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MMX. .MM0i ,:iiiiiiiiiiiiiiiiiiiii i;;..MMMM8 @MMM MMMMBMMMMM iMMMM :i: .,., ,:iiiiiiiiiiiiiiiiiiiiiiiiii iii MMM MMMM XMMM aMMMMM MMa. iiiiiiiiii:::iiiiiiiiiiiiiiiiiiiiiiiiiiiiiii iii 0MMM ;MMMB MMMM .MMM8; .:iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii ii, MMM MMMM MMMM . :iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii ii MMM MMMW MM; i:::iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii ii BMMMMMMM0, ,iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii i.iMMMMS ,iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii i:2 .:iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii (Thanks to Da Hui for letting me use the above ASCII art). :=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=: Game Title: DRIV3R ------------------------------------------------------------ FAQ/Walkthrough --------------------------------------------------------------- Written By: Robert Carr ------------------------------------------------------- Started: 4-8-2004 ------------------------------------------------------------- Finished: 17-8-2004 ----------------------------------------------------------- Version: 1.40 ----------------------------------------------------------------- E-Mail: robcar@parnell.fslife.co.uk ------------------------------------------- :=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=: :=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=: Table of Contents :=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=: I. Version History II. Story III. Characters IV. Controls V. Walkthrough (Miami, Florida) A. Police HQ B. Lead on Baccus C. The Siege D. Rooftops E. Impress Lomaz F. Gator's Yacht G. Trapped H. Dodge Island I. Retribution VI. Walkthrough (Nice, France) J. Welcome to Nice K. Smash and Run L. 18-Wheeler M. Hijack N. Arms Deal O. Booby Trap P. Calita In Trouble Q. Rescue Dubois R. Hunted VII. Walkthrough (Istanbul, Turkey) S. Surveillance T. Tanner Escapes U. Another Lead V. Alleyway W. The Chase X. Bomb Truck Y. Chase the Train VIII. Timmy Vermicelli Locations A. Miami, Florida B. Nice, France C. Istanbul, Turkey IX. Secret Car Locations A. Miami, Florida B. Nice, France C. Istanbul, Turkey X. Glitches XI. Driving Games XII. Cheats XIII. Contact Info XIV. Credits :=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=: +-----------------------------------------------------------------------------+ | I. Version History | +-----------------------------------------------------------------------------+ [Version: 1.10] - [Date: 4/8/2004] Started the guide and completed several sections. Added the first few missions for Miami and the Timmy Vermicelli's and secret car locations for Miami as well. [Version: 1.15] - [Date: 9/8/2004] Finished the Miami walkthrough, and started the Timmy Vermicelli locations for Nice. [Version: 1.25] - [Date: 16/8/2004] Added the secret car locations for Nice and Istanbul. Also finished the Timmy Vermicelli locations for Istanbul. Finally, I've added the great ASCII art at the top, thanks to Da Hui. [Version: 1.30] - [Date: 17/8/2004] While playing Take-A-Ride mode, I came across several glitches, so I decided to start another new section and add it in. Some of them are pretty funny to see. I've also started on the Istanbul walkthrough. [Version: 1.40] - [Date: 19/8/2004] Finished the Istanbul walkthrough. However, I will still accept any emails with contributions, tips, glitches or comments about the game. +-----------------------------------------------------------------------------+ | II. Story | +-----------------------------------------------------------------------------+ NOTE: Story description taken from the game manual. A gang of Miami car thieves attempts to shift 40 of the world's most expensive cars to a mysterious international buyer. Taking their pick of cars in Miami and the South of France, the gang keep on the move and coordinate the sale in Istanbul, a city straddling both Europe and Asia. But in the gang of car thieves, posing as a getaway driver, is Tanner, an obsessive and ruthless undercover cop, determined to stop the sale of the cars and discover the identity of their buyer. You play the role of Tanner, as you work both for and against the gang of car thieves. You must use your skills in driving and firearm to infiltrate your way into the gang and work out how to stop them in time. There are 40 stolen cars. They have a street value of $20 million. But there is only one cop who counts. +-----------------------------------------------------------------------------+ | III. Characters | +-----------------------------------------------------------------------------+ NOTE: Character descriptions taken from the game manual. Tanner Undercover cop a.k.a. "The Driver". Obsessive risk taker, with brutal methods, accustomed to highly dangerous undercover work. Frequent tendency to ignore and override authority. Tobias Jones Police detective, Tanner's partner. Cool, calm and confidant, accustomed to working with Tanner, admiring and repelled by his methods in equal measure. Jones is more restrained, but no less dedicated. Jericho Former lieutenant to Solomon Caine, a gangster with an empire stretching from Chicago to Vegas. Unpredictable and unflappable, his ruthlessness is matched only by Tanner, the man who's trying to stop him. Calita Head of "South Beach", a notorious Miami-based car theft outfit. She is cool, efficient and ambitious. They say she once killed her own crew members in a hostage stand-off. No one has crossed her since. +-----------------------------------------------------------------------------+ | IV. Controls | +-----------------------------------------------------------------------------+ NOTE: Controls were taken from the game manual. +-----------------------------------------------------------------------------+ | MENU CONTROLS | +-----------------------------------------------------------------------------+ | Control | Action | +-----------------------------------------------------------------------------+ | Directional Buttons | Move highlight | | X Button | Accept | | Triangle Button | Back | +-----------------------------------------------------------------------------+ +-----------------------------------------------------------------------------+ | DRIVING CONTROLS | +-----------------------------------------------------------------------------+ | Control | Action | +-----------------------------------------------------------------------------+ | Left Analog Stick | Steering | | Left/Right Directional Buttons | Steering | | Right analog stick up/down | Accelerate/Brake/Reverse | | X Button | Accelerate | | Square Button | Brake/Reverse | | Triangle Button | Handbrake | | O Button | Burnout | | L1 Button | Enter/Exit vehicle | | R1 Button | Horn/ Fire weapon (when applicable) | | L2 Button | Look left | | R2 Button | Look right | | L1 Button + R1 Button | Thrill Cam | | L2 Button + R2 Button | Rear view | | SELECT Button | Change view | | START Button | Pause menu | +-----------------------------------------------------------------------------+ +-----------------------------------------------------------------------------+ | ON-FOOT CONTROLS | +-----------------------------------------------------------------------------+ | Control | Action | +-----------------------------------------------------------------------------+ | Left analog stick/directional buttons | Walk | | Right analog stick | Look/Aim | | X Button | Jump | | Square Button | Toggle weapon | | Triangle Button | Holster/Draw weapon | | O Button | Reload | | L1 Button | Enter vehicle/Exit vehicle/Action | | R1 Button | Fire weapon | | L2 Button | Crouch/Roll | | SELECT Button | Change view | | START Button | Pause menu | +-----------------------------------------------------------------------------+ +-----------------------------------------------------------------------------+ | V. Walkthrough (Miami, Florida) | +-----------------------------------------------------------------------------+ Welcome to my Driv3r FAQ/Walkthrough. Throughout the walkthrough, I will give an estimate as to how difficult each level is. Below is a legend to how I have rated the difficulty. 0============0=================0 | Legend | Difficulty | 0============0=================0 | * | Very Easy-Easy | | ** | Easy-Medium | | *** | Medium | | **** | Medium-Hard | | ***** | Hard-Very Hard | 0==============================0 +-----------------------------------------------------------------------------+ | A. Police HQ | +-----------------------------------------------------------------------------+ Difficulty: * ------------- When the mission starts, you will be in your apartment. You need to get to the police station which is the green dot on your map. When you get there, enter the police station and a short cutscene shows Tanner starting target practice. You need to walk through the target range and shoot the targets when they appear. The targets you need to shoot are the red cardboard targets. Avoid the blue civilian targets. When you reach the end the mission ends. +-----------------------------------------------------------------------------+ | B. Lead on Baccus | +-----------------------------------------------------------------------------+ Difficulty: * ------------- Not a very hard mission at all. You need to follow the police car to a siege. When the mission starts, immediately run left and jump in the police car. Turn your sirens on and start following the police car in front of you. The red arrow indicates the car you need to follow. He drives pretty fast so you'll need to stay with him pretty much the whole time. If you crash, you'll likely lose him and fail the mission. The location is pretty far away and will take a while to reach it. When you reach the siege the mission ends. +-----------------------------------------------------------------------------+ | C. The Siege | +-----------------------------------------------------------------------------+ Difficulty: ** -------------- This mission is a bit harder than the previous two but shouldn't give you too much trouble. You start off outside Baccus' apartment. You need to go around the side of the house, so run left and round the corner. When you reach the side entrance you should see a police car and two officers on the left across the road. They will start shooting at two enemies that run out. You should also shoot them to speed things up a bit. Approach the side entrance and turn the camera so that you can see a third enemy hiding behind a green car. Shoot him and then quickly kill the final enemy ahead. You should see a short cutscene of Baccus trying to escape in his car. This chase can be a bit annoying at first. Baccus will get a short lead during the cutscene that shows so you will need to quickly drive right and crash through the barrels. Drive out to the street and quickly turn left and chase Baccus. You don't need to destroy Baccus' car, you just need to follow him until a cutscene shows him crashing. If you crash yourself, you will lose the car and fail the mission. +-----------------------------------------------------------------------------+ | D. Rooftops | +-----------------------------------------------------------------------------+ Difficulty: *** --------------- You start the mission off outside your apartment at night. You need to watch out for the police during this mission. If they spot you, they will give chase. The police is indicated by a glowing white dot on your map. First of all, you need to get to the Gold Coast Hotel in Miami Beach. It's not that far away so you shouldn't have a lot of trouble on your way there. When you reach the hotel, you'll need to drive down a small alley and go up the stairs. Go through the blue double doors on the left and up the stairs. Take out your gun and keep ascending the stairs until you reach the second floor. You should see an open door. Kill the enemy on the other side of the door with a head shot. Keep going up the stairs until you reach the roof. Open the door to the next room and then open another door that leads on to the roof. Stay by the doorframe and look out on to the roof. You should see three guys ahead talking. Use the wall by the doorframe for cover and kill them quickly. Approach the stairs at the back and you should see a staircase leading down to three green gas tanks. Another two enemies will appear around this area when you reach the bottom of the stairs so run back up the stairs and take them out from behind the wall. Go back down the stairs and as you run between the two green gas tanks in the middle, another enemy appears at the top of the stairs ahead of you. Use the tanks for cover and kill him. Go up the stairs the last enemy was guarding and you should be back on the roof. There is a health pack just to the right around the corner if you need it. Pick it up and carefully go around the corner. There are another four enemies on this roof. Most of them are hiding around corners. Strafe and kill them to minimise the damage you take and of course use the walls for cover. When they are all dead, approach the building at the back. Pick up the health pack by the door and enter the building. This next part is quite possibly the trickiest part. You are in some kind of parking lot, and there are about ten enemies around the room. Use the lift for cover and shoot the first two enemies on the right, but they will likely run off and alert everyone else. There are two enemies at the back, one in the small room with a glowing yellow switch, and another just next to him outside. Kill them first. Edge outside and you should be able to pick off another enemy on the left. There is another enemy hiding behind a wrecked car on the far left, so kill him and then run to the room with the glowing yellow switch. From