________________________________________________________________________________ _ _________ _ _ _______ _______ _ _______ | \ /\\__ __/( \ ( \ / ___ )( ___ )( ( /|( ____ \ | \ / / ) ( | ( | ( \/ ) || ( ) || \ ( || ( \/ | (_/ / | | | | | | / )| | | || \ | || (__ | _ ( | | | | | | / / | | | || (\ \) || __) | ( \ \ | | | | | | / / | | | || | \ || ( | / \ \___) (___| (____/\| (____/\ / (_/\| (___) || ) \ || (____/\ |_/ \/\_______/(_______/(_______/(_______/(_______)|/ )_)(_______/ "You know what, I think your of ****"- Rico, Killzone ``````````````````````````` `Author:AOLesInfern0 ` `E-mail:Smitty416@msn.com ` `Version:1.00 ` `Last updated:02/03/05 ` `Genre:Action ` `Guide Type:FAQ/Walkthough` `(Online and Offline) ` ``````````````````````````` ........................................................................... .Copyright 2004 Michael Dietz do not use this guide on any site without . .my permission. You can ask for permission at smitty416[at]gmail[dot]com . ........................................................................... ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,Please rate my guide at: , ,http://db.gamefaqs.com/console/ps2/file/killzone.txt, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ******************************************************************************** * [##] (Table of Contents) ***************************************************** ******************************************************************************** ****** *NOTE* ****** To find anything in this FAQ quickly: 1)Press Ctrl+F(A box should appear). 2)Find the section you want to get to and input the code next to it in the box. (Code ex."[01]") 3)Select "Down." 4)Press "Find" or "Find Next." Note for the note: You must press crtl BEFORE F(Hold crtl down) ******* *INDEX* ******* A)Introduction [01]Introduction [02]Story [03]Characters [04]Weapons & Vehicles [05]Controls [06]Basics B)Offline [07]Walkthrough(Walkthrough Table of Contents located there) C)Online [08]Game Modes and Online Features(Multiplayer is the same) [09]Online Levels(Online Levels Table Of Contents located there) [10]Getting Online(NA,Headset,disconnections,ect.) D)Other [11]FAQ [12]Credits [13]Version History [14]Copyright Notice [15]Legal Notice ******************************************************************************** * [01] (Introduction) ********************************************************** ******************************************************************************** Welcome to my walkthrough for Killzone! In this walkthrough I will cover both single player and multiplayer levels as well as characters,weapons,story and so on. Stuck on level? Getting owned online? This is where to find help for your Killzone problems and questions. Feel free to e-mail me at Smitty416@msn.com. So lets begin. Killzone is a game set in the future between 2 forces: The ISA (Interplanetary Strategic Alliance) forces of Vetka , and the Helghast forces which are easily recognized by their glowing eyes. You will be able to play as 1 of 4 ISA soldiers which all have different strengths and weaknesses to each situation. Starting with the first wave of Helghast forces you'll fight your way through the war protecting planet vetka which is now in ruins since the Helegast assault. The developers did something unique for this game. You have 11 missions which all have 4 or 5 sub levels much like Medal of Honor Frontline, but the missions are also divided in to different environments based on past wars such as WWI trench warfare or the jungle battles of Vietnam. So you won't be playing in the same style levels over and over again. As I said before you can play as 4 characters. There's 4 characters: An all-around soldier, a stealth character, a gung ho kind of guy, and a spy. Each one will have his or her(Yes her) path through the mission, and be able to do things easier or find things harder than other characters. So this more or less increases replay value by 4. Online is up to 16 players making it broadband only unfortunately for Dial-Up users. There are 8 online maps and 6 online modes which can be played on different maps respectively. There are some common modes like deathmatch and some more unique new ideas like supply drop. So that's a basic summary for Killzone, which is an extraordinary game. If you need any reviews for the game you can look here: http://killzone.ng-gamer.nl/experience.php?page=reviews and the reviews on gameFAQs. ******************************************************************************** * [02] (Story) ***************************************************************** ******************************************************************************** Now how about a little pre-game knowledge on how this whole war began, and how your team came to be at the trenches outside the city of Vekta City. The history of Helghan is a sad and miserable one. Sent to planet of Helghan by the other planets of the ISA they were forgotten by Vekta and others like the them much. Helghan was much like a 3rd world country, and had a good reason to want revenge. Not only revenge though. A new commander of the Helghan forces rose up 10 years ago promising to fulfill "The Helghan Dream" of getting revenge , but also conquering the ISA. The effects of this new land were devastating to the new arrivals. Radiation caused many problems with breathing and eye sight. Also, there was loss of hair to point they were all completely bald. Eventually after many years the Helghast adapted to their new home, and grew stronger. Now stronger not only physically, but their military power was also greatly improved. The new general made a speech 10 years ago promising to rebuild the Helghan military strength, and now 10 years later he makes a speech reviewing the last 10 years how they were oppressed by the ISA and it echoed the words of assurance to the Helghan troops:” I have rebuilt our nation, I have rebuilt our strength, and I HAVE REBUILT OUR PRIDE!" The speech was after all the final speech before the Helghan Assault of the ISA. The assault came quick and especially hard on the planet of Vekta. The planetary defenses were hacked and failed when the Helghast invaded. The soldiers of Vekta watched helplessly as Helghan vessels past by their ships without the slightest resistance. The ships landed in the cities of Vekta and troops poured out. Civilians ran for their lives only to turn the corner and be gunned down viciously by Helghast. The Vetkan troops unprepared retreated, and the Helghast surged forward. Outside of Vekta city the Helegast and ISA forces of Vekta battled in deadly trench warfare. With the city forces of Vetka failing and morale extremely low you assume control and have to get back to the ISA HQ to find out what’s going on. The rest of the story? It unfolds as you go through the walkthrough(Hint: Check the walkthrough) ******************************************************************************** * [03] (Characters) ************************************************************ ******************************************************************************** There are 4 playable characters in the game each with his or her strengths and weaknesses. The 4 basic traits are all around, heavy weapons, stealth, and spying. (More characters will be added)(From Killzonegame.com) --------------- Templar --------------- Templar is your all around guy. He's good at everything, and is also the squad leader. This guy seems the most battle-hardened to me compared to the others. He apparently from some cut scenes had a soft spot for Luger before the war, but the soft spots gone now ever sense he became battles-hardened. Being all-around makes him a good special forces captain. Sex:Male Hair:Black Complextion:Light Build:Medium Weaponary:ISA assault rifle, ISA pistol Strength:He's good at everything and can handle all ISA weaponry effectively, especially the ISA assault rifle. Weakness:Not extraordinarily good at any weapons, and not that great with using Helghast weaponry. --------------- Rico --------------- This character is the heavy weaponry guy. He's out for revenge ever since the Helegast killed all of his former squad, and has developed an extreme disliking of the Helegast since then. Whether he's a black guy or Hispanic is debatable, but I personally think he's black. He really doesn't talk like a black guy (No Offense), but he doesn't have a Hispanic accent ether. Let's what else... he likes to swear a lot. Sex:Male Hair:Black Complextion:Light Black/Hispanic(I'm not sure I have people e-mailing me that he's Hispanic and some Black. He has a black voice actor, but Rico is a Hispanic name are some of the arguments) Build:Big Weaponary:ISA chain gun Strength:He's the best at handling heavy machinery such as his chain gun or a mounted machine gun. Weakness:Carrying that big chain gun really slows him down. Only available after the 3rd level. --------------- Luger --------------- This is the only female member of the squad and is the stealthiest. She's sometimes dressed in black with a black mask, and sometimes she's not. Luger also has thermal goggles for advanced night vision! She's the only one with a knife, and is the quickest of all 3 of them. She is also able to reach areas the other's can't. Sex:Female Hair:Black/Brown Complextion:Light Build:Small Weaponary:ISA Silenced Sub-machine Gun Strength:She's the quickest, and stealthiest. She is able to reach areas such as air ducts, climb ropes and all ladders. Her silenced sub-machine gun, knife, and thermal goggles make her really deadly. Weakness:The reason she's quick and silent is because she's lightly armored, and lightly armed. She also cannot use some of the larger weaponry. Only available after the 2nd level. --------------- Hakha --------------- This member of the squad used to be in the mask of a Helegast himself. Why he defected from the Helegast is unknown which is why the squad trusts him the least. Hahka is the best at using all weaponry of the Helghast and can go be proximity mines and sensors due to the chip planted on all of the Helghast's necks. Sex:Male Hair:Bald Complextion:Light Build:Medium Weaponary:Helghast Assault Rifle, Helghast Knife(Thanks to xvashxknivesx) Strength:He's the best you'll have at using Helghast weaponry, and is able to sneak past sensors due to the chip planted on his neck. Weakness:Not able to get in to certain areas like Luger, or man heavy weapons as well as Rico can he's only average. Also, he is only available after the 4th level. --------------- General Adams --------------- Sex:Male Hair:Brown Complextion:Light Build:Medium/Large Weaponary:? This is the general in charge of the SD platforms, and is also the traitor that traded to the Helghast. The squad of 4 is after him during the later parts of the game after he switches sides. --------------- General Vaughton --------------- Sex:Male Hair:White Complextion:Light Build:Small Weaponary:None This guy is the leader of the ground forces on Vekta. His favorite captain is Templar. Unfortunatly, he gets killed by the traitor General Adams during the game. --------------- Helghast Soldier --------------- Sex:Male Hair:Bald Complextion:Light Build:Large/Medium Weaponary:Helghast Assault Rifle or Sniper Rifle This is your basic Helghast enemy you'll be fighting. Lowest, least powerful, and least strong. As well as least amount of body armor. Not to be under estimated though; a squad of these can be dangerous, and very deadly. These are either Snipers or assaulters. --------------- Helghast Elite Troops --------------- Sex:Male Hair:Bald Complextion:Light Build:Large/Medium Weaponary:Helghast Light MG These guys come in in the second level, and carry big bad machine guns that practically light up the whole room. Not to be underestimated under any circumstances. These guys are also much harder to kill than the standard Helghast Grunt. --------------- Light Helghast --------------- (Thanks to c1107eyec) Sex:Male Hair:Bald Complextion:Light Build:Large/Medium Weaponary:Helghast Assault Rifle Pretty easy to kill, and are hardly wroth a bullet. These guys hardly pose a threat. Shouldn't need to trouble over these guys. --------------- Helghast Officer --------------- Sex:Male Hair:Bald Complextion:Light Build:Small/Medium Weaponary: Helghast Pistol These guys can take a beating of a round or 2. Although they aren't very destructive, they can pose a threat. Dressed in gray capes, and no eye goggles. They are very distinct to the other Helghast. --------------- Helghast Assault Forces --------------- Sex:Male Hair:Metal Helmet Complextion:Light Build:Large/Medium Weaponary:Helghast Missle Barrage, Assault Rifle, Grenade Launcher, or Light machine Gun. These guys are sooooo hard to kill. It only takes 4-8 headshots to kill, but Luger's gun is strangely effective. If you hit the with any other gun besides a machine gun it takes 2-3 clips. They were helmets that are metal, and metal suits. --------------- Helghast Special Forces --------------- Sex:Male Hair:Mask Complextion:Light Build:Small/Medium Weaponary:Helghast Assault Rifle or Light Machine Gun I wasn't sure what to call these either, but they only appear at the last part of the last level. They really can take a beating, and give a pounding. So they're worthy of the last level. ******************************************************************************** * [04] (Weapons & Vehicles) **************************************************** ******************************************************************************** Now we move on to weapons.(Note: not complete list) --------------- ISA --------------- ISA Assault Rifle Primary fire: Full Auto Secondary fire: Grenade Launcher Scope/Zoom: Yes An assault rifle with a grenade launcher attached(Much like an M203) how well-rounded and useful. This should get you out of any trouble you could get yourself in to. Easily adaptable for all situations this is a great choice for a gun. ISA Pistol Primary fire: Single Shot Secondary fire: Single Shot Scope/Zoom: No The standard ISA pistol that you'll be carrying around. Only single shot no full auto like every other pistol(Except a Glock 18, Mauser Broomhandle, and VP70). A life saver if you run out of ammo for your primary gun, but of course this is less powerful than other guns. It has some good range especially for a pistol. ISA Shotgun Primary fire: Semi-Auto Secondary fire: Two Shot Burst Scope/Zoom: No This is the shotgun of the ISA which is predictably terrible for long ranges, but devastating at close quarters. The secondary fire throws 2 rounds a pump at the enemies. This shotgun isn't the most powerful in the game, but the most versatile. ISA Chain Gun Primary fire: Full Auto Secondary fire: Missle Launcher Scope/Zoom: No WOW! A machine gun with a...missile launcher. Seems noobish. At least online, but this gun causes some serious damage. Reloading this gun doesn't come up very often, in fact not at all. If you need to mow down tons of enemies this is your gun to use. ISA Missile Launcher Primary fire: Missle Launcher Secondary fire: Laser Guided Missile Scope/Zoom: No Let's clear up the Laser Guided Missile Part. What basically happens is you fire your missile, and get a laser to point. The missile follows the laser so you just keep your laser on the target, and the missile will head towards the laser. The primary missile goes straight ahead, but a lot faster than the laser missile. Luger's Sub-machine Gun Primary Fire: Full auto Secondary fire: Silenced single shot Scope/Zoom: Yes This gun fire's decently fast in the primary mode, but the secondary is single shot, but silenced. Pretty accurate with low recoil this is an overall good gun to use. ISA Mounted Machine Gun Primary Fire: Full Auto Secondary Fire: None Scope/Zoom: Yes This looks like it came right out of WWI. This seems to overheat faster than it's Helghast counterpart. However it makes up for it with zoom. You'll only see these in the earlier missions. Grenades Primary Fire: Explosion Secondary Fire: None Scope/Zoom: No Just press the grenade throw button to toss. Hold it down to cook the grenades , and the yellow lights show how close it is to exploding. You have 7 seconds to throw. You can only carry 6 grenades at a time. Knife Primary Fire: Slash, cut, cut. Secondary Fire: None Scope/Zoom: No R1=Slash, and it is not fatal. X=Slit throat/chest Note: To exicute a knife throw make sure your semi-far away from the target, and press X when they are facing you. The character should prceed to throw the knife at the target, anf slit his throat. --------------- Helghast --------------- Helghast Pistol Primary fire: Burst Secondary fire: Single Scope/Zoom: No This pistol is a lot different than the ISA pistol. This pistol has burst mode for a primary fire which can be good for close quarters, and single shot which can be good for longer distances. This is a handy weapon although not as powerful as the ISA pistol. Helghast Light Machine Gun Primary fire: Full Auto Secondary fire: None Scope/Zoom: No This is the fastest firing weapon in the game. No secondary fire though only you and full auto. Not that great for long range this gun can be helpful in a tight situation foe close range and even for mid range. Good gun overall, but this takes up some ammo. Helghast Sniper Rifle Primary auto-Auto Secondary fire: None Scope/Zoom: Yes So Killzone started a new sniping system which is very debatable. Some people welcome the change and others hate it. It has a nice orange tint in the scope ,and fires semi-auto like the SASR. Helghast Missile Launcher Primary fire: Single Missile Secondary fire:3 Missiles Scope/Zoom: No Yes 3 missiles at once, but of course they don't go across the level. They are like grenades since they have limited range. The Single Missile on the other hand goes farther, but only 1 missile at time. You don't have to reload after each missile. This thing really slows you down though. Helghast Pistol Grenade Launcher Primary fire: Single Grenade Secondary fire: None Scope/Zoom: No Just a pistol. I think it's Helghast not sure though. E-mail me if you know if it is or not OK. Just aim fire, but aim above the target because of the grenades arch ok? OK? Helghast Assault Rifle Primary Fire: Full auto Secondary Fire: Shotgun Scope/Zoom: Yes This is the gun used by the Helghast infantry. Fast with a large clip, and low recoil it's quite devastating. Plenty of ammo around since almost all Helghast carry this gun in the earlier levels, and some in later levels as well. As well as being a Helghast gun this is also Hakha's gun too. Helghast Heavy Grenade Artillery Primary Fire: Grenade Bullet Secondary Fire: Double Shot Scope/Zoom: No This gun is very destructive, although it's ammo is limited. You'll hardly every get more than 12 bullets. This baby fires slow, but explodes right away at the exact spot you aimed. Other grenade launchers take a second to reach the target at long distances. Plenty of time to run, and they don't always hit where you aimed. Helghast Laser Designator Primary Fire: Missle Barrage Seconday Fire: None Scope/Zoom: Yes This is the ultimate anti-tank weapon. This weapon is exclusive to the single player level: Hunting the Traitor. It takes a second to lock on, and you only get 10 strikes or so. Once those are over your on your own. Helghast Mounted Machine Gun Primary Fire: Full Auto Secondary Fire: None Scope/Zoom: No This looks like it would shoot lasers, but in fact it shoots bullets. It's more of a mini-chain gun, and seems to take a little while longer to overheat than the ISA one. Knife Primary Fire: Slash, cut, cut. Secondary Fire: None Scope/Zoom: No R1=Slash, and it is not fatal. X=Slit throat/chest Note: To exicute a knife throw make sure