Dead or Alive 5 ================== Table of Contents: ================== [*]FAQ Information [*-1]About [*-2]Version Info ------------------ [1]DoA Basics [1-1]Fighting Terms ------------------ [2]The Characters ------------------ [3]Game Settings ------------------ [A]Story [A-1]01-05 Intro [A-2]06-08 Kasumi [A-3]09-12 Ayane [A-4]13-15 Kokoro [A-5]16-18 Mila [A-6]19-21 Tina [A-7]22-24 Zack [A-8]25-27 Rig [A-9]28-30 Bass [A-10]31-33 Brad [A-11]34-36 Eliot [A-12]37-39 Leifang [A-13]40-42 Hitomi [A-14]43-45 Jann Lee [A-15]46-48 Ryu Hayabusa [A-16]49-53 Kasumi [A-17]54-57 Bayman [A-18]58-61 Helena [A-19]62-67 Hayate [A-20]60-71 Kasumi ------------------ [B]Fight [B-1]Versus [B-2]Arcade [B-3]Time Attack [B-4]Survival [B-5]Training [B-6]Command Training ------------------ [C]Online [C-1]Simple Match [C-2]Ranked Match [C-3]Lobby Match [C-4]Leaderboards [C-5]Fighter List ------------------ [D]Extras [D-1]Spectator [D-2]Album [D-3]Fight Record [D-4]Mission List ------------------ [E]Stages and Danger Zones [E-1]SCRAMBLE [E-2]HOT ZONE [E-3]TEMPLE OF THE DRAGON [E-4]SAKURA [E-5]THE SHOW [E-6]THE TIGER SHOW [E-7]COMING SOON [E-8]FLOW [E-9]PRIMAL [E-10]STREET [E-11]THE ENDS OF THE EARTH [E-12]HOME [E-13]FUEL [E-14]SANCTUARY [E-15]DEPTH [E-16]DOJO [E-17]LAB [E-18]DEAD OR ALIVE [E-19]ARRIVAL [E-20]SWEAT [E-21]FIGHTING ENTERTAINMENT [E-22]ZACK ISLAND ------------------ [F]Unlockables [F-1]Costumes [F-2]Other ------------------ [G]Trophies ------------------ [H]Fighting Game Tips and Mechanics ------------------ [I]Legal ------------------ [X]Credits ================== ============================================================================= [*]FAQ Information ============================================================================= ------------------------------------------------------------------ [*-1]About ------------------------------------------------------------------ Hey everyone and welcome to my Dead or Alive 5 FAQ! Now before I get started, I would like to say that this is the first FAQ I have ever tried to write for GameFAQs, and because of that things may change over time. Even so I really hope that this gude helps you guys out, and also I'd like to thank you all for reading it! If for whatever reason some of the information in this guide is proven to be false, please contact me to let me know! If you have any other qustions related to Dead or Alive 5, or this guide, feel free to contact me as well! Simply just send me a private message here on gamefaqs, and I'll be sure to get back to you as soon as possible! You can also contact me by emailing me at NettoSaito@Hotmail.com - Thanks! ------------------------------------------------------------------ [*-2]Version Info ------------------------------------------------------------------ Version 1.50 - 2/2/2013: Really I didn't plan on updating the FAQ again this soon, but there were some changes I really needed to make. Besides a few minor fixes here and there, I decided to add in a "tips" section to help anyone out who has never played a fighting game before. In this section I explained some of the basics to fighting games, and I also talked about how some of the mechanics work in general. On top of all of that, I also updated the "legal" section of this FAQ a few days ago, which was released as a "minor" FAQ update, and I added Neoseeker and Cheat Code Central to the list of sites I authorized to use this FAQ. For the most part this FAQ is now in fact done, but there are still a few little pieces of information I would like to include in a future update. I still plan on finishing the title list, and I may make some changes to the tips section in the future as well. If anyone notices anything confusing about my explanations, please feel free to contact me! If you have any tips you would like me to add to the list, feel free to contact me about that as well! Well anyway, that's it for this update! If everything goes according to plan, the next FAQ update should be "Version 2.0," AKA, the "Final Version" of this guide. Although I may be releasing a second version for Dead or Alive 5 Plus as well. Version 1.25 - 1/28/2013: Sorry it took so long to update this guys, I wanted to wait until the 1.03 patch was out, so I could update the guide with all of the latest changes. With this update I have included the new unlock requirements for the unlockables, I have added in the Stage/Danger Zone section of the guide, and I have also made a few minor changes as well. Although I still haven't included a full list of title requirements, I felt that it really isn't that big of a deal since they are actually listed in game. The only thing that isn't listed in game are the title's names, which I HAVE included in this FAQ. I would also like to thank the few of you who noticed some issues with the last version of this FAQ, and I would like you to know that your names have been added to the credits! On top of all of that, I would also like to point out that although patch 1.03 did in fact change a lot of characters up (such as by adding in new moves), it did not have a major impact on this FAQ's story mode guide. ---------- Version 0.75 - 10/1/2012: The basic guide is finished, and most information has been included! Currently the Stage Section and Mission sections are still undergoing some work, but for the most part, this guide is finished! ------------------------------------------------------------------ ============================================================================= [1]DoA Basics ============================================================================= Dead or Alive is a 3D fighting game which originally hit the arcades back in 1996. Since then Dead or Alive has evolved into a pretty well known fighting series, and there have been many gameplay changes as well. With each new game release new characters were added in, characters were rebalanced, and new elements of gameplay were added in as well. Over all, Dead or Alive has really come a long way since it's original release in 1996. Now here we are 16 years later, and Dead or Alive 5 has finally hit the shelves. ---------- Controls - ---------- The controls in Dead or Alive are quite simple. D-Pad/Left Analog Stick = Movement(Left/Right movement, ducking, side stepping) Triangle = Punch Circle = Kick Square = Hold X = Throw The L1, L2, R1, and R2 buttons can also be used as well, but these buttons are mostly for multibutton combos which can be hard to use on a standard controller. For example by the default controller settings, L1 is the same as hitting Punch and Kick together; however you can also customize your controls to set these buttons to whatever you wish. Also keep in mind that DoA5 also supports fighting sticks as well. ---------- The Triangle System - ---------- The second main element in Dead or Alive is the "Triangle System." The way this system works is simple. Strikes (Punch/Kick) beats Throws, Throws beat Holds, and Holds beat Strikes. If someone were to try and use a hold against you, by using a throw you can counter their hold. If someone were to kick or punch you, you can counter that attack by using the right type of hold. It really is a simple system, but it's also a system which can take quite a bit of time to actually master. ---------- Power Blow - ---------- The Power Blow system is a brand new system introduced in Dead or Alive 5 which can only be triggered once per round, and only if your character has less than half health. Once this happens, your health bar will then begin flashing red, and your character will be able to charge up a "Power Blow" which will then do massive damage to the other player if you manage to hit them with it. Although each character has their own moves that trigger the Power Blow, they do all have one thing in common. The Power Blow requires a P+K attack (L1 by default), followed up by pointing in a set direction on the analog stick/D-Pad. If you're not sure which buttons are required for your character to do a Power Blow, it's not too hard to guess, but the good news is that the buttons required are shown on the character select screen. ---------- Critical Burst - ---------- A Critical Burst is another move which can be very helpful to use. As you land hits and strikes you should notice that some strikes are landing "critical hits," but after a few more critical hits the "critical hit" text will actually turn red. This is your chance! By holding back and hitting Kick + Punch, your character will pull off a "Critical Burst" which will stun your enemy and allow you to follow up with some combos. Keep in mind that Critical Bursts can also be used to help make Power Blows much easier to use. ---------- Maps - ---------- One feature that makes Dead or Alive unique is it's map system. Maps are fully 3D areas which can actually be interacted with. By pushing people into walls, knocking them into electric fences, or even by knocking people down the stairs, you can do extra "stage damage" to your enemy. Every single stage is different, with some stages even having multiable stages within them, and because of that the dangers are different each time. By learning everything about each stage you play on, you can use them stages to your advantage. ---------- Danger Zone - ---------- Danger Zone's are a new addition in Dead or Alive 5 and is more along the lines of an extra type of stage damage. Although not every stage actually has Danger Zones, it is a feature that is used in quite a few of them, and they can be quite helpful. By triggering different events, which can be done in different ways depending on the stage, the stages will change around you, and you'll often be able to do extra massive damage to your enemy. These Danger Zones range from causing a helicopter to crash by smacking your enemy into it, to causing a building to just about fall over. Really Danger Zones can be a bit tricky to pull off sometimes, but they are very helpful if you know what you're doing. (Check out "[E]Stages and Danger Zones" for more information related to the stages and how to trigger their Danger Zones.) ---------- ------------------------------------------------------------------ [1-1]Fighting Terms ------------------------------------------------------------------ Before we move on there are a few fighting terms you will need to understand. I WILL be using these terms for the rest of this FAq, so it is very important that you understand what I am talking about. P = Punch K = Kick H = Hold T = Throw And finally for the movements, I will be using the number pad to explain which direction to hit on the D-Pad/Analog Stick. 789 456 123 7 = Up Left 8 = Up 9 = Up Right 4 = Left 5 = No Movement (this one will not be used in this FAQ) 6 = Right 1 = Down Left 2 = Down 3 = Down Right Also remember that the Left/Right set up only applies when you are on the LEFT side of the arena. Whenever your character is on the right side, then all input commands will be flipped. For example if you are on the LEFT side of the arena and hit 6P (for a forward punch) you will do a forward punch; however if you are on the RIGHT side of the arena and hit 6P you will actually do the backwards punch move. So anyway, keep in mind where your character actually is. ============================================================================= [2]The Characters ============================================================================= Like with most Dead or Alive games, Dead or Alive 5 features the return of many of the older DoA characters, as well as a few new comers as well; however that isn't all. Dead or Alive 5 also marks the first time in history where outside fighting game characters have entered the mix. Although past games have had special characters, or even easter eggs, for DoA5 Team Ninja actually teamed up with SEGA to provide us with a little crossover between DoA and their Virtua Fighter series. These Virtua Fighter characters have been reworked to fit the DoA style, and they can be unlocked pretty early on. Dead or Alive 5 features 24 characters in total, with the possibility for downloadable characters to be released in the future. ---------- Info - ---------- Name: Kasumi Age: 19 Nationality: Japanese Gender: Female Fighting Style: Mugen Tenshin Ninjutsu (Tenjin Mon Style) ---------- Stats - ---------- Strike: 5/5 Throw: 2/5 Hold: 3/5 Power: 1/5 Speed: 5/5 Moves: 4/5 ---------- Description - ---------- A successor of the legendary Mugen Tenshin ninja clan. After a certain incident, she abandoned her clan and became a "runaway ninja." Unable to return to her village, she continues to live on the run with her life remaining a target. ---------- ---------- Info - ---------- Name: Brad Wong Age: 32 Nationality: Chinese Gender: Male Fighting Style: Drunken Fighter ---------- Stats - ---------- Strike: 5/5 Throw: 2/5 Hold: 2/5 Power: 3/5 Speed: 1/5 Moves: 5/5 ---------- Description - ---------- A master of the Zui Quan style, Brad is usually found propping up a bar somewhere. He's been annoying his travelling companion Eliot, but what could the purpose of his journey be? ---------- ---------- Info - ---------- Name: Mila *New* Age: Unknown at this time Nationality: Spanish Gender: Female Fighting Style: MMA (Mixed Martial Arts) ---------- Stats - ---------- Strike: 4/5 Throw: 4/5 Hold: 4/5 Power: 3/5 Speed: 2/5 Moves: 3/5 ---------- Description - ---------- An up-and-coming mixed martial arts champion who has scored spectacular victories all over the world. There is a certain fighter for whom she feels intense admiration, and her dream is to take on her idol in the ring. Now she spends her days training at the gym in between shifts at her part time job to make that dream come true. ---------- ---------- Info - ---------- Name: Helena Age: 23 Nationality: French Gender: Female Fighting Style: Pi Gua Quan ---------- Stats - ---------- Strike: 4/5 Throw: 2/5 Hold: 3/5 Power: 1/5 Speed: 2/5 Moves: 5/5 ---------- Description - ---------- The youthful leader of the enormous DOATEC conglomerate. Though the company wasonce involved in the development of terrifying biological weapons, Helena is seeking to start anew by hosting the fifth Dead or Alive Tournament. ---------- ---------- Info - ---------- Name: Kokoro Age: 19 Nationality: Japanese Gender: Female Fighting Style: Ba Ji Quan ---------- Stats - ---------- Strike: 5/5 Throw: 3/5 Hold: 2/5 Power: 3/5 Speed: 3/5 Moves: 4/5 ---------- Description - ---------- A positive and cheerful young lady who has mastered the martial art Ba Ji Quan. Her performance of the various forms of the art display a unity of suppleness and strength. When not fighting, she devotes herself to training as a geisha. ---------- ---------- Info - ---------- Name: Bayman Age: 33 Nationality: Russian Gender: Male Fighting Style: Sambo ---------- Stats - ---------- Strike: 2/5 Throw: 3/5 Hold: 5/5 Power: 4/5 Speed: 2/5 Moves: 3/5 ---------- Description - ---------- A man of few words, Bayman used to be an assassin who carried out his tasks with the utmost perfection. He now heads to the battlefield as a soldier with a mission. ---------- ---------- Info - ---------- Name: Christie Age: 26 Nationality: British Gender: Female Fighting Style: She Quan ---------- Stats - ---------- Strike: 5/5 Throw: 1/5 Hold: 1/5 Power: 3/5 Speed: 5/5 Moves: 5/5 ---------- Description - ---------- Cold-blooded and ruthless -- the perfect qualities for an assassin. She has perfected the Shequan (Snake Fist) style for her kills. As a fellow assassin, Bayman is her rival. ---------- ---------- Info - ---------- Name: Rig *New* Age: Unknown at this time Nationality: Canadian Gender: Male Fighting Style: Taekwondo ---------- Stats - ---------- Strike: 5/5 Throw: 1/5 Hold: 1/5 Power: 3/5 Speed: 4/5 Moves: 4/5 ---------- Description - ---------- A natural born fighter, he has used his powerful instincts to master the art of taekwondo. He has run the oil rig