-FINAL FANTASY X- -BOSS GUIDE- Written By Haunter120 System: Playstation 2 Version 1.9 Stiffler186@hotmail.com -UPDATE NOTE (1/16/02)- Okay, I lied. This isn’t the final update. -UPDATE NOTE (1/11/02)- This will probably be my next to last update until I add my own strategies on the final three bosses if I feel like it. Please send me only original strategies (read update note below). I MIGHT consider adding strategies for the Monster Arena bosses, but since I can’t even beat one of them (I’m too lazy to spend 50 more hours getting Break Damage Limit and Break HP Limit), don’t cheer just yet. -IMPORTANT UPDATE NOTE (1/10/02)- >From now on, I will NO LONGER accept boss strategy e-mails. I will start accepting them later on, but not now. I have simply received too many, and I’m too lazy to post all of them. If I didn’t post them all, it would upset many people who spent a lot of time working on their own strategy. So... I’m still accepting ORIGINAL strategies!!! This means that if your strategy is somewhat unique, I’ll post it up. If your strategy is dull, unoriginal (ie “Use Steal on Guado Guards, use Reflect on Sanctuary Keeper), or just too error-full, I’m throwing it into the dumpster. I also still accept correction e-mails. A NOTE TO WEBMASTERS WHO WANT TO USE THIS FAQ: I WILL _NOT_ REPLY TO ANY E-MAILS ASKING TO POST FAQS ON SITES! If you want to put the FAQ on your site, go ahead. Make sure, however, that you send me a message verifying that you put my FAQ on your site. If I find my FAQ on your site and look at my e-mail and not find a message your site verifying that you have my FAQ on your site, you’re in trouble. I would also like to thank ‘Hibb’ for three VERY helpful boss strategies. Thanks! That’s all. Stick around for next update. -IMPORTANT UPDATE NOTE (1/07/02)- First off, thanks for everyone who sent me boss strategies/thanks notes. I appreciate it. Now that I have updated, I’ve a added little more boss strategies, but I updated mainly so I can give you a few notes... 1. Don’t send me e-mail saying “Cast Reflect on Sanctuary Keeper” or anything like that, because I’ve gotten tons of that already (if you scroll down and look...) 2. This one’s important – PLEASE PLEASE PLEASE use correct grammar, spelling and punctuation! Look below at the new boss strategies that people have sent me – most of those are really hard to read! Don’t double space, don’t skip to a new line when you’re halfway through the first line, and don’t wirte like this u little fool.i don t like to get stffu like this lolollol!!!!111 You can send me a nice strategy if it’s written pretty bad, but if I get two of the same – one with good spelling/grammar/punct. – one with bad, I’ll post the one with good. Many more things on why I’m not going to be posting so much non-understandable stuff anymore, so please try to make your submissions clear! That’s all. Stick around for next update. -EMAIL NOTES- The best thing you can send me is boss strategies. Read the Game Related Questions in the Frequently Asked Questions section in this FAQ—err, guide for more info. Please DO NOT send me ‘thanks’ notes with titles other than “thank you note” or “thanks for helping”. I have lots of work to do, and I don’t want to waste 30 seconds of my life looking at some message that says “Thank you!” I appreciate all the thanks notes sent to me, but don’t blow it... Keep in mind that I will not always reply to your e-mails! I get lots of junk, so I may either lose yours or I just don’t want to reply to the same question people have been asking me over and over. If I don’t reply, do NOT send me something like “WHY HAVEN’T YOU REPLIED MAN!!” I won’t reply if I can’t understand what you’re saying, so try to use correct punctuation and grammar. And finally, I will not help you if you’re asking me questions like “How do I beat the Chocobo race at 0:00” or “How do I get Anima” or “Where are all the Al Bhed Primers”. This is a BOSS FAQ. FAQ % Done: 107% +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DISCLAIMER: This FAQ is solely written by me, Haunter120, and is not to be used in any site without permission. Therefore, you must e-mail me and ask permission for use of this FAQ. Some sites are already able to use this FAQ, or any information within it, without permission. They are: GameFAQs (cgi.gamefaqs.com) VGStrategies (www.vgstrategies.com) Squaresoft (www.squaresoft.com) PlayOnline (www.playonline.com) Copyright 2001-2002 Haunter120 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ TABLE OF CONTENTS 1. Disclaimer (above) 2. Version History 3. Bosses 4. FAQ 5. Credits +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ VERSION HISTORY 1.9 Even more strategies added... 1.7 More strategies added... 1.5 Corrected and added remaining strategies sent by people before the big strategy shutdown. 1.4 Bosses Completed: Seymour Omnis – Yu Yevon (by Hibb) 1.3 Bosses Completed: None. Strategies added, though. 1.2 Bosses Completed: Sin – Sin 2 Optional Bosses: Ultima Weapon 0.9: Bosses Completed: Spectral Keeper – Yunalesca. Released. 0.7: Bosses Completed: Defender X – Sanctuary Keeper 0.5: Bosses Completed: Wendigo – Seymour Natus 0.3: Bosses Completed: Gui - Seymour 0.2: Bosses Completed: Lord Ochu – Chocobo Eater 0.1: Bosses Completed: Klikk – Echilles +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ BOSSES A complete list of bosses is located below. I’ll add secret bosses sometime... Before going on to the boss list, I’d like to add an overall boss strategy list submitted by TechMan (thanks dude). The boss strategies you need aren’t completely accurate, so you’ll want to refer to TechMan’s submission if you can’t find a different way to banish the boss you’re stuck on... Here are some general strategies to try if you just need a little helping hand but don't want the challenge totally ruined. -Keep everybody hasted as much as possible. Until you get hastega you should haste Tidus or Yuna first. The faster Tidus gets his turns, the faster everybody else gets hasted. Sometimes though you need to get your protects/shells off really fast so get Yuna hasted first. At the beginning of the fight have the people you're going to use most throughout the fight out so Tidus can haste them immediately. Remember that even if a character is switched out they retain their haste so don't hesitate to switch a lot. -If the boss is healing himself then try casting reflect on him. -If the boss is using predictable elemental magic then use Yuna's nul____ spells. -If the boss is using black magic on you try reflecting your own guys or shell -Use dispel to get rid of "positive" magic effects. The game counts shell, protect, reflect and regen as positive however sometimes you don't want your characters to have these. A zombied character + regen = poison :( -If the boss is using damaging physical attacks use protect. Sometimes it can be hard to tell what's a physical attack and what's a magic attack. Just because it says the name of the attack at the top of the screen doesn't mean that it counts as being "magic" damage. -Rikku can use Al Bhed potions. These cure 1000hp on everybody as well as poison, petrification, and silence. Eventually you will be able to buy these in stores so don't worry too much about using them all up. Rikku is also very fast so don't be afraid to switch her in from a hasted character as her turn will come back fast and you'll get your other character back again. -Figure out how much damage the boss can possible do in one turn, then you only need to, at minimum keep one of your characters above that although keeping them all above is preferred. If there's a pattern to when they use this "ultimate attack" even better. Remember, sometimes the best defense is a good offense (i.e. kill them before they kill you) so if you can get away with it, attack instead of heal. -Some bosses will counter attack after you attack them. A counter attack allows the boss to take a turn right after being attacked without sacrificing any of their turns. It's a free turn for them. Try seeing if they still counter if you use magic attacks. If you need to, only have your highest HP character attack (and thus be the one who takes the counter) then use Tidus to cheer him/her on and the other characters to heal. -Most bosses follow a pattern, as long as you're doing more damage than they can heal in a "round" of attacks and not having to use any items that can't be bought it stores you're on the right track, don't worry if it takes a long time, they'll die eventually. -If you lose at first try going in with all your character and aeons' overdrives maxed. You know those little computer terminals you find in various places (there's one on the airship in the hallway right outside the bridge and one in that circled off area in the calm lands, left of the shop)? Well you can go to the "fiends" section to fight a practice fight with an enemy. Use this to get your overdrives up because you can choose what enemy to fight). -Some of the very early bosses or mini-bosses (enemies with high HP but aren't actual bosses) are vulnerable to Valefor's sonic wings attack. This will delay the enemies movement as well as doing damage. I've gotten 20-30 turns in a row using this. -If you've followed these steps and a boss just seems impossibly hard then perhaps they're vulnerable to some kind of status effects. Always try power break, armor break, magic break, mind break and all that stuff. Try sleep, silence, dark, zombie and anything else you have. Most important:If you never run from a fight and always have all your characters take at least one turn in every fight you will rarely have to level up, or get secret stuff in the game. All bosses have some sort of a "trick" to them that you have to find.May the force be with you. -TechMan ======================================================================= Klikk HP: 1800 Difficulty: Easy Location: Ruins Easy. Rikku will join the fight after a while, so have her throw grenades at the enemy. If she runs out, have her steal from the enemy and she’ll get some grenades. Have Tidus attack meanwhile. ======================================================================= ======================================================================= Tros HP: 2200 Difficulty: Easy Location: Sunken City Well, destroy the piranhas first, then aim for the octopus. He has an all attack against you and Rikku. Have Rikku steal grenades from him and Tidus attack. When the octopus gets out of range, just stand by until the option ‘Pincer Attack’ appears. You’ll surround the enemy, and now you can defeat him. ======================================================================= ======================================================================= Kimahri HP: 800 Difficulty: Easy Location: Besaid Road This is a one-on-one against Kimahri, with Tidus. Have Tidus attack, and heal when his HP gets below 175. Kimahri will either attack or use jump. He is easy, so no need to worry. ======================================================================= ======================================================================= Sin, Sinscale x3 HP: 2000 Difficulty: Easy Location: S.S Liki If you kill all three Sinspawns, Sin will send out more to attack you, so kill two of them and leave the last one there. No matter what, Sin is out of range. Get Lulu and Wakka out on your team and have Wakka attack while Lulu uses Fire or Thunder on the fin. Sin never attacks, and will only move around the ship, so don’t worry about him. Heal if the Sinspawns bring your HP down. Also, it might be wise to bring Yuna and Kimahri out sometime. If a character is active at least once in the battle, they gain AP. You want everyone to gain AP, right? ======================================================================= ======================================================================= Echuilles HP: 2000 Difficulty: Easy Location: S.S Liki, Underwater Wow! I forgot all about this fight! You only have Tidus and Wakka, so have Wakka use Dark Attack to blind Sinspawn, and then just have both of the characters attack. The piranhas will keep on re-appearing, so avoid them. ======================================================================= ======================================================================= Lord Ochu HP: 4675 Difficulty: Medium Location: Kilika Woods - Central This guy is a bit harder than the previous bosses you’ve fought, but it’s not too overwhelming. Ochu can poison you, so I suggest you bring Yuna out. First of all, get Valefor and have him use Fire on Ochu. Whenever his Overdrive is up, have him use it because it will cause around 900 HP to Ochu. Just keep Valefor out until either he or Ochu dies. If Valefor does die, just have Lulu use Fire, Yuna use Esuna or Cure, and everyone else should attack. ======================================================================= ======================================================================= Geneaux Difficulty: Easy Location: Kilika Woods – Pilgrimage Road First and foremost, destroy the tentacles on the sides, then aim for Geneaux. He’s extremely easy, and you shouldn’t worry a bit! He does have some ‘all’ attacks, but they’re not too bad. ======================================================================= ======================================================================= Oblitzerator