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You may contact me at || || mcgregorr@xtra.co.nz for any authorizations, comments, or || || corrections or additions. || || || || If you wish to put this walkthrough on a web site, e-mail || || notification is needed. If you do wish to use this on a page || || in HTML please make sure you tell me before doing so with || || information on how and where it will be used. This document || || may not be sold or used for profit. || || || || This FAQ is not authorized by, endorsed, or associated || || in any way with Konami Computer Entertainment Tokyo or any || || associated or affiliated company(ies). This FAQ should not || || be confused with any publication that is distributed or || || authorized by Konami Computer Entertainment Tokyo or any || || associated or affiliated company(ies). Silent Hill, all || || characters, locations, etc. (c) & TM 1999-2002 by Konami. || ------------------------------------------------------------------------------ i. The Intro. ------------- I'll try to keep this one short-ish. Err... I compiled this list of all the items and their locations while playing Silent Hill 2 because of the later replays I knew I'd make. The format I've decided on is to list each item as it appears in order, instead of giving lists by category. Explanations and notes on certain items that are required will be given. I did this guide because I couldn't find a guide which listed all of the items in detailed order, and especially once you've played through the game already, getting all the items to add to your rank, as well as helping you out as you play through the game is essential. I've added item descriptions to the items, however if they are repeat items (such as ammo or healing items) then the description will only be added the first time they are picked up. Any items I've missed, please feel to mail me with their locations so I can add them to the guide. The only other note is that reference to your map would be a must if you're unsure of the location of items listed here. Please also note this items guide only currently covers James' quest in the original PS2 version of the game. This can be used for the X-Box version of James' quest also, but is missing the extra item(s) evident in that version as I have not played it. I believe it's just the Blue Gem for James' scenario anyway. However if I get the chance I will add that and the items for Maria's "Born from a Wish" scenario sometime in the future. If you have played this version and would like to add you're own small comments and list to the section, feel free to mail me :) IMPORTANT NOTES: ---------------- 1. Bonus Items: So far I've gotten most of the bonus items. I'm currently replaying through the game to get the Rebirth ending and haven't yet gotten the final book. I'm also yet to get the Dog Key and Dog Ending. Both are currently listed, including the info as how to get them, I just haven't yet added descriptions. When both of these are added this guide will be 100% complete as far as I believe is possible. Right now it's like 99% :) Version 1.0 Update - All additional items have been added to the guide making it 100% as far as I know now. 2. About Directions: On street maps, north is always north (thanks to the compass on the map) and so directions are always referred to from that. In location maps (like the hospital or prison) I may use both compass directions and real directions on the map. If I say something is in the left of the room or off to the left, then I'm referring to how the room is positioned on the map (unless indicated in the item details). When it comes to compass on these maps left is always west, up is always north, etc. as these maps don't have a bearing on them. This especially comes in handy when it comes to the later underground sections. 3. Locating Items: Watch James' head when tracking items you need to find. While this can be difficult in areas of darkness, keep an eye on the shadow of his head instead. He has great eye sight... maybe too good for the dark and fog, but he can easily see 15 paces away in most directions around him. This means more or less finding every item listed in this guide will be made easier for you. 4. Comparing Guides - About The Total: After first competing my guide I had the total of 268(+7), deciding that I may be missing items I cross referenced my list with other guide authors. All the guides seemed to have grabbed a large number of items, but the guide by Jackspade gave a total of 269(+7) not including maps!!! Seeing this I freaked, thinking I had missed something - just a single item. Instead, comparing I began to notice items missing off his list that were on mine. That didn't make much sense until I added up his totals given before item sections. Including the bonus items, which he'd obviously counted into his total he had 269 items listed, which actually meant he had 262(+7) as the end result. Thanks to the various SH2 FAQ authors for providing a benchmark for me to check my completed list against. It has made rechecking item locations and numbers a little easier than just doing it replaying the game. I seem to maintain certain habits, so an alternative prospective is always helpful. Still at this time I'm beginning to worry I have missed something. But 268(+7) seems like more than all you'd ever need for a gold rank anyway... :p Version 1.0 update: The guide is now at 270(+7) - which is probably every item in the game as far as I know. Still any others found would be gladly added. Good luck in your item hunt. :) ------------------------------------------------------------------------------ ii. Update History ------------------ Version 1.0 - January 22nd, 2003 - 86.8KB - COMPLETE 2 additional items added thanks to an e-mail from Ben Mazier, 2 boxes of handgun ammo in section six. All remaining replay items have been added to the guide making it 100 percent complete as far as I know. 270(+7) items listed. Version 0.9 - April 9th, 2002 - 80.6KB - Near full content added. Some of the additional replay bonus' still need to be added to the guide. 268(+7) items listed. ------------------------------------------------------------------------------ iii. The Sections ----------------- 1.0 -----> Silent Hill 2 Pt. 1 - The Arrival in South Vale 2.0 -----> Silent Hill 2 Pt. 2 - Woodside and Blue Creek Apartments 3.0 -----> Silent Hill 2 Pt. 3 - Misty Waterfront 4.0 -----> Silent Hill 2 Pt. 4 - Brookhaven Hospital 5.0 -----> Silent Hill 2 Pt. 5 - Alternate Brookhaven 6.0 -----> Silent Hill 2 Pt. 6 - On The Streets Again 7.0 -----> Silent Hill 2 Pt. 7 - Decent Into Hell Pt. 1: "Toluca Prison" 8.0 -----> Silent Hill 2 Pt. 8 - Decent Into Hell Pt. 2: Road to Nowhere 9.0 -----> Silent Hill 2 Pt. 9 - Return to Sanity, or is it? 10.0 -----> Silent Hill 2 Pt. 10 - The Extras ------------------------------------------------------------------------------ iv. The List ------------ 1.0 -----> Silent Hill 2 Pt. 1 - The Arrival in South Vale Number | #000 Item | Photo of Mary Location | James carries this photo. Description | "A photo from when she was still healthy." Number | #000 Item | Letter from Mary Location | James carries this letter. Description | "That's definitely Mary's name in her own handwriting on the | front of the envelope." Examine | "In my restless dreams, I see that town. Silent Hill. You | promised you'd take me there again someday. But you never did. | Well I'm alone there now... In our 'special place'... Waiting | for you..." Number | #001 Item | Silent Hill Map Location | James' Car, Toluca Lake Observation Platform Description | N/A NOTE: You won't be able to leave without it. Because you have to this map counts as an item pick up, unlike the other maps which don't count as an item. I'd also figure this seeing as this is James' "base map" which is always shown when there is no map for an area. Number | Bonus +1 Item | Chainsaw | Weapon Location | Stuck in a stack of logs on the north side of the track, path | into Silent Hill (past the cemetery). Description | "Gas powered chainsaw. Extremely high attack power." To Qualify | The chainsaw is only found after the game is completed once. | For additional info see section 10.0. Number | #002 Item | First Aid Kit Location | Gardening Table by the Flower Shop, South Side of Sanders St. Description | "Restores energy by healing wounds. Effects are moderate." Number | #003 Item | Health Drink Location | On steps, west side of Lindsey St., just south of Sanders St. Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #004 Item | Health Drink Location | By garage door, east side of Lindsey St., just south of Vachss | Rd. Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #005 Item | Health Drink Location | On ground by the Table, Courtyard, Vachss Rd. Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #006 Item | Health Drink Location | Sitting in the lower left corner of the Courtyard, Vachss Rd. Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #007 Item | Radio Location | End of Vachss Rd. Description | "Small portable radio. Emits static when monsters are nearby." Number | #008 Item | Wooden Plank Location | End of Vachss Rd. Description | "Wooden plank with nails on one end. Not very powerful, but easy | to use." Number | #009 Item | Health Drink Location | By garage door, east side of Lindsey St., north of Vachss Rd. Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #010 Item | First Aid Kit Location | Left side of Happy Burger building, Cnr. of Sanders and Neely | Streets. Description | "Restores energy by healing wounds. Effects are moderate." Number | Bonus +2 Item | Hyper Spray | Weapon Location | Inside Trailer Home, south Side of Saul St. Description | "Suspicious spray can. Effect unknown." To Qualify | The spray is only found after the game is completed twice. It's | power depends on your rank in the previous game. For additional | info see section 10.0. Number | #011 Item | First Aid Kit Location | Outside Sports Injury Clinic, west side of Neely St. (across from | Sanders) Description | "Restores energy by healing wounds. Effects are moderate." Number | #012 Item | Health Drink Location | Steps of Silent Hill Post Office, North Side of Sanders St. west | of Lindsey Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #013 Item | Health Drink Location | By small shutter door, east side of Lower Martin St. (between | Sanders and Katz Streets) Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #014 Item | Health Drink Location | Sitting on the ground at the corner of the fence past Grey car, | Upper Martin St. (north of Katz St.) Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #015 Item | Apartment Gate Key Location | Dead body, end of Upper Martin St. Description | "Old-looking key that I found in town." Number | #016 Item | First Aid Kit Location | Lucky Jade Restaurant, Cnr. of Neely and Katz Streets Description | "Restores energy by healing wounds. Effects are moderate." Number | #017 Item | Handgun Bullets Location | Lucky Jade Restaurant, Cnr. of Neely and Katz Streets Description | "Bullets for a handgun." NOTE: Might be a bit hard to see, but they are on the ground near the door. ------------------------------------------------------------------------------ 2.0 -----> Silent Hill 2 Pt. 2 - Woodside and Blue Creek Apartments Number | #000 Item | Wood Side Apartment Map Location | On Notice Board, Entrance, 1F, Woodside Description | N/A Number | #018 Item | Health Drink Location | On Stairwell Feature, Entrance, 1F, Woodside Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #019 Item | Flashlight Location | On the Mannequin, Room 205, 2F, Woodside Description | "One-touch ON/OFF power switch. Currently in breast pocket." Number | #020 Item | Handgun Bullets Location | Lounge Table, Room 210, 2F, Woodside Description | "Bullets for a handgun." Number | #021 Item | Handgun Bullets Location | Bedroom Desk, Room 210, 2F, Woodside Description | "Bullets for a handgun." Number | #022 Item | Handgun Location | Shopping Card, Room 301, 3F, Woodside Description | "Full clip holds 10 bullets. Light handgun. Not much stopping | power, but easy to use." Number | #023 Item | Key to Room 202 Location | Bookshelf, Room 208, 2F, Woodside (Only after going to the 3rd | Floor) Description | "'202' is written on the top of the key. Got it in room 208." Number | #024 Item | Health Drink Location | Kitchen, Room 202, 2F, Woodside Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #025 Item | Clock Key Location | Hole in the wall, bedroom, Room 202, 2F, Woodside Description | "There's a small clock at the end of the key. It was in a hole in | the wall in room 202." Number | #026 Item | Health Drink Location | Kitchen, Room 209, 2F, Woodside Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #027 Item | Handgun Bullets Location | Sitting on the banister, top of the Stairwell, 3F, Woodside Description | "Bullets for a handgun." Number | #028 Item | Courtyard Key Location | Inside of closet, Room 307, 3F, Woodside Description | "Key to door which leads from the westside stairwell hall to the | courtyard." Number | #029 Item | Fire Escape Key Location | Hallway by bars and Laundry Room, 3F, Woodside Description | "Key to door leading from hallway to fire escape. Found in 3rd | floor hall." Number | #030 Item | Handgun Bullets Location | Floor of Laundry Room, 3F, Woodside Description | "Bullets for a handgun." Number | #031 Item | Health Drink Location | Kitchen, Room 303, 3F, Woodside Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #032 Item | First Aid Kit Location | Sitting on Cabinet, Lounge, Room 303, 3F, Woodside Description | "Restores energy by healing wounds. Effects are moderate." Number | #033 Item | Handgun Bullets Location | Sitting on bed, Bedroom, Room 303, 3F, Woodside Description | "Bullets for a handgun." Number | #034 Item | Canned Juice Location | End of the hallway by Room 107, 1F, Woodside Description | "Six-pack of canned juice. It was in the hallway on the 1st | floor." Number | #035 Item | Coin (Old Man) Location | Garbage Disposal, Outside Woodside Description | "Large coin imprinted with the face of an old person. Took it out | of the trash chute exit." Examine | "It looks like an old man." NOTE: You need to drop the Canned Juice down the trash chute from the 2nd Floor to get it. Number | #036 Item | Coin (Snake) Location | Pram in middle of pool, Courtyard, 1F, Woodside Description | "Large coin imprinted with a snake. I found it in that pool with | no water." Number | #037 Item | Handgun Bullets Location | Chair in Room 104, 1F, Woodside Description | "Bullets for a handgun." Number | #038 Item | Handgun Bullets Location | Corner of lounge, Room 101, 1F, Woodside Description | "Bullets for a handgun." Number | #039 Item | Handgun Bullets Location | Inside Safe, Room 203, 2F, Blue Creek Description | "Bullets for a handgun." NOTE: You need the safe number from the wallet stuck in the toilet. It's in the same apartment. Number | #040 Item | Handgun Bullets Location | Inside Safe, Room 203, 2F, Blue Creek Description | "Bullets for a handgun." NOTE: You need the safe number from the wallet stuck in the toilet. It's in the same apartment. Number | #041 Item | Handgun Bullets Location | Inside Safe, Room 203, 2F, Blue Creek Description | "Bullets for a handgun." NOTE: You need the safe number from the wallet stuck in the toilet. It's in the same apartment. Number | #042 Item | Handgun Bullets Location | Inside Safe, Room 203, 2F, Blue Creek Description | "Bullets for a handgun." NOTE: You need the safe number from the wallet stuck in the toilet. It's in the same apartment. Number | #043 Item | Health Drink Location | Kitchen, Room 203, 2F, Blue Creek Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #000 Item | Blue Creek Apartments Map Location | On ground by door, Stairwell, 2F, Blue Creek Description | N/A Number | #044 Item | First Aid Kit Location | On Washing Machine, Laundry Room, 1F, Blue Creek Description | "Restores energy by healing wounds. Effects are moderate." Number | #045 Item | Handgun Bullets Location | Couch, Room 109, 1F, Blue Creek Description | "Bullets for a handgun." Number | #046 Item | Angela's Knife Location | Bedroom, Room 109, 1F, Blue Creek Description | "Knife from Angela. I don't plan on using this as a weapon." Examine | "The blade is stained with something red." Number | #047 Item | Coin (Prisoner) Location | Bedroom, Room 109, 1F, Blue Creek Description | "Large coin imprinted with image of a prisoner. Found it in the | west apartment building." Examine | "This prisoner looks like a woman." Number | Bonus +3 Item | White Chrism | Ending Item Location | Kitchen, Room 105, 1F, Blue Creek Description | "Glass bottle containing milky white anointing oil." To Qualify | The Chrism is only found after the game is completed once. Is | one of the items required for the "Rebirth" ending of Silent Hill | 2. For additional info see section 10.0. Number | #048 Item | Lyne House Key Location | Inside the cabinet, Room 105, 1F, Blue Creek Description | "It was in the coin puzzle desk. The tag on it says 'Lyne'." NOTE: You need all three Coins and need to solve the puzzle to unlock it. Number | #049 Item | Handgun Bullets Location | Chair in Bedroom, Room 208, 2F, Blue Creek Description | "Bullets for a handgun." Number | #050 Item | Apartment Stairwell Key Location | On Bed, Room 208, 2F, Blue Creek Description | "Key to door that leads from the westside apartment hall to the | stairway." Examine | "It says 'North stairway'." ------------------------------------------------------------------------------ 3.0 -----> Silent Hill 2 Pt. 3 - Misty Waterfront Number | #051 Item | First Aid Kit Location | By end of road (sitting by Cones), West Side of Alley outside | the Blue Creek Apartments Description | "Restores energy by healing wounds. Effects are moderate." Number | #052 Item | Handgun Bullets Location | At the top of the stairs, just past the tunnel arch (right after | where you meet Laura) Description | "Bullets for a handgun." Number | #053 Item | Handgun Bullets Location | At the top of the stairs, just past the tunnel arch (right after | where you meet Laura) Description | "Bullets for a handgun." Number | #054 Item | Handgun Bullets Location | Sitting on the ground on the first walk in area of Rosewater Park Description | "Bullets for a handgun." Number | #055 Item | Handgun Bullets Location | Sitting on the ground on the first walk in area of Rosewater Park Description | "Bullets for a handgun." Number | #056 Item | Health Drink Location | Sitting on a bench in the second walk in area of Rosewater Park Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #057 Item | Handgun Bullets Location | Sitting on a bench by the sheltered seating area on the east side | of Rosewater Park Description | "Bullets for a handgun." Number | #058 Item | Health Drink Location | Sitting on the ground by the first (most eastern) telescope on | the Park's waterfront Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #059 Item | Health Drink Location | Sitting on the ground by the west entrance to the park (near the | doors to the building). There is an enemy standing here. Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #060 Item | Handgun Bullets Location | On the ground at the corner of Nathan Ave. and Munson St. (where | the gap in the ground is) Description | "Bullets for a handgun." Number | #061 Item | Health Drink Location | At the end of the dead end alley leading back to Blue Creek (off | the east side of Munson) Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #062 Item | Health Drink Location | At the top of the stairs on the southwestern corner of Munson and | Katz Streets. Description | "Restores energy by providing nourishment. Effects are fairly | mild." NOTE: This is difficult to see in the fog, so you can leave it until you return here later where you will be able to see it clearly. Number | #063 Item | Handgun Bullets Location | At the top of the stairs on the southwestern corner of Munson and | Katz Streets. Description | "Bullets for a handgun." NOTE: This is difficult to see in the fog, so you can leave it until you return here later where you will be able to see it clearly. Number | #064 Item | First Aid Kit Location | In a fenced off area on the southern side, right at the end of | Katz St. Description | "Restores energy by healing wounds. Effects are moderate." NOTE: Hard to see at first, but you get a close up of the area as you enter it, and can easily see it from this angle. Number | #065 Item | First Aid Kit Location | Sitting on the ground by a Fire Hydrant and a car in the driveway | on the northern side, right at the end of Katz St. Description | "Restores energy by healing wounds. Effects are moderate." Number | Bonus +4 Item | Dog Key | Ending Item Location | In a dog house, in the small lot to the west (left) of Jack's | Inn. It's right beside it on Nathan Ave. to be exact. Description | "Found inside a dog house. No idea where to use it." To Qualify | The Key is only found after getting three of the four endings. Is | required for the "Dog" ending of Silent Hill 2. If you forget to | get this now you can still get the key during your return to these | streets later on in the game. For additional info see section | 10.0. Number | #066 Item | Health Drink Location | Sitting infront of the truck parked in the Texxon Yard on Nathan | Ave. Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #067 Item | Health Drink Location | Sitting infront of the truck parked in the Texxon Yard on Nathan | Ave. Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #068 Item | Handgun Bullets Location | Sitting infront of the truck parked in the Texxon Yard on Nathan | Ave. Description | "Bullets for a handgun." Number | #069 Item | Steel Pipe Location | Stuck in the car parked infront of the gas pumps, in the Texxon | Yard on Nathan Ave. Description | "3-foot long steel pipe. Not very destructive, but good range." Number | Bonus +5 Item | Book: "Lost Memories" | Ending Item Location | Sitting in the cabinet outside the Texxon office on Nathan Ave. Description | "A book about the history and legends of this town and the | surrounding area." Examine | "The name comes from the legend of the people whose land was | stolen from them. They called this place 'The Place of the | Silent Spirits.' By 'Spirits,' they meant not only their dead | relatives, but also the spirits that they believed inhabited | the strees, rocks, and water around them. | "According to the legend, this was where the holiest ceremonies | took place. But it was not the ancestors of those who now live | in this town that first stole the land from these people. There | were others who came before. In those days, this town went by | another name. But that name is now hoplessly lost in the veils | of time. All we know is that there was another name, and that | for some reason the town was once abandoned by its residents." To Qualify | The book is only found after the game is completed once. Is | one of the items required for the "Rebirth" ending of Silent Hill | 2. For additional info see section 10.0. Number | #070 Item | Health Drink Location | Sitting by the garage in the Texxon Yard, side of Carroll St. Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #071 Item | Handgun Bullets Location | Sitting by the garage in the Texxon Yard, side of Carroll St. Description | "Bullets for a handgun." Number | #072 Item | Health Drink Location | On the ground by the small garden area outside of the Pete's | Bowl-O-Rama Bowling Alley on Nathan Ave. Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #073 Item | Handgun Bullets Location | On the ground by the dead guy at the broken bridge at the western | end of Nathan Ave. Description | "Bullets for a handgun." Number | #074 Item | First Aid Kit Location | By the Boat Launch fence along Nathan Ave. (beside the Historical | Society) Description | "Restores energy by healing wounds. Effects are moderate." Number | #075 Item | Handgun Bullets Location | Sitting on the ground at the far end of the forth bowling lane | (from the left, or third from the right), Pete's Bowl-O-Rama. Description | "Bullets for a handgun." Number | #076 Item | First Aid Kit Location | Sitting on a chair in the Heavens Night club. Description | "Restores energy by healing wounds. Effects are moderate." ------------------------------------------------------------------------------ 4.0 -----> Silent Hill 2 Pt. 4 - Brookhaven Hospital Number | #000 Item | Brookhaven Hospital Map Location | On the noticeboard, on the side of the entrance, 1F, Brookhaven Description | N/A Number | #077 Item | Health Drink Location | Sitting on the back desk (beside Maria when you first enter), | Reception Desk, 1F, Brookhaven Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #078 Item | Purple Bull Key Location | By the typewriter in the Document Room, 1F, Brookhaven Description | "A bull is drawn on it in purple. It was on the desk in the | document room." Number | #079 Item | Examination Room Key Location | In the Bloody Jacket hanging on locker, Men's Locker Room, 2F, | Brookhaven Description | "'Examination Room' is written on the tag. Found it in the pocket | of the white lab jacket in the men's locker room." Number | #080 Item | Bent Needle Location | Stuck in the teddy bear sitting on the desk, Woman's Locker Room, | 2F, Brookhaven Description | "Rusty, bent needle. It was stuck in the stuffed animal in the | locker room." Number | #081 Item | Shotgun Location | Inside the open locker, Woman's Locker Room, 2F, Brookhaven Description | "Maximum capacity 6 shots. Tough to use, but can attack opponents | in a group." Number | #082 Item | Handgun Bullets Location | Sitting on the stool across from the entry door to the long | hallway, 2F, Brookhaven Description | "Bullets for a handgun." Number | #083 Item | First Aid Kit Location | Sitting on the bed in Examination Room 3, 2F, Brookhaven Description | "Restores energy by healing wounds. Effects are moderate." Number | #084 Item | Lapis Eye Key Location | Sitting on the desk in Room M2, 2F, Brookhaven Description | "An eye is carved into the top of the key. The iris part is made | of a lapis lazuli." Number | #085 Item | Shotgun Shells Location | Sitting on the desk in Room M2, 2F, Brookhaven Description | "Ammunition for a shotgun." Number | #086 Item | Handgun Bullets Location | Sitting on the floor of Room M3, 2F, Brookhaven Description | "Bullets for a handgun." Number | #087 Item | Health Drink Location | Sitting on the floor of Room M3, 2F, Brookhaven Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #088 Item | Shotgun Shells Location | Sitting on a box in Room M6, 2F, Brookhaven Description | "Ammunition for a shotgun." Number | #089 Item | Health Drink Location | Sitting on a box in Room M6, 2F, Brookhaven Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #090 Item | Shotgun Shells Location | Sitting in the sink in the Doctors Lounge, 1F, Brookhaven Description | "Ammunition for a shotgun." Number | #091 Item | First Aid Kit Location | Sitting on the ground by a ladder, near the elevator and Day | Room, 3F, Brookhaven Description | "Restores energy by healing wounds. Effects are moderate." Number | #092 Item | Roof Key Location | Sitting on the desk by the bed, Room S3, 3F, Brookhaven Description | "Key to the roof of office wing. Got it in the 3rd floor hospital | room where Maria is resting." Number | #093 Item | Health Drink Location | Sitting on the desk by the bed, Room S11, 3F, Brookhaven Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #094 Item | Piece of Hairs Location | Inside of the lock box in Room S14, 3F, Brookhaven Description | "Long brown hair. It was in that 'box'." NOTE: You need both codes and both keys to unlock it. Number | #095 Item | Elevator Key Location | Shower Room drain, 3F, Brookhaven Description | "'Patient wing elevator' is written on the tag. It was stuck in | the bath pipe." NOTE: You need to combine the hairs with the bent needle to create a tool to reach the key. Number | #096 Item | Shotgun Shells Location | Sitting on the box in the corner of Room C3, 1F, Brookhaven Description | "Ammunition for a shotgun." Number | #097 Item | Handgun Bullets Location | Sitting on the floor at the side of Room C3, 1F, Brookhaven Description | "Bullets for a handgun." ------------------------------------------------------------------------------ 5.0 -----> Silent Hill 2 Pt. 5 - Alternate Brookhaven Number | #098 Item | Shotgun Shells Location | Sitting on the floor beside the first save spot, 1F, Alternate | Brookhaven Description | "Ammunition for a shotgun." Number | #099 Item | First Aid Kit Location | Sitting on a bed, Room C2, 1F, Alternate Brookhaven Description | "Restores energy by healing wounds. Effects are moderate." Number | #100 Item | Handgun Bullets Location | Sitting on a bed, Room C1, 1F, Alternate Brookhaven Description | "Bullets for a handgun." Number | #101 Item | Health Drink Location | Sitting on a box, Room C1, 1F, Alternate Brookhaven Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #102 Item | Handgun Bullets Location | Sitting on a bed, Room M6, 2F, Alternate Brookhaven Description | "Bullets for a handgun." Number | #103 Item | First Aid Kit Location | Sitting on a box, Room M6, 2F, Alternate Brookhaven Description | "Restores energy by healing wounds. Effects are moderate." Number | #104 Item | Dry Cell Battery Location | Sitting on a gap on the right side wall, Room M6, 2F, Alternate | Brookhaven Description | "Got it in the hospital room. Just an ordinary dry cell battery." Examine | "It looks like the same type of battery as the flashlight." Number | #105 Item | Basement Storeroom Key Location | Sitting on a gap on the right side wall, Room M6, 2F, Alternate | Brookhaven Description | "It was inside the wall with that strange painting. It's the key | to the hospital basement's storeroom." Number | #106 Item | Health Drink Location | Sitting on a box, Room M4, 2F, Alternate Brookhaven Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #107 Item | Shotgun Shells Location | Sitting on a box on a bed, Room M4, 2F, Alternate Brookhaven Description | "Ammunition for a shotgun." Number | #108 Item | Handgun Bullets Location | On the box in Room S11, 3F, Alternate Brookhaven Description | "Bullets for a handgun." Number | #109 Item | Ampoule Location | On the box in Room S11, 3F, Alternate Brookhaven Description | "Restores energy by relieving pain. Effects are powerful." Number | #110 Item | First Aid Kit Location | On the supply shelf in Storeroom, 3F, Alternate Brookhaven Description | "Restores energy by healing wounds. Effects are moderate." Number | #111 Item | Handgun Bullets Location | On the supply shelf in Storeroom, 3F, Alternate Brookhaven Description | "Bullets for a handgun." Number | #112 Item | Shotgun Shells Location | On the supply shelf in Storeroom, 3F, Alternate Brookhaven Description | "Ammunition for a shotgun." Number | #113 Item | Shotgun Shells Location | On the floor of the Basement Storeroom, B1, Alternate Brookhaven Description | "Ammunition for a shotgun." Number | #114 Item | Copper Ring Location | On the floor of the hidden "basement's basement", B2, Alternate | Brookhaven Description | "I found in the basement of the hospital. It's engraved with a | picture of a spider." Number | #115 Item | Lead Ring Location | Inside the refrigerator on the ground, Day Room, 2F, Alternate | Brookhaven Description | "Ring from the refrigerator. It's engraved with a disgusting, | bloated face." NOTE: While you can check the fridge when you first reach the 2F, you can't get the ring from inside as you'll need Maria to help you open the fridge. After you have her with you, return here to get the Lead Ring from the fridge. Number | #116 Item | Shotgun Shells Location | Trick or Treat box, Storeroom, 3F, Alternate Brookhaven Description | "Ammunition for a shotgun." NOTE: Inside the "Trick Or Treat" box that appears in the Storeroom after hearing the gameshow in the elevator while going to get the Lead Ring. You'll need to answer the questions correctly. The answers are 3,1,3. Number | #117 Item | Shotgun Shells Location | Trick or Treat box, Storeroom, 3F, Alternate Brookhaven Description | "Ammunition for a shotgun." NOTE: Inside the "Trick Or Treat" box that appears in the Storeroom after hearing the gameshow in the elevator while going to get the Lead Ring. You'll need to answer the questions correctly. The answers are 3,1,3. Number | #118 Item | Shotgun Shells Location | Trick or Treat box, Storeroom, 3F, Alternate Brookhaven Description | "Ammunition for a shotgun." NOTE: Inside the "Trick Or Treat" box that appears in the Storeroom after hearing the gameshow in the elevator while going to get the Lead Ring. You'll need to answer the questions correctly. The answers are 3,1,3. Number | #119 Item | Shotgun Shells Location | Trick or Treat box, Storeroom, 3F, Alternate Brookhaven Description | "Ammunition for a shotgun." NOTE: Inside the "Trick Or Treat" box that appears in the Storeroom after hearing the gameshow in the elevator while going to get the Lead Ring. You'll need to answer the questions correctly. The answers are 3,1,3. Number | #120 Item | Shotgun Shells Location | Trick or Treat box, Storeroom, 3F, Alternate Brookhaven Description | "Ammunition for a shotgun." NOTE: Inside the "Trick Or Treat" box that appears in the Storeroom after hearing the gameshow in the elevator while going to get the Lead Ring. You'll need to answer the questions correctly. The answers are 3,1,3. Number | #121 Item | Ampoule Location | Trick or Treat box, Storeroom, 3F, Alternate Brookhaven Description | "Restores energy by relieving pain. Effects are powerful." NOTE: Inside the "Trick Or Treat" box that appears in the Storeroom after hearing the gameshow in the elevator while going to get the Lead Ring. You'll need to answer the questions correctly. The answers are 3,1,3. Number | #122 Item | Ampoule Location | Trick or Treat box, Storeroom, 3F, Alternate Brookhaven Description | "Restores energy by relieving pain. Effects are powerful." NOTE: Inside the "Trick Or Treat" box that appears in the Storeroom after hearing the gameshow in the elevator while going to get the Lead Ring. You'll need to answer the questions correctly. The answers are 3,1,3. Number | #123 Item | Hospital Lobby Key Location | On the desk in the Directors Office, 1F, Alternate Brookhaven Description | "Found in the Director's office. Key to hospital's front lobby." ------------------------------------------------------------------------------ 6.0 -----> Silent Hill 2 Pt. 6 - On The Streets Again Number | #124 Item | Shotgun Shells Location | Sitting on the ground infront of the truck along the east side of | Carroll St. Description | "Ammunition for a shotgun." Number | #125 Item | Health Drink Location | Sitting on the ground by the station wagon at the western end of | Rendell St. Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #126 Item | First Aid Kit Location | Sitting on the ground by the station wagon at the western end of | Rendell St. Description | "Restores energy by healing wounds. Effects are moderate." Number | #127 Item | Ampoule Location | Sitting on the ground by the southern side at western end of | Rendell St. Beside the two fences and road markers. Description | "Restores energy by relieving pain. Effects are powerful." Number | #128 Item | Handgun Bullets Location | Sitting on the ground by the southern side at western end of | Rendell St. Beside the two fences and road markers. Description | "Bullets for a handgun." Number | #129 Item | Rifle Shells Location | Found in the little inset dirt area on the north side of Rendell | St. Near the fence. Description | "Ammunition for a hunting rifle." Number | #130 Item | Shotgun Shells Location | Found in the little inset dirt area on the north side of Rendell | St. Near the fence. Description | "Ammunition for a shotgun." Number | #131 Item | Shotgun Shells Location | Found in the little inset dirt area on the north side of Rendell | St. Near the fence. Description | "Ammunition for a shotgun." Number | #132 Item | Handgun Bullets Location | Found in the little inset dirt area on the north side of Rendell | St. Near a tree. Description | "Bullets for a handgun." Number | #133 Item | Rifle Shells Location | Found in the little inset dirt area on the north side of Rendell | St. Near a tree. Description | "Ammunition for a hunting rifle." Number | #134 Item | Health Drink Location | Found by the end of the panels near the Cnr. of Rendell and | Munson Streets. Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #135 Item | Shotgun Shells Location | Found by the end of the panels near the Cnr. of Rendell and | Munson Streets. Description | "Ammunition for a shotgun." Number | #136 Item | Handgun Bullets Location | Found on the ground by the Southern end of Munson St. Right by | the fence on the eastern side. Description | "Bullets for a handgun." Number | #137 Item | Handgun Bullets Location | Found on the ground by the Southern end of Munson St. Right by | the fence on the eastern side. Description | "Bullets for a handgun." Number | #138 Item | Health Drink Location | Found by a door near the southern Cnr. of Munson and Saul | Streets. Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #139 Item | Health Drink Location | Found by a door near the southern Cnr. of Munson and Saul | Streets. Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #140 Item | First Aid Kit Location | Found on the ground beside the Trailer Home, south side of Saul | St. Description | "Restores energy by healing wounds. Effects are moderate." Number | #141 Item | Shotgun Shells Location | Found on the ground along from the Trailer Home, near a car, | south side of Saul St. Description | "Ammunition for a shotgun." Number | #142 Item | Shotgun Shells Location | Found on the ground along from the Trailer Home, near a car, | south side of Saul St. Description | "Ammunition for a shotgun." Number | #143 Item | Handgun Bullets Location | On the ground by a diner on the southern side of Saul Street. | Close to Neely. Check right beside the newspaper vending | machines on the sidewalk, it's sitting right beside it. Description | "Bullets for a Handgun." NOTE: All credit to Ben Mazier for submitting the location of this additional ammo pick up. Number | #144 Item | Handgun Bullets Location | On the ground by a diner on the southern side of Saul Street. | Close to Neely. Check right beside the newspaper vending | machines on the sidewalk, it's sitting right beside it. Description | "Bullets for a Handgun." NOTE: All credit to Ben Mazier for submitting the location of this additional ammo pick up. Number | #145 Item | First Aid Kit Location | On the ground at the first shops door near the Northern Cnr. of | Saul and Neely Streets. Description | "Restores energy by healing wounds. Effects are moderate." Number | #146 Item | Rifle Shells Location | At the Drive-Thru Order sign at Happy Burger, Southern Cnr. of | Neely and Sanders Streets. Description | "Ammunition for a hunting rifle." Number | #147 Item | Rifle Shells Location | Around the far side of Happy Burger, Southern Cnr. Of Neely and | Sanders Streets Description | "Ammunition for a hunting rifle." Number | #148 Item | Handgun Bullets Location | The main door to Neely's Bar at the Northern Cnr. of Neely and | Sanders Streets. Description | "Bullets for a handgun." Number | #149 Item | Health Drink Location | Sitting on the ground at the Clock Repair Store, west side of | Neely St. Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #150 Item | Health Drink Location | Sitting on the ground at the store next to the Clock Repair, west | side of Neely St. Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #151 Item | Handgun Bullets Location | Sitting on the ground by the Grand Market entrance at the | South-Western Cnr. of Neely and Katz Streets. Description | "Bullets for a handgun." Number | #152 Item | Shotgun Shells Location | Sitting on the top of a small set of stairs along the southern | side of Sanders Street, just near Lindsey St. Description | "Ammunition for a shotgun." Number | #153 Item | Shotgun Shells Location | Sitting on the top of a small set of stairs along the southern | side of Sanders Street, just near Lindsey St. Description | "Ammunition for a shotgun." Number | #154 Item | Handgun Bullets Location | Sitting in the Flower Shop Carpark by a Car along the | southeastern end of Sanders St. Description | "Bullets for a handgun." Number | #155 Item | Handgun Bullets Location | Sitting in the Flower Shop Carpark by a Car along the | southeastern end of Sanders St. Description | "Bullets for a handgun." Number | #156 Item | Shotgun Shells Location | Sitting in the Flower Shop Carpark by a Car along the | southeastern end of Sanders St. Description | "Ammunition for a shotgun." Number | #157 Item | Wrench Location | Sitting on the doorstep of the second house along, western side | of Lindsey St. (Although you should already have this marked off | on your map to go and check - not too hard to find then :) ) Description | "I found this on the Lindsey street. It's a tool used for turning | nuts and bolts." Number | #158 Item | Handgun Bullets Location | Sitting by Cafe Texan at the Cnr. of Lindsey and Katz Streets. Description | "Bullets for a handgun." Number | #159 Item | Handgun Bullets Location | By garage door, east side of Lindsey St., just south of Vachss | Rd. Description | "Bullets for a handgun." Number | #160 Item | Health Drink Location | On the side entrance door to Big Jay's store on the northern end | of Neely St. Just up from the northeastern corner of Katz St. Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #161 Item | Rifle Shells Location | On the side entrance door to Big Jay's store on the northern end | of Neely St. Just up from the northeastern corner of Katz St. Description | "Ammunition for a hunting rifle." Number | #162 Item | Ampoule Location | In a fenced off area on the southern side, right at the western | end of Katz St. Description | "Restores energy by relieving pain. Effects are powerful." Number | #163 Item | Shotgun Shells Location | Sitting on the ground by the west entrance to Rosewater Park | (near the doors to the building beside it). Description | "Ammunition for a shotgun." Number | #164 Item | Shotgun Shells Location | Sitting on the ground by the west entrance to the park (near the | doors to the building beside it). Description | "Ammunition for a shotgun." Number | #165 Item | Ampoule Location | Sitting on one of the curved concrete supports in one of the | small seating areas down the west side of the park. Description | "Restores energy by relieving pain. Effects are powerful." Number | #166 Item | Old Bronze Key Location | Behind the statue on the second walk in area on the west side of | the park is a dirt mound. Check it, and unlock the box you find | with the wrench for the key. Description | "Antique-looking bronze key. It was hidden behind one of those | statues lined up in the park." Number | #167 Item | Shotgun Shells Location | In the corner of the lowest eastern walk in area at Rosewater | Park. Description | "Ammunition for a shotgun." Number | #168 Item | Shotgun Shells Location | In the corner of the lowest eastern walk in area at Rosewater | Park. Description | "Ammunition for a shotgun." Number | #169 Item | Rifle Shells Location | On the ground by the dead guy at the broken bridge at the western | end of Nathan Ave. Description | "Ammunition for a hunting rifle." ------------------------------------------------------------------------------ 7.0 -----> Silent Hill 2 Pt. 7 - Decent Into Hell Pt. 1: "Toluca Prison" Number | Bonus +6 Item | Obsidian Goblet | Ending Item Location | Found in the shattered display cabinet inside of the Silent Hill | Historical Society Description | "Ancient-looking goblet carved from pure obsidian. Found it in | the old museum." Examine | "A snake is carved into its stem." To Qualify | The Goblet is only found after the game is completed once. Is | one of the items required for the "Rebirth" ending of Silent Hill | 2. For additional info see section 10.0. Number | #170 Item | First Aid Kit Location | Sitting on the desk as you first enter the prison area from the | deep hole in the Historical Societies wall. Description | "Restores energy by healing wounds. Effects are moderate." Number | #171 Item | Handgun Bullets Location | On a table, in one of the first Prison rooms you come to. The | only open room on that section besides the one with the hole in | the floor. Description | "Bullets for a handgun." Number | #172 Item | Spiral-Writing Key Location | On the ground in the "bug room" near the backwards prison | hallway. Your torch will go out after, so be careful. :) Description | "Key with slim, 3-inch long cylinder attached. The cylinder is | engraved with spiral writing." Examine | "It says: 'Tis doubt which leadeth thee to Purgatory.'" Number | #173 Item | Tablet of "Gluttonous Pig" Location | Sitting on a table at the back of the Mess Hall, 1F, Toluca | Prison Description | "Metal tablet with 'Gluttonous Pig[ drawn on one side. Found it | in the dining room." Number | #174 Item | Health Drink Location | Sitting on a table inside the Prison Mess Hall, 1F, Toluca Prison Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #175 Item | Health Drink Location | Sitting on a table inside the Prison Mess Hall, 1F, Toluca Prison Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #176 Item | Handgun Bullets Location | Sitting on the desk past the southern gate in the Middle Prison | Hallway, 1F, Toluca Prison Description | "Bullets for a handgun." Number | #000 Item | Toluca Prison Map Location | Sitting on the desk before the middle gate in the Middle Prison | Hallway, 1F, Toluca Prison Description | N/A Number | #177 Item | First Aid Kit Location | Eastern (right) side of the conference booth, 1F, Toluca Prison Description | "Restores energy by healing wounds. Effects are moderate." Number | #178 Item | Tablet of "The Seductress" Location | Upper Shower Block (Only accessible shower), 1F, Toluca Prison Description | "Metal tablet with 'Seductress' drawn on one side. Found it in | the shower room." Number | #179 Item | Handgun Bullets Location | Cell #5 (from the left), Lower Cell Block, 1F, Toluca Prison Description | "Bullets for a handgun." Number | #180 Item | Wax Doll Location | Cell #9 (from the left), Lower Cell Block, 1F, Toluca Prison Description | "Doll carved from wax. It was lying in the cell." Number | #181 Item | Handgun Bullets Location | Sitting on the desk before the southern gate in the Eastern | Prison Hallway, 1F, Toluca Prison Description | "Bullets for a handgun." Number | #182 Item | Rifle Shells Location | Sitting on the shelf in the changing rooms off the Eastern | Hallway, 1F, Toluca Prison Description | "Ammunition for a hunting rifle." Number | #183 Item | Tablet of "The Oppressor" Location | Cell #4 (from the left), Upper Cell Block, 1F, Toluca Prison Description | "Metal tablet with 'The Oppressor' drawn on one side. Found it in | the cell." Number | #184 Item | Horseshoe Location | On the door of the large square courtyard (to the prisons east) | as you exit, 1F, Toluca Prison Description | "Metal Horseshoe. It was hanging in the door of the square." NOTE: You have to put the three tablets into the hangman's platform before the Horseshoe will appear at the door. Number | #185 Item | Lighter Location | Western (left) side of the conference booth, 1F, Toluca Prison Description | "Metal lighter. Looks like its flame is stronger than normal | lighters." Number | #186 Item | First Aid Kit Location | On top of the TV, Prison Administration, off-Western Hallway, 1F, | Toluca Prison Description | "Restores energy by healing wounds. Effects are moderate." Number | #187 Item | Ampoule Location | Sink, Prison Administration, off-Western Hallway, 1F, Toluca | Prison Description | "Restores energy by relieving pain. Effects are powerful." Number | #188 Item | Health Drink Location | Table, Prison Administration, off-Western Hallway, 1F, Toluca | Prison Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #189 Item | Handgun Bullets Location | Desk, Prison Security Lockup, 1F, Toluca Prison Description | "Bullets for a handgun." Number | #190 Item | Shotgun Shells Location | Shelf, Prison Security Lockup, 1F, Toluca Prison Description | "Ammunition for a shotgun." Number | #191 Item | Hunting Rifle Location | Weapon Rack, Prison Security Lockup, 1F, Toluca Prison Description | "Maximum capacity 4 shots. Takes a long time between shots, but | each shot is very powerful." Number | #192 Item | Rifle Shells Location | Shelf, Prison Security Lockup, 1F, Toluca Prison Description | "Ammunition for a hunting rifle." Number | #193 Item | Rifle Shells Location | Shelf, Prison Security Lockup, 1F, Toluca Prison Description | "Ammunition for a hunting rifle." ------------------------------------------------------------------------------ 8.0 -----> Silent Hill 2 Pt. 8 - Decent Into Hell Pt. 2: Road to Nowhere Number | #194 Item | First Aid Kit Location | 4 corners of the Elevator, The Labyrinth Description | "Restores energy by healing wounds. Effects are moderate." Number | #195 Item | Shotgun Shells Location | 4 corners of the Elevator, The Labyrinth Description | "Ammunition for a shotgun." Number | #196 Item | Handgun Bullets Location | 4 corners of the Elevator, The Labyrinth Description | "Bullets for a handgun." Number | #197 Item | Rifle Shells Location | 4 corners of the Elevator, The Labyrinth Description | "Ammunition for a hunting rifle." Number | #198 Item | Great Knife Location | Pyramid Heads Lair, The Labyrinth Description | "Massive weapon wielded by Pyramid Head. Hard to use, but | lethal." Number | #199 Item | Shotgun Shells Location | Pyramid Heads Lair, The Labyrinth Description | "Ammunition for a shotgun." Number | #200 Item | Shotgun Shells Location | Pyramid Heads Lair, The Labyrinth Description | "Ammunition for a shotgun." Number | #201 Item | Wire Cutter Location | Multi-headed Puzzle Room, The Labyrinth Description | "Tool for cutting wires or electric cables." NOTE: Will appear on the panel by the ladder after you've solved the puzzle, seen Maria, and returned here. Number | #202 Item | Handgun Bullets Location | Top of a stairwell, The Labyrinth Description | "Bullets for a handgun." NOTE: I can't give an exact description of when they appear, but when they do you'll be standing right beside them as soon as you're up a ladder. Number | #203 Item | Handgun Bullets Location | Dead End, The Labyrinth Description | "Bullets for a handgun." NOTE: After the previous item hallway, you'll come into a flooded cave area, which has a path with a ladder immediately to the left of where you enter. Ignore this for now and take the other path until you get a to a square room with a ladder. Take the ladder to the top and at the end of this small hall you'll find the items. Watch out though as the Pyramid Head is prowling about with a spear. When you've got them return all the way back to the ladder I told you to ignore earlier and go up it. Number | #204 Item | Handgun Bullets Location | Dead End, The Labyrinth Description | "Bullets for a handgun." NOTE: After the previous item hallway, you'll come into a flooded cave area, which has a path with a ladder immediately to the left of where you enter. Ignore this for now and take the other path until you get a to a square room with a ladder. Take the ladder to the top and at the end of this small hall you'll find the items. Watch out though as the Pyramid Head is prowling about with a spear. When you've got them return all the way back to the ladder I told you to ignore earlier and go up it. Number | #205 Item | Key of the Persecuted Location | Hung Criminals Room, The Labyrinth Description | "Key left by prisoner who was wrongly executed." NOTE: You'll need to solve the puzzle by seeing which hung criminal is which, then figuring out the innocent one from the room further down the hall. In easy mode it is the Kidnapper who is innocent. In normal it is the Arsonist who is innocent. And in hard mode its the Counterfeiter who is innocent. Number | #206 Item | First Aid Kit Location | Top of the ladder, Catacomb Graveyard, Exiting The Labyrinth Description | "Restores energy by healing wounds. Effects are moderate." NOTE: This is the start of last Labyrinth hallway which you come to after reaching Maria in the Labyrinth and going through the previously locked gate you passed. Number | #207 Item | Shotgun Shells Location | South-east corner of the Catacomb Graveyard, Exiting The | Labyrinth Description | "Ammunition for a shotgun." Number | #208 Item | Shotgun Shells Location | North wall of the Catacomb Graveyard (Near Walter Sullivan's | Grave), Exiting The Labyrinth Description | "Ammunition for a shotgun." Number | #209 Item | Shotgun Shells Location | Behind a unreadable tombstone, South-west Corner of the Catacomb | Graveyard, Exiting The Labyrinth Description | "Ammunition for a shotgun." Number | #210 Item | Ampoule Location | North-west corner of the Catacomb Graveyard (beside James' | tombstone), Exiting The Labyrinth Description | "Restores energy by relieving pain. Effects are powerful." Number | #211 Item | Rifle Shells Location | On the left side of the floor in the Factory Room (After Eddie | leaves), Freezeworks Description | "Ammunition for a hunting rifle." Number | #212 Item | Shotgun Shells Location | At the front of the room near the door (which Eddie left | through), Freezeworks Description | "Ammunition for a shotgun." 