Ar Tonelico Qoga: Knell of Ar Ciel FAQ/Walkthrough ============================================================================ === ============================================================================ === 1.) General Info CODE: GI001 Name of Game: Ar Tonelico Qoga: Knell of Ar Ciel / Ar Tonelico 3: Sekai Shuuen no Hikigane wa Shoujo no Utau ga Hiku Type of Guide: Complete Walkthrough / FAQ Platform: Playstation 3 Version: 0.01 As of February 12 2011 Author: Marco Asuncion (Xereseo) xereseo_56@yahoo.com or xereseo@yahoo.com Copyrighted to : Marco Asuncion (Xereseo) - All rights reserved Note: THERE MAY BE SPOILERS THAT I LEFT UNCHECKED, PLEASE DO NOTIFY ME IMMEDIATELY IF YOU SEE ANY. ============================================================================ === ============================================================================ === 2.) Latest Update CODE: LU002 -Version 0.00 started February 11 2011 Skeleton of guide will soon follow. -Version 0.01 started February 12 2011 Added CODES for easier searching. Table of contents will follow after skeleton is finished. Added Trophies and Character Bios. -Version 0.01 worked on February 15 2011 Fixed character bios. -Version 0.1 worked on February 22 2011 Guide up to TOKSHE CANOPY -Version 0.2 worked on March 4 2011 Added lots of stuff, including some cosmosphere levels. -Version PHASE 1 completed on March 6 2011 Finished PHASE 1 of Story. -Version PHS2 finished on March 8 2011 Finished PHASE 2 of Story. -Version PHS3 started on March 9 2011 Added part of Phase 3. -Guide margins added on March 10 2011 -Massive update added on March 11 2011 All the way to Finnel's Normal End added. Put in Margins to comply with Gamefaqs requirements. Halfway done with Saki's PHASE 2. -Massive failure March 13 2011 Will repeat game on Saki route. -Guide is finally back on track March 14 2011 ONE DAY BEFORE RELEASE!!! -Started up again March 28 2011 Little updates, such as making the file .text as well as changing names for localization. -Finished True End path April 2 2011 ============================================================================ === ============================================================================ === 3.) Legal Information CODE: LI003 This document is copyrighted to me, Marco Asuncion. It is intended for *PRIVATE* use only. It cannot be used in ANY form of printed or electronic media involved in a commercial business, in part or in whole, in any way, shape, or form. It cannot be given away freely, as bonus or prize, it can't be given away with the game and so on. It cannot be used for profitable or promotional purposes, regardless of the situation. Breaking any of these rules is in direct violation of copyright law. This document is protected by copyright law and international treaties. Unauthorized reproduction and distribution of this document, or any portion of it, may result in severe civil and criminal penalties, and will be prosecuted to the maximum extent possible under the law. Any characters, names, places, or miscellaneous objects are copyright of their respective companies. If you are a webmaster of the site that wishes to post this document, you may do so under one condition - you must e-mail me first for permission. If permission is granted, you cannot change a single character of this document, and you must leave it in txt format. I will only allow this guide to be used on the following sites: - www.gamefaqs.com - www.neoseeker.com If you see my guide located in any other website than this, please inform me immediately through my email address: xereseo@yahoo.com or xereseo_56@yahoo.com ============================================================================ === ============================================================================ === 4.) Table of Contents CODE: TC004 This is a general table of contents. I will be labeling each part with codes as time goes by and as the guide is being written. Remember that ctrlF (Or commandF for us Mac users) is your friend. Just use this nifty feature when you get lost ok? SECTION | CODE | GENERAL INFO | GI001 | LATEST UPDATE | LU002 | LEGAL INFORMATION | LI003 | TABLE OF CONTENTS | TC004 | INTRODUCTION | IC005 | CHARACTER BIOS | CB006 | TROPHIES | TS007 | GENERAL GUIDE | GG008 | GAMMA SUBLIMED (CENTRAL) | PHS101 | BLUE HEAVEN TRAIL | PHS102 | ETERNUS SHAFT | PHS103 | FINNEL'S COSMOSPHERE 1 | PHS104 | ETERNUS SHAFT | PHS105 | STAIRWAY TO FALLEN HEAVEN | PHS106 | ETERNUS SHAFT | PHS107 | BLUE HEAVEN TRAIL | PHS108 | SAKI'S COSMOSPHERE 1 | PHS109 | ETERNUS SHAFT | PHS110 | FINNEL'S COSMOSPHERE 2 | PHS111 | ETERNUS SHAFT | PHS112 | STAIRWAY TO FALLEN HEAVEN | PHS113 | SAKI'S COSMOSPHERE 2 | PHS114 | ETERNUS SHAFT | PHS115 | STAIRWAY TO FALLEN HEAVEN | PHS116 | FALLEN HEAVEN PEAK | PHS117 | TOKOSHE CANOPY | PHS118 | FINNEL'S COSMOSPHERE 3 | PHS119 | TOKOSHE CANOPY | PHS120 | FINNEL'S COSMOSPHERE 4 | PHS121 | FINNEL'S COSMOSPHERE 5 PT1 | PHS122 | ============================================================================ === ============================================================================ === 5.) Introduction CODE: IC005 Hello everyone, I am Marco Asuncion, a 17 year-old high school student. I am also known as Xereseo on GAMEFAQS and almost any other site. This is my first guide, so please go easy on me. I chose to write a guide about this game since the Ar Tonelico series is a very special series to me, since I always got these games on my birthday. (which was sadly ended by the March release of Qoga.) This guide will be based on the Japanese version of the game, originally titled as Ar Tonelico 3. I will add content over time. Please bear with the slow updates, I still have a life you know. This guide will not be for translation purposes, so don't get your hopes up of me translating the script. Instead, I will be making a guide that will allow you, the player, to get the most out of the game. Basically, not only will I be making a general flow of how you are supposed to progress, but this guide will also help you effectively reach the Platinum trophy, if that is your goal. ============================================================================ === ============================================================================ === 6.) Character Bios (NOT COMPLETE --THIS JUST CAME FROM THE WIKI, NOT THE OFFICIAL SITE CODE: CB006 This section will show character data. I will be placing the status of the characters when you first get them and their final status. I will also be placing their unique skills and their various song data. VANGUARDS AOTO -The main character of the game and a steeplejack from Blue Canyon Hamlet.He is reckless, but always finishes what he starts. He never liked Clustania, and after meeting Saki, he starts to view Clustania as an enemy. SKILL SET TATSUMI -A fan of V-board, a sport that enables the player to freely run in the air. He is currently training in Blue Valley Village. He respects Gengai as a teacher, and one month before the game starts he met Aoto. SKILL SET COCONA BARTEL -Now older, Cocona came to Sol Cluster by the request of Jakuri/Mir, along with Sasha. She has the mission of bringing a special crystal called the Heart of the Land (Heart of Gaea) to a person called Harvestasya. SKILL SET HIKARI GOJO -A doctor specialized in Reyvateils. He opens his business in a place called Tokoshie Canopy. He used to work at Arkia but after knowing Arkia's great secret he decided to retire from it. SKILL SET ---------------------------------------------------------------------------- --- REYVATEILS SAKI -A main heroine and Reyvateil who was created in a research institute for a project that would have a great impact on the world. She escaped before the project was executed and was on the run for several years before she met Aoto. When she is emotionally strained, she can use a power known as Miracle. SARAPATRA (SAKI) -One of Saki's personality changes. The big sis personality, for Saki that always tries to hide her feelings. She is the one who gives Saki advice about love. PURGE TENDENCY: HIGH PURGE LEVEL: HIGH FILAMENT (SAKI) -One of Saki's personality changes. She is the persona that isolates all of the pain that Saki cant bear. She knows a lot of things that Saki doesn't know and helps her friends with that knowledge. She resembles a nun with a bandaged eye. PURGE TENDENCY: HIGH PURGE LEVEL: HIGH SAKIA LUMEI (SAKI) -One of Saki's personality changes. She is the opposite of Saki. She is a stubborn persona and shows up when Saki is in danger to beat up her enemies. PURGE TENDENCY: HIGH PURGE LEVEL: HIGH FINNEL -Another main heroine and a clumsy β-type Reyvateil who works in a restaurant known as Yokkora Bistro, which is situated on the Eternus Shaft. She seemingly has a significant connection to the existence of Clustania. PURGE TENDENCY: HIGH PURGE LEVEL: HIGH YURISIICA (FINNEL) -One of Finnel's personality changes. She seems to seek some kind of help from Aoto. Her appearance is that of a nurse. PURGE TENDENCY: HIGH PURGE LEVEL: HIGH SOMA (FINNEL) -One of Finnel's personality changes. She is feared by the others as the Clustania's assassin. Despite wearing a clown outfit, her movements are very fast. PURGE TENDENCY: HIGH PURGE LEVEL: HIGH ??? (FINNEL) -One of Finnel's personality changes. A mysterious persona that rarely appears. She seeks to achieve her only objective that she remembers. She looks a bit like a priestess. PURGE TENDENCY: HIGH PURGE LEVEL: HIGH TYRIA -The Third Origin Reyvateil, and the Administrator of the Third Tower, located in Sol Cluster. PURGE TENDENCY: LOW PURGE LEVEL: HIGH ---------------------------------------------------------------------------- --- SUB-CHARACTERS GENGAI -The commander of Great Fang Alliance. He helps those who are being oppressed by the Cleansing (Urban destruction) caused by the Reyvateils. RAPHAEL -The head of Arkia Research Laboratory. It is his counter-measure that enables the peoples to lives in peace, he is trusted by the townspeople. RICHARYOSHA -A Reyvateil that has the position of No. 2 in Arkia, she admires a love that surpass trials, kinda like a drama. She even encourages it to her surroundings. She calls Hikari Gojyou "Sensei"("Doctor"), AKANE -A Reyvateil that is also the commander of Anti Human Troops. She is born at the same time as Finnel is, she is hard to others and views those who comes into the position as irregulars. KUKUROU -Akane's loyal pet. It takes the form of an antivirus when in battle mode. TEPO -A plugin for the Dive Machines made by Hikari Gojyou, which allows him to scan a Reyvateil's personalities. SASHA -Now older, Sasya came to Sol Cluster with Cocona. She opened a synthesis store called "Nyanya Shop" in the Kanpaihachi Hot Springs. MUTE -A Third Generation Reyvateil that is constantly trying to capture Saki, as she was ordered to by Akane. Despite her monstrous appearance, she is quite feminine, and is greatly enraged when anyone tries to say the opposite to her. JACK HAMILTON -4 years ago, he departed from Sol Ciel with Krusche and Jakuri. He is now at Sol Cluster with Krusche, apparently, because he is in love with her, despite his flirtatious nature being still the same. KRUSCHE ELENDIA -4 years ago, Krusche decided to explore the world. She arrived at Sol Cluster with Jack. She used to work at Tenba, but she is currently in retirement. LUFAN -A man who seems to know Gengai. Always helps Aoto's party whenever they get into trouble. However, he seems to hide other things... KATENE -An old friend of Hikari Gojou. He was recognized as a brilliant researcher and inventor because of the many medical artifacts for Reyvateils that he developed. ============================================================================ === ============================================================================ === 7.) Trophies CODE: TS007 This is the trophy list for Ar Tonelico Qoga: Knell of Ar Ciel. This list shows the trophies that can be achieved while playing the game. I will be listing the trophy name, trophy kind, and how to achieve it. There are 57 trophies contained in this game. There are 49 bronze trophies, 7 silver trophies, 1 gold trophy and 1 platinum trophy. Bronze - Bad Ending - Fail to defeat the boss before song completes. Bronze - Battle Enthusiast - Fight and win 100 battles. Bronze - Battle Lover - Fight and win 200 battles. Bronze - Battle Maniac - Fight and win 300 battles. Bronze - Coward - Run from battle 100 times. Bronze - Treasure Hunter - Found and Opened all treasure chests. Bronze - Wealthy - Obtain maximum gold. Bronze - Frustration - Collect maximum Dive Points for one heroine. Bronze - Game to a certain extent - Clock over 100 hours of game time. Bronze - Saving often is necessary don't you think? - Save the game 100 times. Bronze - Synthesis Beginner - Synthesize 10 unique items. Bronze - Synthesis Intermediate - Synthesize 30 unique items. Bronze - Synthesis Expert - Synthesize 60 unique items. Bronze - Phase 1 Clear - Complete Phase 1 of the story. Bronze - Phase 2 Clear - Complete Phase 2 of the story. Bronze - Finnel Friendship - Complete 30 percent of Finnel's cosmosphere. Bronze - Finnel Love Love - Complete 60 percent of Finnel's cosmosphere. Bronze - Finnel's Master - Complete 100 percent of Finnel's cosmosphere. Bronze - Finnel Normal End - View Finnel's Normal Ending. Bronze - Finnel Love Love 1 - Unlock CG from Finnel's phase 2 route. Bronze - Finnel Love Love 2 - Unlock CG from Finnel's phase 3 route. Must have Maximum Heart points. Bronze - Saki Friendship - Complete 30 percent of Saki's cosmosphere. Bronze - Saki Love Love - Complete 60 percent of Saki's cosmosphere. Bronze - Saki's Groom - Clear 100 percent of Saki's cosmosphere. Bronze - Saki Normal End - View Saki's normal ending. Bronze - Saki Love Love 1 - Unlock CG from Saki's phase 2 route. Bronze - Saki Love Love 2 - Unlock CG from Saki's phase 3 route. Must have Maximum Heart points. Bronze - Tilia Friendship - Complete 30 percent of Tilia's Binary Field Game. Bronze - Tilia Love Love - Complete 60 percent of Tilia's Binary Field Game. Bronze - Tilia's Husband - Complete 100 percent of Tilia's Binary Field Game. Bronze - Tilia Love Love 1 - Unlock CG from Tilia's Binary Field level 3 and accepted her love. Bronze - Truth - Obtain CG from Tilia's Binary Field level 3. Bronze - Chained Finnel - Unlock CG from Finnel's cosmosphere Level 5. Bronze - Frightened - Unlock CG from Tilia's Binary Field Game Level 3. Bronze - Hot Springs Panic! - Unlock CG from Phase 2 event. Bronze - Longing for - Unlock CG from Tilia's Binary Field Game Level 1 and 2. Bronze - Older Sister Sakiya - Unlock CG from Saki's cosmosphere level 9. Bronze - On Stage! - Unlock CG from Saki's cosmosphere level 4. Bronze - Pregnant!? - Unlock CG from Saki's cosmosphere level 8. Bronze - Reunion with the children - Unlock CG from Phase 2 event. Bronze - Saki Strips! - Unlock CG from Saki's cosmosphere level 3 or 4. Bronze - The Long Missing Heart - Unlock CG from Saki's cosmosphere level 6. Bronze - Sarapatra's Wedding - Unlock CG from Phase 1 event. Bronze - Singing to create a new world - Unlock CG from Finnel's cosmosphere level 9. Bronze - Soma Uninstall - Unlock CG from phase 2 event. Bronze - Soma VS Soma - Unlock CG from Finnel's cosmosphere level 7. Bronze - Wailing - Unlock CG from Finnel's cosmosphere level 8. Bronze - Yurishica's Great Advance!! - CG unlock in Finnel's cosmosphere level 3. Silver - Breeder - Get all character to level 99. Silver - Oyaki Master - Press select during cosmosphere dialogue 100 times. Silver - What's wrong with being a pervert!? - Purge a reyvateil 3 levels at once, with full animation. Silver - Cocona End - View Cocona's true ending. Silver - Finnel True End - View Finnel's true ending. Silver - Saki True End - View Saki's true ending. Silver - Tilia Trye End - View Tilia's true ending. Gold - Purge Festival - In battle, purge a reyvateil 3 times at once and have the 3 vanguards use their super wazas. Platinum - Ar Tonelico thank you once again and next time - Collect all other trophies. ========================================================================= ====== ========================================================================= ====== 8.) GENERAL GUIDE CODE: GG008 PRE-GAME SETTINGS -Data install required. The file size is 5120 MB. This will take about 20 minutes. -Setting of screen size is also required. Fix the settings according to your screen resolution ========================================================================= ====== PHASE1: "GAMMA SUBLIMED" CODE: PHS101 After watching the intro for the first time, select new game. After being treated to the opening of PHASE1, you will start out in Aoto's house. Immediately after watching the scene, go out of his house. After the next scene, you are thrown into your first boss battle. This is a very simple battle. All you have to do is hit and run. Watch her attack patterns carefully and strike as soon as her attacks are over. After the battle is a cutscene. Once you gain control of Aoto, go into the building on the left. This is an inn. Make your first save file here by talking to the innkeeper and selecting save, which is the 3rd option on the list. Afterwards exit to the left and enter the bus terminal, the second option for another scene. You are thrown into yet another battle, but you have help this time. Tatsumi will be joining you for this battle. Dispatch the enemies quickly. They will go down after a few hits. After the battle will be yet ANOTHER battle. This time however, Saki, your first Reyvateil will be joining you. Kill the 3 enemies while watching your Reyvateil's back, if you see her HP going down, it means she is under attack. Immediately press the circle button to push the enemy back. After the battle there will be another cutscene. ========================================================================= ====== BLUE HEAVEN TRAIL CODE: PHS102 You are given a short description of the save circle. Save the game, and choose to rest for a cutscene. Rest again to initiate Saki's Talk Matter segment. Talk Matters are basically short "skits" between Aoto and one of the Reyvateils. These Talk Matters are essential in a way because you will need them in order to advance in the cosmosphere, which will be explained later on. These Talk Matters can be found anywhere during the journey as pink balls of light. You will know if you have a Talk Topic by opening the menu and checking if the word "TALK" is beside the reyvateil. After the tutorial, rest again to receive your first hand experience of the Talk Matter. TALK MATTER: SAKI 1-1 (You get this automatically.) 1-6 (You get this if Saki gets damaged.) I suggest defeating all the monsters at this point. I'm sure that you have noticed that there is a bar at the lower right part of the screen. That would be your encounter bar. That blue color will turn red as you start walking. This means that a random battle will occur. After every battle, you will take out part of the encounter bar. Empty it out now for experience points, and so that the battles won't bother you as you go along. Rest at the camp when needed. Once you're done, start moving left and go up the ladder at the end.Once again, go left and go down the ladder. You will see two ladders. Climb down the farther one and go along the path. You will come across a chest with 1 (RESCUE INJECTION). Go back and climb the second ladder. As you attempt to climb it, there will be a scene. You can climb up after the scene. Jump up the cliff, cross the bridge and open the chest for a (CRAB CLAW SWORD). Equip that on Aoto for a strength boost. Go back to the other side of the bridge and deliberately fall off the right side for another chest containing (KIAI BELT). Put this on Saki for an HP boost. Fall off again and climb back up. Once you are back to the place where you fell off, climb the ladder. Cross the bridge on your left and climb the ladder. Climb up the blocks for 1 (BRONZE MATERIAL). Go back to the path and this time take the stairs going up. Rest at the save circle for Talk Matter. TALK MATTER: SAKI 2-9 (You get this by having the RESCUE INJECTION.) After saving, climb up the ladder for a scene. After the scene will be a tutorial battle. This battle will be teaching you how to purge your heroines for a greater boost in strength. This skill will be essential to surviving this battle as well as the whole game. On the lower right corner of the battle screen, there will be a heart that will constantly grow as you hit attacks at the right time. When it says "PURGE READY", I want you to hold one shoulder button and give the controller a quick shake. If done correctly, you will see the Reyvateil being purged. Now for proper timing, I need you to shake the controller on the unique song bars. These would be the uniquely colored bars. This rule also applies when building up the PURGE HEART. Try your luck at this somewhat unique system. Just keep your cool and you will be able to pull it off easily. After the battle will be a scene. Go through the entrance of the cave for a scene, where you will see your second Reyvateil, Finnel. I'm going to need you to avoid the random battles until you get Finnel. Why? Because it will be a waste of EXP if Finnel doesn't get some of it. Go past the save circle and go up the ladder. Walk over to Finnel to start a scene. Finnel joins you afterwards. You can choose to take Saki out and replace her with Finnel. Before you start exploring, rest up at the save circle to activate Finnel's Talk Matter segment. Rest again for Talk Matter. TALK MATTER: SAKI 1-2 (You get this when Finnel joins.) 1-3 (You get this when you purge Saki for the 1st time.) TALK MATTER: FINNEL 1-2 (You get this when Finnel joins.) 1-8 (You get this when you have Aoto's default weapon, Pile Striker, in your inventory.) 1-4 (You get this when Finnel gets damaged.) 1-5 (You get this when you clear the encounter gauge with Finnel in your party.) 3-9 (You get this when you have a BIG RIBBON in your inventory. You get BIG RIBBON in this area.) Clear out the enemies. This will provide some good EXP, as well as unlocking Finnel's Talk Topic 1-5. I suggest going out the cave and going back in to replenish the encounter gauge, since this area provides some pretty good EXP. This will also rack up some time for your 100 hours trophy. Once you're done, head down the stairs. Go to the right and open the chest for 1 BRONZE MATERIAL. Drop down for another chest containing WEAKNESS DETECTOR. Put this on Aoto for a boost in strength. Drop down once more for a TSURUGI107. Put this on Tatsumi for a strength boost. Drop down and climb down the ladder for a BIG RIBBON. Put this on either one of the Reyvateils. Go back up and go down the stairs on the left to reach a crossroads. Go down the right first. Go down the cliffs on the left and pick up the chest with BRONZE MATERIAL. Continue down that path to pick up BITTER CAPSULE. Go back up to the crossroads and go down the left set of stairs. This is the exit. Exit the area to reach the world map. Go on to the next area. ========================================================================= ====== ETERNUS SHAFT CODE: PHS103 There will be a cutscene once you enter. Finnel leaves the party afterwards. Go to the inn and save for now. After saving, go ahead and exit. Once you're out, pick up the Talk Topic just in front of the old man with the shop. Once you get that, go back to the town map, either by heading to the left or to the upper right. Once you are out, go to the REVERSE LAMP BAZAAR, the 3rd choice. There will be a scene once you enter. You can't enter the clinic from the inside of the DARK BAZAAR, so just go back to the town map and pick DR. GOJO'S CLINIC. Inside will be a Talk Topic. Afterwards, go to the WATERFOREST SQUARE for a scene. Once that's over, go to the store at the bottom called Yokkora for another scene. After the scene, you get your first IMAGE RECIPE: SPUNKY V. You also get items, namely (HE-EEL A x 3, B-GOOD B x 3, and G2 COMPOUND FLUID x 3.) You are then thrown into your first Image Synthesis. For Ar Tonelico veterans, this would be our Grathmelding. For people new to the series, this is basically a synthesizing system. Once the tutorial is over, go over to the innkeeper and pick the second option for Image Preparation. Go ahead and make the only recipe available. You will know if the recipe can be made if there is a floating diamond to the left of the recipe name. You are given the option to change the name of the item, but I suggest that you don't in order to avoid confusion. There will be a scene once you are done synthesizing. Tatsumi and Saki leave the party afterwards. Go to Yokkora once the scene is over, for another scene. Tatsumi rejoins afterwards. Go to the inn and choose to rest for a scene. Finnel rejoins afterwards. You are then given access to the dive shop. Veterans of the series will know what this is, but I will explain what it is for to newcomers. Diving into a heroine is basically entering their subconscious. You get to see their inner thoughts, feelings, etc. This is one of the main bulks of the story. Diving is basically a visual novel. Go ahead and enter the dive shop, either by selecting it on the town map or going to the upper left of the map of Mizumori. There is a scene once you enter. You are then given an explanation on diving. Go ahead and talk to the dive operator and choose to dive into Finnel. It will cost you 100 leaf, which will increase by 100 per level. ========================================================================= ====== FINNEL'S COSMOSPHERE LEVEL 1 CODE: PHS104 Welcome to Finnel's cosmosphere level 1. Kinda weird right? Go over to the area with a rotating star beside its name. This will cost you 50 Dive Points. As soon as you enter, press the select button 100 times for a silver trophy. If you need more dive points, just grind for it through battles, or if you are playing the Japanese version of the game, i want you to hit L2 and the triangle button for the debug menu. Pick the 4th option and highlight "DP FINNEL". Go ahead and raise that if you'd like. You can maximize that in order to get the max DP trophy, but using the debug menu is always up to the gamer, that means you. Anyways enter the first area. As you advance the text, you will come to two decisions that will either let you keep progressing or kick you out of the cosmosphere totally, meaning you will have to pay to get back in. For this one, either choice is fine. Go on to the next area, which is just below the first one. This area costs 40 DP. There are no choices to be made here. Move on to the next one on the upper left which costs 50 DP to enter. This is where you get your first Hyuuma. Hyuumas are basically stat upgrades that you can put on your Reyvateils later. They can put effects on your songs which can make or break your battles. You will come to another two decisions. Whatever you do, don't pick the first option. This option will kick you out. It's a waste of time and money. Pick the second option instead. You lose 50 DP, but at least you advance the story. You get the Hyuuma TERNITA afterwards. Go to the next area, lower right. This one costs 80 DP. No choices to be made here. Go back to the upper right area and activate it for 80 DP. You lose 80 DP here. I'm sure you will notice that the last area, called the Stonehenge, has a flashing, DragonBall-ish aura. This means that you can finish the current level. Before you do that, open up the debug menu and go back to user data. I want you to raise your amount of money, so just hold the dpad right and watch the money roll in. (This of course does NOT apply to the American version.)If you want to get rid of the challenge, go ahead and boost your levels to 99 too. This is not recommended, however since it takes out what little challenge the game has. Once you're done,head on inside the Stonehenge. This will cost you 100 DP. Congratulations! You've beaten Finnel's Cosmosphere level 1. That's not much though since there are still more levels ahead of you… You are then given the next level of purging. This basically increases the strength of your song magic and it also increases the speed at which the song percentage increases. For this level, you will need a total amount of 450DP. ========================================================================= ====== ETERNUS SHAFT CODE: PHS105 You get into a cutscene once you exit the cosmosphere. You are then thrown into a tutorial which explains the PROGRAMMING SYSTEM, which is how you equip Hyuumas. For Ar Tonelico veterans, Programming is basically inserting crystals into the Reyvateils, and it is the Crystal Hotsprings for Ar Tonelico 2 veterans. After the scene, you get your first PARTY TOPIC 1, which is like Talk Matter, except Party Matters are conversations between your characters, Reyvateil or human. Go on to the inn and rest for Finnel's Talk Matter. TALK MATTER: FINNEL 1-1 (You get this after diving into Finnel for the first time.) 2-1 (Clear Finnel's cosmosphere level 1.) 