your semi-far away from the target, and press X when they are facing you. The character should prceed to throw the knife at the target, anf slit his throat. --------------- Vehicles --------------- NOTE: You cannot drive vehicles ISA Lancer Side: ISA Purpose: Tank/Anti-tank Strength: Allied with you This appears in the earlier missions only 1 once, and takes out some tanks for you to help. Some much needed firepower for you when you don't have any ISA Missle Launchers on hand. Helghast Tank Side: Helghast Purpose: Tank Strength: Strong This is the standard Helghast tank that strikes fear in to infantry. It has an machine gun on top that it uses against infantry, and sometimes uses it's main gun too if you take out it's machine gunner. This hovering menace appears in earlier missions. Helghast APC(Armored Personal Carrier) Side: Helghast Purpose: Carrying and deploying Helghast Strength: Strong Uses tires instead of hovering this can go quite fast, and rips through infantry. Better take out that anti-aircraft gun atop of it before it deploys it's troops. Helghast Mobile SAM Side: Helghast Purpose: Anti-aircraft/missile barrage Strength: Medium Depends on where you hit it. Hit it with a grenade under the missile launcher atop, and it goes down in one shot. Hit it further down and it'll take a bit longer. Only appears in mission 6 though... Helghast Drop ship Side: Helghast Purpose: Deploy troops/covering fire Strength: Strong Flying high above you in the sky it is unbelievably quiet. It has 2 machine guns on either side that provides coving fire forcing you to hide until goes back for more troops. The only way to shoot it down is through an anti-aircraft gun, and it usually drops 4-8 troops. Helghast Jet bike Side: Helghast Purpose: Anti-infantry plane Strength: Medium Strafing ISA all day long, and almost impossible to shoot down. So...don't try, and instead run away. Your fellow comrades take care of them quite well. ******************************************************************************** * [05] (Controls) ************************************************************** ******************************************************************************** Here are the default controls for Killzone which are the basic controls you'll see in a shooter. Although, there are some different things such as sprint and combining Action and melee attack. Don't like the set up? Fear not, Killzone's controls are customizable. L2-Change Stance R2-Fire Secondary Weapon Use L1-Grenade Throw R1-Fire Primary Weapon Use Up-Zoom in(Sniper) Triangle-Reload Down-Zoom out(Sniper) X-Action/Melee attack Left-No use Circle-Change Weapons/Equipment Right-No use Square-(Hold)Talk(HS)Online, Heat Vision Offline Start-Pause Select-Objectives L3-Sprint R3-Zoom ******************************************************************************** * [06] Basics ****************************************************************** ******************************************************************************** Sniping------------------------------------------------------------------------- Sniping takes a more errr unqiue approach. Sniping with an auto center, and a moving scope causes trouble. So, many people find the sniping system hard to use , and stupid. I have no problem with it, but if given the choice I would pick something more like SOCOM's sniping system. The orange glow can be annoying, and super annoying when it's a sunny map. Offline you can save your self the suffering by equping the Infared goggles if your are Luger. Online your on your own. One thing your going to need is a steady finger, and the right sensitivity. If your too shaky go to options, and fix the sensitivity. However, if you go too low the scope will move too slow to hit moving targets. Which brings me to leading. The amount of leading needed to hit a target is amazing this game. Amazing in a bad way. Hitting targets becomes a matter of luck more than skill. Your best bet is to find positions to snipe in maps, and find the amount of lead needed for that position since it varies so much. Sniping out of the scope is an easy 1 shot kill. With some practice you can use it out of the scope, but kinda cheap. Suicides------------------------------------------------------------------------ A cheap tatic, yes, but effective. About to die? Just drop a grenade, or cook it before you die, and boom. There dead if they go near or around the body of you. As for kamakizes just cook the grenade, and sprint towards the nemy. You have 7 seconds to get there. Idealy, you want to be there on the 7th second. And please try to make sure you kill 2 or more enemies. This is to make it worth the death. Destroying Generators----------------------------------------------------------- In order to win Assualt as the attacker or Defend and Destroy you'll need to get them generators. The best gun to use is the chain gun(About 10 or 15 seconds to destroy it), followed by the shotgun(About 1 min. to destroy). You will need someone to cover you while you destory, and you may want to attack it from cover .Or as far away as you can. If you are too far away you can't damage it though. The generator it's self is a great spot to hide behind. If all hope is given up , and you can't get near the generator just rush the generator and fire at it as soon as you see it. Capturing Beacons--------------------------------------------------------------- It is very easy to capture the beacons. Just walk/run right up to them, and it's capture. The color the light is tells what side captured it. Red for Helghast, Blue for ISA. To re-capture them just walk up to them. Keeping them captured is the hard part. Mine around it if you can, and place a guard for each beacon. Once every beacon is captured you have won the game. The game can also be won by meeting the point limit. Supply Droping------------------------------------------------------------------ In this mode you must capture the supplies and keep them. 2 teams work. 1 is offence and 1 is defense. As sson as the game starts go after the drops. They are little gray boxes. Once you get close you can see the box, and Run over it to pick it up. If the box is red or blue it is being carried by Helghast or ISA respectively. Cover your teammates as they come back with the drops. Run over the containers at your base to put them in your base. Try to keep at least 3 of 5 in your base at all tie in order to win. Once you met the score limit you won. You want some people around your base and so in you base defending it. To steal supplies just run over them. Travel in Teams----------------------------------------------------------------- The ideal team has two teams; offense and defense. Unless it's deathmatch or team deathmatch. Each team should stick togather, and met up if they die. A sniper should be in each team if possiable, and a leader. Sometimes it is also best to travel in pairs. Deathmatching------------------------------------------------------------------- In death,atch the best things to do are; 1)Split in to pairs and hunt down the enemy. However it you run in to a large amount of enemies your done for. 2)Go in as a team and overpower any enmies you run in to. It may be hard to find enemies like this, but most of the time you can. Also, if you do [find enemies] you can surely kill them. 3)Entreanch yourself in a high traffic area, and ambush enemies coming across the area. The enemy may find out your stragety, and try to surprise you. ******************************************************************************** * [06] (Walkthrough) *********************************************************** ******************************************************************************** ******* *INDEX* ******* To find anything in this Walkthrough quickly: 1)Press Ctrl+F(A box should appear). 2)Find the section you want to get to and input the code next to it in the box. (Code ex."[W01]") 3)Select "Down." 4)Press "Find" or "Find Next." [W01]Level 1:Helghast Assault [W02]Level 2:Vekta Evacuates [W03]Level 3:New Allies [W04]Level 4:Strange Company [W05]Level 5:Escape [W06]Level 6:Misty Waters [W07]Level 7:Hunting the Traitor [W08]Level 8:Forging a Path [W09]Level 9:Hidden Pasts [W10]Level 10:Onwards and Upwards [W11]Level 11:Hope [W01] (Level 1)================================================================ [Part 1] Objectives: 1)Defend the foxhole. 2)Move to next foxhole. 3)Defend second foxhole. 4)Run to vehicle wreck for cover. 5)Defend the main trench. 6)Retake main trench. 7)Enter the industrial area. Description: This level is your introduction to the game where there will be a controller in the upper right hand corner of the screen that will show what buttons do what in the game. This particular part of the 1st level is based on trench warfare much like in WWI. You'll fight off hordes of enemies advancing through the wasteland ahead before moving on. Walkthrough: [1)Defend the foxhole] Now you will start your career as an ISA soldiers in some heated trench battles. You start the game pinned down by enemy fire in a foxhole as your comrades get picked off one by one. "Open Fire" is the first thing you hear as the game starts and that's what you'll do. Wait about I'd say 20 seconds and out of the fog ahead you'll see your first Helghast running towards you. Press R3 to zoom in on your gun, and R1 to fire at the approaching hostiles. They'll take cover behind the dead trees and bushes in front of you so be aware. BTW L2 is to duck so use it while your reloading. You won't have to worry about your health during this level since it's meant to introduce you to the game's controls, not to die. Look around at your surroundings for any silhouettes moving in the background and fire on them. Use zoom when needed. Occasionally you'll meet an outgoing Helghast that will come quite close to the trenches, simply gun them down. Once you hear your comrade yell "let's get the hell outta hear" you can move on through the hole in the barbed wire he's cleared behind and to the right of you. [2)Move to next foxhole] Proceed through the hole and follow the private in front of you stopping to gun down any Helghast that come rushing the trench, and before you know it you will be at the second foxhole. No extra paths or obstructions in your way, and the private certainly won't lead a captain the wrong way. Foolproof. [3)Defend second foxhole] Do the same as before; shoot,duck,reload,shoot. The majority of the Helghast will be using the hill/mound in front of you for cover so just pop some headshots on them. A little action occurs as some ISA soldiers rush in to the trench, and you have to give them coving fire. Being the nice men that they are they give you some ammo including 1 M203 grenade for your gun's grenade launcher. Press R2 to fire it. Once enough Helghast have been slaughtered you will hear "Let's get our asses back to the main line", and that's you signal to move on. Behind you is the exit. [4)Run to vehicle wreck for cover] A bit misleading. The developers actually meant 'Run to the bunker'. So press L3 to sprint, but be careful you have a energy bar under your life bar which shows how far you can sprint. There's a health pack next to the wrecked Helghast tank to your left as you leave the foxhole, take it if you need it, proceed down the field. Take a left around the barbed wire then a right and jump down in to the trench to the left of the bunker, or just follow your comrades. Objective complete. [5)Defend the main trench] Now take right in to the bunker and get up to the window. Just like in the foxholes;duck,reload,fire. All of the Helghast will come from directly in front of you, and all they have to use for cover as bushed which just doesn't compare to a concrete wall. [6)Retake main trench] Now exit through the door you came in through and you'll find the way mysteriously cleared. Take you and 4 men through the trench. As you go through you'll get a chance to use your CQB move by pressing 'X' near an enemy that's gotten in to the trench. once in the next bunker you'll get a machine gun! Press 'X' near it to mount it. The Helghast will come from the right and front right. Watch the gauge on the bottom right corner. If it goes too high the Machine Gun will overheat and you will not be able to fire for approx. 4 sec. [7)Enter the industrial area] Get off the MG and exit through the right door. Continue down the trench until you get to an ISA soldier up against a wall that will say to through a grenade in that little room next to him. Press L1 to through the grenade. Once it explodes you can claim your prize; an Helghast assault rifle from the Helghast you just killed. This rifle has a huge magazine and R2 fires the shotgun bullet. Now go out and left. You will come across yet another room. Throw a grenade and pick the ammo from the Helghast body, and go out and turn left. Once you turn corner kill the 2 Helghast above the trench, and keep going. A final room the grenade tells you to 'cook' the grenade. To do this hold L1, and the lights on the grenade will light up. Throw it in the room before it hits the final light. Grab the ammo in the room and proceed until you come across 2 ISA soldiers pinned down by 3 Helghast on your left above the trench. Kill them go up to the soldiers. He'll talk to you blah,blah,blah, and when he's done turn around. there will be a plank to walk up toe trench's 2nd level on the left side. Follow the path until you reach a room. Level complete once you enter! Now that you've completed your first level you shouldn't need such descriptive and literate directions, right? Don't worry I'm sure you'll do fine out there. Good Luck! [Part 2] Objectives: 1)Kill the snipers. 2)Enter the shuttle repair bays. 3)Destroy the APC. Description: So you've made it through alive in your first level. Big timer now, huh? Okay then, let's see how you handle the next level. This one's based in a destroyed city where any wreckage is your best friend. Save your grenades! [1)Kill the snipers] You start out in a hole in the street. You deserve better than that! Let's see what we can do. Go down to the end of the 'hole' or rather trench?! Anyway, get out and run across the street to the water tower. Press 'X' to climb up the ladder, and walk over to the sniper rifle. Press 'O' to switch with your current gun. I suggest switching to your Helghast rifle so it switches that with the sniper rifle. BTW it's tap 'O' to switch your gun. So walk around to the other side of the water tower, and Press R3 to get in to your scope. Then, zoom in to the building past the tank down the street, and snipe the sniper(Rarely ever do you have sniper against sniper fights in real war incase you wanted to know). Now to the left across the street! Take out your ISA rife and shoot the Helghast the building. Go down the ladder, and the street to the tank wreck. Turn the corner, and take out your sniper rifle. Now for a real test of your sniper skill. Way down at the end of the street there are 2 snipers. Kill them both! Move around and own if need be. [2)Enter the shuttle repair bays] Once that is dealt with there are helghast in the building on the left side of street. Sprint through falling bombs to that building. Go under it and half up the stairs throw a grenade, cook it to 3. Now kill off the remaining Helghast. Go back down the stairs, and to the spot where you killed the 2 snipers near all the wreckage, and barbed wire. Quite a lot of damage I suppose. There should be a pipe that fell from one of the bombs on the rights idea of the street. Go up it, and kill the 3 enemies at the end. Go down to here the roof collapsed , and jump off to the ground from the ramp where the Helghast were. Go across the street to your comrade who somehow got here without passing you...ahh the imperfection of video games. Perfect enough let's continue. Follow him up the stairs, and through the building where you'll get a checkpoint. To be continued. *Checkpoint* [3)Destroy the APC] There's a tank down the street. This means you'll have to baby-sit your teammates there. Get down off the building to the ramp on your left and in to the "trench", and jump over the pipe using 'X' and grab the Missile launcher. 2 missiles should take the tank out. Then, just get your gun you switched with the Missile Launcher back. [2)Enter the shuttle repair bays continued...] Now take out any Helghast near the recently retired tank. Once you've taken them all out the garage door will open to your right at the other end of the "trench." There's a medical pack, and grenades for your M203 inside. Go out the other side, and use the cover to kill the enemies to your left, and your done you where your comrades calling, telling you to come with them. To conclude this mission take a right down the street, and through the door with your comrades in it. Now you've beaten your second part, and I bet your pretty confidence boosted up there, huh? Still a ways before HQ. I got myself a stack of Pringles, and I'm ready to finish this mission. [Part 3] Objectives: 1)Reach the ISA HQ. 2)Destroy Helghast tanks. Description: Prepare for one helluva fight through the repair bays. The Helghast are just swarming here left and right. Once again your in the ruined city of Vekta on Vekta. Now for a nice section, action packed. [1)Reach the ISA HQ] You start out with your buddy talking to you, and how they want you at HQ. So move a bit forward, and..."Inbound Jet bike!" Quick get behind the box to your , and wait for it to pass by. Once that's done get out from uncover, and fight some Helghast! Once you've killed them go left, and up the stairs following your buddy. Once you get up there will be 2 Helghast coming around the corner that can really do some damage if they catch you off guard. Once that's taken care of grab the sniper rifle if you don't already have one. Go along the right side of the electro-machine things, and up the stairs. Be wary of the Helghast rushing down. Go halfway up, and kill the other helghast behind the stairs. Now take out your sniper rifle, find some cover, and snipe the guys on the building across from you. Watch for any Helghast sneak attacking your left side. Now see that bridge connecting the 2 buildings? Get ready to sprint across. Ignore any hits you take turn right ASAP. Go left around the electro machine things, and then go back, and take the right side. Go down the side, and clear out the Helghast. When you killed them another objective will come up. Ter be continued... [2)Destroy Helghast tanks] Pick off any Helghast on the building opposite you. Go down the stairs in front of you, but don't rush it. Take it slow picking off Helghast you see as you go down. A grenade works nicely. Pick up the Missile launcher near the Helghast you just killed, and fire it at the tanks in the street below. These suckers are much more powerful tanks not the APCs from before. 3 hit's for each 1, you got 7 shots, make'em count. Be careful of the machine gunners on top, and take out the tanks. [1)Reach the ISA HQ continued] Just rush across the bridge to the door, and mission complete! 