here, you can kill the remaining enemies at the back with little to no trouble. There is also a health pack in here if you need it. Press L1 on the yellow switch to open the parking lot doors. Before you leave this room, move the camera around the window and kill the two enemies waiting for you outside. Pick up their guns and run to the car indicated by the red arrow and get inside. You can't wreck this car too much or you will fail the mission. Look in the top left corner of the screen and you should see three bars. The bottom one is your car damage meter. If the damage goes over the limit you fail the mission. Look at the bar below: ___ ____________ |___|____________| . /|\ | If the car damage goes over this point on the meter, you fail the | mission. You need to drive the car to the gang. The police aren't looking for you any more but the gang you stole the car from are. The car will pretty much give chase as soon as you leave the garage. Do your best to lose it and then head to the green dot on the radar. You need to drive the car to a small building on an island in the middle of the map. When you reach your location, get out of the car and go up the ramp to end the mission. +-----------------------------------------------------------------------------+ | E. Impress Lomaz | +-----------------------------------------------------------------------------+ Difficulty: ** -------------- The first part of this mission isn't too hard, but the second part can be a bit tricky. First of all, you need to meet Lomaz downtown. When the mission starts, you will be inside your apartment again. Run outside and grab one of the parked speedboats. Speed across the water and park your boat. Jump into the water and use the nearby ladder to climb out. Run over to Lomaz and talk to him. Get in the car and a timer will start for 1:30. You need to destroy Tico's place in that time. Smash through the gates ahead and then through the barrels on the right. Drive on the ramp and smash through the next set of barrels. Be careful that your car doesn't flip here and ignore the guys shooting at you. Turn right and smash through a window. Drive under the bridge and quickly line yourself up with the ramp to jump and smash through the wall ahead. Smash through another wall ahead and turn right. Drive under the bridge and smash through the barrels. Quickly turn right again and smash through the blue gas tank. Again, turn right, but stay under the bridge and smash through another set of barrels. Turn left and smash through the window and then through the wall ahead. Quickly veer right and drive along the ramp. Turn left, drive over another ramp and smash through the final set of barrels. Now, turn left and drive up the ramp, and on to the roof. Smash through the barrels and walls and a cutscene shows you in slow- motion landing back on the ground. Now, drive back to where you met Lomaz. After a short cutscene you need to drive to the Red River bar with Lomaz. You need quite a bit of health for this next part. When you reach the Red River bar, get out of the car and go inside. You need to do this next part quickly but carefully. You only have a 1:20 to smash up the bar before the cops arrive. If you want, when you enter the bar, kill the guy behind the bar quickly and then run straight ahead and into a small room with a pool table and shoot the guy inside quickly. Then take his gun and start shooting at whatever you can in the bar. Pretty much everything can be destroyed. Watch out for another two enemies that will appear from the back. When you've destroyed enough, the mission ends. +-----------------------------------------------------------------------------+ | F. Gator's Yacht | +-----------------------------------------------------------------------------+ Difficulty: *** --------------- Although, this mission can be a bit difficult, it is still fun. You start off inside your apartment. Run outside to the pool, and jump in the speedboat. Look at your map and you should see locations you need to get to. Head to one leading to Miami first. Before you reach the hut, take your time to shoot the guard on the upper floor from a distance. Look at the hut on the left and you should see another two enemies on the upper floor of this hut. Shoot them from a distance. Drive forward, and as you do, you should see two more enemies on the side. Kill them quickly before they destroy your boat, and head to the hut straight ahead, indicated by a red arrow. Kill the enemy standing guard around there before you drive over there. Drive around to the other side of the hut indicated by a red arrow but keep your distance. There are four enemies on this side, so take the time to kill them all before they destroy your boat. When you're sure everyone on the nearby huts are dead, head to the hut on the 'I' of Miami. Head up the stairs and shoot the boarded up doorway to find two health packs. Head to the hut just below the second 'M' of Miami, and head up the stairs. Open the door on the right buy don't go in. There are two enemies hiding behind the door on the left. Edge around the door and pick them off with headshots. There are two health packs in here if you need them. Pick them up and pick up the C4 on the shelf. Open the second door in this room, but be careful as the enemy in here has a hostage. Shoot him quickly and pick up the two packs of C4 in this room. Head back outside and you'll see a short cutscene of Tanner looking across the water to Gator's yacht. This is where you need to go next. As you get near the yacht, stay back and wait for two enemies to appear on the left and right staircases of the yacht. Shoot them and get on the boat. Make sure you park your boat so that you can just speed off when you have to. You'll see why soon. Jump on to the yacht, but don't go up the next set of stairs yet. Go down the right side of the yacht and into the room at the back. Inside the next room are two enemies, so use the wall for cover and kill them. Plant your first explosive in here, grab the health pack, and enter the next room. Again, use the wall for cover and kill the two occupants in here. Run down the hallway and you'll find yourself back outside. Quickly kill the enemy when he appears on the left and go up the stairs next to the door you just exited from. Kill the enemy at the top of the stairs and enter the room straight ahead. There are three enemies in this room so kill them quickly and grab the health pack on the table. Carefully make your way down the hallway and prepare for an enemy to appear from around the corner at the end. Kill the enemies in the room along here and enter the second one for two health packs. Open the door at the end of the hallway and you'll be at the front of the boat. Kill the two enemies here and now head to the back of the boat. Kill the enemy on the left when he appears and go up the next set of stairs. It doesn't made which side you approach the top of the boat from. There are four enemies at the top of the boat. Stay by the stairs and pick them off from there. There are two health packs at the back and a weapon so pick them up and go back downstairs to the first level of the boat. As you reach the bottom of the stairs, go right and open the door on the right. Go down the stairs to the engine room. There are four enemies in this room. One straight ahead at the bottom of the stairs, another behind you, in the shadows, and the third is hiding at the back to the left. Kill him and grab the health pack by the controls. Go to the other side of the room and kill the enemy hiding behind a gas tank on the right. Plant the final explosive and then get ready to escape. You have thirty seconds to escape the boat. If you followed the walkthrough, you should be able to easily make it to the boat on time. If you didn't you better move fast. Run back outside and kill the enemy that appears. When you reach the boat, you can just jump in the water and get to the boat before speeding off. This is why you should have parked your boat the way I told you to earlier. When you've got away, a short cutscene shows the yacht blowing up and the mission ends. +-----------------------------------------------------------------------------+ | G. Trapped | +-----------------------------------------------------------------------------+ Difficulty: ** -------------- First of all, you need to be able to drive pretty good to pass this mission. When the mission starts, make a sharp turn right to avoid the cop car behind you. Drive down the stairs and turn right. Drive down another set of stairs and drive left. Ignore the cops shooting at you and turn the corner. Drive through the mall and turn right at the end. Drive up the ramp and turn right again. Drive straight ahead and then veer right and continue driving. Drive around the small courtyard and drive straight ahead until you can turn left. Smash through the window and drive right. Speed down the small hallway here and ram the cop car barrier at the other end. Now that you are out of the mall, you need to get to the green dot on the map. The police are also looking for you so do whatever you can to avoid them. When you reach the green dot, a short cutscene shows Calita telling you to ditch the car. This is easy enough, although be on the lookout for police who are still after you. When you reach the green dot on the map, you need to use the nearby ramp to launch the car into the water. When you do that, the mission ends. +-----------------------------------------------------------------------------+ | H. Dodge Island | +-----------------------------------------------------------------------------+ Difficulty: *** --------------- The first thing you have to do is to go to Gator's warehouse. It's the green dot on Dodge Island in the middle of the map. Head over there but watch out for police along the way. If they spot you, they will give chase. When you reach your destination, wait for the two guards to lift the barriers up and drive through. Drive through the gap in the fence on the right and then through the wall on the left. Drive over to the warehouse on the right and get out of the car. Go up the ramp and open the door to complete the first part of the mission. After the cutscene you need to escape Gator's warehouse. Quickly get in the car and ignore the enemies shooting at you. Floor it up the ramp and through the glass window and then drive quickly to make it under the lowering yellow container before it reaches the ground. Get out of the car and shoot the two enemies in this small area. One on the ground and another at the top of the stairs. Run up the stairs. Kill the enemy just past the doorway on the left and grab the two health packs. Go through the door and take cover behind the small container on the right. From here, you can take out two more enemies outside. Go through the open garage door and go to the left for another health pack. Turn around and head through the small gap in the corner on the right. Stand at the corner of the green container and you can kill two enemies. Grab the health if you need it, and walk between the two containers ahead. Be careful as an enemy will appear from around the corner of the green container on the right. Walk forward and kill another enemy that appears at the end. Turn the corner and go left. Quickly kill the two enemies here before they have a chance to kill you. There is another health pack around the green container on the right at the end if you need it. Now that you've made it through the maze of containers, you need to get off the island. This is the hard part. A car and a van will appear up ahead but only the enemies in the car will get out. Kill them when they do and approach the van. Shoot the first enemy hiding by the van and then you can shoot the second enemy hiding behind the van through the window. Kill the two enemies on the right up ahead and go over to the trailer on the right. Another van will appear up ahead on the left, so crouch behind the wooden steps and take out the occupants from here. Head towards the two yellow containers in the middle and kill the two enemies that are hiding behind the roadblock on the right. As you reach the yellow containers, another van appears on the right. If you stay back and don't approach the van, you can blow it up with an automatic weapon before the enemies can exit it. Head to the right, near the river and walk along here. As you do, you should see three or four enemies up ahead. Two of them are hiding behind a part of the metal structure on the left. And another two are hiding around the trailer up ahead. You can kill them from a distance before they see you. Walk in the middle and you should see another enemy standing by a van up ahead. Again, you can kill him before he sees you. Approach the van and carefully look around the orange container on the right. There should be an enemy there if you didn't get him earlier. Shoot him. Now, you are about halfway through the level. Run forward and away from the metal structure until you come out into the open. A van and a car will appear up ahead so shoot the enemies when they get out. Also, watch out for an enemy on the right. If you want you can go between the containers on the left near the cones and grab the nearby bike. From here, you need to drive along the open part of the island, near the water. Drive forward, and as you reach some containers, a van drives in front of you, and blocks your path so you need to use the ramp on the right or get off and shoot him. When that's done, keep driving forward and drive under the metal structure. Drive between the yellow containers ahead another van and an enemy are waiting for you here. You can get off the bike again and shoot them, or you can just drive through the small building. If you decide to stop, there is a health pack behind the enemy. Pick it up