2-6 (Have Finnel participate in battles normally.) 1-6 (You get this in Yokkora. It's sitting on the floor.) 1-7 (You get this by buying a Yokkora Set from Yokkora.) Once that is out of the way, I want you to go back to Backlight Market. Talk to the old man and buy equipment for your characters, assuming you used the debug menu like I told you to. (This does not apply to the American version of the game!) Once you are done preparing, head on out to the next area. This is the area on the right. On the world map, I mean. ========================================================================= ====== STAIRWAY TO FALLEN HEAVEN CODE: PHS106 There will be a cutscene when you enter the area. There will be another boss battle afterwards. Just use the same strategy for any monster. Avoid attacks, counter, protect your Reyvateil, and purge to increase song magic power. Take care of the normal spawn before going for the boss. There will be a scene afterwards. You get Saki and Hikari Gojo in your party afterwards. The first thing you should do is go back to the left to the save circle and save. Rest afterwards for a short conversation. You can now dive into Saki after this conversation. Rest once again for talk matter. TALK MATTER: SAKI 1-5 (You get this after watching the scene here and getting Saki back.) 1-7 (You get this from Hikari Gojo's clinic.) 1-8 (You get this from Mizumori square.) TALK MATTER: FINNEL 1-3 (You get this after beating the boss at the start of this area.) Once you're done with that, go back to ETERNUS SHAFT by exiting this path through the left. It's time for a little backtracking okay? ========================================================================= ====== ETERNUS SHAFT CODE: PHS107 Go to the Backlight Market and talk to the old man managing the weapon shop for PARTY MATTER 09. Afterwards, go to the inn and talk to the old man on the left for PARTY MATTER 04. Once all this is cleared up, get out of town and go back to the BLUE SKY WAY. PARTY TOPIC 09 (You get this from talking to the old man managing the weapon shop.) PARTY TOPIC 04 (You get this from talking to the old man at the inn. *This is timed.*) ========================================================================= ====== BLUE HEAVEN TRAIL CODE: PHS 108 Go back to the house in this area, the one before the cave, but before you do that, rest at the campsite for Talk Matter. TALK MATTER: FINNEL 2-7 (You get this after going through PARTY MATTER 04. This unlocks Finnel's Cosmosphere level 2.) Anyways, just go over to the house in this area. You should see the PARTY TOPIC 07 there. Go ahead and exit the area, and go back to TOKOSHE CANOPY for some diving. Once you're in the dive shop, go ahead and start up Saki's Cosmosphere. ========================================================================= ====== SAKI'S COSMOSPHERE LEVEL 1 CODE: PHS 109 Go on to the first area with a star. It will cost 10 DP to enter.(The part after this is now optional. Once that is done, go ahead and enter it again, this time for 5 DP. Go ahead and pick the first option and lose 150 DP for it. Once that is done, go to the Stonehenge, the area on the left, for 5 DP.) Once you are done with that, go to the bottom area for 30 DP. You lose 50 DP in this area. You do get the Hyuma (MODECO) for your trouble. Go to the Stonehenge on the left afterwards and enter it for 50 DP. You lose 80 DP in this area. Go on to the next area, the one on the right, and enter it for 80 DP. You lose 110 DP in this area. Go to the area at the bottom for 90 DP. You get the Hyuuma BUCKLE. Go ahead and exit the area via the Stonehenge for 100 DP. For this level, assuming you did the optional part, you will need a grand total of 760 DP. If you DIDN'T do the optional stuff, you will only need 600 DP. Head on back to the inn. ========================================================================= ====== ETERNUS SHAFT CODE: PHS110 Rest at the inn for some Talk Matter. TALK MATTER: SAKI 1-4 (You get this after your first dive into Saki.) 2-1 (You get this after clearing Saki's Cosmosphere Level 1.) TALK MATTER: FINNEL 2-3 (You get this after diving into Saki for the first time.) Proceed to dive into Finnel for COSMOSPHERE LEVEL 2. ========================================================================= ====== FINNEL'S COSMOSPHERE LEVEL 2 CODE: PHS111 Go on to the first area with the star. It costs 30 DP. Next area will cost you 50 DP. You lose 100 DP in the process but you get the hyuuma UNITA in the process. Proceed to the Stonehenge for 100 DP to end this level. That comes to a total of only 280 DP. ========================================================================= ====== ETERNUS SHAFT CODE: PHS112 You know the drill, time for some Talk Matter. TALK MATTER: FINNEL 3-1 (You get this after clearing Finnel's Cosmosphere Level 2.) Save afterwards, and head out. ========================================================================= ====== STAIRWAY TO FALLEN HEAVEN CODE: PHS113 Well, now you're back again and we can finally progress. Go ahead and clear the area of monsters. That should net you some exp and items, as well as making exploring this area faster. I forgot to mention, you should also start programming your reyvateils for extra benefits when purging. This feature can be accessed via the camp or inn menu. It's the 3rd option. Once you're in there, just pick the Reyvateil of your choice and hit the first option. You can't play with the other option yet though, so just wait it out. Once you're done clearing out the enemies, you get Talk Matter. Talk Matter: SAKI 2-5 (You get this after having Saki participate in combat and purging helps too.) This nets you access to level 2 of her Cosmosphere. So… just go on back to TOKOSHE CANOPY. >_< I'm sorry okay!? ========================================================================= ====== SAKI'S COSMOSPHERE LEVEL 2 CODE: PHS114 First area on the left costs you 100 DP. Next area on the far right costs 110 DP. Go back to the first area for 150 DP. You lose 250 DP in the process. Go to the area at the bottom, the one that costs 160 DP. Pick the second option to get the hyuuma ANIMESIA. Go to the next area for 180 DP. You lose 250 in the process again. You do get the hyuuma ARCHELESSE for it though. Go on to the stonehenge for 200 DP. That's a grand total of 1400 DP. ========================================================================= ====== ETERNUS SHAFT CODE: PHS115 Once again, rest up for some talk matter. TALK MATTER: SAKI 3-1 (You get this after clearing Saki's Cosmosphere Level 2.) ========================================================================= ====== STAIRWAY TO FALLEN HEAVEN CODE: PHS116 Go to the save circle and put the new hyuumas on Saki. Clear out the enemies. Again. Once you're done with that, from the save circle, take the lower path for a chest containing (RARE METAL). Go up the path and up the ladder for the recipe (?FAN?). Cross the bridge for a scene. Go down the ladder, move to the right a bit and climb up the 2 ladders for a (B- GOOD B). Once you're back down, take the long flight of ladders to your south for yet another recipe (?DICE?). Continue to proceed along the area, and you will come across another chest with another recipe (?SHINY HEAVY ARMOR). Go up the ladder for a chest containing the recipe (?WHISTLE MISSLE?). Climb to the top and head right for a scene. Go ahead and rest up at the save circle and save. The path on the right can take you to the world map, but don't go there just yet since you will have to go through the whole area again. Continue up the stairs and go down the ladder for a chest containing (SNAKE EYES PLATE). Go up the next flight of stairs and go down the ladder for a chest containing (?SEMI-PRO V-BOARD?). Continue to move up until you see yet another ladder. Climb down this ladder for another (RARE METAL). Go up the last set of stairs for the last chest, containing the recipe (?FANCY SCARF?). Enter the next area. ========================================================================= ====== FALLEN HEAVEN PEAK CODE: PHS117 There will be a scene once you enter. You are thrown into battle afterwards. Only thing I have to say about this battle is make sure none of the enemies get through you. They will make every effort to damage your reyvateil. Just do your best in locking them in your hits and you will be fine. Once that's done, go up the stairs for another scene. I'm sure your party suffered some damage, so rest up at the save circle and save for a scene. You get the recipe (?V-BOARD TRICK 1) as well as a (V-STYLE: SPRING ISSUE) afterwards. You can synthesize this for your very first skill for Tatsumi. Make it after the scene at the save circle. You can only choose Finnel to synthesize it. You get the skill D-RAY once that's done. Using skills will require HP. Since the A.I is pretty crappy in this game, watch the HP of your Vanguards with skills. Go down the ladder from the save circle and you will eventually see a Talk Topic. Pick it up and rest again. TALK MATTER: SAKI 2-6 (You get this by climbing down the ladder in this area.) There's nothing here anymore so save and head out. Back to ETERNUS SHAFT we go. You can choose to eradicate the enemies before going out to the world map, or you can just run away. Either way, you still get points for the 300 battles and run away 100 times trophy. I just chose to stick here and clear out the gauge. There will be a scene once you reach the save point. Once you rest, there will be a short scene where you can change the name of the skill that you made earlier. In order to avoid confusion, just choose to keep the default title. Save, and head out to the right. ============================================================================ === ETERNUS SHAFT CODE: PHS118 There will be a scene once you enter. Go to the clinic for a pretty neat scene. Go to the inn for some Talk Matter. I suggest you do this now, since I'm assuming this particular topic is timed. I noticed that the topic disappeared after progressing through the next part of the story. TALK MATTER: SAKI 2-2 (You get this after the going to the clinic. This is timed.) Now, since you went to the inn, I'm sure you noticed the short scene. I want you to go to YOKKORA and the dive shop afterwards. Just exit the dive shop for a long scene. You get PARTY MATTER 03 afterwards. Rest for some talk matter. TALK MATTER: FINNEL 2-5 (You get this after having a certain number of Talk Topics with Saki.) 2-2 (You get this after watching the scene beforehand.) While you're here, you should really buy some items for synthesis. I would suggest buying 1 of each item that you do not have, weapons included. By doing this, you can actually make new items as soon as you go back to the inn. Start making everything you can right now, as this also adds to the synthesize items trophy. Go ahead and equip your new stuff on your party as this provides that extra boost to kill stuff faster. Anyways, you can start up Finnel's Cosmosphere now, so go to the dive shop. ============================================================================ === FINNEL"S COSMOSPHERE LEVEL 3 CODE: PHS119 First area costs 50 DP. Go to the Stonehenge for 100 DP. That's it for this round. You need 150 DP total. ============================================================================ === ETERNUS SHAFT CODE: PHS120 Anyways, head to the inn for Talk Matter. TALK MATTER: FINNEL 4-1 (You get this after clearing Finnel's Cosmosphere level 3.) You will have access to Cosmosphere level 4 afterwards. ============================================================================ === FINNEL'S COSMOSPHERE LEVEL 4 CODE: PHS121 First area will cost you 100 DP. That's pretty much it. That's a total of 100 DP. Back into her Cosmosphere you go. ============================================================================ === FINNEL'S COSMOSPHERE LEVEL 5 PART 1 CODE: PHS122 First area will cost you 150 DP. You lose another 150 DP in the process. That's as far as we can go now, so go back to the real world. Go to the BLUE HEAVEN TRAIL. ============================================================================ === BLUE HEAVEN TRAIL CODE: PHS123 There will be a scene once you enter. You can't go back up top, so I want you to progress through this dungeon backwards. Basically just go out the other way. Just kill the monsters along the way, you can actually still level up from the monsters here. ============================================================================ === BLUE CANYON HAMLET CODE: PHS124 There will be a scene once you enter. Go to GOD's vale (the 3rd option) and you will see a Talk Topic. As soon as you try to exit there will be a scene. Go to the weapon shop and buy a HEAVY ARMOR for one of your synthesis items. Save at the inn and go to Aoto's house for a scene. Try to exit and you will land yourself into an event. You get a trophy afterwards. ============================================================================ === OLD ETERNUS GALLERY CODE: PHS125 There is a chest containing (REPLICA HORN) where you start out. Just clear out the enemies and then we can start exploring. You should note that the enemy A.I. got a massive boost in strength, so if you are having a hard time clearing out the enemies, just put the difficulty level down to easy. This area gives you tons of EXP so it's definitely worth it. You should level up a few times in this place. Once you're done climb the ladder immediately in front. There will be a chest containing a (HOT VIDEO). Go down that path and up the stairs for (HUMAN ANATOMY). Go back down and continue along the path. Climb the ladder for a chest containing (DUEL BOBBLE). Go down the other ladder for yet another chest containing (PROTECTION SUIT). Go back to the area with the huge stairs and go south to reach a ladder. There will be a chest along that path containing (EMERGENCY PATCH). Drop down and go down the ladder. You will come across 2 paths. Go south first since there is a chest containing a (B-GOOD β). Go north along the path and ignore the ladder first since there is a chest to the north containing (OPTIC SHIELD). Go down the ladder. There will be a scene once you hit the crossroads. There is a chest to your left containing a (B-GOOD β) A chest is also located to the south and it has a (RARE METAL) inside. That's it for the treasures here so go to the north for a scene. Go north then right for yet another scene. That pretty much gets you out of this area. ============================================================================ === ETERNUS SHAFT CODE: PHS126 Rest at the inn for a short scene. Once again, I suggest NOT changing the name of the skill so you don't get confused later on. Anyways time for some Talk Matter. TALK MATTER: FINNEL 2-4 (You get this after getting out of the previous dungeon.) Go to the BLUE HEAVEN TRAIL once you're done. We're going to the house up there again. ============================================================================ === BLUE HEAVEN TRAIL CODE: PHS127 Once you get to the house, you should see a Talk Topic there. Now we go back to ETERNUS SHAFT. It's up to you which way you want to take to go back. Either path you pick will lead you to a save circle, so rest up for Talk Matter. TALK MATTER: FINNEL 2-8 (You get this at the house on BLUE HEAVEN TRAIL.) ============================================================================ === ETERNUS SHAFT CODE: PHS128 Go to the clinic once you have access to the town map. Head to the diner after. Before you go back to the dungeon in this area, go back to the inn and synthesize some recipes. If you come across one that you can't synthesize but have the proper materials, don't worry, since some items require certain reyvateils for the job. You should be able to have access to Aoto's first skill now. Don't abuse it as it WILL get you killed. Go back to the dungeon once you're done. It's to the right of the entrance of the inn. ============================================================================ === OLD ETERNUS GALLERY CODE: PHS129 From the entrance, down then right for a scene and a battle. Go back to the inn to rest, as there will be another small event that will ask you to change your skill name. Once again, stay with the original name. There is also Talk Matter. TALK MATTER: FINNEL 3-4 (You get this after the scene mentioned above.) This opens the next part of the Cosmosphere, however, you cannot access it just yet. Don't worry, you will have access to it soon. For now just go back to the area where the scene occurred. Once you enter the door, the path splits. Take the lower part first for a scene which leads to another battle. You are thrown back to the entrance, but go back inside. You should be able to make the 2 remaining items in your synthesis list. Before we go on to the next area, now would be a good time to gather some EXP for the long run and to pick up the items here. There will be yet another small scene if you choose to rest after a battle. Name changing again so don't. You can change the names later on anyways. From the save circle, go all the way south then go to the door on the right. You will know it is the door since it has its own hallway leading to it. Inside should be a chest containing (PROLIFERATION DIODE). Go back out and climb the ladder you saw for a chest containing (QUICK LOADER). Follow the path on the left of the chest and go down that ladder. You will immediately come across a chest that has the recipe (?MEDICAL BAG?)inside. Move forward, drop down the steps, and move south for yet another chest that contains the recipe (?WORKER ARMOR?). That's it for now so go back to town. ============================================================================ === ETERNUS SHAFT CODE: PHS130 Go to the inn to synthesize the 2 new recipes that you have. Restock on synth materials if you want, we're going to a little side trip. Back to Aoto's town we go. ============================================================================ === BLUE CANYON HAMLET CODE: PHS131 There will be a scene once you enter. You get tons of supplies. (SPUNKY V x 5, IRON ORE x 10, MANDRAGORA x 10 and a COOL VIDEO). Go to Aoto's house for a Talk Topic. You should just see it lying there. TALK MATTER: FINNEL 3-8 (You get this in Aoto's house.) That's it for this town. Go back to ETERNUS SHAFT. ============================================================================ === ETERNUS SHAFT CODE: PHS132 I'm sure you noticed that a new area was open. That's your next destination. ============================================================================ === CIELA PATHWAY CODE: PHS134 Run away from battles for now, as the monsters here can really hit you hard. Move along the road for a scene. Go down the ladder afterwards as part of the path is locked. You will come across two more ladders, so head down the left ladder first. There's a chest containing the recipe (?ELECTRIC BALL?). Go back up and climb the ladder on the right this time. You should come across a chest that has the recipe (?INDUSTRIAL TOOL?) inside. Go down the ladder. NOW you can start the massacre :) Once you're done go ahead and synthesize your new recipes. You should net a new skill for Aoto. Try entering the next area for a scene. ============================================================================ === CIELA GATE RESERVOIR CODE: PHS135 Clear out the monsters as this dungeon can get pretty complicated if it's your first time. Move along the path for a scene. You get a short tutorial on turning valves. Ignore the path to the left first and go to the right, climbing up the ladder in the process, and open the chest for V-STYLE: SUMMER EDITION). Now cross to the left path. Move the valve if you have to. Anyways, proceed along until you see crossroads. Go north first and proceed along that path, winding around and stuff, ladders and everything. You will eventually come across a treasure chest containing BEAST ANATOMY). You will reach a save point as you move along. Go down the ladder on your lower right and move along the path. There is a chest at the end with (GUARDIAN SUIT) in it. Go up the ladder immediately beside you for another chest containing the recipe (?TABLET?). Backtrack all the way to the save point. Turn the valve just to the right of the save circle. Go down the ladder to your upper left. Go DOWN the ladder at the end of the path. There should be 2 treasures here, containing (RAD VIDEO) and the recipe (?HIP CLOTHES?). That's it for this area. Go back up the ladder and proceed up the ladder at the end to exit. ============================================================================ === CIELA GATE CODE: PHS136 First order of business is to go to Clockwork Street. Pick up the Talk Topic along this road. If you have cash to burn, buy some decent enough equipment. There is a shop here that sells Synth items, so take advantage of that. Proceed to the inn when you're done. Go rest for some Talk Matter. TALK MATTER: FINNEL 3-5 (You get this as soon as you enter the area.) 3-7 (You get this on the path in Clockwork Street.) You can proceed to Synth some stuff afterwards if you'd like. There's nothing else to do here, so go to the town map and pick Moebius Factory. ============================================================================ === MOEBIUS FACTORY CODE: PHS137 There will be a scene once you enter. First thing to do is to head outside, by going to the south of where you are. There is a chest to the left containing (ANATOMY OF THE HEART). Go to the right and up the ladder. Proceed left to a dead end with a chest containing the recipe (?HIGH-TECH MEDKIT?). Go to the right and back into the factory. You will come to a set of stairs that branch in two directions. Go to the one on the right and it leads you back out again. There is a chest outside containing the recipe (?DRAGON MOUTH?). Go back inside and go to the left this time. Along the way you will come across another chest containing the recipe (?PRO V-BOARD?). Continue along the path and go out again. Go up the ladder and go to the left for a chest containing the recipe (?HYPER WORK TOOL?). Afterwards just keep moving right until you come to the first ladder. Keep going down until there are no more ladders. There is a chest on your right containing the recipe (?MAGIC STICK?). Go inside the entrance. There is a chest inside that contains yet another recipe: (?ROTARY FAN?). Backtrack all the way to the top and go down the next ladder just to the right. Go inside the entrance and proceed into the elevator. There is a save circle here, so just clear out the monsters in this small area. Go exit this small area by going north afterwards. There will be a scene afterwards. Move along the path for another scene. You are then thrown into an easy battle. Just dispose of them quickly. You are thrown out of the room after the scene, but go back in because there is a chest containing a (SPEED NEEDLE). Go to the room beside it on the right for (R1 SOLVENT). In the next room, there is a chest containing a (CRITICOIL). Proceed forward, and as you go along you will get into a short scene. Go right and into the first door for (IRON MATERIAL). Keep moving right ignoring the far door. Enter the door after it for a chest containing the recipe (?FROZEN CAN?). Go back to the middle door for a scene. Time for another easy battle. We finally pick up our member of the party. Yet another battle. AND another battle…It would be nice to get some EXP. >_> As soon as the events are over, go pick up that Talk Topic in front of you. After the scene anyway. Rest for Talk Matter. TALK MATTER: SAKI 2-7 (You should have gotten this back in the first town just outside Aoto's house.) 2-3 (You get this as soon as you get Saki back.) 2-8 (You get this as soon as you get Saki back.) 3-2 (You get this as soon as you get Saki back.) 3-4 (You get this as soon as you get Saki back.) You are given access to her next Cosmosphere level. Go ahead and synthesize some stuff while you're here. Go up the stairs and into the lift on your right. Proceed left, jumping up the blocks and you will come across a chest with the recipe (?INDUSTRIAL ARMOR?). Go up the stairs into the lift. Keep moving along the path and you will run into another chest containing (INSANE VIDEO). Go into the lift on the right for a chest containing the recipe (?FISHY OIL?). Go back to the 3 elevators and take the one on the left since the one in the middle contains nothing. Go south of the lift and you will see a chest that containing a (V-STYLE: FALL ISSUE). Save up and get ready for an epic scene. And a boss battle to go with it. Get rid of the normal spawn as soon as possible, since they will target your reyvateil if you don't attack them. Hell, you can't even call this a boss battle. Get rid of the enemies with no mercy. They'll go down easily enough. There will be a scene afterwards. ============================================================================ === CIELA GATE CODE: PHS138 You start out in the inn. Pick up the Talk Topic on the floor. Go outside afterwards to pick up another Topic. Anyways, rest for Talk Matter. TALK MATTER: SAKI 2-4 (You get this automatically.) 