3rd part complete, huh? Almost there... [Part 4] Objectives: 1)Report to the ISA HQ. 2)Defend the HQ perimeter. Description: Here you are, the ISA HQ perimeters! A little defense of it wouldn't hurt, and what wrong with that? Nothing. So that's what you'll be doing; defending the ISA HQ until...mmm Pringles. [1)Report to the ISA HQ] The starts with you going down the stairs to the ISA soldier at the bottom. Follow him down the hall, across the street, and to a ruined building to where you'll have a talk with his CO when you'll get a warning of approaching Helghast! Continued on page... [2)Defend the HQ perimeter] Soon an APC will come to deliver troops. Be careful of that machine gun which will make menaced meat out of you. The Helghast will work their way up the hill. Just take them out. Most will hide in the trench in front of you, but a few will go up to the building, grenades help. When the second APC comes it's the same routine, but when the big bad tank comes watch out for your anti-tank tanks to come and save the day. [1)Report to the ISA HQ continued...] Once that is taken care of go to the gate where your comrade is calling your from. Follow him to the HQ. *Checkpoint* Make your way past all the boxes where the Helghast. You shouldn't need too many grenades since there's only 3 of them, in fact no grenades. Proceed through the room to the stairs, and to the MG. Remember that it over heats too. Kill the Helghast below, and the people in the building across are ISA. Just ignore their nagging about shooting the gun, and take your time. Once done get off, and turn left, and out on the porch. Now see that ladder? Go down it. Now once you get down watch out for the drop ship. Kill all the Helghast it drops and continue in to the HQ. To get the door open go up to the soldier he'll say something, and go and open the door. Your first level complete...hooray. FVM Sequence!: You reach HQ to find out you can't hold the city, and the general is being evacuated. Here you meet Luger for the first time(The girl in cut scene). Then, an attack happens and you get knocked out. When you wake up the general sends you on a mission to get the chip to activate the SD platforms to defend Vekta, but first must make your way through the Helghast infested HQ. [W02] (Level 2)================================================================ [Part 1] Objectives: 1)Escape from the HQ Description: This level will have you fighting your way through hordes of enemies to escape the HQ, and get that SD key! Now you'll meet many helpful soldiers here that will guide you, and provide some extra firepower. So move out before they get a bead on you. [1)Escape from the HQ] Your start out this mission with 2 ISA soldiers rushing down the hall in front of you to defend the HQ. Follow them down the hall. Once you get to the end you'll find a battle in a room recently blown up by a bomb. Go up to the railing start empting your rounds on the Helghast below. Watch out for the ones in the little room since there hard to see, and try to stop them from getting to the stairs, but if they do that's OK. Once your comrade says "You go on ahead, We'll secure the area" You can go down the stairs. Go in to the little room near the pile of rubble, and in the corner you'll find a grenade pistol. Switch that with your ISA pistol. You'll need it later not now though. So go down the hall in front of the stairs, and kill all the Helghast down the hall. Anytime you need ammo or health just search the offices, but these however don't have any ammo in them. The later ones do though. Continue down the Hall, and kill the Helghast which are usually right around the corner. Once you get to the need you will enter a lunge room with a lot of benches and such. Plenty of action here, and your comrades seem to be catching on to how hard it id to kill the Helghast. There are Helghast hiding behind the benches, and in the back right corner. Your grenade launcher can help right here. Once there all killed grab all the ammo of their bodies and move on down the next hall. You'll pass a check point then. *Check point* Now you'll run in to a private Billinghurst who won't do anything to help you except lead you to the next area...so follow him. Now you'll emerge in a room that looks peaceful, but is in fact not. As soon as you go up them stairs there are 4 or 5 Helghast waiting for you. Kill them all. Once that's done the cowardly private starts making an excuse not to follow you, and to "secure the area...yeah." So follow the next corridor down until you reach the dead body of an ISA soldier who seems to have met a violent death. Turn the corner there, and meet up with the other ISA soldiers. The doorway in the is where you'll want to shoot when you hear the Helghast. Take as many down as you can as they go through the doorway, and the rest out using the big generator in front of you as cover. Now proceed to the door where the Helghast came from, and enter the little room. Grab the ammo, and switch that grenade pistol with the shotgun. Next, go through the door the Helghast came from. Follow the hall and kill the 2 enemies creeping along at the end of it. Kill 2 more around the corner from them. Finally the 5th one across the room and rubble. Jump down from the ledge. 2 Helghast will come from the hall to your left, so obviously kill them. Enter the hall to find...at the end of the hall the room you just came from with the generators. Only on the bottom level. There are some Helghast in the room. Don't rush in just pick them off from the doorway, and rush in when there are only a few left. When they say "Requesting assistance in the courtyard" hurry up and follow the ISA soldiers that just came in before you have to go clean up the generator isle where some Helghast just sprayed blood all over. Level complete...after you follow them. You just escaped the HQ! Now to fight your way to the research building which is even more infested with Helghast. [Part 2] Objectives: 1)Repel the Helghast Attack. 2)Enter the Research Building. Description: SO you’ve made it out alive, huh? Well now you meet a group of soldiers ordered to escort you to the research building to get that key. First, however you must fight your way through jet bike battles, and Helghast attacks. [1)Repel the Helghast Attack] Start out by going through the door, and up to the ISA soldier. He'll start talking when you get attacked! Quick, Hurry L2. Duck until the Jet bikes are gone, and grab the MG when the Jet bike kills the gunner. The first wave come from the left. Try to get them before they grab some cover. Next, the Helghast will breach the wall in front of you behind those bushes. Mow them down, and the 3rd will also come through the wall. Zooming helps target more quicker. [2)Enter the Research Building] Once the general radios in telling you go to evac, and the ISA soldier tells you to follow him, DON'T. Instead turn to your right where a squad of Helghast will come. Just mow them down before going in to the research building. That was a quick level. Short, but intense I guess,...a little. [Part 3] Objectives: 1)Retrieve the SD platform firing key. 2)Escape from research building. Description: You'll meet some of the more elite Helghast soldiers in this level. Towards the end that is. So let's get started. You have to get that key ASAP! Before it's too late. [1)Retrieve the SD platform firing key] Start out by going up the stairs. Once atop these some ammo behind the desk to your left. Go down the hall to get to a staircase in a large empty room. Don't rush, it's an ambush. Instead creep a little out and fire at the Helghast on the second level. There's a few of them so take your time. Never go in the middle of the room or you'll be fired at from all sides. Go up the stairs, and done the "homemade" stairs at the second level and through the door in to a locker where there will be 2 Helghast, and 2 more will rush in. Go through the other door to get to the hall with the air things that clean off dust and stuff like in MGS. *Checkpoint* Now you will meet a few ISA soldiers pinned down by Helghast. Time to play Hero. Grenades work nicely for those Helghast on the bottom level. On the top you'll need to find some cover near the server room with ISA to get the damn Helghast at the top. The computers to next to the server room door is great cover. After, that mess grab the key and ammo in the server room. [2)Escape from research building] Now stay in the server room , and kill the Helghast that just rushed in. Then, go through the other door out of the lab, and down the hall. The next room is full of Helghast, but plenty of cover. Grab your shotgun, and go in and clear out. Go down the stairs in the back, and in to another then another before meeting some other Helghast. Clear out the 1 on the stairs in the end of the room, and the 2 on the bottom, the 1 in the window to the right, and finally the one to the right side of the room. Go up the stairs, and take you and your men down the hall, and enter the room with the pipes and red floor. Clear out the Helghast and the top level then the bottom. Next, go through the next to emerge at the beginning of the lev...el. You think you couldn't backtracked instead of going through all them Helghast. Damn comrades. Anyway kill the Helghast that come through the door behind the desk, and enter it. Level complete hoorah! [Part 4] Objectives: 1)Reach the communications room. Description: Now all that's left to do is go to the communications room to evac Vekta city , and get that key to General V. So now must fight through the toughest enemies you've seen yet. [1)Reach the communications room] So just go down stairs and down the halls, there’s only 1 way to go. When you get to a basement passage with drains on the floor and stuff, before you exit the to the flooded room look to you right there should be a room with computers and desks. Go there, and shoot the Helghasts in the windows that just caught some unlucky ISA soldiers in a cross-fire. Kill them all, and when there gone some more soldiers should come from the back of the room. Wipe them out, and go down in the flooded room. Now you may get shot at from any left over Helghast so be careful. Go to the back left of the room, and down the hall to another hall with 2 Helghast in the middle. The next hall should have a stairway on it's right. Do go down. There will be Helghast from the right. Kill them, but watch out for Helghast from the left that will attack when you've got your back turned. Go to the other end of the circular room, and down the stairs there. *Check point* Helghast at the left! Then, proceed down the hall to a room with generators or something. There will be quite a few Helghast entering so finish them off. Grenades help clear out any behind some cover. You may want to switch your Helghast rifle with one of the bald guy's machine gun. So continue out of the room, and own the hall. You'd think the ISA might have some defenses be now hmmmm. So Continue down the hall, and down the stairs on the left. If your quite you can ambush the Helghast with your new MG coming round the right. Then, some more from the left come, and finally some all the way across the room. Now go across the room, and on to the platform lining the hole in the middle of the room. Maybe a picture will help: L=Ladder __________ / ____ \ / / room \ \ / / _____ \ \ / / / \ \ \ | | | | | | | | | | | | | |L | | | | \ \ \____/ / / \ \______/ / \__Enter___/ Go down the ladder to another level. Clear out 2 Helghast there, and down the ladder on the other side, and clear out that room. Go up the stairs there, and then you get a message: "Captain Templar-This is Vaughton, we had to abandon the evac point there's too many of them..." Dammit. You think he could have told you that a little sooner. So turn right. *Check point* Clear out the Helghast in the box room. Switch your MG with one their rifles since the MG doesn't have much ammo left, and you'll a lot of ammo. Helghast are dead everywhere so...2 and 2 make 4. Exit the room and go left. As soon as you enter the next you get locked in. So now your going to be trapped. You'll have to fight your way out if you want to live to nag the general about it. Stay on the top area near the door and use the desk for cover. Pick off the Helghast, and use grenades if got them. There's quite a few so take your time, and let your health regenerate if you have to. Afterwards exit the room through either the left or light doors. Go down the hall, they both lead the same way: to some stairs. Go down them. Level/Mission 2 complete!!! FMV Sequence: So You walk in to a room to find you have a welcoming party. No ones there just 4 snipers ready to kill you. 3 of them already dead though. The last 1 has his scope aimed at your head when he get's cut in the throat by Luger. She jumps down, and says she's sent by the general to help you. So now it's you and her. Meanwhile tensions rise in the SD platforms as they wait fro the key to activate them. General Adams tell them to start praying. Unlocked:Luger [W03] (Level 3)================================================================ [Part 1] Objectives: 1)Reach the park. Description: *This is written for Luger, however note there are few differences between the 2 paths* Since you just unlocked her you probably like to play as her. So this level will involve A nice park to walk through, and enjoy...If it weren't for the Helghast. So let's get started on this OK, were going to have some fun fighting through the park. [1)Reach the park] You'll start out this mission in a subway system. Go on to the subway tracks ahead of you. Go down a little ways until Templar says he hears something. At this point you should slow down, and inch forward until you get to station where a Helghast is between 2 pillars. Shoot the Helghast with your secondary silent shot. Go to the body, and kill the other guy(Silently). Go in the door across the track, and kill the guy at the other end. Turn left, then go onto of the 3rd mound of debris on the right. Kill the 2 guys around you, and go down the track, and out the left door. You should be at a room with a dead ISA soldier in it. Go up the ladder, and out the room, down the hall. *Checkpoint* The ISA soldier will tell you they are trying to get back to the base, and to follow them. SO follow them. You should be at a room with a garage door in it. The ISA soldier near Templar will open it a little. Crawl under it using the action button.(Note: If you are playing as Templar you will not need to blow the door, but instead give Luger covering fire) Now go up to the box, and work your way down the bridge from cover to cover taking out the Helghast in the windows. Press action at the charge and sprint back to the other side of the bridge. Go down the bridge, clear out the room, and go to the room and your right. Once in the room turn left, and crawl under the door. (If your Templar work you way to the other side of the room, down the stairs, and clear out the lounge room there) Kill the enemy in front of you, and the rest of the enemies in the hall way, and then cover the ISA down in the room below you. Once that is done go back out of the hall, and down the stairs Templar went down. Go across the room. Now in to the room down the other stairs. Finally, go though the room at the end of the stairs. Level complete yay yay nay. [Part 2] Objectives: 1)Traverse the park. 2)Kill the Helghast anti-aircraft gunners. 3)Reach the next park tier. Description: The park I was talking about so let's fight our through. You'll a new character here. It's not Hakha so it must be ____. Now we must move on. [1)Traverse the park] Go to the ledge ahead of you. Kill the 2 guys below with your silenced shot, and grab the left one's sniper rifle. Either exchange it with your knife, or Helghast Assault Rifle. Now hurry, and go in to crouch on the stairs to your right. Mow down the guys coming on to the patio. Now get the guy at the end of the stairs. Go towards the other end of the patio, and a guy will come from behind you. Kill him, and move off the patio. It's important to stay on the road so you know where your going. So go down the road, and when you get the split go straight. Kill the guy behind the sandbags, and the 2 guys walking behind the gazebo. Continue down the path, and snipe your way in to the Helghast camp ahead. Once in clear out any more guys there, and go back to the machine gun. Go down the stairs there. There's an ISA soldier in NEED!!! Hurry stay where you are. Hurry. Take out your sniper file , and snipe the 3 or 4 guys in the distance. Now move right, and kill the 2 guys in the patio building like the one started the level in. It's in the distance BTW. Now go down the path to the patio building. Continue on to the next bridge. Be careful of an ambush across the river to your right. Once you have passed the bridge go on until the second one. *Checkpoint* Snipe the guy on the patio building ahead, and any other guys you see to your left, and ahead. Now go past the building, and clear out the Helghast camp down the path. Ignore the bridge, and stay on the path. Now you'll get to more stairs, and hear an ISA soldier ask for help... [2)Kill the Helghast anti-aircraft gunners] Oh, oh no a man is getting killed. Save him!!! So snipe the guys in the anti-aircraft gun ahead(Surrounded by sandbags). Once that's done snipe anyone in the Helghast camp, and clear out the other one in the Helghast camp (Which is to your left). [3)Reach the next park tier] OK the anti-aircraft gunners are down. So grab the anti-aircraft gun, and get ready to kill some Helghast from the drop ship. After that get back on the path , and just keep going down it until you reach the end of the level. Note that there is a fare distance to travel until you reach the end, but no Helghast! FMV Sequence: OK it starts out with Templar if Luger has any time for "fun", and if she has any new "friends." perhaps they had a relationship before hint, hint. Then, a tank with some troops goes by when Rico comes out of nowhere, and he's pissed. Blasting his way through the tank, and mowing down troops, Luger and Templar take advantage of the situation. [Park 3] Objectives: 1)Traverse the park. 2)Free General Vaughton from the park gatehouse. Description: The 2nd park of the park level you get a new companion Rico, and find General Vauighton. Gotta get that chip back:] [1)Traverse the park] Ok you start out in the middle of Rico's attack. You'll have to fight some Helghast now, and Rico will take care of the tanks. Just don't be near them when he does. Get on a hill(The right one works nicely), and start to help Rico. Once that's done there's some health nearby pick it up if you can find it... [2)Free General Vaughton from the park gatehouse] So now go down the path(straight), and clear out the Helghast once again in another camp. Snipe once again the guys on the patio building. Once again take out the guys near the machine gun nest further down. Now go up to the machine gun, and in to the gate house. FMV Sequence: Starts out with the 3 companions busting down a door, and saving the general. The General asks for the security key, and Templar gives it up. Now Rico introduces himself, and his quest for revenge against the Helghast. Now you 3 are being briefed on a new mission when the cut scene ends. Wow one short level. Maybe they were hoping you would take the wrong way. Yeah I think that's it...wrong way... [W04] (Level 4)================================================================ [Part 1] Objectives: 1)Access the slums. Description: *Written for Rico* Seeing as he's your new character I think you should try him out if you want. This level goes very quick with him selected. Part 1 takes place in a building in which you travel down a never-ending staircase until you reach the end of the level. Interesting, no? [1)Access the slums] OK first of all if you are Luger go right around the elevators, and when you get to the door that leads to the start of the stairs there is a door to the left. Go through this, and down the ladders until you get to the bottom where there is an air duct to go through. That's only if your Luger if your Templar or Rico you walk. So go right, and though the door. Go down the stairs, and kill the Helghast there. Now go to the door on the right of that room, and down the stairs