and get back on your bike. Now this is a hard part. As you reach some orange containers, a van blocks the ramp on the right and a car starts chasing you. Again, you can get off and shoot them or you can speed between the orange containers and try to lose the car. Drive through the orange containers and under the metal structure. Up ahead, drive between another set of orange containers, but be careful of the truck that appears on the right. Shoot the driver when he leaves the truck and get back on the bike. Drive past the truck and head towards the white containers. As you approach the white containers, a truck blocks your only path past, so you will need to go left. Go past the orange containers on the right and turn left where another van will drive toward you. Quickly get off your bike and kill the driver. Get back on the road and drive through the cones. Drive right again and get off your bike and kill the single enemy waiting for you by the barrier. Drive through the fence straight ahead and go right. Go through the fence on the right, and drive along the side of the building on the far left. Drive under the arch on the right, and go left to get back on the road. Speed along this road towards the bridge. A car may give chase, but you can lose him easily. As you reach the bridge, you will find an enemy has raised the bridge and you can't pass. Get off your bike and shoot the enemy on the left. Open the door of the small booth next to him and go up the stairs. Quickly kill the enemy in here, grab the health pack, and press the L1 button on the glowing yellow switch in here to lower the bridge again. Get back on your bike and speed over the bridge. Now, make your way to the smaller island just above Dodge Island. Be careful of the enemies looking for you. When you reach the island, you lose the enemies. Go through the open door to the warehouse on the left to complete the mission. +-----------------------------------------------------------------------------+ | I. Retribution | +-----------------------------------------------------------------------------+ Difficulty: ** -------------- This mission is slightly easier than the last one but you need to be quick. You need to kill Gator. You start off in a white sports car. You need to do two things at once here, which can make the level a bit tricky. You need to drive the car as Tanner, but shoot at Gator's car as Lomaz. When the mission starts, you will be chasing Gator and another car. Destroy the car behind Gator's car first, and then chase after Gator. Keep your finger on the X Button the whole time, and just keep following Gator. When the road widens, and Gator drives over a wide bridge, you will see a short cutscene of him escaping into his warehouse. For the next part, you will be outside Gator's warehouse, and Lomaz helps you for part of this mission, but you can't let him die. Take out the enemies around the entrance of the warehouse, and the ones shooting at you nearby. Run into the warehouse, and as you reach the back, three more enemies will run out. Run back and use the boxes on the right for cover. When they are all dead, run to the back and turn right. Lomaz leaves you to progress on your own here. Kill the enemy on the right, and open the door on the right. Stand by the door and kill the single enemy on the left side of the room. Grab the health pack in this room if you need it and open the next door. There is another enemy in this room as well as another health pack. Kill the enemy and take the health pack and open the door on the left. In this room, switch to the shotgun and go up the steps. Open the door and quickly kill the two enemies on the left. You should see Gator escaping in a speed- boat, so jump in the one nearby and chase after him. If you wait too long, he will escape. Gator will lead you to one of the wooden huts in Stiltsville. There are three enemies guarding the outside of the hut, so stay back and kill them from a safe distance. Speed over to the hut and jump on it. Go up the steps and open the door. Edge around the doorframe and you should see an enemy waiting for you on the left. You should be able to kill him without him noticing you. Run around the corner but not too far as an enemy will run out. Kill him quickly and then walk over to the room on the right. Kill the enemy hiding behind the wall on the right side of the room and grab the health pack in here if you need it. Go back outside and go down the small hallway the last enemy came from. Kill the enemy that appears at the end and open the door on the right. Quickly kill the enemy inside and grab the health pack on the bed. Leave this room and continue down the hallway. Turn the corner and the door opens. Gator is waiting for you outside in his boat. He has two guards waiting outside the door for you and he is in the boat with his bodyguard. Stand by the door and take out the two guards by the door without letting them see you, and then shoot Gator's bodyguard in the head. This should make Gator a cinch to kill. Just keep unloading on his head and eventually he will die. +----------------------------------------------------------------------------+ | VI. Walkthrough (Nice, France) | +----------------------------------------------------------------------------+ Some of the driving parts in Nice can get a bit more difficult. You might want to practice in Take-A-Ride mode first. +----------------------------------------------------------------------------+ | J. Welcome to Nice | +----------------------------------------------------------------------------+ Difficulty: *** --------------- You start off in your mansion in Nice. Run down the stairs and down the hallway to the door at the end. Go down the ramp and get in your car. You need to meet up with Calita, so head to the green dot on your map. When you are near your destination, you get a phone call saying Calita is in trouble. You now need to race to Calita and get her out of trouble. When you reach Calita, there will be some bollards blocking your path, so you will need to leave your car and approach Calita on foot. Kill the two enemies shooting at her and another two that appear and then run over to her. Grab the health pack and then follow Calita as she leads you to Bad Hand's van. Kill the two enemies that arrive at the end of the alley, behind the bollards and then run left. A car will appear from the right so quickly kill the enemies as they exit the car. Kill another enemy that runs towards you on the left, and then run down the alley ahead. Protect Calita from another three enemies that run out at the end. You should try to kill them quickly and make sure you have a decent amount of health. Run right down the street, and just past the light blue car an enemy will appear from the left and a car will appear behind you with another two enemies. Kill them quickly and as you run down the next alley, another three enemies arrive in two cars. Kill them and run through the town square where Bad Hand will arrive in his rusty little van. This next part is fun but a little difficult. You are now in Bad Hand's van and you have to keep the enemies' cars at bay while you get back to your hideout. Use the grenade launcher as it is very useful and can destroy cars in one explosion. Learn the distance that the grenade can travel before it explodes and time your shots. This part took me quite a few tries but I eventually got it. +----------------------------------------------------------------------------+ | K. Smash and Run | +----------------------------------------------------------------------------+ Difficulty: **** ---------------- This has got to be one of the most frustrating missions in the game. You need to steal three cars around the city and deliver them on to the back of a moving truck before it reaches the compound. The first car is in an underground car park, so quickly get on your bike and speed down the winding road. You are not allowed to crash in this level, as it can easily cause you to lose too much time. When you reach the underground car park, get out of your car and jump into the car with a red arrow above it. The truck should be nearly at the underground car park now, but it won't stop. You need to drive the car on to the back of the truck's trailer while it is moving. Line it up quickly and try to get it in first try. Press L1 to leave the car and you will be warped back on to the street. Now you should try to steal another bike to get to the next car. The next car is hidden in a garage behind some bushes. Race the truck there and you should be able to get it just as the truck nears your area. Drive the car through the gap in the wall and drive it on to the back of the trailer. Again, a bike is good for reaching the final vehicle. The final car is in a car showroom. Just smash through the glass and steal the car and then floor it to the truck. If you took too long getting the second car on the truck, this car will be harder to deliver on time. The truck also takes an annoying trip through a winding hill, which makes it harder to catch up with. When you do catch up with it, drive the final car on to the trailer to complete the mission. +-----------------------------------------------------------------------------+ | L. 18-Wheeler | +-----------------------------------------------------------------------------+ Difficulty: ** -------------- This mission is a lot easier than the last mission. You need to steal a truck container from a compound and take it to a warehouse at the docks. You start the mission off near a mountain roadside. You need to drive to the green dot on the map, which is near where you found Timmy Vermicelli #10. When you get there, drive down the small ramp that leads to the compound and get out of the car. Run over to the gate on the left, and shoot the guard on the right with a head shot. Make sure you use your silenced pistol otherwise it will alert the other guards. Run around to the left side of the compound, and jump in. Swim around the side of the rocks, until you see a door on the right. Run up to the door and open it. Crouch behind the box on the right and wait for a guard to pass. He will not see you, so you can kill him with a head shot before he walks away. Walk away from the box and move along the wall on the left. Move the camera so that you can just see around the corner. You should be able to see a guard in the distance. Kill him quickly or he will notice you. Move away from the wall and start shooting at the remaining enemies that appear from around the compound. It is much easier than sneaking around and trying them all out silently. The alarm will go, but just ignore it. Run back to the wall if you can't kill the enemies quickly and stay by the wall. Move the camera around the corner and you should see five guards waiting for you. You should be able to kill them all one by one without them seeing you. When all the guards around the corner are dead, run into the warehouse on the right and grab the health pack. Run back outside and then run into the small office on the left where you will find another health pack. Run back outside and run over to the crane indicated by the red arrow above it. There is another health pack by the crane if you need it, but I suggest saving it for later. Climb up the ladder to the top of the crane and activate the crane by pressing the L1 button on the glowing yellow switch. To start with, get used to the controls for the crane. Use the D-Pad to move the crane left, right, up, and down, and the X button to pick up a container when you are above it. First of all, move the top middle container and move it over to the left-most single container. Set it down here, and then go and pick up the bottom-middle container and load it on to the truck. Look at the diagram below. _______________ _______________ _______________ | | | | | | X | | _______________ |_______________|_______________|_______________| | | | |///////////////| | | Y | | |///////////////| | |_______________| |_______________|///////////////|_______________| . /|\ | This shaded container is | the container you need to | load on to the back of the | truck. X – Move the X container and set it on top of the Y container. When you've loaded the container on the back of the truck, climb back down the ladder. Don't jump or you will lose most of your health. Run into the warehouse on the right and get into the truck cab. Drive the cab over to the container and attach the back of the container to the cab. The truck has pretty tricky handling, so get used to handling it before you leave the compound. Drive left out of the compound (just smash through the gates), and drive up the ramp and back on to the road. This next part is fun. The police have been alerted and have set up several roadblocks between the compound and the warehouse at the docks. Just drive through the roadblocks and make your way to the warehouse. The cops Will constantly be after you, but you should be alright, if you have a decent amount of health. I find it easier if you try to stay on the wider roads as it gives you more space when turning. When you reach the docks, you will have to make a tricky turn down a ramp. Smash through the gates at the bottom, and drive the truck to the right and park it by the towers indicated by the red arrow. +-----------------------------------------------------------------------------+ | M. Hijack | +-----------------------------------------------------------------------------+ Difficulty: *** --------------- You start the mission on a road in the mountainside. Follow the truck and a little further down, the road that the truck goes down, is blocked by some enemies and you have to find another way down. Start by getting out of your car and crouching behind it, while you pick off the three enemies around the truck blocking the road. Drive