3-7 (You get this by picking it up in the inn.) 3-8 (You get this just outside the inn.) Go back outside and talk to the man with the gun just to your left. This will initiate PARTY TOPIC 08. Now it's time for some diving. ============================================================================ === SAKI'S COSMOSPHERE LEVEL 3 CODE: PHS139 You get stuck in a scene once you enter. Let's start with the star at the bottom. This costs you 150 DP. Next, go to the star at the upper right. This costs 200 DP. Finally, head to the last star to your left for 220 DP. You get the hyuuma (GAYLORD) after the scene. Proceed to the bottom star for 230 DP. You lose 300 DP in the process. Go to the star on your right for 150 DP. You are thrown out of the Cosmosphere, but just go back in. Enter the area again for 250 DP. Go to the leftmost area for 280 DP. Go to the star at the bottom first. This costs 300 DP. Pick the first option. The star at the upper right costs 300 DP as well. Pick the first option. You get the hyuuma (SHEDA). The next area costs 320 DP to activate. You lose 50 DP in the process. Go to the area on the right for 340 DP. You get the hyuuma (GARTER) afterwards. Next area costs 350 DP. Don't get disturbed now, you'll see this a lot. Go to the last area for 350 DP. That's a total of 3440 DP. Boot up Finnel's Cosmosphere now. ============================================================================ === FINNEL'S COSMOSPHERE LEVEL 5 PART 2 CODE: PHS140 Enter the area for 200 DP. Dive back in and enter. However…. ============================================================================ === FINNEL'S COSMOSPHERE LEVEL 2 CODE: PHS141 That's right. Anyways, go to the bottom star for 200 DP. You lose 200 DP in the process. Go to the top star for 5 DP. You lose 150 DP. Enter the star that costs 190 DP. You lose 250 DP. Go to the area at the bottom left for 150 DP. It's THE scene again. The area on the left costs 200 DP to enter. Go to the star that is leftmost for 220 DP. Pick the first option for the hyuuma (HO-RYO-RYO). The area at the top costs 220 DP. Pick the second option to get the hyuuma (MERYL). Next area costs 290 DP. Pick the first option. You will lose 200 DP. Paradigm Shift out of there for 300 DP. You can continue up to level 3, but go back to the inn for some Talk Matter and saving. You don't want to lose your precious time now right? That's a total of 2575 DP. ============================================================================ === TALK MATTER: SAKI 3-6 (You get this if you have all the Talk Topics so far.) 3-3 (You get this once Sarapatra becomes playable.) 4-1 (You get this after clearing Saki's Cosmosphere Level 3.) TALK MATTER: FINNEL 3-2 (You get this after clearing Finnel's real Cosmosphere Level 2.) 3-3 (You get this once Yurisica becomes playable.) Anyways, back to the Dive Shop we go. ============================================================================ === FINNEL'S COSMOSPHERE LEVEL 3 CODE: PHS142 First star will cost you 300 DP. You will get the hyuuma DESTINY. Next area costs 310 DP. You will come to 3 choices in this area. I checked each one, and they don't really make a difference. Anyways, go to the star at the top first for 600 DP. This is a timed event, and it's a timed trophy. This is PRIORITY ONE. You lose 500 DP here. Go to the remaining star for 340 DP. Upper left star costs 360 DP. Pick the 2nd option as the first one causes you to crash out. The next star needs 370 DP. Back up top, the star costs another 370 DP. Back to the lower left, 380 DP. Next area costs 390 DP. After that, 400 DP is needed. You lose another 400 DP. You get the hyuuma (LORELEI) for your trouble. Get out of the Cosmosphere for 400 DP. That's a grand total of 5120 DP. That's it for the Cosmosphere in Phase 1. Good job. ============================================================================ === DETOUR CODE: PHS143 We're going back to Moebius Factory since there was a chest there that we didn't have access to. This is also a good chance to get some more Talk Topics. Anyways, backtrack all the way to Saki's room. Stop by the save circle for some Talk Matter. TALK MATTER: FINNEL 4-2 (You get this after clearing Finnel's Cosmosphere Level 3.) 3-6 (You get this after seeing all the Talk Topics so far.) 4-8 (You get this for possessing THICK FLAVOR UDON.) TALK MATTER: SAKI 3-5 (Not sure how I got this, it came with Finnel's 3-6 Topic.) 4-5 (You get this after purging Sarapatra up to Level 2. Doing battles helps.) 4-9 (You get this having the FLYING TABLET. If you don't have materials to synthesize, you can buy them when you reach PHASE 2.) Just clear out the enemies here for now. You'll need the EXP. Once you've backtracked to Saki's room, there should be a chest containing a (JUSTINE RUIN). Go back to town by going out of the room and going out the door at the end of the hallway on your right. Move south and you're back in town. Go to clockwork Street and buy (THICK FLAVOR UDON) from the old man with the item shop on the far left. This is needed for a Talk Topic. Rest at the inn for now. TALK MATTER: FINNEL 4-3 (You get this after purging Yurisica up to Level 2.) Go back to all the shops and buy every single item you think is necessary for synthesis. These would be weapons and items. No need to buy those overpriced key items yet. There are items you can't synthesize yet until PHASE 2 so don't worry. Last detour: go back to Aoto's House for PARTY MATTER 10. Go back to JOUTEMON and go to Morokacca port. Hit yes. You're done! PHASE 1 CLEAR!!! This nets you a trophy. ============================================================================ === PHASE 2: "THE ARCO-CLUSTANIAN ACCORD" (FINNEL ROUTE) Code: PHS201 ARKIA There will be a scene once you enter PHASE 2. Some members of your party will leave you for a while. First order of business is to go to Filon bridge and buy some Synthesis materials. I would recommend buying ion and silver materials for your recipes. 5 of each will do. If you have cash to burn, buy yourself some new equipment. Go to the inn when you're done for some Talk Matter. TALK MATTER: SAKI 4-2 (You get this when you enter Arkia.) 1-9 (You get this when you have (THIN FLAVOR UDON) on you. You can buy some from the stores here.) You should have unlocked the next level of her Cosmosphere from 4-2. Let's go to the Dive Shop. ============================================================================ === SAKI'S COSMOSPHERE LEVEL 4 CODE: PHS202 The first area would be the star on the right for 350 DP. Next star is on the left for 360 DP. Pick the 3rd option. Next area costs 370 DP. The area above this one also costs 370 DP. There's a hidden area at the bottom for 3000 DP, but it's not worth it. Next area costs 380 DP to enter. The next area costs 400 DP to enter. Pick the 3rd option for 8000 DP. It's expensive, but it gets you a trophy. Next area costs 420 DP to enter and you lose 5000 DP to get out. Next area just costs 430 DP. The star at the upper right costs 200 DP. The next area costs 450 DP to enter. You lose 500 DP and get the hyuma (THEATERIA). Next area costs you 460 DP. You get another trophy for it though. Paradigm Shift out for 470 DP. That's a total of 18,160 DP. 21,160 if you looked at the area that cost 3000 DP. ============================================================================ === ARCHIA CODE: PHS203 TALK MATTER: SAKI 5-1 (You get this after clearing Saki's Cosmosphere level 4.) Go to the town map and select Parie central station (second to the last choice) for a scene. Head to OGAI preschool when you're done. You are thrown into a tutorial battle that will unlock Saki's FLIPSPHERE (an ultimate attack if you may.) Basically, purge her normally until you can't use all your shoulder buttons. It should activate fine. Anyways, time your hits on the song bars that appear for more damage. It takes a while to get used to but you'll be fine. Get rid of the easy spawn then focus on the boss. There will be a scene once you end the battle. Go to the inn for a scene. Afterwards, go outside the inn and go into that huge opening you see. That's your next destination. One of your members returns too. Enter the inn to get your remaining party members. Talk to the soldier in the inn for PARTY MATTER 05. Go back to the area at the top of the inn for a Talk Topic. Talk to the clerk and buy stuff you don't have. Once you're done, you get PARTY MATTER 12. You should see a Talk Topic as you try to exit the spiral area. Go back to the inn for some Talk Matter. TALK MATTER: FINNEL 1-9 (You get this by possessing the newest weapon for Aoto so far. You can buy it here. ROCK GRINDER.) 4-5 (You get this from the floor of the shop above the inn.) 4-6 (You get this just outside the dive shop.) 6-9 (You get this for having a dokkoi set, which can be bought from the shop above the inn.) Head to the ARCHIA THINK TANK when you're done for a scene. Go to Filon bridge and talk to the soldier guarding the gate. He's the one farther from the screen. Doing so will get you PARTY MATTER 02. Apparently this is timed. Go back to the preschool and enter the door to another area. It's a sewer again. >_> ============================================================================ === ARCHIA THINK TANK SEWERS CODE: PHS204 There will be a scene when you enter. Get rid of the enemies for now since this dungeon can get confusing. The enemies don't hit that strongly anyway. Go along the path until the road splits. Go left then immediately up to enter a room. You will know you have the right room if it has the number 3 on it. Inside that space is a chest with (GOLD MATERIAL). Move back a bit and go left then up. Climb the ladder. Exit the room you're in and go into the next one. There is a chest with the recipe (?HUMIDIFIER?). Backtrack to where you chose to take the left road. From there, go up. Ignore the path going right as there is nothing there. Just go down that long road. You'll eventually come to an area with a fork in the road. Pick up the chest with the recipe (?DRINK IN A BUCKET?) on your right. Go back to the center and climb the ladder with the number 2 beside it. Move a little bit to your upper left and enter the room for a chest with a (PLATINUM MATERIAL). Go outside the room and into the room at the end of the hall on your right. There is a chest with the recipe (?PRISM ACCESSORY?). Go back down the ladder and climb the next one just to your left. Go to the room on the upper left first for a lot of chests. (MSPU, HEADGEAR, GOLD MATERIAL, and BURNING LAUNCHER). Go to the area on the right and enter the door at the end to enter another hall. Enter the first door you see for a (HEART APRON). Go to the room at the very end on the right side. There are 3 chests. The recipe (?MAGIC FRILL?), (SPARK STICK), and (?SOMETHING BUTTON?). Go back to the first hall and enter the first room you see for a scene. The party is complete again. Backtrack your way out of here. There's a scene when you get out. ============================================================================ === SIDE TRIP CODE: PHS205 Go back to the inn and try to synthesize some stuff if you'd like. You should be able to make the doctor's ultra supermove now. To activate the ultra supermove, purge your heroine to level 3 and wait for the burst gauge to become 30,000. Hit the triangle button and pick the second option. It's that simple. Anyways, go around the towns and buy whatever items you don't have. At this point, you should only have 2 recipes that you can't synthesize. Go to Filon road and talk to the man just to the right of the general store for PARTY MATTER 16. Go to the NYA NYA YA store just above the inn and pick up the Talk Topic on the floor. Head to the inn and save. Rest for some Talk Matter. TALK MATTER: SAKI 4-3 (You get this after getting Saki back.) 4-6 (You get this from Sasha's shop.) Go out to the world map and go to the new area just above ARCHIA. ============================================================================ === GARVELT BRIDGE CODE: PHS206 You should see the first chest as soon as you enter. It has (SUPERMOVE NOTEBOOK) inside. Climb up the two ladders. Ignore the ladder on the left and move up the stairs on the right. Go up the elevator for a (SOUL CHARGER). Anyways, continue down the path then up the ladder. Climb up the box for a (R2 SOLVENT). Go in the lift afterwards. Grab the chest with the recipe (?DRILL BLADE?) then go save at the circle. Rest up for Talk Matter. TALK MATTER: FINNEL 2-9 (You get this if you have RAW MEAT in possession.) TALK MATTER: SAKI 5-9 (You get this if you have a DRILL BLADE in your inventory. It's the sword you get from the recipe.) THIS IS WHERE YOU WILL HAVE TO MAKE A CHOICE! For this playthrough, choose Finnel first. When you get normal ending, you can start from the beginning of PHASE2 with your items and status plus the ability to skip text. We will choose Saki in New Game + Anyways, go up the stairs for a scene. CHOOSE FINNEL FOR NOW! THE REST OF PHASE 2 AND 3 WILL BE ABOUT HER! WE WILL START SAKI'S SIDE AS SOON AS WE HIT NEW GAME + Finnel gets one heart point afterwards. Move back a bit after the scene for PARTY MATTER 21. Go up the stairs and grab the chest that has (BURNING LAUNCHER). There will be a scene when you go to the top. Climb up the box for a chest with the recipe (?PURIFIER?). Move up the stairs and go right. You will see a Talk Topic. Go back to the save circle. TALK MATTER: FINNEL 4-4 (You get this if you chose Finnel earlier.) 4-7 (You should have picked it up awhile ago.) Go up the winding path of stairs. Keep moving until you see it split. Turn left and go down to pick up the recipe (?LEAF BOX?). Now go back and go through the main path. Why did they have to make it so darn big… Ignore the ladder and go into the lift. ============================================================================ === KNIEHAR SIGNAL STATION CODE: PHS207 Save at the circle. Exit the area to the left and go up the blocks and ladder for the recipe (?FOR FIESTA?). Clear out the enemies here too. They give pretty decent EXP and you can get a few levels off of them. Ignore the lift on the right since you can't go to the area after it. Enter the area on the right of the save circle. You are pretty much thrown into battle. You CANNOT go back to the save circle once the battle is over. Go to the rectangle where the path splits and take the left path. Climb all the way to the top for (PLATINUM MATERIAL). Go down one ladder and press the switch you see at the right. Go back to where you saw the chest in the barrier and pick it up for a V-STYLE: WINTER ISSUE). Go back to the rectangular area and head right. Climb to the highest point for the recipe (?RICH SACK?). Press the switch and grab the treasure thats past the barrier. It contains (BIG BOOK OF SOMA). Make your way back to the huge barrier at the center for a scene. Go back for a scene. You are forced into a boss battle. This battle is against two robot units. One of them is a normal spawn, while the other one is the boss. The only difference is one is green and has 8800 HP. On normal mode anyway. Try your best to FLIPSHPERE for maximum damage. They are very slow so I doubt any of your members will die. Once that's done, go back up the elevator and go to the back area for a Talk Topic. Backtrack to the save circle. Time for some Talk Matter. TALK MATTER: FINNEL 5-6 (You get this from the area where you left Lufan.) Backtrack ALL THE WAY TO GARVELT BRIDGE. Yes, you will have to fight the random monsters again. As you backtrack, you will come to a scene. Keep backtracking for another scene. There will be an additional sequence if you chose Finnel here. You also get a CG and a trophy. Neat. This may sound stupid but…go back up to KNIEHAR SIGNAL STATION again. I'm serious. Now, before you move on to the new area to the left, I suggest synthesizing some of your new recipes. You should be able to now. Anyways, just go to the new area on the left. Move forward a bit and go to the elevator on the right. Move right and up the stairs for a cutscene. ============================================================================ === LYMPH VESSEL CODE: PHS208 Once the scene is over, move towards the left of the area for a (BATTLE TAPE). See that floating card thing? You can ride on it, so do just that. Go to that switch that looks like a pod shaped thing and activate it twice. There are two chests there. One containing the recipe (?REVIVAL FRUIT?) and the other one has (MANDRAGORA). Hit the switch two times again and cross. Deliberately fall down that hole. Hit the first switch. That will help you later on. Cross over to the right and hit the switch once. You should see the chest with a (BLIND MASK) inside. Hit the switch once and head outside. Just keep going left along the path. At the end of the road you should see some blocks. Jump up the block on the right and you will see a chest containing (SPARK STICK) at the end. Drop down and go climb the pile of blocks. Just keep moving along the wall. The path leaves the wall, but it just keeps going. Climb up the block. You will see two blocks in the area. Climb the one closer to you, on the left, for the recipe (?SPRAY?). Go up the block on your right afterwards and enter the entrance. There will be a scene once you enter. Guess what. You're going back. This actually helps because now you can just run away, thus adding to your run away 100 times trophy. Go back to the area where the scene happened for a (SOUL CHARGER). Go up the lift for the recipe (?INJECTOR?). Time to backtrack quite a bit this time. As you backtrack, you should end up in the long road where the path splits. Go to that split and climb the lift at the end. Keep moving along that path, ignoring that path to the right. Enter that area at the last part. Remember that switch you turned on earlier, now it enables you to cross. Do just that. Go save and rest at the circle. Drop down and go left and grab the (RAINBOW COAT). Drop down some more and you will see a chest at the bottom right corner of the screen. Inside is a (PLATINUM MATERIAL). Make your way to the left and up the block. Keep moving up to the top and you will eventually come across the recipe (?POPULAR HAT?). Go back down, and to the right of the block is another chest with (ICE POP CAN) inside. Backtrack a bit and climb aboard the lift. There is a chest you should see immediately. It has the recipe (?MAKE BELIEVE SET?) inside. You can take the lift again. so go back down. Leave this area now. Remember that hole in the wall that I said to ignore? Go inside that path for an easy way out of this place. You should have gotten a lot for your run away count by now, so be thankful. Go back to Arkia. ============================================================================ === ARCHIA CODE: PHS209 Head to the inn and rest for a scene. Go to the NYA NYA YA store for another scene. Your first member comes back to your party afterwards. Go to the Filon bridge for another scene. I gotta admit, it's pretty funny. >_> You get CG and a trophy. Once you have control, save and rest for Talk Matter. TALK MATTER: SAKI 3-9 (You get this if you have EGO BAG in your inventory. You can make this now if you don't have it.) 4-8 (You get this automatically.) 5-2 (You get this automatically.) 5-3 (You get this automatically.) You have access to her next Cosmosphere level. ============================================================================ === SAKI'S COSMOSPHERE LEVEL 5 CODE: PHS210 The first area costs 200 DP. You are then thrown out so go back in. Enter the same area again for 480 DP. The area on the left costs 350 DP to enter. The remaining area costs 500 DP to enter. You get the hyuuma (MIMIC MIKE). Next area costs 510 DP. The next one costs 540 DP to enter. The problem here is you run into choices. If you pick the second choice, you avoid losing 20,000 DP in a later scene. Since I had DP to burn, I chose the first option both times. Either way, you get the Hyuuma (WALKIE). The next area costs 550 DP to enter. You lose 1000 DP in the process. Next area costs you 560 DP. You pay 570 DP in the next area. If you chose the first two choices like I did, you will lose 20,000 DP. If you chose the second option, you just lose 20 DP. Head to the Stonehenge for 580 DP. That's a total of 25840 DP if you followed my choices. If you didn't, you only use up 5860 DP. ============================================================================ === ARCHIA CODE: PHS211 TALK MATTER: SAKI 6-1 (You get this after clearing Saki's Cosmosphere Level 5. I was using Filament at the time, so don't know if it helps.) 5-5 (You get this after clearing Saki's Cosmosphere Level 5.) Save for now. Anyways, now that you have a new persona for Saki, it's time to go back to that very annoyingly big place. Don't worry, you won't be going that far this time. ============================================================================ === LYMPH VESSEL CODE: PHS212 Once you're inside, move to the left and use the lift. Go out the exit just to your north. Keep moving forward in that path and enter into the next area. Once you're in the next area, move down a bit and go to your left. You should see the Talk Matter there. Now backtrack your way back to Archia. ============================================================================ === ARCHIA CODE: PHS213 Go back to the inn for Talk Matter. TALK MATTER: SAKI 4-7 (You should have gotten this in the area I described above.) Synthesize some new stuff if you want, then head to the V-board racecourse for a pretty cool scene. Get ready for some pretty disturbing sounds too, if you know what I mean. I sure do hope nobody's in the room when you go through this scene. Anyways, you get CG and a trophy so no harm done. Rest up at the inn for some Talk Matter. TALK MATTER: SAKI 5-4 (You get this automatically.) 7-9 (You get this for making a TRANQUILITY. You should have enough materials to make one now.) TALK MATTER: FINNEL 4-9 (You get this for making a DOCTOR'S BAG. You should have enough materials to make one now. Don't equip it yet.) 5-5 (You get this after the event ONLY if you chose Finnel.) Talk to the soldier at the inn for PARTY MATTER 06. Head to the Dive Shop afterwards. ============================================================================ === FINNEL's COSMOSPHERE LEVEL 4 CODE: PHS214 First area costs 410 DP. You lose 60 DP. Pick the first option for the hyuma (SLYMER). Go to the star at the upper left corner for 300 DP. You lose 6000 DP. You get the hyuma (HAGURE) afterwards. Go to the next star, which costs 420 DP. Pick the second option. You lose 200 DP for it, but you don't crash out. You get the hyuma (THUNDERLES). The next area costs 430 DP. You lose a total of 590 DP, but you don't get anything. The next area costs 450 DP. You lose a total of 880 DP in this area, but at least you get the hyuuma (CASTELLIA). The second to the last area should cost you 480 DP to enter. You lose 860 DP, but at least you get the hyuma (MANASPHERE). Get out of the Cosmosphere for 500 DP. That's a total of 11580 DP. I won't make another section just for Arkia, so here's the Talk Matter. TALK MATTER: FINNEL 5-1 (You get this after clearing Finnel's Cosmosphere Level 4.) This unlocks the next level. Go back to the dive shop. ============================================================================ === FINNEL'S COSMOSPHERE LEVEL 5 CODE: PHS215 You get the hyuuma (EMERGE) as soon as you enter. Neat. First area costs 500 DP. Re-enter for 200 DP. The next area costs 50 DP to enter. You are kicked out, so re-enter the Cosmosphere. Enter the same area for 540 DP. Next area costs 540 DP to enter. You lose 520 DP in the area, but you get the hyuuma (HOME ALONER). Next area costs 550 DP. Enter the next area for 560 DP. Go back to the past area for 570 DP. You lose 600 DP. Next are costs 580 DP, and you get a CG and a trophy. Go to the Stonehenge for 580 DP, however, you aren't getting out just yet. You get the hyuuma (EXECUTIE). Go to the star at the lower right for 590 DP. You get a new body afterwards. Paradigm Shift out for 600 DP. That's a grand total of 6980 DP. You must be getting bored of text, so we'll go out for some battles now. But before that… head to the inn for Talk Matter. TALK MATTER: FINNEL 6-1 (You get this after clearing Finnel's Cosmosphere Level 5.) ============================================================================ === LYMPH VESSEL CODE: PHS216 There will be a scene once you enter. Put Soma in your party and fight the random battles normally, as this will net you a Talk Topic for Finnel. Anyways, I'm sure you still remember the area in this place where the save circle is right? I'm going to need you to go there. Don't worry, as you have gotten all the chests in this area. If you have forgotten already, just type in the code PHS208 in your search function. Once you arrive at the save circle, save and rest for some Talk Matter. TALK MATTER: FINNEL 5-2 (You get this automatically after the scene.) 