamite kick, juggling him down, and powering up. When you have nothing in your ki gauge which might happen sometime or another, do the hercule miracle bomb near the opponent by pressing square and X at the same time. This will do a evry funny grab that doesn't cost and ki at all. If you want to get fancy and do something that is very cool, do the present for you attack. It costs 3 ki but it severely hurts the opponent. It is the same tactic that he did on Buu! To do this attack, press triangle, triangle, right and triangle at the same time, right and triangle at the same time, and fi- nally circle. This is a very funny attack that you have to see. If you master it then all of the tournament will be very easy. Another attack that you can do is Hercules Critical Attack. It uses 1 ki and it pretty stylish for the Martial arts master. Press square, right and square at the same time, square, square, and finaly circle. This attack is pretty cool like I said. That is basically all of his attacks that you can use that work well. And that con- cludes this fight. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 12.11 - Match #11: Cell ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Start off the battle by doing a kick or punch juggle to hit him down. When this happens turn Kick tension. After this, do a dynamite kick on the enemy by pressing square, square, square, square, and circle. This will do a kick in the air. Your ki gauge should be pretty much down so juggle kick or punch Yamcha down then power up by holding X and tapping left or right once and on the second time holding. Try to this very fast so you can avoid getting kicked by the now getting up enemy. Block whatever he throws at you then re- peat the process of doing a dynamite kick, juggling him down, and powering up. When you have nothing in your ki gauge which might happen sometime or another, do the hercule miracle bomb near the opponent by pressing square and X at the same time. This will do a evry funny grab that doesn't cost and ki at all. If you want to get fancy and do something that is very cool, do the present for you attack. It costs 3 ki but it severely hurts the opponent. It is the same tactic that he did on Buu! To do this attack, press triangle, triangle, right and triangle at the same time, right and triangle at the same time, and fi- nally circle. This is a very funny attack that you have to see. If you master it then all of the tournament will be very easy. Another attack that you can do is Hercules Critical Attack. It uses 1 ki and it pretty stylish for the Martial arts master. Press square, right and square at the same time, square, square, and finaly circle. This attack is pretty cool like I said. That is basically all of his attacks that you can use that work well. And that con- cludes this fight. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.00 - Capsule List ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- +----------------------------------------------------------------------------+ | Does this look familiar? It is from the Prima's official strategy guide on | | this game. I have collected every capsule but the book had then right next | | to my computer so I just typed them down as I went along. This does not | | look exactly alike because it is in A-Z order of characters. But the cap- | | sules are in the same order. AGAIN, THIS INFORMATION IS FROM PRIMA'S GUIDE!| +----------------------------------------------------------------------------+ 13.01 - Android #16's Capsules 13.02 - Android #17's Capsules 13.03 - Android #18's Capsules 13.04 - Android #19's Capsules 13.05 - Captain Ginyu's Capsules 13.06 - Cell's Capsules 13.07 - Dodoria's Capsules 13.08 - Frieza's Capsules 13.09 - Goku's Capsules 13.10 - Great Saiyaman's Capsules 13.11 - Hercule's Capsules 13.12 - Kid Gohan's Capsules 13.13 - Krillin's Capsules 13.14 - Nappa's Capsules 13.15 - Piccolo's Capsules 13.16 - Raditz's Capsules 13.17 - Recoome's Capsules 13.18 - Teen Gohan's Capsules 13.19 - Tien's Capsules 13.20 - Trunks's Capsules 13.21 - Vegeta's Capsules 13.22 - Yamcha's Capsules 13.23 - Zarbon's Capsules 13.24 - Other Capsules +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.01 - Android #16's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Skill Name -> Rocket Punch Effect -> Can Launch Death-Move Rocket Punch (Only #16 can use) Usage -> E Button after P P LP P -------> E Button after RP P P -------> E Button after RK P P LP (1 ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Hell Flash Effect -> Can Launch Ultimate-Move Hell Flash (Only #16 can use) Usage -> E Button after RP RP P (1 ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Devil Crush Effect -> Can attack while chasing opponent (Only #16 can use) Usage -> E Button after P P K Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Killing Neck Throw Effect -> Can grab and throw opponent (only #16 can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Finishing SplashSkill Effect -> Attack opponent with oppressive force (only #16 can use) Usage -> E Button after RK K K K (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.02 - Android #17's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> Power Blitz Effect -> Can Launch Death-Move Power Blitz (Only #17 can use) Usage -> E Button after P P P P -------> E Button after RK P P P (1 ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Energy Field Effect -> Can Launch Death-Move Energy Field (Only #17 can use) Usage -> E Button after P RP P -------> E Button after RP P P K (1 ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Power Strike Effect -> Can attack while chasing opponent (Only #17 