HP: 6000 Difficulty: Easy Location: Al Bhed S.S, Luca His HP may seem high, but he is, in fact, easy. First, have Tidus examine the crane on his right a couple of times, while Kimahri and Lulu do their stuff on the enemy, until Tidus asks Lulu if she can use her Thunder spell on the crane. Have Lulu use Thunder on the crane three times, and then have Tidus activate. This will do around 3000 damage to Oblitzerator, and by now, Kimahri and Lulu should’ve weakened him down to less than 1000, so it’s easy by now. Oblitz has a Blitzball attack that throws a bunch of Blitzballs on the party, and some negative status effect attacks. For the negative statuses, just watch out for Silence on Lulu. Also, I said that “Tidus needs to examine the crane three times” however, I have not verified that this needs to be done. Try using Thunder beforehand... ======================================================================= ======================================================================= Sahagin Guard x18 HP: 200 Difficulty: Easy Location: Blitzball Sphere, Luca First, you’ll fight three of them. They’re extremely easy to defeat. Tidus should be able to destroy one in one hit, and Wakka should come close. After the first fight, you’ll fight another three. When you destroy two, two more will come, and then one more until you’ve destroyed all six. In the next fight, you’ll fight 9, as more will take place of their fallen comrades. This is very easy! ======================================================================= ======================================================================= Chocobo Eater HP: 10000 Difficulty: Medium Location: Mi’ihen Highroad - Central His HP is high up there, but he really isn’t tough at all. You don’t need to even BEAT this fight, you can lose, but it’s better to kill him, since you’ll get not only AP, but a Chocobo to ride on (which I’m not sure of, actually). You really want a Chocobo, don’t you? Besides, the enemies ahead will be tough. Anywho, his main attack is an all attack, which brings you close to the edge of the cliff. If he does this again when you’re next to the cliff, you’ll fall down and lose (but you’ll be able to continue from there, just no AP and no Chocobo, if Lucil actually lends you one). What you need to do is attack him a couple more times until he falls down on his back, then keep on striking him until he moves back. Continue the process until he is defeated. You don’t NEED to win this fight, but it is advised you do so. I was careless and I lost, damn me! Don’t be like me... >From “Daniel Quintero” I HAVE A STATEGY FOR THE CHOCOBO EATER. WHAT I DID IS SAVE THE OVERDRIVE FOR VALDEFOR AND CALL HIM IN. USE HIS OVERDRIVE AND THEN KEEP USING SONICWING TILL HE IS DEAD. THAT WAY YOU WON'T FALL OFF. ======================================================================= ======================================================================= Sinspawn Gui HP: 12000 Difficulty: Hard Location: Operation Mi’ihen Central, Mushroom Rock Well, here’s your first real boss fight. Gui will remind you a lot of the second Virage from Legend of Dragoon, if you’ve played that. Gui has two arms, a body, and a head. You need to destroy the body to win, but I heavily recommend you take care of the head first. The head will poison you a lot, and since poison is hell on earth in this game, you’ll have to waste a turn getting Yuna out to use Esuna or using an item. You don’t want to do that, do you? Quickly take care of the head. You’ll need to use magic and Wakka’s attack to destroy it, since it’s out of range. If you have Fira, or Blizzara, or any of those, use them! Lulu should have them by now. If not, just have her use Fire. Sometime in the fight, mainly after the head is destroyed, I recommend getting Yuna out and summoning Valefor or Ifrit. The arms will regenerate and reduce damage done to the body, but the Aeons’ attacks won’t cause that. Summon either of them and use their best attacks until their Overdrive occurs, then use that! It should take care of the arms easily, but they’ll regenerate. Summon both Ifirt and Valefor and have them fight to the death. If the body doesn’t die yet and the Aeons fall, take out Yuna and bring out Kimahri and Auron, while keeping Lulu in. Have Lulu cast spells on the body, since the arms don’t protect the body from the spell. Have Kimahri and Auron either heal with Potions or jack around, but keep them there since they can serve as shields with their massive amounts of HP. Gui likes to cast Demi a lot, which reduces your HP down to 3 quarters, and sometimes Thunder. Keep youjr party healed and use Mega Potions when necessary (you should have three of them if you actually talk to the people you find on the highway). ======================================================================= ======================================================================= Sinspawn Gui HP: 6000 Difficulty: Easy Location: Mushroom Rock This may seem overwhelming, due to the fact that you fight this battle consecutively after the previous one without any resting or saving in between. However, don’t fret. It’s much easier now, since you have Seymour. The body also has only 6000HP now instead of 12000. Have Seymour cast Thundara on the body every round while Yuna and Auron do whatever they want. Don’t try to kill the whole thing, as it’ll take forever. Since Seymour’s more advanced spells do around 1300HP to the body, you should be able to kill Gui in no time. ======================================================================= ======================================================================= Extractor HP: 4000 Difficulty: Easy Location: Moonflow - Underwater This is an underwater fight, so only Tidus and Wakka can participate. The only thing you should do here (and the only thing that’s useful in this battle) is to attack, unless you miraculously got Tidus or Wakka to learn some fascinating spells. The Extractor will use Aqua Cannon, then rise up, then come back down. Aqua Cannon is the only spell it knows so don’t worry too much about it. ======================================================================= ======================================================================= Spherimorph HP: 11000 Difficulty: Medium Location: Macalania Woods Spherimorph is a boss that resembles many other bosses you’ve fought before. In other RPGs, that is. Basically, if you’ve played some other FF games, then you would know that there is a boss that changes its’ elemental weaknesses/strengths at certain times. Well, this boss is another version of them. Get Lulu out, and have Auron and someone else in the main party. Auron should attack and Lulu should cast the Spherimorph’s current elemental weakness. Since Spherimorph is immune to sensors, you’re going to have to figure out his weakness yourself. It’s quite easy, actually. Wait for him to cast a spell, then use the opposing elemental against him. The –ra’s (Fira, Thundara, Blizzara and Watera) will do around 1200 damage against him. Once you cast a spell, he’ll change elements. Continue the process. I recommend you don’t summon Aeons, either, since they may sometimes heal Spherimorph instead of damaging him. Spherimorph also has Press, which does around 400HP damage to the whole party. As long as you stay healed, he shouldn’t be too much of a problem. >From “Sandeep Bodige” Boss Sphereimorph: ------------------- (Easy) Pull out Ifrit and cast fire on it. It will change its elemental counter to fire, which of course Ifrit absorbs. Just keep attacking it and it will eventually die. ======================================================================= ======================================================================= Crawler, Negator HP: 16000, 1000 Difficulty: Hard Location: Macalinia Lake, near Rin’s Agency Okay, this is where bosses officially start to get tough, starting with yet another Al Bhed machine by the explanatory name of, well, Crawler. The machine comes with a flying sensor named Negator. As long as Negator is alive, both the enemy and allies cannot use magic. Since that’s the case, kill the Negator. Only Wakka can attack him, but you can also use stuff like Grenades. Once he’s dead, get Lulu out and start casting Thundara on Crawler. Here’s the catch – the Crawler will start counting down from 3 to 0 every turn, then casting a powerful spell called Mana Beam. Hopefully, you’ve been saving up Mega Potions, so use them after you get damaged by this spell, otherwise get an Aeon out right before Crawler’s Mana Beam out and have the poor guy suffer. Now, Crawler will summon another Negator, and start counting down from 3 again. Remember, Mana Beam CANNOT be cast as long as the Negator is around, but neither will your magic. If you want, you can kill the Negator and do a lot of damage with magic against the Crawler, but Mana Beam’ll strike you until another Negator appears. Do whatever you want, and remember that Crawler’s weakness is Thunder. He likes to counterattack you with Assault, and use Gatling Gun, but they shouldn’t hurt too much. ======================================================================= ======================================================================= Seymour with guards, Anima, and Seymour again HP: 6000, 18000, 6000 Difficulty: Hard Location: Macalania Temple This battle is actually three fights, but they’re all in one battle. This is also a hard one, as it took me three tries. I’ll guide you through each fight below. Fight 1: Seymour and two Guado Guards As long as the Guado Guards are around, you won’t be able to damage Seymour. The other problem is that the guards will ALWAYS heal 1000HP when you attack them with no matter what. This means that you’ll need to do more than 1000HP to get rid of them, otherwise they’ll just stay there. When the fight first begins, have Tidus use the Trigger Command Talk, and talk to Seymour to raise Tidus’s strength by A LOT. Do the same with Wakka and Yuna to raise their Magic Defense. After that, summon your best Aeon (you may notice the Aeon “???” at the very bottom of Yuna’s summon list, but don’t summon her yet) and try to get that Aeon to Overdrive. If you have a Sensor for your weapons, look at Seymour’s description. Notice how he uses different elemental spells in order? Summon Ixion if he’s about to cast Thunder, Ifrit when he’s about to cast Fire, and etc. Have the Aeon get into Overdrive and use their Overdrive spell. This should Overkill those damn annoying Guado Guards and do more than half the HP Seymour has. He will immediately summon his Aeon, Anima. Fight 2: Anima Anima will use only three commands – Pain, which will probably instantly kill a party member; Boost, which boosts Anima’s overdrive gauge; and Oblivion, which is Anima’s Overdrive spell that you seriously DO NOT want to see. If you still have your Aeon from last round, keep them out. Anima’s Pain spell will only do around 500 damage to them, so you might still be able to get that Aeon up to Overdrive. If not, get Tidus to attack, Lulu to use spells, and someone powerful such as Kimahri or Auron to attack. Always keep an eye on Anima’s Overdrive gauge. If it’s nearly full, get Yuna out and have her summon her weakest Aeon to take the damage in place of your main characters. After Anima uses Oblivion, finish him off. He should be near death. Before killing him, however, have Tidus cast Haste on all of your characters and heal them up to max, then deliver the finishing blow to Anima. He’s not that hard, just watch out for his Oblivion spell. Fight 3: Seymour He starts with 6000HP at max, and he’s one bad-ass mofo this time. If you hastened your characters with Tidus, however, you should be able to kill him before he unleashes his multi-element spells. Make sure to have Tidus, Lulu, and someone else out, like Kimahri or Auron (haste Lulu during the Anima fight!) and have Tidus attack, Auron or Kimahri attack, and Lulu use magic. Seymour’s multi spell is devastating, keeps me wondering how a simple Thundara/Fira/Blizzara/Watera can do so much damage, but if he is able to cast it, forget healing. Instead, keep on attacking him. And if you had your characters hastened, you should be able to defeat Seymour before he casts his spell again. Remember to keep Tidus out at all times. If you had Tidus talk to Seymour in the first round of this fight, Tidus’s strength would risen. By A LOT. >From Derek Hubbs Hello, Thanks for putting out the great Final Fantasy X FAQ, I wanted to add a strategy to it for the Macalania Seymour battle. Yes, it is an easy battle, but it was somewhat hard for me. I developed this strategy for making it where you will never take an ounce of damage when Seymour uses the multiple castings on you, which can kill characters that are under developed, such as mine. You will need to use Yuna, Kimarhi, and Auron in this battle. If your Kimarhi doesn't have Haste, use Tidus instead, but it is much easier with Kimarhi. Yuna must have all the Nul White Magics, which she should have learned earlier on anyways. Cast Haste on Yuna. Every time it is Yuna's turn, caste a Nul Spell. Since a Nul Spell disappears once attacked, cast it again every time Seymour attacks it. For example, if Seymour uses Thundara, then recast Nul Shock. Sounds tedious, but since Yuna tends to get more turns than the other