########################## ########################## ########################## ########################## ######### ######### ######### #################### #################### #################### #################### ######### ######### ####### ## # ## # ######### # # # # # # # ######### # # # # # # # ######### # # # # ######## # ######### ####### # ## # # ###### ######### ########################## ########################## ########################## ########################## ######### ######### ######### #################### #################### #################### #################### ######### ######### ## ## # ####### ## ##### # # ######### # # # # # # # # # # # ######### # # # # # # # # ###### ## ######### ######## # # # # ######## # ## ######### # # # ## # # # ##### ## ######### ######### ######### ######### ######### ######### ######### ######### ######### ######### ######### ################## ################ ############## ############ ########## ######## ########## ############ ############## ################ ################## ######### ######### ######### ######### ######### ######### ######### ######### ######### ######### Final Fantasy X Written by: JcXtreme E-Mail: jcxtreme7786@yahoo.com 10/30/03 - ? Ver. 1.0 |-------------------| | Table of Contents | |-------------------| 1) Intro 2) Character Biographies 3) Aeons 4) Al Bhed Vocab 5) Blitzball 6) Celestrial weapons 7) Items 8) Mix list 9) Overdrives 10) Walkthroug 11) Credit 12) Copyright |---------| |1) Intro | |---------| Hello all! I have decided to write a guide for Final Fantasy X because this game is great. I love this game because the graphics are fantastic the game has a great overall feel and Blitzball is the greatest. I personally think it is better then this game to some degree but that's just me. So let's get started! |-------------------------| |2) Character Biographies | |-------------------------| -Tidus- Tidus is a cheerful, rising blitzball star playing for the Zanarkand Abes. He has long hated his father, who was a renowned player himself before his untimely death. Tidus' quick moves allows him to attack even the swiftest of foes with ease. -Yuna- Daughter of High Summoner Braska. Honest and determined. Yuna embarks on a pilgrimage to obtain the Final Aeon and defeat Sin. Yuna is learning the mystical art of summoning aeons--powerful spirits of yore. -Wakka- Coach and captain of the local blitzball team, the Besaid Aurochs. Wakka plans to retire from the sport after this year's tournament, so that he can devote himself fully to serving as Yuna's guardian. His deadly blitzball is especially useful for knocking down aerial enemies. -Lulu- One of Yuna's guardians. She and Wakka think of Yuna as a younger sister. Lulu's stoic and self-possessed nature makes her seem insensitive at times. She specializes in the art of Black Magic, using various dolls to help cast powerful spells. -Kimahri- A powerful warrior of the Ronso tribe. Kimahri has watched over Yuna from her youngest days. He speaks little, but is deeply devoted to Yuna and serves her loyally as a guardian. Kimahri can learn enemy skills with his Lancet ability. -Auron- The legendary guardian who, together with High Summoner Braska, defeated Sin ten years ago. A man of few words, he guides Yuna and Tidus on their mission to vanquish Sin once more. He swings his gigantic sword with such power that even the toughest fiends are cut asunder. -Rikku- A young Al Bhed girl. Her personality is upbeat and positive, and she in not afraid to speak her mind. She works hard to restore her outcast people to their former glory. Rikku handles mechanical enemies with ease, and can Steal items from enemies, too? |--------| |3)Aeons | |--------| #1. Valefor (Obtain In Besaid Temple of Fayth) --> Starting Stats: HP- 725, MP- 24, Str- 18, Def- 23, Mag- 21, Mdef- 23, Agl-10, Luck- 17, Eva- 19, Acc- 11 --> Unique Attack: Sonic Wings- Delay status and physical damage to one opposition. --> Overdrives: - Energy Ray- Special-type to all enemies by blasting the ground and exploding. - Energy Blast- (Obtain by going to Besaid in the airship later and talk to the girl playing with the dog near the Temple of the Fayth. She gives it). It Special-type to all enemies by blasting them all 13 times with blasts. --> Break Damage Limit?: Valefor will be enabled to exceed the 9999 damage limit when you have obtained Yuna's celestial weapon, Nirvana, and then made it more powerful with the Moon Sigil and Moon Crest in Macalania Woods. --> Teaching Abilities: Flare: 60 Shining Gems Ultima: 99 Supreme Gems Drain: 60 Stamina Springs, Osmose: 10 Mana Springs Demi: 8 Shadow Gems Death: 30 Farplane Shadows Bio: 8 Poison Fangs Fire: Bomb Fragment Fira: 2 Bomb Core Firaga: 4 Fire Gems Blizzard: Antarctic Wind Blizzara: 2 Arctic Winds Blizzaga:4 Ice Gems Water: Fish Scale Watera: 2 Dragon Scales Waterga: 4 Water Gems Thunder: Electro Marble Thundara: 2 Lightning Marbles Thundaga: 4 Lightning Gems Regen: 60 Healing Springs Holy: 60 Blessed Gems Reflect: 3 Star Curtains Dispel: 3 Purifying Salts Shell: 4 Lunar Curtains Slowga: 8 Gold Hourglasses Protect: 6 Light Curtains Hastega: 16 Chocobo Wings Haste: 10 Chocobo Feathers Slow: 4 Silver Hourglasses Life: 8 Elixirs NulFrost: 2 Antarctic Winds Full-Life: Megalixir Cura: 30 X-Potions NulTide: 2 Fish Scales Scan: 10 Ability Spheres Cure: 99 Hi-Potions NulShock: 2 Electro Marbles Curaga: 60 Mega-Potions NulBlaze: 2 Bomb Fragments Pray: 5 Healing Waters Jinx: 2 Fortune Spheres Aim: 5 Speed Spheres Luck: 2 Fortune Spheres Cheer: 5 Power Spheres Doublecast: 5 Three Stars Reflex: 10 Speed Spheres Lancet: 20 Soul Springs Focus: 10 Mana Spheres Full-Break: 2 Dark Matters Extract Mana: 20 Mana Spheres Mental Break: 4 Shining Thorns Extract Power:20 Power Spheres Magic Break: 4 Mana Springs Extract Ability: 20 Ability Spheres Armor Break: 2 Level 2 Key Spheres Extract Speed: 20 Speed Spheres Power Break: 8 Stamina Springs Zombie Attack: 99 Holy Waters Delay Buster: 30 Gold Hourglasses Delay Attack: 20 Silver Hourglasses Dark Attack: 6 Smoke Bombs Triple Foul: 4 Skill Spheres Silence Buster: 10 Silence Grenades Sleep Attack: 3 Sleeping Powders Sleep Buster: 10 Sleeping Powders SilenceAttack: 3 Silence Grenades --> Raising Attributes: (Note: Increments of these item values will change). HP: Power Sphere MP: Mana Sphere Str: Power Sphere Mag: Mana Sphere Mdef: Mana Sphere Def: Defense Sphere Eva: Speed Sphere Acc: Speed Sphere Luck: Fortune Sphere Agl: Speed Sphere ------------------------------------------------------------------------ ------------------------------------------------------------------------ #2. Ifrit (Obtain In Kilika Temple of Fayth) --> Starting Stats: HP- 857, MP- 23, Str- 19, Def- 29, Mag- 21, Mdef- 21, Agl- 9, Luck- 17, Eva- 10, Acc- 11 --> Unique Attack: Meteor Strike- Special-type and physical damage to one opposition. --> Overdrive: Hellfire: Does Fire damage to all enemies by launching multiple fire blasts. --> Break Damage Limit?: Ifrit will be enabled to exceed the 9999 damage limit when you have obtained Wakka's celestial weapon, World Champion, and then madeit more powerful with the Jupiter Sigil and Jupiter Crest in Macalania Woods. --> Teaching Abilities: Flare: 60 Shining Gems Ultima: 99 Supreme Gems Drain: 60 Stamina Springs, Osmose: 10 Mana Springs Demi: 8 Shadow Gems Death: 30 Farplane Shadows Bio: 8 Poison Fangs Fire: Bomb Fragment Fira: 2 Bomb Core Firaga: 4 Fire Gems Blizzard: Antarctic Wind Blizzara: 2 Arctic Winds Blizzaga:4 Ice Gems Water: Fish Scale Watera: 2 Dragon Scales Waterga: 4 Water Gems Thunder: Electro Marble Thundara: 2 Lightning Marbles Thundaga: 4 Lightning Gems Regen: 60 Healing Springs Holy: 60 Blessed Gems Reflect: 3 Star Curtains Dispel: 3 Purifying Salts Shell: 4 Lunar Curtains Slowga: 8 Gold Hourglasses Protect: 6 Light Curtains Hastega: 16 Chocobo Wings Haste: 10 Chocobo Feathers Slow: 4 Silver Hourglasses Life: 8 Elixirs NulFrost: 2 Antarctic Winds Full-Life: Megalixir Cura: 30 X-Potions NulTide: 2 Fish Scales Scan: 10 Ability Spheres Cure: 99 Hi-Potions NulShock: 2 Electro Marbles Curaga: 60 Mega-Potions NulBlaze: 2 Bomb Fragments Pray: 5 Healing Waters Jinx: 2 Fortune Spheres Aim: 5 Speed Spheres Luck: 2 Fortune Spheres Cheer: 5 Power Spheres Doublecast: 5 Three Stars Reflex: 10 Speed Spheres Lancet: 20 Soul Springs Focus: 10 Mana Spheres Full-Break: 2 Dark Matters Extract Mana: 20 Mana Spheres Mental Break: 4 Shining Thorns Extract Power:20 Power Spheres Magic Break: 4 Mana Springs Extract Ability: 20 Ability Spheres Armor Break: 2 Level 2 Key Spheres Extract Speed: 20 Speed Spheres Power Break: 8 Stamina Springs Zombie Attack: 99 Holy Waters Delay Buster: 30 Gold Hourglasses Delay Attack: 20 Silver Hourglasses Dark Attack: 6 Smoke Bombs Triple Foul: 4 Skill Spheres Silence Buster: 10 Silence Grenades Sleep Attack: 3 Sleeping Powders Sleep Buster: 10 Sleeping Powders SilenceAttack: 3 Silence Grenades --> Raising Attributes: (Note: Increments of these item values will change). HP: Power Sphere MP: Mana Sphere Str: Power Sphere Mag: Mana Sphere Mdef: Mana Sphere Def: Defense Sphere Eva: Speed Sphere Acc: Speed Sphere Luck: Fortune Sphere Agl: Speed Sphere ------------------------------------------------------------------------- ------------------------------------------------------------------------- #3. Ixion (Obtain In Djose Temple of Fayth) --> Starting Stats: HP- 891, MP- 25, Str- 20, Def- 26, Mag- 20, Mdef- 29, Agl- 8, Luck- 17, Eva- 11, Acc- 12 --> Unique Attack: Aerospark- Dispel as well as physical damage to one opposition. --> Overdrive: Thor's Hammer- Lighting damage to all enemies by using electricity waves. --> Break Damage Limit?: Ixion will be enabled to exceed the 9999 damage limit when you have obtained Kimahri's celestial weapon, Spirit Lance, and then made it more powerful with the Saturn Sigil and Saturn Crest in Macalania Woods. --> Teaching Abilities: Flare: 60 Shining Gems Ultima: 99 Supreme Gems Drain: 60 Stamina Springs, Osmose: 10 Mana Springs Demi: 8 Shadow Gems Death: 30 Farplane Shadows Bio: 8 Poison Fangs Fire: Bomb Fragment Fira: 2 Bomb Core Firaga: 4 Fire Gems Blizzard: Antarctic Wind Blizzara: 2 Arctic Winds Blizzaga:4 Ice Gems Water: Fish Scale Watera: 2 Dragon Scales Waterga: 4 Water Gems Thunder: Electro Marble Thundara: 2 Lightning Marbles Thundaga: 4 Lightning Gems Regen: 60 Healing Springs Holy: 60 Blessed Gems Reflect: 3 Star Curtains Dispel: 3 Purifying Salts Shell: 4 Lunar Curtains Slowga: 8 Gold Hourglasses Protect: 6 Light Curtains Hastega: 16 Chocobo Wings Haste: 10 Chocobo Feathers Slow: 4 Silver Hourglasses Life: 8 Elixirs NulFrost: 2 Antarctic Winds Full-Life: Megalixir Cura: 30 X-Potions NulTide: 2 Fish Scales Scan: 10 Ability Spheres Cure: 99 Hi-Potions NulShock: 2 Electro Marbles Curaga: 60 Mega-Potions NulBlaze: 2 Bomb Fragments Pray: 5 Healing Waters Jinx: 2 Fortune Spheres Aim: 5 Speed Spheres Luck: 2 Fortune Spheres Cheer: 5 Power Spheres Doublecast: 5 Three Stars Reflex: 10 Speed Spheres Lancet: 20 Soul Springs Focus: 10 Mana Spheres Full-Break: 2 Dark Matters Extract Mana: 20 Mana Spheres Mental Break: 4 Shining Thorns Extract Power:20 Power Spheres Magic Break: 4 Mana Springs Extract Ability: 20 Ability Spheres Armor Break: 2 Level 2 Key Spheres Extract Speed: 20 Speed Spheres Power Break: 8 Stamina Springs Zombie Attack: 99 Holy Waters Delay Buster: 30 Gold Hourglasses Delay Attack: 20 Silver Hourglasses Dark Attack: 6 Smoke Bombs Triple Foul: 4 Skill Spheres Silence Buster: 10 Silence Grenades Sleep Attack: 3 Sleeping Powders Sleep Buster: 10 Sleeping Powders SilenceAttack: 3 Silence Grenades --> Raising Attributes: (Note: Increments of these item values will change). HP: Power Sphere MP: Mana Sphere Str: Power Sphere Mag: Mana Sphere Mdef: Mana Sphere Def: Defense Sphere Eva: Speed Sphere Acc: Speed Sphere Luck: Fortune Sphere Agl: Speed Sphere ------------------------------------------------------------------------ ------------------------------------------------------------------------ #4. Shiva (Obtain In Macalania Temple of Fayth) --> Starting Stats: HP- 820, MP- 26, Str- 19, Def- 17, Mag- 23, Mdef- 24, Agl- 14, Luck- 17, Eva- 32, Acc- 11 --> Unique Attack: Heavenly Strike- Delay status and physical damage to one opposition. --> Overdrive: Diamond Dust- Ice damage to all enemies by shattering Ice with her fingers. --> Break Damage Limit?: Shiva will be enabled to exceed the 9999 damage limit when you have obtained Lulu's celestial weapon, Onion Knight, and then made it more powerful with the Venus Sigil and Venus Crest in Macalania Woods. --> Teaching Abilities: Flare: 60 Shining Gems Ultima: 99 Supreme Gems Drain: 60 Stamina Springs, Osmose: 10 Mana Springs Demi: 8 Shadow Gems Death: 30 Farplane Shadows Bio: 8 Poison Fangs Fire: Bomb Fragment Fira: 2 Bomb Core Firaga: 4 Fire Gems Blizzard: Antarctic Wind Blizzara: 2 Arctic Winds Blizzaga:4 Ice Gems Water: Fish Scale Watera: 2 Dragon Scales Waterga: 4 Water Gems Thunder: Electro Marble Thundara: 2 Lightning Marbles Thundaga: 4 Lightning Gems Regen: 60 Healing Springs Holy: 60 Blessed Gems Reflect: 3 Star Curtains Dispel: 3 Purifying Salts Shell: 4 Lunar Curtains Slowga: 8 Gold Hourglasses Protect: 6 Light Curtains Hastega: 16 Chocobo Wings Haste: 10 Chocobo Feathers Slow: 4 Silver Hourglasses Life: 8 Elixirs NulFrost: 2 Antarctic Winds Full-Life: Megalixir Cura: 30 X-Potions NulTide: 2 Fish Scales Scan: 10 Ability Spheres Cure: 99 Hi-Potions NulShock: 2 Electro Marbles Curaga: 60 Mega-Potions NulBlaze: 2 Bomb Fragments Pray: 5 Healing Waters Jinx: 2 Fortune Spheres Aim: 5 Speed Spheres Luck: 2 Fortune Spheres Cheer: 5 Power Spheres Doublecast: 5 Three Stars Reflex: 10 Speed Spheres Lancet: 20 Soul Springs Focus: 10 Mana Spheres Full-Break: 2 Dark Matters Extract Mana: 20 Mana Spheres Mental Break: 4 Shining Thorns Extract Power:20 Power Spheres Magic Break: 4 Mana Springs Extract Ability: 20 Ability Spheres Armor Break: 2 Level 2 Key Spheres Extract Speed: 20 Speed Spheres Power Break: 8 Stamina Springs Zombie Attack: 99 Holy Waters Delay Buster: 30 Gold Hourglasses Delay Attack: 20 Silver Hourglasses Dark Attack: 6 Smoke Bombs Triple Foul: 4 Skill Spheres Silence Buster: 10 Silence Grenades Sleep Attack: 3 Sleeping Powders Sleep Buster: 10 Sleeping Powders SilenceAttack: 3 Silence Grenades --> Raising Attributes: (Note: Increments of these item values will change). HP: Power Sphere MP: Mana Sphere Str: Power Sphere Mag: Mana Sphere Mdef: Mana Sphere Def: Defense Sphere Eva: Speed Sphere Acc: Speed Sphere Luck: Fortune Sphere Agl: Speed Sphere -------------------------------------------------------------------------- -------------------------------------------------------------------------- #5. Bahamut (Obtain In Bevelle Temple of Fayth) --> Starting Stats: HP- 1210, MP- 35, Str- 23, Def- 27, Mag- 18, Mdef- 28, Agl- 10, Luck- 17, Eva- 20, Acc- 11 --> Unique Attack: Impulse- What it does is physical damage to every opposition. --> Overdrive: Mega Flare- Special-type damage to every and all oppositions. --> Break Damage Limit?: Bahamut will be enabled to exceed the 9999 damage limit when you have obtained Bahamut. Awesome, eh? --> Teaching Abilities: Flare: 60 Shining Gems Ultima: 99 Supreme Gems Drain: 60 Stamina Springs, Osmose: 10 Mana Springs Demi: 8 Shadow Gems Death: 30 Farplane Shadows Bio: 8 Poison Fangs Fire: Bomb Fragment Fira: 2 Bomb Core Firaga: 4 Fire Gems Blizzard: Antarctic Wind Blizzara: 2 Arctic Winds Blizzaga:4 Ice Gems Water: Fish Scale Watera: 2 Dragon Scales Waterga: 4 Water Gems Thunder: Electro Marble Thundara: 2 Lightning Marbles Thundaga: 4 Lightning Gems Regen: 60 Healing Springs Holy: 60 Blessed Gems Reflect: 3 Star Curtains Dispel: 3 Purifying Salts Shell: 4 Lunar Curtains Slowga: 8 Gold Hourglasses Protect: 6 Light Curtains Hastega: 16 Chocobo Wings Haste: 10 Chocobo Feathers Slow: 4 Silver Hourglasses Life: 8 Elixirs NulFrost: 2 Antarctic Winds Full-Life: Megalixir Cura: 30 X-Potions NulTide: 2 Fish Scales Scan: 10 Ability Spheres Cure: 99 Hi-Potions NulShock: 2 Electro Marbles Curaga: 60 Mega-Potions NulBlaze: 2 Bomb Fragments Pray: 5 Healing Waters Jinx: 2 Fortune Spheres Aim: 5 Speed Spheres Luck: 2 Fortune Spheres Cheer: 5 Power Spheres Doublecast: 5 Three Stars Reflex: 10 Speed Spheres Lancet: 20 Soul Springs Focus: 10 Mana Spheres Full-Break: 2 Dark Matters Extract Mana: 20 Mana Spheres Mental Break: 4 Shining Thorns Extract Power:20 Power Spheres Magic Break: 4 Mana Springs Extract Ability: 20 Ability Spheres Armor Break: 2 Level 2 Key Spheres Extract Speed: 20 Speed Spheres Power Break: 8 Stamina Springs Zombie Attack: 99 Holy Waters Delay Buster: 30 Gold Hourglasses Delay Attack: 20 Silver Hourglasses Dark Attack: 6 Smoke Bombs Triple Foul: 4 Skill Spheres Silence Buster: 10 Silence Grenades Sleep Attack: 3 Sleeping Powders Sleep Buster: 10 Sleeping Powders SilenceAttack: 3 Silence Grenades --> Raising Attributes: (Note: Increments of these item values will change). HP: Power Sphere MP: Mana Sphere Str: Power Sphere Mag: Mana Sphere Mdef: Mana Sphere Def: Defense Sphere Eva: Speed Sphere Acc: Speed Sphere Luck: Fortune Sphere Agl: Speed Sphere ------------------------------------------------------------------------- ------------------------------------------------------------------------- #6. Yojimbo (Refer to Secret Aeons section for info) --> Starting Stats: HP- 1030, MP- 0, Str- 29, Def- 25, Mag- 16, Mdef- 23, Agl- 9, Luck- 17, Eva- 59, Acc- 19 --> Unique Attacks: - Daigoro- Physical damage to one opposition. - Wakizashi- Physical damage against all oppositions, but possibly only one (more oftenly it is one enemy). - Kozuka- Physical damage to one opposition. --> Overdrives: Zanmato- Well, not really an overdrive, but I list it here for following obvious reason: It eliminates any and all enemies (yup, bosses, secret bosses, enemies, Monster Arena bosses the whole shabang!). --> Break Damage Limit?: Yojimbo will be enabled to exceed the 9999 damage limit when you have obtained Yojimbo. Awesome, eh? --> Teaching Abilities: Flare: 60 Shining Gems Ultima: 99 Supreme Gems Drain: 60 Stamina Springs, Osmose: 10 Mana Springs Demi: 8 Shadow Gems Death: 30 Farplane Shadows Bio: 8 Poison Fangs Fire: Bomb Fragment Fira: 2 Bomb Core Firaga: 4 Fire Gems Blizzard: Antarctic Wind Blizzara: 2 Arctic Winds Blizzaga:4 Ice Gems Water: Fish Scale Watera: 2 Dragon Scales Waterga: 4 Water Gems Thunder: Electro Marble Thundara: 2 Lightning Marbles Thundaga: 4 Lightning Gems Regen: 60 Healing Springs Holy: 60 Blessed Gems Reflect: 3 Star Curtains Dispel: 3 Purifying Salts Shell: 4 Lunar Curtains Slowga: 8 Gold Hourglasses Protect: 6 Light Curtains Hastega: 16 Chocobo Wings Haste: 10 Chocobo Feathers Slow: 4 Silver Hourglasses Life: 8 Elixirs NulFrost: 2 Antarctic Winds Full-Life: Megalixir Cura: 30 X-Potions NulTide: 2 Fish Scales Scan: 10 Ability Spheres Cure: 99 Hi-Potions NulShock: 2 Electro Marbles Curaga: 60 Mega-Potions NulBlaze: 2 Bomb Fragments Pray: 5 Healing Waters Jinx: 2 Fortune Spheres Aim: 5 Speed Spheres Luck: 2 Fortune Spheres Cheer: 5 Power Spheres Doublecast: 5 Three Stars Reflex: 10 Speed Spheres Lancet: 20 Soul Springs Focus: 10 Mana Spheres Full-Break: 2 Dark Matters Extract Mana: 20 Mana Spheres Mental Break: 4 Shining Thorns Extract Power:20 Power Spheres Magic Break: 4 Mana Springs Extract Ability: 20 Ability Spheres Armor Break: 2 Level 2 Key Spheres Extract Speed: 20 Speed Spheres Power Break: 8 Stamina Springs Zombie Attack: 99 Holy Waters Delay Buster: 30 Gold Hourglasses Delay Attack: 20 Silver Hourglasses Dark Attack: 6 Smoke Bombs Triple Foul: 4 Skill Spheres Silence Buster: 10 Silence Grenades Sleep Attack: 3 Sleeping Powders Sleep Buster: 10 Sleeping Powders SilenceAttack: 3 Silence Grenades --> Raising Attributes: (Note: Increments of these item values will change). HP: Power Sphere MP: Mana Sphere Str: Power Sphere Mag: Mana Sphere Mdef: Mana Sphere Def: Defense Sphere Eva: Speed Sphere Acc: Speed Sphere Luck: Fortune Sphere Agl: Speed Sphere -------------------------------------------------------------------------- -------------------------------------------------------------------------- #7. Anima (Refer to Secret Aeons section for info) --> Starting Stats: HP- 1410, MP- 45, Str- 33, Def- 26, Mag- 22, Mdef- 23, Agl- 9, Luck- 17, Eva- 20, Acc- 11 --> Unique Attack: Pain: Instant KO (Death) status to one opposition. --> Overdrive: Oblivion: 16 instantaneous hits to random oppositions, all of them doing Special-type damage. If you're playing NTSC version it does damage only with 1 attack counted instead of truly all 16 of them. --> Break Damage Limit?: Anima will be enabled to exceed the 9999 damage limit when you have obtained Anima. Awesome, eh? --> Teaching Abilities: Flare: 60 Shining Gems Ultima: 99 Supreme Gems Drain: 60 Stamina Springs, Osmose: 10 Mana Springs Demi: 8 Shadow Gems Death: 30 Farplane Shadows Bio: 8 Poison Fangs Fire: Bomb Fragment Fira: 2 Bomb Core Firaga: 4 Fire Gems Blizzard: Antarctic Wind Blizzara: 2 Arctic Winds Blizzaga:4 Ice Gems Water: Fish Scale Watera: 2 Dragon Scales Waterga: 4 Water Gems Thunder: Electro Marble Thundara: 2 Lightning Marbles Thundaga: 4 Lightning Gems Regen: 60 Healing Springs Holy: 60 Blessed Gems Reflect: 3 Star Curtains Dispel: 3 Purifying Salts Shell: 4 Lunar Curtains Slowga: 8 Gold Hourglasses Protect: 6 Light Curtains Hastega: 16 Chocobo Wings Haste: 10 Chocobo Feathers Slow: 4 Silver Hourglasses Life: 8 Elixirs NulFrost: 2 Antarctic Winds Full-Life: Megalixir Cura: 30 X-Potions NulTide: 2 Fish Scales Scan: 10 Ability Spheres Cure: 99 Hi-Potions NulShock: 2 Electro Marbles Curaga: 60 Mega-Potions NulBlaze: 2 Bomb Fragments Pray: 5 Healing Waters Jinx: 2 Fortune Spheres Aim: 5 Speed Spheres Luck: 2 Fortune Spheres Cheer: 5 Power Spheres Doublecast: 5 Three Stars Reflex: 10 Speed Spheres Lancet: 20 Soul Springs Focus: 10 Mana Spheres Full-Break: 2 Dark Matters Extract Mana: 20 Mana Spheres Mental Break: 4 Shining Thorns Extract Power:20 Power Spheres Magic Break: 4 Mana Springs Extract Ability: 20 Ability Spheres Armor Break: 2 Level 2 Key Spheres Extract Speed: 20 Speed Spheres Power Break: 8 Stamina Springs Zombie Attack: 99 Holy Waters Delay Buster: 30 Gold Hourglasses Delay Attack: 20 Silver Hourglasses Dark Attack: 6 Smoke Bombs Triple Foul: 4 Skill Spheres Silence Buster: 10 Silence Grenades Sleep Attack: 3 Sleeping Powders Sleep Buster: 10 Sleeping Powders SilenceAttack: 3 Silence Grenades --> Raising Attributes: (Note: Increments of these item values will change). HP: Power Sphere MP: Mana Sphere Str: Power Sphere Mag: Mana Sphere Mdef: Mana Sphere Def: Defense Sphere Eva: Speed Sphere Acc: Speed Sphere Luck: Fortune Sphere Agl: Speed Sphere ------------------------------------------------------------------------- ------------------------------------------------------------------------- #8. Magus Sisters --> Mindy, Cindy, Sandy (Refer to Secret Aeons section) --> Starting Stats (Mindy): HP- 1237, MP- 58, Str- 23, Def- 24, Mag- 28, Mdef- 28, Agl- 12, Luck- 17, Eva- 23, Acc- 12 --> Starting Stats (Cindy): HP- 2190, MP- 46, Str- 28, Def- 32, Mag- 21, Mdef- 28, Agl- 10, Luck- 17, Eva- 20, Acc- 11 --> Starting Stats (Sandy): HP- 1790, MP- 35, Str- 42, Def- 26, Mag- 24, Mdef- 28, Agl- 10, Luck- 17, Eva- 17, Acc- 13 --> Unique Attacks: - Camisade: Physical damage to one opposition. - Razzia: Physical damage to one opposition. - Passado: 15 instantaneous hits to one opposition, all of them doing physical damage. (Mindy uses this only). --> Overdrive: Delta Attack: When all of them are active with full Overdrive Bars each, this attack does 6 instantaneous hits to random oppositions, each of which are doing Special-type damage, by the way. Break Damage Limit?: Maguses will be enabled to exceed the 9999 damage limit when you have obtained Maguses. Awesome, eh? --> Teaching Abilities: Flare: 60 Shining Gems Ultima: 99 Supreme Gems Drain: 60 Stamina Springs, Osmose: 10 Mana Springs Demi: 8 Shadow Gems Death: 30 Farplane Shadows Bio: 8 Poison Fangs Fire: Bomb Fragment Fira: 2 Bomb Core Firaga: 4 Fire Gems Blizzard: Antarctic Wind Blizzara: 2 Arctic Winds Blizzaga:4 Ice Gems Water: Fish Scale Watera: 2 Dragon Scales Waterga: 4 Water Gems Thunder: Electro Marble Thundara: 2 Lightning Marbles Thundaga: 4 Lightning Gems Regen: 60 Healing Springs Holy: 60 Blessed Gems Reflect: 3 Star Curtains Dispel: 3 Purifying Salts Shell: 4 Lunar Curtains Slowga: 8 Gold Hourglasses Protect: 6 Light Curtains Hastega: 16 Chocobo Wings Haste: 10 Chocobo Feathers Slow: 4 Silver Hourglasses Life: 8 Elixirs NulFrost: 2 Antarctic Winds Full-Life: Megalixir Cura: 30 X-Potions NulTide: 2 Fish Scales Scan: 10 Ability Spheres Cure: 99 Hi-Potions NulShock: 2 Electro Marbles Curaga: 60 Mega-Potions NulBlaze: 2 Bomb Fragments Pray: 5 Healing Waters Jinx: 2 Fortune Spheres Aim: 5 Speed Spheres Luck: 2 Fortune Spheres Cheer: 5 Power Spheres Doublecast: 5 Three Stars Reflex: 10 Speed Spheres Lancet: 20 Soul Springs Focus: 10 Mana Spheres Full-Break: 2 Dark Matters Extract Mana: 20 Mana Spheres Mental Break: 4 Shining Thorns Extract Power:20 Power Spheres Magic Break: 4 Mana Springs Extract Ability: 20 Ability Spheres Armor Break: 2 Level 2 Key Spheres Extract Speed: 20 Speed Spheres Power Break: 8 Stamina Springs Zombie Attack: 99 Holy Waters Delay Buster: 30 Gold Hourglasses Delay Attack: 20 Silver Hourglasses Dark Attack: 6 Smoke Bombs Triple Foul: 4 Skill Spheres Silence Buster: 10 Silence Grenades Sleep Attack: 3 Sleeping Powders Sleep Buster: 10 Sleeping Powders SilenceAttack: 3 Silence Grenades --> Raising Attributes: (Note: Increments of these item values will change). HP: Power Sphere MP: Mana Sphere Str: Power Sphere Mag: Mana Sphere Mdef: Mana Sphere Def: Defense Sphere Eva: Speed Sphere Acc: Speed Sphere Luck: Fortune Sphere Agl: Speed Sphere |-----------------| |4) Al Bhed Vocab | |-----------------| |-------------------| |AL BHED TO ENGLISH | |-------------------| A = E F = W K = G P = B U = O Z = J B = P G = K L = C Q = X V = F C = S H = N M = L R = H W = Z D = T I = U N = R S = M X = Q E = I J = V O = Y T = D Y = A |-------------------| |ENGLISH TO AL BHED | |-------------------| Y = A W = F G = K B = P O = U J = Z P = B K = G C = L X = Q F = V S = C N = H L = M H = R Z = W T = D U = I R = N M = S Q = X I = E V = J Y = O D = T A = Y |-------------| |5) Blitzball | |-------------| Player Stats ============ The most important thing in Blitzball is each Players' stats. These determine the outcome of every encounter, pass, and shot. Every player has eight stats, which are used in different situations. Every player has different stats, and their stats is what you will look for when recruiting new players, and deciding whether to drop your own. The stats and their uses are as follows: Level ===== You players' Blitzball level is not counted as a stat, but it is what determines your stats - the higher your level, the better your stats (in theory!). Players raise their Blitzball levels by performing various moves in the match. They will gain EXP for every pass, shot, etc. which will result in players levelling up. HP == (NOTE: This is not based on your HP in the 'outside world') Hit Points(HP) are what the player uses every time s/he moves with the ball, and whenever s/he performs an action or special technique. When you choose to perform an action, the amount of HP needed will be shown on screen. Players regain HP whenever they don't have the ball. If a player ever has 0 HP, s/he will be unable to participate in the match. (This is extremely rare) SP == Speed(SP) is how quickly a player moves during the game(with and without the ball). Faster players will be better able to get into good positions than slower players. Speed is moderatley important for every player (except the Goalkeeper). EN == Endurance(EN) is the amount of damage a player can take from opposition players when s/he has the ball. When breaking through opposition players (explained later), a player uses up EN, if his/her EN is 0 after the encounter, the other player will gain possession of the ball. The more EN a player has, the better chance s/he has of breaking through numerous tackles. Endurance is important in Midfield and Forward players as it is needed to break through tackles in order to shoot on goal. AT == Attack(AT) is the opposite to Endurance(EN). Attack is used by the defensive player during an encounter, and determines how much damage the player will inflict on the player with the ball. If your AT is higher than the opposing player's EN, then there is a very good chance that you will get the ball from the other player. High AT is important in defensive players, as it will stop players who are approaching your goal. PA == Passing(PA) determines how far and how fast a player can pass the ball. The higher the PA rating, the more chance the ball has of ending up in the receivers hands. Passes can be blocked by defensive players which have not be broken through. The defensive player will try to block the pass, and can take some of the power/speed off it - this is determined by the players Blocking(BL) rating. Note: The defensive player will not always block the pass. If PA drops to 0 during the block, the defender will get the ball. If PA falls to 0 after the block, but before it reaches the receiver, the receiver will fumble it. The PA rating will drop as the ball travels through the water, due to the friction of the water. High Passing is important in all players, but especially in Midfield players. BL == Blocking(BL) indicates the chance that a player will block shots or passes. The BL stat is used against PA and SH during passes and shots. The higher the BL rating, the more chance you have of intercepting the pass/shot. Note: sometimes the defensive player may not be able to block passes/shots. The Blocking attribute is important for defenders, in order to block shots on goal and passes to open players. SH == Shooting(SH) is the power and pace of the shot towards goal. The higher the SH attribute, the better chance the player has of scoring a goal. The power of the shot can be lowered by defensive player's BL stat. When a shot is taken on goal, the SH rating and the Goalkepper's CA rating are used to determine if the shot will be successful or whether it will be saved/caught by the Goalkeeper. The SH rating will drop as the ball moves through the water. Shooting is the most important attribute in Forwards. CA == Catching(CA) is only used by the Goalkeeper, and is used to determine if the Goalkeeper will save the shot. A Goalkeeper with a high CA rating has a better chance of stopping incoming shots. The Catching attribute is only important in Goalkeepers. =---------------------------------= =- Blitz Basics -= =---------------------------------= Search Field: i-b Playing Field ============= Blitzball is a team sport played by two opposing teams. Each team has 6 players. Their positions are similar to Ice-Hockey. There are two forwards: a Left and Right Forward (LF & RF), a Midfielder (MF), two defenders : Left and Right Defence (LD & RD), and a Goalkeeper (GL). Blitzball is played on a circular pitch (like the oval one used in Australian Rules), with a triangular goal at each end. There is a radar of the field in the bottom right-hand corner of the screen when playing Blitzball. This is used when you are using the 'Manual A' control system to play Blitzball. In the top right-hand corner are your player's attributes and their names. These are used during each encounter and when shooting or passing(as explained above). The score and the game's clock are also displayed in the bottom right-hand corner of the screen. Moving your players =================== NOTE: you can never control your players in defence. Press Triangle when you have the ball to bring up Control menu. There are three ways you can move your players: Auto, Manual A, and Manual B. Auto: This lets the CPU control your player's movement, all you will have to do is select what shots/passes/tackles to use. Manual A: This is my favoured option, you control the movement of your player(the one that has the ball) by pressing the directions on the D-Pad/Analog stick in relation to the radar on the bottom-right of the screen. Therefore: pressing left will make the player swim towards the opposition's goal, pressing down will make him/her swim to the side of the field. Manual B: This is similar to Manual A, except you control your player by his direction on the screen, and not the radar. It is not far removed from Manual A, and some players prefer to use it. Encounters ========== When you near an opposing player, you will enter an 'Encounter'. During an encounter you have the choice to break through players or No Break. If you choose No Break, the other players blocking(BL) attribute will come into the equation. You can now choose whether to pass or shoot. Hopefully your PA or SH exceeds the BL of the defender, if not you'll need some luck. Choosing to pass or shoot will use some of your HP (this is indicated on the screen) even if your pass/shot is not successful. When you select either option, the defender(s) will try to block it. S/he will take some of the power off your pass/shot if it gets through, if not s/he will claim the ball. This may be difficult to understand, but once you've played a Blitzball game you will see what I mean. Breakthroughs ============= the other option in an Encounter is to 'Break to [NAME]'. If you are facing more than one opponent, there will be numerous 'Break to [NAME]'s to choose from. When attempting to Break through other players, your EN and their AT comes into play. Look at you EN - for this example, we will say it is 15. Now look at the first defender's AT - e.g. 7. This means that you should be able to break through the first defender, as the amount of EN removed by the defender is between 50% and 150% of the defender's AT. So the least removed is 3.5 and the max 7.5 in this example. Now, let's look at the second defender. We'll say his AT is 4, as the max that can be taken away is 6 and the max from the first is 7.5 you should besuccessful(unless the defenders use techniques, explained later). If there is 3 or 4 defenders, do the same for them, and note: the defenders rarely take 150% away. Now, when you have chosen how many defenders you are going to break through. Select it from the menu. If you want to break through two, select 'Break to Defender2', if you want to break through 3, select 'Break to Defender3' and so on. After you have chosen how many defenders you want to break through you can choose whether to shoot, pass, or dribble. If you successfully break through the defenders, they will no longer be able to block your shots or passes. You can only choose to dribble if you have broken through all the defenders. Any remaining defenders will try to block your shots and passes. Passing ======= You can attempt to pass any time you have the ball. Passing outside encounters is worthwhile, as you can give the ball to more powerful players or better shooters. If you wish to pass or shoot outside an encounter, press Square to bring up the Pass/Shoot/Dribble menu. When you select pass, your PA stat comes into the equation. If there is no blocking players, the PA stat will be fully used for the Pass. If you are blocked, part of the PA stat may be removed by the blocker, or if the defender's BL is high, s/he may capture the ball. After you have passed the ball, the PA stat will diminish as the ball travels through the water, due to the friction of the water. If the ball reaches the receiver and the PA rating is still 1 or above, the pass will be successful. If it is 0, the pass will be fumbled, and a random player (usually the opposition) will gain control of it. The amount of HP used by the passing player is the same as his/her PA stat. Shooting ======== As with passing, you can shoot any time you have the ball. Generally, you will only want to shoot when you are near the opposition goal, as the friction of the water would decrease the SH rating, making it easier for the Goalkeeper to save. When shooting, you have do deal with an extra factor(apart from BL) - the Goalkeeper's CA rating. If this is high, you will have a more difficult time scoring. Sometimes when the CA rating is higher than SH, the ball can still go in. This is because the amount that the Goalkeeper's CA removes from your SH varies from 50% to 150% of the total CA. This is also the same for your Goalkeeper. As with passing, the amount of HP used is the same as the SH stat. =---------------------------------= =- Advanced Blitzing -= =---------------------------------= Search Field: i-c Techniques ========== Techniques(also called Techs) are special abilities used in Blitzball matches, which make the game more interesting. There are many different Techs in the game(see Techniques section for full listing), varying from ones that improve your stats(e.g. Sphere Shot), ones that inflict status ailments (e.g. Venom Tackle), and ones that speed up HP recovery(Regen). Techniques either cost HP to use or to equip. Techniques can only be equipped after level 3. Therefore, you have to have(nice word usage, there) played a number of games, before you can use Techniques. When you reach level 3, you will be able to equip one Technique, but as you level up, you will be able to equip more - up to a maximum of 5. Gaining Techniques ================== There are two ways to learn techniques in the game - Techcopy during matches, and win them in Tournaments/Leagues. Alright, so there is a third way, but that's only for Tidus! OK? Techcopy ======== Before each game, you can select which players you want your team to mark. When selecting who to mark, the other players will have techniques listed below their names, the ones that appear in colour, are the ones that your player can learn. During the match, if the marked player performs that Technique, the word Techcopy will appear in the top left-hand corner of the screen. When it flashes white, press X in order to learn it. If you are successful, you should hear a tinkle, and a confirmation that you have learned the new Technique will appear on the screen. Note: low level players will not be able to learn techniques off high-level players even if Techcopy appears on-screen. Key Techniques ============== Each player has 3 Techniques that s/he has to learn to be able to learn further Techniques. If you learn one of the three a certain number of extra Techs will be available to learn, if you learn 2 Key Techs, even more will be open, and so on. If you learn a Key Technique during the match, you will be alerted of this at half time. Assigning Techniques ==================== Before each game, and at the start of the second half, you can assign Techniques to your players Technique spaces in order for them to be able to use them in a match. Some Techniques require you to use HP when equipping them(such as Regen), this HP will be taken away from your Max HP as long as you have the Technique equipped. Using Techniques ================ During the match, when you choose to Pass/Shoot, you will be able to choose to use whatever Passing or Shooting Techniques you have equipped. The same for Tackling. These will require a certain amount of HP to use each time. Status Ailments =============== During the game you may be inflicted with status ailments, the most common of these is Poison. Poison: The effected player does not regain HP when s/he does not have the ball. The player cannot use anty Shooting Techniques while poisoned. The poison will wear off after a while or at half time. Wither: One of the effected players Stats will be halved. In order to remove this stat reduction, you must use that stat e.g. if PA is lowered, you must pass the ball. This effect wears off at half time. Sleep: Caused by Nap Techniques. This sends the player to sleep, unable to move. The player will awake at half time, after a goal is scored, or when s/he is hit by the ball. Defensive Formations ==================== Press Triangle while on defence to bring up the Formation menu. Your team will learn more formations as it wins more matches. Normal: The default formation. The players stick to their usual positions, but follow the attackers to a certain extent. My chosen formation. Mark Mode: Your players follow the players assigned in Mark Mode. Useful if you want a player to learn a certain Technique, but sometimes leaves the defense open. Left Side: Your players will protect the Left Side of the field more than the right. Useful if dealing with a strong attacker. Right Side: The opposite to Left Side. Centre Attack: The Midfield player pushes forward and becomes a Centre forward rather than a midfielder. Flat Line: The offence will form a line to attack, and there will be no defence. Counter: The defence closes down the offence more, leading to greater tackle success. Helpful if you want to hold onto a small lead. Double Sides: A combination of the Left and Right Sides formations. =---------------------------------= =- Team Management -= =---------------------------------= Search Field: i-d Recruiting Players ================== This is one of the best parts of Blitzball, as you can develop your Blitzball team while roaming the world. If you approach a person in the game, and press Square instead of X, you can see if they are a Blitzball player. When you start off, all you can see is their salary when you talk to them, but as you win more games your scouting level improves. With higher scouting levels, you can see player's attributes, their techniques and the techniques they can learn. If you find a player you want on your team, press Sqaure to see their Blitz stats, and then choose Sign Player. You will have to pay them a salary for each game they play. Don't worry if you can only afford them for a few games, you can get more money and resign them when their contract expires. Forwards ======== When recruiting forwards(you'll only need one, you have Tidus), look for high SH and EN attributes as these are the most important stats for forwards. Get Wedge in Luca as early as possible, as he will be able to play in Attack early on, then Defence and then in goal. Midfield ======== The most important attribute for a Midfielder is PA, but high BL and AT are also important. Defence ======= You will need players with high BL and AT, and reasonable PA. EN and SH don't really matter. Get Zalitz in Luca, as he is a good Defender to have early on. Goalkeeper ========== High CA and lots of Goalkeeper Techs(such as Super Goalie) are very important! Jumal is a great goalkeeper early on. =---------------------------------= =- Team Suggestions -= =---------------------------------= Search Field: i-e Introduction ============ If you want to add your Team Suggestions(for any stage in the game), send them in. Alastair's Team Suggestions =========================== (See Also Section v-a) Level 1-19 LF: Tidus RF: Wedge MF: Letty/Zev LD: Ropp RD: Zalitz/Jassu GL: Jumal/Keepa Level 20-35 LF: Tidus RF: Larbeight MF: Zev/Tatts/Mep/Pah Guado LD: Ropp RD: Wedge GL: Jumal/Keepa/Miyu Level 35-75 LF: Tidus RF: Larbeight/Vilucha MF: Brother LD: Ropp RD: Wedge GL: Nimrook Evil R's Team Suggestions ========================= I'll divide the BB game into 4 parts since most people won't play BB until level 99. I suggest that you should start Blitz Ball after Djose Temple since that is when the ferry will become available again and you can go back to recruit some good players. The best team early on right after Djose Temple is: LF: Tidus MF: Tatts/Kiyuri RF: Vilucha LD: Wedge RD: Zalitz/Ropp G: Jumal If you don't plan to play BB early on then you can consider the following teams. Level 1-29 LF: Tidus/Wakka MF: Tatts/Berrik (Al Behd Psyches)/Brother/Kiyuri/Naida/Svanda/Rin RF: Vilucha/Shammi/Mep/Linna LD: Zalitz/Judda (AL Bhed Psyches)/Kyou/Ropp RD: Wedge G: Nimrook/Miyu/Jumal/Kyou/Yuma Guado Level 30-59 LF: Tidus/Wakka MF: Brother/Berrik/Tatts/Kiyuri/Vuroja (kilika Beasts)/Svanda RF: Besik, Argai Ronso (Ronso Fangs)/Vilucha /Linna/Shammi/Larbeight (Kilika Beasts) LD: Judda/Ropp/Irga/Kulukan RD: Wedge G: Nimrook/Miyu/Kyou/Jumal/Keppa/Yuma Guado Level 60-90 LF: Tidus/Nedus/Wakka MF: Kiyuri/Vuroja/Svanda/Naida/Mifurey/Brother/Navara Guado RF: Vilucha/Larbeight/Linna/Shammi/Besik/Argai Ronso LD: Ropp RD: Kulukan/Irga/Zev Ronso G: Nimrook Level 99 LF: Larbeight/Tidus/Wakka/Nedus MF: Vuroja/Kiyuri/Mifurey/Linna/Svanda/Ropp RF: Vilucha/Linna/Shammi/Isken LD: Ropp/Kiyuri RD: Kulukan/Irga/Zev Ronso G: Nimrook/Wedge Alastair's Latest Suggestions ============================= < level 25 Fw: Tidus and Wedge MF: With the airship, you'd be a fool to pass over Brother DF: Ropp and one of either standard Ronso, Psyches or Goers, Kyou should be your top choice here. GK: With the airship? Nimrook. lvl 25-35 Fw: Tidus and the strongest stock Ronso, Guado or Psyches forward (depending on what stats you prefer). MF: why change a winning team? DF: Ropp and Wedge GK: Nimrook, obviously Lvl 35-50 Fw: Tidus and Larbeight (you may consider phasing out Tidus in favour of Vilucha around her level 40+) MF: Leave unchanged DF: Leave unchanged GK: Leave unchanged Post level 50: Now is the real time to start making your own lineups depending on your playing style. For best lineup, a few hints: Brother will start to drop back to just average, so consider replacing him. For defense, stick with Ropp and complement him with Kulukan or Irga Ronso. Now more than ever before, it's techs who make your game, not really stats. Find your best tech distribution, as you should have filled the tech grid for almost everyone. If you need to introduce several players who are way behind in levels, put them in your team one after another, use the tournament level-up strategy Miguel's Team ============= FW: Tidus, Larbeight MF: Brother DF: Ropp, Kulukan GK: Nimrook Vivi FF's Team Suggestions ========================== LF: Tidus RF: Vilucha MF: Tatts/Kiyuri LD: Wedge RD: Zalitz/Ropp G: Jumal If you don't plan to play BB early on then you can consider the following teams: Level 1-29 LF: Tidus/Wakka RF: Vilucha/Shammi/Mep/Linna MF: Tatts/Berrik/Brother/Kiyuri/Naida/Svanda/Rin LD: Zalitz/Judda/Kyou/Ropp RD: Wedge G: Nimrook/Miyu/Jumal/Kyou/Yuma Guado Level 30-59 LF: Tidus/Wakka RF: Basik, Argai Ronso/Vilucha/Linna/Shammi/Larbeight MF: Brother/Berrik/Tatts/Kiyuri/Vuroja/Svanda LD: Judda/Ropp/Irga/Kulukan RD: Wedge G: Nimrook/Miyu/Kyou/Jumal/Keepa/Yuma Guado Level 60-90 LF: Tidus/Nedus/Wakka RF: Vilucha/Larbeight/Linna/Shammi/Basik Ronso/Argai Ronso MF: Kiyuri/Vuroja/Svanda/Naida/Mifurey/Brother/Nav Guado LD: Ropp RD: Kulukan/Irga/Zev Ronso G: Nimrook Level 99 LF: Larbeight/Tidus/Wakka/Nedus RF: Vilucha/Linna/Shammi/Isken MF: Vuroja/Kiyuri/Mifurey/Linna/Svanda/Ropp LD: Ropp/Kiyuri RD: Kulukan/Irga/Zev Ronso G: Nimrook/Wedge -=================================================- -= PLAYER GUIDE =- -=================================================- Index Number: ii Introduction ============ This section will list everything known about every player in Blitzball, but if I've missed anything, don't hesitate to tell me on my boards. The first part of the Player Guide will list player locations - i.e. where they are found in the world. The second section the "Player Guide" itself will list everything about each Blitz player. =---------------------------------= =- Player Locations -= =---------------------------------= Search Field: ii-a Abus - Luca Harbour, Dock 3 Argai Ronso - Luca Harbour, Dock 4 Auda Guado - Guadosalam Balgerda - Luca Harbour, Dock 3 Basik Ronso - Luca Harbour, Dock 4 Berrik - Airship, Corridor Bickson - Luca Harbour, Dock 3 Biggs - Luca Stadium, Main Gate Blappa - Airship, Corridor Botta - Luca Stadium, Besaid Auroch's Locker Room Brother - Airship, Bridge Datto - Luca Stadium, Besaid Auroch's Locker Room Deim - Kilika Temple, Great Hall Doram - Luca Harbour, Dock 3 Durren - Calm Lands, Gorge Bottom Eigaar - Airship, Corridor Gazna Ronso - Luca Harbour, Dock 4 Giera Guado - Guadosalam Graav - Luca Harbour, Dock 3 Irga Ronso - Luca Harbour, Dock 4 Isken - Kilika Port, House Jassu - Luca Stadium, Besaid Auroch's Locker Room Judda - Airship, Corridor Jumal - Luca Seaport, Square Keepa - Luca Stadium, Besaid Auroch's Locker Room Kiyuri - S.S. Winno, Deck Kulukan - Kilika Port, Tavern Kyou - Djose Temple, outside Lakkam - Airship, Corridor Larbeight - Kilika Port, Docks Letty - Luca Stadium, Besaid Auroch's Locker Room Linna - Macalania Temple, Frozen Road Mep - Kilika Temple Mifurey - Thunder Plains, Travel Agency Miyu - Moonflow, North Shoopuf Wharf Naida - Calm Lands, Shop Navara Guado - Guadosalam Nedus - Luca Harbour, Dock 1 Nimrook - Airship, Corridor Nizarut - Kilika Temple, Great Hall Noy Guado - Guadosalam, Inn Nuvy Ronso - Luca Harbour, Dock 4 Pah Guado - Guadosalam, House Raudy - Luca Harbour, Dock 3 Rin - Airship, Corridor Ropp - Mi'ihen Highroad, Travel Agency Shaami - Luca Harbour, Bridge Shuu - Luca Seaport, Café Svanda - Calm Lands Tatts - Kilika Port, Docks Tidus - N/A Vilucha - Besaid Village, House Vuroja - Kilika Port, Docks Wakka - Airship, Bridge Wedge - Luca Stadium, Main Gate Yuma Guado - Guadosalam, House Zalitz - Luca Theater Zamzi Ronso - Luca Harbour, Dock 4 Zazi Guado - Guadosalam, House Zev Ronso - Luca Harbour, Dock 5 =---------------------------------= =- Player Guide -= =---------------------------------= Search Field: ii-b Introduction ============ Just to confrim it: Level 1 Techs are Techniques that can only be learned after you have learned one Key Technique, Level 2 Techs can only be learned after you have learned two Key Techniques, etc. Normal Techs are techs that can be learned without any Key Techniques. Abus ==== Location: Luca Harbour, Number 3 Dock Starting Team: Luca Goers Starting Contract: 17 matches Salary: 120 Key Techniques: Grip Gloves, Venom Tackle 2, Venom Shot 3 Starting Techs: Venom Shot, Venom Tackle, Volley Shot Normal Techs: Anti-Venom, Grip Gloves, Hi-Risk, Spin Ball, Venom Shot, Venom Shot 2, Venom Tackle, Volley Shot Level 1 Techs: Elite Defence, Super Goalie, Venom Pass 2, Venom Tackle 2, Volley Shot 2, Level 2 Techs: Anti-Venom 2, Brawler, Sphere Shot, Venom Pass 3, Venom Shot 3, Venom Tackle 3, Wither Shot Level 3 Techs: Invisible Shot, Volley Shot 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 130 297 520 757 1010 1277 SP: 60 60 60 60 60 60 EN: 9 13 17 21 24 28 AT: 3 4 5 6 7 8 PA: 4 5 7 8 9 11 BL: 1 1 2 3 4 5 SH: 13 15 18 21 23 26 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1560 1857 2170 2497 2840 3570 SP: 60 60 60 60 61 61 EN: 31 33 38 40 43 45 AT: 9 10 11 12 13 15 PA: 12 13 14 15 17 19 BL: 5 6 7 8 9 10 SH: 30 30 32 34 35 38 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 4360 5210 6120 6990 SP: 61 61 61 61 EN: 45 45 45 45 AT: 17 19 21 23 PA: 20 22 23 24 BL: 12 13 15 16 SH: 40 41 42 43 CA: 15 17 19 20 Argai Ronso =========== Location: Luca Harbour, Number 4 Dock Starting Team: Ronso Fangs Starting Contract: 32 matches Salary: 200 Key Techniques: Anti-Drain, Venom Pass 2, Wither Tackle Starting Techs: Anti-Wither, Spin Ball, Volley Shot, Wither Shot Normal Techs: Anti-Wither, Brawler, Elite Defence, Golden Arm, Nap Pass, Nap Shot, Nap Tackle, Regen, Sphere Shot, Spin Ball, Super Goalie, Tackle Slip, Venom Pass, Venom Shot, Venom Tackle, Volley Shot, Wither Pass, Wither Shot, Wither Tackle Level 1 Techs: Anti-Nap, Anti-Venom, Hi-Risk, Nap Pass 2, Nap Shot 2, Venom Pass 2, Venom Shot 2, Volley Shot 2, Wither Pass 2, Wither Shot 2 Level 2 Techs: Anti-Drain, Drain Tackle 2, Pile Wither, Venom Pass 3, Venom Shot 3, Volley Shot 3, Wither Pass 3, Wither Shot 3, Wither Tackle 2 Level 3 Techs: Drain Tackle 3, Gamble, Invisible Shot, Nap Tackle 2, Tackle Slip 2, Venom Tackle 2 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 329 476 836 1196 1526 1856 SP: 40 40 40 40 40 40 EN: 16 17 19 21 23 26 AT: 5 6 8 9 11 12 PA: 5 6 7 9 10 12 BL: 4 4 6 8 9 11 SH: 10 13 19 25 31 36 CA: 1 1 1 2 2 3 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 2176 2486 2786 3076 3356 3886 SP: 40 41 41 41 41 41 EN: 28 31 34 37 41 48 AT: 14 15 17 18 20 23 PA: 13 14 16 17 19 21 BL: 13 14 16 18 20 23 SH: 41 46 50 54 58 66 CA: 3 4 5 5 6 8 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 4376 4926 5236 5570 SP: 42 42 42 42 EN: 56 65 75 84 AT: 26 29 32 34 PA: 24 27 30 32 BL: 26 30 33 36 SH: 70 75 78 80 CA: 10 12 14 16 Auda Guado ========== Location: Guadosalam Starting Team: Guado Glories Starting Contract: 10 matches Salary: 120 Key Techniques: Anti-Nap, Anti-Venom, Anti-Wither Starting Techs: Elite Defence, Nap Pass, Venom Pass, Venom Tackle, Wither Pass Normal Techs: Anti-Drain, Anti-Nap, Anti-Venom, Anti-Venom 2, Drain Tackle, Elite Defence, Nap Pass, Nap Tackle, Venom Pass, Venom Tackle, Wither Pass, Wither Tackle Level 1 Techs: Anti-Nap 2, Brawler, Drain Tackle 2, Nap Shot, Sphere Shot, Tackle Slip, Venom Tackle 2, Volley Shot, Wither Tackle 2 Level 2 Techs: Anti-Wither, Drain Tackle 2, Nap Tackle 2, Tackle Slip 2, Venom Pass 2, Venom Tackle 3, Wither Pass 2, Wither Tackle 3 Level 3 Techs: Anti-Drain 2, Anti-Wither 2, Nap Pass 2, Venom Pass 3, Wither Pass 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 95 212 391 604 854 1139 SP: 70 70 70 70 70 70 EN: 7 7 7 8 9 10 AT: 8 9 10 11 13 14 PA: 11 14 18 22 25 29 BL: 10 11 12 14 16 18 SH: 1 1 1 2 2 3 CA: 4 5 6 7 8 9 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1459 1815 2207 2634 3097 4129 SP: 70 71 71 71 71 71 EN: 12 14 16 19 22 28 AT: 16 18 20 23 25 30 PA: 32 35 37 40 43 47 BL: 20 23 26 29 32 40 SH: 3 4 4 5 5 6 CA: 10 11 12 13 14 16 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5303 6620 8079 9513 SP: 72 72 72 72 EN: 36 45 55 65 AT: 36 43 50 57 PA: 51 54 56 57 BL: 48 58 68 78 SH: 7 8 9 9 CA: 18 20 22 23 Balgerda ======== Location: Luca Harbour, Number 3 Dock Starting Team: Luca Goers Starting Contract: 19 matches Salary: 110 Key Techniques: Anti-Wither, Drain Tackle, Nap Tackle Starting Techs: Drain Tackle, Venom Pass 2 Normal Techs: Anti-Drain, Anti-Wither, Drain Tackle, Elite Defence, Nap Tackle, Venom Pass 2, Wither Tackle Level 1 Techs: Anti-Nap, Brawler, Drain Tackle 2, Goldern Arm, Grip Gloves, Pile Wither, Tackle Slip Level 2 Techs: Drain Tackle 3, Pile Venom, Venom Pass 3, Wither Tackle 2 Level 3 Techs: Nap Pass, Nap Tackle 2, Tackle Slip 2 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 141 295 541 817 1114 1431 SP: 60 60 60 60 60 60 EN: 5 6 7 8 9 10 AT: 9 11 14 17 20 23 PA: 9 11 14 17 20 23 BL: 8 9 11 14 16 18 SH: 1 1 2 2 3 4 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1769 2127 2506 2905 3225 4226 SP: 60 60 60 60 60 60 EN: 12 13 14 16 18 21 AT: 25 27 29 31 33 35 PA: 25 27 29 31 32 35 BL: 19 21 23 24 25 27 SH: 5 5 6 7 8 10 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5209 6274 7421 8523 SP: 60 60 60 60 EN: 24 28 32 36 AT: 37 38 38 38 PA: 36 37 38 38 BL: 28 29 29 29 SH: 12 14 17 19 CA: 15 17 19 20 Basik Ronso =========== Location: Luca Harbour, Number 4 Dock Starting Team: Ronso Fangs Starting Contract: 30 matches Salary: 3500 Key Techniques: Invisible Shot, Nap Shot, Venom Tackle Starting Techs: Sphere Shot, Spin Ball, Volley Shot, Wither Tackle Normal Techs: Anti-Venom, Brawler, Nap Shot, Regen, Sphere Shot, Spin Ball, Volley Shot, Wither Shot, Wither Shot 2, Wither Tackle Level 1 Techs: Drain Tackle, Elite Defence, Golden Arm, Tackle Slip, Venom Shot, Venom Shot 2, Venom Tackle, Volley Shot 2, Wither Pass Level 2 Techs: Anti-Wither, Invisble Shot, Pile Wither Level 3 Techs: Drain Tackle 2, Good Morning!, Pile Venom, Volley Shot 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 274 421 781 1131 1471 1801 SP: 40 40 40 40 40 41 EN: 17 18 20 22 24 26 AT: 5 6 8 10 12 15 PA: 3 3 4 5 5 6 BL: 2 3 5 6 8 9 SH: 9 11 16 21 26 31 CA: 1 1 1 1 1 2 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 2121 2431 2731 3021 3301 3831 SP: 41 41 41 41 42 42 EN: 29 32 35 38 42 50 AT: 17 19 21 23 26 30 PA: 7 7 8 9 10 11 BL: 11 12 14 15 17 20 SH: 35 40 44 48 52 59 CA: 2 2 3 3 4 5 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 4321 4771 5181 5515 SP: 42 43 43 43 EN: 58 68 78 88 AT: 34 39 43 47 PA: 12 14 15 16 BL: 23 26 29 31 SH: 65 71 76 80 CA: 7 9 10 12 Berrik ====== Location: Airship, Corridor Starting Team: Al Bhed Psyches Starting Contract: 9 matches Salary: 30 Key Techniques: Elite Defence, Venom Tackle, Wither Tackle 2 Starting Techs: Nap Pass, Nap Tackle, Spin Ball Normal Techs: Anti-Drain, Brawler, Drain Tackle, Elite Defence, Golden Arm, Nap Pass, Nap Tackle, Regen, Spin Ball, Tackle Slip, Venom Tackle, Venom Tackle 2, Wither Tackle Level 1 Techs: Anti-Drain 2, Hi-Risk, Nap Pass 2, Nap Shot, Pile Venom, Pile Wither, Venom Pass, Volley Shot, Volley Shot 2, Wither Pass, Wither Tackle 2 Level 2 Techs: Anti-Nap, Drain Tackle 2, Sphere Shot, Venom Pass 2, Volley Shot 3 Level 3 Techs: Anti-Wither, Venom Pass 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 205 275 473 701 962 1253 SP: 60 60 60 60 60 60 EN: 8 9 12 15 18 21 AT: 10 11 14 16 19 21 PA: 12 14 18 22 26 30 BL: 11 12 15 18 21 23 SH: 4 5 7 8 10 11 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1577 1931 2318 2735 3185 4178 SP: 60 60 60 60 60 60 EN: 24 26 29 31 34 39 AT: 23 25 27 29 31 34 PA: 34 37 41 44 47 53 BL: 25 28 30 32 34 38 SH: 13 14 16 17 19 22 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5297 6542 7913 9254 SP: 60 60 60 60 EN: 44 48 52 56 AT: 37 40 42 43 PA: 58 62 66 69 BL: 41 44 46 48 SH: 25 28 31 33 CA: 15 17 19 20 Bickson ======= Location: Luca Harbour, Number 3 Dock Starting Team: Luca Goers Starting Contract: 10 matches Salary: 70 Key Techniques: Anti-Nap, Nap Pass, Wither Shot Starting Techs: Tackle Slip, Venom Shot, Volley Shot Normal Techs: Golden Arm, Nap Shot, Tackle Slip, Venom Shot, Volley Shot, Wither Pass, Wither Shot Level 1 Techs: Anti-Nap, Anti-Wither, Good Morning!, Nap Pass, Nap Shot 2, Regen, Venom Shot 2, Volley Shot 2 Level 2 Techs: Anti-Venom, Gamble, Sphere Shot, Spin Ball, Volley Shot 3 Level 3 Techs: Invisible Shot, Nap Shot 3, Venom Shot 3, Wither Shot 2 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 140 307 530 767 1297 1570 SP: 60 60 60 60 60 60 EN: 12 15 18 21 24 26 AT: 3 4 5 6 7 8 PA: 5 6 8 9 10 12 BL: 2 2 3 4 5 6 SH: 12 15 18 22 25 27 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1570 1867 2180 2507 2850 3590 SP: 60 60 60 60 60 60 EN: 29 31 33 34 36 38 AT: 9 11 12 14 15 18 PA: 13 14 15 16 18 20 BL: 7 8 9 10 11 12 SH: 30 32 35 36 38 41 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 4370 5220 6130 7000 SP: 60 60 60 60 EN: 40 41 40 40 AT: 22 26 29 33 PA: 21 23 24 25 BL: 14 16 18 19 SH: 43 44 45 45 CA: 15 17 19 20 Biggs ===== Location: Luca Stadium, Main Gate Starting Team: N/A Starting Contract: -- matches Salary: 100 Key Techniques: Tackle Slip, Venom Shot, Wither Shot Starting Techs: Anti-Drain, Venom Shot 2, Volley Shot, Volley Shot 2, Volley Shot 3 Normal Techs: Anti-Drain, Elite Defence, Gamble, Invisible Shot, Nap Shot, Super Goalie, Venom Shot, Venom Shot 2, Venom Shot 3, Volley Shot, Volley Shot 2, Volley Shot 3, Wither Shot Level 1 Techs: Anti-Drain 2, Anti-Nap, Anti-Venom, Brawler, Golden Arm, Grip Gloves, Spin Ball, Tackle Slip, Venom Pass Level 2 Techs: Anti-Wither, Anti-Wither 2, Hi-Risk, Nap Shot 2, Sphere Shot, Tackle Slip 2, Wither Shot 2 Level 3 Techs: Anti-Nap 2, Anti-Venom 2, Wither Shot 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 80 217 421 659 934 1244 SP: 57 57 57 57 57 57 EN: 10 14 18 23 27 31 AT: 5 6 8 10 11 13 PA: 3 3 3 3 3 3 BL: 2 3 5 7 9 10 SH: 11 11 11 12 13 15 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1589 1970 2387 2839 3327 4409 SP: 57 57 57 57 57 57 EN: 35 39 43 47 50 57 AT: 15 16 18 20 22 25 PA: 4 5 6 7 9 13 BL: 12 13 14 15 17 18 SH: 16 18 20 23 26 32 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5633 7000 8509 9966 SP: 57 57 57 57 EN: 64 71 77 82 AT: 28 32 36 38 PA: 20 28 39 51 BL: 20 21 21 21 SH: 40 49 59 69 CA: 15 17 19 20 Blappa ====== Location: Airship, Corridor Starting Team: Al Bhed Psyches Starting Contract: 4 matches Salary: 130 Key Techniques: Drain Tackle, Elite Defence, Nap Shot Starting Techs: Nap Pass, Nap Tackle, Nap Tackle 2, Spin Ball, Volley Shot, Volley Shot 2 Normal Techs: Anti-Nap, Drain Tackle, Elite Defence, Nap Pass, Nap Shot, Nap Tackle, Nap Tackle 2, Spin Ball, Super Goalie, Volley Shot, Volley Shot 2 Level 1 Techs: Brawler, Hi-Risk, Nap Pass 2, Sphere Shot, Tackle Slip Level 2 Techs: Invisible Shot, Nap Shot 2, Volley Shot 3 Level 3 Techs: Nap Tackle 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 186 257 459 697 970 1277 SP: 60 60 60 60 60 60 EN: 13 14 17 21 24 27 AT: 5 6 8 10 11 13 PA: 9 11 15 19 22 25 BL: 11 12 15 17 19 22 SH: 13 16 21 25 29 32 CA: 1 1 1 1 2 2 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1620 1967 2410 2857 3340 4410 SP: 60 60 60 60 60 60 EN: 30 33 35 38 41 45 AT: 14 15 15 16 17 19 PA: 28 31 33 35 37 39 BL: 24 26 27 29 31 33 SH: 34 37 39 41 43 47 CA: 2 3 3 4 5 6 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5620 6970 8460 9920 SP: 60 60 60 60 EN: 50 54 57 60 AT: 20 21 22 23 PA: 40 40 39 37 BL: 35 37 38 38 SH: 50 54 57 59 CA: 8 9 11 13 Botta ===== Location: Luca Stadium, Auroch's Locker Room Starting Team: Besaid Aurochs Starting Contract: 7 matches Salary: 50 Key Techniques: Nap Tackle, Venom Pass 2, Venom Shot Starting Techs: Pile Venom, Venom Tackle Normal Techs: Anti-Venom, Elite Defence, Grip Gloves, Pile Venom, Venom Pass, Venom Pass 2, Venom Shot, Venom Tackle, Venom Tackle 2, Venom Tackle 3 Level 1 Techs: Brawler, Gamble, Golden Arm, Regen, Sphere Shot, Venom Shot 2 Level 2 Techs: Anti-Venom 2, Nap Tackle, Tackle Slip, Venom Shot 3 Level 3 Techs: Anti-Drain, Anti-Nap, Anti-Wither, Drain Tackle, Spin Ball, Wither Tackle Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 105 304 573 864 1177 1514 SP: 60 60 60 60 60 60 EN: 3 4 5 6 7 8 AT: 10 11 12 13 14 16 PA: 6 7 8 9 10 11 BL: 5 7 9 11 13 16 SH: 1 2 3 4 5 6 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1873 2254 2658 3084 3353 4496 SP: 60 60 60 60 60 60 EN: 10 11 12 14 16 19 AT: 17 19 21 22 24 28 PA: 13 14 15 17 18 21 BL: 18 21 24 27 30 36 SH: 7 8 9 11 12 15 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5553 6696 7633 9121 SP: 60 60 60 60 EN: 22 26 30 34 AT: 32 37 41 46 PA: 24 27 30 33 BL: 42 49 57 64 SH: 17 20 23 26 CA: 15 17 19 20 Brother ======= Location: Airship, Bridge Starting Team: N/A Starting Contract: -- matches Salary: 210 Key Techniques: Nap Tackle, Sphere Shot, Wither Tackle 2 Starting Techs: Anti-Venom 2, Drain Tackle 2, Venom Pass Normal Techs: Anti-venom, Anti-Venom 2, Drain Tackle, Drain Tackle 2, Elite Defence, Golden Arm, Nap Pass, Nap Tackle, Super Goalie, Venom Pass, Venom Pass 2, Venom Tackle, Wither Pass, Wither Shot, Wither Shot 2, Wither Tackle Level 1 Techs: Brawler, Drain Tackle 3, Gamble, Good Morning!, Grip Gloves, Invisible Shot, Nap Tackle 2, Sphere Shot, Spin Ball, Tackle Slip, Venom Tackle 2, Wither Tackle 2 Level 2 Techs: Anti-Nap, Anti-Wither, Nap Pass 2, Regen, Volley Shot Level 3 Techs: Hi-Risk, Pile Venom, Pile Wither, Tackle Slip 2, Venom Pass 3, Venom Tackle 3, Volley Shot 2, Volley Shot 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 105 265 500 775 1090 1445 SP: 75 75 75 76 76 77 EN: 8 11 15 18 21 25 AT: 6 7 9 10 12 14 PA: 14 17 20 23 26 29 BL: 13 18 21 23 26 28 SH: 14 15 16 17 18 19 CA: 1 1 1 1 1 2 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1840 2275 2750 3265 3820 5050 SP: 78 79 80 81 83 85 EN: 28 31 34 36 39 44 AT: 16 18 21 23 25 30 PA: 31 33 35 37 39 41 BL: 29 31 32 34 35 37 SH: 20 22 23 24 26 29 CA: 2 3 4 5 6 8 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 6440 7990 9700 9999 SP: 89 92 96 99 EN: 49 53 56 59 AT: 36 42 48 54 PA: 43 44 44 44 BL: 40 42 44 45 SH: 32 35 39 42 CA: 10 13 17 20 Datto ===== Location: Luca Stadium, Auroch's Locker Room Starting Team: Besaid Aurochs Starting Contract: 15 matches Salary: 30 Key Techniques: Anti-Venom, Wither Shot, Wither Shot 2 Starting Techs: Nap Shot, Volley Shot Normal Techs: Anti-Nap, Brawler, Gamble, Golden Arm, Grip Gloves, Hi-Risk, Nap Pass, Nap Pass 2, Nap Shot, Nap Shot 2, Nap Tackle, Nap Tackle 2, Pile Venom, Spin Ball, Venom Pass, Venom Pass 2, Venom Shot, Venom Shot 2, Venom Tackle, Tackle Slip, Venom Tackle 2, Volley Shot, Wither Pass, Wither Pass 2, Wither Shot, Wither Shot 2, Wither Tackle, Wither Tackle 2 Level 1 Techs: Anti-Drain, Anti-Venom, Drain Tackle, Drain Tackle 2, Elite Defence, Super Goalie, Venom Tackle 3, Volley Shot 2, Volley Shot 3 Level 2 Techs: Anti-Drain 2, Anti-Nap 2, Anti-Venom 2, Anti-Wither, Drain Tackle 3, Good Morning!, Pile Wither, Regen, Tackle Slip 2, Venom Pass 3, Venom Shot 3 Level 3 Techs: Anti-Wither 2, Invisble Shot, Nap Pass 3, Nap Shot 3, Nap Tackle 3, Sphere Shot, Wither Pass 3, Wither Shot 3, Wither Tackle 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 90 205 376 578 811 1074 SP: 60 63 67 70 74 76 EN: 12 15 18 21 24 27 AT: 2 2 3 4 5 6 PA: 4 5 7 8 10 11 BL: 2 2 2 3 3 4 SH: 8 10 13 16 19 21 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1366 1693 2049 2435 2852 3779 SP: 79 81 84 85 87 90 EN: 30 32 35 38 41 46 AT: 7 8 9 10 12 14 PA: 13 14 16 17 19 22 BL: 5 6 7 8 9 12 SH: 24 27 30 32 35 41 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 4828 6001 7296 8567 SP: 91 92 91 90 EN: 51 56 61 65 AT: 17 20 23 26 PA: 25 28 31 34 BL: 15 18 22 26 SH: 46 52 57 62 CA: 15 17 19 20 Deim ==== Location: Kilika Temple, Great Hall Starting Team: Kilika Beasts Starting Contract: 15 matches Salary: 90 Key Techniques: Pile Wither, Venom Tackle, Wither Pass Starting Techs: Brawler, Elite Defence, Wither Tackle Normal Techs: Anti-Nap, Anti-Wither, Brawler, Drain Tackle, Drain Tackle 2, Elite Defence, Nap Shot, Nap Tackle, Tackle Slip, Venom Pass, Venom Shot, Venom Tackle, Venom Tackle 2, Volley Shot, Volley Shot 2, Volley Shot 3, Wither Shot, Wither Tackle Level 1 Techs: Anti-Drain, Golden Arm, Good Morning!, Grip Gloves, Nap Shot 2, Pile Venom, Regen, Sphere Shot, Spin Ball, Super Goalie, Tackle Slip 2, Venom Pass 2, Venom Shot 2, Venom Tackle 3, Wither Shot 2, Wither Tackle 2 Level 2 Techs: Anti-Venom, Anti-Venom 2, Drain Tackle 3, Hi-Risk, Invisible Shot, Nap Tackle 2, Nap Tackle 3, Pile Wither, Venom Shot 3 Level 3 Techs: Anti-Drain 2, Anti-Nap 2, Anti-Wither 2, Gamble, Nap Shot 3, Venom Pass 3, Wither Shot 3, Wither Tackle 3 Stats: Level 2 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 122 204 374 590 849 1152 SP: 60 60 60 60 60 60 EN: 4 5 7 9 10 12 AT: 8 9 12 15 18 20 PA: 5 7 9 12 14 17 BL: 6 7 8 9 11 13 SH: 1 1 1 2 2 3 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1499 1890 2325 2804 3327 4505 SP: 60 60 60 60 60 60 EN: 14 15 17 19 21 24 AT: 23 25 27 29 32 35 PA: 21 24 28 32 36 45 BL: 15 17 20 22 25 31 SH: 4 4 5 6 7 8 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5859 7389 9095 9999 SP: 60 60 60 60 EN: 27 31 34 37 AT: 39 42 44 46 PA: 55 66 78 89 BL: 38 46 54 69 SH: 10 12 14 16 CA: 15 17 19 20 Doram ===== Location: Luca Harbour, Number 3 Dockk Starting Team: Luca Goers Starting Contract: 18 matches Salary: 100 Key Techniques: Nap Tackle, Volley Shot, Wither Tackle Starting Techs: Venom Tackle Normal Techs: Elite Defence, Grip Gloves, Nap Pass, Sphere Shot, Venom Tackle, Wither Tackle, Wither Tackle 2 Level 1 Techs: Anti-Wither, Gamble, Nap Pass 2, Nap Tackle, Pile Wither, Super Goalie, Volley Shot, Wither Pass, Wither Shot, Wither Tackle 3 Level 2 Techs: Anti-Wither 2, Hi-Risk, Nap Shot, Spin Ball, Venom Tackle 2, Wither Shot 2 Level 3 Techs: Nap Pass 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 142 312 542 792 1062 1352 SP: 60 60 60 60 60 60 EN: 3 4 6 7 9 10 AT: 9 11 14 17 19 22 PA: 7 9 12 15 18 20 BL: 5 8 11 14 17 19 SH: 1 2 3 4 5 6 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1662 1992 2342 2712 3102 3942 SP: 60 60 60 60 60 60 EN: 12 13 15 16 18 21 AT: 24 26 28 29 31 34 PA: 23 25 27 29 31 34 BL: 22 24 26 28 29 32 SH: 7 8 9 10 11 13 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 4862 5862 6942 7982 SP: 60 60 60 60 EN: 24 27 30 32 AT: 36 37 38 38 PA: 37 39 41 42 BL: 34 36 36 36 SH: 15 17 19 20 CA: 15 17 19 20 Durren ===== Location: Calm Lands, Gorge Bottom Starting Team: N/A Starting Contract: -- matches Salary: 400 Key Techniques: Anti-Nap, Nap Pass, Nap Pass 2 Starting Techs: Nap Pass 3 Normal Techs: Anti-Nap, Grip Gloves, Nap Pass, Super Goalie Level 1 Techs: Nap Pass 2 Level 2 Techs: Nap Pass 3 Level 3 Techs: Tackle Slip, Tackle Slip 2 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 100 236 430 655 910 1195 SP: 60 60 60 60 60 60 EN: 9 9 9 9 9 10 AT: 3 3 3 3 3 4 PA: 5 5 5 5 5 6 BL: 7 10 13 15 17 19 SH: 1 1 1 1 1 2 CA: 12 14 17 19 22 24 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1510 1855 2230 2635 3070 4030 SP: 60 60 60 60 60 60 EN: 10 11 12 13 14 16 AT: 5 5 6 7 8 11 PA: 6 7 8 9 10 12 BL: 20 21 22 24 25 27 SH: 2 2 2 2 3 3 CA: 25 27 28 29 30 30 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5110 6310 7630 8920 SP: 60 60 60 60 EN: 18 21 25 28 AT: 14 17 21 25 PA: 14 17 21 24 BL: 29 30 32 33 SH: 3 4 4 4 CA: 30 27 27 24 Eigaar ====== Location: Airship, Corridor Starting Team: Al Bhed Psyches Starting Contract: 10 matches Salary: 180 Key Techniques: Spin Ball, Venom Tackle, Volley Shot 3 Starting Techs: Nap Pass, Nap Shot, Nap Tackle, Volley Shot Normal Techs: Anti-Nap, Elite Defence, Nap Pass, Nap Shot, Nap Tackle, Sphere Shot, Super Goalie, Venom Tackle, Volley Shot Level 1 Techs: Brawler, Nap Shot 2, Regen, Spin Ball, Volley Shot 2 Level 2 Techs: Nap Tackle 2, Volley Shot 3 Level 3 Techs: Nap Pass 2, Nap Shot 3, Nap Tackle 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 186 258 463 704 982 1296 SP: 60 60 60 60 60 60 EN: 13 15 19 22 24 27 AT: 3 4 6 9 11 13 PA: 9 11 16 20 24 28 BL: 12 13 16 19 21 23 SH: 12 15 20 25 28 32 CA: 1 1 1 1 1 2 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1647 2034 2458 2918 3415 4518 SP: 60 60 60 60 60 60 EN: 28 30 32 33 35 37 AT: 15 17 18 20 22 24 PA: 31 34 37 39 42 45 BL: 26 28 30 32 34 38 SH: 34 37 39 42 44 48 CA: 2 2 3 3 4 5 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5767 7162 8703 9999 SP: 60 60 60 60 EN: 40 42 44 46 AT: 27 29 30 31 PA: 47 48 48 47 BL: 41 43 46 47 SH: 52 55 58 61 CA: 7 9 10 12 Gazna Ronso =========== Location: Luca Harbour, Number 4 Dock Starting Team: Ronso Fangs Starting Contract: 35 matches Salary: 150 Key Techniques: Drain Tackle, Venom Pass, Volley Shot 2 Starting Techs: Anti-Wither, Elite Defence, Wither Pass 2, Wither Tackle Normal Techs: Ant-Drain, Anti-Nap, Anti-Wither, Elite Defence, Golden Arm, Grip Gloves, Hi-Risk, Nap Pass, Nap Pass 2, Regen, Spin Ball, Super Goalie, Venom Pass, Volley Shot, Wither Pass 2, Wither Tackle Level 1 Techs: Anti-Nap 2, Anti-Wither 2, Brawler, Drain Tackle, Pile Venom, Pile Wither Level 2 Techs: Nap Pass 3, Nap Tackle, Venom Tackle, Volley Shot 2, Wither Pass Level 3 Techs: Anti-Drain 2, Gamble, Good Morning! Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 389 547 936 1317 1691 2057 SP: 40 40 40 40 40 40 EN: 20 20 20 20 21 22 AT: 7 8 9 10 12 13 PA: 11 12 15 17 20 22 BL: 5 5 7 9 11 13 SH: 4 5 6 7 8 9 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 2416 2767 3111 3447 3776 4411 SP: 40 41 41 41 41 41 EN: 23 24 26 28 30 34 AT: 15 17 19 22 24 29 PA: 25 27 30 32 35 40 BL: 15 17 19 21 23 28 SH: 10 11 12 13 14 16 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5016 5591 6136 6600 SP: 42 42 42 42 EN: 39 45 52 59 AT: 35 42 49 56 PA: 45 50 55 59 BL: 32 37 42 47 SH: 18 20 22 24 CA: 15 17 19 20 Giera Guado =========== Location: Guadosalam Starting Team: Guado Glories Starting Contract: 15 matches Salary: 1000 Key Techniques: Nap Shot, Pile Venom, Venom Shot Starting Techs: Ant-Drain, Anti-Nap, Anti-Venom, Anti-Wither, Venom Pass, Wither Pass Normal Techs: Anti-Drain, Anti-Nap, Anti-Venom, Anti-Wither, Brawler, Elite Defence, Golden Arm, Grip Gloves, Nap Pass, Nap Shot, Venom Pass, Venom Pass 2, Venom Shot, Volley Shot, Wither Pass, Wither Shot Level 1 Techs: Anti-Drain 2, Anti-Nap 2, Anti-Venom 2, Anti-Wither 2, Nap Pass 2, Nap Shot 2, Pile Venom, Regen, Spin Ball, Super Goalie, Venom Shot 2, Volley Shot 2, Wither Shot 2 Level 2 Techs: Hi-Risk, Venom Pass 3, Wither Pass 2 Level 3 Techs: Nap Pass 3, Pile Wither, Wither Pass 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 110 245 440 665 920 1205 SP: 75 75 75 75 75 75 EN: 12 12 12 12 13 14 AT: 3 4 5 6 7 8 PA: 10 13 17 20 24 27 BL: 6 10 14 17 19 22 SH: 11 14 17 20 23 26 CA: 1 1 1 1 1 2 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1520 1865 2240 2645 3080 4040 SP: 75 76 76 76 76 76 EN: 15 16 18 20 22 26 AT: 9 10 11 12 13 15 PA: 31 34 38 41 45 52 BL: 23 25 27 28 30 32 SH: 29 32 35 38 41 47 CA: 2 2 3 3 4 5 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5120 6320 7640 8930 SP: 77 77 77 77 EN: 31 37 44 51 AT: 17 19 21 22 PA: 59 66 73 79 BL: 35 37 39 41 SH: 53 59 65 70 CA: 7 9 10 12 Graav ===== Location: Luca Harbour, Number 3 Dock Starting Team: Luca Goers Starting Contract: 20 matches Salary: 200 Key Techniques: Drain Tackle 2, Tackle Slip, Venom Pass Starting Techs: Elite Defence, Venom Tackle Normal Techs: Elite Defence, Golden Arm, Good Morning!, Tackle Slip, Venom Pass, Venom Pass 2, Venom Tackle Level 1 Techs: Anti-Nap, Hi-Risk, Invisible Shot, Regen, Venom Pass 3, Wither Shot Level 2 Techs: Drain Tackle, Drain Tackle 2, Pile Venom, Volley Shot, Volley Shot 2, Wither Pass, Wither Tackle Level 3 Techs: Drain Tackle 3, Venom Tackle 2, Wither Tackle 2 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 207 302 550 812 1090 1382 SP: 60 60 60 60 60 60 EN: 9 10 13 16 19 22 AT: 8 9 11 13 15 17 PA: 13 14 18 21 25 28 BL: 8 9 13 16 20 22 SH: 8 9 12 14 17 19 CA: 2 3 4 5 6 7 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1690 2012 2360 2702 3070 3850 SP: 60 61 61 61 61 61 EN: 25 27 30 32 34 38 AT: 19 20 22 23 24 26 PA: 30 33 35 37 39 42 BL: 25 27 30 31 33 36 SH: 21 22 24 26 27 29 CA: 8 9 10 11 12 14 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 4690 5590 6550 7485 SP: 62 62 62 62 EN: 41 43 45 46 AT: 27 28 28 28 PA: 43 44 44 44 BL: 37 38 37 36 SH: 31 32 33 33 CA: 16 18 20 21 Irga Ronso ========== Location: Luca Harbour, Number 4 Dock Starting Team: Ronso Fangs Starting Contract: 39 matches Salary: 450 Key Techniques: Pile Wither, Super Goalie, Wither Tackle 3 Starting Techs: Anti-Wither, Drain Tackle, Nap Tackle, Wither Tackle, Wither Tackle 2 Normal Techs: Anti-Wither, Drain Tackle, Elite Defence, Hi-Risk, Nap Tackle, Pile Wither, Wither Pass, Wither Pass 2, Wither Tackle, Wither Tackle 2 Level 1 Techs: Anti-Wither 2, Brawler, Golden Arm, Grip Gloves, Spin Ball, Super Goalie, Venom Tackle, Wither Shot, Wither Tackle 3 Level 2 Techs: Anti-Drain, Drain Tackle 2, Gamble, Regen, Tackle Slip Level 3 Techs: Anti-Drain 2, Drain Tackle 3, Good Morning!, Wither Pass 3, Wither Shot 2 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 230 536 896 1258 1616 1968 SP: 40 40 40 40 40 40 EN: 14 14 14 15 17 19 AT: 9 10 12 14 16 18 PA: 7 8 10 12 15 17 BL: 8 11 14 17 20 23 SH: 1 1 2 3 4 5 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 2316 2656 2996 3326 3656 4296 SP: 40 41 41 41 41 41 EN: 21 23 26 30 34 42 AT: 20 22 25 28 31 37 PA: 20 23 27 30 34 43 BL: 26 29 31 34 36 41 SH: 6 6 7 8 9 11 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 4916 5516 6096 6600 SP: 42 42 42 42 EN: 53 65 78 92 AT: 44 51 59 67 PA: 52 63 74 85 BL: 45 49 52 55 SH: 12 14 16 17 CA: 15 17 19 20 Isken ===== Location: Kilika Port, House Starting Team: Kilika Beasts Starting Contract: 30 matches Salary: 120 Key Techniques: Wither Pass, Wither Tackle, Wither Tackle 2 Starting Techs: Tackle Slip, Venom Shot, Wither Shot Normal Techs: Anti-Drain, Brawler, Drain Tackle, Keep Power, Nap Shot, Nap Tackle, Pile Wither, Regen, Sphere Shot, Spin Ball, Tackle Slip, Venom Pass, Venom Pass 2, Venom Shot, Venom Tackle, Volley Shot, Wither Pass, Wither Shot, Wither Tackle Level 1 Techs: Anti-Nap 2, Anti-Venom, Anti-Wither, Drain Tackle 2, Elite Defence, Golden Arm, Grip Gloves, Nap Pass, Nap Shot 2, Nap Tackle 2, Pile Venom, Tackle Slip 2, Venom Shot 2, Venom Tackle 2, Volley Shot 2, Wither Pass 2, Wither Shot 2, Wither Tackle 2 Level 2 Techs: Anti-Drain 2, Anti-Nap, Drain Tackle 3, Gamble, Hi-Risk, Nap Pass 2, Nap Tackle 3, Venom Shot 3, Venom Tackle 3, Volley Shot 3, Wither Pass 3 Level 3 Techs: Anti-Venom 3, Anti-Wither 2, Good Morning!, Invisible Shot, Nap Pass 3, Nap Shot 3, Venom Pass 3, Wither Shot 3, Wither Tackle 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 136 189 354 565 823 1127 SP: 60 60 60 60 60 60 EN: 11 12 15 19 22 26 AT: 4 5 7 8 10 11 PA: 4 5 6 8 9 10 BL: 5 5 6 7 7 8 SH: 8 9 11 14 17 20 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1478 1875 2319 2809 3346 4559 SP: 60 60 60 60 60 60 EN: 29 33 38 42 47 56 AT: 13 14 16 17 19 22 PA: 12 13 14 15 16 17 BL: 9 9 10 11 12 13 SH: 23 26 30 33 37 45 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5958 7843 9314 9999 SP: 60 60 60 60 EN: 67 78 91 99 AT: 25 28 31 33 PA: 22 25 28 30 BL: 14 16 17 18 SH: 53 63 72 81 CA: 15 17 19 20 Jassu ===== Location: Luca Stadium, Auroch's Locker Room Starting Team: Besaid Aurochs Starting Contract: 8 matches Salary: 10 Key Techniques: Nap Tackle 2, Wither Tackle, Wither Tackle 2 Starting Techs: --- Normal Techs: Drain Tackle, Elite Defence, Golden Arm, Pile Venom, Venom Pass, Venom Tackle, Wither Pass Level 1 Techs: Anti-Venom, Anti-Wither, Brawler, Drain Tackle 2, Regen Level 2 Techs: Anti-Nap, Drain Tackle 3, Pile Wither, Venom Tackle 2 Level 3 Techs: Anti-Drain, Anti-Nap 2, Venom Pass 2, Venom Tackle 3, Wither Pass 2 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 100 239 448 695 962 1307 SP: 63 63 63 63 64 64 EN: 7 10 13 16 19 21 AT: 10 11 12 13 15 16 PA: 7 8 10 12 14 16 BL: 5 6 7 9 10 12 SH: 1 2 3 4 5 6 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1672 2075 2518 2999 3520 4678 SP: 64 64 65 65 65 66 EN: 24 26 28 30 31 34 AT: 18 19 21 23 25 29 PA: 18 20 23 25 27 32 BL: 13 15 17 19 21 25 SH: 7 8 9 10 11 13 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5992 7462 9088 9999 SP: 66 67 67 67 EN: 36 37 37 37 AT: 34 39 45 50 PA: 37 42 47 52 BL: 29 34 39 44 SH: 15 17 19 20 CA: 15 17 19 20 Judda ===== Location: Airship, Corridor Starting Team: Al Bhed Psyches Starting Contract: 10 matches Salary: 50 Key Techniques: Anti-Nap, Anti-Wither, Wither Tackle Starting Techs: Brawler, Nap Tackle Normal Techs: Anti-Nap, Anti-Venom, Brawler, Drain Tackle, Elite Defence, Golden Arm, Grip Gloves, Nap Tackle, Super Goalie, Venom Tackle Level 1 Techs: Anti-Wither, Drain Tackle 2, Regen, Venom Tackle 2, Wither Tackle Level 2 Techs: Anti-Drain, Gamble, Pile Wither Level 3 Techs: Anti-Wither 2, Drain Tackle 3, Hi-Risk, Nap Tackle 2, Venom Tackle 3, Wither Tackle 2 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 125 276 494 742 1023 1334 SP: 60 60 60 60 60 60 EN: 9 12 16 20 23 27 AT: 11 13 16 19 22 24 PA: 7 11 15 20 24 28 BL: 10 10 10 11 12 14 SH: 1 1 2 2 3 3 CA: 3 4 5 6 7 8 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1678 2052 2459 2656 2896 3366 SP: 60 60 60 60 60 60 EN: 30 33 36 39 42 46 AT: 27 29 31 33 36 39 PA: 32 36 39 43 47 53 BL: 15 17 19 21 24 30 SH: 4 4 5 5 6 7 CA: 9 10 11 12 13 15 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5558 6643 8254 9631 SP: 60 60 60 60 EN: 51 55 58 60 AT: 43 46 48 50 PA: 60 66 71 75 BL: 37 44 53 61 SH: 8 9 10 10 CA: 17 19 21 22 Jumal ===== Location: Luca Seaport, Square Starting Team: N/A Starting Contract: -- matches Salary: 200 Key Techniques: Spin Ball, Tackle Slip, Tackle Slip 2 Starting Techs: Super Goalie Normal Techs: Brawler, Elite Defence, Gamble, Golden Arm, Good Morning!, Grip Gloves, Hi-Risk, Pile Venom, Pile Wither, Regen, Spin Ball, Super Goalie Level 1 Techs: Tackle Slip Level 2 Techs: Tackle Slip 2 Level 3 Techs: Anti-Drain, Anti-Drain 2, Anti-Nap, Anti-Nap 2, Anti-Venom, Anti-Venom 2, Anti-Wither, Anti-Wither 2, Drain Tackle, Drain Tackle 2, Drain Tackle 3, Invisible Shot, Nap Shot, Nap Shot 2, Nap Shot 3, Nap Tackle, Nap Tackle 2, Nap Tackle 3, Sphere Shot, Venom Pass, Venom Pass 2, Venom Pass 3, Venom Shot, Venom Shot 2, Venom Shot 3, Venom Tackle, Venom Tackle 2, Venom Tackle 3, Volley Shot, Volley Shot 2, Volley Shot 3, Wither Shot, Wither Shot 2, Wither Shot 3, Wither Tackle, Wither Tackle 2, Wither Tackle 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 100 237 441 679 954 1264 SP: 60 60 60 60 60 60 EN: 8 8 9 10 10 11 AT: 1 1 1 2 3 4 PA: 5 5 5 6 8 10 BL: 4 4 4 4 4 5 SH: 1 2 3 4 5 6 CA: 14 14 15 16 18 19 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1609 1990 2407 2859 3347 4429 SP: 60 60 60 60 60 60 EN: 12 13 14 15 16 18 AT: 6 8 10 13 16 22 PA: 12 14 17 21 25 33 BL: 5 5 6 6 7 8 SH: 7 8 9 10 11 13 CA: 20 21 22 24 25 28 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5653 7020 8529 9999 SP: 60 60 60 60 EN: 21 24 26 29 AT: 30 39 49 59 PA: 44 56 69 83 BL: 10 12 14 16 SH: 15 17 19 20 CA: 31 34 38 41 Keepa ===== Location: Luca Stadium, Auroch's Locker Room Starting Team: Besaid Aurochs Starting Contract: 16 matches Salary: 60 Key Techniques: Anti-Wither, Super Goalie, Volley Shot Starting Techs: -- Normal Techs: Anti-Venom, Anti-Venom 2, Elite Defence, Golden Arm, Super Goalie Level 1 Techs: Grip Gloves, Regen, Volley Shot Level 2 Techs: Anti-Wither, Good Morning!, Hi-Risk, Volley Shot 2, Wither Tackle Level 3 Techs: Anti-Nap, Gamble, Invisible Shot, Sphere Shot, Tackle Slip Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 90 260 391 742 1014 1306 SP: 54 54 54 54 54 54 EN: 4 5 7 8 10 12 AT: 2 2 2 2 2 3 PA: 2 3 4 5 6 7 BL: 4 4 4 5 6 7 SH: 1 1 1 1 1 1 CA: 5 8 11 14 17 20 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1619 1952 2306 2680 3075 3926 SP: 54 54 54 54 54 53 EN: 14 15 17 19 22 26 AT: 3 4 5 6 7 9 PA: 8 9 10 11 13 15 BL: 8 10 12 15 17 23 SH: 1 1 2 2 4 9 CA: 22 25 27 29 31 34 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 4859 5874 6971 8028 SP: 53 53 53 53 EN: 30 35 40 45 AT: 12 15 18 22 PA: 17 19 21 23 BL: 30 39 48 57 SH: 18 35 63 99 CA: 36 38 39 39 Kiyuri ===== Location: S.S. Winno, Deck Starting Team: N/A Starting Contract: -- matches Salary: 500 Key Techniques: Sphere Shot, Volley Shot 2, Wither Shot Starting Techs: Anti-Wither, Anti-Wither 2, Nap Pass, Venom Pass, Wither Pass 3 Normal Techs: Anti-Drain, Anti-Venom, Anti-Wither, Anti-Wither 2, Brawler, Elite Defence, Nap Pass, Pile Venom, Super Goalie, Venom Pass, Volley Shot, Wither Pass, Wither Pass 2, Wither Pass 3, Wither Shot Level 1 Techs: Drain Tackle, Good Morning!, Sphere Shot, Venom Pass 2, Volley Shot 2, Wither Shot 2, Wither Tackle Level 2 Techs: Anti-Nap, Drain Tackle 2, Golden Arm, Invisible Shot, Nap Pass 2, Nap Shot, Nap Tackle, Spin Ball, Volley Shot 3, Wither Shot 3, Wither Tackle 2 Level 3 Techs: Anti-Drain 2, Nap Shot 2 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 81 151 279 451 669 931 SP: 60 60 60 60 60 60 EN: 8 10 12 14 16 19 AT: 8 8 9 10 12 13 PA: 8 11 14 18 22 25 BL: 2 3 5 6 8 10 SH: 1 2 3 4 6 9 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1239 1591 1969 2431 2919 4029 SP: 60 60 60 60 60 60 EN: 21 24 27 30 33 39 AT: 15 17 20 22 25 32 PA: 29 33 37 41 45 53 BL: 12 14 17 19 22 27 SH: 13 16 18 21 24 29 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5319 6789 8439 9999 SP: 60 60 60 60 EN: 46 54 61 69 AT: 39 48 57 66 PA: 62 71 81 90 BL: 32 38 45 51 SH: 36 42 49 56 CA: 15 17 19 20 Kulukan ======= Location: Kilika Port, Tavern Starting Team: Kilika Beasts Starting Contract: 7 matches Salary: 50 Key Techniques: Drain Tackle, Nap Pass, Venom Tackle 3 Starting Techs: Anti-Venom, Brawler, Elite Defence, Golden Arm, Venom Tackle Normal Techs: Anti-Venom, Brawler, Drain Tackle, Drain Tackle 2, Drain Tackle 3, Elite Defence, Golden Arm, Nap Shot, Nap Tackle, Regen, Super Goalie, Venom Shot, Venom Tackle, Volley Shot, Volley Shot 2, Wither Pass, Wither Pass 2, Wither Shot Level 1 Techs: Anti-Drain 2, Anti-Nap, Anti-Wither, Good Morning!, Grip Gloves, Hi-Risk, Nap Pass, Nap Shot 2, Pile Venom, Tackle Slip, Tackle Slip 2, Venom Tackle 2, Venom Pass, Venom Pass 2, Venom Shot 2, Venom Shot 3, Wither Shot 2, Wither Tackle Level 2 Techs: Anti-Venom 2, Gamble, Invisible Shot, Nap Tackle 2, Nap Tackle 3, Sphere Shot, Spin Ball, Pile Wither, Venom Pass 3, Venom Tackle 3, Volley Shot 3, Wither Shot 3, Wither Tackle 2, Wither Tackle 3 Level 3 Techs: Anti-Drain, Anti-Nap 2, Anti-Wither, Nap Pass 2, Nap Pass 3, Nap Shot 3, Wither Pass 3 Stats: Level 7 Level 10 Level 15 Level 20 Level 25 ------- -------- -------- -------- -------- HP: 316 439 668 931 1225 SP: 60 60 60 60 60 EN: 4 4 4 5 6 AT: 9 11 13 15 17 PA: 15 16 19 21 24 BL: 6 7 8 10 12 SH: 1 2 2 3 4 CA: 1 1 1 1 2 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1551 1909 2299 2721 3175 4179 SP: 60 60 60 60 60 60 EN: 6 8 9 10 12 15 AT: 20 22 25 28 31 37 PA: 28 31 35 39 43 52 BL: 14 16 19 22 25 31 SH: 4 5 6 7 8 9 CA: 2 2 3 3 4 5 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5311 6571 7959 9317 SP: 60 60 60 60 EN: 20 25 30 35 AT: 41 50 57 64 PA: 62 73 85 96 BL: 36 46 55 64 SH: 11 14 16 18 CA: 7 9 10 12 Kyou ==== Location: Djose Temple, Outside Starting Team: N/A Starting Contract: -- matches Salary: 300 Key Techniques: Nap Tackle 2, Venom Pass, Volley Shot Starting Techs: Drain Tackle, Elite Defence, Nap Tackle, Nap Tackle 3, Venom Tackle, Venom Tackle 2, Wither Pass, Wither Tackle Normal Techs: Brawler, Drain tackle, Drain Tackle 2, Elite Defence, Nap Tackle, Super Goalie, Venom Pass, Venom Tackle, Venom Tackle 2, Volley Shot, Wither Pass, Wither Tackle, Wither Tackle 2 Level 1 Techs: Drain Tackle 3, Golden Arm, Grip Gloves, Hi-Risk, Nap Tackle 2, Nap Tackle 3, Pile Venom, Pile Wither, Spin Ball, Wither Tackle 3 Level 2 Techs: Nap Pass, Regen, Tackle Slip, Venom Pass 2, Venom Tackle 3, Volley Shot 2 Level 3 Techs: Nap Pass 3, Venom Pass 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 104 166 353 583 857 1175 SP: 63 64 65 65 66 67 EN: 9 12 17 22 27 31 AT: 15 15 15 15 16 16 PA: 8 8 10 13 15 18 BL: 6 6 6 7 8 9 SH: 1 2 3 4 5 6 CA: 12 13 15 16 18 19 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1537 1943 2393 2887 3425 4633 SP: 67 67 68 68 69 69 EN: 35 38 41 44 46 48 AT: 17 18 19 21 22 25 PA: 21 25 28 32 36 45 BL: 11 13 15 18 21 27 SH: 7 8 9 10 11 13 CA: 21 23 24 26 28 31 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 6017 7577 9319 9999 SP: 70 70 71 71 EN: 49 48 45 41 AT: 29 34 39 44 PA: 55 66 78 99 BL: 35 44 54 64 SH: 15 17 19 20 CA: 35 39 43 46 Lakkam ====== Location: Airship, Corridor Starting Team: Al Bhed Psyches Starting Contract: 8 matches Salary: 20 Key Techniques: Nap Pass, Tackle Slip, Venom Tackle Starting Techs: Elite Defence Normal Techs: Brawler, Drain Tackle, Drain Tackle 2, Elite Defence, Pile Venom, Venom Tackle, Venom Tackle 2, Volley Shot, Wither Tackle, Wither Tackle 2 Level 1 Techs: Drain Tackle 3, Nap Pass, Nap Tackle, Regen, Venom Tackle 3 Level 2 Techs: Anti-Drain, Anti-Nap, Tackle Slip Level 3 Techs: Anti-Nap 2, Nap Pass 2, Nap Tackle 2 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 100 237 441 679 954 1254 SP: 60 60 60 60 60 60 EN: 6 7 9 11 14 16 AT: 10 12 15 17 20 22 PA: 13 20 25 30 33 37 BL: 10 10 11 11 13 14 SH: 1 1 1 2 3 3 CA: 1 1 1 1 2 3 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1609 1990 2407 2859 3347 4429 SP: 60 60 60 60 60 60 EN: 19 21 24 27 31 37 AT: 25 27 29 31 33 37 PA: 39 42 44 47 49 53 BL: 16 18 20 23 26 32 SH: 4 5 6 7 8 10 CA: 3 4 5 6 7 9 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5653 7020 8529 9999 SP: 60 60 60 60 EN: 45 53 61 70 AT: 41 44 47 49 PA: 57 60 63 66 BL: 40 49 59 68 SH: 13 16 19 22 CA: 12 15 18 21 Larbeight ========= Location: Kilika Port, Docks Starting Team: Kilika Beasts Starting Contract: 22 matches Salary: 70 Key Techniques: Anti-Nap, Tackle Slip 2, Wither Shot Starting Techs: Tackle Slip, Venom Shot, Volley Shot Normal Techs: Anti-Drain, Anti-Nap, Anti-Venom, Anti-Wither, Brawler, Drain Tackle, Gamble, Golden Arm, Nap Pass, Nap Shot, Nap Tackle, Sphere Shot, Super Goalie, Tackle Slip, Venom Pass, Venom Pass 2, Venom Shot, Venom Tackle, Volley Shot, Volley Shot 2, Wither Pass, Wither Shot, Wither Tackle, Wither Tackle 2 Level 1 Techs: Elite Defence, Grip Gloves, Nap Shot 2, Nap Tackle 2, Pile Venom, Pile Wither, Regen, Tackle Slip 2, Venom Shot 2, Venom Tackle 2, Wither Pass 2, Wither Shot 2 Level 2 Techs: Anti-Drain 2, Anti-Venom 2, Drain Tackle 2, Hi-Risk, Nap Pass 2, Spin Ball, Venom Pass 3, Venom Shot 3, Venom Tackle 3, Volley Shot 3, Wither Shot 3 Level 3 Techs: Anti-Nap 2, Anti-Wither 2, Drain Tackle 3, Good Morning!, Invisible Shot, Nap Pass 3, Nap Shot 3, Nap Tackle 3, Wither Pass 3, Wither Tackle 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 129 181 345 557 819 1129 SP: 60 60 60 60 60 60 EN: 10 11 14 17 20 23 AT: 2 3 6 8 11 13 PA: 2 3 4 5 6 7 BL: 2 2 2 3 3 4 SH: 9 10 12 15 18 21 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1489 1897 2355 2861 3417 4675 SP: 60 60 60 60 60 60 EN: 26 30 33 37 41 49 AT: 16 18 21 23 26 31 PA: 8 9 10 11 12 14 BL: 5 6 7 8 9 12 SH: 24 28 32 36 40 50 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 6129 7779 9625 9999 SP: 60 60 60 60 EN: 58 68 78 87 AT: 36 41 46 50 PA: 16 18 20 22 BL: 15 18 22 26 SH: 60 72 84 96 CA: 15 17 19 20 Letty ===== Location: Luca Stadium, Auroch's Locker Room Starting Team: Besaid Aurochs Starting Contract: 10 matches Salary: 40 Key Techniques: Nap Pass, Venom Pass 3, Wither Tackle Starting Techs: Venom Pass, Normal Techs: Anti-Drain, Anti-Wither, Drain Tackle, Elite Defence, Pile Venom, Pile Wither, Venom Pass, Venom Shot, Venom Shot 2, Venom Tackle, Wither Shot, Wither Tackle Level 1 Techs: Anti-Nap, Anti-Venom, Brawler, Golden Arm, Grip Gloves, Nap Shot, Regen, Super Goalie, Venom Pass 2, Venom Tackle 2, Volley Shot, Wither Tackle 2 Level 2 Techs: Good Morning!, Tackle Slip, Venom Pass 3 Level 3 Techs: Anti-Venom 2, Drain Tackle 2, Invisible Shot, Sphere Shot, Tackle Slip 2 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 95 223 411 633 887 1173 SP: 60 60 60 60 60 60 EN: 7 8 10 12 14 16 AT: 5 6 7 8 9 10 PA: 10 13 16 19 22 25 BL: 5 6 8 10 12 13 SH: 4 5 6 8 9 11 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1492 1843 2227 2643 3092 4087 SP: 60 60 60 60 60 60 EN: 19 21 24 26 29 35 AT: 12 13 15 16 18 21 PA: 29 32 36 39 43 51 BL: 15 17 19 20 22 26 SH: 12 14 16 17 19 23 