from a young age, and his colleagues simply call him "Rig." But even he doesn't know his real name or where he comes from. ---------- ---------- Info - ---------- Name: Janne Lee Age: 22 Nationality: Chinese Gender: Male Fighting Style: Jeet Kune Do ---------- Stats - ---------- Strike: 5/5 Throw: 2/5 Hold: 2/5 Power: 4/5 Speed: 4/5 Moves: 3/5 ---------- Description - ---------- Master of Jeet Kune Do, nicknamed "Dragon." He constantly seeks to test himself against the most fearsome opponents. ---------- ---------- Info - ---------- Name: Zack Age: 27 Nationality: American Gender: Male Fighting Style: Muay Thai ---------- Stats - ---------- Strike: 5/5 Throw: 2/5 Hold: 2/5 Power: 2/5 Speed: 5/5 Moves: 4/5 ---------- Description - ---------- Zack has incredible fighting instincts, and learned Muay Thai just by imitation. A funky DJ with a positive attitude and original sense of style. ---------- ---------- Info - ---------- Name: Ayane Age: 18 Nationality: Japanese Gender: Female Fighting Style: Mugen Tenshin Ninjutsu (Hajin Mon Style) ---------- Stats - ---------- Strike: 5/5 Throw: 2/5 Hold: 2/5 Power: 2/5 Speed: 4/5 Moves: 5/5 ---------- Description - ---------- The brilliant kunoichi of the Hajinmon sect, the "dark side" of the Mugen Tenshin clan. A cursed birth leaving her destined to live in the shadows, she becomes an assassin on the hunt after her "runaway ninja" half-sister Kasumi. ---------- ---------- Info - ---------- Name: Ryu Hayabusa Age: 25 Nationality: Japanese Gender: Male Fighting Style: Hayabusa Ninjutsu ---------- Stats - ---------- Strike: 3/5 Throw: 5/5 Hold: 5/5 Power: 3/5 Speed: 2/5 Moves: 4/5 ---------- Description - ---------- A super ninja of the ancient Hayabusa style of Ninjutsu. His strength has been recounted in numerous tales. A longtime friend of Hayate. ---------- ---------- Info - ---------- Name: Eliot Age: 18 Nationality: British Gender: Male Fighting Style: Xing Yi Quan ---------- Stats - ---------- Strike: 5/5 Throw: 3/5 Hold: 3/5 Power: 3/5 Speed: 3/5 Moves: 3/5 ---------- Description - ---------- Gen Fu's only apprentice and practioner of Xing Yi Quan. Aware of his immaturity as a fighter, he left his mentor and set out on a journey of self-improvement. For some reason, however, Brad has decided to tag along, much to Eliot's annoyance. ---------- ---------- Info - ---------- Name: Tina Age: 24 Nationality: American Gender: Female Fighting Style: Professional Wrestling ---------- Stats - ---------- Strike: 3/5 Throw: 5/5 Hold: 4/5 Power: 4/5 Speed: 2/5 Moves: 3/5 ---------- Description - ---------- Daughter of legendary professional wrestler, Bass. Despite her father's intentions to raise her as a champion wrestler, she has pursued her own dreams in life, becoming a model, actress and rock star. ---------- ---------- Info - ---------- Name: La Mariposa (Lisa) Age: 23 Nationality: American Gender: Female Fighting Style: Lucha Libre ---------- Stats - ---------- Strike: 1/5 Throw: 4/5 Hold: 4/5 Power: 3/5 Speed: 3/5 Moves: 5/5 ---------- Description - ---------- An acrobatic luchadora and Tina's main rival during her professional wrestling career. In reality, though, she is a former DOATEC scientist named Lisa Hamilton, and she and Tina are close friends. ---------- ---------- Info - ---------- Name: Akira *Virtua Fighter* Age: 44 Nationality: Japanese Gender: Male Fighting Style: Ba Ji Quan ---------- Stats - ---------- Strike: 5/5 Throw: 3/5 Hold: 3/5 Power: 3/5 Speed: 3/5 Moves: 5/5 ---------- Description - ---------- A descendant of the founder of the Yuki Budokan, he has been taught his own unique style by his father, based on Hakkyoku-Ken (also known as Ba Ji Quan, the same style as Kokoro). He spends his days training to become the greatest martial artist in the world. He enters the World Fighting Tournament as a way to test himself. The main character of the Virtua Fighter series. ---------- ---------- Info - ---------- Name: Alpha - 152 Age: Created 2 years, but physically has the body of 17 year old Kasumi Nationality: Kasumi Clone Gender: Female Fighting Style: Mugen Tenshin Ninjutsu (Tenjin Mon Style Modified) ---------- Stats - ---------- Strike: 5/5 Throw: 2/5 Hold: 3/5 Power: 1/5 Speed: 5/5 Moves: 4/5 ---------- Description - ---------- The last protoculture based on your DNA, Alpha-152, will soon be entering the final start-up phase. Born with an untainted hate for the world, it has the power to destroy everything. ---------- ---------- Info - ---------- Name: Sarah *Virtua Fighter* Age: 40 Nationality: American Gender: Female Fighting Style: MMA (Mixed Martial Arts) ---------- Stats - ---------- Strike: 5/5 Throw: 2/5 Hold: 1/5 Power: 3/5 Speed: 4/5 Moves: 5/5 ---------- Description - ---------- While attempting to investigate the accident involving her brother, Jacky Bryant, she was captured by J6 (Judgment 6) and brainwashed. Although she was later rescued by her brother, the effects of J6's brainwashing remain buried deep within the recesses of her mind. ---------- ---------- Info - ---------- Name: Bass Age: 48 Nationality: American Gender: Male Fighting Style: Professional Wrestling ---------- Stats - ---------- Strike: 1/5 Throw: 5/5 Hold: 4/5 Power: 5/5 Speed: 1/5 Moves: 1/5 ---------- Description - ---------- An immensely powerful former professional wrestler. He always worries about his only daughter Tina, born to his late wife Alicia. ---------- ---------- Info - ---------- Name: Leifang Age: 21 Nationality: Chinese Gender: Female Fighting Style: T'ai Chi Quan ---------- Stats - ---------- Strike: 4/5 Throw: 3/5 Hold: 5/5 Power: 1/5 Speed: 4/5 Moves: 3/5 ---------- Description - ---------- A female master of T'ai Chi Quan. Raised in a wealthy family, she is quite stubborn and trains to defeat Jann Lee, who once saved her from harm. ---------- ---------- Info - ---------- Name: Hitomi Age: 20 Nationality: German Gender: Female Fighting Style: Karate ---------- Stats - ---------- Strike: 5/5 Throw: 2/5 Hold: 4/5 Power: 3/5 Speed: 3/5 Moves: 3/5 ---------- Description - ---------- A beautiful young woman born to a German father and a Japanese mother. Taught karate by her strict father from an early age, she is now a world-class fighter. She fell in love with Ein, the persona Hayate once took on when he lost his memory. But now Hayate has returned, and her love is no more. ---------- ---------- Info - ---------- Name: Hayate Age: 25 Nationality: Japanese Gender: Male Fighting Style: Mugen Tenshin Ninjutsu (Tenjin Mon Style) ---------- Stats - ---------- Strike: 5/5 Throw: 3/5 Hold: 2/5 Power: 3/5 Speed: 4/5 Moves: 3/5 ---------- Description - ---------- Kasumi's older brother and the 18th leader of the Mugen Tenshin ninja clan. Respected, with techniques fit for a clan leader. ---------- ---------- Info - ---------- Name: Gen Fu Age: 67 Nationality: Chinese Gender: Male Fighting Style: Xinyi Liuhe Quan ---------- Stats - ---------- Strike: 4/5 Throw: 3/5 Hold: 4/5 Power: 4/5 Speed: 4/5 Moves: 4/5 ---------- Description - ---------- Gen Fu is an old mentor who was once considered to be a fighting legend. After earning enough money to pay for his granddaughter's medical treatment, he agreed to take Eliot on as an apprentice. Until, one day, he sends him off on a journey of self-improvement... ---------- ---------- Info - ---------- Name: Pai *Virtua Fighter* Age: Unknown (19 in Virtua Fighter 2) Nationality: Hong Kong Gender: Female Fighting Style: Ensei Ken (Yan Qing Quan) ---------- Stats - ---------- Strike: 4/5 Throw: 3/5 Hold: 4/5 Power: 1/5 Speed: 4/5 Moves: 4/5 ---------- Description - ---------- Lau Chan's only daughter, she has received special instruction in martial arts since early childhood. Though she once hated her father, her attitude towards him has softened after she watched him suffer with illness in his twilight years. As well as being a martial artist, Pai Chan is also a famous actress in her home country. ---------- ============================================================================= [3]Game Settings ============================================================================= Before you actually start the game, you may actually want to check out the game's option menu. Here is where you will be able to change many different in game settings, as well as install extra game data. ---------- Game Settings - ---------- Under game settings you can change the following information. -You can change the camera type from the new "action" to the "classic" camera -You can turn on or off the hit graphical effect -You can turn on or off the dirt effect -You can turn on and off the sweat and water effect -You can change what the fight screen displays -And you can filter out which content you dont want to be included in the "random" option when picking a stage of fighter. ---------- Control Settings - ---------- Control settings allow you to change the type of controls you want to use in game. There's a type A, B, C, and D control set up, as well as a custom option which allows you to pick what buttons do what. You can also change how you want side stepping to be controled. It can be controlled by either double tapping up or down, or you can set it to Up H+P+K/Down H+P+K. Really it is up to your play style. ---------- Screen Settings - ---------- This is the basic brightness setting. Depending on what type of television you are using, you may want to set this as soon as possible. ---------- Sound Settings - ---------- The sound settings allow you to, well, change the sound settings. You can pick how loud the stage music is, how loud the sound effects are, and how loud the character voices are as well. There's also a fourth option which allows you to pick the announcers voice, but by default you'll only be able to use the "DoA" voice option. More can be unlocked later on though. (For more information check out [F-2]Other in the unlockable section.) ---------- Online Settings - ---------- Under online settings you are only able to change two things. You can pick which character is your "main" character, you can either have it set for your most used character or pick one from the list, and you can also choose if you want to post information to Facebook or not. If you do want to post information to Facebook, you will need to link your Facebook account to your system, and then allow it here in the settings. ---------- Language Settings - ---------- The Language Settings may actually be one of the first places some of you will go. Here you will be able to change the voices from English back to Japanese, you'll be able to turn on or off the sub titles, and you'll also be able to pick which language you want the in game text to be. Although the voices can only be switched between English and Japanese, you can actually change the menu text to just about anything. (It has all of the major languages.) ---------- Install - ---------- The final option in settings is a PS3 exclusive option, mainly becasue the Xbox 360 has it built in, and that is the install option. Basically this option allows you to install game data to your HDD which will in return make your game load much faster and run much smoother. If you have extra space on your HDD, I STRONGLY recommend doing the install as soon as possible. For the PS3 the install is only 2,700 MB, but the 360 version will in fact install the whole disc. ---------- ============================================================================= [A]Story ============================================================================= One of the biggest additions in Dead or Alive 5 is the "full" story mode. Although past games did have cutscenes which played during the character's arcade mode, DoA5 actually uses Dead or Alive Dimension's style of play, and has a chapter based story. Each chapter features a different character with their own set of fights, as well as their own bonus missions to complete. ------------------------------------------------------------------ [A-1]01-05 Intro ------------------------------------------------------------------ ---------- 1. THE ABYSS OF DEATH ---------- The first part of the game is actually a cutscene, all you have to do is sit back and enjoy! Pretty easy so far huh? ---------- 2. PUT TO THE TEST ---------- Mila VS Zack Bonus Mission: Land 5 Punches The first actual part of the game is very simple, but let me tell you right now, if you struggle to win this fight, you are going to have some problems. This fight is the easiest fight in the entire game, and it can easily be won by just mashing buttons. So, what should you do? Mash buttons! Yep, although I normally wouldn't recommend someone to mash buttons in a fighting game, if you are COMPLETELY new to Dead or Alive (or fighting games), now is your chance to try out what you can do. Assuming that you just put the game in and jumped right into story mode, the first thing you want to do is actually DO the bonus mission. Each and every single chapter, minus cutscene chapters, will have bonus missions for you to do, and these missions will unlock titles. If you want to unlock any of the bonuses the game has to offer, you should really do them. Now with that being said, just punch Zack 5 times by hitting triangle. Once you have finished the bonus mission, feel free to try out different buttons, and try to get just a basic idea of how the game mechanics work. ---------- 3. PREMONITION ---------- This chapter is just another cutscene chapter, so you can either watch it or skip it. Really though I recommend watching EVERY cutscene in this game since it is actually required to get one of the trophies. Still it is your choice if you want to skip it or not. ---------- 4. EVERYDAY ISSUES ---------- Rig VS Bass Bonus Mission: Land 5 Kicks Just like the first bonus mission, this one is very simple. All you have to do is land 5 kicks during this fight by hitting the kick button, and then win. Also keep in mind that the game DOES provide you with a hint when you first start the match, but you can also pause the game and click on the "hint" option if you forgot what it said. Another thing to keep in mind is that you MUST win the fight after finishing the bonus mission. You CANNOT finish the bonus mission, lose, and then just win the fight and expect to still have the title. It doesn't work that way. ---------- 5. SIBLINGS ---------- Just like part 1 and 3, this one is another cutscene. ---------- Once you finish the game's intro, Kasumi's chapter becomes unlocked, and the real game starts. ------------------------------------------------------------------ [A-2]06-08 Kasumi ------------------------------------------------------------------ -KASUMI- A ninja from the Tenjinmon sect of the Mugen Tenshin ninja clan. She left her village to search for her missing brother Hayate. However, leaving the village broke the code of the shinobi, and she was hunted as a traitor by her half-sister Ayane. Now, she pursues a weaponized clone of herself known as Alpha-152, which was created by the multinational conglomerate DOATEC. With new information from Helena, Kasumi sets out to find more clues about Alpha's whereabouts. ---------- 6. WAITING ---------- Kasumi VS Lisa Bonus Mission: Land 3 High Strikes This is another very easy mission to complete, but this is also where things start to pick up. If you are a newbie, or if this is your first time playing DoA5, you may actually have to try this fight a few times. This is where the AI finally stops being a push over, and the real fights begin. Still to do this bonus mission all you have to do is hold up, and then either use a punch or a kick. Land 3 high hits, and then the mission is over. If you know what you're doing, you'll land the high hits, and then beat Lisa without even getting hit yourself. ---------- 7. RUNAWAY NINJA ---------- Kasumi VS Ayane Bonus Mission: Land 3 Mid Strikes Just like with the last one, but this time you need to land some mid