6-4 (You get this after using Soma for around 10 battles. Just clear out the encounter gauge just to be safe.) You unlock the next level of her Cosmosphere by now. TALK MATTER: SAKI 6-2 (You get this after the event.) From the save circle, fall down and head to your left. As you move to the left, you will eventually hit the lift. Hop on. From there, just keep moving forward and go into the entrance on your left. Once inside, move to your left and ride the lift. Keep moving right until you see a switch. Hit the switch. Move back a bit and ride the lifts. Cross over to your right, thanks to the switch you hit earlier. Ride the lift at the end. As you move, you will eventually come to a save circle. Save, then move forward and into the door for a scene. ============================================================================ === CHAMBER 17 CODE: PHS217 You are forced to make a choice here. Since I specified earlier that we will obtain Finnel's side first, choose Finnel for this one as well. Anyways, you are stuck in this room. Talk to the Dive Machine, then the door, then the dive machine again for a scene. ============================================================================ === SLAVE BLOCK CODE: PHS218 You end up outside of your cell after the scene. Go to the open cell on your upper left for a chest with (GOLD MATERIAL). Go back to where you started, and enter the room on your right. Inside is a chest with another (GOLD MATERIAL). Go to that manhole and examine it to enter. Just move along its path, and you will eventually hit another ladder. Don't worry, as there are bars that will block your path if you go the wrong way. Pick up the chest with the recipe (?MODE CLOTHES?) inside. Go out and down for a scene. From where you are standing after the scene, move to your right and enter the cell for a (STRESS DOLL). From there, exit and go down the stairs. Enter the room on the lower left for a (ANTI-GRAV GLOVES). The area beside it has a chest with (SHOCKBACK BAND) inside. The room next to it has a (SOUL CHARGER). Move forward until the end, ignoring the stairs, and enter the room for a (INVERSE CHIP). Go out and go down the stairs. The path will split shortly, so take the lower path as there is nothing in the upper path. The path will split again. so go left. You will arrive in another area filled with cells. Go to the room on your lower right for a scene. You get CG and a trophy during the scene. Go down that manhole outside on your upper left for a chest with the recipe (?SOWING MACHINE?). Move up a bit and enter the cell on your right for a weapon shop. If you haven't been making new items, I suggest upgrading your equipment here. If you have, just ignore this shop as it has pretty crappy equipment. Moving along, enter the cell just above the weapon shop cell for a (PLATINUM MATERIAL). The room next to it also has a (PLATINUM MATERIAL). Go back to Saki's cell and go down the drainage. In here, keep moving straight in one direction. You will eventually come to a ladder. Climb up for a chest with the recipe (?ROLLER SKATES?). Pick up that Talk Topic on your upper left. Go back down, and this time, go right then left for another ladder. Go to the lower left room for a (HEART APRON). Ignore the cell beside it, and enter the last one for another scene. Backtrack all the way to Aoto's cell and move south from it for a Talk Topic. Now move to the place that got restricted. (Just in case you're wondering, it's the place where the "save circle" like object is.) Before you head into the portal, go inside the door to its right for a (SOUL CHARGER). Now go inside. From there, move up a bit and you will come to an intersection. Head left for a (V-STYEL: EXTRA ISSUE), then head right for a (SPARK STICK). Go to the very end of the hall and climb the ladder for a chest that has the recipe (?FREAKY V-BOARD?). Climb up the first ladder you saw. Enter the door immediately in front of you for a scene. Enter the door to the right just before the save circle for an item shop. The shop owner is selling (NYO? GUTS). Which you need for one of your recipes. They're pretty cheap so buy at least 10 for now. Stock up on whatever healing items you need. Synthesize whatever recipes you can now, and save and rest. Time for some last minute Talk Matter. TALK MATTER: FINNEL 9-4 (You get this only if you picked Finnel. You need to have a HEART APRON in your inventory, which you should have now.). TALK MATTER: SAKI 6-8 (You should have gotten this earlier if you were following the guide above.) 6-4 (You get this after you get Saki back.) 5-6 (You get this just south of Aoto's cell.) This unlocks Saki's next Cosmosphere level. I'm not sadistic so I'm not making you go back to town just for this. Maybe later… Anyways, go down the stairs and follow the path for your last battle in PHASE 2. Just like any other boss battle, take down the 3 supports of this boss. Make sure each one is occupied, since they will charge for your reyvateil if you don't keep them busy. The spawns only have 1000 HP so they'll die in a few hits. Hell, you don't even need the help of your reyvateil to take this boss down. Watch the scene and you're on your way to PHASE 3. ============================================================================ === PHASE 3: "THE RINKERNATOR" (FINNEL ROUTE) CODE: PHS301 CLUSTANIA DISTRICT You are pretty much thrown into this phase, so bear with me, we'll get to the new town soon. From where you start, follow the path until you reach the save circle. Rest up for Talk Matter. TALK MATTER: SAKI 6-3 (You should get this automatically.) TALK MATTER: FINNEL 5-3 (You get this automatically.) 7-5 (You get this if you had 3 consecutive Talk Topics with Saki. This is why I deliberately put Saki first.) Get rid of the enemies here first, since you can abuse the healing properties of the save circle. From the area of the save point, move right a bit. You will see the path split. Moving right will lead you directly into town, while moving up will take you to the dungeon. Either way, you will somehow end up in town. For now, take the upper path for a scene. That should net you a Talk Topic. From there, just keep moving south to enter the town map. Welcome to Clustania! ============================================================================ === CLUSTANIA CODE: PHS302 The first thing you should do here is to head to the promenade. As soon as you enter, you should see PARTY MATTER 22 just in front of the weapon shop. Go inside the weapon shop for a Talk Topic. Buy some weapons here either for synthesis or for plain strength boosting if you have cash to spare, as the weapons here are pretty expensive. Head to the inn for another Talk Topic. From the inn, move south into another area. Move to the left of the screen for another Talk Topic. From there, move to your right and enter the shop at the end. buy a (FUNBOON). This unlocks another Talk Topic. Go to the inn and save, since it's time to dive. Actually, before you do, go synthesize some stuff. You should be able to synthesize all your recipes now. If you don't have certain materials, backtrack to all the towns and buy them. At this point, you should have all of the Vanguards' skills by now, including purge attacks. (You get them all by synthesizing.) Head to the Dive Shop. ============================================================================ === FINNEL'S COSMOSPHERE LEVEL 6 CODE: PHS303 First star costs 600 DP to enter. Next area costs 620 DP. Star after that costs 640 DP. You lose 800 DP, but you get the hyuma (HWXv2β). The area at the lower left costs you 660 DP to enter. You lose 1000 DP. Second to the last area costs 690 DP. Paradigm Shift out of here for 700 DP. That's a total of 5710 DP. That was pretty short right? ============================================================================ === SAKI'S COSMOSPHERE LEVEL 6 CODE: PHS304 First area costs 600 DP. Next one costs 610 DP. You get the hyuma (MAIDRIA). Next area costs 620 DP. Area on your upper right costs 630 DP. You lose 700 DP in the process. Next star costs 650 DP. You get a CG and a trophy. Don't worry, it's not what it looks like. Next star costs 660 DP. You lose 1000 DP. Second to the last area costs you 680 DP. Paradigm Shift out of here for 700 DP. That's a total of 6850 DP. ============================================================================ === CLUSTANIA CODE: PHS305 Time for some Talk Matter TALK MATTER: FINNEL 5-4 (You should have gotten this as you were following the guide. It's the area before you reach Clustania.) 5-7 (You pick this up from the weapon shop.) 5-8 (You get this just outside the house.) 6-8 (You should have bought the item above. In the guide I mean.) 7-1 (You get this after clearing Finnel's Cosmosphere level 6.) 7-6 (You should get this after having a minimum amount of Talk Topics.) This unlocks the next level, but you won't be able to clear it at this point, so I will drop it all together for now. TALK MATTER: SAKI 5-7 (You pick this up from the inn.) 7-1 (You get this after clearing Saki's Cosmosphere level 6.) ============================================================================ === CLUSTANIA DISTRICT CODE: PHS306 I'll let you in on a little tidbit. You can actually easily get the Purge Festival trophy here. The enemies have a ton of HP, and they have pretty high physical defense. Here's what you should do: Purge your heroine 3 times (You should be able to by now.), then every 30,000 percent, hit Triangle and pick the second option for the Purge attack. Do this for every Vanguard. You should get the trophy after executing the last one. Don't worry, it's not that hard. You should be able to get the purge a reyvateil 3 times at once trophy. You can get the purge festival trophy as well as this one at the same time. Basically, hold your own for a set amount of time. You have to wait until your burst gauge reaches 30,000. This is the safest method I have seen and tested so far. If you see any other method for this, please do inform me. This method should take around 5 minutes. From the entrance, move forward to the lift. Move to the right of it until you hit the door. Inside is a chest with the recipe (INCENSE?). Go back out and enter the door to your north for a chest with a (RAW MEAT). Go back to the elevator and move towards the upper left door. Inside is a chest with the recipe (?SPARKLING WATER?). Go back out and go into the lift. From there, move south and you will eventually hit a chest with the recipe (?FISHY POWDER?). Go back down and backtrack to the first lift you saw. Ride it. From there, move to your right and into the door. There are 2 chests in the room. The one on your upper left contains (YUTERIA MATERIAL). The one on your lower right contains (SYNCHRO EVO SAP). Go back to the elevator and go to the door to its north. Pick up the (PRECIOUS METAL SUIT?) in the chest. Move south of the elevator for a scene. From where the scene ended, move to your left and enter the lift. Move forward, then left, then down to enter another lift. There is a chest with the recipe (?PISTOL?). Go back down and keep moving north. You will eventually reach a door with a (HEADGEAR) inside. Backtrack all the way to the area where you saw the scene, then move right and into the lift. To the right of the lift is a chest with (GOLD MATERIAL). Take the left path to reach another door. The chest immediately in front of you has a (PLATINUM MATERIAL), while the second chest has a (R2 SOLVENT). Backtrack to the lift, then move north into another lift. Move south then right into the door for a (BURNING LAUNCHER). Move to your upper left for another lift. Move south of that for a chest with a (SOUL CHARGER). Take the left path then down for a (MANDRAGORA). To your north is a door with a chest that has an (ICE POP CAN) inside. Go back 2 lifts down, then ride the lift at the very south of the path. From there, take the right path for a room with 3 chests inside. There is a (SPARK STICK, a TWISTER MACHINE, and a HEART APRON). Backtrack to the crossroads, then take the left path. Head north into a door with 2 chests. There is a chest with (STRESS DOLL), and another one with (SHOCKBACK BAND). Keep moving left and into the lift. Move south then west for a chest with a (BATTLE TAPE). From there, move east then south for a chest with (RAINBOW COAT). Head north for a save circle. Enter the door for a scene. After the scene, just backtrack and you will automatically enter another scene. After the scene, you go back for another scene. ============================================================================ === CLUSTANIA CODE: PHS307 Since your heart ratio is now 2:0, you pretty much get a unique scene with Finnel. Once that's done, head upstairs. Go to the bedroom on your right and you will see a Talk Topic. Exit out for a scene. ALL shops will be closed after the scene. Move up into the next area. Talk to the person just below the dive shop for PARTY MATTER 17. Anyways, since everything is gone, go back to Archia and save there. Head to the dive shop. ============================================================================ === FINNEL'S COSMOSPHERE LEVEL 7 CODE: PHS308 Head to the Stonehenge for 350 DP. Go back in the Cosmosphere and go into the Stonehenge again, this time for 400 DP. If you have DP to burn, you can go back inside for 3000 DP. Go to the area just to the right of the Stonehenge for 720 DP. You lose 1100 DP, but you get the hyuma (ENTER KEY). Go to the star on your lower left for 730 DP. You see a CG, but you got this earlier. You get the hyuuma (ALT KEY). Move to the star on your lower right for 740 DP. You get the hyuuma (SHIFT KEY). Head to the upper left star for 750 DP. You lose 1600 DP, but you get one of the most epic CG you will ever see, in my opinion of course. This nets you a trophy. The star on your upper right costs you 760 DP. The star just beside it costs 800 DP. Pick the first choice, since the second doesn't give you the hyuuma. (Trust me, I kept on picking the second choice on instinct. >_>) You lose 1900 DP and you get the hyuuma (RETURN KEY). Go back to the upper right for 800 DP. That's a total of 13650 DP if you went to the extra area. Otherwise, the level just needs 10650 DP. ============================================================================ === ARKIA CODE: PHS309 Synthesize all of your recipes now. Assuming you always restock your items, you should have no excuse to make ALL of your new recipes. Head to the inn for some Talk Matter. TALK MATTER: SAKI 7-6 (You should have gotten this from Akane's house earlier.) This unlocks her next level. TALK MATTER: FINNEL 5-9 (You get this when you synthesize BBQ Soda (やきにくソーダ). Aurica fans I salute you!) 6-3 (You get this when Finnel has 2 heart points.) 8-1 (You get this when you clear Finnel's Cosmosphere level 7.) Back to the Dive Shop we go. ============================================================================ === SAKI'S COSMOSPHERE LEVEL 7 PART 1 CODE: PHS310 First star costs 700 DP. Star to your right costs 340 DP. Just above you, the star costs 710 DP. Head to the star at the very bottom for 1500 DP. You get the hyuuma (ULURUA). This cosmosphere is now locked on this route for now. Basically, you should not and CANNOT progress any further until PHASE 4. ============================================================================ === CLUSTANIA DISTRICT CODE: PHS311 There will be a short scene once you enter. Move forward into the elevator at the end. From there, move down then left into the next lift. From that lift, keep moving north then enter the door at the end for a scene. Move into the area and examine the panel. Move into the broken pod for a scene. Since there is a save circle in this area, clear out all the monsters. Climb up the stairs for a scene. Go back down and go to the broken pod for a Talk Topic. Get rid of that topic now by resting at the save circle. TALK MATTER" FINNEL 6-7 (You get this from the broken pod.) Go back up. ============================================================================ === TOWER BLOCK A CODE: PHS312 Follow the straightforward path into the lift. You get a short scene. Go right, like what the scene tells you to do, as there is nothing yet to the left. You can ignore that for now. Just a note, heading to the very right in this area leads to the world map. Anyways, ride the first lift (the one near the cylinder tube). Move up the steps and into the entrance. Move left and up the lift and into another entrance. Move along this path until you reach a save circle. Clear out the enemies here, because you are going to need as much EXP as you can get. Get ready for one of the supposedly hardest battles in Ar Tonelico Qoga. (It wasn't hard, seriously.) NOTE: WE WILL BE GOING FOR FINNEL'S NORMAL AND TRUE END, SINCE I FEAR THAT THE 100 PERCENT COSMOSPHERE GLITCH THAT SAKI HAS MAY ALSO APPEAR ON FINNEL. You should be at least level 45 at this point. Enter the portal for a scene. You will have to pick your heroine again, so choose Finnel. This locks you into her Normal and True ending. Talk to Akane, then to Katene for the scene. I hope you're prepared… You will have exactly 6 minutes and 40 seconds to beat this battle. Purge your heroine as fast as you can, then use the purge attacks of the 3 vanguards. This will greatly knock down its HP a lot. Top it off with a FLIPSHPHERE and the battle is yours. The only thing I can say to defend yourself is to move away from it, sneaking in attacks at the proper time for beat ups. As much as possible, get the A.I. to take the heat. I used Cocona here for 4 hits and quick strikes. I was level 48 if that helps. You get a scene after the battle. It's a pretty awkward scene yeah? Go outside and rest for Talk Matter. TALK MATTER: FINNEL 6-2 (You get this if you were able to beat the boss earlier.) TALK MATTER: SAKI 4-4 (You get this if you were able to beat the boss earlier. You must have cleared Cosmosphere level 5.) 6-5 (You get this if you were able to beat the boss earlier.) Save, then backtrack a bit for a scene. Once the scene is done, move to your right and down the lift. Move south then all the way left, as the path leading to the world map on the right is blocked. From here, just retrace your steps and you will eventually end up back in CLUSTANIA DISTRICT. ============================================================================ === CLUSTANIA DISTRICT CODE: PHS313 There will be a scene once you enter. I chose to get rid of all the enemies again. You could, however run away to rack up points for your COWARD trophy. Anyways, hit the switch to move down. From the door, move south and into the lift. Move to your right to ride the lift. Go south and into the next lift. Go to the left path and up the lift at the upper left corner. Move south, then take the right path. Move north and you should be back in a familiar area. Enter the door for a scene. I swear, she is indeed one tough cookie. >_> Anyways, backtrack all the way down for a scene. Backtrack some more for another scene. Now from the lift, move east then south into the elevator. Exit this area. Now go all the way back to the SLAVE BLOCK. If you have forgotten already, move south, then east. As you exit the tunnel, move south again then west and you will eventually hit the save circle. Follow the path here into the SLAVE BLOCK. ============================================================================ === SLAVE DISTRICT CODE: PHS314 There will be a scene once you enter. From where you start, go up the stairs then head south into the manhole. Move left and up the ladder. Head down the stairs just to your north. Follow the path north and move down the next set of stairs. From there, follow the path south then go left for a scene. After the event, move into the cell to your left and talk to the person inside for PARTY MATTER 18. Head back out. Move north then west for a scene. This scene varies per root, and since you chose Finnel, the game will act accordingly to your decision. Once the event is over, you end up back in Arkia. Go to the inn, and pick up the Talk Topic. That's the only thing new here, so rest up for Talk Matter. TALK MATTER: FINNEL 8-7 (You get this from the inn. You can only get it if you have max heart points with Finnel.) Head over to the ARKIA THINK TANK when you're done. ============================================================================ === ARKIA THINK TANK CODE: PHS315 There will be a scene once you enter. Instead of going left like what the scene wants you to do, move right into the door. Enter the first door you see for a (INVERSE CHIP) and a (SOUL CHARGER). Go into the next room for a (STRESS DOLL). It's up to you at this point if you still want to get rid of the enemies. Anyways, move to your left side this time. Go to the door at the end and down the manhole. Move to your south, then head east as soon as the path splits. Go north all the way when you reach the end of the road. Just follow the path here until you reach the other side. Once you arrive, move to your left and climb the ladder just to the left of the first one you see. Once you're up the hallway, go to the door at the end of the leftmost part of the hall for a scene. Backtrack all the way to the entrance. There will be a scene once you head out of the entrance. Since your Heart Points with Finnel are maxed out already, you get a CG and a trophy. You wind up at the inn afterwards. ============================================================================ === ARCHIA CODE: PHS316 Head out of the inn and onto the Town Map. Head over to the Parie central station for a scene. (I'm not even sure why I put this in a different section. >_> Oh well.) ============================================================================ === MOOCHERIEL CODE: PHS317 There will be a scene as soon as you enter. Be thankful, since there are no monsters in this big area…yet. Anyways, move up then left. The first chest you see has a (SPUNKY MONKEY V). The next one, just a few steps to your left, has the recipe (?BBQ?). The treasure chest at the end has a (YUTERIA MATERIAL). Backtrack to where the path splits and take the path on the right. The first chest contains the recipe (?BIG BOTTLED DRINK?). As you move along, the path will split. Take the northern path for a (PLATINUM MATERIAL). Go back to the split and take the other path. The next chest contains the recipe (?DREAMY CRAYON?). As you move, the path will split again. Take the upper path once again for two chests. The chest on your upper right has a (SYNCHRO EVO SAP) while the chest just below it has a (ANGEL RECOVERAEL). Backtrack to the split and take the only other path. You will come across another chest, this time containing the recipe (?WONDER TOOL?). Ignore the split in the path and head down. You will see a chest containing the recipe (?CUTTING EDGE KIT?). Move along the path for a (SPUNKY MONKEY V). Just to its north is a chest with the recipe (?PREMIERE BOARD?). That's it for the treasures in this area, so just follow the path for a scene. Once you arrive at the save point, MAKE ANOTHER SAVE! We will be going for Finnel's Normal End first before her True End. Pick which file you want to make her True and Normal End file. For guide purposes, I made SAVE 2 my Normal End route. WE WILL COME BACK TO THIS FILE LATER! We will be saving in FILE 2 from now on. Anyways. head into the next area by going to the path on your upper right. You will come to a scene which will make all the difference. Pick the second option to lock us into Normal End. ============================================================================ === ARCHIA CODE: PH318 Sell all of your stuff like weapons, etc. for some cash. I'm serious. You won't keep them for new game +. There's nothing else to do now, so head to the Archia Think Tank for a scene. ============================================================================ === TOWER BLOCK A CODE: PHS319 Once you arrive, follow the path up. As you move, you will come to a portal. Inside the portal are 2 chests. The chest on the left has the recipe (?FASHIONISTA), while the chest on the right has (ANGEL RECOVERAEL). Go back out the portal. Keep moving along the path and enter the portal at the end. As you move north inside the portal, the path will split. Stay on the right side for 2 chests. The chest farther from you contains (SYNCHRO EVO SAP) while the other chest contains the recipe (?EYE WEAR?). Move to the left path and you will see a chest containing the recipe (?GLASS JAR?). Move towards the portal on your upper left to exit. Take the lift at the end of this path. This path is pretty much straightforward, so just follow it. At the end is a save circle. Synthesize ALL your new recipes. I am able to at this point, so you should be able to as well. Rest up for your final Talk Matter in this route. TALK MATTER: FINNEL 6-6 (You get this once you have maxed heart with Finnel.) 7-9 (You get this after synthesizing the PREMIERE BOARD recipe that you should have picked up in the last area.) Once you're done, head up the lift. Climb up the tall ladder for a scene. Get ready for your final boss! The normal spawn has a lot of HP, 15,000 to be exact. Build up your Purge levels to 3 by attacking them. Do whatever it takes to NOT kill them, since the boss has the ability to call in more spawn. When you are able to use your Vanguards' Purge Attacks, use it on the boss instead of them. The boss also has a skill that can temporarily stop the rise of your burst gauge, so try your best to cancel it out by hitting the boss. I suggest using Cocona and spamming her DPAD-up skill. Use whatever items you have, since you should have around 99 of the very first healing item. Use that to your advantage. After 3 Purge Attacks from your Vanguards the boss should go down. Once that's done, take out the spawn with a FLIPSPHERE and you win! For those of you who couldn't get the PURGE FESTIVAL Trophy earlier, now is the best time to get it. Watch the scene afterwards, and you're on your way to the credits. You should get a trophy and CG soon enough… ENJOY THE ENDING THEME IT'S ACTUALLY NEAT! The ending actually has spoilers for CG actually.. PHASE 3 FINNEL ROUTE END! Save your clear data on file 2, to unlock the EXTRA menu as well as New Game +. Like I promised earlier, we will now be heading into Saki's Normal End. I CHECKED THIS MYSELF, YOU CANNOT NG+ FROM PHASE 2! YOU MUST GO BACK TO PHASE 1 PROCEED TO FOLLOW THIS AFTERWARDS! ============================================================================ === PHASE 2: "THE ARCO-CLUSTANIAN ACCORD" (SAKI ROUTE) CODE: PHS219 Here are some benefits to having a new game +: you can start from PHASE 1 or 2, or from the battle of Destiny (the timed battle). You also get to keep your levels, your leaf, and your Dive Points. Load your save file and pick the second option. Here's what makes new game + fun. Press the X button to skip EVERYTHING text related. Do that now. ARCHIA Since you pretty much lost all your stuff, buy new items here and now. You should have sold all of your junk for Leaf. Anyways head, to the inn for Talk Matter. TALK MATTER: SAKI 1-9 (You get this when you have THIN FLAVOR UDON. You can buy that here.) 402 (You get this automatically.) Save on file 2 then head to the dive shop. (You don't need that clear data anymore if you're following this guide.) ============================================================================ === SAKI'S COSMOSPHERE LEVEL 4 CODE: PHS220 The feature to skip text is really useful here. Anyways, first star on your right costs 350 DP. The one one your left costs 360 DP. It doesn't matter what you pick here. Next area costs 370 DP. The one above it costs another 370 DP. The next area, on your upper left, costs 380 DP. Next area costs 400 DP to enter. Pick the last option for 8000 DP. Next area will cost you 420 DP to enter. You lose 5000 DP. Go back to the area earlier for 430 DP. Go to the star on your upper right for 200 DP. Head to the center for 450 DP. You lose 500 DP and get the hyuuma (THEATERIA). Next area costs 460 DP. Paradigm Shift out for 470 DP. That's a total 16780 DP. ============================================================================ === ARCHIA CODE: PHS221 TALK MATTER: SAKI 5-1 (You get this after clearing Saki's Cosmosphere Level 4.) Head over to the Parie central station for a scene. Head over to Ogai preschool when you're done. You are thrown into battle, but since you're pretty much above the minimum level recommended, make quick work of this battle. Head to the inn for a scene. Head to the Nya Nya Ya store for another scene. Go back in the store and buy a (DOKKOI SET), as well as one of each item you don't have in the store. Head back to the inn for a scene. Talk to the soldier at the inn for PARTY MATTER 05. Head back to the Nya Nya YA store for a Talk Topic. Talk to Sasha for PARTY MATTER 12. Just outside the Dive Shop is a Talk Topic. Head back to the inn for Talk Matter. TALK MATTER: FINNEL 1-9 (You must have ROCK GRINDER, one of Aoto's weapons in your inventory.) 