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5212 6467 7852 9209 SP: 60 60 60 60 EN: 41 47 54 61 AT: 25 29 33 37 PA: 58 66 75 83 BL: 29 33 36 39 SH: 27 31 35 39 CA: 15 17 19 20 Linna ===== Location: Macalania Temple, Frozen Road Starting Team: N/A Starting Contract: -- matches Salary: 900 Key Techniques: Drain Tackle, Nap Shot, Nap Tackle Starting Techs: Anti-Venom 2, Golden Arm, Nap Shot 3, Volley Shot Normal Techs: Anti-Nap, Anti-Venom 2, Brawler, Elite Defence, Golden Arm, Grip Gloves, Nap Pass, Nap Shot, Nap Shot 2, Nap Shot 3, Nap Tackle, Spin Ball, Super Goalie, Tackle Slip, Venom Pass, Venom Pass 2, Venom Tackle, Volley Shot, Volley Shot 2, Wither Pass, Wither Shot Level 1 Techs: Anti-Wither, Drain Tackle, Drain Tackle 2, Drain Tackle 3, Gamble, Nap Pass 2, Pile Venom, Pile Wither, Regen, Venom Pass 3, Venom Shot, Venom Tackle 2, Volley Shot 3, Wither Pass 2, Wither Tackle Level 2 Techs: Anti-Nap 2, Nap Tackle 2, Sphere Shot, Venom Shot 2, Venom Tackle 3, Wither Pass 3, Wither Shot 2, Wither Tackle 2 Level 3 Techs: Anti-Wither 2, Tackle Slip 2, Venom Shot 3, Wither Tackle 3 Stats: Level 7 Level 10 Level 15 Level 20 Level 25 ------- -------- -------- -------- -------- HP: 314 441 679 954 1264 SP: 59 59 59 59 59 EN: 10 10 12 13 14 AT: 8 8 9 10 11 PA: 8 9 12 15 18 BL: 12 12 13 14 15 SH: 10 13 17 21 25 CA: 3 3 3 4 4 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1609 1990 2407 2859 3347 4429 SP: 59 59 59 59 59 59 EN: 16 17 18 19 20 22 AT: 12 14 16 18 21 27 PA: 22 26 30 35 40 50 BL: 16 18 20 22 24 30 SH: 29 33 38 42 47 55 CA: 4 5 6 6 7 9 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5663 7000 8529 9999 SP: 59 59 59 59 EN: 24 25 26 27 AT: 34 42 51 60 PA: 62 75 89 99 BL: 36 44 52 61 SH: 64 74 83 92 CA: 11 14 18 19 Mep === Location: Kilika Temple Starting Team: N/A Starting Contract: -- matches Salary: 150 Key Techniques: Anti-Drain, Drain Tackle, Pile Venom Starting Techs: Anti-Wither, Nap Pass 3, Pile Wither, Tackle Slip, Venom Pass, Wither Pass Normal Techs: Anti-Drain, Anti-Drain 2, Anti-Wither, Drain Tackle, Drain Tackle 2, Elite Defence, Grip Gloves, Nap Pass, Nap Pass 3, Nap Tackle, Pile Wither, Regen, Spin Ball, Super Goalie, Tackle Slip, Venom Pass, Venom Pass 2, Venom Shot, Venom Tackle, Volley Shot, Wither Pass, Wither Pass 2 Level 1 Techs: Anti-Venom, Anti-Wither 2, Brawler, Gamble, Golden Arm, Hi-Risk, Nap Pass 2, Nap Shot, Nap Tackle 2, Venom Shot 2, Venom Tackle 2, Wither Pass 3, Wither Shot, Wither Shot 2, Wither Tackle Level 2 Techs: Anti-Nap, Anti-Venom 2, Drain Tackle 3, Nap Shot 2, Pile Venom, Sphere Shot, Venom Pass 3, Volley Shot 2, Wither Tackle 2 Level 3 Techs: Venom Shot 3, Wither Tackle 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 60 307 630 967 1320 1667 SP: 60 60 60 60 60 60 EN: 9 10 11 12 13 15 AT: 6 9 12 13 15 16 PA: 5 6 7 9 11 13 BL: 19 19 20 21 22 22 SH: 7 11 15 19 23 27 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 2070 2467 2880 3307 3750 4660 SP: 60 60 60 60 60 60 EN: 16 18 19 21 23 27 AT: 24 26 29 31 33 37 PA: 15 17 20 22 25 31 BL: 23 23 23 23 24 23 SH: 30 33 36 39 42 46 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5670 6720 7830 8880 SP: 60 60 60 60 EN: 31 36 41 46 AT: 40 42 44 45 PA: 37 45 52 60 BL: 23 22 20 19 SH: 50 53 55 56 CA: 15 17 19 20 Mifurey ======= Location: Thunder Plains, Travel Agency Starting Team: N/A Starting Contract: -- matches Salary: 600 Key Techniques: Nap Pass, Super Goalie, Wither Tackle Starting Techs: Elite Defence, Tackle Slip 2, Venom Pass 3 Normal Techs: Anti-Drain, Anti-Nap, Anti-Venom, Brawler, Elite Defence, Hi-Risk, Nap Pass, Spin Ball, Super Goalie, Tackle Slip, Tackle Slip 2, Venom Pass, Venom Pass 2, Venom Pass 3, Wither Pass Level 1 Techs: Anti-Drain 2, Anti-Wither, Drain Tackle, Drain Tackle 2, Grip Gloves, Pile Venom, Regen, Sphere Shot, Venom Shot, Venom Tackle, Venom Tackle 2, Volley Shot, Wither Pass 2, Wither Tackle, Wither Tackle 2 Level 2 Techs: Drain Tackle 3, Gamble, Invisible Shot, Nap Pass 2, Nap Shot, Nap Tackle, Venom Shot 2, Volley Shot 2, Wither Shot Level 3 Techs: Nap Pass 3, Wither Pass 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 85 186 338 516 723 956 SP: 20 20 20 21 22 23 EN: 8 11 14 17 20 24 AT: 8 9 11 12 14 16 PA: 5 8 12 15 19 23 BL: 3 3 3 4 5 6 SH: 10 14 19 23 28 31 CA: 2 2 2 3 3 4 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1218 1506 1823 2166 2538 3363 SP: 24 26 28 30 32 38 EN: 27 31 35 39 43 51 AT: 18 20 22 24 26 31 PA: 27 31 35 39 44 52 BL: 7 9 11 13 15 21 SH: 35 38 42 44 47 52 CA: 4 5 6 6 7 8 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 4296 5343 6498 7631 SP: 44 52 60 68 EN: 60 70 79 88 AT: 36 41 47 52 PA: 61 71 80 89 BL: 27 35 43 52 SH: 55 58 59 59 CA: 10 11 13 14 Miyu ==== Location: Moonflow, North Shoopuf Wharf Starting Team: N/A Starting Contract: -- matches Salary: 200 Key Techniques: Gamble, Hi-Risk, Super Goalie Starting Techs: Anti-Drain, Anti-Nap, Anti-Venom, Anti-Wither, Drain Tackle, Nap Pass, Nap Shot, Nap Tackle, Tackle Slip, Venom Pass, Venom Shot, Venom Tackle, Wither Pass, Wither Shot, Wither Tackle Normal Techs: Anti-Drain, Anti-Nap, Anti-Venom, Anti-Wither, Drain Tackle, Nap Pass, Nap Shot, Nap Tackle, Super Goalie, Tackle Slip, Venom Pass, Venom Shot, Venom Tackle, Volley Shot, Wither Pass, Wither Shot, Wither Tackle Level 1 Techs: Gamble, Grip Gloves, Hi-Risk Level 2 Techs: Level 3 Techs: Anti-Drain 2, Anti-Nap 2, Anti-Venom 2, Anti-Wither 2, Drain Tackle 3, Nap Pass 3, Nap Tackle 3, Venom Pass 3, Venom Tackle 3, Wither Pass 3, Wither Tackle 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 100 307 580 867 1170 1487 SP: 60 60 60 60 61 61 EN: 15 17 19 21 23 26 AT: 14 14 14 15 16 17 PA: 2 2 2 2 3 3 BL: 2 2 2 2 3 3 SH: 4 4 5 5 6 6 CA: 11 13 16 19 21 23 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1820 2167 2530 2907 3300 4130 SP: 61 62 62 62 63 63 EN: 28 31 34 37 40 46 AT: 18 20 22 24 26 32 PA: 4 4 5 6 7 8 BL: 3 3 4 4 4 5 SH: 7 7 8 8 9 10 CA: 25 27 29 31 32 34 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5020 5970 6960 7940 SP: 64 64 65 65 EN: 52 59 67 74 AT: 38 46 54 63 PA: 10 12 14 16 BL: 5 6 7 7 SH: 11 12 13 14 CA: 36 37 37 37 Naida ===== Location: Calm Lands, Shop Starting Team: N/A Starting Contract: -- matches Salary: 340 Key Techniques: Nap Tackle 2, Spin Ball, Wither Shot Starting Techs: Anti-Wither, Anti-Wither 2, Nap Tackle, Venom Tackle, Wither Tackle 3 Normal Techs: Anti-Drain, Anti-Venom, Anti-Wither, Anti-Wither 2, Brawler, Drain Tackle, Elite Defence, Golden Arm, Hi-Risk, Nap Tackle, Super Goalie, Tackle Slip, Venom Tackle, Venom Tackle 2, Wither Pass, Wither Shot, Wither Tackle, Wither Tackle 2, Wither Tackle 3 Level 1 Techs: Anti-Nap, Drain Tackle 2, Gamble, Grip Gloves, Nap Tackle 2, Regen, Spin Ball Level 2 Techs: Anti-Drain 2, Drain Tackle 3, Nap Shot 2, Pile Venom Level 3 Techs: Pile Wither, Venom Tackle 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 100 237 441 679 954 1264 SP: 72 72 72 73 73 73 EN: 6 7 9 10 12 14 AT: 5 8 12 15 19 21 PA: 12 14 16 18 21 23 BL: 12 13 14 15 17 18 SH: 4 4 5 6 6 7 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1609 1990 2407 2859 3347 4429 SP: 73 74 74 74 75 75 EN: 15 17 19 21 23 27 AT: 24 26 29 30 32 35 PA: 26 29 32 36 39 46 BL: 20 22 24 27 29 34 SH: 8 9 10 11 12 14 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5659 7020 8529 9999 SP: 76 76 77 77 EN: 31 36 41 45 AT: 36 37 36 36 PA: 54 63 72 81 BL: 40 47 54 61 SH: 17 20 22 25 CA: 15 17 19 20 Navara Guado ============ Location: Guadosalam Starting Team: Guado Glories Starting Contract: 14 matches Salary: 100 Key Techniques: Drain Tackle, Nap Tackle 2, Super Goalie Starting Techs: Golden Arm, Nap Pass, Venom Pass, Wither Pass Normal Techs: Drain Tackle, Elite Defence, Golden Arm, Grip Gloves, Venom Pass, Venom Pass 2, Venom Shot, Wither Tackle Level 1 Techs: Brawler, Good Morning, Nap Pass, Super Goalie, Venom Shot 2, Wither Shot Level 2 Techs: Drain Tackle 2, Tackle Slip, Venom Pass 3, Venom Shot 3, Wither Tackle 2 Level 3 Techs: Drain Tackle 3, Pile Venom, Pile Wither, Wither Tackle 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 90 221 404 611 840 1091 SP: 57 57 57 57 58 58 EN: 7 7 7 8 9 10 AT: 5 6 7 8 10 11 PA: 16 20 24 28 32 36 BL: 14 14 14 15 16 18 SH: 4 5 7 8 10 11 CA: 1 1 1 1 1 2 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1365 1661 1990 2321 2665 3480 SP: 59 60 61 62 64 67 EN: 12 14 16 19 22 28 AT: 13 15 17 20 22 27 PA: 39 42 45 48 51 55 BL: 20 22 25 28 31 39 SH: 13 14 16 17 19 22 CA: 2 2 3 3 4 5 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 4365 5340 6405 7440 SP: 70 74 79 84 EN: 36 45 55 65 AT: 33 40 47 54 PA: 59 62 64 65 BL: 48 58 70 82 SH: 25 28 31 33 CA: 7 9 10 12 Nedus ===== Location: Luca Harbour, Number 1 Dock Starting Team: N/A Starting Contract: -- matches Salary: 60 Key Techniques: Anti-Wither, Volley Shot, Volley Shot 2 Starting Techs: Nap Shot, Nap Shot 2, Sphere Shot, Wither Shot Normal Techs: Anti-Drain, Anti-Wither, Brawler, Grip Gloves, Nap Shot, Nap Shot 2, Pile Venom, Pile Wither, Sphere Shot, Super Goalie, Venom Pass, Venom Shot, Volley Shot, Wither Shot, Wither Shot 2 Level 1 Techs: Anti-Nap, Anti-Venom, Gamble, Nap Pass, Nap Tackle, Regen, Spin Ball, Venom Shot 2, Venom Tackle, Volley Shot 2 Level 2 Techs: Anti-Drain 2, Drain Tackle, Hi-Risk, Invisible Shot, Venom Pass 2, Venom Shot 3, Volley Shot 3, Wither Pass, Wither Shot 3, Wither Tackle Level 3 Techs: Anti-Venom 2, Nap Shot 3, Venom Pass 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 100 235 430 655 910 1195 SP: 30 30 30 30 30 30 EN: 12 16 20 24 28 32 AT: 2 3 4 5 6 7 PA: 3 4 6 7 9 10 BL: 2 2 3 3 4 4 SH: 10 12 15 17 20 23 CA: 3 3 3 3 3 4 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1510 1855 2230 2635 3070 4030 SP: 30 31 34 38 45 76 EN: 36 39 43 46 49 55 AT: 8 10 11 12 13 15 PA: 12 13 15 16 18 21 BL: 5 5 6 6 7 8 SH: 26 29 32 35 38 45 CA: 4 4 5 5 6 7 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5110 6310 7630 8920 SP: 99 99 99 99 EN: 60 64 68 71 AT: 18 20 22 24 PA: 24 27 30 33 BL: 9 10 11 11 SH: 52 59 67 74 CA: 9 11 12 14 Nimrook ======= Location: Airship, Corridor Starting Team: Al Bhed Psyches Starting Contract: 24 matches Salary: 100 Key Techniques: Anti-Drain, Venom Tackle, Venom Tackle 2 Starting Techs: N/A Normal Techs: Drain Tackle, Brawler, Golden Arm, Nap Pass, Pile Wither, Venom Tackle, Wither Pass, Wither Tackle Level 1 Techs: Anti-Venom, Drain Tackle 2, Gamble, Grip Gloves, Sphere Shot, Super Goalie, Venom Tackle 2 Level 2 Techs: Anti-Drain, Hi-Risk, Invisible Shot, Nap Tackle, Pile Venom Level 3 Techs: Drain Tackle 3, Venom Tackle 3, Wither Tackle 2 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 96 237 439 669 927 1213 SP: 60 60 60 60 60 60 EN: 5 6 8 11 13 16 AT: 10 13 16 17 18 19 PA: 2 3 5 6 8 9 BL: 4 4 4 4 5 5 SH: 1 1 2 3 4 5 CA: 18 19 20 21 23 24 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1527 1889 2239 2637 3063 3999 SP: 60 60 60 60 60 60 EN: 19 22 26 29 33 42 AT: 20 21 22 22 23 24 PA: 11 12 14 15 17 20 BL: 6 7 8 10 11 14 SH: 6 7 8 9 11 13 CA: 26 28 30 33 35 40 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5047 6207 7479 8719 SP: 60 60 60 60 EN: 51 61 72 83 AT: 25 25 26 27 PA: 23 26 29 31 BL: 18 23 28 33 SH: 16 18 21 24 CA: 46 53 60 67 Nizarut ======= Location: Kilika Temple, Great Hall Starting Team: Kilika Beasts Starting Contract: 18 matches Salary: 150 Key Techniques: Anti-Nap, Anti-Wither, Venom Shot Starting Techs: Grip Gloves, Super Goalie Normal Techs: Anti-Drain, Anti-Venom, Brawler, Drain Tackle, Elite Defense, Golden Arm, Grip Gloves, Nap Pass, Nap Tackle, Super Goalie, Venom Shot, Venom Shot 2, Venom Tackle, Venom Tackle 2, Venom Tackle 3, Volley Shot, Volley Shot 2, Wither Pass, Wither Shot, Wither Tackle Level 1 Techs: Anti-Wither, Drain Tackle 2, Gamble, Hi Risk, Pile Wither, Spin Ball, Tackle Slip, Tackle Slip 2, Venom Pass 2, Venom Pass 3, Venom Shot 3, Volley Shot 3, Wither Shot 2, Wither Tackle 2 Level 2 Techs: Anti-Nap, Anti-Nap 2, Anti-Wither 2, Drain Tackle 3, Nap Shot 2, Nap Tackle 3, Pile Venom, Regen, Wither Tackle 3 Level 3 Techs: Anti-Drain 2, Anti-Venom 2, Good Morning!, Invisible Shot, Nap Pass 2, Nap Pass 3, Nap Shot, Nap Shot 3, Nap Tackle 2, Nap Tackle 3, Sphere Shot, Wither Pass 3, Wither Shot 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 90 222 410 622 860 1122 SP: 57 57 57 57 57 57 EN: 2 3 5 7 9 11 AT: 2 2 2 3 4 5 PA: 6 8 10 12 14 16 BL: 4 4 4 5 6 7 SH: 3 3 3 3 3 3 CA: 6 7 9 11 13 15 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1410 1722 2060 2422 2810 3660 SP: 57 57 57 57 57 57 EN: 14 16 19 21 24 30 AT: 6 8 10 12 14 20 PA: 18 20 22 24 26 30 BL: 9 11 13 16 19 25 SH: 3 3 3 3 4 6 CA: 18 20 23 25 28 34 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 4610 5660 6810 7930 SP: 57 57 57 57 EN: 36 42 49 56 AT: 26 34 42 51 PA: 34 38 42 45 BL: 33 42 52 62 SH: 11 19 32 50 CA: 40 46 53 60 Noy Guado ========= Location: Guadosalam, Inn Starting Team: Guado Glories Starting Contract: 19 matches Salary: 80 Key Techniques: Anti-Nap, Elite Defence, Wither Pass 2 Starting Techs: Grip Gloves, Nap Pass, Super Goalie, Venom Pass, Wither Pass Normal Techs: Anti-Nap, Anti-Nap 2, Brawler, Elite Defence, Golden Arm, Grip Gloves, Nap Pass, Super Goalie, Venom Pass, Wither Pass Level 1 Techs: Gamble, Pile Venom, Pile Wither, Sphere Shot, Tackle Slip, Venom Pass 2, Venom Pass 3, Wither Pass 2 Level 2 Techs: Anti-Wither, Anti-Wither 2, Hi-Risk, Invisible Shot, Regen Level 3 Techs: Anti-Drain, Anti-Venom, Anti-Venom 2, Nap Pass 2, Spin Ball, Wither Pass 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 100 237 441 679 954 1264 SP: 62 62 62 62 62 62 EN: 2 2 2 3 4 5 AT: 2 2 2 2 3 4 PA: 2 3 5 6 8 9 BL: 4 4 4 4 4 5 SH: 1 5 9 13 16 19 CA: 9 11 14 16 19 21 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1609 1990 2407 2859 3347 4429 SP: 62 63 63 63 63 63 EN: 7 9 11 14 17 23 AT: 5 6 8 10 12 16 PA: 11 12 14 15 17 20 BL: 5 6 7 8 9 11 SH: 21 23 24 25 25 24 CA: 23 25 27 29 31 34 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5659 7020 8529 9999 SP: 64 64 64 64 EN: 31 40 50 60 AT: 21 27 34 41 PA: 23 26 29 31 BL: 13 16 20 23 SH: 21 16 9 1 CA: 37 40 42 43 Nuvy Ronso ========== Location: Luca Harbour, Number 4 Dock Starting Team: Ronso Fangs Starting Contract: 28 matches Salary: 650 Key Techniques: Tackle Slip, Venom Tackle, Volley Shot Starting Techs: Brawler, Venom Pass, Wither Pass 2, Wither Tackle, Wither Tackle 2 Normal Techs: Brawler, Drain Tackle, Drain Tackle 2, Elite Defence, Grip Gloves, Nap Tackle, Pile Venom, Pile Wither, Spin Ball, Super Goalie, Venom Pass, Venom Tackle, Venom Tackle 2, Venom Tackle 3, Volley Shot, Wither Pass 2, Wither Tackle, Wither Tackle 2 Level 1 Techs: Anti-Drain, Anti-Nap, Anti-Venom, Anti-Wither, Golden Arm, Nap Pass, Regen, Tackle Slip, Wither Shot Level 2 Techs: Good Morning!, Hi-Risk, Nap Pass 2, Nap Tackle 2, Venom Pass 2, Volley Shot 2, Wither Tackle 3 Level 3 Techs: Anti-Drain 2, Drain Tackle 3, Gamble Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 214 472 788 1098 1402 1700 SP: 40 40 40 40 40 40 EN: 11 12 13 15 17 19 AT: 12 13 14 15 17 18 PA: 7 9 12 15 17 20 BL: 4 6 8 11 13 15 SH: 1 1 1 2 2 3 CA: 1 1 1 2 3 3 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1992 2278 2558 2832 3100 3618 SP: 40 41 41 41 41 41 EN: 21 24 27 30 33 41 AT: 20 22 24 27 29 35 PA: 24 27 30 34 37 45 BL: 18 20 22 24 26 30 SH: 4 4 5 6 7 8 CA: 4 5 5 6 7 9 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 4112 4582 5028 5408 SP: 42 42 42 42 EN: 49 59 69 79 AT: 41 47 55 62 PA: 53 61 70 79 BL: 34 37 40 43 SH: 10 12 14 16 CA: 11 13 16 18 Pah Guado ========= Location: Guadosalam, House Starting Team: Guado Glories Starting Contract: 6 matches Salary: 100 Key Techniques: Drain Tackle, Gamble, Venom Tackle 2 Starting Techs: Brawler, Golden Arm, Nap Tackle, Venom Tackle, Wither Tackle Normal Techs: Brawler, Drain Tackle, Gamble, Golden Arm, Grip Gloves, Nap Pass, Nap Tackle, Pile Venom, Pile Wither, Regen, Super Goalie, Venom Pass, Venom Tackle, Venom Tackle 2, Volley Shot, Wither Pass, Wither Tackle, Wither Tackle 2 Level 1 Techs: Anti-Drain, Anti-Nap, Anti-Wither, Drain Tackle 2, Elite Defence, Hi-Risk, Nap Tackle 2, Spin Ball, Venom Pass 2, Venom Pass 3, Venom Tackle 3, Wither Pass 2 Level 2 Techs: Anti-Venom, Volley Shot 2, Wither Shot Level 3 Techs: Anti-Drain 2, Drain Tackle 3, Nap Pass 2, Wither Tackle 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 90 190 351 554 796 1082 SP: 65 66 67 67 68 68 EN: 3 3 3 3 4 5 AT: 10 10 10 10 11 12 PA: 13 16 19 23 26 29 BL: 7 8 9 11 13 15 SH: 1 1 1 1 1 1 CA: 3 3 4 4 5 5 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1408 1774 2182 2630 3120 4222 SP: 68 68 68 68 69 69 EN: 6 7 9 11 13 17 AT: 13 15 17 18 21 25 PA: 32 34 37 39 42 46 BL: 17 20 23 26 29 37 SH: 2 2 2 3 3 4 CA: 6 6 7 7 8 9 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5488 6918 8512 9999 SP: 69 69 69 69 EN: 22 28 35 42 AT: 31 38 45 53 PA: 50 53 56 58 BL: 45 55 65 75 SH: 5 6 8 9 CA: 10 11 12 12 Raudy ===== Location: Luca Harbour, Number 3 Dock Starting Team: Luca Goers Starting Contract: 22 matches Salary: 10 Key Techniques: Gamble, Grip Gloves, Tackle Slip 2 Starting Techs: N/A Normal Techs: Anti-Nap, Golden Arm, Grip Gloves, Super Goalie, Tackle Slip Level 1 Techs: Gamble, Hi-Risk, Nap Tackle, Tackle Slip 2 Level 2 Techs: Anti-Drain, Anti-Venom, Wither Tackle Level 3 Techs: Nap Tackle 2, Pile Venom, Wither Tackle 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 142 309 532 789 1022 1289 SP: 60 60 61 61 62 62 EN: 4 5 6 7 9 11 AT: 2 2 2 2 2 3 PA: 2 3 4 5 6 7 BL: 4 5 7 9 10 12 SH: 1 2 4 5 7 8 CA: 8 10 12 14 16 19 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1572 1889 2182 2509 2852 3582 SP: 63 63 64 64 65 66 EN: 13 15 18 21 24 30 AT: 3 4 4 5 6 7 PA: 8 9 10 11 12 14 BL: 14 15 17 19 21 24 SH: 10 11 13 14 16 19 CA: 21 23 25 27 29 33 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 4372 5222 6132 7002 SP: 67 68 69 69 EN: 37 45 54 63 AT: 9 11 14 16 PA: 16 18 20 21 BL: 27 31 34 37 SH: 22 25 28 30 CA: 37 41 45 46 Rin === Location: Airship, Corridor Starting Team: N/A Starting Contract: -- matches Salary: 100 Key Techniques: Anti-Venom, Venom Pass, Venom Tackle Starting Techs: Good Morning!, Pile Venom, Tackle Slip, Venom Pass 2 Normal Techs: Anti-Venom, Brawler, Elite Defence, Gamble, Golden Arm, Good Morning!, Grip Gloves, Hi-Risk, Pile Venom, Pile Wither, Spin Ball, Super Goalie, Tackle Slip, Venom Pass, Venom Pass 2, Venom Pass 3, Venom Tackle Level 1 Techs: Anti-Drain, Anti-Nap, Anti-Wither, Invisible Shot, Nap Pass, Volley Shot, Wither Pass Level 2 Techs: Anti-Drain 2, Anti-Venom 2, Nap Pass 2, Nap Shot, Regen, Tackle Slip 2, Wither Pass 2 Level 3 Techs: Anti-Wither 2, Nap Pass 3, Volley Shot 2, Wither Pass 3 Stats: Level 5 Level 10 Level 15 Level 20 Level 25 ------- -------- -------- -------- -------- HP: 242 446 684 959 1269 SP: 60 60 60 60 60 EN: 9 12 14 17 20 AT: 5 5 5 6 7 PA: 12 15 17 20 22 BL: 5 6 8 10 12 SH: 5 7 8 10 11 CA: 1 1 1 1 2 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1614 1995 2412 2864 3352 4434 SP: 60 60 60 60 60 60 EN: 22 25 28 31 34 40 AT: 8 9 11 13 15 19 PA: 25 27 30 32 35 40 BL: 14 17 20 23 26 34 SH: 13 14 16 17 19 22 CA: 2 2 3 3 4 5 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5658 7025 8534 9999 SP: 60 60 60 60 EN: 46 53 60 66 AT: 24 30 37 44 PA: 45 50 55 59 BL: 42 52 62 72 SH: 25 28 31 33 CA: 7 9 10 12 Ropp ==== Location: Mi'ihen Highroad, Travel Agency Starting Team: N/A Starting Contract: -- matches Salary: 200 Key Techniques: Anti-Venom 2, Nap Tackle, Venom Pass 3 Starting Techs: Anti-Drain, Anti-Nap, Anti-Venom, Anti-Wither, Brawler, Drain Tackle, Drain Tackle 2, Drain Tackle 3, Nap Pass, Venom Pass, Wither Tackle Normal Techs: Anti-Drain, Anti-Nap, Anti-Venom, Anti-Wither, Drain Tackle, Drain Tackle 2, Drain Tackle 3, Elite Defence, Nap Pass, Nap Tackle, Tackle Slip, Venom Pass, Venom Pass 2, Wither Tackle, Wither Tackle 2 Level 1 Techs: Anti-Venom 2, Venom Pass 3, Venom Tackle, Venom Tackle 2, Venom Tackle 3, Wither Tackle 3 Level 2 Techs: Anti-Drain 2, Anti-Wither 2, Grip Gloves Level 3 Techs: Anti-Nap 2, Nap Tackle 2 Stats: Level 5 Level 10 Level 15 Level 20 Level 25 ------- -------- -------- -------- -------- HP: 191 365 571 810 1081 SP: 60 60 60 60 60 EN: 9 11 14 16 18 AT: 11 12 14 15 17 PA: 10 12 15 18 20 BL: 15 16 17 18 20 SH: 1 2 2 3 3 CA: 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1385 1721 2090 2491 2925 3890 SP: 60 60 60 60 60 60 EN: 21 23 25 27 29 33 AT: 20 22 25 28 31 38 PA: 24 27 31 35 39 49 BL: 21 23 25 27 29 33 SH: 4 4 5 5 6 7 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 4985 6210 7565 8895 SP: 60 60 60 60 EN: 37 40 43 46 AT: 46 54 64 73 PA: 59 71 84 96 BL: 37 42 48 53 SH: 8 9 10 11 CA: 15 17 19 20 Shaami ====== Location: Luca Harbour, Bridge Starting Team: N/A Starting Contract: -- matches Salary: 190 Key Techniques: Venom Pass 3, Wither Pass, Wither Shot Starting Techs: Drain Tackle, Venom Shot, Venom Shot 2, Venom Tackle, Wither Tackle, Wither Tackle 2 Normal Techs: Drain Tackle, Golden Arm, Nap Pass, Nap Shot, Spin Ball, Venom Pass, Venom Shot, Venom Shot 2, Venom Shot 3, Venom Tackle, Wither Shot, Wither Tackle, Wither Tackle 2 Level 1 Techs: Anti-Drain, Anti-Nap, Anti-Venom, Anti-Wither, Drain Tackle 2, Nap Pass 2, Nap Tackle, Tackle Slip, Venom Pass 2, Venom Tackle 2, Volley Shot, Volley Shot 2, Wither Pass, Wither Pass 2, Wither Shot 2, Wither Tackle 3 Level 2 Techs: Nap Shot 2, Venom Pass 3, Wither Shot 3 Level 3 Techs: Drain Tackle 3, Nap Pass 3, Volley Shot 3, Wither Pass 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 100 235 430 655 910 1195 SP: 58 58 58 59 59 60 EN: 11 14 18 22 25 29 AT: 4 8 12 15 17 20 PA: 5 5 6 6 7 8 BL: 2 2 3 3 4 5 SH: 10 12 15 18 21 24 CA: 2 2 2 3 3 4 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1510 1855 2230 2635 3070 4030 SP: 60 61 61 62 62 63 EN: 32 35 39 42 45 50 AT: 21 23 25 26 28 30 PA: 9 10 12 13 15 18 BL: 6 7 9 10 12 15 SH: 27 31 34 38 42 50 CA: 4 5 6 6 7 8 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5110 6310 7630 8920 SP: 64 65 66 66 EN: 55 60 65 68 AT: 33 35 37 39 PA: 21 25 30 34 BL: 18 22 27 31 SH: 59 69 79 88 CA: 10 11 13 14 Shuu ==== Location: Luca Seaport, Cafe Starting Team: N/A Starting Contract: --- matches Salary: 80 Key Techniques: Anti-venom, Pile Venom, Venom Tackle 2 Starting Techs: Nap Pass, Nap Pass 2, Venom Tackle, Wither Tackle Normal Techs: Brawler, Drain Tackle, Drain Tackle 2, Elite Defence, Grip Gloves, Nap Pass, Nap Pass 2, Nap Tackle, Regen, Super Goalie, Venom Tackle, Venom Tackle 2, Venom Tackle 3, Wither Tackle, Wither Tackle 2 Level 1 Techs: Anti-Nap, Anti-Venom, Anti-Wither, Golden Arm, Hi-Risk, Nap Tackle 2, Pile Venom, Pile Wither, Sphere Shot, Spin Ball, Tackle Slip, Venom Pass, Venom Pass 2, Wither Pass Level 2 Techs: Anti-Drain, Drain Tackle 3, Nap Pass 3, Nap Tackle 3, Wither Pass 2, Wither Tackle 3 Level 3 Techs: Anti-Drain 2, Anti-Venom 2, Gamble Stats: Level 3 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 215 313 570 845 1138 1449 SP: 60 60 60 60 60 60 EN: 10 11 13 15 18 20 AT: 4 5 8 11 14 16 PA: 4 5 8 11 14 18 BL: 9 10 11 12 13 15 SH: 10 11 12 13 14 15 CA: 1 1 1 1 1 2 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1778 2125 2490 2873 3274 4130 SP: 60 60 60 60 60 60 EN: 22 24 27 29 31 36 AT: 19 22 25 27 30 36 PA: 21 25 29 33 38 47 BL: 16 17 18 19 21 23 SH: 16 16 17 17 17 17 CA: 2 2 3 3 4 5 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5058 6068 7130 8156 SP: 60 60 60 60 EN: 40 45 49 53 AT: 41 47 52 57 PA: 57 68 80 91 BL: 25 28 30 32 SH: 16 14 12 10 CA: 7 9 10 12 Svanda ===== Location: Calm Lands Starting Team: N/A Starting Contract: --- matches Salary: 130 Key Techniques: Nap Shot, Regen, Venom Tackle 2 Starting Techs: Anti-Nap 2, Venom Tackle 3 Normal Techs: Anti-Nap 2, Anti-Venom, Brawler, Drain Tackle, Elite Defence, Gamble, Golden Arm, Grip Gloves, Hi-Risk, Nap Shot, Nap Tackle, Spin Ball, Venom Pass, Venom Pass 2, Venom Tackle, Venom Tackle 2, Venom Tackle 3, Volley Shot, Wither Pass, Wither Pass 2, Wither Tackle Level 1 Techs: Anti-Drain, Anti-Wither, Drain Tackle 2, Invisible Shot, Nap Pass, Nap Shot 2, Nap Tackle 2, Tackle Slip, Volley Shot 2, Wither Tackle 2 Level 2 Techs: Pile Venom, Pile Wither, Regen, Super Goalie Level 3 Techs: Nap Pass 2, Nap Pass 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 100 235 430 655 910 1196 SP: 60 60 60 60 60 60 EN: 10 12 14 17 20 23 AT: 10 10 10 10 11 12 PA: 8 10 12 15 17 20 BL: 15 15 15 15 15 16 SH: 14 15 17 19 21 23 CA: 4 4 4 4 4 5 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1510 1855 2230 2635 3070 4030 SP: 60 60 60 60 60 60 EN: 26 30 33 37 41 49 AT: 12 14 15 16 18 21 PA: 24 27 31 35 39 48 BL: 17 17 18 19 21 23 SH: 25 26 28 30 32 36 CA: 5 5 6 6 7 8 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5110 6310 7630 8920 SP: 60 60 60 60 EN: 57 66 76 85 AT: 26 31 36 42 PA: 58 69 81 92 BL: 26 30 34 38 SH: 39 43 47 50 CA: 10 12 13 15 Tatts ===== Location: Kilika Port, Docks Starting Team: N/A Starting Contract: -- matches Salary: 320 Key Techniques: Nap Tackle, Nap Tackle 2, Venom Tackle Starting Techs: Drain Tackle, Drain Tackle 2, Gamble, Golden Arm, Invisible Shot, Nap Pass, Nap Shot Normal Techs: Anti-Nap, Drain Tackle, Drain Tackle 2, Gamble, Golden Arm, Grip Gloves, Invisible Shot, Nap Pass, Nap Pass 2, Nap Pass 3, Nap Shot, Nap Tackle, Venom Pass, Volley Shot Level 1 Techs: Anti-Nap 2, Elite Defence, Good Morning!, Nap Shot 2, Sphere Shot, Super Goalie, Venom Tackle Level 2 Techs: Nap Shot 3, Nap Tackle 2, Nap Tackle 3, Pile Wither, Regen, Venom Pass 2, Venom Tackle 2 Level 3 Techs: Drain Tackle 3, Venom Pass 3, Venom Tackle 3, Wither Pass, Wither Pass 2, Wither Pass 3 Stats: Level 5 Level 10 Level 15 Level 20 Level 25 ------- -------- -------- -------- -------- HP: 215 400 625 890 1195 SP: 65 65 66 67 67 EN: 10 13 16 19 23 AT: 6 7 8 10 12 PA: 14 18 22 26 29 BL: 6 9 11 14 16 SH: 5 7 8 10 12 CA: 1 1 2 2 2 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1540 1925 2350 2815 3320 4450 SP: 67 69 69 69 69 69 EN: 26 29 33 37 41 46 AT: 13 15 17 19 21 26 PA: 33 36 39 42 46 51 BL: 19 21 24 26 29 34 SH: 14 16 18 20 22 27 CA: 3 3 4 4 5 6 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5740 7190 8800 9999 SP: 70 71 71 71 EN: 56 65 73 82 AT: 30 36 41 47 PA: 57 62 66 70 BL: 39 44 49 53 SH: 32 37 43 46 CA: 7 9 10 11 Tidus ===== Location: Everywhere Starting Team: Zanarkand Abes/Besaid Aurochs Starting Contract: Every match Salary: 1000(but you'll never have to pay him) Key Techniques: Anti-Venom 2, Drain Tackle 2, Venom Tackle Starting Techs: Sphere Shot, (Jecht Shot if you learn it) Normal Techs: Anti-Drain,Anti-Venom, Anti-Wither, Brawler, Drain Tackle, Elite Defence, Jecht Shot, Nap Pass, Nap Tackle, Sphere Shot, Super Goalie, Venom Pass, Venom Shot, Venom Tackle, Venom Tackle 2, Volley Shot, Wither Pass, Wither Shot, Wither Tackle Level 1 Techs: Anti-Drain 2, Anti-Nap, Drain Tackle 2, Drain Tackle 3, Golden Arm, Grip Gloves, Nap Pass 2, Nap Shot, Nap Tackle 2, Pile Wither, Regen, Spin Ball, Tackle Slip, Venom Pass 2, Venom Pass 3, Venom Shot 2, Venom Shot 3, Voley Shot 2, Wither Pass 2, Wither Tackle 2 Level 2 Techs: Anti-Venom 2, Anti-Wither 2, Good Morning!, Hi-Risk, Nap Shot 2, Pile Venom, Volley Shot 3, Wither Shot 2 Level 3 Techs: Anti-Nap 2, Gamble, Invisible Shot, Jecht Shot 2, Nap Pass 3, Nap Shot 3, Nap Tackle 3, Tackle Slip 2, Venom Tackle 3, Wither Pass 3, Wither Shot 3, Wither Tackle 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 132 237 441 679 954 1264 SP: 60 60 60 61 61 61 EN: 10 12 16 19 23 27 AT: 3 4 5 6 7 8 PA: 3 4 6 8 10 12 BL: 2 2 3 4 5 6 SH: 10 13 17 21 25 29 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1609 1990 2407 2859 3347 4429 SP: 62 62 63 63 64 64 EN: 30 34 37 41 45 52 AT: 9 10 11 12 13 15 PA: 14 16 18 20 23 27 BL: 7 8 9 10 11 12 SH: 33 37 41 44 49 55 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5853 7020 8529 9999 SP: 65 66 67 67 EN: 59 66 73 80 AT: 17 19 21 23 PA: 32 38 44 49 BL: 14 16 18 19 SH: 61 67 73 78 CA: 15 17 19 20 Vilucha ======= Location: Besaid Village, House Starting Team: N/A Starting Contract: -- matches Salary: 320 Key Techniques: Anti-Venom 2, Tackle Slip, Volley Shot Starting Techs: Wither Shot 3 Normal Techs: Brawler, Elite Defence, Golden Arm, Nap Shot, Regen, Spin Ball, Tackle Slip, Venom Shot, Venom Shot 2, Volley Shot, Wither Pass 3, Wither Shot, Wither Shot 3 Level 1 Techs: Anti-Drain, Anti-Nap, Anti-Venom, Anti-Wither, Hi-Risk, Nap Shot 2, Sphere Shot, Super Goalie, Volley Shot 2, Wither Shot 2 Level 2 Techs: Anti-Drain 2, Anti-Venom 2, Venom Shot 3 Level 3 Techs: Anti-Nap 2, Anti-Wither 2, Gamble Stats: Level 4 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 201 237 441 679 954 1284 SP: 60 60 60 60 60 60 EN: 11 12 14 17 20 23 AT: 9 9 9 9 9 9 PA: 4 5 6 7 8 10 BL: 10 10 13 15 17 19 SH: 14 15 18 21 24 28 CA: 3 3 3 4 4 5 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1609 1990 2407 2859 3347 4429 SP: 60 60 60 60 60 60 EN: 26 29 32 36 40 47 AT: 10 10 11 12 12 14 PA: 11 13 15 17 19 23 BL: 20 21 22 24 25 27 SH: 31 35 39 43 47 55 CA: 5 6 7 7 8 9 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5853 7020 8529 9999 SP: 60 60 60 60 EN: 58 65 74 83 AT: 16 18 21 23 PA: 27 32 38 43 BL: 29 30 32 33 SH: 63 72 82 91 CA: 11 12 14 15 Vuroja ====== Location: Kilika Port, Docks Starting Team: Kilika Beasts Starting Contract: 8 matches Salary: 50 Key Techniques: Anti-Nap, Nap Pass, Wither Tackle Starting Techs: Golden Arm, Tackle Slip, Venom Pass, Venom Pass 2 Normal Techs: Anti-Venom, Drain Tackle, Golden Arm, Nap Pass, Nap Shot, Pile Wither, Regen, Tackle Slip, Venom Pass, Venom Pass 2, Venom Shot, Venom Tackle, Wither Pass, Wither Shot, Wither Tackle Level 1 Techs: Anti-Nap, Elite Defense, Good Morning!, Grip Gloves, Nap Shot 2, Nap Tackle, Spin Ball, Super Goalie, Venom Pass 3, Venom Shot 2, Venom Tackle 2, Volley Shot, Volley Shot 2, Wither Pass 2, Wither Tackle 2 Level 2 Techs: Anti-Drain, Anti-Nap 2, Anti-Wither, Drain Tackle 2, Gamble, Hi Risk, Nap Pass 2, Pile Venom, Tackle Slip 2, Venom Shot 3, Volley Shot 3, Wither Shot 2, Wither Tackle 3 Level 3 Techs: Anti-Drain 2, Anti-Venom 2, Anti-Wither 2, Brawler, Drain Tackle 3, Invisible Shot, Nap Pass 3, Nap Shot 3, Nap Tackle 3, Sphere Shot, Venom Tackle 3, Wither Pass 3, Wither Shot 3 Stats: Level 3 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 139 191 355 567 829 1139 SP: 60 60 60 60 60 60 EN: 7 8 10 12 14 17 AT: 6 7 9 11 13 15 PA: 9 10 13 16 20 23 BL: 6 7 8 9 11 13 SH: 4 5 6 7 9 10 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1499 1907 2365 2871 3427 4685 SP: 60 60 60 60 60 60 EN: 19 22 25 28 32 39 AT: 17 20 22 25 27 32 PA: 27 31 38 40 45 56 BL: 15 17 20 23 26 32 SH: 11 12 14 15 16 19 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 6139 7789 9635 9999 SP: 60 60 60 60 EN: 47 56 66 75 AT: 37 43 49 54 PA: 67 80 93 99 BL: 39 47 56 65 SH: 21 24 26 28 CA: 15 17 19 20 Wakka ===== Location: Airship, Bridge(the only place where he can be hired) Starting Team: N/A - Retired Starting Contract: -- matches Salary: 1 Key Techniques: Drain Tackle, Tackle Slip, Wither Shot Starting Techs: Venom Shot Normal Techs: Anti-Drain, Brawler, Elite Defence, Hi-Risk, Nap Pass, Nap Shot, Nap Tackle, Sphere Shot, Spin Ball, Venom Pass, Venom Shot, Venom Shot 2, Venom Tackle, Volley Shot, Wither Pass, Wither Shot Level 1 Techs: Anti-Venom, Drain Tackle, Drain Tackle 2, Golden Arm, Grip Gloves, Nap Pass 2, Nap Shot 2, Pile Wither, Regen, Venom Pass 2, Venom Pass 3, Volley Shot 2, Wither Pass 2, Wither Pass 3, Wither Shot 2, Wither Tackle, Wither Tackle 2 Level 2 Techs: Anti-Drain 2, Anti-Nap, Anti-Wither, Auroch's Spirit, Drain Tackle 3, Good Morning!, Invisible Shot, Nap Tackle 2, Pile Venom, Super Goalie, Tackle Slip, Tackle Slip 2, Venom Shot 3, Venom Tackle 3, Volley Shot 3 Level 3 Techs: Anti-Nap 2, Anti-Venom 2, Anti-Wither 2, Gamble, Nap Pass 3, Nap Shot 3, Nap Tackle 3, Venom Tackle 2, Wither Shot 3, Wither Tackle 3 Stats: Level 3 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 150 210 383 589 825 1095 SP: 60 60 60 60 60 60 EN: 11 12 15 18 21 24 AT: 3 3 4 5 5 6 PA: 3 4 6 7 9 11 BL: 2 2 3 3 4 4 SH: 13 14 17 21 24 28 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1396 1729 2094 2491 2920 3874 SP: 60 60 60 60 60 60 EN: 27 30 33 36 40 47 AT: 7 7 8 9 10 11 PA: 12 14 16 17 19 22 BL: 5 5 6 6 7 8 SH: 32 35 39 42 46 53 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 4956 6166 7504 8817 SP: 60 60 60 60 EN: 54 62 70 78 AT: 12 14 15 16 PA: 26 29 32 35 BL: 9 10 11 11 SH: 60 67 74 80 CA: 15 17 19 20 Wedge ===== Location: Luca Stadium, Main Gate Starting Team: N/A Starting Contract: -- matches Salary: 160 Key Techniques: Anti-Venom 2, Nap Tackle, Wither Tackle Starting Techs: Nap Pass 3, Regen, Venom Shot, Wither Shot Normal Techs: Anti-Nap, Brawler, Golden Arm, Nap Pass 3, Nap Shot, Nap Tackle, Pile Venom, Pile Wither, Regen, Sphere Shot, Tackle Slip, Venom Shot, Venom Shot 2, Venom Tackle, Volley Shot, Wither Shot, Wither Shot 2 Level 1 Techs: Anti-Drain, Anti-Wither, Elite Defence, Hi-Risk, Nap Shot 2, Spin Ball, Volley Shot 2, Wither Pass, Wither Tackle Level 2 Techs: Anti-Venom, Anti-Venom 2, Invisible Shot, Venom Shot 3, Venom Tackle 2, Volley Shot 3 Level 3 Techs: Nap Shot 3, Wither Shot 3, Wither Tackle 2 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 80 217 421 659 934 1244 SP: 65 65 65 65 65 65 EN: 9 13 17 21 25 29 AT: 6 11 15 18 20 23 PA: 3 3 3 3 3 4 BL: 5 8 11 13 15 17 SH: 17 17 18 19 20 20 CA: 2 2 2 3 4 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1589 1970 2387 2839 3327 4409 SP: 65 65 65 65 66 66 EN: 33 36 40 43 46 52 AT: 25 26 28 30 31 34 PA: 4 5 7 9 11 17 BL: 18 19 20 22 23 25 SH: 21 21 21 21 21 21 CA: 8 10 12 15 18 24 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5633 7000 8509 9988 SP: 66 66 66 66 EN: 57 61 65 68 AT: 37 39 41 43 PA: 26 37 52 68 BL: 27 28 30 31 SH: 21 20 18 17 CA: 32 42 52 62 Yuma Guado ========== Location: Guadosalam, House Starting Team: N/A Starting Contract: -- matches Salary: 100 Key Techniques: Anti-Wither, Nap Tackle 2, Venom Tackle Starting Techs: Anti-Venom, Anti-Wither 2, Grip Gloves Normal Techs: Anti-Nap, Anti-Venom, Anti-Wither 2, Brawler, Drain Tackle, Drain Tackle 2, Elite Defence, Golden Arm, Grip Gloves, Nap Tackle, Nap Tackle 2, Pile Venom, Regen, Spin Ball, Tackle Slip, Venom Tackle, Wither Tackle Level 1 Techs: Gamble, Hi-Risk, Nap Pass 2, Super Goalie, Tackle Slip 2, Venom Pass, Venom Tackle 2, Wither Tackle 2 Level 2 Techs: Anti-Drain, Anti-Wither, Drain Tackle 3, Good Morning!, Nap Tackle 3, Pile Wither, Venom Tackle 3, Wither Tackle 3 Level 3 Techs: Anti-Drain 2, Anti-Nap 2, Anti-Venom 2 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 115 250 445 670 925 1210 SP: 60 60 60 60 61 61 EN: 8 8 8 8 8 8 AT: 5 6 7 8 9 10 PA: 5 5 5 6 7 7 BL: 2 2 2 2 3 3 SH: 4 4 5 5 6 6 CA: 8 10 12 15 17 19 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1525 1870 2245 2650 3085 4045 SP: 61 62 62 62 63 63 EN: 9 9 9 10 11 12 AT: 11 13 14 15 16 18 PA: 8 10 11 12 14 18 BL: 4 4 5 6 7 8 SH: 7 7 8 8 9 10 CA: 22 24 26 28 30 34 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5125 6325 7645 8935 SP: 64 64 65 65 EN: 13 15 17 19 AT: 21 23 25 27 PA: 22 27 32 38 BL: 10 12 14 16 SH: 11 12 13 13 CA: 38 42 45 48 Zalitz ====== Location: Luca Theatre Starting Team: N/A Starting Contract: -- matches Salary: 150 Key Techniques: Anti-Venom, Tackle Slip, Venom Pass Starting Techs: Elite Defence, Hi-Risk, Nap Tackle, Venom Tackle, Wither Tackle Normal Techs: Anti-Venom, Elite Defence, Nap Tackle, Venom Tackle, Venom Tackle 2, Venom Tackle 3, Wither Tackle Level 1 Techs: Anti-Drain, Anti-Nap, Anti-Wither, Brawler, Drain Tackle, Drain Tackle 2, Hi-Risk, Tackle Slip, Venom Pass, Wither Shot Level 2 Techs: Anti-Venom 2, Pile Venom, Pile Wither, Regen Level 3 Techs: Anti-Drain 2, Anti-Wither 2, Drain Tackle 3, Gamble, Nap Tackle 2, Nap Tackle 3, Venom Pass 2, Wither Pass, Wither Tackle 2, Wither Tackle 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 100 235 430 665 910 1195 SP: 59 59 59 59 59 59 EN: 6 6 6 6 7 8 AT: 15 16 17 19 20 21 PA: 5 6 7 9 11 13 BL: 11 12 13 14 16 18 SH: 3 4 5 6 7 8 CA: 1 2 3 4 5 6 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1510 1855 2230 2635 3070 4030 SP: 59 59 59 59 59 59 EN: 9 10 12 14 16 20 AT: 23 24 25 26 27 29 PA: 15 17 20 22 25 31 BL: 20 22 25 28 31 37 SH: 9 10 11 12 13 15 CA: 7 8 9 10 11 13 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5110 6310 7630 8920 SP: 59 59 59 59 EN: 25 31 38 45 AT: 31 32 33 34 PA: 37 45 52 60 BL: 44 52 61 70 SH: 17 19 21 22 CA: 15 17 19 20 Zamzi Ronso ===== Location: Luca Harbour, Number 4 Dock Starting Team: Ronso Fangs Starting Contract: 30 matches Salary: 300 Key Techniques: Invisible Shot, Spin Ball, Super Goalie Starting Techs: Anti-Drain, Anti-Nap, Anti-Venom, Anti-Wither, Grip Gloves Normal Techs: Anti-Drain, Anti-Nap, Anti-Venom, Anti-Wither, Brawler, Elite Defence, Golden Arm, Grip Gloves, Pile Venom, Pile Wither, Spin Ball, Super Goalie Level 1 Techs: Gamble, Regen Level 2 Techs: Hi-Risk, Invisible Shot Level 3 Techs: Anti-Drain 2, Anti-Nap 2, Anti-Venom 2, Anti-Wither 2, Good Morning!, Nap Pass, Nap Pass 2, Nap Pass 3, Sphere Shot, Tackle Slip Stats: Level 3 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 339 488 854 1214 1568 1916 SP: 40 40 40 40 40 40 EN: 15 15 15 15 16 16 AT: 2 2 2 2 2 2 PA: 2 3 4 5 6 7 BL: 7 9 12 15 18 21 SH: 1 1 1 1 1 1 CA: 9 10 11 13 15 17 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 2258 2594 2924 3248 3566 4184 SP: 40 40 40 40 40 40 EN: 17 18 19 21 22 25 AT: 3 3 3 4 5 6 PA: 8 9 10 11 12 14 BL: 24 26 29 31 34 36 SH: 2 2 2 3 3 4 CA: 19 21 23 25 27 32 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 4778 5348 5894 6364 SP: 40 40 40 40 EN: 29 34 39 44 AT: 7 9 11 13 PA: 16 18 20 22 BL: 42 45 48 50 SH: 5 6 8 9 CA: 37 43 49 55 Zazi Guado ========== Location: Guadosalam, House Starting Team: Guado Glories Starting Contract: 5 matches Salary: 90 Key Techniques: Anti-venom, Anti-Venom 2, Wither Shot 2 Starting Techs: Wither Pass, Wither Pass 2 Normal Techs: Anti-Drain, Anti-Nap, Anti-Venom, Anti-Wither, Brawler, Nap Shot, Pile Wither, Sphere Shot, Venom Pass, Volley Shot, Wither Pass, Wither Pass 2, Wither Shot, Wither Shot 2 Level 1 Techs: Golden Arm, Good Morning!, Grip Gloves, Invisible Shot, Nap Pass, Pile Venom, Regen, Spin Ball, Super Goalie, Tackle Slip, Volley Shot 2, Wither Shot 3 Level 2 Techs: Anti-Drain 2, Anti-Venom 2, Hi-Risk, Tackle Slip 2 Level 3 Techs: Anti-Nap 2, Anti-Wither 2, Gamble, Nap Pass 2, Nap Shot 2, Wither Pass 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 120 253 445 663 910 1183 SP: 75 75 75 75 75 75 EN: 12 12 12 12 13 14 AT: 3 3 4 4 5 5 PA: 11 14 18 22 26 29 BL: 7 11 14 16 18 20 SH: 12 14 17 19 22 25 CA: 1 1 2 2 3 4 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 1485 1813 2170 2553 2965 3870 SP: 75 76 76 76 76 76 EN: 15 16 18 20 22 26 AT: 6 6 7 7 8 9 PA: 33 36 39 42 46 51 BL: 22 23 24 26 27 29 SH: 27 30 33 35 38 43 CA: 5 6 7 7 9 11 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 4885 6010 7245 8450 SP: 77 77 77 77 EN: 31 37 44 51 AT: 10 11 12 12 PA: 57 62 66 70 BL: 31 33 35 36 SH: 49 54 59 64 CA: 13 16 19 21 Zev Ronso ========= Location: Luca Harbour, Number 5 Dock Starting Team: N/A Starting Contract: -- matches Salary: 150 Key Techniques: Anti-Wither, Pile Venom, Volley Shot Starting Techs: Golden Arm, Tackle Slip, Venom Pass, Wither Pass, Wither Pass 2 Normal Techs: Anti-Drain, Anti-Venom, Anti-Wither, Brawler, Golden Arm, Nap Pass, Nap Shot, Super Goalie, Tackle Slip, Venom Pass, Venom Pass 2, Volley Shot, Volley Shot 2, Wither Shot, Wither Tackle, Wither Tackle 2 Level 1 Techs: Anti-Drain 2, Elite Defence, Good Morning!, Nap Pass 2, Pile Venom, Regen, Sphere Shot, Spin Ball, Venom Pass 3, Venom Shot Level 2 Techs: Anti-Nap, Anti-Venom 2, Hi-Risk, Pile Wither, Tackle Slip 2, Wither Shot 2, Volley Shot 3, Wither Tackle 3 Level 3 Techs: Anti-Wither 2, Nap Pass 3, Wither Shot 3 Stats: Level 1 Level 5 Level 10 Level 15 Level 20 Level 25 ------- ------- -------- -------- -------- -------- HP: 230 547 936 1317 1691 2057 SP: 52 52 52 52 53 53 EN: 12 14 16 18 20 23 AT: 7 7 7 8 9 10 PA: 7 10 13 17 20 23 BL: 7 13 18 21 24 27 SH: 11 13 15 17 19 21 CA: 1 1 1 2 2 3 Level 30 Level 35 Level 40 Level 45 Level 50 Level 60 -------- -------- -------- -------- -------- -------- HP: 2416 2767 3111 3447 3776 4411 SP: 53 54 54 54 55 55 EN: 25 28 31 34 37 43 AT: 12 14 16 19 22 28 PA: 26 28 31 34 36 41 BL: 29 31 33 35 36 40 SH: 22 24 25 27 28 30 CA: 3 4 5 5 6 7 Level 70 Level 80 Level 90 Level 99 -------- -------- -------- -------- HP: 5016 5591 6136 6600 SP: 56 56 57 57 EN: 50 58 66 73 AT: 36 45 55 65 PA: 45 48 52 54 BL: 43 45 48 50 SH: 32 34 35 35 CA: 9 10 12 13 -=================================================- -= TECHNIQUE GUIDE =- -=================================================- Index Number: iii Introduction ============ This section lists the Techniques you can learn in Blitzball, and what they do. In the next version, I will list the players each Tech can be learned from. =---------------------------------= =- Tech Guide -= =---------------------------------= Search Field: iii-a Anti-Drain ========== Cost: 10 HP Success Rate: 50% Effects: Prevents HP Drain. Anti-Drain 2 ============ Cost: 50 HP Success Rate: 100% Effects: Prevents HP Drain. Anti-Nap ======== Cost: 40 HP Success Rate: 50% Effects: Blocks Sleep. Anti-Nap 2 ========== Cost: 210 HP Success Rate: 100% Effects: Blocks Sleep. Anti-Venom ========== Cost: 5 HP Success Rate: 50% Effects: Blocks Poison. Anti-Venom 2 ============ Cost: 50 HP Success Rate: 100% Effects: Blocks Poison. Anti-Wither =========== Cost: 30 HP Success Rate: 50% Effects: Prevents stat reduction. Anti-Wither 2 ============= Cost: 200 HP Success Rate: 100% Effects: Prevents Stat reduction. Auroch's Spirit =============== Cost: 600 HP Stat change: SH + 10 + (Effect) Effects: Sum of original Auroch's SH on team added to Wakkas. Brawler ======= Cost: 10 HP Success Rate: 60% Effects: Participate in encounters from farther away. Drain Tackle ============ Cost: -- HP Success Rate: 40% Stat Change: -- Effects: Absorbs 30 HP, own HP must exceed 30. Drain Tackle 2 ============== Cost: -- HP Success Rate: 70% Stat change: -- Effects: Absorbs 150 HP, own HP must exceed 150. Drain Tackle 3 ============== Cost: -- HP Success Rate: 100% Stat change: -- Effects: Absorbs 500 HP, own HP must exceed 500. Elite Defence ============= Cost: 5 HP to equip Effects: Find and interecept the ball carrier from farther away. Gamble ====== Cost: 300 HP Success Rate: 50% Effects: Stat randomised after waking. Press [X] to select. Golden Arm ========== Cost: 30 HP to equip Stat change: -- Effects: Slows SH & PA decrease during passes and shots. Good Morning! ============= Cost: 80 HP to equip Success Rate: 50% Effects: Powers up player after waking from sleep. Grip Gloves =========== Cost: 30 HP Effects: Raise Goalkeeper's ball control ability. Hi-Risk ======= Cost: 300 HP to equip Effects: Lowers all stats to half, but doubles experience points. Invisible Shot ============== Cost: 220 HP Success Rate: 60% Stat Change: SH + 3 Effects: Ball dissapears on way to goal, control with left stick. Jecht Shot ========== Cost: 120 HP Stat Change: SH + 5 Effects: Knocks away up to 2 opposing players. Jecht Shot 2 ============ Cost: 999 HP Stat Change: SH + 10 Effects: Invisible Shot, knocks away 3 opposing players. Nap Pass ======== Cost: 40 HP Success Rate: 30% Stat Change: PA + 3 Effects: Puts opponents to sleep. Nap Pass 2 ========== Cost: 200 HP Success Rate: 60% Stat Change: PA + 5 Effects: Puts opponents to sleep. Nap Pass 3 ========== Cost: 510 HP Success Rate: 100% Stat Change: PA + 7 Effects: Puts opponents to sleep. Nap Shot ======== Cost: 45 HP Success Rate: 40% Stat Change: SH + 3 Effects: Puts Goalkeeper to sleep. Nap Shot 2 ========== Cost: 80 HP Success Rate: 70% Stat Change: SH + 5 Effects: Puts Goalkeeper to sleep. Nap Shot 3 ========== Cost: 350 HP Success Rate: 100% Stat Change: SH + 7 Effects: Puts Goalkeeper to sleep. Nap Tackle ========== Cost: 40 HP Success Rate: 100% Stat Change: AT + 3 Effects: Puts target to sleep if EN is reduced to 0. Nap Tackle 2 ============ Cost: 90 HP Success Rate: 100% Stat Change: AT + 5 Effects: Puts target to sleep if EN is reduced to 0. Nap Tackle 3 ============ Cost: 180 HP Success Rate: 100% Stat Change: AT + 7 Effects: Puts target to sleep if EN is reduced to 0. Pile Venom ========== Cost: 30 HP to equip Effects: Cumulate poison effects. Pile Wither =========== Cost: 70 HP to equip Effects: Cumulates the effects of status-lowering techniques. Regen ===== Cost: 50 HP to equip Effects: Speeds up HP recovery when not carrying the ball. Sphere Shot ========== Cost: 90 HP Stat Change: SH + 3 + (Effect) Effects: Adds random amount to SH. Press [X] to select. Spin Ball ========= Cost: 30 HP Effects: Puts spin on the ball. Harder for the goalkeeper to catch. Super Goalie ============ Cost: 30 HP Success Rate: 60% Stat Change: CA + (Effect) Effects: Adds a random amount to CA. Press [X] to select. Tackle Slip =========== Cost: 40 HP Success Rate: 40% Effects: Evade Tackles. Player may be disoriented after evading. Tackle Slip 2 ============= Cost: 170 HP Success Rate: 80% Effects: Evade Tackles. Player may be disoriented after evading. Tech Find ========= Prize: Unlocks almost any slot in a character's skill list. Venom Pass ========== Cost: 40 HP Success Rate: 30% Stat Change: PA + 3 Effects: Poisons opponents. Venom Pass 2 ============ Cost: 120 HP Success Rate: 60% Stat Change: PA + 5 Effects: Poisons opponents. Venom Pass 3 ============ Cost: 250 HP Success Rate: 100% Stat Change: PA + 7 Effects: Poisons opponents. Venom Shot ========== Cost: 20 HP Success Rate: 30% Stat Change: SH + 3 Effects: Poisons goalkeeper. Venom Shot 2 ============ Cost: 35 HP Success Rate: 70% Stat Change: SH + 5 Effects: Poisons goalkeeper. Venom Shot 3 ============ Cost: 100 HP Success Rate: 100% Stat Change: SH + 7 Effects: Poisons goalkeeper. Venom Tackle ============ Cost: 30 HP Success Rate: 40% Stat Change: AT + 3 Effects: Inflicts poison. Venom Tackle 2 ============== Cost: 70 HP Success Rate: 70% Stat Change: AT + 5 Effects: Inflicts poison. Venom Tackle 3 ============== Cost: 160 HP Success Rate: 100% Stat Change: AT + 7 Effects: Inflicts poison. Volley Shot =========== Cost: 10 HP Success Rate: 50% Effects: Player can shoot free balls unblocked. Volley Shot 2 ============= Cost: 40 HP Success Rate: 75% Effects: Player can shoot free balls unblocked. Volley Shot 3 ============= Cost: 250 HP Success Rate: 100% Effects: Player can shoot free balls unblocked. Wither Pass =========== Cost: 40 HP Success Rate: 30% Stat Change: PA + 3 Effects: Lowers opponents' EN, AT, and BL. Wither Pass 2 ============= Cost: 180 HP Success Rate: 60% Stat Change: PA + 5 Effects: Lowers opponents' EN, AT, and BL. Wither Pass 3 ============= Cost: 440 HP Success Rate: 100% Stat Change: PA + 7 Effects: Lowers opponents' EN, AT, and BL. Wither Shot =========== Cost: 30 HP Success Rate: 40% Stat Change: SH + 3 Effects: Lowers goalkeeper's BL and CA. Wither Shot 2 ============= Cost: 180 HP Success Rate: 70% Stat Change: SH + 5 Effects: Lowers goalkeeper's BL and CA. Wither Shot 3 ============= Cost: 390 HP Success Rate: 100% Stat Change: SH + 7 Effects: Lowers goalkeeper's BL and CA. Wither Tackle ============= Cost: 8 HP Success Rate: 40% Stat Change: AT + 3 Effects: Lowers target's EN, PA, and SH. Wither Tackle 2 =============== Cost: 80 HP Success Rate: 70% Stat Change: AT + 5 Effects: Lowers target's EN, PA, and SH. Wither Tackle 3 =============== Cost: 250 HP Success Rate: 100% Stat Change: AT + 7 Effects: Lowers target's EN, PA, and SH. -=================================================- -= EXPERIENCE CHART =- -=================================================- Index Number: iv Introduction ============ This section will shows how your players gain EXP during Blitzball matches. Every time you do something in Blitzball, you will get EXP. The amount given for each move is listed here. Thanks to Kimarhi Ronso from the Blitzball board on GameFAQs for this chart. Shots ===== Normal Shot - 1 EXP Nap/Wither/Venom Shot and Sphere Shot - 2 EXP Nap/Wither/Venom Shot 2, Invisible Shot, and Jecht Shot - 3 EXP Nap/Wither/Venom Shot 3 - 4 EXP Jecht Shot 2 and Aurochs Spirit - 6 EXP Passes ====== Normal Pass - 1 EXP Nap/Wither/Venom Pass - 2 EXP Nap/Wither/Venom Pass 2 - 3 EXP Nap/Wither/Venom Pass 3 - 4 EXP Tackles ======= Normal Tackle - 0 EXP Nap/Wither/Venom/Drain Tackle - 1 EXP Nap/Wither/Venom/Drain Tackle 2 - 2 EXP Nap/Wither/Venom/Drain Tackle 3 - 3 EXP Saves ===== Getting a hand on the ball and Super Goalie - 2 EXP Catching the ball - 4 EXP Other ===== Anti-Nap/Wither/Venom/Drain and Tackle Slips - 1 EXP Goalie Bonus(just being the goalie) - 2 EXP(per half) Volley Shots - 3 EXP Good Morning! and Gamble - 4 EXP Successful Techniques ===================== Shot and Pass - 2 EXP(bonus) Tackle and Block (when you intercept the ball) - 3 EXP(bonus) |----------------------| |6) Celestrial Weapons | |----------------------| You'll notice that your ultimate weapons aren't all they're cracked up to be at first. In fact, you can't remodel them, and they prevent you from gaining AP! Their powers are sealed, so you'll need to unseal them to take advantage of their full potentional. Each weapon has 2 power-ups, a Crest and a Sigil. After collecting each power-up, return to the plant in Macalania Woods to unseal your weapons. Without unsealing your weapons at all, they will only bear the [No AP] auto-ability. After unsealing them with the Crest, they will bear [No AP] and [Double Overdrive]. And finally, after unsealing them with the Sigil they'll have all of the bells and whistles they rightfully should have. Also, you cannot unseal your weapons with the Sigil before you've unsealed them with the Crest. If you have both in your inventory, you still need to talk to the plant twice - once to unseal the weapon with the Crest, and once again to unseal it with the Sigil. To get the [Break Damage Limit] effect for your Aeons, you only need to power up your weapons with the Crest, not the Sigil, and they don't have to be equipped - you simply have to have the weapons in your inventory. -- Ultimate Weapons -- - A. Tidus' Caladbolg - Weapon location: Northwest corner of the Calm Lands, behind a mandala at the bottom of a very narrow hidden trail. Win all four chocobo races, and the person blocking the pathway will be gone. You _must_ have the Celestial Mirror in your inventory to get the weapon, otherwise the guard will not move. (There's no point in going down the trail without the mirror anyway.) If you won all of the races pre-mirror, and come back after obtaining it, simply win all of the races again and immediately go to the path the guard was blocking. Sun Crest location: Yevon Dome, in a treasure chest in the same area where you fought Yunalesca. You may have to go up and down the stairs once or twice to get the chest to appear. It's on the left side of the screen, and blends in with the wall. Sun Sigil location: After you can control the airship, it's a prize for winning the fourth chocobo race against the other chocobo rider with a time of better than 0:0:0. I have no advice on how to do this, other than use the other rider as a shield if possible, use the D-pad and not the analogue control stick, and grab balloons like mad. You need between 12 - 15 for a time of 0:0:0. In the Japanese FFX, there was a cheat that made the birds pass right through you, and therefore this process very simple, but it seems to have been taken out of the North American - and presumably PAL - release. So the moral of this story is, practice practice practice, learn Japanese and import the game so that you can cheat, or check out Morelock's Sidequests FAQ for an in-depth strategy of how to win this race. Difficulty to Obtain: Medium difficulty, but not especially time-consuming. Most people would argue that the hardest part are the last two chocobo races. Abilities: [Break Damage Limit] + [Triple Overdrive] + [Evade & Counter] + [Magic Counter] Special Effects: Does more damage when Tidus' HP is full, no effect on Aeons. Name origin: The Caladbolg is a sword of Irish and Celtic myth that was so strong, it once cut a hill in half. Caladbolg can also be a generic name for any kind of death-dealing sword. In the Japanese version of Final Fantasy X, Tidus' ultimate weapon was called the Ultima Weapon, which starting with FFVI, there's been either a boss, or a weapon for the main character named this, or both, and the weapon has always done damage dependant on HP. In the English FFVI, it was translated as Atma. Caladbolg almost makes more sense, in a way, because it's not the typical white, pink, and purple gradiented design of the Ultima Weapon - it's blue and gold. - B. Yuna's Nirvana - Weapon Location: In a chest at the Monster Arena to the east of the Calm Lands, after collecting at least one of each monster from the Calm Lands. Although you can find the chest before leaving the Calm Lands, you MUST have the Celestial Mirror in your inventory to open it and therefore get the weapon. Moon Crest location: Besaid Island beach, in a chest in a cove on the east side, only accessable by swimming. You can get this very early in the game. Moon Sigil location: Defeat all of your Aeons at Remiem Temple, then preform the Farplane Sendoff for Belgemine. All of your Aeons means ALL of them, including the secret ones like Youjimbo, Anima, and the Magus Sisters. If you don't know how to obtain these Aeons, consult a walkthrough, or Paul Friedman's superb Aeons FAQ. Difficulty to Obtain: Very very easy. Collecting monsters to obtain the weapon shouldn't take more than 45 minutes, and if Yuna is at least somewhat built up, defeating your Aeons at Remiem Temple is a piece of cake. Their stats, and prizes you get for beating them once, and successive times are: Name: Valefor HP: 20000 MP: 500 Prize: Lightning Gem x4 (first time) **, Power Sphere x4 (successive times) Misc.: N/A ** This is assuming you haven't already obtained the Summoner's Soul from Belgemine - otherwise you'll recieve that first. Name: Ifrit HP: 28000 MP: 800 Prize: X-Potion x30 (first time) **, Mana Sphere x5 (successive times) Misc.: Absorbs Fire ** This is assuming you haven't already obtained the Aeon's Soul from Belgemine - otherwise you'll recieve that first. Name: Ixion HP: 30000 MP: 720 Prize: Chocobo Feather x10 (first time), Power Sphere x8 (successive times) Misc.: Absorbs Thunder Name: Shiva HP: 20000 MP: 950 Prize: Mega Potion x60 (first time), Star Curtain x6 (successive times) Misc.: Absorbs Ice, has a high evade rate Name: Bahamut HP: 35000 MP: 1500 Prize: Flower Scepter (first time), Mana Sphere x8 (successive times) Misc.: N/A Name: Youjimbo *** HP: 32000 MP: 1200 Prize: Shadow Gem x8 (first time), Power Sphere x10 (successive times) Misc.: N/A Name: Anima *** HP: 54000 MP: 3000 Prize: Stamina Spring x60 (first time), Mana Sphere x10 (successive times) Misc.: N/A *** You need to beat these in order - even if you have Anima, you cannot fight her (yes, HER) until you've obtained and defeated Youjimbo. Name: Magus Sisters - Mindy HP: 48000 MP: 8000 Name: Magus Sisters - Sandy HP: 35000 MP: 3000 Name: Magus Sisters - Cindy HP: 20000 MP: 7000 Prize: Shining Gem x40 (first time) and the Moon Sigil if you preform the Farplane Sendoff, Power Sphere x12 (successive times) and Moon Sigil if you preform the Farplane Sendoff Misc.: N/A Abilities: [Break Damage Limit] + [Triple Overdrive] + [Double AP] + [One MP Cost] Special Effects: Does more damage when Yuna's MP is full, and allows Valefor to exceed 9,999 damage. Name origin: In the Buddhist faith, Nirvana is a state of complete happiness and omniscience achieved after many reincarnations. - C. Wakka's World Champion - Weapon Location: After you can control the airship, the bartender in Luca Cafe will give this to you if you've won at least 5 Blitzball games. You MUST have the Celestial Mirror in your inventory to get the weapon. Jupiter Crest location: Luca Stadium, in a locker in the Besaid Aurochs locker room. You can get this after you've finished everything you need to do in Luca for story purposes. Jupiter Sigil location: After winning all four of Wakka's Overdrives, this is a random grand prize in the Blitzball League game. Difficulty to Obtain: Easy or difficult, depending on your Blitzball skills, and VERY time-consuming. Winning the Sigil could take anywhere from 50 wins if you're lucky, to over 250 wins if you're unlucky. Having Tidus' Jecht Shot ability really levels the Blitzball playing field, not to mention that the animation wastes about 40 seconds of game time, allowing you to speed through games lightning-quick. Consult a Blitzball FAQ for further information on the minigame. Abilities: [Break Damage Limit] + [Triple Overdrive] + [Double AP] + [Evade & Counter] Special Effects: Does more damage when Wakka's HP is full, and allows Ifrit to exceed 9,999 damage. Name origin: Most of Wakka's weapons have sport-related names, so since you essentially need to become the Blitzball World Champion to obtain this, it's self-explanatory. - D. Lulu's Onion Knight - Weapon Location: In a sealed chest in the pool at Baaj Temple, hidden in a corner on the opposite side of the pool from the doorway to Anima's shrine. The chest will not appear until you've defeated Geosgaeno, and isn't visible until you're literally right on top of it, so dive deep and keep hitting the [X] button to search for the chest. You MUST have the Celestial Mirror in your inventory to open the chest, and therefore get the weapon. Venus Crest location: In a treasure chest that appears during your second visit to the Farplane. You can get this after you've finished everything you need to do in Guadosalam for story purposes. Venus Sigil location: Dodge the lightning at Thunder Plains 200 _consecutive_ times by pressing [X], then go back to Rin's travel agency and examine the treasure chest out front. Do not save in between dodges, leave the screen, or even blink, because this will reset the dodge counter. (Just kidding about that last one.) Also, don't just sit there and hammer [X], or use a turbo controller, because the game senses you're trying to cheat, and will zap you with lightning just to annoy you. You can get the Sigil on your first visit to Thunder Plains, long before obtaining the airship, unlike everyone else's Sigils. Difficulty to Obtain: Easy to medium. Dodging lightning to obtain the Sigil doesn't require much dexterity, just a lot of patience and alertness. The Thunder Plains is a HUGE area, and different parts have one of three different frequencies of lightning strikes - for a handy dandy map scanned from the FFX Ultimania Scenario Guide and translated by yours truly, go to http://home.san.rr.com/circe/ultimania_thunder.html. Other prizes in the lightning-dodging game include Mega Elixirs and rare stat node creation spheres, so it's well-worth your time to dodge strikes. Referring to the abovementioned map I scanned, if you go where the lightning is most frequent (3 bolts), it should take less than an hour to dodge 200 strikes, since the lightning seems to strike every five to seven seconds in the 3 bolt zone. KeRoChAn wrote a great Thunder Plains FAQ which you can find on GameFAQs, and Morelock has information on the minigame as well in his Sidequests FAQ, so check those out for in-depth information. Abilities: [Break Damage Limit] + [Triple Overdrive] + [Magic Booster] + [One MP Cost] Special Effects: Does more damage when Lulu's MP is full, and allows Shiva to exceed 9,999 damage. Name origin: All of Lulu's dolls are from previous Final Fantasies (Moogle, Cait Sith, Cactuar, Pupu, Moomba), and the Onion Knight is no exception. It's an onion kid from Final Fantasy IIIj. Frankly from the name, I was expecting it to be Duelle from Legend of Mana, but this isn't Seiken Densetsu... - E. Kimahri's Spirit Lance - Weapon Location: At Thunder Plains, pray by pressing [square] at any 3 glowing Qactuar stones, then return to the south part of the plain and follow the Qactuar ghost to a wrecked tower. It's on the right side of the screen, embedded in the rock wall, equidistant from the north and south boundries of the plain. Pray there. Although you can find the chest during your first visit to Thunder Plains, you cannot open it until you have the Celestial Mirror. Saturn Crest location: Mt. Gagazet, in a treasure chest between the pillars on the left, just past where you fought Seymour. Saturn Sigil location: Macalania Woods butterfly-catching game, _after_ getting the airship. There are technically 3 different versions of this minigame, each at a different difficulty with different prizes: (1) upon first entering Macalania Woods, (2) after fighting the Spherimorph, and (3) after you can control the airship. To start the minigame, talk to the harp- playing demihuman near the entrance, then touch the blue butterfly. The object of the game is to touch all the blue butterflies in one area before time runs out. If you touch a red butterfly, you'll automatically have to fight a battle, and lose a few seconds. You can find a scan of the suggested route from the Ultimania guide at http://home.san.rr.com/circe/ultimania_butterfly.html. Difficulty to Obtain: Finding the weapon and the Crest is simple, and you could easily kill two birds with one stone and get Lulu's Venus Sigil while you were at the Thunder Plains, but the winning the butterfly minigame to get Kimahri's Saturn Sigil is HARD. In this author's not-so-humble opinion, it would be less frustrating to build a custom weapon. Abilities: [Break Damage Limit] + [Triple Overdrive] + [Double AP] + [Evade & Counter] Special Effects: Does more damage when Kimahri's HP is full, and allows Ixion to exceed 9,999 damage. Name origin: Just a silly name cooked up by Square's translators after eating too much Pocky. In the Japanese FFX, Kimahri's ultimate weapon was called Longinus, which is the name of the Roman soldier who pierced Christ's side with his spear. The metaphor of a spear that could pierce the divine is lost in the English translation, sadly. RIP Longinus, we barely knew ye. - F. Auron's Masamune - Weapon Location: Behind a mandala at Mushroom Rock Road. At the bottom of the Calm Lands valley, at the opposite end of the crevasse from the Cave of the Stolen Fayth, take the Rusty Sword (key item) from the rocky alcove. Then go to Mushroom Rock Road and continue straight ahead north until you see a little green square on the area map. (Recall that earlier in the game, during Operation Mi'ihen, you were diverted to a west exit instead of allowed to venture north.) It's the second left on the first screen of Mushroom Rock Road. The green square represents a floating mushroom stone, ride it up to a plateau, and stick the sword in the ground next to the statue of a warrior standing over a slain behemoth. The mandala will appear on the wall behind you. You MUST have the Celestial Mirror in your inventory to get the weapon. Mars Crest location: In a chest in the old part of Mi'ihen Highroad. To get there, go north on Mi'ihen Highroad until you reach the entrance of Mushroom Rock Road, then hang a U-turn and go south. Mars Sigil location: Unlock any combination of 10 Area Creations or Species Creations bosses at the Monster Arena to the east of the Calm Lands, and the trainer will give this to you. Area Creations are unlocked by capturing at least one of each monster in a particular area, and Species Creations are unlocked by capturing several of each monster from a particular species - Bombs, Wolves, or Floating Eyeballs, for example. If this isn't descriptive enough, see my Monster Arena FAQ for the exact conditions to unlock bosses. And if the trainer doesn't give the Mars Sigil to you, either a) keep chatting with him until he does, or b) you didn't unlock enough special bosses - Original Creations do NOT count towards your total. Difficulty to Obtain: Fairly easy, but time-consuming. You have to do a lot of running around to get the weapon and the Crest, and unlocking 10 special battles at the Monster Arena to obtain the Sigil is a lengthy endeavor. To speed things up, buy monster-capturing weapons from the Arena as soon as you reach the Calm Lands, and keep them equipped as much as possible. Abilities: [Break Damage Limit] + [Triple Overdrive] + [First Strike] + [Counterattack] Special Effects: Does more damage when Auron's HP is depleted, and allows Youjimbo to exceed 9,999 damage. Name origin: All recent Final Fantasies have had a katana-type weapon called the Masamune. The name comes up a lot in video games and anime, and is derrived from a famous Japanese legend about a swordsmith named Masamune. Goro Nyudo Masamune lived during the late 13th to early 14th century, and was considered to be one of the - if not THE - greatest Japanese swordsmiths of all time. (Do not confuse Masamune with Muramasa or Murasame, as these are all completely different legends that have attained something of an "urban myth" status in video games and anime.) To further illustrate the historical significance, a ronin is a samurai without a master; Auron was once a Guardian for Braska, but Braska no longer requires Auron's protection, therefore, Auron is a ronin. To keep one's left arm inside one's shirt, and carry a jug of sake at one's hip are both very ronin things to do. - G. Rikku's God Hand - Weapon Location: In a sealed chest at the bottom of Mushroom Rock Road, accessable by selecting Password on the airship, then inputting "GODHAND". You MUST have the Celestial Mirror in your inventory to get the weapon. Mercury Crest location: In a treasure chest in the fourth area (see below) of Sanubia Desert, in an alcove to the northwest. If your area map is turned on, you cannot miss this. Mercury Sigil location: Sanubia Desert, in a treasure chest in the area protected by a sandstorm. To get rid of the sandstorm, you need to play a hide-and-seek minigame with the Cactuars after you can control the airship. (You can examine the Cactuar glyph during your first visit to Sanubia Desert, but again, you cannot play the minigame until you have the airship.) First, let's get our bearings... Sanubia Desert is divided into four screens: (1) The oasis with the save point. (2) The winding path with the save point inside a tent. (3) The huge open area with the ruins to the northwest and the save point next to the large Al Bhed sign in the middle. (4) The area right before Home with the sandstorm, Cactuar glyph, antlion pits, and numerous small Al Bhed signs. To initiate the minigame, go to the fourth area and examine the Cactuar glyph. You'll then be asked to find 10 Cactuars in the desert. After finding each one, you'll recieve a green sphere - if you managed to catch the Cactuar without it looking at you, the sphere will be named, but if not, it will be called a "Sphere del Perdedor". (In other words, "Loser Sphere".) The more named spheres that you collect, the better your prize will be. Regardless of which type of sphere you recieved, take each one back to the Cactuar glyph in the fourth area after collecting them. The order of Cactuars is is: (1) Tomay - found in the first area, the oasis, to the right of the save point. (2) Rovivea - running around in the northwestern alcove of the second area. (3) Chava - hiding behind the Al Bhed 20% sign in the fourth area; examine it to find him. (4) Alek - running back and forth in the ruins in the northwestern part of the third area. (5) Aloja - with Alek. (6) Vachella - hiding behind the save point inside the tent in the second area; examine it to find him. (7) Robeya - hiding in a treasure chest in the southwestern corner of the third area. This chest contains two Mega Potions otherwise. (8) Isrra - running around inside an antlion pit in the fourth area. ** (9) Elio - at the oasis, then beams up to your airship and can be found on the roof. (10) Flaile - appears automatically after bringing the rest of the green Cactuar spheres to the glyph. Once you've found a Cactuar, you don't have to find them again - you can leave the desert whenever you want, and the minigame will not have reset. ** There is a bug with Isrra where he won't be there. I speculate that if you find the Cactuars all at once without leaving the desert, you'll encounter it. Just leave that screen, return, and you can find him. Why on earth Square fixed the chocobo race and AP trick cheats but not this bug, I don't know. Difficulty to Obtain: Easy, but time-consuming. Having the [No Encounters] auto-ability is extremely helpful in getting the Sigil. You can add this ability to an armor with 30 Purifying Salts, or win a weapon with this already added from Geosgaeno. Normally you can only put [No Encounters] on an armor, but the Geosgaeno weapon keeps the monsters away all the same... Abilities: [Break Damage Limit] + [Triple Overdrive] + [Double AP] + [Gillionaire] Special Effects: Does more damage when Rikku's HP is full, no effect on Aeons. Name origin: The God Hand was one of Tifa's best weapons in Final Fantasy VII, and Kevin's Light-Light aligned fighting class in Seiken Densetsu 3, also known as Secret of Mana 2, another Square game. The name also appears in Ehrgeiz, another Square game, where Godhand is a playable character with a gun arm. |---------| |7) Items | |---------| Ability Distiller Usage- enemy drops Ability Sphere after battle Steal- N/A S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Ability Sphere Usage- activates ability nodes - 2 for Sensor in weapon - 10 to teach an aeon Scan Steal- N/A S. Rare- N/A Drop- Klikk (Submerged Ruins) - Kimahri (Besaid Island) - Euchilles (Under S.S. Liki) - Geneaux's Ttcl. (Kilika Temple) - Dual Horn A (Mi'ihen Highroad, Mushroom Rock Road) - Basilisk (Djose Highroad) - Larvae (Thunder Plains) - Xiphos (Macalania Forest) - Chimera A (Macalania Forest) - Guado Guard A (Macalania Temple) - Anima (Macalania Temple) - Guado Guard B (Macalania Temple) - Sand Worm (Sanubia Desert) - Dual Horn B (Al Bhed Home) - Guado Guard C (Al Bhed Home) - Chimera B (Al Bhed Home) - Warrior Monk (Holy Bevelle Temple) - Maze Larvae (Via Purifico) - Chimera Brain (Calm Lands) - Epaaj (Valley Bottom, Cave of the Stolen Fayth) - Valaha (Cavern of the Stolen Fayth) - Grendel (Mt. Gagazet, Zanarkand Ruins) - Fallen Monk (Yevon Dome) D. Rare- Piranha (Salvage Ship, Besaid Island Lagoon) Bribe- N/A Accuracy Sphere Usage- turns empty node into Accuracy + 4 node Steal- N/A S. Rare- N/A Drop- Hornet (Monster Arena) D. Rare- N/A Bribe- N/A Agility Sphere Usage- turns empty node into Speed + 4 node Steal- N/A S. Rare- N/A Drop- Fenrir (Monster Arena) D. Rare- N/A Bribe- N/A Al Bhed Potion Usage- recovers poison, petrification, silence, and 1000 HP for all characters Steal- Mech Gunner (Sanubia Desert) - Mech Hunter (Cavern of the Stolen Fayth) - Mech Defender (Mt. Gagazet) S. Rare- N/A Drop- Zuu A (Sanubia Oasis) - Alcyone (Sanubia Desert) - Sand Wolf (Sanubia Desert) - Mushussu (Sanubia Desert) - Sandragora (Sanubia Desert) - Zuu B (Sanubia Desert) D. Rare- N/A Bribe- Mech Gunner (Sanubia Desert) 40 for 56,000! - Mech Hunter (Cavern of the Stolen Fayth) 60 for 110,000 - Mech Defender (Mt. Gagazet) 99 for 174,000 Amulet Usage- 30 for Pickpocket in armor Steal- N/A S. Rare- N/A Drop- Stratavis (Monster Arena) D. Rare- N/A Bribe- Tonberry (Cavern of the Stolen Fayth) Antarctic Wind Usage- deals ice damage to a single enemy - 4 for Icestrike in weapon - 4 for Ice Ward in armor - 1 to teach an aeon Blizzard - 2 to teach an aeon NulFrost Steal- White Element (Mi'ihen Highroad) - Snow Flan (Djose Highroad, Moonflow) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Antidote Usage- recovers poison for a single character - 99 for Poisontouch in weapon - 40 for Poison Ward in armor Steal- Ragora (Kilika Forest) - Killer Bee (Kilika Forest) - Bite Bug (Djose Highroad, Moonflow) - Grat (Mt. Gagazet) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Arctic Wind Usage- deals ice damage to a single enemy - 1 for SOS NulFrost in armor - 8 for Iceproof in armor - 4 to teach an aeon Blizzara Steal- Chimera A (Macalania Forest) - Ice Flan (Macalania Snowfield) - Chimera B (Al Bhed Home) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- White Element (Mi'ihen Highroad) - Snow Flan (Djose Highroad, Moonflow) Attribute Sphere Usage- activates attribute node another ally activated Steal- N/A S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- Maelspike (Mt. Gagazet) Black Magic Sphere Usage- activate black magic node another ally activated - 1 for Magic + 10% in weapon Steal- N/A S. Rare- N/A Drop- Seymour (Macalania Temple) - Evrae (Skies above Bevelle) - Evrae Oltana (Watery Via Purifico) D. Rare- N/A Bribe- Black Element (Omega Ruins) Blessed Gem Usage- holy attack to a single enemy - 4 for Defense + 20% in armor - 4 for Magic Def + 20% in armor - 60 to teach an aeon Holy Steal- N/A S. Rare- Barbatos (Inside Sin) - Coerl Regina (Monster Arena) - One Eye (Monster Arena) Drop- Cactuar King (Monster Arena) D. Rare- N/A Bribe- N/A Bomb Core Usage- deals fire damage to single enemy - 1 for SOS NulBlaze in armor - 8 for Fireproof in armor - 2 to teach an aeon Fira Steal- Bomb B (Al Bhed Home) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- Bomb A (Mi'ihen Highroad, Mushroom Rock Road) - Red Elements (Mushroom Rock Road, Djose Highroad) Bomb Fragment Usage- deals fire damage to single enemy - 4 for Firestrike in weapon - 4 for Fireproof in armor - 1 to teach an aeon Fire - 2 to teach an aeon NulBlaze Steal- Bomb A (Mi'ihen Highroad, Mushroom Rock Road) - Red Element (Mushroom Rock Road, Djose Highroad) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Candle of Life* Usage- casts Doom on a single enemy - 30 for Zombiestrike in weapon - 10 for Zombieproof in armor Steal- Fallen Monk (Yevon Dome) - Don Tonberry (Monster Arena) S. Rare- Pteryx (Monster Arena) Drop- N/A D. Rare- N/A Bribe- N/A * 99 for catching one of every monsters at Mushroom Rock Road Chocobo Feather* Usage- casts Haste on a single character - 6 for Initiative in weapon - 20 for SOS Haste in armor - 10 to teach an aeon Haste Steal- Quctuar (Thunder Plains) - Fenrir (Monster Arena) S. Rare- N/A Drop- Cactuar (Sanubia Deseart, Sandstorm Area) D. Rare- N/A Bribe- N/A * 99 for catching one of every monsters at Thunder Plains Chocobo Wing* Usage- casts Haste on all characters - 80 for Auto-Haste in armor - 16 to teach an aeon Hastega Steal- Cactuar King (Monster Arena) S. Rare- Cactuar (Sanubia Deseart, Sandstorm Area) - Fenrir (Monster Arena) - Ornitholestes (Monster Arena) Drop- N/A D. Rare- N/A Bribe- Machea (Omega Ruins) * 99 for catching 3 of every wolves Clear Sphere* Usage- erases a node Steal- N/A S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A * Buy from old man at monster arena after you catch every monsters Dark Matter* Usage- damages all enemies - 60 for Break Damage Limit for weapon Steal- N/A S. Rare- N/A Drop- N/A D. Rare- Stravtavis (Monster Arena) - Marlboro Manace (Monster Arena) - Kottos (Monster Arena) - Coerl Regina (Monster Arena) - Jormungand (Monster Arena) - Cactuar King (Monster Arena) - Espada (Monster Arena) - Abyss Worm (Monster Arena) - Chimerageist (Monster Arena) - Don Tonberry (Monster Arena) - Catableplas (Monster Arena) - Abadon (Monster Arena) - Vorban (Monster Arena) - Fenrir (Monster Arena) - Ornitholestes (Monster Arena) - Pteryx (Monster Arena) - Hornet (Monster Arena) - Vidatu (Monster Arena) - One Eye (Monster Arena) - Jumbo Flan (Monster Arena) - Nega Elemental (Monster Arena) - Tanket (Monster Arena) - Faufnir (Monster Arena) - Sleep Sprout (Monster Arena) - Bomb King (Monster Arena) - Juggernaut (Monster Arena) - Ironclad (Monster Arena) - Earth Eater (Monster Arena) - Greater Sphere (Monster Arena) - Catastrophe (Monster Arena) - Th'uban (Monster Arena) - Neslug (Monster Arena) - Ultima Buster (Monster Arena) - Shinryu (Monster Arena) - Nemesis (Monster Arena) Bribe- Land Worm (Inside Sin) * 99 for catching 5 of every monsters Defense Sphere Usage- turns empty node into Defense + 4 node Steal- N/A S. Rare- N/A Drop- Tanket (Monster Arena) D. Rare- Seymour (Macalania Temple) Bribe- N/A Designer Wallet* Usage- 30 for Gillionaire in weapon Steal- N/A S. Rare- Cactuar King (Monster Arena) - Don Tonberry (Monster Arena) Drop- Catastrophe (Monster Arena) D. Rare- N/A Bribe- N/A * 60 for catching one of every monsters at Omega Ruins Door to Tomorrow* Usage- 10 for Overdrive to AP in weapon Steal- Ultima Weapon (Omega Ruins) S. Rare- N/A Drop- Bomb King (Monster Arena) D. Rare- N/A Bribe- Mech Scouter (Calm Lands, Valley Bottom) - Mech Leader (Mt. Gagazet) * 99 for catching 6 areas Dragon Scale Usage- deals water damage to a single enemy - 1 for SOS NulTide in armor - 8 for Waterproof in armor - 2 to teach an aeon Watera Steal- Octopus (Watery Via Purifico) - Remora (Watery Via Purifico) - Phlegyas (Watery Via Purifico) S. Rare- Water Flan (Besaid Island) - Sahagin B (Via Purifico) - Aqua Flan (Via Purifico) - Maze Larvae (Via Purifico) - Sahagin C (Watery Via Purifico) Drop- N/A D. Rare- N/A Bribe- Splasher (Mt. Gagazet) Dream Powder Usage- damages & cast sleep on all enemies - 16 for Sleepstrike in weapon - 8 for Sleepproof in armor Steal- Skoll (Calm Lands) - Bandersnatch (Mt. Gagazet) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- Skoll (Calm Lands) - Bandersnatch (Mt. Gagazet) Echo Screen Usage- recovers silence for a single character - 60 for Silenttouch in weapon - 30 for Silent Ward in armor Steal- Floating Eye (Mi'ihen Highroad) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Electro Marble Usage- deals thunder damage to a single enemy - 4 for Lightningstrike in weapon - 4 for Lightning Ward in armor - 1 to teach an aeon Thunder - 2 to teach an aeon NulShock Steal- Yellow Element (Kilika Forest) - Thunder Flan (Old Mi'ihen Highroad, Mushroom Rock Road) - Gandarewa (Mushroom Rock Road, Djose Highroad, Moonflow) - Aerouge (Thunder Plains) - Gold Element (Thunder Plains) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Elixir Usage- recovers full HP & MP for a single character - 5 for HP + 20% in armor - 5 for MP + 20% in armor - 8 to teach an aeon Life Steal- Seymour Flux (Mt. Gagazet) S. Rare- Seymour (Macalania Temple) Drop- Oblitzerator (Luca) - Crawler (Macalania Snowfield) D. Rare- N/A Bribe- YKT-63 (Holy Bevelle Temple, Great Bridge) - YKT-11 (Yevon Dome) Ether Usage- recovers 100 MP for a single character - 1 for MP+5% in armor Steal- Spherimorph (Macalania Spring) - Behemoth (Mt. Gagazet, Zanarkand Ruins) - Spectral Keeper (Yevon Dome) - Sin (Airship) S. Rare- Funguar (Mushroom Rock Road, Djose Highroad, Moonflow) - Guado Guard A (Macalania Temple) - YKT-63 (Holy Bevelle Temple, Great Bridge) - YAT-99 (Holy Bevelle Temple, Great Bridge) - Thorn (Cavern of the Stolen Fayth) - YAT-97 (Yevon Dome) - YKT-11 (Yevon Dome) - Exoray (Inside Sin) Drop- N/A D. Rare- N/A Bribe- Guado Guard A (Macalania Temple) - YAT-99 (Holy Bevelle Temple, Great Bridge) - YAT-97 (Yevon Dome) Evasion Sphere Usage- turns empty node into Evasion + 4 node Steal- N/A S. Rare- N/A Drop- Pteryx (Monster Arena) D. Rare- N/A Bribe- N/A Eyedrop Usage- recovers blind for a single character - 60 for Darktouch in weapon - 40 for Dark Ward in armor Steal- N/A S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Farplane Shadow Usage- casts Death on a single enemy - 30 for Deathtouch in weapon - 15 for Death Ward in armor - 30 to teach an aeon Death Steal- Wraith (Inside Sin, Omega Ruins) - Master Coerl (Omega Ruins) - Coerl Regina (Monster Arena) - Espada (Monster Arena) S. Rare- Anima (Macalania Temple) - Ghost (Cavern of the Stolen Fayth) - Tonberry (Cavern of the Stolen Fayth) Drop- N/A D. Rare- N/A Bribe- N/A Farplane Wind* Usage- casts Death on all enemies - 60 for Deathstrike in weapon - 60 for Deathproof in armor Steal- Varuna (Inside Sin, Omega Ruins) S. Rare- Lady Yunalesca (Yevon Dome) - Wraith (Inside Sin, Omega Ruins) - Espada (Monster Arena) - Sleep Sprout (Monster Arena) Drop- Don Tonberry (Monster Arena) D. Rare- N/A Bribe- Epaaj (Valley Bottom, Cave of the Stolen Fayth) - Ahriman (Mt. Gagazet, Zanarkand Ruins, Inside Sin) - Wraith (Inside Sin, Omega Ruins) * 60 for catching one of every monsters at Calm Lands Fire Gem Usage- deals flame damage to all enemies - 20 for Fire Eater in armor - 4 to teach an aeon Firaga Steal- Flame Flan (Calm Lands) - Grenade (Mt. Gagazet) - Puroboros (Omega Ruins) - Bomb King (Monster Arena) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- Bomb B (Al Bhed Home) - Flame Flan (Calm Lands) - Grenade (Mt. Gagazet) Fish Scale Usage- deals water damage to a single enemy - 4 for Waterstrike in weapon - 4 for Water Ward in armor - 1 to teach an aeon Water - 2 to teach an aeon NulTide Steal- Water Flan (Besaid Island) - Blue Element (Macalania Forest) - Sahagin B (Via Purifico) - Aqua Flan (Via Purifico) - Maze Larvae (Via Purifico) - Sahagin C (Watery Via Purifico) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Fortune Sphere Usage- activates luck nodes - 2 to teach an aeon Luck - 2 to teach an aeon Jinx Steal- N/A S. Rare- N/A Drop- Earth Eater (Monster Arena) D. Rare- N/A Bribe- N/A Frag Grenade Usage- damages & armor break all enemies Steal- N/A S. Rare- Mech Leader (Mt. Gagazet) - Splasher (Mt. Gagazet) Drop- N/A D. Rare- N/A Bribe- N/A Friend Sphere Usage- move to the spot an ally is located - 1 for Counterattack in weapon Steal- N/A S. Rare- Neslug (Monster Arena) Drop- Vorban (Monster Arena) D. Rare- Biran Ronso (Mt. Gagazet) - Yenke Ronso (Mt. Gagazet) - Spirit (Omega Ruins) - Master Coerl (Omega Ruins) Bribe- Coerl (Calm Lands, Cave of the Stolen Fayth) Gambler's Spirit* Usage- 20 for SOS Overdrive in weapon Steal- Omega Weapon (Omega Ruins) - Earth Eater (Monster Arena) - Greater Sphere (Monster Arena) - Catastrophe (Monster Arena) - Th'uban (Monster Arena) - Neslug (Monster Arena) - Ultima Buster (Monster Arena) - Shinryu (Monster Arena) S. Rare- N/A Drop- Ornitholestes (Monster Arena) D. Rare- N/A Bribe- Floating Death (Omega Ruins) * 99 for catching 6 species Gold Hourglass* Usage- damages & slow all enemies - 30 for Slowstrike in weapon - 20 for Slowproof in armor - 30 to teach an aeon Delay Buster - 8 to teach an aeon Slowga Steal- Faufnir (Monster Arena) S. Rare- Nighogg (Cavern of the Stolen Fayth, Mt. Gagazet) Drop- N/A D. Rare- N/A Bribe- Mushussu (Sanubia Desert) - Nighogg (Cavern of the Stolen Fayth, Mt. Gagazet) * 99 for catching 3 of every armored demons Grenade Usage- damages all enemies Steal- Klikk (Submerged Ruins) - Piranha (Salvage Ship, Besaid Island Lagoon) - Tros (Salvage Ship) - Mech Guard (Sanubia Desert) - Mech Scouter (Calm Lands, Valley Bottom) - Mech Leader (Mt. Gagazet) - Splasher (Mt. Gagazet) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- Mech Guard (Sanubia Desert) Healing Spring* Usage- casts Regen on a single character - 12 for SOS Regeon in armor - 80 for Auto-Regen in armor - 60 to teach an aeon Regen Steal- Behemoth King (Inside Sin) - Catableplas (Monster Arena) - Vorban (Monster Arena) S. Rare- Evrae Oltana (Watery Via Purifico) - Achelous (Mt. Gagazet) Drop- Kottos (Monster Arena) D. Rare- N/A Bribe- Octopus (Watery Via Purifico) - Phlegyas (Watery Via Purifico) - Achelous (Mt. Gagazet) * 99 for catching 5 of every fungi Healing Water Usage- recovers full HP for all characters in battle - 4 for Alchemy in weapon - 5 to teach an aeon Pray Steal- Adamantoise (Inside Sin, Omega Ruins) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- Anacondaur (Calm Lands) High Potion Usage- recovers 1000 HP for a single character - 99 to teach an aeon Cure Steal- Bunyip (Djose Highroad, Moonflow) - Garm (Djose Highroad, Moonflow) - Buer (Thunder Plains) - Kusariqqu (Thunder Plains) - Mulfushu (Macalania Forest) - Wasp (Macalania Forest) - Xiphos (Macalania Forest) - Evil Eye A (Macalania Snowfield) - Mafdet (Macalania Snowfield) - Negator (Macalania Snowfield) - Guado Guard A (Macalania Temple) - Guado Guard B (Macalania Temeple) - Wendigo (Macalania Lake) - Mushussu (Sanubia Desert) - Dual Horn B (Al Bhed Home) - Guado Guard C (Al Bhed Home) - Warrior Monks (Holy Bevelle Temple) - Bat Eye (Via Purifico) - Epaaj (Valley Bottom, Cavern of the Stolen Fayth) - Nidhogg (Cavern of the Stolen Fayth, Mt. Gagazet) - Valaha (Cavern of the Stolen Fayth) - Tonberry (Cavern of the Stolen Fayth) - Grendel (Mt. Gagazet, Zanarkand Ruins) - Black Element (Omega Ruins) - Machea (Omega Ruins) S. Rare- Dual Horn A (Mi'ihen Highroad, Mushroom Rock Road) Drop- Worker (Luca) - Mech Guard (Sanubia Desert) - Mech Gunner (Sanubia Desert) - YKT-63 (Holy Bevelle Temple, Great Bridge) - Mech Scouter (Calm Lands, Valley Bottom) - Mech Leader (Mt. Gagazet) - YKT-11 (Yevon Dome) D. Rare- Negator (Macalania Snowfield) Bribe- Dual Horn A (Mi'ihen Highroad, Mushroom Rock Road) Holy Water Usage- recovers zombie & curse for a single character - 70 for Zombietouch in weapon - 30 for Zombie Ward in armor - 99 to teach an aeon Zombietouch Steal- YAT-97 (Yevon Dome) - YKT-11 (Yevon Dome) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A HP Sphere Usage- turns empty node into HP + 300 node Steal- N/A S. Rare- N/A Drop- Sin's Left Fin (Airship) - Ironclad (Monster Arena) D. Rare- Lord Ochu (Kilika Forest) Bribe- N/A Hypello Potion Usage- 8 for Berserk Ward in armor - 32 for Berserkproof in armor Steal- Shred (Calm Lands) - Halma (Omega Ruins) S. Rare- Raldo (Mi'ihen Highroad) - Bunyip (Djose Highroad, Moonflow) - Mulfushu (Macalania Forest) - Mafdet (Macalania Snowfield) Drop- N/A D. Rare- N/A Bribe- Raldo (Mi'ihen Highroad) - Bunyip (Djose Highroad, Moonflow) - Mulfushu (Macalania Forest) - Mafdet (Macalania Snowfield) - Shred (Calm Lands) Ice Gem Usage- deals ice damage to all enemies - 20 for Ice Eater in armor - 4 to teach an aeon Blizzaga Steal- Chimera Brain (Calm Lands) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- Ice Flan (Macalania Snowfield) Level 1 Key Sphere Usage- unlocks level 1 lock Steal- N/A S. Rare- Earth Eater (Monster Arena) Drop- Chocobo Eater (Mi'ihen Highroad) - Master Coerl (Omega Ruins) D. Rare- Sand Worm (Sanubia Desert) - Puroboros (Omega Ruins) Bribe- Imp (Cavern of the Stolen Fayth, Mt. Gagazet) Level 2 Key Sphere Usage- unlocks level 2 lock - 1 for Piercing in weapon - 2 to teach an aeon Armor Break Steal- N/A S. Rare- Catastrophe (Monster Arena) Drop- Spherimorph (Macalania Spring) - Seymour Natus (Great Bridge) - Defender X (North of the Calm Lands) - Defender Z (Yevon Dome, Omega Ruins) D. Rare- Tonberry (Cavern of the Stolen Fayth) - Varuna (Inside Sin, Omega Ruins) Bribe- Behemoth (Mt. Gagazet, Zanarkand Ruins) Level 3 Key Sphere Usage- unlocks level 3 lock Steal- Biran Ronso (Mt. Gagazet) - Yenke Ronso (Mt. Gagazet) S. Rare- Ultima Buster (Monster Arena) Drop- Lady Yunalesca (Yevon Dome) - Sin's Right Fin (Airship) - Sin (Airship) - Seymour Omnis (End of the Sea of Sorrow) - Ultima Weapon (Omega Ruins) D. Rare- Defender Z (Yevon Dome, Omega Ruins) - Behemoth King (Inside Sin) - Demonolith (Inside Sin, Omega Ruins) - Machea (Omega Ruins) Bribe- Demonolith (Inside Sin, Omega Ruins) Level 4 Key Sphere Usage- unlocks level 4 lock Steal- Nemesis (Monster Arena) S. Rare- N/A Drop- Seymour Flux (Mt. Gagazet) - Spectral Keeper (Yevon Dome) - Omega Weapon (Omega Ruins) D. Rare- Land Worm (Inside Sin) Bribe- Chimera Brain (Calm Lands) Light Curtain* Usage- casts Protect on a single character - 8 for SOS Protect in armor - 80 for Auto-Protect in armor - 6 to teach an aeon Protect Steal- Iron Giant (Thunder Plains) - Gemini (Inside Sin, Omega Ruins) - Tanket (Monster Arena) - Ironclad (Monster Arena) S. Rare- N/A Drop- Faufnir (Monster Arena) D. Rare- N/A Bribe- N/A * 99 for catching 5 of every horned monsters Lightning Gem Usage- deals thunder damage to all enemies - 20 for Lightning Eater in armor - 4 to teach an aeon Thunderga Steal- Imp (Cavern of the Stolen Fayth, Mt. Gagazet) - Vidatu (Monster Arena) S. Rare- Chimera Brain (Calm Lands) Drop- N/A D. Rare- N/A Bribe- N/A Lightning Marble Usage- deals thunger damage to a single enemy - 1 for SOS NulShock in armor - 8 for Lightningproof in armor - 2 to teach an aeon Thundera Steal- N/A S. Rare- Yellow Element (Kilika Forest) - Aerouge (Thunder Plains) - Chimera A (Macalania Forest) - Chimera B (Al Bhed Home) Drop- N/A D. Rare- N/A Bribe- Yellow Element (Kilika Forest) - Thunder Flan (Old Mi'ihen Highroad, Mushroom Rock Road) - Gandarewa (Mushroom Rock Road, Djose Highroad, Moonflow) - Aerouge (Thunder Plains) - Gold Element (Thunder Plains) Luck Sphere Usage- turns empty node into Luck + 4 node Steal- N/A S. Rare- N/A Drop- Greater Sphere (Monster Arena) D. Rare- N/A Bribe- N/A Lunar Curtain* Usage- casts Shell on a single character - 8 for SOS Shell in armor - 80 for Auto-Shell in armor - 4 to teach an aeon Shell Steal- Larvae (Thunder Plains) - Crawler (Macalania Snowfield) - Defender X (North of the Calm Lands) - Defender (Cavern of the Stolen Fayth) - Defender Z (Yevon Dome, Omego Ruins) - One Eye (Monster Arena) - Jumbo Flan (Monster Arena) - Juggernaut (Monster Arena) S. Rare- Tanket (Monster Arena) Drop- N/A D. Rare- N/A Bribe- N/A * 99 for catching one of every monsters at Inside Sin Magic Distiller Usage- enemy drops Mana Sphere after battle Steal- N/A S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Magic Sphere Usage- turns empty node into Magic + 4 node Steal- N/A S. Rare- N/A Drop- Jumbo Flan (Monster Arena) D. Rare- N/A Bribe- N/A Magic Defense Sphere Usage- turns empty node into Magic Defense + 4 node Steal- N/A S. Rare- N/A Drop- One Eye (Monster Arena) D. Rare- N/A Bribe- N/A Mana Sphere Usage- activates magic , magic defense, MP nodes - 3 for Magic + 3% in weapon - 3 for Magic Defense + 3% in armor - 10 to teach an aeon Focus Steal- N/A S. Rare- N/A Drop- Water Flan (Besaid Island) - Sin (S.S. Liki) - Sinscale C (Under S.S. Liki) - Ragora (Kilika Forest) - Yellow Element (Kilika Forest) - White Element (Mi'ihen Highroad) - Thunder Flan (Old Mi'ihen Highroad, Mushroom Rock Road) - Funguar (Mushroom Rock Road, Djose Highroad, Moonflow) - Gandarewa (Mushroom Rock Road, Djose Highroad, Moonflow) - Red Element (Mushroom Rock Road, Djose HIghroad) - Snow Flan (Djose Highroad, Moonflow) - Aerouge (Thunder Plains) - Gold Element (Thunder Plains) - Blue Element (Macalania Forest) - Ice Flan (Macalania Forest) - Sandragora (Sanubia Desert) - Aqua Flan (Via Purifico) - Octopus (Watery Via Purifico) - Remora (Watery Via Purifico) - Flame Flan (Calm Lands) - Nebiros (Calm Lands) - Marlboro (Calm Lands, Cavern of the Stolen Fayth) - Coerl (Calm Lands, Cavern of the Stolen Fayth) - Thorn (Cavern of the Stolen Fayth) - Imp (Cavern of the Stolen Fayth, Mt. Gagazet) - Dark Element (Cavern of the Stolen Fayth) - Ghost (Cavern of the Stolen Fayth) - Grat (Mt. Gagazet) - Dark Flan (Mt. Gagazet) - Mandragora (Mt. Gagazet, Zanarkand Ruins) - Maelspike (Mt. Gagazet) - Exoray (Inside Sin) - Wraith (Inside Sin, Omega Ruins) - Great Malboro (Inside Sin, Omega Ruins) - Demonolith (Inside Sin, Omega Ruins) - Varuna (Inside Sin, Omega Ruins) - Black Element (Omega Ruins) - Spirit (Omega Ruins) - Floating Death (Omega Ruins) - Machea (Omega Ruins) - Puroboros (Omega Ruins) D. Rare- Ochu (Moonflow) Bribe- N/A Mana Spring* Usage- drains MP a single enemy - 2 for Magic + 5% in weapon - 2 for Magic Defense + 5% in armor - 2 for MP Stroll in armor - 4 to teach an aeon Magic Break - 10 to teach an aeon Osmose Steal- Coerl (Calm Lands, Cave of the Stolen Fayth) - Master Tonberry (Omega Ruins) - Chimerageist (Monster Arena) S. Rare- Marlboro Manace (Monster Arena) Drop- N/A D. Rare- N/A Bribe- N/A * 99 for catching 4 of every floating wizards Mana Tablet* Usage- max MP x 2 a single character in battle Steal- N/A S. Rare- Behemoth (Mt. Gagazet, Zanarkand Ruins) - Jumbo Flan (Monster Arena) Drop- Abadon (Monster Arena) D. Rare- N/A Bribe- Chimera A (Macalania Forest) * 99 for catching 10 of every iron giants Mana Tonic* Usage- max MP x 2 all characters in battle - 1 for MP + 30% in armor Steal- N/A S. Rare- Great Marlboro (Inside Sin, Omega Ruins) - Vidatu (Monster Arena) Drop- Marlboro Manace (Monster Arena) D. Rare- N/A Bribe- Gemini (Blue) (Inside Sin, Omega Ruins) * 60 for catching 4 of every insects Map Usage- map of Spira Steal- N/A S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Master Sphere* Usage- activates any node another ally activated Steal- N/A S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A * 10 for catching 10 of every monsters and defeating all monsters in arena Mega Elixir* Usage- recovers full HP & MP for all characters - 20 for Double AP in weapon - 1 to teach an aeon Full-Life Steal- N/A S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- Xiphos (Macalania Forest) - Varuna (Inside Sin, Omega Ruins) * 30 for catching 2 Splashers, 2 Achelous, and 2 Maelspikes Mega Phoenix* Usage- recovers from KO all characters - 20 for Auto-Life in armor Steal- N/A S. Rare- N/A Drop- Extractor (Moonflow) D. Rare- YAT-99 (Holy Bevelle Temple, Great Bridge) - Mech Hunter (Cavern of the Stolen Fayth) - Mech Defender (Mt. Gagazet) - YAT-97 (Yevon Dome) Bribe- Alcyone (Sanubia Desert) - Ghost (Cavern of the Stolen Fayth) * 99 for catching 4 of every birds Mega Potion Usage- recovers 2000 HP for all characters - 50 to teach an aeon Curega Steal- Sin's Left Fin (Airship) S. Rare- Xiphos (Macalania Forest) - Dual Horn B (Al Bhed Home) - Grendel (Mt. Gagazet, Zanarkand Ruins) Drop- N/A D. Rare- YKT-63 (Holy Bevelle Temple, Great Bridge) - Mech Scouter (Calm Lands, Valley Bottom) - Mech Leader (Mt. Gagazet) - YKT-11 (Yevon Dome) Bribe- Dual Horn B (Al Bhed Home) - Grendel (Mt. Gagazet, Zanarkand Ruins) MP Sphere Usage- turns empty node into MP + 40 node Steal- N/A S. Rare- N/A Drop- Lord Ochu (Kilika Forest) - Sin's Core (Sin) - Vidatu (Monster Arena) D. Rare- N/A Bribe- N/A Musk Usage- 16 for Confuse Ward in armor - 48 for Confuseproof in armor Steal- Evil Eye B (Al Bhed Home) - Ahriman (Mt. Gagazet, Zanarkand Ruins, Inside Sin) - Floating Death (Omega Ruins) S. Rare- Floating Eye (Mi'ihen Highroad) - Buer (Thunder Plains) - Evil Eye A (Macalania Snowfield) - Sandragora (Sanubia Desert) Drop- N/A D. Rare- N/A Bribe- Floating Eye (Mi'ihen Highroad) - Buer (Thunder Plains) - Evil Eye A (Macalania Snowfield) - Evil Eye B (Al Bhed Home) Pendulum* Usage- 30 for Master Thief in armor Steal- N/A S. Rare- N/A Drop- Neslug (Monster Arena) D. Rare- N/A Bribe- Master Tonberry (Omega Ruins) - Ultima Weapon (Omega Ruins) * 30 for geting 4 chests at chocobo racing Petrify Grenade* Usage- petrifies all enemies - 10 for Stonetouch in weapon - 60 for Stonestrike in weapon - 20 for Stoneproof in armor Steal- Basilisk (Djose Highroad) - Melusine (Thunder Plains) - Anacondaur (Calm Lands) - Demonolith (Inside Sin, Omega Ruins) - Zaurus (Omega Ruins) - Jormungand (Monster Arena) S. Rare- Dinonix (Kilika Forest) - Ipiria (Old Mi'ihen Highroad, Mushroom Rock Road) - Raptor (Mushroom Rock Road, Djose Highroad) - Melusine (Thunder Plains) - Iguion (Macalania Forest) - Cave Iguion (Via Purifico) - Yowie (Cavern of the Stolen Fayth) Drop- N/A D. Rare- N/A Bribe- Dinonix (Kilika Forest) - Ipiria (Old Mi'ihen Highroad, Mushroom Rock Road) - Raptor (Mushroom Rock Road, Djose Highroad) - Basilisk (Djose Highroad) - Iguion (Macalania Forest) - Cave Iguion (Via Purifico) - Yowie (Cavern of the Stolen Fayth) * 99 for catching one of every monsters at Djose Highroad/Moonflow Phoenix Down Usage- recovers from KO a single character Steal- Condor (Besaid Island) - Ghost (Cavern of the Stolen Fayth) S. Rare- N/A Drop- YAT-99 (Holy Bevelle Temple, Great Bridge) - Mech Hunter (Cavern of the Stolen Fayth) - Mech Defender (Mt. Gagazet) - YAT-97 (Yevon Dome) D. Rare- N/A Bribe- N/A Poison Fang* Usage- damages & poison a single enemy - 24 for Poisonstrike in weapon - 12 for Poisonproof in armor - 8 to teach an aeon Bio Steal- Nebiros (Calm Lands) - Hornet (Monster Arena) - Sleep Sprout (Monster Arena) S. Rare- Killer Bee (Kilika Forest) - Bite Bug (Djose Highroad, Moonflow) - Wasp (Macalania Forest) Drop- N/A D. Rare- N/A Bribe- Killer Bee (Kilika Forest) - Bite Bug (Djose Highroad, Moonflow) - Wasp (Macalania Forest) - Nebiros (Calm Lands) * 99 for catching one of every monsters at Kilika Forest Potion Usage- recovers 200 HP for a single character Steal- Dingo (Besaid Island) - Lord Ochu (Kilika Forest) - Raldo (Mi'ihen Highroad) - Hi'ihen Fang (Mi'ihen Highroad) - Dual Horn A (Hi'ihen Highroad) - Chocobo Eater (Hi'ihen Highroad) - Vouivre B (Old Mi'ihen Highroad, Mushroom Rock Road) - Lamashtu (Mushroom Rock Road, Djose Highroad) - Sinspawn: Gui (Mushroom Rock Road) - Gui's Head (Mushroom Rock Road) - Gui's Arm (Mushroom Rock Road) - Extractor (Moonflow) S. Rare- N/A Drop- Negator (Macalania Snowfield) D. Rare- N/A Bribe- N/A Power Distiller Usage- enemy drops Power Sphere after battle Steal- N/A S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Power Sphere Usage- activates strength, defense, HP nodes - 3 for Stength + 3% in weapon - 3 for Defense + 3% in armor - 5 to teach an aeon Cheer Steal- N/A S. Rare- N/A Drop- Geosgaeno (Baaj Yevon Temple) - Piranha (Salvage Ship, Besaid Island Lagoon) - Tros (Salvage Ship) - Dingo (Besaid Island) - Garuda A (Besaids Island) - Sinscale B (S.S. Liki) - Sinspawn: Geneaux(Kilika Temple) - Sahagin Chief (Luca Sphere Pool) - Vouivre A (Luca Stadium) - Garuda B (Luca Stadium) - Raldo (Mi'ihen Highroad) - Mi'ihen Fang (Mi'ihen Highroad) - Bomb A (Mi'ihen Highroad, Mushroom Rock Road) - Vouivre B (Old Mi'ihen HIghroad, Mushroom Rock Road) - Lamashtu (Mushroom Rock Road, Djose Highroad) - Garuda C (Mushroom Rock Road) - Bunyip (Djose Highroad, Moonflow) - Garm (Djose Highroad, Moonflow) - Ochu (Moonflow) - Kusariqqu (Thunder Plains) - Iron Giant (Thunder Plains) - Mulfushu (Macalania Forest) - Snow Wolf (Macalania Snowfield) - Mafdet (Macalania Snowfield) - Wendigo (Macalania Lake) - Zuu A (Sanubia Oasis) - Sand Wolf (Sanubia Desert) - Mushussu (Sanubia Desert) - Zuu B (Sanubia Desert) - Bomb B (Al Bhed Home) - Sahagin B (Via Purifico) - Sahagin C (Watery Via Purifico) - Phlegyas (Watery Via Purifico) - Skoll (Calm Lands) - Ogre (Calm Lands) - Anacondaur (Calm Lands) - Nidhogg (Cavern of the Stolen Fayth) - Tonberry (Cavern of the Stolen Fayth) - Defender (Cavern of the Stolen Fayth) - Bandersnatch (Mt. Gagazet) - Grenade (Mt. Gagazet) - Bashura (Mt. Gagazet) - Behemoth (Mt. Gagazet, Zanarkand Ruins) - Splasher (Mt. Gagazet) - Achelous (Mt. Gagazet) - Gemini (Inside Sin, Omega Ruins) - Behemoth King (Inside Sin) - Adamantoise (Inside Sin, Omega Ruins) - Barbatos (Inside Sin) - Land Worm (Inside Sin) - Halma (Omega Ruins) - Master Tonberry (Omega Ruins) D. Rare- Dinonix (Kilika Forest) - Ipiria (Old Mi'ihen Highroad, Mushroom Rock Road) - Raptor (Mushroom Rock Road, Djose Highroad) - Melusine (Thunder Plains) - Iguion (Macalania Forest) - Cave Iguion (Via Purifico) - Yowie (Cavern of the Stolen Fayth) Bribe- N/A Purifying Salt* Usage- damages & magic effect cancelled a single enemy - 30 for No Encounter in armor - 3 to teach an aeon Dispel Steal- Abadon (Monster Arena) S. Rare- Warrior Monk (Holy Bevelle Temple) - Fallen Monk (Yevon Dome) - Hornet (Monster Arena) Drop- N/A D. Rare- N/A Bribe- N/A * 99 for catching 4 of every dragons Remedy Usage- recovers all negative status for a single character - 20 for Auto-Med in armor Steal- Ochu (Moonflow) - Sandragora (Sanubia Desert) - YKT-63 (Holy Bevelle Temple, Great Bridge) - YAT-99 (Holy Bevelle Temple, Great Bridge) - Marlboro (Calm Lands, Cavern of the Stolen Fayth) - Mandragora (Mt. Gagazet, Zanarkand Ruins) - Great Malboro (Inside Sin, Omega Ruins) - Marlboro Manace (Monster Arena) S. Rare- Ragora (Kilika Forest) - Grat (Mt. Gagazet) Drop- N/A D. Rare- N/A Bribe- Ragora (Kilika Forest) - Lord Ochu (Kilika Forest) - Ochu (Moonflow) - Sandragora (Sanubia Desert) - Grat (Mt. Gagazet) Rename Card Usage- renames an aeon Steal- N/A S. Rare- N/A Drop- Espada (Monster Arena) - Ornitholestes (Monster Arena) D. Rare- N/A Bribe- Zaurus (Omega Ruins) Return Sphere Usage- move to a spot a character went through - 1 for First Strike in weapon Steal- N/A S. Rare- Greater Sphere (Monster Arena) Drop- Biran Ronso (Mt. Gagazet) - Yenke Ronso (Mt. Gagazet) - Sancturay Keeper (Mt. Gagazet) - Sinspawn: Genais (Sin) - Chimreageist (Monster Arena) D. Rare- Barbatos (Inside Sin) - Black Element (Omega Ruins) Bribe- Dark Element (Cavern of the Stolen Fayth) - Mandragor (Mt. Gagazet, Zanarkand Ruins) Shadow Gem* Usage- reduces all enemies HP by 1/2 - 8 to teach an aeon demi Steal- Sand Worm (Sanubia Desert) - Abyss Worm (Monster Arena) S. Rare- Halma (Omega Ruins) Drop- N/A D. Rare- N/A Bribe- N/A * 99 for catching one of every monsters at Sanubia Desert Shining Gem* Usage- flare attack to a single enemy - 16 for Magic Counter in weapon - 60 to teach an aeon Flare Steal- Seymour Omnis (End of the Sea of Sorrow) - Coerl Regina (Monster Arena) S. Rare- Sin's Right Fin (Airship) - Sinspawn: Genais (Sin) - Varuna (Inside Sin, Omega Ruins) - Black Element (Omega Ruins) - Abadon (Monster Arena) - Bomb King (Monster Arena) - Juggernaut (Monster Arena) Drop- N/A D. Rare- N/A Bribe- Puroboros (Omega Ruins) * 60 for catching one of every monsters at Macalania Forest/Snowfield Shining Thorn Usage- 4 to teach an aeon Mental Break Steal- Dark Element (Cavern of the Stolen Fayth) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- Larvae (Thunder Plains) Silence Grenade Usage- damages & slience all enemies - 20 for Silencestrike in weapon - 10 for Silenceproof in armor - 3 to teach an aeon Silence Attack - 10 to teach an aeon Silence Buster Steal- Funguar (Mushroom Rock Road, Djose Highroad, Moonflow) - Anima (Macalania Temple) - Thorn (Cavern of the Stolen Fayth) - Exoray (Inside Sin) S. Rare- Bat Eye (Via Purifico) Drop- N/A D. Rare- N/A Bribe- Bat Eye (Via Purifico) Silver Hourglass* Usage- slows all enemies - 16 for Slowtouch in weapon - 10 for Slow Ward in armor - 20 to teach an aeon Delay Attack - 4 to teach an aeon Slow Steal- N/A S. Rare- Vouivre B (Old Mi'ihen Highroad, Mushroom Rock Road) - Lamashtu (Mushroom Rock Road, Djose Highroad) - Kusariqqu (Thunder Plains) - Mushussu (Sanubia Desert) Drop- N/A D. Rare- N/A Bribe- Vouivre B (Old Mi'ihen Highroad, Mushroom Rock Road) - Lamashtu (Mushroom Rock Road, Djose Highroad) - Kusariqqu (Thunder Plains) * 60 for catching one of every monsters at Cavern of the Stolen Fayth Skill Sphere Usage- activates skill node another ally activated - 1 for Strength + 10% in weapon - 4 to teach an aeon Triple Foul Steal- N/A S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- Zuu B (Sanubia Desert) Sleeping Powder Usage- damages & sleep all enemies - 10 for Sleeptouch in weapon - 6 for Sleep Ward in armor - 5 to teach an aeon Sleep Attack - 10 to teach an aeon Sleep Buster Steal- Snow Wolf (Macalania Snowfield) - Sand Wolf (Sanubia Desert) S. Rare- Dingo (Besaid Island) - Mi'ihen Fang (Mi'ihen Highroad) - Garm (Djose Highroad, Moonflow) Drop- N/A D. Rare- N/A Bribe- Dingo (Besaid Island) - Mi'ihen Fand (Mi'ihen Highroad) - Garm (Djose Highroad, Moonflow) - Snow Wolf (Macalania Snowfield) - Sand Wolf (Sanubia Desert) Smoke Bomb Usage- damages & blind all enemies - 20 for Darkstrike in weapon - 10 for Darkproof in armor - 6 to teach an aeon Dark Attack - 12 to teach an aeon Dark Buster Steal- Garuda C (Mushroom Rock Road) - Simurgh (Djose Highroad) - Zuu A (Sanubia Oasis) - Zuu B (Sanubia Desert) - Stratavis (Monster Arena) - Pteryx (Monster Arena) S. Rare- Condor (Besaid Island) Drop- N/A D. Rare- N/A Bribe- Condor (Besaid Island) - Garuda C (Mushroom Rock Road) - Simurgh (Djose Highroad) Soft Usage- recovers petrification for a single character - 30 for Stone Ward in armor Steal- Dinonix (Kilika Forest) - Ipiria (Old Mi'ihen Highroad, Mushroom Rock Road) - Raptor (Mushroom Rock Road, Djose Highroad) - Melusine (Thunder Plains) - Iguion (Macalania Forest) - Cave Iguion (Via Purifico) - Yowie (Cavern of the Stolen Fayth) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Soul Spring* Usage- drains HP & MP from a single enemy - 3 for HP + 10% in armor - 3 for MP + 10% in armor - 20 to teach an aeon Lancet Steal- Bashura (Mt. Gagazet) S. Rare- Kottos (Monster Arena) Drop- N/A D. Rare- N/A Bribe- N/A * 99 for catching one of every monsters at Mi'ihen Highroad Special Sphere Usage- activates special node another ally activated - 1 for Defense + 10% in armor Steal- N/A S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- Adamantoise (Inside Sin, Omega Ruins) Speed Distiller Usage- enemy drops Speed Sphere after battle Steal- N/A S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Speed Sphere Usage- activates speed, accuracy, evasion - 5 to teach an aeon Aim - 10 to teach an aeon Reflex Steal- N/A S. Rare- N/A Drop- Condor (Besaid Island) - Killer Bee (Kilika Forest) - Dinonix (Kilika Forest) - Floating Eye (Mi'ihen Highroad) - Ipiria (Old Mi'ihen Highroad, Mushroom Rock Road) - Raptor (Mushroom Rock Road, Djose Highroad) - Bite Bug (Djose Highroad, Moonflow) - Simurgh (Djose Highroad) - Buer (Thunder Plains) - Melusine (Thunder Plains) - Qactuar (Thunder Plains) - Iguion (Macalania Forest) - Wasp (Macalania Forest) - Evil Eye A (Macalania Snowfield) - Alcyone (Sanubia Desert) - Cactuar (Sanubia Desert) - Evil Eye B (Al Bhed Home) - Bat Eye (Via Purifico) - Cave Iguion (Via Purifico) - Shred (Calm Lands) - Yowie (Cavern of the Stolen Fayth) - Ahriman (Mt. Gagazet, Zanarkand Ruins, Inside Sin) - Zaurus (Omega Ruins) D. Rare- N/A Bribe- N/A Stamina Spring* Usage- drains HP from a single enemy - 2 for Attack + 5% in weapon - 2 for Defense + 5% in armor - 4 for Auto-Potion in armor - 2 for HP Stroll or MP Stroll in armor - 8 to teach an aeon Power Break - 60 to teach an aeon Drain Steal- Sin's Core (Sin's exterior) - Land Worm (Inside Sin) - Spirit (Omega Ruins) - Kottos (Monster Arena) S. Rare- Sand Worm (Sanubia Desert, Sandstorm areas) - Stravtavis (Monster Arena) - Chimerageist (Monster Arena) - Faufnir (Monster Arena) Drop- N/A D. Rare- N/A Bribe- Bashura (Mt. Gagazet) * 99 for catching 3 of every lizards Stamina Tablet* Usage- max HP x 2 a single character in battle Steal- Ogre (Calm Lands) - Lady Yunalesca (Yevon Dome) S. Rare- Adamantoise (Inside Sin, Omega Ruins) - Abyss Worm (Monster Arena) - Vorban (Monster Arena) - Ironclad (Monster Arena) Drop- N/A D. Rare- N/A Bribe- Ogre (Calm Lands) - Defender (Cavern of the Stolen Fayth) * 60 for catching 4 of every eyeballs Stamina Tonic* Usage- max HP x 2 all characters in battle - 1 for HP + 30% in armor Steal- N/A S. Rare- Machea (Omega Ruins) - Catableplas (Monster Arena) Drop- Abyss Worm (Monster Arena) D. Rare- N/A Bribe- Iron Giant (Thunder Plains) - Gemini (Red) (Inside Sin, Omega Ruins) * 99 for catching one of every monsters at Besaid Island Star Curtain* Usage- casts Reflect on a single character - 8 for SOS Refect in armor - 40 for Auto-Reflect in armor - 3 to teach an aeon Reflect Steal- Dark Flan (Mt. Gagazet) - Sinspawn: Genais (Sin's exterior) - Barbatos (Inside Sin) - Nega Elemental (Monster Arena) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A * 99 for catching 3 of every elements Strength Sphere Usage- turns empty node into Strength + 4 node Steal- N/A S. Rare- N/A Drop- Juggernaut (Monster Arena) D. Rare- N/A Bribe- N/A Supreme Gem* Usage- cast Ultima on a single enemy - 4 for Strength + 20% in weapon - 4 for Magic + 20% in weapon - 99 to teach an aeon Ultima Steal- N/A S. Rare- Sin's Left Fin (Airship) - Sin (Airship) - Seymour Omnis (End of the Sea of Sorrow) Drop- Jormungand (Monster Arena) D. Rare- N/A Bribe- Halma (Omega Ruins) * 60 for catching 2 species Teleport Sphere Usage- move to any spot an ally went through - 1 for Evade & Counter in weapon Steal- N/A S. Rare- Th'uban (Monster Arena) Drop- Sleep Sprout (Monster Arena) D. Rare- Master Tonberry (Omega Ruins) Bribe- Barbatos (Inside Sin) Tetra Elemental Usage- recovers full HP and 4 elemental guard for a single character in battle - 12 for Curseproof in armor Steal- Seymour Natus (Great Bridge) S. Rare- Master Tonberry (Omega Ruins) Drop- N/A D. Rare- N/A Bribe- N/A Three Stars* Usage- MP cost equals 0 for all characters - 30 for Break MP Limit in armor - 20 for One MP Cost in weapon - 5 to teach an aeon Doublecast Steal- N/A S. Rare- Jormungand (Monster Arena) - Shinryu (Monster Arena) Drop- Catableplas (Monster Arena) D. Rare- N/A Bribe- Behemoth King (Inside Sin) * 60 for catching 2 areas * 60 for geting 5 chests at chocobo racing Turbo Ether* Usage- recovers 500 MP for a single character - 30 for Magic Booster in weapon Steal- Seymour (Macalania Temple) - Sanctuary Keeper (Mt. Gagazet) S. Rare- Spherimorph (Macalania Spring) - Spectral Keeper (Yevon Dome) Drop- N/A D. Rare- N/A Bribe- Funguar (Mushroom Rock Road, Djose Highroad, Moonflow) - Thorn (Cavern of the Stolen Fayth) - Exoray (Inside Sin) * 60 for catching 5 of every bombs Twin Stars* Usage- MP cost equals 0 for a single character - 20 for Half MP Cost in weapon Steal- N/A S. Rare- Behemoth King (Inside Sin) - Nega Elemental (Monster Arena) Drop- Nega Elemental (Monster Arena) D. Rare- N/A Bribe- Spirit (Omega Ruins) * 60 for catching 3 of every flans Underdog's Secret Usage- 30 for Double Overdrive in weapon Steal- N/A S. Rare- N/A Drop- Th'uban (Monster Arena) D. Rare- N/A Bribe- Chimera B (Al Bhed Home) Warp Sphere Usage- move to any node on the sphere board Steal- N/A S. Rare- Nemesis (Monster Arena) Drop- Nemesis (Monster Arena) D. Rare- N/A Bribe- Master Coerl (Omega Ruins) Water Gem Usage- deals water damage to all enemies - 20 for Water Eater in armor - 4 to teach an aeon Waterga Steal- Geosgaeno (Baaj Yevon Temple) - Evrae (Skies above Bevelle) - Evrae Oltana (Watery Via Purifico) - Chimera Brain (Calm Lands) - Achelous (Mt. Gagazet) - Maelspike (Mt. Gagazet) S. Rare- Octopus (Watery Via Purifico) - Phlegyas (Watery Via Purifico) Drop- N/A D. Rare- N/A Bribe- Piranha (Salvage Ship, Besaid Island Lagoon) - Water Flan (Besaid Island) - Blue Element (Macalania Forest) - Sahagin B (Via Purifico) - Aqua Flan (Via Purifico) - Maze Larvae (Via Purifico) - Sahagin C (Watery Via Purifico) - Remora (Watery Via Purifico) White Magic Sphere Usage- activate white magic node another ally activated - 1 for Magic Defense + 10% in armor Steal- N/A S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- Dark Flan (Mt. Gagazet) Wings to Discovery* Usage- 30 for Break HP Limit in armor - 50 for Triple AP in weapon Steal- N/A S. Rare- N/A Drop- Shinryu (Monster Arena) D. Rare- N/A Bribe- Marlboro (Calm Lands, Cavern of the Stolen Fayth) - Great Marlboro (Inside Sin, Omega Ruins) * 30 for geting 3 chests at chocobo racing Winning Formula* Usage- 30 for Triple Overdrive in weapon Steal- N/A S. Rare- N/A Drop- Ultima Buster (Monster Arena) D. Rare- N/A Bribe- Sand Worm (Sanubia Desert) * 99 for catching all areas X-Potion Usage- recovers full HP for a single character - 1 for HP + 5% in armor - 30 to teach an aeon Cura Steal- Sin' Right Fin (Airship) S. Rare- Guado Guard B (Macalania Temple) - Wendigo (Macalania Lake) - Guado Guard C (Al Bhed Home) Drop- N/A D. Rare- Worker (Luca) Bribe- Guado Guard C (Al Bhed Home) - Valaha (Cavern of the Stolen Fayth) - CURATIVE - * Ultra Potion - all party members; full HP recovery * Panacea - all party members; cure abnormal status * Ultra Cure - all party members; cure abnormal status and full HP recovery * Mega Phoenix - all party members; revive from K.O. with half HP * Final Phoenix - all party members; revive from K.O. with full HP * Elixir - one party member; full HP and MP recovery * Mega Elixir - all party members; full HP and MP recovery * Super Elixir - all party members; cure abnormal status and full HP and MP recovery * Final Elixir - all party members; cure abnormal status, partial HP and MP recovery, and revive from K.O. with partial HP - SPECIAL - * Nul-All - one party member; all four Nul-Spells * Mega Nul-All - all party members; all four Nul-Spells * Hyper Nul-all - all party members; all four Nul-Spells plus Cheer and Focus * Ultra Nul-All - all party members; all four Nul-Spells and all stat boosts * Vitality - one party member; doubles max HP * Mega Vitality - all party members; doubles max HP * Hyper Vitality - all party members; doubles max HP plus Cheer * Mana - one party member; doubles max MP * Mega Mana - all party members; doubles max MP * Hyper Mana - all party members; doubles max MP plus Focus * Mighty Wall - all party members; Shell and Protect * Mighty G - all party members; Shell, Protect, and Haste * Super Mighty G - all party members; Shell, Protect, Haste, and Regen * Hyper Mighty G - all party members; Shell, Protect, Haste, Regen, and Reraise * Freedom - one party member; 0 MP Consumption * Freedom X - all party members; 0 MP Consumption * Hero Drink - one party member; high critical hit rate * Miracle Drink - all party members; high critical hit rate * Quartet of 9 - one party member; hit for 9999 every time * Trio of 9999 - all party members; hit for 9999 every time * Hot Spurs - one party member; Overdrive gauge rises twice as fast * Eccentric - all party members; Overdrive gauge rises twice as fast - NON-ELEMENTAL - * Grenade - all enemies; small damage * Frag Grenade - all enemies; small damage * Blaster Mine - all enemies; small damage plus status abnormalities * Hazardous Shell - all enemies; small damage plus status abnormalities * Pineapple - all enemies; medium damage * Calamity Bomb - all enemies; medium damage plus status abnormalities * Cluster Bomb - all enemies; large damage * Potato Masher - all enemies; large damage * Tallboy - all enemies; large damage * Chaos Grenade - all enemies; large damage plus status abnormalities * Nega Burst - all enemies; HP reduced to 1/4th * Black Hole - all enemies; HP reduced to 1/16th * Supernova - all enemies; 19998 damage - FIRE - * Heat Blaster - all enemies; small damage in five bursts * Fire Storm - all enemies; small damage in six bursts * Burning Soul - all enemies; small damage in nine bursts * Brimstone - all enemies; large damage in three bursts plus status abnormalities * Abaddon Flame - all enemies; large damage in three bursts plus status abnormalities - THUNDER - * Thunderbolt - all enemies; small damage in five bursts * Rolling Thunder - all enemies; small damage in six bursts * Lightning Bolt - all enemies; small damage in nine bursts * Electroshock - all enemies; large damage in three bursts plus status abnormalities * Thunderblast - all enemies; large damage in three bursts plus status abnormalities - WATER - * Waterfall - all enemies; small damage in five bursts * Flash Flood - all enemies; small damage in six bursts * Tidal Wave - all enemies; small damage in nine bursts * Aqua Toxin - all enemies; large damage in three bursts plus status abnormalities * Dark Rain - all enemies; large damage in three bursts plus status abnormalities - ICE - * Snow Flurry - all enemies; small damage in five bursts * Icefall - all enemies; small damage in six bursts * Winter Storm - all enemies; small damage in nine bursts * Black Ice - all enemies; large damage in three bursts plus status abnormalities * Krysta - all enemies; large damage in three bursts plus status abnormalities |------------| |8) Mix List | |------------| ------------------------------------------------------------------------- | AL BHED TO ENGLISH | ------------------------------------------------------------------------- | A = E | B = P | C = S | D = T | E = I | F = W | G = K | H = N | I = U | | J = V | K = G | L = C | M = L | N = R | O = Y | P = B | Q = X | R = H | | S = M | T = D | U = O | V = F | W = Z | X = Q | Y = A | Z = J | | ------------------------------------------------------------------------- | ENGLISH TO AL BHED | ------------------------------------------------------------------------- | A = Y | B = P | C = L | D = T | E = A | F = V | G = K | H = R | I = E | | J = Z | K = G | L = M | M = S | N = H | O = U | P = B | Q = X | R = N | | S = C | T = D | U = I | V = J | W = F | X = Q | Y = O | Z = W | | ------------------------------------------------------------------------- AL BHED DICTIONARY VOLUME 1 / AL BHED PRIMER VOL. I -CONVERTS: Remembers "A" "I" "U" in Al Bhed. Teaches the letter "A" in Al Bhed. -LOCATION: Al Bhed Salvage Ship. When you appear on the Salvage Ship, search the upper right hand corner. AL BHED DICTIONARY VOLUME 2 / AL BHED PRIMER VOL. II -CONVERTS: Remembers "E" "O" in Al Bhed. Teaches the letter "B" in Al Bhed. -LOCATION : Besaid Village - Crusaders Lodge. Check the counter on the right-hand side of the Lodge. AL BHED DICTIONARY VOLUME 3 / AL BHED PRIMER VOL. III -CONVERTS: Remembers "KA" "KI" in Al Bhed. Teaches the letter "C" in Al Bhed. -LOCATION: S.S. Liki - Engine Room. Enter the bridge of the S.S. Liki and then facing O'aka, head south and you should see that the ship is Chocobo-powered! Search around the lower right-hand corner of that place for the hidden Dictionary/Primer. AL BHED DICTIONARY VOLUME 4 / AL BHED PRIMER VOL. IV -CONVERTS: Remembers "KU" "KE" "KO" in Al Bhed. Teaches the letter "D" in Al Bhed. -LOCATION: Kilika - Tavern. Search the counter of the bar at the Tavern. AL BHED DICTIONARY VOLUME 5 / AL BHED PRIMER VOL. V -CONVERTS: Remembers "SA" "SHI" in Al Bhed. Teaches the letter "E" in Al Bhed. -LOCATION: S.S. Winno - Bridge. It is around the middle of the Bridge. If you have missed it the first time, you can go back to the Luca Docks and obtain it again. AL BHED DICTIONARY VOLUME 6 / AL BHED PRIMER VOL. VI -CONVERTS: Remembers "SU" "SE" "SO" in Al Bhed. Teaches the letter "F" in Al Bhed. -LOCATION: Luca Stadium - Basement B. Go to where the opposing Team is at in the Luca Stadium [Left from the Auroch's Locker Room and the next stairway down!]. It is behind the closest Blitz Ball Player's foot. AL BHED DICTIONARY VOLUME 7 / AL BHED PRIMER VOL. VII -CONVERTS: Remembers "TA" "CHI "TSU" in Al Bhed. Teaches the letter "G" in Al Bhed. -LOCATION: Luca Theater - Reception. After saving Yuna, return to the area inside the Theater Lobby to find it on the floor on the left. AL BHED DICTIONARY VOLUME 8 / AL BHED PRIMER VOL. VIII -CONVERTS: Remembers "TE" "TO" in Al Bhed. Teaches the letter "H" in Al Bhed. -LOCATION: Mi'ihen Highroad. You will get this automatically from the Owner of Rin's Traveling Agency, Rin. AL BHED DICTIONARY VOLUME 9 / AL BHED PRIMER VOL. IX -CONVERTS: Remembers "NA" "NI" in Al Bhed. Teaches the letter "I" in Al Bhed. -LOCATION: Mi'ihen Highroad - Newroad, North. Keep traveling north from the Traveling Agency to where you'll find Shelinda, it's on the ground, just below a blue pillar. AL BHED DICTIONARY VOLUME 10 / AL BHED PRIMER VOL. X -CONVERTS: Remembers "NU" "NE" "NO" in Al Bhed. Teaches the letter "J" in Al Bhed. -LOCATION: Mushroom Rock Road - Precipice. It is near the elevator where the Road turns on the upper leftmost corner. AL BHED DICTIONARY VOLUME 11 / AL BHED PRIMER VOL. XI -CONVERTS: Remembers "HA" "HI" "FU" in Al Bhed. Teaches the letter "K" in Al Bhed. -LOCATION: Djose Highroad. You should see two treasure chests, move directly across the path from the first treasure chest, and search behind the spiky rock. AL BHED DICTIONARY VOLUME 12 / AL BHED PRIMER VOL. XII -CONVERTS: Remembers "HE" "HO" in Al Bhed. Teaches the letter "L" in Al Bhed. -LOCATION: Moonflow - North Wharf. It is on the platform just above O'aka. AL BHED DICTIONARY VOLUME 13 / AL BHED PRIMER VOL. XIII -CONVERTS: Remembers "MA" "MI" in Al Bhed. Teaches the letter "M" in Al Bhed. -LOCATION: Guadosalam - House. It's to the back hidden behind the big tree. AL BHED DICTIONARY VOLUME 14 / AL BHED PRIMER VOL. XIV -CONVERTS: Remembers "MU" "ME" "MO" in Al Bhed. Teaches the letter "N" in Al Bhed. -LOCATION: Thunder Plains - Agency. At the Traveling Agency, when Rin asks you, "Aru Bedo Go no kataba dô desuka?" ["How is your Al Bhed?"], reply with "Mâ Mâ" ["So-So"]. Or the top option, and he'll give you it. Any other options would not make Rin give you one. AL BHED DICTIONARY VOLUME 15 / AL BHED PRIMER VOL. XV -CONVERTS: Remembers "YA" "YU" "YO" in Al Bhed. Teaches the letter "O" in Al Bhed. -LOCATION: Macalania Woods - Lake Road. It is on the ground across from O'aka. AL BHED DICTIONARY VOLUME 16 / AL BHED PRIMER VOL. XVI -CONVERTS: Remembers "RA" "RI" in Al Bhed. Teaches the letter "P" in Al Bhed. -LOCATION: Lake Macalania - Agency Front. Under the left side of the Traveling Agency building where Clasko is at. AL BHED DICTIONARY VOLUME 17 / AL BHED PRIMER VOL. XVII -CONVERTS: Remembers "RU" "RE" "RO" in Al Bhed. Teaches the letter "Q" in Al Bhed. -LOCATION: Sanubia Desert - Central. There should be a sign in Al Bhed warning you about the Monsters ahead, go to the left to the western area. Check inside the ruins to the west exit. AL BHED DICTIONARY VOLUME 18 / AL BHED PRIMER VOL. XVIII -CONVERTS: Remembers "WA" "WO" in Al Bhed. Teaches the letter "R" in Al Bhed. -LOCATION: Sanubia Desert - Central. After finding Volume 18/Vol. XVIII, go to the Save Point. Then head north from this marker to find it on the ground. AL BHED DICTIONARY VOLUME 19 / AL BHED PRIMER VOL. XIX -CONVERTS: Remembers "N" in Al Bhed. Teaches the letter "S" in Al Bhed. -LOCATION: Al Bhed Home. Search near the Save Point. AL BHED DICTIONARY VOLUME 20 / AL BHED PRIMER VOL. XX -CONVERTS: Remembers "GA" "GI" "GU" "GE" "GO" in Al Bhed. Teaches the letter "T" in Al Bhed. -LOCATION: Al Bhed Home - Living Quarters. Descend down the stairs of the Al Bhed Home to the south corridor and enter the Living Quarters on the left. Now search the bed for it, it's in the same room with two password-protected treasure chests. AL BHED DICTIONARY VOLUME 21 / AL BHED PRIMER VOL. XXI. -CONVERTS: Remembers "ZA" "JI1" "ZU1" "ZE" "ZO" in Al Bhed. Teaches the letter "U" in Al Bhed. -LOCATION: Al Bhed Home - Main Corridor. Exit the Living Quarters and descend down the stairs. Then move straight up the corridor across the intersection and move up the eastern corridor. Search the floor for it. AL BHED DICTIONARY VOLUME 22 / AL BHED PRIMER VOL. XXII. -CONVERTS: Remembers "DA" "JI2" "ZU2" "DE" "DO" in Al Bhed. Teaches the letter "V" in Al Bhed. -LOCATION: Bevelle Temple - Priests' Passage. [This can only be acquired immediately after the wedding scene!] Before you enter the Cloister of Trials, check the floor because it's blended with it. AL BHED DICTIONARY VOLUME 23 / AL BHED PRIMER VOL. XXIII. -CONVERTS: Remembers "BA" "BI" "BU" "BE" "BO" in Al Bhed. Teaches the letter "W" in Al Bhed. -LOCATION: The Calm Lands - Central. Travel to the extreme northwest corner and search it. It's near the cliff. AL BHED DICTIONARY VOLUME 24 / AL BHED PRIMER VOL. XXIV. -CONVERTS: Remembers "PA" "PI" "PU" "PE" "PO" in Al Bhed. Teaches the letter "X" in Al Bhed. -LOCATION: Remiem Temple. Go where the Chocobo is in which there should be a Sphere telling you how to race Chocobos at the Remiem Temple. Just above the Sphere is the Dictionary/Primer. AL BHED DICTIONARY VOLUME 25 / AL BHED PRIMER VOL. XXV -CONVERTS: Remembers "a" "i" "u" "e" "o" in Al Bhed. Teaches the letter "Y" in Al Bhed. -LOCATION: The Calm Lands - Cavern Of The Stolen Fayth. From the first Save Point at the dead end, go to the left and search there. AL BHED DICTIONARY VOLUME 26 / AL BHED PRIMER VOL. XXVI -CONVERTS: Remembers "tsu" "ya" "yu" "yo" in Al Bhed. Teaches the letter "Z" in Al Bhed. -LOCATION: Omega Ruins. From the enterance, go west and follow the path up to a dormant glyph on a wall. Then proceed north to a chamber with four treasure chests, the Dictionary/Primer is on the floor just north of these treasure chests Ability Distiller Usage- enemy drops Ability Sphere after battle Steal- N/A S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Ability Sphere Usage- activates ability nodes - 2 for Sensor in weapon - 10 to teach an aeon Scan Steal- N/A S. Rare- N/A Drop- Klikk (Submerged Ruins) - Kimahri (Besaid Island) - Euchilles (Under S.S. Liki) - Geneaux's Ttcl. (Kilika Temple) - Dual Horn A (Mi'ihen Highroad, Mushroom Rock Road) - Basilisk (Djose Highroad) - Larvae (Thunder Plains) - Xiphos (Macalania Forest) - Chimera A (Macalania Forest) - Guado Guard A (Macalania Temple) - Anima (Macalania Temple) - Guado Guard B (Macalania Temple) - Sand Worm (Sanubia Desert) - Dual Horn B (Al Bhed Home) - Guado Guard C (Al Bhed Home) - Chimera B (Al Bhed Home) - Warrior Monk (Holy Bevelle Temple) - Maze Larvae (Via Purifico) - Chimera Brain (Calm Lands) - Epaaj (Valley Bottom, Cave of the Stolen Fayth) - Valaha (Cavern of the Stolen Fayth) - Grendel (Mt. Gagazet, Zanarkand Ruins) - Fallen Monk (Yevon Dome) D. Rare- Piranha (Salvage Ship, Besaid Island Lagoon) Bribe- N/A Accuracy Sphere Usage- turns empty node into Accuracy + 4 node Steal- N/A S. Rare- N/A Drop- Hornet (Monster Arena) D. Rare- N/A Bribe- N/A Agility Sphere Usage- turns empty node into Speed + 4 node Steal- N/A S. Rare- N/A Drop- Fenrir (Monster Arena) D. Rare- N/A Bribe- N/A Al Bhed Potion Usage- recovers poison, petrification, silence, and 1000 HP for all characters Steal- Mech Gunner (Sanubia Desert) - Mech Hunter (Cavern of the Stolen Fayth) - Mech Defender (Mt. Gagazet) S. Rare- N/A Drop- Zuu A (Sanubia Oasis) - Alcyone (Sanubia Desert) - Sand Wolf (Sanubia Desert) - Mushussu (Sanubia Desert) - Sandragora (Sanubia Desert) - Zuu B (Sanubia Desert) D. Rare- N/A Bribe- Mech Gunner (Sanubia Desert) 40 for 56,000! - Mech Hunter (Cavern of the Stolen Fayth) 60 for 110,000 - Mech Defender (Mt. Gagazet) 99 for 174,000 Amulet Usage- 30 for Pickpocket in armor Steal- N/A S. Rare- N/A Drop- Stratavis (Monster Arena) D. Rare- N/A Bribe- Tonberry (Cavern of the Stolen Fayth) Antarctic Wind Usage- deals ice damage to a single enemy - 4 for Icestrike in weapon - 4 for Ice Ward in armor - 1 to teach an aeon Blizzard - 2 to teach an aeon NulFrost Steal- White Element (Mi'ihen Highroad) - Snow Flan (Djose Highroad, Moonflow) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Antidote Usage- recovers poison for a single character - 99 for Poisontouch in weapon - 40 for Poison Ward in armor Steal- Ragora (Kilika Forest) - Killer Bee (Kilika Forest) - Bite Bug (Djose Highroad, Moonflow) - Grat (Mt. Gagazet) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Arctic Wind Usage- deals ice damage to a single enemy - 1 for SOS NulFrost in armor - 8 for Iceproof in armor - 4 to teach an aeon Blizzara Steal- Chimera A (Macalania Forest) - Ice Flan (Macalania Snowfield) - Chimera B (Al Bhed Home) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- White Element (Mi'ihen Highroad) - Snow Flan (Djose Highroad, Moonflow) Attribute Sphere Usage- activates attribute node another ally activated Steal- N/A S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- Maelspike (Mt. Gagazet) Black Magic Sphere Usage- activate black magic node another ally activated - 1 for Magic + 10% in weapon Steal- N/A S. Rare- N/A Drop- Seymour (Macalania Temple) - Evrae (Skies above Bevelle) - Evrae Oltana (Watery Via Purifico) D. Rare- N/A Bribe- Black Element (Omega Ruins) Blessed Gem Usage- holy attack to a single enemy - 4 for Defense + 20% in armor - 4 for Magic Def + 20% in armor - 60 to teach an aeon Holy Steal- N/A S. Rare- Barbatos (Inside Sin) - Coerl Regina (Monster Arena) - One Eye (Monster Arena) Drop- Cactuar King (Monster Arena) D. Rare- N/A Bribe- N/A Bomb Core Usage- deals fire damage to single enemy - 1 for SOS NulBlaze in armor - 8 for Fireproof in armor - 2 to teach an aeon Fira Steal- Bomb B (Al Bhed Home) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- Bomb A (Mi'ihen Highroad, Mushroom Rock Road) - Red Elements (Mushroom Rock Road, Djose Highroad) Bomb Fragment Usage- deals fire damage to single enemy - 4 for Firestrike in weapon - 4 for Fireproof in armor - 1 to teach an aeon Fire - 2 to teach an aeon NulBlaze Steal- Bomb A (Mi'ihen Highroad, Mushroom Rock Road) - Red Element (Mushroom Rock Road, Djose Highroad) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Candle of Life* Usage- casts Doom on a single enemy - 30 for Zombiestrike in weapon - 10 for Zombieproof in armor Steal- Fallen Monk (Yevon Dome) - Don Tonberry (Monster Arena) S. Rare- Pteryx (Monster Arena) Drop- N/A D. Rare- N/A Bribe- N/A * 99 for catching one of every monsters at Mushroom Rock Road Chocobo Feather* Usage- casts Haste on a single character - 6 for Initiative in weapon - 20 for SOS Haste in armor - 10 to teach an aeon Haste Steal- Quctuar (Thunder Plains) - Fenrir (Monster Arena) S. Rare- N/A Drop- Cactuar (Sanubia Deseart, Sandstorm Area) D. Rare- N/A Bribe- N/A * 99 for catching one of every monsters at Thunder Plains Chocobo Wing* Usage- casts Haste on all characters - 80 for Auto-Haste in armor - 16 to teach an aeon Hastega Steal- Cactuar King (Monster Arena) S. Rare- Cactuar (Sanubia Deseart, Sandstorm Area) - Fenrir (Monster Arena) - Ornitholestes (Monster Arena) Drop- N/A D. Rare- N/A Bribe- Machea (Omega Ruins) * 99 for catching 3 of every wolves Clear Sphere* Usage- erases a node Steal- N/A S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A * Buy from old man at monster arena after you catch every monsters Dark Matter* Usage- damages all enemies - 60 for Break Damage Limit for weapon Steal- N/A S. Rare- N/A Drop- N/A D. Rare- Stravtavis (Monster Arena) - Marlboro Manace (Monster Arena) - Kottos (Monster Arena) - Coerl Regina (Monster Arena) - Jormungand (Monster Arena) - Cactuar King (Monster Arena) - Espada (Monster Arena) - Abyss Worm (Monster Arena) - Chimerageist (Monster Arena) - Don Tonberry (Monster Arena) - Catableplas (Monster Arena) - Abadon (Monster Arena) - Vorban (Monster Arena) - Fenrir (Monster Arena) - Ornitholestes (Monster Arena) - Pteryx (Monster Arena) - Hornet (Monster Arena) - Vidatu (Monster Arena) - One Eye (Monster Arena) - Jumbo Flan (Monster Arena) - Nega Elemental (Monster Arena) - Tanket (Monster Arena) - Faufnir (Monster Arena) - Sleep Sprout (Monster Arena) - Bomb King (Monster Arena) - Juggernaut (Monster Arena) - Ironclad (Monster Arena) - Earth Eater (Monster Arena) - Greater Sphere (Monster Arena) - Catastrophe (Monster Arena) - Th'uban (Monster Arena) - Neslug (Monster Arena) - Ultima Buster (Monster Arena) - Shinryu (Monster Arena) - Nemesis (Monster Arena) Bribe- Land Worm (Inside Sin) * 99 for catching 5 of every monsters Defense Sphere Usage- turns empty node into Defense + 4 node Steal- N/A S. Rare- N/A Drop- Tanket (Monster Arena) D. Rare- Seymour (Macalania Temple) Bribe- N/A Designer Wallet* Usage- 30 for Gillionaire in weapon Steal- N/A S. Rare- Cactuar King (Monster Arena) - Don Tonberry (Monster Arena) Drop- Catastrophe (Monster Arena) D. Rare- N/A Bribe- N/A * 60 for catching one of every monsters at Omega Ruins Door to Tomorrow* Usage- 10 for Overdrive to AP in weapon Steal- Ultima Weapon (Omega Ruins) S. Rare- N/A Drop- Bomb King (Monster Arena) D. Rare- N/A Bribe- Mech Scouter (Calm Lands, Valley Bottom) - Mech Leader (Mt. Gagazet) * 99 for catching 6 areas Dragon Scale Usage- deals water damage to a single enemy - 1 for SOS NulTide in armor - 8 for Waterproof in armor - 2 to teach an aeon Watera Steal- Octopus (Watery Via Purifico) - Remora (Watery Via Purifico) - Phlegyas (Watery Via Purifico) S. Rare- Water Flan (Besaid Island) - Sahagin B (Via Purifico) - Aqua Flan (Via Purifico) - Maze Larvae (Via Purifico) - Sahagin C (Watery Via Purifico) Drop- N/A D. Rare- N/A Bribe- Splasher (Mt. Gagazet) Dream Powder Usage- damages & cast sleep on all enemies - 16 for Sleepstrike in weapon - 8 for Sleepproof in armor Steal- Skoll (Calm Lands) - Bandersnatch (Mt. Gagazet) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- Skoll (Calm Lands) - Bandersnatch (Mt. Gagazet) Echo Screen Usage- recovers silence for a single character - 60 for Silenttouch in weapon - 30 for Silent Ward in armor Steal- Floating Eye (Mi'ihen Highroad) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Electro Marble Usage- deals thunder damage to a single enemy - 4 for Lightningstrike in weapon - 4 for Lightning Ward in armor - 1 to teach an aeon Thunder - 2 to teach an aeon NulShock Steal- Yellow Element (Kilika Forest) - Thunder Flan (Old Mi'ihen Highroad, Mushroom Rock Road) - Gandarewa (Mushroom Rock Road, Djose Highroad, Moonflow) - Aerouge (Thunder Plains) - Gold Element (Thunder Plains) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Elixir Usage- recovers full HP & MP for a single character - 5 for HP + 20% in armor - 5 for MP + 20% in armor - 8 to teach an aeon Life Steal- Seymour Flux (Mt. Gagazet) S. Rare- Seymour (Macalania Temple) Drop- Oblitzerator (Luca) - Crawler (Macalania Snowfield) D. Rare- N/A Bribe- YKT-63 (Holy Bevelle Temple, Great Bridge) - YKT-11 (Yevon Dome) Ether Usage- recovers 100 MP for a single character - 1 for MP+5% in armor Steal- Spherimorph (Macalania Spring) - Behemoth (Mt. Gagazet, Zanarkand Ruins) - Spectral Keeper (Yevon Dome) - Sin (Airship) S. Rare- Funguar (Mushroom Rock Road, Djose Highroad, Moonflow) - Guado Guard A (Macalania Temple) - YKT-63 (Holy Bevelle Temple, Great Bridge) - YAT-99 (Holy Bevelle Temple, Great Bridge) - Thorn (Cavern of the Stolen Fayth) - YAT-97 (Yevon Dome) - YKT-11 (Yevon Dome) - Exoray (Inside Sin) Drop- N/A D. Rare- N/A Bribe- Guado Guard A (Macalania Temple) - YAT-99 (Holy Bevelle Temple, Great Bridge) - YAT-97 (Yevon Dome) Evasion Sphere Usage- turns empty node into Evasion + 4 node Steal- N/A S. Rare- N/A Drop- Pteryx (Monster Arena) D. Rare- N/A Bribe- N/A Eyedrop Usage- recovers blind for a single character - 60 for Darktouch in weapon - 40 for Dark Ward in armor Steal- N/A S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Farplane Shadow Usage- casts Death on a single enemy - 30 for Deathtouch in weapon - 15 for Death Ward in armor - 30 to teach an aeon Death Steal- Wraith (Inside Sin, Omega Ruins) - Master Coerl (Omega Ruins) - Coerl Regina (Monster Arena) - Espada (Monster Arena) S. Rare- Anima (Macalania Temple) - Ghost (Cavern of the Stolen Fayth) - Tonberry (Cavern of the Stolen Fayth) Drop- N/A D. Rare- N/A Bribe- N/A Farplane Wind* Usage- casts Death on all enemies - 60 for Deathstrike in weapon - 60 for Deathproof in armor Steal- Varuna (Inside Sin, Omega Ruins) S. Rare- Lady Yunalesca (Yevon Dome) - Wraith (Inside Sin, Omega Ruins) - Espada (Monster Arena) - Sleep Sprout (Monster Arena) Drop- Don Tonberry (Monster Arena) D. Rare- N/A Bribe- Epaaj (Valley Bottom, Cave of the Stolen Fayth) - Ahriman (Mt. Gagazet, Zanarkand Ruins, Inside Sin) - Wraith (Inside Sin, Omega Ruins) * 60 for catching one of every monsters at Calm Lands Fire Gem Usage- deals flame damage to all enemies - 20 for Fire Eater in armor - 4 to teach an aeon Firaga Steal- Flame Flan (Calm Lands) - Grenade (Mt. Gagazet) - Puroboros (Omega Ruins) - Bomb King (Monster Arena) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- Bomb B (Al Bhed Home) - Flame Flan (Calm Lands) - Grenade (Mt. Gagazet) Fish Scale Usage- deals water damage to a single enemy - 4 for Waterstrike in weapon - 4 for Water Ward in armor - 1 to teach an aeon Water - 2 to teach an aeon NulTide Steal- Water Flan (Besaid Island) - Blue Element (Macalania Forest) - Sahagin B (Via Purifico) - Aqua Flan (Via Purifico) - Maze Larvae (Via Purifico) - Sahagin C (Watery Via Purifico) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A Fortune Sphere Usage- activates luck nodes - 2 to teach an aeon Luck - 2 to teach an aeon Jinx Steal- N/A S. Rare- N/A Drop- Earth Eater (Monster Arena) D. Rare- N/A Bribe- N/A Frag Grenade Usage- damages & armor break all enemies Steal- N/A S. Rare- Mech Leader (Mt. Gagazet) - Splasher (Mt. Gagazet) Drop- N/A D. Rare- N/A Bribe- N/A Friend Sphere Usage- move to the spot an ally is located - 1 for Counterattack in weapon Steal- N/A S. Rare- Neslug (Monster Arena) Drop- Vorban (Monster Arena) D. Rare- Biran Ronso (Mt. Gagazet) - Yenke Ronso (Mt. Gagazet) - Spirit (Omega Ruins) - Master Coerl (Omega Ruins) Bribe- Coerl (Calm Lands, Cave of the Stolen Fayth) Gambler's Spirit* Usage- 20 for SOS Overdrive in weapon Steal- Omega Weapon (Omega Ruins) - Earth Eater (Monster Arena) - Greater Sphere (Monster Arena) - Catastrophe (Monster Arena) - Th'uban (Monster Arena) - Neslug (Monster Arena) - Ultima Buster (Monster Arena) - Shinryu (Monster Arena) S. Rare- N/A Drop- Ornitholestes (Monster Arena) D. Rare- N/A Bribe- Floating Death (Omega Ruins) * 99 for catching 6 species Gold Hourglass* Usage- damages & slow all enemies - 30 for Slowstrike in weapon - 20 for Slowproof in armor - 30 to teach an aeon Delay Buster - 8 to teach an aeon Slowga Steal- Faufnir (Monster Arena) S. Rare- Nighogg (Cavern of the Stolen Fayth, Mt. Gagazet) Drop- N/A D. Rare- N/A Bribe- Mushussu (Sanubia Desert) - Nighogg (Cavern of the Stolen Fayth, Mt. Gagazet) * 99 for catching 3 of every armored demons Grenade Usage- damages all enemies Steal- Klikk (Submerged Ruins) - Piranha (Salvage Ship, Besaid Island Lagoon) - Tros (Salvage Ship) - Mech Guard (Sanubia Desert) - Mech Scouter (Calm Lands, Valley Bottom) - Mech Leader (Mt. Gagazet) - Splasher (Mt. Gagazet) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- Mech Guard (Sanubia Desert) Healing Spring* Usage- casts Regen on a single character - 12 for SOS Regeon in armor - 80 for Auto-Regen in armor - 60 to teach an aeon Regen Steal- Behemoth King (Inside Sin) - Catableplas (Monster Arena) - Vorban (Monster Arena) S. Rare- Evrae Oltana (Watery Via Purifico) - Achelous (Mt. Gagazet) Drop- Kottos (Monster Arena) D. Rare- N/A Bribe- Octopus (Watery Via Purifico) - Phlegyas (Watery Via Purifico) - Achelous (Mt. Gagazet) * 99 for catching 5 of every fungi Healing Water Usage- recovers full HP for all characters in battle - 4 for Alchemy in weapon - 5 to teach an aeon Pray Steal- Adamantoise (Inside Sin, Omega Ruins) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- Anacondaur (Calm Lands) High Potion Usage- recovers 1000 HP for a single character - 99 to teach an aeon Cure Steal- Bunyip (Djose Highroad, Moonflow) - Garm (Djose Highroad, Moonflow) - Buer (Thunder Plains) - Kusariqqu (Thunder Plains) - Mulfushu (Macalania Forest) - Wasp (Macalania Forest) - Xiphos (Macalania Forest) - Evil Eye A (Macalania Snowfield) - Mafdet (Macalania Snowfield) - Negator (Macalania Snowfield) - Guado Guard A (Macalania Temple) - Guado Guard B (Macalania Temeple) - Wendigo (Macalania Lake) - Mushussu (Sanubia Desert) - Dual Horn B (Al Bhed Home) - Guado Guard C (Al Bhed Home) - Warrior Monks (Holy Bevelle Temple) - Bat Eye (Via Purifico) - Epaaj (Valley Bottom, Cavern of the Stolen Fayth) - Nidhogg (Cavern of the Stolen Fayth, Mt. Gagazet) - Valaha (Cavern of the Stolen Fayth) - Tonberry (Cavern of the Stolen Fayth) - Grendel (Mt. Gagazet, Zanarkand Ruins) - Black Element (Omega Ruins) - Machea (Omega Ruins) S. Rare- Dual Horn A (Mi'ihen Highroad, Mushroom Rock Road) Drop- Worker (Luca) - Mech Guard (Sanubia Desert) - Mech Gunner (Sanubia Desert) - YKT-63 (Holy Bevelle Temple, Great Bridge) - Mech Scouter (Calm Lands, Valley Bottom) - Mech Leader (Mt. Gagazet) - YKT-11 (Yevon Dome) D. Rare- Negator (Macalania Snowfield) Bribe- Dual Horn A (Mi'ihen Highroad, Mushroom Rock Road) Holy Water Usage- recovers zombie & curse for a single character - 70 for Zombietouch in weapon - 30 for Zombie Ward in armor - 99 to teach an aeon Zombietouch Steal- YAT-97 (Yevon Dome) - YKT-11 (Yevon Dome) S. Rare- N/A Drop- N/A D. Rare- N/A Bribe- N/A As we go down the list, you may notice that the combinations get smaller and smaller - this is to avoid repetition of the same combination. If the list didn't taper in this manner, it would be five times as large. If you're looking for the sum of a Fire Gem and a Gambler's Spirit, you'll find it under Fire Gem, because that comes first on the list. Likewise, if you need the result of a Frag Grenade and a Mega Potion, look under Mega Potion. If you want to find the effect of two mixed items that requires the least rare components, I suggest you do a Ctrl + F for the effect name. For example, the simplest combination of items that results in Supernova is a Fire Gem plus a Dark Matter, while the most complicated combination resulting in Supernova is an Winning Formula plus an Winning Formula. This strategy allows you to save your really rare items for remodeling equipment, and not waste them on Rikku's Overdrive. - a. POTIONS - Potion + Potion = Ultra Potion (CURATIVE) Potion + High Potion = Ultra Potion (CURATIVE) Potion + X-Potion = Ultra Potion (CURATIVE) Potion + Mega Potion = Ultra Potion (CURATIVE) Potion + Ether = Mana (SPECIAL) Potion + Turbo Ether = Mega Mana (SPECIAL) Potion + Elixir = Mega Elixir (CURATIVE) Potion + Mega Elixir = Super Elixir (CURATIVE) Potion + Phoenix Down = Mega Phoenix (CURATIVE) Potion + Mega Phoenix = Final Phoenix (CURATIVE) Potion + Antidote = Panacea (CURATIVE) Potion + Soft = Panacea (CURATIVE) Potion + Eyedrop = Panacea (CURATIVE) Potion + Echo Screen = Panacea (CURATIVE) Potion + Holy Water = Panacea (CURATIVE) Potion + Remedy = Panacea (CURATIVE) Potion + Power Distiller = Ultra Potion (CURATIVE) Potion + Mana Distiller = Ultra Potion (CURATIVE) Potion + Agility Distiller = Ultra Potion (CURATIVE) Potion + Ability Distiller = Ultra Potion (CURATIVE) Potion + Al Bhed Potion = Ultra Potion (CURATIVE) Potion + Healing Water = Panacea (CURATIVE) Potion + Tetra Elemental = Panacea (CURATIVE) Potion + Bomb Fragment = Nul-All (SPECIAL) Potion + Bomb Core = Nul-All (SPECIAL) Potion + Fire Gem = Nul-All (SPECIAL) Potion + Electro Marble = Nul-All (SPECIAL) Potion + Lightning Marble = Nul-All (SPECIAL) Potion + Lightning Gem = Nul-All (SPECIAL) Potion + Fish Scale = Nul-All (SPECIAL) Potion + Dragon Scale = Nul-All (SPECIAL) Potion + Water Gem = Nul-All (SPECIAL) Potion + Antarctic Wind = Nul-All (SPECIAL) Potion + Arctic Wind = Nul-All (SPECIAL) Potion + Ice Gem = Nul-All (SPECIAL) Potion + Grenade = Ultra Potion (CURATIVE) Potion + Frag Grenade = Ultra Potion (CURATIVE) Potion + Sleeping Powder = Panacea (CURATIVE) Potion + Dream Powder = Panacea (CURATIVE) Potion + Silence Grenade = Panacea (CURATIVE) Potion + Smoke Bomb = Panacea (CURATIVE) Potion + Shadow Gem = Panacea (CURATIVE) Potion + Shining Gem = Mega Elixir (CURATIVE) Potion + Blessed Gem = Mega Elixir (CURATIVE) Potion + Supreme Gem = Super Elixir (CURATIVE) Potion + Poison Fang = Panacea (CURATIVE) Potion + Silver Hourglass = Panacea (CURATIVE) Potion + Gold Hourglass = Panacea (CURATIVE) Potion + Candle of Life = Panacea (CURATIVE) Potion + Petrify Grenade = Panacea (CURATIVE) Potion + Farplane Shadow = Mega Elixir (CURATIVE) Potion + Farplane Wind = Mega Elixir (CURATIVE) Potion + Dark Matter = Final Elixir (CURATIVE) Potion + Chocobo Feather = Panacea (CURATIVE) Potion + Chocobo Wing = Panacea (CURATIVE) Potion + Lunar Curtain = Panacea (CURATIVE) Potion + Light Curtain = Panacea (CURATIVE) Potion + Star Curtain = Panacea (CURATIVE) Potion + Healing Spring = Panacea (CURATIVE) Potion + Mana Spring = Panacea (CURATIVE) Potion + Stamina Spring = Panacea (CURATIVE) Potion + Soul Spring = Mega Elixir (CURATIVE) Potion + Purifying Salt = Mega Elixir (CURATIVE) Potion + Stamina Tablet = Mega Vitality (SPECIAL) Potion + Mana Tablet = Hyper Mana (SPECIAL) Potion + Stamina Tonic = Hyper Vitality (SPECIAL) Potion + Mana Tonic = Hyper Mana (SPECIAL) Potion + Twin Stars = Freedom X (SPECIAL) Potion + Three Stars = Mega Vitality (SPECIAL) Potion + Power Sphere = Ultra Potion (CURATIVE) Potion + Mana Sphere = Ultra Potion (CURATIVE) Potion + Speed Sphere = Ultra Potion (CURATIVE) Potion + Ability Sphere = Ultra Potion (CURATIVE) Potion + Fortune Sphere = Hero Drink (SPECIAL) Potion + Attribute Sphere = Super Elixir (CURATIVE) Potion + Special Sphere = Super Elixir (CURATIVE) Potion + Skill Sphere = Super Elixir (CURATIVE) Potion + White Magic Sphere = Super Elixir (CURATIVE) Potion + Black Magic Sphere = Super Elixir (CURATIVE) Potion + Master Sphere = Super Elixir (CURATIVE) Potion + Level 1 Key Sphere = Super Elixir (CURATIVE) Potion + Level 2 Key Sphere = Super Elixir (CURATIVE) Potion + Level 3 Key Sphere = Super Elixir (CURATIVE) Potion + Level 4 Key Sphere = Super Elixir (CURATIVE) Potion + HP Sphere = Super Elixir (CURATIVE) Potion + MP Sphere = Super Elixir (CURATIVE) Potion + Strength Sphere = Super Elixir (CURATIVE) Potion + Defense Sphere = Super Elixir (CURATIVE) Potion + Magic Sphere = Super Elixir (CURATIVE) Potion + Magic Defense Sphere = Super Elixir (CURATIVE) Potion + Agility Sphere = Super Elixir (CURATIVE) Potion + Evasion Sphere = Super Elixir (CURATIVE) Potion + Accuracy Sphere = Super Elixir (CURATIVE) Potion + Luck Sphere = Hero Drink (SPECIAL) Potion + Clear Sphere = Super Elixir (CURATIVE) Potion + Return Sphere = Super Elixir (CURATIVE) Potion + Friend Sphere = Super Elixir (CURATIVE) Potion + Teleport Sphere = Super Elixir (CURATIVE) Potion + Warp Sphere = Super Elixir (CURATIVE) Potion + Map = Ultra Potion (CURATIVE) Potion + Rename Card = Ultra Potion (CURATIVE) Potion + Musk = Panacea (CURATIVE) Potion + Hypello Potion = Panacea (CURATIVE) Potion + Shining Thorn = Panacea (CURATIVE) Potion + Pendulum = Super Elixir (CURATIVE) Potion + Amulet = Super Elixir (CURATIVE) Potion + Designer Wallet = Hero Drink (SPECIAL) Potion + Door to Tomorrow = Super Elixir (CURATIVE) Potion + Wings to Discovery = Super Elixir (CURATIVE) Potion + Gambler's Spirit = Super Elixir (CURATIVE) Potion + Underdog's Secret = Super Elixir (CURATIVE) Potion + Winning Formula = Super Elixir (CURATIVE) High Potion + High Potion = Vitality (SPECIAL) High Potion + X-Potion = Vitality (SPECIAL) High Potion + Mega Potion = Ultra Potion (CURATIVE) High Potion + Ether = Mana (SPECIAL) High Potion + Turbo Ether = Mega Mana (SPECIAL) High Potion + Elixir = Mega Elixir (CURATIVE) High Potion + Mega Elixir = Super Elixir (CURATIVE) High Potion + Phoenix Down = Mega Phoenix (CURATIVE) High Potion + Mega Phoenix = Final Phoenix (CURATIVE) High Potion + Antidote = Panacea (CURATIVE) High Potion + Soft = Panacea (CURATIVE) High Potion + Eyedrop = Panacea (CURATIVE) High Potion + Echo Screen = Panacea (CURATIVE) High Potion + Holy Water = Panacea (CURATIVE) High Potion + Remedy = Panacea (CURATIVE) High Potion + Power Distiller = Ultra Potion (CURATIVE) High Potion + Mana Distiller = Ultra Potion (CURATIVE) High Potion + Agility Distiller = Ultra Potion (CURATIVE) High Potion + Ability Distiller = Ultra Potion (CURATIVE) High Potion + Al Bhed Potion = Ultra Potion (CURATIVE) High Potion + Healing Water = Mega Elixir (CURATIVE) High Potion + Tetra Elemental = Mega Elixir (CURATIVE) High Potion + Bomb Fragment = Mega Nul-All (SPECIAL) High Potion + Bomb Core = Mega Nul-All (SPECIAL) High Potion + Fire Gem = Mega Nul-All (SPECIAL) High Potion + Electro Marble = Mega Nul-All (SPECIAL) High Potion + Lightning Marble = Mega Nul-All (SPECIAL) High Potion + Lightning Gem = Mega Nul-All (SPECIAL) High Potion + Fish Scale = Mega Nul-All (SPECIAL) High Potion + Dragon Scale = Mega Nul-All (SPECIAL) High Potion + Water Gem = Mega Nul-All (SPECIAL) High Potion + Antarctic Wind = Mega Nul-All (SPECIAL) High Potion + Arctic Wind = Mega Nul-All (SPECIAL) High Potion + Ice Gem = Mega Nul-All (SPECIAL) High Potion + Grenade = Ultra Potion (CURATIVE) High Potion + Frag Grenade = Ultra Potion (CURATIVE) High Potion + Sleeping Powder = Mega Elixir (CURATIVE) High Potion + Dream Powder = Mega Elixir (CURATIVE) High Potion + Silence Grenade = Mega Elixir (CURATIVE) High Potion + Smoke Bomb = Mega Elixir (CURATIVE) High Potion + Shadow Gem = Mega Elixir (CURATIVE) High Potion + Shining Gem = Mega Elixir (CURATIVE) High Potion + Blessed Gem = Mega Elixir (CURATIVE) High Potion + Supreme Gem = Super Elixir (CURATIVE) High Potion + Poison Fang = Mega Elixir (CURATIVE) High Potion + Silver Hourglass = Mega Elixir (CURATIVE) High Potion + Gold Hourglass = Mega Elixir (CURATIVE) High Potion + Candle of Life = Mega Elixir (CURATIVE) High Potion + Petrify Grenade = Mega Elixir (CURATIVE) High Potion + Farplane Shadow = Mega Elixir (CURATIVE) High Potion + Farplane Wind = Mega Elixir (CURATIVE) High Potion + Dark Matter = Final Elixir (CURATIVE) High Potion + Chocobo Feather = Mega Elixir (CURATIVE) High Potion + Chocobo Wing = Mega Elixir (CURATIVE) High Potion + Lunar Curtain = Mega Elixir (CURATIVE) High Potion + Light Curtain = Mega Elixir (CURATIVE) High Potion + Star Curtain = Mega Elixir (CURATIVE) High Potion + Healing Spring = Mega Elixir (CURATIVE) High Potion + Mana Spring = Mega Elixir (CURATIVE) High Potion + Stamina Spring = Mega Elixir (CURATIVE) High Potion + Soul Spring = Mega Elixir (CURATIVE) High Potion + Purifying Salt = Mega Elixir (CURATIVE) High Potion + Stamina Tablet = Mega Vitality (SPECIAL) High Potion + Mana Tablet = Hyper Mana (SPECIAL) High Potion + Stamina Tonic = Hyper Vitality (SPECIAL) High Potion + Mana Tonic = Hyper Mana (SPECIAL) High Potion + Twin Stars = Freedom X (SPECIAL) High Potion + Three Stars = Mega Vitality (SPECIAL) High Potion + Power Sphere = Ultra Potion (CURATIVE) High Potion + Mana Sphere = Ultra Potion (CURATIVE) High Potion + Speed Sphere = Ultra Potion (CURATIVE) High Potion + Ability Sphere = Ultra Potion (CURATIVE) High Potion + Fortune Sphere = Hero Drink (SPECIAL) High Potion + Attribute Sphere = Final Elixir (CURATIVE) High Potion + Special Sphere = Final Elixir (CURATIVE) High Potion + Skill Sphere = Final Elixir (CURATIVE) High Potion + White Magic Sphere = Final Elixir (CURATIVE) High Potion + Black Magic Sphere = Final Elixir (CURATIVE) High Potion + Master Sphere = Final Elixir (CURATIVE) High Potion + Level 1 Key Sphere = Final Elixir (CURATIVE) High Potion + Level 2 Key Sphere = Final Elixir (CURATIVE) High Potion + Level 3 Key Sphere = Final Elixir (CURATIVE) High Potion + Level 4 Key Sphere = Final Elixir (CURATIVE) High Potion + HP Sphere = Final Elixir (CURATIVE) High Potion + MP Sphere = Final Elixir (CURATIVE) High Potion + Strength Sphere = Final Elixir (CURATIVE) High Potion + Defense Sphere = Final Elixir (CURATIVE) High Potion + Magic Sphere = Final Elixir (CURATIVE) High Potion + Magic Defense Sphere = Final Elixir (CURATIVE) High Potion + Agility Sphere = Final Elixir (CURATIVE) High Potion + Evasion Sphere = Final Elixir (CURATIVE) High Potion + Accuracy Sphere = Final Elixir (CURATIVE) High Potion + Luck Sphere = Hero Drink (SPECIAL) High Potion + Clear Sphere = Final Elixir (CURATIVE) High Potion + Return Sphere = Final Elixir (CURATIVE) High Potion + Friend Sphere = Final Elixir (CURATIVE) High Potion + Teleport Sphere = Final Elixir (CURATIVE) High Potion + Warp Sphere = Final Elixir (CURATIVE) High Potion + Map = Ultra Potion (CURATIVE) High Potion + Rename Card = Ultra Potion (CURATIVE) High Potion + Musk = Mega Elixir (CURATIVE) High Potion + Hypello Potion = Mega Elixir (CURATIVE) High Potion + Shining Thorn = Mega Elixir (CURATIVE) High Potion + Pendulum = Final Elixir (CURATIVE) High Potion + Amulet = Final Elixir (CURATIVE) High Potion + Designer Wallet = Hero Drink (SPECIAL) High Potion + Door to Tomorrow = Final Elixir (CURATIVE) High Potion + Wings to Discovery = Final Elixir (CURATIVE) High Potion + Gambler's Spirit = Final Elixir (CURATIVE) High Potion + Underdog's Secret = Final Elixir (CURATIVE) High Potion + Winning Formula = Final Elixir (CURATIVE) X-Potion + X-Potion = Vitality (SPECIAL) X-Potion + Mega Potion = Mega Elixir (CURATIVE) X-Potion + Ether = Mana (SPECIAL) X-Potion + Turbo Ether = Mega Mana (SPECIAL) X-Potion + Elixir = Mega Elixir (CURATIVE) X-Potion + Mega Elixir = Super Elixir (CURATIVE) X-Potion + Phoenix Down = Mega Phoenix (CURATIVE) X-Potion + Mega Phoenix = Final Phoenix (CURATIVE) X-Potion + Antidote = Panacea (CURATIVE) X-Potion + Soft = Panacea (CURATIVE) X-Potion + Eyedrop = Panacea (CURATIVE) X-Potion + Echo Screen = Panacea (CURATIVE) X-Potion + Holy Water = Panacea (CURATIVE) X-Potion + Remedy = Panacea (CURATIVE) X-Potion + Power Distiller = Ultra Potion (CURATIVE) X-Potion + Mana Distiller = Ultra Potion (CURATIVE) X-Potion + Agility Distiller = Ultra Potion (CURATIVE) X-Potion + Ability Distiller = Ultra Potion (CURATIVE) X-Potion + Al Bhed Potion = Ultra Potion (CURATIVE) X-Potion + Healing Water = Mega Elixir (CURATIVE) X-Potion + Tetra Elemental = Mega Elixir (CURATIVE) X-Potion + Bomb Fragment = Mega Nul-All (SPECIAL) X-Potion + Bomb Core = Mega Nul-All (SPECIAL) X-Potion + Fire Gem = Mega Nul-All (SPECIAL) X-Potion + Electro Marble = Mega Nul-All (SPECIAL) X-Potion + Lightning Marble = Mega Nul-All (SPECIAL) X-Potion + Lightning Gem = Mega Nul-All (SPECIAL) X-Potion + Fish Scale = Mega Nul-All (SPECIAL) X-Potion + Dragon Scale = Mega Nul-All (SPECIAL) X-Potion + Water Gem = Mega Nul-All (SPECIAL) X-Potion + Antarctic Wind = Mega Nul-All (SPECIAL) X-Potion + Arctic Wind = Mega Nul-All (SPECIAL) X-Potion + Ice Gem = Mega Nul-All (SPECIAL) X-Potion + Grenade = Mega Elixir (CURATIVE) X-Potion + Frag Grenade = Mega Elixir (CURATIVE) X-Potion + Sleeping Powder = Mega Elixir (CURATIVE) X-Potion + Dream Powder = Mega Elixir (CURATIVE) X-Potion + Silence Grenade = Mega Elixir (CURATIVE) X-Potion + Smoke Bomb = Mega Elixir (CURATIVE) X-Potion + Shadow Gem = Mega Elixir (CURATIVE) X-Potion + Shining Gem = Mega Elixir (CURATIVE) X-Potion + Blessed Gem = Mega Elixir (CURATIVE) X-Potion + Supreme Gem = Final Elixir (CURATIVE) X-Potion + Poison Fang = Mega Elixir (CURATIVE) X-Potion + Silver Hourglass = Mega Elixir (CURATIVE) X-Potion + Gold Hourglass = Mega Elixir (CURATIVE) X-Potion + Candle of Life = Mega Elixir (CURATIVE) X-Potion + Petrify Grenade = Mega Elixir (CURATIVE) X-Potion + Farplane Shadow = Super Elixir (CURATIVE) X-Potion + Farplane Wind = Super Elixir (CURATIVE) X-Potion + Dark Matter = Final Elixir (CURATIVE) X-Potion + Chocobo Feather = Mega Elixir (CURATIVE) X-Potion + Chocobo Wing = Mega Elixir (CURATIVE) X-Potion + Lunar Curtain = Mega Elixir (CURATIVE) X-Potion + Light Curtain = Mega Elixir (CURATIVE) X-Potion + Star Curtain = Mega Elixir (CURATIVE) X-Potion + Healing Spring = Mega Elixir (CURATIVE) X-Potion + Mana Spring = Mega Elixir (CURATIVE) X-Potion + Stamina Spring = Mega Elixir (CURATIVE) X-Potion + Soul Spring = Mega Elixir (CURATIVE) X-Potion + Purifying Salt = Mega Elixir (CURATIVE) X-Potion + Stamina Tablet = Mega Vitality (SPECIAL) X-Potion + Mana Tablet = Hyper Mana (SPECIAL) X-Potion + Stamina Tonic = Hyper Vitality (SPECIAL) X-Potion + Mana Tonic = Hyper Mana (SPECIAL) X-Potion + Twin Stars = Freedom X (SPECIAL) X-Potion + Three Stars = Mega Vitality (SPECIAL) X-Potion + Power Sphere = Ultra Potion (CURATIVE) X-Potion + Mana Sphere = Ultra Potion (CURATIVE) X-Potion + Speed Sphere = Ultra Potion (CURATIVE) X-Potion + Ability Sphere = Ultra Potion (CURATIVE) X-Potion + Fortune Sphere = Hero Drink (SPECIAL) X-Potion + Attribute Sphere = Final Elixir (CURATIVE) X-Potion + Special Sphere = Final Elixir (CURATIVE) X-Potion + Skill Sphere = Final Elixir (CURATIVE) X-Potion + White Magic Sphere = Final Elixir (CURATIVE) X-Potion + Black Magic Sphere = Final Elixir (CURATIVE) X-Potion + Master Sphere = Final Elixir (CURATIVE) X-Potion + Level 1 Key Sphere = Final Elixir (CURATIVE) X-Potion + Level 2 Key Sphere = Final Elixir (CURATIVE) X-Potion + Level 3 Key Sphere = Final Elixir (CURATIVE) X-Potion + Level 4 Key Sphere = Final Elixir (CURATIVE) X-Potion + HP Sphere = Final Elixir (CURATIVE) X-Potion + MP Sphere = Final Elixir (CURATIVE) X-Potion + Strength Sphere = Final Elixir (CURATIVE) X-Potion + Defense Sphere = Final Elixir (CURATIVE) X-Potion + Magic Sphere = Final Elixir (CURATIVE) X-Potion + Magic Defense Sphere = Final Elixir (CURATIVE) X-Potion + Agility Sphere = Final Elixir (CURATIVE) X-Potion + Evasion Sphere = Final Elixir (CURATIVE) X-Potion + Accuracy Sphere = Final Elixir (CURATIVE) X-Potion + Luck Sphere = Hero Drink (SPECIAL) X-Potion + Clear Sphere = Final Elixir (CURATIVE) X-Potion + Return Sphere = Final Elixir (CURATIVE) X-Potion + Friend Sphere = Final Elixir (CURATIVE) X-Potion + Teleport Sphere = Final Elixir (CURATIVE) X-Potion + Warp Sphere = Final Elixir (CURATIVE) X-Potion + Map = Ultra Potion (CURATIVE) X-Potion + Rename Card = Ultra Potion (CURATIVE) X-Potion + Musk = Mega Elixir (CURATIVE) X-Potion + Hypello Potion = Mega Elixir (CURATIVE) X-Potion + Shining Thorn = Mega Elixir (CURATIVE) X-Potion + Pendulum = Final Elixir (CURATIVE) X-Potion + Amulet = Final Elixir (CURATIVE) X-Potion + Designer Wallet = Hero Drink (SPECIAL) X-Potion + Door to Tomorrow = Final Elixir (CURATIVE) X-Potion + Wings to Discovery = Final Elixir (CURATIVE) X-Potion + Gambler's Spirit = Final Elixir (CURATIVE) X-Potion + Underdog's Secret = Final Elixir (CURATIVE) X-Potion + Winning Formula = Final Elixir (CURATIVE) Mega Potion + Mega Potion = Mega Elixir (CURATIVE) Mega Potion + Ether = Mana (SPECIAL) Mega Potion + Turbo Ether = Mega Mana (SPECIAL) Mega Potion + Elixir = Mega Elixir (CURATIVE) Mega Potion + Mega Elixir = Super Elixir (CURATIVE) Mega Potion + Phoenix Down = Mega Phoenix (CURATIVE) Mega Potion + Mega Phoenix = Final Phoenix (CURATIVE) Mega Potion + Antidote = Panacea (CURATIVE) Mega Potion + Soft = Panacea (CURATIVE) Mega Potion + Eyedrop = Panacea (CURATIVE) Mega Potion + Echo Screen = Panacea (CURATIVE) Mega Potion + Holy Water = Panacea (CURATIVE) Mega Potion + Remedy = Panacea (CURATIVE) Mega Potion + Power Distiller = Ultra Potion (CURATIVE) Mega Potion + Mana Distiller = Ultra Potion (CURATIVE) Mega Potion + Agility Distiller = Ultra Potion (CURATIVE) Mega Potion + Ability Distiller = Ultra Potion (CURATIVE) Mega Potion + Al Bhed Potion = Ultra Potion (CURATIVE) Mega Potion + Healing Water = Mega Elixir (CURATIVE) Mega Potion + Tetra Elemental = Mega Elixir (CURATIVE) Mega Potion + Bomb Fragment = Mega Nul-All (SPECIAL) Mega Potion + Bomb Core = Mega Nul-All (SPECIAL) Mega Potion + Fire Gem = Mega Nul-All (SPECIAL) Mega Potion + Electro Marble = Mega Nul-All (SPECIAL) Mega Potion + Lightning Marble = Mega Nul-All (SPECIAL) Mega Potion + Lightning Gem = Mega Nul-All (SPECIAL) Mega Potion + Fish Scale = Mega Nul-All (SPECIAL) Mega Potion + Dragon Scale = Mega Nul-All (SPECIAL) Mega Potion + Water Gem = Mega Nul-All (SPECIAL) Mega Potion + Antarctic Wind = Mega Nul-All (SPECIAL) Mega Potion + Arctic Wind = Mega Nul-All (SPECIAL) Mega Potion + Ice Gem = Mega Nul-All (SPECIAL) Mega Potion + Grenade = Mega Elixir (CURATIVE) Mega Potion + Frag Grenade = Mega Elixir (CURATIVE) Mega Potion + Sleeping Powder = Mega Elixir (CURATIVE) Mega Potion + Dream Powder = Mega Elixir (CURATIVE) Mega Potion + Silence Grenade = Mega Elixir (CURATIVE) Mega Potion + Smoke Bomb = Mega Elixir (CURATIVE) Mega Potion + Shadow Gem = Mega Elixir (CURATIVE) Mega Potion + Shining Gem = Mega Elixir (CURATIVE) Mega Potion + Blessed Gem = Mega Elixir (CURATIVE) Mega Potion + Supreme Gem = Final Elixir (CURATIVE) Mega Potion + Poison Fang = Mega Elixir (CURATIVE) Mega Potion + Silver Hourglass = Mega Elixir (CURATIVE) Mega Potion + Gold Hourglass = Mega Elixir (CURATIVE) Mega Potion + Candle of Life = Mega Elixir (CURATIVE) Mega Potion + Petrify Grenade = Mega Elixir (CURATIVE) Mega Potion + Farplane Shadow = Super Elixir (CURATIVE) Mega Potion + Farplane Wind = Super Elixir (CURATIVE) Mega Potion + Dark Matter = Final Elixir (CURATIVE) Mega Potion + Chocobo Feather = Mega Elixir (CURATIVE) Mega Potion + Chocobo Wing = Mega Elixir (CURATIVE) Mega Potion + Lunar Curtain = Mega Elixir (CURATIVE) Mega Potion + Light Curtain = Mega Elixir (CURATIVE) Mega Potion + Star Curtain = Mega Elixir (CURATIVE) Mega Potion + Healing Spring = Mega Elixir (CURATIVE) Mega Potion + Mana Spring = Mega Elixir (CURATIVE) Mega Potion + Stamina Spring = Mega Elixir (CURATIVE) Mega Potion + Soul Spring = Mega Elixir (CURATIVE) Mega Potion + Purifying Salt = Mega Elixir (CURATIVE) Mega Potion + Stamina Tablet = Mega Vitality (SPECIAL) Mega Potion + Mana Tablet = Hyper Mana (SPECIAL) Mega Potion + Stamina Tonic = Hyper Vitality (SPECIAL) Mega Potion + Mana Tonic = Hyper Mana (SPECIAL) Mega Potion + Twin Stars = Freedom X (SPECIAL) Mega Potion + Three Stars = Mega Vitality (SPECIAL) Mega Potion + Power Sphere = Ultra Potion (CURATIVE) Mega Potion + Mana Sphere = Ultra Potion (CURATIVE) Mega Potion + Speed Sphere = Ultra Potion (CURATIVE) Mega Potion + Ability Sphere = Ultra Potion (CURATIVE) Mega Potion + Fortune Sphere = Hero Drink (SPECIAL) Mega Potion + Attribute Sphere = Final Elixir (CURATIVE) Mega Potion + Special Sphere = Final Elixir (CURATIVE) Mega Potion + Skill Sphere = Final Elixir (CURATIVE) Mega Potion + White Magic Sphere = Final Elixir (CURATIVE) Mega Potion + Black Magic Sphere = Final Elixir (CURATIVE) Mega Potion + Master Sphere = Final Elixir (CURATIVE) Mega Potion + Level 1 Key Sphere = Final Elixir (CURATIVE) Mega Potion + Level 2 Key Sphere = Final Elixir (CURATIVE) Mega Potion + Level 3 Key Sphere = Final Elixir (CURATIVE) Mega Potion + Level 4 Key Sphere = Final Elixir (CURATIVE) Mega Potion + HP Sphere = Final Elixir (CURATIVE) Mega Potion + MP Sphere = Final Elixir (CURATIVE) Mega Potion + Strength Sphere = Final Elixir (CURATIVE) Mega Potion + Defense Sphere = Final Elixir (CURATIVE) Mega Potion + Magic Sphere = Final Elixir (CURATIVE) Mega Potion + Magic Defense Sphere = Final Elixir (CURATIVE) Mega Potion + Agility Sphere = Final Elixir (CURATIVE) Mega Potion + Evasion Sphere = Final Elixir (CURATIVE) Mega Potion + Accuracy Sphere = Final Elixir (CURATIVE) Mega Potion + Luck Sphere = Hero Drink (SPECIAL) Mega Potion + Clear Sphere = Final Elixir (CURATIVE) Mega Potion + Return Sphere = Final Elixir (CURATIVE) Mega Potion + Friend Sphere = Final Elixir (CURATIVE) Mega Potion + Teleport Sphere = Final Elixir (CURATIVE) Mega Potion + Warp Sphere = Final Elixir (CURATIVE) Mega Potion + Map = Ultra Potion (CURATIVE) Mega Potion + Rename Card = Ultra Potion (CURATIVE) Mega Potion + Musk = Mega Elixir (CURATIVE) Mega Potion + Hypello Potion = Mega Elixir (CURATIVE) Mega Potion + Shining Thorn = Mega Elixir (CURATIVE) Mega Potion + Pendulum = Final Elixir (CURATIVE) Mega Potion + Amulet = Final Elixir (CURATIVE) Mega Potion + Designer Wallet = Hero Drink (SPECIAL) Mega Potion + Door to Tomorrow = Final Elixir (CURATIVE) Mega Potion + Wings to Discovery = Final Elixir (CURATIVE) Mega Potion + Gambler's Spirit = Final Elixir (CURATIVE) Mega Potion + Underdog's Secret = Final Elixir (CURATIVE) Mega Potion + Winning Formula = Final Elixir (CURATIVE) - b. ETHERS - Ether + Ether = Mega Mana (SPECIAL) Ether + Turbo Ether = Mega Mana (SPECIAL) Ether + Elixir = Mega Mana (SPECIAL) Ether + Mega Elixir = Super Elixir (CURATIVE) Ether + Phoenix Down = Mana (SPECIAL) Ether + Mega Phoenix = Freedom (SPECIAL) Ether + Antidote = Mana (SPECIAL) Ether + Soft = Mana (SPECIAL) Ether + Eyedrop = Mana (SPECIAL) Ether + Echo Screen = Mana (SPECIAL) Ether + Holy Water = Mana (SPECIAL) Ether + Remedy = Freedom (SPECIAL) Ether + Power Distiller = Mana (SPECIAL) Ether + Mana Distiller = Mana (SPECIAL) Ether + Agility Distiller = Mana (SPECIAL) Ether + Ability Distiller = Mana (SPECIAL) Ether + Al Bhed Potion = Mana (SPECIAL) Ether + Healing Water = Mega Mana (SPECIAL) Ether + Tetra Elemental = Mega Mana (SPECIAL) Ether + Bomb Fragment = Mana (SPECIAL) Ether + Bomb Core = Mega Mana (SPECIAL) Ether + Fire Gem = Mega Mana (SPECIAL) Ether + Electro Marble = Mana (SPECIAL) Ether + Lightning Marble = Mega Mana (SPECIAL) Ether + Lightning Gem = Mega Mana (SPECIAL) Ether + Fish Scale = Mana (SPECIAL) Ether + Dragon Scale = Mega Mana (SPECIAL) Ether + Water Gem = Mega Mana (SPECIAL) Ether + Antarctic Wind = Mana (SPECIAL) Ether + Arctic Wind = Mega Mana (SPECIAL) Ether + Ice Gem = Mega Mana (SPECIAL) Ether + Grenade = Mana (SPECIAL) Ether + Frag Grenade = Mana (SPECIAL) Ether + Sleeping Powder = Mega Mana (SPECIAL) Ether + Dream Powder = Mega Mana (SPECIAL) Ether + Silence Grenade = Mega Mana (SPECIAL) Ether + Smoke Bomb = Mega Mana (SPECIAL) Ether + Shadow Gem = Mega Mana (SPECIAL) Ether + Shining Gem = Freedom X (SPECIAL) Ether + Blessed Gem = Freedom X (SPECIAL) Ether + Supreme Gem = Freedom X (SPECIAL) Ether + Poison Fang = Mega Mana (SPECIAL) Ether + Silver Hourglass = Mega Mana (SPECIAL) Ether + Gold Hourglass = Mega Mana (SPECIAL) Ether + Candle of Life = Mega Mana (SPECIAL) Ether + Petrify Grenade = Mega Mana (SPECIAL) Ether + Farplane Shadow = Mega Mana (SPECIAL) Ether + Farplane Wind = Freedom (SPECIAL) Ether + Dark Matter = Final Elixir (CURATIVE) Ether + Chocobo Feather = Mega Mana (SPECIAL) Ether + Chocobo Wing = Mega Mana (SPECIAL) Ether + Lunar Curtain = Mega Mana (SPECIAL) Ether + Light Curtain = Mega Mana (SPECIAL) Ether + Star Curtain = Mega Mana (SPECIAL) Ether + Healing Spring = Mega Mana (SPECIAL) Ether + Mana Spring = Mega Mana (SPECIAL) Ether + Stamina Spring = Mega Mana (SPECIAL) Ether + Soul Spring = Mega Mana (SPECIAL) Ether + Purifying Salt = Mega Mana (SPECIAL) Ether + Stamina Tablet = Freedom X (SPECIAL) Ether + Mana Tablet = Hyper Mana (SPECIAL) Ether + Stamina Tonic = Hyper Vitality (SPECIAL) Ether + Mana Tonic = Hyper Mana (SPECIAL) Ether + Twin Stars = Freedom X (SPECIAL) Ether + Three Stars = Hyper Mana (SPECIAL) Ether + Power Sphere = Mana (SPECIAL) Ether + Mana Sphere = Mana (SPECIAL) Ether + Speed Sphere = Mana (SPECIAL) Ether + Ability Sphere = Mana (SPECIAL) Ether + Fortune Sphere = Hero Drink (SPECIAL) Ether + Attribute Sphere = Mega Mana (SPECIAL) Ether + Special Sphere = Mega Mana (SPECIAL) Ether + Skill Sphere = Mega Mana (SPECIAL) Ether + White Magic Sphere = Mega Mana (SPECIAL) Ether + Black Magic Sphere = Mega Mana (SPECIAL) Ether + Master Sphere = Mega Mana (SPECIAL) Ether + Level 1 Key Sphere = Mega Mana (SPECIAL) Ether + Level 2 Key Sphere = Mega Mana (SPECIAL) Ether + Level 3 Key Sphere = Mega Mana (SPECIAL) Ether + Level 4 Key Sphere = Mega Mana (SPECIAL) Ether + HP Sphere = Mega Mana (SPECIAL) Ether + MP Sphere = Mega Mana (SPECIAL) Ether + Strength Sphere = Mega Mana (SPECIAL) Ether + Defense Sphere = Mega Mana (SPECIAL) Ether + Magic Sphere = Mega Mana (SPECIAL) Ether + Magic Defense Sphere = Mega Mana (SPECIAL) Ether + Agility Sphere = Mega Mana (SPECIAL) Ether + Evasion Sphere = Mega Mana (SPECIAL) Ether + Accuracy Sphere = Mega Mana (SPECIAL) Ether + Luck Sphere = Miracle Drink (SPECIAL) Ether + Clear Sphere = Mega Mana (SPECIAL) Ether + Return Sphere = Mega Mana (SPECIAL) Ether + Friend Sphere = Mega Mana (SPECIAL) Ether + Teleport Sphere = Mega Mana (SPECIAL) Ether + Warp Sphere = Mega Mana (SPECIAL) Ether + Map = Mega Mana (SPECIAL) Ether + Rename Card = Mega Mana (SPECIAL) Ether + Musk = Freedom X (SPECIAL) Ether + Hypello Potion = Mega Mana (SPECIAL) Ether + Shining Thorn = Mega Mana (SPECIAL) Ether + Pendulum = Freedom X (SPECIAL) Ether + Amulet = Freedom X (SPECIAL) Ether + Designer Wallet = Miracle Drink (SPECIAL) Ether + Door to Tomorrow = Freedom X (SPECIAL) Ether + Wings to Discovery = Freedom X (SPECIAL) Ether + Gambler's Spirit = Freedom X (SPECIAL) Ether + Underdog's Secret = Freedom X (SPECIAL) Ether + Winning Formula = Freedom X (SPECIAL) Turbo Ether + Turbo Ether = Mega Mana (SPECIAL) Turbo Ether + Elixir = Mega Mana (SPECIAL) Turbo Ether + Mega Elixir = Super Elixir (CURATIVE) Turbo Ether + Phoenix Down = Mega Mana (SPECIAL) Turbo Ether + Mega Phoenix = Freedom X (SPECIAL) Turbo Ether + Antidote = Mega Mana (SPECIAL) Turbo Ether + Soft = Mega Mana (SPECIAL) Turbo Ether + Eyedrop = Mega Mana (SPECIAL) Turbo Ether + Echo Screen = Mega Mana (SPECIAL) Turbo Ether + Holy Water = Mega Mana (SPECIAL) Turbo Ether + Remedy = Freedom X (SPECIAL) Turbo Ether + Power Distiller = Mega Mana (SPECIAL) Turbo Ether + Mana Distiller = Mega Mana (SPECIAL) Turbo Ether + Agility Distiller = Mega Mana (SPECIAL) Turbo Ether + Ability Distiller = Mega Mana (SPECIAL) Turbo Ether + Al Bhed Potion = Mega Mana (SPECIAL) Turbo Ether + Healing Water = Mega Mana (SPECIAL) Turbo Ether + Tetra Elemental = Mega Mana (SPECIAL) Turbo Ether + Bomb Fragment = Mega Mana (SPECIAL) Turbo Ether + Bomb Core = Mega Mana (SPECIAL) Turbo Ether + Fire Gem = Mega Mana (SPECIAL) Turbo Ether + Electro Marble = Mega Mana (SPECIAL) Turbo Ether + Lightning Marble = Mega Mana (SPECIAL) Turbo Ether + Lightning Gem = Mega Mana (SPECIAL) Turbo Ether + Fish Scale = Mega Mana (SPECIAL) Turbo Ether + Dragon Scale = Mega Mana (SPECIAL) Turbo Ether + Water Gem = Mega Mana (SPECIAL) Turbo Ether + Antarctic Wind = Mega Mana (SPECIAL) Turbo Ether + Arctic Wind = Mega Mana (SPECIAL) Turbo Ether + Ice Gem = Mega Mana (SPECIAL) Turbo Ether + Grenade = Mega Mana (SPECIAL) Turbo Ether + Frag Grenade = Mega Mana (SPECIAL) Turbo Ether + Sleeping Powder = Mega Mana (SPECIAL) Turbo Ether + Dream Powder = Mega Mana (SPECIAL) Turbo Ether + Silence Grenade = Mega Mana (SPECIAL) Turbo Ether + Smoke Bomb = Mega Mana (SPECIAL) Turbo Ether + Shadow Gem = Mega Mana (SPECIAL) Turbo Ether + Shining Gem = Freedom X (SPECIAL) Turbo Ether + Blessed Gem = Freedom X (SPECIAL) Turbo Ether + Supreme Gem = Freedom X (SPECIAL) Turbo Ether + Poison Fang = Mega Mana (SPECIAL) Turbo Ether + Silver Hourglass = Mega Mana (SPECIAL) Turbo Ether + Gold Hourglass = Mega Mana (SPECIAL) Turbo Ether + Candle of Life = Mega Mana (SPECIAL) Turbo Ether + Petrify Grenade = Mega Mana (SPECIAL) Turbo Ether + Farplane Shadow = Mega Mana (SPECIAL) Turbo Ether + Farplane Wind = Freedom X (SPECIAL) Turbo Ether + Dark Matter = Final Elixir (CURATIVE) Turbo Ether + Chocobo Feather = Mega Mana (SPECIAL) Turbo Ether + Chocobo Wing = Mega Mana (SPECIAL) Turbo Ether + Lunar Curtain = Mega Mana (SPECIAL) Turbo Ether + Light Curtain = Mega Mana (SPECIAL) Turbo Ether + Star Curtain = Mega Mana (SPECIAL) Turbo Ether + Healing Spring = Mega Mana (SPECIAL) Turbo Ether + Mana Spring = Mega Mana (SPECIAL) Turbo Ether + Stamina Spring = Mega Mana (SPECIAL) Turbo Ether + Soul Spring = Mega Mana (SPECIAL) Turbo Ether + Purifying Salt = Mega Mana (SPECIAL) Turbo Ether + Stamina Tablet = Freedom X (SPECIAL) Turbo Ether + Mana Tablet = Hyper Mana (SPECIAL) Turbo Ether + Stamina Tonic = Hyper Vitality (SPECIAL) Turbo Ether + Mana Tonic = Hyper Mana (SPECIAL) Turbo Ether + Twin Stars = Freedom X (SPECIAL) Turbo Ether + Three Stars = Hyper Mana (SPECIAL) Turbo Ether + Power Sphere = Mega Mana (SPECIAL) Turbo Ether + Mana Sphere = Mega Mana (SPECIAL) Turbo Ether + Speed Sphere = Mega Mana (SPECIAL) Turbo Ether + Ability Sphere = Mega Mana (SPECIAL) Turbo Ether + Fortune Sphere = Miracle Drink (SPECIAL) Turbo Ether + Attribute Sphere = Mega Mana (SPECIAL) Turbo Ether + Special Sphere = Mega Mana (SPECIAL) Turbo Ether + Skill Sphere = Mega Mana (SPECIAL) Turbo Ether + White Magic Sphere = Mega Mana (SPECIAL) Turbo Ether + Black Magic Sphere = Mega Mana (SPECIAL) Turbo Ether + Master Sphere = Mega Mana (SPECIAL) Turbo Ether + Level 1 Key Sphere = Mega Mana (SPECIAL) Turbo Ether + Level 2 Key Sphere = Mega Mana (SPECIAL) Turbo Ether + Level 3 Key Sphere = Mega Mana (SPECIAL) Turbo Ether + Level 4 Key Sphere = Mega Mana (SPECIAL) Turbo Ether + HP Sphere = Mega Mana (SPECIAL) Turbo Ether + MP Sphere = Mega Mana (SPECIAL) Turbo Ether + Strength Sphere = Mega Mana (SPECIAL) Turbo Ether + Defense Sphere = Mega Mana (SPECIAL) Turbo Ether + Magic Sphere = Mega Mana (SPECIAL) Turbo Ether + Magic Defense Sphere = Mega Mana (SPECIAL) Turbo Ether + Agility Sphere = Mega Mana (SPECIAL) Turbo Ether + Evasion Sphere = Mega Mana (SPECIAL) Turbo Ether + Accuracy Sphere = Mega Mana (SPECIAL) Turbo Ether + Luck Sphere = Miracle Drink (SPECIAL) Turbo Ether + Clear Sphere = Mega Mana (SPECIAL) Turbo Ether + Return Sphere = Mega Mana (SPECIAL) Turbo Ether + Friend Sphere = Mega Mana (SPECIAL) Turbo Ether + Teleport Sphere = Mega Mana (SPECIAL) Turbo Ether + Warp Sphere = Mega Mana (SPECIAL) Turbo Ether + Map = Mega Mana (SPECIAL) Turbo Ether + Rename Card = Mega Mana (SPECIAL) Turbo Ether + Musk = Freedom X (SPECIAL) Turbo Ether + Hypello Potion = Mega Mana (SPECIAL) Turbo Ether + Shining Thorn = Mega Mana (SPECIAL) Turbo Ether + Pendulum = Freedom X (SPECIAL) Turbo Ether + Amulet = Freedom X (SPECIAL) Turbo Ether + Designer Wallet = Miracle Drink (SPECIAL) Turbo Ether + Door to Tomorrow = Freedom X (SPECIAL) Turbo Ether + Wings to Discovery = Freedom X (SPECIAL) Turbo Ether + Gambler's Spirit = Freedom X (SPECIAL) Turbo Ether + Underdog's Secret = Freedom X (SPECIAL) Turbo Ether + Winning Formula = Freedom X (SPECIAL) - c. ELIXIRS - Elixir + Elixir = Mega Elixir (CURATIVE) Elixir + Mega Elixir = Super Elixir (CURATIVE) Elixir + Phoenix Down = Mega Elixir (CURATIVE) Elixir + Mega Phoenix = Final Phoenix (CURATIVE) Elixir + Antidote = Mega Elixir (CURATIVE) Elixir + Soft = Mega Elixir (CURATIVE) Elixir + Eyedrop = Mega Elixir (CURATIVE) Elixir + Echo Screen = Mega Elixir (CURATIVE) Elixir + Holy Water = Mega Elixir (CURATIVE) Elixir + Remedy = Super Elixir (CURATIVE) Elixir + Power Distiller = Mega Elixir (CURATIVE) Elixir + Mana Distiller = Mega Elixir (CURATIVE) Elixir + Agility Distiller = Mega Elixir (CURATIVE) Elixir + Ability Distiller = Mega Elixir (CURATIVE) Elixir + Al Bhed Potion = Mega Elixir (CURATIVE) Elixir + Healing Water = Mega Elixir (CURATIVE) Elixir + Tetra Elemental = Super Elixir (CURATIVE) Elixir + Bomb Fragment = Super Elixir (CURATIVE) Elixir + Bomb Core = Super Elixir (CURATIVE) Elixir + Fire Gem = Super Elixir (CURATIVE) Elixir + Electro Marble = Super Elixir (CURATIVE) Elixir + Lightning Marble = Super Elixir (CURATIVE) Elixir + Lightning Gem = Super Elixir (CURATIVE) Elixir + Fish Scale = Super Elixir (CURATIVE) Elixir + Dragon Scale = Super Elixir (CURATIVE) Elixir + Water Gem = Super Elixir (CURATIVE) Elixir + Antarctic Wind = Super Elixir (CURATIVE) Elixir + Arctic Wind = Super Elixir (CURATIVE) Elixir + Ice Gem = Super Elixir (CURATIVE) Elixir + Grenade = Mega Elixir (CURATIVE) Elixir + Frag Grenade = Mega Elixir (CURATIVE) Elixir + Sleeping Powder = Super Elixir (CURATIVE) Elixir + Dream Powder = Super Elixir (CURATIVE) Elixir + Silence Grenade = Super Elixir (CURATIVE) Elixir + Smoke Bomb = Super Elixir (CURATIVE) Elixir + Shadow Gem = Super Elixir (CURATIVE) Elixir + Shining Gem = Final Elixir (CURATIVE) Elixir + Blessed Gem = Final Elixir (CURATIVE) Elixir + Supreme Gem = Final Elixir (CURATIVE) Elixir + Poison Fang = Super Elixir (CURATIVE) Elixir + Silver Hourglass = Super Elixir (CURATIVE) Elixir + Gold Hourglass = Super Elixir (CURATIVE) Elixir + Candle of Life = Super Elixir (CURATIVE) Elixir + Petrify Grenade = Super Elixir (CURATIVE) Elixir + Farplane Shadow = Super Elixir (CURATIVE) Elixir + Farplane Wind = Final Elixir (CURATIVE) Elixir + Dark Matter = Eccentric (SPECIAL) Elixir + Chocobo Feather = Super Elixir (CURATIVE) Elixir + Chocobo Wing = Super Elixir (CURATIVE) Elixir + Lunar Curtain = Super Elixir (CURATIVE) Elixir + Light Curtain = Super Elixir (CURATIVE) Elixir + Star Curtain = Super Elixir (CURATIVE) Elixir + Healing Spring = Super Elixir (CURATIVE) Elixir + Mana Spring = Super Elixir (CURATIVE) Elixir + Stamina Spring = Super Elixir (CURATIVE) Elixir + Soul Spring = Super Elixir (CURATIVE) Elixir + Purifying Salt = Super Elixir (CURATIVE) Elixir + Stamina Tablet = Mega Vitality (SPECIAL) Elixir + Mana Tablet = Hyper Mana (SPECIAL) Elixir + Stamina Tonic = Hyper Vitality (SPECIAL) Elixir + Mana Tonic = Hyper Mana (SPECIAL) Elixir + Twin Stars = Freedom X (SPECIAL) Elixir + Three Stars = Mega Vitality (SPECIAL) Elixir + Power Sphere = Mega Elixir (CURATIVE) Elixir + Mana Sphere = Mega Elixir (CURATIVE) Elixir + Speed Sphere = Mega Elixir (CURATIVE) Elixir + Ability Sphere = Mega Elixir (CURATIVE) Elixir + Fortune Sphere = Hero Drink (SPECIAL) Elixir + Attribute Sphere = Hot Spurs (SPECIAL) Elixir + Special Sphere = Hot Spurs (SPECIAL) Elixir + Skill Sphere = Hot Spurs (SPECIAL) Elixir + White Magic Sphere = Hot Spurs (SPECIAL) Elixir + Black Magic Sphere = Hot Spurs (SPECIAL) Elixir + Master Sphere = Hot Spurs (SPECIAL) Elixir + Level 1 Key Sphere = Hot Spurs (SPECIAL) Elixir + Level 2 Key Sphere = Hot Spurs (SPECIAL) Elixir + Level 3 Key Sphere = Hot Spurs (SPECIAL) Elixir + Level 4 Key Sphere = Hot Spurs (SPECIAL) Elixir + HP Sphere = Hot Spurs (SPECIAL) Elixir + MP Sphere = Hot Spurs (SPECIAL) Elixir + Strength Sphere = Hot Spurs (SPECIAL) Elixir + Defense Sphere = Hot Spurs (SPECIAL) Elixir + Magic Sphere = Hot Spurs (SPECIAL) Elixir + Magic Defense Sphere = Hot Spurs (SPECIAL) Elixir + Agility Sphere = Hot Spurs (SPECIAL) Elixir + Evasion Sphere = Hot Spurs (SPECIAL) Elixir + Accuracy Sphere = Hot Spurs (SPECIAL) Elixir + Luck Sphere = Miracle Drink (SPECIAL) Elixir + Clear Sphere = Hot Spurs (SPECIAL) Elixir + Return Sphere = Hot Spurs (SPECIAL) Elixir + Friend Sphere = Hot Spurs (SPECIAL) Elixir + Teleport Sphere = Hot Spurs (SPECIAL) Elixir + Warp Sphere = Hot Spurs (SPECIAL) Elixir + Map = Mega Elixir (SPECIAL) Elixir + Rename Card = Mega Elixir (CURATIVE) Elixir + Musk = Super Elixir (CURATIVE) Elixir + Hypello Potion = Super Elixir (CURATIVE) Elixir + Shining Thorn = Super Elixir (CURATIVE) Elixir + Pendulum = Hot Spurs (SPECIAL) Elixir + Amulet = Eccentric (SPECIAL) Elixir + Designer Wallet = Miracle Drink (SPECIAL) Elixir + Door to Tomorrow = Eccentric (SPECIAL) Elixir + Wings to Discovery = Eccentric (SPECIAL) Elixir + Gambler's Spirit = Eccentric (SPECIAL) Elixir + Underdog's Secret = Eccentric (SPECIAL) Elixir + Winning Formula = Eccentric (SPECIAL) Mega Elixir + Mega Elixir = Hot Spurs (SPECIAL) Mega Elixir + Phoenix Down = Super Elixir (CURATIVE) Mega Elixir + Mega Phoenix = Super Elixir (CURATIVE) Mega Elixir + Antidote = Super Elixir (CURATIVE) Mega Elixir + Soft = Super Elixir (CURATIVE) Mega Elixir + Eyedrop = Super Elixir (CURATIVE) Mega Elixir + Echo Screen = Super Elixir (CURATIVE) Mega Elixir + Holy Water = Super Elixir (CURATIVE) Mega Elixir + Remedy = Super Elixir (CURATIVE) Mega Elixir + Power Distiller = Super Elixir (CURATIVE) Mega Elixir + Mana Distiller = Super Elixir (CURATIVE) Mega Elixir + Agility Distiller = Super Elixir (CURATIVE) Mega Elixir + Ability Distiller = Super Elixir (CURATIVE) Mega Elixir + Al Bhed Potion = Super Elixir (CURATIVE) Mega Elixir + Healing Water = Final Elixir (CURATIVE) Mega Elixir + Tetra Elemental = Final Elixir (CURATIVE) Mega Elixir + Bomb Fragment = Final Elixir (CURATIVE) Mega Elixir + Bomb Core = Final Elixir (CURATIVE) Mega Elixir + Fire Gem = Final Elixir (CURATIVE) Mega Elixir + Electro Marble = Final Elixir (CURATIVE) Mega Elixir + Lightning Marble = Final Elixir (CURATIVE) Mega Elixir + Lightning Gem = Final Elixir (CURATIVE) Mega Elixir + Fish Scale = Final Elixir (CURATIVE) Mega Elixir + Dragon Scale = Final Elixir (CURATIVE) Mega Elixir + Water Gem = Final Elixir (CURATIVE) Mega Elixir + Antarctic Wind = Final Elixir (CURATIVE) Mega Elixir + Arctic Wind = Final Elixir (CURATIVE) Mega Elixir + Ice Gem = Final Elixir (CURATIVE) Mega Elixir + Grenade = Super Elixir (CURATIVE) Mega Elixir + Frag Grenade = Super Elixir (CURATIVE) Mega Elixir + Sleeping Powder = Final Elixir (CURATIVE) Mega Elixir + Dream Powder = Final Elixir (CURATIVE) Mega Elixir + Silence Grenade = Final Elixir (CURATIVE) Mega Elixir + Smoke Bomb = Final Elixir (CURATIVE) Mega Elixir + Shadow Gem = Final Elixir (CURATIVE) Mega Elixir + Shining Gem = Final Elixir (CURATIVE) Mega Elixir + Blessed Gem = Final Elixir (CURATIVE) Mega Elixir + Supreme Gem = Final Elixir (CURATIVE) Mega Elixir + Poison Fang = Final Elixir (CURATIVE) Mega Elixir + Silver Hourglass = Final Elixir (CURATIVE) Mega Elixir + Gold Hourglass = Final Elixir (CURATIVE) Mega Elixir + Candle of Life = Final Elixir (CURATIVE) Mega Elixir + Petrify Grenade = Final Elixir (CURATIVE) Mega Elixir + Farplane Shadow = Final Elixir (CURATIVE) Mega Elixir + Farplane Wind = Final Elixir (CURATIVE) Mega Elixir + Dark Matter = Eccentric (SPECIAL) Mega Elixir + Chocobo Feather = Final Elixir (CURATIVE) Mega Elixir + Chocobo Wing = Final Elixir (CURATIVE) Mega Elixir + Lunar Curtain = Final Elixir (CURATIVE) Mega Elixir + Light Curtain = Final Elixir (CURATIVE) Mega Elixir + Star Curtain = Final Elixir (CURATIVE) Mega Elixir + Healing Spring = Final Elixir (CURATIVE) Mega Elixir + Mana Spring = Final Elixir (CURATIVE) Mega Elixir + Stamina Spring = Final Elixir (CURATIVE) Mega Elixir + Soul Spring = Final Elixir (CURATIVE) Mega Elixir + Purifying Salt = Final Elixir (CURATIVE) Mega Elixir + Stamina Tablet = Eccentric (SPECIAL) Mega