there until you reach another room with Helghast. Do the same as before. Do this 6 or 7(Maybe more maybe less) times. Then, you'll be at the bottom. You know your at the bottom when you get to a room with a little booth /mini room in the middles. Go out the only other door there, and down the hall. Wow what a short level. Only 2.5 min. [Part 2] Objectives: 1)Reach the Waypoint Mall. Description: As you know this is Rico's level. Plenty of rushing Helghast, but no problem. If you are Templer/Luger you have less rushing, and more stealth. Luger has different paths, but it's all explained to you by Templar. [1)Reach the Waypoint Mall] Go down the hallway, and left. Kill the rushers going in to the room. Kill all the Helghast you can from up there to the street, but it may be pretty hard due to no zoom. Afterwards, go down, and slaughter all the Helghast left. Don't just rush in take you time working your way across the street and down that sidewalk. Then, once at the end of the sidewalk go through the door there. hard to stp keyboradis low on bataries?? Yeah that was 11/09/04 I think. Well I have a wireless keyboard so when the batteries are low it starts typing things wrong, and sometimes 5 letters in a when you pressed the bbbbbbotton once. Like that. So afterwards I got wanted to finish the game, and I did. Really fun. So then afterwards I didn't feel like writing. Now I do. OK at the door. Kill the Helghast there, and go up the stairs. Turn right at the hall. At the end of that hall turn left, and kill the helghast in the room. There's ammo for your gun in the room if you need it. Now go out of the room, down the hall, and right. Kill the Helghast outside, and go in to the street sidewalk. Turn left, kill the Helghast, and at the end of the sidewalk go in to the street. Go down the street. Get behind some cover until the incoming drop ship goes away. Work your way down the street from cover to cover. Or you could just blast your way through. Either way, once you at the end there is a hole in the wall to your right. Go through it, and up the stairs to your left. There's Helghast that are in the room, and may rush down the stairs. Go down the other stairs on the other side of the room. Go down that sidewalk to the mall, but be careful for Helghast around the corners. Part complete. Time to go shopping. FMV Sequence: Your team walks in to a room with dead ISA soldiers. Executed by the Helghast ...,but wait ones alive! That's Private Sanchez from the trenches outside of Vetka! With his dying breaths he points out the way they took Hakha... [Part 3] Objectives: 1)Reach the slums. Description: Well it's time to start your journey through the Waypoint mall. Full of Helghast , and ISA forces battling. You'll have to fight your way through these battles to the other side of the mall. [1)Reach the slums] Start off by going up the stairs. There's ammo to your right, but the way out is to your left. Go left, and kill the Helghast. There up on the walkways above. So go up there, and kill some, and kill some below. You'll have to travel lower to go on. So keep going down the mall. Go up the stairs, kill the Helghast, turn right, to "Planet Yummy":) Work your way down the right side of the food booths , and go to the left when the way is blocked off. Go down the rest of the way, and up the stairs, and the next staircase. You can only go up the right side of the 2nd staircase. You may want to pick some off from below first. After, when you go up grab some cover. Kill the rest of the Helghast on that level. Go to the other side of that level. Be careful of the squad of Helghast at the end, and go through the doors... Level Complete. On to the slums! [Part 4] Objectives: 1)Rescue Colonel Hakha. Description: No the climax of the level. Here you will fight through the Vetkan slums to rescue Colonel Hakha. Here you find a lot of battling between the Vetkan forces Helghan forces. [1)Rescue Colonel Hakha] You start out on a walkway. Kill the Helghast on the street below, and go to the end of the walkway. Go down the stairs there, and turn right, then left. Kill the Helghast there, and go the down the stairs at the end of the room. Get a Helghast gun if you don't already got one. Once at the end of the stairs run across the bridge, and kill the Helghast on the walkway above. Once that's over Helghast will come across the next bridge. Kill them, your chain gun works nicely if you have ammo. Go across that bridge, turn right, and down the street. Now go up the stairs, and go through the door on the other side. *Checkpoint* Go down the hall, and kill the Helghast on the sidewalk. Now go down the stairs , and across the bridge. Turn left after the bridge, and turn the corner. They'll be Helghast crossing the bridge too so be careful. Charge the machine gun, and fire your missiles from your chain gun if you didn't use them already. Once you got the Machine gun crew get up there, and kill the Helghast on the street. Go down the other stairs, and down the street. Turn the corner kill the Helghast at the end, and go across the bridge. Go in to the shacks, but be careful of 3 Helghast in them. Once at the end of them kill the enemies at the other side of the street, and cross the bridge. Go up the stairs on the right. Turn right once at the top, and in to the hall. Go down the hall, and in to the next room. Kill the Helghast on the streets below. Go down the stairs on the other side, and go across the bridge 'round the corner. Go in to the room with the big red doors. Go out the other side, and fight your way across the bridge , and in to the room on the other side. Mission Level Completed! FMV Sequence: So you all find the spy, and make a shocking discovery; He's half Helghast! So Rico's ready to kill him right off the bat. Now you have to take him back to General Vaughton so you and your team head out of Vekta. Meanwhile in the SD platform General Adams hears news that General Vaughton has the key, and is coming. The General says:” Have everything prepared for his arrival." hmmmmmmm. [W05] (Level 5)================================================================ [Part 1] Objectives: 1)Traverse the dunes. Description: Here's the level where you start your journey. You and your team decide to head for the docks to get a boat to travel to the space port, and get Hakha off Vekta like the general said. *Written for Luger* Stealth can be useful in this level, and any heavy weaponry you'll need is already supplied. There's also some good alternate paths to take with her. FMV Sequence: General Vaughton is on a shuttle to get up to the SD platforms with the key, and the team of 4 decide to head for the docks to get a boat, and catch a shuttle off of Vekta at "The Fortress." [1)Traverse the dunes] First of all get on the ridge on the right, and dash down until you reach the rocks and hide. Now wait for the tank and company to pass. Once they stop and the rest of the team starts to attack them engage yourself. Kill anyone going on to the ridge across of you, and anyone below. Keep going down the dunes until you get to a building. Grab the sniper rifle and grenades atop, and someone will tell you to scout ahead. Proceed down the dunes and you will hear a Helghast urging his men to go faster to catch up. Hide until they get near you and open fire. Keep going and you will get to a stream. Follow that until you get to the ocean. *Checkpoint* Follow the coast until you get to some bush at which point you should hide until you see some landing craft. Get out your sniper rifle. Someone will say to keep quiet, but they'll spot you anyway so open fire. Get the guy on the tank if you can, and the Helghast coming out of the landing craft. Now there will be guys coming from the right. Take them out, and continue down the beach. Once you get to where the landing craft are turn right and go up and out of the beach to a valley. There will be snipers and other Helghast on the ridges above you. Take them out and the Helghast in the valley. Go to the end of the valley and get sniper ammo from the dead Helghast if you need it. Once at the end go in to the building ahead. Level Complete. [Part 2] Objectives: 1)Reach the docks entrance. 2)Repel the Helghast beach landing. 3)Defend the docks entrance. Description: The Helghast are coming! The Helghast are coming! It's D-day for the Helghast and their launching a an assault on the beaches. You'll have to help repel them if you want to get to the docks. [1)Reach the docks entrance] Hurry up and get out of that room and on to the balcony. Go up to the ISA ahead and they will tell you the Helghast are ready to invade. Get on the machine gun, and wait for the landing craft... [2)Repel the Helghast beach landing] Once they come open fire on the Helghast. Once you've gotten all of them on the beach get off and kill the Helghast in the trench below using your primary gun and grenades, now grab the rocket launcher on the 2nd circular balcony on the right. It will be near wall. Take out the tank when it comes and finish off the rest of the Helghast. Take out the 3rd wave when it comes just like you did the 1st and 2nd. [1)Reach the docks entrance] OK get off the balcony (down the stairs on the right side), and go to the next building on the right side of the beach. *Checkpoint* In this building the invasion has already begun. Kill the incoming Helghast and when that is done go on to the beach and go right... *Checkpoint* [3)Defend the docks entrance] There is yet another Helghast invasion. Get to the top of the beach and find a nice rock to hide behind and take out some Helghast. Keep on fighting through the invasion. Once the 1st wave is over get to the other side of the beach and take out the second wave. For the 3rd wave get to the landing craft for the 2nd wave and toss a cooked grenade in their before the Helghast come out. [1)Reach the docks entrance] Now go to where the ISA are, and grab the ammo in the fenced area behind them. Now go back to the machine guns( Grab the ISA Assault rifle if you need it) and walk around and eventually someone will say "Over so quick", "Time to go to the docks." Or something like that. Part complete! [Part 3] Objectives: 1)Reach the evacuation point. Description: Finally! The docks. Too bad it's overrun with Helghast. You'll having some big firefights here. If you find any vantage points use them, and be ready to for a long fight through the docks. [1)Reach the evacuation point] "I've see you got a Helghast prisoner" yeah and we let him keep his gun. Anyway, proceed to the ISA and Helghast Boats attack. There are some machine guns nearby. Get on those and fire away. It may be a bit hard depending on you, but it's possiable, and why pass up some kills? (Thanks to allenw) Get to the middle of that part of docks you are in, and go in to the building and grab the ammo. Now wait out the boats and get to the other side of that dock area. Go around the building on the walkway. Once on the other side of the building kill the guys in area with the boxes and the ones on the machine gun on the building in the back. Now instead of going in to the boxes stay on the raised area that the ISA are on, and go to the other side. Go up the ladder there on the 2nd level. Go to the other side of that roof,and kill the Helghast below. Down the ladder you will go, and go to the walkway just the like the one before that circles the building ahead. Now go down the ladder on the side in to the water (If your Luger, if not fight your way through the box area to the other side), now climb up the rob hanging fro the crane. Snipe the guys in that part of the docks, and drop down in to the walkway on the crane with the sniper. Grab his ammo, and go down the ladders. Go to the stairs leading to the roof of the building in the back. If your Hakha go through the red lasers in the middle room, and grab the ammo in their. If not don't bother setting off the alarm. Instead go to the left side of the roof. Go through the room, and in to the door that leads inside the dock. *Checkpoint* Go down the stairs, and in to hallway at the bottom. Kill the Helghast there, and go in to the box room. If your Hakha don't worry about the alarms, but if your anyone else do be concerned. Go up on to the metal catwalk, and cross the room on that taking out the Helghast as you go along. You may want to use the windows to take out Helghast on the dock. Now go on to the dock and weave around the alarms and on to the walkway to the next part of the dock. This part is empty of Helghast so go across and in to the building ahead. Now continue through that to the other side. *Checkpoint* Wow 2 checkpoints...for once. Move to the middle of that area and you should go right on to the platform, and up the stairs. This part is hard sometimes. Threes a bunch of Helghast up here so dash left. Kill the Helghast coming out of the door. Now go down the door and ramp. Follow the Walkway around the building. Go through that area in to the building on the other side. FMV Sequence: So Hakha and Rico get in to a fight, and you'll be seeing a lot of that. Hakha wants to get in to the mainframe, and Rico doesn't like that Templar says he can, and Hakha finds out General Adam's computer is under Helghast control. Then, up in the SD platform General Vaughton arrives, and is Killed by General Adams. Adams then proceeds to use the SD platforms against Vekta. The cut scene ends with a nuclear explosion in the distance. [Part 4] Objectives: 1)Secure the boats to escape from the docks. Description: This is the 2nd part of the docks level and the hardest half. Soon you'll be speeding off to the Jungle, but now you have to get a boat. Man the docks are big. [1)Secure the boats to escape from the docks] What a long objective title...So go around the walkway to the other side, and go up the ladder ahead. If you can't you'll have to take the long way. Once you see the Helghast take out the guy on the machine gun, and then the rest. Grenades can be useful if you gott'em. Now go up the nearby stairs to the roof if your not already on the roof. Continue across the roof, and take out the machine gunners further down the roof. Go to where you just took out the Helghast machine gunners, and some elite troops will come 'round the corner. Kill them quick because they have a grenade launcher. Your own M203 from the ISA Assault Rifle works nicely if you have it. Now go around the walkway to the other side. What! Route mined ahead. Damn, now we have to go through the sewage pipes. Go down the stairs in to the pipes. You'll emerge in a room blown up by something. Take out the Helghast there, and go out of the room (Grab the ammo if you need to). Now go up the ladder if your Luger, and if your not you should go around the boxes to your left and up the stairs. Fight your way through. Now for Luger crawl through the hole in the building at the top of the ladder. Take out the Helghast, and go through the ventilation shaft, and take out Helghast as you go along. Your team will be fighting above you as you keep going through the shaft. Eventually you will reach a ladder. Climb it to the roof, and follow the roof to the end. Shoot the window after your team has gotten there and drop down. Now exit the room, and follow the catwalk to the other side of the building. Use the building as cover, and start fighting the Helghast. Watch out for the GL, and try to stay in the building. Now go out and turn right. Go up the stairs, and kill the Helghast there, and take out some more from up there. Now go down to the other side, and finish them off. Then, go down to the boats. Mission Complete! FMV Sequence: So they get in to the boats, and take off. They finalize the decision to head for the ISA Fortress to get to the shuttles. So they start off and get out of the docks when a Helghast soldier starts launching missiles at them. Trying to avoid the incoming barrages Hakha crashes in to Luger and Templar's boat. [W06] (Level 6)================================================================ [Part 1] Objectives: 1)Escape from the mangrove swamp. Description: *Written for Luger* Some accuracy might be needed, plus some simpler objectives. Just conserve ammo as you go through the first part. It's misty and it's a river/water. Hence the name. FMV Sequence: Well it seems Templar fell asleep, and they ended up in a jungle. When they go to get their gear...Helghast!!! [1)Escape from the mangrove swamp] You start out under attack. Quick get up to the fallen tree in front of you and go prone. Shoot the 2 guys on the boats. 1 ahead and 1 to your left. Use the secondary fire, and then start to take care of the guys to your left. The infrared goggles help seem a bit farther through the mist here. Once that’s done pick up a Helghast Assault Rifle, and use it since you'll need the sub-machine gun later and ammo is rare. No go to the widest part of the river and go right. Soon you'll seem 2 Helghast further down shoot them. I give you permission to use lugers gun just this once, then switch back. Now go under the bridge/checkpoint thing. Continue until a fork in the river. Go left, and I give you permission to use da sub-machine gun once more on the guy up on the next checkpoint/barrier. This guy has a grenade launcher so take him out quick. Now go up on top the barrier and take his GL. Proceed down the river, up stream always, and shoot the Helghast that come towards you, and the one on the boat. Now keep going and take on the Helghast up river, and that boat, again. Which are "dinky little boats" and no match for Rico. Now go down, dum de ddum do, take out some more Helghast, use the trees on either side of the river for cover. Next, shall use your SMG once more to take out the guy on the bridge ahead. Now got to the end of that bridge and up the rope on to it. Run down to the next corner, and sprint to the tree ahead. Hide behind it and take out the Helghast in the boat below. Now just go to the end 'o the bridge. Down the ladder next. But not before you use the SMG to take some enemies on the dock below too. Now get out your AR and clear out the rest. Don't forget the grenade launcher ammo and grenades in the units before you move on. This is getting long, what do you say we start another paragraph? Right after clearing out the first dock. Further down there will be an island, and on the right a enemy. Take him OUT! and then use the SMG to snipe the guy way down at the bunker(Use infrared goggles). Get that machine gunner on the boat as well. Take the machine gunner at the bunker 'round the corner, and proceed. Get some ammo from the bunkers if needed, but be wary of the reinforcements that will come as you pass the 1st bunker. Once past the 2nd bunker use the SMG to take down the enemy on the checkpoint ahead. Right about now infrared starts limiting your view instead of expanding for some reason. So, go past that bridge and behind the dock down over yonder. Sneak attack them, and don't rush in or you'll be shredded. Instead work you way through with jump shots around corners and grenades. I stress the word grenades. Once your done clearing that damn place out, thoughly, go up the river, and you'll get to one of the checkpoints with the net down. Kill the Helghast on top, and climb the ladder to the top. Press the botton to raise the net. Now continue down this Helghast free section of the river, and level complete. No checkpoints, swarming with Helghast, nice hard level. Long too, but get I hope you enjoyed it, because the next few are on the shorter end. [Part 2] Objectives: 1)Reach the ISA fortress. 2)Infiltrate the firebase and open the main entrance. 