down the road to the left until you reach the bottom. If you were quick enough killing the enemies from earlier, and took all of the necessary shortcuts between the rocks on the way down the mountainside, you should be able to get to the bottom just as the truck drives past. If not, and the truck is pretty far ahead, you will need to drive fast or you will lose it. When you reach the truck, it should drive into a courtyard. You should also See a dirt ramp on the right, so drive up this, and at the top take out the guard by the courtyard entrance below. Run back down the dirt ramp and go through the entrance. Stand under the arch and you should be able to kill another 7 guards. The last few might be moving around, though. Watch out for an enemy on top of a tall structure on the left side of the courtyard. Venture slowly into the compound, and watch out for any remaining enemies you might have missed. Get into the blue convertible at the back of the yard and drive out of the arch on the left. Be careful on your way back to Calita's warehouse as there will be more enemies after you. Also, don't let the car take too much damage. If it does you will fail the mission. Look at the diagram below. ___ ____________ |___|____________| . /|\ | If the car damage goes over this point on the meter, you fail the | mission. Calita's warehouse is actually not that far away, and you should get there with little trouble. +-----------------------------------------------------------------------------+ | N. Arms Deal | +-----------------------------------------------------------------------------+ Difficulty: **** ---------------- This is actually a very difficult mission and requires a lot of patience to pass. Tanner has to drive Lomaz to meet up with Zeego the arms dealer. However, Zeego has been killed by Fabienne and her men are waiting for him at the meeting point. You start the mission at the airport, with 50 seconds to get to the location on the map. Drive down the street, and park outside the abandoned mall. Get out of the car and run through the mall, until you come to some cones. Run past the cones, and into the boarded up room on the right. Just on the left, is a small staircase that leads to a warehouse. Don't go up the steps, but stay by the doorway and move the camera to the right, behind the door and you should see an enemy inside. Kill him. Now go up the stairs and move to the left, and you should see another enemy on the right. Go through the door and look to the right. Just next to the wall there is another enemy. You can kill him with a head shot before he spots you. Keep moving left, and you should see another enemy behind the wall of the warehouse. You can also kill him before he spots you. Leave the health pack on the left for now, unless you really need it and head outside. You should see the pick up truck on the left, with the red arrow above it, and you also see another enemy on the right behind the green car. Crouch behind the car and you can take the enemy out from here. Head towards the pick up truck, but stay by the wall on the left. Slowly edge around the corner and pick off the three enemies waiting for you, with head shots. Now, this is the hard part. Get in the truck and you now have a 2:30 time limit to deliver the pick up truck, and to make the situation more difficult you will have enemies ramming you, and you can't let the truck take too much damage! I have no proper strategy for this part. Just drive fast, but not too fast so that you won't have time to turn if you are about to collide with something, but drive fast enough to stay ahead of the enemy cars chasing you. They will probably catch up to you eventually. The location is in a small square behind an alley. When you reach the green dot, park near the red arrow to pass the mission. For some reason, you won't pass the mission for just reaching the green dot. +-----------------------------------------------------------------------------+ | O. Booby Trap | +-----------------------------------------------------------------------------+ Difficulty: *** --------------- When the mission starts, you will be in a car with Lomaz. You need to keep your speed over 50mph for all of the mission as Fabienne has wired your car with a bomb. First, you need to get to the beach, which is the green dot on the map. The best route you can take is along the coastal road. When you reach the beach, drive along the coastal road for a while, and then Drive down to the beach when you can. You should see a truck also driving along the beach up ahead. Drive after it, and get up close to it. When Lomaz stands up in the car that you are in, press the R1 Button to make Lomaz jump on to the back of the truck. After the short cutscene, you will be back on the beach. You still need to keep your speed above 50mph while you drive to Fabienne's truck. Start off by driving up the ramp on the right and take the second right sharply. Be careful that your car doesn't slow down too much here. Once you've done that, the road you are on should be wide, with plenty of space to keep your speed up. Continue driving along this road, and take the seventh right, again try not to let your speed drop too much. Drive down this road, and look for an entrance to a compound on the right, it should be just after you drive past the dam. Drive in here and quickly turn left. You should Fabienne's truck up ahead, with several guards standing around. You need to bail out of the car exactly when you are told to, and let the car plunge into the truck. If you do it too late, you will die in the explosion. +-----------------------------------------------------------------------------+ | P. Calita In Trouble | +-----------------------------------------------------------------------------+ Difficulty: *** --------------- Fabienne thinks it was Calita that destroyed her truck, so she goes after her. When the mission starts, you will be at the airport with Lomaz. You have two choices for this mission. You can either destroy Fabienne's truck before it reaches Calita, or you can race the truck and try to reach Calita before the truck does. I prefer to do both, as it makes the second part of the mission much easier because you have more time. Quickly drive out of the airport, and go after the truck. You have to be quick otherwise Calita will die if it takes too long. You need to get to the green dot, which is on the other road next to you on the map, so turn left when you can, and then right and you should be on the same road as the truck. Chase after it, and get Lomaz to start shooting at it. If you get too close, two guards will open the back doors of the truck, and start shooting at your car. This can easily destroy your car, so you will need to ram it from the side, or shoot the truck from a safe distance. You will need to destroy the truck before it reaches Calita. Anyway, Calita is by the green dot on the other side of the map. When you get there, you will need to drive down a small alley until you come to two enemies shooting at you. Get out of your car, and use the walls for cover to take them out. Grab their ammo and run up the stairs. As you run up the stairs, you will come to a balcony. There are two more enemies up here, so stay back by the stairs and adjust the camera so that you can kill the enemies without them seeing you. Run to the left side of the balcony, and you'll see another group of enemies below. Just keep shooting them and strafing and you should be alright. When they are all dead, there is a cutscene of Calita telling you to kill Fabienne. This is the next part of the mission. Quickly run back down the stairs, and jump in the car waiting for you. Fabienne is a good driver and is hard to keep up with. However, you don't need to destroy her car, you just need to follow her until she crashes. She will then get out of the car, and you can kill her easily. +-----------------------------------------------------------------------------+ | Q. Rescue Dubois | +-----------------------------------------------------------------------------+ Difficulty: ** -------------- This mission is a lot easier than the previous one. Dubois has been kidnapped by Calita's gang and you need to rescue him. Start by getting in your car, and driving to the green dot on the map. When you arrive at the green dot, you should see several guards standing around the restaurant where Dubois is being held. Take out your silenced pistol and you should be able to shoot them all in the head from a distance without them noticing. Next, take out an automatic weapon and run up the stairs, and into the restaurant. There are only a couple of enemies in here, so they shouldn't give you too much trouble. If you need it, you can find a health pack on the bar. Go over to the door on the left side of the room, and two more enemies will run out. You should be able to kill them easily. If you lost a lot of health, there is some next to the plant at the back, on the left side of the room. Run through the door the two guards just came through, and kill the enemy that runs out from the left. Move against the wall, and adjust the camera so that you can see around the corner. You should be able to kill another enemy without him seeing you. Turn the corner and open the door. Quickly run back and take out the guard standing by the door from the hallway. Stand by the door, and kill the final two enemies. Run to the door on the right side of the room to trigger a cutscene. After the cutscene, quickly get in the car with Vauban, and start chasing the grey car with the red arrow above it. This chase is particularly difficult, the main reason being that the car will take several differing routes from the start, completely at random. The only advice I can give you, is memorise the routes that the car takes and that should make it easier to tell which route he is going to take. Throughout the chase, you need to follow the car as Tanner but shoot the other car as the guard. Even if you got used to it during the mission with Tanner and Lomaz, this chase is still difficult. The car always seems to drive down the busiest roads, which makes it harder to keep up with. When the car is destroyed the two bodyguards will get out of the car. Quickly shoot them and Dubois will be safe. +-----------------------------------------------------------------------------+ | R. Hunted | +-----------------------------------------------------------------------------+ Difficulty: **** ---------------- The final mission in Nice, and it's one of the hardest. Now that you've rescued Dubois, you need to get him to the boathouse. Start by following the river you start on, until you reach the green dot along the edge of the map. When you get near the boathouse, a cutscene starts. After the cutscene you are left in a very sticky situation. Start by getting in the forklift and picking up one of the boxes. There will be a loud buzzing sound behind you as you do this. This means that some enemies are cutting through the metal to get to you, so you need to be quick. Pick the box up quickly (press the O button to do so), but don't do it too quick or you will drop the box. You only have enough time to do this once so be quick. You need to place the box between the gap in the catwalk above. Position the box so that when you jump the gap, you don't fall to the floor. Exit the fork lift and climb up the ladder on the left. If you fall, you might as well restart the mission as you probably won't have time to do it again. Once you've jumped the gap, run down the rest of the catwalk and pick up the pistol by the next ladder. By now, the enemies at the other end would have cut through the metal, but just ignore them. Climb down the ladder and grab the shotgun. There is also a health pack behind the ladder if you need it. From here, you have two choices. You can either take the speedboat or go through the door straight ahead. I went through the door, since there are more enemies waiting for you outside the boat house, who will destroy your boat in a matter of seconds. Equip the shotgun and shoot the two enemies outside the door. Stay by the door, and pick up another three enemies outside. There are two on the right, and one on the left. When they are dead, two more cars pull up and four more enemies exit. Crouch behind the nearest car and only stand up to shoot the enemies. Position the crosshairs before you stand up, so you don't end up standing up and losing health while you try to position the crosshairs. Turn around and grab the health pack by the wooden plank, and head around to the back of the boathouse. You don't need to kill the enemies here but it helps if you want to escape in a boat. There is another boat with two enemies on the left. If you take a boat you will eventually have to get out and steal a car. Run back round the front of the boathouse and steal one of the many green cars around. Now you need to get back to your hideout, the mansion at the top of the winding hill. This is difficult for two reasons. One, there will be enemy cars chasing after you on the way there, and two, even if you lose the cars there will be several roadblocks set by enemies on your way up the mountain road. From the boathouse, drive up the road, and smash through the roadblock further down. Avoid the motorway at all costs, and watch out for patrolling enemies as you make your way back to your hideout. When you are near the mountain, you will see another enemy car headed towards you on the map, but you should be able to take the first road on the right that leads to the base of the mountain. There aren't many roadblocks around the mountain, but when you are on the left side of the mountain road near the top, you are forced to stop and clear one. Get out of your car and stay back by the ramp you drove the car up from. Adjust the camera and position