Elixir + Mana Tablet = Eccentric (SPECIAL) Mega Elixir + Stamina Tonic = Eccentric (SPECIAL) Mega Elixir + Mana Tonic = Eccentric (SPECIAL) Mega Elixir + Twin Stars = Eccentric (SPECIAL) Mega Elixir + Three Stars = Eccentric (SPECIAL) Mega Elixir + Power Sphere = Super Elixir (CURATIVE) Mega Elixir + Mana Sphere = Super Elixir (CURATIVE) Mega Elixir + Speed Sphere = Super Elixir (CURATIVE) Mega Elixir + Ability Sphere = Super Elixir (CURATIVE) Mega Elixir + Fortune Sphere = Miracle Drink (SPECIAL) Mega Elixir + Attribute Sphere = Eccentric (SPECIAL) Mega Elixir + Special Sphere = Eccentric (SPECIAL) Mega Elixir + Skill Sphere = Eccentric (SPECIAL) Mega Elixir + White Magic Sphere = Eccentric (SPECIAL) Mega Elixir + Black Magic Sphere = Eccentric (SPECIAL) Mega Elixir + Master Sphere = Eccentric (SPECIAL) Mega Elixir + Level 1 Key Sphere = Eccentric (SPECIAL) Mega Elixir + Level 2 Key Sphere = Eccentric (SPECIAL) Mega Elixir + Level 3 Key Sphere = Eccentric (SPECIAL) Mega Elixir + Level 4 Key Sphere = Eccentric (SPECIAL) Mega Elixir + HP Sphere = Eccentric (SPECIAL) Mega Elixir + MP Sphere = Eccentric (SPECIAL) Mega Elixir + Strength Sphere = Eccentric (SPECIAL) Mega Elixir + Defense Sphere = Eccentric (SPECIAL) Mega Elixir + Magic Sphere = Eccentric (SPECIAL) Mega Elixir + Magic Defense Sphere = Eccentric (SPECIAL) Mega Elixir + Agility Sphere = Eccentric (SPECIAL) Mega Elixir + Evasion Sphere = Eccentric (SPECIAL) Mega Elixir + Accuracy Sphere = Eccentric (SPECIAL) Mega Elixir + Luck Sphere = Miracle Drink (SPECIAL) Mega Elixir + Clear Sphere = Eccentric (SPECIAL) Mega Elixir + Return Sphere = Eccentric (SPECIAL) Mega Elixir + Friend Sphere = Eccentric (SPECIAL) Mega Elixir + Teleport Sphere = Eccentric (SPECIAL) Mega Elixir + Warp Sphere = Eccentric (SPECIAL) Mega Elixir + Map = Super Elixir (CURATIVE) Mega Elixir + Rename Card = Super Elixir (CURATIVE) Mega Elixir + Musk = Final Elixir (CURATIVE) Mega Elixir + Hypello Potion = Final Elixir (CURATIVE) Mega Elixir + Shining Thorn = Final Elixir (CURATIVE) Mega Elixir + Pendulum = Eccentric (SPECIAL) Mega Elixir + Amulet = Eccentric (SPECIAL) Mega Elixir + Designer Wallet = Miracle Drink (SPECIAL) Mega Elixir + Door to Tomorrow = Eccentric (SPECIAL) Mega Elixir + Wings to Discovery = Eccentric (SPECIAL) Mega Elixir + Gambler's Spirit = Eccentric (SPECIAL) Mega Elixir + Underdog's Secret = Eccentric (SPECIAL) Mega Elixir + Winning Formula = Eccentric (SPECIAL) - d. PHOENIX ITEMS - Phoenix Down + Phoenix Down = Mega Phoenix (CURATIVE) Phoenix Down + Mega Phoenix = Final Phoenix (CURATIVE) Phoenix Down + Antidote = Panacea (CURATIVE) Phoenix Down + Soft = Panacea (CURATIVE) Phoenix Down + Eyedrop = Panacea (CURATIVE) Phoenix Down + Echo Screen = Panacea (CURATIVE) Phoenix Down + Holy Water = Panacea (CURATIVE) Phoenix Down + Remedy = Panacea (CURATIVE) Phoenix Down + Power Distiller = Mega Phoenix (CURATIVE) Phoenix Down + Mana Distiller = Mega Phoenix (CURATIVE) Phoenix Down + Agility Distiller = Mega Phoenix (CURATIVE) Phoenix Down + Ability Distiller = Mega Phoenix (CURATIVE) Phoenix Down + Al Bhed Potion = Mega Phoenix (CURATIVE) Phoenix Down + Healing Water = Mega Phoenix (CURATIVE) Phoenix Down + Tetra Elemental = Mega Phoenix (CURATIVE) Phoenix Down + Bomb Fragment = Nul-All (SPECIAL) Phoenix Down + Bomb Core = Nul-All (SPECIAL) Phoenix Down + Fire Gem = Nul-All (SPECIAL) Phoenix Down + Electro Marble = Nul-All (SPECIAL) Phoenix Down + Lightning Marble = Nul-All (SPECIAL) Phoenix Down + Lightning Gem = Nul-All (SPECIAL) Phoenix Down + Fish Scale = Nul-All (SPECIAL) Phoenix Down + Dragon Scale = Nul-All (SPECIAL) Phoenix Down + Water Gem = Nul-All (SPECIAL) Phoenix Down + Antarctic Wind = Nul-All (SPECIAL) Phoenix Down + Arctic Wind = Nul-All (SPECIAL) Phoenix Down + Ice Gem = Nul-All (SPECIAL) Phoenix Down + Grenade = Mega Phoenix (CURATIVE) Phoenix Down + Frag Grenade = Mega Phoenix (CURATIVE) Phoenix Down + Sleeping Powder = Mega Phoenix (CURATIVE) Phoenix Down + Dream Powder = Mega Phoenix (CURATIVE) Phoenix Down + Silence Grenade = Mega Phoenix (CURATIVE) Phoenix Down + Smoke Bomb = Mega Phoenix (CURATIVE) Phoenix Down + Shadow Gem = Mega Phoenix (CURATIVE) Phoenix Down + Shining Gem = Final Phoenix (CURATIVE) Phoenix Down + Blessed Gem = Final Phoenix (CURATIVE) Phoenix Down + Supreme Gem = Final Elixir (CURATIVE) Phoenix Down + Poison Fang = Mega Phoenix (CURATIVE) Phoenix Down + Silver Hourglass = Mega Phoenix (CURATIVE) Phoenix Down + Gold Hourglass = Mega Phoenix (CURATIVE) Phoenix Down + Candle of Life = Mega Phoenix (CURATIVE) Phoenix Down + Petrify Grenade = Mega Phoenix (CURATIVE) Phoenix Down + Farplane Shadow = Final Phoenix (CURATIVE) Phoenix Down + Farplane Wind = Final Phoenix (CURATIVE) Phoenix Down + Dark Matter = Final Elixir (CURATIVE) Phoenix Down + Chocobo Feather = Mega Phoenix (CURATIVE) Phoenix Down + Chocobo Wing = Mega Phoenix (CURATIVE) Phoenix Down + Lunar Curtain = Mega Phoenix (CURATIVE) Phoenix Down + Light Curtain = Mega Phoenix (CURATIVE) Phoenix Down + Star Curtain = Mega Phoenix (CURATIVE) Phoenix Down + Healing Spring = Mega Phoenix (CURATIVE) Phoenix Down + Mana Spring = Mega Phoenix (CURATIVE) Phoenix Down + Stamina Spring = Mega Phoenix (CURATIVE) Phoenix Down + Soul Spring = Mega Phoenix (CURATIVE) Phoenix Down + Purifying Salt = Mega Phoenix (CURATIVE) Phoenix Down + Stamina Tablet = Mega Vitality (SPECIAL) Phoenix Down + Mana Tablet = Hyper Mana (SPECIAL) Phoenix Down + Stamina Tonic = Hyper Vitality (SPECIAL) Phoenix Down + Mana Tonic = Hyper Mana (SPECIAL) Phoenix Down + Twin Stars = Freedom X (SPECIAL) Phoenix Down + Three Stars = Mega Vitality (SPECIAL) Phoenix Down + Power Sphere = Mega Phoenix (CURATIVE) Phoenix Down + Mana Sphere = Mega Phoenix (CURATIVE) Phoenix Down + Speed Sphere = Mega Phoenix (CURATIVE) Phoenix Down + Ability Sphere = Mega Phoenix (CURATIVE) Phoenix Down + Fortune Sphere = Hero Drink (SPECIAL) Phoenix Down + Attribute Sphere = Final Phoenix (CURATIVE) Phoenix Down + Special Sphere = Final Phoenix (CURATIVE) Phoenix Down + Skill Sphere = Final Phoenix (CURATIVE) Phoenix Down + White Magic Sphere = Final Phoenix (CURATIVE) Phoenix Down + Black Magic Sphere = Final Phoenix (CURATIVE) Phoenix Down + Master Sphere = Final Phoenix (CURATIVE) Phoenix Down + Level 1 Key Sphere = Final Phoenix (CURATIVE) Phoenix Down + Level 2 Key Sphere = Final Phoenix (CURATIVE) Phoenix Down + Level 3 Key Sphere = Final Phoenix (CURATIVE) Phoenix Down + Level 4 Key Sphere = Final Phoenix (CURATIVE) Phoenix Down + HP Sphere = Final Phoenix (CURATIVE) Phoenix Down + MP Sphere = Final Phoenix (CURATIVE) Phoenix Down + Strength Sphere = Final Phoenix (CURATIVE) Phoenix Down + Defense Sphere = Final Phoenix (CURATIVE) Phoenix Down + Magic Sphere = Final Phoenix (CURATIVE) Phoenix Down + Magic Defense Sphere = Final Phoenix (CURATIVE) Phoenix Down + Agility Sphere = Final Phoenix (CURATIVE) Phoenix Down + Evasion Sphere = Final Phoenix (CURATIVE) Phoenix Down + Accuracy Sphere = Final Phoenix (CURATIVE) Phoenix Down + Luck Sphere = Hero Drink (SPECIAL) Phoenix Down + Clear Sphere = Final Phoenix (CURATIVE) Phoenix Down + Return Sphere = Final Phoenix (CURATIVE) Phoenix Down + Friend Sphere = Final Phoenix (CURATIVE) Phoenix Down + Teleport Sphere = Final Phoenix (CURATIVE) Phoenix Down + Warp Sphere = Final Phoenix (CURATIVE) Phoenix Down + Map = Ultra Potion (CURATIVE) Phoenix Down + Rename Card = Ultra Potion (CURATIVE) Phoenix Down + Musk = Mega Phoenix (CURATIVE) Phoenix Down + Hypello Potion = Mega Phoenix (CURATIVE) Phoenix Down + Shining Thorn = Mega Phoenix (CURATIVE) Phoenix Down + Pendulum = Final Phoenix (CURATIVE) Phoenix Down + Amulet = Final Phoenix (CURATIVE) Phoenix Down + Designer Wallet = Hero Drink (SPECIAL) Phoenix Down + Door to Tomorrow = Final Phoenix (CURATIVE) Phoenix Down + Wings to Discovery = Final Phoenix (CURATIVE) Phoenix Down + Gambler's Spirit = Final Phoenix (CURATIVE) Phoenix Down + Underdog's Secret = Final Phoenix (CURATIVE) Phoenix Down + Winning Formula = Final Phoenix (CURATIVE) Mega Phoenix + Mega Phoenix = Final Phoenix (CURATIVE) Mega Phoenix + Antidote = Final Phoenix (CURATIVE) Mega Phoenix + Soft = Final Phoenix (CURATIVE) Mega Phoenix + Eyedrop = Final Phoenix (CURATIVE) Mega Phoenix + Echo Screen = Final Phoenix (CURATIVE) Mega Phoenix + Holy Water = Final Phoenix (CURATIVE) Mega Phoenix + Remedy = Final Phoenix (CURATIVE) Mega Phoenix + Power Distiller = Final Phoenix (CURATIVE) Mega Phoenix + Mana Distiller = Final Phoenix (CURATIVE) Mega Phoenix + Agility Distiller = Final Phoenix (CURATIVE) Mega Phoenix + Ability Distiller = Final Phoenix (CURATIVE) Mega Phoenix + Al Bhed Potion = Final Phoenix (CURATIVE) Mega Phoenix + Healing Water = Final Phoenix (CURATIVE) Mega Phoenix + Tetra Elemental = Final Phoenix (CURATIVE) Mega Phoenix + Bomb Fragment = Mega Nul-All (SPECIAL) Mega Phoenix + Bomb Core = Mega Nul-All (SPECIAL) Mega Phoenix + Fire Gem = Mega Nul-All (SPECIAL) Mega Phoenix + Electro Marble = Mega Nul-All (SPECIAL) Mega Phoenix + Lightning Marble = Mega Nul-All (SPECIAL) Mega Phoenix + Lightning Gem = Mega Nul-All (SPECIAL) Mega Phoenix + Fish Scale = Mega Nul-All (SPECIAL) Mega Phoenix + Dragon Scale = Mega Nul-All (SPECIAL) Mega Phoenix + Water Gem = Mega Nul-All (SPECIAL) Mega Phoenix + Antarctic Wind = Mega Nul-All (SPECIAL) Mega Phoenix + Arctic Wind = Mega Nul-All (SPECIAL) Mega Phoenix + Ice Gem = Mega Nul-All (SPECIAL) Mega Phoenix + Grenade = Final Phoenix (CURATIVE) Mega Phoenix + Frag Grenade = Final Phoenix (CURATIVE) Mega Phoenix + Sleeping Powder = Final Phoenix (CURATIVE) Mega Phoenix + Dream Powder = Final Phoenix (CURATIVE) Mega Phoenix + Silence Grenade = Final Phoenix (CURATIVE) Mega Phoenix + Smoke Bomb = Final Phoenix (CURATIVE) Mega Phoenix + Shadow Gem = Final Phoenix (CURATIVE) Mega Phoenix + Shining Gem = Final Phoenix (CURATIVE) Mega Phoenix + Blessed Gem = Final Phoenix (CURATIVE) Mega Phoenix + Supreme Gem = Final Elixir (CURATIVE) Mega Phoenix + Poison Fang = Final Phoenix (CURATIVE) Mega Phoenix + Silver Hourglass = Final Phoenix (CURATIVE) Mega Phoenix + Gold Hourglass = Final Phoenix (CURATIVE) Mega Phoenix + Candle of Life = Final Phoenix (CURATIVE) Mega Phoenix + Petrify Grenade = Final Phoenix (CURATIVE) Mega Phoenix + Farplane Shadow = Final Phoenix (CURATIVE) Mega Phoenix + Farplane Wind = Final Phoenix (CURATIVE) Mega Phoenix + Dark Matter = Final Elixir (CURATIVE) Mega Phoenix + Chocobo Feather = Final Phoenix (CURATIVE) Mega Phoenix + Chocobo Wing = Final Phoenix (CURATIVE) Mega Phoenix + Lunar Curtain = Final Phoenix (CURATIVE) Mega Phoenix + Light Curtain = Final Phoenix (CURATIVE) Mega Phoenix + Star Curtain = Final Phoenix (CURATIVE) Mega Phoenix + Healing Spring = Final Phoenix (CURATIVE) Mega Phoenix + Mana Spring = Final Phoenix (CURATIVE) Mega Phoenix + Stamina Spring = Final Phoenix (CURATIVE) Mega Phoenix + Soul Spring = Final Phoenix (CURATIVE) Mega Phoenix + Purifying Salt = Final Phoenix (CURATIVE) Mega Phoenix + Stamina Tablet = Hot Spurs (SPECIAL) Mega Phoenix + Mana Tablet = Hot Spurs (SPECIAL) Mega Phoenix + Stamina Tonic = Hot Spurs (SPECIAL) Mega Phoenix + Mana Tonic = Hot Spurs (SPECIAL) Mega Phoenix + Twin Stars = Hot Spurs (SPECIAL) Mega Phoenix + Three Stars = Hot Spurs (SPECIAL) Mega Phoenix + Power Sphere = Final Phoenix (CURATIVE) Mega Phoenix + Mana Sphere = Final Phoenix (CURATIVE) Mega Phoenix + Speed Sphere = Final Phoenix (CURATIVE) Mega Phoenix + Ability Sphere = Final Phoenix (CURATIVE) Mega Phoenix + Fortune Sphere = Miracle Drink (SPECIAL) Mega Phoenix + Attribute Sphere = Final Elixir (CURATIVE) Mega Phoenix + Special Sphere = Final Elixir (CURATIVE) Mega Phoenix + Skill Sphere = Final Elixir (CURATIVE) Mega Phoenix + White Magic Sphere = Final Elixir (CURATIVE) Mega Phoenix + Black Magic Sphere = Final Elixir (CURATIVE) Mega Phoenix + Master Sphere = Final Elixir (CURATIVE) Mega Phoenix + Level 1 Key Sphere = Final Elixir (CURATIVE) Mega Phoenix + Level 2 Key Sphere = Final Elixir (CURATIVE) Mega Phoenix + Level 3 Key Sphere = Final Elixir (CURATIVE) Mega Phoenix + Level 4 Key Sphere = Final Elixir (CURATIVE) Mega Phoenix + HP Sphere = Final Elixir (CURATIVE) Mega Phoenix + MP Sphere = Final Elixir (CURATIVE) Mega Phoenix + Strength Sphere = Final Elixir (CURATIVE) Mega Phoenix + Defense Sphere = Final Elixir (CURATIVE) Mega Phoenix + Magic Sphere = Final Elixir (CURATIVE) Mega Phoenix + Magic Defense Sphere = Final Elixir (CURATIVE) Mega Phoenix + Agility Sphere = Final Elixir (CURATIVE) Mega Phoenix + Evasion Sphere = Final Elixir (CURATIVE) Mega Phoenix + Accuracy Sphere = Final Elixir (CURATIVE) Mega Phoenix + Luck Sphere = Miracle Drink (SPECIAL) Mega Phoenix + Clear Sphere = Final Elixir (CURATIVE) Mega Phoenix + Return Sphere = Final Elixir (CURATIVE) Mega Phoenix + Friend Sphere = Final Elixir (CURATIVE) Mega Phoenix + Teleport Sphere = Final Elixir (CURATIVE) Mega Phoenix + Warp Sphere = Final Elixir (CURATIVE) Mega Phoenix + Map = Mega Elixir (CURATIVE) Mega Phoenix + Rename Card = Mega Elixir (CURATIVE) Mega Phoenix + Musk = Final Phoenix (CURATIVE) Mega Phoenix + Hypello Potion = Final Phoenix (CURATIVE) Mega Phoenix + Shining Thorn = Final Phoenix (CURATIVE) Mega Phoenix + Pendulum = Final Elixir (CURATIVE) Mega Phoenix + Amulet = Final Elixir (CURATIVE) Mega Phoenix + Designer Wallet = Miracle Drink (SPECIAL) Mega Phoenix + Door to Tomorrow = Final Elixir (CURATIVE) Mega Phoenix + Wings to Discovery = Final Elixir (CURATIVE) Mega Phoenix + Gambler's Spirit = Final Elixir (CURATIVE) Mega Phoenix + Underdog's Secret = Final Elixir (CURATIVE) Mega Phoenix + Winning Formula = Final Elixir (CURATIVE) - e. STATUS-RESTORATIVE ITEMS - Antidote + Antidote = Panacea (CURATIVE) Antidote + Soft = Panacea (CURATIVE) Antidote + Eyedrop = Panacea (CURATIVE) Antidote + Echo Screen = Panacea (CURATIVE) Antidote + Holy Water = Panacea (CURATIVE) Antidote + Remedy = Panacea (CURATIVE) Antidote + Power Distiller = Panacea (CURATIVE) Antidote + Mana Distiller = Panacea (CURATIVE) Antidote + Agility Distiller = Panacea (CURATIVE) Antidote + Ability Distiller = Panacea (CURATIVE) Antidote + Al Bhed Potion = Panacea (CURATIVE) Antidote + Healing Water = Mega Elixir (CURATIVE) Antidote + Tetra Elemental = Mega Elixir (CURATIVE) Antidote + Bomb Fragment = Heat Blaster (FIRE) Antidote + Bomb Core = Heat Blaster (FIRE) Antidote + Fire Gem = Fire Storm (FIRE) Antidote + Electro Marble = Thunderbolt (THUNDER) Antidote + Lightning Marble = Thunderbolt (THUNDER) Antidote + Lightning Gem = Rolling Thunder (THUNDER) Antidote + Fish Scale = Waterfall (WATER) Antidote + Dragon Scale = Waterfall (WATER) Antidote + Water Gem = Flash Flood (WATER) Antidote + Antarctic Wind = Snow Flurry (ICE) Antidote + Arctic Wind = Snow Flurry (ICE) Antidote + Ice Gem = Icefall (ICE) Antidote + Grenade = Blaster Mine (NON-ELEMENTAL) Antidote + Frag Grenade = Blaster Mine (NON-ELEMENTAL) Antidote + Sleeping Powder = Mega Elixir (CURATIVE) Antidote + Dream Powder = Mega Elixir (CURATIVE) Antidote + Silence Grenade = Mega Elixir (CURATIVE) Antidote + Smoke Bomb = Mega Elixir (CURATIVE) Antidote + Shadow Gem = Mega Elixir (CURATIVE) Antidote + Shining Gem = Mega Elixir (CURATIVE) Antidote + Blessed Gem = Mega Elixir (CURATIVE) Antidote + Supreme Gem = Mega Elixir (CURATIVE) Antidote + Poison Fang = Mega Elixir (CURATIVE) Antidote + Silver Hourglass = Mega Elixir (CURATIVE) Antidote + Gold Hourglass = Mega Elixir (CURATIVE) Antidote + Candle of Life = Mega Elixir (CURATIVE) Antidote + Petrify Grenade = Mega Elixir (CURATIVE) Antidote + Farplane Shadow = Mega Elixir (CURATIVE) Antidote + Farplane Wind = Mega Elixir (CURATIVE) Antidote + Dark Matter = Final Elixir (CURATIVE) Antidote + Chocobo Feather = Mega Elixir (CURATIVE) Antidote + Chocobo Wing = Mega Elixir (CURATIVE) Antidote + Lunar Curtain = Mighty Wall (SPECIAL) Antidote + Light Curtain = Mighty Wall (SPECIAL) Antidote + Star Curtain = Mighty Wall (SPECIAL) Antidote + Healing Spring = Mega Elixir (CURATIVE) Antidote + Mana Spring = Mega Elixir (CURATIVE) Antidote + Stamina Spring = Mega Elixir (CURATIVE) Antidote + Soul Spring = Mega Elixir (CURATIVE) Antidote + Purifying Salt = Mega Elixir (CURATIVE) Antidote + Stamina Tablet = Mega Vitality (SPECIAL) Antidote + Mana Tablet = Hyper Mana (SPECIAL) Antidote + Stamina Tonic = Hyper Vitality (SPECIAL) Antidote + Mana Tonic = Hyper Mana (SPECIAL) Antidote + Twin Stars = Freedom X (SPECIAL) Antidote + Three Stars = Final Elixir (CURATIVE) Antidote + Power Sphere = Elixir (CURATIVE) Antidote + Mana Sphere = Elixir (CURATIVE) Antidote + Speed Sphere = Elixir (CURATIVE) Antidote + Ability Sphere = Elixir (CURATIVE) Antidote + Fortune Sphere = Hero Drink (SPECIAL) Antidote + Attribute Sphere = Super Elixir (CURATIVE) Antidote + Special Sphere = Super Elixir (CURATIVE) Antidote + Skill Sphere = Super Elixir (CURATIVE) Antidote + White Magic Sphere = Super Elixir (CURATIVE) Antidote + Black Magic Sphere = Super Elixir (CURATIVE) Antidote + Master Sphere = Final Elixir (CURATIVE) Antidote + Level 1 Key Sphere = Super Elixir (CURATIVE) Antidote + Level 2 Key Sphere = Super Elixir (CURATIVE) Antidote + Level 3 Key Sphere = Super Elixir (CURATIVE) Antidote + Level 4 Key Sphere = Super Elixir (CURATIVE) Antidote + HP Sphere = Super Elixir (CURATIVE) Antidote + MP Sphere = Super Elixir (CURATIVE) Antidote + Strength Sphere = Super Elixir (CURATIVE) Antidote + Defense Sphere = Super Elixir (CURATIVE) Antidote + Magic Sphere = Super Elixir (CURATIVE) Antidote + Magic Defense Sphere = Super Elixir (CURATIVE) Antidote + Agility Sphere = Super Elixir (CURATIVE) Antidote + Evasion Sphere = Super Elixir (CURATIVE) Antidote + Accuracy Sphere = Super Elixir (CURATIVE) Antidote + Luck Sphere = Hero Drink (SPECIAL) Antidote + Clear Sphere = Super Elixir (CURATIVE) Antidote + Return Sphere = Super Elixir (CURATIVE) Antidote + Friend Sphere = Super Elixir (CURATIVE) Antidote + Teleport Sphere = Super Elixir (CURATIVE) Antidote + Warp Sphere = Super Elixir (CURATIVE) Antidote + Map = Mega Elixir (CURATIVE) Antidote + Rename Card = Mega Elixir (CURATIVE) Antidote + Musk = Mega Elixir (CURATIVE) Antidote + Hypello Potion = Mega Elixir (CURATIVE) Antidote + Shining Thorn = Mega Elixir (CURATIVE) Antidote + Pendulum = Super Elixir (CURATIVE) Antidote + Amulet = Super Elixir (CURATIVE) Antidote + Designer Wallet = Hero Drink (SPECIAL) Antidote + Door to Tomorrow = Super Elixir (CURATIVE) Antidote + Wings to Discovery = Super Elixir (CURATIVE) Antidote + Gambler's Spirit = Super Elixir (CURATIVE) Antidote + Underdog's Secret = Super Elixir (CURATIVE) Antidote + Winning Formula = Super Elixir (CURATIVE) Soft + Soft = Panacea (CURATIVE) Soft + Eyedrop = Panacea (CURATIVE) Soft + Echo Screen = Panacea (CURATIVE) Soft + Holy Water = Panacea (CURATIVE) Soft + Remedy = Panacea (CURATIVE) Soft + Power Distiller = Panacea (CURATIVE) Soft + Mana Distiller = Panacea (CURATIVE) Soft + Agility Distiller = Panacea (CURATIVE) Soft + Ability Distiller = Panacea (CURATIVE) Soft + Al Bhed Potion = Panacea (CURATIVE) Soft + Healing Water = Mega Elixir (CURATIVE) Soft + Tetra Elemental = Mega Elixir (CURATIVE) Soft + Bomb Fragment = Heat Blaster (FIRE) Soft + Bomb Core = Heat Blaster (FIRE) Soft + Fire Gem = Fire Storm (FIRE) Soft + Electro Marble = Thunderbolt (THUNDER) Soft + Lightning Marble = Thunderbolt (THUNDER) Soft + Lightning Gem = Rolling Thunder (THUNDER) Soft + Fish Scale = Waterfall (WATER) Soft + Dragon Scale = Waterfall (WATER) Soft + Water Gem = Flash Flood (WATER) Soft + Antarctic Wind = Snow Flurry (ICE) Soft + Arctic Wind = Snow Flurry (ICE) Soft + Ice Gem = Icefall (ICE) Soft + Grenade = Blaster Mine (NON-ELEMENTAL) Soft + Frag Grenade = Blaster Mine (NON-ELEMENTAL) Soft + Sleeping Powder = Mega Elixir (CURATIVE) Soft + Dream Powder = Mega Elixir (CURATIVE) Soft + Silence Grenade = Mega Elixir (CURATIVE) Soft + Smoke Bomb = Mega Elixir (CURATIVE) Soft + Shadow Gem = Mega Elixir (CURATIVE) Soft + Shining Gem = Mega Elixir (CURATIVE) Soft + Blessed Gem = Mega Elixir (CURATIVE) Soft + Supreme Gem = Mega Elixir (CURATIVE) Soft + Poison Fang = Mega Elixir (CURATIVE) Soft + Silver Hourglass = Mega Elixir (CURATIVE) Soft + Gold Hourglass = Mega Elixir (CURATIVE) Soft + Candle of Life = Mega Elixir (CURATIVE) Soft + Petrify Grenade = Mega Elixir (CURATIVE) Soft + Farplane Shadow = Mega Elixir (CURATIVE) Soft + Farplane Wind = Mega Elixir (CURATIVE) Soft + Dark Matter = Final Elixir (CURATIVE) Soft + Chocobo Feather = Mega Elixir (CURATIVE) Soft + Chocobo Wing = Mega Elixir (CURATIVE) Soft + Lunar Curtain = Mighty Wall (SPECIAL) Soft + Light Curtain = Mighty Wall (SPECIAL) Soft + Star Curtain = Mighty Wall (SPECIAL) Soft + Healing Spring = Mega Elixir (CURATIVE) Soft + Mana Spring = Mega Elixir (CURATIVE) Soft + Stamina Spring = Mega Elixir (CURATIVE) Soft + Soul Spring = Mega Elixir (CURATIVE) Soft + Purifying Salt = Mega Elixir (CURATIVE) Soft + Stamina Tablet = Mega Vitality (SPECIAL) Soft + Mana Tablet = Hyper Mana (SPECIAL) Soft + Stamina Tonic = Hyper Vitality (SPECIAL) Soft + Mana Tonic = Hyper Mana (SPECIAL) Soft + Twin Stars = Freedom X (SPECIAL) Soft + Three Stars = Final Elixir (CURATIVE) Soft + Power Sphere = Elixir (CURATIVE) Soft + Mana Sphere = Elixir (CURATIVE) Soft + Speed Sphere = Elixir (CURATIVE) Soft + Ability Sphere = Elixir (CURATIVE) Soft + Fortune Sphere = Hero Drink (SPECIAL) Soft + Attribute Sphere = Super Elixir (CURATIVE) Soft + Special Sphere = Super Elixir (CURATIVE) Soft + Skill Sphere = Super Elixir (CURATIVE) Soft + White Magic Sphere = Super Elixir (CURATIVE) Soft + Black Magic Sphere = Super Elixir (CURATIVE) Soft + Master Sphere = Super Elixir (CURATIVE) Soft + Level 1 Key Sphere = Super Elixir (CURATIVE) Soft + Level 2 Key Sphere = Super Elixir (CURATIVE) Soft + Level 3 Key Sphere = Super Elixir (CURATIVE) Soft + Level 4 Key Sphere = Super Elixir (CURATIVE) Soft + HP Sphere = Super Elixir (CURATIVE) Soft + MP Sphere = Super Elixir (CURATIVE) Soft + Strength Sphere = Super Elixir (CURATIVE) Soft + Defense Sphere = Super Elixir (CURATIVE) Soft + Magic Sphere = Super Elixir (CURATIVE) Soft + Magic Defense Sphere = Super Elixir (CURATIVE) Soft + Agility Sphere = Super Elixir (CURATIVE) Soft + Evasion Sphere = Super Elixir (CURATIVE) Soft + Accuracy Sphere = Super Elixir (CURATIVE) Soft + Luck Sphere = Hero Drink (SPECIAL) Soft + Clear Sphere = Super Elixir (CURATIVE) Soft + Return Sphere = Super Elixir (CURATIVE) Soft + Friend Sphere = Super Elixir (CURATIVE) Soft + Teleport Sphere = Super Elixir (CURATIVE) Soft + Warp Sphere = Super Elixir (CURATIVE) Soft + Map = Mega Elixir (CURATIVE) Soft + Rename Card = Mega Elixir (CURATIVE) Soft + Musk = Mega Elixir (CURATIVE) Soft + Hypello Potion = Mega Elixir (CURATIVE) Soft + Shining Thorn = Mega Elixir (CURATIVE) Soft + Pendulum = Super Elixir (CURATIVE) Soft + Amulet = Super Elixir (CURATIVE) Soft + Designer Wallet = Hero Drink (SPECIAL) Soft + Door to Tomorrow = Super Elixir (CURATIVE) Soft + Wings to Discovery = Super Elixir (CURATIVE) Soft + Gambler's Spirit = Super Elixir (CURATIVE) Soft + Underdog's Secret = Super Elixir (CURATIVE) Soft + Winning Formula = Super Elixir (CURATIVE) Eyedrop + Eyedrop = Panacea (CURATIVE) Eyedrop + Echo Screen = Panacea (CURATIVE) Eyedrop + Holy Water = Panacea (CURATIVE) Eyedrop + Remedy = Panacea (CURATIVE) Eyedrop + Power Distiller = Panacea (CURATIVE) Eyedrop + Mana Distiller = Panacea (CURATIVE) Eyedrop + Agility Distiller = Panacea (CURATIVE) Eyedrop + Ability Distiller = Panacea (CURATIVE) Eyedrop + Al Bhed Potion = Panacea (CURATIVE) Eyedrop + Healing Water = Mega Elixir (CURATIVE) Eyedrop + Tetra Elemental = Mega Elixir (CURATIVE) Eyedrop + Bomb Fragment = Heat Blaster (FIRE) Eyedrop + Bomb Core = Heat Blaster (FIRE) Eyedrop + Fire Gem = Fire Storm (FIRE) Eyedrop + Electro Marble = Thunderbolt (THUNDER) Eyedrop + Lightning Marble = Thunderbolt (THUNDER) Eyedrop + Lightning Gem = Rolling Thunder (THUNDER) Eyedrop + Fish Scale = Waterfall (WATER) Eyedrop + Dragon Scale = Waterfall (WATER) Eyedrop + Water Gem = Flash Flood (WATER) Eyedrop + Antarctic Wind = Snow Flurry (ICE) Eyedrop + Arctic Wind = Snow Flurry (ICE) Eyedrop + Ice Gem = Icefall (ICE) Eyedrop + Grenade = Blaster Mine (NON-ELEMENTAL) Eyedrop + Frag Grenade = Blaster Mine (NON-ELEMENTAL) Eyedrop + Sleeping Powder = Mega Elixir (CURATIVE) Eyedrop + Dream Powder = Mega Elixir (CURATIVE) Eyedrop + Silence Grenade = Mega Elixir (CURATIVE) Eyedrop + Smoke Bomb = Mega Elixir (CURATIVE) Eyedrop + Shadow Gem = Mega Elixir (CURATIVE) Eyedrop + Shining Gem = Mega Elixir (CURATIVE) Eyedrop + Blessed Gem = Mega Elixir (CURATIVE) Eyedrop + Supreme Gem = Mega Elixir (CURATIVE) Eyedrop + Poison Fang = Mega Elixir (CURATIVE) Eyedrop + Silver Hourglass = Mega Elixir (CURATIVE) Eyedrop + Gold Hourglass = Mega Elixir (CURATIVE) Eyedrop + Candle of Life = Mega Elixir (CURATIVE) Eyedrop + Petrify Grenade = Mega Elixir (CURATIVE) Eyedrop + Farplane Shadow = Mega Elixir (CURATIVE) Eyedrop + Farplane Wind = Mega Elixir (CURATIVE) Eyedrop + Dark Matter = Final Elixir (CURATIVE) Eyedrop + Chocobo Feather = Mega Elixir (CURATIVE) Eyedrop + Chocobo Wing = Mega Elixir (CURATIVE) Eyedrop + Lunar Curtain = Mighty Wall (SPECIAL) Eyedrop + Light Curtain = Mighty Wall (SPECIAL) Eyedrop + Star Curtain = Mighty Wall (SPECIAL) Eyedrop + Healing Spring = Mega Elixir (CURATIVE) Eyedrop + Mana Spring = Mega Elixir (CURATIVE) Eyedrop + Stamina Spring = Mega Elixir (CURATIVE) Eyedrop + Soul Spring = Mega Elixir (CURATIVE) Eyedrop + Purifying Salt = Mega Elixir (CURATIVE) Eyedrop + Stamina Tablet = Mega Vitality (SPECIAL) Eyedrop + Mana Tablet = Hyper Mana (SPECIAL) Eyedrop + Stamina Tonic = Hyper Vitality (SPECIAL) Eyedrop + Mana Tonic = Hyper Mana (SPECIAL) Eyedrop + Twin Stars = Freedom X (SPECIAL) Eyedrop + Three Stars = Final Elixir (CURATIVE) Eyedrop + Power Sphere = Elixir (CURATIVE) Eyedrop + Mana Sphere = Elixir (CURATIVE) Eyedrop + Speed Sphere = Elixir (CURATIVE) Eyedrop + Ability Sphere = Elixir (CURATIVE) Eyedrop + Fortune Sphere = Hero Drink (SPECIAL) Eyedrop + Attribute Sphere = Super Elixir (CURATIVE) Eyedrop + Special Sphere = Super Elixir (CURATIVE) Eyedrop + Skill Sphere = Super Elixir (CURATIVE) Eyedrop + White Magic Sphere = Super Elixir (CURATIVE) Eyedrop + Black Magic Sphere = Super Elixir (CURATIVE) Eyedrop + Master Sphere = Final Elixir (CURATIVE) Eyedrop + Level 1 Key Sphere = Super Elixir (CURATIVE) Eyedrop + Level 2 Key Sphere = Super Elixir (CURATIVE) Eyedrop + Level 3 Key Sphere = Super Elixir (CURATIVE) Eyedrop + Level 4 Key Sphere = Super Elixir (CURATIVE) Eyedrop + HP Sphere = Super Elixir (CURATIVE) Eyedrop + MP Sphere = Super Elixir (CURATIVE) Eyedrop + Strength Sphere = Super Elixir (CURATIVE) Eyedrop + Defense Sphere = Super Elixir (CURATIVE) Eyedrop + Magic Sphere = Super Elixir (CURATIVE) Eyedrop + Magic Defense Sphere = Super Elixir (CURATIVE) Eyedrop + Agility Sphere = Super Elixir (CURATIVE) Eyedrop + Evasion Sphere = Super Elixir (CURATIVE) Eyedrop + Accuracy Sphere = Super Elixir (CURATIVE) Eyedrop + Luck Sphere = Hero Drink (SPECIAL) Eyedrop + Clear Sphere = Super Elixir (CURATIVE) Eyedrop + Return Sphere = Super Elixir (CURATIVE) Eyedrop + Friend Sphere = Super Elixir (CURATIVE) Eyedrop + Teleport Sphere = Super Elixir (CURATIVE) Eyedrop + Warp Sphere = Super Elixir (CURATIVE) Eyedrop + Map = Mega Elixir (CURATIVE) Eyedrop + Rename Card = Mega Elixir (CURATIVE) Eyedrop + Musk = Mega Elixir (CURATIVE) Eyedrop + Hypello Potion = Mega Elixir (CURATIVE) Eyedrop + Shining Thorn = Mega Elixir (CURATIVE) Eyedrop + Pendulum = Super Elixir (CURATIVE) Eyedrop + Amulet = Super Elixir (CURATIVE) Eyedrop + Designer Wallet = Hero Drink (SPECIAL) Eyedrop + Door to Tomorrow = Super Elixir (CURATIVE) Eyedrop + Wings to Discovery = Super Elixir (CURATIVE) Eyedrop + Gambler's Spirit = Super Elixir (CURATIVE) Eyedrop + Underdog's Secret = Super Elixir (CURATIVE) Eyedrop + Winning Formula = Super Elixir (CURATIVE) Echo Screen + Echo Screen = Panacea (CURATIVE) Echo Screen + Holy Water = Panacea (CURATIVE) Echo Screen + Remedy = Panacea (CURATIVE) Echo Screen + Power Distiller = Panacea (CURATIVE) Echo Screen + Mana Distiller = Panacea (CURATIVE) Echo Screen + Agility Distiller = Panacea (CURATIVE) Echo Screen + Ability Distiller = Panacea (CURATIVE) Echo Screen + Al Bhed Potion = Panacea (CURATIVE) Echo Screen + Healing Water = Mega Elixir (CURATIVE) Echo Screen + Tetra Elemental = Mega Elixir (CURATIVE) Echo Screen + Bomb Fragment = Heat Blaster (FIRE) Echo Screen + Bomb Core = Heat Blaster (FIRE) Echo Screen + Fire Gem = Fire Storm (FIRE) Echo Screen + Electro Marble = Thunderbolt (THUNDER) Echo Screen + Lightning Marble = Thunderbolt (THUNDER) Echo Screen + Lightning Gem = Rolling Thunder (THUNDER) Echo Screen + Fish Scale = Waterfall (WATER) Echo Screen + Dragon Scale = Waterfall (WATER) Echo Screen + Water Gem = Flash Flood (WATER) Echo Screen + Antarctic Wind = Snow Flurry (ICE) Echo Screen + Arctic Wind = Snow Flurry (ICE) Echo Screen + Ice Gem = Icefall (ICE) Echo Screen + Grenade = Blaster Mine (NON-ELEMENTAL) Echo Screen + Frag Grenade = Blaster Mine (NON-ELEMENTAL) Echo Screen + Sleeping Powder = Mega Elixir (CURATIVE) Echo Screen + Dream Powder = Mega Elixir (CURATIVE) Echo Screen + Silence Grenade = Mega Elixir (CURATIVE) Echo Screen + Smoke Bomb = Mega Elixir (CURATIVE) Echo Screen + Shadow Gem = Mega Elixir (CURATIVE) Echo Screen + Shining Gem = Mega Elixir (CURATIVE) Echo Screen + Blessed Gem = Mega Elixir (CURATIVE) Echo Screen + Supreme Gem = Mega Elixir (CURATIVE) Echo Screen + Poison Fang = Mega Elixir (CURATIVE) Echo Screen + Silver Hourglass = Mega Elixir (CURATIVE) Echo Screen + Gold Hourglass = Mega Elixir (CURATIVE) Echo Screen + Candle of Life = Mega Elixir (CURATIVE) Echo Screen + Petrify Grenade = Mega Elixir (CURATIVE) Echo Screen + Farplane Shadow = Mega Elixir (CURATIVE) Echo Screen + Farplane Wind = Mega Elixir (CURATIVE) Echo Screen + Dark Matter = Final Elixir (CURATIVE) Echo Screen + Chocobo Feather = Mega Elixir (CURATIVE) Echo Screen + Chocobo Wing = Mega Elixir (CURATIVE) Echo Screen + Lunar Curtain = Mighty Wall (SPECIAL) Echo Screen + Light Curtain = Mighty Wall (SPECIAL) Echo Screen + Star Curtain = Mighty Wall (SPECIAL) Echo Screen + Healing Spring = Mega Elixir (CURATIVE) Echo Screen + Mana Spring = Mega Elixir (CURATIVE) Echo Screen + Stamina Spring = Mega Elixir (CURATIVE) Echo Screen + Soul Spring = Mega Elixir (CURATIVE) Echo Screen + Purifying Salt = Mega Elixir (CURATIVE) Echo Screen + Stamina Tablet = Mega Vitality (SPECIAL) Echo Screen + Mana Tablet = Hyper Mana (SPECIAL) Echo Screen + Stamina Tonic = Hyper Vitality (SPECIAL) Echo Screen + Mana Tonic = Hyper Mana (SPECIAL) Echo Screen + Twin Stars = Freedom X (SPECIAL) Echo Screen + Three Stars = Final Elixir (CURATIVE) Echo Screen + Power Sphere = Elixir (CURATIVE) Echo Screen + Mana Sphere = Elixir (CURATIVE) Echo Screen + Speed Sphere = Elixir (CURATIVE) Echo Screen + Ability Sphere = Elixir (CURATIVE) Echo Screen + Fortune Sphere = Hero Drink (SPECIAL) Echo Screen + Attribute Sphere = Super Elixir (CURATIVE) Echo Screen + Special Sphere = Super Elixir (CURATIVE) Echo Screen + Skill Sphere = Super Elixir (CURATIVE) Echo Screen + White Magic Sphere = Super Elixir (CURATIVE) Echo Screen + Black Magic Sphere = Super Elixir (CURATIVE) Echo Screen + Master Sphere = Final Elixir (CURATIVE) Echo Screen + Level 1 Key Sphere = Super Elixir (CURATIVE) Echo Screen + Level 2 Key Sphere = Super Elixir (CURATIVE) Echo Screen + Level 3 Key Sphere = Super Elixir (CURATIVE) Echo Screen + Level 4 Key Sphere = Super Elixir (CURATIVE) Echo Screen + HP Sphere = Super Elixir (CURATIVE) Echo Screen + MP Sphere = Super Elixir (CURATIVE) Echo Screen + Strength Sphere = Super Elixir (CURATIVE) Echo Screen + Defense Sphere = Super Elixir (CURATIVE) Echo Screen + Magic Sphere = Super Elixir (CURATIVE) Echo Screen + Magic Defense Sphere = Super Elixir (CURATIVE) Echo Screen + Agility Sphere = Super Elixir (CURATIVE) Echo Screen + Evasion Sphere = Super Elixir (CURATIVE) Echo Screen + Accuracy Sphere = Super Elixir (CURATIVE) Echo Screen + Luck Sphere = Hero Drink (SPECIAL) Echo Screen + Clear Sphere = Super Elixir (CURATIVE) Echo Screen + Return Sphere = Super Elixir (CURATIVE) Echo Screen + Friend Sphere = Super Elixir (CURATIVE) Echo Screen + Teleport Sphere = Super Elixir (CURATIVE) Echo Screen + Warp Sphere = Super Elixir (CURATIVE) Echo Screen + Map = Mega Elixir (CURATIVE) Echo Screen + Rename Card = Mega Elixir (CURATIVE) Echo Screen + Musk = Mega Elixir (CURATIVE) Echo Screen + Hypello Potion = Mega Elixir (CURATIVE) Echo Screen + Shining Thorn = Mega Elixir (CURATIVE) Echo Screen + Pendulum = Super Elixir (CURATIVE) Echo Screen + Amulet = Super Elixir (CURATIVE) Echo Screen + Designer Wallet = Hero Drink (SPECIAL) Echo Screen + Door to Tomorrow = Super Elixir (CURATIVE) Echo Screen + Wings to Discovery = Super Elixir (CURATIVE) Echo Screen + Gambler's Spirit = Super Elixir (CURATIVE) Echo Screen + Underdog's Secret = Super Elixir (CURATIVE) Echo Screen + Winning Formula = Super Elixir (CURATIVE) Holy Water + Holy Water = Panacea (CURATIVE) Holy Water + Remedy = Panacea (CURATIVE) Holy Water + Power Distiller = Panacea (CURATIVE) Holy Water + Mana Distiller = Panacea (CURATIVE) Holy Water + Agility Distiller = Panacea (CURATIVE) Holy Water + Ability Distiller = Panacea (CURATIVE) Holy Water + Al Bhed Potion = Panacea (CURATIVE) Holy Water + Healing Water = Mega Elixir (CURATIVE) Holy Water + Tetra Elemental = Mega Elixir (CURATIVE) Holy Water + Bomb Fragment = Heat Blaster (FIRE) Holy Water + Bomb Core = Heat Blaster (FIRE) Holy Water + Fire Gem = Fire Storm (FIRE) Holy Water + Electro Marble = Thunderbolt (THUNDER) Holy Water + Lightning Marble = Thunderbolt (THUNDER) Holy Water + Lightning Gem = Rolling Thunder (THUNDER) Holy Water + Fish Scale = Waterfall (WATER) Holy Water + Dragon Scale = Waterfall (WATER) Holy Water + Water Gem = Flash Flood (WATER) Holy Water + Antarctic Wind = Snow Flurry (ICE) Holy Water + Arctic Wind = Snow Flurry (ICE) Holy Water + Ice Gem = Icefall (ICE) Holy Water + Grenade = Blaster Mine (NON-ELEMENTAL) Holy Water + Frag Grenade = Blaster Mine (NON-ELEMENTAL) Holy Water + Sleeping Powder = Mega Elixir (CURATIVE) Holy Water + Dream Powder = Mega Elixir (CURATIVE) Holy Water + Silence Grenade = Mega Elixir (CURATIVE) Holy Water + Smoke Bomb = Mega Elixir (CURATIVE) Holy Water + Shadow Gem = Mega Elixir (CURATIVE) Holy Water + Shining Gem = Mega Elixir (CURATIVE) Holy Water + Blessed Gem = Mega Elixir (CURATIVE) Holy Water + Supreme Gem = Mega Elixir (CURATIVE) Holy Water + Poison Fang = Mega Elixir (CURATIVE) Holy Water + Silver Hourglass = Mega Elixir (CURATIVE) Holy Water + Gold Hourglass = Mega Elixir (CURATIVE) Holy Water + Candle of Life = Mega Elixir (CURATIVE) Holy Water + Petrify Grenade = Mega Elixir (CURATIVE) Holy Water + Farplane Shadow = Mega Elixir (CURATIVE) Holy Water + Farplane Wind = Mega Elixir (CURATIVE) Holy Water + Dark Matter = Final Elixir (CURATIVE) Holy Water + Chocobo Feather = Mega Elixir (CURATIVE) Holy Water + Chocobo Wing = Mega Elixir (CURATIVE) Holy Water + Lunar Curtain = Mighty Wall (SPECIAL) Holy Water + Light Curtain = Mighty Wall (SPECIAL) Holy Water + Star Curtain = Mighty Wall (SPECIAL) Holy Water + Healing Spring = Mega Elixir (CURATIVE) Holy Water + Mana Spring = Mega Elixir (CURATIVE) Holy Water + Stamina Spring = Mega Elixir (CURATIVE) Holy Water + Soul Spring = Mega Elixir (CURATIVE) Holy Water + Purifying Salt = Mega Elixir (CURATIVE) Holy Water + Stamina Tablet = Mega Vitality (SPECIAL) Holy Water + Mana Tablet = Hyper Mana (SPECIAL) Holy Water + Stamina Tonic = Hyper Vitality (SPECIAL) Holy Water + Mana Tonic = Hyper Mana (SPECIAL) Holy Water + Twin Stars = Freedom X (SPECIAL) Holy Water + Three Stars = Final Elixir (CURATIVE) Holy Water + Power Sphere = Mega Elixir (CURATIVE) Holy Water + Mana Sphere = Mega Elixir (CURATIVE) Holy Water + Speed Sphere = Mega Elixir (CURATIVE) Holy Water + Ability Sphere = Mega Elixir (CURATIVE) Holy Water + Fortune Sphere = Hero Drink (SPECIAL) Holy Water + Attribute Sphere = Super Elixir (CURATIVE) Holy Water + Special Sphere = Super Elixir (CURATIVE) Holy Water + Skill Sphere = Super Elixir (CURATIVE) Holy Water + White Magic Sphere = Super Elixir (CURATIVE) Holy Water + Black Magic Sphere = Super Elixir (CURATIVE) Holy Water + Master Sphere = Final Elixir (CURATIVE) Holy Water + Level 1 Key Sphere = Super Elixir (CURATIVE) Holy Water + Level 2 Key Sphere = Super Elixir (CURATIVE) Holy Water + Level 3 Key Sphere = Super Elixir (CURATIVE) Holy Water + Level 4 Key Sphere = Super Elixir (CURATIVE) Holy Water + HP Sphere = Super Elixir (CURATIVE) Holy Water + MP Sphere = Super Elixir (CURATIVE) Holy Water + Strength Sphere = Super Elixir (CURATIVE) Holy Water + Defense Sphere = Super Elixir (CURATIVE) Holy Water + Magic Sphere = Super Elixir (CURATIVE) Holy Water + Magic Defense Sphere = Super Elixir (CURATIVE) Holy Water + Agility Sphere = Super Elixir (CURATIVE) Holy Water + Evasion Sphere = Super Elixir (CURATIVE) Holy Water + Accuracy Sphere = Super Elixir (CURATIVE) Holy Water + Luck Sphere = Hero Drink (SPECIAL) Holy Water + Clear Sphere = Super Elixir (CURATIVE) Holy Water + Return Sphere = Super Elixir (CURATIVE) Holy Water + Friend Sphere = Super Elixir (CURATIVE) Holy Water + Teleport Sphere = Super Elixir (CURATIVE) Holy Water + Warp Sphere = Super Elixir (CURATIVE) Holy Water + Map = Mega Elixir (CURATIVE) Holy Water + Rename Card = Mega Elixir (CURATIVE) Holy Water + Musk = Mega Elixir (CURATIVE) Holy Water + Hypello Potion = Mega Elixir (CURATIVE) Holy Water + Shining Thorn = Mega Elixir (CURATIVE) Holy Water + Pendulum = Super Elixir (CURATIVE) Holy Water + Amulet = Super Elixir (CURATIVE) Holy Water + Designer Wallet = Hero Drink (SPECIAL) Holy Water + Door to Tomorrow = Super Elixir (CURATIVE) Holy Water + Wings to Discovery = Super Elixir (CURATIVE) Holy Water + Gambler's Spirit = Super Elixir (CURATIVE) Holy Water + Underdog's Secret = Super Elixir (CURATIVE) Holy Water + Winning Formula = Super Elixir (CURATIVE) Remedy + Remedy = Panacea (CURATIVE) Remedy + Power Distiller = Panacea (CURATIVE) Remedy + Mana Distiller = Panacea (CURATIVE) Remedy + Agility Distiller = Panacea (CURATIVE) Remedy + Ability Distiller = Panacea (CURATIVE) Remedy + Al Bhed Potion = Panacea (CURATIVE) Remedy + Healing Water = Super Elixir (CURATIVE) Remedy + Tetra Elemental = Super Elixir (CURATIVE) Remedy + Bomb Fragment = Heat Blaster (FIRE) Remedy + Bomb Core = Fire Storm (FIRE) Remedy + Fire Gem = Fire Storm (FIRE) Remedy + Electro Marble = Thunderbolt (THUNDER) Remedy + Lightning Marble = Rolling Thunder (THUNDER) Remedy + Lightning Gem = Rolling Thunder (THUNDER) Remedy + Fish Scale = Waterfall (WATER) Remedy + Dragon Scale = Flash Flood (WATER) Remedy + Water Gem = Flash Flood (WATER) Remedy + Antarctic Wind = Snow Flurry (ICE) Remedy + Arctic Wind = Icefall (ICE) Remedy + Ice Gem = Icefall (ICE) Remedy + Grenade = Blaster Mine (NON-ELEMENTAL) Remedy + Frag Grenade = Blaster Mine (NON-ELEMENTAL) Remedy + Sleeping Powder = Super Elixir (CURATIVE) Remedy + Dream Powder = Super Elixir (CURATIVE) Remedy + Silence Grenade = Super Elixir (CURATIVE) Remedy + Smoke Bomb = Super Elixir (CURATIVE) Remedy + Shadow Gem = Super Elixir (CURATIVE) Remedy + Shining Gem = Super Elixir (CURATIVE) Remedy + Blessed Gem = Super Elixir (CURATIVE) Remedy + Supreme Gem = Super Elixir (CURATIVE) Remedy + Poison Fang = Super Elixir (CURATIVE) Remedy + Silver Hourglass = Super Elixir (CURATIVE) Remedy + Gold Hourglass = Super Elixir (CURATIVE) Remedy + Candle of Life = Super Elixir (CURATIVE) Remedy + Petrify Grenade = Super Elixir (CURATIVE) Remedy + Farplane Shadow = Super Elixir (CURATIVE) Remedy + Farplane Wind = Super Elixir (CURATIVE) Remedy + Dark Matter = Final Elixir (CURATIVE) Remedy + Chocobo Feather = Super Elixir (CURATIVE) Remedy + Chocobo Wing = Super Elixir (CURATIVE) Remedy + Lunar Curtain = Mighty G (SPECIAL) Remedy + Light Curtain = Mighty G (SPECIAL) Remedy + Star Curtain = Mighty G (SPECIAL) Remedy + Healing Spring = Super Elixir (CURATIVE) Remedy + Mana Spring = Super Elixir (CURATIVE) Remedy + Stamina Spring = Super Elixir (CURATIVE) Remedy + Soul Spring = Super Elixir (CURATIVE) Remedy + Purifying Salt = Super Elixir (CURATIVE) Remedy + Stamina Tablet = Mega Vitality (SPECIAL) Remedy + Mana Tablet = Hyper Mana (SPECIAL) Remedy + Stamina Tonic = Hyper Vitality (SPECIAL) Remedy + Mana Tonic = Hyper Mana (SPECIAL) Remedy + Twin Stars = Freedom X (SPECIAL) Remedy + Three Stars = Final Elixir (CURATIVE) Remedy + Power Sphere = Mega Elixir (CURATIVE) Remedy + Mana Sphere = Mega Elixir (CURATIVE) Remedy + Speed Sphere = Mega Elixir (CURATIVE) Remedy + Ability Sphere = Mega Elixir (CURATIVE) Remedy + Fortune Sphere = Hero Drink (SPECIAL) Remedy + Attribute Sphere = Super Elixir (CURATIVE) Remedy + Special Sphere = Super Elixir (CURATIVE) Remedy + Skill Sphere = Super Elixir (CURATIVE) Remedy + White Magic Sphere = Super Elixir (CURATIVE) Remedy + Black Magic Sphere = Super Elixir (CURATIVE) Remedy + Master Sphere = Final Elixir (CURATIVE) Remedy + Level 1 Key Sphere = Super Elixir (CURATIVE) Remedy + Level 2 Key Sphere = Super Elixir (CURATIVE) Remedy + Level 3 Key Sphere = Super Elixir (CURATIVE) Remedy + Level 4 Key Sphere = Super Elixir (CURATIVE) Remedy + HP Sphere = Super Elixir (CURATIVE) Remedy + MP Sphere = Super Elixir (CURATIVE) Remedy + Strength Sphere = Super Elixir (CURATIVE) Remedy + Defense Sphere = Super Elixir (CURATIVE) Remedy + Magic Sphere = Super Elixir (CURATIVE) Remedy + Magic Defense Sphere = Super Elixir (CURATIVE) Remedy + Agility Sphere = Super Elixir (CURATIVE) Remedy + Evasion Sphere = Super Elixir (CURATIVE) Remedy + Accuracy Sphere = Super Elixir (CURATIVE) Remedy + Luck Sphere = Hero Drink (SPECIAL) Remedy + Clear Sphere = Super Elixir (CURATIVE) Remedy + Return Sphere = Super Elixir (CURATIVE) Remedy + Friend Sphere = Super Elixir (CURATIVE) Remedy + Teleport Sphere = Super Elixir (CURATIVE) Remedy + Warp Sphere = Super Elixir (CURATIVE) Remedy + Map = Mega Elixir (CURATIVE) Remedy + Rename Card = Mega Elixir (CURATIVE) Remedy + Musk = Mega Elixir (CURATIVE) Remedy + Hypello Potion = Mega Elixir (CURATIVE) Remedy + Shining Thorn = Mega Elixir (CURATIVE) Remedy + Pendulum = Super Elixir (CURATIVE) Remedy + Amulet = Super Elixir (CURATIVE) Remedy + Designer Wallet = Hero Drink (SPECIAL) Remedy + Door to Tomorrow = Super Elixir (CURATIVE) Remedy + Wings to Discovery = Super Elixir (CURATIVE) Remedy + Gambler's Spirit = Super Elixir (CURATIVE) Remedy + Underdog's Secret = Super Elixir (CURATIVE) Remedy + Winning Formula = Super Elixir (CURATIVE) - f. SPHERE DISTILLER ITEMS - Power Distiller + Power Distiller = Mighty G (SPECIAL) Power Distiller + Mana Distiller = Mighty G (SPECIAL) Power Distiller + Agility Distiller = Mighty G (SPECIAL) Power Distiller + Ability Distiller = Mighty G (SPECIAL) Power Distiller + Al Bhed Potion = Ultra Potion (CURATIVE) Power Distiller + Healing Water = Mega Elixir (CURATIVE) Power Distiller + Tetra Elemental = Mega Elixir (CURATIVE) Power Distiller + Bomb Fragment = Heat Blaster (FIRE) Power Distiller + Bomb Core = Heat Blaster (FIRE) Power Distiller + Fire Gem = Fire Storm (FIRE) Power Distiller + Electro Marble = Thunderbolt (THUNDER) Power Distiller + Lightning Marble = Thunderbolt (THUNDER) Power Distiller + Lightning Gem = Rolling Thunder (THUNDER) Power Distiller + Fish Scale = Waterfall (WATER) Power Distiller + Dragon Scale = Waterfall (WATER) Power Distiller + Water Gem = Flash Flood (WATER) Power Distiller + Antarctic Wind = Snow Flurry (ICE) Power Distiller + Arctic Wind = Snow Flurry (ICE) Power Distiller + Ice Gem = Icefall (ICE) Power Distiller + Grenade = Blaster Mine (NON-ELEMENTAL) Power Distiller + Frag Grenade = Blaster Mine (NON-ELEMENTAL) Power Distiller + Sleeping Powder = Ultra Cure (CURATIVE) Power Distiller + Dream Powder = Ultra Cure (CURATIVE) Power Distiller + Silence Grenade = Ultra Cure (CURATIVE) Power Distiller + Smoke Bomb = Ultra Cure (CURATIVE) Power Distiller + Shadow Gem = Nega Burst (NON-ELEMENTAL) Power Distiller + Shining Gem = Mega Elixir (CURATIVE) Power Distiller + Blessed Gem = Mega Elixir (CURATIVE) Power Distiller + Supreme Gem = Mega Elixir (CURATIVE) Power Distiller + Poison Fang = Ultra Cure (CURATIVE) Power Distiller + Silver Hourglass = Ultra Cure (CURATIVE) Power Distiller + Gold Hourglass = Ultra Cure (CURATIVE) Power Distiller + Candle of Life = Ultra Cure (CURATIVE) Power Distiller + Petrify Grenade = Ultra Cure (CURATIVE) Power Distiller + Farplane Shadow = Ultra Cure (CURATIVE) Power Distiller + Farplane Wind = Ultra Cure (CURATIVE) Power Distiller + Dark Matter = Final Elixir (CURATIVE) Power Distiller + Chocobo Feather = Ultra Cure (CURATIVE) Power Distiller + Chocobo Wing = Ultra Cure (CURATIVE) Power Distiller + Lunar Curtain = Mighty Wall (SPECIAL) Power Distiller + Light Curtain = Mighty Wall (SPECIAL) Power Distiller + Star Curtain = Mighty Wall (SPECIAL) Power Distiller + Healing Spring = Ultra Cure (CURATIVE) Power Distiller + Mana Spring = Ultra Cure (CURATIVE) Power Distiller + Stamina Spring = Ultra Cure (CURATIVE) Power Distiller + Soul Spring = Ultra Cure (CURATIVE) Power Distiller + Purifying Salt = Ultra Cure (CURATIVE) Power Distiller + Stamina Tablet = Mega Vitality (SPECIAL) Power Distiller + Mana Tablet = Hyper Mana (SPECIAL) Power Distiller + Stamina Tonic = Hyper Vitality (SPECIAL) Power Distiller + Mana Tonic = Hyper Mana (SPECIAL) Power Distiller + Twin Stars = Freedom X (SPECIAL) Power Distiller + Three Stars = Final Elixir (CURATIVE) Power Distiller + Power Sphere = Mighty Wall (SPECIAL) Power Distiller + Mana Sphere = Mighty Wall (SPECIAL) Power Distiller + Speed Sphere = Mighty Wall (SPECIAL) Power Distiller + Ability Sphere = Mighty Wall (SPECIAL) Power Distiller + Fortune Sphere = Hero Drink (SPECIAL) Power Distiller + Attribute Sphere = Super Elixir (CURATIVE) Power Distiller + Special Sphere = Super Elixir (CURATIVE) Power Distiller + Skill Sphere = Super Elixir (CURATIVE) Power Distiller + White Magic Sphere = Super Elixir (CURATIVE) Power Distiller + Black Magic Sphere = Super Elixir (CURATIVE) Power Distiller + Master Sphere = Final Elixir (CURATIVE) Power Distiller + Level 1 Key Sphere = Super Elixir (CURATIVE) Power Distiller + Level 2 Key Sphere = Super Elixir (CURATIVE) Power Distiller + Level 3 Key Sphere = Final Elixir (CURATIVE) Power Distiller + Level 4 Key Sphere = Final Elixir (CURATIVE) Power Distiller + HP Sphere = Super Elixir (CURATIVE) Power Distiller + MP Sphere = Super Elixir (CURATIVE) Power Distiller + Strength Sphere = Super Elixir (CURATIVE) Power Distiller + Defense Sphere = Super Elixir (CURATIVE) Power Distiller + Magic Sphere = Super Elixir (CURATIVE) Power Distiller + Magic Defense Sphere = Super Elixir (CURATIVE) Power Distiller + Agility Sphere = Super Elixir (CURATIVE) Power Distiller + Evasion Sphere = Super Elixir (CURATIVE) Power Distiller + Accuracy Sphere = Super Elixir (CURATIVE) Power Distiller + Luck Sphere = Hero Drink (SPECIAL) Power Distiller + Clear Sphere = Super Elixir (CURATIVE) Power Distiller + Return Sphere = Super Elixir (CURATIVE) Power Distiller + Friend Sphere = Super Elixir (CURATIVE) Power Distiller + Teleport Sphere = Super Elixir (CURATIVE) Power Distiller + Warp Sphere = Super Elixir (CURATIVE) Power Distiller + Map = Pineapple (NON-ELEMENTAL) Power Distiller + Rename Card = Pineapple (NON-ELEMENTAL) Power Distiller + Musk = Ultra Cure (CURATIVE) Power Distiller + Hypello Potion = Ultra Cure (CURATIVE) Power Distiller + Shining Thorn = Ultra Cure (CURATIVE) Power Distiller + Pendulum = Super Elixir (CURATIVE) Power Distiller + Amulet = Super Elixir (CURATIVE) Power Distiller + Designer Wallet = Hero Drink (SPECIAL) Power Distiller + Door to Tomorrow = Super Elixir (CURATIVE) Power Distiller + Wings to Discovery = Super Elixir (CURATIVE) Power Distiller + Gambler's Spirit = Super Elixir (CURATIVE) Power Distiller + Underdog's Secret = Super Elixir (CURATIVE) Power Distiller + Winning Formula = Super Elixir (CURATIVE) Mana Distiller + Mana Distiller = Mighty G (SPECIAL) Mana Distiller + Agility Distiller = Mighty G (SPECIAL) Mana Distiller + Ability Distiller = Mighty G (SPECIAL) Mana Distiller + Al Bhed Potion = Ultra Potion (CURATIVE) Mana Distiller + Healing Water = Mega Elixir (CURATIVE) Mana Distiller + Tetra Elemental = Mega Elixir (CURATIVE) Mana Distiller + Bomb Fragment = Heat Blaster (FIRE) Mana Distiller + Bomb Core = Heat Blaster (FIRE) Mana Distiller + Fire Gem = Fire Storm (FIRE) Mana Distiller + Electro Marble = Thunderbolt (THUNDER) Mana Distiller + Lightning Marble = Thunderbolt (THUNDER) Mana Distiller + Lightning Gem = Rolling Thunder (THUNDER) Mana Distiller + Fish Scale = Waterfall (WATER) Mana Distiller + Dragon Scale = Waterfall (WATER) Mana Distiller + Water Gem = Flash Flood (WATER) Mana Distiller + Antarctic Wind = Snow Flurry (ICE) Mana Distiller + Arctic Wind = Snow Flurry (ICE) Mana Distiller + Ice Gem = Icefall (ICE) Mana Distiller + Grenade = Blaster Mine (NON-ELEMENTAL) Mana Distiller + Frag Grenade = Blaster Mine (NON-ELEMENTAL) Mana Distiller + Sleeping Powder = Ultra Cure (CURATIVE) Mana Distiller + Dream Powder = Ultra Cure (CURATIVE) Mana Distiller + Silence Grenade = Ultra Cure (CURATIVE) Mana Distiller + Smoke Bomb = Ultra Cure (CURATIVE) Mana Distiller + Shadow Gem = Nega Burst (NON-ELEMENTAL) Mana Distiller + Shining Gem = Mega Elixir (CURATIVE) Mana Distiller + Blessed Gem = Mega Elixir (CURATIVE) Mana Distiller + Supreme Gem = Mega Elixir (CURATIVE) Mana Distiller + Poison Fang = Ultra Cure (CURATIVE) Mana Distiller + Silver Hourglass = Ultra Cure (CURATIVE) Mana Distiller + Gold Hourglass = Ultra Cure (CURATIVE) Mana Distiller + Candle of Life = Ultra Cure (CURATIVE) Mana Distiller + Petrify Grenade = Ultra Cure (CURATIVE) Mana Distiller + Farplane Shadow = Ultra Cure (CURATIVE) Mana Distiller + Farplane Wind = Ultra Cure (CURATIVE) Mana Distiller + Dark Matter = Final Elixir (CURATIVE) Mana Distiller + Chocobo Feather = Ultra Cure (CURATIVE) Mana Distiller + Chocobo Wing = Ultra Cure (CURATIVE) Mana Distiller + Lunar Curtain = Mighty Wall (SPECIAL) Mana Distiller + Light Curtain = Mighty Wall (SPECIAL) Mana Distiller + Star Curtain = Mighty Wall (SPECIAL) Mana Distiller + Healing Spring = Ultra Cure (CURATIVE) Mana Distiller + Mana Spring = Ultra Cure (CURATIVE) Mana Distiller + Stamina Spring = Ultra Cure (CURATIVE) Mana Distiller + Soul Spring = Ultra Cure (CURATIVE) Mana Distiller + Purifying Salt = Ultra Cure (CURATIVE) Mana Distiller + Stamina Tablet = Mega Vitality (SPECIAL) Mana Distiller + Mana Tablet = Hyper Mana (SPECIAL) Mana Distiller + Stamina Tonic = Hyper Vitality (SPECIAL) Mana Distiller + Mana Tonic = Hyper Mana (SPECIAL) Mana Distiller + Twin Stars = Freedom X (SPECIAL) Mana Distiller + Three Stars = Final Elixir (CURATIVE) Mana Distiller + Power Sphere = Mighty Wall (SPECIAL) Mana Distiller + Mana Sphere = Mighty Wall (SPECIAL) Mana Distiller + Speed Sphere = Mighty Wall (SPECIAL) Mana Distiller + Ability Sphere = Mighty Wall (SPECIAL) Mana Distiller + Fortune Sphere = Hero Drink (SPECIAL) Mana Distiller + Attribute Sphere = Super Elixir (CURATIVE) Mana Distiller + Special Sphere = Super Elixir (CURATIVE) Mana Distiller + Skill Sphere = Super Elixir (CURATIVE) Mana Distiller + White Magic Sphere = Super Elixir (CURATIVE) Mana Distiller + Black Magic Sphere = Super Elixir (CURATIVE) Mana Distiller + Master Sphere = Final Elixir (CURATIVE) Mana Distiller + Level 1 Key Sphere = Super Elixir (CURATIVE) Mana Distiller + Level 2 Key Sphere = Super Elixir (CURATIVE) Mana Distiller + Level 3 Key Sphere = Final Elixir (CURATIVE) Mana Distiller + Level 4 Key Sphere = Final Elixir (CURATIVE) Mana Distiller + HP Sphere = Super Elixir (CURATIVE) Mana Distiller + MP Sphere = Super Elixir (CURATIVE) Mana Distiller + Strength Sphere = Super Elixir (CURATIVE) Mana Distiller + Defense Sphere = Super Elixir (CURATIVE) Mana Distiller + Magic Sphere = Super Elixir (CURATIVE) Mana Distiller + Magic Defense Sphere = Super Elixir (CURATIVE) Mana Distiller + Agility Sphere = Super Elixir (CURATIVE) Mana Distiller + Evasion Sphere = Super Elixir (CURATIVE) Mana Distiller + Accuracy Sphere = Super Elixir (CURATIVE) Mana Distiller + Luck Sphere = Hero Drink (SPECIAL) Mana Distiller + Clear Sphere = Super Elixir (CURATIVE) Mana Distiller + Return Sphere = Super Elixir (CURATIVE) Mana Distiller + Friend Sphere = Super Elixir (CURATIVE) Mana Distiller + Teleport Sphere = Super Elixir (CURATIVE) Mana Distiller + Warp Sphere = Super Elixir (CURATIVE) Mana Distiller + Map = Pineapple (NON-ELEMENTAL) Mana Distiller + Rename Card = Pineapple (NON-ELEMENTAL) Mana Distiller + Musk = Ultra Cure (CURATIVE) Mana Distiller + Hypello Potion = Ultra Cure (CURATIVE) Mana Distiller + Shining Thorn = Ultra Cure (CURATIVE) Mana Distiller + Pendulum = Super Elixir (CURATIVE) Mana Distiller + Amulet = Super Elixir (CURATIVE) Mana Distiller + Designer Wallet = Hero Drink (SPECIAL) Mana Distiller + Door to Tomorrow = Super Elixir (CURATIVE) Mana Distiller + Wings to Discovery = Super Elixir (CURATIVE) Mana Distiller + Gambler's Spirit = Super Elixir (CURATIVE) Mana Distiller + Underdog's Secret = Super Elixir (CURATIVE) Mana Distiller + Winning Formula = Super Elixir (CURATIVE) Agility Distiller + Agility Distiller = Mighty G (SPECIAL) Agility Distiller + Ability Distiller = Mighty G (SPECIAL) Agility Distiller + Al Bhed Potion = Ultra Potion (CURATIVE) Agility Distiller + Healing Water = Mega Elixir (CURATIVE) Agility Distiller + Tetra Elemental = Mega Elixir (CURATIVE) Agility Distiller + Bomb Fragment = Heat Blaster (FIRE) Agility Distiller + Bomb Core = Heat Blaster (FIRE) Agility Distiller + Fire Gem = Fire Storm (FIRE) Agility Distiller + Electro Marble = Thunderbolt (THUNDER) Agility Distiller + Lightning Marble = Thunderbolt (THUNDER) Agility Distiller + Lightning Gem = Rolling Thunder (THUNDER) Agility Distiller + Fish Scale = Waterfall (WATER) Agility Distiller + Dragon Scale = Waterfall (WATER) Agility Distiller + Water Gem = Flash Flood (WATER) Agility Distiller + Antarctic Wind = Snow Flurry (ICE) Agility Distiller + Arctic Wind = Snow Flurry (ICE) Agility Distiller + Ice Gem = Icefall (ICE) Agility Distiller + Grenade = Blaster Mine (NON-ELEMENTAL) Agility Distiller + Frag Grenade = Blaster Mine (NON-ELEMENTAL) Agility Distiller + Sleeping Powder = Ultra Cure (CURATIVE) Agility Distiller + Dream Powder = Ultra Cure (CURATIVE) Agility Distiller + Silence Grenade = Ultra Cure (CURATIVE) Agility Distiller + Smoke Bomb = Ultra Cure (CURATIVE) Agility Distiller + Shadow Gem = Nega Burst (NON-ELEMENTAL) Agility Distiller + Shining Gem = Mega Elixir (CURATIVE) Agility Distiller + Blessed Gem = Mega Elixir (CURATIVE) Agility Distiller + Supreme Gem = Mega Elixir (CURATIVE) Agility Distiller + Poison Fang = Ultra Cure (CURATIVE) Agility Distiller + Silver Hourglass = Ultra Cure (CURATIVE) Agility Distiller + Gold Hourglass = Ultra Cure (CURATIVE) Agility Distiller + Candle of Life = Ultra Cure (CURATIVE) Agility Distiller + Petrify Grenade = Ultra Cure (CURATIVE) Agility Distiller + Farplane Shadow = Ultra Cure (CURATIVE) Agility Distiller + Farplane Wind = Ultra Cure (CURATIVE) Agility Distiller + Dark Matter = Final Elixir (CURATIVE) Agility Distiller + Chocobo Feather = Ultra Cure (CURATIVE) Agility Distiller + Chocobo Wing = Ultra Cure (CURATIVE) Agility Distiller + Lunar Curtain = Mighty Wall (SPECIAL) Agility Distiller + Light Curtain = Mighty Wall (SPECIAL) Agility Distiller + Star Curtain = Mighty Wall (SPECIAL) Agility Distiller + Healing Spring = Ultra Cure (CURATIVE) Agility Distiller + Mana Spring = Ultra Cure (CURATIVE) Agility Distiller + Stamina Spring = Ultra Cure (CURATIVE) Agility Distiller + Soul Spring = Ultra Cure (CURATIVE) Agility Distiller + Purifying Salt = Ultra Cure (CURATIVE) Agility Distiller + Stamina Tablet = Mega Vitality (SPECIAL) Agility Distiller + Mana Tablet = Hyper Mana (SPECIAL) Agility Distiller + Stamina Tonic = Hyper Vitality (SPECIAL) Agility Distiller + Mana Tonic = Hyper Mana (SPECIAL) Agility Distiller + Twin Stars = Freedom X (SPECIAL) Agility Distiller + Three Stars = Final Elixir (CURATIVE) Agility Distiller + Power Sphere = Mighty Wall (SPECIAL) Agility Distiller + Mana Sphere = Mighty Wall (SPECIAL) Agility Distiller + Speed Sphere = Mighty Wall (SPECIAL) Agility Distiller + Ability Sphere = Mighty Wall (SPECIAL) Agility Distiller + Fortune Sphere = Hero Drink (SPECIAL) Agility Distiller + Attribute Sphere = Super Elixir (CURATIVE) Agility Distiller + Special Sphere = Super Elixir (CURATIVE) Agility Distiller + Skill Sphere = Super Elixir (CURATIVE) Agility Distiller + White Magic Sphere = Super Elixir (CURATIVE) Agility Distiller + Black Magic Sphere = Super Elixir (CURATIVE) Agility Distiller + Master Sphere = Final Elixir (SPECIAL) Agility Distiller + Level 1 Key Sphere = Super Elixir (CURATIVE) Agility Distiller + Level 2 Key Sphere = Super Elixir (CURATIVE) Agility Distiller + Level 3 Key Sphere = Final Elixir (CURATIVE) Agility Distiller + Level 4 Key Sphere = Final Elixir (CURATIVE) Agility Distiller + HP Sphere = Super Elixir (CURATIVE) Agility Distiller + MP Sphere = Super Elixir (CURATIVE) Agility Distiller + Strength Sphere = Super Elixir (CURATIVE) Agility Distiller + Defense Sphere = Super Elixir (CURATIVE) Agility Distiller + Magic Sphere = Super Elixir (CURATIVE) Agility Distiller + Magic Defense Sphere = Super Elixir (CURATIVE) Agility Distiller + Agility Sphere = Super Elixir (CURATIVE) Agility Distiller + Evasion Sphere = Super Elixir (CURATIVE) Agility Distiller + Accuracy Sphere = Super Elixir (CURATIVE) Agility Distiller + Luck Sphere = Hero Drink (SPECIAL) Agility Distiller + Clear Sphere = Super Elixir (CURATIVE) Agility Distiller + Return Sphere = Super Elixir (CURATIVE) Agility Distiller + Friend Sphere = Super Elixir (CURATIVE) Agility Distiller + Teleport Sphere = Super Elixir (CURATIVE) Agility Distiller + Warp Sphere = Super Elixir (CURATIVE) Agility Distiller + Map = Pineapple (NON-ELEMENTAL) Agility Distiller + Rename Card = Pineapple (NON-ELEMENTAL) Agility Distiller + Musk = Ultra Cure (CURATIVE) Agility Distiller + Hypello Potion = Ultra Cure (CURATIVE) Agility Distiller + Shining Thorn = Ultra Cure (CURATIVE) Agility Distiller + Pendulum = Super Elixir (CURATIVE) Agility Distiller + Amulet = Super Elixir (CURATIVE) Agility Distiller + Designer Wallet = Hero Drink (SPECIAL) Agility Distiller + Door to Tomorrow = Super Elixir (CURATIVE) Agility Distiller + Wings to Discovery = Super Elixir (CURATIVE) Agility Distiller + Gambler's Spirit = Super Elixir (CURATIVE) Agility Distiller + Underdog's Secret = Super Elixir (CURATIVE) Agility Distiller + Winning Formula = Super Elixir (CURATIVE) Ability Distiller + Ability Distiller = Mighty G (SPECIAL) Ability Distiller + Al Bhed Potion = Ultra Potion (CURATIVE) Ability Distiller + Healing Water = Mega Elixir (CURATIVE) Ability Distiller + Tetra Elemental = Mega Elixir (CURATIVE) Ability Distiller + Bomb Fragment = Heat Blaster (FIRE) Ability Distiller + Bomb Core = Heat Blaster (FIRE) Ability Distiller + Fire Gem = Fire Storm (FIRE) Ability Distiller + Electro Marble = Thunderbolt (THUNDER) Ability Distiller + Lightning Marble = Thunderbolt (THUNDER) Ability Distiller + Lightning Gem = Rolling Thunder (THUNDER) Ability Distiller + Fish Scale = Waterfall (WATER) Ability Distiller + Dragon Scale = Waterfall (WATER) Ability Distiller + Water Gem = Flash Flood (WATER) Ability Distiller + Antarctic Wind = Snow Flurry (ICE) Ability Distiller + Arctic Wind = Snow Flurry (ICE) Ability Distiller + Ice Gem = Icefall (ICE) Ability Distiller + Grenade = Blaster Mine (NON-ELEMENTAL) Ability Distiller + Frag Grenade = Blaster Mine (NON-ELEMENTAL) Ability Distiller + Sleeping Powder = Ultra Cure (CURATIVE) Ability Distiller + Dream Powder = Ultra Cure (CURATIVE) Ability Distiller + Silence Grenade = Ultra Cure (CURATIVE) Ability Distiller + Smoke Bomb = Ultra Cure (CURATIVE) Ability Distiller + Shadow Gem = Nega Burst (NON-ELEMENTAL) Ability Distiller + Shining Gem = Mega Elixir (CURATIVE) Ability Distiller + Blessed Gem = Mega Elixir (CURATIVE) Ability Distiller + Supreme Gem = Mega Elixir (CURATIVE) Ability Distiller + Poison Fang = Ultra Cure (CURATIVE) Ability Distiller + Silver Hourglass = Ultra Cure (CURATIVE) Ability Distiller + Gold Hourglass = Ultra Cure (CURATIVE) Ability Distiller + Candle of Life = Ultra Cure (CURATIVE) Ability Distiller + Petrify Grenade = Ultra Cure (CURATIVE) Ability Distiller + Farplane Shadow = Ultra Cure (CURATIVE) Ability Distiller + Farplane Wind = Ultra Cure (CURATIVE) Ability Distiller + Dark Matter = Final Elixir (CURATIVE) Ability Distiller + Chocobo Feather = Ultra Cure (CURATIVE) Ability Distiller + Chocobo Wing = Ultra Cure (CURATIVE) Ability Distiller + Lunar Curtain = Mighty Wall (SPECIAL) Ability Distiller + Light Curtain = Mighty Wall (SPECIAL) Ability Distiller + Star Curtain = Mighty Wall (SPECIAL) Ability Distiller + Healing Spring = Ultra Cure (CURATIVE) Ability Distiller + Mana Spring = Ultra Cure (CURATIVE) Ability Distiller + Stamina Spring = Ultra Cure (CURATIVE) Ability Distiller + Soul Spring = Ultra Cure (CURATIVE) Ability Distiller + Purifying Salt = Ultra Cure (CURATIVE) Ability Distiller + Stamina Tablet = Mega Vitality (SPECIAL) Ability Distiller + Mana Tablet = Hyper Mana (SPECIAL) Ability Distiller + Stamina Tonic = Hyper Vitality (SPECIAL) Ability Distiller + Mana Tonic = Hyper Mana (SPECIAL) Ability Distiller + Twin Stars = Freedom X (SPECIAL) Ability Distiller + Three Stars = Final Elixir (CURATIVE) Ability Distiller + Power Sphere = Mighty Wall (SPECIAL) Ability Distiller + Mana Sphere = Mighty Wall (SPECIAL) Ability Distiller + Speed Sphere = Mighty Wall (SPECIAL) Ability Distiller + Ability Sphere = Mighty Wall (SPECIAL) Ability Distiller + Fortune Sphere = Hero Drink (SPECIAL) Ability Distiller + Attribute Sphere = Super Elixir (CURATIVE) Ability Distiller + Special Sphere = Super Elixir (CURATIVE) Ability Distiller + Skill Sphere = Super Elixir (CURATIVE) Ability Distiller + White Magic Sphere = Super Elixir (CURATIVE) Ability Distiller + Black Magic Sphere = Super Elixir (CURATIVE) Ability Distiller + Master Sphere = Final Elixir (SPECIAL) Ability Distiller + Level 1 Key Sphere = Super Elixir (CURATIVE) Ability Distiller + Level 2 Key Sphere = Super Elixir (CURATIVE) Ability Distiller + Level 3 Key Sphere = Final Elixir (CURATIVE) Ability Distiller + Level 4 Key Sphere = Final Elixir (CURATIVE) Ability Distiller + HP Sphere = Super Elixir (CURATIVE) Ability Distiller + MP Sphere = Super Elixir (CURATIVE) Ability Distiller + Strength Sphere = Super Elixir (CURATIVE) Ability Distiller + Defense Sphere = Super Elixir (CURATIVE) Ability Distiller + Magic Sphere = Super Elixir (CURATIVE) Ability Distiller + Magic Defense Sphere = Super Elixir (CURATIVE) Ability Distiller + Agility Sphere = Super Elixir (CURATIVE) Ability Distiller + Evasion Sphere = Super Elixir (CURATIVE) Ability Distiller + Accuracy Sphere = Super Elixir (CURATIVE) Ability Distiller + Luck Sphere = Hero Drink (SPECIAL) Ability Distiller + Clear Sphere = Super Elixir (CURATIVE) Ability Distiller + Return Sphere = Super Elixir (CURATIVE) Ability Distiller + Friend Sphere = Super Elixir (CURATIVE) Ability Distiller + Teleport Sphere = Super Elixir (CURATIVE) Ability Distiller + Warp Sphere = Super Elixir (CURATIVE) Ability Distiller + Map = Pineapple (NON-ELEMENTAL) Ability Distiller + Rename Card = Pineapple (NON-ELEMENTAL) Ability Distiller + Musk = Ultra Cure (CURATIVE) Ability Distiller + Hypello Potion = Ultra Cure (CURATIVE) Ability Distiller + Shining Thorn = Ultra Cure (CURATIVE) Ability Distiller + Pendulum = Super Elixir (CURATIVE) Ability Distiller + Amulet = Super Elixir (CURATIVE) Ability Distiller + Designer Wallet = Hero Drink (SPECIAL) Ability Distiller + Door to Tomorrow = Super Elixir (CURATIVE) Ability Distiller + Wings to Discovery = Super Elixir (CURATIVE) Ability Distiller + Gambler's Spirit = Super Elixir (CURATIVE) Ability Distiller + Underdog's Secret = Super Elixir (CURATIVE) Ability Distiller + Winning Formula = Super Elixir (CURATIVE) - g. HIGHER RESTORATIVE ITEMS - Al Bhed Potion + Al Bhed Potion = Ultra Potion (CURATIVE) Al Bhed Potion + Healing Water = Mega Elixir (CURATIVE) Al Bhed Potion + Tetra Elemental = Mega Elixir (CURATIVE) Al Bhed Potion + Bomb Fragment = Heat Blaster (FIRE) Al Bhed Potion + Bomb Core = Fire Storm (FIRE) Al Bhed Potion + Fire Gem = Fire Storm (FIRE) Al Bhed Potion + Electro Marble = Thunderbolt (THUNDER) Al Bhed Potion + Lightning Marble = Rolling Thunder (THUNDER) Al Bhed Potion + Lightning Gem = Rolling Thunder (THUNDER) Al Bhed Potion + Fish Scale = Waterfall (WATER) Al Bhed Potion + Dragon Scale = Flash Flood (WATER) Al Bhed Potion + Water Gem = Flash Flood (WATER) Al Bhed Potion + Antarctic Wind = Snow Flurry (ICE) Al Bhed Potion + Arctic Wind = Icefall (ICE) Al Bhed Potion + Ice Gem = Icefall (ICE) Al Bhed Potion + Grenade = Blaster Mine (NON-ELEMENTAL) Al Bhed Potion + Frag Grenade = Blaster Mine (NON-ELEMENTAL) Al Bhed Potion + Sleeping Powder = Ultra Cure (CURATIVE) Al Bhed Potion + Dream Powder = Ultra Cure (CURATIVE) Al Bhed Potion + Silence Grenade = Ultra Cure (CURATIVE) Al Bhed Potion + Smoke Bomb = Ultra Cure (CURATIVE) Al Bhed Potion + Shadow Gem = Nega Burst (NON-ELEMENTAL) Al Bhed Potion + Shining Gem = Mega Elixir (CURATIVE) Al Bhed Potion + Blessed Gem = Mega Elixir (CURATIVE) Al Bhed Potion + Supreme Gem = Mega Elixir (CURATIVE) Al Bhed Potion + Poison Fang = Ultra Cure (CURATIVE) Al Bhed Potion + Silver Hourglass = Ultra Cure (CURATIVE) Al Bhed Potion + Gold Hourglass = Ultra Cure (CURATIVE) Al Bhed Potion + Candle of Life = Ultra Cure (CURATIVE) Al Bhed Potion + Petrify Grenade = Ultra Cure (CURATIVE) Al Bhed Potion + Farplane Shadow = Ultra Cure (CURATIVE) Al Bhed Potion + Farplane Wind = Ultra Cure (CURATIVE) Al Bhed Potion + Dark Matter = Final Elixir (CURATIVE) Al Bhed Potion + Chocobo Feather = Ultra Cure (CURATIVE) Al Bhed Potion + Chocobo Wing = Ultra Cure (CURATIVE) Al Bhed Potion + Lunar Curtain = Mighty G (SPECIAL) Al Bhed Potion + Light Curtain = Mighty G (SPECIAL) Al Bhed Potion + Star Curtain = Mighty G (SPECIAL) Al Bhed Potion + Healing Spring = Mega Elixir (CURATIVE) Al Bhed Potion + Mana Spring = Mega Elixir (CURATIVE) Al Bhed Potion + Stamina Spring = Mega Elixir (CURATIVE) Al Bhed Potion + Soul Spring = Mega Elixir (CURATIVE) Al Bhed Potion + Purifying Salt = Mega Elixir (CURATIVE) Al Bhed Potion + Stamina Tablet = Mega Vitality (SPECIAL) Al Bhed Potion + Mana Tablet = Hyper Mana (SPECIAL) Al Bhed Potion + Stamina Tonic = Hyper Vitality (SPECIAL) Al Bhed Potion + Mana Tonic = Hyper Mana (SPECIAL) Al Bhed Potion + Twin Stars = Freedom X (SPECIAL) Al Bhed Potion + Three Stars = Mega Elixir (CURATIVE) Al Bhed Potion + Power Sphere = Mega Elixir (CURATIVE) Al Bhed Potion + Mana Sphere = Mega Elixir (CURATIVE) Al Bhed Potion + Speed Sphere = Mega Elixir (CURATIVE) Al Bhed Potion + Ability Sphere = Mega Elixir (CURATIVE) Al Bhed Potion + Fortune Sphere = Hero Drink (SPECIAL) Al Bhed Potion + Attribute Sphere = Super Elixir (CURATIVE) Al Bhed Potion + Special Sphere = Super Elixir (CURATIVE) Al Bhed Potion + Skill Sphere = Super Elixir (CURATIVE) Al Bhed Potion + White Magic Sphere = Super Elixir (CURATIVE) Al Bhed Potion + Black Magic Sphere = Super Elixir (CURATIVE) Al Bhed Potion + Master Sphere = Final Elixir (CURATIVE) Al Bhed Potion + Level 1 Key Sphere = Super Elixir (CURATIVE) Al Bhed Potion + Level 2 Key Sphere = Super Elixir (CURATIVE) Al Bhed Potion + Level 3 Key Sphere = Final Elixir (CURATIVE) Al Bhed Potion + Level 4 Key Sphere = Final Elixir (CURATIVE) Al Bhed Potion + HP Sphere = Super Elixir (CURATIVE) Al Bhed Potion + MP Sphere = Super Elixir (CURATIVE) Al Bhed Potion + Strength Sphere = Super Elixir (CURATIVE) Al Bhed Potion + Defense Sphere = Super Elixir (CURATIVE) Al Bhed Potion + Magic Sphere = Super Elixir (CURATIVE) Al Bhed Potion + Magic Defense Sphere = Super Elixir (CURATIVE) Al Bhed Potion + Agility Sphere = Super Elixir (CURATIVE) Al Bhed Potion + Evasion Sphere = Super Elixir (CURATIVE) Al Bhed Potion + Accuracy Sphere = Super Elixir (CURATIVE) Al Bhed Potion + Luck Sphere = Hero Drink (SPECIAL) Al Bhed Potion + Clear Sphere = Super Elixir (CURATIVE) Al Bhed Potion + Return Sphere = Super Elixir (CURATIVE) Al Bhed Potion + Friend Sphere = Super Elixir (CURATIVE) Al Bhed Potion + Teleport Sphere = Super Elixir (CURATIVE) Al Bhed Potion + Warp Sphere = Super Elixir (CURATIVE) Al Bhed Potion + Map = Mega Elixir (CURATIVE) Al Bhed Potion + Rename Card = Mega Elixir (CURATIVE) Al Bhed Potion + Musk = Mighty G (SPECIAL) Al Bhed Potion + Hypello Potion = Mighty G (SPECIAL) Al Bhed Potion + Shining Thorn = Mighty G (SPECIAL) Al Bhed Potion + Pendulum = Super Elixir (CURATVE) Al Bhed Potion + Amulet = Super Elixir (CURATVE) Al Bhed Potion + Designer Wallet = Hero Drink (SPECIAL) Al Bhed Potion + Door to Tomorrow = Super Elixir (CURATIVE) Al Bhed Potion + Wings to Discovery = Super Elixir (CURATIVE) Al Bhed Potion + Gambler's Spirit = Super Elixir (CURATIVE) Al Bhed Potion + Underdog's Secret = Super Elixir (CURATIVE) Al Bhed Potion + Winning Formula = Super Elixir (CURATIVE) Healing Water + Healing Water = Super Elixir (CURATIVE) Healing Water + Tetra Elemental = Super Elixir (CURATIVE) Healing Water + Bomb Fragment = Fire Storm (FIRE) Healing Water + Bomb Core = Fire Storm (FIRE) Healing Water + Fire Gem = Fire Storm (FIRE) Healing Water + Electro Marble = Rolling Thunder (THUNDER) Healing Water + Lightning Marble = Rolling Thunder (THUNDER) Healing Water + Lightning Gem = Rolling Thunder (THUNDER) Healing Water + Fish Scale = Flash Flood (WATER) Healing Water + Dragon Scale = Flash Flood (WATER) Healing Water + Water Gem = Flash Flood (WATER) Healing Water + Antarctic Wind = Icefall (ICE) Healing Water + Arctic Wind = Icefall (ICE) Healing Water + Ice Gem = Icefall (ICE) Healing Water + Grenade = Hazardous Shell (NON-ELEMENTAL) Healing Water + Frag Grenade = Hazardous Shell (NON-ELEMENTAL) Healing Water + Sleeping Powder = Super Elixir (CURATIVE) Healing Water + Dream Powder = Super Elixir (CURATIVE) Healing Water + Silence Grenade = Super Elixir (CURATIVE) Healing Water + Smoke Bomb = Super Elixir (CURATIVE) Healing Water + Shadow Gem = Super Elixir (CURATIVE) Healing Water + Shining Gem = Super Elixir (CURATIVE) Healing Water + Blessed Gem = Super Elixir (CURATIVE) Healing Water + Supreme Gem = Super Elixir (CURATIVE) Healing Water + Poison Fang = Super Elixir (CURATIVE) Healing Water + Silver Hourglass = Super Elixir (CURATIVE) Healing Water + Gold Hourglass = Super Elixir (CURATIVE) Healing Water + Candle of Life = Super Elixir (CURATIVE) Healing Water + Petrify Grenade = Super Elixir (CURATIVE) Healing Water + Farplane Shadow = Super Elixir (CURATIVE) Healing Water + Farplane Wind = Final Elixir (CURATIVE) Healing Water + Dark Matter = Final Elixir (CURATIVE) Healing Water + Chocobo Feather = Ultra Nul-All (SPECIAL) Healing Water + Chocobo Wing = Ultra Nul-All (SPECIAL) Healing Water + Lunar Curtain = Mighty G (SPECIAL) Healing Water + Light Curtain = Mighty G (SPECIAL) Healing Water + Star Curtain = Mighty G (SPECIAL) Healing Water + Healing Spring = Super Elixir (CURATIVE) Healing Water + Mana Spring = Super Elixir (CURATIVE) Healing Water + Stamina Spring = Super Elixir (CURATIVE) Healing Water + Soul Spring = Super Elixir (CURATIVE) Healing Water + Purifying Salt = Super Elixir (CURATIVE) Healing Water + Stamina Tablet = Mega Vitality (SPECIAL) Healing Water + Mana Tablet = Hyper Mana (SPECIAL) Healing Water + Stamina Tonic = Hyper Vitality (SPECIAL) Healing Water + Mana Tonic = Hyper Mana (SPECIAL) Healing Water + Twin Stars = Freedom X (SPECIAL) Healing Water + Three Stars = Hyper Vitality (SPECIAL) Healing Water + Power Sphere = Mega Elixir (CURATIVE) Healing Water + Mana Sphere = Mega Elixir (CURATIVE) Healing Water + Speed Sphere = Mega Elixir (CURATIVE) Healing Water + Ability Sphere = Mega Elixir (CURATIVE) Healing Water + Fortune Sphere = Hero Drink (SPECIAL) Healing Water + Attribute Sphere = Super Elixir (CURATIVE) Healing Water + Special Sphere = Super Elixir (CURATIVE) Healing Water + Skill Sphere = Super Elixir (CURATIVE) Healing Water + White Magic Sphere = Super Elixir (CURATIVE) Healing Water + Black Magic Sphere = Super Elixir (CURATIVE) Healing Water + Master Sphere = Final Elixir (CURATIVE) Healing Water + Level 1 Key Sphere = Super Elixir (CURATIVE) Healing Water + Level 2 Key Sphere = Super Elixir (CURATIVE) Healing Water + Level 3 Key Sphere = Final Elixir (CURATIVE) Healing Water + Level 4 Key Sphere = Final Elixir (CURATIVE) Healing Water + HP Sphere = Super Elixir (CURATIVE) Healing Water + MP Sphere = Super Elixir (CURATIVE) Healing Water + Strength Sphere = Super Elixir (CURATIVE) Healing Water + Defense Sphere = Super Elixir (CURATIVE) Healing Water + Magic Sphere = Super Elixir (CURATIVE) Healing Water + Magic Defense Sphere = Super Elixir (CURATIVE) Healing Water + Agility Sphere = Super Elixir (CURATIVE) Healing Water + Evasion Sphere = Super Elixir (CURATIVE) Healing Water + Accuracy Sphere = Super Elixir (CURATIVE) Healing Water + Luck Sphere = Hero Drink (SPECIAL) Healing Water + Clear Sphere = Super Elixir (CURATIVE) Healing Water + Return Sphere = Super Elixir (CURATIVE) Healing Water + Friend Sphere = Super Elixir (CURATIVE) Healing Water + Teleport Sphere = Final Elixir (CURATIVE) Healing Water + Warp Sphere = Final Elixir (CURATIVE) Healing Water + Map = Mega Elixir (CURATIVE) Healing Water + Rename Card = Mega Elixir (CURATIVE) Healing Water + Musk = Mighty G (SPECIAL) Healing Water + Hypello Potion = Mighty G (SPECIAL) Healing Water + Shining Thorn = Mighty G (SPECIAL) Healing Water + Pendulum = Final Elixir (CURATIVE) Healing Water + Amulet = Final Elixir (CURATIVE) Healing Water + Designer Wallet = Hero Drink (SPECIAL) Healing Water + Door to Tomorrow = Final Elixir (CURATIVE) Healing Water + Wings to Discovery = Final Elixir (CURATIVE) Healing Water + Gambler's Spirit = Final Elixir (CURATIVE) Healing Water + Underdog's Secret = Final Elixir (CURATIVE) Healing Water + Winning Formula = Final Elixir (CURATIVE) - h. ELEMENTAL ITEMS - Tetra Elemental + Tetra Elemental = Super Elixir (CURATIVE) Tetra Elemental + Bomb Fragment = Fire Storm (FIRE) Tetra Elemental + Bomb Core = Fire Storm (FIRE) Tetra Elemental + Fire Gem = Fire Storm (FIRE) Tetra Elemental + Electro Marble = Rolling Thunder (THUNDER) Tetra Elemental + Lightning Marble = Rolling Thunder (THUNDER) Tetra Elemental + Lightning Gem = Rolling Thunder (THUNDER) Tetra Elemental + Fish Scale = Flash Flood (WATER) Tetra Elemental + Dragon Scale = Flash Flood (WATER) Tetra Elemental + Water Gem = Flash Flood (WATER) Tetra Elemental + Antarctic Wind = Icefall (ICE) Tetra Elemental + Arctic Wind = Icefall (ICE) Tetra Elemental + Ice Gem = Icefall (ICE) Tetra Elemental + Grenade = Hazardous Shell (NON-ELEMENTAL) Tetra Elemental + Frag Grenade = Hazardous Shell (NON-ELEMENTAL) Tetra Elemental + Sleeping Powder = Super Elixir (CURATIVE) Tetra Elemental + Dream Powder = Super Elixir (CURATIVE) Tetra Elemental + Silence Grenade = Super Elixir (CURATIVE) Tetra Elemental + Smoke Bomb = Super Elixir (CURATIVE) Tetra Elemental + Shadow Gem = Super Elixir (CURATIVE) Tetra Elemental + Shining Gem = Super Elixir (CURATIVE) Tetra Elemental + Blessed Gem = Super Elixir (CURATIVE) Tetra Elemental + Supreme Gem = Super Elixir (CURATIVE) Tetra Elemental + Poison Fang = Super Elixir (CURATIVE) Tetra Elemental + Silver Hourglass = Super Elixir (CURATIVE) Tetra Elemental + Gold Hourglass = Super Elixir (CURATIVE) Tetra Elemental + Candle of Life = Super Elixir (CURATIVE) Tetra Elemental + Petrify Grenade = Super Elixir (CURATIVE) Tetra Elemental + Farplane Shadow = Super Elixir (CURATIVE) Tetra Elemental + Farplane Wind = Final Elixir (CURATIVE) Tetra Elemental + Dark Matter = Final Elixir (CURATIVE) Tetra Elemental + Chocobo Feather = Ultra Nul-All (SPECIAL) Tetra Elemental + Chocobo Wing = Ultra Nul-All (SPECIAL) Tetra Elemental + Lunar Curtain = Mighty G (SPECIAL) Tetra Elemental + Light Curtain = Mighty G (SPECIAL) Tetra Elemental + Star Curtain = Mighty G (SPECIAL) Tetra Elemental + Healing Spring = Super Elixir (CURATIVE) Tetra Elemental + Mana Spring = Super Elixir (CURATIVE) Tetra Elemental + Stamina Spring = Super Elixir (CURATIVE) Tetra Elemental + Soul Spring = Super Elixir (CURATIVE) Tetra Elemental + Purifying Salt = Super Elixir (CURATIVE) Tetra Elemental + Stamina Tablet = Mega Vitality (SPECIAL) Tetra Elemental + Mana Tablet = Hyper Mana (SPECIAL) Tetra Elemental + Stamina Tonic = Hyper Vitality (SPECIAL) Tetra Elemental + Mana Tonic = Hyper Mana (SPECIAL) Tetra Elemental + Twin Stars = Freedom X (SPECIAL) Tetra Elemental + Three Stars = Hyper Vitality (SPECIAL) Tetra Elemental + Power Sphere = Mega Elixir (CURATIVE) Tetra Elemental + Mana Sphere = Mega Elixir (CURATIVE) Tetra Elemental + Speed Sphere = Mega Elixir (CURATIVE) Tetra Elemental + Ability Sphere = Mega Elixir (CURATIVE) Tetra Elemental + Fortune Sphere = Hero Drink (SPECIAL) Tetra Elemental + Attribute Sphere = Super Elixir (CURATIVE) Tetra Elemental + Special Sphere = Super Elixir (CURATIVE) Tetra Elemental + Skill Sphere = Super Elixir (CURATIVE) Tetra Elemental + White Magic Sphere = Super Elixir (CURATIVE) Tetra Elemental + Black Magic Sphere = Super Elixir (CURATIVE) Tetra Elemental + Master Sphere = Final Elixir (CURATIVE) Tetra Elemental + Level 1 Key Sphere = Super Elixir (CURATIVE) Tetra Elemental + Level 2 Key Sphere = Super Elixir (CURATIVE) Tetra Elemental + Level 3 Key Sphere = Final Elixir (CURATIVE) Tetra Elemental + Level 4 Key Sphere = Final Elixir (CURATIVE) Tetra Elemental + HP Sphere = Super Elixir (CURATIVE) Tetra Elemental + MP Sphere = Super Elixir (CURATIVE) Tetra Elemental + Strength Sphere = Super Elixir (CURATIVE) Tetra Elemental + Defense Sphere = Super Elixir (CURATIVE) Tetra Elemental + Magic Sphere = Super Elixir (CURATIVE) Tetra Elemental + Magic Defense Sphere = Super Elixir (CURATIVE) Tetra Elemental + Agility Sphere = Super Elixir (CURATIVE) Tetra Elemental + Evasion Sphere = Super Elixir (CURATIVE) Tetra Elemental + Accuracy Sphere = Super Elixir (CURATIVE) Tetra Elemental + Luck Sphere = Hero Drink (SPECIAL) Tetra Elemental + Clear Sphere = Super Elixir (CURATIVE) Tetra Elemental + Return Sphere = Super Elixir (CURATIVE) Tetra Elemental + Friend Sphere = Super Elixir (CURATIVE) Tetra Elemental + Teleport Sphere = Final Elixir (CURATIVE) Tetra Elemental + Warp Sphere = Final Elixir (CURATIVE) Tetra Elemental + Map = Mega Elixir (CURATIVE) Tetra Elemental + Rename Card = Mega Elixir (CURATIVE) Tetra Elemental + Musk = Mighty G (SPECIAL) Tetra Elemental + Hypello Potion = Mighty G (SPECIAL) Tetra Elemental + Shining Thorn = Mighty G (SPECIAL) Tetra Elemental + Pendulum = Final Elixir (CURATIVE) Tetra Elemental + Amulet = Final Elixir (CURATIVE) Tetra Elemental + Designer Wallet = Hero Drink (SPECIAL) Tetra Elemental + Door to Tomorrow = Final Elixir (CURATIVE) Tetra Elemental + Wings to Discovery = Final Elixir (CURATIVE) Tetra Elemental + Gambler's Spirit = Final Elixir (CURATIVE) Tetra Elemental + Underdog's Secret = Final Elixir (CURATIVE) Tetra Elemental + Winning Formula = Final Elixir (CURATIVE) Bomb Fragment + Bomb Fragment = Fire Storm (FIRE) Bomb Fragment + Bomb Core = Fire Storm (FIRE) Bomb Fragment + Fire Gem = Fire Storm (FIRE) Bomb Fragment + Electro Marble = Pineapple (NON-ELEMENTAL) Bomb Fragment + Lightning Marble = Pineapple (NON-ELEMENTAL) Bomb Fragment + Lightning Gem = Pineapple (NON-ELEMENTAL) Bomb Fragment + Fish Scale = Pineapple (NON-ELEMENTAL) Bomb Fragment + Dragon Scale = Pineapple (NON-ELEMENTAL) Bomb Fragment + Water Gem = Pineapple (NON-ELEMENTAL) Bomb Fragment + Antarctic Wind = Grenade (NON-ELEMENTAL) Bomb Fragment + Arctic Wind = Snow Flurry (ICE) Bomb Fragment + Ice Gem = Snow Flurry (ICE) Bomb Fragment + Grenade = Heat Blaster (FIRE) Bomb Fragment + Frag Grenade = Heat Blaster (FIRE) Bomb Fragment + Sleeping Powder = Brimstone (FIRE) Bomb Fragment + Dream Powder = Brimstone (FIRE) Bomb Fragment + Silence Grenade = Brimstone (FIRE) Bomb Fragment + Smoke Bomb = Brimstone (FIRE) Bomb Fragment + Shadow Gem = Nega Burst (NON-ELEMENTAL) Bomb Fragment + Shining Gem = Cluster Bomb (NON-ELEMENTAL) Bomb Fragment + Blessed Gem = Cluster Bomb (NON-ELEMENTAL) Bomb Fragment + Supreme Gem = Tallboy (NON-ELEMENTAL) Bomb Fragment + Poison Fang = Brimstone (FIRE) Bomb Fragment + Silver Hourglass = Brimstone (FIRE) Bomb Fragment + Gold Hourglass = Brimstone (FIRE) Bomb Fragment + Candle of Life = Brimstone (FIRE) Bomb Fragment + Petrify Grenade = Brimstone (FIRE) Bomb Fragment + Farplane Shadow = Brimstone (FIRE) Bomb Fragment + Farplane Wind = Brimstone (FIRE) Bomb Fragment + Dark Matter = Quartet of 9 (SPECIAL) Bomb Fragment + Chocobo Feather = Abaddon Flame (FIRE) Bomb Fragment + Chocobo Wing = Abaddon Flame (FIRE) Bomb Fragment + Lunar Curtain = Mighty G (SPECIAL) Bomb Fragment + Light Curtain = Mighty G (SPECIAL) Bomb Fragment + Star Curtain = Mighty G (SPECIAL) Bomb Fragment + Healing Spring = Brimstone (FIRE) Bomb Fragment + Mana Spring = Brimstone (FIRE) Bomb Fragment + Stamina Spring = Brimstone (FIRE) Bomb Fragment + Soul Spring = Brimstone (FIRE) Bomb Fragment + Purifying Salt = Brimstone (FIRE) Bomb Fragment + Stamina Tablet = Mega Vitality (SPECIAL) Bomb Fragment + Mana Tablet = Hyper Mana (SPECIAL) Bomb Fragment + Stamina Tonic = Hyper Vitality (SPECIAL) Bomb Fragment + Mana Tonic = Hyper Mana (SPECIAL) Bomb Fragment + Twin Stars = Freedom X (SPECIAL) Bomb Fragment + Three Stars = Heat Blaster (FIRE) Bomb Fragment + Power Sphere = Heat Blaster (FIRE) Bomb Fragment + Mana Sphere = Heat Blaster (FIRE) Bomb Fragment + Speed Sphere = Heat Blaster (FIRE) Bomb Fragment + Ability Sphere = Heat Blaster (FIRE) Bomb Fragment + Fortune Sphere = Hero Drink (SPECIAL) Bomb Fragment + Attribute Sphere = Heat Blaster (FIRE) Bomb Fragment + Special Sphere = Heat Blaster (FIRE) Bomb Fragment + Skill Sphere = Heat Blaster (FIRE) Bomb Fragment + White Magic Sphere = Heat Blaster (FIRE) Bomb Fragment + Black Magic Sphere = Heat Blaster (FIRE) Bomb Fragment + Master Sphere = Burning Soul (FIRE) Bomb Fragment + Level 1 Key Sphere = Heat Blaster (FIRE) Bomb Fragment + Level 2 Key Sphere = Fire Storm (FIRE) Bomb Fragment + Level 3 Key Sphere = Burning Soul (FIRE) Bomb Fragment + Level 4 Key Sphere = Burning Soul (FIRE) Bomb Fragment + HP Sphere = Burning Soul (FIRE) Bomb Fragment + MP Sphere = Burning Soul (FIRE) Bomb Fragment + Strength Sphere = Burning Soul (FIRE) Bomb Fragment + Defense Sphere = Burning Soul (FIRE) Bomb Fragment + Magic Sphere = Burning Soul (FIRE) Bomb Fragment + Magic Defense Sphere = Burning Soul (FIRE) Bomb Fragment + Agility Sphere = Burning Soul (FIRE) Bomb Fragment + Evasion Sphere = Burning Soul (FIRE) Bomb Fragment + Accuracy Sphere = Burning Soul (FIRE) Bomb Fragment + Luck Sphere = Miracle Drink (SPECIAL) Bomb Fragment + Clear Sphere = Fire Storm (FIRE) Bomb Fragment + Return Sphere = Burning Soul (FIRE) Bomb Fragment + Friend Sphere = Burning Soul (FIRE) Bomb Fragment + Teleport Sphere = Burning Soul (FIRE) Bomb Fragment + Warp Sphere = Burning Soul (FIRE) Bomb Fragment + Map = Heat Blaster (FIRE) Bomb Fragment + Rename Card = Heat Blaster (FIRE) Bomb Fragment + Musk = Brimstone (FIRE) Bomb Fragment + Hypello Potion = Brimstone (FIRE) Bomb Fragment + Shining Thorn = Brimstone (FIRE) Bomb Fragment + Pendulum = Burning Soul (FIRE) Bomb Fragment + Amulet = Burning Soul (FIRE) Bomb Fragment + Designer Wallet = Miracle Drink (SPECIAL) Bomb Fragment + Door to Tomorrow = Burning Soul (FIRE) Bomb Fragment + Wings to Discovery = Burning Soul (FIRE) Bomb Fragment + Gambler's Spirit = Burning Soul (FIRE) Bomb Fragment + Underdog's Secret = Burning Soul (FIRE) Bomb Fragment + Winning Formula = Burning Soul (FIRE) Bomb Core + Bomb Core = Fire Storm (FIRE) Bomb Core + Fire Gem = Fire Storm (FIRE) Bomb Core + Electro Marble = Pineapple (NON-ELEMENTAL) Bomb Core + Lightning Marble = Pineapple (NON-ELEMENTAL) Bomb Core + Lightning Gem = Potato Masher (NON-ELEMENTAL) Bomb Core + Fish Scale = Pineapple (NON-ELEMENTAL) Bomb Core + Dragon Scale = Pineapple (NON-ELEMENTAL) Bomb Core + Water Gem = Potato Masher (NON-ELEMENTAL) Bomb Core + Antarctic Wind = Heat Blaster (FIRE) Bomb Core + Arctic Wind = Grenade (NON-ELEMENTAL) Bomb Core + Ice Gem = Snow Flurry (ICE) Bomb Core + Grenade = Heat Blaster (FIRE) Bomb Core + Frag Grenade = Fire Storm (FIRE) Bomb Core + Sleeping Powder = Brimstone (FIRE) Bomb Core + Dream Powder = Abaddon Flame (FIRE) Bomb Core + Silence Grenade = Brimstone (FIRE) Bomb Core + Smoke Bomb = Brimstone (FIRE) Bomb Core + Shadow Gem = Nega Burst (NON-ELEMENTAL) Bomb Core + Shining Gem = Cluster Bomb (NON-ELEMENTAL) Bomb Core + Blessed Gem = Cluster Bomb (NON-ELEMENTAL) Bomb Core + Supreme Gem = Tallboy (NON-ELEMENTAL) Bomb Core + Poison Fang = Brimstone (FIRE) Bomb Core + Silver Hourglass = Brimstone (FIRE) Bomb Core + Gold Hourglass = Brimstone (FIRE) Bomb Core + Candle of Life = Brimstone (FIRE) Bomb Core + Petrify Grenade = Brimstone (FIRE) Bomb Core + Farplane Shadow = Abaddon Flame (FIRE) Bomb Core + Farplane Wind = Abaddon Flame (FIRE) Bomb Core + Dark Matter = Trio of 9999 (SPECIAL) Bomb Core + Chocobo Feather = Abaddon Flame (FIRE) Bomb Core + Chocobo Wing = Abaddon Flame (FIRE) Bomb Core + Lunar Curtain = Super Mighty G (SPECIAL) Bomb Core + Light Curtain = Super Mighty G (SPECIAL) Bomb Core + Star Curtain = Super Mighty G (SPECIAL) Bomb Core + Healing Spring = Brimstone (FIRE) Bomb Core + Mana Spring = Brimstone (FIRE) Bomb Core + Stamina Spring = Brimstone (FIRE) Bomb Core + Soul Spring = Brimstone (FIRE) Bomb Core + Purifying Salt = Brimstone (FIRE) Bomb Core + Stamina Tablet = Mega Vitality (SPECIAL) Bomb Core + Mana Tablet = Hyper Mana (SPECIAL) Bomb Core + Stamina Tonic = Hyper Vitality (SPECIAL) Bomb Core + Mana Tonic = Hyper Mana (SPECIAL) Bomb Core + Twin Stars = Freedom X (SPECIAL) Bomb Core + Three Stars = Fire Storm (FIRE) Bomb Core + Power Sphere = Heat Blaster (FIRE) Bomb Core + Mana Sphere = Heat Blaster (FIRE) Bomb Core + Speed Sphere = Heat Blaster (FIRE) Bomb Core + Ability Sphere = Heat Blaster (FIRE) Bomb Core + Fortune Sphere = Miracle Drink (SPECIAL) Bomb Core + Attribute Sphere = Heat Blaster (FIRE) Bomb Core + Special Sphere = Fire Storm (FIRE) Bomb Core + Skill Sphere = Fire Storm (FIRE) Bomb Core + White Magic Sphere = Fire Storm (FIRE) Bomb Core + Black Magic Sphere = Fire Storm (FIRE) Bomb Core + Master Sphere = Burning Soul (FIRE) Bomb Core + Level 1 Key Sphere = Fire Storm (FIRE) Bomb Core + Level 2 Key Sphere = Burning Soul (FIRE) Bomb Core + Level 3 Key Sphere = Burning Soul (FIRE) Bomb Core + Level 4 Key Sphere = Burning Soul (FIRE) Bomb Core + HP Sphere = Burning Soul (FIRE) Bomb Core + MP Sphere = Burning Soul (FIRE) Bomb Core + Strength Sphere = Burning Soul (FIRE) Bomb Core + Defense Sphere = Burning Soul (FIRE) Bomb Core + Magic Sphere = Burning Soul (FIRE) Bomb Core + Magic Defense Sphere = Burning Soul (FIRE) Bomb Core + Agility Sphere = Burning Soul (FIRE) Bomb Core + Evasion Sphere = Burning Soul (FIRE) Bomb Core + Accuracy Sphere = Burning Soul (FIRE) Bomb Core + Luck Sphere = Miracle Drink (SPECIAL) Bomb Core + Clear Sphere = Fire Storm (FIRE) Bomb Core + Return Sphere = Burning Soul (FIRE) Bomb Core + Friend Sphere = Burning Soul (FIRE) Bomb Core + Teleport Sphere = Burning Soul (FIRE) Bomb Core + Warp Sphere = Burning Soul (FIRE) Bomb Core + Map = Heat Blaster (FIRE) Bomb Core + Rename Card = Heat Blaster (FIRE) Bomb Core + Musk = Brimstone (FIRE) Bomb Core + Hypello Potion = Brimstone (FIRE) Bomb Core + Shining Thorn = Brimstone (FIRE) Bomb Core + Pendulum = Quartet of 9 (SPECIAL) Bomb Core + Amulet = Quartet of 9 (SPECIAL) Bomb Core + Designer Wallet = Miracle Drink (SPECIAL) Bomb Core + Door to Tomorrow = Quartet of 9 (SPECIAL) Bomb Core + Wings to Discovery = Quartet of 9 (SPECIAL) Bomb Core + Gambler's Spirit = Quartet of 9 (SPECIAL) Bomb Core + Underdog's Secret = Quartet of 9 (SPECIAL) Bomb Core + Winning Formula = Quartet of 9 (SPECIAL) Fire Gem + Fire Gem = Fire Storm (FIRE) Fire Gem + Electro Marble = Pineapple (NON-ELEMENTAL) Fire Gem + Lightning Marble = Potato Masher (NON-ELEMENTAL) Fire Gem + Lightning Gem = Potato Masher (NON-ELEMENTAL) Fire Gem + Fish Scale = Pineapple (NON-ELEMENTAL) Fire Gem + Dragon Scale = Potato Masher (NON-ELEMENTAL) Fire Gem + Water Gem = Potato Masher (NON-ELEMENTAL) Fire Gem + Antarctic Wind = Heat Blaster (FIRE) Fire Gem + Arctic Wind = Heat Blaster (FIRE) Fire Gem + Ice Gem = Grenade (NON-ELEMENTAL) Fire Gem + Grenade = Fire Storm (FIRE) Fire Gem + Frag Grenade = Fire Storm (FIRE) Fire Gem + Sleeping Powder = Abaddon Flame (FIRE) Fire Gem + Dream Powder = Abaddon Flame (FIRE) Fire Gem + Silence Grenade = Abaddon Flame (FIRE) Fire Gem + Smoke Bomb = Abaddon Flame (FIRE) Fire Gem + Shadow Gem = Nega Burst (NON-ELEMENTAL) Fire Gem + Shining Gem = Cluster Bomb (NON-ELEMENTAL) Fire Gem + Blessed Gem = Cluster Bomb (NON-ELEMENTAL) Fire Gem + Supreme Gem = Tallboy (NON-ELEMENTAL) Fire Gem + Poison Fang = Abaddon Flame (FIRE) Fire Gem + Silver Hourglass = Abaddon Flame (FIRE) Fire Gem + Gold Hourglass = Abaddon Flame (FIRE) Fire Gem + Candle of Life = Abaddon Flame (FIRE) Fire Gem + Petrify Grenade = Abaddon Flame (FIRE) Fire Gem + Farplane Shadow = Abaddon Flame (FIRE) Fire Gem + Farplane Wind = Abaddon Flame (FIRE) Fire Gem + Dark Matter = Supernova (NON-ELEMENTAL) Fire Gem + Chocobo Feather = Abaddon Flame (FIRE) Fire Gem + Chocobo Wing = Abaddon Flame (FIRE) Fire Gem + Lunar Curtain = Super Mighty G (SPECIAL) Fire Gem + Light Curtain = Super Mighty G (SPECIAL) Fire Gem + Star Curtain = Super Mighty G (SPECIAL) Fire Gem + Healing Spring = Abaddon Flame (FIRE) Fire Gem + Mana Spring = Abaddon Flame (FIRE) Fire Gem + Stamina Spring = Abaddon Flame (FIRE) Fire Gem + Soul Spring = Abaddon Flame (FIRE) Fire Gem + Purifying Salt = Abaddon Flame (FIRE) Fire Gem + Stamina Tablet = Mega Vitality (SPECIAL) Fire Gem + Mana Tablet = Hyper Mana (SPECIAL) Fire Gem + Stamina Tonic = Hyper Vitality (SPECIAL) Fire Gem + Mana Tonic = Hyper Mana (SPECIAL) Fire Gem + Twin Stars = Freedom X (SPECIAL) Fire Gem + Three Stars = Hot Spurs (SPECIAL) Fire Gem + Power Sphere = Fire Storm (FIRE) Fire Gem + Mana Sphere = Fire Storm (FIRE) Fire Gem + Speed Sphere = Fire Storm (FIRE) Fire Gem + Ability Sphere = Fire Storm (FIRE) Fire Gem + Fortune Sphere = Miracle Drink (SPECIAL) Fire Gem + Attribute Sphere = Fire Storm (FIRE) Fire Gem + Special Sphere = Burning Soul (FIRE) Fire Gem + Skill Sphere = Burning Soul (FIRE) Fire Gem + White Magic Sphere = Burning Soul (FIRE) Fire Gem + Black Magic Sphere = Burning Soul (FIRE) Fire Gem + Master Sphere = Burning Soul (FIRE) Fire Gem + Level 1 Key Sphere = Burning Soul (FIRE) Fire Gem + Level 2 Key Sphere = Burning Soul (FIRE) Fire Gem + Level 3 Key Sphere = Burning Soul (FIRE) Fire Gem + Level 4 Key Sphere = Burning Soul (FIRE) Fire Gem + HP Sphere = Burning Soul (FIRE) Fire Gem + MP Sphere = Burning Soul (FIRE) Fire Gem + Strength Sphere = Burning Soul (FIRE) Fire Gem + Defense Sphere = Burning Soul (FIRE) Fire Gem + Magic Sphere = Burning Soul (FIRE) Fire Gem + Magic Defense Sphere = Burning Soul (FIRE) Fire Gem + Agility Sphere = Burning Soul (FIRE) Fire Gem + Evasion Sphere = Burning Soul (FIRE) Fire Gem + Accuracy Sphere = Burning Soul (FIRE) Fire Gem + Luck Sphere = Miracle Drink (SPECIAL) Fire Gem + Clear Sphere = Fire Storm (FIRE) Fire Gem + Return Sphere = Burning Soul (FIRE) Fire Gem + Friend Sphere = Burning Soul (FIRE) Fire Gem + Teleport Sphere = Burning Soul (FIRE) Fire Gem + Warp Sphere = Burning Soul (FIRE) Fire Gem + Map = Heat Blaster (FIRE) Fire Gem + Rename Card = Heat Blaster (FIRE) Fire Gem + Musk = Abaddon Flame (FIRE) Fire Gem + Hypello Potion = Abaddon Flame (FIRE) Fire Gem + Shining Thorn = Abaddon Flame (FIRE) Fire Gem + Pendulum = Quartet of 9 (SPECIAL) Fire Gem + Amulet = Quartet of 9 (SPECIAL) Fire Gem + Designer Wallet = Miracle Drink (SPECIAL) Fire Gem + Door to Tomorrow = Quartet of 9 (SPECIAL) Fire Gem + Wings to Discovery = Quartet of 9 (SPECIAL) Fire Gem + Gambler's Spirit = Quartet of 9 (SPECIAL) Fire Gem + Underdog's Secret = Quartet of 9 (SPECIAL) Fire Gem + Winning Formula = Quartet of 9 (SPECIAL) Electro Marble + Electro Marble = Rolling Thunder (THUNDER) Electro Marble + Lightning Marble = Rolling Thunder (THUNDER) Electro Marble + Lightning Gem = Rolling Thunder (THUNDER) Electro Marble + Fish Scale = Grenade (NON-ELEMENTAL) Electro Marble + Dragon Scale = Waterfall (WATER) Electro Marble + Water Gem = Waterfall (WATER) Electro Marble + Antarctic Wind = Pineapple (NON-ELEMENTAL) Electro Marble + Arctic Wind = Pineapple (NON-ELEMENTAL) Electro Marble + Ice Gem = Pineapple (NON-ELEMENTAL) Electro Marble + Grenade = Thunderbolt (THUNDER) Electro Marble + Frag Grenade = Thunderbolt (THUNDER) Electro Marble + Sleeping Powder = Electroshock (THUNDER) Electro Marble + Dream Powder = Electroshock (THUNDER) Electro Marble + Silence Grenade = Electroshock (THUNDER) Electro Marble + Smoke Bomb = Electroshock (THUNDER) Electro Marble + Shadow Gem = Nega Burst (NON-ELEMENTAL) Electro Marble + Shining Gem = Cluster Bomb (NON-ELEMENTAL) Electro Marble + Blessed Gem = Cluster Bomb (NON-ELEMENTAL) Electro Marble + Supreme Gem = Tallboy (NON-ELEMENTAL) Electro Marble + Poison Fang = Electroshock (THUNDER) Electro Marble + Silver Hourglass = Electroshock (THUNDER) Electro Marble + Gold Hourglass = Electroshock (THUNDER) Electro Marble + Candle of Life = Electroshock (THUNDER) Electro Marble + Petrify Grenade = Electroshock (THUNDER) Electro Marble + Farplane Shadow = Electroshock (THUNDER) Electro Marble + Farplane Wind = Electroshock (THUNDER) Electro Marble + Dark Matter = Quartet of 9 (SPECIAL) Electro Marble + Chocobo Feather = Electroshock (THUNDER) Electro Marble + Chocobo Wing = Electroshock (THUNDER) Electro Marble + Lunar Curtain = Mighty G (SPECIAL) Electro Marble + Light Curtain = Mighty G (SPECIAL) Electro Marble + Star Curtain = Mighty G (SPECIAL) Electro Marble + Healing Spring = Electroshock (THUNDER) Electro Marble + Mana Spring = Electroshock (THUNDER) Electro Marble + Stamina Spring = Electroshock (THUNDER) Electro Marble + Soul Spring = Electroshock (THUNDER) Electro Marble + Purifying Salt = Electroshock (THUNDER) Electro Marble + Stamina Tablet = Mega Vitality (SPECIAL) Electro Marble + Mana Tablet = Hyper Mana (SPECIAL) Electro Marble + Stamina Tonic = Hyper Vitality (SPECIAL) Electro Marble + Mana Tonic = Hyper Mana (SPECIAL) Electro Marble + Twin Stars = Freedom X (SPECIAL) Electro Marble + Three Stars = Thunderbolt (THUNDER) Electro Marble + Power Sphere = Thunderbolt (THUNDER) Electro Marble + Mana Sphere = Thunderbolt (THUNDER) Electro Marble + Speed Sphere = Thunderbolt (THUNDER) Electro Marble + Ability Sphere = Thunderbolt (THUNDER) Electro Marble + Fortune Sphere = Hero Drink (SPECIAL) Electro Marble + Attribute Sphere = Thunderbolt (THUNDER) Electro Marble + Special Sphere = Thunderbolt (THUNDER) Electro Marble + Skill Sphere = Thunderbolt (THUNDER) Electro Marble + White Magic Sphere = Thunderbolt (THUNDER) Electro Marble + Black Magic Sphere = Thunderbolt (THUNDER) Electro Marble + Master Sphere = Lightning Bolt (THUNDER) Electro Marble + Level 1 Key Sphere = Thunderbolt (THUNDER) Electro Marble + Level 2 Key Sphere = Rolling Thunder (THUNDER) Electro Marble + Level 3 Key Sphere = Lightning Bolt (THUNDER) Electro Marble + Level 4 Key Sphere = Lightning Bolt (THUNDER) Electro Marble + HP Sphere = Lightning Bolt (THUNDER) Electro Marble + MP Sphere = Lightning Bolt (THUNDER) Electro Marble + Strength Sphere = Lightning Bolt (THUNDER) Electro Marble + Defense Sphere = Lightning Bolt (THUNDER) Electro Marble + Magic Sphere = Lightning Bolt (THUNDER) Electro Marble + Magic Defense Sphere = Lightning Bolt (THUNDER) Electro Marble + Agility Sphere = Lightning Bolt (THUNDER) Electro Marble + Evasion Sphere = Lightning Bolt (THUNDER) Electro Marble + Accuracy Sphere = Lightning Bolt (THUNDER) Electro Marble + Luck Sphere = Miracle Drink (SPECIAL) Electro Marble + Clear Sphere = Rolling Thunder (THUNDER) Electro Marble + Return Sphere = Lightning Bolt (THUNDER) Electro Marble + Friend Sphere = Lightning Bolt (THUNDER) Electro Marble + Teleport Sphere = Lightning Bolt (THUNDER) Electro Marble + Warp Sphere = Lightning Bolt (THUNDER) Electro Marble + Map = Thunderbolt (THUNDER) Electro Marble + Rename Card = Thunderbolt (THUNDER) Electro Marble + Musk = Electroshock (THUNDER) Electro Marble + Hypello Potion = Electroshock (THUNDER) Electro Marble + Shining Thorn = Electroshock (THUNDER) Electro Marble + Pendulum = Lightning Bolt (THUNDER) Electro Marble + Amulet = Lightning Bolt (THUNDER) Electro Marble + Designer Wallet = Miracle Drink (SPECIAL) Electro Marble + Door to Tomorrow = Lightning Bolt (THUNDER) Electro Marble + Wings to Discovery = Lightning Bolt (THUNDER) Electro Marble + Gambler's Spirit = Lightning Bolt (THUNDER) Electro Marble + Underdog's Secret = Lightning Bolt (THUNDER) Electro Marble + Winning Formula = Lightning Bolt (THUNDER) Lightning Marble + Lightning Marble = Rolling Thunder (THUNDER) Lightning Marble + Lightning Gem = Rolling Thunder (THUNDER) Lightning Marble + Fish Scale = Thunderbolt (THUNDER) Lightning Marble + Dragon Scale = Grenade (NON-ELEMENTAL) Lightning Marble + Water Gem = Waterfall (WATER) Lightning Marble + Antarctic Wind = Pineapple (NON-ELEMENTAL) Lightning Marble + Arctic Wind = Pineapple (NON-ELEMENTAL) Lightning Marble + Ice Gem = Potato Masher (NON-ELEMENTAL) Lightning Marble + Grenade = Thunderbolt (THUNDER) Lightning Marble + Frag Grenade = Rolling Thunder (THUNDER) Lightning Marble + Sleeping Powder = Electroshock (THUNDER) Lightning Marble + Dream Powder = Thunderblast (THUNDER) Lightning Marble + Silence Grenade = Electroshock (THUNDER) Lightning Marble + Smoke Bomb = Electroshock (THUNDER) Lightning Marble + Shadow Gem = Nega Burst (NON-ELEMENTAL) Lightning Marble + Shining Gem = Cluster Bomb (NON-ELEMENTAL) Lightning Marble + Blessed Gem = Cluster Bomb (NON-ELEMENTAL) Lightning Marble + Supreme Gem = Tallboy (NON-ELEMENTAL) Lightning Marble + Poison Fang = Electroshock (THUNDER) Lightning Marble + Silver Hourglass = Electroshock (THUNDER) Lightning Marble + Gold Hourglass = Electroshock (THUNDER) Lightning Marble + Candle of Life = Electroshock (THUNDER) Lightning Marble + Petrify Grenade = Electroshock (THUNDER) Lightning Marble + Farplane Shadow = Thunderblast (THUNDER) Lightning Marble + Farplane Wind = Thunderblast (THUNDER) Lightning Marble + Dark Matter = Trio of 9999 (SPECIAL) Lightning Marble + Chocobo Feather = Electroshock (THUNDER) Lightning Marble + Chocobo Wing = Electroshock (THUNDER) Lightning Marble + Lunar Curtain = Super Mighty G (SPECIAL) Lightning Marble + Light Curtain = Super Mighty G (SPECIAL) Lightning Marble + Star Curtain = Super Mighty G (SPECIAL) Lightning Marble + Healing Spring = Electroshock (THUNDER) Lightning Marble + Mana Spring = Electroshock (THUNDER) Lightning Marble + Stamina Spring = Electroshock (THUNDER) Lightning Marble + Soul Spring = Electroshock (THUNDER) Lightning Marble + Purifying Salt = Electroshock (THUNDER) Lightning Marble + Stamina Tablet = Mega Vitality (SPECIAL) Lightning Marble + Mana Tablet = Hyper Mana (SPECIAL) Lightning Marble + Stamina Tonic = Hyper Vitality (SPECIAL) Lightning Marble + Mana Tonic = Hyper Mana (SPECIAL) Lightning Marble + Twin Stars = Freedom X (SPECIAL) Lightning Marble + Three Stars = Rolling Thunder (THUNDER) Lightning Marble + Power Sphere = Thunderbolt (THUNDER) Lightning Marble + Mana Sphere = Thunderbolt (THUNDER) Lightning Marble + Speed Sphere = Thunderbolt (THUNDER) Lightning Marble + Ability Sphere = Thunderbolt (THUNDER) Lightning Marble + Fortune Sphere = Miracle Drink (SPECIAL) Lightning Marble + Attribute Sphere = Thunderbolt (THUNDER) Lightning Marble + Special Sphere = Rolling Thunder (THUNDER) Lightning Marble + Skill Sphere = Rolling Thunder (THUNDER) Lightning Marble + White Magic Sphere = Rolling Thunder (THUNDER) Lightning Marble + Black Magic Sphere = Rolling Thunder (THUNDER) Lightning Marble + Master Sphere = Lightning Bolt (THUNDER) Lightning Marble + Level 1 Key Sphere = Rolling Thunder (THUNDER) Lightning Marble + Level 2 Key Sphere = Lightning Bolt (THUNDER) Lightning Marble + Level 3 Key Sphere = Lightning Bolt (THUNDER) Lightning Marble + Level 4 Key Sphere = Lightning Bolt (THUNDER) Lightning Marble + HP Sphere = Lightning Bolt (THUNDER) Lightning Marble + MP Sphere = Lightning Bolt (THUNDER) Lightning Marble + Strength Sphere = Lightning Bolt (THUNDER) Lightning Marble + Defense Sphere = Lightning Bolt (THUNDER) Lightning Marble + Magic Sphere = Lightning Bolt (THUNDER) Lightning Marble + Magic Defense Sphere = Lightning Bolt (THUNDER) Lightning Marble + Agility Sphere = Lightning Bolt (THUNDER) Lightning Marble + Evasion Sphere = Lightning Bolt (THUNDER) Lightning Marble + Accuracy Sphere = Lightning Bolt (THUNDER) Lightning Marble + Luck Sphere = Miracle Drink (SPECIAL) Lightning Marble + Clear Sphere = Rolling Thunder (THUNDER) Lightning Marble + Return Sphere = Lightning Bolt (THUNDER) Lightning Marble + Friend Sphere = Lightning Bolt (THUNDER) Lightning Marble + Teleport Sphere = Lightning Bolt (THUNDER) Lightning Marble + Warp Sphere = Lightning Bolt (THUNDER) Lightning Marble + Map = Thunderbolt (THUNDER) Lightning Marble + Rename Card = Thunderbolt (THUNDER) Lightning Marble + Musk = Electroshock (THUNDER) Lightning Marble + Hypello Potion = Electroshock (THUNDER) Lightning Marble + Shining Thorn = Electroshock (THUNDER) Lightning Marble + Pendulum = Quartet of 9 (SPECIAL) Lightning Marble + Amulet = Quartet of 9 (SPECIAL) Lightning Marble + Designer Wallet = Miracle Drink (SPECIAL) Lightning Marble + Door to Tomorrow = Quartet of 9 (SPECIAL) Lightning Marble + Wings to Discovery = Quartet of 9 (SPECIAL) Lightning Marble + Gambler's Spirit = Quartet of 9 (SPECIAL) Lightning Marble + Underdog's Secret = Quartet of 9 (SPECIAL) Lightning Marble + Winning Formula = Quartet of 9 (SPECIAL) Lightning Gem + Lightning Gem = Rolling Thunder (THUNDER) Lightning Gem + Fish Scale = Thunderbolt (THUNDER) Lightning Gem + Dragon Scale = Thunderbolt (THUNDER) Lightning Gem + Water Gem = Grenade (NON-ELEMENTAL) Lightning Gem + Antarctic Wind = Pineapple (NON-ELEMENTAL) Lightning Gem + Arctic Wind = Potato Masher (NON-ELEMENTAL) Lightning Gem + Ice Gem = Potato Masher (NON-ELEMENTAL) Lightning Gem + Grenade = Rolling Thunder (THUNDER) Lightning Gem + Frag Grenade = Rolling Thunder (THUNDER) Lightning Gem + Sleeping Powder = Thunderblast (THUNDER) Lightning Gem + Dream Powder = Thunderblast (THUNDER) Lightning Gem + Silence Grenade = Thunderblast (THUNDER) Lightning Gem + Smoke Bomb = Thunderblast (THUNDER) Lightning Gem + Shadow Gem = Nega Burst (NON-ELEMENTAL) Lightning Gem + Shining Gem = Cluster Bomb (NON-ELEMENTAL) Lightning Gem + Blessed Gem = Cluster Bomb (NON-ELEMENTAL) Lightning Gem + Supreme Gem = Tallboy (NON-ELEMENTAL) Lightning Gem + Poison Fang = Thunderblast (THUNDER) Lightning Gem + Silver Hourglass = Thunderblast (THUNDER) Lightning Gem + Gold Hourglass = Thunderblast (THUNDER) Lightning Gem + Candle of Life = Thunderblast (THUNDER) Lightning Gem + Petrify Grenade = Thunderblast (THUNDER) Lightning Gem + Farplane Shadow = Thunderblast (THUNDER) Lightning Gem + Farplane Wind = Thunderblast (THUNDER) Lightning Gem + Dark Matter = Supernova (NON-ELEMENTAL) Lightning Gem + Chocobo Feather = Thunderblast (THUNDER) Lightning Gem + Chocobo Wing = Thunderblast (THUNDER) Lightning Gem + Lunar Curtain = Super Mighty G (SPECIAL) Lightning Gem + Light Curtain = Super Mighty G (SPECIAL) Lightning Gem + Star Curtain = Super Mighty G (SPECIAL) Lightning Gem + Healing Spring = Thunderblast (THUNDER) Lightning Gem + Mana Spring = Thunderblast (THUNDER) Lightning Gem + Stamina Spring = Thunderblast (THUNDER) Lightning Gem + Soul Spring = Thunderblast (THUNDER) Lightning Gem + Purifying Salt = Thunderblast (THUNDER) Lightning Gem + Stamina Tablet = Mega Vitality (SPECIAL) Lightning Gem + Mana Tablet = Hyper Mana (SPECIAL) Lightning Gem + Stamina Tonic = Hyper Vitality (SPECIAL) Lightning Gem + Mana Tonic = Hyper Mana (SPECIAL) Lightning Gem + Twin Stars = Freedom X (SPECIAL) Lightning Gem + Three Stars = Hot Spurs (SPECIAL) Lightning Gem + Power Sphere = Rolling Thunder (THUNDER) Lightning Gem + Mana Sphere = Rolling Thunder (THUNDER) Lightning Gem + Speed Sphere = Rolling Thunder (THUNDER) Lightning Gem + Ability Sphere = Rolling Thunder (THUNDER) Lightning Gem + Fortune Sphere = Miracle Drink (SPECIAL) Lightning Gem + Attribute Sphere = Rolling Thunder (THUNDER) Lightning Gem + Special Sphere = Lightning Bolt (THUNDER) Lightning Gem + Skill Sphere = Lightning Bolt (THUNDER) Lightning Gem + White Magic Sphere = Lightning Bolt (THUNDER) Lightning Gem + Black Magic Sphere = Lightning Bolt (THUNDER) Lightning Gem + Master Sphere = Lightning Bolt (THUNDER) Lightning Gem + Level 1 Key Sphere = Lightning Bolt (THUNDER) Lightning Gem + Level 2 Key Sphere = Lightning Bolt (THUNDER) Lightning Gem + Level 3 Key Sphere = Lightning Bolt (THUNDER) Lightning Gem + Level 4 Key Sphere = Lightning Bolt (THUNDER) Lightning Gem + HP Sphere = Lightning Bolt (THUNDER) Lightning Gem + MP Sphere = Lightning Bolt (THUNDER) Lightning Gem + Strength Sphere = Lightning Bolt (THUNDER) Lightning Gem + Defense Sphere = Lightning Bolt (THUNDER) Lightning Gem + Magic Sphere = Lightning Bolt (THUNDER) Lightning Gem + Magic Defense Sphere = Lightning Bolt (THUNDER) Lightning Gem + Agility Sphere = Lightning Bolt (THUNDER) Lightning Gem + Evasion Sphere = Lightning Bolt (THUNDER) Lightning Gem + Accuracy Sphere = Lightning Bolt (THUNDER) Lightning Gem + Luck Sphere = Miracle Drink (SPECIAL) Lightning Gem + Clear Sphere = Rolling Thunder (THUNDER) Lightning Gem + Return Sphere = Lightning Bolt (THUNDER) Lightning Gem + Friend Sphere = Lightning Bolt (THUNDER) Lightning Gem + Teleport Sphere = Lightning Bolt (THUNDER) Lightning Gem + Warp Sphere = Lightning Bolt (THUNDER) Lightning Gem + Map = Thunderbolt (THUNDER) Lightning Gem + Rename Card = Thunderbolt (THUNDER) Lightning Gem + Musk = Thunderblast (THUNDER) Lightning Gem + Hypello Potion = Thunderblast (THUNDER) Lightning Gem + Shining Thorn = Thunderblast (THUNDER) Lightning Gem + Pendulum = Quartet of 9 (SPECIAL) Lightning Gem + Amulet = Quartet of 9 (SPECIAL) Lightning Gem + Designer Wallet = Miracle Drink (SPECIAL) Lightning Gem + Door to Tomorrow = Quartet of 9 (SPECIAL) Lightning Gem + Wings to Discovery = Quartet of 9 (SPECIAL) Lightning Gem + Gambler's Spirit = Quartet of 9 (SPECIAL) Lightning Gem + Underdog's Secret = Quartet of 9 (SPECIAL) Lightning Gem + Winning Formula = Quartet of 9 (SPECIAL) Fish Scale + Fish Scale = Flash Flood (WATER) Fish Scale + Dragon Scale = Flash Flood (WATER) Fish Scale + Water Gem = Flash Flood (WATER) Fish Scale + Antarctic Wind = Pineapple (NON-ELEMENTAL) Fish Scale + Arctic Wind = Pineapple (NON-ELEMENTAL) Fish Scale + Ice Gem = Pineapple (NON-ELEMENTAL) Fish Scale + Grenade = Waterfall (WATER) Fish Scale + Frag Grenade = Waterfall (WATER) Fish Scale + Sleeping Powder = Aqua Toxin (WATER) Fish Scale + Dream Powder = Aqua Toxin (WATER) Fish Scale + Silence Grenade = Aqua Toxin (WATER) Fish Scale + Smoke Bomb = Aqua Toxin (WATER) Fish Scale + Shadow Gem = Nega Burst (NON-ELEMENTAL) Fish Scale + Shining Gem = Cluster Bomb (NON-ELEMENTAL) Fish Scale + Blessed Gem = Cluster Bomb (NON-ELEMENTAL) Fish Scale + Supreme Gem = Tallboy (NON-ELEMENTAL) Fish Scale + Poison Fang = Aqua Toxin (WATER) Fish Scale + Silver Hourglass = Aqua Toxin (WATER) Fish Scale + Gold Hourglass = Aqua Toxin (WATER) Fish Scale + Candle of Life = Aqua Toxin (WATER) Fish Scale + Petrify Grenade = Aqua Toxin (WATER) Fish Scale + Farplane Shadow = Aqua Toxin (WATER) Fish Scale + Farplane Wind = Aqua Toxin (WATER) Fish Scale + Dark Matter = Quartet of 9 (SPECIAL) Fish Scale + Chocobo Feather = Aqua Toxin (WATER) Fish Scale + Chocobo Wing = Aqua Toxin (WATER) Fish Scale + Lunar Curtain = Mighty G (SPECIAL) Fish Scale + Light Curtain = Mighty G (SPECIAL) Fish Scale + Star Curtain = Mighty G (SPECIAL) Fish Scale + Healing Spring = Aqua Toxin (WATER) Fish Scale + Mana Spring = Aqua Toxin (WATER) Fish Scale + Stamina Spring = Aqua Toxin (WATER) Fish Scale + Soul Spring = Aqua Toxin (WATER) Fish Scale + Purifying Salt = Aqua Toxin (WATER) Fish Scale + Stamina Tablet = Mega Vitality (SPECIAL) Fish Scale + Mana Tablet = Hyper Mana (SPECIAL) Fish Scale + Stamina Tonic = Hyper Vitality (SPECIAL) Fish Scale + Mana Tonic = Hyper Mana (SPECIAL) Fish Scale + Twin Stars = Freedom X (SPECIAL) Fish Scale + Three Stars = Waterfall (WATER) Fish Scale + Power Sphere = Waterfall (WATER) Fish Scale + Mana Sphere = Waterfall (WATER) Fish Scale + Speed Sphere = Waterfall (WATER) Fish Scale + Ability Sphere = Waterfall (WATER) Fish Scale + Fortune Sphere = Hero Drink (SPECIAL) Fish Scale + Attribute Sphere = Waterfall (WATER) Fish Scale + Special Sphere = Waterfall (WATER) Fish Scale + Skill Sphere = Waterfall (WATER) Fish Scale + White Magic Sphere = Waterfall (WATER) Fish Scale + Black Magic Sphere = Waterfall (WATER) Fish Scale + Master Sphere = Tidal Wave (WATER) Fish Scale + Level 1 Key Sphere = Waterfall (WATER) Fish Scale + Level 2 Key Sphere = Flash Flood (WATER) Fish Scale + Level 3 Key Sphere = Tidal Wave (WATER) Fish Scale + Level 4 Key Sphere = Tidal Wave (WATER) Fish Scale + HP Sphere = Tidal Wave (WATER) Fish Scale + MP Sphere = Tidal Wave (WATER) Fish Scale + Strength Sphere = Tidal Wave (WATER) Fish Scale + Defense Sphere = Tidal Wave (WATER) Fish Scale + Magic Sphere = Tidal Wave (WATER) Fish Scale + Magic Defense Sphere = Tidal Wave (WATER) Fish Scale + Agility Sphere = Tidal Wave (WATER) Fish Scale + Evasion Sphere = Tidal Wave (WATER) Fish Scale + Accuracy Sphere = Tidal Wave (WATER) Fish Scale + Luck Sphere = Miracle Drink (SPECIAL) Fish Scale + Clear Sphere = Flash Flood (WATER) Fish Scale + Return Sphere = Tidal Wave (WATER) Fish Scale + Friend Sphere = Tidal Wave (WATER) Fish Scale + Teleport Sphere = Tidal Wave (WATER) Fish Scale + Warp Sphere = Tidal Wave (WATER) Fish Scale + Map = Waterfall (WATER) Fish Scale + Rename Card = Waterfall (WATER) Fish Scale + Musk = Aqua Toxin (WATER) Fish Scale + Hypello Potion = Aqua Toxin (WATER) Fish Scale + Shining Thorn = Aqua Toxin (WATER) Fish Scale + Pendulum = Tidal Wave (WATER) Fish Scale + Amulet = Tidal Wave (WATER) Fish Scale + Designer Wallet = Miracle Drink (SPECIAL) Fish Scale + Door to Tomorrow = Tidal Wave (WATER) Fish Scale + Wings to Discovery = Tidal Wave (WATER) Fish Scale + Gambler's Spirit = Tidal Wave (WATER) Fish Scale + Underdog's Secret = Tidal Wave (WATER) Fish Scale + Winning Formula = Tidal Wave (WATER) Dragon Scale + Dragon Scale = Flash Flood (WATER) Dragon Scale + Water Gem = Flash Flood (WATER) Dragon Scale + Antarctic Wind = Pineapple (NON-ELEMENTAL) Dragon Scale + Arctic Wind = Pineapple (NON-ELEMENTAL) Dragon Scale + Ice Gem = Potato Masher (NON-ELEMENTAL) Dragon Scale + Grenade = Waterfall (WATER) Dragon Scale + Frag Grenade = Flash Flood (WATER) Dragon Scale + Sleeping Powder = Aqua Toxin (WATER) Dragon Scale + Dream Powder = Dark Rain (WATER) Dragon Scale + Silence Grenade = Aqua Toxin (WATER) Dragon Scale + Smoke Bomb = Aqua Toxin (WATER) Dragon Scale + Shadow Gem = Nega Burst (NON-ELEMENTAL) Dragon Scale + Shining Gem = Cluster Bomb (NON-ELEMENTAL) Dragon Scale + Blessed Gem = Cluster Bomb (NON-ELEMENTAL) Dragon Scale + Supreme Gem = Tallboy (NON-ELEMENTAL) Dragon Scale + Poison Fang = Aqua Toxin (WATER) Dragon Scale + Silver Hourglass = Aqua Toxin (WATER) Dragon Scale + Gold Hourglass = Aqua Toxin (WATER) Dragon Scale + Candle of Life = Aqua Toxin (WATER) Dragon Scale + Petrify Grenade = Aqua Toxin (WATER) Dragon Scale + Farplane Shadow = Dark Rain (WATER) Dragon Scale + Farplane Wind = Dark Rain (WATER) Dragon Scale + Dark Matter = Trio of 9999 (SPECIAL) Dragon Scale + Chocobo Feather = Aqua Toxin (WATER) Dragon Scale + Chocobo Wing = Aqua Toxin (WATER) Dragon Scale + Lunar Curtain = Super Mighty G (SPECIAL) Dragon Scale + Light Curtain = Super Mighty G (SPECIAL) Dragon Scale + Star Curtain = Super Mighty G (SPECIAL) Dragon Scale + Healing Spring = Aqua Toxin (WATER) Dragon Scale + Mana Spring = Aqua Toxin (WATER) Dragon Scale + Stamina Spring = Aqua Toxin (WATER) Dragon Scale + Soul Spring = Aqua Toxin (WATER) Dragon Scale + Purifying Salt = Aqua Toxin (WATER) Dragon Scale + Stamina Tablet = Mega Vitality (SPECIAL) Dragon Scale + Mana Tablet = Hyper Mana (SPECIAL) Dragon Scale + Stamina Tonic = Hyper Vitality (SPECIAL) Dragon Scale + Mana Tonic = Hyper Mana (SPECIAL) Dragon Scale + Twin Stars = Freedom X (SPECIAL) Dragon Scale + Three Stars = Flash Flood (WATER) Dragon Scale + Power Sphere = Waterfall (WATER) Dragon Scale + Mana Sphere = Waterfall (WATER) Dragon Scale + Speed Sphere = Waterfall (WATER) Dragon Scale + Ability Sphere = Waterfall (WATER) Dragon Scale + Fortune Sphere = Miracle Drink (SPECIAL) Dragon Scale + Attribute Sphere = Waterfall (WATER) Dragon Scale + Special Sphere = Flash Flood (WATER) Dragon Scale + Skill Sphere = Flash Flood (WATER) Dragon Scale + White Magic Sphere = Flash Flood (WATER) Dragon Scale + Black Magic Sphere = Flash Flood (WATER) Dragon Scale + Master Sphere = Tidal Wave (WATER) Dragon Scale + Level 1 Key Sphere = Flash Flood (WATER) Dragon Scale + Level 2 Key Sphere = Tidal Wave (WATER) Dragon Scale + Level 3 Key Sphere = Tidal Wave (WATER) Dragon Scale + Level 4 Key Sphere = Tidal Wave (WATER) Dragon Scale + HP Sphere = Tidal Wave (WATER) Dragon Scale + MP Sphere = Tidal Wave (WATER) Dragon Scale + Strength Sphere = Tidal Wave (WATER) Dragon Scale + Defense Sphere = Tidal Wave (WATER) Dragon Scale + Magic Sphere = Tidal Wave (WATER) Dragon Scale + Magic Defense Sphere = Tidal Wave (WATER) Dragon Scale + Agility Sphere = Tidal Wave (WATER) Dragon Scale + Evasion Sphere = Tidal Wave (WATER) Dragon Scale + Accuracy Sphere = Tidal Wave (WATER) Dragon Scale + Luck Sphere = Miracle Drink (SPECIAL) Dragon Scale + Clear Sphere = Flash Flood (WATER) Dragon Scale + Return Sphere = Tidal Wave (WATER) Dragon Scale + Friend Sphere = Tidal Wave (WATER) Dragon Scale + Teleport Sphere = Tidal Wave (WATER) Dragon Scale + Warp Sphere = Tidal Wave (WATER) Dragon Scale + Map = Waterfall (WATER) Dragon Scale + Rename Card = Waterfall (WATER) Dragon Scale + Musk = Aqua Toxin (WATER) Dragon Scale + Hypello Potion = Aqua Toxin (WATER) Dragon Scale + Shining Thorn = Aqua Toxin (WATER) Dragon Scale + Pendulum = Quartet of 9 (SPECIAL) Dragon Scale + Amulet = Quartet of 9 (SPECIAL) Dragon Scale + Designer Wallet = Miracle Drink (SPECIAL) Dragon Scale + Door to Tomorrow = Quartet of 9 (SPECIAL) Dragon Scale + Wings to Discovery = Quartet of 9 (SPECIAL) Dragon Scale + Gambler's Spirit = Quartet of 9 (SPECIAL) Dragon Scale + Underdog's Secret = Quartet of 9 (SPECIAL) Dragon Scale + Winning Formula = Quartet of 9 (SPECIAL) Water Gem + Water Gem = Flash Flood (WATER) Water Gem + Antarctic Wind = Pineapple (NON-ELEMENTAL) Water Gem + Arctic Wind = Potato Masher (NON-ELEMENTAL) Water Gem + Ice Gem = Potato Masher (NON-ELEMENTAL) Water Gem + Grenade = Flash Flood (WATER) Water Gem + Frag Grenade = Flash Flood (WATER) Water Gem + Sleeping Powder = Dark Rain (WATER) Water Gem + Dream Powder = Dark Rain (WATER) Water Gem + Silence Grenade = Dark Rain (WATER) Water Gem + Smoke Bomb = Dark Rain (WATER) Water Gem + Shadow Gem = Nega Burst (NON-ELEMENTAL) Water Gem + Shining Gem = Cluster Bomb (NON-ELEMENTAL) Water Gem + Blessed Gem = Cluster Bomb (NON-ELEMENTAL) Water Gem + Supreme Gem = Tallboy Nega Burst (NON-ELEMENTAL) Water Gem + Poison Fang = Dark Rain (WATER) Water Gem + Silver Hourglass = Dark Rain (WATER) Water Gem + Gold Hourglass = Dark Rain (WATER) Water Gem + Candle of Life = Dark Rain (WATER) Water Gem + Petrify Grenade = Dark Rain (WATER) Water Gem + Farplane Shadow = Dark Rain (WATER) Water Gem + Farplane Wind = Dark Rain (WATER) Water Gem + Dark Matter = Supernova (NON-ELEMENTAL) Water Gem + Chocobo Feather = Dark Rain (WATER) Water Gem + Chocobo Wing = Dark Rain (WATER) Water Gem + Lunar Curtain = Super Mighty G (SPECIAL) Water Gem + Light Curtain = Super Mighty G (SPECIAL) Water Gem + Star Curtain = Super Mighty G (SPECIAL) Water Gem + Healing Spring = Dark Rain (WATER) Water Gem + Mana Spring = Dark Rain (WATER) Water Gem + Stamina Spring = Dark Rain (WATER) Water Gem + Soul Spring = Dark Rain (WATER) Water Gem + Purifying Salt = Dark Rain (WATER) Water Gem + Stamina Tablet = Mega Vitality (SPECIAL) Water Gem + Mana Tablet = Hyper Mana (SPECIAL) Water Gem + Stamina Tonic = Hyper Vitality (SPECIAL) Water Gem + Mana Tonic = Hyper Mana (SPECIAL) Water Gem + Twin Stars = Freedom X (SPECIAL) Water Gem + Three Stars = Hot Spurs (SPECIAL) Water Gem + Power Sphere = Flash Flood (WATER) Water Gem + Mana Sphere = Flash Flood (WATER) Water Gem + Speed Sphere = Flash Flood (WATER) Water Gem + Ability Sphere = Flash Flood (WATER) Water Gem + Fortune Sphere = Miracle Drink (SPECIAL) Water Gem + Attribute Sphere = Flash Flood (WATER) Water Gem + Special Sphere = Tidal Wave (WATER) Water Gem + Skill Sphere = Tidal Wave (WATER) Water Gem + White Magic Sphere = Tidal Wave (WATER) Water Gem + Black Magic Sphere = Tidal Wave (WATER) Water Gem + Master Sphere = Tidal Wave (WATER) Water Gem + Level 1 Key Sphere = Tidal Wave (WATER) Water Gem + Level 2 Key Sphere = Tidal Wave (WATER) Water Gem + Level 3 Key Sphere = Tidal Wave (WATER) Water Gem + Level 4 Key Sphere = Tidal Wave (WATER) Water Gem + HP Sphere = Tidal Wave (WATER) Water Gem + MP Sphere = Tidal Wave (WATER) Water Gem + Strength Sphere = Tidal Wave (WATER) Water Gem + Defense Sphere = Tidal Wave (WATER) Water Gem + Magic Sphere = Tidal Wave (WATER) Water Gem + Magic Defense Sphere = Tidal Wave (WATER) Water Gem + Agility Sphere = Tidal Wave (WATER) Water Gem + Evasion Sphere = Tidal Wave (WATER) Water Gem + Accuracy Sphere = Tidal Wave (WATER) Water Gem + Luck Sphere = Miracle Drink (SPECIAL) Water Gem + Clear Sphere = Flash Flood (WATER) Water Gem + Return Sphere = Tidal Wave (WATER) Water Gem + Friend Sphere = Tidal Wave (WATER) Water Gem + Teleport Sphere = Tidal Wave (WATER) Water Gem + Warp Sphere = Tidal Wave (WATER) Water Gem + Map = Waterfall (WATER) Water Gem + Rename Card = Waterfall (WATER) Water Gem + Musk = Dark Rain (WATER) Water Gem + Hypello Potion = Dark Rain (WATER) Water Gem + Shining Thorn = Dark Rain (WATER) Water Gem + Pendulum = Quartet of 9 (SPECIAL) Water Gem + Amulet = Quartet of 9 (SPECIAL) Water Gem + Designer Wallet = Miracle Drink (SPECIAL) Water Gem + Door to Tomorrow = Quartet of 9 (SPECIAL) Water Gem + Wings to Discovery = Quartet of 9 (SPECIAL) Water Gem + Gambler's Spirit = Quartet of 9 (SPECIAL) Water Gem + Underdog's Secret = Quartet of 9 (SPECIAL) Water Gem + Winning Formula = Quartet of 9 (SPECIAL) Antarctic Wind + Antarctic Wind = Icefall (ICE) Antarctic Wind + Arctic Wind = Icefall (ICE) Antarctic Wind + Ice Gem = Icefall (ICE) Antarctic Wind + Grenade = Snow Flurry (ICE) Antarctic Wind + Frag Grenade = Snow Flurry (ICE) Antarctic Wind + Sleeping Powder = Black Ice (ICE) Antarctic Wind + Dream Powder = Black Ice (ICE) Antarctic Wind + Silence Grenade = Black Ice (ICE) Antarctic Wind + Smoke Bomb = Black Ice (ICE) Antarctic Wind + Shadow Gem = Nega Burst (NON-ELEMENTAL) Antarctic Wind + Shining Gem = Cluster Bomb (NON-ELEMENTAL) Antarctic Wind + Blessed Gem = Cluster Bomb (NON-ELEMENTAL) Antarctic Wind + Supreme Gem = Tallboy (NON-ELEMENTAL) Antarctic Wind + Poison Fang = Black Ice (ICE) Antarctic Wind + Silver Hourglass = Black Ice (ICE) Antarctic Wind + Gold Hourglass = Black Ice (ICE) Antarctic Wind + Candle of Life = Black Ice (ICE) Antarctic Wind + Petrify Grenade = Black Ice (ICE) Antarctic Wind + Farplane Shadow = Black Ice (ICE) Antarctic Wind + Farplane Wind = Black Ice (ICE) Antarctic Wind + Dark Matter = Quartet of 9 (SPECIAL) Antarctic Wind + Chocobo Feather = Black Ice (ICE) Antarctic Wind + Chocobo Wing = Black Ice (ICE) Antarctic Wind + Lunar Curtain = Mighty G (SPECIAL) Antarctic Wind + Light Curtain = Mighty G (SPECIAL) Antarctic Wind + Star Curtain = Mighty G (SPECIAL) Antarctic Wind + Healing Spring = Black Ice (ICE) Antarctic Wind + Mana Spring = Black Ice (ICE) Antarctic Wind + Stamina Spring = Black Ice (ICE) Antarctic Wind + Soul Spring = Black Ice (ICE) Antarctic Wind + Purifying Salt = Black Ice (ICE) Antarctic Wind + Stamina Tablet = Mega Vitality (SPECIAL) Antarctic Wind + Mana Tablet = Hyper Mana (SPECIAL) Antarctic Wind + Stamina Tonic = Hyper Vitality (SPECIAL) Antarctic Wind + Mana Tonic = Hyper Mana (SPECIAL) Antarctic Wind + Twin Stars = Freedom X (SPECIAL) Antarctic Wind + Three Stars = Snow Flurry (ICE) Antarctic Wind + Power Sphere = Snow Flurry (ICE) Antarctic Wind + Mana Sphere = Snow Flurry (ICE) Antarctic Wind + Speed Sphere = Snow Flurry (ICE) Antarctic Wind + Ability Sphere = Snow Flurry (ICE) Antarctic Wind + Fortune Sphere = Hero Drink (SPECIAL) Antarctic Wind + Attribute Sphere = Snow Flurry (ICE) Antarctic Wind + Special Sphere = Snow Flurry (ICE) Antarctic Wind + Skill Sphere = Snow Flurry (ICE) Antarctic Wind + White Magic Sphere = Snow Flurry (ICE) Antarctic Wind + Black Magic Sphere = Snow Flurry (ICE) Antarctic Wind + Master Sphere = Winter Storm (ICE) Antarctic Wind + Level 1 Key Sphere = Snow Flurry (ICE) Antarctic Wind + Level 2 Key Sphere = Icefall (ICE) Antarctic Wind + Level 3 Key Sphere = Winter Storm (ICE) Antarctic Wind + Level 4 Key Sphere = Winter Storm (ICE) Antarctic Wind + HP Sphere = Winter Storm (ICE) Antarctic Wind + MP Sphere = Winter Storm (ICE) Antarctic Wind + Strength Sphere = Winter Storm (ICE) Antarctic Wind + Defense Sphere = Winter Storm (ICE) Antarctic Wind + Magic Sphere = Winter Storm (ICE) Antarctic Wind + Magic Defense Sphere = Winter Storm (ICE) Antarctic Wind + Agility Sphere = Winter Storm (ICE) Antarctic Wind + Evasion Sphere = Winter Storm (ICE) Antarctic Wind + Accuracy Sphere = Winter Storm (ICE) Antarctic Wind + Luck Sphere = Miracle Drink (SPECIAL) Antarctic Wind + Clear Sphere = Icefall (ICE) Antarctic Wind + Return Sphere = Winter Storm (ICE) Antarctic Wind + Friend Sphere = Winter Storm (ICE) Antarctic Wind + Teleport Sphere = Winter Storm (ICE) Antarctic Wind + Warp Sphere = Winter Storm (ICE) Antarctic Wind + Map = Snow Flurry (ICE) Antarctic Wind + Rename Card = Snow Flurry (ICE) Antarctic Wind + Musk = Black Ice (ICE) Antarctic Wind + Hypello Potion = Black Ice (ICE) Antarctic Wind + Shining Thorn = Black Ice (ICE) Antarctic Wind + Pendulum = Winter Storm (ICE) Antarctic Wind + Amulet = Winter Storm (ICE) Antarctic Wind + Designer Wallet = Miracle Drink (SPECIAL) Antarctic Wind + Door to Tomorrow = Winter Storm (ICE) Antarctic Wind + Wings to Discovery = Winter Storm (ICE) Antarctic Wind + Gambler's Spirit = Winter Storm (ICE) Antarctic Wind + Underdog's Secret = Winter Storm (ICE) Antarctic Wind + Winning Formula = Winter Storm (ICE) Arctic Wind + Arctic Wind = Icefall (ICE) Arctic Wind + Ice Gem = Icefall (ICE) Arctic Wind + Grenade = Snow Flurry (ICE) Arctic Wind + Frag Grenade = Icefall (ICE) Arctic Wind + Sleeping Powder = Black Ice (ICE) Arctic Wind + Dream Powder = Krysta (ICE) Arctic Wind + Silence Grenade = Black Ice (ICE) Arctic Wind + Smoke Bomb = Black Ice (ICE) Arctic Wind + Shadow Gem = Nega Burst (NON-ELEMENTAL) Arctic Wind + Shining Gem = Cluster Bomb (NON-ELEMENTAL) Arctic Wind + Blessed Gem = Cluster Bomb (NON-ELEMENTAL) Arctic Wind + Supreme Gem = Tallboy (NON-ELEMENTAL) Arctic Wind + Poison Fang = Black Ice (ICE) Arctic Wind + Silver Hourglass = Black Ice (ICE) Arctic Wind + Gold Hourglass = Black Ice (ICE) Arctic Wind + Candle of Life = Black Ice (ICE) Arctic Wind + Petrify Grenade = Black Ice (ICE) Arctic Wind + Farplane Shadow = Krysta (ICE) Arctic Wind + Farplane Wind = Krysta (ICE) Arctic Wind + Dark Matter = Trio of 9999 (SPECIAL) Arctic Wind + Chocobo Feather = Black Ice (ICE) Arctic Wind + Chocobo Wing = Black Ice (ICE) Arctic Wind + Lunar Curtain = Super Mighty G (SPECIAL) Arctic Wind + Light Curtain = Super Mighty G (SPECIAL) Arctic Wind + Star Curtain = Super Mighty G (SPECIAL) Arctic Wind + Healing Spring = Black Ice (ICE) Arctic Wind + Mana Spring = Black Ice (ICE) Arctic Wind + Stamina Spring = Black Ice (ICE) Arctic Wind + Soul Spring = Black Ice (ICE) Arctic Wind + Purifying Salt = Black Ice (ICE) Arctic Wind + Stamina Tablet = Mega Vitality (SPECIAL) Arctic Wind + Mana Tablet = Hyper Mana (SPECIAL) Arctic Wind + Stamina Tonic = Hyper Vitality (SPECIAL) Arctic Wind + Mana Tonic = Hyper Mana (SPECIAL) Arctic Wind + Twin Stars = Freedom X (SPECIAL) Arctic Wind + Three Stars = Icefall (ICE) Arctic Wind + Power Sphere = Snow Flurry (ICE) Arctic Wind + Mana Sphere = Snow Flurry (ICE) Arctic Wind + Speed Sphere = Snow Flurry (ICE) Arctic Wind + Ability Sphere = Snow Flurry (ICE) Arctic Wind + Fortune Sphere = Miracle Drink (SPECIAL) Arctic Wind + Attribute Sphere = Snow Flurry (ICE) Arctic Wind + Special Sphere = Icefall (ICE) Arctic Wind + Skill Sphere = Icefall (ICE) Arctic Wind + White Magic Sphere = Icefall (ICE) Arctic Wind + Black Magic Sphere = Icefall (ICE) Arctic Wind + Master Sphere = Winter Storm (ICE) Arctic Wind + Level 1 Key Sphere = Icefall (ICE) Arctic Wind + Level 2 Key Sphere = Winter Storm (ICE) Arctic Wind + Level 3 Key Sphere = Winter Storm (ICE) Arctic Wind + Level 4 Key Sphere = Winter Storm (ICE) Arctic Wind + HP Sphere = Winter Storm (ICE) Arctic Wind + MP Sphere = Winter Storm (ICE) Arctic Wind + Strength Sphere = Winter Storm (ICE) Arctic Wind + Defense Sphere = Winter Storm (ICE) Arctic Wind + Magic Sphere = Winter Storm (ICE) Arctic Wind + Magic Defense Sphere = Winter Storm (ICE) Arctic Wind + Agility Sphere = Winter Storm (ICE) Arctic Wind + Evasion Sphere = Winter Storm (ICE) Arctic Wind + Accuracy Sphere = Winter Storm (ICE) Arctic Wind + Luck Sphere = Miracle Drink (SPECIAL) Arctic Wind + Clear Sphere = Icefall (ICE) Arctic Wind + Return Sphere = Winter Storm (ICE) Arctic Wind + Friend Sphere = Winter Storm (ICE) Arctic Wind + Teleport Sphere = Winter Storm (ICE) Arctic Wind + Warp Sphere = Winter Storm (ICE) Arctic Wind + Map = Snow Flurry (ICE) Arctic Wind + Rename Card = Snow Flurry (ICE) Arctic Wind + Musk = Black Ice (ICE) Arctic Wind + Hypello Potion = Black Ice (ICE) Arctic Wind + Shining Thorn = Black Ice (ICE) Arctic Wind + Pendulum = Quartet of 9 (SPECIAL) Arctic Wind + Amulet = Quartet of 9 (SPECIAL) Arctic Wind + Designer Wallet = Miracle Drink (SPECIAL) Arctic Wind + Door to Tomorrow = Quartet of 9 (SPECIAL) Arctic Wind + Wings to Discovery = Quartet of 9 (SPECIAL) Arctic Wind + Gambler's Spirit = Quartet of 9 (SPECIAL) Arctic Wind + Underdog's Secret = Quartet of 9 (SPECIAL) Arctic Wind + Winning Formula = Quartet of 9 (SPECIAL) Ice Gem + Ice Gem = Icefall (ICE) Ice Gem + Grenade = Icefall (ICE) Ice Gem + Frag Grenade = Icefall (ICE) Ice Gem + Sleeping Powder = Krysta (ICE) Ice Gem + Dream Powder = Krysta (ICE) Ice Gem + Silence Grenade = Krysta (ICE) Ice Gem + Smoke Bomb = Krysta (ICE) Ice Gem + Shadow Gem = Nega Burst (NON-ELEMENTAL) Ice Gem + Shining Gem = Cluster Bomb (NON-ELEMENTAL) Ice Gem + Blessed Gem = Cluster Bomb (NON-ELEMENTAL) Ice Gem + Supreme Gem = Tallboy (NON-ELEMENTAL) Ice Gem + Poison Fang = Krysta (ICE) Ice Gem + Silver Hourglass = Krysta (ICE) Ice Gem + Gold Hourglass = Krysta (ICE) Ice Gem + Candle of Life = Krysta (ICE) Ice Gem + Petrify Grenade = Krysta (ICE) Ice Gem + Farplane Shadow = Krysta (ICE) Ice Gem + Farplane Wind = Krysta (ICE) Ice Gem + Dark Matter = Supernova (NON-ELEMENTAL) Ice Gem + Chocobo Feather = Krysta (ICE) Ice Gem + Chocobo Wing = Krysta (ICE) Ice Gem + Lunar Curtain = Super Mighty G (SPECIAL) Ice Gem + Light Curtain = Super Mighty G (SPECIAL) Ice Gem + Star Curtain = Super Mighty G (SPECIAL) Ice Gem + Healing Spring = Krysta (ICE) Ice Gem + Mana Spring = Krysta (ICE) Ice Gem + Stamina Spring = Krysta (ICE) Ice Gem + Soul Spring = Krysta (ICE) Ice Gem + Purifying Salt = Krysta (ICE) Ice Gem + Stamina Tablet = Mega Vitality (SPECIAL) Ice Gem + Mana Tablet = Hyper Mana (SPECIAL) Ice Gem + Stamina Tonic = Hyper Vitality (SPECIAL) Ice Gem + Mana Tonic = Hyper Mana (SPECIAL) Ice Gem + Twin Stars = Freedom X (SPECIAL) Ice Gem + Three Stars = Hot Spurs (SPECIAL) Ice Gem + Power Sphere = Icefall (ICE) Ice Gem + Mana Sphere = Icefall (ICE) Ice Gem + Speed Sphere = Icefall (ICE) Ice Gem + Ability Sphere = Icefall (ICE) Ice Gem + Fortune Sphere = Miracle Drink (SPECIAL) Ice Gem + Attribute Sphere = Icefall (ICE) Ice Gem + Special Sphere = Winter Storm (ICE) Ice Gem + Skill Sphere = Winter Storm (ICE) Ice Gem + White Magic Sphere = Winter Storm (ICE) Ice Gem + Black Magic Sphere = Winter Storm (ICE) Ice Gem + Master Sphere = Winter Storm (ICE) Ice Gem + Level 1 Key Sphere = Winter Storm (ICE) Ice Gem + Level 2 Key Sphere = Winter Storm (ICE) Ice Gem + Level 3 Key Sphere = Winter Storm (ICE) Ice Gem + Level 4 Key Sphere = Winter Storm (ICE) Ice Gem + HP Sphere = Winter Storm (ICE) Ice Gem + MP Sphere = Winter Storm (ICE) Ice Gem + Strength Sphere = Winter Storm (ICE) Ice Gem + Defense Sphere = Winter Storm (ICE) Ice Gem + Magic Sphere = Winter Storm (ICE) Ice Gem + Magic Defense Sphere = Winter Storm (ICE) Ice Gem + Agility Sphere = Winter Storm (ICE) Ice Gem + Evasion Sphere = Winter Storm (ICE) Ice Gem + Accuracy Sphere = Winter Storm (ICE) Ice Gem + Luck Sphere = Miracle Drink (SPECIAL) Ice Gem + Clear Sphere = Icefall (ICE) Ice Gem + Return Sphere = Winter Storm (ICE) Ice Gem + Friend Sphere = Winter Storm (ICE) Ice Gem + Teleport Sphere = Winter Storm (ICE) Ice Gem + Warp Sphere = Winter Storm (ICE) Ice Gem + Map = Snow Flurry (ICE) Ice Gem + Rename Card = Snow Flurry (ICE) Ice Gem + Musk = Krysta (ICE) Ice Gem + Hypello Potion = Krysta (ICE) Ice Gem + Shining Thorn = Krysta (ICE) Ice Gem + Pendulum = Quartet of 9 (SPECIAL) Ice Gem + Amulet = Quartet of 9 (SPECIAL) Ice Gem + Designer Wallet = Miracle Drink (SPECIAL) Ice Gem + Door to Tomorrow = Quartet of 9 (SPECIAL) Ice Gem + Wings to Discovery = Quartet of 9 (SPECIAL) Ice Gem + Gambler's Spirit = Quartet of 9 (SPECIAL) Ice Gem + Underdog's Secret = Quartet of 9 (SPECIAL) Ice Gem + Winning Formula = Quartet of 9 (SPECIAL) - i. GRENADES - Grenade + Grenade = Flash Flood (WATER) Grenade + Frag Grenade = Flash Flood (WATER) Grenade + Sleeping Powder = Blaster Mine (NON-ELEMENTAL) Grenade + Dream Powder = Blaster Mine (NON-ELEMENTAL) Grenade + Silence Grenade = Blaster Mine (NON-ELEMENTAL) Grenade + Smoke Bomb = Blaster Mine (NON-ELEMENTAL) Grenade + Shadow Gem = Nega Burst (NON-ELEMENTAL) Grenade + Shining Gem = Cluster Bomh (NON-ELEMENTAL) Grenade + Blessed Gem = Cluster Bomb (NON-ELEMENTAL) Grenade + Supreme Gem = Tallboy (NON-ELEMENTAL) Grenade + Poison Fang = Blaster Mine (NON-ELEMENTAL) Grenade + Silver Hourglass = Blaster Mine (NON-ELEMENTAL) Grenade + Gold Hourglass = Blaster Mine (NON-ELEMENTAL) Grenade + Candle of Life = Blaster Mine (NON-ELEMENTAL) Grenade + Petrify Grenade = Blaster Mine (NON-ELEMENTAL) Grenade + Farplane Shadow = Hazardous Shell (NON-ELEMENTAL) Grenade + Farplane Wind = Hazardous Shell (NON-ELEMENTAL) Grenade + Dark Matter = Quartet of 9 (SPECIAL) Grenade + Chocobo Feather = Blaster Mine (NON-ELEMENTAL) Grenade + Chocobo Wing = Blaster Mine (NON-ELEMENTAL) Grenade + Lunar Curtain = Mighty Wall (SPECIAL) Grenade + Light Curtain = Mighty Wall (SPECIAL) Grenade + Star Curtain = Mighty Wall (SPECIAL) Grenade + Healing Spring = Super Mighty G (SPECIAL) Grenade + Mana Spring = Blaster Mine (NON-ELEMENTAL) Grenade + Stamina Spring = Blaster Mine (NON-ELEMENTAL) Grenade + Soul Spring = Blaster Mine (NON-ELEMENTAL) Grenade + Purifying Salt = Blaster Mine (NON-ELEMENTAL) Grenade + Stamina Tablet = Mega Vitality (SPECIAL) Grenade + Mana Tablet = Hyper Mana (SPECIAL) Grenade + Stamina Tonic = Hyper Vitality (SPECIAL) Grenade + Mana Tonic = Hyper Mana (SPECIAL) Grenade + Twin Stars = Freedom X (SEPCIAL) Grenade + Three Stars = Tallboy (SPECIAL) Grenade + Power Sphere = Blaster Mine (NON-ELEMENTAL) Grenade + Mana Sphere = Blaster Mine (NON-ELEMENTAL) Grenade + Speed Sphere = Blaster Mine (NON-ELEMENTAL) Grenade + Ability Sphere = Blaster Mine (NON-ELEMENTAL) Grenade + Fortune Sphere = Hero Drink (SPECIAL) Grenade + Attribute Sphere = Hazardous Shell (NON-ELEMENTAL) Grenade + Special Sphere = Hazardous Shell (NON-ELEMENTAL) Grenade + Skill Sphere = Hazardous Shell (NON-ELEMENTAL) Grenade + White Magic Sphere = Hazardous Shell (NON-ELEMENTAL) Grenade + Black Magic Sphere = Hazardous Shell (NON-ELEMENTAL) Grenade + Master Sphere = Calamity Bomb (NON-ELEMENTAL) Grenade + Level 1 Key Sphere = Hazardous Shell (NON-ELEMENTAL) Grenade + Level 2 Key Sphere = Hazardous Shell (NON-ELEMENTAL) Grenade + Level 3 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Grenade + Level 4 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Grenade + HP Sphere = Chaos Grenade (NON-ELEMENTAL) Grenade + MP Sphere = Chaos Grenade (NON-ELEMENTAL) Grenade + Strength Sphere = Chaos Grenade (NON-ELEMENTAL) Grenade + Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Grenade + Magic Sphere = Chaos Grenade (NON-ELEMENTAL) Grenade + Magic Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Grenade + Agility Sphere = Chaos Grenade (NON-ELEMENTAL) Grenade + Evasion Sphere = Chaos Grenade (NON-ELEMENTAL) Grenade + Accuracy Sphere = Chaos Grenade (NON-ELEMENTAL) Grenade + Luck Sphere = Miracle Drink (SPECIAL) Grenade + Clear Sphere = Hazardous Shell (NON-ELEMENTAL) Grenade + Return Sphere = Chaos Grenade (NON-ELEMENTAL) Grenade + Friend Sphere = Chaos Grenade (NON-ELEMENTAL) Grenade + Teleport Sphere = Chaos Grenade (NON-ELEMENTAL) Grenade + Warp Sphere = Chaos Grenade (NON-ELEMENTAL) Grenade + Map = Hazardous Shell (NON-ELEMENTAL) Grenade + Rename Card = Hazardous Shell (NON-ELEMENTAL) Grenade + Musk = Blaster Mine (NON-ELEMENTAL) Grenade + Hypello Potion = Blaster Mine (NON-ELEMENTAL) Grenade + Shining Thorn = Blaster Mine (NON-ELEMENTAL) Grenade + Pendulum = Calamity Bomb (NON-ELEMENTAL) Grenade + Amulet = Tallboy (NON-ELEMENTAL) Grenade + Designer Wallet = Hero Drink (SPECIAL) Grenade + Door to Tomorrow = Tallboy (NON-ELEMENTAL) Grenade + Wings to Discovery = Tallboy (NON-ELEMENTAL) Grenade + Gambler's Spirit = Tallboy (NON-ELEMENTAL) Grenade + Underdog's Secret = Tallboy (NON-ELEMENTAL) Grenade + Winning Formula = Tallboy (NON-ELEMENTAL) Frag Grenade + Frag Grenade = Flash Flood (WATER) Frag Grenade + Sleeping Powder = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Dream Powder = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Silence Grenade = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Smoke Bomb = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Shadow Gem = Nega Burst (NON-ELEMENTAL) Frag Grenade + Shining Gem = Cluster Bomb (NON-ELEMENTAL) Frag Grenade + Blessed Gem = Cluster Bomb (NON-ELEMENTAL) Frag Grenade + Supreme Gem = Tallboy (NON-ELEMENTAL) Frag Grenade + Poison Fang = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Silver Hourglass = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Gold Hourglass = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Candle of Life = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Petrify Grenade = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Farplane Shadow = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Farplane Wind = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Dark Matter = Quartet of 9 (SPECIAL) Frag Grenade + Chocobo Feather = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Chocobo Wing = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Lunar Curtain = Super Mighty G (SPECIAL) Frag Grenade + Light Curtain = Super Mighty G (SPECIAL) Frag Grenade + Star Curtain = Super Mighty G (SPECIAL) Frag Grenade + Healing Spring = Super Mighty G (SPECIAL) Frag Grenade + Mana Spring = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Stamina Spring = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Soul Spring = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Purifying Salt = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Stamina Tablet = Mega Vitality (SPECIAL) Frag Grenade + Mana Tablet = Hyper Mana (SPECIAL) Frag Grenade + Stamina Tonic = Hyper Vitality (SPECIAL) Frag Grenade + Mana Tonic = Hyper Mana (SPECIAL) Frag Grenade + Twin Stars = Freedom X (SPECIAL) Frag Grenade + Three Stars = Tallboy (NON-ELEMENTAL) Frag Grenade + Power Sphere = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Mana Sphere = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Speed Sphere = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Ability Sphere = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Fortune Sphere = Hero Drink (SPECIAL) Frag Grenade + Attribute Sphere = Calamity Bomb (NON-ELEMENTAL) Frag Grenade + Special Sphere = Calamity Bomb (NON-ELEMENTAL) Frag Grenade + Skill Sphere = Calamity Bomb (NON-ELEMENTAL) Frag Grenade + White Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Frag Grenade + Black Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Frag Grenade + Master Sphere = Chaos Grenade (NON-ELEMENTAL) Frag Grenade + Level 1 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Frag Grenade + Level 2 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Frag Grenade + Level 3 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Frag Grenade + Level 4 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Frag Grenade + HP Sphere = Chaos Grenade (NON-ELEMENTAL) Frag Grenade + MP Sphere = Chaos Grenade (NON-ELEMENTAL) Frag Grenade + Strength Sphere = Chaos Grenade (NON-ELEMENTAL) Frag Grenade + Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Frag Grenade + Magic Sphere = Chaos Grenade (NON-ELEMENTAL) Frag Grenade + Magic Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Frag Grenade + Agility Sphere = Chaos Grenade (NON-ELEMENTAL) Frag Grenade + Evasion Sphere = Chaos Grenade (NON-ELEMENTAL) Frag Grenade + Accuracy Sphere = Chaos Grenade (NON-ELEMENTAL) Frag Grenade + Luck Sphere = Miracle Drink (SPECIAL) Frag Grenade + Clear Sphere = Calamity Bomb (NON-ELEMENTAL) Frag Grenade + Return Sphere = Chaos Grenade (NON-ELEMENTAL) Frag Grenade + Friend Sphere = Chaos Grenade (NON-ELEMENTAL) Frag Grenade + Teleport Sphere = Chaos Grenade (NON-ELEMENTAL) Frag Grenade + Warp Sphere = Chaos Grenade (NON-ELEMENTAL) Frag Grenade + Map = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Rename Card = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Musk = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Hypello Potion = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Shining Thorn = Hazardous Shell (NON-ELEMENTAL) Frag Grenade + Pendulum = Cluster Bomb (NON-ELEMENTAL) Frag Grenade + Amulet = Tallboy (NON-ELEMENTAL) Frag Grenade + Designer Wallet = Miracle Drink (SPECIAL) Frag Grenade + Door to Tomorrow = Tallboy (NON-ELEMENTAL) Frag Grenade + Wings to Discovery = Tallboy (NON-ELEMENTAL) Frag Grenade + Gambler's Spirit = Tallboy (NON-ELEMENTAL) Frag Grenade + Underdog's Secret = Tallboy (NON-ELEMENTAL) Frag Grenade + Winning Formula = Tallboy (NON-ELEMENTAL) - j. NEGATIVE STATUS-INFLICTING ITEMS - Sleeping Powder + Sleeping Powder = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Dream Powder = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Silence Grenade = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Smoke Bomb = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Shadow Gem = Nega Burst (NON-ELEMENTAL) Sleeping Powder + Shining Gem = Cluster Bomb (NON-ELEMENTAL) Sleeping Powder + Blessed Gem = Cluster Bomb (NON-ELEMENTAL) Sleeping Powder + Supreme Gem = Tallboy (NON-ELEMENTAL) Sleeping Powder + Poison Fang = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Silver Hourglass = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Gold Hourglass = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Candle of Life = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Petrify Grenade = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Farplane Shadow = Calamity Bomb (NON-ELEMENTAL) Sleeping Powder + Farplane Wind = Calamity Bomb (NON-ELEMENTAL) Sleeping Powder + Dark Matter = Quartet of 9 (SPECIAL) Sleeping Powder + Chocobo Feather = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Chocobo Wing = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Lunar Curtain = Mega Nul-All (SPECIAL) Sleeping Powder + Light Curtain = Mega Nul-All (SPECIAL) Sleeping Powder + Star Curtain = Mega Nul-All (SPECIAL) Sleeping Powder + Healing Spring = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Mana Spring = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Stamina Spring = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Soul Spring = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Purifying Salt = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Stamina Tablet = Mega Vitality (SPECIAL) Sleeping Powder + Mana Tablet = Hyper Mana (SPECIAL) Sleeping Powder + Stamina Tonic = Hyper Vitality (SPECIAL) Sleeping Powder + Mana Tonic = Hyper Mana (SPECIAL) Sleeping Powder + Twin Stars = Freedom X (SPECIAL) Sleeping Powder + Three Stars = Calamity Bomb (NON-ELEMENTAL) Sleeping Powder + Power Sphere = Blaster Mine (NON-ELEMENTAL) Sleeping Powder + Mana Sphere = Blaster Mine (NON-ELEMENTAL) Sleeping Powder + Speed Sphere = Blaster Mine (NON-ELEMENTAL) Sleeping Powder + Ability Sphere = Blaster Mine (NON-ELEMENTAL) Sleeping Powder + Fortune Sphere = Hero Drink (SPECIAL) Sleeping Powder + Attribute Sphere = Calamity Bomb (NON-ELEMENTAL) Sleeping Powder + Special Sphere = Calamity Bomb (NON-ELEMENTAL) Sleeping Powder + Skill Sphere = Calamity Bomb (NON-ELEMENTAL) Sleeping Powder + White Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Sleeping Powder + Black Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Sleeping Powder + Master Sphere = Chaos Grenade (NON-ELEMENTAL) Sleeping Powder + Level 1 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Sleeping Powder + Level 2 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Sleeping Powder + Level 3 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Sleeping Powder + Level 4 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Sleeping Powder + HP Sphere = Chaos Grenade (NON-ELEMENTAL) Sleeping Powder + MP Sphere = Chaos Grenade (NON-ELEMENTAL) Sleeping Powder + Strength Sphere = Chaos Grenade (NON-ELEMENTAL) Sleeping Powder + Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Sleeping Powder + Magic Sphere = Chaos Grenade (NON-ELEMENTAL) Sleeping Powder + Magic Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Sleeping Powder + Agility Sphere = Chaos Grenade (NON-ELEMENTAL) Sleeping Powder + Evasion Sphere = Chaos Grenade (NON-ELEMENTAL) Sleeping Powder + Accuracy Sphere = Chaos Grenade (NON-ELEMENTAL) Sleeping Powder + Luck Sphere = Miracle Drink (SPECIAL) Sleeping Powder + Clear Sphere = Calamity Bomb (SPECIAL) Sleeping Powder + Return Sphere = Chaos Grenade (NON-ELEMENTAL) Sleeping Powder + Friend Sphere = Chaos Grenade (NON-ELEMENTAL) Sleeping Powder + Teleport Sphere = Chaos Grenade (NON-ELEMENTAL) Sleeping Powder + Warp Sphere = Chaos Grenade (NON-ELEMENTAL) Sleeping Powder + Map = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Rename Card = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Musk = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Hypello Potion = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Shining Thorn = Hazardous Shell (NON-ELEMENTAL) Sleeping Powder + Pendulum = Cluster Bomb (NON-ELEMENTAL) Sleeping Powder + Amulet = Tallboy (NON-ELEMENTAL) Sleeping Powder + Designer Wallet = Miracle Drink (SPECIAL) Sleeping Powder + Door to Tomorrow = Tallboy (NON-ELEMENTAL) Sleeping Powder + Wings to Discovery = Tallboy (NON-ELEMENTAL) Sleeping Powder + Gambler's Spirit = Tallboy (NON-ELEMENTAL) Sleeping Powder + Underdog's Secret = Tallboy (NON-ELEMENTAL) Sleeping Powder + Winning Formula = Tallboy (NON-ELEMENTAL) Dream Powder + Dream Powder = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Silence Grenade = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Smoke Bomb = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Shadow Gem = Nega Burst (NON-ELEMENTAL) Dream Powder + Shining Gem = Cluster Bomb (NON-ELEMENTAL) Dream Powder + Blessed Gem = Cluster Bomb (NON-ELEMENTAL) Dream Powder + Supreme Gem = Tallboy (NON-ELEMENTAL) Dream Powder + Poison Fang = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Silver Hourglass = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Gold Hourglass = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Candle of Life = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Petrify Grenade = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Farplane Shadow = Calamity Bomb (NON-ELEMENTAL) Dream Powder + Farplane Wind = Calamity Bomb (NON-ELEMENTAL) Dream Powder + Dark Matter = Quartet of 9 (SPECIAL) Dream Powder + Chocobo Feather = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Chocobo Wing = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Lunar Curtain = Mega Nul-All (SPECIAL) Dream Powder + Light Curtain = Mega Nul-All (SPECIAL) Dream Powder + Star Curtain = Mega Nul-All (SPECIAL) Dream Powder + Healing Spring = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Mana Spring = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Stamina Spring = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Soul Spring = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Purifying Salt = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Stamina Tablet = Mega Vitality (SPECIAL) Dream Powder + Mana Tablet = Hyper Mana (SPECIAL) Dream Powder + Stamina Tonic = Hyper Vitality (SPECIAL) Dream Powder + Mana Tonic = Hyper Mana (SPECIAL) Dream Powder + Twin Stars = Freedom X (SPECIAL) Dream Powder + Three Stars = Calamity Bomb (NON-ELEMENTAL) Dream Powder + Power Sphere = Blaster Mine (NON-ELEMENTAL) Dream Powder + Mana Sphere = Blaster Mine (NON-ELEMENTAL) Dream Powder + Speed Sphere = Blaster Mine (NON-ELEMENTAL) Dream Powder + Ability Sphere = Blaster Mine (NON-ELEMENTAL) Dream Powder + Fortune Sphere = Hero Drink (SPECIAL) Dream Powder + Attribute Sphere = Calamity Bomb (NON-ELEMENTAL) Dream Powder + Special Sphere = Calamity Bomb (NON-ELEMENTAL) Dream Powder + Skill Sphere = Calamity Bomb (NON-ELEMENTAL) Dream Powder + White Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Dream Powder + Black Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Dream Powder + Master Sphere = Chaos Grenade (NON-ELEMENTAL) Dream Powder + Level 1 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Dream Powder + Level 2 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Dream Powder + Level 3 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Dream Powder + Level 4 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Dream Powder + HP Sphere = Chaos Grenade (NON-ELEMENTAL) Dream Powder + MP Sphere = Chaos Grenade (NON-ELEMENTAL) Dream Powder + Strength Sphere = Chaos Grenade (NON-ELEMENTAL) Dream Powder + Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Dream Powder + Magic Sphere = Chaos Grenade (NON-ELEMENTAL) Dream Powder + Magic Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Dream Powder + Agility Sphere = Chaos Grenade (NON-ELEMENTAL) Dream Powder + Evasion Sphere = Chaos Grenade (NON-ELEMENTAL) Dream Powder + Accuracy Sphere = Chaos Grenade (NON-ELEMENTAL) Dream Powder + Luck Sphere = Miracle Drink (SPECIAL) Dream Powder + Clear Sphere = Calamity Bomb (NON-ELEMENTAL) Dream Powder + Return Sphere = Chaos Grenade (NON-ELEMENTAL) Dream Powder + Friend Sphere = Chaos Grenade (NON-ELEMENTAL) Dream Powder + Teleport Sphere = Chaos Grenade (NON-ELEMENTAL) Dream Powder + Warp Sphere = Chaos Grenade (NON-ELEMENTAL) Dream Powder + Map = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Rename Card = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Musk = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Hypello Potion = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Shining Thorn = Hazardous Shell (NON-ELEMENTAL) Dream Powder + Pendulum = Cluster Bomb (NON-ELEMENTAL) Dream Powder + Amulet = Tallboy (NON-ELEMENTAL) Dream Powder + Designer Wallet = Miracle Drink (SPECIAL) Dream Powder + Door to Tomorrow = Tallboy (NON-ELEMENTAL) Dream Powder + Wings to Discovery = Tallboy (NON-ELEMENTAL) Dream Powder + Gambler's Spirit = Tallboy (NON-ELEMENTAL) Dream Powder + Underdog's Secret = Tallboy (NON-ELEMENTAL) Dream Powder + Winning Formula = Tallboy (NON-ELEMENTAL) Silence Grenade + Silence Grenade = Hazardous Shell (NON-ELEMENTAL) Silence Grenade + Smoke Bomb = Hazardous Shell (NON-ELEMENTAL) Silence Grenade + Shadow Gem = Nega Burst (NON-ELEMENTAL) Silence Grenade + Shining Gem = Cluster Bomb (NON-ELEMENTAL) Silence Grenade + Blessed Gem = Cluster Bomb (NON-ELEMENTAL) Silence Grenade + Supreme Gem = Tallboy (NON-ELEMENTAL) Silence Grenade + Poison Fang = Hazardous Shell (NON-ELEMENTAL) Silence Grenade + Silver Hourglass = Hazardous Shell (NON-ELEMENTAL) Silence Grenade + Gold Hourglass = Hazardous Shell (NON-ELEMENTAL) Silence Grenade + Candle of Life = Hazardous Shell (NON-ELEMENTAL) Silence Grenade + Petrify Grenade = Hazardous Shell (NON-ELEMENTAL) Silence Grenade + Farplane Shadow = Calamity Bomb (NON-ELEMENTAL) Silence Grenade + Farplane Wind = Calamity Bomb (NON-ELEMENTAL) Silence Grenade + Dark Matter = Quartet of 9 (SPECIAL) Silence Grenade + Chocobo Feather = Hazardous Shell (NON-ELEMENTAL) Silence Grenade + Chocobo Wing = Hazardous Shell (NON-ELEMENTAL) Silence Grenade + Lunar Curtain = Mega Nul-All (SPECIAL) Silence Grenade + Light Curtain = Mega Nul-All (SPECIAL) Silence Grenade + Star Curtain = Mega Nul-All (SPECIAL) Silence Grenade + Healing Spring = Hazardous Shell (NON-ELEMENTAL) Silence Grenade + Mana Spring = Hazardous Shell (NON-ELEMENTAL) Silence Grenade + Stamina Spring = Hazardous Shell (NON-ELEMENTAL) Silence Grenade + Soul Spring = Hazardous Shell (NON-ELEMENTAL) Silence Grenade + Purifying Salt = Hazardous Shell (NON-ELEMENTAL) Silence Grenade + Stamina Tablet = Mega Vitality (SPECIAL) Silence Grenade + Mana Tablet = Hyper Mana (SPECIAL) Silence Grenade + Stamina Tonic = Hyper Vitality (SPECIAL) Silence Grenade + Mana Tonic = Hyper Mana (SPECIAL) Silence Grenade + Twin Stars = Freedom X (SPECIAL) Silence Grenade + Three Stars = Calamity Bomb (NON-ELEMENTAL) Silence Grenade + Power Sphere = Blaster Mine (NON-ELEMENTAL) Silence Grenade + Mana Sphere = Blaster Mine (NON-ELEMENTAL) Silence Grenade + Speed Sphere = Blaster Mine (NON-ELEMENTAL) Silence Grenade + Ability Sphere = Blaster Mine (NON-ELEMENTAL) Silence Grenade + Fortune Sphere = Hero Drink (SPECIAL) Silence Grenade + Attribute Sphere = Calamity Bomb (NON-ELEMENTAL) Silence Grenade + Special Sphere = Calamity Bomb (NON-ELEMENTAL) Silence Grenade + Skill Sphere = Calamity Bomb (NON-ELEMENTAL) Silence Grenade + White Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Silence Grenade + Black Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Silence Grenade + Master Sphere = Chaos Grenade (NON-ELEMENTAL) Silence Grenade + Level 1 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Silence Grenade + Level 2 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Silence Grenade + Level 3 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Silence Grenade + Level 4 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Silence Grenade + HP Sphere = Chaos Grenade (NON-ELEMENTAL) Silence Grenade + MP Sphere = Chaos Grenade (NON-ELEMENTAL) Silence Grenade + Strength Sphere = Chaos Grenade (NON-ELEMENTAL) Silence Grenade + Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Silence Grenade + Magic Sphere = Chaos Grenade (NON-ELEMENTAL) Silence Grenade + Magic Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Silence Grenade + Agility Sphere = Chaos Grenade (NON-ELEMENTAL) Silence Grenade + Evasion Sphere = Chaos Grenade (NON-ELEMENTAL) Silence Grenade + Accuracy Sphere = Chaos Grenade (NON-ELEMENTAL) Silence Grenade + Luck Sphere = Miracle Drink (SPECIAL) Silence Grenade + Clear Sphere = Calamity Bomb (NON-ELEMENTAL) Silence Grenade + Return Sphere = Chaos Grenade (NON-ELEMENTAL) Silence Grenade + Friend Sphere = Chaos Grenade (NON-ELEMENTAL) Silence Grenade + Teleport Sphere = Chaos Grenade (NON-ELEMENTAL) Silence Grenade + Warp Sphere = Chaos Grenade (NON-ELEMENTAL) Silence Grenade + Map = Hazardous Shell (NON-ELEMENTAL) Silence Grenade + Rename Card = Hazardous Shell (NON-ELEMENTAL) Silence Grenade + Musk = Hazardous Shell (NON-ELEMENTAL) Silence Grenade + Hypello Potion = Hazardous Shell (NON-ELEMENTAL) Silence Grenade + Shining Thorn = Hazardous Shell (NON-ELEMENTAL) Silence Grenade + Pendulum = Cluster Bomb (NON-ELEMENTAL) Silence Grenade + Amulet = Tallboy (NON-ELEMENTAL) Silence Grenade + Designer Wallet = Miracle Drink (SPECIAL) Silence Grenade + Door to Tomorrow = Tallboy (NON-ELEMENTAL) Silence Grenade + Wings to Discovery = Tallboy (NON-ELEMENTAL) Silence Grenade + Gambler's Spirit = Tallboy (NON-ELEMENTAL) Silence Grenade + Underdog's Secret = Tallboy (NON-ELEMENTAL) Silence Grenade + Winning Formula = Tallboy (NON-ELEMENTAL) Smoke Bomb + Smoke Bomb = Hazardous Shell (NON-ELEMENTAL) Smoke Bomb + Shadow Gem = Nega Burst (NON-ELEMENTAL) Smoke Bomb + Shining Gem = Cluster Bomb (NON-ELEMENTAL) Smoke Bomb + Blessed Gem = Cluster Bomb (NON-ELEMENTAL) Smoke Bomb + Supreme Gem = Tallboy (NON-ELEMENTAL) Smoke Bomb + Poison Fang = Hazardous Shell (NON-ELEMENTAL) Smoke Bomb + Silver Hourglass = Hazardous Shell (NON-ELEMENTAL) Smoke Bomb + Gold Hourglass = Hazardous Shell (NON-ELEMENTAL) Smoke Bomb + Candle of Life = Hazardous Shell (NON-ELEMENTAL) Smoke Bomb + Petrify Grenade = Hazardous Shell (NON-ELEMENTAL) Smoke Bomb + Farplane Shadow = Calamity Bomb (NON-ELEMENTAL) Smoke Bomb + Farplane Wind = Calamity Bomb (NON-ELEMENTAL) Smoke Bomb + Dark Matter = Quartet of 9 (SPECIAL) Smoke Bomb + Chocobo Feather = Hazardous Shell (NON-ELEMENTAL) Smoke Bomb + Chocobo Wing = Hazardous Shell (NON-ELEMENTAL) Smoke Bomb + Lunar Curtain = Mega Nul-All (SPECIAL) Smoke Bomb + Light Curtain = Mega Nul-All (SPECIAL) Smoke Bomb + Star Curtain = Mega Nul-All (SPECIAL) Smoke Bomb + Healing Spring = Hazardous Shell (NON-ELEMENTAL) Smoke Bomb + Mana Spring = Hazardous Shell (NON-ELEMENTAL) Smoke Bomb + Stamina Spring = Hazardous Shell (NON-ELEMENTAL) Smoke Bomb + Soul Spring = Hazardous Shell (NON-ELEMENTAL) Smoke Bomb + Purifying Salt = Hazardous Shell (NON-ELEMENTAL) Smoke Bomb + Stamina Tablet = Mega Vitality (SPECIAL) Smoke Bomb + Mana Tablet = Hyper Mana (SPECIAL) Smoke Bomb + Stamina Tonic = Hyper Vitality (SPECIAL) Smoke Bomb + Mana Tonic = Hyper Mana (SPECIAL) Smoke Bomb + Twin Stars = Freedom X (SPECIAL) Smoke Bomb + Three Stars = Calamity Bomb (NON-ELEMENTAL) Smoke Bomb + Power Sphere = Blaster Mine (NON-ELEMENTAL) Smoke Bomb + Mana Sphere = Blaster Mine (NON-ELEMENTAL) Smoke Bomb + Speed Sphere = Blaster Mine (NON-ELEMENTAL) Smoke Bomb + Ability Sphere = Blaster Mine (NON-ELEMENTAL) Smoke Bomb + Fortune Sphere = Hero Drink (SPECIAL) Smoke Bomb + Attribute Sphere = Calamity Bomb (NON-ELEMENTAL) Smoke Bomb + Special Sphere = Calamity Bomb (NON-ELEMENTAL) Smoke Bomb + Skill Sphere = Calamity Bomb (NON-ELEMENTAL) Smoke Bomb + White Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Smoke Bomb + Black Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Smoke Bomb + Master Sphere = Chaos Grenade (NON-ELEMENTAL) Smoke Bomb + Level 1 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Smoke Bomb + Level 2 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Smoke Bomb + Level 3 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Smoke Bomb + Level 4 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Smoke Bomb + HP Sphere = Chaos Grenade (NON-ELEMENTAL) Smoke Bomb + MP Sphere = Chaos Grenade (NON-ELEMENTAL) Smoke Bomb + Strength Sphere = Chaos Grenade (NON-ELEMENTAL) Smoke Bomb + Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Smoke Bomb + Magic Sphere = Chaos Grenade (NON-ELEMENTAL) Smoke Bomb + Magic Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Smoke Bomb + Agility Sphere = Chaos Grenade (NON-ELEMENTAL) Smoke Bomb + Evasion Sphere = Chaos Grenade (NON-ELEMENTAL) Smoke Bomb + Accuracy Sphere = Chaos Grenade (NON-ELEMENTAL) Smoke Bomb + Luck Sphere = Miracle Drink (SPECIAL) Smoke Bomb + Clear Sphere = Calamity Bomb (NON-ELEMENTAL) Smoke Bomb + Return Sphere = Chaos Grenade (NON-ELEMENTAL) Smoke Bomb + Friend Sphere = Chaos Grenade (NON-ELEMENTAL) Smoke Bomb + Teleport Sphere = Chaos Grenade (NON-ELEMENTAL) Smoke Bomb + Warp Sphere = Chaos Grenade (NON-ELEMENTAL) Smoke Bomb + Map = Hazardous Shell (NON-ELEMENTAL) Smoke Bomb + Rename Card = Hazardous Shell (NON-ELEMENTAL) Smoke Bomb + Musk = Hazardous Shell (NON-ELEMENTAL) Smoke Bomb + Hypello Potion = Hazardous Shell (NON-ELEMENTAL) Smoke Bomb + Shining Thorn = Hazardous Shell (NON-ELEMENTAL) Smoke Bomb + Pendulum = Cluster Bomb (NON-ELEMENTAL) Smoke Bomb + Amulet = Tallboy (NON-ELEMENTAL) Smoke Bomb + Designer Wallet = Miracle Drink (SPECIAL) Smoke Bomb + Door to Tomorrow = Tallboy (NON-ELEMENTAL) Smoke Bomb + Wings to Discovery = Tallboy (NON-ELEMENTAL) Smoke Bomb + Gambler's Spirit = Tallboy (NON-ELEMENTAL) Smoke Bomb + Underdog's Secret = Tallboy (NON-ELEMENTAL) Smoke Bomb + Winning Formula = Tallboy (NON-ELEMENTAL) - k. HIGHER MAGIC STONES - Shadow Gem + Shadow Gem = Nega Burst (NON-ELEMENTAL) Shadow Gem + Shining Gem = Tallboy (NON-ELEMENTAL) Shadow Gem + Blessed Gem = Tallboy (NON-ELEMENTAL) Shadow Gem + Supreme Gem = Tallboy (NON-ELEMENTAL) Shadow Gem + Poison Fang = Nega Burst (NON-ELEMENTAL) Shadow Gem + Silver Hourglass = Nega Burst (NON-ELEMENTAL) Shadow Gem + Gold Hourglass = Nega Burst (NON-ELEMENTAL) Shadow Gem + Candle of Life = Nega Burst (NON-ELEMENTAL) Shadow Gem + Petrify Grenade = Nega Burst (NON-ELEMENTAL) Shadow Gem + Farplane Shadow = Nega Burst (NON-ELEMENTAL) Shadow Gem + Farplane Wind = Nega Burst (NON-ELEMENTAL) Shadow Gem + Dark Matter = Quartet of 9 (SPECIAL) Shadow Gem + Chocobo Feather = Nega Burst (NON-ELEMENTAL) Shadow Gem + Chocobo Wing = Nega Burst (NON-ELEMENTAL) Shadow Gem + Lunar Curtain = Mega Nul-All (SPECIAL) Shadow Gem + Light Curtain = Mega Nul-All (SPECIAL) Shadow Gem + Star Curtain = Mega Nul-All (SPECIAL) Shadow Gem + Healing Spring = Nega Burst (NON-ELEMENTAL) Shadow Gem + Mana Spring = Nega Burst (NON-ELEMENTAL) Shadow Gem + Stamina Spring = Nega Burst (NON-ELEMENTAL) Shadow Gem + Soul Spring = Nega Burst (NON-ELEMENTAL) Shadow Gem + Purifying Salt = Nega Burst (NON-ELEMENTAL) Shadow Gem + Stamina Tablet = Mega Vitality (SPECIAL) Shadow Gem + Mana Tablet = Hyper Mana (SPECIAL) Shadow Gem + Stamina Tonic = Hyper Vitality (SPECIAL) Shadow Gem + Mana Tonic = Hyper Mana (SPECIAL) Shadow Gem + Twin Stars = Freedom X (SPECIAL) Shadow Gem + Three Stars = Calamity Bomb (NON-ELEMENTAL) Shadow Gem + Power Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Mana Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Speed Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Ability Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Fortune Sphere = Hero Drink (SPECIAL) Shadow Gem + Attribute Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Special Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Skill Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + White Magic Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Black Magic Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Master Sphere = Black Hole (NON-ELEMENTAL) Shadow Gem + Level 1 Key Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Level 2 Key Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Level 3 Key Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Level 4 Key Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + HP Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + MP Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Strength Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Defense Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Magic Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Magic Defense Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Agility Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Evasion Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Accuracy Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Luck Sphere = Miracle Drink (SPECIAL) Shadow Gem + Clear Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Return Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Friend Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Teleport Sphere = Nega Burst (NON-ELEMENTAL) Shadow Gem + Warp Sphere = Black Hole (NON-ELEMENTAL) Shadow Gem + Map = Nega Burst (NON-ELEMENTAL) Shadow Gem + Rename Card = Nega Burst (NON-ELEMENTAL) Shadow Gem + Musk = Nega Burst (NON-ELEMENTAL) Shadow Gem + Hypello Potion = Nega Burst (NON-ELEMENTAL) Shadow Gem + Shining Thorn = Nega Burst (NON-ELEMENTAL) Shadow Gem + Pendulum = Black Hole (NON-ELEMENTAL) Shadow Gem + Amulet = Black Hole (NON-ELEMENTAL) Shadow Gem + Designer Wallet = Miracle Drink (SPECIAL) Shadow Gem + Door to Tomorrow = Black Hole (NON-ELEMENTAL) Shadow Gem + Wings to Discovery = Black Hole (NON-ELEMENTAL) Shadow Gem + Gambler's Spirit = Black Hole (NON-ELEMENTAL) Shadow Gem + Underdog's Secret = Black Hole (NON-ELEMENTAL) Shadow Gem + Winning Formula = Black Hole (NON-ELEMENTAL) Shining Gem + Shining Gem = Tallboy (NON-ELEMENTAL) Shining Gem + Blessed Gem = Tallboy (NON-ELEMENTAL) Shining Gem + Supreme Gem = Supernova (NON-ELEMENTAL) Shining Gem + Poison Fang = Calamity Bomb (NON-ELEMENTAL) Shining Gem + Silver Hourglass = Calamity Bomb (NON-ELEMENTAL) Shining Gem + Gold Hourglass = Calamity Bomb (NON-ELEMENTAL) Shining Gem + Candle of Life = Calamity Bomb (NON-ELEMENTAL) Shining Gem + Petrify Grenade = Calamity Bomb (NON-ELEMENTAL) Shining Gem + Farplane Shadow = Chaos Grenade (NON-ELEMENTAL) Shining Gem + Farplane Wind = Chaos Grenade (NON-ELEMENTAL) Shining Gem + Dark Matter = Supernova (NON-ELEMENTAL) Shining Gem + Chocobo Feather = Calamity Bomb (NON-ELEMENTAL) Shining Gem + Chocobo Wing = Calamity Bomb (NON-ELEMENTAL) Shining Gem + Lunar Curtain = Calamity Bomb (NON-ELEMENTAL) Shining Gem + Light Curtain = Calamity Bomb (NON-ELEMENTAL) Shining Gem + Star Curtain = Calamity Bomb (NON-ELEMENTAL) Shining Gem + Healing Spring = Calamity Bomb (NON-ELEMENTAL) Shining Gem + Mana Spring = Calamity Bomb (NON-ELEMENTAL) Shining Gem + Stamina Spring = Calamity Bomb (NON-ELEMENTAL) Shining Gem + Soul Spring = Calamity Bomb (NON-ELEMENTAL) Shining Gem + Purifying Salt = Calamity Bomb (NON-ELEMENTAL) Shining Gem + Stamina Tablet = Mega Vitality (SPECIAL) Shining Gem + Mana Tablet = Hot Spurs (SPECIAL) Shining Gem + Stamina Tonic = Hot Spurs (SPECIAL) Shining Gem + Mana Tonic = Hot Spurs (SPECIAL) Shining Gem + Twin Stars = Hot Spurs (SPECIAL) Shining Gem + Three Stars = Supernova (NON-ELEMENTAL) Shining Gem + Power Sphere = Hazardous Shell (NON-ELEMENTAL) Shining Gem + Mana Sphere = Hazardous Shell (NON-ELEMENTAL) Shining Gem + Speed Sphere = Hazardous Shell (NON-ELEMENTAL) Shining Gem + Ability Sphere = Hazardous Shell (NON-ELEMENTAL) Shining Gem + Fortune Sphere = Miracle Drink (SPECIAL) Shining Gem + Attribute Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + Special Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + Skill Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + White Magic Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + Black Magic Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + Master Sphere = Trio of 9999 (SPECIAL) Shining Gem + Level 1 Key Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + Level 2 Key Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + Level 3 Key Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + Level 4 Key Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + HP Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + MP Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + Strength Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + Defense Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + Magic Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + Magic Defense Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + Agility Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + Evasion Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + Accuracy Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + Luck Sphere = Miracle Drink (SPECIAL) Shining Gem + Clear Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + Return Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + Friend Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + Teleport Sphere = Tallboy (NON-ELEMENTAL) Shining Gem + Warp Sphere = Trio of 9999 (SPECIAL) Shining Gem + Map = Cluster Bomb (NON-ELEMENTAL) Shining Gem + Rename Card = Cluster Bomb (NON-ELEMENTAL) Shining Gem + Musk = Tallboy (NON-ELEMENTAL) Shining Gem + Hypello Potion = Tallboy (NON-ELEMENTAL) Shining Gem + Shining Thorn = Tallboy (NON-ELEMENTAL) Shining Gem + Pendulum = Trio of 9999 (SPECIAL) Shining Gem + Amulet = Trio of 9999 (SPECIAL) Shining Gem + Designer Wallet = Miracle Drink (SPECIAL) Shining Gem + Door to Tomorrow = Trio of 9999 (SPECIAL) Shining Gem + Wings to Discovery = Trio of 9999 (SPECIAL) Shining Gem + Gambler's Spirit = Trio of 9999 (SPECIAL) Shining Gem + Underdog's Secret = Trio of 9999 (SPECIAL) Shining Gem + Winning Formula = Trio of 9999 (SPECIAL) Blessed Gem + Blessed Gem = Tallboy (NON-ELEMENTAL) Blessed Gem + Supreme Gem = Supernova (NON-ELEMENTAL) Blessed Gem + Poison Fang = Calamity Bomb (NON-ELEMENTAL) Blessed Gem + Silver Hourglass = Calamity Bomb (NON-ELEMENTAL) Blessed Gem + Gold Hourglass = Calamity Bomb (NON-ELEMENTAL) Blessed Gem + Candle of Life = Calamity Bomb (NON-ELEMENTAL) Blessed Gem + Petrify Grenade = Calamity Bomb (NON-ELEMENTAL) Blessed Gem + Farplane Shadow = Chaos Grenade (NON-ELEMENTAL) Blessed Gem + Farplane Wind = Chaos Grenade (NON-ELEMENTAL) Blessed Gem + Dark Matter = Supernova (NON-ELEMENTAL) Blessed Gem + Chocobo Feather = Calamity Bomb (NON-ELEMENTAL) Blessed Gem + Chocobo Wing = Calamity Bomb (NON-ELEMENTAL) Blessed Gem + Lunar Curtain = Calamity Bomb (NON-ELEMENTAL) Blessed Gem + Light Curtain = Calamity Bomb (NON-ELEMENTAL) Blessed Gem + Star Curtain = Calamity Bomb (NON-ELEMENTAL) Blessed Gem + Healing Spring = Calamity Bomb (NON-ELEMENTAL) Blessed Gem + Mana Spring = Calamity Bomb (NON-ELEMENTAL) Blessed Gem + Stamina Spring = Calamity Bomb (NON-ELEMENTAL) Blessed Gem + Soul Spring = Calamity Bomb (NON-ELEMENTAL) Blessed Gem + Purifying Salt = Calamity Bomb (NON-ELEMENTAL) Blessed Gem + Stamina Tablet = Mega Vitality (SPECIAL) Blessed Gem + Mana Tablet = Supernova (NON-ELEMENTAL) Blessed Gem + Stamina Tonic = Hot Spurs (SPECIAL) Blessed Gem + Mana Tonic = Supernova (NON-ELEMENTAL) Blessed Gem + Twin Stars = Hot Spurs (SPECIAL) Blessed Gem + Three Stars = Supernova (NON-ELEMENTAL) Blessed Gem + Power Sphere = Hazardous Shell (NON-ELEMENTAL) Blessed Gem + Mana Sphere = Hazardous Shell (NON-ELEMENTAL) Blessed Gem + Speed Sphere = Hazardous Shell (NON-ELEMENTAL) Blessed Gem + Ability Sphere = Hazardous Shell (NON-ELEMENTAL) Blessed Gem + Fortune Sphere = Miracle Drink (SPECIAL) Blessed Gem + Attribute Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + Special Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + Skill Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + White Magic Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + Black Magic Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + Master Sphere = Trio of 9999 (SPECIAL) Blessed Gem + Level 1 Key Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + Level 2 Key Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + Level 3 Key Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + Level 4 Key Sphere = Hot Spurs (SPECIAL) Blessed Gem + HP Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + MP Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + Strength Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + Defense Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + Magic Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + Magic Defense Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + Agility Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + Evasion Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + Accuracy Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + Luck Sphere = Miracle Drink (SPECIAL) Blessed Gem + Clear Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + Return Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + Friend Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + Teleport Sphere = Tallboy (NON-ELEMENTAL) Blessed Gem + Warp Sphere = Trio of 9999 (SPECIAL) Blessed Gem + Map = Cluster Bomb (NON-ELEMENTAL) Blessed Gem + Rename Card = Cluster Bomb (NON-ELEMENTAL) Blessed Gem + Musk = Tallboy (NON-ELEMENTAL) Blessed Gem + Hypello Potion = Tallboy (NON-ELEMENTAL) Blessed Gem + Shining Thorn = Tallboy (NON-ELEMENTAL) Blessed Gem + Pendulum = Trio of 9999 (SPECIAL) Blessed Gem + Amulet = Trio of 9999 (SPECIAL) Blessed Gem + Designer Wallet = Miracle Drink (SPECIAL) Blessed Gem + Door to Tomorrow = Trio of 9999 (SPECIAL) Blessed Gem + Wings to Discovery = Trio of 9999 (SPECIAL) Blessed Gem + Gambler's Spirit = Trio of 9999 (SPECIAL) Blessed Gem + Underdog's Secret = Trio of 9999 (SPECIAL) Blessed Gem + Winning Formula = Trio of 9999 (SPECIAL) Supreme Gem + Supreme Gem = Supernova (NON-ELEMENTAL) Supreme Gem + Poison Fang = Chaos Grenade (NON-ELEMENTAL) Supreme Gem + Silver Hourglass = Chaos Grenade (NON-ELEMENTAL) Supreme Gem + Gold Hourglass = Chaos Grenade (NON-ELEMENTAL) Supreme Gem + Candle of Life = Chaos Grenade (NON-ELEMENTAL) Supreme Gem + Petrify Grenade = Chaos Grenade (NON-ELEMENTAL) Supreme Gem + Farplane Shadow = Chaos Grenade (NON-ELEMENTAL) Supreme Gem + Farplane Wind = Chaos Grenade (NON-ELEMENTAL) Supreme Gem + Dark Matter = Supernova (NON-ELEMENTAL) Supreme Gem + Chocobo Feather = Chaos Grenade (NON-ELEMENTAL) Supreme Gem + Chocobo Wing = Chaos Grenade (NON-ELEMENTAL) Supreme Gem + Lunar Curtain = Chaos Grenade (NON-ELEMENTAL) Supreme Gem + Light Curtain = Chaos Grenade (NON-ELEMENTAL) Supreme Gem + Star Curtain = Chaos Grenade (NON-ELEMENTAL) Supreme Gem + Healing Spring = Chaos Grenade (NON-ELEMENTAL) Supreme Gem + Mana Spring = Chaos Grenade (NON-ELEMENTAL) Supreme Gem + Stamina Spring = Chaos Grenade (NON-ELEMENTAL) Supreme Gem + Soul Spring = Chaos Grenade (NON-ELEMENTAL) Supreme Gem + Purifying Salt = Chaos Grenade (NON-ELEMENTAL) Supreme Gem + Stamina Tablet = Mega Vitality (SPECIAL) Supreme Gem + Mana Tablet = Supernova (NON-ELEMENTAL) Supreme Gem + Stamina Tonic = Hot Spurs (SPECIAL) Supreme Gem + Mana Tonic = Supernova (NON-ELEMENTAL) Supreme Gem + Twin Stars = Hot Spurs (SPECIAL) Supreme Gem + Three Stars = Supernova (NON-ELEMENTAL) Supreme Gem + Power Sphere = Calamity Bomb (NON-ELEMENTAL) Supreme Gem + Mana Sphere = Calamity Bomb (NON-ELEMENTAL) Supreme Gem + Speed Sphere = Calamity Bomb (NON-ELEMENTAL) Supreme Gem + Ability Sphere = Calamity Bomb (NON-ELEMENTAL) Supreme Gem + Fortune Sphere = Miracle Drink (SPECIAL) Supreme Gem + Attribute Sphere = Tallboy (NON-ELEMENTAL) Supreme Gem + Special Sphere = Tallboy (NON-ELEMENTAL) Supreme Gem + Skill Sphere = Tallboy (NON-ELEMENTAL) Supreme Gem + White Magic Sphere = Tallboy (NON-ELEMENTAL) Supreme Gem + Black Magic Sphere = Tallboy (NON-ELEMENTAL) Supreme Gem + Master Sphere = Trio of 9999 (SPECIAL) Supreme Gem + Level 1 Key Sphere = Tallboy (NON-ELEMENTAL) Supreme Gem + Level 2 Key Sphere = Tallboy (NON-ELEMENTAL) Supreme Gem + Level 3 Key Sphere = Hot Spurs (SPECIAL) Supreme Gem + Level 4 Key Sphere = Quartet of 9 (SPECIAL) Supreme Gem + HP Sphere = Tallboy (NON-ELEMENTAL) Supreme Gem + MP Sphere = Tallboy (NON-ELEMENTAL) Supreme Gem + Strength Sphere = Tallboy (NON-ELEMENTAL) Supreme Gem + Defense Sphere = Tallboy (NON-ELEMENTAL) Supreme Gem + Magic Sphere = Tallboy (NON-ELEMENTAL) Supreme Gem + Magic Defense Sphere = Tallboy (NON-ELEMENTAL) Supreme Gem + Agility Sphere = Tallboy (NON-ELEMENTAL) Supreme Gem + Evasion Sphere = Tallboy (NON-ELEMENTAL) Supreme Gem + Accuracy Sphere = Tallboy (NON-ELEMENTAL) Supreme Gem + Luck Sphere = Miracle Drink (SPECIAL) Supreme Gem + Clear Sphere = Tallboy (NON-ELEMENTAL) Supreme Gem + Return Sphere = Tallboy (NON-ELEMENTAL) Supreme Gem + Friend Sphere = Hot Spurs (SPECIAL) Supreme Gem + Teleport Sphere = Hot Spurs (SPECIAL) Supreme Gem + Warp Sphere = Supernova (NON-ELEMENTAL) Supreme Gem + Map = Cluster Bomb (NON-ELEMENTAL) Supreme Gem + Rename Card = Cluster Bomb (NON-ELEMENTAL) Supreme Gem + Musk = Tallboy (NON-ELEMENTAL) Supreme Gem + Hypello Potion = Tallboy (NON-ELEMENTAL) Supreme Gem + Shining Thorn = Tallboy (NON-ELEMENTAL) Supreme Gem + Pendulum = Trio of 9999 (SPECIAL) Supreme Gem + Amulet = Supernova (NON-ELEMENTAL) Supreme Gem + Designer Wallet = Miracle Drink (SPECIAL) Supreme Gem + Door to Tomorrow = Supernova (NON-ELEMENTAL) Supreme Gem + Wings to Discovery = Supernova (NON-ELEMENTAL) Supreme Gem + Gambler's Spirit = Supernova (NON-ELEMENTAL) Supreme Gem + Underdog's Secret = Supernova (NON-ELEMENTAL) Supreme Gem + Winning Formula = Supernova (NON-ELEMENTAL) - l. HIGHER NEGATIVE STATUS-INFLICTING ITEMS - Poison Fang + Poison Fang = Hazardous Shell (NON-ELEMENTAL) Poison Fang + Silver Hourglass = Hazardous Shell (NON-ELEMENTAL) Poison Fang + Gold Hourglass = Hazardous Shell (NON-ELEMENTAL) Poison Fang + Candle of Life = Hazardous Shell (NON-ELEMENTAL) Poison Fang + Petrify Grenade = Hazardous Shell (NON-ELEMENTAL) Poison Fang + Farplane Shadow = Calamity Bomb (NON-ELEMENTAL) Poison Fang + Farplane Wind = Calamity Bomb (NON-ELEMENTAL) Poison Fang + Dark Matter = Quartet of 9 (SPECIAL) Poison Fang + Chocobo Feather = Hazardous Shell (NON-ELEMENTAL) Poison Fang + Chocobo Wing = Hazardous Shell (NON-ELEMENTAL) Poison Fang + Lunar Curtain = Hazardous Shell (NON-ELEMENTAL) Poison Fang + Light Curtain = Hazardous Shell (NON-ELEMENTAL) Poison Fang + Star Curtain = Hazardous Shell (NON-ELEMENTAL) Poison Fang + Healing Spring = Hazardous Shell (NON-ELEMENTAL) Poison Fang + Mana Spring = Hazardous Shell (NON-ELEMENTAL) Poison Fang + Stamina Spring = Hazardous Shell (NON-ELEMENTAL) Poison Fang + Soul Spring = Hazardous Shell (NON-ELEMENTAL) Poison Fang + Purifying Salt = Hazardous Shell (NON-ELEMENTAL) Poison Fang + Stamina Tablet = Mega Vitality (SPECIAL) Poison Fang + Mana Tablet = Hyper Mana (SPECIAL) Poison Fang + Stamina Tonic = Hyper Vitality (SPECIAL) Poison Fang + Mana Tonic = Hyper Mana (SPECIAL) Poison Fang + Twin Stars = Freedom X (SPECIAL) Poison Fang + Three Stars = Calamity Bomb (NON-ELEMENTAL) Poison Fang + Power Sphere = Blaster Mine (NON-ELEMENTAL) Poison Fang + Mana Sphere = Blaster Mine (NON-ELEMENTAL) Poison Fang + Speed Sphere = Blaster Mine (NON-ELEMENTAL) Poison Fang + Ability Sphere = Blaster Mine (NON-ELEMENTAL) Poison Fang + Fortune Sphere = Hero Drink (SPECIAL) Poison Fang + Attribute Sphere = Calamity Bomb (NON-ELEMENTAL) Poison Fang + Special Sphere = Calamity Bomb (NON-ELEMENTAL) Poison Fang + Skill Sphere = Calamity Bomb (NON-ELEMENTAL) Poison Fang + White Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Poison Fang + Black Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Poison Fang + Master Sphere = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Level 1 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Poison Fang + Level 2 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Poison Fang + Level 3 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Level 4 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Poison Fang + HP Sphere = Chaos Grenade (NON-ELEMENTAL) Poison Fang + MP Sphere = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Strength Sphere = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Magic Sphere = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Magic Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Agility Sphere = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Evasion Sphere = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Accuracy Sphere = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Luck Sphere = Miracle Drink (SPECIAL) Poison Fang + Clear Sphere = Calamity Bomb (NON-ELEMENTAL) Poison Fang + Return Sphere = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Friend Sphere = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Teleport Sphere = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Warp Sphere = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Map = Blaster Mine (NON-ELEMENTAL) Poison Fang + Rename Card = Blaster Mine (NON-ELEMENTAL) Poison Fang + Musk = Hazardous Shell (NON-ELEMENTAL) Poison Fang + Hypello Potion = Hazardous Shell (NON-ELEMENTAL) Poison Fang + Shining Thorn = Hazardous Shell (NON-ELEMENTAL) Poison Fang + Pendulum = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Amulet = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Designer Wallet = Miracle Drink (SPECIAL) Poison Fang + Door to Tomorrow = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Wings to Discovery = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Gambler's Spirit = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Underdog's Secret = Chaos Grenade (NON-ELEMENTAL) Poison Fang + Winning Formula = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Silver Hourglass = Hazardous Shell (NON-ELEMENTAL) Silver Hourglass + Gold Hourglass = Hazardous Shell (NON-ELEMENTAL) Silver Hourglass + Candle of Life = Hazardous Shell (NON-ELEMENTAL) Silver Hourglass + Petrify Grenade = Hazardous Shell (NON-ELEMENTAL) Silver Hourglass + Farplane Shadow = Calamity Bomb (NON-ELEMENTAL) Silver Hourglass + Farplane Wind = Calamity Bomb (NON-ELEMENTAL) Silver Hourglass + Dark Matter = Quartet of 9 (SPECIAL) Silver Hourglass + Chocobo Feather = Hazardous Shell (NON-ELEMENTAL) Silver Hourglass + Chocobo Wing = Hazardous Shell (NON-ELEMENTAL) Silver Hourglass + Lunar Curtain = Hazardous Shell (NON-ELEMENTAL) Silver Hourglass + Light Curtain = Hazardous Shell (NON-ELEMENTAL) Silver Hourglass + Star Curtain = Hazardous Shell (NON-ELEMENTAL) Silver Hourglass + Healing Spring = Hazardous Shell (NON-ELEMENTAL) Silver Hourglass + Mana Spring = Hazardous Shell (NON-ELEMENTAL) Silver Hourglass + Stamina Spring = Hazardous Shell (NON-ELEMENTAL) Silver Hourglass + Soul Spring = Hazardous Shell (NON-ELEMENTAL) Silver Hourglass + Purifying Salt = Hazardous Shell (NON-ELEMENTAL) Silver Hourglass + Stamina Tablet = Mega Vitality (SPECIAL) Silver Hourglass + Mana Tablet = Hyper Mana (SPECIAL) Silver Hourglass + Stamina Tonic = Hyper Vitality (SPECIAL) Silver Hourglass + Mana Tonic = Hyper Mana (SPECIAL) Silver Hourglass + Twin Stars = Freedom X (SPECIAL) Silver Hourglass + Three Stars = Calamity Bomb (NON-ELEMENTAL) Silver Hourglass + Power Sphere = Blaster Mine (NON-ELEMENTAL) Silver Hourglass + Mana Sphere = Blaster Mine (NON-ELEMENTAL) Silver Hourglass + Speed Sphere = Blaster Mine (NON-ELEMENTAL) Silver Hourglass + Ability Sphere = Blaster Mine (NON-ELEMENTAL) Silver Hourglass + Fortune Sphere = Miracle Drink (SPECIAL) Silver Hourglass + Attribute Sphere = Calamity Bomb (NON-ELEMENTAL) Silver Hourglass + Special Sphere = Calamity Bomb (NON-ELEMENTAL) Silver Hourglass + Skill Sphere = Calamity Bomb (NON-ELEMENTAL) Silver Hourglass + White Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Silver Hourglass + Black Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Silver Hourglass + Master Sphere = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Level 1 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Silver Hourglass + Level 2 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Silver Hourglass + Level 3 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Level 4 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + HP Sphere = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + MP Sphere = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Strength Sphere = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Magic Sphere = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Magic Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Agility Sphere = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Evasion Sphere = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Accuracy Sphere = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Luck Sphere = Miracle Drink (SPECIAL) Silver Hourglass + Clear Sphere = Calamity Bomb (NON-ELEMENTAL) Silver Hourglass + Return Sphere = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Friend Sphere = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Teleport Sphere = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Warp Sphere = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Map = Blaster Mine (NON-ELEMENTAL) Silver Hourglass + Rename Card = Blaster Mine (NON-ELEMENTAL) Silver Hourglass + Musk = Hazardous Shell (NON-ELEMENTAL) Silver Hourglass + Hypello Potion = Hazardous Shell (NON-ELEMENTAL) Silver Hourglass + Shining Thorn = Hazardous Shell (NON-ELEMENTAL) Silver Hourglass + Pendulum = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Amulet = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Designer Wallet = Miracle Drink (SPECIAL) Silver Hourglass + Door to Tomorrow = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Wings to Discovery = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Gambler's Spirit = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Underdog's Secret = Chaos Grenade (NON-ELEMENTAL) Silver Hourglass + Winning Formula = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Gold Hourglass = Hazardous Shell (NON-ELEMENTAL) Gold Hourglass + Candle of Life = Hazardous Shell (NON-ELEMENTAL) Gold Hourglass + Petrify Grenade = Hazardous Shell (NON-ELEMENTAL) Gold Hourglass + Farplane Shadow = Calamity Bomb (NON-ELEMENTAL) Gold Hourglass + Farplane Wind = Calamity Bomb (NON-ELEMENTAL) Gold Hourglass + Dark Matter = Quartet of 9 (SPECIAL) Gold Hourglass + Chocobo Feather = Hazardous Shell (NON-ELEMENTAL) Gold Hourglass + Chocobo Wing = Hazardous Shell (NON-ELEMENTAL) Gold Hourglass + Lunar Curtain = Hazardous Shell (NON-ELEMENTAL) Gold Hourglass + Light Curtain = Hazardous Shell (NON-ELEMENTAL) Gold Hourglass + Star Curtain = Hazardous Shell (NON-ELEMENTAL) Gold Hourglass + Healing Spring = Hazardous Shell (NON-ELEMENTAL) Gold Hourglass + Mana Spring = Hazardous Shell (NON-ELEMENTAL) Gold Hourglass + Stamina Spring = Hazardous Shell (NON-ELEMENTAL) Gold Hourglass + Soul Spring = Hazardous Shell (NON-ELEMENTAL) Gold Hourglass + Purifying Salt = Hazardous Shell (NON-ELEMENTAL) Gold Hourglass + Stamina Tablet = Mega Vitality (SPECIAL) Gold Hourglass + Mana Tablet = Hyper Mana (SPECIAL) Gold Hourglass + Stamina Tonic = Hyper Vitality (SPECIAL) Gold Hourglass + Mana Tonic = Hyper Mana (SPECIAL) Gold Hourglass + Twin Stars = Freedom X (SPECIAL) Gold Hourglass + Three Stars = Calamity Bomb (NON-ELEMENTAL) Gold Hourglass + Power Sphere = Blaster Mine (NON-ELEMENTAL) Gold Hourglass + Mana Sphere = Blaster Mine (NON-ELEMENTAL) Gold Hourglass + Speed Sphere = Blaster Mine (NON-ELEMENTAL) Gold Hourglass + Ability Sphere = Blaster Mine (NON-ELEMENTAL) Gold Hourglass + Fortune Sphere = Miracle Drink (SPECIAL) Gold Hourglass + Attribute Sphere = Calamity Bomb (NON-ELEMENTAL) Gold Hourglass + Special Sphere = Calamity Bomb (NON-ELEMENTAL) Gold Hourglass + Skill Sphere = Calamity Bomb (NON-ELEMENTAL) Gold Hourglass + White Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Gold Hourglass + Black Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Gold Hourglass + Master Sphere = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Level 1 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Gold Hourglass + Level 2 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Gold Hourglass + Level 3 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Level 4 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + HP Sphere = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + MP Sphere = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Strength Sphere = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Magic Sphere = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Magic Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Agility Sphere = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Evasion Sphere = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Accuracy Sphere = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Luck Sphere = Miracle Drink (SPECIAL) Gold Hourglass + Clear Sphere = Calamity Bomb (NON-ELEMENTAL) Gold Hourglass + Return Sphere = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Friend Sphere = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Teleport Sphere = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Warp Sphere = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Map = Blaster Mine (NON-ELEMENTAL) Gold Hourglass + Rename Card = Blaster Mine (NON-ELEMENTAL) Gold Hourglass + Musk = Hazardous Shell (NON-ELEMENTAL) Gold Hourglass + Hypello Potion = Hazardous Shell (NON-ELEMENTAL) Gold Hourglass + Shining Thorn = Hazardous Shell (NON-ELEMENTAL) Gold Hourglass + Pendulum = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Amulet = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Designer Wallet = Miracle Drink (SPECIAL) Gold Hourglass + Door to Tomorrow = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Wings to Discovery = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Gambler's Spirit = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Underdog's Secret = Chaos Grenade (NON-ELEMENTAL) Gold Hourglass + Winning Formula = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Candle of Life = Hazardous Shell (NON-ELEMENTAL) Candle of Life + Petrify Grenade = Hazardous Shell (NON-ELEMENTAL) Candle of Life + Farplane Shadow = Calamity Bomb (NON-ELEMENTAL) Candle of Life + Farplane Wind = Calamity Bomb (NON-ELEMENTAL) Candle of Life + Dark Matter = Quartet of 9 (SPECIAL) Candle of Life + Chocobo Feather = Hazardous Shell (NON-ELEMENTAL) Candle of Life + Chocobo Wing = Hazardous Shell (NON-ELEMENTAL) Candle of Life + Lunar Curtain = Hazardous Shell (NON-ELEMENTAL) Candle of Life + Light Curtain = Hazardous Shell (NON-ELEMENTAL) Candle of Life + Star Curtain = Hazardous Shell (NON-ELEMENTAL) Candle of Life + Healing Spring = Hazardous Shell (NON-ELEMENTAL) Candle of Life + Mana Spring = Hazardous Shell (NON-ELEMENTAL) Candle of Life + Stamina Spring = Hazardous Shell (NON-ELEMENTAL) Candle of Life + Soul Spring = Hazardous Shell (NON-ELEMENTAL) Candle of Life + Purifying Salt = Hazardous Shell (NON-ELEMENTAL) Candle of Life + Stamina Tablet = Mega Vitality (SPECIAL) Candle of Life + Mana Tablet = Hyper Mana (SPECIAL) Candle of Life + Stamina Tonic = Hyper Vitality (SPECIAL) Candle of Life + Mana Tonic = Hyper Mana (SPECIAL) Candle of Life + Twin Stars = Freedom X (SPECIAL) Candle of Life + Three Stars = Calamity Bomb (NON-ELEMENTAL) Candle of Life + Power Sphere = Blaster Mine (NON-ELEMENTAL) Candle of Life + Mana Sphere = Blaster Mine (NON-ELEMENTAL) Candle of Life + Speed Sphere = Blaster Mine (NON-ELEMENTAL) Candle of Life + Ability Sphere = Blaster Mine (NON-ELEMENTAL) Candle of Life + Fortune Sphere = Miracle Drink (SPECIAL) Candle of Life + Attribute Sphere = Calamity Bomb (NON-ELEMENTAL) Candle of Life + Special Sphere = Calamity Bomb (NON-ELEMENTAL) Candle of Life + Skill Sphere = Calamity Bomb (NON-ELEMENTAL) Candle of Life + White Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Candle of Life + Black Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Candle of Life + Master Sphere = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Level 1 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Candle of Life + Level 2 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Candle of Life + Level 3 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Level 4 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Candle of Life + HP Sphere = Chaos Grenade (NON-ELEMENTAL) Candle of Life + MP Sphere = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Strength Sphere = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Magic Sphere = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Magic Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Agility Sphere = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Evasion Sphere = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Accuracy Sphere = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Luck Sphere = Miracle Drink (SPECIAL) Candle of Life + Clear Sphere = Calamity Bomb (NON-ELEMENTAL) Candle of Life + Return Sphere = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Friend Sphere = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Teleport Sphere = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Warp Sphere = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Map = Blaster Mine (NON-ELEMENTAL) Candle of Life + Rename Card = Blaster Mine (NON-ELEMENTAL) Candle of Life + Musk = Hazardous Shell (NON-ELEMENTAL) Candle of Life + Hypello Potion = Hazardous Shell (NON-ELEMENTAL) Candle of Life + Shining Thorn = Hazardous Shell (NON-ELEMENTAL) Candle of Life + Pendulum = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Amulet = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Designer Wallet = Miracle Drink (SPECIAL) Candle of Life + Door to Tomorrow = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Wings to Discovery = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Gambler's Spirit = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Underdog's Secret = Chaos Grenade (NON-ELEMENTAL) Candle of Life + Winning Formula = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Petrify Grenade = Calamity Bomb (NON-ELEMENTAL) Petrify Grenade + Farplane Shadow = Calamity Bomb (NON-ELEMENTAL) Petrify Grenade + Farplane Wind = Calamity Bomb (NON-ELEMENTAL) Petrify Grenade + Dark Matter = Quartet of 9 (SPECIAL) Petrify Grenade + Chocobo Feather = Hazardous Shell (NON-ELEMENTAL) Petrify Grenade + Chocobo Wing = Hazardous Shell (NON-ELEMENTAL) Petrify Grenade + Lunar Curtain = Hazardous Shell (NON-ELEMENTAL) Petrify Grenade + Light Curtain = Hazardous Shell (NON-ELEMENTAL) Petrify Grenade + Star Curtain = Hazardous Shell (NON-ELEMENTAL) Petrify Grenade + Healing Spring = Hazardous Shell (NON-ELEMENTAL) Petrify Grenade + Mana Spring = Hazardous Shell (NON-ELEMENTAL) Petrify Grenade + Stamina Spring = Hazardous Shell (NON-ELEMENTAL) Petrify Grenade + Soul Spring = Hazardous Shell (NON-ELEMENTAL) Petrify Grenade + Purifying Salt = Hazardous Shell (NON-ELEMENTAL) Petrify Grenade + Stamina Tablet = Mega Vitality (SPECIAL) Petrify Grenade + Mana Tablet = Hyper Mana (SPECIAL) Petrify Grenade + Stamina Tonic = Hyper Vitality (SPECIAL) Petrify Grenade + Mana Tonic = Hyper Mana (SPECIAL) Petrify Grenade + Twin Stars = Freedom X (SPECIAL) Petrify Grenade + Three Stars = Calamity Bomb (NON-ELEMENTAL) Petrify Grenade + Power Sphere = Blaster Mine (NON-ELEMENTAL) Petrify Grenade + Mana Sphere = Blaster Mine (NON-ELEMENTAL) Petrify Grenade + Speed Sphere = Blaster Mine (NON-ELEMENTAL) Petrify Grenade + Ability Sphere = Blaster Mine (NON-ELEMENTAL) Petrify Grenade + Fortune Sphere = Hero Drink (SPECIAL) Petrify Grenade + Attribute Sphere = Calamity Bomb (NON-ELEMENTAL) Petrify Grenade + Special Sphere = Calamity Bomb (NON-ELEMENTAL) Petrify Grenade + Skill Sphere = Calamity Bomb (NON-ELEMENTAL) Petrify Grenade + White Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Petrify Grenade + Black Magic Sphere = Calamity Bomb (NON-ELEMENTAL) Petrify Grenade + Master Sphere = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Level 1 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Petrify Grenade + Level 2 Key Sphere = Calamity Bomb (NON-ELEMENTAL) Petrify Grenade + Level 3 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Level 4 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + HP Sphere = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + MP Sphere = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Strength Sphere = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Magic Sphere = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Magic Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Agility Sphere = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Evasion Sphere = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Accuracy Sphere = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Luck Sphere = Miracle Drink (SPECIAL) Petrify Grenade + Clear Sphere = Calamity Bomb (NON-ELEMENTAL) Petrify Grenade + Return Sphere = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Friend Sphere = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Teleport Sphere = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Warp Sphere = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Map = Blaster Mine (NON-ELEMENTAL) Petrify Grenade + Rename Card = Blaster Mine (NON-ELEMENTAL) Petrify Grenade + Musk = Hazardous Shell (NON-ELEMENTAL) Petrify Grenade + Hypello Potion = Hazardous Shell (NON-ELEMENTAL) Petrify Grenade + Shining Thorn = Hazardous Shell (NON-ELEMENTAL) Petrify Grenade + Pendulum = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Amulet = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Designer Wallet = Miracle Drink (SPECIAL) Petrify Grenade + Door to Tomorrow = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Wings to Discovery = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Gambler's Spirit = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Underdog's Secret = Chaos Grenade (NON-ELEMENTAL) Petrify Grenade + Winning Formula = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Farplane Shadow = Calamity Bomb (NON-ELEMENTAL) Farplane Shadow + Farplane Wind = Calamity Bomb (NON-ELEMENTAL) Farplane Shadow + Dark Matter = Trio of 9999 (SPECIAL) Farplane Shadow + Chocobo Feather = Calamity Bomb (NON-ELEMENTAL) Farplane Shadow + Chocobo Wing = Calamity Bomb (NON-ELEMENTAL) Farplane Shadow + Lunar Curtain = Calamity Bomb (NON-ELEMENTAL) Farplane Shadow + Light Curtain = Calamity Bomb (NON-ELEMENTAL) Farplane Shadow + Star Curtain = Calamity Bomb (NON-ELEMENTAL) Farplane Shadow + Healing Spring = Calamity Bomb (NON-ELEMENTAL) Farplane Shadow + Mana Spring = Calamity Bomb (NON-ELEMENTAL) Farplane Shadow + Stamina Spring = Calamity Bomb (NON-ELEMENTAL) Farplane Shadow + Soul Spring = Calamity Bomb (NON-ELEMENTAL) Farplane Shadow + Purifying Salt = Calamity Bomb (NON-ELEMENTAL) Farplane Shadow + Stamina Tablet = Mega Vitality (SPECIAL) Farplane Shadow + Mana Tablet = Hyper Mana (SPECIAL) Farplane Shadow + Stamina Tonic = Hyper Vitality (SPECIAL) Farplane Shadow + Mana Tonic = Hyper Mana (SPECIAL) Farplane Shadow + Twin Stars = Freedom X (SPECIAL) Farplane Shadow + Three Stars = Calamity Bomb (NON-ELEMENTAL) Farplane Shadow + Power Sphere = Hazardous Shell (NON-ELEMENTAL) Farplane Shadow + Mana Sphere = Hazardous Shell (NON-ELEMENTAL) Farplane Shadow + Speed Sphere = Hazardous Shell (NON-ELEMENTAL) Farplane Shadow + Ability Sphere = Hazardous Shell (NON-ELEMENTAL) Farplane Shadow + Fortune Sphere = Miracle Drink (SPECIAL) Farplane Shadow + Attribute Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Special Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Skill Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + White Magic Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Black Magic Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Master Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Level 1 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Level 2 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Level 3 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Level 4 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + HP Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + MP Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Strength Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Magic Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Magic Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Agility Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Evasion Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Accuracy Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Luck Sphere = Miracle Drink (SPECIAL) Farplane Shadow + Clear Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Return Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Friend Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Teleport Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Warp Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Map = Hazardous Shell (NON-ELEMENTAL) Farplane Shadow + Rename Card = Hazardous Shell (NON-ELEMENTAL) Farplane Shadow + Musk = Calamity Bomb (NON-ELEMENTAL) Farplane Shadow + Hypello Potion = Calamity Bomb (NON-ELEMENTAL) Farplane Shadow + Shining Thorn = Calamity Bomb (NON-ELEMENTAL) Farplane Shadow + Pendulum = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Amulet = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Designer Wallet = Miracle Drink (SPECIAL) Farplane Shadow + Door to Tomorrow = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Wings to Discovery = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Gambler's Spirit = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Underdog's Secret = Chaos Grenade (NON-ELEMENTAL) Farplane Shadow + Winning Formula = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Farplane Wind = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Dark Matter = Trio of 9999 (SPECIAL) Farplane Wind + Chocobo Feather = Calamity Bomb (NON-ELEMENTAL) Farplane Wind + Chocobo Wing = Calamity Bomb (NON-ELEMENTAL) Farplane Wind + Lunar Curtain = Calamity Bomb (NON-ELEMENTAL) Farplane Wind + Light Curtain = Calamity Bomb (NON-ELEMENTAL) Farplane Wind + Star Curtain = Calamity Bomb (NON-ELEMENTAL) Farplane Wind + Healing Spring = Calamity Bomb (NON-ELEMENTAL) Farplane Wind + Mana Spring = Calamity Bomb (NON-ELEMENTAL) Farplane Wind + Stamina Spring = Calamity Bomb (NON-ELEMENTAL) Farplane Wind + Soul Spring = Calamity Bomb (NON-ELEMENTAL) Farplane Wind + Purifying Salt = Calamity Bomb (NON-ELEMENTAL) Farplane Wind + Stamina Tablet = Mega Vitality (SPECIAL) Farplane Wind + Mana Tablet = Hyper Mana (SPECIAL) Farplane Wind + Stamina Tonic = Hyper Vitality (SPECIAL) Farplane Wind + Mana Tonic = Hyper Mana (SPECIAL) Farplane Wind + Twin Stars = Freedom X (SPECIAL) Farplane Wind + Three Stars = Hazardous Shell (NON-ELEMENTAL) Farplane Wind + Power Sphere = Hazardous Shell (NON-ELEMENTAL) Farplane Wind + Mana Sphere = Hazardous Shell (NON-ELEMENTAL) Farplane Wind + Speed Sphere = Hazardous Shell (NON-ELEMENTAL) Farplane Wind + Ability Sphere = Hazardous Shell (NON-ELEMENTAL) Farplane Wind + Fortune Sphere = Miracle Drink (SPECIAL) Farplane Wind + Attribute Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Special Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Skill Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + White Magic Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Black Magic Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Master Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Level 1 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Level 2 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Level 3 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Level 4 Key Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + HP Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + MP Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Strength Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Magic Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Magic Defense Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Agility Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Evasion Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Accuracy Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Luck Sphere = Miracle Drink (SPECIAL) Farplane Wind + Clear Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Return Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Friend Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Teleport Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Warp Sphere = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Map = Hazardous Shell (NON-ELEMENTAL) Farplane Wind + Rename Card = Hazardous Shell (NON-ELEMENTAL) Farplane Wind + Musk = Calamity Bomb (NON-ELEMENTAL) Farplane Wind + Hypello Potion = Calamity Bomb (NON-ELEMENTAL) Farplane Wind + Shining Thorn = Calamity Bomb (NON-ELEMENTAL) Farplane Wind + Pendulum = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Amulet = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Designer Wallet = Miracle Drink (SPECIAL) Farplane Wind + Door to Tomorrow = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Wings to Discovery = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Gambler's Spirit = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Underdog's Secret = Chaos Grenade (NON-ELEMENTAL) Farplane Wind + Winning Formula = Chaos Grenade (NON-ELEMENTAL) Dark Matter + Dark Matter = Supernova (NON-ELEMENTAL) Dark Matter + Chocobo Feather = Quartet of 9 (SPECIAL) Dark Matter + Chocobo Wing = Quartet of 9 (SPECIAL) Dark Matter + Lunar Curtain = Quartet of 9 (SPECIAL) Dark Matter + Light Curtain = Quartet of 9 (SPECIAL) Dark Matter + Star Curtain = Quartet of 9 (SPECIAL) Dark Matter + Healing Spring = Quartet of 9 (SPECIAL) Dark Matter + Mana Spring = Quartet of 9 (SPECIAL) Dark Matter + Stamina Spring = Quartet of 9 (SPECIAL) Dark Matter + Soul Spring = Quartet of 9 (SPECIAL) Dark Matter + Purifying Salt = Quartet of 9 (SPECIAL) Dark Matter + Stamina Tablet = Trio of 9999 (SPECIAL) Dark Matter + Mana Tablet = Trio of 9999 (SPECIAL) Dark Matter + Stamina Tonic = Trio of 9999 (SPECIAL) Dark Matter + Mana Tonic = Trio of 9999 (SPECIAL) Dark Matter + Twin Stars = Trio of 9999 (SPECIAL) Dark Matter + Three Stars = Quartet of 9 (SPECIAL) Dark Matter + Power Sphere = Quartet of 9 (SPECIAL) Dark Matter + Mana Sphere = Quartet of 9 (SPECIAL) Dark Matter + Speed Sphere = Quartet of 9 (SPECIAL) Dark Matter + Ability Sphere = Quartet of 9 (SPECIAL) Dark Matter + Fortune Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Attribute Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Special Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Skill Sphere = Supernova (NON-ELEMENTAL) Dark Matter + White Magic Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Black Magic Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Master Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Level 1 Key Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Level 2 Key Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Level 3 Key Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Level 4 Key Sphere = Supernova (NON-ELEMENTAL) Dark Matter + HP Sphere = Supernova (NON-ELEMENTAL) Dark Matter + MP Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Strength Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Defense Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Magic Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Magic Defense Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Agility Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Evasion Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Accuracy Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Luck Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Clear Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Return Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Friend Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Teleport Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Warp Sphere = Supernova (NON-ELEMENTAL) Dark Matter + Map = Quartet of 9 (SPECIAL) Dark Matter + Rename Card = Quartet of 9 (SPECIAL) Dark Matter + Musk = Quartet of 9 (SPECIAL) Dark Matter + Hypello Potion = Quartet of 9 (SPECIAL) Dark Matter + Shining Thorn = Quartet of 9 (SPECIAL) Dark Matter + Pendulum = Trio of 9999 (SPECIAL) Dark Matter + Amulet = Supernova (NON-ELEMENTAL) Dark Matter + Designer Wallet = Supernova (NON-ELEMENTAL) Dark Matter + Door to Tomorrow = Supernova (NON-ELEMENTAL) Dark Matter + Wings to Discovery = Supernova (NON-ELEMENTAL) Dark Matter + Gambler's Spirit = Supernova (NON-ELEMENTAL) Dark Matter + Underdog's Secret = Supernova (NON-ELEMENTAL) Dark Matter + Winning Formula = Supernova (NON-ELEMENTAL) - m. HIGHER SUPPORT ITEMS - Chocobo Feather + Chocobo Feather = Super Mighty G (SPECIAL) Chocobo Feather + Chocobo Wing = Super Mighty G (SPECIAL) Chocobo Feather + Lunar Curtain = Super Mighty G (SPECIAL) Chocobo Feather + Light Curtain = Super Mighty G (SPECIAL) Chocobo Feather + Star Curtain = Super Mighty G (SPECIAL) Chocobo Feather + Healing Spring = Super Mighty G (SPECIAL) Chocobo Feather + Mana Spring = Super Mighty G (SPECIAL) Chocobo Feather + Stamina Spring = Super Mighty G (SPECIAL) Chocobo Feather + Soul Spring = Super Mighty G (SPECIAL) Chocobo Feather + Purifying Salt = Super Mighty G (SPECIAL) Chocobo Feather + Stamina Tablet = Mega Vitality (SPECIAL) Chocobo Feather + Mana Tablet = Hyper Mana (SPECIAL) Chocobo Feather + Stamina Tonic = Hyper Vitality (SPECIAL) Chocobo Feather + Mana Tonic = Hyper Mana (SPECIAL) Chocobo Feather + Twin Stars = Freedom X (SPECIAL) Chocobo Feather + Three Stars = Super Mighty G (SPECIAL) Chocobo Feather + Power Sphere = Mighty Wall (SPECIAL) Chocobo Feather + Mana Sphere = Mighty Wall (SPECIAL) Chocobo Feather + Speed Sphere = Mighty Wall (SPECIAL) Chocobo Feather + Ability Sphere = Mighty Wall (SPECIAL) Chocobo Feather + Fortune Sphere = Hero Drink (SPECIAL) Chocobo Feather + Attribute Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Special Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Skill Sphere = Super Mighty G (SPECIAL) Chocobo Feather + White Magic Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Black Magic Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Master Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Level 1 Key Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Level 2 Key Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Level 3 Key Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Level 4 Key Sphere = Super Mighty G (SPECIAL) Chocobo Feather + HP Sphere = Super Mighty G (SPECIAL) Chocobo Feather + MP Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Strength Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Defense Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Magic Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Magic Defense Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Agility Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Evasion Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Accuracy Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Luck Sphere = Miracle Drink (SPECIAL) Chocobo Feather + Clear Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Return Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Friend Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Teleport Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Warp Sphere = Super Mighty G (SPECIAL) Chocobo Feather + Map = Super Mighty G (SPECIAL) Chocobo Feather + Rename Card = Super Mighty G (SPECIAL) Chocobo Feather + Musk = Super Mighty G (SPECIAL) Chocobo Feather + Hypello Potion = Super Mighty G (SPECIAL) Chocobo Feather + Shining Thorn = Super Mighty G (SPECIAL) Chocobo Feather + Pendulum = Super Mighty G (SPECIAL) Chocobo Feather + Amulet = Super Mighty G (SPECIAL) Chocobo Feather + Designer Wallet = Miracle Drink (SPECIAL) Chocobo Feather + Door to Tomorrow = Super Mighty G (SPECIAL) Chocobo Feather + Wings to Discovery = Super Mighty G (SPECIAL) Chocobo Feather + Gambler's Spirit = Super Mighty G (SPECIAL) Chocobo Feather + Underdog's Secret = Super Mighty G (SPECIAL) Chocobo Feather + Winning Formula = Super Mighty G (SPECIAL) Chocobo Wing + Chocobo Wing = Super Mighty G (SPECIAL) Chocobo Wing + Lunar Curtain = Super Mighty G (SPECIAL) Chocobo Wing + Light Curtain = Super Mighty G (SPECIAL) Chocobo Wing + Star Curtain = Super Mighty G (SPECIAL) Chocobo Wing + Healing Spring = Super Mighty G (SPECIAL) Chocobo Wing + Mana Spring = Super Mighty G (SPECIAL) Chocobo Wing + Stamina Spring = Super Mighty G (SPECIAL) Chocobo Wing + Soul Spring = Super Mighty G (SPECIAL) Chocobo Wing + Purifying Salt = Super Mighty G (SPECIAL) Chocobo Wing + Stamina Tablet = Mega Vitality (SPECIAL) Chocobo Wing + Mana Tablet = Hyper Mana (SPECIAL) Chocobo Wing + Stamina Tonic = Hyper Vitality (SPECIAL) Chocobo Wing + Mana Tonic = Hyper Mana (SPECIAL) Chocobo Wing + Twin Stars = Freedom X (SPECIAL) Chocobo Wing + Three Stars = Super Mighty G (SPECIAL) Chocobo Wing + Power Sphere = Mighty Wall (SPECIAL) Chocobo Wing + Mana Sphere = Mighty Wall (SPECIAL) Chocobo Wing + Speed Sphere = Mighty Wall (SPECIAL) Chocobo Wing + Ability Sphere = Mighty Wall (SPECIAL) Chocobo Wing + Fortune Sphere = Hero Drink (SPECIAL) Chocobo Wing + Attribute Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Special Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Skill Sphere = Super Mighty G (SPECIAL) Chocobo Wing + White Magic Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Black Magic Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Master Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Level 1 Key Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Level 2 Key Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Level 3 Key Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Level 4 Key Sphere = Super Mighty G (SPECIAL) Chocobo Wing + HP Sphere = Super Mighty G (SPECIAL) Chocobo Wing + MP Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Strength Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Defense Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Magic Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Magic Defense Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Agility Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Evasion Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Accuracy Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Luck Sphere = Miracle Drink (SPECIAL) Chocobo Wing + Clear Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Return Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Friend Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Teleport Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Warp Sphere = Super Mighty G (SPECIAL) Chocobo Wing + Map = Super Mighty G (SPECIAL) Chocobo Wing + Rename Card = Super Mighty G (SPECIAL) Chocobo Wing + Musk = Super Mighty G (SPECIAL) Chocobo Wing + Hypello Potion = Super Mighty G (SPECIAL) Chocobo Wing + Shining Thorn = Super Mighty G (SPECIAL) Chocobo Wing + Pendulum = Hyper Mighty G (SPECIAL) Chocobo Wing + Amulet = Hyper Mighty G (SPECIAL) Chocobo Wing + Designer Wallet = Miracle Drink (SPECIAL) Chocobo Wing + Door to Tomorrow = Hyper Mighty G (SPECIAL) Chocobo Wing + Wings to Discovery = Hyper Mighty G (SPECIAL) Chocobo Wing + Gambler's Spirit = Hyper Mighty G (SPECIAL) Chocobo Wing + Underdog's Secret = Hyper Mighty G (SPECIAL) Chocobo Wing + Winning Formula = Hyper Mighty G (SPECIAL) Lunar Curtain + Lunar Curtain = Super Mighty G (SPECIAL) Lunar Curtain + Light Curtain = Super Mighty G (SPECIAL) Lunar Curtain + Star Curtain = Super Mighty G (SPECIAL) Lunar Curtain + Healing Spring = Ultra Nul-All (SPECIAL) Lunar Curtain + Mana Spring = Hyper Nul-all (SPECIAL) Lunar Curtain + Stamina Spring = Hyper Nul-all (SPECIAL) Lunar Curtain + Soul Spring = Hyper Nul-all (SPECIAL) Lunar Curtain + Purifying Salt = Hyper Nul-all (SPECIAL) Lunar Curtain + Stamina Tablet = Mega Vitality (SPECIAL) Lunar Curtain + Mana Tablet = Hyper Mana (SPECIAL) Lunar Curtain + Stamina Tonic = Hyper Vitality (SPECIAL) Lunar Curtain + Mana Tonic = Hyper Mana (SPECIAL) Lunar Curtain + Twin Stars = Freedom X (SPECIAL) Lunar Curtain + Three Stars = Super Mighty G (SPECIAL) Lunar Curtain + Power Sphere = Mighty Wall (SPECIAL) Lunar Curtain + Mana Sphere = Mighty Wall (SPECIAL) Lunar Curtain + Speed Sphere = Mighty Wall (SPECIAL) Lunar Curtain + Ability Sphere = Mighty Wall (SPECIAL) Lunar Curtain + Fortune Sphere = Hero Drink (SPECIAL) Lunar Curtain + Attribute Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Special Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Skill Sphere = Super Mighty G (SPECIAL) Lunar Curtain + White Magic Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Black Magic Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Master Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Level 1 Key Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Level 2 Key Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Level 3 Key Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Level 4 Key Sphere = Super Mighty G (SPECIAL) Lunar Curtain + HP Sphere = Super Mighty G (SPECIAL) Lunar Curtain + MP Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Strength Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Defense Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Magic Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Magic Defense Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Agility Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Evasion Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Accuracy Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Luck Sphere = Miracle Drink (SPECIAL) Lunar Curtain + Clear Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Return Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Friend Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Teleport Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Warp Sphere = Super Mighty G (SPECIAL) Lunar Curtain + Map = Mega Nul-All (SPECIAL) Lunar Curtain + Rename Card = Mega Nul-All (SPECIAL) Lunar Curtain + Musk = Mega Nul-All (SPECIAL) Lunar Curtain + Hypello Potion = Mega Nul-All (SPECIAL) Lunar Curtain + Shining Thorn = Mega Nul-All (SPECIAL) Lunar Curtain + Pendulum = Hyper Mighty G (SPECIAL) Lunar Curtain + Amulet = Hyper Mighty G (SPECIAL) Lunar Curtain + Designer Wallet = Miracle Drink (SPECIAL) Lunar Curtain + Door to Tomorrow = Hyper Mighty G (SPECIAL) Lunar Curtain + Wings to Discovery = Hyper Mighty G (SPECIAL) Lunar Curtain + Gambler's Spirit = Hyper Mighty G (SPECIAL) Lunar Curtain + Underdog's Secret = Hyper Mighty G (SPECIAL) Lunar Curtain + Winning Formula = Hyper Mighty G (SPECIAL) Light Curtain + Light Curtain = Super Mighty G (SPECIAL) Light Curtain + Star Curtain = Super Mighty G (SPECIAL) Light Curtain + Healing Spring = Ultra Nul-All (SPECIAL) Light Curtain + Mana Spring = Hyper Nul-all (SPECIAL) Light Curtain + Stamina Spring = Hyper Nul-all (SPECIAL) Light Curtain + Soul Spring = Hyper Nul-all (SPECIAL) Light Curtain + Purifying Salt = Hyper Nul-all (SPECIAL) Light Curtain + Stamina Tablet = Mega Vitality (SPECIAL) Light Curtain + Mana Tablet = Hyper Mana (SPECIAL) Light Curtain + Stamina Tonic = Hyper Vitality (SPECIAL) Light Curtain + Mana Tonic = Hyper Mana (SPECIAL) Light Curtain + Twin Stars = Freedom X (SPECIAL) Light Curtain + Three Stars = Super Mighty G (SPECIAL) Light Curtain + Power Sphere = Mighty Wall (SPECIAL) Light Curtain + Mana Sphere = Mighty Wall (SPECIAL) Light Curtain + Speed Sphere = Mighty Wall (SPECIAL) Light Curtain + Ability Sphere = Mighty Wall (SPECIAL) Light Curtain + Fortune Sphere = Hero Drink (SPECIAL) Light Curtain + Attribute Sphere = Super Mighty G (SPECIAL) Light Curtain + Special Sphere = Super Mighty G (SPECIAL) Light Curtain + Skill Sphere = Super Mighty G (SPECIAL) Light Curtain + White Magic Sphere = Super Mighty G (SPECIAL) Light Curtain + Black Magic Sphere = Super Mighty G (SPECIAL) Light Curtain + Master Sphere = Super Mighty G (SPECIAL) Light Curtain + Level 1 Key Sphere = Super Mighty G (SPECIAL) Light Curtain + Level 2 Key Sphere = Super Mighty G (SPECIAL) Light Curtain + Level 3 Key Sphere = Super Mighty G (SPECIAL) Light Curtain + Level 4 Key Sphere = Super Mighty G (SPECIAL) Light Curtain + HP Sphere = Super Mighty G (SPECIAL) Light Curtain + MP Sphere = Super Mighty G (SPECIAL) Light Curtain + Strength Sphere = Super Mighty G (SPECIAL) Light Curtain + Defense Sphere = Super Mighty G (SPECIAL) Light Curtain + Magic Sphere = Super Mighty G (SPECIAL) Light Curtain + Magic Defense Sphere = Super Mighty G (SPECIAL) Light Curtain + Agility Sphere = Super Mighty G (SPECIAL) Light Curtain + Evasion Sphere = Super Mighty G (SPECIAL) Light Curtain + Accuracy Sphere = Super Mighty G (SPECIAL) Light Curtain + Luck Sphere = Miracle Drink (SPECIAL) Light Curtain + Clear Sphere = Super Mighty G (SPECIAL) Light Curtain + Return Sphere = Super Mighty G (SPECIAL) Light Curtain + Friend Sphere = Super Mighty G (SPECIAL) Light Curtain + Teleport Sphere = Super Mighty G (SPECIAL) Light Curtain + Warp Sphere = Super Mighty G (SPECIAL) Light Curtain + Map = Mega Nul-All (SPECIAL) Light Curtain + Rename Card = Mega Nul-All (SPECIAL) Light Curtain + Musk = Mega Nul-All (SPECIAL) Light Curtain + Hypello Potion = Mega Nul-All (SPECIAL) Light Curtain + Shining Thorn = Mega Nul-All (SPECIAL) Light Curtain + Pendulum = Hyper Mighty G (SPECIAL) Light Curtain + Amulet = Hyper Mighty G (SPECIAL) Light Curtain + Designer Wallet = Miracle Drink (SPECIAL) Light Curtain + Door to Tomorrow = Hyper Mighty G (SPECIAL) Light Curtain + Wings to Discovery = Hyper Mighty G (SPECIAL) Light Curtain + Gambler's Spirit = Hyper Mighty G (SPECIAL) Light Curtain + Underdog's Secret = Hyper Mighty G (SPECIAL) Light Curtain + Winning Formula = Hyper Mighty G (SPECIAL) Star Curtain + Star Curtain = Hyper Nul-all (SPECIAL) Star Curtain + Healing Spring = Ultra Nul-All (SPECIAL) Star Curtain + Mana Spring = Hyper Nul-all (SPECIAL) Star Curtain + Stamina Spring = Hyper Nul-all (SPECIAL) Star Curtain + Soul Spring = Hyper Nul-all (SPECIAL) Star Curtain + Purifying Salt = Hyper Nul-all (SPECIAL) Star Curtain + Stamina Tablet = Mega Vitality (SPECIAL) Star Curtain + Mana Tablet = Hyper Mana (SPECIAL) Star Curtain + Stamina Tonic = Hyper Vitality (SPECIAL) Star Curtain + Mana Tonic = Hyper Mana (SPECIAL) Star Curtain + Twin Stars = Freedom X (SPECIAL) Star Curtain + Three Stars = Super Mighty G (SPECIAL) Star Curtain + Power Sphere = Mega Nul-All (SPECIAL) Star Curtain + Mana Sphere = Mega Nul-All (SPECIAL) Star Curtain + Speed Sphere = Mega Nul-All (SPECIAL) Star Curtain + Ability Sphere = Mega Nul-All (SPECIAL) Star Curtain + Fortune Sphere = Hero Drink (SPECIAL) Star Curtain + Attribute Sphere = Super Mighty G (SPECIAL) Star Curtain + Special Sphere = Super Mighty G (SPECIAL) Star Curtain + Skill Sphere = Super Mighty G (SPECIAL) Star Curtain + White Magic Sphere = Super Mighty G (SPECIAL) Star Curtain + Black Magic Sphere = Super Mighty G (SPECIAL) Star Curtain + Master Sphere = Super Mighty G (SPECIAL) Star Curtain + Level 1 Key Sphere = Super Mighty G (SPECIAL) Star Curtain + Level 2 Key Sphere = Super Mighty G (SPECIAL) Star Curtain + Level 3 Key Sphere = Super Mighty G (SPECIAL) Star Curtain + Level 4 Key Sphere = Super Mighty G (SPECIAL) Star Curtain + HP Sphere = Super Mighty G (SPECIAL) Star Curtain + MP Sphere = Super Mighty G (SPECIAL) Star Curtain + Strength Sphere = Super Mighty G (SPECIAL) Star Curtain + Defense Sphere = Super Mighty G (SPECIAL) Star Curtain + Magic Sphere = Super Mighty G (SPECIAL) Star Curtain + Magic Defense Sphere = Super Mighty G (SPECIAL) Star Curtain + Agility Sphere = Super Mighty G (SPECIAL) Star Curtain + Evasion Sphere = Super Mighty G (SPECIAL) Star Curtain + Accuracy Sphere = Super Mighty G (SPECIAL) Star Curtain + Luck Sphere = Miracle Drink (SPECIAL) Star Curtain + Clear Sphere = Super Mighty G (SPECIAL) Star Curtain + Return Sphere = Super Mighty G (SPECIAL) Star Curtain + Friend Sphere = Super Mighty G (SPECIAL) Star Curtain + Teleport Sphere = Super Mighty G (SPECIAL) Star Curtain + Warp Sphere = Super Mighty G (SPECIAL) Star Curtain + Map = Mega Nul-All (SPECIAL) Star Curtain + Rename Card = Mega Nul-All (SPECIAL) Star Curtain + Musk = Mega Nul-All (SPECIAL) Star Curtain + Hypello Potion = Mega Nul-All (SPECIAL) Star Curtain + Shining Thorn = Mega Nul-All (SPECIAL) Star Curtain + Pendulum = Hyper Mighty G (SPECIAL) Star Curtain + Amulet = Hyper Mighty G (SPECIAL) Star Curtain + Designer Wallet = Miracle Drink (SPECIAL) Star Curtain + Door to Tomorrow = Hyper Mighty G (SPECIAL) Star Curtain + Wings to Discovery = Hyper Mighty G (SPECIAL) Star Curtain + Gambler's Spirit = Hyper Mighty G (SPECIAL) Star Curtain + Underdog's Secret = Hyper Mighty G (SPECIAL) Star Curtain + Winning Formula = Hyper Mighty G (SPECIAL) - n. SPRINGS - Healing Spring + Healing Spring = Ultra Nul-All (SPECIAL) Healing Spring + Mana Spring = Ultra Nul-All (SPECIAL) Healing Spring + Stamina Spring = Ultra Nul-All (SPECIAL) Healing Spring + Soul Spring = Ultra Nul-All (SPECIAL) Healing Spring + Purifying Salt = Ultra Nul-All (SPECIAL) Healing Spring + Stamina Tablet = Mega Vitality (SPECIAL) Healing Spring + Mana Tablet = Hyper Mana (SPECIAL) Healing Spring + Stamina Tonic = Hyper Vitality (SPECIAL) Healing Spring + Mana Tonic = Hyper Mana (SPECIAL) Healing Spring + Twin Stars = Freedom X (SPECIAL) Healing Spring + Three Stars = Super Mighty G (SPECIAL) Healing Spring + Power Sphere = Mega Elixir (CURATIVE) Healing Spring + Mana Sphere = Mega Elixir (CURATIVE) Healing Spring + Speed Sphere = Mega Elixir (CURATIVE) Healing Spring + Ability Sphere = Mega Elixir (CURATIVE) Healing Spring + Fortune Sphere = Miracle Drink (SPECIAL) Healing Spring + Attribute Sphere = Super Elixir (CURATIVE) Healing Spring + Special Sphere = Super Elixir (CURATIVE) Healing Spring + Skill Sphere = Super Elixir (CURATIVE) Healing Spring + White Magic Sphere = Super Elixir (CURATIVE) Healing Spring + Black Magic Sphere = Super Elixir (CURATIVE) Healing Spring + Master Sphere = Super Elixir (CURATIVE) Healing Spring + Level 1 Key Sphere = Super Elixir (CURATIVE) Healing Spring + Level 2 Key Sphere = Super Elixir (CURATIVE) Healing Spring + Level 3 Key Sphere = Super Elixir (CURATIVE) Healing Spring + Level 4 Key Sphere = Super Elixir (CURATIVE) Healing Spring + HP Sphere = Super Elixir (CURATIVE) Healing Spring + MP Sphere = Super Elixir (CURATIVE) Healing Spring + Strength Sphere = Super Elixir (CURATIVE) Healing Spring + Defense Sphere = Super Elixir (CURATIVE) Healing Spring + Magic Sphere = Super Elixir (CURATIVE) Healing Spring + Magic Defense Sphere = Super Elixir (CURATIVE) Healing Spring + Agility Sphere = Super Elixir (CURATIVE) Healing Spring + Evasion Sphere = Super Elixir (CURATIVE) Healing Spring + Accuracy Sphere = Super Elixir (CURATIVE) Healing Spring + Luck Sphere = Miracle Drink (SPECIAL) Healing Spring + Clear Sphere = Super Elixir (CURATIVE) Healing Spring + Return Sphere = Super Elixir (CURATIVE) Healing Spring + Friend Sphere = Super Elixir (CURATIVE) Healing Spring + Teleport Sphere = Super Elixir (CURATIVE) Healing Spring + Warp Sphere = Super Elixir (CURATIVE) Healing Spring + Map = Super Elixir (CURATIVE) Healing Spring + Rename Card = Super Elixir (CURATIVE) Healing Spring + Musk = Ultra Nul-All (SPECIAL) Healing Spring + Hypello Potion = Ultra Nul-All (SPECIAL) Healing Spring + Shining Thorn = Ultra Nul-All (SPECIAL) Healing Spring + Pendulum = Hyper Mighty G (SPECIAL) Healing Spring + Amulet = Hyper Mighty G (SPECIAL) Healing Spring + Designer Wallet = Miracle Drink (SPECIAL) Healing Spring + Door to Tomorrow = Hyper Mighty G (SPECIAL) Healing Spring + Wings to Discovery = Hyper Mighty G (SPECIAL) Healing Spring + Gambler's Spirit = Hyper Mighty G (SPECIAL) Healing Spring + Underdog's Secret = Hyper Mighty G (SPECIAL) Healing Spring + Winning Formula = Hyper Mighty G (SPECIAL) Mana Spring + Mana Spring = Hyper Nul-all (SPECIAL) Mana Spring + Stamina Spring = Hyper Nul-all (SPECIAL) Mana Spring + Soul Spring = Hyper Nul-all (SPECIAL) Mana Spring + Purifying Salt = Hyper Nul-all (SPECIAL) Mana Spring + Stamina Tablet = Mega Vitality (SPECIAL) Mana Spring + Mana Tablet = Hyper Mana (SPECIAL) Mana Spring + Stamina Tonic = Hyper Vitality (SPECIAL) Mana Spring + Mana Tonic = Hyper Mana (SPECIAL) Mana Spring + Twin Stars = Freedom X (SPECIAL) Mana Spring + Three Stars = Super Mighty G (SPECIAL) Mana Spring + Power Sphere = Mega Elixir (CURATIVE) Mana Spring + Mana Sphere = Mega Elixir (CURATIVE) Mana Spring + Speed Sphere = Mega Elixir (CURATIVE) Mana Spring + Ability Sphere = Mega Elixir (CURATIVE) Mana Spring + Fortune Sphere = Hero Drink (SPECIAL) Mana Spring + Attribute Sphere = Super Elixir (CURATIVE) Mana Spring + Special Sphere = Super Elixir (CURATIVE) Mana Spring + Skill Sphere = Super Elixir (CURATIVE) Mana Spring + White Magic Sphere = Super Elixir (CURATIVE) Mana Spring + Black Magic Sphere = Super Elixir (CURATIVE) Mana Spring + Master Sphere = Super Elixir (CURATIVE) Mana Spring + Level 1 Key Sphere = Super Elixir (CURATIVE) Mana Spring + Level 2 Key Sphere = Super Elixir (CURATIVE) Mana Spring + Level 3 Key Sphere = Super Elixir (CURATIVE) Mana Spring + Level 4 Key Sphere = Super Elixir (CURATIVE) Mana Spring + HP Sphere = Super Elixir (CURATIVE) Mana Spring + MP Sphere = Super Elixir (CURATIVE) Mana Spring + Strength Sphere = Super Elixir (CURATIVE) Mana Spring + Defense Sphere = Super Elixir (CURATIVE) Mana Spring + Magic Sphere = Super Elixir (CURATIVE) Mana Spring + Magic Defense Sphere = Super Elixir (CURATIVE) Mana Spring + Agility Sphere = Super Elixir (CURATIVE) Mana Spring + Evasion Sphere = Super Elixir (CURATIVE) Mana Spring + Accuracy Sphere = Super Elixir (CURATIVE) Mana Spring + Luck Sphere = Miracle Drink (SPECIAL) Mana Spring + Clear Sphere = Super Elixir (CURATIVE) Mana Spring + Return Sphere = Super Elixir (CURATIVE) Mana Spring + Friend Sphere = Super Elixir (CURATIVE) Mana Spring + Teleport Sphere = Super Elixir (CURATIVE) Mana Spring + Warp Sphere = Super Elixir (CURATIVE) Mana Spring + Map = Mega Elixir (CURATIVE) Mana Spring + Rename Card = Mega Elixir (CURATIVE) Mana Spring + Musk = Hyper Nul-all (SPECIAL) Mana Spring + Hypello Potion = Hyper Nul-all (SPECIAL) Mana Spring + Shining Thorn = Hyper Nul-all (SPECIAL) Mana Spring + Pendulum = Final Elixir (CURATIVE) Mana Spring + Amulet = Final Elixir (CURATIVE) Mana Spring + Designer Wallet = Miracle Drink (SPECIAL) Mana Spring + Door to Tomorrow = Final Elixir (CURATIVE) Mana Spring + Wings to Discovery = Final Elixir (CURATIVE) Mana Spring + Gambler's Spirit = Final Elixir (CURATIVE) Mana Spring + Underdog's Secret = Final Elixir (CURATIVE) Mana Spring + Winning Formula = Final Elixir (CURATIVE) Stamina Spring + Stamina Spring = Hyper Nul-all (SPECIAL) Stamina Spring + Soul Spring = Hyper Nul-all (SPECIAL) Stamina Spring + Purifying Salt = Hyper Nul-all (SPECIAL) Stamina Spring + Stamina Tablet = Mega Vitality (SPECIAL) Stamina Spring + Mana Tablet = Hyper Mana (SPECIAL) Stamina Spring + Stamina Tonic = Hyper Vitality (SPECIAL) Stamina Spring + Mana Tonic = Hyper Mana (SPECIAL) Stamina Spring + Twin Stars = Freedom X (SPECIAL) Stamina Spring + Three Stars = Super Mighty G (SPECIAL) Stamina Spring + Power Sphere = Mega Elixir (CURATIVE) Stamina Spring + Mana Sphere = Mega Elixir (CURATIVE) Stamina Spring + Speed Sphere = Mega Elixir (CURATIVE) Stamina Spring + Ability Sphere = Mega Elixir (CURATIVE) Stamina Spring + Fortune Sphere = Hero Drink (SPECIAL) Stamina Spring + Attribute Sphere = Super Elixir (CURATIVE) Stamina Spring + Special Sphere = Super Elixir (CURATIVE) Stamina Spring + Skill Sphere = Super Elixir (CURATIVE) Stamina Spring + White Magic Sphere = Super Elixir (CURATIVE) Stamina Spring + Black Magic Sphere = Super Elixir (CURATIVE) Stamina Spring + Master Sphere = Super Elixir (CURATIVE) Stamina Spring + Level 1 Key Sphere = Super Elixir (CURATIVE) Stamina Spring + Level 2 Key Sphere = Super Elixir (CURATIVE) Stamina Spring + Level 3 Key Sphere = Super Elixir (CURATIVE) Stamina Spring + Level 4 Key Sphere = Super Elixir (CURATIVE) Stamina Spring + HP Sphere = Super Elixir (CURATIVE) Stamina Spring + MP Sphere = Super Elixir (CURATIVE) Stamina Spring + Strength Sphere = Super Elixir (CURATIVE) Stamina Spring + Defense Sphere = Super Elixir (CURATIVE) Stamina Spring + Magic Sphere = Super Elixir (CURATIVE) Stamina Spring + Magic Defense Sphere = Super Elixir (CURATIVE) Stamina Spring + Agility Sphere = Super Elixir (CURATIVE) Stamina Spring + Evasion Sphere = Super Elixir (CURATIVE) Stamina Spring + Accuracy Sphere = Super Elixir (CURATIVE) Stamina Spring + Luck Sphere = Miracle Drink (SPECIAL) Stamina Spring + Clear Sphere = Super Elixir (CURATIVE) Stamina Spring + Return Sphere = Super Elixir (CURATIVE) Stamina Spring + Friend Sphere = Super Elixir (CURATIVE) Stamina Spring + Teleport Sphere = Super Elixir (CURATIVE) Stamina Spring + Warp Sphere = Super Elixir (CURATIVE) Stamina Spring + Map = Mega Elixir (CURATIVE) Stamina Spring + Rename Card = Mega Elixir (CURATIVE) Stamina Spring + Musk = Hyper Nul-all (SPECIAL) Stamina Spring + Hypello Potion = Hyper Nul-all (SPECIAL) Stamina Spring + Shining Thorn = Hyper Nul-all (SPECIAL) Stamina Spring + Pendulum = Final Elixir (CURATIVE) Stamina Spring + Amulet = Final Elixir (CURATIVE) Stamina Spring + Designer Wallet = Miracle Drink (SPECIAL) Stamina Spring + Door to Tomorrow = Final Elixir (CURATIVE) Stamina Spring + Wings to Discovery = Final Elixir (CURATIVE) Stamina Spring + Gambler's Spirit = Final Elixir (CURATIVE) Stamina Spring + Underdog's Secret = Final Elixir (CURATIVE) Stamina Spring + Winning Formula = Final Elixir (CURATIVE) Soul Spring + Soul Spring = Hyper Nul-all (SPECIAL) Soul Spring + Purifying Salt = Hyper Nul-all (SPECIAL) Soul Spring + Stamina Tablet = Mega Vitality (SPECIAL) Soul Spring + Mana Tablet = Hyper Mana (SPECIAL) Soul Spring + Stamina Tonic = Hyper Vitality (SPECIAL) Soul Spring + Mana Tonic = Hyper Mana (SPECIAL) Soul Spring + Twin Stars = Freedom X (SPECIAL) Soul Spring + Three Stars = Super Mighty G (SPECIAL) Soul Spring + Power Sphere = Mega Elixir (CURATIVE) Soul Spring + Mana Sphere = Mega Elixir (CURATIVE) Soul Spring + Speed Sphere = Mega Elixir (CURATIVE) Soul Spring + Ability Sphere = Mega Elixir (CURATIVE) Soul Spring + Fortune Sphere = Hero Drink (SPECIAL) Soul Spring + Attribute Sphere = Super Elixir (CURATIVE) Soul Spring + Special Sphere = Super Elixir (CURATIVE) Soul Spring + Skill Sphere = Super Elixir (CURATIVE) Soul Spring + White Magic Sphere = Super Elixir (CURATIVE) Soul Spring + Black Magic Sphere = Super Elixir (CURATIVE) Soul Spring + Master Sphere = Super Elixir (CURATIVE) Soul Spring + Level 1 Key Sphere = Super Elixir (CURATIVE) Soul Spring + Level 2 Key Sphere = Super Elixir (CURATIVE) Soul Spring + Level 3 Key Sphere = Super Elixir (CURATIVE) Soul Spring + Level 4 Key Sphere = Super Elixir (CURATIVE) Soul Spring + HP Sphere = Super Elixir (CURATIVE) Soul Spring + MP Sphere = Super Elixir (CURATIVE) Soul Spring + Strength Sphere = Super Elixir (CURATIVE) Soul Spring + Defense Sphere = Super Elixir (CURATIVE) Soul Spring + Magic Sphere = Super Elixir (CURATIVE) Soul Spring + Magic Defense Sphere = Super Elixir (CURATIVE) Soul Spring + Agility Sphere = Super Elixir (CURATIVE) Soul Spring + Evasion Sphere = Super Elixir (CURATIVE) Soul Spring + Accuracy Sphere = Super Elixir (CURATIVE) Soul Spring + Luck Sphere = Miracle Drink (SPECIAL) Soul Spring + Clear Sphere = Super Elixir (CURATIVE) Soul Spring + Return Sphere = Super Elixir (CURATIVE) Soul Spring + Friend Sphere = Super Elixir (CURATIVE) Soul Spring + Teleport Sphere = Super Elixir (CURATIVE) Soul Spring + Warp Sphere = Super Elixir (CURATIVE) Soul Spring + Map = Mega Elixir (CURATIVE) Soul Spring + Rename Card = Mega Elixir (CURATIVE) Soul Spring + Musk = Hyper Nul-all (SPECIAL) Soul Spring + Hypello Potion = Hyper Nul-all (SPECIAL) Soul Spring + Shining Thorn = Hyper Nul-all (SPECIAL) Soul Spring + Pendulum = Final Elixir (CURATIVE) Soul Spring + Amulet = Final Elixir (CURATIVE) Soul Spring + Designer Wallet = Miracle Drink (SPECIAL) Soul Spring + Door to Tomorrow = Final Elixir (CURATIVE) Soul Spring + Wings to Discovery = Final Elixir (CURATIVE) Soul Spring + Gambler's Spirit = Final Elixir (CURATIVE) Soul Spring + Underdog's Secret = Final Elixir (CURATIVE) Soul Spring + Winning Formula = Final Elixir (CURATIVE) Purifying Salt + Purifying Salt = Hyper Nul-all (SPECIAL) Purifying Salt + Stamina Tablet = Mega Vitality (SPECIAL) Purifying Salt + Mana Tablet = Hyper Mana (SPECIAL) Purifying Salt + Stamina Tonic = Hyper Vitality (SPECIAL) Purifying Salt + Mana Tonic = Hyper Mana (SPECIAL) Purifying Salt + Twin Stars = Freedom X (SPECIAL) Purifying Salt + Three Stars = Super Mighty G (SPECIAL) Purifying Salt + Power Sphere = Mega Elixir (CURATIVE) Purifying Salt + Mana Sphere = Mega Elixir (CURATIVE) Purifying Salt + Speed Sphere = Mega Elixir (CURATIVE) Purifying Salt + Ability Sphere = Mega Elixir (CURATIVE) Purifying Salt + Fortune Sphere = Hero Drink (SPECIAL) Purifying Salt + Attribute Sphere = Super Elixir (CURATIVE) Purifying Salt + Special Sphere = Super Elixir (CURATIVE) Purifying Salt + Skill Sphere = Super Elixir (CURATIVE) Purifying Salt + White Magic Sphere = Super Elixir (CURATIVE) Purifying Salt + Black Magic Sphere = Super Elixir (CURATIVE) Purifying Salt + Master Sphere = Super Elixir (CURATIVE) Purifying Salt + Level 1 Key Sphere = Super Elixir (CURATIVE) Purifying Salt + Level 2 Key Sphere = Super Elixir (CURATIVE) Purifying Salt + Level 3 Key Sphere = Super Elixir (CURATIVE) Purifying Salt + Level 4 Key Sphere = Super Elixir (CURATIVE) Purifying Salt + HP Sphere = Super Elixir (CURATIVE) Purifying Salt + MP Sphere = Super Elixir (CURATIVE) Purifying Salt + Strength Sphere = Super Elixir (CURATIVE) Purifying Salt + Defense Sphere = Super Elixir (CURATIVE) Purifying Salt + Magic Sphere = Super Elixir (CURATIVE) Purifying Salt + Magic Defense Sphere = Super Elixir (CURATIVE) Purifying Salt + Agility Sphere = Super Elixir (CURATIVE) Purifying Salt + Evasion Sphere = Super Elixir (CURATIVE) Purifying Salt + Accuracy Sphere = Super Elixir (CURATIVE) Purifying Salt + Luck Sphere = Miracle Drink (SPECIAL) Purifying Salt + Clear Sphere = Super Elixir (CURATIVE) Purifying Salt + Return Sphere = Super Elixir (CURATIVE) Purifying Salt + Friend Sphere = Super Elixir (CURATIVE) Purifying Salt + Teleport Sphere = Super Elixir (CURATIVE) Purifying Salt + Warp Sphere = Super Elixir (CURATIVE) Purifying Salt + Map = Mega Elixir (CURATIVE) Purifying Salt + Rename Card = Mega Elixir (CURATIVE) Purifying Salt + Musk = Hyper Nul-all (SPECIAL) Purifying Salt + Hypello Potion = Hyper Nul-all (SPECIAL) Purifying Salt + Shining Thorn = Hyper Nul-all (SPECIAL) Purifying Salt + Pendulum = Final Elixir (CURATIVE) Purifying Salt + Amulet = Final Elixir (CURATIVE) Purifying Salt + Designer Wallet = Miracle Drink (SPECIAL) Purifying Salt + Door to Tomorrow = Final Elixir (CURATIVE) Purifying Salt + Wings to Discovery = Final Elixir (CURATIVE) Purifying Salt + Gambler's Spirit = Final Elixir (CURATIVE) Purifying Salt + Underdog's Secret = Final Elixir (CURATIVE) Purifying Salt + Winning Formula = Final Elixir (CURATIVE) - o. HIGHER MEDICINES - Stamina Tablet + Stamina Tablet = Mega Vitality (SPECIAL) Stamina Tablet + Mana Tablet = Hyper Mana (SPECIAL) Stamina Tablet + Stamina Tonic = Hyper Vitality (SPECIAL) Stamina Tablet + Mana Tonic = Hyper Mana (SPECIAL) Stamina Tablet + Twin Stars = Hyper Mana (SPECIAL) Stamina Tablet + Three Stars = Hyper Mana (SPECIAL) Stamina Tablet + Power Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Mana Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Speed Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Ability Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Fortune Sphere = Miracle Drink (SPECIAL) Stamina Tablet + Attribute Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Special Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Skill Sphere = Mega Vitality (SPECIAL) Stamina Tablet + White Magic Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Black Magic Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Master Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Level 1 Key Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Level 2 Key Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Level 3 Key Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Level 4 Key Sphere = Mega Vitality (SPECIAL) Stamina Tablet + HP Sphere = Mega Vitality (SPECIAL) Stamina Tablet + MP Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Strength Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Defense Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Magic Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Magic Defense Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Agility Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Evasion Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Accuracy Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Luck Sphere = Miracle Drink (SPECIAL) Stamina Tablet + Clear Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Return Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Friend Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Teleport Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Warp Sphere = Mega Vitality (SPECIAL) Stamina Tablet + Map = Mega Vitality (SPECIAL) Stamina Tablet + Rename Card = Mega Vitality (SPECIAL) Stamina Tablet + Musk = Mega Vitality (SPECIAL) Stamina Tablet + Hypello Potion = Mega Vitality (SPECIAL) Stamina Tablet + Shining Thorn = Mega Vitality (SPECIAL) Stamina Tablet + Pendulum = Final Elixir (CURATIVE) Stamina Tablet + Amulet = Final Elixir (CURATIVE) Stamina Tablet + Designer Wallet = Mega Vitality (SPECIAL) Stamina Tablet + Door to Tomorrow = Final Elixir (CURATIVE) Stamina Tablet + Wings to Discovery = Final Elixir (CURATIVE) Stamina Tablet + Gambler's Spirit = Final Elixir (CURATIVE) Stamina Tablet + Underdog's Secret = Final Elixir (CURATIVE) Stamina Tablet + Winning Formula = Final Elixir (CURATIVE) Mana Tablet + Mana Tablet = Hyper Mana (SPECIAL) Mana Tablet + Stamina Tonic = Hyper Mana (SPECIAL) Mana Tablet + Mana Tonic = Hyper Mana (SPECIAL) Mana Tablet + Twin Stars = Hyper Mana (SPECIAL) Mana Tablet + Three Stars = Hyper Mana (SPECIAL) Mana Tablet + Power Sphere = Hyper Mana (SPECIAL) Mana Tablet + Mana Sphere = Hyper Mana (SPECIAL) Mana Tablet + Speed Sphere = Hyper Mana (SPECIAL) Mana Tablet + Ability Sphere = Hyper Mana (SPECIAL) Mana Tablet + Fortune Sphere = Miracle Drink (SPECIAL) Mana Tablet + Attribute Sphere = Hyper Mana (SPECIAL) Mana Tablet + Special Sphere = Hyper Mana (SPECIAL) Mana Tablet + Skill Sphere = Hyper Mana (SPECIAL) Mana Tablet + White Magic Sphere = Hyper Mana (SPECIAL) Mana Tablet + Black Magic Sphere = Hyper Mana (SPECIAL) Mana Tablet + Master Sphere = Hyper Mana (SPECIAL) Mana Tablet + Level 1 Key Sphere = Hyper Mana (SPECIAL) Mana Tablet + Level 2 Key Sphere = Hyper Mana (SPECIAL) Mana Tablet + Level 3 Key Sphere = Hyper Mana (SPECIAL) Mana Tablet + Level 4 Key Sphere = Hyper Mana (SPECIAL) Mana Tablet + HP Sphere = Hyper Mana (SPECIAL) Mana Tablet + MP Sphere = Hyper Mana (SPECIAL) Mana Tablet + Strength Sphere = Hyper Mana (SPECIAL) Mana Tablet + Defense Sphere = Hyper Mana (SPECIAL) Mana Tablet + Magic Sphere = Hyper Mana (SPECIAL) Mana Tablet + Magic Defense Sphere = Hyper Mana (SPECIAL) Mana Tablet + Agility Sphere = Hyper Mana (SPECIAL) Mana Tablet + Evasion Sphere = Hyper Mana (SPECIAL) Mana Tablet + Accuracy Sphere = Hyper Mana (SPECIAL) Mana Tablet + Luck Sphere = Miracle Drink (SPECIAL) Mana Tablet + Clear Sphere = Hyper Mana (SPECIAL) Mana Tablet + Return Sphere = Hyper Mana (SPECIAL) Mana Tablet + Friend Sphere = Hyper Mana (SPECIAL) Mana Tablet + Teleport Sphere = Hyper Mana (SPECIAL) Mana Tablet + Warp Sphere = Hyper Mana (SPECIAL) Mana Tablet + Map = Hyper Mana (SPECIAL) Mana Tablet + Rename Card = Hyper Mana (SPECIAL) Mana Tablet + Musk = Hyper Mana (SPECIAL) Mana Tablet + Hypello Potion = Hyper Mana (SPECIAL) Mana Tablet + Shining Thorn = Hyper Mana (SPECIAL) Mana Tablet + Pendulum = Hyper Mana (SPECIAL) Mana Tablet + Amulet = Eccentric (SPECIAL) Mana Tablet + Designer Wallet = Hyper Mana (SPECIAL) Mana Tablet + Door to Tomorrow = Eccentric (SPECIAL) Mana Tablet + Wings to Discovery = Eccentric (SPECIAL) Mana Tablet + Gambler's Spirit = Eccentric (SPECIAL) Mana Tablet + Underdog's Secret = Eccentric (SPECIAL) Mana Tablet + Winning Formula = Eccentric (SPECIAL) Stamina Tonic + Stamina Tonic = Hyper Vitality (SPECIAL) Stamina Tonic + Mana Tonic = Hyper Vitality (SPECIAL) Stamina Tonic + Twin Stars = Hyper Vitality (SPECIAL) Stamina Tonic + Three Stars = Hyper Vitality (SPECIAL) Stamina Tonic + Power Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Mana Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Speed Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Ability Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Fortune Sphere = Miracle Drink (SPECIAL) Stamina Tonic + Attribute Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Special Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Skill Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + White Magic Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Black Magic Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Master Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Level 1 Key Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Level 2 Key Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Level 3 Key Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Level 4 Key Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + HP Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + MP Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Strength Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Defense Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Magic Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Magic Defense Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Agility Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Evasion Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Accuracy Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Luck Sphere = Miracle Drink (SPECIAL) Stamina Tonic + Clear Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Return Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Friend Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Teleport Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Warp Sphere = Hyper Vitality (SPECIAL) Stamina Tonic + Map = Hyper Vitality (SPECIAL) Stamina Tonic + Rename Card = Hyper Vitality (SPECIAL) Stamina Tonic + Musk = Hyper Vitality (SPECIAL) Stamina Tonic + Hypello Potion = Hyper Vitality (SPECIAL) Stamina Tonic + Shining Thorn = Hyper Vitality (SPECIAL) Stamina Tonic + Pendulum = Hyper Vitality (SPECIAL) Stamina Tonic + Amulet = Eccentric (SPECIAL) Stamina Tonic + Designer Wallet = Hyper Vitality (SPECIAL) Stamina Tonic + Door to Tomorrow = Eccentric (SPECIAL) Stamina Tonic + Wings to Discovery = Eccentric (SPECIAL) Stamina Tonic + Gambler's Spirit = Eccentric (SPECIAL) Stamina Tonic + Underdog's Secret = Eccentric (SPECIAL) Stamina Tonic + Winning Formula = Eccentric (SPECIAL) Mana Tonic + Mana Tonic = Hyper Mana (SPECIAL) Mana Tonic + Twin Stars = Hyper Mana (SPECIAL) Mana Tonic + Three Stars = Hyper Mana (SPECIAL) Mana Tonic + Power Sphere = Hyper Mana (SPECIAL) Mana Tonic + Mana Sphere = Hyper Mana (SPECIAL) Mana Tonic + Speed Sphere = Hyper Mana (SPECIAL) Mana Tonic + Ability Sphere = Hyper Mana (SPECIAL) Mana Tonic + Fortune Sphere = Miracle Drink (SPECIAL) Mana Tonic + Attribute Sphere = Hyper Mana (SPECIAL) Mana Tonic + Special Sphere = Hyper Mana (SPECIAL) Mana Tonic + Skill Sphere = Hyper Mana (SPECIAL) Mana Tonic + White Magic Sphere = Hyper Mana (SPECIAL) Mana Tonic + Black Magic Sphere = Hyper Mana (SPECIAL) Mana Tonic + Master Sphere = Hyper Mana (SPECIAL) Mana Tonic + Level 1 Key Sphere = Hyper Mana (SPECIAL) Mana Tonic + Level 2 Key Sphere = Hyper Mana (SPECIAL) Mana Tonic + Level 3 Key Sphere = Hyper Mana (SPECIAL) Mana Tonic + Level 4 Key Sphere = Hyper Mana (SPECIAL) Mana Tonic + HP Sphere = Hyper Mana (SPECIAL) Mana Tonic + MP Sphere = Hyper Mana (SPECIAL) Mana Tonic + Strength Sphere = Hyper Mana (SPECIAL) Mana Tonic + Defense Sphere = Hyper Mana (SPECIAL) Mana Tonic + Magic Sphere = Hyper Mana (SPECIAL) Mana Tonic + Magic Defense Sphere = Hyper Mana (SPECIAL) Mana Tonic + Agility Sphere = Hyper Mana (SPECIAL) Mana Tonic + Evasion Sphere = Hyper Mana (SPECIAL) Mana Tonic + Accuracy Sphere = Hyper Mana (SPECIAL) Mana Tonic + Luck Sphere = Miracle Drink (SPECIAL) Mana Tonic + Clear Sphere = Hyper Mana (SPECIAL) Mana Tonic + Return Sphere = Hyper Mana (SPECIAL) Mana Tonic + Friend Sphere = Hyper Mana (SPECIAL) Mana Tonic + Teleport Sphere = Hyper Mana (SPECIAL) Mana Tonic + Warp Sphere = Hyper Mana (SPECIAL) Mana Tonic + Map = Hyper Mana (SPECIAL) Mana Tonic + Rename Card = Hyper Mana (SPECIAL) Mana Tonic + Musk = Hyper Mana (SPECIAL) Mana Tonic + Hypello Potion = Hyper Mana (SPECIAL) Mana Tonic + Shining Thorn = Hyper Mana (SPECIAL) Mana Tonic + Pendulum = Hyper Mana (SPECIAL) Mana Tonic + Amulet = Eccentric (SPECIAL) Mana Tonic + Designer Wallet = Hyper Mana (SPECIAL) Mana Tonic + Door to Tomorrow = Eccentric (SPECIAL) Mana Tonic + Wings to Discovery = Eccentric (SPECIAL) Mana Tonic + Gambler's Spirit = Eccentric (SPECIAL) Mana Tonic + Underdog's Secret = Eccentric (SPECIAL) Mana Tonic + Winning Formula = Eccentric (SPECIAL) - p. STARS - Twin Stars + Twin Stars = Freedom X (SPECIAL) Twin Stars + Three Stars = Freedom X (SPECIAL) Twin Stars + Power Sphere = Freedom X (SPECIAL) Twin Stars + Mana Sphere = Freedom X (SPECIAL) Twin Stars + Speed Sphere = Freedom X (SPECIAL) Twin Stars + Ability Sphere = Freedom X (SPECIAL) Twin Stars + Fortune Sphere = Miracle Drink (SPECIAL) Twin Stars + Attribute Sphere = Freedom X (SPECIAL) Twin Stars + Special Sphere = Freedom X (SPECIAL) Twin Stars + Skill Sphere = Freedom X (SPECIAL) Twin Stars + White Magic Sphere = Freedom X (SPECIAL) Twin Stars + Black Magic Sphere = Freedom X (SPECIAL) Twin Stars + Master Sphere = Freedom X (SPECIAL) Twin Stars + Level 1 Key Sphere = Freedom X (SPECIAL) Twin Stars + Level 2 Key Sphere = Freedom X (SPECIAL) Twin Stars + Level 3 Key Sphere = Freedom X (SPECIAL) Twin Stars + Level 4 Key Sphere = Freedom X (SPECIAL) Twin Stars + HP Sphere = Freedom X (SPECIAL) Twin Stars + MP Sphere = Freedom X (SPECIAL) Twin Stars + Strength Sphere = Freedom X (SPECIAL) Twin Stars + Defense Sphere = Freedom X (SPECIAL) Twin Stars + Magic Sphere = Freedom X (SPECIAL) Twin Stars + Magic Defense Sphere = Freedom X (SPECIAL) Twin Stars + Agility Sphere = Freedom X (SPECIAL) Twin Stars + Evasion Sphere = Freedom X (SPECIAL) Twin Stars + Accuracy Sphere = Freedom X (SPECIAL) Twin Stars + Luck Sphere = Miracle Drink (SPECIAL) Twin Stars + Clear Sphere = Freedom X (SPECIAL) Twin Stars + Return Sphere = Freedom X (SPECIAL) Twin Stars + Friend Sphere = Freedom X (SPECIAL) Twin Stars + Teleport Sphere = Freedom X (SPECIAL) Twin Stars + Warp Sphere = Freedom X (SPECIAL) Twin Stars + Map = Freedom X (SPECIAL) Twin Stars + Rename Card = Freedom X (SPECIAL) Twin Stars + Musk = Freedom X (SPECIAL) Twin Stars + Hypello Potion = Freedom X (SPECIAL) Twin Stars + Shining Thorn = Freedom X (SPECIAL) Twin Stars + Pendulum = Freedom X (SPECIAL) Twin Stars + Amulet = Eccentric (SPECIAL) Twin Stars + Designer Wallet = Freedom X (SPECIAL) Twin Stars + Door to Tomorrow = Eccentric (SPECIAL) Twin Stars + Wings to Discovery = Eccentric (SPECIAL) Twin Stars + Gambler's Spirit = Eccentric (SPECIAL) Twin Stars + Underdog's Secret = Eccentric (SPECIAL) Twin Stars + Winning Formula = Eccentric (SPECIAL) Three Stars + Three Stars = Supernova (NON-ELEMENTAL) Three Stars + Power Sphere = Freedom X (SPECIAL) Three Stars + Mana Sphere = Freedom X (SPECIAL) Three Stars + Speed Sphere = Freedom X (SPECIAL) Three Stars + Ability Sphere = Freedom X (SPECIAL) Three Stars + Fortune Sphere = Miracle Drink (SPECIAL) Three Stars + Attribute Sphere = Freedom X (SPECIAL) Three Stars + Special Sphere = Freedom X (SPECIAL) Three Stars + Skill Sphere = Freedom X (SPECIAL) Three Stars + White Magic Sphere = Freedom X (SPECIAL) Three Stars + Black Magic Sphere = Freedom X (SPECIAL) Three Stars + Master Sphere = Freedom X (SPECIAL) Three Stars + Level 1 Key Sphere = Freedom X (SPECIAL) Three Stars + Level 2 Key Sphere = Freedom X (SPECIAL) Three Stars + Level 3 Key Sphere = Freedom X (SPECIAL) Three Stars + Level 4 Key Sphere = Freedom X (SPECIAL) Three Stars + HP Sphere = Freedom X (SPECIAL) Three Stars + MP Sphere = Freedom X (SPECIAL) Three Stars + Strength Sphere = Freedom X (SPECIAL) Three Stars + Defense Sphere = Freedom X (SPECIAL) Three Stars + Magic Sphere = Freedom X (SPECIAL) Three Stars + Magic Defense Sphere = Freedom X (SPECIAL) Three Stars + Agility Sphere = Freedom X (SPECIAL) Three Stars + Evasion Sphere = Freedom X (SPECIAL) Three Stars + Accuracy Sphere = Freedom X (SPECIAL) Three Stars + Luck Sphere = Miracle Drink (SPECIAL) Three Stars + Clear Sphere = Freedom X (SPECIAL) Three Stars + Return Sphere = Freedom X (SPECIAL) Three Stars + Friend Sphere = Freedom X (SPECIAL) Three Stars + Teleport Sphere = Freedom X (SPECIAL) Three Stars + Warp Sphere = Freedom X (SPECIAL) Three Stars + Map = Freedom X (SPECIAL) Three Stars + Rename Card = Freedom X (SPECIAL) Three Stars + Musk = Freedom X (SPECIAL) Three Stars + Hypello Potion = Freedom X (SPECIAL) Three Stars + Shining Thorn = Freedom X (SPECIAL) Three Stars + Pendulum = Freedom X (SPECIAL) Three Stars + Amulet = Eccentric (SPECIAL) Three Stars + Designer Wallet = Miracle Drink (SPECIAL) Three Stars + Door to Tomorrow = Eccentric (SPECIAL) Three Stars + Wings to Discovery = Eccentric (SPECIAL) Three Stars + Gambler's Spirit = Eccentric (SPECIAL) Three Stars + Underdog's Secret = Eccentric (SPECIAL) Three Stars + Winning Formula = Eccentric (SPECIAL) - q. COMMON SPHERES - Power Sphere + Power Sphere = Frag Grenade (NON-ELEMENTAL) Power Sphere + Mana Sphere = Frag Grenade (NON-ELEMENTAL) Power Sphere + Speed Sphere = Frag Grenade (NON-ELEMENTAL) Power Sphere + Ability Sphere = Frag Grenade (NON-ELEMENTAL) Power Sphere + Fortune Sphere = Hero Drink (SPECIAL) Power Sphere + Attribute Sphere = Pineapple (NON-ELEMENTAL) Power Sphere + Special Sphere = Pineapple (NON-ELEMENTAL) Power Sphere + Skill Sphere = Pineapple (NON-ELEMENTAL) Power Sphere + White Magic Sphere = Pineapple (NON-ELEMENTAL) Power Sphere + Black Magic Sphere = Pineapple (NON-ELEMENTAL) Power Sphere + Master Sphere = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Level 1 Key Sphere = Pineapple (NON-ELEMENTAL) Power Sphere + Level 2 Key Sphere = Potato Masher (NON-ELEMENTAL) Power Sphere + Level 3 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Level 4 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Power Sphere + HP Sphere = Cluster Bomb (NON-ELEMENTAL) Power Sphere + MP Sphere = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Strength Sphere = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Magic Sphere = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Magic Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Luck Sphere = Hero Drink (SPECIAL) Power Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Power Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Warp Sphere = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Map = Pineapple (NON-ELEMENTAL) Power Sphere + Rename Card = Pineapple (NON-ELEMENTAL) Power Sphere + Musk = Blaster Mine (NON-ELEMENTAL) Power Sphere + Hypello Potion = Blaster Mine (NON-ELEMENTAL) Power Sphere + Shining Thorn = Blaster Mine (NON-ELEMENTAL) Power Sphere + Pendulum = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Amulet = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Designer Wallet = Miracle Drink (SPECIAL) Power Sphere + Door to Tomorrow = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Wings to Discovery = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Gambler's Spirit = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Underdog's Secret = Cluster Bomb (NON-ELEMENTAL) Power Sphere + Winning Formula = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Mana Sphere = Frag Grenade (NON-ELEMENTAL) Mana Sphere + Speed Sphere = Frag Grenade (NON-ELEMENTAL) Mana Sphere + Ability Sphere = Frag Grenade (NON-ELEMENTAL) Mana Sphere + Fortune Sphere = Hero Drink (SPECIAL) Mana Sphere + Attribute Sphere = Pineapple (NON-ELEMENTAL) Mana Sphere + Special Sphere = Pineapple (NON-ELEMENTAL) Mana Sphere + Skill Sphere = Pineapple (NON-ELEMENTAL) Mana Sphere + White Magic Sphere = Pineapple (NON-ELEMENTAL) Mana Sphere + Black Magic Sphere = Pineapple (NON-ELEMENTAL) Mana Sphere + Master Sphere = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Level 1 Key Sphere = Pineapple (NON-ELEMENTAL) Mana Sphere + Level 2 Key Sphere = Potato Masher (NON-ELEMENTAL) Mana Sphere + Level 3 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Level 4 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + HP Sphere = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + MP Sphere = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Strength Sphere = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Magic Sphere = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Magic Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Luck Sphere = Hero Drink (SPECIAL) Mana Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Mana Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Warp Sphere = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Map = Pineapple (NON-ELEMENTAL) Mana Sphere + Rename Card = Pineapple (NON-ELEMENTAL) Mana Sphere + Musk = Blaster Mine (NON-ELEMENTAL) Mana Sphere + Hypello Potion = Blaster Mine (NON-ELEMENTAL) Mana Sphere + Shining Thorn = Blaster Mine (NON-ELEMENTAL) Mana Sphere + Pendulum = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Amulet = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Designer Wallet = Miracle Drink (SPECIAL) Mana Sphere + Door to Tomorrow = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Wings to Discovery = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Gambler's Spirit = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Underdog's Secret = Cluster Bomb (NON-ELEMENTAL) Mana Sphere + Winning Formula = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Speed Sphere = Frag Grenade (NON-ELEMENTAL) Speed Sphere + Ability Sphere = Frag Grenade (NON-ELEMENTAL) Speed Sphere + Fortune Sphere = Hero Drink (SPECIAL) Speed Sphere + Attribute Sphere = Pineapple (NON-ELEMENTAL) Speed Sphere + Special Sphere = Pineapple (NON-ELEMENTAL) Speed Sphere + Skill Sphere = Pineapple (NON-ELEMENTAL) Speed Sphere + White Magic Sphere = Pineapple (NON-ELEMENTAL) Speed Sphere + Black Magic Sphere = Pineapple (NON-ELEMENTAL) Speed Sphere + Master Sphere = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Level 1 Key Sphere = Pineapple (NON-ELEMENTAL) Speed Sphere + Level 2 Key Sphere = Potato Master (NON-ELEMENTAL) Speed Sphere + Level 3 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Level 4 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + HP Sphere = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + MP Sphere = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Strength Sphere = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Magic Sphere = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Magic Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Luck Sphere = Hero Drink (SPECIAL) Speed Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Speed Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Warp Sphere = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Map = Pineapple (NON-ELEMENTAL) Speed Sphere + Rename Card = Pineapple (NON-ELEMENTAL) Speed Sphere + Musk = Blaster Mine (NON-ELEMENTAL) Speed Sphere + Hypello Potion = Blaster Mine (NON-ELEMENTAL) Speed Sphere + Shining Thorn = Blaster Mine (NON-ELEMENTAL) Speed Sphere + Pendulum = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Amulet = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Designer Wallet = Miracle Drink (SPECIAL) Speed Sphere + Door to Tomorrow = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Wings to Discovery = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Gambler's Spirit = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Underdog's Secret = Cluster Bomb (NON-ELEMENTAL) Speed Sphere + Winning Formula = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Ability Sphere = Frag Grenade (NON-ELEMENTAL) Ability Sphere + Fortune Sphere = Hero Drink (SPECIAL) Ability Sphere + Attribute Sphere = Pineapple (NON-ELEMENTAL) Ability Sphere + Special Sphere = Pineapple (NON-ELEMENTAL) Ability Sphere + Skill Sphere = Pineapple (NON-ELEMENTAL) Ability Sphere + White Magic Sphere = Pineapple (NON-ELEMENTAL) Ability Sphere + Black Magic Sphere = Pineapple (NON-ELEMENTAL) Ability Sphere + Master Sphere = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Level 1 Key Sphere = Pineapple (NON-ELEMENTAL) Ability Sphere + Level 2 Key Sphere = Potato Masher (NON-ELEMENTAL) Ability Sphere + Level 3 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Level 4 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + HP Sphere = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + MP Sphere = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Strength Sphere = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Magic Sphere = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Magic Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Luck Sphere = Hero Drink (SPECIAL) Ability Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Ability Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Warp Sphere = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Map = Pineapple (NON-ELEMENTAL) Ability Sphere + Rename Card = Pineapple (NON-ELEMENTAL) Ability Sphere + Musk = Blaster Mine (NON-ELEMENTAL) Ability Sphere + Hypello Potion = Blaster Mine (NON-ELEMENTAL) Ability Sphere + Shining Thorn = Blaster Mine (NON-ELEMENTAL) Ability Sphere + Pendulum = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Amulet = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Designer Wallet = Miracle Drink (SPECIAL) Ability Sphere + Door to Tomorrow = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Wings to Discovery = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Gambler's Spirit = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Underdog's Secret = Cluster Bomb (NON-ELEMENTAL) Ability Sphere + Winning Formula = Cluster Bomb (NON-ELEMENTAL) - r. RARE SPHERES - Fortune Sphere + Fortune Sphere = Hero Drink (SPECIAL) Fortune Sphere + Attribute Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Special Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Skill Sphere = Miracle Drink (SPECIAL) Fortune Sphere + White Magic Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Black Magic Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Master Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Level 1 Key Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Level 2 Key Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Level 3 Key Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Level 4 Key Sphere = Miracle Drink (SPECIAL) Fortune Sphere + HP Sphere = Miracle Drink (SPECIAL) Fortune Sphere + MP Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Strength Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Defense Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Magic Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Magic Defense Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Agility Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Evasion Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Accuracy Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Luck Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Clear Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Return Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Friend Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Teleport Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Warp Sphere = Miracle Drink (SPECIAL) Fortune Sphere + Map = Hero Drink (SPECIAL) Fortune Sphere + Rename Card = Hero Drink (SPECIAL) Fortune Sphere + Musk = Hero Drink (SPECIAL) Fortune Sphere + Hypello Potion = Hero Drink (SPECIAL) Fortune Sphere + Shining Thorn = Hero Drink (SPECIAL) Fortune Sphere + Pendulum = Miracle Drink (SPECIAL) Fortune Sphere + Amulet = Miracle Drink (SPECIAL) Fortune Sphere + Designer Wallet = Miracle Drink (SPECIAL) Fortune Sphere + Door to Tomorrow = Miracle Drink (SPECIAL) Fortune Sphere + Wings to Discovery = Miracle Drink (SPECIAL) Fortune Sphere + Gambler's Spirit = Miracle Drink (SPECIAL) Fortune Sphere + Underdog's Secret = Miracle Drink (SPECIAL) Fortune Sphere + Winning Formula = Miracle Drink (SPECIAL) Attribute Sphere + Attribute Sphere = Potato Masher (NON-ELEMENTAL) Attribute Sphere + Special Sphere = Potato Masher (NON-ELEMENTAL) Attribute Sphere + Skill Sphere = Potato Masher (NON-ELEMENTAL) Attribute Sphere + White Magic Sphere = Potato Masher (NON-ELEMENTAL) Attribute Sphere + Black Magic Sphere = Potato Masher (NON-ELEMENTAL) Attribute Sphere + Master Sphere = Tallboy (NON-ELEMENTAL) Attribute Sphere + Level 1 Key Sphere = Potato Masher (NON-ELEMENTAL) Attribute Sphere + Level 2 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Attribute Sphere + Level 3 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Attribute Sphere + Level 4 Key Sphere = Tallboy (NON-ELEMENTAL) Attribute Sphere + HP Sphere = Cluster Bomb (NON-ELEMENTAL) Attribute Sphere + MP Sphere = Cluster Bomb (NON-ELEMENTAL) Attribute Sphere + Strength Sphere = Cluster Bomb (NON-ELEMENTAL) Attribute Sphere + Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Attribute Sphere + Magic Sphere = Cluster Bomb (NON-ELEMENTAL) Attribute Sphere + Magic Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Attribute Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) Attribute Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) Attribute Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) Attribute Sphere + Luck Sphere = Miracle Drink (SPECIAL) Attribute Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Attribute Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Attribute Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Attribute Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Attribute Sphere + Warp Sphere = Tallboy (NON-ELEMENTAL) Attribute Sphere + Map = Potato Masher (NON-ELEMENTAL) Attribute Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Attribute Sphere + Musk = Calamity Bomb (NON-ELEMENTAL) Attribute Sphere + Hypello Potion = Calamity Bomb (NON-ELEMENTAL) Attribute Sphere + Shining Thorn = Calamity Bomb (NON-ELEMENTAL) Attribute Sphere + Pendulum = Tallboy (NON-ELEMENTAL) Attribute Sphere + Amulet = Tallboy (NON-ELEMENTAL) Attribute Sphere + Designer Wallet = Miracle Drink (SPECIAL) Attribute Sphere + Door to Tomorrow = Tallboy (NON-ELEMENTAL) Attribute Sphere + Wings to Discovery = Tallboy (NON-ELEMENTAL) Attribute Sphere + Gambler's Spirit = Tallboy (NON-ELEMENTAL) Attribute Sphere + Underdog's Secret = Tallboy (NON-ELEMENTAL) Attribute Sphere + Winning Formula = Tallboy (NON-ELEMENTAL) Special Sphere + Special Sphere = Potato Masher (NON-ELEMENTAL) Special Sphere + Skill Sphere = Potato Masher (NON-ELEMENTAL) Special Sphere + White Magic Sphere = Potato Masher (NON-ELEMENTAL) Special Sphere + Black Magic Sphere = Potato Masher (NON-ELEMENTAL) Special Sphere + Master Sphere = Tallboy (NON-ELEMENTAL) Special Sphere + Level 1 Key Sphere = Potato Masher (NON-ELEMENTAL) Special Sphere + Level 2 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Special Sphere + Level 3 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Special Sphere + Level 4 Key Sphere = Tallboy (NON-ELEMENTAL) Special Sphere + HP Sphere = Cluster Bomb (NON-ELEMENTAL) Special Sphere + MP Sphere = Cluster Bomb (NON-ELEMENTAL) Special Sphere + Strength Sphere = Cluster Bomb (NON-ELEMENTAL) Special Sphere + Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Special Sphere + Magic Sphere = Cluster Bomb (NON-ELEMENTAL) Special Sphere + Magic Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Special Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) Special Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) Special Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) Special Sphere + Luck Sphere = Miracle Drink (SPECIAL) Special Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Special Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Special Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Special Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Special Sphere + Warp Sphere = Tallboy (NON-ELEMENTAL) Special Sphere + Map = Potato Masher (NON-ELEMENTAL) Special Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Special Sphere + Musk = Calamity Bomb (NON-ELEMENTAL) Special Sphere + Hypello Potion = Calamity Bomb (NON-ELEMENTAL) Special Sphere + Shining Thorn = Calamity Bomb (NON-ELEMENTAL) Special Sphere + Pendulum = Tallboy (NON-ELEMENTAL) Special Sphere + Amulet = Tallboy (NON-ELEMENTAL) Special Sphere + Designer Wallet = Miracle Drink (SPECIAL) Special Sphere + Door to Tomorrow = Tallboy (NON-ELEMENTAL) Special Sphere + Wings to Discovery = Tallboy (NON-ELEMENTAL) Special Sphere + Gambler's Spirit = Tallboy (NON-ELEMENTAL) Special Sphere + Underdog's Secret = Tallboy (NON-ELEMENTAL) Special Sphere + Winning Formula = Tallboy (NON-ELEMENTAL) Skill Sphere + Skill Sphere = Potato Masher (NON-ELEMENTAL) Skill Sphere + White Magic Sphere = Potato Masher (NON-ELEMENTAL) Skill Sphere + Black Magic Sphere = Potato Masher (NON-ELEMENTAL) Skill Sphere + Master Sphere = Tallboy (NON-ELEMENTAL) Skill Sphere + Level 1 Key Sphere = Potato Masher (NON-ELEMENTAL) Skill Sphere + Level 2 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Skill Sphere + Level 3 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Skill Sphere + Level 4 Key Sphere = Tallboy (NON-ELEMENTAL) Skill Sphere + HP Sphere = Cluster Bomb (NON-ELEMENTAL) Skill Sphere + MP Sphere = Cluster Bomb (NON-ELEMENTAL) Skill Sphere + Strength Sphere = Cluster Bomb (NON-ELEMENTAL) Skill Sphere + Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Skill Sphere + Magic Sphere = Cluster Bomb (NON-ELEMENTAL) Skill Sphere + Magic Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Skill Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) Skill Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) Skill Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) Skill Sphere + Luck Sphere = Miracle Drink (SPECIAL) Skill Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Skill Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Skill Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Skill Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Skill Sphere + Warp Sphere = Tallboy (NON-ELEMENTAL) Skill Sphere + Map = Potato Masher (NON-ELEMENTAL) Skill Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Skill Sphere + Musk = Calamity Bomb (NON-ELEMENTAL) Skill Sphere + Hypello Potion = Calamity Bomb (NON-ELEMENTAL) Skill Sphere + Shining Thorn = Calamity Bomb (NON-ELEMENTAL) Skill Sphere + Pendulum = Tallboy (NON-ELEMENTAL) Skill Sphere + Amulet = Tallboy (NON-ELEMENTAL) Skill Sphere + Designer Wallet = Miracle Drink (SPECIAL) Skill Sphere + Door to Tomorrow = Tallboy (NON-ELEMENTAL) Skill Sphere + Wings to Discovery = Tallboy (NON-ELEMENTAL) Skill Sphere + Gambler's Spirit = Tallboy (NON-ELEMENTAL) Skill Sphere + Underdog's Secret = Tallboy (NON-ELEMENTAL) Skill Sphere + Winning Formula = Tallboy (NON-ELEMENTAL) White Magic Sphere + White Magic Sphere = Potato Masher (NON-ELEMENTAL) White Magic Sphere + Black Magic Sphere = Potato Masher (NON-ELEMENTAL) White Magic Sphere + Master Sphere = Tallboy (NON-ELEMENTAL) White Magic Sphere + Level 1 Key Sphere = Potato Masher (NON-ELEMENTAL) White Magic Sphere + Level 2 Key Sphere = Cluster Bomb (NON-ELEMENTAL) White Magic Sphere + Level 3 Key Sphere = Cluster Bomb (NON-ELEMENTAL) White Magic Sphere + Level 4 Key Sphere = Tallboy (NON-ELEMENTAL) White Magic Sphere + HP Sphere = Cluster Bomb (NON-ELEMENTAL) White Magic Sphere + MP Sphere = Cluster Bomb (NON-ELEMENTAL) White Magic Sphere + Strength Sphere = Cluster Bomb (NON-ELEMENTAL) White Magic Sphere + Defense Sphere = Cluster Bomb (NON-ELEMENTAL) White Magic Sphere + Magic Sphere = Cluster Bomb (NON-ELEMENTAL) White Magic Sphere + Magic Defense Sphere = Cluster Bomb (NON-ELEMENTAL) White Magic Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) White Magic Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) White Magic Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) White Magic Sphere + Luck Sphere = Miracle Drink (SPECIAL) White Magic Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) White Magic Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) White Magic Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) White Magic Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) White Magic Sphere + Warp Sphere = Tallboy (NON-ELEMENTAL) White Magic Sphere + Map = Potato Masher (NON-ELEMENTAL) White Magic Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) White Magic Sphere + Musk = Calamity Bomb (NON-ELEMENTAL) White Magic Sphere + Hypello Potion = Calamity Bomb (NON-ELEMENTAL) White Magic Sphere + Shining Thorn = Calamity Bomb (NON-ELEMENTAL) White Magic Sphere + Pendulum = Tallboy (NON-ELEMENTAL) White Magic Sphere + Amulet = Tallboy (NON-ELEMENTAL) White Magic Sphere + Designer Wallet = Miracle Drink (SPECIAL) White Magic Sphere + Door to Tomorrow = Tallboy (NON-ELEMENTAL) White Magic Sphere + Wings to Discovery = Tallboy (NON-ELEMENTAL) White Magic Sphere + Gambler's Spirit = Tallboy (NON-ELEMENTAL) White Magic Sphere + Underdog's Secret = Tallboy (NON-ELEMENTAL) White Magic Sphere + Winning Formula = Tallboy (NON-ELEMENTAL) Black Magic Sphere + Black Magic Sphere = Potato Masher (NON-ELEMENTAL) Black Magic Sphere + Master Sphere = Tallboy (NON-ELEMENTAL) Black Magic Sphere + Level 1 Key Sphere = Potato Masher (NON-ELEMENTAL) Black Magic Sphere + Level 2 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Black Magic Sphere + Level 3 