can use) Usage -> E Button after RP P P P (2 ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Power Falling Star Effect -> Can repeatedly fire Ki Blast Wave (Only #17 can use) Usage -> E Button after RP P P P (2 Ki gauges used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Buster Swing Effect -> Can grab and throw opponent (Only #17 can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.03 - Android #18's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> Power Blitz Effect -> Can Launch Death-Move Power Blitz (Only #18 can use) Usage -> E Button after P P P P -------> E Button after RK P P P (1 ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Energy Field Effect -> Can Launch Death-Move Energy Field (Only #18 can use) Usage ->E Button after P RP P -------> E Button after RP P P K (1 ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Power Strike Effect -> Can attack while chasing opponent (Only #18 can use) Usage -> E Button after RP P P P (2 ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Power Falling Star Effect -> Can repeatedly fire Ki Blast Wave (Only #18 can use) Usage -> E Button after RP P P P (2 Ki gauges used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Buster Swing Effect -> Can grab and throw opponent (only #18 can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.04 - Android #19's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> Photon Shot Effect -> Can Launch Death-Move Photon Shot (Only #19 can use) Usage -> E Button after P P P P -------> E Button after P RP P -------> E Button after RK P P P (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Life Drain Effect -> Can Launch Ultimate-Move Life Drain (Only #19 can use) Usage -> E Button after K K LK (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Power Break Effect -> Can attack while chasing opponent (Only #19 can use) Usage -> E Button after K K RK K (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Rolling Crush Effect -> Can grab and throw opponent (only #19 can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Cybernetic Pain Effect -> Attack opponent with oppressive force (only #19 can use) Usage -> E Button after RP P P P (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.05 - Captain Ginyu's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> Milky Cannon Effect -> Can Launch Death-Move Milky Cannon (Only Ginyu can use) Usage -> E Button after P P P P -------> E Button after P RP P -------> E Button after RK P P P (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Body Change Effect -> Can Launch Ultimate-Move Body Change (only Ginyu can use) Usage -> E Button after RP P P K (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Special Fighting Pose 1 Effect -> Attack Posing, Attack Power increased by 3 stages (only Ginyu can use) Usage -> E Button after P P K K K -------> E Button after K K LK (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Special Fighting Pose 2 Effect -> Attack Posing, Attack Power increased by 3 stages (only Ginyu can use) Usage -> E Button after P P K RK -------> E Button after K K K K (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Processed Power Crush Effect -> Can attack while chasing opponent (only Ginyu can use) Usage -> E Button after K K RK K (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Parmesan Shower Effect -> Can repeatedly fire Ki Blast Wave (only Ginyu can use) Usage -> E Button after RP P P P (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Ginyu Strike Effect -> Can grab and throw opponent (only Ginyu can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Ginyu Special Effect -> Can Attack Opponents with oppressive force (only Ginyu can use) Usage -> E Button after RK K K (3 Ki gauges used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.06 - Cell's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> Second Form Effect -> Can become Second Form (only Cell can use) Usage -> P + K + G With 3 or more Ki gauge (no ki used in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Perfect Form Effect ->Can become Second Form (only Cell can use) Usage -> P + K + G With 4 or more Ki gauge (requires second form) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Perfect Form (Power-Weighted) Effect -> Can become power-weighted Perfect Form (only Cell can use) Usage -> P + K + G With 5 or more Ki gauge (requires second form) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Kamehameha Effect -> Can Launch Death-Move Kamehameha (only Cell can use) Usage -> E Button after P P P P -------> E Button after RP RP P P -------> E Button after RK P P LP (1 ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Spirit Bomb Effect -> Can Launch Ultimate-Move Spirit Bomb (only Cell can use) Usage -> E button after RP RP P P K after perfect form (3 ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Ultimate Attack Effect -> Can Attack Opponents with oppressive force (only Cell can use) Usage -> E button after P P K Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Negative Power Rain Effect -> Can repeatedly fire Ki Blast Wave (only Cell can use) Usage -> E button after K K K RK (2 ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Lasso Effect -> Can grab and throw opponent (only Cell can use) Usage -> P + G When near opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Cybernetic Radar Effect -> Can Attack Opponents with oppressive force (only Cell can use) Usage -> E button after RK K K (Uses 3 ki gauge) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.07 - Dodoria's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> Dodoria Beam Effect -> Can Launch Death-Move Dodoria Beam (only