3)Blow up the missle launching APCs. 4)Shoot down the dropships. FMV Squence: Just the typical. It seems they've come across a Helghast base, and Templar wants to bipass it, but Hakha disagrees, and so does Rico. Now you will begin attacking the base. Description: This level is packed with Helghast, and will need some stragety to beat. If your anyone other than Luger you will have to defeat some sentry bots which are little flying robots with machine guns on them. Like Cythers from MGS2. [2)Infiltrate the firebase and open the main entrance] Go up to the bushes ahead, and snipe the guiy crossing the bridge, secondary fire, of course. Get off the ridge your on and across the vally below, and stay near the river. Once you get to a spot with abunch of metal plates over the river, and a crane hanging over, go up the rope connected to the crane. Once in you may or may not get hit by the Helghast in there. Either way seek and destroy.Continued... [3)Blow up the missle launching APCs] So now exit that spot with the boxes. Not over the bridge the other exit. You will now be at a vantage point over the APCs. Don't detroy them yet, but instead snipe the Helghast. Kill as many as you can before proceeding down the hill to clear out the rest. Watch out for the Helghast in the bunker well your on the hill. Now you might like to take notice of the fog on the ground. I really enjoy it, looks good. Anyway, time to destroy the APCs. Use the GL. The trick to not running out of ammo is to hit the APCs once between the missle launcher and the top, but most of the time that won't happen so it them on the top instead, and they should be out of the battle in 3 shots each. Now go back to where you came in(The spot with boxes and crane). Go across the bridge , and get the GL. Now just go back top the APC camp. Alternate Method from anthony: On the back of the APCs is a yellow circle. It looks like a design at first. But if you run up to in, the hand will appear. Press X and you will plant an explosive charge on it. Then do the other one, and run away. They will explode, allowing you to keep the grenade launcher, and not blow yourself up. [2)Infiltrate the firebase and open the main entrance] To get in to the firebase face the bunker side of the APC camp, and go out the left way(The barrier will be down now). Go left, up the hill in to the firebase, and now go in to the bunker to your left. Time fore some CQC. Your Helghast shotgun is good for this. Kill the Helghast in there. Regenerate any lost health , and go out. Shoot 2 grenades in to the bunker to your left, and go in and clear it out. Keep doing this until they are all cleared(There are 4 bunkers including the first one). Once they are all cleared go to the bunker with the Helghast flag atop, and lower the barrier by pressing the green screen inside. Go back out of the base the way you came in. [1)Reach the ISA fortress] Wait for your allies to come, and follow them to the Helipad. Unforunatly, the Helghast just sent aome reiforcements, so kill as amny as you can from where you are bafore proceeding in. Clear the pad out, right side first. There's scattered all over so use it(Check the dead bodies), and please use cover. Once all the Helghast are dead, new objective! [4)Shoot down the dropships] Now get on the anti-aircraft guns once you have enough health, and shoot them down. Just kidding I'm going give a very helpful tip for one of the hardest parts of the game IMO. At first, I thought the dropships where ones that shread you to pieces, but in fact there are Helghast across the river on the left that do that. So kill them first. Try to get them while they are coming over the hill. As for shooting the dropships down it's actually easier if you don't use zoom. Try to hit them when you see them, so you don't shoot at them all day. They just circle around the helipad. The dropships themselves hardly hit you. You know the objective is complete when the ships crashes in front of you. Then, just jump down in to the river, and go down it. Completed! [Part 3] Objectives: 1)Reach the ISA fortress. 2)Repel the Helghast attack on the ISA fortress. Description: Now finally planned since the docks you will reach the ISA fortress , and help defend it. So we continued our journey. BTW we will be getting off the river soon so be prepared. [1)Reach the ISA fortress] Continue down the right side of the river until you see a dock. Kill the lone Helghast on the dock and then the one on the boat that's coming. Now finish off finish off the new arrivals on the dock. Your sniping them too by the way. Once that is all done go on to the docks. Use grenades...guns...and...CQC...to clear it out. Watch out for grenades launchiters. Go off the river, and in to the jungle. Firefight, and fotunatly for the ISA your coming has trapped the Helghast, and saved them. Take the ammo from the dead Helghast, and especially the grenades. Get some ammo from dead ISA while your at it. Now the newly rescued ISA are following you to the fortress. You will get to a desert looking spot with plenty of rocks for cover. Fight your way though some Helghast as you lead your squad. Your enter a canyon typr thing and *Checkpoint* Now continue down the canyon...You'll meet a squad of Helghast. You can just let your squad and comrades take care of that. Just contiue down the canyon. [2)Repel the Helghast attack on the ISA fortress] Take out the guys near the end of the canyon and go left, and up to the ISA fortress walls(It's building with the big comms tower). Now you should find a nice snug spot overlooking the battle. There will be 2 dropships during the attack, and you can't shoot these ones done, or they'll shread you. Instead hid until they are gone. Use grenades to root out the Helghast, and guns of course. Once you hear "Thanks for the helps" go along the walls until you reach a bunker with a hole in it. Go through the hole in to the doors, and fortress. Once inside go up the stairs, and left in to the other bunker, and switch your GL with the shotgun. Now go back in to the room that leads to the 2 bunkers. This level really reminds me of Deathtrap from SOCOM. *Checkpoint* Now follow the ISA soldier with rocket launcher. He will get mowed down by the dropship, so take his RL, and shoot the dropship. Take your shotgun out, and continue down the walkway. Go through the door and right. Up the stairs, and take out the Helghast at the top. Now go to the giant tower down the road. Take out the Helghast at the end. Level complete..after you go in to the tower. FMV Sequence: Well You go in to the computer room when an ISA soldier somes in. Ready to shoot you he reveals General Adams has marked YOU as the traitors. Eventually Luger knocks him down, and they leave him... [W07] (Level 7)================================================================ [Part 1] Objectives: 1)Tranverse the Swamp. Description: *Written for Templar* With his M203 combined with Gls and Grenade pistols it makes a good combo. Fight fire with fire. This level in the jungle/swamp area. Eventually leading to a denser jungle on the next level. [1)Tranverse the Swamp] You start out in a swamp were you and your teammates talk about the journey ahead. You need to get through the swamp, and it is agreed on that the streams will provide the easiest going. Go forward, and you'll run in to a centry bot if your anyone other than Luger. Noe continue until you can go left off of the stream, and kill the Helghast. Go do a 180 up on to the shore, and finish off the Helghast up on the shore. Go kill the only Helghast left which are the ones at the other exit off the shore that doesn't lead back in to the stream. Grab the guy's grenade pistol, and pick up a Helghast AR. Switch the GP with your pistol. Proceed across to the next section of river with a big rock in the middle. Launch some 203's in to the enemies in the river. Be careful because one has a Grenade Pistol. So jump out, take the shot and get back in. Don't waste all your 203s. Go down and finish off the Helghast. Noe go down the river until you get to a spot with the big hill slope on the side. Someone will say they don't trust that or along the lines. Take your Grenade pistol, and wipe out the Helghast coming down the hill. Try to get them when they start to come down while they're grouped up. Afterwards, down the river a dropship will be flying crazy low. Some one will always comment on it. It won't shoot if your hiding, but even so it won't cause too much damage. Further down you will come across a fork in the river. In the middle of the fork is a tree. Hop over it, but if your Rico you have to go right until you come across a field on your left. So the field ahead of the tree is free of Helghast. Continue until you go to the 2nd field with Helghast(Past the pond). Use your M203 and ISA AR to take care of them. New paragraph break! Go left and kill the Helghast coming over the hill same way as before. One has a GL pistol so take out him, and take the ammo. Over the hill is the crash site of the dropship from before. Take out the Helghast there, and the ones across the river. Then, continue.My favorite comment comes here: Rico: "Oh Yeah" Hakha: "Calm down we only killed a few more Helghast" Level complete. [Part 2] Objectives: 1)Reach the Beacon. Description: Expect a lot of GLs. Just leave it at that. [1)Reach the Beacon] Continue the path until you get to a hill. You can hide and listen to thier convo about you. Take out your Helghast AR, and kill the 2 in front of you. The machine gunner on the APC, and then any others that have come. Move up to the 1st APC(The first onw on the left without the machine gun). Hide shoot the Helghast manning the MG on the APC in the distance, and any Helghast left. Go past the last APC to the river, but don't forget the gl pistol ammo after the last PC. Go up stream in to the canyon. Kill the 2, rushing you, bad mistake on thier part. Make your you way up stream until you get 2 more Ghast, and a choice to go left or right. Sprint left so you don't get hit by the GL Helghast. It's too ridky, and damaging to take him on. You'll come across the start of the river, and a risge to hide behind if you crouch. Across the land mass in front of you is an island with a Helghast on it. Kill him, and if there is a 2nd one up there. Now kill the ones below the island, and go up on to the island. Grab the GL. Watch for a 2nd GLer if there wasn't a 2nd one already. Coninue down the river. Oh well, not the start of the river before, I guess. Go up the river. *Checkpoint* Now the harder half is to come. FoLL0W the river up to Helghast. Mow them down, and to the right of them i a crack in the canyon wall to hide in. Soon you'll come across a pond. Stay by your new hidding spot. Look above the shore of the pond where a Helghast is on a ridge in the distance. Take him out before the one on the shore. Wait for the centry bot to come, and shoot that dowm. Now dash to the waterfall on the other side of the pond. Use your GL pistol to take out the rest of the Helghast. Go on shore, and up to the ridge. Once on shore stick to the ridge to avoid grenades. Now that your on the ridge wipe out the Helghast using whats left of your GL pistol. Once that is down go to the camp where the boxes are, and lower the barricade. The barricade is on the far side. Go through it. ... [Part 3] Objectives: 1)Defeat the Helghast with the laser designator. 2)Acess the bunker. Description: Dis level is quite fun. Best level in the mission.. and the last. No Gls! Just missle barrages! Hoo-rah. [1)Defeat the Helghast with the laser designator] Go along the path and..WAOH! Missle Barrage! Laser Guided according to Hakha. Go up to the trench. Go in to crouch, and go through the zig-agging trench. There will be some groups of Helghast along the way. Use any grenades/grenade lacunhers you have left against them. Of course, your weapons too. For the Missle Barrages just crouch will you walk so you won't be targeted very often. ...and stay away from you attention grabbing team. When you get to the bunkers just throw a grenade in to them, ot take out the gunners. You really don't have to worry about the bunkers until the last trench line. Once out of the trench make sure the bunkers are down, and go up to the radar tower object. There is a Helghast with a metal mask. He can take a beating, but take him out. [2)Acess the bunker] Follow your teammates past the radar tower. FMV Sequence: They walk in to the bunker. "Adams was never here." Rico convinced that Hakha set him up grabs him and gets in to a fight with him. Templar tells him to stop it. Meanwhile, up in the SD platform General Adams is scouring over the faliure of his plan to kill them. Guess it was a set up. General Lente (The Helghast commander) goes down to Vetka to organize an attack himslef. [W08] (Level 8)================================================================ [Part 1] Objectives: 1)Tranverse the hills. Description: This level is *Written for Hakha* Now this level is exclusive for the Laser Designator. Captured from the last level. You'll make your way through tank infested hills. SO let's begin this level. [1)Tranverse the hills] Note that the Laser Designator can be unequiped by switching weapons. Go up the edge of the ridge ahead, and target the tanks below. Switch weapons, and once the barrage comes throw some grenades(2). Your team will take care of any Helghast from the left. Once any enemies below are dead, Including the one to the left below the ridge, go down the ridge. Pick up the Grenade pistol from the Helghast officer. Go right(The side opposite the barricade), and up then down the hill. Wipe out any Helghast off the hill. You will come across 2 tanks and several infantry. Missle barrage the tanks, and kill the infantry. Next, you will come across a base on a ridge. Sprint to the ridge, and go over to the barricade on the left. Target the tank w/missle barrage, and kill the infantry man. Then, wipe out the Helghast. Proceed up the slope to the base. Back away the tower. Shoot the base pillars with the GL pistol. Grab the ammo from the HG(Helghast) officer. There's a GL nearby at the boxes. O yeah don't forget to clear the bunker. I wouldn't recommend picking the GL up. Now go out through the left side of the base. Contunie down the hills, and when you get to some centry bots shoot them down. Then, kill the HG Assualt troops on the path further down. You will soon come across 2 towers. Use GLs to knock them down, and kill the HG there. Take out the first tower, and then the 2nd from cover before clearing the 1st and then 2nd tower debris. Misslle Barrage the tank near the 2nd tower. Open the roadblock near the tower rubble, and go in to the dark wark forest. Tigers and lions and bears. OH MY! [Part 2] Objectives: 1)Transverse the Jungle Vally. 2)2)Destroy the Helghast Bridge. Description: Dense forest, and bridges to work your way through! Whether you have ammo left for your laser desginator or not you have no ammo now. I'll tell you when to switch. [1)Transverse the Jungle Vally] Go left once it starts, and when you go to a ridge were a tank passes by don't shoot 'cause it won't make a difference. Now jump off and go left. Go right since the other way is blocked. Downhill to...your first HG. Some more later on. Kill them and go right up hill this time. More HG to kill before you proceed forward not left. Shoot the HG past the bamboo, and then jump in to the trench. Shoot the Helghast from the trench and clear out the camp. Grab the ammo from the HG, and switch the Laser Desginator with the big dangerous looking gun. Or the Anti-tank gun. Near the rock to the side of the tent is a switch to lower the blockade. Do that, and gfo through the blockade. Turn left. Go down the hill , and kill the HG with SR at the top of the hill. He has the SR focused up in the trees. Must be bird watching. Evetnually, you'll come across some Helghast and a tank. There will be a Assualt Trooper with an Anti-tank gun. so aim for him. Once the HG are done use your own anti-tank gun to destroy the tank. 2 shots should do it, and then grab the ant-tank rounds from the HG. *Check point* Now go to where you can see the HG base. There are 2 towers, and with the anti-tank gun you can destroy them with 1 shot in the upper part, and not the pillars. For an easy way to aim use your AR to zoom in where you want to hit. Now without moving your crosshairs switch to the anti-tank gun, and shoot once the crosshairs settle. Now wipe out the HG at the base. There are a few health packs around there I think. Watch out for the HG at the base although your team should be able to take care of that... [2)Destroy the Helghast Bridge] Go under the bridge, and there are 2 swicthes. Press both, but watch out for the jetbike. Once the 2nd is pressed part of the bridge will collapse,a and you can use that to get off. Once you get passed the 2nd rock you can turn and enjoy your work. [1)Transverse the Jungle Vally] ...now continue up the path, and go forward not right. Use you Anti-tank gun here since it's easier. Blow up all HG you come across. Proceed down the path , and when you get to the next fork go left and uphill. If you run out of ammo shotgun your way through with the HG 2nd fire for the AR(Assualt Rifle). Once you meet up with your squad Rico will make a rude comment, and FoLL0W your team to the end of the level. [Part 3] Objectives: 1)Defeat Helghast Heavy Machine Gun Positions. 2)Aquire Explosive Charges. 3)Blow up the supply dumps. 4)Access the command bunker. 