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Black Magic Sphere + Level 4 Key Sphere = Tallboy (NON-ELEMENTAL) Black Magic Sphere + HP Sphere = Cluster Bomb (NON-ELEMENTAL) Black Magic Sphere + MP Sphere = Cluster Bomb (NON-ELEMENTAL) Black Magic Sphere + Strength Sphere = Cluster Bomb (NON-ELEMENTAL) Black Magic Sphere + Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Black Magic Sphere + Magic Sphere = Cluster Bomb (NON-ELEMENTAL) Black Magic Sphere + Magic Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Black Magic Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) Black Magic Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) Black Magic Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) Black Magic Sphere + Luck Sphere = Miracle Drink (SPECIAL) Black Magic Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Black Magic Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Black Magic Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Black Magic Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Black Magic Sphere + Warp Sphere = Tallboy (NON-ELEMENTAL) Black Magic Sphere + Map = Potato Masher (NON-ELEMENTAL) Black Magic Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Black Magic Sphere + Musk = Calamity Bomb (NON-ELEMENTAL) Black Magic Sphere + Hypello Potion = Calamity Bomb (NON-ELEMENTAL) Black Magic Sphere + Shining Thorn = Calamity Bomb (NON-ELEMENTAL) Black Magic Sphere + Pendulum = Tallboy (NON-ELEMENTAL) Black Magic Sphere + Amulet = Tallboy (NON-ELEMENTAL) Black Magic Sphere + Designer Wallet = Miracle Drink (SPECIAL) Black Magic Sphere + Door to Tomorrow = Tallboy (NON-ELEMENTAL) Black Magic Sphere + Wings to Discovery = Tallboy (NON-ELEMENTAL) Black Magic Sphere + Gambler's Spirit = Tallboy (NON-ELEMENTAL) Black Magic Sphere + Underdog's Secret = Tallboy (NON-ELEMENTAL) Black Magic Sphere + Winning Formula = Tallboy (NON-ELEMENTAL) Master Sphere + Master Sphere = Tallboy (NON-ELEMENTAL) Master Sphere + Level 1 Key Sphere = Potato Masher (NON-ELEMENTAL) Master Sphere + Level 2 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Master Sphere + Level 3 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Master Sphere + Level 4 Key Sphere = Tallboy (NON-ELEMENTAL) Master Sphere + HP Sphere = Cluster Bomb (NON-ELEMENTAL) Master Sphere + MP Sphere = Cluster Bomb (NON-ELEMENTAL) Master Sphere + Strength Sphere = Cluster Bomb (NON-ELEMENTAL) Master Sphere + Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Master Sphere + Magic Sphere = Cluster Bomb (NON-ELEMENTAL) Master Sphere + Magic Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Master Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) Master Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) Master Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) Master Sphere + Luck Sphere = Miracle Drink (SPECIAL) Master Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Master Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Master Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Master Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Master Sphere + Warp Sphere = Tallboy (NON-ELEMENTAL) Master Sphere + Map = Potato Masher (NON-ELEMENTAL) Master Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Master Sphere + Musk = Chaos Grenade (NON-ELEMENTAL) Master Sphere + Hypello Potion = Chaos Grenade (NON-ELEMENTAL) Master Sphere + Shining Thorn = Chaos Grenade (NON-ELEMENTAL) Master Sphere + Pendulum = Tallboy (NON-ELEMENTAL) Master Sphere + Amulet = Supernova (NON-ELEMENTAL) Master Sphere + Designer Wallet = Miracle Drink (SPECIAL) Master Sphere + Door to Tomorrow = Supernova (NON-ELEMENTAL) Master Sphere + Wings to Discovery = Supernova (NON-ELEMENTAL) Master Sphere + Gambler's Spirit = Supernova (NON-ELEMENTAL) Master Sphere + Underdog's Secret = Supernova (NON-ELEMENTAL) Master Sphere + Winning Formula = Supernova (NON-ELEMENTAL) - s. KEY SPHERES - Level 1 Key Sphere + Level 1 Key Sphere = Potato Masher (NON-ELEMENTAL) Level 1 Key Sphere + Level 2 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Level 1 Key Sphere + Level 3 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Level 1 Key Sphere + Level 4 Key Sphere = Tallboy (NON-ELEMENTAL) Level 1 Key Sphere + HP Sphere = Cluster Bomb (NON-ELEMENTAL) Level 1 Key Sphere + MP Sphere = Cluster Bomb (NON-ELEMENTAL) Level 1 Key Sphere + Strength Sphere = Cluster Bomb (NON-ELEMENTAL) Level 1 Key Sphere + Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Level 1 Key Sphere + Magic Sphere = Cluster Bomb (NON-ELEMENTAL) Level 1 Key Sphere + Magic Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Level 1 Key Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) Level 1 Key Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) Level 1 Key Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) Level 1 Key Sphere + Luck Sphere = Miracle Drink (SPECIAL) Level 1 Key Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Level 1 Key Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Level 1 Key Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Level 1 Key Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Level 1 Key Sphere + Warp Sphere = Tallboy (NON-ELEMENTAL) Level 1 Key Sphere + Map = Potato Masher (NON-ELEMENTAL) Level 1 Key Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Level 1 Key Sphere + Musk = Calamity Bomb (NON-ELEMENTAL) Level 1 Key Sphere + Hypello Potion = Calamity Bomb (NON-ELEMENTAL) Level 1 Key Sphere + Shining Thorn = Calamity Bomb (NON-ELEMENTAL) Level 1 Key Sphere + Pendulum = Quartet of 9 (SPECIAL) Level 1 Key Sphere + Amulet = Quartet of 9 (SPECIAL) Level 1 Key Sphere + Designer Wallet = Miracle Drink (SPECIAL) Level 1 Key Sphere + Door to Tomorrow = Quartet of 9 (SPECIAL) Level 1 Key Sphere + Wings to Discovery = Quartet of 9 (SPECIAL) Level 1 Key Sphere + Gambler's Spirit = Quartet of 9 (SPECIAL) Level 1 Key Sphere + Underdog's Secret = Quartet of 9 (SPECIAL) Level 1 Key Sphere + Winning Formula = Quartet of 9 (SPECIAL) Level 2 Key Sphere + Level 2 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Level 2 Key Sphere + Level 3 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Level 2 Key Sphere + Level 4 Key Sphere = Tallboy (NON-ELEMENTAL) Level 2 Key Sphere + HP Sphere = Cluster Bomb (NON-ELEMENTAL) Level 2 Key Sphere + MP Sphere = Cluster Bomb (NON-ELEMENTAL) Level 2 Key Sphere + Strength Sphere = Cluster Bomb (NON-ELEMENTAL) Level 2 Key Sphere + Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Level 2 Key Sphere + Magic Sphere = Cluster Bomb (NON-ELEMENTAL) Level 2 Key Sphere + Magic Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Level 2 Key Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) Level 2 Key Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) Level 2 Key Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) Level 2 Key Sphere + Luck Sphere = Miracle Drink (SPECIAL) Level 2 Key Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Level 2 Key Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Level 2 Key Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Level 2 Key Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Level 2 Key Sphere + Warp Sphere = Tallboy (NON-ELEMENTAL) Level 2 Key Sphere + Map = Potato Masher (NON-ELEMENTAL) Level 2 Key Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Level 2 Key Sphere + Musk = Calamity Bomb (NON-ELEMENTAL) Level 2 Key Sphere + Hypello Potion = Calamity Bomb (NON-ELEMENTAL) Level 2 Key Sphere + Shining Thorn = Calamity Bomb (NON-ELEMENTAL) Level 2 Key Sphere + Pendulum = Quartet of 9 (SPECIAL) Level 2 Key Sphere + Amulet = Quartet of 9 (SPECIAL) Level 2 Key Sphere + Designer Wallet = Miracle Drink (SPECIAL) Level 2 Key Sphere + Door to Tomorrow = Quartet of 9 (SPECIAL) Level 2 Key Sphere + Wings to Discovery = Quartet of 9 (SPECIAL) Level 2 Key Sphere + Gambler's Spirit = Quartet of 9 (SPECIAL) Level 2 Key Sphere + Underdog's Secret = Quartet of 9 (SPECIAL) Level 2 Key Sphere + Winning Formula = Quartet of 9 (SPECIAL) Level 3 Key Sphere + Level 3 Key Sphere = Cluster Bomb (NON-ELEMENTAL) Level 3 Key Sphere + Level 4 Key Sphere = Tallboy (NON-ELEMENTAL) Level 3 Key Sphere + HP Sphere = Cluster Bomb (NON-ELEMENTAL) Level 3 Key Sphere + MP Sphere = Cluster Bomb (NON-ELEMENTAL) Level 3 Key Sphere + Strength Sphere = Cluster Bomb (NON-ELEMENTAL) Level 3 Key Sphere + Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Level 3 Key Sphere + Magic Sphere = Cluster Bomb (NON-ELEMENTAL) Level 3 Key Sphere + Magic Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Level 3 Key Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) Level 3 Key Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) Level 3 Key Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) Level 3 Key Sphere + Luck Sphere = Miracle Drink (SPECIAL) Level 3 Key Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Level 3 Key Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Level 3 Key Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Level 3 Key Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Level 3 Key Sphere + Warp Sphere = Tallboy (NON-ELEMENTAL) Level 3 Key Sphere + Map = Potato Masher (NON-ELEMENTAL) Level 3 Key Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Level 3 Key Sphere + Musk = Chaos Grenade (NON-ELEMENTAL) Level 3 Key Sphere + Hypello Potion = Chaos Grenade (NON-ELEMENTAL) Level 3 Key Sphere + Shining Thorn = Chaos Grenade (NON-ELEMENTAL) Level 3 Key Sphere + Pendulum = Trio of 9999 (SPECIAL) Level 3 Key Sphere + Amulet = Trio of 9999 (SPECIAL) Level 3 Key Sphere + Designer Wallet = Miracle Drink (SPECIAL) Level 3 Key Sphere + Door to Tomorrow = Trio of 9999 (SPECIAL) Level 3 Key Sphere + Wings to Discovery = Trio of 9999 (SPECIAL) Level 3 Key Sphere + Gambler's Spirit = Trio of 9999 (SPECIAL) Level 3 Key Sphere + Underdog's Secret = Trio of 9999 (SPECIAL) Level 3 Key Sphere + Winning Formula = Trio of 9999 (SPECIAL) Level 4 Key Sphere + Level 4 Key Sphere = Tallboy (NON-ELEMENTAL) Level 4 Key Sphere + HP Sphere = Tallboy (NON-ELEMENTAL) Level 4 Key Sphere + MP Sphere = Tallboy (NON-ELEMENTAL) Level 4 Key Sphere + Strength Sphere = Tallboy (NON-ELEMENTAL) Level 4 Key Sphere + Defense Sphere = Tallboy (NON-ELEMENTAL) Level 4 Key Sphere + Magic Sphere = Tallboy (NON-ELEMENTAL) Level 4 Key Sphere + Magic Defense Sphere = Tallboy (NON-ELEMENTAL) Level 4 Key Sphere + Agility Sphere = Tallboy (NON-ELEMENTAL) Level 4 Key Sphere + Evasion Sphere = Tallboy (NON-ELEMENTAL) Level 4 Key Sphere + Accuracy Sphere = Tallboy (NON-ELEMENTAL) Level 4 Key Sphere + Luck Sphere = Miracle Drink (SPECIAL) Level 4 Key Sphere + Clear Sphere = Tallboy (NON-ELEMENTAL) Level 4 Key Sphere + Return Sphere = Tallboy (NON-ELEMENTAL) Level 4 Key Sphere + Friend Sphere = Tallboy (NON-ELEMENTAL) Level 4 Key Sphere + Teleport Sphere = Tallboy (NON-ELEMENTAL) Level 4 Key Sphere + Warp Sphere = Tallboy (NON-ELEMENTAL) Level 4 Key Sphere + Map = Cluster Bomb (NON-ELEMENTAL) Level 4 Key Sphere + Rename Card = Cluster Bomb (NON-ELEMENTAL) Level 4 Key Sphere + Musk = Chaos Grenade (NON-ELEMENTAL) Level 4 Key Sphere + Hypello Potion = Chaos Grenade (NON-ELEMENTAL) Level 4 Key Sphere + Shining Thorn = Chaos Grenade (NON-ELEMENTAL) Level 4 Key Sphere + Pendulum = Trio of 9999 (SPECIAL) Level 4 Key Sphere + Amulet = Trio of 9999 (SPECIAL) Level 4 Key Sphere + Designer Wallet = Miracle Drink (SPECIAL) Level 4 Key Sphere + Door to Tomorrow = Trio of 9999 (SPECIAL) Level 4 Key Sphere + Wings to Discovery = Trio of 9999 (SPECIAL) Level 4 Key Sphere + Gambler's Spirit = Trio of 9999 (SPECIAL) Level 4 Key Sphere + Underdog's Secret = Trio of 9999 (SPECIAL) Level 4 Key Sphere + Winning Formula = Trio of 9999 (SPECIAL) - t. STATISTIC SPHERES - HP Sphere + HP Sphere = Cluster Bomb (NON-ELEMENTAL) HP Sphere + MP Sphere = Cluster Bomb (NON-ELEMENTAL) HP Sphere + Strength Sphere = Cluster Bomb (NON-ELEMENTAL) HP Sphere + Defense Sphere = Cluster Bomb (NON-ELEMENTAL) HP Sphere + Magic Sphere = Cluster Bomb (NON-ELEMENTAL) HP Sphere + Magic Defense Sphere = Cluster Bomb (NON-ELEMENTAL) HP Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) HP Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) HP Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) HP Sphere + Luck Sphere = Miracle Drink (SPECIAL) HP Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) HP Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) HP Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) HP Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) HP Sphere + Warp Sphere = Cluster Bomb (NON-ELEMENTAL) HP Sphere + Map = Potato Masher (NON-ELEMENTAL) HP Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) HP Sphere + Musk = Chaos Grenade (NON-ELEMENTAL) HP Sphere + Hypello Potion = Chaos Grenade (NON-ELEMENTAL) HP Sphere + Shining Thorn = Chaos Grenade (NON-ELEMENTAL) HP Sphere + Pendulum = Quartet of 9 (SPECIAL) HP Sphere + Amulet = Quartet of 9 (SPECIAL) HP Sphere + Designer Wallet = Miracle Drink (SPECIAL) HP Sphere + Door to Tomorrow = Quartet of 9 (SPECIAL) HP Sphere + Wings to Discovery = Quartet of 9 (SPECIAL) HP Sphere + Gambler's Spirit = Quartet of 9 (SPECIAL) HP Sphere + Underdog's Secret = Quartet of 9 (SPECIAL) HP Sphere + Winning Formula = Quartet of 9 (SPECIAL) MP Sphere + MP Sphere = Cluster Bomb (NON-ELEMENTAL) MP Sphere + Strength Sphere = Cluster Bomb (NON-ELEMENTAL) MP Sphere + Defense Sphere = Cluster Bomb (NON-ELEMENTAL) MP Sphere + Magic Sphere = Cluster Bomb (NON-ELEMENTAL) MP Sphere + Magic Defense Sphere = Cluster Bomb (NON-ELEMENTAL) MP Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) MP Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) MP Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) MP Sphere + Luck Sphere = Miracle Drink (SPECIAL) MP Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) MP Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) MP Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) MP Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) MP Sphere + Warp Sphere = Cluster Bomb (NON-ELEMENTAL) MP Sphere + Map = Potato Masher (NON-ELEMENTAL) MP Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) MP Sphere + Musk = Chaos Grenade (NON-ELEMENTAL) MP Sphere + Hypello Potion = Chaos Gernade (NON-ELEMENTAL) MP Sphere + Shining Thorn = Chaos Grenade (NON-ELEMENTAL) MP Sphere + Pendulum = Quartet of 9 (SPECIAL) MP Sphere + Amulet = Quartet of 9 (SPECIAL) MP Sphere + Designer Wallet = Miracle Drink (SPECIAL) MP Sphere + Door to Tomorrow = Quartet of 9 (SPECIAL) MP Sphere + Wings to Discovery = Quartet of 9 (SPECIAL) MP Sphere + Gambler's Spirit = Quartet of 9 (SPECIAL) MP Sphere + Underdog's Secret = Quartet of 9 (SPECIAL) MP Sphere + Winning Formula = Quartet of 9 (SPECIAL) Strength Sphere + Strength Sphere = Cluster Bomb (NON-ELEMENTAL) Strength Sphere + Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Strength Sphere + Magic Sphere = Cluster Bomb (NON-ELEMENTAL) Strength Sphere + Magic Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Strength Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) Strength Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) Strength Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) Strength Sphere + Luck Sphere = Miracle Drink (SPECIAL) Strength Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Strength Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Strength Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Strength Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Strength Sphere + Warp Sphere = Cluster Bomb (NON-ELEMENTAL) Strength Sphere + Map = Potato Masher (NON-ELEMENTAL) Strength Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Strength Sphere + Musk = Chaos Grenade (NON-ELEMENTAL) Strength Sphere + Hypello Potion = Chaos Grenade (NON-ELEMENTAL) Strength Sphere + Shining Thorn = Chaos Grenade (NON-ELEMENTAL) Strength Sphere + Pendulum = Quartet of 9 (SPECIAL) Strength Sphere + Amulet = Quartet of 9 (SPECIAL) Strength Sphere + Designer Wallet = Miracle Drink (SPECIAL) Strength Sphere + Door to Tomorrow = Quartet of 9 (SPECIAL) Strength Sphere + Wings to Discovery = Quartet of 9 (SPECIAL) Strength Sphere + Gambler's Spirit = Quartet of 9 (SPECIAL) Strength Sphere + Underdog's Secret = Quartet of 9 (SPECIAL) Strength Sphere + Winning Formula = Quartet of 9 (SPECIAL) Defense Sphere + Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Defense Sphere + Magic Sphere = Cluster Bomb (NON-ELEMENTAL) Defense Sphere + Magic Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Defense Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) Defense Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) Defense Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) Defense Sphere + Luck Sphere = Miracle Drink (SPECIAL) Defense Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Defense Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Defense Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Defense Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Defense Sphere + Warp Sphere = Cluster Bomb (NON-ELEMENTAL) Defense Sphere + Map = Potato Masher (NON-ELEMENTAL) Defense Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Defense Sphere + Musk = Chaos Grenade (NON-ELEMENTAL) Defense Sphere + Hypello Potion = Chaos Grenade (NON-ELEMENTAL) Defense Sphere + Shining Thorn = Chaos Grenade (NON-ELEMENTAL) Defense Sphere + Pendulum = Quartet of 9 (SPECIAL) Defense Sphere + Amulet = Quartet of 9 (SPECIAL) Defense Sphere + Designer Wallet = Miracle Drink (SPECIAL) Defense Sphere + Door to Tomorrow = Quartet of 9 (SPECIAL) Defense Sphere + Wings to Discovery = Quartet of 9 (SPECIAL) Defense Sphere + Gambler's Spirit = Quartet of 9 (SPECIAL) Defense Sphere + Underdog's Secret = Quartet of 9 (SPECIAL) Defense Sphere + Winning Formula = Quartet of 9 (SPECIAL) Magic Sphere + Magic Sphere = Cluster Bomb (NON-ELEMENTAL) Magic Sphere + Magic Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Magic Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) Magic Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) Magic Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) Magic Sphere + Luck Sphere = Holy War (SPECIAL) Magic Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Magic Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Magic Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Magic Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Magic Sphere + Warp Sphere = Cluster Bomb (NON-ELEMENTAL) Magic Sphere + Map = Potato Masher (NON-ELEMENTAL) Magic Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Magic Sphere + Musk = Chaos Grenade (NON-ELEMENTAL) Magic Sphere + Hypello Potion = Chaos Grenade (NON-ELEMENTAL) Magic Sphere + Shining Thorn = Chaos Grenade (NON-ELEMENTAL) Magic Sphere + Pendulum = Quartet of 9 (SPECIAL) Magic Sphere + Amulet = Quartet of 9 (SPECIAL) Magic Sphere + Designer Wallet = Miracle Drink (SPECIAL) Magic Sphere + Door to Tomorrow = Quartet of 9 (SPECIAL) Magic Sphere + Wings to Discovery = Quartet of 9 (SPECIAL) Magic Sphere + Gambler's Spirit = Quartet of 9 (SPECIAL) Magic Sphere + Underdog's Secret = Quartet of 9 (SPECIAL) Magic Sphere + Winning Formula = Quartet of 9 (SPECIAL) Magic Defense Sphere + Magic Defense Sphere = Cluster Bomb (NON-ELEMENTAL) Magic Defense Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) Magic Defense Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) Magic Defense Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) Magic Defense Sphere + Luck Sphere = Miracle Drink (SPECIAL) Magic Defense Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Magic Defense Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Magic Defense Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Magic Defense Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Magic Defense Sphere + Warp Sphere = Cluster Bomb (NON-ELEMENTAL) Magic Defense Sphere + Map = Potato Masher (NON-ELEMENTAL) Magic Defense Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Magic Defense Sphere + Musk = Chaos Grenade (NON-ELEMENTAL) Magic Defense Sphere + Hypello Potion = Chaos Grenade (NON-ELEMENTAL) Magic Defense Sphere + Shining Thorn = Chaos Grenade (NON-ELEMENTAL) Magic Defense Sphere + Pendulum = Quartet of 9 (SPECIAL) Magic Defense Sphere + Amulet = Quartet of 9 (SPECIAL) Magic Defense Sphere + Designer Wallet = Miracle Drink (SPECIAL) Magic Defense Sphere + Door to Tomorrow = Quartet of 9 (SPECIAL) Magic Defense Sphere + Wings to Discovery = Quartet of 9 (SPECIAL) Magic Defense Sphere + Gambler's Spirit = Quartet of 9 (SPECIAL) Magic Defense Sphere + Underdog's Secret = Quartet of 9 (SPECIAL) Magic Defense Sphere + Winning Formula = Quartet of 9 (SPECIAL) Agility Sphere + Agility Sphere = Cluster Bomb (NON-ELEMENTAL) Agility Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) Agility Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) Agility Sphere + Luck Sphere = Miracle Drink (SPECIAL) Agility Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Agility Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Agility Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Agility Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Agility Sphere + Warp Sphere = Cluster Bomb (NON-ELEMENTAL) Agility Sphere + Map = Potato Masher (NON-ELEMENTAL) Agility Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Agility Sphere + Musk = Chaos Grenade (NON-ELEMENTAL) Agility Sphere + Hypello Potion = Chaos Grenade (NON-ELEMENTAL) Agility Sphere + Shining Thorn = Chaos Grenade (NON-ELEMENTAL) Agility Sphere + Pendulum = Quartet of 9 (SPECIAL) Agility Sphere + Amulet = Quartet of 9 (SPECIAL) Agility Sphere + Designer Wallet = Miracle Drink (SPECIAL) Agility Sphere + Door to Tomorrow = Quartet of 9 (SPECIAL) Agility Sphere + Wings to Discovery = Quartet of 9 (SPECIAL) Agility Sphere + Gambler's Spirit = Quartet of 9 (SPECIAL) Agility Sphere + Underdog's Secret = Quartet of 9 (SPECIAL) Agility Sphere + Winning Formula = Quartet of 9 (SPECIAL) Evasion Sphere + Evasion Sphere = Cluster Bomb (NON-ELEMENTAL) Evasion Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) Evasion Sphere + Luck Sphere = Miracle Drink (SPECIAL) Evasion Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Evasion Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Evasion Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Evasion Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Evasion Sphere + Warp Sphere = Cluster Bomb (NON-ELEMENTAL) Evasion Sphere + Map = Potato Masher (NON-ELEMENTAL) Evasion Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Evasion Sphere + Musk = Chaos Grenade (NON-ELEMENTAL) Evasion Sphere + Hypello Potion = Chaos Grenade (NON-ELEMENTAL) Evasion Sphere + Shining Thorn = Chaos Grenade (NON-ELEMENTAL) Evasion Sphere + Pendulum = Quartet of 9 (SPECIAL) Evasion Sphere + Amulet = Quartet of 9 (SPECIAL) Evasion Sphere + Designer Wallet = Miracle Drink (SPECIAL) Evasion Sphere + Door to Tomorrow = Quartet of 9 (SPECIAL) Evasion Sphere + Wings to Discovery = Quartet of 9 (SPECIAL) Evasion Sphere + Gambler's Spirit = Quartet of 9 (SPECIAL) Evasion Sphere + Underdog's Secret = Quartet of 9 (SPECIAL) Evasion Sphere + Winning Formula = Quartet of 9 (SPECIAL) Accuracy Sphere + Accuracy Sphere = Cluster Bomb (NON-ELEMENTAL) Accuracy Sphere + Luck Sphere = Miracle Drink (SPECIAL) Accuracy Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Accuracy Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Accuracy Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Accuracy Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Accuracy Sphere + Warp Sphere = Cluster Bomb (NON-ELEMENTAL) Accuracy Sphere + Map = Potato Masher (NON-ELEMENTAL) Accuracy Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Accuracy Sphere + Musk = Chaos Grenade (NON-ELEMENTAL) Accuracy Sphere + Hypello Potion = Chaos Grenade (NON-ELEMENTAL) Accuracy Sphere + Shining Thorn = Chaos Grenade (NON-ELEMENTAL) Accuracy Sphere + Pendulum = Quartet of 9 (SPECIAL) Accuracy Sphere + Amulet = Quartet of 9 (SPECIAL) Accuracy Sphere + Designer Wallet = Miracle Drink (SPECIAL) Accuracy Sphere + Door to Tomorrow = Quartet of 9 (SPECIAL) Accuracy Sphere + Wings to Discovery = Quartet of 9 (SPECIAL) Accuracy Sphere + Gambler's Spirit = Quartet of 9 (SPECIAL) Accuracy Sphere + Underdog's Secret = Quartet of 9 (SPECIAL) Accuracy Sphere + Winning Formula = Quartet of 9 (SPECIAL) Luck Sphere + Luck Sphere = Miracle Drink (SPECIAL) Luck Sphere + Clear Sphere = Miracle Drink (SPECIAL) Luck Sphere + Return Sphere = Miracle Drink (SPECIAL) Luck Sphere + Friend Sphere = Miracle Drink (SPECIAL) Luck Sphere + Teleport Sphere = Miracle Drink (SPECIAL) Luck Sphere + Warp Sphere = Miracle Drink (SPECIAL) Luck Sphere + Map = Miracle Drink (SPECIAL) Luck Sphere + Rename Card = Miracle Drink (SPECIAL) Luck Sphere + Musk = Miracle Drink (SPECIAL) Luck Sphere + Hypello Potion = Miracle Drink (SPECIAL) Luck Sphere + Shining Thorn = Miracle Drink (SPECIAL) Luck Sphere + Pendulum = Miracle Drink (SPECIAL) Luck Sphere + Amulet = Miracle Drink (SPECIAL) Luck Sphere + Designer Wallet = Miracle Drink (SPECIAL) Luck Sphere + Door to Tomorrow = Miracle Drink (SPECIAL) Luck Sphere + Wings to Discovery = Miracle Drink (SPECIAL) Luck Sphere + Gambler's Spirit = Miracle Drink (SPECIAL) Luck Sphere + Underdog's Secret = Miracle Drink (SPECIAL) Luck Sphere + Winning Formula = Miracle Drink (SPECIAL) - u. MOVEMENT SPHERES - Clear Sphere + Clear Sphere = Potato Masher (NON-ELEMENTAL) Clear Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Clear Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Clear Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Clear Sphere + Warp Sphere = Cluster Bomb (NON-ELEMENTAL) Clear Sphere + Map = Potato Masher (NON-ELEMENTAL) Clear Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Clear Sphere + Musk = Calamity Bomb (NON-ELEMENTAL) Clear Sphere + Hypello Potion = Calamity Bomb (NON-ELEMENTAL) Clear Sphere + Shining Thorn = Calamity Bomb (NON-ELEMENTAL) Clear Sphere + Pendulum = Tallboy (NON-ELEMENTAL) Clear Sphere + Amulet = Tallboy (NON-ELEMENTAL) Clear Sphere + Designer Wallet = Miracle Drink (SPECIAL) Clear Sphere + Door to Tomorrow = Tallboy (NON-ELEMENTAL) Clear Sphere + Wings to Discovery = Tallboy (NON-ELEMENTAL) Clear Sphere + Gambler's Spirit = Tallboy (NON-ELEMENTAL) Clear Sphere + Underdog's Secret = Tallboy (NON-ELEMENTAL) Clear Sphere + Winning Formula = Tallboy (NON-ELEMENTAL) Return Sphere + Return Sphere = Cluster Bomb (NON-ELEMENTAL) Return Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Return Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Return Sphere + Warp Sphere = Cluster Bomb (NON-ELEMENTAL) Return Sphere + Map = Potato Masher (NON-ELEMENTAL) Return Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Return Sphere + Musk = Chaos Grenade (NON-ELEMENTAL) Return Sphere + Hypello Potion = Chaos Grenade (NON-ELEMENTAL) Return Sphere + Shining Thorn = Chaos Grenade (NON-ELEMENTAL) Return Sphere + Pendulum = Tallboy (NON-ELEMENTAL) Return Sphere + Amulet = Tallboy (NON-ELEMENTAL) Return Sphere + Designer Wallet = Miracle Drink (SPECIAL) Return Sphere + Door to Tomorrow = Tallboy (NON-ELEMENTAL) Return Sphere + Wings to Discovery = Tallboy (NON-ELEMENTAL) Return Sphere + Gambler's Spirit = Tallboy (NON-ELEMENTAL) Return Sphere + Underdog's Secret = Tallboy (NON-ELEMENTAL) Return Sphere + Winning Formula = Tallboy (NON-ELEMENTAL) Friend Sphere + Friend Sphere = Cluster Bomb (NON-ELEMENTAL) Friend Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Friend Sphere + Warp Sphere = Cluster Bomb (NON-ELEMENTAL) Friend Sphere + Map = Potato Masher (NON-ELEMENTAL) Friend Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Friend Sphere + Musk = Chaos Grenade (NON-ELEMENTAL) Friend Sphere + Hypello Potion = Chaos Grenade (NON-ELEMENTAL) Friend Sphere + Shining Thorn = Chaos Grenade (NON-ELEMENTAL) Friend Sphere + Pendulum = Tallboy (NON-ELEMENTAL) Friend Sphere + Amulet = Tallboy (NON-ELEMENTAL) Friend Sphere + Designer Wallet = Miracle Drink (SPECIAL) Friend Sphere + Door to Tomorrow = Tallboy (NON-ELEMENTAL) Friend Sphere + Wings to Discovery = Tallboy (NON-ELEMENTAL) Friend Sphere + Gambler's Spirit = Tallboy (NON-ELEMENTAL) Friend Sphere + Underdog's Secret = Tallboy (NON-ELEMENTAL) Friend Sphere + Winning Formula = Tallboy (NON-ELEMENTAL) Teleport Sphere + Teleport Sphere = Cluster Bomb (NON-ELEMENTAL) Teleport Sphere + Warp Sphere = Cluster Bomb (NON-ELEMENTAL) Teleport Sphere + Map = Potato Masher (NON-ELEMENTAL) Teleport Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Teleport Sphere + Musk = Chaos Grenade (NON-ELEMENTAL) Teleport Sphere + Hypello Potion = Chaos Grenade (NON-ELEMENTAL) Teleport Sphere + Shining Thorn = Chaos Grenade (NON-ELEMENTAL) Teleport Sphere + Pendulum = Tallboy (NON-ELEMENTAL) Teleport Sphere + Amulet = Tallboy (NON-ELEMENTAL) Teleport Sphere + Designer Wallet = Miracle Drink (SPECIAL) Teleport Sphere + Door to Tomorrow = Tallboy (NON-ELEMENTAL) Teleport Sphere + Wings to Discovery = Tallboy (NON-ELEMENTAL) Teleport Sphere + Gambler's Spirit = Tallboy (NON-ELEMENTAL) Teleport Sphere + Underdog's Secret = Tallboy (NON-ELEMENTAL) Teleport Sphere + Winning Formula = Tallboy (NON-ELEMENTAL) Warp Sphere + Warp Sphere = Cluster Bomb (NON-ELEMENTAL) Warp Sphere + Map = Potato Masher (NON-ELEMENTAL) Warp Sphere + Rename Card = Potato Masher (NON-ELEMENTAL) Warp Sphere + Musk = Chaos Grenade (NON-ELEMENTAL) Warp Sphere + Hypello Potion = Chaos Grenade (NON-ELEMENTAL) Warp Sphere + Shining Thorn = Chaos Grenade (NON-ELEMENTAL) Warp Sphere + Pendulum = Tallboy (NON-ELEMENTAL) Warp Sphere + Amulet = Tallboy (NON-ELEMENTAL) Warp Sphere + Designer Wallet = Miracle Drink (SPECIAL) Warp Sphere + Door to Tomorrow = Tallboy (NON-ELEMENTAL) Warp Sphere + Wings to Discovery = Tallboy (NON-ELEMENTAL) Warp Sphere + Gambler's Spirit = Tallboy (NON-ELEMENTAL) Warp Sphere + Underdog's Secret = Tallboy (NON-ELEMENTAL) Warp Sphere + Winning Formula = Tallboy (NON-ELEMENTAL) - v. MISCELLANEOUS ITEMS - Map + Map = Potato Masher (NON-ELEMENTAL) Map + Rename Card = Potato Masher (NON-ELEMENTAL) Map + Musk = Hazardous Shell (NON-ELEMENTAL) Map + Hypello Potion = Hazardous Shell (NON-ELEMENTAL) Map + Shining Thorn = Hazardous Shell (NON-ELEMENTAL) Map + Pendulum = Cluster Bomb (NON-ELEMENTAL) Map + Amulet = Cluster Bomb (NON-ELEMENTAL) Map + Designer Wallet = Miracle Drink (SPECIAL) Map + Door to Tomorrow = Cluster Bomb (NON-ELEMENTAL) Map + Wings to Discovery = Cluster Bomb (NON-ELEMENTAL) Map + Gambler's Spirit = Cluster Bomb (NON-ELEMENTAL) Map + Underdog's Secret = Cluster Bomb (NON-ELEMENTAL) Map + Winning Formula = Cluster Bomb (NON-ELEMENTAL) Rename Card + Rename Card = Potato Masher (NON-ELEMENTAL) Rename Card + Musk = Hazardous Shell (NON-ELEMENTAL) Rename Card + Hypello Potion = Hazardous Shell (NON-ELEMENTAL) Rename Card + Shining Thorn = Hazardous Shell (NON-ELEMENTAL) Rename Card + Pendulum = Cluster Bomb (NON-ELEMENTAL) Rename Card + Amulet = Cluster Bomb (NON-ELEMENTAL) Rename Card + Designer Wallet = Miracle Drink (SPECIAL) Rename Card + Door to Tomorrow = Cluster Bomb (NON-ELEMENTAL) Rename Card + Wings to Discovery = Cluster Bomb (NON-ELEMENTAL) Rename Card + Gambler's Spirit = Cluster Bomb (NON-ELEMENTAL) Rename Card + Underdog's Secret = Cluster Bomb (NON-ELEMENTAL) Rename Card + Winning Formula = Cluster Bomb (NON-ELEMENTAL) Musk + Musk = Hyper Nul-all (SPECIAL) Musk + Hypello Potion = Hyper Nul-all (SPECIAL) Musk + Shining Thorn = Hyper Nul-all (SPECIAL) Musk + Pendulum = Chaos Grenade (NON-ELEMENTAL) Musk + Amulet = Chaos Grenade (NON-ELEMENTAL) Musk + Designer Wallet = Miracle Drink (SPECIAL) Musk + Door to Tomorrow = Chaos Grenade (NON-ELEMENTAL) Musk + Wings to Discovery = Chaos Grenade (NON-ELEMENTAL) Musk + Gambler's Spirit = Chaos Grenade (NON-ELEMENTAL) Musk + Underdog's Secret = Chaos Grenade (NON-ELEMENTAL) Musk + Winning Formula = Chaos Grenade (NON-ELEMENTAL) Hypello Potion + Hypello Potion = Hyper Nul-all (SPECIAL) Hypello Potion + Shining Thorn = Hyper Nul-all (SPECIAL) Hypello Potion + Pendulum = Chaos Grenade (NON-ELEMENTAL) Hypello Potion + Amulet = Chaos Grenade (NON-ELEMENTAL) Hypello Potion + Designer Wallet = Miracle Drink (SPECIAL) Hypello Potion + Door to Tomorrow = Chaos Grenade (NON-ELEMENTAL) Hypello Potion + Wings to Discovery = Chaos Grenade (NON-ELEMENTAL) Hypello Potion + Gambler's Spirit = Chaos Grenade (NON-ELEMENTAL) Hypello Potion + Underdog's Secret = Chaos Grenade (NON-ELEMENTAL) Hypello Potion + Winning Formula = Chaos Grenade (NON-ELEMENTAL) Shining Thorn + Shining Thorn = Hyper Nul-all (SPECIAL) Shining Thorn + Pendulum = Chaos Grenade (NON-ELEMENTAL) Shining Thorn + Amulet = Chaos Grenade (NON-ELEMENTAL) Shining Thorn + Designer Wallet = Miracle Drink (SPECIAL) Shining Thorn + Door to Tomorrow = Chaos Grenade (NON-ELEMENTAL) Shining Thorn + Wings to Discovery = Chaos Grenade (NON-ELEMENTAL) Shining Thorn + Gambler's Spirit = Chaos Grenade (NON-ELEMENTAL) Shining Thorn + Underdog's Secret = Chaos Grenade (NON-ELEMENTAL) Shining Thorn + Winning Formula = Chaos Grenade (NON-ELEMENTAL) - w. RARE ITEMS - Pendulum + Pendulum = Chaos Grenade (NON-ELEMENTAL) Pendulum + Amulet = Chaos Grenade (NON-ELEMENTAL) Pendulum + Designer Wallet = Miracle Drink (SPECIAL) Pendulum + Door to Tomorrow = Eccentric (SPECIAL) Pendulum + Wings to Discovery = Eccentric (SPECIAL) Pendulum + Gambler's Spirit = Eccentric (SPECIAL) Pendulum + Underdog's Secret = Eccentric (SPECIAL) Pendulum + Winning Formula = Eccentric (SPECIAL) Amulet + Amulet = Eccentric (SPECIAL) Amulet + Designer Wallet = Miracle Drink (SPECIAL) Amulet + Door to Tomorrow = Eccentric (SPECIAL) Amulet + Wings to Discovery = Eccentric (SPECIAL) Amulet + Gambler's Spirit = Eccentric (SPECIAL) Amulet + Underdog's Secret = Eccentric (SPECIAL) Amulet + Winning Formula = Eccentric (SPECIAL) Designer Wallet + Designer Wallet = Miracle Drink (SPECIAL) Designer Wallet + Door to Tomorrow = Miracle Drink (SPECIAL) Designer Wallet + Wings to Discovery = Miracle Drink (SPECIAL) Designer Wallet + Gambler's Spirit = Miracle Drink (SPECIAL) Designer Wallet + Underdog's Secret = Miracle Drink (SPECIAL) Designer Wallet + Winning Formula = Miracle Drink (SPECIAL) Door to Tomorrow + Door to Tomorrow = Trio of 9999 (SPECIAL) Door to Tomorrow + Wings to Discovery = Trio of 9999 (SPECIAL) Door to Tomorrow + Gambler's Spirit = Trio of 9999 (SPECIAL) Door to Tomorrow + Underdog's Secret = Trio of 9999 (SPECIAL) Door to Tomorrow + Winning Formula = Trio of 9999 (SPECIAL) Wings to Discovery + Wings to Discovery = Trio of 9999 (SPECIAL) Wings to Discovery + Gambler's Spirit = Supernova (NON-ELEMENTAL) Wings to Discovery + Underdog's Secret = Supernova (NON-ELEMENTAL) Wings to Discovery + Winning Formula = Supernova (NON-ELEMENTAL) Gambler's Spirit + Gambler's Spirit = Trio of 9999 (SPECIAL) Gambler's Spirit + Underdog's Secret = Supernova (NON-ELEMENTAL) Gambler's Spirit + Winning Formula = Supernova (NON-ELEMENTAL) Underdog's Secret + Underdog's Secret = Supernova (NON-ELEMENTAL) Underdog's Secret + Winning Formula = Supernova (NON-ELEMENTAL) Winning Formula + Winning Formula = Supernova (NON-ELEMENTAL) |--------------| |4) Overdrives | |--------------| Tidus - Sword Skill 1) Spiral Cut - single enemy damage 2) Charge & Assult - 6 attacks at random enemies 3) Energy Rain - all enemy damage 4) Ace of the Blitz - single enemy 8+1 attacks - Activated by stopping the moving cursor in the white area at the center of the overdrive bar. - New overdrives are learned after Tidus uses his overdrives a certain number of times. - Which overdrive he uses does not matter, and failed overdrive activations still count as an overdrive usage. 10 times - learn Charge & Assult 20 more times - learn Energy Rain 50 more times - learn Ace of the Blitz Yuna - Master Summon Summons any Aeon with filled overdrive gage. After the Aeon uses its overdrive once, its overdrive gage returns to the previous fullness. Wakka - Slot 1) Element Reel - elemental attack slots are turned 2) Attack Reel - consecutive attack slots are turned 3) Status Reel - status attack slots are turned 4) Oraka Reel - Bisaido Oraka special attack slots are turned - Match more of the the same slots to activate stronger overdrive attack. - New Slot Reels are earned as prized in Blitzball games. Kimari - Enemy Skills 1) Jump - single enemy damage 2) Flame - all enemy fire elemental damage 3) Seed Canon - single enemy damage 4) Self Detonate - single enemy big damage & Kimari disappear from battle 5) Rotate Kick - single enemy damage 6) Stone Breath - all enemy stone status effect 7) Aqua Breath - all enemy water elemental damage 8) Death Sentence - death to an enemy after 5 turns 9) White Wind - all allies HP recover half Kimari's current HP 10) Smelly Breath - all enemies random status abnormalities 11) Mighty Guard - all allies all Ba magic + Protes + Shell 12) Sunshine - all enemy big damage - Kimari uses enemy skills learned from his Dragon Sword attack. 1) Jump - initial ability 2) Flame - learn from Weraha, Grendel, Duel Horn, Enke=Ronzo 3) Seed Canon - learn from Gratt, Balsam 4) Self Detonate - learn from Bom, Grenade Pyuroboros, Biran=Ronzo 5) Rotate Kick - learn from Metal Soldier Type 11, Biran=Ronzo 6) Stone Breath - learn from Bajirisk, Hedge Viper, Enko=Ronzo 7) Aqua Breath - learn from Kimaira, Kimaira Brain, Enke=Ronzo 8) Death Sentence - learn from Ghost, Raise, Biran=Ronzo 9) White Wind - learn from Dark Purin, Enke=Ronzo(after using White Wind) 10) Smelly Breath - learn from Marlboro, Marlboro Great 11) Mighty Guard - learn from Behemoth, King Behemoth, Biran=Ronzo(after using Mighty Guard) 12) Sunshine - learn from Omega Lulu - Temptation - Activated by rotating the right stick clockwise as much as possible in the limited time to increase the number of magic attacks. - Number of attacks are gained easily at first, but the more the number, the harder it is to increase. - As Lulu's magic attack status gets stronger, the increasing of overdrive numbers gets easier. Auron - Secret Legendary Teachings 1) Tooth Dragon [down, left, up, right, L1, R1, X, O] - all enemy damage 2) Shooting Star [triangle, X, square, O, left, right, O] - single enemy damage + blow away effect 3) Conquest [up, L1, down, R1, right, left, triangle] - single enemy damage + 4 break effects 4) Gust Wind [O, right, R1, left, L1, triangle] - all enemy damage - Activated by correctly pressing the command shown on the screen. - New overdrives are learned by finding Braska, Jekt, and Auron's video spheres. 1 sphere - learn Shooting Star 3 spheres - learn Conquest 10 spheres - learn Gust Wind - These Spheres will appear in previously visited locations after you gain access to the airship 1) You get automatically after the Jekt sphere event 2) Bisaide Village, to the right of the temple entrance 3) Transport Ship Rikki, Steering Room 4) Ruka Stadium, B1 A, in front of the Ooraka Control Room 5) Mihen Road, Old Road South part, at the end of a dead end road 6) Kinoko Mushroom Rock Road, cliff, around a save sphere 7) Illusion Light River, South Shore, Shipaf riding dock 8) Thunder Plains, South part, around mid-point between the entrance and the Travel Company, near a thunder tower to the right 9) Makaraniya Forest, South part, around the save sphere right after entering from the Thunder Plains 10) Gagazett Mountain, on the road up the mountain (this one you can get before acquiring the airship) Rikku - Combine Rikku combines 2 items to make a new item of greater power. Since the possiblities are almost endless, let everybody try it out for themselves. ------------- Overdrive Types Shugyou - gage increases when receive damage from enemies Toushi - gage increases when damage inflicted upon enemies Fundo - gage increases when allies receive damage from enemies Ji-ai - gage increases when you heal an ally Gaika - gage increases when enemy defeated Eiyu - gage increases when an enemy with high HP is defeated Shyouri - gage increases when battle is won Taichi - gage increases when joins the battle Kutou - gage increases when status becomes abnormal Kyuuchi - gage increases when abnormal status is inflicted Sakuryaku - gage increases when abnormal status cast on enemies Kiki - gage increases when HP becomes critically low Kokou - gage increases when fighting alone Karei - gage increases when avoided enemy attack Banjyaku - gage increases when blocked enemy attack Chijyoku - gage increases when escape from battle Hi-ai - gage increases when ally gets knocked out |---------------| |10) Walkthrough| |---------------| Area 1. Zanarkand =============================================================================== ------------------------------------------------------------------------------- ---> Enemies: - Sinscale, Sinspawn ---> Items/Equipment: Long Sword ------------------------------------------------------------------------------- You get a little scene in which the music "Prelude" plays, but, when you then acquire control over your main character, Tidus, go on over into the small crowd, fans, of people. Now, I suggest that you speak with the two hot girls, to the right of this crowd. You now get your *only* chance in the whole entire game to rename your character (the only chance to name any character, for that matter). I left it Tidus, but make your own choice, and then, continue to speak with the three little children with their blitzballs in hand. After they get done with asking for your autograph, go on over and stand right in the center of this crowd of people. Tidus now leaves after saying "Well, gotta go. Cheer for me", and then you will be located on a long pathway full of people, which you will be hearing an announcer talking abou this game, and a little backround of Tidus' father, Jecht, and Tidus himself. Once you make it all the way over to the other side, you are in a new area where there is a large group of people waiting for Tidus, and not letting him pass (star-struck fans). So, keep going through them, and finally make your way into the blitzball stadium through the watery door. Now you will witness a very long and beautiful CG cinema. During it, you see that a mysterious force, "Sin", which is an assimilation of the FA and YY (go down in the walkthrough to find out), destroying Zanarkand. Proceeding the wreckage and cataclysm, you then have control of Tidus yet again so take him down a bit until he then encounters Auron, which has been somewhat of an enigma for the past 10 years. Now follow him out of this area where all of the people are running out of the blitzball stadium, and then, you see that hooded child again and everything suddenly freezes. After the strange scene, things are normal as usual, and you follow down the path until you meet up with Auron yet again. Now, after the scene "We Called It 'Sin'", you fight Sinscales which are weak enemies (look to the beginning of this section for unbeatable strategy), and you attain Longsword which used to belong to Jecht. Fight through the groups and clusters of Sinscales until you get to where the Sinspawn crashes into the building and unleashes more Sinscale. Battle and defeat them all hastily and with ease, and then, make your way to where Sinspawn falls down to the ground, you now must fight it. Boss Fight!!! ******************************************************************************* BOSS: SINSPAWN AMMES DIFFICULTY: 1 ******************************************************************************* #1. Sinspawn Ammes (Zanarkand) -> HP: 2400 - 1000 Overkill -> MP: 400 -> AP: None -> Statistics: Str: 1, Mag: 5, Def: 1, Mdef: 1, Acc: 0, Agl: 9, Eva: 0, Luck: 15 -> Steal: None -> Bribe: None -> Win: None -> Gil Received: None -> Immunities: Zombie, Threaten, Poison, Sleep, Petrify, Eject, Doom, Demi, Confuse, Death, Bribe -> Weaknesses: None -> Strengths: None -> Elemental Affinities: None -> Zanmato Lv: 4 -> Armor Abilities: None -> Weapon Abilities: None -> Armor/Weapon Dropped: N/A -> Abilities: - Demi: Magical/Gravitational damage all of your characters. This will take off 1/4, 25% of current HP, not maximum. ---> STRATEGIC TACTICS: <--- This fight shouldn't even be called a boss fight, in my opinion. First reason for this opinion is that you cannot die at all, this is due to its only move being Demi, which if you look to the above, can *never* kill you, only drop you to 1 HP. Next, is that even though it comes with six other Sinscales, those are only there for show, you'll take them out instantly and automatically due to a tutorial the game gives you no matter what, zzz... This tutorial deals with, and explains to you what Overdrives are in this game, and then, you realize that Auron has Overdrive Bar filled. Now, press left to go to the Subcommand Menu #2, now, pick Bushido then enter the button combination after picking on Dragon Fang. Be hasty, though, as you are under time limit, you'll still kill Sinscales, however. All that Sinspawn Ammes will do for the whole duration of this fight is use Demi, so, never heal, and just focus your main attentions and energies on physically attacking the rest of the fight. But first, Tidus' Overdrive is available next; stop the marker in the middle of the bar to get extra damage with his Swordplay: Spiral Cut. After all of its squid-like tentacles are deminished, the fight is finished with your two characters the victors... no matter what!!! Thereafter, proceeding the battle, you run past the wreckage of the fight and save the at the save sphere here. It replenishes HP/MP now and lets you save, but later in the game, they let you do a lot more with major pertinence to the storyline. Now, continue on to the next screen in which there are even more swarms of those annoying Sinscale bastards. But now, there is something different, after killing a few, Auron points out that there is a machine reactor hanging over the edge. So, attack it, and try to refrain from healing, until it falls over the edge and explodes the whole bridge. Now, sit back and watch the few beautiful scenes which proceed... Now, after being sucked up through Sin, you then have control of Tidus as he is floating in some mysterious force. Swim on over to where it shows a figure shaped like Tidus' father, then it shows a scene in which older Tidus talks whilst looking at younger version of himself. After this, you'll be in the very beginning of the Baaj Temple. =============================================================================== Area 2. Baaj Temple =============================================================================== ------------------------------------------------------------------------------- ---> Enemies: - Sahagin, Klikk, Geosgaeno, ---> Items/Equipment: 200 Gil, 5 Potions, Al Bhed Primer #1, 2 Hi-Potions, Flint, Withered Bouquet, Ether ------------------------------------------------------------------------------- After the decimation of Tidus' home, Zanarkand...concludes he will be all alone in the sea of Baaj Temple's ruins... When you first arrive here you are in the water, just swim forward the same way you did while you were floating just a minute ago. You can also swim left and find an Al Bhed Compilation Sphere(it is pretty meaningless right now). Or all the way to the right you can find a blue note written in a foreign language called, Al Bhed. Right behind it though is a treasure chest that has 200 gil. Then just keep heading North until you can find dry land then climb up. You will find a save sphere here, use it. On this platform you can also head left and find a Hi-Potion in a treasure chest. But then go back and just keep moving up until you get a mini-scene in which the path crumbles and falls underneath Tidus. Swim forward for a lil' while until these crazy enemies pop out called Sahagins, and then a fight ensues. Just waste them all, but then you are put against a HUGE monster called Geosgaeno. Here don't even bother attacking it just keep trying to run from battle until it lets you actually flee... kinda... Well, if you need actual strategy here, here it is: ******************************************************************************* BOSS: GEOSGAENO DIFFICULTY: 1 ******************************************************************************* #2. Geosgaeno (Outside Baaj Temple) -> HP: 32767 -> MP: 128 -> AP: None -> Statistics: Str: 36, Mag: 40, Def: 50, Mdef: 50, Acc: 50, Agl: 48, Eva: 0, Luck: 15 -> Steal: Common- Water Gem, Uncommon- 2 Water Gems -> Bribe: None -> Win: None -> Gil Received: None -> Immunities: Demi, Threaten, Death, Sleep, Confuse, Provoke, Doom, Zombie, Delay, Slow, Darkness, Silence, Armor Break, Mental Break, Magic Break, Power Break, Eject, Bribe, Berserk -> Weaknesses: Poison- 95; 10% -> Elemental Affinities: [Weakness] Holy, Water, Lightning, Fire, Ice -> Zanmato Lv: 4 -> Armor Abilities: None -> Weapon Abilities: None -> Armor/Weapon Dropped: N/A -> Abilities: - Attack: This attack will take off 1/2 (50%) of Tidus' current HP as a Gravity based move. But it also will do physical damage with that. ---> STRATEGIC TACTICS: <--- This fight cannot be won without means of a cheat device, so, let's just get straight to it: The Sahagins attack you, all you have to do is kill off two of the three, then, this initiates the only bloody scene in the game where the big beast, Geosgaeno, chews and then spits out the other Sahagin. Now it takes to mind that it's your turn. So, when finally commenced in battle after the scene, we go like this: Tidus just physically attacks since he cannot do anything else but heal (which you *don't* want to waste your time with if you read what its only attack is). It only takes away 1/2 of *current* HP. Example: Your HP is 520, if it uses this attack, your HP is now 260, and if your HP is 1, it can't do any more damage, like with Ammes' Demi that we've experienced before. So keep attacking and/or just presing Run, and after your HP is 65, it ends the fight with Tidus escaping into Baaj Temple inside. Don't worry, you get to exact your revenge later. After the scene you find yourself alone in a deserted temple. Here, save at the save point inside the main room, then walk to the middle of the big room and examine the remains of a fire. You now have to find the proper materials to start a new fire. Go into the closest door to the fire grounds and go to a chest, examine it and you should receive a key item named Flint. Now search this area for a different passage to the right and head up the stairs, around all the broken down pillars until you find a treasure chest, open it to get a nice Hi-Potion. Now head back to the main room, and go into the only other openable door. Then keep going up the stairway, making sure to stay along the right wall the whole time. Eventually the signal to "examine" will pop up, so do so to recieve the Withered Bouquet. Run back down the stairs and get the ether from chest if you didn't already do so, than go back to the main room and examine fire grounds. Now you'll get a freaky scene where something is running around and Tidus' fire goes out. A boss fight ensues..... ******************************************************************************* BOSS: KLIKK DIFFICULTY: 1.5 ******************************************************************************* #2. Klikk (Baaj Temple) -> HP: 1500 - 400 -> MP: 5 -> AP: 5 - 7 -> Statistics: Str: 14, Mag: 1, Def: 1, Mdef: 1, Acc: 50, Agl: 4, Eva: 0, Luck: 15 -> Steal: Common- Grenade, Uncommon- 2 Grenades -> Bribe: None -> Win: Common- 2 Ability Spheres, Uncommon- 2 Ability Spheres -> Gil Received: 50 -> Immunities: Poison, Scan, Sleep, Sensor, Berserk, Confuse, Bribe -> Weaknesses: Doom- 3 -> Elemental Affinities: None -> Zanmato Lv: 4 -> Armor Abilities: None -> Weapon Abilities: None -> Armor/Weapon Abilities: N/A -> Abilities: - Attack: This attack, when used, is going to be doing physcial-type damage against one of the characters. ---> STRATEGIC TACTICS: <--- This boss is harder than SPA, but, that doesn't mean it's hard. I cannot offer any where-are-your-stats preperations, because it's too early in the game to have even leveled yet.:) Nor do you have... *coughcustomizingcough*. Sorry, let's begin: You have to keep on fighting it until a band of Al Bhed bust in with a bang. You're now fighting along side with a young Al Bhed girl (this happens when you get Klikk's HP down halfway [1/2]). But, that's moving too far ahead, so, now for battle before this event: Hopefully you've saved your Potions and not used them frantically when HP was small against Sinspawn. Because, in this fight, you'll actually be needing them. This is how you should've fought until girl came: Attack -> Get Attacked -> Attack -> Get Attacked -> Potion. That's what always works. Too bad is that when girl comes in to aid you with this fight, it is both a blessing and a curse. The blessing it... well... she's there to help you beat it, and the curse is that its HP returns to original state. Hey, but guess what, this girl can throw Grenades and Steal them. She starts with two of them, so throw 'em both and each does about 300 damage. She then has capability of Stealing 2 more and claim another 600. And doing this in conjunction with Tidus' physical attacks, you'll have it dead within a matter of 8 turns (without healing) from the girl's arrival on the scene. With healing it's probably about 10-11 turns. Don't try to get the girl's Overdrive, because it's impossible in this battle, but don't worry, you'll get to later *hint Hint* After you beat it you watch a scene where the young Al Bhed girl knocks Tidus unconscious, then you find yourself on some ship?.?.?.? ============================================================================== Area 3. Al Bhed/Sunken Ship ============================================================================== ------------------------------------------------------------------------------ Items: None Weapons/Armor: None Enemies/Bosses: Tros, Piranha ------------------------------------------------------------------------------ Save at the save point here, and then talk to the young Al Bhed girl. She will then explain to you the new leveling up system, the Sphere Grid. Now talk to her after you talk to everyone. Now, when underwater, swim towards the sunken ship. When you arrive inside, go up to the machine and examine it. It will open a door, then go through the door and swim to the middle of this new room. Then head back, and get ready for a boss fight... Note: First you have to talk to the guy on the Al Bhed ship in the very beginning of the game who gives you 2 potions for good luck. Once you have spoken to him, dive off the ship with Rikku. Now press the button to get back onto the ship and talk to him again, he will give you another set of Potion x 2. Now dive off again and then come back up and do it again. Keep executing this same process until you have the desired the amount of Potions, most likely 99, at least for me. Then you will be set for many of the first bosses that you encounter in the game. ******************************************************************************* BOSS: TROS DIFFICULTY: 2 ******************************************************************************* #3. Tros (Sunken Ship) -> HP: 2200 - 600 -> MP: 10 -> AP: 8 - 12 -> Statistics: Str: 10, Mag: 1, Def: 1, Mdef: 1, Acc: 20, Agl: 12, Eva: 0, Luck: 15 -> Steal: Common- Grenade, Uncommon- 3 Grenades -> Bribe: None -> Win: Common- 2 to 4 Power Spheres, Uncommon- 2 to 4 Power Spheres -> Gil Received: 100 -> Immunities: Darkness, Demi, Eject, Provoke, Sleep, Zombie, Confuse, Death, Doom, Petrify, Silence, Threaten -> Weaknesses: Poison- 0 -> Elemental Affinities: None -> Zanmato Lv: 4 -> Armor Abilities: None -> Weapon Abilities: None -> Armor/Weapon Dropped: N/A -> Abilities: - Attack: This attack will do physical attack against one of your people. - Tentacles: This attack will do physical attack against one of your people. - Nautilus Charge: After at least one Tros' turn has passed in battle, or one turn after it uses it, it does physical-type damage to everyone. Big whirlpool. ---> STRATEGIC TACTICS: <--- This battle is definitely your most heated one yet in this game. So, needless to say, I hope you've done Potion trick above, and kept your health maximum before coming into this fight. You will fight on, and then everntually, you're given some info and a small tutorial introduction to the game's Trigger Commands. Now, there roles in this game aren't great, but in some boss battles, they're very significant. Anyhoo, we fight like so: Tentacles attack does near 50-100 damage. Normal attack will do about the same, if not slightly less. And then there's Nautilus Charge which will do much bigger damage of about 160-210. For the first move in battle, you have Tidus Cheer both of them (well, it only takes one Cheer to do them both). Now, for the girl's turn, you have her use a Grenade, and that's basically her whole-battle strategy, with minor exceptions of having to Steal some Grenades now and then. After she's used them all, and she's milked Tros of all of his, you just have her use pitiful I-do-50-damage physical attack. And Tidus attacks, and if Overdrive state is reached with him, well, you know what to do, heh... He is also meant for waiting in the wings for when HP is yellow, and then using Potions, and very rarely, Hi-Potions. After its HP is 1850, it then swims off until it's not hitable by physical attacks. This is when you should really use Grenades, they come very handy here. You now can use Trigger Command to "Stand By" and restorate 50 HP to each character, sweet, huh? And every time you get to HPs: 1850, 1500, 1150... it moves out, but eventually, you'll get to Pincer Attack Trigger Command, which makes Tidus go around one side, and the Al Bhed girl swim around the other way to surround it. Main benefit of doing this is first of all, to prevent Nautilus Charge, and secondly, to make it not able to ever swim off like a little pansy ever again, hahaha! But, be cautioned, there is one drawback from all of this good stuff (always has to be, argh!), and that is Tentacles attacking power almost doubles like in this example: Normally when I fought Tros before I did this, I once had 86 damage done to me, and then after, I did this, it went for 143. Now it was good that it happened to same person, that was I could compare it with same Def. From here, you continue same battle's strategy, of having Tidus with his attack and Potioning, and the chick to use any left Grenades, Stealing any (if there are any still), and normally attacking. After the fight, examine the thing in the middle of the room. After, a little a scene, it shows you and the girl back on the Al Bhed ship. She then gives Tidus some food, and they get into a conversation. She reveals that her name is Rikku. When all of this takes place, Sin attacks and leaves Tidus on the peaceful shores of..... ============================================================================== Area 4. Besaid ============================================================================== ------------------------------------------------------------------------------ Items: Phoenix Down x 5, Hi-Potion x 2, Potion x 2, Antidote x 4, 400 gil, Ether, 400 gil, Remedy Weapons/Armor: Brotherhood, Seeker's Ring, Rod of Wisdom. Enemies/Bosses: Kimahri, Piranha, Dingo, Water Flan, Garuda, Condor ------------------------------------------------------------------------------ After the few short scenes with the Aurochs and Tidus, head back and talk to the entire team to receive some very handy items. Now, start following Wakka, after you go far enough Wakka, and Tidus will have a nice talk, and he gives Tidus some reassurance. Then keep following Wakka until you get to a cliff, Wakka then pushes Tidus off (into water). Swim around underwater to find some treasure chests. Then rise and keep swimming in the direction that the radar indicates. You can do some good training here, but I recommend waiting until later. Once you reach the end, you watch a scene where Wakka asks Tidus to join the Besaid Aurochs, since it's blitzball Tidus gladly accepts. After the scene comes to a conclusion, save a the save point and then head towards the red indicator on your radar. Once you watch a few little cutscenes, just enter the village of Besaid. Here, get the treasure chest that appears right in the beginning, then go to the far west of the village (into a little crack in the radar) and open the 3 chests for very useful items at this point in the game. After all of this enter the lodge of the Crusaders (big blue tent), and save at the save sphere. Here you can get all of the information you want about the Crusaders and their cause. Once you're finished, go up to the temple (pretty unmissable) and after some explanation about summoners, guardians, and Yevon, go back to Wakka's tent, talk to him, and choose to "Take a nap". Once the sleepy head wakes up (and not before some wierd scenes) go back to the temple and walk up to the minister and Wakka, Tidus is then enraged that the summoner could die in the Cloister of Trials and disobeys the precepts of the Yevon temple to go and save the summoner. Solve the puzzles of the cloister like this...: 1. Touch the Symbol on the wall 2. Touch the symbol that appears on the next wall 3. Head down the stairs and take the Glyph sphere on the wall 4. Put the Glyph Sphere in the door down the stairs 5. Remove it again, and go down the hallway 6. Put it in the sphere recess on the left wall (don't take the sphere inside) 7. Keep going and examine the symbols to show a Glyph, touch it 8. Take the Besaid Sphere 9. Put it in the pedestal 10. Go back and get the Destruction Sphere and place it where you got the Besaid Sphere 11. Open the chest for the Rod of Wisdom 12. Go back and push the pedestal to the middle of that room You're done.... After you meet Kimahri, Lulu, and Yuna, you appear outside. Just walk forward and you see Yuna summon Valefor as a demonstration. During the campfire, speak to the young summoner. Now, only when you are ready, talk to Wakka, and choose to go to sleep. Tidus has an unusual dream. The next morning, leave the lodge and join the party, and Wakka will give you a cool sword called Brotherhood. Once you leave the village, you will have tutorial battles to aid you in getting acclimated to the game's battle system. When you arrive at the top of the mountain have Tidus pray with the rest of group (isn't necessary). Keep moving in the direction your radar indicates, eventually this guy will attack you.... ******************************************************************************* BOSS: KIMAHRI DIFFICULTY: 1.5 ******************************************************************************* #5. Kimahri (Besaid Island) -> HP: 750 - 300 -> MP: 10 -> AP: 3 - 4 -> Statistics: Str: 10, Mag: 8, Def: 15, Mdef: 5, Acc: 10, Agl: 15, Eva: 0, Luck: 15 -> Steal: Common- Potion, Uncommon- Potion -> Bribe: None -> Win: Common- 2 to 4 Ability Spheres, Uncommon- 2 to 4 Ability Spheres -> Gil Received: 100 -> Immunities: Threaten, Eject -> Weaknesses: Poison- 0%; 25% -> Elemental Affinities: None -> Zanmato Lv: 4 -> Armor Abilities: Defense+5% -> Weapon Abilities: Piercing, Sensor -> Armor/Weapon Dropped: Slots: 1 to 2 Pre-Customized Abilities: 1 to 2 Drop Percentage: 127/128 (99%) -> Abilities: - Jump: This attack will do physical damage against Tidus (only character at that point. - Attack: This attack will do physical damage against Tidus (only character at that point. ---> STRATEGIC TACTICS: <--- Start off by using the Cheer ability to decrease the amount of damage you sustain from his attacks. Just attack back at Kimahri, and whenever your turns yellow, heal. Becareful for his Jump attack which can really hurt. And, if you miraculously have obtained Haste by this point in time use it for sure. Soon enough the fight will end. A special little note is that this mini-boss is the very first battle in this game to drop armors and/or weapons with some abilities on them, finally...! After that is said and done, keep going through the beautiful island, but get ready for some more tutorials (bah). Once you've gotten to the end, save here, then talk to everyone here more than once. Most of them will give you helpful items. The items consist of 400 gil, Phoenix Down x 3, Remedy, Ether, Seeker's Ring. Now board the ship there, the SS Liki. Talk to Wakka, and Lulu mutltiple for some different information. After, walk up to where the crowd has gathered around the beautiful summoner Yuna. You'll learn she has noble blood, as the daughter of Lord, High Summoner Braska (you saw his statue in the Besaid Temple). Once that is through, go back and talk to Wakka, and Lulu again, then go back to where the crowd of people were, and talk to Yuna. Before you talk to Yuna you can go down to the lower deck, and can donate gil to O'aka. After you view a few scenes involving Yuna and Tidus getting to know each other better, you fight..... ******************************************************************************* BOSS: SIN'S FIN DIFFICULTY: 2.5 ******************************************************************************* #6. Sin's Fin (SS Liki) -> HP: 2000 - 1000 -> MP: 100 -> AP: 10 - 15 -> Statistics: Str: 1, Mag: 1, Def: 1, Mdef: 1, Acc: 0, Agl: 6, Eva: 0, Luck: 15 -> Steal: Common- Potion, Uncommon- Potion -> Bribe: None -> Win: Common- 1 or 2 Mana Spheres, Uncommon- 1 or 2 Mana Spheres -> Gil Received: 100 -> Immunities: Sleep, Doom, Silence, NulBlaze, NulFrost, NulShock, NulTide, Darkness, Shell, Poison, Protect, Petrify, Reflect, Slow, Haste, Zombie, Regen, Threaten, Death, Provoke, Eject, Berserk, Bribe, Confuse -> Weaknesses: None -> Elemental Affinities: None -> Zanmato Lv: 4 -> Armor Abilities: Lightning Ward, Water Ward, Fire Ward, Ice Ward -> Weapon Abilities: Piercing, Icestrike -> Armor/Weapon Dropped: Slots: 1 to 2 Pre-Customized Abilities: 1 to 2 Drop Percentage: 127/128 (99%) -> Abilities: - Swim to new location: Change the place it's at in the water. It is just done to make boss look like it's doing something. ---> STRATEGIC TACTICS: <--- This battle isn't that hard, it will just take a good bit of time. First off, the only stat that matters is Str, and that should be around 16 or so with Tidus, Wakka same, and Kimahri 18. This is for AP, each of the Sinscales gives 2 AP for normal kill, and 3 APs for Overkill. So if you've followed big-Potions trick, you can stay alive for a while, and you can get 20 by using the suitcase on SS Liki. I don't recommend using them all, though. I suggest killing about 50 Scales for at least 100 AP and most 150 AP. At most you'll have to use about using 10 of your huge Potion amount. Now, we move onto Sin's Fin strategy: When you enter the fight, you see that it drops Sinscale to attack your party. Do not even bother with them, instead summon Valefor. Use it to first attack with magic (preferrably Thunder), once its overdrive guage fills use it, that should at least half its HP. Repeat this process, but if during any moment Valefor dies and Sin is still alive just use Lulu to cast magic and Wakka to throw his ball from a far. Only use Yuna to heal the wounded. After the battle, Tidus falls in the water and Wakka follows. Wakka gives Tidus Potion and they fight again with no saving in between... #7. Sinspawn Echuilles (Below SS Liki) -> HP: 2000 - 400 -> MP: 20 -> AP: 12 - 18 -> Statistics: Str: 10, Mag: 15, Def: 1, Mdef: 1, Acc: 15, Agl: 5, Eva: 0, Luck: 15 -> Steal: Common- Potion, Uncommon- Potion -> Bribe: None -> Win: Common- 2 to 4 Ability Spheres, Uncommon- 2 to 4 Ability Spheres -> Gil Received: 115 -> Immunities: Sleep, Petrify, Death, Berserk, Zombie, Provoke, Eject, Confuse -> Weaknesses: Doom- 3, Poison- 0%; 25% -> Elemental Affinities: None -> Zanmato Lv: 4 -> Armor Abilities: Water Ward -> Weapon Abilities: Waterstrike, Piercing -> Armor/Weapon Dropped: Slots: 1 to 2 Pre-Customized Abilities: 1 to 2 Drop Percentage: 127/128 (99%) -> Abilities: - Drain Touch: This will do physically-based damage in conjunction with Drain effect which makes the damage done by physical-type damage added onto the boss' to restore HP. On one. - Blender: On every turn 3, Sinspawn Echuilles will use this move which executes non-elemental magic-type damage to everybody. ---> STRATEGIC TACTICS: <--- Thank goodness you have tons of Potions, 'cause you're going to need 'em! Wakka and Tidus take on this battle with a Sinspawn by themselves (crazy guys). But, we still have to live with it, let's go: It is accompanied by Sinscales, which are the only Scales in the game with a Zanmato Lvl of 4! Now, if you have any spare turns in which everything is going perfect, than I suggest taking them out. They just come back anyway. Otherwise, let them be, and if they're 50-60 damage hitting attacks get to you, use some Potions. Now we get to strategy of defeating big ugly Echie. For first move in battle (if it's Tidus'), you just have him use physical attack or Spiral Cut if it's left over from Sin's Fin fight. This will probably take out some 200-300 HP. But, if the turn is Wakka's, you have him use Dark Attack in an attempt (which almost always works!:) to make almost-60-damage-inflicting Dark Attack miss about 100% of the time. If you do it at the right time, and it connects, you can even dodge Blender which does nearly 100-130 damage depending on Def. I wish Sinscales here gave AP, but they don't, so suck lemons.=P If Wakka gets up to Overdrive Mode, use his Element Reels and it doesn't matter which element you get, as it's the same to every element. I suggest using Dark Attack every time it wears off of Echuilles. Remember, Cheer is your friend. ============================================================================== Area 5. Kilika ============================================================================== ------------------------------------------------------------------------------ Items: Elixir, Ether, Potion x 3, Mana Sphere x 2, Hi-Potion, Remedy, Luck Sphere, Al Bhed Primer Weapons/Armor: Scout, NulBlaze Shield Enemies/Bosses: Sinspawn Geneaux, Lord Ochu, Yellow Element, Killer Bee, Ragora, Dinonix ------------------------------------------------------------------------------ After the short couple of scenes, save, and then follow the people into Kilika (or whats left of it), simply head left once you've gotten to the bar. In this new area you will find Yuna, and the people left alive in Kilika. She is now preparing to "send" the dead to the Farplane. After the beautiful, yet sad scene of the sending, and you find yourself in the inn the next morning, Save again if you want and step outside. Datto from the Besaid Aurochs, gives you a message that Wakka is waiting for you. Don't go find Wakka just yet, you can go and find a few useful items around the village of Kilika. There is 3 potions in a chest in a broken down house. Go inside the bar for an Al Bhed primer. If you save a little girl to the West side of Kilika, the barmaid will let you have an Ether. When you are finally ready, head over to the Eastern side of town, and talk to Wakka who is super- vising the reconstruction of the East pier. Afterwards, head back West through Kilika. Go through the forest, there are many paths you can take through here, and many items you can pick up. This is a pretty good place to train. And the huge monster in plain site is only an optional boss, its name is Lord Ochu. Strategy for him is below... ******************************************************************************* BOSS: LORD OCHU (FACULTATIVE) DIFFICULTY: 3.5 ******************************************************************************* #8. Lord Ochu (Kilika Forest) -> HP: 4649 - 800 -> MP: 39 -> AP: 40 - 60 -> Statistics: Str: 15, Mag: 23, Def: 1, Mdef: 1, Acc: 10, Agl: 8, Eva: 0, Luck: 20 -> Steal: Common- Potion, Uncommon- Potion -> Bribe: Remedy -> Win: Common- 1 or 2 MP Spheres, Uncommon- 1 or 2 HP Spheres -> Gil Received: 420 -> Immunities: Poison, Confuse, Provoke, Darkness, Berserk -> Weaknesses: Doom- 1 -> Elemental Affinities: [2x Damage] Fire -> Zanmato Lv: 4 -> Armor Abilities: Poisonward, Stoneward, Darkward, Sleepward, Berserkward, Silenceward -> Weapon Abilities: Poisontouch, Magic+5%, Strength+3%, Piercing -> Armor/Weapon Dropped: Slots: 1 to 3 Pre-Customized Abilities: 1 to 3 Drop Percentage: 127/128 (99%) -> Abilities: Water- Water based magic attack on one character. Earthquake- If awoken, it uses physical and Gravity attack ripping off 50% of party's current HP. Poison Claw- Physical damage and Poison on one person. Lord Ochu falls asleep- After it has lost 1/2 or more of its max HP, it'll fall asleep and start restorating under the Regen status. And if it is awoken it'll deliver Earthquake. ---> STRATEGIC TACTICS: <--- Pattern: Poison Claw(1,2) -> Water -> repeat... Earthquake on random turns (dodge with Valefor), and Sleep when its HP is 2149. That makes him semi-predictable. - Ok, you should have the following party for this fight, at least for much better chance: Tidus, Wakku, Lulu/Yuna. Kimahri doesn't matter much in this fight, unless you really want physical fight, but that's partly what Tidus is there for. Ok, it has a few dangerous attacks, like Water, this attack does about 260 damage to one charater, but you can have Yuna NulTide it as first move. The best way to go with Yuna, however, is to have her to summon forth Valefor and unleash Fires until it hits Overdrive state in which you can pulverize Ochu with Energy Ray. If you prefer not to have Yuna participate in the fight, and not to bring in the aeon, you can have Lulu use Fire spells, and then, perhaps a Fire Fury for obscene amounts of damage. If you get under Poison status with Poison Claw, heal up with Antidotes and Potions. There's a way to never see anything in this fight other than Earthquake, and that might still miss. Every 3-4 turns, have Wakka use both Silence and Dark Attack, this makes both Earthquake and Poison Claw miss, and Water prevented. Wake it up when it sleeps so it doesn't regain HP with Regen effect. After the intense battle with Ochu (if you manage to win) talk to Luzzu for a impressive prize of an Elixir. Then go save at the save point again near the beginning. Now, start navigating your way through these woods. When you get to the end, you will be at a large pathway of steps. Wakka then tells you the history the steps have (where Lord Ohalland trained at his prime). Then he races up the steps with Yuna and the rest of the Aurochs. Follow them but first save at the save sphere, and then keep moving up a little further. A boss fight ensues. ******************************************************************************* BOSS: SINSPAWN GENEAUX/TENTACLES DIFFICULTY: 2.5 ******************************************************************************* #9. Sinspawn Geneaux (Kilika/Area Before Temple) -> HP: 3000 - 900 -> MP: 30 -> AP: 48 - 72 -> Statistics: Str: 15, Mag: 10, Def: 1, Mdef: 1, Acc: 100, Agl: 7, Eva: 0, Luck: 0 -> Steal: Common- Potion, Uncommon- Potion -> Bribe: None -> Win: Common- 2 or 4 Power Spheres, Uncommon- 3 or 6 Power Spheres -> Gil Received: 300 -> Immunities: Doom, Sleep, Darkness, Poison, Petrify, Zombie, Demi, Threaten, Eject, Provoke, Death -> Weaknesses: None -> Elemental Affinities: [2x Damage] Fire [Absorption] Water -> Zanmato Lv: 4 -> Armor Abilities: Dark Ward -> Weapon Abilities: Piercing, Darktouch -> Armor/Weapon Dropped: Slots: 1 to 2 Pre-Customized Abilities: 1 to 2 Drop Percentage: 127/128 (99%) -> Abilities: Water- Water based magic attack on one character. Staccato- Physical damage on everybody. Venom- Physical damage and Poison to one. Sigh- Non-elemental magic damage to every character. #9.1. Geneaux Tentacles (Kilika/Area Before Temple - Sinspawn Geneaux) -> HP: 450 - 500 -> MP: 10 -> AP: 5 - 7 -> Statistics: Str: 14, Mag: 1, Def: 1, Mdef: 1, Acc: 20, Agl: 10, Eva: 0, Luck: 10 -> Steal: Common- Potion, Uncommon- Potion -> Bribe: None -> Win: Common- 1 or 2 Ability Spheres, Uncommon- 1 or 2 Ability Spheres -> Gil Received: 30 -> Immunities: Doom, Sleep, Darkness, Poison, Petrify, Zombie, Demi, Threaten, Eject, Provoke, Death -> Weaknesses: None -> Elemental Affinities: [1/2 Damage] Ice, Lightning [Absorption] Water -> Zanmato Lv: 4 -> Armor Abilities: None -> Weapon Abilities: None -> Armor/Weapon Dropped: N/A -> Abilities: Tentacles absorb magic!- While alive, they aborb any magic directed at Geneaux. Attack- Physical damage on one person. ---> STRATEGIC TACTICS: <--- SINSPAWN GENEAUX: You better have Kimahri with a piercing weapon eqipped so that it can actually penetrate that heavy shell of Geneaux. Don't use Lulu to use Fire on the shell, yet the Tentacles. Haste Tidus, and have him attack the Tentacles. Only use Yuna for healing purposes, I didn't find it a necessary procedure to summon in this battle. Once you break the shell. Start attacking physically with Kimahri, and Tidus, but now use Lulu to cast Fire on the newly revealed inside body. It won't take long after this point. When you arrive at Kilika Temple, and you walk far enough into it, you'll be greeted by some not-so friendly Blitzball players, the Luca Goers. After, enter the temple. Once you walk up and join the group, Yuna will meet a rival of her own, the summoner Dona, and her guardian Barthello. After, pray with Wakka, then follow your party into the inner sanctum of the Cloister of Trials. Tidus is pushed off by Kimahri (for you slow ones, he isn't a guardian yet). When the platform rises again, try to run out and you will run into Dona and her big guardian Barthello. Barthello then throws Tidus onto the platform, and you are forced to solve the puzzles of the trials. Heres how you do it... 1. Take the Kilika Sphere from the pedestal 2. Put in the sphere recess next to the door 3. Remove the Sphere and put it in the North wall in the next room 4. Take out the Kilika Sphere and place it in one of the other walls 5. Touch the glyph 6. Remove the Glyph Sphere and insert in a recess on the side walls 7. Now step on the glowing switch on the floor to transport the pedestal here 8. Take the Kilika Sphere from the right, and put it in the pedestal 9. Take the Glyph Sphere from the last room, and put it in the right wall of second room 10. Move the pedestal with the Kilika Sphere onto the glowing switch to make it drop 11. Take the Kilika Sphere down there and put it near the final door 12. Take the Destruction Sphere from the secret room 13. Put it where you took that last Kilika Sphere 14. Open the chest for a Red Armlet 15. Remove that last Kilika Sphere and enter that room Keep talking to Wakka and Lulu, until they say nothing else of significant importance. Then walk towards the door you entered from, and Yuna will come out. You now have Ifrit. Now, leave the temple and go back down to where you first entered Kilika, and join the rest of your party. Now choose to "Embark" on the ship. Leave your cabin and you can talk to O'aka. Lending him some more gil now is a wise choice. Now ascend to the deck. Go to the back of the boat, and but in to the conversation that Yuna and the Goers are having, now go up the steps on the deck, and listen to Wakka and Lulu's talk. Do this 3-4 more times to get some more info about their subject. Go back down and examine the blitzball near the bow of the ship. Jecht Shot Challenge: Whenever words appear around the screen press X and the direction of the words at the same time, if you get it right enough times you'll learn the second best Blitzball technique in the whole entire game. When you are ready go down to the cabins and go to sleep. ============================================================================== Area 6. Luca ============================================================================== ------------------------------------------------------------------------------ Items: 1000 gil, Phoenix Down x 2, Hi-Potion x 2, 600 gil, Al Bhed Primer VI, Al Bhed Primer VII, Magic Sphere, HP Sphere Weapons/Armor: Tidal Spear Enemies/Bosses: Oblitzerator, Vouivre, Worker, Sahagin Cheif ------------------------------------------------------------------------------ Once you arrive, get off the dock you are currently on, and head over to the next one so you can meet Maester Mika, to get there go Northward from where the SS Winno has been anchored. After the whole introduction to Maesters and all, you'll find yourself inside the locker room of the Besaid Aurochs. In here you will get a tutorial on how to truly get comfortable and acclimated to the game blitzball, use this opportunity to learn because in a little while you are gonna have to test your skills in an ultimately difficult way. When Yuna runs in with news that Auron is in the Luca cafe, she asks for the assistance of Tidus to go and meet him. When you leave the locker room, I do not recommend going straight for your main objective, rather, to take a look around Luca and to explore it to the fullest extent of your exploration capabilities, collecting items and other useful things. When you are finished navigating the huge city of Luca, head towards the ticket booth to meet up with the lady summoner. Now keep heading in the only other direction, when in the Luca Square, enter the cafe. You see that Auron is not there, but also Kimahri gets into a fight with some other Ronsos that he appearantly has some history with, Biran and Yenke. You now realize that Yuna is missing!, kidnapped by the Al Bhed! Now you are required to find her, it is simple though, just keep running towards the red arrow on your radar. Along the way you will encounter and do battle with forbidden machina which are being used by the Al Bhed. Refer to the section on how to overcome all fiends in the game, they are called "Workers". Many more hordes will ambush your party so annoyingly, so be ready to follow that same strategy over and over again. Now, after the cut snene where they are watching the blitz game on the monitor. Start running for Dock 4, but before you go make sure you have medicated any injuries you may have sustained while reaching this location. ******************************************************************************* BOSS: OBLITZERATOR DIFFICULTY: 1 ~ 2.5 ******************************************************************************* #10. Obliterzerator (Luca) -> HP: 6000 - 600 -> MP: 10 -> AP: 36 - 54 -> Statistics: Str: 16, Mag: 1, Def: 1, Mdef: 1, Acc: 10, Agl: 1, Eva: 0, Luck: 0 -> Steal: Common- Potion, Uncommon- Potion -> Bribe: None -> Win: Common- 1 or 2 Elixirs, Uncommon- 2 or 4 Elixirs -> Gil Received: 580 -> Immunities: Doom, Sleep, Silence, Darkness, Poison, Petrify, Regen, Zombie, Power Distiller, Mana Distiller, Speed Distiller, Ability Distiller, Extract Mana, Extract Power, Extract Ability, Extract Speed, Threaten, Death, Provoke, Eject -> Weaknesses: None -> Elemental Affinities: [1/2 Damage] Lightning, Holy, Ice, Water [2x Damage] Lightning -> Zanmato Lv: 4 -> Armor Abilities: Defense+3% -> Weapon Abilities: Lightningstrike, Piercing -> Armor/Weapon Dropped: Slots: 1 to 2 Pre-Customized Abilities: 1 to 2 Drop Percentage: 127/128 (99%) -> Abilities: Blitzball Rush- 12 hits of physical damage distributed randomly and also consecutively between all characters that are chosen. Mute Ball- Counter attacks with it if gets magic used on it. Physical damage as well as Silence is done with this. Blind Ball- Counter attacks with it if gets physically attacked. Physical damage as well as Darkness is done with this. ---> STRATEGIC TACTICS: <--- Oblitzerator: Your main objective here isn't to attack the Oblitzerator, but instead the crane that is over to side. Before anything, cast Haste on Lulu. Have Lulu use Thunder Magic on it. All the while using Tidus and Kimahri to attack the Oblitzerator. Eventually Tidus will get a Trigger-Command, use this after you have weakend the crane enough. This will tear off half of the Oblitzerator, cutting its current HP in a whopping 93.75%. From here just follow the same tactics you have been using thus far but on the Oblitzerator. When you have successfully rescued the fair summoner, run back to the Auroch's locker room. The blitzball game is about to begin! Here are some of my personal tips for winning this game... 1. Have the Jecht Shot 2. Have Tidus swim back behind your goalie 3. Pass around to your nearest teammates to get them some experience 4. When you see an opening down the pool swim down behind their goalie, and use a Jecht Shot 5. Repeat this again and again and you'll win. After the game has concluded, Luca is attacked by fiends. There is a couple of awesome CGs that ensue, brace yourself... After Auron's entrance on the scene, he joins your struggle along with Tidus and they both become fully- fledged guardians. But not before you have to fight your way out of the pool with Tidus and Wakka, fight a Vouivre with Auron, and then fight a couple more fights with the 3 of them. After you'lll get the scene I told you about with them becoming guardians and all, but then you'll be on the Mi'ihen Highroad. ============================================================================== Area 7. Mi'ihen Highroad ============================================================================== ------------------------------------------------------------------------------ Items: Soft x 3, Potion x 10, Phoenix Down x 2, Mega Potion x 4, Hi-Potion x 9 Antidote x 6, 600 gil, Eye Drops x 3, 1000 gil, Remedy x 3, 2000 gil, Ether x 2, 400 gil, Lv. 1 Key Sphere x 2, X-Potion, Fortune Sphere Weapons/Armor: Scout, Red Ring, Tough Bangle, Thunder Blade, Hunter's Spear, Serene Bracer, Serene Armlet, Ice Brand Enemies/Bosses: Sinspawn Gui, Chocobo Eater, Thunder Flan, Mi'ihen Fang, Bomb, Ipiria, Dual Horn, Funguar, Raldo, White Element, Vouivre, Lamashtu, Red Element, Gandarewa, Floating Eye, Garuda, Raptor ------------------------------------------------------------------------------ Walk up to the save sphere located right in front of you when you first arrive on the highroad, you can now play blitzball at just about any save sphere you encounter on your journey. Talk to some of the people on the road to get some important items. But basically keep running down the highroad watching the cut scenes and fighting the battles, and talking to get the items of course. To the left of the road is an old scholar named Maechen, talk to him to learn some new and interesting information about Sin and the games plot in general. Throughout the game you will meet him on numerous occasions to get more info on the plot and to tie together many loose ends in your head. Anyway, when the Chocobo Knights leave, move into a little area to the very right of the road to meet and have an aeon battle with a women named Belgimine if you please. ******************************************************************************* BOSS: BELGEMINE/IFRIT DIFFICULTY: 2 ******************************************************************************* #11. Belgemine/Ifrit (Mi'ihen Highroad) -> HP: 3500 - 560 -> MP: 200 -> AP: 0 -> Statistics: Str: 18, Mag: 18, Def: 0, Mdef: 0, Acc: 0, Agl: 13, Eva: 0, Luck: 15 -> Steal: None -> Bribe: None -> Win: None -> Gil Received: None -> Immunities: Sleep, Darkness, Petrification, Zombie, Magic Break, Mental Break, Death, Silence, Poison, Slow, Power Break, Armor Break, Threaten, Provoke, Nulification, Protect, Haste, Distillers, Scan, Delay, Doom, Shell, Reflect, Regen, Sensor, Demi, Eject, Bribe -> Weaknesses: None -> Elemental Affinities: [Absorption] Fire -> Zanmato Lv: 5 -> Armor Abilities: None -> Weapon Abilities: None -> Armor/Weapon Dropped: N/A -> Abilities: Meteor Strike- Non-elemental magic damage on one character. Hell Fire- Super Fire damage on all characters. Attack- Physical damage on one character. ---> STRATEGIC TACTICS: <--- This fight is extremely easy. The onlt thing that you are able to do is to use the aeon Valefor. While Valie is out, you have it to use Sonic Wings, and Ice spells. Or, if it's already in Overdrive state, Yuna's in Overdrive state, Val gains it in battle, or you have both it and Yuna in Overdrive, use one or two, however many you need. Ok, whether or not you win the bout doesn't matter. You win you get Echo Ring, and if you fail you get Seeker's Ring. After a few more easy fights, I've found that Ifrit has an attack pattern: - Attack - Meteor Strike - Attack - Meteor Strike and then you repeat... Hell Fire is used anytime that Ifrit's Overdrive Guage is completely filled up. Attack does little damage, Meteor Strike does semi-impressive amount of damage, and Hell Fire pummels you with big damage. Now you keep adventuring... ---> Here's another good strategy I've come up with: Belgemine (Ifrit): Start out with both Yuna and Valefor in overdrive mode. Then have Yuna summon Valefor, and unleash both Valefor's Energy Rays on Ifrit. If that does not do it, the battle continues. Now, have Valefor use Boost to get its overdrive higher quicker. Occasionally using Shield to block out some of the damage you have to endure from Ifrit's attacks. Use Valefor's overdrive again and that'll be that. Now just continue running until you see that the Crusaders pull their wagon over to the side. Once you have talked to Shelinda go over to where Gatta and Luzzu are. After the scenes in Rin's Travel Agency, step outside and hold a conversation with Yuna. Their is even a weapon/armor clerk, hear you can buy some useful armor for your characters. Just as you're preparing to leave, Rin talks to you and hands over the Al Bhed Primer vol. VIII, then you will engage in a fierce battle with the... ******************************************************************************* BOSS: CHOCOBO EATER DIFFICULTY: 4 ******************************************************************************* #12. Chocobo Eater (Mi'ihen Highroad - Travel Agency) -> HP: 10000 - 800 -> MP: 5 -> AP: 90 - 135 -> Statistics: Str: 25, Mag: 20, Def: 25, Mdef: 35, Acc: 25, Agl: 12, Eva: 0, Luck: 15 -> Steal: Common- Potion, Uncommon- Potion -> Bribe: None -> Win: Common- 2 Lv.1 Key Spheres, Uncommon- 2 Lv.1 Key Spheres; Note that you only get this items if you beat it by making it go over the cliff. -> Gil Received: 970 -> Immunities: Doom, Sleep, Silence, Zombie, Demi, Threaten, Eject, Death, Confuse, Berserk, Bribe -> Weaknesses: Poison- 40; 5%, Armor Break- 50, Mental Break- 50, Power Break- 50, Magic Break- 50 -> Elemental Affinities: [2x Damage] Fire -> Zanmato Lv: 4 -> Armor Abilities: Lightning Ward, Ice Ward, Fire Ward, Water Ward -> Weapon Abilities: Piercing, Magic+5%, Sensor, Magic+10%, Strength+10%, Strength+5% -> Armor/Weapon Dropped: Slots: 1 to 2 Pre-Customized Abilities: 1 to 2 Drop Percentage: 127/128 (99%) -> Abilities: Fist of Fury- Physical damage on one character, after 1 turn charge of "You're Next!" You're Next!