strikes. Mid stikes come from using 3 attacks (down right attacks), and they are pretty easy to pull off. So, well, just land a few of them, and then the bonus mission will be completed! (Note: Keep in mind that every character in this game is different and that not ALL 3 attacks will actually be mid strikes. It just so happens to be the case for Kasumi though.) ---------- 8. LOOKING FOR SOMETHING ---------- Kasumi VS Bayman Bonus Mission: Land 3 Low Strikes Here's where you will be using the final "basic" form of strikes, the low strike. Simply hold down and use any kind of strike to hit Bayman. Once you finish this bonus mission you will then once again find yourself at the Dead or Alive 5 Story Timeline, and you will then be ready to move onto Ayane's chapter. ---------- ------------------------------------------------------------------ [A-3]09-12 Ayane ------------------------------------------------------------------ -AYANE- A ninja from the Hajinmon sect of the Mugen Tenshin ninja clan, a sect that supports the main Tenjinmon sect from the shadows. Ayane hunted her traitorous half-sister Kasumi for breaking the code of the shinobi. She infiltrates the Freedom Survivor with her half-brother Hayate, leader of the Mugen Tenshin ninja clan. ---------- 9. PRUSUIT ---------- The first part of Ayane's chapter is just another cutscene, so there really isn't too much to talk about here; however, this is also one of the last times this will happen during the story. For the most part, each character's story contains three fights with any extra chapters simply being a cutscene. This is actually one of the last times this will happen for awhile. ---------- 10. ON A HUNCH ---------- Ayane VS Hitomi Bonus Mission: Block 5 Strikes with Standing Guard Now we're onto the blocking bonus missions. For this all you have to do is either hold the "hold" button, or just hold back. Hitomi will hit you a few times, you'll block her strikes, and then you can move onto attacking. This should be a fast and easy mission to complete! ---------- 11. GROWING A LITTLE ---------- Ayane VS Eliot Bonus Mission: Block 10 Strikes with Standing Guard Not much different from the last one. Just block, and then strike back when the time is right! Just keep in mind that Eliot hits hard and if you attack at the wrong time he'll do quite a lot of damage to you. Be smart, use your blocks, and counter whenever you can. ---------- 12. OBSTACLES ---------- Ayane VS Bayman Bonus Mission: Block 3 Low Strikes with Crouching Guard Just like the other two, but this time it is low guard. Simply hold down back (1), or hold down + hold (2H). Simply let Bayman hit you a few times, and then get up and take him down! Just keep in mind that some of his strikes may not be low strikes so you MAY take damage. If this happens, then don't worry! The fight is pretty easy so taking a few hits wont kill you. ---------- ------------------------------------------------------------------ [A-4]13-15 Kokoro ------------------------------------------------------------------ -KOKORO- Still in training to become a geisha, she has mastered the fighting style of Ba Ji Quan. On a trip to Tokyo with her mother Miyako, she sees a familar face on an outdoor monitor. They had faced each other in the Dead or Alive 4 tournament, but Kokoro felt a stronger connection to the lady than just that one fight. ---------- 13. DOA5 TOURNAMENT ANNOUNCEMENT ---------- Kokoro VS Lisa Bonus Mission: Block and Throw 3 times Now things are going to get a bit trickier, but not too tricky! For this one all you have to do is block Lisa's strikes, and then grab her when she's open by pressing T (which X by default). Do this three times, and the mission will be over! Just make sure you win the fight. (You may also want to use stage damage here as well, Lisa can be a bit challenging if this is the first time you've ever played as Kokoro.) ---------- 14. BROKEN VESSEL ---------- Kokoro VS Jann Lee Bonus Mission: Low Block and Throw 2 times Like with Lisa's mission, but this time you need to low block Jann's kicks, and then follow them up with some low throws! Now this one can be tricky, but if you keep trying you should be able to finish this mission in no time! Although Jann Lee isn't really a push over, so you may actually want to throw him out the window as soon as possible. That'll do quite a bit of extra damage to him, and you'll then find yourself in a much more open area. Basically you won't have to worry about being kicked into walls as much! ---------- 15. 10 YEARS ---------- Kokoro VS Akira Bonus Mission: Hold 3 Mid Punches Here we are, at the first Virtua Fighter battle of the game! For this one all you really have to do is counter three of Akira's punches, and then finish him off. To do just hold back and hit your hold button at the same time (4h) at the right time, and you will then counter. Just about all of Akira's attacks will be easy to time mid attacks, so you really shouldn't have too much of a problem with this one. Once you beat Akira he will be unlocked as a playable character. ---------- ------------------------------------------------------------------ [A-5]16-18 Mila ------------------------------------------------------------------ -MILA- An up-and-coming MMA fighter who has made a clean sweep of many tournaments. Zack challenges her to a fight to see for himself if she's ready for the Dead or Alive 5 tournament. Mila wins, and now looks to make her dream a reality. ---------- 16. CHAMP ---------- Mila VS Tina Bonus Mission: Tech Roll 3 times This one can be a little bit challenging, but only because it requires quite a bit of waiting. To do a tech roll all you have to do is hit a button as SOON as you hit the ground to get right back up; however that's why it can be challenging. Basically in this one you will be waiting (and HOPING) for Tina to knock you down on the ground so you can then do a tech roll and get away. In the end you'll most likely be down on your health, so you may actually want to fight Tina and weaken her before you try to do the bonus mission. You don't have to, but it might make the fight easier if you do end up having low health. Tina is a strong one, so be ready for her! ---------- 17. MEETING ---------- Mila VS Brad Bonus Mission: Land 2 Rising Kicks Now this one is easy! Sure Brad's fighting style make take a bit of getting used to if you're a new commer to Dead or Alive, but this mission shouldn't cause you much of a problem. Simply wait for Brad to knock you down, and then press your Kick button to do a Rising Kick. All you have to do is do it two times, so you really shouldn't take too much damage from Brad before you'll finally be able to do it. ---------- 18. SPARING ---------- Mila and Tina VS Brad and Eliot Bonus Mission: Do 2 Tag Throws This is the first official Tag Match of the game, and to go along with it is a very easy bonus mission. In Tag Matches you can switch between your characters by pressing H+P+K (which is defaulted to the R1 button), but you can also switch between them by pulling off a Tag Throw. To do a Tag Throw simply hit your Throw button, and watch the special throws. Every character team has their own unique throws, so in the main game you should really try them all out if you get the time! Anyway, just throw Brad or Eliot two times and this mission will be completed. ---------- ------------------------------------------------------------------ [A-6]19-21 Tina ------------------------------------------------------------------ -TINA- Daughter of the retired wrestling legend Bass and one of the strongest pro wrestlers in her own right. After getting so much attention in Dead or Alive 4, she set her sights on being a rock star. She had already been a model and actress, but something in her still longed for more. ---------- 19. PASSIONATE MEMORIES ---------- Tina VS Zack Bonus Mission: Hold 3 Low Strikes Like in Kokoro's story, we are back to doing a hold based mission. For this one just hit down right and hold at the same time when Zack attacks (1H). If you time your holds right, you will then counter Zack three times and the mission will be finished. Just remember, Zack's low kicks are pretty fast and strong, so it may take some practice before you finally get the timing down. ---------- 20. A RIVAL APPEARS ---------- Tina VS Sarah Bonus Mission: Hold 3 High Strikes Here we are at the second Virtua Fighter fight of the game, and this time it is versus Sarah! Once again our bonus mission is a hold mission, but this time it is a high hold mission. Just hit back and up and hold at the same time (7H). Do this three times and the mission will be over, and you will unlock Sarah as a playable character! ---------- 21. THE ROAD TO A COMEBACK ---------- Tina VS Mila Bonus Mission: Hold 3 Mid Kicks To hold a Mid Kick all you have to do is hit forward and hold whenever the time is right (6H). Now this mission is pretty easy, but Mila doesn't always use her kick moves, so it may actually take awhile before you can complete it. If you do a lot of damage to Mila before you are able to block three kicks, you may want to pause the game and restart the fight. ---------- ------------------------------------------------------------------ [A-7]22-24 Zack ------------------------------------------------------------------ -ZACK- A funky DJ with genius fighting skills. He flew to Helena's rescue as DOATECH's headquarters collapsed around here, and since then has helped Helena to reform DOATEC. Now with Dead or Alive 5 close at hand, Zack travels around the world to invite the strongest fighters to the tournament. ---------- 22. SERIOUS TRAINING ---------- Zack VS Jann Lee Bonus Mission: Land a Strike during a Wall Stun A VERY easy mission which you have most likely done in just about every fight so far. All you have to do is get Jann Lee up against a wall, smack him into it, and then punch him as he bounces off. Yep, that is it! ---------- 23. HANGOVER ---------- Zack VS Brad Bonus Mission: Land a Power Blow This one actually takes a bit more work, and it is also one of them missions you will have to risk dying to complete. To complete this mission you will first want to weaken Brad to at least half of his health, just to play it safe, and then you will NEED to let him get you down to half health as well. To pull off a Power Blow, your character has to have less than 50% HP, and you will then have to charge up a Power Blow attack (Zack's is done by hitting 1P+K). Once the attack is fully charged, and when it hits Brad, you will pull off a Power Blow and the mission will be completed. If you weakened Brad before the Power Blow it may actually kill him, but if not you better be careful so that Brad doesn't kill you instead. ---------- 24. THE ROAD TO A COMEBACK ---------- Zack VS Tina and Mila Bonus Mission: Escape 3 Combo Throws Now I'm not going to lie, this one is pretty challenging! In this one you will be playing as only Zack, and you will have to fight both Tina AND Mila in a Tag Team Match. Then, on top of all of that, you will actually have to risk being killed as you try to escape three Combo Throws. If you mess up, you will take massive damage, and it may be pretty hard to come back from that. Now with that being said, this is what you do. To beat this mission all you have to do is wait for either Tina or Mila to grab you, and then during their combo throw press T to escape. It does take a bit of timing, and you WILL most likely get hurt, so you may want to weaken both Tina AND Mila before you even try this bonus mission. It's better to have them almost dead instead of you being almost dead while they both have max health. The good news is that the ropes of the arena have electricity running through them, so make sure to knock Tina and Mila into them to get some extra damage in! ---------- ------------------------------------------------------------------ [A-8]25-27 Rig ------------------------------------------------------------------ -RIG- Boss of an offshore platform owned by DOATEC. Not only is he respected by all the otherh roughnecks on the platform, Rig has also mastered his own style of taekwondo. One day, in the middle of work, a mysterious lady pays the offshore platform a visit. ---------- 25. UNKNOWN WOMAN ---------- Rig VS Christie Bonus Mission: Hold 2 Mid Punches in Critical Stun This is another mission which requires you to be beat up as you try to pull off a special type of move. Once again all you have to do is hold a few strikes with 4H, but this time you have to be in Critical Stun. To get in Critial Stun, simply allow Christie to land a few hits, and as soon as you see the text "Critical Stun" appear, counter one of her attacks. This one may take a few tries before you get it down, but it is a pretty easy task. The real issue is the fact that there are so many walls in the area that Christie may not be able to get you into Critical Stun as often as you might hope (hitting a wall will break Critical Stun). ---------- 26. FIGHTERS GATHER ---------- Rig VS Jann Lee Bonus Mission: Hold two Mid Kicks in Critical Stun This is the same as the last mission, but this time they HAVE to be Mid Kicks. To do so simply hit 6H when you are in Critical Stun. The good news is that Jann Lee's combo is basically timed so that his kicks will hit after you are in Critical Stun. So in other words, everything will work out just fine, and you shouldn't have to wait forever to complete this mission. (On a side note, this bonus mission actually spells out "two" in the description. Just kind of a random fact...) ---------- 26. FIGHTERS GATHER *FIGHT 2* ---------- Rig VS Eliot Bonus Mission: Hold 2 Low Strikes in Critical Stun Just like with Jan Lee's mission, but this time it is Low Strikes! Once again Eliot's attacks are timed so all you really have to do is counter by hitting 1H. ---------- 27. FLAMES RISE ---------- Since there were two parts to part 26, FLAMES RISE is simply a cutscene which leads the game into Bass' story. ---------- ------------------------------------------------------------------ [A-9]28-30 Bass ------------------------------------------------------------------ -BASS- A legendary pro wrestler. After fighting in Dead or Alive 4 in order to stop his daughter, he announced his retirement and went to work on a DOATEC offshore plant. He was goign to settle down, live a quiet life, and let the youngsters take the spotlight. Or at least, that was the plan.... ---------- 28. GOOD LITTLE GIRL ---------- Bass VS Rig Bonus Mission: Do a Strike Throw Now things are going to start getting harder. All of the basics have been covered already, and now it is time for the deeper/more complex missions. To start things off, this time we have to do a Strike Throw! To do a Strike Throw as Bass hit 236P followed up by your standard Throw. It's pretty simple, but things are about to get harder. ---------- 29. THE MYSTEROUS MASKED WRESTLER ---------- "Mr. Strong" VS Zack Bonus Mission: Do 2 Air Throws Now it is time to learn how to do Bas, er, "Mr. Strong's" Air Throws! To do this simply hit 8K to knock Zack up into the air, and then press T to grab him. If you time it right you should be able to pull off two Air Throws no problem. ---------- 30. FAMILY ---------- "Mr. Strong" VS Tina Bonus Mission: Do 2 Combo Throws Combo Throws are a little more advance, but it really isn't that hard once you get the hang of it. To do Bass' Combo Throw for this mission, do the following: first hit 214T to set up the combo, then hit 2T to begin the second part, and finally finish it with 8T. If you do it right you should pull off Bass' combo throw. (214T , 2T , 8T) Just keep trying, and after a little practice, you should be able to pull it off no problem. Also keep in mind that Combo Throws do a LOT of damage, so make sure you do them as soon as possible so you don't kill Tina before you can get that second one