5)Kill the Helghast officers in the command bunker. Description: One of the hardest levels in a long time, and one with more objectives than lately. Here is brown dirt, and a big helghast entrenchment. At least, you get to play with an anti-aircaft gun! [1)Defeat Helghast Heavy Machine Gun Positions] Go right and when you get to a tree hop over it, and go right after that. Now go right until you get up to the barb wire. Through some grenades in the nearest bunker. The GL pistol is good. Just use the bottom line in the crosshairs, and line it up with the window.Next, go back over the fallen tree, and go left along the tree to the barrier. Move along in crouch until you can get the gunner in the next bunker. If the objective isn't complete keep killing the HG in the bunkers until it is. It'll say objective complete, and the barrier will come down when it is. [2)Aquire Explosive Charges] Now go back over the tree yet again, and go as far back a possiable until you see the anti-aircraft gun. The barb wire will protect you just as good as 10' of solid steel. Once you get close enough throw grenades at the anti-aircraft gun. Once the gunner is dead go man it. Kill the HG near your team, and the ones up on the bridge checkpoint thing. Then, go in the bunker to the left, and grab the explosive charges. [3)Blow up the supply dumps] Go back on the ant-aircraft gun, and kill the HG coming through the barrier. Once that is done go to thier bodies, and grab alll ammo. Switch the pistol with the GL one of them droped. Go through the barrier, and turn left. Go down the left side of the tents. Once you see the Helghast at the hill at the end of the path, shoot. Then, kill the one on the machine making a total of 3 kills just now. Go up the hill and left. Here is the supply area. Once you enter there is one to the right. Plant a bomb in the orange circle. Sprint out to the rocks in front. Now keep going forward, and sprint to the next dump to the left. Plant 1 bomb. The next dump is right outside and to the left of the exit. Wait before you plant the bomb. You need to run out to behind the rocks directly in front of the 3rd dump. If the explosion doesn't kill you the falling debris will so stay away. [4)Access the command bunker] There is a bunker to the left of the 3rd bunker that you can hide behind while you get the incoming HG. Pick up thier ammo, and continue past the next checkpoint. There is another line of tents. Go along the left side of the left tents. Crouch if you need to, to squeeze through. Shoot the Helghast in the tents through the windows in the tents. Your teammates will take care of the other Helghast. Kill the machine gunner at the end of the path, and proceed down the path. [5)Kill the Helghast officers in the command bunker] The big building is the command bunker. A field command bunker. If your Luger there is a space to crawl in to the bunker on top of it. Otherwise, you'll have to fight in through the main entrance. Your team has elected you to go in to the base alone. So fight your way through the bunker using your Anti-tank gun and GL launcher to go through. Jump out and fire at them until you kill them all. [6)Locate the Hlghast mainframe] In the farthest room of thebunker lies the mainframe. Just keep going from room to room until you get to the mainframe. Now look back at what destruction you have caused, and I think you've made a difference. :) FMV Sequence: Well, for the 4 soldiers they hack the mainframe, and Rico and Hakha pass comments to each other. Then, they leave. General Lente Arrives on Vetka, and they will encounter him soon. General Adams kills his aide over some bad news of the recent destruction of the 32nd supply bridge, and some wiped out units. [W09] (Level 9)================================================================ [Part 1] Objectives: 1)Reach the missle base. 2)Defeat the Helghast APCs. Description: *For use with Luger* Not the hardest level to use Luger, and stealth can help against some heavy enemy fire. Here you'll *spoiler* Kill Lente, and disbale a captured ISA missle base that is being used against Vetka. Hate to imagine how Vetka looks now. [1)Reach the missle base] Go along until your at a tunnel. Snipe all the Helghast there with your silanced SMG, starting with the top. Now go in to the tunnel, and along the right side is an entrance to a room with a ladder. Once on top of the upper floor make sure they are all down up there. Your team will take care of any left below, but for now pick up the Helghast missle launcher near the beginning of the tunnel on the second floor. Go to the other side, and put on the Infared. Use the missles against the tank, and snipe the guys. Tank first. Also, save the missles for later on. Go down, and continue. The path is pretty straight forward, and you'll only run in to a sauad of 4 Helghast soldiers Just stick by your team, and under cover to take them out. Then, you'll come across the missile base. Along the left side is a hole. Just go up the rubble, and in to the base... *Check point* [2)Defeat the Helghast APCs] Take out the guys to the left entrance, and you can activate the sentry bots if your Hakha just to the left. Now there will be a swarm of Helghat on the missle thing. Shoot between the railings, and a good spot is way over the far left past the 2nd GL. Use your missle launcher on the first APC, and you have to use the GL turrents on the rest. Don't stay on any longer then you have to, and you'll have to switch between turrents to get them all. Once this objective is complete a bridge will lower between the 2 GLs that leads to where all the APCs and Helghast are. [1)Reach the missle base] ...Now go down to the base. Finish off the Helghast, and travel along the side of the building until you get to the big door the APCs came out of. To the left is the infantry came out of...go through there. [Part 2] Objectives: 1)Defeat General Lente and his bodyguards. 2)Active missles clamps(Luger/Hakha). Description: Now your in the base, and you'll be fighting all the way through it to the other side. Plenty of Helghast, and nice bunker, military look. Your first big objective differance occurs here. [1)Defeat General Lente and his bodyguards] First things first. Pick up the ISA assualt rifle by switching with your missle launcher you no longer need because you are now inside. Crawl under the hole in the wall, and go up the ladder after picking up the dead guys ammo. Put your Infared googles on when you get up and crawl through the air duct. Don't shoot up there or you'll get chewed up, up there. Once out the other side theres no need to use the ladder, just jump. If during all this you are someone other than Luger go through the door in the 1st room, anf fight your way through the hallway. No go in to the next room. Help your teammates out when they come by killing HG. Go down the tunnel, and fight through the next room. Don't rush in take your time, and use grenades if you must. Once that is taken care of go up the stairs, and through the open door in to the eatery. Pick up the ammo, and go down the stairs. Whnr you get to the door it will swish open with a buzz. This means you must...kill the Helghast officer with his back turned to you. Clear this room out, and pick up the ammo from the dead bodies. Move on until you get to a MG. Eleminate the helghast near it. Fight your way through the tunnel, and down. Shoot the 4 more to the right. When you go near the red doors they open. Dash in to the MG room to kill them. Fight your way back through the door, and now go use the missle to the left for cover. Kil the HG up on the ledge to left of the left missle. Finish off that room, and Templar will tell you and Hakha to split up. You have to activate the missle clamps. [2)Active missles clamps(Luger/Hakha)] Follow Hakha through the door and down the ladder. *Checkpoint* Go through the door, and down the hall in to a concrete room. Hide behind a pillar to kill the Helghast barging in. Go down the hall, and in to a room where you have the advantage. If your Hakha you can activate the sentry bots. Right in front of the door. Once you can get all you can get from up there go down , and finish off the HG. Go across the room, and up to the other door. There's some dead ISA soldiers with SMG ammo to grab. Now go down the corridor and kill the Helghast atop. Go up the ladder, and press the green button. Next room; go in to it. The next button; press it. Go up the next ladder as well. Go in to the control room where Templar and Rico are waiting. Templar will talk to you, but nothing to worry about. Go down the right side stairs and through the door. *Checkpoint* The next area may seem like an ambush point, but it isn't. Grab the ammo of the ISA, and go down the atirs. The next room is a computer room. Kill the Helghast , and Lente will retreat when you get close. Grab a LMG from the Helghast well your at it. Switch it with your SMG. Go up either the left or right stairs. The next room where Lente was has some HG special forces. Use your shotgun against them. Once that room is done go outside. 2 more HG will come as you get close to the second set of stairs that go outside. Once outside pick a box, and use your LMG mostly, but anything left also. All grenades, and bullets. Once that's done go all the way to the other side of the shuttle... Lente Assinated. FMV Sequence: Looks like Lente is dying. Hakha comes and kicks his pistol away. Turns out Hahka used to be this guys Chief of Staff. Lente brings news of unfortunate family news, and that he killed Hakha's brother. With 1 shot of his shotgun Hakha kills Lente. Up in the AD platform Adams is watching Lente's death, and orders to get ready for the 4 ISA coming to town. [W10] (Level 10)=============================================================== [Part 1] Description: *Written for Hakha* A nice mountain with plenty of views, but it's just too bad there's a battle raging up here, and that's not why you came. Plenty of ambushes, elites, and GLs. For good reason too; it's the lest chance to stop you all until you reach the shuttle launch station. Pretty short level, only 2 parts. Long and hard, though. Objectives: 1)Tranverse the mountain pass. [1)Tranverse mountain Pass] FMV Squence: Almost there. One of the most popular cutscene previews before the game came out was this. My favorite as well. Anyway, they finally arrrived at the mountain, and ready to advance up to the shuttle launch platform. Coming by dropship they land when it seems Luger is having doubts about having turned down Jan. Hmmmmmm... Rico finally got it when Hakha explained it. Firstly, head straight ahead(Even on video games these hieghts give me a chill. However, I wonder at them, and love them just the same.) Once you turn the turn you'll meet a bunch of bushes, and rocks. Down below, with no surpise, are Helghast. I suggest some grenades. Throw them under the tents so the explosives blow up, and kill and/or damage a few. Now take most of the rest out from above with your HG AR. Once thats done(Use the rocks for cover) over to the right, near the end of the ledge, is the least steep past of the ridge. Sprint off and in to the canyon wall. You sould fall slide down without a scratch, and convientently end up behind rocks and bushes. Work your way out, once out, throw grenades to finish them off. Collet the LMG and GL laying near the remain of the tents, and press the road block control button over on the left side of the base. PS watch out for the sentry bot. *Check point* Once you pass the road block 4 enemies will come along in 2 pairs of 2. Take out your LMG and gun them down. Continue along until myou see the HG in distance just standing there... peculiar. DON'T SHOOT. And you better get away before he sees you. Sprint up to the small ridge ahead. Here's the deal. Your pinned down by Mr.Rocket Launcher who was just standing there. He's one of the tough ones that don't sie. So you better take the two behind you on the ridge. Once that's done, contue down the S pattern path. The first turn you'll get 3 Helghast, and a sentry bot. Get up against the wall. Use your LMG to take the HG out in front of you. The rock is a very vanuable place once he sees you(The HG w/ the RL). Work your way along the wall, and at the 2nd turn of the S you'll meet some HG. (Keep in mined your not quite at the 2nd turn yet) Take out your GL, and chase them out from behind the rock. Finish any off there, and you'll be told to go past the mines. Hakha advantage! Take this time to reload your guns. You'll come across 3 Helghast at the end. Use the GL off on them, and your LMG. Once you get to thier bodies you'll find a swarm off HG, and your team requesting support. Now, I didn't know that was a GL turrent. Use it. Once they are taken out... you'll have to continue. You'll find the bodies of fallen HG as you come through the canyon. What a fight you avoided. Well, shoot down that sentry bot , and oh nooooes! You have to take down a base. You'll want that AA gun down. Pick a gun, and fire on the 3 HG soldiers near it. One's bound to get on. Once that happens you'll have to go left down the ridge your on. But.. HG! Take them out when they come from both sides(Left and front). Once that's down watch out for AA fire, and work your way in the base. Dash from rock to rock to tent (The tents are bulletproof). Work your way around the right until the HG gets off when your too close. Killeth him, and get on. Take out all HG. All that's left now is to lower the barrier(The control is in the upper left hand corner). [Part 2] Objectives: 1)Reach the orbitial transfer station. 2)Reboot the servers. 3)Realign the communication dish. [2)Reboot the servers] Dash up to the stairs that lead up to building in front of you(If your Luger you can go to the left of the building and up the rope. This leads you right to the room before the server room). Work your way up until you can see the the HG. Shoot them through the stairs. Once your up, and killed the 2 there will be 2 more inside the buliding on the inside stairs. Go up on top these stairs, and the first room you should kill the 2 HG in there, but be weary of grenades. Grab thier ammo also. Now when you go on to the cat walk shoot the HG on the other end, and shoot through the windows in to the room on your right. Be careful. The HG and you can shoot through the closed and armored window. Once you get to the end of the ccat walk go inside the room, to the otherside, and up the stairs. Inside the server room are 3 or 4 HG with LMGs. Take them out, and press the button to reboot the servers. [3)Realign the communication dish] Grab thier ammo, and work your way up the rest of the stairs. More Helghast, and damn this mountain is teaming with'em. Once at the top you can grab a drink from the pop(Or that would be soda if your not in NY), and continue in to the armory. This guy has a GL so rush in, and hide behind the advances quickly while shooting. Once the armory is cleared grab whatever guns you need, and I suggest you get a SR, and don't forget those grenades. Go out on to the ct walk, now, and snipe the HG once you get up to the Heliport. Keep under cover, but keep in mind those are exploive boxes(You may regret it later). Go up on the non-heliport platform, and snipe the MG. Now go to the control near the dish, and press it. [1)Reach the orbitial transfer station] Now I know these are out of order, but it's the best and only way to complete them. So with that said, you must gtet out your GL, and go down the ramp that just got deployed near the MG. Use your GL on those 2 HG rushing you. Now switch that same GL with a HG gun(Whatever one), then collet all the ammo laying around the bodies. From there go down the ramp, and *Check point* snipe the HG post up ahead with 3 guys in it. Next, continue along up against the left side of the canyon wall, behind rocks, to take out the HG on the MG. Up ahead is a HG slowly patrolling the area with his back to you. Shoot him, but it'll only 2 clips or so. But he's dead. Further up are 2 or 3 HG at the start of a bridge that's retracted. To activate it press the button at the start of it. Now, rush across before the HG can use thier anti-tank weapons on you. Once your in CQB range use the HG LMG to take them out. With those 2 taken care of(Take the one's anti-tank weapon), go along until you reach a HG on a ridge up ahead(Take him out), and one below that.(Do the same) Now, take out your anti-tank weapon, launch 2 special grenades to the HG below, and the rest of the clip of 6 at the explosives. Rush the camp you just bombed, and use the rocks as cover. DON'T GET TOO CLOSE! If you do you may get stuck, and have to restart the level. Almost there, go up the hill to station when you'll see 4 elites coming out. Sprint up the hill and hide behind a rock. When they get the snadbags fire the rest of your anti-tank ammo at them. With your welcoming party dead go up the stairs, and in to the door at the end. Adams is thinking... [W11] (Level 11)=============================================================== [Part 1] Description: *Written for Hakha* Pretty soon you'll be in space! The climax of the game is approaching, your time for revenge counting down. The showdown starts. However, that's after you make it off Vekta. Right now, you have to get in to a shuttle, and there's still more to climb. Objectives: 1)Activate the shuttle lift 2)Borad the shuttle 3)Activate the shuttle gantry(Rico and Hakha) 3)Activate the control button(Luger an Templar) [1)Activate the shuttle lift] Turn right around the corner, and kill the first HG down below on the 1st floor. Don't venture out and get shot from the side until you get some below. You know, I just realized how good the HG pistol is today. Whether it's good or not you have to kill all the HG in the shuttle room. Once that's done and over you have to go down to the control button, and press it to raise the shuttle to the roof. [2)Borad the shuttle] Go up the stairs from whinch you came. Oh carp, Helghast. Shoot'em with your LMG, and throw a grenade or 2 to clear out the remainers. Go through the door the door they came from, and up the stairs to a storage-looking room. Take out all 3 HG, and grab the ISA AR, and SMG. Be sure to keep your HG LMG, and if haven't got one grab on. Once up the next set of stairs take out the HG in the hall and on the MG, snipe the HG furthest down the hall with SMG. Go to the other end off the hall, and kill the HG in before proceeding upwards. *Check point* [3)Activate the shuttle gantry(Rico and Hakha)] There's a dropship incoming after you have destroyed the sentry bot, and Templar has talked about splitting up. Get behind a box further down near the first set of stairs, and give the Helghast hell as soon as thier feet touch the ground. When the next shuttle comes retreat furhter down, and up the 2nd set of stairs to the gantry. It should be up so hide behind it. Once the dropship is gone press the button to activate the gantry(It's on the stand thing) , and the rest of the team will come. At this point walk up to shuttle, and the level will be complete. [3)Activate the control button(Luger an Templar)] Go get that sentry bot right after the check point, and rush down to the other side of the roof. At the conrtol tower there will be some HG up on the cat walk. Kill them before going in, and once in fight up through the stairs to the top room. If your Luger you can crawl under the hole in the middle of the spirl staircase, and up the ladder to the top. Once at the top press the button, and go back down(Get the sniper rfile if you want). Once out fight your way to the shuttle staircase, and walk up to the shuttle to borad it. Finally! Were going to the SD PLatform. After all that work. FMV Sequence: Luger and Templar wasted no time taking off, or waiting for Hakha and Rico to get a seat. Now, they get thier first glimps of the SD PLatform. See those parasite craft? You'll see a lot of those in the coming mission if your Hakha. Including one rather intense part. "Ready boys?" [Part 2] Description: This level leans towrds the shorter end. Great ending though! A nice ride though the SD Platform. Then,... split up. You'll get briefed once you get ot the transport module. Which fankly, is only a little ways off. Objectives: 1)Board transport module. [1)Board transport module] Yikes! Your down to minutes now! Prisa! Prisa! Prisa! Grab that ammo in the room. Grab the M203s, SMG ammo, and grenades(Assuming you have the proper gun.) DON'T USE THE M203s. You'll need it all in the end. Conserve your ammo. Anyway, exit that room, and you'll hear 2 HG talking about the lack of space suits. Blast'em away. Go down the hall, and take a right turn in to a room full of HG elites, and the bald guys. (There all bald, so the ones with no helmets. You get the idea.) First, you'll want ot toss a grenade or two in to the room. Don't forget to cook it. Inch a little ways out from the doorway, and take a shot with your SMG 2nd fire. 3 to the head kills the helmets. Once they are dwindled or gone continue past that room. Watch out for the two in hallway. Once through to hallways to the bodies of the first two HG you killed go up to the door and it will open. Do the same as before. Inch and scoot...I-I mean shoot. Once your down to a few go up to the control panal and use it as cover. Borad the module ahead. Now for a nice vi- Oh no your too late! I wasn't(Just kidding). The Earth fleet has arrived! Good news. The Earth fleet is getting destroyed! Dammit. Time to make a plan... Once off head straight to the room with your teammates, and either go forward, left or right depending on which one is open. [Part 3] Description: A Hahka of a fight...I know that didn't make sense at all. Well, now you will have to disarm those explosives or else you won't be alive long. Those HG... a suicidal last ditch effort up thier sleeves. With that threat taken care of you will be able to take care of more important matters in taking over the platform. Objectives: 1)1)Disarm the self destruct charages on the 3 leech modules 2)Access the command module [1)Disarm the self destruct charages on the 3 leech modules] You start out all alone, take your SMG(If you have it). Now I'll say this now, once you run out of ammo switch it with a HG LMG. You'll be needing that during Part 3. In the next room there a 3 HG. Kill them, but don't rush in. You'll get annihalated. Proceed through the room. Now, another room you shou;dn't rush in to. Instead, do some jump shots to kill HG on the stairs, and wait for the ones on the bottom level to come to you. Go up the stairs,(Use your shotgun), and go in to the paracite craft(The thing amoungst all the wreckage on the 2nd floor). There's some ammo, and an LMG inside. In the back is a switch you must push to disarm it. Now go back out, and kill the 2 HG that will come out. Go through the door they came from, and kill the 3rd one. Turn left at the end of the hall. Watch for HG coming out of that room, and wipe them out like you did with every other room so far. Go inside the leech craft here, but wait HG inside. Throw some grenades if must, and it is important you pick up that GL at the entrnace. Now go back out and in to the next hall. The next room... empty?! CRASH! BOOM! "Charrrrrrrrrrrrage!" Crap. Get your GL, quick! Hurry! Hurry! Go into prone and fire 6 grenades in to the incoming HG. Back up in to the hall, kill any HG stupid enough to come towards you and to hall. Watch out they don't catch you reloading. Next, clear the room of any left over HG. It'll take some time. Following that battle go in to the module, and disarm it.