6-9 (You must have a dokkoi set in your inventory.) 4-6 (This is just outside the Dive Shop.) 4-5 (You get this inside the Nya Nya Ya store.) 3-6 (Have consecutive Talk Topics with Finnel.) Head over to ARCHIA THINK TANK via the Town Map when you're done. Once the scene is done, head into the sewers on your left. ============================================================================ === ARCHIA THINK TANK SEWERS CODE: PHS222 Time to put my copy pasting skills to good use.. Here's the guide I made earlier for this area. I tried it myself, and it actually worked pretty well... There will be a scene when you enter. Get rid of the enemies for now since this dungeon can get confusing. The enemies don't hit that strongly anyway. Go along the path until the road splits. Go left then immediately up to enter a room. You will know you have the right room if it has the number 3 on it. Inside that space is a chest with (GOLD MATERIAL). Move back a bit and go left then up. Climb the ladder. Exit the room you're in and go into the next one. There is a chest with the recipe (?HUMIDIFIER?). Backtrack to where you chose to take the left road. From there, go up. Ignore the path going right as there is nothing there. Just go down that long road. You'll eventually come to an area with a fork in the road. Pick up the chest with the recipe (?DRINK IN A BUCKET?) on your right. Go back to the center and climb the ladder with the number 2 beside it. Move a little bit to your upper left and enter the room for a chest with a (PLATINUM MATERIAL). Go outside the room and into the room at the end of the hall on your right. There is a chest with the recipe (?PRISM ACCESSORY?). Go back down the ladder and climb the next one just to your left. Go to the room on the upper left first for a lot of chests. (GOLD MATERIAL), (BURNING LAUNCHER), (MSPU), and (?HEADGEAR?). Go to the area on the right and enter the door at the end to enter another hall. Enter the first door you see for a (HEART APRON). Go to the room at the very end on the right side. There are 3 chests. The recipe (?MAGIC FRILL?), (SPARK STICK), and (?SOMETHING BUTTON?). Go back to the first hall and enter the first room you see for a scene. The party is complete again. Backtrack your way out of here. There's a scene when you get out. ============================================================================ === ARCHIA CODE: PHS223 Go back to the inn and try to synthesize some stuff if you'd like. You should be able to make the doctor's Purge Attack now. To activate the Purge Attack, purge your heroine to level 3 and wait for the burst gauge to become 30,000. Hit the triangle button and pick the second option. It's that simple. Anyways, go around the towns and buy whatever items you don't have. Go to Firon bridge and talk to the man just to the right of the general store for PARTY MATTER 16. Go to the area on the right and talk to the soldier farther from you for PARTY MATTER 02. Go to the NYA NYA YA store just above the inn and pick up the Talk Topic on the floor. Head to the inn and save. Rest for some Talk Matter. TALK MATTER: SAKI 4-3 (You get this after getting Saki back.) 4-6 (You get this from Sasha's shop.) Go out to the world map and go to the new area just above ARCHIA. ============================================================================ === GARVELT BRIDGE CODE: PHS224 You should see the first chest as soon as you enter. It has (SUPERMOVE NOTEBOOK) inside. Climb up the two ladders. Ignore the ladder on the left and move up the stairs on the right. Go up the elevator for a (SOUL CHARGER). Anyways, continue down the path then up the ladder. Climb up the box for a (R2 SOLVENT). Go in the lift afterwards. Grab the chest with the recipe (?DRILL BLADE?) then go save at the circle. Rest up for Talk Matter. TALK MATTER: FINNEL 2-9 (You get this if you have RAW MEAT in your items. Fight battles for it.) TALK MATTER: SAKI 5-9 (You get this if you have a STEEL GRINDER in your inventory. It's the sword you get from the recipe.) THIS IS WHERE YOU WILL HAVE TO MAKE A CHOICE! For this playthrough, choose Saki. Anyways, go up the stairs for a scene. CHOOSE SAKI! THE REST OF PHASE 2 AND 3 WILL BE ABOUT HER! Saki gets one heart point afterwards. Move back a bit after the scene for PARTY MATTER 21. Go up the stairs then climb the block and grab the chest that has (BURNING LAUNCHER). There will be a scene when you go to the top. Climb up the box for a chest with the recipe (?PURIFIER?). Move up the stairs and go right. You will see a Talk Topic. Go back to the save circle. TALK MATTER: FINNEL 4-7 (You should have picked it up awhile ago.) Go up the winding path of stairs. Keep moving until you see it split. Turn left and go down to pick up the recipe (?LEAF BOX?). Now go back and go through the main path. Why did they have to make it so darn big… Ignore the ladder and go into the lift. ============================================================================ === KNIEHAR SIGNAL STATION CODE: PHS225 Save at the circle. Exit the area to the left and go up the blocks and ladder for the recipe (?FOR FIESTA?). Clear out the enemies here too. They give pretty decent EXP and you can get a few levels off of them. Ignore the lift on the right since you can't go to the area after it. Enter the area on the right of the save circle. You are pretty much thrown into battle. You CANNOT go back to the save circle once the battle is over. Go to the rectangle where the path splits and take the left path. Climb all the way to the top for (PLATINUM MATERIAL). Go down one ladder and press the switch you see at the right. Go back to where you saw the chest in the barrier and pick it up for a (季刊Vスタイル冬号). Go back to the rectangular area and head right. Climb to the highest point for the recipe (?リッチなふくろ?). Press the switch and grab the treasure that's past the barrier. It contains (医学事典:体). Make your way back to the huge barrier at the center for a scene. Go back for a scene. You are forced into a boss battle. This battle is against two robot units. One of them is a normal spawn, while the other one is the boss. The only difference is one is green and has 8800 HP. Try your best to FLIPSPHERE for maximum damage. They are very slow so I doubt any of your members will die. Once that's done, go back up the elevator and go to the back area for a Talk Topic. Backtrack to the save circle. Time for some Talk Matter. TALK MATTER: FINNEL 5-6 (You get this from the area where you left Lufan.) Backtrack ALL THE WAY TO ガルベルト鉄柱橋. Yes, you will have to fight the random monsters again. As you backtrack, you will come to a scene. Keep backtracking for another scene. This may sound stupid but…go back up to the ニェハル信号所 again. I'm serious. Now, before you move on to the new area to the left of the save circle, I suggest synthesizing some of your new recipes. You should be able to now. Anyways, just go to the new area on the left. Move forward a bit and go to the elevator on the right. Move right and up the stairs for a cutscene. ============================================================================ === リンパ管 CODE: PHS226 I've made you suffer through this place, so now I'll let you get the other chests in one go so you will only go back for the chests at the end of the area. I won't change the guide so just read up and plan accordingly. Once the scene is over, move towards the left of the area for a (バトルテービング). See that floating card thing? You can ride on it, so do just that. Go to that switch that looks like a pod shaped thing and activate it twice. There are two chests there. One containing the recipe (?復活の笛?) and the other one has MANDRAGORA (マンドラゴラ). Hit the switch two times again and cross. Deliberately fall down that hole. Hit the first switch. That will help you later on. Cross over to the right and hit the switch once. You should see the chest with a BRAND MASK (ブランドマスク) inside. Hit the switch once more and head outside. Just keep going left along the path. At the end of the road you should see some blocks. Jump up the block on the right and you will see a chest containing (バチバチスティック) at the end. Drop down and go climb the pile of blocks. Just keep moving along the wall. The path leaves the wall, but it just keeps going. Climb up the block. You will see two blocks in the area. Climb the one closer to you, on the left, for the recipe (?スプレー?). Go up the block on your right afterwards and enter the entrance. There will be a scene once you enter. Guess what. You're going back. This actually helps because now you can just run away, thus adding to your run away 100 times trophy. Go back to the area where the scene happened for a (ソウルレチャージャ). Go up the lift for the recipe (?注射器?). Time to backtrack quite a bit this time. As you backtrack, you should end up in the long road where the path splits. Go to the south from the split and climb the lift at the end. Keep moving along that path, ignoring that path to the right. Enter that area at the last part. Remember that switch you turned on earlier, now it enables you to cross. Do just that. Go save and rest at the circle. Drop down and go left and grab the RAINBOW COAT (レインボーコート). Drop down some more and you will see a chest at the bottom right corner of the screen. Inside is a PLATINUM MATERIAL (プラチナムマテリアル). Make your way to the left and up the block. Keep moving up to the top and you will eventually come across the recipe (?大人気帽子?). Go back down, and to the right of the block is another chest with (氷結膨張缶) inside. Backtrack a bit and climb aboard the lift. There is a chest you should see immediately. It has the recipe (?ままごとセット?) inside. You can take the lift again. so go back down. Leave this area now. Remember that hole in the wall that I said to ignore? Go inside that path for an easy way out of this place. You should have gotten a lot for your run away count by now, so be thankful. Go back to Arkia. ============================================================================ === ARKIA CODE: PHS227 Head to the inn and rest for a scene. Since this is clearly Saki's route, you get a CG and a trophy. Go to the NYANYA store for another scene. Your first member comes back to your party afterwards. Go to the Firon bridge for another scene. I gotta admit, it's pretty funny. >_> Once you have control, save and rest for Talk Matter. TALK MATTER: SAKI 3-9 (You get this if you have エゴバッグ in your inventory. You can make this now if you don't have it.) 4-8 (You get this automatically.) 5-2 (You get this automatically.) 5-3 (You get this automatically.) 5-8 (You should have a どんちゃんセット in your inventory. Saki route only.) You have access to her next Cosmosphere level. ============================================================================ === SAKI'S COSMOSPHERE LEVEL 5 CODE: PHS228 The first area costs 200 DP. You are then thrown out so go back in. Enter the same area again for 480 DP. The area on the left costs 350 DP to enter. The remaining area costs 500 DP to enter. You get the hyuuma (マネジロウ). Next area costs 510 DP. The next one costs 540 DP to enter. The problem here is you run into choices. If you pick the second choice, you avoid losing 20,000 DP in a later scene. Since I had DP to burn, I chose the first option both times. Either way, you get the Hyuuma (さぽこ). The next area costs 550 DP to enter. You lose 1000 DP in the process. Next area costs you 560 DP. You pay 570 DP in the next area. If you chose the first two choices like I did, you will lose 20,000 DP. If you chose the second option, you just lose 20 DP. Head to the Stonehenge for 580 DP. That's a total of 25840 DP if you followed my choices. If you didn't, you only use up 5860 DP. ============================================================================ === ARKIA CODE: PHS229 TALK MATTER: SAKI 6-1 (You get this after clearing Saki's Cosmosphere Level 5. I was using Filament at the time, so don't know if it helps.) 5-5 (You get this after clearing Saki's Cosmosphere Level 5.) Save for now. Anyways, now that you have a new persona for Saki, it's time to go back to that very annoyingly big place. Don't worry, you won't be going that far this time. ============================================================================ === リンパ管 CODE: PHS230 Once you're inside, move to the left and use the lift. Go out the exit just to your north. Keep moving forward in that path and enter into the next area. Once you're in the next area, move down a bit and go to your left. You should see the Talk Matter there. Now backtrack your way back to Arkia. ============================================================================ === ARKIA CODE: PHS231 Go back to the inn for Talk Matter. TALK MATTER: SAKI 4-7 (You should have gotten this in the area I described above.) Synthesize some new stuff if you want, then head to the V-board racecourse for a pretty cool scene. Get ready for some pretty disturbing sounds too, if you know what I mean. I sure do hope nobody's in the room when you go through this scene. Anyways, you get CG and a trophy so no harm done. Rest up at the inn for some Talk Matter. TALK MATTER: SAKI 5-4 (You get this automatically.) 7-9 (You get this for making a トランキリティ. You should have enough materials to make one now.) TALK MATTER: FINNEL 4-9 (You get this for making a お医者さんバッグ. You should have enough materials to make one now. Don't equip it yet.) Talk to the soldier at the inn for PARTY MATTER 06. Head to the Dive Shop afterwards. ============================================================================ === FINNEL's COSMOSPHERE LEVEL 4 CODE: PHS232 First area costs 410 DP. You lose 60 DP. Pick the first option for the hyuuma (スライマ). Go to the star at the upper left corner for 300 DP. You lose 6000 DP. You get the hyuuma (ハグレ) afterwards. Go to the next star, which costs 420 DP. Pick the second option. You lose 200 DP for it, but you don't crash out. You get the hyuuma (サンダーユ). The next area costs 430 DP. You lose a total of 590 DP, but you don't get anything. The next area costs 450 DP. You lose a total of 880 DP in this area, but at least you get the hyuuma (カステルキー). The second to the last area should cost you 480 DP to enter. You lose 860 DP, but at least you get the hyuuma (マナスフィア). Get out of the Cosmosphere for 500 DP. That's a total of 11580 DP. I won't make another section just for Arkia, so here's the Talk Matter. TALK MATTER: FINNEL 5-1 (You get this after clearing Finnel's Cosmosphere Level 4.) Unlike last time where the next level should unlock, it doesn't. That's pretty much why we kept the first file, so we can continue from there with all your progress. ============================================================================ === リンパ管 CODE: PHS234 There will be a scene once you enter. I'm sure you still remember the area in this place where the save circle is right? I'm going to need you to go there. Don't worry, as you have gotten all the chests in this area. If you have forgotten already, just type in the code PHS208 in your search function. Once you arrive at the save circle, save and rest for some Talk Matter. TALK MATTER: FINNEL 5-2 (You get this automatically after the scene.) You unlock the next level of her Cosmosphere by now. TALK MATTER: SAKI 6-2 (You get this after the event.) From the save circle, fall down to the bottom and head to your left. As you move to the left, you will eventually hit the lift. Hop on. From there, just keep moving forward and go into the entrance on your left. Once inside, move to your left and ride the lift. Keep moving right until you see a switch. Hit the switch. Move back a bit and ride the lifts. Cross over to your right, thanks to the switch you hit earlier. Ride the lift at the end. As you move, you will eventually come to a save circle. Save, then move forward and into the door for a scene. ============================================================================ === 17号房 CODE: PHS235 You are forced to make a choice here. We are now going for Saki's ending so pick Saki here. Anyways, you are stuck in this room. Talk to the Dive Machine, then the door, then the dive machine again for a scene. ============================================================================ === SLAVE BLOCK CODE: PHS236 You end up outside of your cell after the scene. Go to the open cell on your upper left for a chest with GOLD MATERIAL (ゴールドマテリアル). Go back to where you started, and enter the room on your right. Inside is a chest with another GOLD MATERIAL (ゴールドマテリアル). Go to that manhole and examine it to enter. Just move along its path, and you will eventually hit another ladder. Don't worry, as there are bars that will block your path if you go the wrong way. Pick up the chest with the recipe (?モード系の服?) inside. Go out and down for a scene. From where you are standing after the scene, move to your right and enter the cell for a (ストレス発散人形). From there, exit and go down the stairs. Enter the room on the lower left for a (反重力グラブ). The area beside it has a chest with (衝撃反射アームガード) inside. The room next to it has a (ソウルリチャージャー). Move forward until the end, ignoring the stairs, and enter the room for a (インバートチップ). Go out and go down the stairs. The path will split shortly, so take the lower path as there is nothing in the upper path. The path will split again. so go left. You will arrive in another area filled with cells. Go to the room on your lower right for a scene. You get CG during the scene. Go down that manhole outside on your upper left for a chest with the recipe (?散布マシーン?).Move up a bit and enter the cell on your right for a weapon shop. If you haven't been making new items, I suggest upgrading your equipment here. If you have, just ignore this shop as it has pretty crappy equipment. Moving along, enter the cell just above the weapon shop cell for a PLATINUM MATERIAL (プラチナムマテリアル). The room next to it also has a PLATINUM MATERIAL (プラチナムマテリアル). Go back to Saki's cell and go down the drainage. In here, keep moving straight in one direction. You will eventually come to a ladder. Climb up for a chest with the recipe (?ローラースケート?). Pick up that Talk Topic on your upper left. Go back down, and this time, go right then left for another ladder. Go to the lower left room for a (ハートエプロン). Ignore the cell beside it, and enter the last one for another scene. Backtrack all the way to the place outside Aoto's cell and move south for a Talk Topic. Next, head to the previously restricted area. (Just in case you're wondering, it's the place where the "save circle" like object is.) Before you head into the portal, go inside the door to its right for a (ソウルレチャージャ). Now go inside. From there, move up a bit and you will come to an intersection. Head left for a (Vスタイル増刊号), then head right for a (バチバチスティック). Go to the very end of the hall and climb the ladder for a chest that has the recipe (?マニア用ボード?). Climb up the first ladder you saw. Enter the door immediately in front of you for a scene. Enter the door to the right just before the save circle for an item shop. The shop owner is selling (にょ?肝). Which you need for one of your recipes. They're pretty cheap so buy at least 10 for now. Stock up on whatever healing items you need. Synthesize whatever recipes you can now, and save and rest. Time for some last minute Talk Matter. TALK MATTER: SAKI 5-6 (You pick this up just south of Aoto's cell.) 6-4 (You get this after you get Saki back.) 6-8 (You pick this up with the ROLLER SKATES recipe earlier.) This unlocks Saki's next Cosmosphere level. I'm not sadistic so I'm not making you go back to town just for this. Maybe later… Anyways, go down the stairs and follow the path for your last battle in PHASE 2. Just like any other boss battle, take down the 3 supports of this boss. Make sure each one is occupied, since they will charge for your reyvateil if you don't keep them busy. The spawns only have 1000 HP so they'll die in a few hits. Hell, you don't even need the help of your reyvateil to take this boss down. Watch the scene and you're on your way to PHASE 3. ============================================================================ === PHASE 3: "Re_INCARNATION" (SAKI ROUTE) CODE: PHS320 クラスタニア行政区 From where you start, follow the path until you reach the save circle. Rest up for Talk Matter. TALK MATTER: SAKI 6-3 (You should get this automatically.) TALK MATTER: FINNEL 5-3 (You get this automatically.) 7-5 (You get this if you had 3 consecutive Talk Topics with Saki.) Get rid of the enemies here first, since you can abuse the healing properties of the save circle. From the area of the save point, move right a bit. You will see the path split. Moving right will lead you directly into town, while moving up will take you to the dungeon. Either way, you will somehow end up in town. For now, take the upper path for a scene. That should net you a Talk Topic. From there, just keep moving south to enter the town map. Welcome to Clustania! ============================================================================ === CLUSTANIA CODE: PHS321 The first thing you should do here is to head to the promenade. As soon as you enter, you should see PARTY MATTER 22 just in front of the weapon shop. Go inside the weapon shop for a Talk Topic. Buy some weapons here either for synthesis or for plain strength boosting if you have cash to spare, as the weapons here are pretty expensive. Head to the inn for another Talk Topic. From the inn, move south into another area. Move to the left of the screen for another Talk Topic. From there, move to your right and enter the shop at the end. buy an (オボンタ). This unlocks another Talk Topic. Go to the inn and save, it's time for Talk Matter. TALK MATTER: SAKI 5-7 (You pick this up at the inn in Clustania.) TALK MATTER: FINNEL 5-4 (You get this from an earlier scene.) 5-7 (You pick this up at the weapon shop.) 5-8 (You pick this up to the left of the area south of the inn.) 6-8 (You must have an オボンタ in your inventory. You can buy it in Clustania.) You should be able to synthesize all your recipes now. If you don't have certain materials, backtrack to all the towns and buy them. At this point, you should have all of the Vanguards' skills by now, including purge attacks. (You get them all by synthesizing.) Head to the Dive Shop. ============================================================================ === FINNEL'S COSMOSPHERE LEVEL 5 CODE: PHS322 You get the hyuuma (エマージ) as soon as you enter. Neat. First area costs 500 DP. Re-enter for 200 DP. The next area costs 50 DP to enter. You are kicked out, so re-enter the Cosmosphere. Enter the same area for 540 DP. Next area costs 540 DP to enter. You lose 520 DP in the area, but you get the hyuuma (カギッコ). Next area costs 550 DP. Enter the next area for 560 DP. Go back to the past area for 570 DP. You lose 600 DP. Next are costs 580 DP, and you get a CG and a trophy. Go to the Stonehenge for 580 DP, however, you aren't getting out just yet. You get the hyuuma (エグゼキューティー). Go to the star at the lower right for 590 DP. You get a new body afterwards. Paradigm Shift out for 600 DP. That's a total of 6980 DP. Head to the inn for Talk Matter. TALK MATTER: FINNEL 6-1 (You get this after clearing Finnel's Cosmosphere Level 5.) Go back to the Dive Shop, since you unlock the next level. ============================================================================ === FINNEL'S COSMOSPHERE LEVEL 6 CODE: PHS323 First star costs 600 DP to enter. Next area costs 620 DP. Star after that costs 640 DP. You lose 800 DP, but you get the hyuuma HWXv2β. The area at the lower left costs you 660 DP to enter. You lose 1000 DP. Second to the last area costs 690 DP. Paradigm Shift out of here for 700 DP. That's a total of 5710 DP. That was pretty short right? TALK MATTER: FINNEL 7-1 (Clear Finnel's Cosmosphere level 6.) 7-6 (Have a certain number of Talk Topics.) You get the access to the next level, however you can't clear it at this point, so I won't bother with it. ============================================================================ === SAKI'S COSMOSPHERE LEVEL 6 CODE: PHS324 First area costs 600 DP. Next one costs 610 DP. You get the hyuuma (メイドリア). Next area costs 620 DP. Area on your upper right costs 630 DP. You lose 700 DP in the process. Next star costs 650 DP. You get a CG and a trophy. Don't worry, it's not what it looks like. Next star costs 660 DP. You lose 1000 DP. Second to the last area costs you 680 DP. Paradigm Shift out of here for 700 DP. That's a total of 6850 DP. TALK MATTER: SAKI 7-1 (Clear Saki's Cosmosphere level 6.) ============================================================================ === クラスタニア行政区 CODE: PHS325 Put Soma in your party to fight random battles. You'll need it for a Talk Topic. I'll let you in on a little tidbit. You can actually easily get the Purge Festival trophy here. The enemies have a ton of HP, and they have pretty high physical defense. Here's what you should do: Purge your heroine 3 times (You should be able to by now.), then every 30,000 percent, hit Triangle and pick the second option for the Purge attack. Do this for every Vanguard. You should get the trophy after executing the last one. Don't worry, it's not that hard. You should be able to get the purge a reyvateil 3 times at once trophy. You can get the purge festival trophy as well as this one at the same time. Basically, hold your own for a set amount of time. You have to wait until your burst gauge reaches 30,000. This is the safest method I have seen and tested so far. If you see any other method for this, please do inform me. This method should take around 5 minutes. From the entrance, move forward to the lift. Move to the right of it until you hit the door. Inside is a chest with the recipe (?お線香?). Go back out and enter the door to your north for a chest with a (生肉). Go back to the elevator and move towards the upper left door. Inside is a chest with the recipe (?