the crosshairs so that you can pick off the enemies without taking any damage. There are four enemies in all. When they are all dead, get back in your car, turn right and take the opposite road up the mountain. As you continue up the road, you will have to drive through along several narrow roads. When you reach the top of the mountain, you will find there is another large group of enemies around. Stand by the wooden structure and kill the two enemies posted by the front of the wall. You don't have a silenced pistol, so you will need to use either the regular pistol or the shotgun. I prefer the shotgun as it's a one-hit kill weapon. You may need to switch back to your pistol to kill the second enemy by the wall. Once they are both dead, you will notice several more enemies around the wall. Crouch behind the wooden structure and pick them off one by one. If you want, you can run up the stone ramp on the left side of the wooden structure. The enemies won't see you here, and you can kill them easily. When you're sure everyone's dead, blow up the two cars causing the roadblock. If you're lucky, the enemies may have done it themselves while shooting at you. You may need to run up the stone ramp anyway, and pick of the remaining enemies. If you can still hear shooting, there are still more enemies to kill. When everyone's dead, run the ramp and run over to Vauban who is standing by the white car to finish the final Nice mission. +-----------------------------------------------------------------------------+ | VII. Walkthrough (Istanbul, Turkey) | +-----------------------------------------------------------------------------+ Most of the driving stages of the missions in Istanbul are very difficult and you will need to memorise the routes and practice your driving to make it easier. Practice the routes in Take-A-Ride mode until you are sure you can perfect them. +-----------------------------------------------------------------------------+ | S. Surveillance | +-----------------------------------------------------------------------------+ Difficulty: *** --------------- This mission's slightly easier compared to the last one. From the start of the mission you will need to turn right, and start tailing the car in front indicated by the red arrow. Keep your distance when tailing him, but not too far or you will lose him. Look at the diagram below. ____Proximity____ |_________________| . /|\ | If the bar drops below this point, | the Jericho will know you are tailing | him and you will fail the mission. ____Proximity____ |_________________| . /|\ | If the proximity bar fills up | to this point you will lose the | car and fail the mission. You will get a warning message if you are too close, and at that point you should slow down a little. Try to keep the proximity bar about halfway between both points. When you've tailed the car for long enough, you will see a cutscene of Tanner turning the corner further down the road just as the car arrives at its destination. For the next part of the mission, you can't get into the building through the front entrance, so you need to find another way in. Get out of the car and follow the green dot back down the road. Go down the stairs on the corner of the street, and open the door at the bottom. After opening the door, you need to get through the building undetected, so take out your silenced pistol and shoot the guard straight ahead with his back to you in the head. Run up the stairs on the left, and before you go up the second set of stairs, you should see another guard with his back to you at the top. Slowly sneak up the stairs, and can easily shoot him in the head. Turn the corner and go up the next set of stairs, but before you reach the top, turn to the left, and kill a third guard with his back to you on the floor above before he walks off. When he's dead, run the rest of the way up the stairs and go down the hallway on the left. Turn the corner at the end into the half-finished room with the pane of glass on the right, and kill the guard on the left, standing by the whole in the floor. He may walk off if you leave it too long, so you should kill him quickly before he turns and sees you. When he's dead, jump off the scaffolding by the hole and into the room below to trigger a cutscene of Jericho in a meeting. After the cutscene, run left and crouch next to the desk. You should be able to kill the guard outside the door without him hitting. Now run to the windows on the left and crouch behind them. The guards outside will shoot the windows causing them to break. This should give you a clear shot at the guard outside on the balcony across from you. Equip an automatic weapon before you leave. Now leave the room and crouch behind the low wall in front of you. Position the crosshairs correctly, and you should be able to pick off the four enemies on the balcony across from you with head shots. Run round the corner and up the stairs, where you will encounter another enemy so kill him quickly. At the top of the stairs is another enemy standing by a door. Kill him quickly but stay by the top of the stairs, position the camera to the left and kill the enemy by the railings. Walk the rest of the way up the stairs and stay by the door. Kill the enemy outside on the right and grab the health pack next to you before going out on to the roof. When you go outside you should two more enemies shooting at you from the right. Run back into the building and take them out from the doorway. Run back out on to the roof and to the stairs on the far right. As you near them, another enemy runs up so kill him quickly. Run back over to the stairs, but stay by the edge of the roof. Another two enemies will have gathered on the roof below, so stay back and take your time killing them. Run down the stairs but run back up to the roof after as three more enemies emerge from the gas tanks. From the roof you are on, stand behind the small booth on the left and position the camera, so that you can take out the three enemies without being shot at. Again, run back down the stairs and as you near the gas tanks, three enemies run up the stairs on the right, however, they stay by the stairs, so stay behind the gas tanks and position the camera so that you can take them out from there. A final enemy is hidden behind the metal vent shaft on the left side of the roof, so you can easily kill him before he notices you. Run over to the stairs the last enemies emerged from, and you should see a few more enemies in the building across from you. I find it easiest if you stay by the stairs and take them out. Run down the stairs and grab the health pack to the left before entering the building. In the building, turn the corner on the right side of the room and run down the stairs. Carefully turn the corner at the bottom and make your way into the next room. There are four more enemies in this room, two of them hiding behind the pallets. Stay by the wall and take them out but take cover behind the wall again if they hit you. Run through the room and a fifth enemy will appear from the room on the right, so kill him quickly. Stay by the wall on the right and kill the single enemy in the next room. Run to the right and down the stairs. The next room is empty, but there is a trap set up. Turn left at the bottom of the stairs, and you should see a health pack straight ahead of you by the railings. If you just run right up to it, you will be shot at by about three enemies in the next room on the left, who will probably kill you, especially as you probably have very little health at this point. Stay by the wall on the left, and position the camera so that you can see into the next room without being seen yourself. Stay here and kill the enemies, but before you grab the health pack, there will be a couple of more enemies shooting at you from the street below. Stay back and kill them all before grabbing the health pack. Run into the room on the left. There is another health pack in here, so get it and go down the stairs to the street. When you reach the bottom there will be a short cutscene of more enemies arriving. Straight away move to the left and crouch behind the black pick up truck. Position the camera and kill them quickly as they start coming towards you. The worst thing is, if you die here you start back inside the warehouse after eavesdropping on the conversation with Jericho. The best thing here is kill the enemies quickly and try not to be near the truck for too long as it will blow up eventually after the enemies shoot at it too much. When everyone's dead, you need to get back to your hotel, which is the green dot on the bottom half of the map. Steal one of the cars nearby and head over there. There will also be more enemy cars hunting you down, so do your best to avoid the roads they are on. When you get near the green dot, look for a small arch with a sign reading 'Hotel' on the side. Just next to it is where you need to go to finish the mission. +-----------------------------------------------------------------------------+ | T. Tanner Escapes | +-----------------------------------------------------------------------------+ Difficulty: ** -------------- This is by far the easiest mission in Istanbul. You start off in the back of a truck, with several cop cars chasing you. Switch to your grenade launcher and start firing at them. You need to keep the van in good shape or you fail the mission. You need to keep the cops at bay while you reach your hotel. If a car gets too close, switch to your Uzi and shoot the engine or the tyres to destroy it. When you reach the main coastal road, a cutscene occurs. Jones comes to a roadblock and can't pass so he takes a small detour and plunges the truck in to the water. You start the next part of the mission off in a boat. You now need to get to your hotel, which is the green dot on the other side of the map. Turn left and drive back alongside the coastal road. There will be police boats after you but they are easy enough to lose. Just drive past them and you will lose them before they have a chance to turn and give chase. When you reach a small pier at the end, jump into the water and swim to the steps. Run to the road and steal and passing car, and from there make your way to the hotel. If a police car arrives before you can steal a car, shoot the police and take their car. Put the sirens on and all the other cars on the road will move out of the way for you, making the mission slightly easier. When you reach the hotel, run inside to end the mission. +-----------------------------------------------------------------------------+ | U. Another Lead | +-----------------------------------------------------------------------------+ Difficulty: *** --------------- You start the mission off in a train yard, and you need to chase the arms dealer the car in front. Be careful exiting the train yard, as the car will slide everywhere and it is easy to lose the car that you are chasing. Once you get out on to the road, the car is easy to keep up with as your car is faster. I can't help you past this point since the car will take random routes on the way to its destination. The only advice I can give you is, turn quickly, practice weaving in and out of traffic quickly and memorise most of the routes if possible. When the car reaches its destination, a cutscene triggers. The person you were chasing gets out of his car and runs into a bazaar. Jones will kill the first enemy that shoots from the doorway but after that you're on your own. Run into the bazaar and kill the two enemies that appear from both corners. Grab the health pack by the table and go right. Stand by the corner on the right and kill the two enemies on the left, hiding in the shadows. Run down this passage, and turn left at the end. The next passage has three enemies waiting for you, so take out an automatic weapon and shoot them while strafing closer to kill them quickly. About halfway along you will ambushed by another group of enemies. There will two under the arch on the left, four or five under the arch on the right and three straight ahead. Back away and shoot them from a distance. Walk further down this passage where you will find a health and another group of enemies waiting for you on the corners. Again, back away and shoot them from a distance. At the end of the passage, just before the stairs, go down the arch on the left, and find a health pack in a small gap in the wall on the right. Go back to the passage and go under the right arch to trigger a cutscene. The guy you were chasing will tell you where to find Lomaz if you don't kill him. +-----------------------------------------------------------------------------+ | V. Alleyway | +-----------------------------------------------------------------------------+ Difficulty: **** ---------------- This mission is one of the hardest missions in Istanbul. It's also the only mission where you play as Tobias Jones, Tanner's partner. I have no idea why you have to play as Jones for one mission only. Tanner and Tobias meet up with Lomaz and beat him up until he gives them information. You start the mission off as Jones, and you have to chase the Bagman. Straight away run right and get into the black car. It has a low roof and is a fast car. Burnout and start chasing the Bagman. He will turn left and out on to the road. Follow him but avoid the blue car that almost collides with you every time you exit the arena. From here just follow the Bagman. He will try to lose you down narrow alleys, but do your best to navigate them and you will eventually get past it. When the Bagman reaches his destination, there will be a big truck blocking the road. Smash through it and then get out and start killing the enemies. Head into the building on the right, indicated by a red arrow. Once you pass the doors you hit a checkpoint. Grab the health