(No HG here :]) [2)Access the command module] Now that that threats taken care of you can concentrate on the bigger threat: Taking care of Adams. Grab all the ammo you can get in that craft, and head back out. Go in to the final hall, then... [Part 4] FMV Sequence: "No pity for the...the traitor" Your guy/gal(Whoever it is) kills the HG near Adams, and they have an obscene convorsation. Hmmm. Adams! HG just come pouring in! They don't stop! The final fight! First things first, kill those Helghast coming. Use the M203s from the AR if you have it, or any other GLs. Try to hit them when they are in a bunch, and pick the rest off with single grenades. Don't be catius with your grenades. Once the first wave is done in, grab the GL pistol on the right platform next to you. Use it to wipe out the HG on the left and right. Then, launch some in the glass globe. There is also health up there in that platform. Find cover! The doorways are best. Once the forces below die down, literally. Go up to them, and grab an HG AR. Grab all the ammo you can. There is more health up in the glass globe. To take that, go up to(but not in it) and back up a little so you can see the glass. Shoot any HG you can through the glass. "They couldn't hold us for long." Once a couple in the globe are taken out your firends now rush in and you can easily finish them off. Use your shotgun. Don't get to full of your self just yet. The hallways leading up, on the left and right are were you must go. Once of them(The right ussaly) has a door open with elites that keep coming. Mow them down with your shotgun, and force your way in. The room on your side contains Adams. Don't just rush in, Go in and fire some ammo, and then retreat. Reapeat that again. Again. Again, again, agian, agian, agian. Then, Adams is dead. Only shoot the HG attacking you the most, and concentrate the rest of your fire on him. Pour all your ammo out on him. Once that's done go down the stairs in the room you first went in ot after leaving the command globe, glass... thing. GAME COMPLETE. FMV Sequence: Well, they're getting out of there, and fast. Rico and Hakha just made friends as Hakha pulls Rico out of a tight squeeze. With 10 seconds to launch the module Hakha hooks up something as Rico and Templar hold off the HG. Of cousre, that was before Hakha saved Rico, sorry. Witch the SD platform now breaking up, Luger and Templar both agree the Helghast will be back. Sequel anyone? Prequel might be cool. Killzone 2: The First Helghan War. ******************************************************************************** * [08] (Game Modes and Online Features) **************************************** ******************************************************************************** --------------- Game modes --------------- ===[Deathmatch]================================================================= This is simplest mode. It's simple and easy, and what’s more is only kills count (+1)towards your score so this is going to help new players learn the game a lot. One thing that does count against your score is suicide which gets you a negative 1 (-1) so be careful with your grenades and where you jump. This may seem boring and repetitive, but if you ever played SOCOM or any other game with no deathmatch you occasionally feel like you want to played deathmatch...but you can't, so appreciate it. Maps: All. ===[Team Deathmatch]============================================================ This is just like deathmatch except with teams. Just like before a kill will get you 1 point (+1), and a suicide will get you meditative 1 (-1). Unlike before team kills come in to effect. A team kill subtracts 1 point (-1) from your team, and adds 1 point (+1) to the other team's score. Also, the team killed person person will receive 1 death. Now on to your team's score, this doesn't count too much towards your rank, but it does somewhat. Maps: All. ===[Assault]==================================================================== This mode is much like SOCOM's Breach mode. One team has to complete an objective while the other team must try to stop them from completing that objective. A kill counts for 1 point (+1), and a team kill get's you negative 1 (-1). The team killed player gets a death and a suicide gets you negative 1 (-1). Completed the objective? Good for you you get 5 points (+5). Maps: Delta Creek Canyon Crossing, Park Terminal, Southern Hills, Beachhead. ===[Defend & Destroy]=========================================================== This is similar to SOCOM's demolition mode, and is like Assault mode. Except each team get's an objective and has to complete it while stopping the enemy from completing their objective. Points are scored like Assault, but now you get 5 points (+5) for destroying an enemy held objective. Maps: Delta Creek, Canyon Crossing, Park Terminal, Southern Hills, Beachhead. ===[Supply Drop]================================================================ This is a mode new to most games, and was probably made up by the creators. The object is to get all the supply drops that were dropped by parachute on the battlefield in your base simultaneously. The scoring is the same as always, but now you get 5 points (+5) for bringing a supply drop to your base, however you lose those 5 points if the supply drop is stolen (Yes you can steal supplies). Your team's score is bumped up by 15 (+15) for every 15 seconds you have the supply drop in your base. Maps: Delta Creek, Vektan Slums, Core Shaft, Southern Hills, Beachhead. ===[Domination]================================================================= Much like Supply drop except there are stationary areas you have to control at the same time to win the game. The areas once controlled can be used for respawn points for your team. The captor of the area will get 5 points (+5), but lose it (-5) if it's captured by the other team. For every 15 seconds you control a area you get 1 point (+1) for your team. Other scoring is the same as other the modes. Maps: Delta Creek, Canyon Crossing, Park Terminal, Orbital Station, Southern Hills, Beachhead. --------------- Sever Options --------------- Here all the options that make your online server(game) specified to your likings. The options include spawn limit to player names. So let's begin. -Game name- The name of game. Just enter it using a keyboard or on-screen keyboard. -Game map- Select the map this game will be played in. There are 8 maps. -Game type- Select the game type for the game; Deathmatch, Team Deathmatch, Domination, Supply Drop, Assault, or Defend&Destroy. Keep in mind that not all maps are available for all game modes. -Time limit- Select how long the game will last if the objectives are not met. -Spawn limit- Select how many times a player will be able to respawn in the game. -Friendly Fire- Do you want your grenades/bullets to hurt your teammates?(Seeing as theres no boot option I suggest you put it off to avoid TKers) -Ranking- What ranks do you want in this game? All or only certian ones? -Kills- Select the maximum amount of kills you need to win the game. -Password- Do you want the game to be password protected? Otherwise do you want players to have to enter a pass to join the room? -Late Joiners- Do you want players to be able to join after the game has already started? --------------- Ranks --------------- (From Killzonehq.com) Rank: Rank Stats: Total points needed to get that rank Ratio:Kill:Death ratio needed to get that rank ______________________________________ |Rank |Stats|Ratio | |------------------------|-----|-------| |Private | 000 | Any | |Corporal | 100 | Any | |Sergeant | 200 | .25:1 | |Staff Sergeant | 300 | .50:1 | |Sergeant First Class | 400 | 1:1 | |Sergeant Major | 500 | 1.5:1 | |Second Lieutenant | 750 | 2:1 | |First Lieutenant |1000 | 2.5:1 | |Captain |1250 | 3:1 | |Lieutenant Colonel |1500 | 3.5:1 | |Colonel |1750 | 4:1 | |Brigadier General |2000 | 4.5:1 | |Major General |2250 | 5:1 | |Lieutenant General |2500 | 5.5:1 | |General |2750 | 6:1 | |Five Star General |3000 | 8:1 | |________________________|_____|_______| ******************************************************************************** * [09] (Online Levels) ********************************************************* ******************************************************************************** Note: Also applies to offline maps. ******* *Maps:* ******* [M01]Battlefield 1:Delta Creek [M02]Battlefield 2:Canyon Crossing [M03]Battlefield 3:Vetkan Slums [M04]Battlefield 4:Core Shaft [M05]Battlefield 5:Park Terminal [M06]Battlefield 6:Orbitial Station [M07]Battlefield 7:Southern Hills [M08]Battlefield 8:Beach Head [M01] Battlefield 1============================================================ Description: This map is set in the jungles of Vetka, and can be one of the most confusing maps of them all. Playable in some modes, and a lovely, even map at times. Sniping in this map is fairly good, and the most common mode is supply drop. Great map overall. [ISA]--------------------------------------------------------------------------- Right: This path is the most consealed of the sides. Same for the Helghast too, but were talking about ISA right now. Once you get outta your base you'll come across mountain and another, which make a narrow, open area. Not too much worry since your in your territory. Once that part is done you'll reach a little hill. The hill itself has some cover to hide in. On the left is the river, or the end of it. On the right is a land path. The land path is more concealed so go that way. Now continue down past 1 mountain, and a 2nd one. Now turn left, or find some weapons. Once you've turned left keep going, and you'll eventually run in to some jetbike wreckage. The generators are here, and to the left, up the hill are the supply drops. Middle: The least concealed path. Well, from your base go forward up to a mountain. Below it is the river, so jump down(Not reccomended) or go around. Cross the river...fast. Once across you'll run in to another mountain, and this time you can't go around. Go left or right, and get back to the middle on the otherside. Straight ahead should be the Helghast base, and beyond that the generators. Left: Another not so concealed path. Go along the left side until the river. Just cross the river. There should be a medi-pack in the island in the middle if y'all need it. So continue along the left side of the Helghast base. Eventually, after 2 mountians you should past to your right is the wreckage. Then go to it, and do the same as before. [Helghast]---------------------------------------------------------------------- Right: A not so concealed path. Go along the right side or your base side until the river. Just cross the river. There should be a medi-pack in the island in the middle if y'all need it. So continue along the right side of the ISA side. Eventually, after 2 mountians you should past to your right is the ISA base. The supply drops in the base, and the generators behind that. Middle: The least concealed path. Well, from your base go forward up to a mountain. Below it is the river, so jump down(Not reccomended), or go around. Cross the river...fast. Once across you'll run in to another mountain, and this time you can't go around. Go left or right, and get back to the middle on the otherside. Straight ahead should be the ISA base, and beyond that the generators. Left: This path is the most consealed of the sides. Same for the ISA too, but were talking about Helghast right now. Once you get outta your base you'll come across mountain, which make a narrow, open area. Not too much worry since your in your territory. Once that part is done you'll reach a little hill. The hill itself has some cover to hide in. On the right is the river, or the end of the river. On the right is a land path. The land path is more concealed so go that way. Now continue down past 1 mountain, and a 2nd one. Now turn left, or find some weapons. Once you've turned left keep going, and you'll eventually run in to the base. The generators are here, and to the right, up the hill are the supply drops. Pretty easy when the map is identical on both sides. [M02] Battlefield 2============================================================ Description: Now Canyon Crossing is a very good map, and I just don't see why people don't play it more. It's set on a battle for a bridge in the mountains of Vekta, and is quite interesting, maybe a bit confusing at first. The control of the bridge is a very important thing otherwise you cut off from the other side , and can't complete the objective. [ISA]--------------------------------------------------------------------------- Invading the enemy: OK the bridge should be taking be a large force, and quickly. The underside of the bridge is the safest way, but the topside is quicker and less covered. Once the bridge is down move on to the left or right. The left contains an abandoned base contains where the generators is, ad you should be able to get there quickly if you hurry, and beat the Helghast. Hold there, and fend off the Helghast by hiding in the bushes and buildings. The right has a big hill to the right, and a building in the left. Watch for Helghast on or in both. Once that is done you'll get to a split path. Some go right and some left. Circle around and you'll meet on the otherside. You've just searched the Helghast base. [Helghast]---------------------------------------------------------------------- Taking the abandoned base: Hurry, and get on the main road. It'll be hard to get hier before the ISA, so you'll have to take by force. Put some people on the left side hill, and then invade the base. Stick in the buildings, and have someone start to attack the generator, or more than one(Only for Assualt). Don't forget to clear the area behind the base. Going beyond the bridge: Or otherwise getting in to the ISA base. Well, first go under the bridge where your likely to run in to some ISA. Destroy them, and divide and conquer. Some go on on side, and others on the other. Then, go back up on the bridge(Opposite side) and take out anny ISA on the tower to the right. Now rush up to the generator. Try to grab some cover, and attack it from a distance. If you shoot from your side it won't hit though. So your have to go from thier side. As for a less stragetic stragety. Rush across the bridge. You can get to cause some damage with 1 person(About 1/20th damage). So imagine the damage of a whole rushing team. As for TDM just spawn camp like the newbies you are. [M03] Battlefield 3============================================================ Description: The map called Vetkan Slums is my least favorite, but I must describe. It is set from mission 4 (The one where you find Hakha), and is based on one of the old streets in the mission. Crossing the dangerous street: Either side you'll be running and sprinting, only to find you can't stop soon enough to fire. So just spint unless you have to, and watch out for grenades. Fallen debris make nice cover. If your in the middle of the street you have 2 choices: 1)Go to either end to get on the sidewalk and in to the base Or 2)Go to the very end of the street(Under the base) and go left or right in to the base from there. On the sidewalks theres more cover, but more enemies. So choose carefully. On both sides there is a door halfway down the sidewalk, and go in to it to find shotgun amoung other weapons. Usally there are no enemies there so it's a nice place to hide if you have supplies and wait for your team to escort you. The bases: Nearly identical(I think), but the fastest way in is the left doorway on the sidewalk, and there will be stairs nearby. Just go up them to get to the supply containers. Amoung the bases are weapons, and health. Incase you haven't noticed by now(Which is pretty easy not to) this map is mostly played on Supply drop. (Got a better stragety, I bet you do. E-mail @ Smitty416[at]masn[dot]com) [M04] Battlefield 4============================================================ Description: This battlefield, uuuummmmmm let me see, ah yes Core Shaft is based on the ISA HQ mission. You'll be fighting in a 4 story building that is circled around a shaft. Hence, Core Shaft. The Helghast have the generator command room (Yeah, I just made that up, best description I could think of), and the ISA have the communications room. [ISA]--------------------------------------------------------------------------- Getting to the Helghast base: Well this level IS Identical more or less. Well from your base go up the through the computers and stuff to the top. Exit through the door(Either one), and after the next room you'll get in to a brown room with boxes. This room makes a good last defense area before Helghast reach your base. So anyway, go exit left or right(Right is less traveled for some reason). Go up the nearest stairs(Left side for the right exit and vis versa). This octagon(?) shaped room is where almost ALL of the action takes place. Piticularly, the left side. So control this room and it makes the game easier. Go across the room and up either up stairway on the other side(The right is less traveled again). Once up there go in to the generator room(HG base). Go to the 6 generators in a row, and on either side some stairs lead up to the generators(A lot of stairs to climb, no?). On the left and right are the generators. Defending: The esiest way to defend is to stop as many as you can in the middle room where all the action is, and then stop the rest in the brown room. If you fail to stop them there the next best spot is your base. The spawn is right there for you and the HG are at a BIG disadvantage. [Helghast]---------------------------------------------------------------------- Attacking the ISA base: My favorite side of this map although the harder side. Well to start out you may want to grab the nearby SMG, and head ou the base with either exit.