ソーダ水?). Go back out and go into the lift. From there, move south and you will eventually hit a chest with the recipe (?あやしい粉?). Go back down and backtrack to the first lift you saw. Ride it. From there, move to your right and into the door. There are 2 chests in the room. The one on your upper left contains (ユーテリアマテリアル). The one on your lower right contains (共鳴進化樹脂). Go back to the elevator and go to the door to its north. Pick up the recipe (?貴金属スーツ?) in the chest. Move south of the elevator for a scene. From where the scene ended, move to your left and enter the lift. Move forward, then left, then down to enter another lift. There is a chest with the recipe (?ピストル?). Go back down and keep moving north. You will eventually reach a door with a (プロテクトギアー) inside. Backtrack all the way to the area where you saw the scene, then move right and into the lift. To the right of the lift is a room with a chest with (ゴールドマテリアル). Take the left path to reach another door. The chest immediately in front of you has a (プラチナマテリアル), while the second chest has a (強化溶液R2). Backtrack to the lift, then move north into another lift. Move south then right into the door for a (バーニンランチャー). Move to your upper left for another lift. Move south of that for a chest with a (ソウルリチャージャー). Take the left path then down for a (マンドラゴラ). To your north is a door with a chest that has a (氷結膨張缶) inside. Go back 2 lifts down, then ride the lift at the very south of the path. From there, take the right path for a room with 3 chests inside. There is a (パチパチスティック,旋風マシーン, and a ハートエプロン). Backtrack to the crossroads, then take the left path. Head north into a door with 2 chests. There is a chest with (ストレス発散人形), and another one with (衝撃反射アームガード). Keep moving left and into the lift. Move south then west for a chest with a (バトルテーピング). From there, move east then south for a chest with (レインボーコート). Head north for a save circle. TALK MATTER: FINNEL 6-4 (You get this after using Soma for around 10 battles. Just clear out the encounter gauge just to be safe.) Enter the door for a scene. After the scene, just backtrack and you will automatically enter another scene. After the scene, you go back for another scene. ============================================================================ === ARKIA CODE: PHS326 Since your heart ratio is now 2:0, you pretty much get a unique scene with Saki. Once that's done, head upstairs. Go to the bedroom on your right and you will see a Talk Topic. Exit out for a scene. ALL shops will be closed after the scene. Move up into the next area. Talk to the person just below the dive shop for PARTY MATTER 17. Anyways, since everything is gone, go back to Arkia and save there. Head to the dive shop. ============================================================================ === FINNEL'S COSMOSPHERE LEVEL 7 CODE: PHS327 Head to the Stonehenge for 350 DP. Go back in the Cosmosphere and go into the Stonehenge again, this time for 400 DP. If you have DP to burn, you can go back inside for 3000 DP. Go to the area just to the right of the Stonehenge for 720 DP. You lose 1100 DP, but you get the hyuuma ENTER KEY (エンターキー). Go to the star on your lower left for 730 DP. You see a CG, but you got this earlier. You get the hyuuma ALT KEY (オルトキー) as well as (真実の碧玉). Move to the star on your lower right for 740 DP. You get (真実の蒼玉) as well as the hyuuma (シフトキー). Head to the upper left star for 750 DP. You lose 1600 DP, but you get one of the most epic CG you will ever see, in my opinion of course. This nets you a trophy. You get (真実の紅玉). The star on your upper right costs you 760 DP. The star just beside it costs 800 DP. Pick the first choice, since the second doesn't give you the hyuuma. (Trust me, I kept on picking the second choice on instinct. >_>) You lose 1900 DP and you get the hyuuma RETURN KEY (リターンキー). Go back to the upper right for 800 DP. That's a total of 13650 DP if you went to the extra area. Otherwise, the level just needs 10650 DP. ============================================================================ === ARKIA CODE: PHS328 Synthesize all of your recipes now. Assuming you always restock your items, you should have no excuse to make ALL of your new recipes. Sleep at the inn for some Talk Matter. TALK MATTER: SAKI 7-6 (You should have gotten this from Akane's house earlier.) 6-6 (You only get this if heart ratio is 2:0) This unlocks her next level. TALK MATTER: FINNEL 5-9 (You get this when you synthesize BBQ Soda (やきにくソーダ). Aurica fans I salute you!) 8-1 (You get this when you clear Finnel's Cosmosphere level 7.) Back to the Dive Shop we go. ============================================================================ === SAKI'S COSMOSPHERE LEVEL 7 PART 1 CODE: PHS329 First star costs 700 DP. Star to your right costs 340 DP. Just above you, the star costs 710 DP. Head to the star at the very bottom for 1500 DP. You get the hyuuma (ウルルア). This cosmosphere is now locked on this route for now. Basically, you should not and CANNOT progress any further until PHASE 4. That's a total of 3250 DP. Head to Clustania and into クラスタニア行政区 ============================================================================ === クラスタニア行政区 CODE: PHS330 There will be a short scene once you enter. Move forward into the elevator at the end. From there, move down then left into the next lift. From that lift, keep moving north then enter the door at the end for a scene. Move into the area and examine the panel. Move into the broken pod for a scene. Since there is a save circle in this area, clear out all the monsters. Climb up the stairs for a scene. Go back down and go to the broken pod for a Talk Topic. Get rid of that topic now by resting at the save circle. TALK MATTER" FINNEL 6-7 (You get this from the broken pod.) Go back up. ============================================================================ === 塔A区画 CODE: PHS331 Follow the straightforward path into the lift. You get a short scene. Go right, like what the scene tells you to do, as there is nothing yet to the left. You can ignore that for now. Just a note, heading to the very right in this area leads to the world map. Anyways, ride the first lift (the one near the cylinder tube). Move up the steps and into the entrance. Move left and up the lift and into another entrance. Move along this path until you reach a save circle. Clear out the enemies here, because you are going to need as much EXP as you can get. Get ready for one of the supposedly hardest battles in Ar Tonelico Qoga. (It wasn't hard, seriously.) You should be at least level 45 at this point. Enter the portal for a scene. You will have to pick your heroine again, so choose Saki. This locks you into her Normal and True ending. Talk to Akane, then to Katene for the scene. I hope you're prepared… You will have exactly 6 minutes and 40 seconds to beat this battle. Purge your heroine as fast as you can, then use the purge attacks of the 3 vanguards. This will greatly knock down its HP a lot. Top it off with a FLIPSHPHERE and the battle is yours. The only thing I can say to defend yourself is to move away from it, sneaking in attacks at the proper time for beat ups. As much as possible, get the A.I. to take the heat. I used Cocona here for 4 hits and quick strikes. I was level 48 if that helps. You get a scene after the battle. It's a pretty awkward scene yeah? Go outside and rest for Talk Matter. TALK MATTER: FINNEL 6-2 (You get this if you were able to beat the boss earlier.) TALK MATTER: SAKI 4-4 (You get this if you were able to beat the boss earlier. You must have cleared Cosmosphere level 5.) 6-5 (You get this if you were able to beat the boss earlier.) 9-4 (Saki route only. You must have まったりアロマ.) Save, then backtrack a bit for a scene. Once the scene is done, move to your right and down the lift. Move south then all the way left, as the path leading to the world map on the right is blocked. From here, just retrace your steps and you will eventually end up back in クラスタニア行政区. ============================================================================ === クラスタニア行政区 CODE: PHS332 There will be a scene once you enter. I chose to get rid of all the enemies again. You could, however run away to rack up points for your COWARD trophy. Anyways, hit the switch to move down. From the door, move south and into the lift. Move to your right to ride the lift. Go south and into the next lift. Go to the left path and up the lift at the upper left corner. Move south, then take the right path. Move north and you should be back in a familiar area. Enter the door for a scene. I swear, she is indeed one tough cookie. >_> Anyways, backtrack all the way down for a scene. Backtrack some more for another scene. Now from the lift, move east then south into the elevator. Exit this area. Now go all the way back to the SLAVE BLOCK. If you have forgotten already, move south, then east. As you exit the tunnel, move south again then west and you will eventually hit the save circle. Follow the path here into the SLAVE BLOCK. ============================================================================ === SLAVE BLOCK CODE: PHS333 There will be a scene once you enter. From where you start, go up the stairs then head south into the manhole. Move left and up the ladder. Head down the stairs just to your north. Follow the path north and move down the next set of stairs. From there, follow the path south then go left for a scene. After the event, move into the cell to your left and talk to the person inside for PARTY MATTER 18. Head back out. Move north then west for a scene. This scene varies per root, and since you chose Saki, the game will act accordingly to your decision. You should wind up in Clustania after the scene. Get out of Clustania and head to ETERNUS SHAFT. ============================================================================ === TOKOSHE CANOPY CODE: PHS334 FINALLY I CAN TYPE AGAIN! Head into Mizumori and into the caves to the right of the inn. Move south, then right into the door. From the save circle, move all the way south and climb the ladder. Move forward a bit and keep heading left into another ladder. Follow that straight path into another ladder. There should be a scene after you climb it. Notice how you can't skip? This means it's a new scene. You get two new hyuumas after the scene : (クルトモンジョ and クルトメモル入). Head to Arkia when you're done. ============================================================================ === ARKIA CODE: PHS335 There will be a scene as soon as you enter. Head to the inn afterwards for a Talk Topic just beside the inn clerk. Rest for Talk Matter. TALK MATTER: SAKI 8-7 (Inn floor, Saki must have maxed heart.) Head to the Arkia Institute for a scene. You should get 2 CGs and 2 trophies. I'm back to copying and pasting… ============================================================================ === ムーシェリエル CODE: PHS336 There will be a scene as soon as you enter. Be thankful, since there are no monsters in this big area…yet. Anyways, move up then left. The first chest you see has a (ミナシャキーリンV). The next one, just a few steps to your left, has the recipe (?バーベキュー?). The treasure chest at the end has a YUTERIA MATERIAL (ユーテリアマテリアル). Backtrack to where the path splits and take the path on the right. The first chest contains the recipe (?特大ボトル飲料). As you move along, the path will split. Take the northern path for a PLATINUM MATERIAL (プラチナマテリアル). Go back to the split and take the other path. The next chest contains the recipe (?夢色クレヨン?). As you move, the path will split again. Take the upper path once again for two chests. The chest on your upper right has a (共鳴進化樹脂) while the chest just below it has a (エンゼルリカバリエル). Backtrack to the split and take the only other path. You will come across another chest, this time containing the recipe (?革命工業用具?). Ignore the split in the path and head down. You will see a chest containing the recipe (?最新鋭医療バッグ). Move along the path for a (ミナシャキーリンV). Just to its north is a chest with the recipe ?PREMIERE BOARD? (プレミアボード). That's it for the treasures in this area, so just follow the path for a scene. Once you arrive at the save point, MAKE ANOTHER SAVE! We will be going for Saki's Normal End first before her True End. Pick which file you want to make her True and Normal End file. For guide purposes, I made SAVE 3 my Saki Normal End route. WE WILL COME BACK TO THIS FILE LATER! We will be saving in FILE 3 from now on. Anyways. head into the next area by going to the path on your upper right. You will come to a scene which will make all the difference. Pick the second option to lock us into Normal End. ============================================================================ === ARKIA CODE: PH337 Sell all of your stuff like weapons, etc. for some cash. I'm serious. You won't keep them for new game +. There's nothing else to do now, so head to the Arkia Laboratory for a scene. ============================================================================ === 塔A区画 CODE: PHS338 Once you arrive, follow the path up. As you move, you will come to a portal. Inside the portal are 2 chests. The chest on the left has the recipe (?おしゃれな服), while the chest on the right has (エンゼルリカバリエル). Go back out the portal. Keep moving along the path and enter the portal at the end. As you move north inside the portal, the path will split. Stay on the right side for 2 chests. The chest farther from you contains (共鳴進化樹脂) while the other chest contains the recipe (?アイウェア?). Move to the left path and you will see a chest containing the recipe (?ガラスの瓶?). Move towards the portal on your upper left to exit. Take the lift at the end of this path. This path is pretty much straightforward, so just follow it. At the end is a save circle. Just to the right is a Talk Topic. Synthesize ALL your new recipes. I am able to at this point, so you should be able to as well. Rest up for your final Talk Matter in this route. TALK MATTER: SAKI 6-9 (Picked up to the right of the Save Circle.) 6-7 (You must be locked to Normal Ending.) Once you're done, head up the lift. Climb up the tall ladder for a scene. Get ready for your final boss! The normal spawn has a lot of HP, 15,000 to be exact. Build up your Purge levels to 3 by attacking them. Do whatever it takes to NOT kill them, since the boss has the ability to call in more spawn. When you are able to use your Vanguards' Purge Attacks, use it on the boss instead of them. The boss also has a skill that can temporarily stop the rise of your burst gauge, so try your best to cancel it out by hitting the boss. I suggest using Cocona and spamming her DPAD-up skill. Use whatever items you have, since you should have around 99 of the very first healing item. Use that to your advantage. After 3 Purge Attacks from your Vanguards the boss should go down. Once that's done, take out the spawn with a FLIPSPHERE and you win! For those of you who couldn't get the PURGE FESTIVAL Trophy earlier, now is the best time to get it. Watch the scene afterwards, and you're on your way to the credits. You should get a trophy and CG soon enough… ENJOY THE ENDING THEME! PHASE 3 SAKI ROUTE END! Save your clear data on file 3. At this point, we are going to go for Saki's True End route. ============================================================================ === ムーシェリエル (SAKI TRUE END ROUTE) CODE: PHS339 Head into the next area like what you did earlier. This time however, pick the first option. Move back to the save circle for Talk Matter. TALK MATTER: SAKI 6-7 (You get this automatically. Saki route only.) TALK MATTER: FINNEL 7-9 (Synthesize the PREMIERE BOARD.) Head back in the area and talk to the person. Pick the first option for battle. This boss can be pretty tough for newcomers, it has high HP and its attack is pretty high. Whatever you do, do not let it use its special attack. Break it as much as possible. Keep your HP up and you will eventually win. Use your Purge Attacks to your advantage. Watch the scene and you will end up in PHASE 4. ============================================================================ === PHASE 4: "AR-CIEL." (SAKI ROUTE) CODE: PHS401 CLUSTANIA There will be a scene as soon as you enter. Head to the Arkia and save there first. ============================================================================ === ARKIA CODE: PHS402 Head over to Ougai preschool for a scene. Head over to Arkia laboratory. Head into the entrance. From there, move up then head right. The first door has two chests. The one above has an (インバートチップ), while the one at the bottom has a (ソウルリチャージャー). The door just beside it has a chest with (ストレス発散人形). Backtrack out and go back to Clustania. ============================================================================ === CLUSTANIA CODE: PHS402 Head over to the inn for Talk Matter. TALK MATTER: SAKI 8-5 (You get this after the event at Ougai preschool.) TALK MATTER: FINNEL 7-2 (You get this automatically.) Head over to Akane's house when you're done. You get a Talk Topic as soon as the event is over. Neat. You have access to Saki's Cosmosphere Level 7 again, so head to the dive shop. ============================================================================ === SAKI'S COSMOSPHERE LEVEL 7 PART 2 CODE: PHS403 Head to the star at the very bottom for 300 DP. The next star, just above, costs 300 DP. Head to the star on your left for 750 DP. Move back to your right for 780 DP. You lose a total of 2600 DP. Move up for 50 DP. Paradigm Shift for 800 DP. That's a total of 5580 DP. Rest up for Talk Matter. TALK MATTER: SAKI 7-2 (You obtain this automatically.) 8-1 (Clear Cosmosphere level 7.) This opens Level 8, but only partially. TALK MATTER: FINNEL 8-6 (Obtained automatically.) ============================================================================ === SAKI'S COSMOSPHERE LEVEL 8 PART 1 CODE: PHS404 Head to the area above the first star for 5000 DP. (Completely optional!) Head to the first star for 800 DP. Move south for 810 DP. Move to your left for 820 DP. You lose 2400 DP and get two hyuumas (クルトシエラ and クルトパテオ). Move to your right for 1100 DP. You get the hyuuma (シオーニ). Move south for 840 DP. Pick the first option to lose 3000 DP. You get a CG and a trophy. You also get the hyuuma (サキポータル). Move to your right for 850 DP. That's all you can do for now, so exit. ============================================================================ === クラスタニア行政区 CODE: PHS405 Run away from the enemies first. You'll see why later. Move north into the lift. Move south then head right when the road splits. Enter the lift at the end. Move south to get into another lift. Move north then take the left path all the way to the lift at the end. Move down, then right, then up and into the door at the end for a scene. Once that's done, head over to Arkia. ============================================================================ === ARKIA CODE: PHS406 There will be a scene as soon as you enter. Head to the inn for another scene. Rest at the inn to activate Tyria's Talk Matter Sequence. Time for a heck of a lot of Talk Topic getting. ============================================================================ === COLLECTION OF TOPICS CODE: PHS407 The first thing to do is to head to the abandoned hospital for PARTY MATTER 14. Head over to Ougai preschool and talk to the kids for PARTY MATTER 26. Pick up the 2 talk topics here. Talk to the weapon shop owner for PARTY MATTER 30. Move to Clustania and into Akane's house for a Talk Topic as well as PARTY MATTER 15. Head over to Tokoshe Canopy. Go to YOKKORA for PARTY MATTER 19 as well as another Talk Topic. Pick up the Talk Topic just outside of YOKKORA. Head to the inn and talk to the old man for PARTY MATTER 31. Head on over to the Aoto's village. Go to Aoto's place for a Talk Topic as well as PARTY MATTER 11. Move to the place where the inn and weapon shop are, and move to your right for PARTY MATTER 28. Move to your left for yet another Talk Topic. Move to the BLUE SKY WAY when you're done. Now would be a good time to put Tyria in your Party for some random battles. As you move along the path, you will come across PARTY MATTER 13. Continue to move along this area. As soon as you get to the second bridge, cross it and make your way to the upper left for a Talk Topic. Move to the house for yet another Talk Topic. (You can rest, but don't start any Talk Matter.) Make your way to Tokoshe Canopy. Move to the caves and back to the VR-21 (You should have seen this on Saki's route, it's the room with the Dive Machines.) Pick up the Talk Topic as well as PARTY MATTER 27. Move back to Aoto's village and into the bus terminal for a Talk Topic. Head over to Joutemon and into Clockwork street for another Talk Topic. Head to Clustania, and just outside Akane's house is another Talk Topic. Move to the shop to its right for another Talk Topic. Go inside the Dive Shop for another Talk Topic. Head over to 堕天の道. Just follow the path and head up the ladder for the Talk Topic. Go back to the caves of Tokoshe Canopy. In the room just to the lower right of the save circle is a Talk Topic. Head over to Joutemon and into the Mebius Factory. Move all the way to the DFP machine at the end of this dungeon and you will eventually see the Talk Topic. Head over to the Slave Block. From the entrance, make your way south. Move along the path and head into the manhole. Move to your left and up the ladder. Go down the stairs and just follow the path. As soon as you arrive at the next set of cells, move to the cell just to your lower right. Head down the manhole. Move forward, then right, then left. Go up the ladder and move to the last area for a Talk Topic. Get out of this place. Head over to Arkia and rest at the inn. Prepare for a heck of a lot of Talk Matter. TALK MATTER: TYRIA 1-1 (Obtained automatically.) 1-6 (You must have こいくちうどん in your inventory. You can buy this.) 1-7 (You must have やきにく in your inventory. You can buy this. 1-8 (You must have オボン又、オボンス、オボンタ in your inventory. You can buy.) 1-9 (You must have ハートエプロン.) 1-5 (You get this from the bus terminal in Aoto's village.) 2-8 (You must have 猫飴). 2-7 (You pick this up from the VR-21 room.) 2-5 (Have Tyria join random battles consecutively.) 3-7 (You get this from the center of Aoto's village, the one with shops.) 3-8 (You get this just outside YOKKORA.) 4-8 (You get this inside the store beside Akane's house.) 4-9 (You get this from the upper left part of the statue in BLUE SKY WAY). 4-6 (Tyria has to get damaged.) 5-3 (You get this from Clustania's Dive Shop.) 5-4 (You get this from Clockwork Street in JOUTEMON.) 5-5 (You get this from Slave Block.) 5-8 (You must have 青白リンゴ in your inventory.) 5-9 (You must have 共鳴進化樹脂 in your inventory.) 5-2 (Rescue Tyria by knocking the enemy away while she is being attacked.) 5-6 (You get this from BLUE SKY WAY, inside the house.) 5-7 (You get this from Ougai preschool.) 6-4 (You get this from 堕天の道). 6-5 (You get this from the dungeon in Tokoshe Canopy.) 6-6 (You get this from Akane's house.) 6-8 (You get this from the DFP.) 7-9 (FLIPSPHERE with Tyria.) 8-5 (Have at least 5 PARTY MATTER with Tyria.) 8-9 (You must have 空飛ぶ石版 in your inventory.) 9-1 (You pick this up inside YOKKORA.) 9-2 (You pick this up in front of Akane's house.) 9-4 (You must have 獄炎焼肉 in your inventory.) 9-6 (You must have ストレス発散人形所持 in your inventory.) 9-9 (You must have 削鋼刀 in your inventory.) 5-1 (Go through 25 Talk Topics with Tyria. You must rest again for this.) 1-4 (3 consecutive Talk Topics with either of the first 2 reyvateil.) TALK MATTER: SAKI 7-4 (You must go through 3 consecutive topics with Tyria.) 7-7 (You get this from Ougai preschool.) 9-8 (You get this from Aoto's house. You must have a maxed heart.) 8-6 (3 consecutive talk topics, after Tyria joins. You must rest again.) This took me 2 hours to complete so yeah it is long. >_> ============================================================================ === ARKIA LABORATORY CODE: PHS408 Move into the entrance. You should get PARTY MATTER 24 as you move to the entrance. There will be a scene as soon as you enter. Make your way to the left door. Make your way to the last door and go down the sewer. Make your way to the south to get a Talk Topic. Move to your right and go straight up into the next two areas. As soon as you hit the areas with the ladders, you will encounter a small scene. From where you are standing, move to your right for PARTY MATTER 29. Move up the ladder and just keep moving left, into the doors. You will eventually hit a scene. ============================================================================ === 原初の塔 CODE: PHS409 Make your way north then head right into the first lift. Move to your left into the next lift. Follow the path into the next lift for a scene. You are thrown into battle afterwards. From where you stand, head into the central lift. Move to your right for the recipe (?スティック剤?). Go back down and head into the lift on the left. Follow the path all the way to the end for a chest with the recipe (?伝説級プロテクタ?). Move back a bit and ride the lift. Make your way to the lift on the right. At the end of the path is a chest with the recipe (?レディオ?). Go back down and move to the left lift. Rest at the save circle for Talk Matter. TALK MATTER: TYRIA 1-2 (You get this automatically.) 6-3 (You should have gotten it back at Arkia laboratory.) Move forward for a scene and a boss battle. You should hear a familiar boss theme if you got the normal ending a while back… This boss moves pretty slowly, so you should be able to avoid its hits. He rarely attacks (in my case anyway.) so just take him down with your Purge attacks. This battle should end fast. The only problems you should encounter are the fact that he doesn't flinch, and the fact that he sometimes charges towards your Reyvateil. ============================================================================ === ARKIA CODE: PHS410 Save at the inn. Head to Sasha's store when you're done. Rest at the inn for Talk Matter. TALK MATTER: SAKI 7-5 (You obtain this naturally. Saki route only.) TALK MATTER: FINNEL 7-3 (Obtained automatically.) 6-5 (Consecutive topics with Tyria. 3 to be exact.) TALK MATTER: TYRIA 2-2 (Obtained automatically.) 4-4 (Obtained automatically.) 