in. ---------- ------------------------------------------------------------------ [A-10]31-33 Brad ------------------------------------------------------------------ -BRAD WONG- Master of Zui Ba Xian Quan, also known as Drunken Fist. After Dead or Alive 4, he accompanied Eliot on his journey of training. There, during their journey, word reaches them of Dead or Alive 5. ---------- 31. JOURNEY ---------- Brad VS Eliot Bonus Mission: Land 3 Back-Turned Strikes After watching the funny cutscene showing Brad and Eliot battle over food, the match begins and you are tasked with hitting Eliot three times with your Back-Turned Strikes. Now this can be a bit tricky since your back will be left open to Eliot's strikes, but it only takes three hits to complete this one. Simply hit 44P to turn around, then start mashing P to hit Eliot three times. You may actually have to turn your back twice to Eliot, since only the first two strikes will count, but it still isn't that hard. ---------- 32. JOURNEY ---------- Brad VS Eliot Bonus Mission: Land 3 Lying Strikes Basically the same as last time, but this time they are Lying Strikes. Simply hit 2P+K to lay down, then start kicking away! ---------- 33. GETTING READY ---------- Brad and Eliot VS Leifang and Hitomi Bonus Mission: Do a Tag Combo To do a Tag Combo all you have to do is land a few hits as Brad (or Eliot), and then hit H+P+K to switch between your characters and follow up with another combo. If you time your tag right, and if you keep hitting, you will finish this easy mission. Really the hardest part about this is winning the fight, and that really isn't too hard! ---------- ------------------------------------------------------------------ [A-11]34-36 Eliot ------------------------------------------------------------------ -ELIOT- A practitioner of Xing Yi Quan, and the only apprentice to the legendary Iorn Fist, Gun Fu. On a journey of training together with Brad Wong, he hears of Dead or Alive 5 and decides to enter (the?) tournament. He wants to learn what strenght truly means. ---------- 34. MILK ---------- Eliot VS Christie Bonus Mission: Land 3 Sidestep Strikes This is another VERY easy mission which shouldn't take you long to do. Simply side step (the default is by tapping up and down twice) and either punch or kick as you do it. There really isn't much else too it than that! Heck, even Christie is easy this time around. ---------- 35. THE QUARTER FINALS BEGIN ---------- Eliot VS Kokoro Bonus Mission: Land Sunsho 3 times as a Counter Hit A bit mroe advance, but still not too hard. As soon as Kokoro begins her attack simply hit 7P to pull off Sunsho and counter her hit! Do this two more times, and the mission title will be yours! Kokoro is pretty strong though, so don't think you can just button mash your way through this match. Whatever I said about button mashing at the start of this walkthrough has now offically been thrown out the door. ---------- 36. THE MASTER ---------- Eliot VS Brad Bonus Mission: Land 3 Ground Strikes For this one all you have to do is land a few ground strikes. Simply use lower strikes and heavy hitting strikes to knock Brad down, and then either use 2P or 8P+K to land a ground strike before he gets up. Once you finish this fight you will also unlock Gen Fu as a playable character! ---------- ------------------------------------------------------------------ [A-12]37-39 Leifang ------------------------------------------------------------------ -LEIFANG- A Tai Chi Quan prodigy. She heard about the Dead or Alive 5 tournament and set off with Hitomi, whom she befriended after a fierce fight in DOA4, on a journey of training. Now she has another chance to win the tournament, and to fight "him" once more. ---------- 37. STRANGE TRAINING ---------- Leifang and Hitomi VS Zack Bonus Mission: Do 2 Character Specific Holds This time things have turned around! It is you, with two characters, versus Zack! Although, the mission does add a bit more to the challenge. This time around you need to pull off two "Character Specific Holds" which basically mean they are holds ONLY that character can do. In this case, Leifang can do 3H, and Hitomi can do 9H. Just switch to which ever character you like the best, do two Character Specific Holds, and then finish off Zack. Shouldn't be too hard, but it may take awhile for Zack to actually do a strike which can be countered with them holds. That's the true challenge here. ---------- 38. SERIOUS TRAINING ---------- Leifang VS Hitomi Bonus Mission: Do 2 Expert Mid Punch Holds Doing two Expert Mid Punch Holds can be pretty tricky, and to make it worse, Hitomi doesn't always use moves that can be countered by them! Basically though, this is what you have to do. First wait for Hitomi to start one of her combos, then press 64H as fast as you can so Leifang will do an Expert Hold. The timing MUST be dead on for this one, and you have to move your thumb much faster than normal if you want the input to be picked up in time. This mission is actually one of the most challenging ones you'll face in story mode, but it can be beat pretty easily once you practice. ---------- 39. HIS BACK ---------- Leifang VS Mila Bonus Mission: Do 2 Expert Mid Kick Holds Yep, you gotta do it again. Hopefully you've gotten used to doing expert holds from Hitomi's mission, but this time will require a bit more training. This time hit 46H, and try to counter a Mid Kick with it. Once again it HAS to be a Mid Kick or else the counter will NOT count for the mission. This one is pretty tricky. ---------- ------------------------------------------------------------------ [A-13]40-42 Hitomi ------------------------------------------------------------------ -HITOMI- Daughter of a famous German karate master. She had advanced to the quarterfinals of Dead or Alive 5. She knew that if she kept fighting, she wouldu meet him again. The man she found in the woods with no clothes and no memory. The man she once trained with, and who became closer than a brother to her. She would meet Ein. But the memories had returned. Hayate had returned. And Ein was no more. ---------- 40. THE QUARTER FINALS BEGIN ---------- Hitomi VS Mila Bonus Mission: Do a 5-Hit Combo Ok, here we are. If there's any reason for you to read this FAQ, it is the next three missions. For the next three missions you will have to land a 5-Hit Combo, a 7-Hit Combo, and finally a 10-Hit Combo as Hitomi, and the only way to do it is to truly know how to do one of Hitomi's combos. You CANNOT button mash these next three missions and expect to win. It will not work unless you get extremely lucky. Now with that being said, lets actually get into the combo. Basically it goes a little something like this: 6P+K , 66PPP , 4KPPPP That combo is the one you will need to land your 10-Hit Combo, but for now only half of it is required. Simply just hold forward and hit P+K (L1 by default), double tap forward and then punch three times (while still holding forward), followed by pressing back and hitting kick, punch, punch, punch, punch. You'll actually hit the 5-Hit Combo half way in, but you might as well practice this combo now. ---------- 41. DEAD OR ALIVE 5 SEMIFINALS ---------- Hitomi VS Eliot Bonus Mission: Do a 7-Hit Combo Just like the last part, but this time it is a 7-Hit Combo. Once again we will be using the following combo to do this. 6P+K , 66PPP , 4KPPPP Now this time around you will actually have to move onto the full final part of the combo if you want to get the 7-Hits in, so this is how this combo will play out. By hitting forward and P+K (L1 by default) Hitomi will strike with her two fists causing Eliot to be pushed back. Once this happens double tap forward, and while holding forward, throw in three punches which will then knock Eliot into the air. Before Eliot gets a chance to land, quickly press back, tap kick, and then mash the punch button as fast as you can. In the end you WILL land a 10-Hit combo, and Eliot will go flying. The only thing to keep in mind here is that it is VERY easy to hit kick twice by mistake during the last part of the combo, so make sure you ONLY quickly tap kick once before you start punching. If anything, this part will cause the most problems for you during this combo. ---------- 42. I KNOW WHAT I MUST DO ---------- Hitomi VS Hayate Bonus Mission: Do a 10-Hit Combo Same thing as before, use the following combo. 6P+K , 66PPP , 4KPPPP Now it is true that there are other combos that can be used to reach the 10-Hit mark, but this one is just about the easiest one out there. ---------- ------------------------------------------------------------------ [A-14]43-45 Jann Lee ------------------------------------------------------------------ -JANN LEE- A hot-blooded martial artist always looking to take on the toughest fighters. He joins the Dead or Alive 5 tournament with a burning desire to beat down the strongest people in the world. The only thing that can quench his thirst for combat is yet another fight. Like the one he had with that man before. ---------- 43. HOT-BLOODED JANN LEE ---------- Jann Lee VS Zack Bonus Mission: Hold an Unblockable Attack This one can be challenging, but basically all you have to do is counter one of Zack's Unblockable Attacks. These are basically attacks that will do damage even if they are guarded, so the only true way to block them is to either dodge or counter. Zack does put up a pretty good fight this time around though, so be ready to fight him, and don't let your guard down! ---------- 44. THE QUARTER FINALS BEGIN ---------- Jann Lee VS Leifang Bonus Mission: Land an Unblockable Attack This time you're on the other side of things. Just land Jann's Unblockable Attack and that is all there is too it! Just hit 236K, and watch Leifang take a beating. ---------- 44. THE QUARTER FINALS BEGIN ---------- Jann Lee VS "Mr. Strong" Bonus Mission: Blow an Opponent into a wall Just like with the last one, but this time it is 236P. Use it to knock Bass into a wall, and this mission will be done with! ---------- 45. SOMEONE STRONGER ---------- Jann Lee VS Hitomi Bonus Mission: Land an 8-Hit Combo on a Back-Facing Opponent Sounds kind of hard right? Well don't worry, it isn't! Well, as long as you practice this little combo... 6P+KP , 4H+K , 4PPP So, lets break this down... The first part of this combo goes a little something like this. First hold forward and hit Punch and Kick at the same time, and then quickly follow that up with another punch. Once that is done with, quickly hold back and hit H+K (default will be the R2 button), and quickly follow it up with three punches (while still holding back). If you land the first part of this and combo into it, you should pull off an 8-Hit Combo. Just make sure you practice a little in training mode (or not... Really it's up to you)! ---------- ------------------------------------------------------------------ [A-15]46-48 Ryu Hayabusa ------------------------------------------------------------------ -HAYABUSA- The ultimate ninja, an heir to the Hayabusa Ninja Clan. Hayabusa helped Hayate and the other ninjas from the shadows to put an end to DOATEC's conspiracy. However, he felt evil rising again. It was then that this close friend Hayate came to him... ---------- 46. SWORN ALLY ---------- Ryu Hayabusa VS Hayate Bonus Mission: Do an Izuna Drop It's time to do Ryu's famous Izuna Drop, but this time, it isn't as easy. The basic combo for this is 41236T , 23698T , 214789632T and that isn't as easy to do anymore. Basicially what you have to do is first grab Hayate with 41236T, then quickly enter in 23698T, and as soon as you do spin your controller stick/D-Pad around in a clockwise direction, then hit T to finish off the throw. If you don't do it fast enough, Hayabusa will not do the full Izuna drop. I'm not going to lie, it may take practice even for you long time vets out there. DoA5 changed the timing, and that may really throw you off at first. ---------- 47. LAB ---------- Hayabusa VS Lisa Bonus Mission: Knock your Opponent down from a Cliffhanger Now this one is an easy one so don't worry! For this all you have to do is knock Lisa into the steel beam that's right behind her at the start of the round, this will trigger a Danger Zone, and then you'll have to knock her off the ledge to put her in a Cliffhanger. The only thing is, if you flat out KNOCK her off the edge, she will fall, but if you send her flying and she rolls off the building, she will grab on. THIS is what you must do. Once she is hanging off the edge you can then either hit P,K, or T to either strike her off, or throw her off. ---------- 48. MEETING ZACK ---------- Hayabusa VS Zack Bonus Mission: Do a Senko-Izuna Just like the Izuna Drop, but worse! To do the Senko-Izuna you must first expert hold by hitting 67H, and then follow that up with 23698H, and then 236987412H. Just like with the Izuna Drop, this one can be quite the pain, and the fact that Zack must hit you for you to even start it is even more of a pain. Just keep trying and you'll get it sooner or later. ---------- ------------------------------------------------------------------ [A-16]49-53 Kasumi ------------------------------------------------------------------ -KASUMI: PART 2- Kasumi hunted for her weaponized clone, Alpha 152, but she was unable to find her. Kasumi returns to Helena. ---------- 49. LIES ---------- Now back to the game's "main" story. To start things off is just another cutscene. ---------- 50. TALK ---------- Kasumi VS Rig Bonus Mission: Trigger a Critical Burst Critial Bursts can be triggered after landing a few Critial Stun hits in a row. The "Critical Stun" text will glow red, and you will then be able to press 6P+K to put Rig into a Critical Burst state. This can take awhile to do since there are so many walls around you in this arena, but keep trying and you'll be able to pull it off. ---------- 51. INSTINCT ---------- Kasumi VS Lisa Bonus Mission: Follow up during a Critical Burst For this one simply do what you did in the last mission. Critical Burst Lisa, but then hit her with any other type of strike. ---------- 52. SHOWDOWN ---------- Kasumi VS Alpha-152 Bonus Mission: Hit a Special Danger Zone This one takes a little bit of extra work to pull off, and it is also very dangerous since you will have to get your health to less than 50%. Alpha-152 hits hard, she is fast, and some people may consider her to be the cheapest character in the game. It doesn't help that her AI is a mind reader! So, just how do you beat her and this mission? Well, it will take quite a bit of skill, and luck. The first thing you want to do is get up against one of them pillers which seem to be holding the elevator up, and either allow Alpha to smack you off of it, or you can hit Alpha off of it yourself. Either way you need to break just one of these things to change the arena into its second form with the falling hunks of metal. Once this happens, you then must allow Alpha to drain half of your health so that you can then pull off a Power Blow. By doing a Power Blow as the chunks of metal fall you will trigger the Special Danger Zone, and finish the mission. Now all is left to do is to finish off Alpha, which isn't an easy task might I add. ---------- 53. THE CODE ---------- The final part of Kasumi's second story is just a long cutscene. Sit back, enjoy, and be shocked! ---------- author -BAYMAN- An assassin hunting for Donovan, who disappeared after the fall of DOATEC. He returned to the battlefield as a mercenary. His squad was ambushed one day on patrol. Bayman was the only one who survived, but he was left with a vicious scar as a reminder of that day. Bayman believes that a certain organization had a hadn in the ambush, so he begins looking into the events on his own. ---------- 54. FLASHBACK ---------- This is just a flashback cutscene showing some of the past events of the game. It kind of serves as a recap