Dodoria can use) Usage -> E Button after P P P P -------> E Button after P RP P -------> E Button after RK P P P (1 ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Dodoria Ultra Spike Effect -> Can attack while chasing opponent (only Dodoria can use) Usage -> E Button after K K RK K (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Dodoria Big Blaster Effect -> Can repeatedly fire Ki Blast Wave (only Dodoria can use) Usage -> E Button after RP P P P (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Dodoria Typhoon Effect -> Can grab and throw opponent (only Dodoria can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.08 - Frieza's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Skill Name -> Final Form Effect -> Can become Final Form (only Frieza can use) Usage ->P + K + G With 4 or more Ki in gauge (No ki in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> 100% Final Form Effect -> Can become 100% Final Form (only Frieza can use) Usage ->P + K + G With 5 or more Ki in gauge (No ki in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Death Beam Effect -> Can Launch Death-Move Death Beam (only Frieza can use) Usage -> E Button after P P P P -------> E Button after P RP P -------> E Button after RK P P P (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Death Ball Effect -> Can Launch Ultimate-Move Death Ball (only Frieza can use) Usage -> E Button after RP P P K (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Frieza Nightmare Effect -> Can attack while chasing opponent (only Frieza can use) Usage -> E Button after K K RK K (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Killer Ball Effect -> Can repeatedly fire Ki Blast Wave (only Frieza can use) Usage -> E Button after RP P P P (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Meteor Crash Effect -> Can grab and throw opponent (only Frieza can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Evil Dance Effect -> Can Attack Opponents with oppressive force (only Frieza can use) Usage -> E Button after RK K K (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.09 - Goku's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> King Kai Fist X2 Effect -> Can transform into King Kai Fist X2 (only Goku can use) Usage ->P + K + G With 2 or more Ki in gauge (No ki in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> King Kai Fist X5 Effect -> Can transform into King Kai Fist X5 (only Goku can use) Usage ->P + K + G With 3 or more Ki in gauge (No ki in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> King Kai Fist X10 Effect -> Can transform into King Kai Fist X10 (only Goku can use) Usage ->P + K + G With 4 or more Ki in gauge (No ki in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Super Saiyan Effect -> Can transform into Super Saiyan (Only Goku can use) Usage ->P + K + G With 5 or more Ki in gauge (No ki in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Kamehameha Effect -> Can Launch Death-Move Kamehameha (only Goku can use) Usage -> E Button after P P P P -------> E Button after P RP P -------> E Button after RK P P P (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Warp Kamehameha Effect -> Can Launch Ultimate-Move Warp Kamehameha (only Goku can use) Usage -> E Button after P P K K (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Spirit Bomb Effect -> Can Launch Ultimate-Move Spirit Bomb (only Goku can use) Usage -> E Button after RP P P K (When in King Kai Form) (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Zanku Fist Effect -> Can attack while chasing opponent (only Goku can use) Usage -> E Button after K K RK K (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Continuos Kamehameha Effect -> Can repeatedly fire Ki Blast Wave (only Goku can use) Usage -> E Button after RP P P P (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Dragonthrow Effect -> Can grab and throw opponent (only Goku can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Super Dragon Fist Effect -> Can Attack Opponents with oppressive force (only Goku can use) Usage -> E Button after RK K K (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.10 - Great Saiyaman's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> Justice Punch Effect -> Can Launch Death-Move Justice Punch (only Great Saiyaman can use) Usage -> E Button after P P P P -------> E Button after RK P P P (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Justice Kick Effect -> Can Launch Death-Move Justice Kick (only Great Saiyaman can use) Usage -> E Button after P P K K -------> E Button after K K RK RK (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Justice Finisher Effect -> Can attack while chasing opponent (only Great Saiyaman can use) Usage -> E Button after K K RK K (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Justice Flash Effect -> Can repeatedly fire Ki Blast Wave (only Great Saiyaman can use) Usage -> E Button after RP P P P (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Justice Dynamite Effect -> Can grab and throw opponent (only Great Saiyaman can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Justice Carnival Effect -> Can Attack Opponents with oppressive force (only Great Saiyaman can use) Usage -> E Button after RK K K (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.11 - Hercule's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> High Tension Effect -> Can become High Tension (only Hercule can use) Usage ->P + K + G With 4 or more Ki in gauge (No ki in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Dynamite Kick Effect -> Can Launch Death-Move Dynamite Kick (only Hercule can use) Usage -> E Button after P P P P -------> E Button after RP P P P -------> E Button after RP P P K (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Hercule Special Effect -> Can Launch Ultimate-Move Hercule Special (only Hercule can use) Usage -> E Button after RK P P P When in High Tension (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Present for you Effect -> Can Launch Ultimate-Move Present for you (only Hercule can use) Usage -> E Button after K K RK RK (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Hercule Critical Attack Effect -> Can attack while chasing opponent (only Hercule can use) Usage -> E Button after RP P P (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Hercule Miracle Bomb Effect -> Can grab and throw opponent (only Hercule can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Hercule Ultra Dynamite Effect -> Can Attack Opponents with oppressive force (only Hercule can use) Usage -> E Button after RK K K (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.12 - Kid Gohan's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> Unlock Potential Effect -> Can unlock Hidden Potential (only Kid Gohan can use) Usage ->P + K + G With 3 or more Ki in gauge (No ki in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Masenko Effect -> Can Launch Death-Move Masenko (only Kid Gohan can use) Usage -> E Button after K K RK K -------> E Button after RP P RP P (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Kamehameha Effect -> Can Launch Death-Move Kamehameha (only Kid Gohan can use) Usage -> E Button after P P P P -------> E Button after P P RP P (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Killquick Effect -> Can attack while chasing opponent (only Kid Gohan can use) Usage -> E Button after RP P K K (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Continuous Ki Blast Wave Effect -> Can repeatedly fire Ki Blast Wave (only Kid Gohan can use) Usage -> E Button after P P K K (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Hurricane Kick Effect -> Can grab and throw opponent (only Kid Gohan can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.13 - Krillin's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> Unlock Potential Effect -> Can unlock Hidden Potential (only Krillin can use) Usage ->P + K + G With 3 or more Ki in gauge (No ki in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Kamehameha Effect -> Can Launch Death-Move Kamehameha (only Krillin can use) Usage -> E Button after P P P P -------> E Button after P P LP P -------> E Button after RP P RP P (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Destructo Disk Effect -> Can Launch Ultimate-Move Destructo Disk (only Krillin can use) Usage -> E Button after K K RK K When Potential unlocked (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Zanku Fist Effect -> Can attack while chasing opponent (only Krillin can use) Usage -> E Button after RP P K K (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Jackhammer Effect -> Can grab and throw opponent (only Krillin can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Berserk Fist Effect -> Can Attack Opponents with oppressive force (only Krillin can use) Usage -> E Button after RP P P P (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.14 - Nappa's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> Break Cannon Effect -> Can Launch Death-Move Break Cannon (only Nappa can use) Usage -> E Button after P P P P -------> E Button after RK K K LK (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Bomber DX Effect -> Can Launch Death-Move Bomber DX (only Nappa can use) Usage -> E Button after RP RP P RP -------> E Button after RK P P LP (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Giant Attack Effect -> Can attack while chasing opponent (only Nappa can use) Usage -> E Button after K K K RK (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Megaton Throw Effect -> Can grab and throw opponent (only Nappa can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Breakstorm Effect -> Can Attack Opponents with oppressive force (only Nappa can use) Usage -> E Button after P P K (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.15 - Piccolo's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> Sync with Nail Effect -> Can Sync with Nail (only Piccolo can use) Usage -> P + K + G With 4 or more Ki in gauge (No ki in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Fuse with Kami Effect -> Can Fuse with Kami (only Piccolo can use) Usage -> P + K + G With 5 or more Ki in gauge (No ki in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Light Grenade Effect -> Can Launch Death-Move Light Grenade (only Piccolo can use) Usage -> E Button after P P LP P -------> E Button after RK O O LP (1/2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Destructive Wave Effect -> Can Launch Death-Move Destructive Wave (only Piccolo can use) Usage -> E Button after P P P P -------> E Button after RP RP P RP (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Special Beam Cannon Effect -> Can Launch Ultimate-Move Special Beam Cannon (only Piccolo can use) Usage -> E Button after RP P P RP (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Hellzone Grenade Effect -> Can Launch Ultimate-Move Hellzone Grenade (only Piccolo can use) Usage -> E Button after K K K RK When fused with Kami (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Instant Killquick Effect -> Can attack while chasing opponent (only Piccolo can use) Usage -> E Button after P P K (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Demon Roundhouse Effect -> Can grab and throw opponent (only Piccolo can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Fierce Ranma Effect -> Can Attack Opponents