two fighters, it is incredibly easy. Since Seymour will only cast magic spells, and no physical attacks, your characters will never take damage as long as Yuna keeps casting Nul Spells. I noticed Kimahri can take multiple element attacks without the spell wearing off for some reason. While your characters are protected from Seymour’s attacks, use Auron and Kimarhi to inflict heavy damage on Seymour. Since he only has 6,000 HP, it will be over quickly. If you start to run out of MP on Yuna for some reason, which you most likely won't (I had 100 MP left over after casting many Nul Spells), then use Auron's Magic Break to weaken Seymour's attacks, and inflict heavy damage at the same time. Yes, this strategy sounds stupid, but it really helped me. Thanks for writing the great FAQ, enjoy! ++Derek++ >From “Kenny Adams” Hey on Final Fantasy X in the boss fight against Seymour, use Rikku at the beginning to steal from both the Guado Guards. This takes away the annoying auto-potion and allows you to kill them very easily. >From Paul Hey, your guide’s awesome, it helps me out a lot. I got a tip for those really annoying Guado Guardian guys through the middle of the game. If you use Rikku or Kimahri or whomever you taught steal to, you could take the potions the Guados heal themselves with!! I know it’s cheap, and kind of logical, but once you steal from them once, they don't use potions anymore. I know it's not much of a tip, but I thought it was cool and I'll let you know more as I get farther in the game. -Paul >From “Templar May Cry” Strangely, before I fought Seymour for the first time, I had reflect with Rikku. That fight was as simple as pie after I cast reflect, but it still took a while, same with the second Seymour.. I haven't fought the 3rd and final seymour yet, so I wouldn't know if it works on them. But from the way it sounds, when Seymour casts Full Life on you after one of your characters are infected with zombie, Full Life will just reflect back to Seymour, that is if you have reflect, am I right? Well, anyhow, im happy to help, and if this didn't help at all, sorry for filling your mailbox with one more useless mail. P.S: I think it would also help to have an armor or weapon that has SOS Shell, or an item (Chocobo wing?) that casts reflect on a character. Ugh, and also, for Ervae, the second one, if you use X-potion on it, it does 9999 damage. >From Mandos In this part of your FAQ, you say that the 2 guards for Seymour have to be damaged over 1000 because they *always* use hi-potion. Not the case if you use Rikku to steal their potion. If you steal just one, they can never use it again in the battle. Much, much easier. Mandos >From Garrett Smith Seymour with guards, Anima, and Seymour again I have something you might find intersting... In this fight with the guado faggots, ya knwo the ones that always take the damage for seymoure thne heal eachother? yeah thos eone, well i found that all you really have to do is use "Rikku" and use her skill "Steal", this steals the guado dude's potions and he can't do shit about it, all you have to do is steal from each of them once, then they can take the damage for seymoure but can't heal each other. >From “Raiden Chan” Seymour strategy(3in1) First, Have Yuna, Tidus, and someone who does damage out. Next have Yuna cast Nul Freeze(I forgot the name), Nul Shock, Nul Blaze, and Nul Tide in that order. Cast the null spells from whatever seymour's sensor says about the elemental spells in that order. Then have Tidus cast Haste on the party and of course have him talk to Seymour since it does increase his strength by alot. Anyways next, just use your damage dealing people(Tidus and some other person) attack the guards and then attack Seymour. Have Yuna continually cast nullifying spells in the order so that Seymour cannot hurt your party. After that Seymour would summon Anima. Here Tidus will tell Yuna to cast ???? (Shiva) and do that. Have Shiva attack Anima with the special attack and if you have to, cast Blizzara on yourself to heal. Then when you have Overdrive and have steady life point on Shiva, use Overdrive. Continue this process and Anima should go down easily. Next Seymour will come back to battle and this will be harder than the other battles. Have Yuna continually cast Nul spells and heal if needed. Use damage dealing people to attack and then he should gradually lose. That wasnt that hard now, If you try it. Anyways I’m also having trouble with Seymour Natus, as you said it was easy. It wasnt so easy to me and havnt won yet. I’ll give any other better strategy guide for bosses after I beat it, aight thats all I have to say, gotta jet >From “Gord Mills” Hey Haunter120 I have a few suggestions for your boss guide I noticed you seem to be having trouble with the Seymours: the Nul spells are very useful here. Especialy when you fight Seymour after getting Shiva. Follow his pattern, casting each of the Nul spells in turn. Haste on Yuna makes this easier. >From “Christopher Jackson” Hello, Nice FAQ man! I just wanted to tell you another strategy for beating the Seymor, Anima, guards fight, that made it MUCH easier for me. You remember when you said that when you scan seymor you will find out that he cast his magic in order ( ice, lightning, water, fire I think ). Well what I did is keep in Yuna and use Nulfrost, Nulshock, etc.so Seymor's attacks would not hurt any of my party members. I also did not use a sommon on the guards. I just simply used Rikku and stole there auto-High Potions so they could not heal. In the second round against Anima I just used Shiva and my other summons to beat him ( not a real strategy there I know). But in the final and easiest round of them all, I found out that Seymour still used his Multi- attacks in the same element order. So I left in Yuna for the Nul stuff( in the same order as before ), and left in Tidus and Auron to just attack him until he died . That it!!!!!! ( Easy Huh? ) >From Jeff Efros The battle of: "Seymour with guards, Anima, and Seymour again" *VERY* easy battle... if you find the trick :) Takes all of a minute to do. Use Kimari to Self-Destruct - Guards immediately gone and Seymour summons Anima Use Yuna to summons Shiva and finish the battle. >From Willie Martin I also found an easy way to kill both of the guado guards in one hit and still keep khimari alive. It requires you go have khimari in overdrive, but the stone breath enemy skill will turn both guards into stone. Willie Martin >From “Thomas Kurtz” Just a quick note here. I felt stupid holding onto Wakka's TKO ball, and the Break Spear for everybody's favorite Ronso. Use the TKO ball against one guard, the Break Spear against the other. That will Stone the guards in one turn, making the battle move along quickly. >From “ADMBZVCEPG” okay first i have to say seymore sounds like a fag. okay i didn’t look at your strategy for the first fight with him so i made up my own. well i had tidus yuna and auron in my party to start with since seymore casts spells in a sequence, i waited till right before he casted water and summoned Ifrit. The water spell may or may not give ifrit his overdrive but then seymor casts fire next so that refills ifrits health. When you get his overdrive use it to obliterate the dumb guado homos. This will half Seymores health and anima pops up.... well obviously anima will kill ifrit so that sacrifice had to be made. keep attacking him till he is almost in overdrive mode and summon valefore bye bye valefor well anima shouldnt use her qverdrive but once before she is dismissed. Then have yuna with haste start casting the NUL magics before seymore casts the corresponding elemental and i also used magic break for auron but its not neccesary. then attack the crap out of him till you beat him down congrats! you beat the queer seymore just 3 more times to go.... ======================================================================= ======================================================================= Wendigo, 2 Guado Guards HP: 18000, 1200 Difficulty: Medium Location: Macalania Lake – Crevasse In this battle, negative statuses will matter. Especially when you’re casting them on Wendigo. Before the fight, get your Aeons to Overdrive so you can kill those guards instantly without them having to use Auto Potion. Once you get in the fight, one of the guards will use Berserk on Wendigo. Summon an Aeon quickly and use their Overdrive attack. Ifrit’s Hellfire works best, since Wendigo is weak against fire. After defeating the guards, get Yuna to use Esuna on Wendigo to get rid of his Berserk status, then use Dispel to get rid of his Protect and Shell. Then get Wakka to use Dark Attack on Wendigo to make him blind, and Tidus use Haste. Now just have Lulu cast Fira or Firaga and Wakka attacking, mainly with his status effecting abilities, like Sleep Attack or Dark Attack. Make sure Wendigo is always blinded, since he can do a lot of damage. It’s not too hard as long as Wendigo isn’t able to kill you in one hit. >From Stephanie Windego: First off before the battle try to get all your chararters into overdrive I know its a pain in the neck but its very helpfull. Start of with Rikku Auron and Tidus, Have Rikku use her mix overdrive and mix sleeping powder and level one sphere, trust me it dose alot of damege it kill the guards and it silences blinds and puts to sleep that big ugly thing. Then pull out yuna have her call ifrit and do the nast overdrive., keep using his special and see if you can get him to do overdrive at least twice. When he dies have auron and tidus do there overdrive. then yuna call all her summons Shiva, ect.... this should defeat him in a sec. i was very surprised how well this worked for me since i had so much trouble with it. ======================================================================= ======================================================================= Evrae HP: 32000 Difficulty: Easy Location: Al Bhed Ship – Deck Oh my god, this fight was way too simple! Don’t worry about his HP, Evrae is a total wuss. He only has 4 attacks, and one (so far) when the ship isn’t close to him. Start by having Wakka, Tidus, and anyone who has Steal/Use (I used Kimahri instead of Rikku since he had Steal and Use). Have Tidus haste the characters, and Wakka and your third character attack. If Evrae lowers anyone’s HP down or petrifies/poisons your characters, simply have whoever has the ability ‘Use’, spend an Al Bhed Potion. You should have 50 or more of them by now, and man, are they useful! Just read their descriptions... anyway, after a while, have Tidus use the Trigger Command ‘Pull Back’. Now wait for Cid’s turn (shown on the bar on the right) and the ship will move back. From here, you and Evrae are out of range, so Wakka can only attack (or Lulu, but her spells won’t do too much damage against Evrae). Evrae can only use his Photon spell from afar, and it does very little damage. So, basically, have Wakka continuously attack, Tidus use Cheer to raise Wakka’s attack (Wakka was doing 2000 damage to Evrae per turn), and your third character just chill. Another advantage to being far away from Evrae is that Cid may fire a salvo of missiles at Evrae. They won’t do too much damage, but they help. When Evrae casts Haste, move in and cast Dispel, then just finish him off. And I thought this battle would be hard... ======================================================================= ======================================================================= Isaaru and his Summons HP: ??? Difficulty: Hard Location: Via Purifico I read one of the FAQs and it said I could get Kimahri AND Auron in the Via Purifico. I never found Kimahri though, since I rushed through this god-forsaken piece of crap dungeon. Anyways, only Yuna and her Aeons matter in this battle. It’s composed of three battles, just like the Seymour battle you fought before. You just have to know one thing before taking on Isaaru: MAKE SURE YOU GET ALL YOUR AEONS TO OVERDRIVE BEFORE ATTEMPTING THIS BATTLE!!! Fight 1: vs. Ifrit (Grothia) Summon Shiva and have her use Diamond Dust. Ifrit is already on Overdrive, so he’ll probably kill Shiva. If she does die, just summon Bahamut. This new and VERY powerful Aeon is 4 times the size of Ifrit and has almost all of the Black Magic elemental spells, so your enemy won’t pose a challenge here. Do not use Bahamut’s Overdrive though!!! Well, you could, but maybe you should save it up for the next Aeon. Just have Bahamut use Blizzaga and Impulse. Fight 2: vs. Valefor (Pterya) Again, summon Bahamut. If you saved up your Overdrive, use it here. Then, just use Impulse. Valefor could kill Bahamut. If he does, then summon a faster Aeon, but don’t use your Overdrives yet. Fight 3: vs. Bahamut (Spathi) You can’t get your own Bahamut out in this battle, so get out Ixion first. Bahamut will use his countdown every turn and then use Mega Flare. Have Ixion use his Overdrive and fight to the end. Then get Ifrit and Valefor out, use their Overdrives, and have them fight until Spathi/Bahamut is defeated. Sometimes Shield will help, but not by much. An easy way to beat any Aeon here (only one) without any trouble is to get Bahamut AND Yuna into Overdrive. This will let you do Mega Flare twice, so use it against either Pterya or Grothia. >From SpeK 1) Isaaru and his summons: Get out Shiva vs Isaaru's infrit, cast