if you need it and two enemies will appear. One from the left and one on the balcony above. Kill them both quickly and head up the stairs. Stand by the door at the top of the stairs and position the camera so that you can see round the corner. There are several enemies stationed around the upper levels of the balcony. First kill the enemy on the upper balcony straight ahead as well as the enemy on the upper balcony on the left. Another enemy will appear from the door on the right when you go over to it. Kill him and go through that door. Go up the stairs and kill the enemy at the top as he opens the double doors. In the next room, kill the two enemies on the right and go through the door at the other end. Go down the stairs and stand by the doorway. Kill the enemy on the left, and go through the door in the corner. Go down the stairs and through the door at the bottom, and kill the enemy up ahead when he runs out from the left. Go under the arch on the left, and killing the final enemies in the court yard. Strafe and use the pillars for cover while you do this. When they are dead, get in the car and drive out of the courtyard by reversing and driving up the ramp on the left. Smash through the gate and head to the green dot on the map. Look out for patrolling enemies on the way to your destination. Use whatever means necessary to avoid them. The destination is the redbrick building where you found Timmy Vermicelli #6. Enter the building to complete the mission +-----------------------------------------------------------------------------+ | W. The Chase | +-----------------------------------------------------------------------------+ Difficulty: ***** ----------------- This is most likely the most difficult mission in the game. I highly advise you to practice your driving skills before trying this mission, unless you think that you're already good enough. You need to chase Calita and bring her in alive. This is harder than it seems as she is a very good driver and will do whatever she can to lose you. While the level is loading keep your finger on the O button and the left analog stick. When the level starts Calita will speed past you, however if you are holding the O button and the left analog stick, you will be able to quickly burnout left and start chasing Calita. Tap the brake button to avoid crashing into the wall during burnout. If you hold the O button for too long, you will either spin out or crash into a wall. Get used to the driving for this mission. Remember, the key points to passing this mission is precise driving, and patience. Also, try not to crash at all. If you do, it's most likely you will lose Calita and fail the mission. Another thing to remember about this mission is that Calita takes the same route every time. This is her only weakness, so take advantage of it as much as you can. After burning out, begin chasing Calita. When you come to the first bend in the road, brake hard to avoid crashing into the lamppost on the left. Continue chasing Calita to the intersection. At this point she will drive straight across the road and start driving up the road. Line yourself up with the last lamppost on the corner of the street and the wall and speed through it. If you were lucky you will not crash and can easily resume the chase. If not, you will plunge into a car or another lamppost and fail the mission. Once you've passed the intersection you can start chasing Calita again. Do not try to ram her or force her to crash as her car is indestructible and you will probably end up throwing yourself off course. Calita will take the second right she comes to and will brake hard to do so. This gives you a good opportunity to catch up slightly if you are falling behind. However, be quick as she will take the next left down a narrow alley. Speed up and try to keep up enough without crashing into any jagged corners or walls. Shortly after chasing her through the alley, she will turn right. Brake slightly and brake hard around the tree on the right. If you crash into the tree, restart. Continue following her through the alley until she turns left on to the road again. At this point turn left sharply and try not to lose too much speed, but be careful of the lamppost on the right. Follow her down the road, as she weaves in and out of traffic. You will need to take a sharp right on to the main coastal road. This can be difficult as there is normally traffic there. After following her along the main coastal road for a short while, she will take a shortcut through a gap in the wall on the corner. You can take this shortcut too, or just turn the corner sharply however, be careful of the lampposts again. Follow her as she drives down the curving road and then turn sharply on the left turn at the bridge. Follow her across the bridge and a cutscene occurs. Calita jumps the drawbridge as it raises and collides with two other cars at the intersection on the other side. Her car explodes so she abandons it. If you lose Calita during this next part you will have to start the mission again so be quick! You need to find another way across the bridge, so run under the arch on the right, run down the steps and jump in the boat. Steer the boat across the water to the green dot. There will be two or three boats in your way but you should just steer around them. Park the boat and quickly jump on to the pier. Run into the bike shop indicated by the red arrow to trigger a cutscene. Calita escapes on a bike and now you have to start chasing her again. Don't worry if you lose her past this point, as you will be able to start back here. You start off on the bike inside the bike, and you should see Calita drive off on the left. Quickly chase after her, but avoid the pole on the right. Turn sharply at the first right, and follow her along the tram tracks. She will take the first left and cut across the tracks. Keep following her and avoid the traffic. After a while, she will turn left off the tracks and back on to the road. Follow her closely and further up the road, she will slow down to take a shortcut through Seraglio Point. If you are fast enough, you can ram her here to end the mission. If not, continue following her until she reaches her hideout. If she reaches her hideout, you will need to kill a few guards before capturing her. After she is captured a cutscene occurs. Tanner and Jones interview Calita who tells them that the cars are already being delivered to Jericho. +-----------------------------------------------------------------------------+ | X. Bomb Truck | +-----------------------------------------------------------------------------+ Difficulty: **** ---------------- Another particularly hard mission, but not as hard as "The Chase". The cops go after the bomb truck, but get blocked in an alley by another truck. You start the mission off in a car with Jones. You have a 2:30 time limit in which to stop the truck before it reaches its destination. You can destroy the truck two different ways. The easiest way is to get right up close to it and start shooting it with all you've got. The harder way is to stay back to avoid the bombs, and shoot the truck from a distance, but risk losing it. The truck will drop bombs all over the road, which will slow you down for a short while, or flip you over. You can either get up close to the truck (while avoiding the bombs) and start firing at it with all you've got. The bombs will just sail over your car, or you can play it safe and shoot the truck from a distance. If you want a challenge you can shoot the bombs as they drop off the truck. Either way, this is a very short mission and you shouldn't have too much trouble completing it. +-----------------------------------------------------------------------------+ | Y. Chase the Train | +-----------------------------------------------------------------------------+ Difficulty: **** ---------------- Jericho wasn't in the bomb truck, but already on his way to the station to escape. Jones pairs up with Vauban and try to stop the train, while Tanner races to the train station to cut the train off before Jericho escapes. You start the mission off on the train platform. Speed down the platform and drop down on to the tracks. You need to overtake the train ahead and it is very difficult. There are two ways to do this. The first is the most obvious way, but it's harder. Speed down the tracks but stay on the left side as there will be an oncoming train on the right as the train you are chasing turns on the tracks. As you near the back of the train you should see Jericho shooting you from the back carriage. Ignore him for now, and start driving alongside the train on the left. Brake slightly when the tracks narrow to avoid a nasty squeeze which will likely result in you falling behind. You should brake when the train drives past a grassy slope on the right. After you've passed that, resume chasing it. Continue following the train, and you should soon pass a row of houses on the left. The train will turn to the right here, and this is your chance to over- take it. Drive alongside it on the left, as close as you can, but be careful it doesn't nudge you off course. There will be a tight squeeze between the train and the side of a building sticking out. If you crash head on into the building you will miss your chance to overtake the train and will have to restart the mission. The second option is much easier. Near the start after dropping on to the tracks, follow the train, and just before you get to the oncoming train, look for a gap in the fence on the left. Brake and quickly drive through here and onto the main road. From here, you can easily follow the train without worrying about heading it off. Just avoid any collisions with the cars and keep following the train, until you near Kennedy Road, at which point you will have to quickly drive up a grassy slope on the right and drive through a narrow gap in the wall and get back on the tracks. You need to do this fast or the train will get in front again. From there, just follow the tracks until you get a message telling you to reach the bridge before the train. If you are already on the tracks, this should be no problem. However, if you are not on the tracks, you have no chance of getting back on in time. When you reach the bridge a cutscene occurs. Jericho legs it, killing a lone cop that appears. Tanner chases him as he runs on to the street. You now have to shoot your way through Jericho's men to reach Jericho himself. You start by the train yard. Quickly kill the three guards that appear in front of you (one on the left and right, and one straight ahead). You should see Jericho running off in front (he has the red arrow above him). Ignore him for now as he is not important. Run towards the street, but don't step into the road yet. Ahead you should see four or five enemies, which you should be able to kill easily. When they are all dead, then you can run out in to the road. You will be joined by Jones and Vauban who will help you go after Jericho. You need to keep both of them alive. This is easy if you are quick. Start by running down the street. Stay on the right side as there seems to be less enemies coming at you. Crouch behind the cars for cover and pick off the bad guys quickly. Jones and Vauban will also shoot at them but will often get themselves surrounded. There is a health pack behind the first car you pass on the right side of the street. There will also be a lot of explosions near you, as you progress down the street. I haven't been hit by these yet, but I assume they will damage you quite badly. Continue running down the street, killing the enemies as they run towards you. When you reach a crossroads, there will be a large group of enemies ahead. Crouch behind the nearest car, and pick them off from a distance. Jones and Vauban will just run off in front so kill them quickly and cover Jones and Vauban as much as possible. When you reach the crossroads, you will need to turn right and continue down the street, where another horde of enemies await. There is another health pack behind a burnt-out car. Get it anyway, even if you don't need it and continue down the street. For some reason, Vauban doesn't follow you down here, but Jones does, unless I just didn't see him. When you reach the end of the road, there will be a police roadblock at the end. Run over to the roadblock and several enemies will run out from the alley on the right. Run and strafe around while shooting at the enemies. When they are all dead, run down the alley on the right, where Jericho awaits. Jericho will be just past the first skip on the left, however, the first time I played this part, he was right down the back, past the third skip. There will be a few more enemies around, so kill them and duck behind the first skip on the left. Jericho has terrible accuracy and will probably not even hit you that much, provided you don't stand out in the open while reloading. Just crouch behind the skip, and pop out to shoot him when he reloads. However, you will need to get him to waste his ammo first. To do this, stand up and then quickly crouch back down again and he will probably keep firing for a while. Repeat this until he has to reload, and then shoot him while he is reloading. Repeat this process until he is dead. Congratulations! You have just beat Driv3r! +-----------------------------------------------------------------------------+ | VIII. Timmy Vermicelli Locations | +-----------------------------------------------------------------------------+ Timmy Vermicelli is Reflection's version of Tommy Vercetti from GTA: Vice City. If you have played GTA III, you will remember a mission called "Two-Faced Tanner" in which you had to kill an undercover cop. Reflections have added 10 Timmy Vermicelli's in each city to get back at Rockstar and have made it so that the Timmies