more than anything else. ---------- 55. MUGEN TENSHIN NINJUTSU ---------- Bayman VS Hayate Bonus Mission: Do 3 High Offensive Holds This one is very simple. Just hit 66T to do a High Offensive Hold (aka Throw), and that is it! ---------- 56. MEETING ZACK - PART II ---------- Bayman VS Zack Bonus Mission: Do 3 Low Offensive Holds Once again, just hit 3T or 2T to do a Low Offensive Hold, and you're good! ---------- 57. ALERT ---------- Bayman VS Christie Bonus Mission: Do a Ground Throw Another very easy mission, which is shocking after what we've had to go through to get this far into the game, but I guess that's a good thing. Basically knock Christie to the ground, then press 2T to Ground Throw her. Yep, that is it! ---------- ------------------------------------------------------------------ [A-18]58-61 Helena ------------------------------------------------------------------ -HELENA- President & CEO of DOATEC For years, the scientist Donovan ruled DOATEC from the shadows. He twisted the company with his Project Alpha, and even coordinated the assassination of Fame Douglas, the founder of DOATEC adn Helena's father. The struggles with DOATEC eventually claimed the life of Helena's mother as well. So Helena destroyed it all. She initiated the self-destruct sequence and stood in the flames as DOATEC headquarters exploded around here, incinerating both Donovan's evil and her own personal tragedy. Now, from the ashes of the old, Helena has created a new DOATEC and calls out to all the fighters of the world to revel once again in Dead or Alive 5. ---------- 58. WOMAN IN THE WRONG PLACE ---------- Helena VS Christie Bonus Mission: Throw a Sidestepping Opponent Another very easy one. Just wait for Christie to side step, and throw her! ---------- 59. FATHERS ---------- Helena VS Kokoro Bonus Mission: Strike a Sidestepping Opponent Do I really have to explain this one? Just wait for Kokoro to side step, and then use H+K to do Helena's spinning move to hit her as she does it. ---------- 60. LISA'S BETRAYAL ---------- Helena VS Lisa Bonus Mission: Escape an OH and Throw Yep, you guessed it, another simple challenge. Simply duck down to dodge Lisa's OH (High Offensive), and then counter with a throw. ---------- 61. M.I.S.T. ---------- The final part of Helena's story is simply a cutscene that sets up the beginning of the end. Yep that's right, we are now entering the final chapters of Dead or Alive 5! ---------- ------------------------------------------------------------------ [A-19]62-67 Hayate ------------------------------------------------------------------ -HAYATE- The victim of another of Donovan's schemes. He lost his memory for a time when he was taken by DOATEC as the object of their research for Project Epsilon. Once he regained his memory, he led ninja forces as the 18th leader of the Mugen Tenshin ninja clan to annihilate DOATEC. Two years have passed. Hayate receives an invitation from Helena, the president of the newly reformed DOATEC, and heads for the Freedom Survivor. ---------- 62. STRANGE FEELING ---------- The first part of Hayate's story is just another cutscene which serves as the beginning of the game's ending. ---------- 63. MY PREY ---------- Hayate VS Bayman Bonus Mission: Do 3 Hi Counter Strikes Remember the triangle system? Well here is where we finish it off. Strikes beat Throws, and that is all you have to know to finish this mission. Just counter three Throws with three High Strikes. ---------- 64. KASUMI ---------- Hayate VS Kasumi Bonus Mission: Do 3 Hi Counter Throws When an enemy uses a hold, grab them with your Throw and that will result in a Hi Counter throw. Just do this three times to Kasumi, and the mission will be over. ---------- 65. THE FATE OF THE FALSE ---------- Another cutscene showing off just what happened to Kasumi... You really didn't think that was her did you? ---------- 66. EPSLION'S CURSE ---------- Hayate VS Rig Bonus Mission: Do 2 Hi Counter Holds Big shocker huh? It's Rig! Aren't things starting to add up now? I mean why else wouldn't he know his real name, and why would he be the boss on a DOATEC Platform with a secret M.I.S.T lab on it? Well anyway... Simply use holds to counter Rig's attacks. By doing them as late as possible you'll actually pull off a Hi Counter Hold, so practice your timing, and you'll finish this mission in no time. Rig is pretty strong though, so watch yourself. ---------- 67. HAYATE IN DANGER ---------- The ending of Hayate's story... Wonder what's going to happen next? ---------- ------------------------------------------------------------------ [A-20]68-71 Kasumi ------------------------------------------------------------------ -TRUE KASUMI- Ayane reports to Hayabusa about the danger Hayate is in. Hayabusa sends a messenger to a distant land. ---------- 68. HIDDEN VILLAGE ---------- Kasumi VS Christie Bonus Mission: Land a 2-Hit Combo Juggle Yeah, that's all you have to do. You've done this hundreds of times by now, but basically, knock Christie up into the air using 8K, and then hit her twice with your standard strikes before she hits the ground... "Just Hit P" is right! Once you beat this fight, you actually unlock Kasumi's Kimono costume. ---------- 69. PHASE 4 ---------- Kasumi VS Rig Bonus Mission: Land a 3-Hit Combo Juggle Same thing as last time, but this time use 236P to knock Rig up into the air. Really, you should land an 8 or so Hit Combo before he even hits the ground! Not hard at all. ---------- 70. ALPHA ---------- Ryu Hayabusa VS Kasumi Clone Bonus Mission: Land a 5-Hit Combo Juggle The same as last time, again, but this time you're Ryu Hayabusa. To pull this one off just hit 8K to kick them into the air, followed up by PPKKK. It is a very simple combo, and a very easy mission. (The fight isn't as easy though, so get ready to give it your all! Or you could just spam 8T... Whichever you want to do...) ---------- 70. ALPHA ---------- Hayate and Ayane VS Kasumi Clone Bonus Mission: Do a Tag Power Blow This mission requires you to do a Tag Power Blow, and that means you must get BOTH Hayate and Ayane down to less than half health, and then hopefully land a Power Blow to trigger the Power Blow scene. Once this happens, simply just tag in your partner (H+P+K), and then you've got it. Just make sure you win the fight or else you'll have to do it again! ---------- 71. CODE OF THE SHINOBI ---------- Kasumi VS Bio Weapon Bonus Mission: Land a Power Blow during a Critical Burst Ok so this boss actually doesn't have a name, but it is basically the same "Kasumi Clone" as before, but with a twist... It can transform into any of the other ninjas at ANY TIME. In other words this boss can actually pull off moves and combos that would normally be 100% impossible to do. It can combo you as Ryu, send you flying, transform into Ayane, juggle you for awhile, then switch over to Hayate and land a few finishing blows. It can be pretty cheap, and it is a hard fight. The bad news is, you HAVE to let this thing hit you. As for the mission, you have to land a Power Blow during a Critical Burst. Now this can be VERY challenging, since you'll have to have your health less than 50% to pull it off, but the thing is, the game really isn't clear on what it wants you to do. From the sounds of it, you need to have your health at 50% and land the full Power Blow like you have in the past, but I actually finished this mission by just hitting 4P+K. I recommend trying it the easy way first (by getting the Bio Weapon into Critical Burst and then just hitting it with 4P+K), but if that doesn't work, then make sure you have less than 50% health, and do an actual Power Blow. ---------- 71. CODE OF THE SHINOBI ---------- Finally you've done it! You have completed all of the battles, and hopefully all of the bonus missions, and Dead or Alive 5 is finally over! Now you get to sit back, relax, watch the ending, listen to the credit music, and watch as the story trophies become unlocked. It's been a long battle, but it is finally over. By beating the game, you will unlock Kasumi's black costume. ---------- ============================================================================= [B]Fight ============================================================================= Outside of the story mode, the "Fight" mode is one of the key elements of Dead or Alive 5, and is where you will find all of your other standard modes. Versus Mode, Arcade Mode, Time Attack Mode, Survival Mode, Training Mode, and even the Command Training. ------------------------------------------------------------------ [B-1]Versus ------------------------------------------------------------------ ---------- Fight Settings ---------- Before you actually enter Versus mode, one of the places you might want to check is the Fight Settings. Here you will be able to set the Computer Player's level (ranging 1-8), the Max Health settings (Smallest, Small, Normal, Large, or Largets), the stage Time Limit, how many rounds are in the Solo mode, and how many rounds are in the Tag mode. ---------- Solo Match ---------- Solo Matches are just what the name implies. These are matches where one character fights another character to the death. It is the standard versus mode, and it can be played with either computer players, or with a friend. ---------- Tag Match ---------- A Tag Match works the same way as a Solo Match, but this time around each player has two characters. You can switch between characters by hitting the Tag button, or by using a Tag grab. Each Tag Team also has different grabs to go along with them, so it is best to try out different combos of characters. (Note: Characters not in battle will be healed over time as well.) ---------- Exhibition Mode ---------- Exhibition Mode is a mode which was added in with the 1.03 patch, and serves as a way for you to simply pick up the game and start playing. By turning this mode on, all characters and most of the costumes will be unlocked for you. Apparently Team Ninja understands that some people would rather just pick up the game and be able to play as any character from the start without having to spend time unlocking them, and that is why this mode is here. Still by turning this mode on you will NOT be able to unlock trophies, titles, or update your fight record. If you want all of the games features to stay active, you will HAVE to go back, turn off Exhibition Mode, and unlock everything for yourself. ------------------------------------------------------------------ [B-2]Arcade ------------------------------------------------------------------ The Arcade Mode is the standard single player mode in DoA5 where you pick a character, and then go up against a series of enemies. As you go through the Arcade Mode you will gain points based on how well you do, and you can even unlock costumes for your characters by completing them. ---------- Solo Match ---------- Solo Match is the solo version of arcade mode and it has the following courses - Rookie - Easy - Normal - Hard - Champ - True Fighter - Master - Legend Although for the most part Arcade matches are random, the stage order always stays the same, and the final boss of each mode will remain the same as well. ---------- Tag Match ---------- The same as Solo Match, but in Tag Match form with two players. - Rookie - Easy - Normal - Hard - Champ - True Fighter - Master - Legend ------------------------------------------------------------------ [B-3]Time Attack ------------------------------------------------------------------ Time Attack Mode is the same as Arcade Mode but with one difference. This time around the goal is to beat the stages as fast as possible. Costumes can be unlocked by playing Time Attack as well. ---------- Solo Match ---------- Solo Match is the solo version of Time Attack Mode and it has the following courses - Rookie - Easy - Normal - Hard - Champ - True Fighter - Master - Legend ---------- Tag Match ---------- The same as Solo Match, but in Tag Match form with two players. - Rookie - Easy - Normal - Hard - Champ - True Fighter - Master - Legend ------------------------------------------------------------------ [B-4]Survival ------------------------------------------------------------------ Just like Arcade and Time Attack, but with a twist. Survival MOde sends enemies at you one after the other, and your goal is to beat them all and survive till the end. Survival Mode doesn't have a Tag Match, but it does have the same Solo courses to play through as Arcade, and Time Attack. - Rookie - Easy - Normal - Hard - Champ - True Fighter - Master - Legend ------------------------------------------------------------------ [B-5]Training ------------------------------------------------------------------ Training Mode is simply there for you to train. You can either train with a Solo Match, or Tag Match, and you can also either train with another player, or a computer. If you pick to fight a computer player, you can then set the following settings - COM Action (how they fight in battle) - COM Reaction (how they react to you attacking them) - COM Options (if they will escape throws, and they will hold or not) - Counters (how they counter) - Network Speed (allows you to simulate lag to get used to online play) - Danger Zones (you can turn them on/off) - Power Blow (you can turn them on/off) This mode really is great for you to practice, but the real use for Training Mode is the "Command Training." ------------------------------------------------------------------ [B-6]Command Training ------------------------------------------------------------------ Command Training is an option in training mode that allows you to go through all of the moves for each character. The game will show you how to preform each move, and it is then up to you to do it. By clearing each Command Training you will actually unlock more System Voices to be used as the announcer. ============================================================================= [C]Online ============================================================================= Like with most fighting games, another big part of Dead or Alive 5 is its online mode. ------------------------------------------------------------------ [C-1]Simple Match ------------------------------------------------------------------ The first option under online is the "Simple Match" option, which, well, allows you to play a simple match. This will put you in a random, non ranked, and that is all there is too it. ------------------------------------------------------------------ [C-2]Ranked Match ------------------------------------------------------------------ Ranked Matches are matches where you will gain ranking points for winning, or lose points for losing. After every so many points you will then rank up to the next Grade, and once you finally hit B- rank, you will then be able to upload replays online. The ranking system goes like this F F+ E- E E+ D- D D+ C- C C+ B- B B+ A- A A+ S- S S+ ------------------------------------------------------------------ [C-4]Ranked Match ------------------------------------------------------------------ Like with most fighting games, Dead or Alive 5 has some leaderboards, and they are ALWAYS changing. You can actually filter the leaderboard based on the region the players are in, or even by how many wins or rank points they have, but either way, this is where you get to see the top players of DoA5. ------------------------------------------------------------------ [C-5]Fighter List ------------------------------------------------------------------ The Fighter List is the final feature in DoA5's online, and it is used for two reasons. First of all, whenever you fight someone online you can actually add them to this list sort of like you would with a friends list, but that isn't the only thing it does. By going to your Fighter List you can then send your friends Throwdown challenges while they are playing