with oppressive force (only Piccolo can use) Usage -> E Button after RK K K (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.16 - Raditz's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> Double Sunday Effect -> Can Launch Death-Move Double Sunday (only Raditz can use) Usage -> E Button after P P P P (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Saturday Crush Effect -> Can Launch Death-Move Saturday Crush (only Raditz can use) Usage -> E Button after P RP P -------> E Button after RP P P K (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Exciting Year Effect -> Can Attack Opponents with oppressive force (only Raditz can use) Usage -> E Button after K K RK K (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Weekly Special Effect -> Can repeatedly fire Ki Blast Wave (only Raditz can use) Usage -> E Button after RP P P P (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Day Crush Effect -> Can grab and throw opponent (only Raditz can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Dynamite Monday Effect -> Can Attack Opponents with oppressive force (only Raditz can use) Usage -> E Button after RK K K (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.17 - Recoome's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> Recoome Eraser Gun Effect -> Can Launch Death-Move Recoome Eraser Gun (only Recoome can use) Usage -> E Button after P P P P -------> E Button after RP RP P RP (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Recoome Bomber Effect -> Can Launch Ultimate-Move Recoome Bomber (only Recoome can use) Usage -> E Button after RK K K LK (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Special Fighting Pose 3 Effect -> After posing, Attack power increased by 3 stages (only Recoome can use) Usage -> E Button after P P RP P P -------> E Button after RK K K K (Ki does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Special Fighting Pose 4 Effect ->After posing, Attack power increased by 3 stages (only Recoome can use) Usage -> E Button after K K K K -------> E Button after RP RP P P ( Ki does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Recoome Buster Magnum Effect -> Can attack while chasing opponent (only Recoome can use) Usage -> E Button after K K K RK (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Recoome Max Vulcan Effect -> Can repeatedly fire Ki Blast Wave (only Recoome can use) Usage -> E Button after P P K (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Recoome Hyper Swing Effect -> Can grab and throw opponent (only Recoome can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.18 - Teen Gohan's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> Super Saiyan Effect -> Can become Super Saiyan (only Teen Gohan can use) Usage ->P + K + G With 4 or more Ki in gauge (No ki in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Super Saiyan 2 Effect -> Can become Super Saiyan 2 (only Teen Gohan can use) Usage ->P + K + G With 5 or more Ki in gauge (No ki in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Kamehameha Effect -> Can Launch Death-Move Kamehameha (only Teen Gohan can use) Usage -> E Button after P P P P -------> E Button after P P LP P -------> E Button after RP P RP P (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Super Kamehameha Effect -> Can Launch Ultimate-Move (only Teen Gohan can use) Usage -> E Button after K K RK K When Super Saiyan 2 (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Instant Killquick Effect -> Can attack while chasing opponent (only Teen Gohan can use) Usage -> E Button after RP P K K (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> High-speed hammer Effect -> Can repeatedly fire Ki Blast Wave (only Teen Gohan can use) Usage -> E Button after P P K K (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Jackhammer Effect -> Can grab and throw opponent (only Teen Gohan can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Fierce Ranma Effect -> Can Attack Opponents with oppressive force (only Teen Gohan can use) Usage -> E Button after K K RK (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.19 - Tien's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> Ki Blast Cannon Effect -> Can Launch Death-Move Ki Blast Cannon (only Tien can use) Usage -> E Button after P RP P P -------> E Button after K K RK RK P (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Dodompa Effect -> Can Launch Death-Move Dodompa (only Tien can use) Usage -> E Button after P P P P -------> E Button after RK P P P (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Volleyball Fist Effect -> Can Launch Ultimate-Move (only Tien can use) Usage -> E Button after RP P P K (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Jackhammer Fist Flash Effect -> Can attack while chasing opponent (only Tien can use) Usage -> E Button after K K RK K (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Domination Blast Effect -> Can repeatedly fire Ki Blast Wave (only Tien can use) Usage -> E Button after RP P P P (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Jackhammer Fist Effect -> Can grab and throw opponent (only Tien can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Machinegun Fist Effect -> Can Attack Opponents with oppressive force (only Tien can use) Usage -> E Button after RK K K (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.20 - Trunks's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> Super Saiyan Effect -> Can become Super Saiyan (only Trunks can use) Usage ->P + K + G With 3 or more Ki in gauge (No ki in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Super Trunks Effect -> Can become Super Trunks (only Trunks can use) Usage ->P + K + G With 4 or more Ki in gauge (No ki in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Super Trunks 2 Effect -> Can become Super Trunks 2 (only Trunks can use) Usage ->P + K + G With 5 or more Ki in gauge (No ki in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Buster Cannon Effect -> Can Launch Death-Move Buster Cannon (only Trunks can use) Usage -> E Button after P P P P -------> E Button after RK P P P (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Finish Buster Effect -> Can Launch Death-Move Finish Buster (only Trunks can use) Usage -> E Button after P RP P -------> E Button after K K RK RK P (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Burning Attack Effect -> Can Launch Ultimate-Move Burning Attack (only Trunks can use) Usage -> E Button after RP P P K (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Blast Attack Effect -> Can attack while chasing opponent (only Trunks can use) Usage -> E Button after K K RK K (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Energy Burst Effect -> Can repeatedly fire Ki Blast Wave (only Trunks can use) Usage -> E Button after RP P P P (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Rapid Fall Slash Effect -> Can grab and throw opponent (only Trunks can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Meteor Break Effect -> Can Attack Opponents with oppressive force (only Trunks can use) Usage -> E Button after RK K K (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.21 - Vegeta's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> Super Saiyan Effect -> Can become Super Saiyan (only Vegeta can use) Usage -> P + K + G With 4 or more Ki in gauge (No ki in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Super Vegeta Effect -> Can become Super Vegeta (only Vegeta can use) Usage -> P + K + G With 5 or more Ki in gauge (No ki in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Galick gun Effect -> Can Launch Death-Move Galick gun (only Vegeta can use) Usage -> E Button after P P P P -------> E Button after P RP P -------> E Button after RK P P P (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Final Flash Effect -> Can Launch Ultimate-Move Final Flash (only Vegeta can use) Usage -> E Button after P P K K (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Big Bang Attack Effect -> Can Launch Ultimate-Move Big Bang Attack (only Vegeta can use) Usage -> E Button after RP P P K (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Final Bash Effect -> Can attack while chasing opponent (only Vegeta can use) Usage -> E Button after K K RK K (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Meteor Flash Effect -> Can repeatedly fire Ki Blast Wave (only Vegeta can use) Usage -> E Button after RP P P P (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Nose Dive Crash Effect -> Can grab and throw opponent (only Vegeta can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Meteor Break Effect -> Can Attack Opponents with oppressive force (only Vegeta can use) Usage -> E Button after RK K K (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.22 - Yamcha's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> Kamehameha Effect -> Can Launch Death-Move Kamehameha (only Yamcha can use) Usage -> E Button after P RP P -------> E Button after RK P P P (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule can be equiped more then once. This capsule is an ability capsule. Skill Name -> Wolf Fang Fist Effect -> Can Launch Death-Move Wolf Fang Fist (only Yamcha can use) Usage -> E Button after P P P P -------> E Button after RK P P P (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Wolf Slice Fist Effect -> Can attack while chasing opponent (only Yamcha can use) Usage -> E Button after K K RK K (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Wolf Fang Blast Effect -> Can repeatedly fire Ki Blast Wave (only Yamcha can use) Usage -> E Button after RP P P K (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Tiger Jackhammer Effect -> Can grab and throw opponent (only Yamcha can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.23 - Zarbon's Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Capsules: Skill Name -> Monster Form Effect -> Can become Monster (only Zarbon can use) Usage -> P + K + G With 4 or more Ki in gauge (No ki in transformation) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Possibility Cannon Effect -> Can Launch Death-Move Possibility Cannon (only Zarbon can use) Usage -> E Button after P P P P -------> E Button after P P LP P -------> E Button after RK P P LP (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an ability capsule. Skill Name -> Hyper Elegant Magnum Effect -> Can attack while chasing opponent (only Zarbon can use) Usage -> E Button after P P K (1 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Super Beautiful Arrow Effect -> Can repeatedly fire Ki Blast Wave (only Zarbon can use) Usage -> E Button after RP RP RP P (2 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Missing Screw Effect -> Can grab and throw opponent (only Zarbon can use) Usage -> P + G When near a opponent (Ki gauge does not decrease) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. Skill Name -> Extra Graceful Cannon Effect -> Can Attack Opponents with oppressive force (only Zarbon can use) Usage -> E Button after RK K K (3 Ki gauge used) Other additional notes: This capsule can be traded. This capsule can be used as many times as you desire in battle. This capsule can be equiped more then once. This capsule needs 1 slot to set the skill. This capsule is an Physical capsule. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 13.24 - Other Capsules ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Skill Name -> Goku Effect -> Goku can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Kid Gohan Effect -> Kid Gohan can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Teen Gohan Effect -> Teen Gohan can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Vegeta Effect -> Vegeta can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Krillin Effect -> Krillin can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Trunks Effect -> Trunks can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Piccolo Effect -> Piccolo can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Tien Effect -> Tien can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Yamcha Effect -> Yamcha can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Raditz Effect -> Raditz can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Nappa Effect -> Nappa can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Ginyu Effect -> Ginyu can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Recoome Effect -> Recoome can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Zarbon Effect -> Zarbon can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Dodoria Effect -> Dodoria can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Frieza Effect -> Frieza can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Android #16 Effect -> Android #16 can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Android #17 Effect -> Android #17 can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Android #18 Effect -> Android #18 can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Android #19 Effect -> Android #19 can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Cell Effect -> Cell can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Hercule Effect -> Hercule can now be used in Duel, World Tournament, and Practice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. Skill Name -> Great Saiyaman Effect -> Great Saiyaman can now be used in Duel, World Tournament, and Prac- tice Modes. Usage -> Can be used when acquired! Other additional notes: This capsule cannot be traded. This capsule is an support capsule. THIS CAPSULE LIST IS ALMOST COMPLETE BUT I NEED YOUR HELP IN GETTING IT THERE. PLEASE EMAIL ME ABOUT MISTAKES AND THINGS TO ADD. IF YOU WANT TO ADD SOMETHING PLEASE PUT IT IN THE FORMAT OF ABOVE BUT IF YOU DON'T WANT TO JUST TELLING ME WOULD BE GREAT! THANK YOU! EMAIL ADDRESS IS TESTAALT@AOL.COM! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 14.00 - Secrets/Extras ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ______________________ | UNLOCKABLE CHARACTER \ |_______________________\______________________________________ | Vegeta Defeat/Beat Vegeta in story mode | | Zarbon Defeat/Beat Zarbon in story mode | | Raditz Defeat/Beat Raditz in story mode | | Nappa Defeat/Beat Nappa in story mode | | Cell Defeat/Beat Cell in story mode | | Recoom Defeat/Beat Recoom in story mode | | Frieza Defeat/Beat Frieza in story mode | | #16 Defeat/Beat Android #16 in story mode | | #17 Defeat/Beat Android #17 in story mode | | #18 Defeat/Beat Android #18 in story mode | | #19 Defeat/Beat Android #19 in story mode | | Hercule Beat World Tournament in adept mode | | Saiyaman Beat World Tournament in advanced mode | | Yamcha Defeat/Beat Yamcha in story mode with Cell/Krillin | | Dodoria Defeat/Beat Frieza in story mode with Vegeta | | Ginyu Defeat/Beat Ginyu in story mode | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ WEIRD RADAR ŻŻŻŻŻŻŻŻŻŻŻ In this game, when you are loading up something like duel or story, you will see a radar on the bottom right hand corner of the screen circle clock-wise. You can move this radar right and left by doing so on the left analog stick. This really isn't a secret but a lot of people do not know that this exists until they accidently bump it. Just thought I would tell you! :P LEGEND OF HERCULE ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ In this game, you can get entrance to a different and very funny mode. It is called the legend of hercule. In this mode, you will face a series of oppo- nents that are in Dragon Ball Z leading up to Cell. This mode is very funny because you are Hercule and are fighting them. You do not get anything for defeating them but it is very fun. To find out how to beat them visit the Legend of Hercule section for more details. EXTRA STORY! ŻŻŻŻŻŻŻŻŻŻŻŻ After you complete this game, you will have the viable option of playing story mode again. But when you play it, you can choose from what fight that you want to do. There is also new story for all of the parts that the producers left out to make your first time around easier. There also is wacky parts of the story that would never happen. MORE MODES, MORE POWER! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ I got the name from that medabot television show... Anyways, after doing a mode like novice for the legend of hercule or the World tournament, you can choose to do more modes. What you do is go to Mr. Popo's shop and buy the reccomended item. That item should be a capsule that will allow you to do another difficult in this game. Just thought I would tell you! **MORE COMING** +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 15.00 - Gameshark Codes ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- +-----------------------------------+ | These codes are from the official | | Gameshark site. They are not by | | me. They made them! The site is | | Gameshark.com. | +-----------------------------------+ (M) Must Be On 0E3C7DF21853E59E EE89A24EBCB94BBA PLAYER 1 Inf Health DE47908E01E41B83 Low Health DE47908EFD199B83 Max