Nullblaze on herself and smack him silly. Nul Blaze neutralizes all of Ifrit's attacks I believe. After that, it should be much easier to win the rest with Shiva still at full health. >From “Jeff Brown” On the boss fight against Isaaru and his Summons, there is a very easy way to defeat the aeons. First you get Yuna to get her overdrive and use Shiva to do Yuna's overdrive. That will take care of Ifrit and you still have Shiva's overdrive! Take care of the next aeon, Valefor with Shiva also, since he is not strong against Shiva, which gives you 3 more aeons left to defeat Bahamut. Piece of cake! >From Brian Johnson Just wanted to let you know...You mentioned in your Boss Guide FAQ on gamefaqs that you had read another FAQ that indicated you could get Kimahri AND Auron in the Via Purifico. Actually, I went through the area last night, and Lulu is in there, too (I managed to get all three of them). If memory serves correctly, she's in a short dead-end on the left-hand side of the map. Not really all that important, because, like you said, only Yuna fights Isaaru, but it is nice to get everyone a little bit of AP while you're there. Also, for the Zombie Evrae battle, there are trigger commands that allow you to open gates (there are two gates with two locks on each). If you open a gate, there is a short "swim for your life" scene where Tidus, Wakka, and Rikku swim to another area with Evrae in hot pursuit and the battle continues. After the second gate and subsequent swim, your characters will be in a place where Evrae will not be able to reach them. I'm not sure if he can attack your party, since I used two phoenix downs to dispatch him. After defeating him, I fought him again and killed him before using the trigger commands on the first gate. I believe you get better spoils for going the trigger command route, but I'll have to verify that...hope I still have a save nearby. Reply from Haunter: Yes, if you don’t open the floodgates, you get two extra floating treasures that contain some nice weapons for Tidus and Wakka. Lastly, DO NOT USE DEMI on Defender X. I had Lulu with a full overdrive and I must have turned about seven or eight circles with Demi Fury (probably the most I had ever done for her overdrive). It sucked so bad every time I saw that "IMMUNE" pop up...I wanted to scream! I finally did manage to defeat him, but it would have been nice to have done some damage to it. Brian Johnson. ======================================================================= ======================================================================= Evrae Altana HP: 16384 Difficulty: Easy Location: Via Purifico – Underwater Yeah, he looks big and scary. But if you have Sensor, take a peek at his stats... it says “Zombie” meaning that he is weak against healing potions and healing magic. Simply use a Phoenix Down to inflict 8192 HP of damage against him, and use another one to shave off another 8192, killing the bastard. >From “TemplarMayCry” Also, for Ervae, the second one, if you use X-potion on it, it does 9999 damage. ======================================================================= ======================================================================= Seymour Natus and Mortibody HP: 36000, 3000 Difficulty: Medium Location: Bevelle – Highbridge Well, well, well... Seymour just won’t give up. He comes with an enemy called Mortibody here, which cannot be “defeated”. Have Tidus, Wakka, and Lulu in here first and cast your –ga’s on Mortibody, as well as attack it. When the Mortibody dies, it’ll replenish itself by draining HP from Seymour. And yes, it could drain a nice amount of HP from Seymour. You can keep on killing Mortibody to have Seymour’s HP taken away, but I don’t recommend it. Summon Aeons and put them on Overdrive. Their Overdrives can do as much as 9000 damage to both Seymour and the Mortibody, too! When Seymour has less than 12000HP, the Mortibody will start casting Cura on him every round. Just keep on using Blizzaga on Seymour and attacking with your most powerful units (Auron should definitely be one of them). Seymour uses Flare, which can drop 2000HP off of one character, so heal that with Curaga or a Hi-Potion. He’s not too hard... I thought he would be MUCH harder than this! >From “The Infamous SNX” Hey, I got a good boss strategy for Seymour Natus. It makes the fight very easy. First off, Yuna has to know the spell Reflect. Go into the battle with Tidus, Auron, and Yuna. Have Yuna cast Reflect on Auron first, then Tidus, and then herself. Physically attack Seymour so that he will start casting Flare. This will reflect off of you, and damage him! Then have yuna cast Reflect on Seymour. Now whenever Mortibody tries to use Cura on Seymour, it will reflect off of Seymour and cure whoever is in front of Mortibody. Just keep using physical attacks and overdrives. If you do want to use magic, be sure to cast it on yourself. This strategy made the fight so much easier. ======================================================================= ======================================================================= Defender X HP: 64000 Difficulty: Medium Location: Calm Lands – Near Bridge WHOA! His HP is almost double the previous boss’s! Plus, his ability to withstand physical attack and him having absolutely no magical weakness makes him a toughie. His attacks are quite powerful, and you’ll need to be healing every round. Get Tidus out, Auron, and Lulu. Have Tidus cast Haste on Auron and Lulu, and then replace him with your best healer (in my words – Kimahri). Now just have Lulu cast Blizzaga, Auron use Armor Break and attack, and your healer healing. Do NOT summon Aeons, because Defender X will destroy them quickly. He has Blast Punch, which won’t hurt much, and Haymaker, which is probably an instant kill to you. That’s all he has, basically. He can’t heal (thankfully) and you won’t need to fear any type of attack that damages your whole party, cause this boss don’t got it. Still, Phoenix Downs, Al Bhed Potions, and Ethers are a must! It’ll take long for him to die, but it’s possible. >From ExTidus I Have a easy strategy for defeating Defender X I accidently used Provoke on it (I was gonna use Hastega on everyone) but then I found something, he keep using his Blast Punch (acts like Demi reducing you to 1 hp but can't kill you) after this I got Auron into the fight and used armor break and got Wakka/Kimahri in and attacked when their overdrives were full (they where warriors). I used them. This boss only took me like 15 minutes to beat with this. Anyway, great job with the boss faq and good luck ~ExTidus >From Brian Johnson Lastly, DO NOT USE DEMI on Defender X. I had Lulu with a full overdrive and I must have turned about seven or eight circles with Demi Fury (probably the most I had ever done for her overdrive). It sucked so bad every time I saw that "IMMUNE" pop up...I wanted to scream! I finally did manage to defeat him, but it would have been nice to have done some damage to it. ======================================================================= ======================================================================= Biran and Yenke Ronso HP: Randomized, but near Kimahri’s HP (for both) Difficulty: Medium Location: Mt.Gagazet These guys aren’t too hard, even though you fight them with Kimahri alone. Both of them have low HP (somewhat related to Kimahri’s). If you try to use your regular attack, the other Ronso will block it, unless they’re not close to each other. Wait for one of them to charge you, and then you can use your regular attack. I had Kimahri with Steal and Use, so I just threw a bunch of Grenades at them. Once one of them is down (I recommend taking Yenke down first, since his Fire Breath and Ice Breath are annoying), the other one will cast Berserk on himself. If you try to Esuna it, he’ll just cast it again, and keep on charging you. Just keep attacking him. I had Kimahri with Curaga, so I just kept on using it every time his HP dropped down below 1000. I don’t know how you’d do it, but try some weird things like Lancet and protect/shell. >From “Rm” In you FAQ section about Biran and Yenke Ronso: Take your time in the fight and have Kimahri use LANCET to learn these: Thrust Kick Stone Breath White Wind Mighty Guard Whenever either Yenke or Biran use blue magic, have Kimahri use Lancet and he will learn it. Rm >From “Daniel Smith” For the Biran and Yenke battle there's an even easier strategy. They both have a lot of moves you can learn from them if you already haven't, and everytime Kimahri learns a new Overdrive move he goes into Overdrive automatically so he can try it out! This way if you've been slacking off you can get almost every move in this fight alone. You can get around six Overdrives easy with this strategy. >From Chirubael Yenke casts Haste on himself, not Berserk. Also, you can learn 8 enemy skills altogether from them. --Cherubael >From Edwan Bonet Hi. Nice FAQ's. Well, when I the battle with the Ronsos, i accidentaly leaved an armor with the SOS Regen ability on it. To my surprise it turned out to be quite great since both Ronsos could not kill me. Kimahri just kept regenerating himself and that gave a lot of time to get all the overdrives and kill the Ronsos without any trouble. Thanks a lot. Edwan Bonet ======================================================================= ======================================================================= Seymour Flux, Mortiorchis HP: 70000, 4000 Difficulty: Hard Location: Mt.Gagazet My god, this is the hardest boss so far, no contest between other bosses. Get Tidus, Wakka, and Auron out. Have Tidus cast Hastega one everyone and the others attack. Anytime you see the words “Lance of Atrophy” on the top, immediately use a Holy Water on the person who suffered from that attack, because Zombie was caused on that person, and Seymour will ALWAYS use Full Life on that person after Lance of Atrophy, and since Zombie condition is damaged by curatives, Full Life is an instant kill. If you do use a Holy Water/Esuna/Remedy, Seymour will still use Full Life, but it’ll just miss. Stupid idiot. Anyways, just keep attacking Seymour and sometimes, get Lulu out to damage the Mortiorchis so it’ll absorb some HP from Seymour. When Seymour uses Dispel on all of your characters, heal everyone fully and put your best HP characters out, because he’ll use an attack called Cross Cleave, which does a lot of damage to each character. Heal everyone, and have Tidus cast Hastega. Seymour will repeat this step until his HP is somewhere around 20000. The Mortiorchis will then start charging up and, after a while, it’ll cast Total Annihilation. This spell is sure to kill probably all your characters (it does around 4000 to each!!) so have Auron out (he probably has the most HP) and immediately heal up and revive the others. From here on, try to kill him as quickly as possible; otherwise Total Annihilation will be cast again. I heard from PlayOnline that you can kill the Mortiorchis to slow down the Total Annihilation charge-up, but it didn’t help much, since the Mortiochis can’t actually die. Just stay on your toes and make sure to be healed up in this battle. Seymour fit in two Total Annihilations at me, but I was able to survive (don’t try to have him do the same thing on you, though). >From Paul Johnson I just finished reading through your Boss faq at Gamefaqs and I noticed that some of the tactics that I used against Seymour Flux that greatly increased my strength were not listed in the faq. It isn't much in text, but it helped a lot in the fight. Buy about 200+ Holy Waters and use them to add Zombie Ward on some spare armor (30 per addition). It costs a lot but it helps tremendously. It would help even more if Full Life would hit without Zombie on then. Have Yuna cast Shell (Not Protect, Shell) on everyone when the Mortiorchis is charging to use Total Annihilation. This more than halved the damage done, from roughly 4,000 to 1,500. Like I said, it isn't much in text but it helped tremendously for me at least. >From “Niteryder125” Seymour is actually much easier than Yunalesca in my opinion... Just unleash Aeon overdrives until about 20000 hp. When mortibody is getting ready for Total Annihilation, have Kimahri cast Mighty Guard (Ronso Rage learned from Yenke/Biran via lancet) as long as your characters have more than 2000hp they should survive. If you built up Yuna at all, all your Aeons except Bahamut should do maximum damage (9999), and bahumat should do about 12000-18000. Hope that helps. >From “bob rogers” Hello, i can see why people have so much trouble on this little rat, but it only took me one try. You people think way to much on strats and crap. This is what u do start with auron, tidus and rikku. i did not have hastaga at this piont so i just used hast on rikku only. while walking through the mtns i managed to gather up a total of 25 fire gems!! I just pounded on seymour with the fire gem ( 2,500) per gem and when i got mix i mixed it woith dream power to cat poison on him keep it up he will fall is he tries to annilate bring out an aoen and absorb the damage gg seymour!! >From “Thief624” for the 3rd fight with seymour, have Rikku mix a grenade and a Lv.1 key sphere. that will poisins seymour. then, cast silence( i had a silence strike ability for wakka). that will stop seymour from using flare. and