other game modes, such as Arcade or Training. It is a really nice feature, and it is also good to help track others you meet online, but there is one problem with it. Throwdown challenges CAN be turned off on almost any menu, and I actually recommend doing so. If Throwdown Challenges are NOT turned off, the game will always be checking for an online connection, and that will cause your game to randomly freeze for a few seconds as it does it. This can be very annoying, and it really hurts the performance of the game. So anyway, if you don't want the game to be freezing every few minutes, you better turn them off. ============================================================================= [D]Extras ============================================================================= The final option on the main menu is the Extras Menu, and this is where you will find just about everything else. ------------------------------------------------------------------ [D-1]Spectator ------------------------------------------------------------------ The Spectator Mode is a mode that allows you to either have two computer player fight eachother, or have a battle, save a replay, and then rewatch it. Basically the whole point of this mode is to watch battles, and that is about it. While watching battles you actually have full control over the camera, you can pause the action, you can zoom in and zoom out, and you can also take pictures as well. The only down side is that these pictures are actually saved as their own save files on the HDD, and that can cause a lot of clutter. As of patch 1.03 you can also upload your photos to Facebook, or your replays to YouTube from here. ------------------------------------------------------------------ [D-2]Album ------------------------------------------------------------------ To go along with the Spectator Mode, here is the Album! Yep, that's basically it. You can view photos you have taken here, and even unlock a free trophy for doing so. As of patch 1.03 you can also now upload your photos to Facebook. ------------------------------------------------------------------ [D-3]Fight Record ------------------------------------------------------------------ The Fight Record is another important part of Dead or Alive, but you can also completely ignore it. Basically this is just a record of EVERYTHING you have done in the game, from how many times you've won, to how many times you've done a low kick. It's really just an extra to help keep track of your Dead or Alive life. ------------------------------------------------------------------ [D-4]Mission List ------------------------------------------------------------------ The final feature in the Extras menu is the Mission List which shows you a list of every single title in the game, and how to unlock them. This is also the screen which allows you to equip two titles to your online profile which will show up at the start of every match. Below is a list of all 524 missions, and how to obtain them. ---------- Page 1 ---------- First Fight - Story Mode Broke A Sweat - Story Mode Combo - Story Mode Body Blow - Story Mode Down & Dirty - Story Mode Just Guard - Story Mode Good Guard - Story Mode Wall of Steel - Story Mode Outta Here - Story Mode Cliffhanger Striker - Story Mode Ultimate Ninja - Story Mode Hold Rookie - Story Mode Comeback-2 - Story Mode Not Luck... Skill - Story Mode Comeback - Story Mode ---------- Page 2 ---------- Never Give Up - Story Mode Reading Moves - Story Mode Apprentice - Story Mode Troublemaker - Story Mode First Burst - Story Mode Just Hit P - Story Mode Juggling Trainee - Story Mode Juggler - Story Mode Power Blow Combo - Story Mode Offensive Hold - Story Mode Go Low - Story Mode Get a Partner - Story Mode Sticky Hands-2 - Story Mode First Air Throw - Story Mode I Won't Lose! - Story Mode ---------- Page 3 ---------- I See All - Story Mode Bedtime - Story Mode Genius - Story Mode Good With Holds - Story Mode Expert Hold - Story Mode Wheee! - Story Mode Great Grappling - Story Mode Wall Magician - Story Mode Roll Technician - Story Mode In Training - Story Mode Sticky Hands - Story Mode Never Let Go - Story Mode Keep 'em Guessing - Story Mode Obvious - Story Mode Follow Up - Story Mode ---------- Page 4 ---------- It's on Now - Story Mode Combo Rookie - Story Mode Critical Combo - Story Mode Gotcha! - Story Mode One-Hit Wonder - Story Mode Bouncer - Story Mode I Never Lose - Story Mode Senko - Story Mode Saw it Coming - Story Mode Thrilling Throws - Story Mode Like a Butterfly - Story Mode Like a Bee - Story Mode Guaranteed Punishment - Story Mode Triangle System - Story Mode Keep it Up - Story Mode ---------- Page 5 ---------- Strong Silent Type - Story Mode You're In! - Story Mode I'm a Fighter - Play DoA5 Good Morning - Play DoA5 Good Evening - Play DoA5 Nice to Meet You - Play DoA5 Bring It! - Play DoA5 Go Easy - Play DoA5 Up-And-Coming - Play DoA5 Veteran - Play DoA5 Keep Fighting - Play DoA5 Underdog - Play DoA5 Lucky - Play DoA5 Fighting Game Pro - Play DoA5 Self-Taught Master - Play DoA5 ---------- Page 6 ---------- Mid Boss - Play DoA5 Last Boss - Play DoA5 Greenhorn - Play DoA5 Scrub - Play DoA5 Worker - Play DoA5 Leader - Play DoA5 Manager - Play DoA5 Director - Play DoA5 Executive - Play DoA5 President - Play DoA5 Chairman - Play DoA5 Team Ninja - Play DoA5 Have Fun - Play DoA5 All In - Play DoA5 Arcade White Belt - Clear the Rookie course (solo) in Arcade ---------- Page 7 ---------- Arcade Yellow Belt - Clear the Easy course (solo) in Arcade Arcade Green Belt - Clear the Normal Course (solo) in Arcade Arcade Orange Belt - Clear the Hard course (solo) in Arcade Arcade Red Belt - Clear the Champ course (solo) in Arcade Arcade Blue Belt - Clear the True Fighter course (solo) in Arcade Arcade Brown Belt - Clear the Master course (solo) in Arcade Arcade Black Belt - Clear the Legend course (solo) in Arcade Arcade Master - Clear all solo courses in Arcade Tag Arcade White Belt - Clear the Rookie course (tag) in Arcade Tag Arcade Yellow Belt - Clear the Easy course (tag) in Arcade Tag Arcade Green Belt - Clear the Normal course (tag) in Arcade Tag Arcade Orange Belt - Clear the Hard course (tag) in Arcade Tag Arcade Red Belt - Clear the Champ course (tag) in Arcade Tag Arcade Blue Belt - Clear the True Fighter course (tag) in Arcade Tag Arcade Brown Belt - Clear the Master course (tag) in Arcade ---------- Page 8 ---------- Tag Arcade Black Belt - Clear the Legend course (tag) in Arcade Tag Arcade Master - Clear all tag courses in Arcade Time Attack White Belt - Clear the Rookie course (solo) in Time Attack Time Attack Yellow Belt - Clear the Easy course (solo) in Time Attack Time Attack Green Belt - Clear the Normal course (solo) in Time Attack Time Attack Orange Belt - Clear the Hard course (solo) in Time Attack Time Attack Red Belt - Clear the Champ course (solo) in Time Attack Time Attack Blue Belt-Clear the True Fighter course (solo) in Time Attack Tiem Attack Brown Belt - Clear the Master course (solo) in Time Attack Tiem Attack Black Belt - Clear the Legend course (solo) in Time Attack Time Attack Master - Clear all solo courses in Time Attack Tag Time Attack White Belt - Clear the Rookie course (tag) in Time Attack Tag Time Attack Yellow Belt - Clear the Easy course (tag) in Time Attack Tag Time Attack Green Belt - Clear the Normal course (tag) in Time Attack Tag Time Attack Orange Belt - Clear the Hard course (tag) in Time Attack ---------- Page 9 ---------- Tag Time Attack Red Belt - Clear the Champ course (tag) in Time Attack Tag Time Attack Blue Belt - Clear the True Fighter course (tag) in Time Attack Tag Time Attack Brown Belt - Clear the Master course (tag) in Time Attack Tag Time Attack Black Belt - Clear the Legend course (tag) in Time Attack Tag Time Attack Master - Clear all tag courses in Time Attack Survived 10 - Clear the Rookie course (solo) in Survival Survived 20 - Clear the Easy course (solo) in Survival Survived 30 - Clear the Normal course (solo) in Survival Survived 50 - Clear the Hard course (solo) in Survival Survived 100 - Clear the Champ course (solo) in Survival Survival Blue Belt - Clear the True Fighter course (solo) in Survival Survival Brown Belt - Clear the Master course (solo) in Survival Survival Black Belt - Clear the Legend course (solo) in Survival Survival Master - Clear all solo courses in Survival Training Zack - Clear Command Training for Zack! ---------- Page 10 ---------- Training Tina - Clear Command Training for Tina! Training Jann Lee - Clear Command Training for Jann Lee! Training Ryu Hayabusa - Clear Command Training for Ryu Hayabusa! Training Kasumi - Clear Command Training for Kasumi! Training Gen Fu - Clear Command Training for Gen Fu! Training Helena - Clear Command Training for Helena! Training Bass - Clear Command Training for Bass! Training Kokoro - Clear Command Training for Kokoro! Training Hayate - Clear Command Training for Hayate! Training Leifang - Clear Command Training for Leifang! Training Ayane - Clear Command Training for Ayane! Training Eliot - Clear Command Training for Eliot! Training Lisa - Clear Command Training for Lisa! Training Alpha-152 - Clear Command Training for Alpha-152! Training Brad Wong - Clear Command Training for Brad Wong! ---------- Page 11 ---------- Training Christie - Clear Command Training for Christie! Training Hitomi - Clear Command Training for Hitomi! Training Bayman - Clear Command Training for Bayman! Training Rig - Clear Command Training for Rig! Training Mila - Clear Command Training for Mila! Training Akira - Clear Command Training for Akira! Training Sarah - Clear Command Training for Sarah! Training Pai - Clear Command Training for Pai! Zack Newbie - Use Zack Once! Zack Fighter - Use Zack 50 Times! Zack Veteran - Use Zack 100 Times! Zack Master - Use Zack 1000 Times! Tina Newbie - Use Tina Once! Tina Fighter - Use Tina 50 Times! Tina Vetran - Use Tina 100 Times! ---------- Page 12 ---------- Tina Master - Use Tina 1000 times! Jann Lee Newbie - Use Jann Lee once! Jann Lee Fighter - Use Jann Lee 50 times! Jann Lee Veteran - Use Jann Lee 100 times! Jann Lee Master - Use Jann Lee 1000 times! Ryu Hayabusa Newbie - Use Ryu Hayabusa once! Ryu Hayabusa Fighter - Use Ryu Hayabusa 50 times! Ryu Hayabusa Veteran - Use Ryu Hayabusa 100 times! Ryu Hayabusa Master - Use Ryu Hayabusa 1000 times! Kasumi Newbie - Use Kasumi once! Kasumi Fighter - Use Kasumi 50 times! Kasumi Veteran - Use Kasumi 100 times! Kasumi Master - Use Kasumi 1000 times! Gen Fu Newbie - Use Gun Fu once! Gen Fu Fighter - Use Gun Fu 50 times! ---------- Page 13 ---------- Gun Fu Veteran - Use Gun Fu 100 times! Gun Fu Master - Use Gun Fu 1000 times! Helena Newbie - Use Helena once! Helena Fighter - Use Helena 50 times! Helena Veteran - Use Helena 100 times! Helena Master - Use Helena 1000 times! Bass Newbie - Use Bass once! Bass Fighter - Use Bass 50 times! Bass Veteran - Use Bass 100 times! Bass Master - Use Bass 1000 times! Kokoro Newbie - Use Kokoro once! Kokoro Fighter - Use Kokoro 50 times! Kokoro Veteran - Use Kokoro 100 times! Kokoro Master - Use Kokoro 1000 times! Hayate Newbie - Use Hayate once! ---------- Page 14 ---------- Hayate Fighter - use Hayate 50 times! Hayate Veteran - Use Hayate 100 times! Hayate Master - Use Hayate 1000 times! Leifang Newbie - Use Leifang once! Leifang Fighter - Use Leifang 50 times! Leifang Veteran - Use Leifang 100 times! Leifang Master - Use Leifang 1000 times! Ayane Newbie - Use Ayane once! Ayane Fighter - Use Ayane 50 times! Ayane Veteran - Use Ayane 100 times! Ayane Master - Use Ayane 1000 times! Eliot Newbie - Use Eliot once! Eliot Fighter - Use Eliot 50 times! Eliot Veteran - Use Eliot 100 times! Eliot Master - Use Eliot 1000 times! ---------- Page 15 ---------- Lisa Newbie - Use Lisa once! Lisa Fighter - Use Lisa 50 times! Lisa Veteran - Use Lisa 100 times! Lisa Master - Use Lisa 1000 times! Alpha-152 Newbie - Use Alpha-152 once! Alpha-152 Fighter - Use Alpha-152 50 times! Alpha-152 Veteran - Use Alpha-152 100 times! Alpha-152 Master - Use Alpha-152 1000 times! Brad Wong Newbie - Use Brad Wong once! Brad Wong Fighter - Use Brad Wong 50 times! Brad Wong Veteran - Use Brad Wrong 100 times! Brad Wong Master - Use Brad Wrong 1000 times! Christie Newbie - Use Christie once! Christie Fighter - Use Christie 50 times! Christie Veteran - Use Christie 100 times! ---------- Page 16 ---------- Christie Master - Use Christie 1000 times! Hitomi Newbie - Use Hitomi once! Hitomi Fighter - Use Hitomi 50 times! Hitomi Veteran - Use Hitomi 100 times! Hitomi Master - Use Hitomi 1000 times! Bayman Newbie - Use Bayman once! Bayman Fighter - use Bayman 50 times! Bayman Veteran - Use Bayman 100 times! Bayman Master - Use Bayman 1000 times! Rig Newbie - Use Rig once! Rig Fighter - Use Rig 50 times! Rig Veteran - Use Rig 100 times! Rig Master - Use Rig 1000 times! Mila Newbie - Use Mila once! Mila Fighter - Use Mila 50 times! ---------- Page 17 ---------- Mila Veteran - Use Mila 100 times! Mila Master - Use Mila 1000 times! Akira Newbie - Use Akira once! Akira Fighter - Use Akira 50 times! Akira Veteran - Use Akira 100 times! Akirai Master - Use Akira 1000 times! Sarah Newbie - Use Sarah once! Sarah Fighter - Use Sarah 50 times! Sarah Veteran - use Sarah 100 times! Sarah Master - Use Sarah 1000 times! Pai Newbie - Use Pai once! Pai Fighter - Use Pai 50 times! Pai Veteran - Use Pai 100 times! Pai Master - Use Pai 1000 times! Funky DJ - Get all of Zack's costumes! ---------- Page 18 ---------- Superstar Dreamer - Get all of Tina's costumes! Hothead - Get all of Jan Lee's costumes! Lone Ultimate Ninja - Get all of Ryu Haybusa's costumes! Kunoichi of Destiny - Get all of Kasumi's costumes! Legendary Iron Fist - Get all of Gen Fu's costumes! Fortune's Heiress - Get all of Helena's costumes! Ruler of the Ring - Get all of Bass' costumes! Ba Ji Dancer - Get all of Kokoro's costumes! Shinobi of the Wind - Get all of Hayate's costumes! Tai Chi Prodigy - Get all of Leifang's costumes! Killer Kunoichi - Get all of Ayane's costumes! Apprentice of the Iron Fist - Get all of Elliot's costumes! Supernova - Get all of Lisa's costumes! Siren of Sinister Science - Get all of Alpha-152's costumes! Hard Fists & Harder Liquor - Get all of Brad Wong's costumes! ---------- Page 19 ---------- Blood-Soaked Snake - Get all of Christie's costumes! Fist of Innocence - Get all of Hitomi's costumes! Steel Assassin - Get all of Bayman's costumes! Fighter with no Past - Get all of Rig's costumes! Big Dreams - Get all of Mila's costumes! Come Back in Ten Years! - Get all of Akira's costumes! I'm no Pushover, Sweetie - Get all of Sarah's costumes! YOu need better Kung Fu - Get all of Pai's costumes! Undefeatable - Use standing guard to block 100 strikes! Got Your Low - Use crouching guard to block 100 strikes! Too Slow - Hold 100 strikes! You Guard, I Throw - Do 100 Standing Throws! Dig Deep - Do 100 Crouching Throws! I'll Never Let You Go - Do 100 Combo Throws! Escape Artist - Escape 100 Combo Throws! ---------- Page 20 ---------- Never Stay Down - Tech Roll 100 Times! Comeback Artist - Do 100 Critical Holds! STrike Master - Do 100 Hi Counter Strikes! Throw Master - Do 100 Hi Counter Throws! Hold Master - Do 100 Hi Counter Holds! Power Blow Master - Land 100 Power Blows! Blockbuster - Land 100 Special Power Blows! Critical Burst Player - Land 100 Critical Bursts! Combo Crazy - Land 100 combos of 10 hits or more! Game Theorist - Land 100 strikes from a Cliffhanger! Last Resort - Guard 100 strikes from a Cliffhanger! Gambler - Land 100 throws from a Cliffhanger! Back from the Bank - Escape 100 throws from a Cliffhanger! Clowning Around - Do 100 Taunts! Challenger Appears - Fight online once! ---------- Page 21 ---------- Broken In - Fight online 10 times! Been Around the Block - Fight online 50 times! I Love DOA - Fight online 100 times! Victory - Win online once! Me Against The World - Win online 10 times! Might