9.0 -----> Silent Hill 2 Pt. 9 - Return to Sanity, or is it? Number | #213 Item | "Little Mermaid" music box Location | On the fountain in the garden outside of the Lakeview Hotel Description | "Music box with figure from the fairy tale, 'The Little Mermaid', | attached. Found at the garden fountain." Number | #000 Item | Lakeview Hotel Map Location | On pinboard directly to the left of the main entrance, 1F, | Lakeview Hotel Description | N/A Number | #214 Item | "Fish" Key Location | On a plate in the "Lakeshore Restaurant", 1F, Lakeview Hotel Description | "Key with fish-shaped key holder. It was on top of the restaurant | table." Number | #215 Item | Laura's Letter Location | From Laura in the "Lakeshore Restaurant", 1F, Lakeview Hotel Description | "Letter supposedly given to Laura by Mary." Examine | "My dearest Laura, I'm leaving this letter with Rachel to give to | you after I'm gone. I'm far away now. In a quiet, beautiful | place. Please forgive me for not saying goodbye before I left. | Be well, Laura. Don't be too hard on the sisters. And Laura, | about James... I know you hate him because you think he isn't | nice to me, but please give him a chance. It's true he may be a | little surly sometimes, and he doesn't laugh much. But | underneath he's really a sweet person. Laura... I love you like | my very own daughter. If thing had worked out differently, I was | hoping to adopt you. Happy 8th birthday, Laura. Your friend | forever, Mary." Number | #216 Item | Handgun Bullets Location | Hotel Storage Room, 1F, Lakeview Hotel Description | "Bullets for a handgun." NOTE: This room is in the first empty area of the public map. If you're unsure where this is, wait until you get the full staff map which has both the public rooms and admin. areas. Number | #217 Item | Handgun Bullets Location | Hotel Storage Room, 1F, Lakeview Hotel Description | "Bullets for a handgun." NOTE: This room is in the first empty area of the public map. If you're unsure where this is, wait until you get the full staff map which has both the public rooms and admin. areas. Number | #218 Item | Handgun Bullets Location | Hotel Storage Room, 1F, Lakeview Hotel Description | "Bullets for a handgun." NOTE: This room is in the first empty area of the public map. If you're unsure where this is, wait until you get the full staff map which has both the public rooms and admin. areas. Number | #219 Item | Rifle Shells Location | Hotel Storage Room, 1F, Lakeview Hotel Description | "Ammunition for a hunting rifle." NOTE: This room is in the first empty area of the public map. If you're unsure where this is, wait until you get the full staff map which has both the public rooms and admin. areas. Number | #220 Item | Key to hotel room 312 Location | Key holds, Reception Area, 1F, Lakeview Hotel Description | "Key to room number 312 in the hotel. It was lying behind the | counter of the lobby reception desk." Examine | "Room 312 is the room Mary and I stayed in three years ago." Number | #221 Item | Can of Thinner Location | Sitting on the floor of the elevator, B1F, Lakeview Hotel Description | "Small can filled with thinner. It was lying inside the | elevator." Number | #222 Item | First Aid Kit Location | Sitting on the desk in the Cloak Room, 2F, Lakeview Hotel Description | "Restores energy by healing wounds. Effects are moderate." Number | #223 Item | Shotgun Shells Location | Sitting on the shelves in the Cloak Room, 2F, Lakeview Hotel Description | "Ammunition for a shotgun." Number | #224 Item | Shotgun Shells Location | Sitting on the shelves in the Cloak Room, 2F, Lakeview Hotel Description | "Ammunition for a shotgun." Number | #225 Item | Handgun Bullets Location | Sitting on the shelves in the Cloak Room, 2F, Lakeview Hotel Description | "Bullets for a handgun." Number | #226 Item | Handgun Bullets Location | Sitting on the shelves in the Cloak Room, 2F, Lakeview Hotel Description | "Bullets for a handgun." Number | #227 Item | Key to hotel room 204 Location | Inside the suitcase in the Cloak Room, 2F, Lakeview Hotel Description | "Key to room number 204. Took it from the bag inside the | cloakroom." NOTE: You'll need to use the Fish Key to open the suitcase. Number | #228 Item | Handgun Bullets Location | On the desk at the end of the small hallway leading to the | Reading Room, 2F, Lakeview Hotel Description | "Bullets for a handgun." Number | #229 Item | Handgun Bullets Location | On the desk at the end of the small hallway leading to the | Reading Room, 2F, Lakeview Hotel Description | "Bullets for a handgun." Number | #230 Item | Shotgun Shells Location | On a small desk in the corner of the Reading Room, 2F, Lakeview | Hotel Description | "Ammunition for a shotgun." Number | #231 Item | Health Drink Location | On the reading desk, Reading Room, 2F, Lakeview Hotel Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #232 Item | Shotgun Shells Location | On the bookshelf in the Reading Room, 2F, Lakeview Hotel Description | "Ammunition for a shotgun." Number | #233 Item | Employee Elevator Key Location | On a desk in room 204, 2F, Lakeview Hotel Description | "The tag on it says: 'Employee elevator.'" Number | #234 Item | "Cinderella" music box. Location | Inside the suitcase with the word lock, Room 202, 2F, Lakeview | Hotel Description | "Music box with figure from the fairy tale, 'Cinderella', | attached. Found inside trunk in room 202." NOTE: Use the thinner on the photo on the bed or try and hack the lock to open the case. The word is always something easy and usually has something to do with the game (mist, hell, love, damn, mama, etc.). Number | #235 Item | Health Drink Location | Sitting on the table with the lamp near the elevator, 2F, | Lakeview Hotel Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #236 Item | Rifle Shells Location | Sitting on the table near the elevator, 2F, | Lakeview Hotel Description | "Ammunition for a hunting rifle." Number | #237 Item | Health Drink Location | Cleaning trolley sitting near the employee lift, 2F, Lakeview | Hotel Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #238 Item | Health Drink Location | Cleaning trolley sitting near the employee lift, 2F, Lakeview | Hotel Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #000 Item | Lakeview Hotel Map (Staff) Location | On pin board directly beside the employee lift, Admin. Block, 1F, | Lakeview Hotel Description | N/A Number | #239 Item | "Snow White" music box Location | Shelf in Pantry, Admin. Block, 1F, Lakeview Hotel Description | "Music box with 'Snow White' drawn on it. Found in pantry." Number | #240 Item | Video Tape Location | Safe in the Office, Admin. Block, 1F, Lakeview Hotel Description | "Videotape I forgot at the hotel three years ago." Examine | "'Silent Hill' is written on the label in my handwriting. This is | definitely the videotape I recorded back then." Number | #241 Item | Can Opener Location | Safe in the Office, Admin. Block, 1F, Lakeview Hotel Description | "Tool for opening cans." Number | #242 Item | Rifle Shells Location | Employee Lounge, Admin. Block, 1F, Lakeview Hotel Description | "Ammunition for a hunting rifle." Number | #243 Item | Rifle Shells Location | Employee Lounge, Admin. Block, 1F, Lakeview Hotel Description | "Ammunition for a hunting rifle." Number | #244 Item | First Aid Kit Location | On the Floor of the Boiler Room, B1F, Lakeview Hotel Description | "Restores energy by healing wounds. Effects are moderate." Number | #245 Item | Bar Key Location | Hanging on the end of the Boiler Piping, Boiler Room, B1F, | Lakeview Hotel Description | "Key to door which goes from hotel's underground bar to hallway. | Found it in boiler room." Number | #246 Item | Health Drink Location | Sitting on the shelf in the Bar's Kitchen, B1F, Lakeview Hotel Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #247 Item | Health Drink Location | Sitting on the shelf in the Bar's Kitchen, B1F, Lakeview Hotel Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #248 Item | Health Drink Location | Sitting on the bench in the Bar's Kitchen, B1F, Lakeview Hotel Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #249 Item | Light Bulb Location | In the tin can sitting on the bench in the Bar's Kitchen, B1F, | Lakeview Hotel Description | "Found inside can in kitchen of bar. Normal light bulb." NOTE: Use the can opener to get the can open. I'd think this is rather obvious. Number | #250 Item | Hotel Stairway Key Location | The music box in the Hotel lobby, 1F, Lakeview Hotel Description | "Key to door from stairway to 3rd floor hall. It was hidden | inside the big music box in the lobby." NOTE: You need to place the three small music boxes in the right places and then you'll be able to get the key. Obviously you'd want to go get your items back from the Employee Elevator room on the 2nd Floor. With this key you'll now be able to access the 3rd Floor. Number | Bonus +7 Item | Book of Crimson Ceremony | Ending Item Location | On the bookshelf in the Reading Room, 2F, Destroyed Lakeview Description | "About some ancient god. Author unknown." Examine | "The title is 'Crimson Ceremony' | "Speak. I am the Crimson One. The likes and the mist are not | they but I. You all know that I am One. Yes, and the One is I. | Believers hearken to me! Twenty score men and seven thousand | beasts. Heed my words and speaketh them to all, that they shall | ever be obeyed even under