7-3 (Obtained after the event above.) ============================================================================ === ムーシェリエル CODE: PHS411 Move to the very back of this area. Just follow the path on the right. Save at the save circle. Don't bother to rest anymore. Head into the next area for a boss. Don't bother fighting, and just get pummeled. ============================================================================ === TOKOSHE CANOPY CODE: PHS412 Rest at the inn. Head over to the VR 21 for a scene. Talk to Katene for another scene. Backtrack your way out of there and head to the inn to save and rest. You should now have access to Tyria's Cosmosphere. Time for some Talk Matter. TALK MATTER: FINNEL 8-3 (You get this automatically.) This unlocked my next level, however, since we are on Saki's route, we WON'T be going through Level 8, since it automatically locks itself. TALK MATTER: TYRIA 2-3 (You get this automatically.) ============================================================================ === TYRIA'S COSMOSPHERE LEVEL 1 CODE: PHS413 Head into the first area for 100 DP. You get the hyuuma (ポッコ) afterwards. Head into the next area for 150 DP. You get the hyuuma (プリン). Move north for 200 DP. Enter the next star just to your left for 600 DP. Move to the next area to your lower left for 300 DP. Either choice is fine, and you will get the hyuuma (ナムム). Move to the center for 360 DP. Move to your left for 400 DP. (Don't worry about the star that disappeared as it will cause you to crash out. Move to the very top of the area for 650 DP. You get the Hyuuma (まぐろ). Move to the lower right area for 440 DP. Once again, what you choose doesn't matter. Enter the next star for 460 DP. Move to your right for 500 DP. Once again, either choice is fine. You get the hyuuma (モフモフ). Move back up for 500 DP. You get the hyuuma (マモリーヌ). Head to the next star for 550 DP. It doesn't matter what you pick once again. Move back to the same area for 560 DP. Move to the last area for 600 DP. That's a total of 6310 DP. Rest at the inn first for Talk Matter. TALK MATTER: SAKI 7-3 (You get this after diving into Tyria for the first time.) TALK MATTER: FINNEL 7-4 (You get this after diving into Tyria for the first time.) TALK MATTER: TYRIA 2-1 (Dive into Tyria for the first time.) 3-4 (Clear the first level of the Cosmosphere.) 7-1 (Dive into Tyria.) 7-2 (Clear level 1 of Tyria's Cosmosphere.) Save and head back to the Dive Shop. ============================================================================ === TYRIA'S COSMOSPHERE LEVEL 2 CODE: PHS414 I'm going to have to ask you to follow this part down to every last detail. At this point, I have yet to confirm if the sound bug is still present in this part of the cosmosphere. (It literally makes the BGM buggy.) As you advance the text, you will come to your first decision. Pick the SECOND choice. Head to the star on the left for 600 DP. Pick the FIRST option. Head south for 300 DP. Pick the FIRST option. Head to the center for 360 DP. Pick the SECOND option. Enter the area to the left for 400 DP. Move to the star at the top for 650 DP. Head to the star on your lower right for 450 DP. You get the hyuuma (メディ). Pick the FIRST option. Go back to the center for 550 DP. Pick the second option for a CG and a trophy. You also get the hyuuma (ポィミィ). As soon as the next decision point comes, pick the first option. Head to the center for 600 DP. You should get the hyuuma (スーウィーツ). Head back to the left for 650 DP. You get the hyuuma (ミミ) afterwards. Head to the top for 700 DP. Head to the area on your right for 300 DP. Pick the FIRST option. Finish up here and you will eventually be back in the real world. You should get the hyuumas (春風 夏風 and エクセレント) We are only doing this for plot purposes, so I have no intention of doing her Cosmosphere level 3 until we start up her Normal and True Endings. Plus level 3 is really painful… DP AND patience… Don't worry, I will add it as soon as the time is right. You should get a scene afterwards. Head to the inn for some well earned Talk Matter. TALK MATTER: TYRIA 4-3 (You should get this after entering Level 2.) 4-5 (Clear Level 2.) I will also NOT include Finnel's level 8 in this playthrough because we are clearly heading for SAKI'S True End. Head to ムーシェリエル when you're done. ============================================================================ === ムーシェリエル CODE: PHS415 There will be a scene as soon as you enter. Head to the very back of this area again. You should pick up a Talk Topic along the way. Rest and save at the save circle once you reach it, but DO NOT trigger the Talk Topic just yet. Head into the next area for a scene and a battle. NOW you should be able to beat the boss. For this battle, switch over to Cocona because she has 4 hits in her standard combo. SPAM the DPAD-UP skill on the spawn as well as the boss. Make sure NOTHING gets to your reyvateil. Keep your HP up and you should be fine. Whenever you see the boss start casting, spam Cocona's DPAD-UP skill to break the boss' spell. If you are not careful, you WILL see casualties since the boss and normal spawn can hit you pretty hard. Try AS MUCH AS POSSIBLE to use your Purge attacks and FLIPSPHERE. You should get a new body for Tyria afterwards. ============================================================================ === TOKOSHE CANOPY CODE: PHS416 Save at the inn. Head to the VR 21 when you're done for a scene. Rest at the inn for a scene. Rest again for Talk Matter. TALK MATTER: TYRIA 1-3 (Obtained automatically.) 2-4 (Obtained automatically.) 7-8 (Obtained after the event.) TALK MATTER: SAKI 7-8 (Pick this up at ムーシェリエル.) 8-4 (Have 4 consecutive Talk Topics with Tyria.) TALK MATTER: FINNEL 8-2 (Obtained automatically.) Head to the Town Map for a scene. Head to Arkia once your preparations are done. ============================================================================ === ARKIA CODE: PHS417 There will be a scene as soon as you enter. Head to Firon bridge and talk to the man beside the Grocery clerk for a Talk Topic. (THIS IS TIMED.) Move back to the inn for Talk Matter. TALK MATTER: TYRIA 8-6 (Talk to the man beside the Grocery.) Head to the Arkia laboratory. ============================================================================ === ARKIA LABORATORY CODE: PHS418 Move ALL THE WAY to the area with the ladders at the end. Once you're there, climb the ladder just in front of you for a scene. You are thrown into a boss battle. Just follow normal tactics, purge to level 3 then use your purge attacks on the boss. Perhaps the only thing you should watch out for is his laser attack, because it can take out a Vanguard with just one blow, on hard mode anyway. After the scene, move to your left and you should see a familiar area.. ============================================================================ === 原初の塔 CODE: PHS419 Navigate your way in this area, since there are no more treasures here. Rest at the save circle for Talk Matter. TALK MATTER: SAKI 8-2 (Obtained automatically.) TALK MATTER: TYRIA 3-6 (Have Tyria's other persona join battles.) As you move up you will run into a scene. Move back into the past area for a Talk Topic. Move back up once you pick it up. Follow the stairs up and you will see a chest with (共鳴進化樹脂) inside. As you move up some more, there will be a chest to your left containing the recipe (?ぬいぐるみ?). Follow the path to the lift. Keep following the path normally and you will see a warper. Head in. As you advance, you should see the new set of stairs. Just to your right is an exit to the world map. Ignore that for now and keep moving up. Ignore the lift at the top for now. Move left into the new area. ============================================================================ === XP SHELL CODE: PHS420 Move up a bit and you should see the 2 chests. The one on the left has the recipe (?きらめく洋服?). The one at the top contains the recipe (?神話の兵装?). Move to the left past the save point and move down and right for a chest with the recipe (?乙女の涙?). Move north for 2 chests. To your right is a chest with the recipe (?ビンテージボード?). To the north is a chest with (?究極のドリル?). Head back to the save circle so we can synthesize. At this point, you should be able to synthesize all the recipes save for one, since you only have two yuteria materials. That will be solved later on so no worries. Rest up for Talk Matter. TALK MATTER: SAKI 8-8 (Saki route only, you should have グラスノクラフトネス. Synthesize it now.) 8-9 (You must have a リフレクションドレス and リーシャルフリル. You can synthesize.) TALK MATTER: FINNEL 7-8 (You should have been able to pick this up earlier in the past area.) 8-9 (You must have a リフレクションドレス). Head into the door for a boss battle and some pretty epic Hymmnos. First thing you should do is get rid of the spawn. They're the big and slow type, so you shouldn't have trouble taking them down. Keep watch for the boss though, since the boss moves fast and most of the time lands smack into your reyvateil's face. One bad thing too is that the boss will just keep coming back to your reyvateil again and again. Purge attacks, FLIPSPHERE, do anything to finish this battle fast. Did I mention the boss doesn't flinch? ============================================================================ === ARKIA CODE: PHS421 Head to the abandoned hospital for a scene. Save, then head to the Dive Shop. ============================================================================ === SAKI'S COSMOSPHERE LEVEL 8 PART 2 CODE: PHS422 We can FINALLY continue. Head to the only star available for 450 DP. You should get a new body. Paradigm Shift out for 900 DP. That's a total of 1350 DP. Before anything else, head to Firon Bridge for a scene. Now head over to the inn for Talk Matter. TALK MATTER: SAKI 9-1 (Clear Cosmosphere level 8.) 9-3 (You get this after the boss battle.) 9-6 (Clear level 8 and fought a certain number of battles with Sarapatra.) This unlocks the last Cosmosphere level, so go back to the Dive Shop for now. ============================================================================ === SAKI'S COSMOSPHERE LEVEL 9 CODE: PHS423 Head to the first star on your lower right for 900 DP. Move to your upper right for 910 DP. Move to the center for 920 DP. You lose 3400 DP, but you get the hyuuma (アンダンテ). Move right for 920 DP. You lose another 3400 DP, but you get the hyuuma (アレグレット). Move up for 950 DP. Move to your lower left first for 400 DP. Move up for another 400 DP. You can choose to re- enter again for 200 DP. Move to your right for 500 DP. Move to the center for 1000 DP. Move to the area just above the new star for 500 DP if you'd like.Move to your lower right for 1100 DP. You get a CG and a trophy. You may think you cleared it, but jump back into the Cosmosphere. Head to the very last star for 1500 DP. You get the last hyuuma (イーイェル). That should net you the 100 percent trophy. Pat yourself on the back, it took me several months just to finally get this trophy. That's a total of 16,300 DP without the detours. Add 700 for detours. There's nothing else to do here other than enjoy the music and the scenery, so go back to the real world now… For now, I suggest heading into a few random battles with Sakia Lumei and Filament for some Talk Matter. Rest at the inn first for a unique item :(てのりサアキ). TALK MATTER: SAKI 9-2 (Clear Saki's last level.) 9-5 (Fight some battles with Sakiya Lumei.) 9-7 (Fight some battles with Filament. You must have cleared the last level.) 9-9 (Don't equip the unique item Saki gave you just yet.) You should be missing 2 more topics. Don't worry, you'll get them later. TALK MATTER: TYRIA 3-3 (Obtained automatically.) 3-5 (Obtained automatically.) Head back to Aoto's village and head over to God's Vale for a scene. ============================================================================ === CLUSTANIA CODE: PHS424 As soon as you enter Clustania, you will be transported to the Harvestasya Module. Head to the inn afterwards for some Talk Matter. TALK MATTER: SAKI 8-3 (Obtained automatically.) TALK MATTER: TYRIA 2-6 (Obtained automatically.) 3-1 (You must have seen the event back at Aoto's Village.) 4-1 (Obtained automatically.) 7-4 (Obtained automatically.) ============================================================================ === クラスタニア行政区 CODE: PHS425 There will be a scene as soon as you enter. From the entrance, move forward into the lift. Move south then left into the next lift. Move forward into the door and go up the lift. Rest at the save circle for Talk Matter. TALK MATTER: FINNEL 8-4 (Consecutive Talk Topics with Tyria.) Move up into the next area. ============================================================================ === 塔A区画 CODE: PHS426 Follow the path and go up the lift. Head to the left and enter the big trumpet. Follow the path up the next lift. Move up for a scene. Enter the portal. From the portal, move take the left path for multiple chests. To the very left is the recipe (?プロテイン?). Move up for a Talk Topic. Keep moving up and move left for the recipe (?あやしい針?). Move up to the end for a (ミナシャキーリンV). Move back and take the right path. Get the Talk Topic as well as the recipe (?星のカンヅメ?). Move to your right for a (ユーテリアマテリアル). Get the Talk Topic and head into the portal. You should be in a familiar area. Follow the path ahead of you. Head into the first portal for the recipe (?おしゃれな服?) and a (エンゼルリカバリエル). Head into the next portal at the end of the path. As you enter, stick to the path on the right for the recipe (?アイウェア?), and a (共鳴進化樹脂). Move to the left path for the recipe (?ガラスの瓶?). Head into the warper at the end. There will be a special scene because of the True End route. Keep moving along the path for PARTY MATTER 23. Move all the way up for a Save Circle. Just to its right is a Talk Topic. Save, then rest for Talk Matter. TALK MATTER: TYRIA 3-9 (Obtained from the area a while ago.) 4-7 (Obtained from the area a while ago.) 6-7 (Obtained from the area a while ago.) TALK MATTER: SAKI 6-9 (Near the save circle.) You should have ALL her Talk Topics now. Good job. We don't get anything though so yeah… Move up the lift and go up the really long ladder for a scene and a boss battle. You've done this battle over and over again. You shouldn't have anymore trouble with this battle. From where you start after the battle, stick to the left and fall down. PARTY MATTER 20 is located at the left side. Take the lift just to the south. Move to the Save Circle for Talk Matter. TALK MATTER: TYRIA 3-2 (Obtained automatically.) Go back up the lift and into the world map to your north. At this point, it is necessary to clear Tyria's level 2, but we already did that. Time for some backtracking. ============================================================================ === DETOUR CODE: PHS427 Head to ARKIA. Once there, head to the inn for a scene. Afterwards, head to Akane's place in Clustania for another scene. This particular scene is a little messed up for me. >_< Enjoy. I have no idea if this still has a funny impact in the english version though… Switch to Japanese if you have too. Head to クラスタニア行政区 when you're done. Before you do though, head to the inn and synthesize all your new recipes, that you can anyway. ============================================================================ === クラスタニア行政区 CODE: PHS428 You should see a familiar face in front of you. You are about to enter an optional battle, but if you think you can't handle it, switch down to easy mode. Talk to the person and pick the first choice. (I'll be trying my luck on hard mode…) First thing to do is switch to Cocona for longer combos. This boss will keep using her special attack, BLADE GATE, which requires time to start up. The problem is, it's very hard (actually impossible on hard) to cancel the attack, so just spam Cocona's DPAD-UP skill. The boss has attacks that can kill your vanguard once you are locked (on hard mode anyway) into it. As for the second boss, it will just keep moving into your reyvateil so do your best to defend. The first boss should go down after 2 Purge attacks. The second boss is a pushover so just pummel it really hard with Purge attacks. You should win eventually. You should get the recipe (?神医的医療器具?) and an extra CG. Rest at the inn for Talk Matter. (That recipe up there is the Doctor's ultimate weapon.) TALK MATTER: FINNEL 8-8 (You must have 人魚のウタ缶 in your inventory. Synthesized earlier.) Head to the very first area (if you want to in this area) and fight five battles. Afterwards, head back for another battle with the familiar face. The same strategy applies, except the two bosses now become stronger, so be careful. You get the recipe (?レジェンドボード?) and yet another extra CG. Go through another 5 battles for the last part of this series of battles. Same strategy once again, and yes, the two bosses get more HP. You should get the recipe (?神話の兵器?) as well as the last extra CG. Rest and save up. Head back in this time for another reason. Move to the HARVESTASYA MODULE when you get in for a scene. Once that's over, head to ARKIA. ============================================================================ === ARKIA CODE: PHS429 Head to Sasha's store for a scene. Rest at the inn for Talk Matter. TALK MATTER: TYRIA 4-2 (Obtained automatically.) 7-5 (Obtained automatically.) 6-1 (This was a pain. Saki must have max heart AND 3 consecutive Talk Topics. If you followed this guide you must not have gotten it. I'll find a way to fix this problem.) ============================================================================ === ガルベルト鉄柱橋 CODE: PHS430 There will be a scene as soon as you enter. Proceed through this area normally. As you move, you should run into the second Save Circle. Keep moving for a scene. From where you stand after the scene, keep moving up. You should eventually hit the lift to the next area. Ignore that, and move down the ladder. Follow the path for a scene. As you move, you should come across a chest with (レアメタル). The path will eventually split, so take the path on the right for another chest with a (プラチナマテリアル). Move down the other path for a scene. You are then thrown into another boss battle. This boss is pretty familiar, just a change of paint. He should go down fast enough, if you keep hitting him. You are transported back to Arkia, but go back to the area you beat the boss in for 2 chests, one with the recipe (?究極の溶液?) and one with the recipe (?究極のマテリアル?). In order to get these quickly, go to the area just above this one on the world map and head down. Head back to Arkia. ============================================================================ === ARKIA CODE: PHS431 SIDE NOTE: This is actually the time to choose either Tilia's Normal or True End. That doesn't affect you right now though. Head to the inn and synthesize the Key Item that you have a recipe for. You should have enough materials for it, since the materials are very common, except for the first one, which you obtained by story means. You should be able to synthesize ALL your items, including the Vanguards' ultimate weapons. There will be a scene as soon as you exit the synthesis menu. Head to the inn for Talk Matter. TALK MATTER: TYRIA 7-6 (Obtained automatically.) 7-7 (Obtained automatically.) 9-3 (Obtained from Sasha's store.) Head to the second part of Firon bridge for a scene. ============================================================================ === 原初の塔 CODE: PHS432 Head ALL THE WAY to the top. Including the lift at the end. There will be a scene as you hit the top. ============================================================================ === ARKIA CODE: PHS433 Talk to the soldier at the inn for PARTY MATTER 25. Your PARTY MATTER should be complete by now. If we missed something, there's always next playthrough. If I DID miss anything, I'll add it to NG+ when we go for other endings. I'll pretty much place a whole section just for these topics. At this point, sell everything you have except for your healing items. ============================================================================ === DETOUR CODE: PHS434 Head to Firon Bridge for a scene. Head to Sasha's store for another scene. Next, move to Ougai preschool for another scene. Move to the laboratory and enter the door in the middle for another scene. Move to God's Vale in Aoto's village for another scene. Move to Tokoshe Canopy and into YOKKORA for another scene. You get 99 (よっこらお食事券). Not kidding. Move to Clustania and into Akane's house for a scene. Rest at the inn for Talk Matter. TALK MATTER: TYRIA 6-9 (You must have ムーシェリエルの災禍, Aoto's final weapon.) SAVE NOW! WE ARE HEADING INTO THE POINT OF NO RETURN! Head to the XP SHELL. ============================================================================ === 原初の塔 (XP SHELL) CODE: PHS435 First thing to do is make your way to XP SHELL of course… Head into the HARVESTASYA MODULE after saving. This is the point of no return. There will be a scene as soon as you enter. Talk to Harvestasha and pick yes. Anime scene alert. >_< They really went all out now huh? You are thrown into battle afterwards. There should be no pressure from these enemies whatsoever. One FLIPSPHERE should be enough for you. To your upper left is a chest with (エンゼルリカバリエル). This should net you the Treasure Hunter trophy. ---------------------------------------------------------------------------- --- ============================================================================ === MOOCHERIEL (FINNEL TRUE END ROUTE) CODE: PHS340 Head into the next area like what you did earlier. This time however, pick the first option. Move back to the save circle for Talk Matter. TALK MATTER: FINNEL 7-9 (Synthesize the PREMIERE BOARD.) 6-6 (Finnel must have Maxed heart.) Head back in the area and talk to the person. Pick the first option for battle. This boss can be pretty tough for newcomers, it has high HP and its attack is pretty high. Whatever you do, do not let it use its special attack. Break it as much as possible. Keep your HP up and you will eventually win. Use your Purge Attacks to your advantage. Watch the scene and you will end up in PHASE 4. ============================================================================ === PHASE 4: "TO AR-CIEL." (FINNEL ROUTE) CODE: PHS436 CLUSTANIA There will be a scene as soon as you enter. Head to Archia and save there first. ============================================================================ === ARCHIA CODE: PHS437 Head over to Ogai preschool for a scene. Go back to Clustania. ============================================================================ === CLUSTANIA CODE: PHS438 Head over to the inn for Talk Matter. TALK MATTER: FINNEL 7-2 (You get this automatically.) 8-6 (You get this beside Akane's bed after the scene.) TALK MATTER: SAKI 7-2 (You get this after the scene below.) Head over to Akane's house when you're done. You get a Talk Topic as soon as the event is over. Neat. THIS IS FINNEL'S ROUTE, SO I SUGGEST NOT DOING SAKI'S COSMOSPHERE TO SAVE UP ON DP FOR THE MONEY TRICK. ============================================================================ === FINNEL'S COSMOSPHERE LEVEL 8 PART 1 PHS439 First area to your left costs 800 DP. You lose 2100 DP afterwards. Next area to your lower right costs 820 DP. Area up top costs 840 DP. You lose 2600 DP. Enter the next area for 850 DP. That's a total of 8010 DP for now. ============================================================================ === CLUSTANIA DISTRICT CODE: PHS440 Run away from the enemies first. You'll see why later. Move north into the lift. Move south then head right when the road splits. Enter the lift at the end. Move south to get into another lift. Move north then take the left path all the way to the lift at the end. Move down, then right, then up and into the door at the end for a scene. Once that's done, head over to Archia. ============================================================================ === ARCHIA CODE: PHS441 There will be a scene as soon as you enter. Head to the inn for another scene. Rest at the inn to activate Tyria's Talk Matter Sequence. Time for a heck of a lot of Talk Topic getting. ============================================================================ === COLLECTION OF TOPICS CODE: PHS442 The first thing to do is to head to the abandoned hospital for PARTY MATTER 14. Head over to Ogai preschool and talk to the kids for PARTY MATTER 26. Pick up the 2 talk topics here. Talk to the weapon shop owner for PARTY MATTER 30. Move to Clustania and into Akane's house for a Talk Topic as well as PARTY MATTER 15. Head over to Tokoshe Canopy. Go to YOKKORA for PARTY MATTER 19 as well as another Talk Topic. Pick up the Talk Topic just outside of YOKKORA. Head to the inn and talk to the old man for PARTY MATTER 31. Head on over to the Aoto's village. Go to Aoto's place for a Talk Topic as well as PARTY MATTER 11. Move to the place where the inn and weapon shop are, and move to your right for PARTY MATTER 28. Move to your left for yet another Talk Topic. Move to the BLUE HEAVEN TRAIL when you're done. Now would be a good time to put Tyria in your Party for some random battles. As you move along the path, you will come across PARTY MATTER 13. Continue to move along this area. As soon as you get to the second bridge, cross it and make your way to the upper left for a Talk Topic. Move to the house for yet another Talk Topic. (You can rest, but don't start any Talk Matter.) Make your way to ETERNUS SHAFT. Move to the caves and back to the VR-21 (You should have seen this on Saki's route, it's the room with the Dive Machines.) Pick up the Talk Topic as well as PARTY MATTER 27. Move back to Aoto's village and into the bus terminal for a Talk Topic. Head over to CIELA GATE and into Clockwork street for another Talk Topic. Head to Clustania, and just outside Akane's house is another Talk Topic. Move to the shop to its right for another Talk Topic. Go inside the Dive Shop for another Talk Topic. Head over to STAIRWAY TO FALLEN HEAVEN. Just follow the path and head up the ladder for the Talk Topic. Go back to the caves of ETERNUS SHAFT. In the room just to the lower right of the save circle is a Talk Topic. Head over to CIELA GATE and into the MOEBIUS FACTORY. Move all the way to the DFP machine at the end of this dungeon and you will eventually see the Talk Topic. Head over to the SLAVE DISTRICT. From the entrance, make your way south. Move along the path and head into the manhole. Move to your left and up the ladder. Go down the stairs and just follow the path. As soon as you arrive at the next set of cells, move to the cell just to your lower right. Head down the manhole. Move forward, then right, then left. Go up the ladder and move to the last area for a Talk Topic. Get out of this place. Head over to Archia and rest at the inn. Prepare for a heck of a lot of Talk Matter. TALK MATTER: TYRIA 1-1 (Obtained automatically.) 1-6 (You must have THIN and THICK FLAVORED UDON in your inventory.) 1-7 (You must have BBQ in your inventory. You can buy this.) 1-8 (You must have FUNBAN, FUNBUM, AND FUNBOON in your inventory. You can buy.) 1-9 (You must have HEART APRON.) 1-5 (You get this from the bus terminal in Aoto's village.) 2-8 (You must have KITTY CANDY.) 2-7 (You pick this up from the VR-21 room.) 2-5 (Have Tyria join random battles consecutively.) 3-7 (You get this from the center of Aoto's village, the one with shops.) 3-8 (You get this just outside YOKKORA.) 4-8 (You get this inside the store beside Akane's house.) 4-9 (You get this from the upper left part of the statue in BLUE HEAVEN TRAIL). 4-6 (Tyria has to get damaged.) 