Ki DE47909601A99B83 Low Ki DE479096FEA99B83 PLAYER 2 Low Health DE472A8E01E41B83 Max Ki DE472A8EFD199B83 Low Ki DE472A9601A99B83 Inf Zenie CE4063AEBCA9BEAB All System Capsules DE409D0ABDAA9C84 DE409D16BDAA9C84 DE409D12BDAA9C84 DE409D1EBDAA9C84 DE409D1ABDAA9C84 DE409D26BDAA9C84 CE409D22BCA99C84 All Dragonballs DE409D02BDAA9C84 CE409D0EBDAA9C84 CHARACTERS Enable All Characters DE409E0EBDAA9C84 DE409E0ABDAA9C84 DE409E16BDAA9C84 DE409E12BDAA9C84 CE409E1EBCA99C84 FE409E0FBCA99B84 Enable Vegeta FE409E0FBCA99B84 Enable Trunks FE409E09BCA99B84 Enable Yamcha FE409E0ABCA99B84 Enable Raditz FE409E15BCA99B84 Enable Nappa FE409E14BCA99B84 Enable Ginyu FE409E17BCA99B84 Enable Recoome FE409E16BCA99B84 Enable Zarbon FE409E11BCA99B84 Enable Dodoria FE409E10BCA99B84 Enable Frieza FE409E13BCA99B84 Enable #16 FE409E12BCA99B84 Enable #17 FE409E1DBCA99B84 Enable #18 FE409E1CBCA99B84 Enable #19 FE409E1FBCA99B84 Enable Cell FE409E1EBCA99B84 Enable Hercule FE409E19BCA99B84 +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 16.00 - Frequently Asked Questions ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Question #1: How many characters are available in this game? Answer #1: Twenty-Three in all. Question #2: Who is the best character in this game? Answer #2: I choose Trunks over all because with the right skills equiped he can do a one hit kill! Question #3: How do I find ? Answer #3: Just go to Mr. Popo's and try to get it. If it isn't in the recco- mended then you will have to try again and again until success. Question #4: Can play as ? Answer #4: This question is very vague. I will list all the characters since I know I will get the answer a lot. This might be spoilers to some so please do not look at this if you would like not to see it. Here are all 23 char- acters in this game: Android #16 Android #17 Android #18 Android #19 Captain Ginyu Cell Dodoria Frieza Goku Great Saiyaman Hercule Kid Gohan Krillin Nappa Piccolo Raditz Recoome Teen Gohan Tien Trunks Vegeta Yamcha Zarbon Question #5: What are your game statistics? Answer #5: You are going to laugh when you here this. My game statistics are I have beaten regular story mode, have every character, have beaten the World tournament, and have almost every capsule. You are waiting for the funny part right about now, right? Well, I only have 3 breakthroughs and I have not com- pleted the Legend of hercule Adept and Advances yet. A lot of people have and they have not made a FAQ on this game yet which is funny to me because I am inexperienced at this game at the time. Question #6: I see that Trunks has a badass sword in one of his forms, can I use this weapon and how much does it hurt? Answer #6: Unfortunantly, you cannot use Trunks sword in this game to my know- ledge. Using it would make Trunks even better then he already is. Question #7: What is a breakthrough? Answer #7: A breakthrough is a capsule in this game that, when equiped, will allow the character to battle with all of his skills. It is a great capsule but can only be found by summoning the dragon. Look in the edit skills section for more detail on this! Question #8: How many capsules are there in this game? Answer #8: I think there are about 220. I do not have every capsule, though. Question #9: I am having trouble at this part in the story, can you help me? Answer #9: Look at the walkthrough... Question #10: I have something that you did not put into this guide, where can I give you it? Answer #10: Email me at TestaALT@aol.com. I am always wanting extra things... +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 17.00 - Contact Me ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- This section will tell you how to contact the author regarding work that he has done. Questions you have can be sent to TestaALT@aol.com. I have only two rules when it comes to sending me an email. They are: the question should not be answered in this document and put the game name in the subject line. If you do not follow these rules, your email will be ignored. The question might be added in the next update as I see fit. I will try my best to respond to your question. Additionally, you can _always_ contact me by AIM if you have any questions. My screen name is TestaALT and I am online a lot with it. Thank you for reading this information. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 18.00 - Acknowledgements ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- * Prima for most of the lists +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 19.00 - Last Words ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- ============================================================================== 19.01 - Conclusion ============================================================================== +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- This is my guide for Dragon Ball Z: Budokai for GameFAQs. I hope that you thought it was informative and "good." I loved writing for such a game. Though it is a 'knock off' to other hits like Tekken it is still good. I have watched Dragon Ball (Z, GT) since I was 7 years of age and I am still watching it now. Please email me about anything you are having trouble in this game. Not only will it be put in the extras section so other people can see it you will be credited for telling me about it and you will get an answer to your question. Remeber not to ask me questions already put in the FAQ hence the fact that I do not want to answer the same thing. For now, good day and goodbye. Thank you for reading! Did you like this guide? Rate my guide and see some of my other work at: -> http://gamefaqs.com/features/recognition/23249.html <- +- End of File -+