- Charges once on a turn and then unleashes Fist of Fury. Blizzard- Ice based magic attack on one character. Attack- Physical damage on only one person. Attack 2- Physical and gravity damage on all of your characters lowers HP by a set percentage, about 75%. ---> STRATEGIC TACTICS: <--- For Chocobo Eater first off a quick note, don't let the Chocobo Eater knock you over the cliff, ok! To start everything off in this contest, have Tidus start off rather orthodoxly by casting Hastega on Lulu. Now have her cast Fire magic non-stop. The next thing to do in the progression to besting this foe is to have Wakka use his Dark Attack, and then bring out your summoner to summon Valefor. Have Valefor now use Fire magic and physical attacks in a very perpetual fashion. If you use grand summon along with Valefor's overdrive guage already full, then use it several times. If Valefor gets KO'd before it can eliminate the Chocobo Eater, then Use Auron now to use Power Break to cut down on the damage it dishes out from now on. If you knock it down on its back keep attacking with no mercy nor remorse. Keep knocking it back until you knock it over the cliff, if you don't and just kill it, that's fine too, even if you get knocked over that is even fine. But if you knock the beast over the cliff you will receive a more favorable reward. Here are the certain outcomes you can have for either getting knocked over, knocking it over, or just killing it.... 1. Getting knocked over- Nothing 2. Knocking it over- Just one free ride on a chocobo and AP 3. Killing it- Same as #2 Moving along on the Mi'ihen road, you eventually run into Shelinda yet again. You should try and console her. When you get down to the bottom, you see that Dona and Barthello are not being let through due to a special operation about to executed. Go talk to the person guarding the door he will not let you pass at the current time, now go talk to the person right in the same vicinity as him to donate to the Crusader's cause, the following amounts of gil you donate determine what item you will get out of this.... 100 Gil - Scout 1000 Gil - Ice Lance 10000 Gil - Moon Ring Once you get to pass thanks to the newly-dubbed Maester, Seymour. Just keep running down the Mushroom Rock area, speaking to the bands of Crusaders along the way, to get some good items to add to your inventory. Keep heading North until you meet Clasko and O'aka once more. Talk to them both, O'aka to purchase stuff from, Clasko will speak automatically, and tell you redirect to the West. Save in this new area, and continue on, and you'll encounter a guard in the operation can give you a Hi-Potion. Continue to run down this area collecting all of the goodies that you find along the way inside of the treasure chests. When you get down to the last rising platform, rise up, and here if you go all the way to the right you will get alternating cutscenes with Luzzu depending on how you have played the game up to this point in time. After, get on the elevator and raise up to the next level. Here you'll watch a few scenes explaining the Operation and about Wakka, Chappu, and even more about Machina. Keep on running towards the big tent which is the comand room that you heard about just a tad bit earlier. Once you have introduced (by the game) to Maester Kinoc, you should open the the two treasure chests in here to receive both a Serene Bracer, and even a Mega-Potion. Go and talk to the guard standing near the opposite entrance to the command center. Now watch the next couple of scenes involving Auron and Kinoc, then head over to the red arrow emanating on the radar and speak to the guard that is located there. A fierce battle is about to commence.... ******************************************************************************* BOSS: SINSPAWN GUI/ARMS/HEAD DIFFICULTY: 5 ******************************************************************************* #13. Sinspawn Gui (Operation Mi'ihen Site) -> HP: 12000 - 800 -> MP: 30 -> AP: 400 - 600 -> Statistics: Str: 29, Mag: 20, Def: 1, Mdef: 30, Acc: 100, Agl: 10, Eva: 0, Luck: 15 -> Steal: Common- Potion, Uncommon- Potion -> Bribe: None -> Win: None -> Gil Received: 1000 -> Immunities: Sleep, Doom, Silence, NulShock, NulTide, NulBlaze, NulFrost, Poison, Darkness, Slow, Petrify, Zombie, Magic Break, Armor Break, Mental Break, Delay, Threaten, Eject, Death, Berserk, Confuse, Bribe -> Weaknesses: None -> Elemental Affinities: None -> Zanmato Lv: 4 -> Armor Abilities: Sleepproof -> Weapon Abilities: Piercing, Sleepstrike -> Armor/Weapon Dropped: Slots: 1 to 2 Pre-Customized Abilities: 1 to 2 Drop Percentage: 127/128 (99%) -> Abilities: Attack- Physical damage on one character. Demi- Takes off 25% of current HP from everybody. #13.1. Arms (Operation Mi'ihen Site - Sinspawn Gui) -> HP: 800 - 500 -> MP: 1 -> AP: 37 - 55 -> Statistics: Str: 1, Mag: 1, Def: 1, Mdef: 1, Acc: 0, Agl: 0, Eva: 0, Luck: 15 -> Steal: Common- Potion, Uncommon- Potion -> Bribe: None -> Win: None -> Gil Received: 300 -> Immunities: Doom, Sleep, NulShock, NulTide, NulBlaze, NulFrost, Silence, Poison, Darkness, Zombie, Petrify, Slow, Armor Break, Magic Break, Threaten, Mental Break, Eject, Death, Delay, Bribe -> Weaknesses: None -> Elemental Affinities: None -> Zanmato Lv: 4 -> Armor Abilities: Ice Ward, Water Ward, Fire Ward, Lightning Ward -> Weapon Abilities: Lightningstrike, Piercing, Waterstrike, Icestrike, Fire- strike -> Armor/Weapon Dropped: Slots: 1 to 2 Pre-Customized Abilities: 1 to 2 Drop Percentage: ??? -> Abilities: The Arms Regenerated!- Once a couple of times after killed off arms regenerate. #13.2. Head (Operation Mi'ihen Site - Sinspawn Gui) -> HP: 4000 - 800 -> MP: 200 -> AP: 48 - 72 -> Statistics: Str: 1, Mag: 1, Def: 1, Mdef: 1, Acc: 0, Agl: 15, Eva: 0, Luck: 0 -> Steal: Common- Potion, Uncommon- Potion -> Bribe: None -> Win: None -> Gil Received: 200 -> Immunities: Doom, Sleep, NulShock, NulTide, NulBlaze, NulFrost, Silence, Poison, Darkness, Zombie, Petrify, Slow, Armor Break, Magic Break, Threaten, Mental Break, Eject, Death, Delay, Bribe, Power Break -> Weaknesses: None -> Elemental Affinities: None -> Zanmato Lv: 4 -> Armor Abilities: Ice Ward, Water Ward, Fire Ward, Lightning Ward -> Weapon Abilities: Lightningstrike, Piercing, Waterstrike, Icestrike, Fire- strike -> Armor/Weapon Dropped: Slots: 1 to 2 Pre-Customized Abilities: 1 to 2 Drop Percentage: ??? -> Abilities: Thunder- Lightning based magic attack on one character. Venom- Inflicts Poison to one as a special attack. The head stops moving!- Get this to happen by hitting it (Wakka's ball, or a a magical strike). The head is moving suspiciously!- Starts the count to Venom. ---> STRATEGIC TACTICS: <--- Sinspawn Gui: First off make sure you have trained your charcaters, or at least the ones you are to use, to stats of about 20 or higher on the Mi'ihen Highroad, and Mushroom Rock Road. I recommend starting off with a party of Tidus, Yuna, Lulu. Now have Tidus use Haste on Lulu, have her now start using tons of Thunder attacks on the stomach of Gui. When it uses its Venom attack have Yuna cure it with an Esuna. Now trade out Tidus for Auron. Keep using Auron for attacking at the arms. Switch to having Lulu Thunder or Fire the head for a while. Keep having Yuna to heal and revive, all the while Auron has taken out the arms and ready to switch Lulu for Tidus, then have Auron and Tidus physically attack the stomach. Now use an Ether on Yuna and have her continue on healing. When the arms regenerate continue this strategy again as if it were the very beginning. Once that has been taken care of, you will watch a beautifully set-up scene where Sin has destroyed almost everything in sight. After this you are in for another boss fight... ******************************************************************************* BOSS: SINSPAWN GUI/ARMS/HEAD (AGAIN) DIFFICULTY: 1.5 ******************************************************************************* #14. Again Sinspawn Gui (Attacked Operation Mi'ihen Site) -> HP: 6000 - 800 -> MP: 30 -> AP: 400 - 600 -> Statistics: Str: 15, Mag: 20, Def: 1, Mdef: 30, Acc: 100, Agl: 10, Eva: 0, Luck: 15 -> Steal: Common- Potion, Uncommon- Potion -> Bribe: None -> Win: Common- 3 or 6 Lv.1 Key Spheres, Uncommon- 3 or 6 Lv.1 Key Spheres -> Gil Received: 1000 -> Immunities: Sleep, Doom, Silence, NulShock, NulTide, NulBlaze, NulFrost, Poison, Darkness, Slow, Petrify, Zombie, Magic Break, Armor Break, Mental Break, Delay, Threaten, Eject, Death, Berserk, Confuse, Bribe -> Weaknesses: None -> Elemental Affinities: None -> Zanmato Lv: 4 -> Sleepproof -> Weapon Abilities: Piercing, Sleepstrike -> Armor/Weapon Dropped: Slots: 1 to 2 Pre-Customized Abilities: 1 to 2 Drop Percentage: 127/128 (99%) -> Abilities: Attack- Physical damage on one character. Demi- Takes off 25% of current HP from everybody. #14.1. Arms (Attacked Operation Mi'ihen Site - Sinspawn Gui Again) -> HP: 800 - 500 -> MP: 1 -> AP: 37 - 55 -> Statistics: Str: 1, Mag: 1, Def: 1, Mdef: 1, Acc: 0, Agl: 0, Eva: 0, Luck: 0 -> Steal: Common- Potion, Uncommon- Potion -> Bribe: None -> Win: None -> Gil Received: 300 -> Immunities: Doom, Sleep, NulShock, NulTide, NulBlaze, NulFrost, Silence, Poison, Darkness, Zombie, Petrify, Slow, Armor Break, Magic Break, Threaten, Mental Break, Eject, Death, Delay, Bribe -> Weaknesses: None -> Elemental Affinities: None -> Zanmato Lv: 4 -> Armor Abilities: Ice Ward, Water Ward, Fire Ward, Lightning Ward -> Weapon Abilities: Lightningstrike, Piercing, Waterstrike, Icestrike, Fire- strike -> Armor/Weapon Dropped: Slots: 1 to 2 Pre-Customized Abilities: 1 to 2 Drop Percentage: ??? -> Abilities: The Arms Regenerated!- Once a couple of times after killed off arms regenerate. #14.2. Head (Attacked Operation Mi'ihen Site - Sinspawn Gui Again) -> HP: 1000 - 800 -> MP: 200 -> AP: 48 - 72 -> Statistics: Str: 1, Mag: 1, Def: 1, Mdef: 1, Acc: 0, Agl: 15, Eva: 0, Luck: 0 -> Steal: Common- Potion, Uncommon- Potion -> Bribe: None -> Win: None -> Gil Received: 200 -> Immunities: Doom, Sleep, NulShock, NulTide, NulBlaze, NulFrost, Silence, Poison, Darkness, Zombie, Petrify, Slow, Armor Break, Magic Break, Threaten, Mental Break, Eject, Death, Delay, Bribe -> Weaknesses: None -> Elemental Affinities: None -> Zanmato Lv: 4 -> Armor Abilities: Ice Ward, Water Ward, Fire Ward, Lightning Ward -> Weapon Abilities: Lightningstrike, Piercing, Waterstrike, Icestrike, Fire- strike -> Armor/Weapon Dropped: Slots: 1 to 2 Pre-Customized Abilities: 1 to 2 Drop Percentage: ??? -> Abilities: Thunder- Lightning based magic attack on one character. Venom- Inflicts Poison to one as a special attack. The head stops moving!- Get this to happen by hitting it (Wakka's ball, or a a magical strike). The head is moving suspiciously!- Starts the count to Venom. ---> STRATEGIC TACTICS: <--- Sinspawn Gui Again: You now have control over a very destructive party that consists of Yuna, Auron, and...SEYMOUR! So this doesn't bode well for Gui. Anyway, once you have picked up your jaw, start using Seymours Black Magic against the main body and the beasts head very calously. Have Auron take out its arms with normal physically based attacks. Have Yuna heal them with her white magic spells. You may, if you want, try and get up Seymour's Overdrive which is called Requiem. This *is* the *only* time in the game that you can witness this move (unless you use cheat codes). It looks alot like Oblivion, just, without Anima, and it'll do about 3000 damage. Use Fira on the Head and then keep on using Thundara on the main stomach of it. Goodbye Gui... When Tidus regains consciousness once again, go to the Sphere Grid and cash in on the super amount of AP you have just earned from the fights. Now, while you are on the catastrophically obliterated beach, search for either Luzzu or Gatta (if you chose the second option two times Gatta is dead, any other choice has proven fatal for Luzzu). After, collect the Hi-Potion off of the immolated shores, or the "Aftermath." Follow your party after you save at the point. =============================================================================== Area 8. Djose =============================================================================== ------------------------------------------------------------------------------- Items: 4000 Gil, Ether x 2, Remedy, Phoenix Down x 2, Ability Sphere x 2, Mega-Phoenix, Hi-Potion x 3, Potion x 10, Magic Sphere, Al Bhed Primer Vol. XI, Mega-Potion Weapons/Armor: Bright Bangle, Soft Ring, Switch Hitter, Halberd, Variable Steel Enemies/Bosses: Bunyip, Basilisk, Bite Bug, Funguar, Gandarewa, Garm ------------------------------------------------------------------------------- Run down the Djose Highroad collecting all of the items and talking to everyone as you go along. Once you have reached the end, there is a fork in the road where there are two surviving Crusaders and just one Chocobo. When you reach this you must take the path that leads straightest to the path you were just taking on the Djose road (which is technically "right"). Once you take this route, cross over the bridge, and your final destination on this path is the Djose Temple. When you arrive at this place and walk towards the Temple (which right now looks like a huge mountain), you will get a cutscene where Yuna prays to the temple itself and breaks off the rock seal of the temple, allowing you entrance inside. When you are inside you will meet some new faces, Issaru and his guardians which just so happen to be his own brothers. When they're through talking to each other, start going up the stairs. When in this area, be sure that you collect the Remedy and the Ether that are in this area. After this has been done, enter the inner sanctum of the Djose Cloister of Trials. While you are in here, follow these steps to get yourself through it with ease... 1. Take the 2 Djose Spheres on the right and left. 2. Place them both on the double-slotted door, and go into this next room. 3. Take any Sphere from any side of the door in here. 4. Go to the far right and put it in either of those 2 slts there. 5. Take the other Sphere from the door and put it in the other slot to the right side of the room. 6. Slide the pedestal with the Sphere beneath the suspended pedestal to the right inside the room. 7. Grab the mega-shiny Djose Sphere and place it in the right slot of the main door. 8. Take out both of the Spheres on the wall directed to the right and then insert the 2 into both sides of the pedestal. 9. Head to the left of the room and step on the floor glyph to make the pedestal reappear in the center of the area. 10. Now push it into the raging pit of lightning. 11. Jump across the lighting and push the pedestal here into the wall. 12. Jump back to other side and use the pedestal switch on the ground to summon the pedestal back to the main room here. 13. Remove those Spheres from each side of the pedestal and return to the first area of the trials and put them each into both of these slots. 14. Take the mega-shiny Sphere again and put it in on the left slot of that same exact door. 15. Take the new platform to the next room in the place. 16. Send every of the 5 pedestals in this room back into their respective walls, this will trigger something on the roof. 17. Head back to the lower level. 18. Press the glyph and take the destruction Sphere in that new room. 19. Ascend to the higher area and put the Sphere into the pedestal to now reveal the secret item, a Magic Sphere. 20. Go to the left now, and rise up the steps. After all of these events take place it'll be morning. After Tidus wakes up from his sleep, go inside every room in the temple to get some handy items. Leave the temple and speak to your party which has gathered outside, now go back inside the temple (eeesh!). Talk to the person in the room on the left side of the steps, then you'll see Yuna finally wake up from the day of very hard work and sorrow. Go into the inn and get the Switch Hitter there, then set on across the few bridges south of the Djose Temple, and then finally onto the Djose road yet again, but on the bridges the temple's preist will hand over items (I forget they are). And on the next bridge over the Crusader guard will give you 10 Potions! But when you are again on the Djose road talk to the Crusader for a Halberd for Kimahri (not too special though). Now head up and you'll be arriving in the new area... =============================================================================== Area 9. Moonflow =============================================================================== ------------------------------------------------------------------------------- Items: X-Potion, 5000 Gil, Antidote x 4, Al Bhed Primer Vol. 12, Lv.1 Key Sphere x 6, Ether, Mega-Potion, Phoenix Down x 2, Magic Defense Sphere Weapons/Armor: None Enemies/Bosses: Extractor, Ochu, Bunyip, Gandarewa, Garm, Funguar, Bite Bug, Snow Flan ------------------------------------------------------------------------------- Keep on going in the North direction until you encounter Shelinda once more. Once the little chat is over move around her and pick up the Lv.1 Key Sphere x 3 from inside the chest in the crack. Keep on running in the set direction til you run into Kimahri's Ronso enemies, once their eerie conversation is through, and collect the X-Potion from the chest closest to where that scene had just taken place. Continue, then you'l see yet another chest, open it to get another Lv.1 Key Sphere I believe. Next event to take place as you progress up this same path is a run-in with Belgimine again, choose to battle her aeons again. Get ready...! ******************************************************************************* BOSS: BELGEMINE/IXION DIFFICULTY: 2 ******************************************************************************* #15. Belgemine/Ixion (Moonflow/Djose Road) -> HP: 6000 - 924 -> MP: 450 -> AP: 0 -> Statistics: Str: 22, Mag: 23, Def: 1, Mdef: 1, Acc: 0, Agl: 17, Eva: 0, Luck: 15 -> Steal: None -> Bribe: None -> Win: None -> Gil Received: None -> Immunities: Sleep, Darkness, Petrification, Zombie, Magic Break, Mental Break, Death, Silence, Poison, Slow, Power Break, Armor Break, Threaten, Provoke, Nulification, Protect, Haste, Distillers, Scan, Delay, Doom, Shell, Reflect, Regen, Sensor, Demi, Eject, Bribe -> Weaknesses: None -> Elemental Affinities: [Absorption] Lightning -> Zanmato Lv: 4 -> Armor Abilities: None -> Weapon Abilities: None -> Armor/Weapon Dropped: N/A -> Abilities: Attack- This will be doing physically-based type of damage to the one aeon that you have out. Aerospark- This is going to be doing the Dispel status for negation of positive statuses as well as doing some good physical-type damage to the aeon you're using. Thor's Hammer- It does its Overdrive while it does mega Lightning-type damage to the aeon that is out currently. Haste- This will add the Haste effect onto Ixion which picks up its rate of battle. ---> STRATEGIC TACTICS: <--- Belgemine (Ixion): This time around Belgimine shall summon forth Ixion, so now I recommend summoning Ifrit. Ifrit's overdrive should have been filled by your training in the various regions before this. When the battle to prove yourself as a summoner again begins, use that very overdrive, Hellfire. Next, Ixion will do one of two things, either Haste, or it might just attack simultaneously with attacks or Aerospark. It should now be nearing overdrive where it'll unleash a devastating Thor's Hammer that is capable of KO-ing Ifrit. Heal during the attacks with Fire on itself, then start using Boosts to reach your overdrive before Ixion. If it is impossible to do so, right before its overdrive move, cast a Shield to block out alot of damage from it. Once Ifrit gets to overdrive use it. Ixion is dead, if you need to summon Valefor, do it. After this contest you will get the Summoner's Soul whether or not you just so happen to win, but as a special bonus if you beat her you will receive 2 Dragon Scales for "going the extra mile." By the way refer to the section on items for info on what these things do. Keep on going the same way you have been going then after a little while, look at your radar, and look for a little path leading off to the left, the treasure chest here contains a good Magic Defense Sphere, get it. Get back onto the perscribed path and continue to go North. After you have gotten to where you get a scene where Tidus is introduced to Shoopufs, head left towards the South Wharf. Get the 2 Phoenix Downs in this area before you decide to anything else. You can also find O'aka here again, you can buy some good items from here at this point. Don't buy from any other merchants in this area, for I have found then to be the opinimy of "rip-off artists." Now talk to Auron to trigger the rest of the events in the area, then go on and head to the structure to the left of this area. Get the amount of gil 0f 5000 gil in the chest here, and then talk to her and then Wakka after her (it actually doesn't matter what order that you do so). Go speak to the Shoopuf rider/handler to depart for the other wharf across from this one. You will get a few scenes while riding the Shoopuf, after they are through, you will commence in yet another heated battle. ******************************************************************************* BOSS: EXTRACTOR DIFFICULTY: 4 ******************************************************************************* #16. Extractor (Under Shoopuf in Moonflow/Between Wharfs} -> HP: 4000 - 600 -> MP: 10 -> AP: 660 - 990 -> Statistics: Str: 23, Mag: 15, Def: 1, Mdef: 1, Acc: 30, Agl: 15, Eva: 0, Luck: 15 -> Steal: Common- Potion, Uncommon- Potion -> Bribe: None -> Win: Common- 1 or 2 Mega Phoenixes, Uncommon- 2 or 4 Mega Phoenixes -> Gil Received: 2400 -> Immunities: Sleep, Doom, Silence, Petrify, Poison, Darkness, Regen, Confuse, Zombie, Death, Berserk, Eject -> Weaknesses: None -> Elemental Affinities: [Absorption] Water [2x Damage] Fire -> Zanmato Lv: 4 -> Armor Abilities: SOS NulTide, SOS NulBlaze, SOS NulFrost, SOS NulShock -> Weapon Abilities: Piercing, Dearktouch -> Armor/Weapon Dropped: Slots: 1 to 2 Pre-Customized Abilities: 1 to 2 Drop Percentage: 127/128 (99%) -> Abilities: Depth Charges- Physical damage and Darkness on everyone as a special attack. Aqua Shooter- Water damage on one person. Readying Depth Charges- Starts count for Depth Charges. ---> STRATEGIC TACTICS: <--- Extractor: I think stats by this point should be about 25-30 or something like that. Use any weapons that you may have found on your journey thus far that may be pre-equipped with the Lightningstrike ability for both of them. When the fight first begins you should have Tidus' first act be to cast Haste on his own self. Now use him and Wakka to attack. Then after Wakka's final turn, have Tidus then use Haste on Wakka too. Use their attacks consecutively on the Extractor. When it uses Aqua Shooter don't fray just heal with regular Potions, but if it uses Depth Charges at anytime use Hi-Potions or even a Mega-Potion. Continue this on the whole time. And use overdrives when their bars are totally full. In this new area after you beat it and get a few couple scenes, use the save sphere located here, and buy some more from O'aka. There is an Al Bhed book in this area for you to nab as well, don't miss it, as you can't get it until way later in the game. Now head in the left way onto the road, there is a chest here. Get it and you will get a much needed Ether (you're loadin' up). Once you have gone far enough on this trail, you'll get a scene where you see a girl taking her clothes off, but not all the way... IT'S RIKKU! She will then become a guardian along with the rest of the gang. Now as you keep on running down this path you will get into battles, one of which is just a tutorial on how to steal from random chests that you can find in random enemy encounters, along with learning how to "Mix." After all of this has finally taken place, I think you should train a little bit, get the items on the left and right side of the path, then make your way into the village of Guadosalam. =============================================================================== Area 10. Guadosalam =============================================================================== ------------------------------------------------------------------------------- Items: 3000 Gil, Lightning Marble x 8, Al Bhed Primer Vol. XIII, Mega-Potion, Hi-Potion x 2, Elixir Weapons/Armor: None Enemies/Bosses: None ------------------------------------------------------------------------------- After your little encounter with Tromell and then walks away with Yuna, Rikku will finally teach you how to customize abilities onto your weapons and armor as opposed to having to find them (some are impossible to get without). I suggest that you enter the inn near the entrance to Guadosalam before you proceed any further, you don't have to rest here, simply use the save sphere to do the inn's job and even to save. O'aka will be in the item shop just in case you care (his prices are better than the shops if you paid him right). Now head over to the main building in Guadosalam, it's located to the far North of the village, enter, go up the stairs for Hi-Potions x 2. Descend the stairs and talk to your party who are on the bottom level, go inside the doors once you have finished doing so. In this new room where all the food is talk to the whole group a couple of times. Eventually at one point or another Seymour will will have a talk with Yuna after a few colorful scenes and actually proposes marriage, after this, leave this room through the same doors you entered, and then finally leave the whole lobby entirely the same way. Out here, you will be reunited with your party, now run up the walkway at the top of Guadosalam and then make your way into the Farplane. While in here before the Farplane, you should check behind the wall for a total of 8 Lightning Marbles, they are un-viewable so it might take some time. Keep going in the same direction and then up the steps into the Farplane. The first person you should talk to is Wakka, he'll be talking to an image of Chappu, and you see that he looks just like Tidus except with orange hair. After this occurs, your Brotherhood will gain the abilities Sensor, Strength+ 10%, Waterstrike. Now speak to Lulu, she'll just be thinking about Chappu, and you as Tidus lift her spirits about it a little bit. After you talk to her go talk to Yuna to discover whether or not she will disclose whether or not that she has made a decision to marry Seymour or not. Once you have finished up all of your buisness inside the Farplane, leave. Now catch up with the rest of your party. Once Tidus and Lulu have had their talk, find her again and talk to her again. After you have, locate Rikku and speak to her. Then walk around the shop area, and Kimahri will then come out and recommend that you purchase some Guado potions (they're not called that). Now, go back down to the lower area and talk to Lulu again, now you get to tell Lulu whom you care for the most, either, Rikku, Lulu, or Yuna, whomever you pick doesn't really change anything storywise, only affection and that cutscene. Now go down the little walkway across from the red doors, now you'll be arriving in the... =============================================================================== Area 11. Thunder Plains =============================================================================== ------------------------------------------------------------------------------- Items: 2 Hi-Potions, X-Potion, Gil 2000x, Remedy, 2 Phoenix Downs, Gil 5000x, Ether, Al Bhed Primer Vol.XIV Weapons/Armor: Yellow Shield, Water Ball Enemies/Bosses: Qactuar, Iron Giant, Kusariqqu, Buer, Aerouge, Larva, Melusine, Gold Element ------------------------------------------------------------------------------- When you have first entered this area through the passage from Guadosalam, you will receive a quick tutorial on dodging lightning, which becomes an important quest for you later in the game. So, what you first do is to pick up the items 2x Phoenix Downs towards the West side of the beginning area. Now, we can continue knowig we've gotten everything in this area thus far. You should keep going on down the vast sections/divisions of the Thunder Plains by moving from one tower to another to not be knocked down (even though it can get you items, as can dodging [visit Lightning Dodging section of FAQ]). You will eventually reach up to next Rin's Agency, but first, some general infos about the Thunder Plains region: There are tons of enemies in this area, alot of them are rather agile, but some are rather brute in Str. And even at that, there's some that has elemental affinities to lightning. And then some are aerial, so you'll have to use Wakka's blitzballs or Lulu's lv2 spells. But then, there's a very tough enemy, that's the Qactuar, little kids of the Cactuar family, they've extremely big Eva and can kill little HPed characters with 1000 Needles attack. There are Qactuar Stones around this region which are only for later use in the game to obtain Kimahri's celestial weapon, Spirit Lance (Note: activate them by using [Square] button). There's tons of items all over the Thunder Plains, also. Now, back to the Travel Agency, there'll first be a Yellow Shield on the ground right in front of it. Right inside of the inn, there's a few books, a stand in the middle, and a person at it. Now, go speak with Rikku who's very afraid of the lightning due to a mishap in the past with her Brother, and as an addition to getting a conversation with her, you also receive the XIV Al Bhed Book from Rin and when you speak, pick on first answer, if you don't, you get it later on in Bikanel Desert. Now, go onto the back of the Agency and then you will see that Tidus makes a mistake and falls into Yuna's room (naughty dawg.:) After the scene with him Yuna/Wakka, talk to everyone again if you like and then get out of the inn. Now, leave, and if you haven't pick up the Yellow Shield there, do so now, ok? It comes in handy with few enemies around here. As you keep moving on into the more Northern sections of the region, you will get under a pavillion-shaped lightning tower with a save sphere under it. Go under there and Yuna will then get into a scene where she thinks about the major decision of "to marry, or not to marry, that is the question". Once that scene is done and over with, get the Ether item here. But, this is not the only item that is located up there - there's Remedy, X-Potion, 2000x Gil, just as well. After all this business is done here in the Plains, you want to keep heading up North, and this leads into the area of Macalania Woods. =============================================================================== Area 12. Macalania =============================================================================== ------------------------------------------------------------------------------- Items: Gil 2000x, 3 Phoenix Downs, MP Sphere, 3 Remedies, Mega-Potion, Ether, Gil 400x, 2 Hi-Potions, 2 X-Potions, Gil 5000x, Elixir, Luck Sphere, Lv.1 Key Sphere, Lv.2 Key Sphere, Jecht's Sphere, Al Bhed Primer Vol.XVI, Al Bhed Primer Vol.XV Weapons/Armor: Sleepy Cait Sith, Shell Targe, Avenger Enemies: Chimera, Iguion, Murussu, Wasp, Blue Element, Xiphos, Spherimorph, Snow Wolf, Ice Flan, Mafdet, Evil Eye, Crawler, Negator, Seymour, Anima, Wendigo, Guado Guardians ------------------------------------------------------------------------------- When you have finally first arrived in the forest here at Macalania, you want to keep going forward until you can go to the left, then do so. Here, you are able to pick up the Sleepy Cait Sith weapon for Lulu, and you also can pick up a good Gil x2000 cash-in amount (Note: that the SCS Doll will be in a tree, so use action button to get it). Now what you do is to continue on along the path in the woods and picking up all items in chests that are around here, they can really help you out eventually. So, if you keep going on, you will soon enough meet a person dressed up very wierdly playing a harp. The person then lets you play the Butterfly Game, but don't do it now, wait until you have the airship and then use the Butterfly Catching section of this guide if you need any help. If you just keep running through the very celestial color forest, when you reach the end, you will meet up with O'aka XXIII again, so stock up on any needed items or equipments for upcoming boss bouts. Now, when you see a scene in which Auron slices, and cuts, and breaks through the side of the woods and the deep trunks all badass-like, go on through as well. Don't forget the Primer there! Just continue into the shiny pond here and engage in a fight with the boss: ******************************************************************************* BOSS: SPHERIMORPH DIFFICULTY: 5.5 ******************************************************************************* #17. Spherimorph (Macalania Forest/Spring) -> HP: 12000 - 2000 -> MP: 100 -> AP: 3240 - 4860 -> Statistics: Str: 20, Mag: 20, Def: 100, Mdef: 1, Acc: 30, Agl: 15, Eva: 0, Luck: 15 -> Steal: Common- Ether, Uncommon- Turbo Ether -> Bribe: None -> Win: Common- 1 or 2 Lv.2 Key Spheres, Uncommon- 1 or 2 Lv.2 Key Spheres -> Gil Received: 4000 -> Immunities: Sleep, Silence, Darkness, Petrify, Sensor, Slow, Scan, Death, Eject, Delay, Provoke -> Weaknesses: Doom- 20, Threaten- 75, Poison- 90; 5% -> Elemental Affinities: It depends on which "Elemental Shift" it's currently in -> Zanmato Lv: 4 -> Armor Abilities: Water Ward, Fire Ward, Ice Ward, Lightning Ward -> Weapon Abilities: Firestrike, Lightningstrike, Icestrike, Waterstrike, Piercing -> Armor/Weapon Dropped: Slots: 2 to 3 Pre-Customized Abilities: 1 to 3 Drop Percentage: 127/128 (99%) -> Abilities: Press- Tears off 50% of everybody's HP as a Gravity attack. Attack- Physical damage on one character. Elemental Shift- If you hit it with the correct corresponding element, it'll change to a different one. Thunder- Lightning based magic attack on all or one character(s) if in the right Elemental Shift. Fire- Fire based magic attack on all or one character(s) if in the right Elemental Shift. Water- Water based magic attack on all or one character(s) if in the right Elemental Shift. Blizzard- Ice based magic attack on all or one character(s) if in the right Elemental Shift. ---> STRATEGIC TACTICS: <--- This fight is very annoying, and also it's time consuming, but it's manageable if you have the proper accoutrements. The best party to have for this battle is Yuna for summons, Lulu for opposing magics, and Tidus for... just being main character.:) Now, what to have on your Armors is Auto-Shell, Auto-Haste, and Auto-Protect. Weapons don't matter (just don't have any elemental affinities on them!!!). The next things on list for doing is to have Yuna just to heal and/or Triangle Guarding. Lulu to use one Focus. Now, I know I might've scared you above when I mentioned "Elemental Shifts" above, but it's easy to bring out and use advantageously. And actually, there's the safe*er* way, and the more dangerous method of doing things. The safer way is to have Yuna summon Valefor since it's the only aeon so far that can use all elemental spells. Now, have Valefor use Attack command, and doing so will bring Spherimorph to use an elemental move. It may be Water, Ice, Lightning, or Fire. Here's some minor tips on this: If it uses Water spell, you are to use Lightning spell to have it switch and do damage instead of healing it. If it uses Fire spell, you are to use Blizzard spell to have it switch and do damage instead of healing it. If it uses Lightning spell, you are to use Water spell to have it switch and do damage instead of healing it. If it uses Blizzard spell, you are it use Fire spell to have it switch and do damage instead of healing it. Within this time frame, if you've messed up and got hurt, remember your Summoner/*WHITE MAGE's* role is, *hint hint* ;) - Now, the less safe way...: Is to have Tidus use physical attacks against Spherimorph. This, like using Valefor's attacks, lets you bring out Spherimorph's current elemental property, and this enables you to counteract correctly, and not totally screw you over. From this, you use the chart again. And, even though Press looks scary as hell, there's a way to cut down damage executed: This is to have Auron come in and Power Break to make damage done measly 25%. After the fight has finished, you get the very first of the Jecht Sphere Key Items, a rather long and emotional scene, as well as even getting Auron's 2nd Overdrive Shooting Star, and how to get more ones. Now, leave this Spring area the way you entered, and then save at the save point right outside of the hole Auron left. Now get out of here and you'll be in the next area of Macalania, Lake Macalania. Now, once you're there, go to the other side of the Rin's Travel Agency, you will be picking up the next Al Bhed Book. Now, go back to the other side and you'll see Clasko tending a chocobo, so talk with him and choose the first answer. Now save inside of the Agency and get your characters & aeons Overdrives up at the tutorial if you don't want to lose HP, but with regular enemies if you want AP. Now, go farther into the next area and then you get into a fight after many twist of events. ******************************************************************************* BOSS: CRAWLER DIFFICULTY: 6 ******************************************************************************* #18. Crawler (Lake Macalania) -> HP: 16000 - 4000 -> MP: 1 -> AP: 4400 - 6600 -> Statistics: Str: 25, Mag: 30, Def: 100, Mdef: 50, Acc: 30, Agl: 20, Eva: 0, Luck: 15 -> Steal: Common- Lunar Curtain, Uncommon- 2 Lunar Curtains -> Bribe: None -> Win: Common- 1 or 2 Elixirs, Uncommon- 2 or 4 Elixirs -> Gil Received: 7000 -> Immunities: Doom, Sleep, Darkness, Silence, Petrify, Poison, Regen, Zombie, Eject, Provoke, Threaten, Death, Mental Break, Armor Break, Power Break, Magic Break, Confuse, Berserk, Bribe -> Weaknesses: None -> Elemental Affinities: [1/2 Damage] Water, Holy, Ice, Fire [2x Damage] Lightning -> Zanmato Lv: 4 -> Armor Abilities: Lightning Ward, Ice Ward, Water Ward, Fire Ward -> Weapon Abilities: Icestrike, Piercing, Waterstrike, Alchemy, Lightningstrike, Firestrike -> Armor/Weapon Dropped: Slots: 2 to 4 Pre-Customized Abilities: 1 to 3 Drop Percentage: 127/128 (99%) -> Abilities: Assault- Counter if attacked in any way shape or form whatsoever with physical damage. Mana Beam- Non-elemental magic damage to all characters after 3 turns of "Mana Beam in [???] turn(s). Gatling Gun- 8 physically damaging hits consectively and randomly. Mana Beam Interrupted!- If while counting down to Mana Beam it creates another Negator, the Mana Beam will be "negated." Mana Beam in 3 Turns- Signifies Mana Beam in 3 turns. Mana Beam in 2 Turns- Signifies Mana Beam in 2 turns. Mana Beam in 1 Turn- Signifies Mana Beam in 1 turn. #18.1. Negator (Macalania Lake - Crawler) -> HP: 1000 - 1000 -> MP: 1 -> AP: 220 - 330 -> Statistics: Str: 1, Mag: 1, Def: 1, Mdef: 1, Acc: 0, Agl: 0, Eva: 0, Luck: 0 -> Steal: Common- Hi-Potion, Uncommon- 2 Hi-Potions -> Bribe: None -> Win: Common- 1 or 2 Hi-Potions, Uncommon- 1 or 2 Hi-Potions -> Gil Received: 300 -> Immunities: Doom, Sleep, Silence, Darkness, Poison, Petrify, Regen, Zombie, Scan, Provoke, Death, Threaten, Eject, Confuse, Berserk, Bribe -> Weaknesses: None -> Elemental Affinities: [1/2 Damage] Holy, Water, Ice, Fire -> Zanmato Lv: 4 -> Armor Abilities: Ice Ward, Lightning Ward, Fire Ward, Water Ward -> Weapon Abilities: Lightningstrike, Piercing -> Armor/Weapon Dropped: Slots: 1 to 3 Pre-Customized Abilities: 1 to 2 Drop Percentage: 127/128 (99%) -> Abilities: Negator disables all magic and summoning!- While the Negator is up in the fight, you cannot use magic, nor summoned aeons. ---> STRATEGIC TACTICS: <--- Ok, party that is needed for this fight is Lulu/Wakka (Lulu once Negator is gone), Tidus, Auron, and also make sure that you have purchased or found some Lightningtouch/Lightningstrike weapons throughout your journey (preferrably Lightningstrike). You can custom-make them, also. HP of those characters should be about 2500 or so, so you survive everything that it throws at you. Hopefully you took keed to my advice and got characters' and aeons' Overdrive Guages full, because you're going to need 'em. We now head into battle and get prepared to pulverize Crawler's mechanized ass. Since Negator stops all summons and magics, you must first take it out, and that is also why I said to use Lulu *only after* Negator is out, but remember, it comes back also, so you'll have to act quick. After Nega is gone by using Wakka's ball, you then want to bring in Lu instead and have her use her Thundara spells. You can also use Yuna for purposes of summoning Ixion and doing Thor's Hammer and Thunder magic also. Hi and Mega-Potions are very useful here, as well as Phoenix Downs. If you have 1500 HP or higher, you should be able to survive Mana Beam which does about 1400+ damage, and if you have aeon out, use shield before every fourth Crawler's turn. It has slight pattern: - Mana Beam every 4th turn Crawler gets (Negator can't be present), Mana Beam in 3-2-1 turns is used in between, Assault is used to counter, and Gatling randomly. Overdrives! After you beat Crawler and Negator, and then Tromell thanks you yadaa, yadaa, you get more scenes in which Wakka discovers Rikku's Al Bhedness, and then they ride off on snowmobiles. This is the first time Affection System comes into play (unless you got Blitz Ace already like I have just recently). But all of this is erelevant, you still get to the same place, just being entertained differently while you wait. You then finally arrive at the Macalania Temple, so nab the Mega-Potion here and continue on in. There's also a guy who pays 400 Gil. Whilst inside of the temple's entrance, you first speak with Tromell Guado who is there and then he hands over an armor for Rikku called the Shell Targe (not anything to useful, really). You may also speak with Shelinda in here about Yuna supposedly marrying Seymour. After you've done all of this, you make your way up the steps and then there's one person who runs out of thr side room and onto their knees in horror. Go investigate! Inside that room, the party rolls a sphere to to witness a shocking truth about former Lord Jyscal and his son Seymour. There's two Remedy items in the very back of this room, and after talk with the horrified person for 2x Hi-Potions. Now leave there. There's then (in chests) 2 X-Potions, Elixirs and Ethers, Phoenix Downs, and 5000 Gil, all for the taking right outside in the main big area. Save and regain HP, and make any necessary preperations for the upcoming boss fight by going up those steps. You-know-who awaits... ******************************************************************************* BOSS: SEYMOUR/ANIMA/GUADOS DIFFICULTY: 6.5 ******************************************************************************* #19. Seymour Guado (Macalania Temple) -> HP: 6000 - 1400 -> MP: 100 -> AP: 2000 - 3000 -> Statistics: (Before Anima) Str: 20, Mag: 25, Def: 1, Mdef: 25, Acc: 100, Agl: 20, Eva: 0, Luck: 15 (After Anima) Str: 20, Mag: 32, Def: 1, Mdef: 25, Acc: 0, Agl: 20, Eva: 0, Luck: 15 -> Steal: Common- Turbo Ether, Uncommon- Elixir -> Bribe: None -> Win: Common- 1 or 2 Black Magic Spheres, Uncommon- 1 or 2 Special Spheres -> Gil Received: 5000 -> Immunities: Doom, Sleep, Silence, Darkness, Petrify, Power Break, Zombie, Demi, Delay, Provoke, Threaten, Death, Eject, Confuse, Bribe, Berserk -> Weaknesses: Magic Break- 50, Poison- 40; 10% -> Elemental Affinities: None -> Zanmato Lv: 4 -> Armor Abilities: Silenceproof, -> Weapon Abilities: Silencetouch, Piercing -> Armor/Weapon Dropped: Slots: 2 to 4 Pre-Customized Abilities: 1 to 2 Drop Percentage: 127/128 (99%) -> Abilities: Multi-Thundara- Lightning based magic attack on two characters. Thundara- Lightning based magic attack on one character. Multi-Blizzara- Ice based magic attack on two characters. Blizzara- Ice based magic magic attack on one character. Multi-Watera- Water based magic attack on two characters. Watera- Water based magic attack on one character. Multi-Fira- Fire based magic attack on two characters. Fira- Fire based magic attack on one character. Shell- Damage received by magic is cut in half, and it's on himself. Summon Anima- Summons the aeon Anima after killing both Guado Guardians. #19.1. Anima (Macalania Temple - Seymour Guado Battle) -> HP: 18000 - 1400 -> MP: 50 -> AP: 2500 - 3750 -> Statistics: Str: 25, Mag: 20, Def: 1, Mdef: 1, Acc: 30, Agl: 25, Eva: 0, Luck: 15 -> Steal: Common- 3 Silence Grenades, Uncommon- Farplane Shadow -> Bribe: None -> Win: Common- 1 or 2 Ability Spheres, Uncommon- 1 or 2 Ability Spheres -> Gil Received: 3000 -> Immunities: Doom, Sleep, Silence, Darkness, Petrify, Power Break, Zombie, Demi, Delay, Provoke, Threaten, Death, Eject, Confuse, Bribe, Berserk, Poison, Magic Break, Mental Break, Armor Break -> Weaknesses: None -> Elemental Affinities: None -> Zanmato Lv: 4 -> Armor Abilities: Sleep Ward, Silence Ward, Dark Ward -> Weapon Abilities: Piercing, Sleeptouch, Darktouch, Silencetouch -> Armor/Weapon Dropped: Slots: 2 to 4 Pre-Customized Abilities: 1 to 3 Drop Percentage: 127/128 (99%) -> Abilities: Oblivion- 16 physical hits to anyone randomly. For major damage. Pain- Non-elemental damage and death on only one person. Boost- Raises overdrive guage status a little. #19.2. Guado Guardians (Macalania Temple - Seymour Guado Battle) -> HP: 2000 - 2000 -> MP: 10 -> AP: 290 - 435 -> Statistics: Str: 10, Mag: 15, Def: 1, Mdef: 1, Acc: 100, Agl: 12, Eva: 0, Luck: 15 -> Steal: Common- Hi-Potion, Uncommon- Ether -> Bribe: None -> Win: Common- 1 or 2 Ability Spheres, Uncommon- 1 or 2 Ability Spheres -> Gil Received: 300 -> Immunities: Sleep, Provoke, Doom, Confuse, Bribe, Berserk -> Weaknesses: Silence- 20, Death- 10, Poison- 0; 25% -> Elemental Affinities: None -> Zanmato Lv: 4 -> Armor Abilities: MP+5%, HP+5%, Magic Defense+3% -> Weapon Abilities: Magic+5%, Magic+3%, Strength+5%, Strength+3%, Piercing, Sensor -> Armor/Weapon Dropped: Slots: 1 to 3 Pre-Customized Abilities: 1 to 3 Drop Percentage: 127/128 (99%) -> Abilities: Thunder- Lightning based magic attack on one character. Water- Water based magic attack on one character. Blizzard- Ice based magic attack on one character. Fire- Fire based magic attack on one character. Shremedy- Inflicts Confuse on one person. Protect- Halves all physical damage attacks. Remedy- Heals abnormal status done to leader (Seymour). Auto-Potion- After any damage is done, counter attacks by auto-healing. ---> STRATEGIC TACTICS: <--- Seymour/Anima/Guados: So he turns out to be an insidious, malignant murderer bent on nothing but destruction, so what, now you'll make him pay dearly for his sins. It is good idea to start out with Yuna, Tidus, and Wakka. Use their trigger commands to raise some of their personal statistics. Now, have Rikku use Steal on both of the Guados that accompany Seymour, this will disable their usage of the Auto-Potions. After this occurance, switch out Wakka in exchange for Auron. Have Tidus and Auron combine their efforts to mainly focus on taking out the Guado Guardians by physical means. Then the incarnation of belligerent fear will consume the diabolistic Seymour, he will then bring forth the crippling, and inexorable Anima. By the way stats, especially Yuna's should be at about 30 or so. Now, when Anima has been summoned to carry out Seymour's dastardly deed, Have Yuna first summon Ifrit. Make sure that his overdrive guage is full and then unleash a malicious Hellfire unto her. She will then retaliate by killing Ifrit or almost killing him (more often than not Ifrit will die from this). Now have Tidus execute a Slice & Dice on the aeon engulfed by darkness and hatred. After, use any turn that Auron may possess to simply attack or use any Phoenix Downs on anyone that has fallen to Pain. Then have Yuna summon Shiva, Have Shiva use Diamond Dust once it has been filled. Then as Anima starts that erradication and execution of Shiva, have her heal herself by using the element of Ice on herself (Blizzara). Then, once the overdrive bar is filled use Diamond Dust again, this will beat Anima, then the hard part is yet to come... Let Shiva be dismissed. The same tactics that Seymour uses from now on are cheap and irritating, but very destructive "Multi-Spells." Your party here should remain the same, have Tidus use the Haste spell on Yuna, this will allow her to use healing and restorative spells quickly. If her MP gets too low for this, then don't be timid in using healing items eccessively. After Tidus gets through with using Haste, have Lulu cast Bio on Seymour, just to poison, and have Auron only attack with Magic Breaks as to lower the power and effectiveness of the Multi-Spells. After the long and heated battle with Seymour (on my first, unprepared file, it took me 13 tries to beat him, but I started game over right after to become more ready), you're going to want to save at the save sphere there and then go do the Cloister of Trials here (thought you'd get off that easily?)... 1. First, go down into the big area to the bottom and then take the Glyph Sphere that is in the column at middle of the room. 2. After that, carry that sphere into the pedestal and then move the pedestal across the slippery ice into an ice pile and then the ice simply vanishes. 3. Now, move the pedestal down the path into the room below. After, you go too. 4. Once down there, you will have to take that same Glyph Sphere and then put it into the recess to the right wall, and doing so will make a recess rise into the above room bearing a sphere. 5. Ascend to the area above you and then remove the Macalania Sphere from the new recess and then place it in the former Glyph-Sphere-Pedestal. 6. Once done, you then push that same pedestal towards a column to the right in that bottom area. And that, will make something new appear above you. 7. Now what you is take the Macalania Sphere under the entrance and then run down to the lower place. Now put it in the recess to the left and this makes a part of the ice bridge reform. 8. Ok, now, what to do? Oh yeah! Remove the Macalania Sphere from that recess from the top and then put inside of the pillar in the middle. This makes the final part of ice bridge form, and there's also a stand-on switch. 9. After, go on up there and and then stand on top of the siwtch in the ice, and that transports Macalania-Sphere-containing pedestal up to where you are located. 10. But damn, a piece of ice bridge is gone. More work awaits... ugh! 11. So anyway, now you must remove that Maca Sphere and then move it down the path. 12. Now you must go down the way you pushed it and then stand on switch to bring pedestal from in the ice. 13. Now place that Macalania Sphere that you've got inside the recess close to the front, and that will make some of the ice bunches come back. 14. Once all that is completed, you have to take the Macalania Sphere from middle pillar and place it in the recess to allow access to the Destruction Sphere. 15. So take it and put it in the slot to the left of the lowest door in the area. 16. Doing so will make the ice explode there, and this lets you easily get to the secret item in this trial; Luck Sphere. 17. Ascend from there again and then move the pedestal into that ice again to get the Macalania Sphere there, and then relocate it onto the pedestal. 18. Push the pedestal to the below area, now. 19. Now put it in the correct place to add another section to the bridge of ice and then go back up to the top. 20. Final Step (yes!): Now take the Macalania Sphere and put into the last pillar to do last part of ice bridge. At long last, you're done! Now, after all of the dramatic scenes, you'll want to leave here and then run from all the Guado Guardians, you'll might have to fight, and it's your choice whether to fight them or run from them. Anyway, just keep on running and pick up the Level 1 Key Sphere and Mega-Potion in the Crevasse area. Proceeding any further starts a battle with the Wendigo and some Guados. ******************************************************************************* BOSS: WENDIGO/GUADO GUARDIANS DIFFICULTY: 4 ******************************************************************************* #20. Wendigo (Macalania Lake) -> HP: 18000 - 1432 -> MP: 32 -> AP: 2000 - 3000 -> Statistics: Str: 40, Mag: 1, Def: 1, Mdef: 1, Acc: 0, Agl: 18, Eva: 0, Luck: 15 -> Steal: Common- Hi-Potion, Uncommon- X-Potion -> Bribe: None -> Win: Common- 1 or 2 Hi-Potions, Uncommon- 2 or 4 Hi-Potions -> Gil Received: 3000 -> Immunities: Poison, Petrify, Zombie, Reflect, Slow, Eject, Death, Confuse, Bribe -> Weaknesses: Doom- 5, Silence- 20, Darkness- 20, Sleep- 20 -> Elemental Affinities: None -> Zanmato Lv: 1 <--- not a typo! -> Armor Abilities: SOS Haste, HP+10% -> Weapon Abilities: Piercing, Counter-Attack -> Armor/eapon Dropped: Slots: 1 to 2 Pre-Customized Abilities: 1 to 2 Drop Percentage: 64/128 (50%) -> Abilities: Auto Punch- While dukes are up, if you attack, it'll counter physically. Attack- Physical damage on one character. Dukes Up- After its HP goes under 50% (9000 HP) it will put its dukes up to signify it will counter physical attacks with Auto Punch. #20.1. Guado Guardian 1 (Macalania Lake - Wendigo) -> HP: 1200 - 1432 -> MP: 330 -> AP: 290 - 580 -> Statistics: Str: 1, Mag: 14, Def: 1, Mdef: 1, Acc: 0, Agl: 20, Eva: 0, Luck: 15 -> Steal: Common- Hi-Potion, Uncommon- X-Potion -> Bribe: None -> Win: Common- 1 or 2 Ability Spheres, Uncommon- 1 or 2 Ability Spheres -> Gil Received: 480 -> Immunities: Slow, Silence, Confuse, Threaten, Sleep, Magic Break, Berserk -> Weaknesses: Doom- 5, Poison- 25; 25%, Petrify- 25, Death- 25 -> Elemental Affinities: None -> Zanmato Lv: 4 -> Armor Abilities: Magic Defense+3%, MP+5%, HP+5% -> Weapon Abilities: Magic+5%, Magic+3%, Strength+5%, Strength+3%, Sensor, Piercing -> Armor/Weapon Dropped: Slots: 1 to 3 Pre-Customized Abilities: 1 to 3 Drop Percentage: 4/128 (3%) -> Abilities: Confuse- Inflicts Confuse on one character. Fira- Fire based magic attack on one character. NulFrost- Negates ice oriented attacks onto himself. Silence- Inflicts Silence on one person. Reflect- Casts Reflect on one. #20.2. Guado Guardian 2 (Macalania Lake - Wendigo) -> HP: 1200 - 1432 -> MP: 330 -> AP: 290 - 580 -> Statistics: Str: 1, Mag: 14, Def: 1, Mdef: 1, Acc: 0, Agl: 20, Eva: 0, Luck: 15 -> Steal: Common- Hi-Potion, Uncommon- X-Potion -> Bribe: None -> Win: Common- 1 or 2 Ability Spheres, Uncommon- 1 or 2 Ability Spheres -> Gil Received: 480 -> Immunities: Slow, Silence, Confuse, Threaten, Sleep, Magic Break, Berserk -> Weaknesses: Doom- 5, Poison- 25; 25%, Petrify- 25, Death- 25 -> Elemental Affinities: None -> Zanmato Lv: 4 -> Armor Abilities: Magic Defense+3%, MP+5%, HP+5% -> Weapon Abilities: Magic+5%, Magic+3%, Strength+5%, Strength+3%, Sensor, Piercing -> Armor/Weapon Dropped: Slots: 1 to 3 Pre-Customized Abilities: 1 to 3 Drop Percentage: 4/128 (3%) -> Abilities: Confuse- Inflicts Confuse on one character. Fira- Fire based magic attack on one character. NulFrost- Negates ice oriented attacks onto himself. Silence- Inflicts Silence on one person. Shell- Puts Shell status on Wendigo as desperation. ---> STRATEGIC TACTICS: <--- This fight can be both intense and tough, or simply a cakewalk in the park. You have two (well, if you're thinking literally; 3) immediate worries in the fight: First one(s) are the Guados, we'll discuss about taking them out a little bit later on. And the second being that the Wendigo's under Berserk when you first meet, and attacks do much more like here: - Under Berserk: The highest damage I ever felt was 2761, and the lowest was 2261. - Un-Berserked: The highest damage I ever felt was 1687, and the lowest was 1319. This should give you an idea about how you want Berserk GONE. The first thing you do is to have Rikku Steal (like she did on the GGs against Seymour), to prevent any further Auto-Potions if there's been any yet. Hopefully you have Auto-Haste on all armors, if not then you'll want to cast it on all active members of the party. Next, make sure that Tidus is Protected. Wendigo is totally susceptible to being Darked, so do it now. Now have your previously- Hasted Auron come back out for major ass-whooping. There are two actually *useful* ways of knocking away the Guados. One is to summon an aeon and OD them to hell, and second of all is to use Tidus or Wakka's attacks or their Overdrives. But be careful, if you kill both Guados, they cast Shell as well as Protect on Wendigo (you were wondering why Wendy wasn't immune to those status weren't you?). It doesn't matter if you kill one after the other, or at the same time, they'll do it seperately or together, remember that. We have good means of negating this though, hehe, took me awhile to figure out of being pulverized while under these statuses, too. You have Ixion come out and use its Aerospark unique attack. There are a few tips that someone sent me a long time ago when I asked them a great strategy to beat Wendigo (good old days of not knowing. ah...), and I'd happily credit them properly if they'd resend the mail so I could know their name. The tips are: - You don't attack physically when its hands are up, you use oppressive magics (or in other words, Lulu's Black Magic spells. Preferrably Fire, or if you're super-developed, you can also use Flare). - If you have Auron do his Skill Power Break on Wendigo, it'll make Berserk status attacks seem like un-Berserked attacks, and un-Berserked attacks seem pitiful. - Threatening Wendigo since it's able to be affected by it is also a good idea because it won't attack for a while, giving you some good opportunities. Now, once you're beneath the ice after it cracks under Wendigo's rage, you use the save poin there. Now what you are to do is to speak with any and all of your party members at least once. Now, once Yuna is woken up after talking with the party, you just have to do it again (so much repitition). Also, before you go, make sure to nad the Lv.2 Key Spheres that's in the treasure box in this area. Leave and you're in the open expanse of the... =============================================================================== Area 13. Bikanel Desert =============================================================================== ------------------------------------------------------------------------------- Items: 4 Remedies, 24 Al Bhed Potions, 2 Ethers, 16 Hi-Potions, 4 X- Potions, 5 Mega-Potions, 10000 Gils, Lv.2 Key Sphere, Elixir, 3 Megalixirs, 2 Teleport Spheres, Mercury Crest, Al Bhed Primer Vol. XVIII, Al Bhed Primer Vol. XVII Weapons/Armor: None Enemies: Sandragora, Mech Gunner, Mech Guard, Alcyone, Mushussu, Sand Wolf, Cactuar, Zu, Sand Worm ------------------------------------------------------------------------------- Once Tidus gets back up after seeing Sin again, you will be found in a small oasis. While in it, you want to swim on to the back of it and obtain 4 Remedy items, and then get out and save at the save sphere that is located just out of the water. So now, you just continue to make your way Northward and then Tidus is ambushed bu a gigantic creature which is named Zu. In this fight you use Tidus to fight until Auron comes in and then you just Power Break and attack normally with him, even use any other Breaks he has. When Lulu enters the fray, have her use Thunder and Bio (and if available, Flare) spells. Keep heading even further in the same direction until you find Wakka, that's the next character that you get back. Now, get the Al Bhed Potions from the Al Bhed treasure chest. Now, if you keep going up, the next character that you will be finding here in the desert is Kimahri Ronso. Only one character left; Rikku, and she's not too far away, either. After locating Kimahri, you then go in a left direction to finally locate Rikku! But who's missing...? Oh no! Yuna's nowhere to be found! Then, just play the game, it'll eventually come together. Near where you have found Rikku, there'll be 8 Al Bhed Potions, as well as Ethers. Ok, now that you have Rikku, there'll actually be two characters running around which are Tidus and Rikku, leading you to inquire, "what the hell"? Anyway, there's going to be a tutoring fight which shows how Rikku can Steal from mechs and erradicate them with the greatest of ease. So, just keep going through all sections of the desert and all the seemingly endless sand until there's another sign in Al Bhed. Just in case you can't read Al Bhed due to not collecting Primers or not reading my Translating of Al Bhed section, allow me to translate: "Home Ahead". Now, if you want or care, there's 4x Hi-Potions to the West. Basically, the Bikanel Desert region is easy to navigate, this is because you just have to go North toward the red arrow. Only tough part's fighting the Sandragora in a sand dune. Now I'll just list where all items are found generally since it's a huge area and predicatable to navigate: # Sanubia Desert: East - Aside from what I previously mentioned, you can get Al Bhed Primer XIV (if missed previously) # Sanubia Desert: West - 3 Megalixirs, 8 Hi-Potions, 3 Mega-Potions, Mercury Crest, 2 X-Potions, 2 Teleport Spheres # Sanubia Desert: Central - 4 Hi-Potions, 8 Al Bhed Potions, 2 X-Potions, 2 Mega-Potions Now, here's little strategy I whipped up for taking on Sandragora: Note: Stats are in the Enemy Encyclopaedia section! - If you're ever hit with its status inflicting hit Seed Burst which does physical damage and Confuse, what do you think all those Al Bhed Potions we've been stocking ip on are for. You should have customized weapons with Firetouch or Firestrike, and you should also use Lulu's Lv.2 Fire attacks. Too bad we don't have Ifrit.:( SUPER-DUPER-GREAT TIP!: On my most recent playthrough, I've discovered a way to take Sandragora out in *one* hit no matter what. This trick is to have Auron use his Shooting Star Overdrive to Eject it from battle. Match is over with you as undisputed winner. Just keep going and you'll eventually reach Al Bhed Home. =============================================================================== Area 14. Al Bhed Home =============================================================================== ------------------------------------------------------------------------------- Items: 2 Hi-Potions, Friend Sphere, 10 Al Bhed Potions, Elixir/Hi-Potion/Potion/ Soft/Remedy/Friend Sphere/Mega-Potion, Skill Sphere, 10000 Gil, Al Bhed Primer Vol. XIX, Lv.2 Key Sphere, Al Bhed Primer Vol. XXI, Lv.4 Key Sphere, Al Bhed Primer Vol. XX Weapons/Armor: None Enemies: Bomb, Chimera, Dual Horn, Guado Guardian ------------------------------------------------------------------------------- Once the rather intense and sad introduction, and once you've met Yuna's uncle/ Rikku's dad, Cid (always one in the FFs isn't there?), you should go over and pick up the Al Bhed Book Volume XIX. After you have done that and you're all content about it, go over and loot one of the dead people for 2 Hi-Potions (you sick, uncaring person...:O). Now, as you move further and then everyone's in the following room, you're ambushed by a Guado Guardian and a pack of fiends that they brought with them. So beat them (taking out Guados first like always) and continue on until you get to the next area where you here Cid talking over an intercom and then you're again moved in on by strong Dual Horns and more stupid Guado Guardians. Same strategy. Now, you head on down those steps there and then go into the Living Quarters area. Ok, there's the Al Bhed Primer Vol. XX here on bed. There is chests in here, and I've decided to make a little chart to help you out here for all columns and choices (If you don't have many Primers): ------------------------------------------ 1st Column |Bomb |Elixir|Hi-Potion | ------------------------------------------ 2nd Column |Mega-Potion|Soft |Chimera | ------------------------------------------ 3rd Column |Potion |Remedy|Evil Eye | ------------------------------------------ So from viewing this, you can conclude anything you want to know. There's a treasure chest outside in the hallways and corridors which contains 6 Al Bhed Potions. Also, there is Al Bhed Primer Vol. XXI. We now go into yet another door which has a blue-ish light on it. Enter and since the Chimera fight in here is a toughie, here's some good strategy: Chimera: Stats should be 45-50. Put up 2 or these 3 (or maybe even all 3), Protect, Shell, Reflect. Learn its attack pattern. Having your strongest attackers just attack is a good idea. The best idea here though is, to summon. Now another chart for the puzzle in here: ---------------------------------- Dig.1 | Add #'s | ---------------------------------- Dig.2 | Minus 2nd # off of 1st # | ---------------------------------- Dig.3 | Multi. 1st # times 2nd # | ---------------------------------- Dig.4 | Add #'s | ---------------------------------- After cracking the code successfully, you will get a much well-deserved Special Sphere. Now, the other chest isn't a number lock, but instead, it's a Q&A test. And you know what that means, yup, that's it, another chart for ya...:) ---------------------------------- Q #1 | Answer #3 | ---------------------------------- Q #2 | Answer #4 | ---------------------------------- Q #3 | Answer #2 | ---------------------------------- Q #4 | Answer #1 | ---------------------------------- And for completing that successfully, you will get the exact opposite as last time, a Skill Sphere. When you go back to where you were before sidetracking, you are put in the area called Environment Controls, so after the shocking and dramatic scene the ensues you will go over and take the 10000x Gil amount from inside of that lonely treasure chest. Not bad, eh? But before that, you get Lv.2/4 Key Spheres. Now head through the door and you're on the airship! =============================================================================== Area 15. The Airship =============================================================================== ------------------------------------------------------------------------------- Items: 4 Al Bhed Potions Weapons/Armor: None Enemies: Bomb, Dual Horn, Evil Eye, Evrae ------------------------------------------------------------------------------- Once aboard the cool new airship after the colorful and "heated" CG cinema, you have to talk to everybody on the airship's bridge. Also, thank god you didn't leave Rin behind because you're going to be in desperate need of items soon, I guarantee you, hehehe... You might now want to search around the airship for some other familiar faces such as Dona whose outside the bridge and in a room to Tidus' running-towards-you right side, and you're left side. And just like Clasko, what you say to her here determines where she'll be later on. Now, speak with everybody again when ready and then Brother. You should definitely train with the airship's invaded enemies that Rin warned about before next boss bout. Now, make your way down all hallways of the big ship and when you reach the final one (you'll be able to know because there's a save sphere right when you enter it). In here there'll be an Al Bhed guy who will fork over a good 4 Al Bhed Potions (you'll need every last one of them, trust me on this one). Now move on up and get a scene where you see a giant serpent-like creature outside the airship's window, that's why you need everything I mentioned; THAT is Evrae. Rin's also just a bit further up, so make any last-minute preperations before meeting your demise. Now make your way up the elevator and to the top of the ship where your party congregrates to challenge Evrae. ******************************************************************************* BOSS: EVRAE DIFFICULTY: 7 ******************************************************************************* #21. Evrae (Top of Airship) -> HP: 32000 - 2000 -> MP: 500 -> AP: 5400 - 8100 -> Statistics: Str: 36, Mag: 30, Def: 1, Mdef: 1, Acc: 100, Agl: 20, Eva: 0, Luck: 15 -> Steal: Common- Water Gem, Uncommon- 2 Water Gems -> Bribe: None -> Win: Common- 1 or 2 Black Magic Spheres, Uncommon- 1 or 2 Black Magic Spheres -> Gil Received: 2600 -> Immunities: Zombie, Threaten, Death, Sleep, Provoke, Poison, Silence,Petrify Armor Break, Magic Breaks, Eject, Demi, Confuse, Bribe, Berserk -> Weaknesses: Slow- 50, Darkness- 50, Doom- 30 -> Elemental Affinities: [1/2 Damage] Lightning, Ice, Water, Fire -> Zanmato Lv: 4 -> Armor Abilities: Stone Ward -> Weapon Abilities: Stonetouch, Piercing -> Armor/Weapon Dropped: Slots: 1 to 3 Pre-Customized Abilities: 1 to 2 Drop Percentage: 127/128 -> Abilities: Stone Gaze- Petrification on one person. Attack- Physical damage on one person. Inhale- Starts the count for it's Poison Breath attack. Swooping Scythe- Occasional counter, physical damage, ship is far away, if Evrae has minimal Hit Points left, and is executed on every person. Too Far For Breath- Means you are too far from Evrae for it to execute Poison Breath. Poison Breath- Poisons and uses non-element magic damage attack on everyone, and only after one turn of charging, during inhalation. Haste- Speeds up it's own next turn on itself. Photon Spray- 8 non-elementally magically damaging hits consectively and randomly. ---> STRATEGIC TACTICS: <--- ---> This guy is rather annoying for very most people the first time they ever fought it, so don't be ashamed if you can't get it down the first two tries at it. It doesn't really matter what kind of weapons you have, but an armor with Stoneproof ability is extremely useful in the long run because of its Stone Gaze attack. I believe Evrae has an attack pattern, if so, it is a minor one. It has a few devastating attacks, but for the most part you're in the clear when it comes to getting excrutiatingly attack by this Bevelle Defender. Here are a few general rules for this fight: -> I recommend using Trigger Command and then waiting for Salvo only *after* dealing at least 1/4 to 1/2 damage to its Health Points. -> Before readying to fight it, get your stats up to least of 40 average by training in the corridors of the invaded airship (very important if not done). -> Don't ever use Delay moves because it will eventually counter-act with Haste which will of course negate them. -> Now for a representation of its attacks and its attack patterns (hurray)!: - Swooping Scythe which is used only after lowering its HP down to 10665 or less will deal near 800 damage to all characters by diving at them. (It is also occasionally used as a counter attack move) - Photon Spray will do about 100 damage to randomly chosen characters and is only used while your ship is far away from Evrae using the Trigger Command. - Stone Gaze will be triggered by two things I've found thus far which are: You've done three physical attacks unto it; You've done six magic attacks (note that there might be more that trigger it). And for effects - it does what it says... Petrification to one character! - Attack which is its regular physical attack will do about 1300 damage to one. - Poison Breath is done after one 'Breathe In' charge, and does nearly 1500 magic damage to all characters as well as Poisoning the characters too. -> Now for some attack pattern: a) If the ship is close up to Evrae *only*, attack pattern will go: Attack, Attack, 'Breathe In', Poison Breath; repeat, repeat, repeat... b) If ship is away it only does Photon Spray over and over again. - Begin the battle off by having Tidus use Hastega (if you don't have it, I do not think that you should not really waste turns with single-at-a-time Haste). I now recommend having a starting party of Rikku, Tidus, and Wakka. Have Rikku now use either Gold or Silver Hourglasses, or maybe Mixing two Wings to Discovery to get together a Trio of 9999 and have Tidus react to that with Slice & Dice for some super damage. Hell, that might even end it right there.;) Now, back the ship up with either Tidus or Rikku with Trigger Command "Pull Back." As you may know if you've fought Evrae previously, every couple of turns while away from Evrae, Cid does Salvo move which sends tons of missles Evrae's way which do about 100 damage each time. While back here, you can switch up Rikku for Lulu and do Fury spell as well as using Wakka for some attacks of his blitzball only. If you get Photon Shot-ed and it does too much damage for comfort, feel free to heal up with a Mega-Potion or if you can spare, Megalixir. Attack until you use up all final Salvos and then pull back in (3 only). I also suggest while away though to Haste up everyone if not done already. Note that Lulu can also be using either Water or Thunder spells while in the fight while away from it. While right up close 'n' personal yet again with Evrae, switch up your party once more to Auron, Tidus, and Rikku or Lulu. Here's how they would both go: -> Lulu Scenario: By this point Evrae should be close to under 10665 HP which means that you'll be seeing alot of Swooping Scythe unfortunatly and Hastes. Dispel Haste immediatly and have Wakka Dark Evrae to prevent Swooping Scythe and its physical attack. This alone is not enough to stop the almighty you, so what your first move at this point will be to have Auron execute Mental Break followed by Tidus using simply physically attacking at Evrae for his turns and healing when in desperate need, use Shell on everyone too. Lulu should amplify her turns to the fullest by using Thundaga (or Thundara) on her turns, or if you have accumulated Flare by that point as I did you should most definitely use them, if she reaches Overdrive use a Fury of one of those two, she may also cast Focus on Tidus and/or Auron. Now use Auron for Power Break. I received following info from dr8l7765: cast Reflect on one character and then on Evrae (or vice versa), and then use Slow on Reflected character to bounce it off to Evrae and when it counters it with a Haste it'll bounce off Evrae and onto one of your own people. How great!:) This is a better and easier alternative than using Dispel as said earlier in this strategy. If Stone Gaze happens, use Soft. -> Rikku Scenario: By this point Evrae should be close to under 10665 HP which means that you'll be seeing alot of Swooping Scythe unfortunatly and Hastes. Dispel Haste immediatly and have Wakka Dark Evrae to prevent Swooping Scythe and its physical attack. This alone is not enough to stop the almighty you, so what your first move at this point will be to have Auron execute Mental Break followed by Tidus using simply physically attacking at Evrae for his turns and healing when in desperate need, use Shell on everyone too. Just like Lulu Scenerio.:) For Rikku's turn if you just so happen to not be able to prevent Swooping Scythe you should use her to use Al Bhed Potions. For other turns she gets you can also have her throw 100000 gil (if you can spare it) for a quick and easy 9999 damage. If you get Stone Gazed during this scenerio you should heal it up with an Al Bhed Potion. If you get Rikku's or Tidus' or Auron's overdrive use them! You can utilize this ultimate efficiency by Mixing Trio followed by Slice & Dice. =============================================================================== Area 16. Bevelle =============================================================================== ------------------------------------------------------------------------------- Items: HP Sphere, Al Bhed Primer Vol. XXII Weapons/Armor: Knight Lance Enemeies: (Flamethrower) Warrior Monk, (Bayonett) Warrior Monk, YKT-63, YAT-99 ------------------------------------------------------------------------------- Ok, after beating up on Evrae, you see a few intense scenes on your party entering (really busting into) the city of Bevelle (what a way to make an entrance, huh?). Once your party lands (they're probably in bad shape, aren't they?), you are forced to fight through many Monks. Some of them have flame- throwing guns, and some are normal bayonetts. Too bad there's no Yuna for NulBlaze... Good strategy, have Auron attack and have Lulu use lv2+ magic spells whilst having Tidus Cheering. Haste is also a good idea. You will soon enough get to where Seymour and Yuna are, but you're restrained by guards and forced to bear the ultimate torture; the ugly Seymour kissing the beautiful and sexy Yuna, meaning, *gasp* they're married. *dies* Well after is just more scenes where Yuna jumps off but then summons Valefor to save her (great plan, Yuna!). Alot ensues. After that's all done, Rikku smokes the place and you're able to make a hasty retreat to the Temple of the Fayth in Bevelle. An immolatingly powerful aeon awaits, hehe.;) After the small little scene in which everyone's faith in Yevon breaks, pick up the Al Bhed Primer Vol XXII and proceed into the longest Cloyster of Trials in the game: 1. Looks challenging, no? Alright, first when you get to the rotating glyph on the ground, you auto-stop at it, and then you mist wait patiently for the arrow to be facing right, and then press X button at the right time. 2. Now that you're on a platform, you want to take the Bevelle Sphere at bottom and then put into the Pedestal you have. 3. Once that's done, you'll want to move the pedestal back into the flowing current to form a moving platform once more and then use it to get back up to the higher section. 4. Once you are back at the very top like I said, get back on the rotating glyph and turn right. At the end, you want to take out one of the Bevelle Spheres you have with you on the pedestal and then place it into the recess there. Doing so will unleash a catastrophic chain of events, which... hehe, just kidding, what it does is starts up an important part in the lower section of this. 5. So now you put the pedestal back and then ride it to the end where the glyph is to go back. 6. After that, you will have to utilize the glyph that's in the center to make a turn right (remember to time it right, like always!). 7. Now you are to take out the Bevelle Sphere that's in that recess there and then place it into a slot on your pedestal. Now put pedestal back on track and then ride it over the edge. 8. Now you must use that glyph and then use it to direct you right and then go on down. And then go left till the end. 9. Continue on in the same direction ignoring the glyphs, until, that is, you get to the final one there and then you are to turn right until you get to another platform. 10. Now what you do is quite easy, just take out one of the Bevelle Sphere in your pedestal and then put it into the first recess at the left on this area. 11. Get back onto main path and go over the edge. 12. Now, use the low area to get to the glyph right before the last one and then make turn right. 13. Keep on going to the back of this big land and then move the Glyph Sphere on over to pedestal. 14. After, push the pedestal back onto main path to the farthest end of it and make a turn to the right and get to the glyph colored purple and then out inside the Glyph Sphere for Destruction Sphere. 15. Now you must go over the edge with floating platform again, this makes you go to start again. 16. Ok, now you go to same glyph you got to that last platform from and again go to the right. Now, get off and go put Destruction Sphere in recess in which you got Glyph Sphere, and that opens new pathway. 17. Now, push pedestal back on main path and then move over to the final glyph and turn to the right with the arrows. After, take out the Bevelle Sphere that you had already put in there. 18. Now, fall over the edge yet again and then at the 2nd glyph there, you AGAIN turn right. Argh. And after, you move that pedestal over the land and then go on over to newer, unexplored area. 19. Now, in the new area where ther's really all standing-ground, you will want to go away from pedestal (finally) and go up the steps. 20. Go up and then go right and pick up item in the chest; HP Sphere. You now get a switch where treasure chest was, so, stand on it and pedestal is now up. 21. Remove 1 Bevelle Sphere and then place it inside of the recess there and that allows access to new passageway. 22. If you want extra-good Kimahri's weapon from here, then you'll move the pedestal into the current to the left and cross to get Knight Lance for Kimahri Ronso. 23. Go back across and go through to next area. ---------------------------- VIA PURIFICO AREA OF BEVELLE ---------------------------- *breathes fresh air* Finally! After the long and confusing trials (took me long as hell to type up), you get Yuna from Chamber of the Fayth and then you see Tidus and Auron in a cage in the next scene/location. Ok, so attend the trial of Yuna. NO, not an aeon trial, but a court hearing where you see all maesters deciding on Yuna's sentence, heh. By the way, you've received aeon Bahamut. Now you are Yuna by her lonesome in the Via Purifico. This area is very confusing. But at least you start close to a save, so use it! And don't fret, you'll soon be finding some of your allies, starting with the closest being Auron, hell yeah! As for layout of this section, I'll be doing it it in small instructions. First, characters: -> Auron is right across the first teleporter to the right of the next save sphere. -> Lulu is to the first left of the starting point, then go up and then left again. And finally, up/right and she'll be next to the treasure chest. -> Kimahri will be right of the starting point, then up, right, and he'll be in a corner. ---> Now I'll do items and how to get them: -> There is an Elixir in a chest if you go to the room the is located after going in following directions: Left, Up, Left, Down -> There's Mega-Potion in a chest in the room where you've to go in these directions: Right, Up, Right, Up -> You'll find a Magic Sphere if you go to room with these directions to follow: Left, Up, Right -> There is even a Black Magic Sphere in the room: Up (far), right. Easiest to find. -> Lucid Ring, 10000 Gil, Skill Sphere await in the room all the way at the Northwest room. Directions?: Left, Up, Left, Up (far), Left. But you see that you're blocked. Easy. When glyph is pointing at barred room, stand on it to get inside. Now back on track, we start at beginning save sphere and then use closest teleport pad to get to next save sphere. Just run through the red-lighted room and you get to fight Isaaru and his three aeon pals. ******************************************************************************* BOSS: PTERYA/GROTHIA/SPATHI DIFFICULTY: 2.5 ******************************************************************************* #22a. Pterya (Via Purifico - Isaaru/3x Aeons Battle) -> HP: 12000 - 2550 -> MP: 1000 -> AP: 2000 - 2000 -> Statistics: Str: 20, Mag: 18, Def: 10, Mdef: 10, Acc: 0, Agl: 21, Eva: 0, Luck: 15 -> Steal: None -> Bribe: None -> Win: None -> Gil Received: 2000 -> Immunities: Sleep, Silence, Darkness, Poison, Petrify, Confuse, Slow, Zombie, Power Break, Magic Break, Mental Break, Armor Break, Sensor, Scan, Berserk, Demi, Delay, Threaten, Provoke, Death, Eject, Power Distiller, Speed Distiller, Mana Distiller, Ability Distiller, Extract Power, Extract Mana, Extract Speed, Extract Ability -> Weaknesses: Doom- 5 -> Elemental Affinities: None -> Zanmato Lv: 4 -> Armor Abilities: None -> Weapon Abilities: None -> Armor/Weapon Dropped: N/A -> Abilities: Energy Ray- Non-elemental magic damage to one character. Sonic Wings- Delay and physical damage to one person. Attack- Physical damage on one. ---> STRATEGIC TACTICS: <--- Ok, you actually fight this guy after beating up on Grothia, but since I messed up when writing, I decided to show this guy first. Anyhow, easy fight. If you summon in Shiva, Ifrit, or Ixion in Overdrive, you can use them to do 9999 dmg to Pterya (Isaaru's Valefor). When Pterya gets its Overdrive and uses it on them (Shield first!), you can use an elemental spell on your own aeon to regain probably more health than damage was done. Sonic Wings does Delay and deals about 200 damage. And its regular attack does about 100-150 of physical-type damage. Heal accordingly. Alternately, you can use Bahamut to wipe the floor with Pterya. Look down for Grothia first! #22b. Grothia (Via Purifico - Isaaru/3x Aeons Battle) -> HP: 8000 - 2550 -> MP: 600 -> AP: 2000 - 2000 -> Statistics: Str: 23, Mag: 21, Def: 10, Mdef: 1, Acc: 0, Agl: 18, Eva: 0, Luck: 15 -> Steal: None -> Bribe: None -> Win: None -> Gil Received: 2000 -> Immunities: Sleep, Silence, Darkness, Poison, Petrify, Confuse, Slow, Zombie, Power Break, Magic Break, Mental Break, Armor Break, Sensor, Scan, Berserk, Demi, Delay, Threaten, Provoke, Death, Eject, Power Distiller, Speed Distiller, Mana Distiller, Ability Distiller, Extract Power, Extract Mana, Extract Speed, Extract Ability -> Weaknesses: Doom- 5 -> Elemental Affinities: [Absorption] Fire -> Zanmato Lv: 4 -> Armor Abilities: None -> Weapon Abilities: None -> Armor/Weapon Dropped: N/A -> Abilities: Fira- Fire based magic attack on one character. Meteor Strike- Non-elemental magic damage on one character. Hell Fire- Super Fire damage on all characters. Attack- Physical damage on one character. ---> STRATEGIC TACTICS: <--- Remember, do not be surprised that you fight Grothy before you do Pterya, got it? Anyway, first way to beat him is to bring out Shiva and pummel to kingdom come with Blizzaras, and then Diamond Dust. Remember to put up Shield before getting Hell Fired, and if she's learned NulBlaze, put that on also. You can also Grand Summon Bahamut as first move in battle and then proceed to witness the newly designed Mega Flare. Byebye, Grothia. #22c. Spathi (Via Purifico - Isaaru/3x Aeons Battle) -> HP: 20000 - 2550 -> MP: 1500 -> AP: 2000 - 2000 -> Statistics: Str: 31, Mag: 38, Def: 1, Mdef: 1, Acc: 0, Agl: 20, Eva: 0, Luck: 15 -> Steal: None -> Bribe: None -> Win: None -> Gil Received: None -> Immunities: Sleep, Silence, Darkness, Poison, Petrify, Confuse, Slow, Zombie, Power Break, Magic Break, Mental Break, Armor Break, Sensor, Scan, Berserk, Demi, Delay, Threaten, Provoke, Death, Eject, Power Distiller, Speed Distiller, Mana Distiller, Ability Distiller, Extract Power, Extract Mana, Extract Speed, Extract Ability -> Weaknesses: Doom- 5 -> Elemental Affinities: None -> Zanmato Lv: 4 -> Armor Abilities: None -> Weapon Abilities: None -> Armor/Weapon Dropped: N/A -> Abilities: Mega Flare- Non-elemental magic damage on all characters. Countdown- Charges for Mega Flare. ---> STRATEGIC TACTICS: <--- Hardest boss aeon that Isaaru has to throw at you, and you can't use Bahamut! This is because Spathi is Bahamut. Darn. Well, you'll probably be using a few aeons here, but I recommend just starting off using Valefor, attack, Sonic Wing, attack, etc. Hope to get to Overdrive where you can use Energy Ray or Energy Blast, and do alot (about 4000 damage). Before Mega Flare, use Shield, but you might still die with Valefor. I've also discovered that if BahaMen... erm... Bahamut kills an aeon with aeons left and Bahamut still has a turn before Yuna can summon new aeon... you can say bye, Yunie. Anyway, that rarely happens, so bring in new aeon (probably Ifrit). Have Ifrit do same things until he gets his Overdrive up and then unleash big bad Hell Fire. Watch Ifrit die, then bring Shiva. Same goes with her. Hopefully Bahamut's dead by now (more than likely it is). You can easily take out Bahamut during the turns it's bascially inactive due to charing. Here's how it goes: -> Mega Flare in 5... -> Mega Flare in 4... -> Mega Flare in 3... -> Mega Flare in 2... -> Mega Flare in 1... -> Mega Flare (!!!) And you repeat the cycle if it lives (most likely). An aeon probably won't live to see light after a Mega Flare, so just bring out a new one. Mega Flare does about 7000 damage each time, meaning about 1500+ with Shield in play. That's all you need to win! Ok, after the little talk, apologies, etc. are through, you are switched over to Tidus, Rikku, Wakka's scene where they're underwater and about to encounter huge surprise. First, save right there and then swim off into the bigger area. You'll probably encounter some rough enemies along the way, so there's another save point right before the big "surprise" (feel the hair bristling on the back of your neck?). Now, move on forward a bit and get ready for Evrae!... Altana... Remember the shop here, though. ******************************************************************************* BOSS: EVRAE ALTANA DIFFICULTY: 1 ******************************************************************************* #23. Evrae Altana (Via Purifico) -> HP: 16834 - 2000 -> MP: 200 -> AP: 5800 - 8700 -> Statistics: Str: 32, Mag: 27, Def: 1, Mdef: 1, Acc: 100, Agl: 25, Eva: 0, Luck: 15 -> Steal: Common- 2 Water Gems, Uncommon- Healing Spring -> Bribe: None -> Win: Common- 1 or 2 Black Magic Spheres, Uncommon- 1 or 2 Black Magic Spheres -> Gil Received: 3000 -> Immunities: Doom, Sleep, Silence, Poison, Petrify, Threaten, Eject, Provoke, Confuse, Eject, Berserk, Bribe ---> always in Zombie -> Weaknesses: Slow- 50, Darkness- 50 -> Elemental Affinities: [2x Damage] Holy -> Zanmato Lv: 4 -> Armor Abilities: Stone Ward -> Weapon Abilities: Stonetouch, Piercing -> Armor/Weapon Dropped: Slots: 1 to 3 Pre-Customized Abilities: 1 to 2