can't swim! They can only be found in Take-A-Ride mode, and will shoot you on sight. Make sure you are properly armed as they can take quite a few bullets before being killed. :=:=:=:=:=:=:=:=:=:=: A. Miami, Florida :=:=:=:=:=:=:=:=:=:=: Timmy Vermicelli #1 Location: You should use your apartment as the starting point to be able to get the first Timmy easily. When that's done, leave your apartment and go to the house across from your apartment, go round the right side of the house and you should see the Timmy standing at the back next to the fence in the garden. Make sure you have an automatic weapon with you. Timmy Vermicelli #2 Location: After killing Timmy Vermicelli #1, head back to your house, but go left and grab a boat from the water nearby. Check your map and look for the word 'Miami' on the water. The location is on a hut in the water on the second 'I' in Miami. When you get there, get out of the boat and head into the hut. Go up stairs and find the second Timmy with his back turned to you in the room on the right. Timmy Vermicelli #3 Location: After killing Timmy #2, head back to Tanner's apartment and head down the small alley to the road. Turn left on to the road and drive along this road until you can turn left on to a bridge. Head along the bridge and turn left when you can. Turn left again and then drive down this road. Drive over the bridge to the island in the middle of the map. As you come off the bridge look for a fenced area on the right. Get out of the car and enter the fenced area. Go right, down the side of the trailer and turn the corner. The Timmy is hiding in this little room on a ledge above you. Timmy Vermicelli #4 Location: Use the starting point on the top left of the map for this Timmy so that the directions aren't confusing. If you used the correct starting point, you should have started on a road near the elevated train tracks. Do a 180 and head back along the road you started on. Take the fifth right and drive down this road but stop when you reach the next corner. Drive down the abandoned road on the left and turn the corner. Get out of the car and walk through the bushes on the right. Go right around the next corner and the Timmy is in the room on the left, on the ground floor. Timmy Vermicelli #5 Location: After Timmy #4 is dead, go back to your car and check your map. Look for four small squares inside a bigger square near the Coconut Grove area. Head there and look for a small building covered in graffiti. The building is in the bottom square of the map, facing the water. Head up the ramp and you will see three garages on the right. The one on the right is open and the Timmy is inside. Timmy Vermicelli #6 Location: This Timmy is standing around on one of the half constructed houses around the area where the mission "Impress Lomaz" takes place. Head over there and you should spot the Timmy on one of the houses. Follow the directions to find secret car #3, if you are having trouble getting to this Timmy. Timmy Vermicelli #7 Location: Once you've killed Timmy #6, grab a car and head over to Coral Gables, where you should see a huge hotel complex, it's hard to miss really. Drive across the grass on the right and drive down the underground tunnel near the bushes, it's pretty much the same path you take to get the Go-Kart. When you reach the end of the tunnel, you should be in a courtyard. Go up the stairs and follow the walkway round and Timmy should be in the room at the end. Timmy Vermicelli #8 Location: Use the top-left starting point for this Timmy. From the road you start on, burnout and do a 180, and head along the road. Take the first right and head along this road. Take the second right and drive under the mainland bridge, and then go right again. Take the first left and drive along this road slowly as you need to look for a gap in the stone wall. Get out of the car and walk through the gap. Follow the path around the basketball courts from the right side and Timmy should be just up ahead. Timmy Vermicelli #9 Location: Again, use the top-left starting point for this Timmy. From the road you start on, burnout and do a 180, and head along the road. Take the third right, and speed along this road. Take the final right at the end of this road, and you should see the Miami Dolphins Stadium on the left. Get out of the car and run past the security bollards. Run around the left side of the stadium and look for a tunnel entrance with the word "GATE" above it. Run through this tunnel, and go left. Run along this path and Timmy is in the small room at the end, behind an overturned drinks machine. Timmy Vermicelli #10 Location: Head over to the Gold Coast Hotel, where the mission "Rooftops" takes place. Head up the stairs to the roof and make your way to the room on the other side, it's behind the massive 'Gold Coast Hotel' letters. Go into this room and wait for the lift to open. Timmy is inside the lift. :=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:==:=:=:=:=:=:=:= Now that you've killed all 10 Timmies in Miami, head over to the armoury (the blue dot on the map) near Coral Gables. Head inside to find weapons and health and you will unlock "18-Wheel Anarchy" mode. From now on, whenever you play Take-A-Ride mode in Miami, there will be 18-Wheelers hunting you down. :=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:==:=:=:=:=:=:=:= :=:=:=:=:=:=:=:=:=:=: B. Nice, France :=:=:=:=:=:=:=:=:=:=: Timmy Vermicelli #1 Location: Use the starting point on the far left for the first Timmy. From the road you start on, take the very first left that's almost right next to you, and drive down this road. Turn left again at the T-junction, and look for a metal fencing with barbed wire at the top on the left. Go through here, and turn right. Timmy is inside the building on the right. Go up the steps and find him on the catwalk. Timmy Vermicelli #2 Location: Look at the river at the top of the map, above Saint Augustine. This is where the next Timmy is. Use the second starting point on the left side of the map, and drive forward from the road you start on. Turn left at the end of the street, where the road and the suspended train tracks cross over and drive down this road. Follow this long road all the way back through Saint Augustine and through to Saint Laurent Du Var. Turn right off the motorway and take the third right along the next road. Ignore the first right turning and go left at the fork in the road. Follow this road along until you can find a boat to steal, and then steer back up the river. The Timmy is somewhere along the beachfront, hiding behind a rock. Timmy Vermicelli #3 Location: Use the first left starting point for the next Timmy. From the road you start on, take the first right that's pretty much right next to you, and then go left again at the T-junction. Drive onto the motorway, make sure you are going against oncoming traffic first, then switch over to the lanes on the right. Follow the road until you can turn off on the right. Take the third left at the end of this street, and then go right when you can. Go right again and make your way to the Aéroport De Nice: Côte d'Azur. Go left at the fork, you should be facing oncoming traffic. Take the next left into the airport. As you enter the airport, look for a very tall radar tower on the right side. Get out of the car and climb the ladder to the top where the third Timmy awaits. Timmy Vermicelli #4 Location: Use the middle starting point for this Timmy. From the road you start on, drive forward and take the third right (ignore the first one right next to you), and go left at the end. Look for a church with green domes on the roof on the left side of the road. Look for a small gap between a wall and run through it where you will find the Timmy around the side of the church. Timmy Vermicelli #5 Location: Use the middle starting point again, and do a 180 from the start. Go left almost immediately after the 180 and turn right at the end of the street. Drive forward until you come to the road that borders around the edge of the map. Turn left and drive along this road. It's the road where the mission "Booby Trap" takes place. Ignore the first five left turns along this road, but look for a stone ramp on the fifth left turn. Drive the car up the ramp and along the roofs of the small buildings under construction. About halfway along will be a roof covered by wooden floorboards. Drive the car on to the floor- boards, and they should break, revealing the Timmy waiting for you at the bottom. Timmy Vermicelli #6 Location: Stay on the road where you found Timmy #5, and look at your map. Follow the road you are on now, and you should see a big grey area, a little further up. Drive down the road until you reach it, and look for a long ramp on the left, rested against a stony cliff. Get out of the car, and run up the ramp. At the very top, you should come to a paved path. Follow the path to a bandstand area and you'll find the Timmy. Timmy Vermicelli #7 Location: After killing Timmy #6, make your way back down to the ground and get back in your car. Keep driving along the same road and look for a lighthouse on the right. It stands at the end of a pier. Run down the pier and climb the ladder to the top of the lighthouse where you will find the Timmy. Timmy Vermicelli #8 Location: Use the rightmost starting point for this Timmy. From the road you start on, do a 180 and just to the right you should see a large white rock next to a hilly road. Drive to the top of the rock and you should land in a stunt area. The Timmy is at the back, behind the large ramp on the right. Timmy Vermicelli #9 Location: I can't really explain this one since there are no good starting points. You need to get a boat and head over to Rade de Villefranche-Sur-Mer. You then need to get to the small island part of the map just below it to the right. When you get there, look at your map and look at the grey shaded part of it on the left side. The green part sticking out next to it is where the Timmy is, so get a boat and keep steering around this part of the island until you see a little opening. Drive your boat in here and Timmy is at the back, standing on the rocky part. Timmy Vermicelli #10 Location: After killing Timmy #9, steer the boat back out of the cave through the exit ahead, and steer the boat round to the other green part sticking out, on the other side, near to where the mission "18-Wheeler" takes place. Park your boat and swim to the shore, open the door and turn the corner. The final Timmy is hiding behind a box at the back. :=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:==:=:=:=:=:=:=:= Now that you've killed all 10 Timmies in Nice, head over to the armoury (the blue dot on the map) in Fort du Mont Alban. Head over there to find a weapons stash and health packs. You will also unlock "Fugitive" mode. From now on, whenever you enter Nice in Take-A-Ride mode, everyone will have weapons and will shoot you. :=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:==:=:=:=:=:=:=:= :=:=:=:=:=:=:=:=:=:=:=:=: C. Istanbul, Turkey :=:=:=:=:=:=:=:=:=:=:=:=: Timmy Vermicelli #1 Location: Use the left starting point on the bottom half of the map for the first Timmy. From your starting point, drive forward and go left. From there take the first left and look for a derelict warehouse on the right. Go up the stairs to the top floor, and you will find the first Timmy behind the wall on the left. Timmy Vermicelli #2 Location: Use the single starting point at the top half of the map for the next Timmy. From your starting point, drive out of the alley and turn left. At the end of the street should be a T-junction. Turn right, but then turn left into the alley. On the first right, will be a set of double doors. Open them and follow the short hallway. Open the next set of double doors and you will be in a dance club. Go up the stairs on the right and find the Timmy behind the glass at the top. Timmy Vermicelli #3 Location: Use the top right starting point on the bottom half of the map for this car. From the road you start on, take the first right so that are outside the train station. Drive up on to the platform, and then drive on to the tracks. Follow the train tracks until you come to the train yard. Look for a cabin along the tracks. The Timmy is inside, but be careful as he is very close. Timmy Vermicelli #4 Location: Use the first starting point on the right on the bottom half of the map. From your starting location do a 180 and drive along this road. Take the first right and then the first left. Take the first left down an alley, and drive to the end. In front of you there should be a side of a building with a washing line hung high. The Timmy is around the side of this house, hiding in the bushes. Timmy Vermicelli #5 Location: Use the bottom right starting point on the bottom half of the map for this Timmy. From your starting point drive forward and turn left at the end of the street so that you are heading along the tram tracks. Take the third left and drive down this road, and then go left at the T-Junction at the end of the street. Almost immediately after taking this left, look for a small domed building on the right, and open the door. Go left and around the hallway. Go down the stairs and go into the small room on the right to find the fifth Timmy of Istanbul. Timmy Vermicelli #6 Location: Use the bottom right starting point on the bottom half of the map for this Timmy. From your starting point, drive straight along this road and go right at the end. Follow this road as it goes down and look for a three-storey redbrick building on the left. Open the door to this building and enter the room on the left. Run up the stairs and at the top, follow the blue carpet around the corner. Enter the first room on the left to find three health packs. The Timmy is hidden behind a wall. Enter the room