(The left side is least traveld). Go down the nearest stairs, and you'll be in the room with all the action. Go across and down one of two stairs to the ISA base. Turn right if you went down the left stairs, and left for the right. You'll know your going the right way when you get to where the wall is burnt. Once your inside the brown box room go though 2 of the slimmer doorways. FoLL0W the hall to the ISA base. Now this where most Helghast get killed, so it's important to attack in groups. Travel down to the lower part of the base, and on the left and right are doors. Through both of these doors are stairs, and then the generators. Defending: Well you'll want some people on the walkways on either side of the base with big windows as well as some people right by the base entrances. Finally, some people near the generators. If you have some men on the otherside of the stairs you can catch them in a crossfire. [M05] Battlefield 5============================================================ Description: Park Terminal takes place in an abandoned subway system from mission 3 before the park level. There are 2 definite sides with 1 big and 1 small bridge to connect them. [ISA]--------------------------------------------------------------------------- Defending: Well as for defending the base, since some most games are Assualt, you'll be sticking close to your side. The generator room is a great place to hide out, but you'll want some guys farther up besides just at the room. Place some up around the walkways above the lobby room. This will help protect the lobby, and the other entrance to the generator room by going down the stairs up there. Now a soldier or too near the entrance from the small bridge wouldn't hurt, and niether will some near the main entrance. Invading(Big bridge): Gather near the main entrance, and rush across the bridge. Throw some grenades in the room on the other side. Now your can go right, but I doubt you'll find many HG. Instead go left through the lobby area on the HG side. At the 2nd room are some stairs that lead down in to the HG spawn. Here you'll find a sniper rifle, and the stairs there lead to the small bridge. Go across and repeat I guess. Invading(Small bridge): Get near the small bridge, but watch for HG snipers. Once you cross you can go through door at the other end. Up the stairs nextr in to the room with HG SR, and up the next set of stairs to the lobby and clear that out. Then, cross the big bridge. The other entrance is to the right after you crossed the small bridge. Go down the stairs there, and up to the other door where a shotgun is located. Go up thode stairs in to the lobby, and follow the instuctions for the bigger bridge. [Helghast]---------------------------------------------------------------------- Big bridge: Cross quickly and take the next room. This is fairly good sniping spot for the lobby below. Go left in to the walkways above the lobby. Keep going along watching for ISA and ammo. Once you get to a small set of stairs go down to the ISA spawn and down the next set. This is the generator room. Go left to get to them. *Dashing helps avoid a lot of bullets here* Small brdige: Gather near your spawn and grab any ammo there. Take the down stairs to the small bridge, and cross. A sniper doesn't hurt to snipe the ISA on the other end. Go up the stairs, and fight your way through to the lobby. Go to the large staircase there (Down the stairs you go). Now enter the base. You have about 2x as much length to go as the other entrance. Sprint to the genrators destroy them. *Hidding the area behind the generators helps* [M06] Battlefield 6============================================================ Description: Also, my least favorite map. This is based on the last mission, and although that was fun, this is not. By far the most confusing map of them all. Full of metal, and gray. Available modes are few here. General Stragety: Since it's more or less deathmatch map you won't find many more modes being played here if you find any at all. Noe that the stragety differs much between modes, even for domination. Except that invoulves guards for the beacons(See basics section). Well stay in groups and search for enemies. You find many deaths from behind, and people jumping out of nowhere. So cherish rooms with one way in, which can help ambushes and the like. (Better tatic? Hope so. smitty416[at]gmail[dot]com) [M07] Battlefield 7============================================================ Description: Southern Hills...could very well be the biggest map. The level is from the 1st sub-section, or at least the ground and scenery. Contains an ISA bunker system, ISA base, and Helghast base. Also, a sniping tower. [ISA]--------------------------------------------------------------------------- Right: Start off by gathering any weapons and gear. Go along the right side keeping a look out for any Helghast. Along the way you'll come across a small bunker. Gather any weapons/ammo you need. Now the Helghast will start popping up more, so be a bit more careful. Sooner or later you will come across the Helghast generators(Helghast flag nearby a tower marks it). For the supply containers go along the wall some more until you have to turn, and there it is. Middle: Go gather any ammo needed and go in to the big bunker complex. Fight your way through any HG here, and don't go straight down, instead swerve. Once you out right ahead is the HG base. Although, you can go in to one of the bunkers in the complex and attack from there. Beyond the rock behind it are the supply containers. Left: Again gather any ammo, and proceed out of your base area. Along the wall your come across a large tower. Near one of the fences is the sniper rifle. Go up to the top of tower for sniping if want although there more traffic on this side. Now go down until the HG base to your right. Shoot the generators from here, or go 'round the rock to the supply containers. [Helghast]---------------------------------------------------------------------- Right: Go along the end of the map until you get to a sniper tower, nearby is a sniper rifle of course. Now to the left is a big bunker complex. In there are the ISA supply containers, and in front of it the ISA base. Middles: Go to your base. In front is the bunkers. Go in, gather some ammo/steal supplies , and retreat back to base. If not continue past ans you'll see the ISA base. Either attack the base from bunkers, or go and rush the base, and estroy the gnerators. Left: Go to the left, and along the wall. Soone enough you'll come across a bunker in which there is some ammo. Proceed along the left side until you get near the ISA base which contain the generators. Just go up and shoot, or go from a distance. [M08] Battlefield 8============================================================ Description: The overrated map. 50% of the games are on this level, and that’s OK, but makes it get boring quick. The map is based on a beach where the ISA have the beachhead... which makes...The...Enowapi of Killzone. The beach: Well, the beach stragety is to find some cover and dash from spot to spot hidding from the other team's sniper. The pond, once in crouch, actually provides some good cover for the HG. The buildings on the right side for the ISA make good ambush/sniper points. The hill near the HG side isn't a good spot for either side, but can be covered for the ISA by a sniper on the side of the wall on the left. The beach in whole is easily covered by ISA snipers. So for HG the middle is good at first then sift over to the right side. As the ISA the middle and left are good. The trenches are a fair spot for the HG, but they are still easily visable. [ISA]--------------------------------------------------------------------------- The Helghast base: Well, you could be a skilless person who spawn camps, but I'll give you other strageties. Once your near the base gether your forces. Attack at one, but if you want send some guys near the HG spawn to kill any attacking Helghast. The rest go to the shack, and attack the generators, but watch for grenades. To avoide this send a sentry outside to kill any grenade throwing/attacking HG. [Helghast]---------------------------------------------------------------------- The ISA base: Once near there are 2 entranaces: The one on the left and one on the right. The left one has more traffic and is defended so go through the right. This one is more open which makes it harder to defend. With luck you can sneak to the back of the base, and up a ramp on to the tan platform. The two closest entrances lead to the genrators. Once inside the room the spot between the two ramps leading in is a good space to hide. Send some guys to cover the entrances to the room. Also, some snipers on the right tower don't hurt. ******************************************************************************** * [10] (Getting Online) ******************************************************** ******************************************************************************** --------------- Getting Online --------------- Before one can get online one must buy the necessary equipment to get only which is pretty cheap considering you can use it for every online game for the PS2. Here’s a list of all the things you'll need to get online followed on how to install them: -PS2 ($180-$200) -Killzone disk ($50 new) -Network adapter ($30-$40)(Sony NA only) -Broadband Internet (DSL, Cable, ect.)($30 average, depends on type and company) -Ethernet cord ($15-$50 depending on length) (Cat 5e or Cat 6) -Router (Optional) ($30-$70 depending on company) -Extra Ethernet Cord (Optional) ($15-$50 depending on length)(Cat 5e or Cat 6) Okay you bought your network adapter and now you need to install it to get online okay here just follow these steps to get it installed: 1.Remove expansion bay cover in the back of your PS2. 2.Put network adapter in. 3.Use a coin to tighten the screws to the network adapter. 4.Insert Installation disk in your PS2. 5.Install disc. 6.Insert Ethernet Cord. NOTE: Insert the installation disc into your PS2 for an installation movie. Now how to get your Ethernet connection set up so follow these steps: --------------- With A Router --------------- A Router is just a way of splitting your Ethernet cord so you can play online and go online at your computer at the same time. The more expensive you router the better your connection will be and the less lag you will get on SOCOM II online. 1.Plug 1 Ethernet cord from your Broadband modem into the modem and the router's IN jack. Much like a VCR a router has an IN jack and usually 4 out jacks. 2.Plug 1 Ethernet cord into your router and the other end into your computer. 3.Install router. 4.Plug 1 Ethernet cord in to your router and the other end into your PS2. 5.Go play Killzone online. --------------- Without A Router --------------- An established Ethernet connection is also possibly without a router and just with a direct connection between the Broadband modem and the Network Adapter. It results in less lag, but you'll have to switch your Ethernet cord between your computer and your PS2 every time you'll want to go online. Unless of of course you don't have internet on your computer. 1.Connect 1 Ethernet cord between the network adapter and your modem. 2.Go play Killzone online. If you need more help go here: http://db.gamefaqs.com/console/ps2/file/playstation2_online.txt --------------- Headsets --------------- Headsets are not necessary, but they sure do help and make playing Killzone online more fun. A lot more fun. Using headsets you will be able to communicate with your team members and make friends and get accepted into clans. They will also help in single as you can give voice commands to your team. You will have a speaker, which will be on 1 ear and a mic extending to in front of your mouth. There are only 3 major headsets for the PS2 computer headsets will not work with the PS2 unless they say different on the package/manual. These headsets however work with both computer and the PS2. The first Headset is the one with the original SOCOM I game/headset package. It has a small ear phone and mic, is rather flimsy, but is surprisingly the most durable IMO. You can only buy these with the original SOCOM I though. The second headset is the Sony one I personally never had this one, but from what I heard it's pretty small, and is the second most durable. The third headset is the Logitech headset. It has a rather big ear piece and the mic is pretty stiff were it bends, but it's a good mic. People have problems with these breaking, but I haven't had any yet. There’s a piece with a volume control and a mute button that mutes your voice when talking for future games where you don't have to hold a button to talk. Now headsets can be a pain in the neck if they keep breaking or people can't hear you, but here are some tips: *NEVER leave your headset on the ground this is a very good way to break it. *Careful about twisting the bendy part of the big for this increases ware and tear. *Loose wires usually result in loss of hearing people or talking to people or both. *Don't have the mic too close to your mouth or else it distorts the sound and people can hear your breathing. *Don't have it too far away either or else people will not hear your voice. *Check you’re mute if you have one. *Careful not to drop your headset. ******************************************************************************** * [11] (FAQ)******************************************************************** ******************************************************************************** ------------------------- FAQ ------------------------- Q. What are some good Killzone sites? A. Well a good site for Killzone is: http://killzone.ng-gamer.nl/game.php It has some great info on the game and such. For a great clan ladder you can try www.gamebattles.com. Sign up for gamebattles at:http://my.gamebattles.com/signup Sign up your clan at:http://killzone.gamebattles.com/join.php Once you've got an account. Q.Are there any non-respawn games? A. No and Yes, if you can create a game where you can only respawn once which is closest you can get to a no respawn game. Q. Why do/does Rico's gun/Mounted Machine guns stop firing all of a sudden? A. Well, in real life if you fire a machine gun too long it will get overheated (Most of them), and you will have to wait for it to cool down. So in the game there is a gauge in lower right corner which tell you how hot the gun is. So the best thing to do is to fire in bursts. Q. How do you jump? A. No jumping action included. Questions? E-mail them to Smitty416 [at] gmail [dot] com ******************************************************************************** * [12] (Credits) *************************************************************** ******************************************************************************** Thank you: -Guerilla for developing this game. -Sony for the PS2 and NA. -Thank you killzonehq.com for rank reqirements -Thank you http://www.network-science.de/ascii/ for ASCII converter -Thank you c1107eyec for the info on another Helghast character. -Thank you xvashxknivesx for info on Hakha's knife, and auto-pistols. -Thank you anthony for alternate mathod on blowing up the APCs on level 6.2 Your contributions to this FAQ will be listed here, and before your contribution. ******************************************************************************** * [13] (Version History) ******************************************************* ******************************************************************************** The history of the making of this FAQ: Version:0.97 Version History: Version:0.05(Unpublished version)Date:10/7/04 -Well I got pretty board and made this FAQ for something to do. Sure the game is still 25 or so days away from released ,but it should be a good game. I am doing what I can from news articles and such. Added: -Title Art -Index -Section D,13 -Section D,14 -Section D,15 -Section Headers Version:0.06(Unpublished version)Date:10/8/04 -Not much improvement... Added: -Online "Battlefields" and mission headers Version:0.15(Unpublished version)Date:10/28/04 -Worked on this the first time in a long time Added: -Ranks, Game modes -Section A,01 Version:0.18(Unpublished Version)Date:10/29/04 -Worked on this again Added: -Section C,10(Copied from my SOCOM II Online FAQ) Version:0.22(Unpublished version)Date:11/01/04 -Only 1 more day!!! Added: -FAQ -Names of online "Battlefields" -Section A,2 -Started Section A,3 Version:0.30(Ready for submission)Date:11/2/04 -Shipping Day!!! Added: -Section A,3 -Section A,4 -Section D,12 -Section D,11 -Spell check -Submission Version:0.40 Date:11/05/04 -Improvements Added: -Server options -What maps are available for what modes. -Mission 1 completed Version:0.50 Date:11/06/04 -Working on it... Added: -Helghast Grenade Launcher -Mission 2 complete -Lugers sub-machine gun -Added characters: Helghast MG Gunner, Helghast Soldier Version:0.52 Date:11/07/04 -FAQ delayed because my PS2 fried. I'll get a new one soon. I guess I'll do some much needed spell checking until then... Added: -Helghast Character Version:0.38 Date:11/09/04 -Still no PS2, should get one tomorrow Added: -FAQs -Fixed some minor things -Spell checked -Fixed version problems Version:0.42 Date:11/10/04 -PS2 baaack!!!! Added: -Mission 3 Completed Version:0.43 Date:11/11/04 -OK getting back on track Added: -Characters -Helghast Weapons -Plot Summary Version:0.47 Date:11/13/04 -OK I feel like writing now. I beat the game! Added: -Characters -Weapons -Mission 4 complete -Updated Plot Summary Version:0.50 Date:11/20/04 -Playing the game on hard now... Added: -Fixed Helghast Character name -Added grenades -Mission 5 complete Version:0.52 Date:11/24/04 -Now I work sa more Added: -Weapons -Vehicles Version:0.54 -New section! Added: -Basics Version:0.56 -Start some little improvements Added: -Added the online sections for the first 3 battlefields Version:0.60 -All that's left is the walkthrough SP level! Added: -The rest of the battlefields(3-8) -Spell checked Version:0.64 -1 more mission Added: -Mission 6 Version:0.66 -Taped missions 7-9 Added: -Re-did basics section -ASCII art Title 2 Version:0.75 -More mission Added: -Mission 7 -Mission 8 Version:0.80 -1 more mission Added: -Mission 9 Version:0.82 -Redoing the multiplayer maps Added: -Fixed Delta Creek Version:0.92(Just remembered about the date!)12/16/04 -Fixed many MP maps Added: -New and improved maps 2-8(The rest of them) -Yet again new ASCII art Versions:0.97 2/2/05 -Now I know it's been a hella long time. But that FAQ bounty motavated me! I hope I win it! Have to hurry! Added: -Mission 10 -Mission 11, part 1 Reminder: Switch all e-mail adresses to my new e-mail. Version:1.00 2/3/05 -Yahoo! 2nd FAQ completed! Hope I win that bounty... Added: -Rest of mission 11 -Game/Guide complete Fixed: -E-mails ******************************************************************************** * [14] (Copyright Notice) ****************************************************** ******************************************************************************** And now to alert people once again of the law that protects this FAQ and any other FAQ on this site as well as every other person's work ever published. Now this is simply saying you can't use my FAQ without my permission and FAQ being the whole walkthrough and not just the FAQ of the FAQ. Copyright 2004 Michael Dietz ******************************************************************************** * [15] (Legal Notice) ********************************************************** ******************************************************************************** This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Sites this FAQ is on: www.gamefaqs.com www.gamespot.com www.killzonehq.com www.killzonegame.com If you see this FAQ on any other sites please e-mail me @ Smitty416[at]gmail[dot]com _[End File]_____________________________________________________________________ Still reading, eh?