5-3 (You get this from Clustania's Dive Shop.) 5-4 (You get this from Clockwork Street in CIELA GATE.) 5-5 (You get this from SLAVE DISTRICT.) 5-8 (You must have PALE APPLE in your inventory.) 5-9 (You must have SYNCHRO EVO SAP in your inventory.) 5-2 (Rescue Tyria by knocking the enemy away while she is being attacked.) 5-6 (You get this from BLUE HEAVEN TRAIL, inside the house.) 5-7 (You get this from Ogai preschool.) 6-4 (You get this from STAIRWAY TO FALLEN HEAVEN). 6-5 (You get this from the dungeon in Tokoshe Canopy.) 6-6 (You get this from Akane's house.) 6-8 (You get this from the DFP.) 7-9 (FLIPSPHERE with Tyria.) 8-5 (Have at least 5 PARTY MATTER with Tyria.) 8-9 (You must have FLYING TABLET in your inventory.) 9-1 (You pick this up inside YOKKORA.) 9-2 (You pick this up in front of Akane's house.) 9-4 (You must have INFERNO STEAK in your inventory.) 9-6 (You must have STRESS DOLL in your inventory.) 9-9 (You must have STEEL GRINDER in your inventory.) 5-1 (Go through 25 Talk Topics with Tyria. You must rest again for this.) 1-4 (3 consecutive Talk Topics with either of the first 2 reyvateil.) TALK MATTER: SAKI 7-7 (You get this from Ogai preschool.) 7-4 (3 consecutive Talk Topics with Tyria.) TALK MATTER: FINNEL 6-5 (Have consecutive Talk Topics with Tyria. 3 will do.) 9-8 (Finnel True Route only.) This took me 2 hours to complete so yeah it is long. >_> ============================================================================ === ARCHIA THINK TANK CODE: PHS443 Move into the entrance. You should get PARTY MATTER 24 as you move to the entrance. There will be a scene as soon as you enter. Make your way to the left door. Make your way to the last door and go down the sewer. Make your way to the south to get a Talk Topic. Move to your right and go straight up into the next two areas. As soon as you hit the areas with the ladders, you will encounter a small scene. From where you are standing, move to your right for PARTY MATTER 29. Move up the ladder and just keep moving left, into the doors. You will eventually hit a scene. ============================================================================ === TOWER OF ORIGIN CODE: PHS444 Make your way north then head right into the first lift. Move to your left into the next lift. Follow the path into the next lift for a scene. You are thrown into battle afterwards. From where you stand, head into the central lift. Move to your right for the recipe (?STICK MEDICINE?). Go back down and head into the lift on the left. Follow the path all the way to the end for a chest with the recipe (?FAMOUS PROTECTOR?). Move back a bit and ride the lift. Make your way to the lift on the right. At the end of the path is a chest with the recipe (?RADIO?). Go back down and move to the left lift. Rest at the save circle for Talk Matter. TALK MATTER: TYRIA 1-2 (You get this automatically.) 6-3 (You should have gotten it back at Archia laboratory.) Move forward for a scene and a boss battle. You should hear a familiar boss theme if you got the normal ending a while back… This boss moves pretty slowly, so you should be able to avoid its hits. He rarely attacks (in my case anyway.) so just take him down with your Purge attacks. This battle should end fast. The only problems you should encounter are the fact that he doesn't flinch, and the fact that he sometimes charges towards your Reyvateil. ============================================================================ === ARCHIA CODE: PHS445 Save at the inn. Head to Sasha's store when you're done. Rest at the inn for Talk Matter. TALK MATTER: FINNEL 7-3 (Obtained automatically.) TALK MATTER: TYRIA 2-2 (Obtained automatically.) 4-4 (Obtained automatically.) 7-3 (Obtained after the event above.) ============================================================================ === MOOCHERIEL CODE: PHS446 Move to the very back of this area. Just follow the path on the right. Save at the save circle. Don't bother to rest anymore. Head into the next area for a boss. Don't bother fighting, and just get pummeled. ============================================================================ === ETERNUS SHAFT CODE: PHS447 Rest at the inn. Head over to the VR 21 for a scene. Talk to Katene for another scene. Backtrack your way out of there and head to the inn to save and rest. You should now have access to Tyria's Cosmosphere. Time for some Talk Matter. TALK MATTER: FINNEL 8-3 (You get this automatically.) 7-7 (Finnel route only. Get automatically.) TALK MATTER: TYRIA 2-3 (You get this automatically.) ============================================================================ === TYRIA'S COSMOSPHERE LEVEL 1 CODE: PHS448 Head into the first area for 100 DP. You get the hyuma (POCCO) afterwards. Head into the next area for 150 DP. You get the hyuma (PUDDING). Move north for 200 DP. Enter the next star just to your left for 600 DP. Move to the next area to your lower left for 300 DP. Either choice is fine, and you will get the hyuuma (NAM). Move to the center for 360 DP. Move to your left for 400 DP. Don't worry about the star that disappeared as it will cause you to crash out. Move to the very top of the area for 650 DP. You get the hyuma (TUNA). Move to the lower right area for 440 DP. Once again, what you choose doesn't matter. Enter the next star for 460 DP. Move to your right for 500 DP. Once again, either choice is fine. You get the hyuma (MOFF MOFF). Move back up for 500 DP. You get the hyuma (AUSPIA). Head to the next star for 550 DP. It doesn't matter what you pick once again. Move back to the same area for 560 DP. Move to the last area for 600 DP. That's a total of 6310 DP. Rest at the inn first for Talk Matter. TALK MATTER: SAKI 7-3 (You get this after diving into Tyria for the first time.) TALK MATTER: FINNEL 7-4 (You get this after diving into Tyria for the first time.) TALK MATTER: TYRIA 2-1 (Dive into Tyria for the first time.) 3-4 (Clear the first level of the Cosmosphere.) 7-1 (Dive into Tyria.) 7-2 (Clear level 1 of Tyria's Cosmosphere.) Save and head back to the Dive Shop. ============================================================================ === TYRIA'S COSMOSPHERE LEVEL 2 CODE: PHS449 I'm going to have to ask you to follow this part down to every last detail. At this point, I have yet to confirm if the sound bug is still present in this part of the cosmosphere. (It literally makes the BGM buggy.) As you advance the text, you will come to your first decision. Pick the SECOND choice. Head to the star on the left for 600 DP. Pick the FIRST option. Head south for 300 DP. Pick the FIRST option. Head to the center for 360 DP. Pick the SECOND option. Enter the area to the left for 400 DP. Move to the star at the top for 650 DP. Head to the star on your lower right for 450 DP. You get the hyuuma (MEDI). Pick the FIRST option. Go back to the center for 550 DP. Pick the second option for a CG and a trophy. You also get the hyuuma (POEMY). As soon as the next decision point comes, pick the first option. Head to the center for 600 DP. You should get the hyuuma SOOWEETS). Head back to the left for 650 DP. You get the hyuuma (MIMI) afterwards. Head to the top for 700 DP. Head to the area on your right for 300 DP. Pick the FIRST option. Finish up here and you will eventually be back in the real world. You should get the hyuumas (SPRING BREEZE, SUMMER GALE, and EXCELLENT). We are only doing this for plot purposes, so I have no intention of doing her Cosmosphere level 3 until we start up her Normal and True Endings. Plus level 3 is really painful… DP AND patience… Don't worry, I will add it as soon as the time is right. You should get a scene afterwards. Head to the inn for some well earned Talk Matter. TALK MATTER: TYRIA 4-3 (You should get this after entering Level 2.) 4-5 (Clear Level 2.) Head to MOOCHERIEL when you're done. ============================================================================ === MOOCHERIEL CODE: PHS450 There will be a scene as soon as you enter. Head to the very back of this area again. You should pick up a Talk Topic along the way. Rest and save at the save circle once you reach it, but DO NOT trigger the Talk Topic just yet. Head into the next area for a scene and a battle. NOW you should be able to beat the boss. For this battle, switch over to Cocona because she has 4 hits in her standard combo. SPAM the DPAD-UP skill on the spawn as well as the boss. Make sure NOTHING gets to your reyvateil. Keep your HP up and you should be fine. Whenever you see the boss start casting, spam Cocona's DPAD-UP skill to break the boss' spell. If you are not careful, you WILL see casualties since the boss and normal spawn can hit you pretty hard. Try AS MUCH AS POSSIBLE to use your Purge attacks and FLIPSPHERE. You should get a new body for Tyria afterwards. ============================================================================ === ETERNUS SHAFT CODE: PHS451 Save at the inn. Head to the VR 21 when you're done for a scene. Rest at the inn for a scene. Rest again for Talk Matter. TALK MATTER: TYRIA 1-3 (Obtained automatically.) 2-4 (Obtained automatically.) 7-8 (Obtained after the event.) TALK MATTER: SAKI 7-8 (Pick this up at MOOCHERIEL.) TALK MATTER: FINNEL 8-2 (Obtained automatically.) 8-4 (Have 4 consecutive Talk Topics with Tyria.) Head to the Dive Shop. ============================================================================ === FINNEL'S COSMOSPHERE LEVEL 8 PART 2 CODE: PHS452 Move to the new area for 850 DP. Move to the next area for 860 DP. Go to your upper right for 500 DP. Move to your lower left now for 500 DP. Pick the first option to be locked to Finnel's True Ending. You lose 3600 DP in the process. Head to the next area for 890 DP. You lose 5000 DP, but you get a trophy. Paradigm Shift out for 900 DP. That's a total of 13100 DP. TALK MATTER: FINNEL 9-1 (Clear level 8 of Cosmosphere.) 9-5 (Have Yurisica fight battles after clearing level 8.) ============================================================================ === FINNEL'S COSMOSPHERE LEVEL 9 CODE: PHS453 Move to your lower right for 900 DP. Move to your upper left for 910 DP. Move back to the first area for 920 DP. You get Finnel's last body. Move to your left first for 500 DP. Make your way to the right for 500 DP. Move to the last area for 950 DP. You get the hyuma (MOMOKO) afterwards. Move to the center for 1000 DP. You get a CG and a trophy. You should be treated to a familiar theme too :D Despite the fact that it says cleared, go back in. The three stars all cost 700 DP. It's up to you how you want to progress for now. Last thing to do is head to the last star for 1300 DP. You get the hyuma (ENGAGE). That should get you your 100 percent Cosmosphere trophy. Before you exit, move to your lower right for 5000 DP if you'd like. That's a total of 9080 DP. You get (BEACH SANDALS) when you rest at the inn. TALK MATTER: FINNEL 9-2 (Clear last level of Cosmosphere.) 9-6 (Have Soma participate in battles, clear level 9.) ============================================================================ === ARCHIA CODE: PHS454 There will be a scene as soon as you enter. Head to Filon bridge and talk to the man beside the Grocery clerk for a Talk Topic. (THIS IS TIMED.) Move back to the inn for Talk Matter. TALK MATTER: TYRIA 8-6 (Talk to the man beside the Grocery.) Head to the Archia Think Tank. ============================================================================ === ARCHIA THINK TANK CODE: PHS455 Move ALL THE WAY to the area with the ladders at the end. Once you're there, climb the ladder just in front of you for a scene. You are thrown into a boss battle. Just follow normal tactics, purge to level 3 then use your purge attacks on the boss. Perhaps the only thing you should watch out for is his laser attack, because it can take out a Vanguard with just one blow, on hard mode anyway. After the scene, move to your left and you should see a familiar area.. ============================================================================ === TOWER OF ORIGIN CODE: PHS456 Navigate your way in this area, since there are no more treasures here. Rest at the save circle for Talk Matter. TALK MATTER: SAKI 8-2 (Obtained automatically.) TALK MATTER: TYRIA 3-6 (Have Tyria's other persona join battles.) TALK MATTER: FINNEL 9-7 (Have Suzunomia participate in battles.) As you move up you will run into a scene. Move back into the past area for a Talk Topic. Move back up once you pick it up. Follow the stairs up and you will see a chest with (SYNCHRO EVO SAP) inside. As you move up some more, there will be a chest to your left containing the recipe (?STUFFED ANIMAL?). Follow the path to the lift. Keep following the path normally and you will see a warper. Head in. As you advance, you should see the new set of stairs. Just to your right is an exit to the world map. Ignore that for now and keep moving up. Ignore the lift at the top for now. Move left into the new area. ============================================================================ === XP SHELL CODE: PHS457 Move up a bit and you should see the 2 chests. The one on the left has the recipe (?SHINY CLOTHES?). The one at the top contains the recipe (?MYTHIC ARMOR?). Move to the left past the save point and move down and right for a chest with the recipe (?MAIDEN TEARS?). Move north for 2 chests. To your right is a chest with the recipe (?VINTAGE BOARD?). To the north is a chest with (?ULTIMATE DRILL?). Head back to the save circle so we can synthesize. At this point, you should be able to synthesize all the recipes save for one, since you only have two yuteria materials. That will be solved later on so no worries. Rest up for Talk Matter. TALK MATTER: FINNEL 7-8 (You should have been able to pick this up earlier in the past area.) 8-9 (You must have a REFLECTION DRESS). Head into the door for a boss battle and some pretty epic Hymmnos. First thing you should do is get rid of the spawn. They're the big and slow type, so you shouldn't have trouble taking them down. Keep watch for the boss though, since the boss moves fast and most of the time lands smack into your reyvateil's face. One bad thing too is that the boss will just keep coming back to your reyvateil again and again. Purge attacks, FLIPSPHERE, do anything to finish this battle fast. Did I mention the boss doesn't flinch? ============================================================================ === ARCHIA CODE: PHS458 Head to the abandoned hospital for a scene. Move to Filon Bridge when you're done. TALK MATTER: FINNEL 9-3 (Obtained automatically.) TALK MATTER: TYRIA 3-3 (Obtained automatically.) 3-5 (Obtained automatically.) Head back to Aoto's village and head over to PAPER SCISSORS for a scene. ============================================================================ === CLUSTANIA CODE: PHS459 As soon as you enter Clustania, you will be transported to the Harvestasha Module. Head to the inn afterwards for some Talk Matter. TALK MATTER: SAKI 8-3 (Obtained automatically.) 8-4 (4 consecutive Talk Topics with Tyria.) TALK MATTER: TYRIA 2-6 (Obtained automatically.) 3-1 (You must have seen the event back at Aoto's Village.) 4-1 (Obtained automatically.) 7-4 (Obtained automatically.) ============================================================================ === CLUSTANIA DISTRICT CODE: PHS425 There will be a scene as soon as you enter. From the entrance, move forward into the lift. Move south then left into the next lift. Move forward into the door and go up the lift. Move up into the next area. ============================================================================ === TOWER BLOCK A CODE: PHS426 Follow the path and go up the lift. Head to the left and enter the big trumpet. Follow the path up the next lift. Move up for a scene. Enter the portal. From the portal, take the left path for multiple chests. To the very left is the recipe (?PROTEIN?). Move up for a Talk Topic. Keep moving up and move left for the recipe (?FISHY NEEDLE?). Move up to the end for a (SPUNKEY MONKEY V). Move back and take the right path. Get the Talk Topic as well as the recipe (?STAR CAN?). Move to your right for a (YUTERIA MATERIAL). Get the Talk Topic and head into the portal. You should be in a familiar area. Follow the path ahead of you. Head into the first portal for the recipe (?FASHIONISTA?) and an (ANGEL RECOVERAEL). Head into the next portal at the end of the path. As you enter, stick to the path on the right for the recipe (?EYE WEAR?), and a (SYNCHRO EVO SAP). Move to the left path for the recipe (?GLASS JAR?). Head into the warper at the end. There will be a special scene because of the True End route. Keep moving along the path for PARTY MATTER 23. Move all the way up for a Save Circle. Just to its right is a Talk Topic. Save, then rest for Talk Matter. TALK MATTER: TYRIA 3-9 (Obtained from the area a while ago.) 4-7 (Obtained from the area a while ago.) 6-7 (Obtained from the area a while ago.) TALK MATTER: SAKI 6-9 (Near the save circle.) Move up the lift and go up the really long ladder for a scene and a boss battle. You've done this battle over and over again. You shouldn't have anymore trouble with this battle. From where you start after the battle, stick to the left and fall down. PARTY MATTER 20 is located at the left side. Take the lift just to the south. Move to the Save Circle for Talk Matter. TALK MATTER: TYRIA 3-2 (Obtained automatically.) Go back up the lift and into the world map to your north. At this point, it is necessary to clear Tyria's level 2, but we already did that. Time for some backtracking. ============================================================================ === DETOUR CODE: PHS427 Head to ARCHIA. Once there, head to the inn for a scene. Afterwards, head to Akane's place in Clustania for another scene. This particular scene is a little messed up for me. >_< Enjoy. I have no idea if this still has a funny impact in the english version though… Switch to Japanese if you have too. Head to CLUSTANIA DISTRICT when you're done. Before you do though, head to the inn and synthesize all your new recipes, that you can anyway. TALK MATTER: FINNEL 8-5 (Obtained after the scene.) ============================================================================ === CLUSTANIA DISTRICT CODE: PHS428 You should see a familiar face in front of you. You are about to enter an optional battle, but if you think you can't handle it, switch down to easy mode. Talk to the person and pick the first choice. (I'll be trying my luck on hard mode…) First thing to do is switch to Cocona for longer combos. This boss will keep using her special attack, BLADE GATE, which requires time to start up. The problem is, it's very hard (actually impossible on hard) to cancel the attack, so just spam Cocona's DPAD-UP skill. The boss has attacks that can kill your vanguard once you are locked (on hard mode anyway) into it. As for the second boss, it will just keep moving into your reyvateil so do your best to defend. The first boss should go down after 2 Purge attacks. The second boss is a pushover so just pummel it really hard with Purge attacks. You should win eventually. You should get the recipe (?MEDICAL GOD TOOL?) and an extra CG. Rest at the inn for Talk Matter. (That recipe up there is the Doctor's ultimate weapon.) Head to the very first area (if you want to in this area) and fight five battles. Afterwards, head back for another battle with the familiar face. The same strategy applies, except the two bosses now become stronger, so be careful. You get the recipe (?LEGEND BOARD?) and yet another extra CG. Go through another 5 battles for the last part of this series of battles. Same strategy once again, and yes, the two bosses get more HP. You should get the recipe (?MYTHIC WEAPON?) as well as the last extra CG. Rest and save up. Head back in this time for another reason. Move to the HARVESTASHA MODULE when you get in for a scene. Once that's over, head to ARCHIA. ============================================================================ === ARCHIA CODE: PHS429 Head to Sasha's store for a scene. Rest at the inn for Talk Matter. TALK MATTER: TYRIA 4-2 (Obtained automatically.) 7-5 (Obtained automatically.) ============================================================================ === GARVELT BRIDGE CODE: PHS430 There will be a scene as soon as you enter. Proceed through this area normally. As you move, you should run into the second Save Circle. Keep moving for a scene. From where you stand after the scene, keep moving up. You should eventually hit the lift to the next area. Ignore that, and move down the ladder. Follow the path for a scene. As you move, you should come across a chest with (RARE METAL). The path will eventually split, so take the path on the right for another chest with a (PLATINUM MATERIAL). Move down the other path for a scene. You are then thrown into another boss battle. This boss is pretty familiar, just a change of paint. He should go down fast enough, if you keep hitting him. You are transported back to Arkia, but go back to the area you beat the boss in for 2 chests, one with the recipe (?ULTIMATE LIQUID?) and one with the recipe (?ULTIMATE MATERIAL?). In order to get these quickly, go to the area just above this one on the world map and head down. Head back to Archia. ============================================================================ === ARCHIA CODE: PHS431 SIDE NOTE: This is actually the time to choose either Tilia's Normal or True End. That doesn't affect you right now though. Head to the inn and synthesize the Key Item that you have a recipe for. You should have enough materials for it, since the materials are very common, except for the first one, which you obtained by story means. You should be able to synthesize ALL your items, including the Vanguards' ultimate weapons. There will be a scene as soon as you exit the synthesis menu. Head to the inn for Talk Matter. TALK MATTER: TYRIA 7-6 (Obtained automatically. 7-7 (Obtained automatically.) 9-3 (Obtained from Sasha's store.) 6-9 (Must have MOOCHERIEL DISASTER.) TALK MATTER: FINNEL 8-8 (You must have MERMAID SONG CAN in your inventory. Synthesized earlier.) 9-9 (You must have BLUE BEACH SANDALS and SHOOTING STAR JAR.) That should complete Finnel's Talk Matter. Head to the second part of Filon bridge for a scene. ============================================================================ === TOWER OF ORIGIN CODE: PHS432 Head ALL THE WAY to the top. Including the lift at the end. There will be a scene as you hit the top. ============================================================================ === ARCHIA CODE: PHS433 Talk to the soldier at the inn for PARTY MATTER 25. Your PARTY MATTER should be complete by now. If we missed something, there's always next playthrough. If I DID miss anything, I'll add it to NG+ when we go for other endings. I'll pretty much place a whole section just for these topics. ============================================================================ === DETOUR CODE: PHS434 Head to Filon Bridge for a scene. Head to Sasha's store for another scene. Next, move to Ogai preschool for another scene. Move to the Think Tank and enter the door in the middle for another scene. Move to God's Vale in Aoto's village for another scene. Move to Eternus Shaft and into YOKKORA for another scene. You get 99 (YOKKORA MEAL TICKET). Not kidding. Move to Clustania and into Akane's house for a scene. Rest at the inn for Talk Matter. I would suggest getting to Level 99 now, as well as getting max DP for the reyvateils, as we will be performing the money trick now. I will be explaining how to reach maximum money now. You will need at least 150,000 leaf and you must have Max DP, for insurance. Move to ARCHIA and buy 99 (SILVER MATERIAL). This costs you 19998 Leaf. Now move to CIELA GATE and buy 99 (REFRACTING CAPE) for 126720 Leaf. That's a total of 146718 Leaf. Now, make 99 (LETHAL FRILLS) for 13662 DP. Sell that for a total of 686070 Leaf. You earn 539352 Leaf in the process. Keep doing this until you reach 10 Million Leaf, which is the maximum amount. May I suggest selling all your stuff first? You won't keep them anyway. This method took me 45 minutes. SAVE NOW! WE ARE HEADING INTO THE POINT OF NO RETURN! Head to the XP SHELL. ============================================================================ === TOWER OF ORIGIN (XP SHELL) CODE: PHS435 First thing to do is make your way to XP SHELL of course… Head into the HARVESTASHA MODULE after saving. This is the point of no return. There will be a scene as soon as you enter. Talk to the Harvestasha and pick yes. Anime scene alert. >_< They really went all out now huh? You are thrown into battle afterwards. There should be no pressure from these enemies whatsoever. One FLIPSPHERE should be enough for you. To your upper left is a chest with (ANGEL RECOVERAEL). This should net you the Treasure Hunter trophy. Move back to the center and take the path on the right. Move right then north when the path splits. Just follow that path for a scene. Move to the very end of the left path this time. You are thrown into battle afterwards. That should kill the pesky alarm. Move back to the previously closed gate. Enter the gate and just follow the path. Rest at the save circle, save if you want to. Head into the Harvestasha Module when you're done. Talk to all of your party members if you want to. Otherwise, just talk to Tyria and pick yes. Unless you want to hear something adorable of course. Get ready for your true final boss. FIRST PHASE (ZZX_RU) This guy is pretty big. Assuming you are level 99, you should be able to handle it. He will start off with his special, so charge right in to cancel it. If you have Hyumas equipped, I would suggest purging with Defense up and HP recovery ASAP. This guy just fires balls of purple light at your 2 other vanguards. As long as you stay in the middle, you should be fine. This guy's attacks are pretty predictable. As soon as you hear him grunt, move back a bit. SECOND PHASE (CIELA) Start off by getting rid of the 3 normal spawn. The boss itself won't be moving yet, so don't bother with it and get rid of the spawn. FLIPSPHERE should do the trick. For the remainder of the phases, I suggest not attacking the boss since it attacks with sound waves and knocks you back for some damage, not to mention the song gets ugly. SECOND PHASE (CIELA) Take care of the normal spawn here to reach another FLIPSPHERE. THIRD PHASE (CIELA) I'm not sure why I put a different space for this. Just do the same thing all over again. DON'T HIT CIELA! FOURTH PHASE (CIELA) Last Phase. Don't stop now! FLIPSPHERE until she goes down. Enjoy your ending. You deserved it. Watch the long ending sequence. Ar Tonelico veterans should see a few old faces :3 At the end, there should be choices. Pick whichever one you want. Save your clear data afterwards. FINNEL TRUE END COMPLETE