then, the rest of the fight should be pretty easy if you use your charactor and aeon overdrives. i forgot to add something for the Seymour 3rd tip...jus wanted to note that if you poisen seymour, the machine thing will absorb about 4000 points from seymour whenever it goes down, plus 2000 from the poison, plus the amount of damage from your party alone... doesnt take long to take him down with that setup. and also, if you cast silence on him, flare will hit seymour when he uses it, and say "counterattack failed". pretty nifty eh? with that, i killed him before he could cast annhiliation. o yea, and before the fight you should add the zombieproof ability to the key members of your party. run back to wantz to buy more holy waters if you dont have enough to make zombie proof armor. hastega isnt totally neccesary, but it helps a bit. >From Xezoth Hello Im Xezoth, I got a small tip for killing Seymour Flux, Mortiochis Cast bio on him. it does 7000 dmg to him. hes not immune. >From “Wade Fralic” Seymour is able to be poisoned. Use Rikku's Overdrive and mix a flame gem and a sleeping powder to make Abbadon Flame this will cause poison on Seymour (it can also cause silence on him). this will take 1400 hit points off of him every time he does anything. Also if you don't have enough holy waters to put Zombie ward on your armors (which helps greatly) there is an armor for Auron and an armor for Yuna back at the O'oaka’s shop a couple battles away. They are inexpensive. These two tips, casting shell on Auron, using Aurons overdrive,and four Aeon overdrives (make sure Bahamut is one of them) helped me overkill Seymour. (using hastega or haste doesn't help because he dispels it. It just wastes a good attack) Note: power auron up so each of his normal attacks takes off at least 3000hp. His banishing blade overdrive doesn't hurt either. Haunter’s Note: Wantz’s shop. Not O’aka’s. >From “Tefari.” On the topic of Seymore Flux, don't bother with trying to get Zombie Guard, its for to time consuming. Just go in with all Aeon Overdrives blazing. That should to a good bit of damage, and get Seymore into either 'Flare' or 'Total Annihilation' mode. If he's in Flare mode, just heal and attack until he hits TA mode. When it says Mortiochis is preparing to kill (or something), either use Kimhari's Might Guard OR Rikku's Mighty G mix. This is done by mixing a Remedy with a **** Curtain. Thats Luner, Light, or Steel. You should have picked up one of these over the course of the game, and Remedies are very common. Seymore will 'watch and wait' when his turn comes up, so be prepared for Boss1 to come up in the turn bar, not Boss. That should take care of him. If not, TA will do about 1000-2000 damage, and my team is grossly underpowered. After you live through that, heal with Al Bhed Potions and take him out. You should be able to survive everything he does after using the Mighty Guard. >From Bulja There is a very helpful (yet simple) tip that will take care of most of Seymore's combos. Bring Wakka out and use Silence Buster on him constantly. That way, he can use neither Full-Life nor Dispel. This Not only keeps your status effects (whether its Haste, Shell, or Protect) up, and prevents him from instantly killing you. The only advise I can give you against Total Annihilation (if you know its coming before you can kill him) is to use shell (or mighty guard) and triangle (block). It actually helps you against the attack. Done successfully, it reduces the damage to about 1000 (depending on your magic defense). Otherwise, good luck cause you'll need it. BULJA >From Piro you dont have to give me any credit or anything, but i thought that if you added this one lil tip in your FAQ, it'll help out a lot. i suggest "bio"ing seymour because he is not weak against it, but it really levels the playing feild. everytime he attacks with anything, or just watching mortichius charging, it takes away about 1400 HP. It might not seem like a lot, but after a while, it really adds up. just keep alive with holy waters and potions/cure magic and he'll die before you know it. since you get a lot of e-mails, i wont be like crossing my fingers in hope of seeing this on ur faq so dont worry about it if you dont have the time to put this up. of yeah, btw, cast reflect on the sanctuary keepe! lol, just j/king. great job with the faq though. -Piro >From “Bobby Lee” battling seymour flux and allowing him only 1 attack: i found that while seymour flux really beat the tar out of me when trying conventional battle techniques, simply getting all 5 of your aeons in full overdrive mode should be sufficient.which should take 2 regular battles where you allow the opponents to beat on them mercilessly. then in the boss battle, have tidus cast hastega. seymour flux should be able to get off one zombie/full-life, but who cares, leave em dead. simply having yuna go through each aeon's overdrive (each taking 9999 + 4000...3000...) should be good for a total of about 60000HP. inbetween each summonning, have the remaining character deal one good hit. seymour flux is so busy banishing aeons, sending HP to Mortiochis, and protecting itself, that he never has the opportunity to attack again for the rest of the battle. whole process takes under 5 minutes. >From “Zach Seaton” Howdy, everyone this is a very easy way to beat Seymour Flux. It takes a long time to do but the actual fight will be very easy. Stay by the save sphere and walk around it until you get in a battle have everyone's overdrive set to "warrior". Then just attack until everyone's gauge full. (Note: You don't need to get Yuna's because he still uses Banish.) You maybe saing "You can't beat a boss" The other part is have your strongest two fighters out and Yuna. Have Yuna summon any aeon and have it use Boost. Try and get every aeon at full power. If you raised Yuna enough each of your aeons (except Bahamut) should do about 9,999 damage and Bahamut should do about 15,000! >From “Bardock77” Strategy: Seymour Flux is pretty easy if you do a few things. Start with a party of Tidus, Wakka, and Yuna. Have Tidus cast Hastega or if you don't have it haste on everyone starting with Yuna. Have the now super-fast Yuna use protect on everyone. Make sure to use Holy Waters after The Lance of Atrophy...you know why. Have Wakka silence Seymour and keep him silenced so he can't use dispel on your group. Have Yuna heal as needed and Wakka and Tidus attack Mortichus when Seymour is silenced. Once he starts powering up for Total Annihilation cast Shell on everyone. You can attack Mortichus to keep him from doing the attack, but it will only delay the inevitable. Hopefully you will survive the Total Annihilation. Use Phoenix Downs to revive everyone and then use a Mega Potion to get to full health. Now summon aeons in overdrive mode to finish off Seymour. Make sure to use the overdrives on the first turn, because after your aeon's first attack Seymour will cast Banish automatically taking your aeon out of the battle. Switch in other characters before the final blow, so they can get AP. Then you can finish off Seymour. ======================================================================= ======================================================================= Sanctuary Keeper HP: 40000 Difficulty: Hard Location: Mt.Gagazet Despite his semi-low HP, Sanctuary Keeper is one big bastard. He casts a lot of white magic on himself, and may get on your nerves casting multiple Curagas. Make sure you have Esuna ready, since his Photon Wings attack inflicts multiple status effects on all your characters, including Confusion and Darkness. First things first, cast Hastega, then have Auron use Armor Break to penetrate Sanctuary Keeper’s defense. While he’s in this state, he won’t do much except continually cast Photon Wings and his weak-ass tail attack. You might want to get Lulu out as well as Wakka and/or Auron. When Sanctuary Keeper casts Protect or Shell, just use Dispel. This will cure Armor Break too, but it’s not hard casting it again, is it? Now, his Curaga heals him for 9000+, so try not to fall back and mess around. His worst is Regen, as it will heal him 1200+ every single character move, so get that Dispel out quickly! If he just keeps on casting Curaga or Regen, just reset. Keep on trying if that happens, and you should eventually beat him. ----------------------------------------------------------------------- >From Niall C Just a little thing to put in your faq. For the ground guardian in the Zanarkand Ruins to stop his Curagas cast reflect on him. That way it will bounce his Curagas onto your party. Later he’ll try to cast reflect on your people to bounce it past his reflect. Then just use dispel to get rid of the reflect on your character. Please mention my name. It’s Niall C ----------------------------------------------------------------------- >From “k o” To beat the Sanctuary Keeper, all you gotta do is reflect him so he can't heal. Forget magic. ----------------------------------------------------------------------- >From Cyrille104 If you have Yuna, cast reflect on the Sanctuary keeper and it won't be able to heal itself. Instead it will try to cast reflect on a party member and then bounce regen or curaga off of you onto himself. Then all you have to do is dispel the reflect. This way, he won't be able to heal himself. ----------------------------------------------------------------------- >From SpeK 2) Sanctuary Guardian: Cast reflect on him so he can curaga/regen himself. He will then try to cast reflect on my guys and bounce his Curagas back, dispel yourself ASAP. As long as you keep off his curagas, he shouldn't be hard at all. ----------------------------------------------------------------------- >From FF Fan Hi, I was just looking over some of the ways you killed some of the enemies in the game and I dont know if you knew this or thought it was just too annoying to do but on the Sanctuary Keeper, if you cast reflect on you and him and when he casts Curaga and regen it will deflect off of him and heal you because it goes through your reflect you can also use black magic on him by deflecting it off yourself.... you can do that with Yunalesca also.....I remembers about this trick from the older FF's when this was used a lot. Just thought I'd tell you. Oh and you did a great job with the guides...they helped me out a lot.....keep up the good work ^_^......thnx again. -FF FAN- ----------------------------------------------------------------------- >From RayM Hello. My name is Ray Martinez, an FF addict. I was reading your FAQ on FFX and have a suggestion for defeating the Sanctuary Keeper. What I did was cast REFLECT on him immediately. Whenever he casts CURAGA, it would cure MY party and not him. Very effective. Eventually, he will cast REFLECT on one of your characters to try to cure himself, but just have Yuna DISPEL and it will nullify that tactic. The rest was simple, just attack him physically (I used Tidus, Auron and Yuna for the entire battle) and keep yourself healthy and he goes down quickly. Hastega helps also. Auron's THREATEN freezes him for a turn or two if you need to recoup or just attack, also. Hope you find this useful. Regards. RayM ----------------------------------------------------------------------- >From “Joe Macavinta” Just so you know, there's a old FF strategy to prevent that stupid Sanctuary Keeper from using Curaga, Regen and other stupid healing spells on himself: Cast Reflect on the Sanctuary Keeper. This way, when he TRIES to cast a healing spell, it goes to your party. :) I used that trick in FFII against Queen Asura. It worked here. :) Enjoy. ----------------------------------------------------------------------- >From “Jeff Albert” A few things about the Sanctuary Keeper. First off, use magic break on him, now his cure spells only heal him for about 5000HP instead of 9000+. Second don't bother with Hastega, his tail attack cancels it on all of your characters. (VERY ANNOYING) Also, I don't think you mentioned his photon wing attack casts Curse on all of your characters (well at least some of them, doesn't always hit) and curse prevents you from using overdrives and building up you overdrive bar, and the only way I have found to cancel this state is to kill the character with it on them. The last too things are NEVER EVER cast slow on him, it will hit him everytime, but he will counter by casting Haste on himself, which is bad, very bad. And this boss is SMART very smart, I tried to cast reflect on him so he wouldn't be able to cure himself (thinking back to Asura in FF4) and he counters by casting Reflect on one of your characters, and then cures himself by casting curaga on that character of yours. Just some warnings about this guy, I fought him for 45 minutes+ before I Just gave up and reset, built everyone overdrive up to full, and took him out in one or 2 rounds. ----------------------------------------------------------------------- >From Shadow Wolf Unless you rely solely on magic to kill a boss, if he's big on healing himself cast reflect on him. It will reflect his healing spells back to you. Some bosses have the dispel, but they don't use it often usually so keep casting reflect on him once you get it. -Shadow Wolf ----------------------------------------------------------------------- >From “Christopher Williams” First off, you have a pretty