Makes Right - Win online 50 times! Nobody Beats Me - Win online 100 times! Streak Breaker - Beat someone with a winning streak of 5 hits or more! Welcome to DoA - Clear the Prologue! Runaway Ninja - Clear Kasumi's Chapter! Kunoichi - Clear Ayane's Chapter! Maiko - Clear Kokoro's Chapter! Naughty - Clear Rig's Chapter! Purveyor of Antique Sundries - Clear Hayabusa's Chapter! Assassin - Clear Bayman's Chapter! ---------- Page 22 ---------- Prima Donna - Clear Helena's Chapter! Mugen Tenshin - Clear the Kasumi - Part 2 chapter in Story mode. Fast as Lightning - Clear Hayate's Chapter! My Battle Never Ends - Clear the True Kasumi chapter in Story mode. Champ - Clear Mila's Chapter! Diva - Clear Tina's Chapter! Unemployed - Clear Brad Wong's Chapter! Loaded - Clear Leifang's Chapter! Carnivore - Clear Bass' Chapter! Innocent - Clear Hitomi's Chapter! Dragon - Clear Jan Lee's Chapter! Real Man - Clear Eliot's Chapter! Solid Skills - Clear all tutorial missions in Story Mode! Tournament Winner - Win a 16-player tournament lobby match! Shutterbug - Take 100 photos in Watch Mode! ---------- Page 23 ---------- Fight Scientist - Save 10 Replays! Armchair Fighter - Download 10 Replays! Congratulations... To Me! - Land a Power Blow with Zack! Alien - Land a Power Blow with Zack during a Critical Brust! A Legend is Born - Land a strike with Zack during a Cliffhanger! The Name is Zack! - Land a throw with Zack during a Cliffhanger! Check it Out! - Win 10 times online with Zack! Let's Get Funky! - Win 100 times online with Zack! Too Easy! - Win 1000 times online with Zack! Too Damn Good - Win 3000 times online with Zack! I'm Gonna Pound You! - Land a Power Blow with Tina! All This and Brains, Too! - Land a Power Blow with Tina during a Critical Burst! Nobody Can Stop Me Now! - Land a strike with Tina during a Cliffhanger! Gonna Eat Good Tonight! - Land a throw with Tina during a Cliffhanger! Let's Go! - Win 10 times online with Tina! ---------- Page 24 ---------- There's Still Hope For You - Win 100 times online with Tina! Come Meet The Star! - Win 1000 times online with Tina! Good Job, Hon - Win 3000 times online with Tina! Don't Think About a Fight - Land a Power Blow with Jann Lee! Feel The Fight - Land a Power Blow with Jann Lee during a Critical Burst! I Never Loose-2 - Land a strike with Jann Lee during a Cliffhanger! Don't Even Bother - Land a throw with Jann Lee during a Cliffhanger! You Can't be too Strong - Win 10 times online with Jann Lee! This is True Kung Fu - Win 100 times online with Jann Lee! This One's All Me! - Win 1000 times online with Jann Lee! Hoacha! - Win 3000 times online with Jann Lee! Darkness Claims You - Land a Power Blow with Ryu Hayabusa! Nin! - Land a Power Blow with Ryu Hayabusa during a Critical Burst! Sorry! - Land a strike with Ryu Hayabusa durin ga Cliffhanger! Need a Hand? - Land a throw with Ryu Hayabusa during a Cliffhanger! Note Until Next Update: From here on out, all titles are unlocked in the same pattern, for each character. Power Blow, Critical Burst Power Blow, Cliffhanger Strike, Cliffhanger throw, win online 10 times, win online 100 times, win online 1000 times, and finally win online 3000 times. ---------- Page 25 ---------- I have no Weakness - I Must Win - Rage Engulfs You - A Storm is Coming - Hayate... - Hayate! - I have no choice but to Fight! - I know what I must do - If you choose to fight... - This is Mugen Tenshin! - You will never defeat me - I will win this battle! I must! - I'm too old for this... - Money! - How Reckless! - ---------- Page 26 ---------- Give me all you've got! This old fart still fights - Stronger with age! - My fists are my soul - You must focus your energy! - Lady Helena - Such a nuisance - You're quit annoying - None of your concern - What a divine harmony! - This is your requiem - God is on my side - Wonderful Melody - Tina! - I'll beat ya just the same! - ---------- Page 27 ---------- Hah Hah! Bring it! - Wrestling forever! - You like pain? - Ring the bell, already! - It's all about strength baby! - Steaks! Ribs! Meat! - Was I a little hard on you? - Sorry!-2 - Nice to meet you-2 - Pretty much what I expected - I'll show you how strong I am - I won't let you go easy on me! - Like the water, like the sky - Kyoto's Finest - Project Epsilon - ---------- Page 28 ---------- That's how a fight feels! - I call on the winds! - This won't take long - No one can face me - I am the wind! - We're done! - This is Mugen Tenshin - Good Luck! - Was I a little hard on you?-2 - Tai Chi encompasses all - You'll never beat me - So very sorry for that! - Might isn't always right - Make this intersting - Come on! More! - ---------- Page 29 ---------- Let's see how strong you are - Loser - I'll let you live - Come - Go Away! - Don't make me laugh - Go on, cry, I don't care. - No one stands in my way - Apprentice-2 - The Master - I challenge you - Thank you for the match! - I will defeat anyone! - My skill is strongest - Stronger, sharper, faster - ---------- Page 30 ---------- Pretty much what I expected-2 - Luchadora - Wanna play? - Yoo-Hoo! Over here! - Textbook Victory - Exotic Butterfly - Like what you see? - Just as I thought - Let's move - Hyper Clone - Transparent - Overwhelming Strength - Warp - Hidden Character - Mid Boss-2 - ---------- Page 31 ---------- Last Boss-2 - Sha! - Sleep Anywhere - Hard Liquor, Harder Hits - I don't need to drink... - Drunken Fist Hangover - Don't blame me - Hurry up! I need a drink - This calls for a toast - Kenkon-Iitteki - Now for buisness - I have no intrest in you - Pathetic - Give Up - Dead in mere seconds... - ---------- Page 32 ---------- Suffer - A Serpent's Kiss - No Buisiness Fighting - Oh Yeah! My fists are on fire! - In Training-2 - One Hit and You're Down - My turn! - Hitomi, Powering Up! - Technique and Power! - No hard feelings! - Osu! - All is nothing! - Are you here to take me out? - Sorry, you're out of luck - So it's life or death.. Hm? - ---------- Page 33 ---------- Do not hold back! - Checkmate - Come and get me! - Bingo! - Whatever - Star of the Show - All right, lets go! - I'll give you a workout - What a pain... - All right lets do this - Don't spoil all my fun - Guess I can take this fight - Everything I've got! - Yeah. I'm here to fight! - No way I'm losing this! - ---------- Page 34 ---------- I'm gonna bring it now! - Let's fight again soon! - Training paid off - Good Sweat - Focus! - Try again in ten years! - The time has come! - I've been waiting for this! - Ora Ora Ora! - Not even close!!! - Bring me someone stronger! - If you want a rematch, then come! - There is no one better - This will be fun - Are you ready for this? - ---------- Page 35 ---------- Let's get this over with - Next time, don't even show up - Know your limit next time - Better run home to momma now - Too much excitement for you? - Try again in a few years - I won't go easy on you - Don't cry to me if you get hurt! - Was that your best? - You thought you could win? - That was nothing - Saw every move - I guess you tried your best - I went easy on you - ============================================================================= [E]Stages and Danger Zones ============================================================================= Each stage in Dead or Alive 5 is actually broken up into smaller "stages" and most of them also have a brand new feature called a "Danger Zone." A Danger Zone is basically a special change which happens in the stage whenever you do some sort of set action. These actions can range from knocking the other fighter into a wall, or by using a special move at a set time. Below is a list of stages and the list of Danger Zones which can be pulled off in said stages. Also please keep in mind that there are actually a lot of "small" Danger Zones in each stage, but these are basically limited to knocking someone into a wall or knocking them into a breakable pot. I will not be listing these in the FAQ simply because they really aren't anything special. ------------------------------------------------------------------ [E-1]SCRAMBLE ------------------------------------------------------------------ The Scramble stage starts you out on top of an unfinished building. There are power boxes and steel beams against the walls of the stage, and by knocking someone into them you will pull off the stage's Danger Zone. In this Danger Zone the stage begins to fall over, and everthing leans toward one side. At this point you can then knock the other fighter off of the building to the area below. The second part of the Scrambe Stage is the wreckage below the building. Cars go flying, beams fall, and the entire area is boxed in by burning wreckage. Although there is no Danger Zone here, extra damage can be caused by knocking your enemy into the wreckage; sometimes beams or cars will even fall on them if you hit them into the right spot. ------------------------------------------------------------------ [E-2]HOT ZONE ------------------------------------------------------------------ Hot Zone is a battlefield. Getting knocked into a wall will cause you to get hit by RPGs, you can be knocked into a moving tank, and you can also be knocked over sand bags into other sections of the stage. This is also where the Danger Zone can be found. In the second "section" of the battlefield a chopper will fly overhead for a few seconds. If you can pull off a Power Blow during this time, you will send your enemy flying into it, which will then cause it to crash. Now this Danger Zone does actually limit the battlefield, and the chopper will crash in the final section of the stage even if you don't pull it off. ------------------------------------------------------------------ [E-3]TEMPLE OF THE DRAGON ------------------------------------------------------------------ Temple of the Dragon is, well, a Japanese Temple. Each room is square shaped with a verity of different ways to harm your enemy. You can knock them through the floor by using moves that will cause them to fall down, you can knock them down the stairs, or you can even throw them through the window which will then cause you to end up in a "second" stage. Its a pretty interactive stage, but chances are most fights will end up in the Sakura stage. ------------------------------------------------------------------ [E-4]SAKURA ------------------------------------------------------------------ The Sakura stage is the outside of the Temple of the Dragon, and it can either be selected from the stage select screen, or by knocking someone out of the window in the temple. This stage doesn't have any type of special area effects or Danger Zones (besides knocking someone into a bell), but it is a VERY nice looking stage! The entire stage is filled with Sakura trees as the pink leaves blow in the wind. Although the stage is just a simple square boxed in area, it is still a nice square boxed in area. ------------------------------------------------------------------ [E-5]THE SHOW ------------------------------------------------------------------ The Show is, well, a circus. Clowns bounce and jump around the outside of the stage, and a huge clown head opens and closes its mouth at one end. To pull off this Danger Zone all you have to do is use a Power Blow to send your enemy flying into the clown's mouth. ------------------------------------------------------------------ [E-6]THE TIGER SHOW ------------------------------------------------------------------ The Tiger Show is just another verison of The Show, but this time there are tigers and fire hoops.Really there isn't too much different here, but its Danger Zone has you knocking the other fighter flying, as the Tigers jump and hit them. ------------------------------------------------------------------ [E-7]COMING SOON ------------------------------------------------------------------ Yeah, that's actually the name of the stage! This stage was basically just used for a part of the story, but you can still fight in it in stage select. Really all this stage is, is an unopened version of The Show. Everything is still being set up, and there really isn't anything special about this stage at all. ------------------------------------------------------------------ [E-8]FLOW ------------------------------------------------------------------ The Flow stage takes place on a raft, and it also has a very nice Danger Zone! By smacking someone into the edge of the raft, you can actually break the raft free which will then cause it float down the river toward a waterfall. Now you can either just stay and fight on this raft, but it is also possible to knock someone off of it down to the area below which becomes the Primal stage. ------------------------------------------------------------------ [E-9]PRIMAL ------------------------------------------------------------------ The Primal stage is what's at the bottom of the waterfall in the Flow stage. Here animals watch you fight in the middle of the jungle! Basically this is the stage which replaced the older jungle/forest areas from past Dead or Alive games. ------------------------------------------------------------------ [E-10]STREET ------------------------------------------------------------------ The first part of the Street stage has you on top of a building. Here you can knock people into water towers, knock them into the steel guarding, into a wall, or even into a huge neon sign in the front of the building; this is how you activate the stage's Danger Zone! Once the sign has taken enough damage, it will fall to the street below, cause a train to crash, and then send the train flying toward the top of the building. At this point the train becomes a part of the battle field, and it will also follow you to the second part of the street as well. By throwing someone off the edge of the building, you'll enter the back alley behind the building. If you activated the Danger Zone in the first part of the stage the train will actually fall down to this area as well, and that can be used for extra damage. ------------------------------------------------------------------ [E-11]THE ENDS OF THE EARTH ------------------------------------------------------------------ The Ends of the Earth is the artic stage of the game, and it is a never ending stage as well! Although this stage is basically an open icey area, there is a cliff at two ends of the stage, and it never ends. Each area you fall down two will have two more cliffs, and as time goes on you will slowly start to see that the stage is a never ending loop. Perfect if you like getting extra fall damage! ------------------------------------------------------------------ [E-12]HOME ------------------------------------------------------------------ The Home stage is actually one of the biggest stages in the entire game, and it has MANY different rooms and effects! Basically the Home stage is a large circle which loops around an outside inner area, and you can make use of that. Each room allows you to knock the other fighter through the walls into the next room, and you can also send them falling through the floor to the rooms below! There are actually many different rooms to send your enemy flying into, but you will either end up in the basement if you go down far enough, or you will be able to knock them flying out the window to the outside area. The outside area also has many different objects which can be broken, but for the most part, this area is completely boxed in. It is basically the final area of the stage, just like the basement is. ------------------------------------------------------------------ [E-13]FUEL ------------------------------------------------------------------ The Fuel stage takes place on an oil rig, and it is filled with explosives! While the stage starts out on an upper area, you can get knocked down to the ground below. Just like with the past few stages, its Danger Zones are basically