with the beaded curtain at the back, at shoot the cabinet up against the wall on the left. Open the door and find the Timmy on the right. Timmy Vermicelli #7 Location: Look at the word 'Istanbul' on the map. Just to the left are two bridges separating two islands. Head over to the bridge closest to the word 'Istanbul', and head under the first archway on the right. It might be the last archway on the left depending on which direction you come from. Go down the stairs and look along the left side of the bridge. The Timmy is behind the second pillar. Timmy Vermicelli #8 Location: Use the rightmost starting point on the bottom half of the map for the next Timmy. From your starting point drive straight along this road, and take the second left. Almost immediately on the left you should see a low building with a red-tiled roof. Enter this building and go down the stairs. At the bottom, turn and walk along the pillars, and you should find the Timmy lurking behind the counter. Timmy Vermicelli #9 Location: Use the left starting point at the bottom half of the map for the second car. From your starting point, drive straight along this road and take the only right at the end, and then turn left on to the long bridge that runs across the water. Follow the bridge right across to the second island, and at the end turn left, under the arch and drive down the ramp. You should now be in what looks like a construction site. Look for a hut with stairs on the side. Go up these stairs and find the Timmy in the control room at the top. Timmy Vermicelli #10 Location: Use the single starting point at the top half of the map for the next Timmy. From your starting point drive out of the alley and turn right. Ignore the first right turn but take the second. Drive along this road and look for a small turning around the back of a building next to a bus stop. Drive along the back of the buildings and you should soon reach the docks. The docks is the white strip of land along the main coastal road. You can find the final Timmy on the roof of a warehouse at the back. :=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:==:=:=:=:=:=:=:= Now that you've killed all 10 Timmies in Istanbul, you need to go to the armoury (the blue dot on the map) near Topkapi. Enter the armoury to find a weapons stash and several health packs. You will also unlock "Infinite Mass" mode. From now on, whenever you play Take-A-Ride mode in Istanbul, all cars you drive will not take any damage and when you ram other cars they go flying down the road. :=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:=:==:=:=:=:=:=:=:= +-----------------------------------------------------------------------------+ | IX. Secret Car Locations | +-----------------------------------------------------------------------------+ In each city, there are three secret cars to find, scattered around the map. You will know when you are near a car as the game freezes very slightly. :=:=:=:=:=:=:=:=:=:=: A. Miami, Florida :=:=:=:=:=:=:=:=:=:=: 1. Go-Kart Location: Head to the room where you found Timmy #7, press L1 on the glowing yellow switch to open the gate downstairs. Go back downstairs, get in your car and drive through the now open gate, and turn left at the end through another tunnel. Crash through the roadworks at the end and drive across the grass. You'll come to a Go-Kart track. The Go-Kart can be found next to a low building just past a ramp that leads up to a catwalk. If you drive the Go-Kart past the starting line, you can play a mini-game. 2. TT Cuatro Location: Use your apartment as a starting point for this next car. Look at your map and look at the word 'Miami'. Just above that is the island where you found Timmy #3, and just above that is an even smaller island with a red circle on it. Head over there, either by car or by boat, and drive down the small road. At the end is a dead end and a garage. The car is inside the garage. 3. Velocity Turbo Location: Use the bottom left starting point to find this car. Drive down the road you start on. Take the second right and then the second left. Drive along this road and take the third left. As you drive down this road, look out for a small alley just after the left turn on to the motorway. Drive down the alley and you'll be in the area where the mission "Impress Lomaz" takes place. Drive down to the river and the car is down an alley hidden in the shadows. :=:=:=:=:=:=:=:=:=:=: B. Nice, France :=:=:=:=:=:=:=:=:=:=: 1. Dolch Schlub Location: Use the first starting point on the left to find this car. From where you start, burnout and do a 180, and head along this road towards the main motorway. Take the first right on to the motorway and follow this road until you can turn off on the right. Follow the road to the airport. When you reach the airport, keep going left and get on to the first runway. Follow the runway until you can turn left on to a small path that leads to a fire station. The car is in the first garage on the left. 2. Camper Van Location: Same as the first vehicle, use the left starting point for the next vehicle. From the road you start on, drive forward and go left at the end. Go right and follow the winding road up the mountain. You should take the same path as you did in the mission "Hunted". When you reach the top, go left and the van should be in the single garage in the corner. 3. Fork Lift Location: Use the far right starting point for the next car. From the road you start on, burnout and do a 180. Drive along this road and go left when you can. Take the left when the roads cross over and keep driving along the road. Go left when you can, and left again, then take the second right and follow this road to the small looped road at the end. Look for a three storey house with an orange roof and go down the left side of it. The road doesn't show up on the map. Just past the gap in the wall on the left, turn the corner and drive across the gravel. Almost immediately after turning the corner, look for a narrow staircase on the left. Get out of the car and run up the steps. At the top, you should a garage in the right corner. The Fork Lift is in the garage. :=:=:=:=:=:=:=:=:=:=:=:=: C. Istanbul, Turkey :=:=:=:=:=:=:=:=:=:=:=:=: 1. Speedster Location: Use the top right starting point on the bottom half of the map for this car. From the road you start on, take the first right so that are outside the train station. Drive up on to the platform, and then drive on to the tracks. Follow the train tracks until you come to the train yard. When you reach the end of the train tracks, go right and search along the train carriages on the right. The car is behind a container in the fourth train warehouse. 2. Racer GT Location: Use the left starting point at the bottom half of the map for the second car. From your starting point, drive straight along this road and take the only right at the end, and then turn left on to the long bridge that runs across the water. Follow the bridge right across to the second island, and at the end turn left, under the arch and drive down the ramp. You should now be in what looks like a construction site. Follow the dirt path around the site, and once you've gone past the tall white crane, check the second red container on the left. The car will be in there. 3. Roadster Location: Use the single starting point at the top of the map for the final secret car in Istanbul. From your starting point, drive out of the alley and drive left. Head down the tram tracks (marked as "Beyoglu West" on the map), and take the fourth left. As you turn the corner, look for an open car compound on the left. Go in here on foot, and take the second right near the second car park. The car is in the garage at the end of the car park. +-----------------------------------------------------------------------------+ | X. Glitches | +-----------------------------------------------------------------------------+ Glitch: Get a car inside a tram This is a weird glitch, however it's easy to do and funny to see. To start with, get a car (preferably a low car). Vans or any tall vehicles won't work. Look around for some tram tracks and get in front of a tram. Brake and let the tram start ramming you. While this is happening, press L1 + R1 to activate the Thrill Cam and just keep braking and eventually the car will go under the tram and end up inside. However, sometimes you will not be able to exit the car while you are in the tram, and will have to wait for the car to end up back on the tracks. Glitch: Level Glitch (1) While playing Mission 16: "Calita In Trouble", after I saved Calita and had to kill Fabienne, I decided to try and shoot her car as she drove past. Well, it worked, and the game said that she was dead, but then it said that she got away. I guess she must have got away as she died and the game didn't know what to do, so it just failed the level. I actually ran to the corner of the alley and shot her as she drove off. She must have been pretty far away. Glitch: Timmy Vermicelli Glitch While I was searching for Timmy Vermicelli's, I found Timmy #8 in Nice and killed him. However, when it showed the short cutscene of the Timmy dying, he got back up again and started shooting at me again. This has happened to me twice. Glitch: Dying as you exit a boat For this glitch, get a boat and start speeding across the water. When you think you're at a pretty high speed, press the L1 button to exit the boat, and press the left analog stick forward. If done at the right moment, Tanner will be thrown across the water and will die as though he were hit by a car. Glitch: Level Glitch (2) Again, while playing Mission 16: "Calita In Trouble", I was chasing after the truck, and I turned a corner too early and plunged through a lamppost. The strange thing was, was that my car had gone through the lamppost. You could see the pole sticking through the bonnet. I couldn't get out using reverse, so I had to restart the mission. Glitch: Disappearing enemies Occasionally, while playing through undercover mode, an enemy will disappear when you shoot at him from a distance, and then reappear when you get closer to where he got shot and will just fall over as though he has just died. Glitch: Floating enemy When playing Mission 22: "Alleyway", near the end where you have to steal the car from the courtyard, I shot the remaining enemies around the pillars, but one of them floated up through the pillars, dropped back down to the ground again and started shooting at me again. Even though I had already killed him. Glitch: Level Glitch (3) Again, when playing Mission 22: "Alleyway", again, near the end, I decided to do a little exploring. Before I got in the car, I blew up the gate with the grenade launcher and went out to the road. At this point the green dot on the map appeared. I wasn't sure what it meant yet as I hadn't got in the car, Maybe the green dot comes up once you've passed the gates. If anyone has any more glitches, email them to me and I will add them. +-----------------------------------------------------------------------------+ | XI. Driving Games | +-----------------------------------------------------------------------------+ NOTE: Driving Games description taken from the game manual. Quick Chase Chase and destroy the opponent's car before the timer runs out. Quick Getaway Ditch the cops in the fastest time possible. Trailblazer Knock over a trail of cones placed around the city. You'll start with a set time on the clock and receive one additional second for each cone hit. Reach the end in the fastest time while hitting as many cones as possible. Survival Survive as long as possible while manic cops ram and try to wreck you. Checkpoint Race Race from one checkpoint to another. Each checkpoint is placed somewhere in the city. Use your map to find the quickest route through all of the gates in the fastest possible time. Gate Race Drive through as many cones as possible. If you hit a cone, time is deducted from your total. The gates become narrower as you progress. Reach the end before time runs out. +-----------------------------------------------------------------------------+ | XII. Cheats | +-----------------------------------------------------------------------------+ To use cheats you must press the codes in at the main menu and then go to Options. From there, you can toggle the code on or off. * Invincibility Square, Square, L1, R1, L2, R2, R2 Immunity Circle, Circle, L1, L2, R1, R2, Square Unlock All Weapons R1, L2, Square, Circle, R1, R2, L2 Unlock All Vehicles L1, L1, Square, Circle, L1, R1, Circle Unlock All Missions L1, R1, L1, L2, Square, Square, Circle Unlimited Ammo R1, R2, R1, R2, Square, Circle, Square * This code does not work in Undercover Mode. +-----------------------------------------------------------------------------+ | XIII. Contact Info | +-----------------------------------------------------------------------------+ If you still need any help, or have any comments or questions, feel free to e-mail me at: robcar@parnell.fslife.co.uk. I will accept any contributions on alternate strategies for missions, or if you have found an easier way to locate a Timmy or a secret car. Just put 'Driv3r Walkthrough' or something similar in the subject line so that I know what the e-mail is about. Please do not ask if you can host this guide on your site, the only sites allowed to host this guide are: http://www.gamefaqs.com/ http://www.neoseeker.com/ And please do not send me any junk, or unreadable messages, I will delete them. +-----------------------------------------------------------------------------+ | XIV. Credits | +-----------------------------------------------------------------------------+ I would like to thank: GameFAQs - For accepting my FAQ. Neoseeker - For hosting my FAQ. Myself - For writing this guide. Da Hui - For letting me use his ASCII art. © Robert Carr. 2004.