good boss guide there. Second off, there's an easier way to beat Sanctuary Keeper. Start off by either casting Reflect on him or use a Light Curtian. Now when ever he uses magic on himself, it'll bounce off and heal you instead. Follow up with Armor Break and physcial attacks. If you want, you can also use Smoke Grenades to blind him and Poison Fangs to poison him. The Poison/Blind thing works on other bosses too. ----------------------------------------------------------------------- >From “Thief624” i have a tip for the boss fight with the sanctuary keeper. what i did was cast bio on him, then jus let loose with summon and charactor overdrives. also, it really helps to make him waste his turns, and divert his attention from using curaga by making him heal his status ailments. as you know, he heals himself of slow and bio and stuff like that with haste and esuna. so what u do, is cast bio, then slow on him. he will react by using esuna, or haste to get rid of slow and bio, and what that does is divert his attention from using curaga. bio really helps, so keep casting it as he removes it, and cast slow so that he wastes his turn with haste instead of curaga. all while letting loose with overdrives. note that when you use summons, some of your aeons may be slow, allowing keeper many turns to heal all his ailments and status effects...so use aeons at your own risk, unless they have lots of speed. using this strategy i had him down in 15mins. ----------------------------------------------------------------------- >From –DJ- The way I found to kill the Sanctuary Keeper is like this, Party:Tidus, Auron(Both always in), Yuna, Rikku, Wakka. Have Auron use all of his breaks (Magic, Mental, Power, and Armor). Even if the Sanctuary Keeper has "Protect" cast on himself it will still hit for around 3000. Then have Tidus attack normally, Wakka use a Dark Attack or some status ailment along those lines, have Rikku mug him if possible, and have Yuna act as a healer. If you keep Yuna in all the time have her cast "Protect" and "Shell" on everybody. Then cast "Reflect" on the Keeper. When he counters and uses "Reflect" on one of your characters have Yuna turn around and cast "Dispel" on that character. Chances are he won't come around and use "Reflect" again, but if he does have her use "Dispel" again. Keep this up and use Ethers when you need them and he should fall within 15 minutes or so. -DJ- ----------------------------------------------------------------------- >From “james zeman” I was messing around with this boss because i was losing to it a whole lot and had used rikku's Overdrive "mix" and mixed a ice gem with a sleeping powder to get the krysta. I do not know if it will work again but he just stoped using all his strong attacks so i used all of aurons breaks and killed him within 5 minutes. -The person who knows! ======================================================================= ======================================================================= Spectral Keeper HP: 52000 Difficulty: Medium Location: Zanarkand Ruins – Dome This guy is a bit fun to fight. See the six spheres on the ground? You can stand on any of them by using the Trigger Command ‘Move’. The point of this is to avoid Spectral Keeper’s annoying counterattack, which can do 2000+ damage to anyone within the area. Move your character so they will be 1 sphere away from each other for the best results. Spectral Keeper counterattacks towards everything, including magic or steal, and he may counterattack against a different character. Remember that his counterattack will smash the spheres a character is on and the spheres adjacent to him/her, too! He can also put a character into berserk. If he does, Esuna/Remedy them quickly! If you don’t, they’ll keep attacking the Spectral Keeper, which will result in a counterattack! The only other thing the Spectral Keeper can do is to place Glyph Mines on spheres. If a character is on a sphere when a Glyph Mine explodes, it’s instant death to them. Look at the bar to the right to determine when the Glyph Mine explodes. I wouldn’t recommend summoning Aeons here unless they’re in Overdrive. The Spectral Keeper can place a Glyph Mine on the rock the Aeon is standing on, and BOOM! they go. Just know that the Spectral Keeper WILL counterattack no matter what, so I suggest you get someone like Auron to Armor Break and attack him, since Auron should have the most HP/Strength by now... >From “Tefari.” For Spectral Keeper, if you are compleatly lacking a competitive spririt, use Aeon Overdrives. The full set (sans Yojimbo) will kill him. Just remember to set up the Overdrives BEFORE the fight. ;) >From “Nishal R. Narechania” One thing that will reduce the damage done by the counter attack is to cast Protect on all your characters. It reduces his counter damage down to somwhere around 1500-1000, and his Berserk Tail attack to ~800. >From Ryan Hyatt For the Spectral Keeper, I equipped Tidus with a Bezerk Ward armor and used Provoke on the monster. I had Yuna cast Protect on Tidus and attacked with Auron and Tidus, using Yuna to heal. I didn't have to use any summons. Just keep attacking and healing Tidus. Ryan >From Justin ok i have a really good way to beat the spectral keeper. first makes sure tidus has a shield with "berserk ward". when you start off have yuna cast protect on tidus. then have tidus caste hastega and then provoke. you will need to cast provoke more than once seeing as it wears off. now get 2 people behind the boss ( i used auron and lulu) and have tidus on the opposite side. after the boss hits tidus with his tail, switch him to behind the boss and then attack. keep repeating this till he dies. this strategy works really well. thats all there is. later justin ======================================================================= ======================================================================= Yunalesca (Three Forms) HP: 24000 (first form), 48000 (second form), 60000 (third form) Difficulty: Hard Location: Zanarkand Ruins – Dome Lady Yunalesca has three forms, and if you’ve been to the Final Fantasy X GameFAQs messageboard before, you’d probably have seen massive amounts of topics requesting help/strategies on defeating her. Let’s just put it straight: She’s hard, but not THAT hard. You’ll definitely find harder bosses in the game. In fact, Seymour Flux was MUCH harder than Yunalesca. Anyways, the strategies are below. Form 1: Easy! Don’t worry about anything here. She will counter with Darkness when attacked, so cure that with Eye Drops and Remedies. She has some other spells too, but nothing too serious. 24000HP is nothing. Form 2: Okay, now she’s getting bigger. She’ll use Hellbiter, a very annoying attack that puts your characters in Zombie status. All of them. Now, you HAVE to make sure to cure this as quickly as possible, because Yunalesca will start using Regen and other curative spells on any character in Zombie status. Get Esuna or Holy Water out and cure this quickly. If you do, Yunalesca will slip and cause Regen or other cure spells on you, which would help instead of damage. Other things she may do is cause Darkness, but that’s nothing too bad if you’re using magic. Summon Aeons here if needed. You might want to leave some of your characters in zombie status before killing off this form. Form 3: If you listened to me and left some of your characters in zombie status, you won’t be dying so much here. Yunalesca has a Mega Death attack, which may instantly kill all of your party members. But zombies are immune to it; so only those that aren’t inflicted by zombie status will die. Don’t fret if you don’t have Zombie status though, Yunalesca still uses Hellbiter. When you’re in Zombie, watch your HP. If it gets low, quickly use Holy Water, cure up, and wait for Yunalesca to cause Hellbiter again (or use an attack that inflicts Zombie status on that party member). Yunalesca counters a lot for weak damage, too. If you have any Stamina Tonics, USE THEM! HP is a must in these battles, so the more you have, the better. As long as you stay healed up and protected from instant death, you’ll be fine... >From “Tefari.” Ok, Yunalesca, if you have trouble with her you need to be beaten with a stick.*grins* The biggest thing I think people have trouble with is not moderating their resources and expending everthing before the 3rd form. Also, leave Lulu out of this unless she is really fast. You need to be fast in this fight. Oh yes, the prefight ritual, full Aeon Overdrive charge up. This MO also relies on Yuna having Reflect and Dispel, as well as a good supply of Phoenix Downs. And patience. Form 1: First off, Haste Yuna. Then Haste your 2 strongest fighters, for me Wakka and Auron. Then cast Reflect on the fighters. Yunalesca will cast Blind on anyone who attacks her, and the Reflect will counter the Blinding. Just beat on her until she morphs. If you can do 1600-2000 each hit, you'll be fine. Ah yes, use no Aeon Overdrives on her, right now. Form 2: Not much more challenging...at all. Dispel the Reflect if you wish. Your fighters will die soon enough.*grins* I will allow one Aeon Overdrive in this form, to speed things up. When she uses Hellbiter, ignore it. Your charactors will die.*grins* As long as you can get them back up in one or two turns, you'll be fine. Continue to beat upon her. Yes, it takes time, but as long as you can wait it out, you'll be fine. Form 3: Alright, now unleash upon her all the Aeon Overdrives you can. This will do a good amount of damage, hopefully half or more. After that, keep it up. Attack attack attack. I know you're tired of it, but it works. Mega Death, aside from being a good band (critisize me NOT I TELL YOU!), will do nothing. It will miss every time. She brings Absorb back in this round, but its nothing really. Just continue to keep reviving people. Thats exactly how I did it, and I did it on the second try. first try was to asses the situation. Second time in, she went down hard.*coughcough* Hope this helps. It should. >From Furby ok.... I discovered a way to beat her without having cure alot of the status that she inflicts.... to start with cast Reflect on all ur characters and everytime she counter with blind or something it bounces of u, and it hits her.... It ddoesn't do anything to her, but now U dun have to keep healing urself for all those status changes. Furby >From Jimmy For the third form of Yunalesca, it took me about a half dozen tries before I found out a good strategy to get through the fight with very little pain. First get all of Yuna's aeons to their full overdrive before the battle starts, as well as earn around 150000-200000 gil and make sure someone (most likely Rikku) has the Spare Change ability. Don't use Spare Change or any of Yuna's aeons until the third form. When you reach the third form, have every aeon use their overdrive. If they were as strong as mine, they should hit for 9999 each (adding up to almost 50000 damage!), but Yunalesca will absorb their HP completely, healing her for about 10000, and will probably end up with about 20000 left. No problem, as if you have the gil and Spare Change, you can use about 200000 gil to finish her off. If she somehow lives, use strong attacks, such as Auron's physical attack or Lulu's high level black magic spells. Sent by Jimmy ======================================================================= ======================================================================= Ultima Weapon HP: 75000 Difficulty: Easy Location: Omega Ruins Wow! And I thought this boss would be hard... he is actually a joke compared to his older brother from FFVIII. The easiest way to kill him is to bribe him. If you have 1,400,000 gil, give it to him to obtain 99 Pendulums! If you don’t do that, you can still kill him without many problems. Just have Tidus cast Hastega and someone use a Stamina Tonic, then recover the HP gained from the Stamina Tonic. Now use Armor Break and attack him many times. He has Core Energy, which does around 4000 damage to a character, and some negative status effects spells as well as his regular attack (which does about 2500-3000 damage). He may also sometimes use Shimmering Rain. It’s rare, but it can do a lot of damage (around 3500-4000 to the whole party). Once again, I don’t recommend summoning Aeons unless they’re in Overdrive. This boss is among the easiest of all the optional bosses. >From Edwan Bonet Hi. Very good FAQ's posted in GAMEFAQS.com Well, just for a tip in the battle against the really easy Ultima Weapon. STEAL. Use Rikku's or Kimahri's steal ability and you could get Door to Tomorrow x10 for each succesful steal you make. Door of Tomorrow is used in adding the Overdrive -> AP to a weapon, very useful in AP gaining. Hope is useful. Thanks. Edwan Bonet >From “Maxisku2” Ultima Weapon: 75000 Hp, Omega 100000 Hp Give Auron the Masamune and Quick Hit. Just before the fight, kill him and Flee. His HP should be 1/?????. Now go fight the Weapon. Since Auron's Masamune does more damage when he's weaker, and it has First Strike, he will attack first for a lot of damage. Use Quick Hit if his Attack does less than 40000 damage. If you have high attack power, you can kill both of them in less than 5 moves. Simple, hm?? ======================================================================= ======================================================================= Sin – Left Fin, Right Fin, Core, and Sinspawn Genais HP: 65000 (both fins), 36000 (core), 25000 (Genais) Difficulty: Medium Location: Airship – Near Bevelle This battle is divided into three battles. Like then battle with Evrae, the first two battles take place on the airship, so you can ask Cid to pull out or move in. I’ll divide this section into three... Sin’s Left Fin: When you start, just have Tidus cast Hastega and someone else use possible a Stamina Tonic. When you’re away, Sin can only use his preset attack, which does around 1800 damage to all. Move in (keep in mind that you have to wait till Cid’s turn on the bar on the right) and use Auron’s Armor Break. Sin can cure it with Negation, but it misses many times. Just use Armor Break again if Negation succeeds. From here, just keep on attacking him until the Core starts gathering power. At that point, immediately get Cid to pull back. Sin will cast Gravija, but it has no effect if the airship is away. If Cid’s turn doesn’t come before Sin’s Gravija, just heal up. Gravija won’t you too much, but it WILL lower your HP down to the thousands. Repeat the process until this fin is destroyed. Sin’s Right Fin: This is exactly the same as the previous fight, but you’re on the other side. One thing that’s new here is that, when the fin is close to death, Sin may slam the airship up to three times! He did up to three slams on me, and did it again his next turn... Immediately heal up, because the next fight will start off with your characters in the same stats. Sin’s Core, Sinspawn Genais: You can’t harm the core when Genais is present. To make matters worse, Genais is ANNOYING. He’ll cast many negative statuses as well as spells, so get Lulu out and cast Firaga. When Genais goes into his shell, the core will start charging up Gravija. Summon Bahamut and use Shield. This will protect him from Gravija, and then dismiss Bahamut. Now, get a lot of hits on Genais (preferably with Firaga since Genais is in his shell), and once Sin starts charging Gravija up again, summon Bahamut and shield the Gravija, then dismiss. Repeat the process until Genais is dead, you’ll be able to attack the core. Use Armor Break and attack it. Summon an Aeon and use Shield when the core is charging Gravija, and once it’s cast, dismiss. Just repeat this process until the core is gone. >From TechMan Here's a strategy for sin's fins. Feel free to edit it so it sounds all professional and not like it's written by a three year old. The first time I fought Sin's fins I went in close (I did the same thing to Evrae because I'm stupid). This made the battle very intense. He was doing a lot of damage but I was too. But more importantly I had to use lots of Hastes and Hastegas so by the time I had to fight Gui I was out of MP with Tidus and Yuna (not good). So the second time I did a longer and cheaper strategy. The first part is optional. I didn't do it on the first fin but I did on the second. Get Auron (or whoever has armor break) and your characters with the most HP out. Haste everybody if you have the MP to spare. Have auron armor break it then you'll probably have to take a hit from sin. Switch with Tidus or Rikku and give the command to pull away. Get Wakka (or lulu I guess if she can do more damage) Yuna and tidus out once you've pulled out. Have Tidus keep everybody hasted (you won't need very much mana since he can't dispel) and have Yuna use her skill "pray" this will save on mana and you should be able to heal just slightly less than the damage that photon spray does. This means that you only need to use MP to heal every three attacks or so. Once everybody's hasted have Tidus cheer on each of his turns or if Yuna needs help with her healing have him use Hi-Potions. Wakka should keep attacking. Once you get to Gui you'll have lots of MP to keep everybody Hasted and healed which should make the battle fairly easy. I'll leave more detailed strategies with Gui to somebody that remembers it better. (I do remember slowing him though...) -TechMan Reply from Haunter120: Are you talking about Gui, or Genais? Confusing, since there’s another boss earlier in the game named Gui... >From Lee Hey :) I didn't have my characters perpared to battle sin at all but I thought I'd give it a try to see how it was. To defeat Sin's fins just use Ifrit. Have Cid move the ship away from Sin and keep using his Meteor attack. Not sure exactly what its called but its under "Attack" and throws a ball of fire at Sin. It usually hits for about 1500 which charges up Ifrits overdrive every time. The odd time Sin will hit you, but it will just charge it up more. Simply use a fire spell on Ifrit to heal him. Because "hell fire" doesn't require you to be close to sin, use it when you get your overdrive. It will hit Sin for about 9999hp. Having Auron use an armor/magic break before summoning will also help. It takes awhile but eventually the fins will be defeated effortlessly. Lee >From Arthur Well, I just thought I'd email you a simple strategy for Sin that has worked for me repeatedly.... To begin, make sure Anima is at full overdrive (but don't use it until you're at the core). Also make sure Yuna is at full overdrive (don't use this until fighting Sin head on). When fighting the first fin, I used the summon Anima. While it can't do it's overdrive because of the distance, Pain hits for around 18000-20000 each time, so the fin was gone before it could do any major damage. The second fin does the same thing, but it did hit me once for like 800hp, which is almost nothing. When it came to the Sin Core & Sinspawn Genais, I pretty much used the same strategy. I summoned Anima, and used Pain twice. It killed Genais, allowing me to attack the Core. I then unleashed Anima's Overdrive, which took the Core for over 60,000, killing it in one hit. I took one hit from Genais in this battle. Very simple. The last piece of Sin has 140,000hp, and took a little different strategy. I still started with summoning Anima, and continued with my usual Pain attack. I hacked away with Pain until Sin had around 50000-60000hp remaining. At this point, Sin is close to opening his mouth completely, so I had to dismiss Anima, and have Yuna use her Grand Summon (which we've saved from earlier) to summon the Magus Sisters. I simply told them to use their combined powers, which in one hit will hit for around 60000-80000 every time. That was the last hit. I got through all of the Sin parts without taking a scratch to any of my characters, and only to 2400hp TOTAL against my Aeons. I thought this was pretty simple. ... -Arthur "Nobody can know for sure what a deserted area looks like." ======================================================================= ======================================================================= Sin HP: 140000 Difficulty: Easy Location: Airship – Near Calm Lands His HP is high, but he’s pathetically easy. You HAVE to beat this battle before he opens his mouth (or when his Overdrive gauge fills up) so you gotta be quick, meaning that you’ll need to preserve healing and attack more. Before the fight, make sure to have your strongest three characters out in your front party (mainly ones with more strength and HP). I also prefer the abilities Hastega and Quick Hit, which Tidus should have right now, and Armor Break. Have Tidus use Hastega and for the rest of his turns, use Quick Hit. Sin has one attack, which will damage all characters for 800 damage, so it’s nothing to worry about. Just keep attacking with Hastega on and Quick Hit. I was able to do 20000-30000 damage to Sin every turn, so he wasn’t any challenge for me. Use a Mega-Potion when your HP drops below 1000, and LIMIT YOUR HEALING! Otherwise, Sin’s Overdrive will reach it’s peak. ======================================================================= ======================================================================= Omega Weapon HP: 99999 Difficulty: Easy Location: Omega Ruins If you have Break Damage Limit and lots of strength, you can easily take this guy out in one hit – he’s pretty easy! I thought he would be FFVIII Omega tough, but this was a pure joke. Most of the attacks he uses are the same as Ultima Weapon’s, except he uses Shimmering Rain more often and Ultima sometimes. Just make sure you use a Stamina Tonic at the beginning of the battle, and then Curaga all your characters as well as Hastega them. He really isn’t too hard... Ultima might hurt a bit, but if you used a Stamina Tonic (especially if you have Break HP Limit active as well), you’ll beat his ass in no time. Even better – get Break Damage Limit and raise someone’s Strength to 220+. This way, you’ll automatically do over 50000HP of damage to him (and maybe even 99999HP, killing him completely) in one hit. If you want a real challenge, go fight some of the bosses in the Monster Arena (preferably the ten-million HP Nemesis, and that annoying ****er Shinryuu). >From “Maxisku2” Ultima Weapon: 75000 Hp, Omega 100000 Hp Give Auron the Masamune and Quick Hit. Just before the fight, kill him and Flee. His HP should be 1/?????. Now go fight the Weapon. Since Auron's Masamune does more damage when he's weaker, and it has First Strike, he will attack first for a lot of damage. Use Quick Hit if his Attack does less than 40000 damage. If you have high attack power, you can kill both of them in less than 5 moves. Simple, hm?? ======================================================================= The below strategies below are sent in from Hibb. I can’t thank him enough for helping me so greatly (hell, I was stuck on Braska’s Final Aeon for quite a while, and this strategy helped me beat him). Hibb gets A LOT of credit. I may also write strategies for these bosses too (I was considering writing my Seymour Omnis strategy, and still might) so stick around for more than one strategy on these bosses. ======================================================================= Final Seymour (Omnis) HP: 80000 Difficulty: Moderate Location: Sin, Sea of Sorrow If you've got armor with elemental-Proof or elemental-Eater, this battle is a breeze. If not, Nul- like there's no tomorrow. Seymour's out of range, so you'd be best off using Wakka, Lulu, and Yuna. There are four wheels with four different colors on them. Each turn, Seymour will cast four spells on random characters corresponding to the color closest to him on each of the wheels. The more wheels of the same color, the more powerful the spells. Attacking the wheels will turn them, but it's easier to deal with if they're all one color. If you've got -proof or -Eater armor, wear the corresponding color, and he can't touch you. If not, make sure you've always got the right color Nul- on each turn. You'll need to heal the fourth spell first chance, cause they're pretty powerful when they're all one color. Just keep attacking with whatever characters aren't casting protective magic. After a while, Seymour gets upset, and turns red. At this point, he will cast Ultima on his upcoming turn. Shelling your character with the highest chance of survival would not be a bad idea here, but he probably won't kill you anyway. If you don't have very high M. Def., you might wanna make sure you've got a couple Mega Phoenixes handy. Once Seymour casts Ultima, the wheels change color. Change your armor and/or Nul- spells accordingly. Lather, rinse, repeat. It shouldn't take long to take Seymour down, and finally put an end to the annoying git. CORRECTION: Seymour is _not_ out of range. The Mortiphasms are, but Seymour isn’t. ======================================================================= ======================================================================= Braska's Final Aeon (2 forms) HP: First form: 60000 Second form: 120000 Yu Pagodas: 5000 each (the first time; they revive with more each time you defeat them) Difficulty: Whorish Location: Sin, Tower of the Dead This strategy is pretty much a battle of attrition. It's the best I could come up with, but if you keep up with everything, you should eventually win. Here's the rundown on how this guy operates: During his turn, he will attack a single party member for over 2000 damage, or use the Jecht Beam to deal a small amount of damage and possibly petrify a single character. The Yu Pagodas on either side of him, on their turns, will pump his overdrive bar up significantly, and at the same time heal him for 1500HP. Note this also removes all status effects to Jecht, so don't bother. To beat him the way I did, make sure you have lots of Mega-Potions, Phoenix Downs, some Ethers and Softs or Remedies, and it doesn't hurt to have some X-Potions and Mega Phoenix's as well. You'll pretty much only need Yuna, Tidus, and Auron for this. If Lulu has Holy, you might try her too, but I found it was more beneficial to keep the above three. Yuna MUST have Osmose or Lancet, or you'd better have a bottomless bag of Ethers and Turbo Ethers. Stone Ward and Stoneproof aren't absolutely necessary, but it'll save you turns, and could keep you alive in a pinch. Basically, the only thing gonna do much damage to this guy is Yuna's Holy. If you have other spells, such as Ultima, doing more than 5000 a pop, there's probably a better way to do this. The basic strategy here is to keep everyone Hasted, at full HP, and just have Yuna cast Holy over and over and over on Jecht. It should