the light of the proud and merciless | sun. I shall bring down bitter vengeance upon thee and thou | shalt suffer my eternal wrath. The beauty of the withering | flower and the last struggles of the dying man, these are my | blessings. Thou shalt ever call upon me and all that is me in | the place that is silent. Oh, proud fragrance of life which | files towards the heart. Oh Cup which brims with the whitest of | wine, it is in thee that all begins." To Qualify | The Book is only found after the game is completed once. Is | one of the items required for the "Rebirth" ending of Silent Hill | 2. For additional info see section 10.0. Number | #251 Item | Handgun Bullets Location | End of the hallway by rooms 219 and 220, 2F, Destroyed Lakeview Description | "Bullets for a handgun." Number | #252 Item | Handgun Bullets Location | End of the hallway by rooms 219 and 220, 2F, Destroyed Lakeview Description | "Bullets for a handgun." Number | #253 Item | Ampoule Location | Table by the lamp near the elevator, 2F, Destroyed Lakeview Description | "Restores energy by relieving pain. Effects are powerful." Number | #254 Item | Ampoule Location | Table by the lamp near the elevator, 2F, Destroyed Lakeview Description | "Restores energy by relieving pain. Effects are powerful." Number | #255 Item | Health Drink Location | Sitting on the bar shelf behind the bar, B1F, Destroyed Lakeview Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #256 Item | Health Drink Location | Sitting on the bar shelf behind the bar, B1F, Destroyed Lakeview Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #257 Item | Health Drink Location | Sitting on the bar shelf behind the bar, B1F, Destroyed Lakeview Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #258 Item | Health Drink Location | Sitting on the bar shelf behind the bar, B1F, Destroyed Lakeview Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #259 Item | Health Drink Location | Sitting on the bar shelf behind the bar, B1F, Destroyed Lakeview Description | "Restores energy by providing nourishment. Effects are fairly | mild." Number | #260 Item | Rifle Shells Location | Shelf in Bar Kitchen, B1F, Destroyed Lakeview Description | "Ammunition for a hunting rifle." Number | #261 Item | Rifle Shells Location | Shelf in Bar Kitchen, B1F, Destroyed Lakeview Description | "Ammunition for a hunting rifle." Number | #262 Item | Shotgun Shells Location | Bench in Bar Kitchen, B1F, Destroyed Lakeview Description | "Ammunition for a shotgun." Number | #263 Item | Shotgun Shells Location | Bench in Bar Kitchen, B1F, Destroyed Lakeview Description | "Ammunition for a shotgun." Number | #264 Item | First Aid Kit Location | Bench in Bar Kitchen, B1F, Destroyed Lakeview Description | "Restores energy by healing wounds. Effects are moderate." Number | #265 Item | Ampoule Location | Sitting near the admin. toilets, 1F, Destroyed Lakeview Description | "Restores energy by relieving pain. Effects are powerful." Number | #266 Item | Ampoule Location | Sitting near the admin. toilets, 1F, Destroyed Lakeview Description | "Restores energy by relieving pain. Effects are powerful." Number | #267 Item | Rifle Shells Location | On the ground by the door to the Manager's Office, 1F, Destroyed | Lakeview Description | "Ammunition for a hunting rifle." Number | #268 Item | Rifle Shells Location | On the ground by the door to the Manager's Office, 1F, Destroyed | Lakeview Description | "Ammunition for a hunting rifle." Number | #269 Item | Rust-colored egg. Location | From the Pyramid Heads after the fight. Description | "It's about the size of a quail's egg. Pyramid Head was holding | it." Number | #270 Item | Scarlet egg. Location | From the Pyramid Heads after the fight. Description | "It's about the size of a quail's egg. Pyramid Head was holding | it." ------------------------------------------------------------------------------ 10.0 -----> Silent Hill 2 Pt. 10 - The Extras Just incase you're only looking for info on the extra items, here is everything you'll find after the first or subsequent playthroughs. These extras do list the locations of the specific items, however if you want more accurate locations check through the above guide. To specifically find the bonus items in the full listing press Ctrl+F and then search for a plus sign (this: + ). This will go through and find all of the Bonus items for you. - Chainsaw "Gas powered chainsaw. Extremely high attack power." On the second playthough you'll find the chainsaw stuck in some logs on the way into town, just past the graveyard. The weapon has a high attack power but comes at the disadvantage of average speed and small strike distance. Timed right however the Chainsaw can be used easily enough to stick with you throughout most of the entire game. - "Rebirth" Items White Chrism "Glass bottle containing milky white anointing oil." Book of Lost Memories "A book about the history and legends of this town and the surrounding area." Obsidian Goblet "Ancient-looking goblet carved from pure obsidian. Found it in the old museum." Book of Crimson Ceremony "About some ancient god. Author unknown." Another second playthrough bonus. These four items when collected will give you the additional 4th ending to the game. The White Chrism is located within the Blue Creek Apartment Building. The Book of Lost Memories is at the Texxon petrol station on Nathan Ave. The Obsidian Goblet inside the Silent Hill Historical Society. And finally the Book of Crimson Cermony is located in the Reading Room of the destroyed Lakeview Hotel. - Hyper Spray "Suspicious spray can. Effect unknown." On your third playthrough you'll find the Hyper Spray inside of the trailer home on Saul Street. This spray comes in different colors and has various attacks on enemies. You get different colored sprays through getting better ranks, and obviously the higher the rank the better the spray. You can boost your total rank by getting more gold ratings overall. Fare | Est. Rank | Result ---------------------------------------------------------------------------- Poor | 0 to 3.9 | Spray will be purple. Immobilizes most enemies | to make repeat playthrough easier. Well | 4 to 6.9 | Spray will be white. Immobilizes minimal | amount of enemies. Near Perfect | 7 to 9.9 | Spray will be yellow. Immobilizes several | enemy types. Perfect | 10 | Spray will be green. Kills any monster. ---------------------------------------------------------------------------- - Dog Key "Found inside a dog house. No idea where to use it." On your forth playthrough you'll find this additional key and doghouse in a yard on the southern side of Nathan Avenue. This is to the left of the the motel yard on the corner of Nathan Avenue and Munson Street. If you're still having difficulty finding it then the easiest way is to go to the exit of Rosewater Park and then face Nathan Avenue. If you walk right across the street you'll walk straight into the yard. To use this key then you'll have to wait until you're at the Lakeside Hotel. After the visit to Room 312, when you exit the room walk down the hall. You can save at the end of the hall if you wish, then go to the double doors between the save spot and Room 312. Here you will use the Dog Key. Go inside to get the bonus and utterly random weirdness which is the "Dog" ending. ------------------------------------------------------------------------------ iv. The End Bit --------------- Not much to put here, just some requests, links and thanks. Requests: - If you have found items I've missed please e-mail me with exact details of where it is to be found. I think I got everything, but for all I know there maybe some surprises still left. 270 items was my final total (for normal items). Anyone get higher than this? Thanks to: - Team Silent, for the excellent games. - Konami Europe for allowing us to have the bonus DVD (even though they picked FunTV to do it). - Everyone who helped with the DVD guide. - The other SH2 FAQ authors for doing their guides. Made re-checking my lists over a little easier to do. - Everyone at the Dark Legacy who posted their ranking stats in the past (needed to check against the # of items I found-highest by anyone else there was 255 items FYI). - SilentHill2.com forums for the Hyper Spray info. Links: - KCET/KonamiTYO http://www.konamityo.com/ - Konami Europe http://www.konami-europe.com - Silent Hill 2 US Website http://www.konami.com/silenthill2 - Silent Hill 2.de Europe Website http://www.silenthill2.de - Gamespot SH2 Coverage http://gamespot.com/gamespot/filters/products/0,11114,437029,00.html - PS2IGN SH2 Coverage http://ps2.ign.com/games/14904.html - Silent Hill Sanitarium (Home to the excellent SH Plot Guides) http://www.dark-legacy.org/silent-hill - SilentHill2.com Forums http://www.silenthill2.com - Silent Hill "Hits Close to Home" (Cool Feature showing real life SH2 areas) http://www.psera.com/bin/showfeatures.cgi?id=1 2003 - RMc (mcgregorr@xtra.co.nz) -=eof=- ------------------------------------------------------------------------------