do around 9999 damage, or you may be in trouble. Ignore the Yu Pagodas, you'll do more than 3000 damage between times they get to heal, and if you kill 'em, they just come back more powerful. If you only kill one, the other will Osmose you or do all kinds of nasty status ailments to you, so don't do it. Save Tidus' Talk command for later. Have Yuna Holy at every opportunity, and Osmose the Yu Pagodas when she runs out of MP. Have Tidus haste revived characters and use Mega- and X-Potions to heal. Auron should be standby healer/reviver, and Power Breaking at all other times. Don't use Auron's Overdrives, as it takes too long for him to recover from them. Ignore Jecht's overdrive bar for now; when he overdrives, the unlucky recipient will die, so get ready to Phoenix Down and re-Haste them. Once you burn through his initial 60000 HP, he pulls out a hefty sword and comes at you with 120000 more HP. Just keep doing the same thing. Here the Power Break becomes more important, because now Jecht's attacks hit everybody for around 3000 HP. Again, don't use Tidus' Talk command just yet, and live with Jecht's overdrives. Once Jecht gets below 60000 HP, he gets a new overdrive that hits everyone. THIS is when you want to use the Talk command. Wait until the bar gets as full as possible, but Tidus still has a turn before Jecht. You can still talk him down even if his overdrive bar is completely full. Remember that you can only talk him down twice, so try to make him dead before he fills his guage 3 times. If you have overdriven Aeons, you can call them if you want, but only Bahamut (or anyone else who can do more than 9999 damage) is worth it. They'll almost invariably die, but you don't need them anymore. Keep using the Holy/Revive/Haste/Potion strategy until Jecht bites it. Congrats, you've effectively beaten the game. >From SAMIAM779 So, anyway, it's 6 AM, I just beat the game for the first time, and it's been a while since I did the "all-nighter" for a game, so I'll make this quick. Go into the Braska's Final Aeon (2 forms) battle with Tidus, Yuna, and Lulu. Yuna and Lulu should both have 1. Ultima and 2. the Double Cast ability. Both of them need to be doing over 5000 damage with EACH casting of Ultima. (when I did this, Yuna was hitting for about 8,000 with each cast, while Lulu was doing about 5,200). Have Yuna and Lulu continually do Dual-cast Ultimas, while Tidus uses Haste and curative items. Now, the beauty of this strategy is that as long as both Lulu and Yuna are doing 5,000 with each Ultima, each of them should easily be doing over 10,000 damage to ALL ENEMIES. So, the Yu Pagoda's well get shut down with every attack you do, which means no healing the main boss and no charging his overdrive. When I used this strategy, Braska's Final Aeon didn't even come close to reaching his Overdrive until well into his second form, where I only had to use Tidus' talk command one time. Again, thanks for the great faq, if you do use this strategy in a future update, please credit me as SAMIAM779. Thanks. -SC >From TechMan Braska's final aeon: Okay first of all, ignore the stupid people on the message board. You don't need yojimbo, anima, magus sisters, ANY legendary weapons and if you've never run from a battle you don't need to ever level up in the game at all. I used wakka, tidus, and yuna. Wakka at this point had just begun to be more powerful than auron plus he's faster so he gets a lot more turns. So unless your wakka does less than 2/3 the damage of auron I would suggest wakka (or kimahri if you made him strong) instead of auron. You will, however need to have wakka or auron have the ability quick hit. I got this with tidus and then right before the fight got an ability sphere from that little crystal minigame. After you get it mash on triangle to get into the menu so you can get wakka to have quick hit. Okay, onto the fight. The first form is fairly easy. For most turns here's what each character should do: -Yuna: Keep everybody protected, regened, and at max health (and mana). If, and only if all of these conditions are met OR wakka doesn't have quick hit you can use her to cast holy -Tidus: Keep everybody hasted and it full health (and mana). Either cheer or quick hit depending on how powerful your tidus is -Wakka: Quick hit. -Auron: (I just thought of this as I was writing this so I haven't actually tried it) If you have your turns lined up correctly you can get auron in to use power break but supposedly the pagodas will get rid of it on their turns. I would swap wakka out with auron, then have auron power break, then swap the next character in for tidus so he can haste auron, the next character should swap wakka back in and he should quick hit, then auron can swap back with yuna. Obviously you'll need quite a few turns in a row for this and like I said I never tried it. Jecht (First form): His overdrive will instantly kill one of your characters which in the grand scheme of things really isn't that bad. It's better than anima's overdrive :D When a character dies you kind of have to wing it. If you're playing cautiously you need to do whatever it takes to make sure that the dead character is revived, healed, and hasted. Remember, an item takes less time than casting curaga so even if it's yuna's turn in an emergency she should still use items to heal so her next turn comes quicker. I usually just revived the character and then went on with the usual battle plan, keeping wakka attacking and only healing with the other chars. Jecht (Second Form): Before you kill jecht everybody needs to have protect on them. Preferably only go in with full health, regen, and protect on everybody. So get him down to like 5k hp or however much wakka can do it one hit and then only attack when these conditions are met. He's much less powerful when your characters have protect and regen on them. Use tidus' talk command to keep his overdrive down but keep your eye on the turn gauge to make know when to use it. Even if he's not at max quite yet if the pagodas get two turns followed by jecht's turn then he might still be able to use his overdrive. I never had him use his overdrive so if it does use it then you need to send me $50 so I can buy the game (I only rented it). -TechMan >From Keith Regarding Braska's Final Aeon: The key to defeating Braska--indeed, the whole time you're on Sin if you want easy fights--is an aeon or two with an unlocked damage maximum. Valefor's better ("blast" that you go back and get from the dog in Besaid, not the wimpier "beam" attack he comes with) overdrive attack did 99,999 damage to Braska, first or second form. First time through, I wasted it on the first form; second time through, I had Tidus casting hastega and using phoenix downs and mega-potions, Yuna double-casting Flare (best she had), and Lulu double-casting Thundaga (the best she had, since Braska was immune to Demi). As per the advice here, I ignored the pagodas. Once Braska's second form was down below 100,000, I just did that Valefor overdrive and it was all over. If you have more ultimate weapons, great, but if your Aeon is maxed out at 9,999, two double-casters at a time is far better than one aeon. I'm not sure if Valefor is just supposed to be a sleeper who comes from behind, or if I had to use him a fair bit to get him that good. Keith ======================================================================= ======================================================================= Yu Yevon HP: Aeons: (Current Stats) Yu Yevon: 99999 Difficulty: Push X and watch the pretty colors Location: Sin, after defeating Braska's Final Aeon This battle is akin to the third battle with Sephiroth in FFVII; I don't think you could lose if you wanted to. All your characters have Reraise already cast on them. I don't know if that goes away when you die once, but you shouldn't ever die. First you must fight and defeat each of your Aeons. They have the same stats as they do in your party, which means they all have 3000-5000 HP. The Yu Pagodas are there, but you can ignore them as usual. They probably won't even have a chance to go. You can do just about anything and kill these guys, Auron can even take down Bahamut in one critical. Go wild. Once you defeat all the Aeons you have, you fight Yu Yevon himself (he looks like a Metroid, tee-hee!). This is also easier than Sin (Get it! Easier than Sin! HA HA!) He will cast Gravija each turn, and I'm not sure that can actually kill you. Plus it hits him for 9999 as well! If you attack him, he will counter by Curaga-ing himself for 9999 HP. Just cast Reflect on him, and you've got free healing. Do whatever you like to him, he is your bitch (Demi works well, for starters). Just make sure to keep casting Reflect on him when it goes away, and the battle's yours. Well, I hope these strategies help someone else out, no one else should have to see Tidus' tearful reunion with Jecht as many times as I did. Keep up the good work on the FAQ! -Hibb >From Kevin it was dissapointing, it was so easy, i thought it wasnt the end of the game, i casted, the ronso rage DOOM for laughs, and ...over in 3 rounds... sad... kevin >From Kenny Stachovich I just finished FFX and was quite upset with the final boss battle. Everyone was talking about how hard the final boss is. I found it very easy to beat the final boss. I just summoned the Magus Sisters and he was destroyed in two hit using Yuna's "Grand Summon" for the first attack and a normal "Fight" command for the second attack...before I knew it the game was over...and I didn't even break a sweat. I do have to say, this was one of the most disappointing final boss fights yet. Other then the gimmick boss fight in FFVII. >From “Reagan911” I m also giving advice to kill Yu yevon who has about 99999 life, instead of casting reflect, cast zombie on yu yevon and kill it with only 1 Phoenix down you can get zombie with one of aurons weapons. >From “Mohammed Bannani” Hi, I'll tell you a great way to kill yu yevon. Here it comes : 1. Make him zombi by ZOMBI ATTACK. 2. Cast the spell LIFE on him. 3. Yu yevon will be dead. NOTE : Make sure he is still zombi . That's it. >From “Benji Schrager” This is a small error but when I fought Yu Yevon, he cast Ultima on my party as opposed to just Gravija. You can also magic break him so his Curaga does only 5600 hp and beat him quicker. ======================================================================= +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ FAQ (FREQUENTLY ASKED QUESTIONS) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -FAQ Related Questions- ======================================================================= Q. I am a Webmaster and I want put your FAQ on my site, but you didn’t reply to my e-mail! Please reply so I can post it on my site! A. I’ll say this once: I WILL _NOT_ REPLY TO ANY E-MAILS ASKING TO POST FAQS ON SITES! If you want to put the FAQ on your site, go ahead. Make sure, however, that you send me a message verifying that you put my FAQ on your site. If I find my FAQ on your site and look at my e-mail and not find a message your site verifying that you have my FAQ on your site, you’re in trouble. ======================================================================= ======================================================================= Q. Okay. I have your FAQ on my site. Please send me updates when you do so. A. No. It is your site, and I am not part of it (except for the FAQ, of course). Check out GameFAQs (the main site where I send my FAQs to) and if you see an update, copy/paste, and update the file. I will not send you updates. ======================================================================= ======================================================================= Q. You have a typo in your FAQ and some fake information! May I change it? A. You are allowed to change typos as long as they’re pretty messy typos. Anything else, NO. ======================================================================= -Game Related Questions- ======================================================================= Q. Are you going to add hidden/optional bosses in this FAQ? I need help on Omega Weapon! A. Maybe. I have not completed the game yet, but once I do, I might actually “complete” the FAQ. ======================================================================= ======================================================================= Q. I have a good strategy for defeating the boss _____, may I send it to you so you can post it in this FAQ? A. By all means, yes! My strategies are NOT the best strategies, of course, and I’m sure you, the reader, and hundreds of other people reading have a better strategy for beating the boss ______. Send it to me and I will gladly post it in the appropriate section of this FAQ. ======================================================================= +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ CREDITS: Thanks to. Techman: Two strategies and the overall boss strategy. Hibb: For the super great final three bosses strategies he sent me. Everyone who has sent me boss strategies: Thanks. You’ll find your strategy/note above. CJayC: For making GameFAQs and posting this FAQ on there. Need I say more? Me: For writing this FAQ I’ll be adding more, of course, so stay sharp =) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -End of Document-