limited to changing areas, and knocking each other into objects around the outside of the stage. ------------------------------------------------------------------ [E-14]SANCTUARY ------------------------------------------------------------------ The Sanctuary is basically an old temple filled with rocks, and some burning tourches. The area is a wide open area, but Danger Zones are once again limited to area effects. Really this stage doesn't offer anything special, other than the fact that it is a new area to fight in. ------------------------------------------------------------------ [E-15]DEPTH ------------------------------------------------------------------ Depth is a moving elevator which is always going up without ever reaching the' top. In this stage there are electric fences around the outside, as well as some machines which appear to be whats pulling the elevator up. If you knock someone into one of these machines the elevator will then fall, and pieces of it will come crashing down with you. This is when the Danger Zone activates, and you can use a power blow to knock someone into the falling chunks of metal. ------------------------------------------------------------------ [E-16]DOJO ------------------------------------------------------------------ This is the training stage. The background is black, and you fight in a never ending stage with nothing but green tiles. There ARE NO Danger Zones, and there are NO walls to knock each other into. This stage is an endless void, and one of the stages you can actually take out of the random search if you don't like it. Some characters can also use this stage to their advantage, so you might want to think about it before you select this stage. (Darn you Kokoro...) ------------------------------------------------------------------ [E-17]LAB ------------------------------------------------------------------ The Lab stage replaces the other Dead or Alive Lab stages. Just like the others the floor is electric here, the walls are electric, and it is just a simple wide open area in the shape of a circle. Characters with a lot of knock down attacks can use this stage to their advantage for some easy wins. ------------------------------------------------------------------ [E-18]DEAD OR ALIVE ------------------------------------------------------------------ The Dead or Alive stage is a simple open fighting ring used in the story for Dead or Alive 5. In truth it is the helipad with an electric fence thrown in, and a stage set up around it. ------------------------------------------------------------------ [E-19]ARRIVAL ------------------------------------------------------------------ This stage is a part of the Dead or Alive stage, but it must be slected (just like The Show's extra stages). This one is the helipad from the Dead or Alive stage, but without the viewing stage set up around it, and without the electric fence. ------------------------------------------------------------------ [E-20]SWEAT ------------------------------------------------------------------ Sweat is just a simple boxing ring set up inside a training gym. That's all it really is, and the only thing you can really do here is knock people into the side of the ring. It is a very basic stage which goes along with the new character Milia. ------------------------------------------------------------------ [E-21]FIGHTING ENTERTAINMENT ------------------------------------------------------------------ This is basically a larger version of Sweat, but with an electric fence. It is simply just a large wrestling ring, and it is the stage that goes along with Bass and Tina. ------------------------------------------------------------------ [E-22]ZACK ISLAND ------------------------------------------------------------------ A newly added in stage by the 1.03 patch. This stage is Zack's Island which he bought and set up for the Dead or Alive Xtreme games. While the stage really doesn't have anything special, it is VERY nice looking, and has some nice tropical music playing in the background! The entire stage takes place on the beach and shoreline of the island, with familiar areas being seen in the background. ============================================================================= [F]Unlockables ============================================================================= Dead or Alive 5 has a few different unlockables, but most of them come in the form of costumes. Below is a quick list to help you get them all! ---------- Costumes: ---------- Costumes can be unlocked by either playing Arcade, Score Attack, or the Survival Modes. Everytime you beat a new course as a character you will then recieve their costumes; however there are a few special cases as well. - Kasumi's Kimono is unlocked by beating Christie in the "True Kasumi" chapter of Story Mode - Kasumi's Black Suit is unlocked by beating Kasumi's True chapter in Story Mode - Lisa's Swimsuit is unlocked by either clearing the Legend course in survival mode as Lisa, or by playing 200 ranked matches online. - Christie's Swimsuit is unlocked by either beating the Legend course of time attackwithout using a continue as Christie, or by playing 100 ranked matches online. - Tina's Swimsuit is unlocked by either clearing the Legend course in arcade mode with Tina without using any continues, or by fighting 50 ranked matches online. As for the rest of the characters, you can simply either play the arcade modes to unlock them, or you can play 10 ranked matches online with each character. The current costume count is as follows. (Note: This list includes the special costumes, but not the DLC costumes.) Kasumi - 6 Ayane - 6 Hayate - 4 Ryu Hayabusa - 4 Bayman - 5 Christie - 6 Zack - 4 Leifang - 8 Hitomi - 6 Kokoro - 6 Akira - 2 Sarah - 2 Rig - 4 Bass - 4 Tina - 7 Jann Lee - 5 Eliot - 5 Brad Wong - 5 Helena - 5 Lisa - 7 Mila - 6 Gen Fu - 2 Pai - 2 Alpha-152 - 3 Please keep in mind that more costumes can be purchased from the online store. These costumes do vary in price, and some costumes may even be free! ---------- Costume Effects: ---------- Not really an unlockable, but it's just a little something extra which can be found in basically every DoA game. By holding different buttons as you pick a character, you can actually change something about them. - The L/R buttons control hair style and upper body items - Triangle, Square, and Triangle + Square control underware - Left/Right controls eyewear - X is the default setting Play around with these on different characters to see all of the different effects! ---------- Characters: ---------- A few characters need to be unlocked as well, here's a quick and easiy list on how to get them. Akira - Beat Akira in Kokoro's chapter of Story Mode. Sarah - Beat Sarah in Tina's chapter of Story Mode. Gen Fu - Finish Elliot's chapter in Story Mode. Pai - Unlock 100 titles. Alpha-152 - Unlock 300 titles. Also if you have downloaded the newest patch (Version 1.03) you can also unlock the following characters by playing online as well. Akira - Fight 25 ranked matches. Sarah - Fight 75 ranked matches. Gen Fu - Fight 125 ranked matches. Pai - Fight 150 ranked matches. Alpha-152 - Fight 300 ranked matches. ---------- Stage: ---------- DoA5 also has a single stage which can be unlocked called "Lab." To unlock this stage all you have to do is beat Story Mode. ---------- System Voices: ---------- The final type of unlockables are actually the System Voices, or Announcer Voices. By playing through command training mode, every time you beat a character's training you will actually unlock their voice which can then be used as an in game announcer. ============================================================================= [G]Trophies ============================================================================= Like most games this generation, Dead or Alive 5 has some trophies to unlocked! Now if you've been following this guide, by now you should have at least 50% of them unlocked, but if not, here's a full list of each trophy and how to get them! There are 36 Bronze, 8 Silver, 3 Gold, and, as always, 1 Platinum Trophy DOA5 MASTER (P) - Get all trophies. Fighting Entertainment (B) - Have your first fight outside of Training or Versus modes. Rivals (B) - Register 5 fighters in your Fight List. Rival Rumble (B) - Fight online 10 times. Rival Rampage (S) - Fight online 100 times. DOA5 Is My Life (G) - Fight online 1000 times. My Fight, My Rules (B) - Create your own online lobby. Get out there and Fight! (B) - Play a Lobby match. Fighting For Real (B) - Play a Ranked match. Jump In (B) - Play a Simple match. Gesundheit! (B) - Trigger the special Danger Zone in The Show (Use a Power Blow to knock the other player into the clown mouth in the first map.) Tango Kilo November (B) - Trigger the Special Danger Zone in Hot Zone. (Use a Power Blow in the first section of the map as the helicopter flys overhead.) You Asked for it! (B) - Fight 10 people through invitations. Anbody, Anytime, Anywhere (S) - Fight 50 people through invitations. First Throwdown (B) - Send a Throwdown Challenge to someone in your Fighter List. Akira Yuki (B) - Unlock Akira. (Unlocked early on in story mode during Kokoro's story.) Sarah Bryant (B) - Unlock Sarah. (Unlocked in Tina's story mode.) The Ultimate Hyper Clone (G) - Unlock Alpha-152 (Get 300 titles.) Arcade Cleared (B) - Clear 1 course in Arcade Mode. Arcade Master (S) - Clear all courses in Arcade Mode. Time Attack Cleared (B) - Clear 1 course in Time Attack Mode. Time Attack Master (S) - Clear all courses in Time Attack Mode. Survival Cleared (B) - Clar 1 course in Survival Mode. Survival master (S) - Clear all courses in Survival Mode. Fledgling Fighter (B) - Fight 10 Versus matches. The Fight Never Ends (S) - Play 100 Versus matches. The Curtain Rises* (B) - Clear the Prologue in Story Mode. Ninja Battle* (B) - Clear Kasumi: Part 2 in Story Mode. ...And Then THIS Happened! * (S) - Clear all chapters in Story Mode. Training Hard (B) - Play Training Mode for 1 hour. Exercise Newbie (B) - Perform all moves for all characters in Command Training. On the Edge fo Your Seat (B) - Play Spectator mode. Fighter, Know Thyself (B) - View your results in Fight Record. Ahhhh, Memories (B) - View your photos in the Album. Say Cheese! (B) - Take a photo in Spectator Mode. How Do I Fight? (B) - Display the Move List (pause the game and turn it on.) How Do I Fight Like a Pro? (B) - Display the Move Details (pause the game and turn it on.) A Fight to Remember (B) - Save a replay. Safty First (B) - Turn Danger Zones off on the Stage Select screen. Fighting in Style (G) - Unlock all costumes. First Tag Team (B) - Play Tag Battle. The Power of Two (S) - Preform 50 kins of character-specific tag throws. Blow 'Em Away (B) - Land a Power Blow. Down You Go (B) - Attack during a Cliffhanger. Cliffhanger Comeback (B) - Block an opponent's attack during a Cliffhanger. I Read Every Move (B) - Win without taking any damage. Failure Teaches Success (B) - See all characters' losing pose. Insomniac (B) - Watch all movies in Story Mode without skipping any of them. ============================================================================= [H]Fighting Game Tips and Mechanics ============================================================================= Are you new to Dead or Alive 5, or fighting games in general? Have a question about DoA5 that isn't covered here in the FAQ? Well here's a few little tips to help you on your way! ---------- Combo Inputs/Input Delay: ---------- One thing a lot of newer fighting game new comers don't know about is how the game actually picks up their button inputs. Although one might think that they will have to wait before inputting the next part of their combo, that actually isn't true! Now, what do I mean by this? Well picture this. Say you are hitting P for punch, and you follow it up with two more punches; how do you do it? Well most new comers to fighting games might think they have to wait for the first punch animation to end before they can hit punch again for the second hit; however that isn't true! The game actually records your button presses even as YOUR CHARACTER IS THROWING THE FIRST PUNCH! Basically if you hit "PPP" as fast as possible and your character is still in the middle of the first punch, the second two will still follow it. So, how is this helpful? Well for comboing! What else? Basically when you pull off a combo or a move that requires more than one button combo to pull off, you want to do it as fast as you can WHILE your other moves animations are still playing! That way your combos will actually be combos, and will not leave split second gaps which may allow the other player to escape. Sure you can still wait for each animation to play out before you hit the next set of button inputs, but there's no way a human hand can move faster than your video game console (which has already recorded what you wanted to do). So in short, hit buttons before the animations play if you want them to be true combos without leaving any openings for your enemy to escape. ---------- Invincibility Frames: ---------- If you know anything about game design, or if you know anything about animation, then you would know that everything animated has "frames." A frame, in short is each movement/step in an animation of something, and many different frames make up the entire animation. To put it simple, it is, well, a flip book. Each page is a different picture, and as you flip through the book it looks like it moves. Animations in games are no different, but in fighting games there's a bit more too it than meets the eye. Although you may not realize it at first, there are actually some frames in the animations called "invincibility frames." These are frames in your character's movements where they CANNOT be harmed! These frames show up for a split second during different set moves, and if you know how to use them, you'll have a pretty big advantage over the other players. As you play Dead or Alive 5, make sure to keep an eye out for these invincibility frames so you'll both know when you can attack, and when you can use a move to protect yourself. It's really not an easy system to master, but if you're aware of it, you have a better chance of learning how to use it! ---------- Hit Boxes: ---------- Hit Boxes are another very important aspect when it comes to video games, but even more so when it comes to fighting games! To put it simply, every character or enemy in every single game has both a 3D model/2D sprite and a hit box. While the 3D model of the character or 2D sprite is simply what the character looks like/what you'll be seeing in the game, there is also a hit box hidden behind them as well. A Hit Box is what detects the character's damage, and general contact with the area around them. Although you might expect a character's body to be solid box, that actually isn't true! Not every part of a character's body is actually a "solid" object, and not every part of their body can actually detect points of contact. Now I know this may sound very confusing, but stay with me here, and let me use an example. For this example I want you to think back on games you have played in the past; any game at all! It can be a 2D side scroller, action game, or even a first person shooter; anything will work! Now have you ever noticed anything strange about that character? Did you ever notice how in a 2D platformer your characters foot might sometimes go through a platform, or how you don't take any damage when your clothing gets taped or even your hair? What about in shooters? Has your gun ever been shot without you taking damage? Well that's because them parts of the character's body are NOT solid and they do NOT have hit boxes! So, what does this all mean? Well it means that just because you can see a solid object, doesn't mean it is actually a "solid" object. Hair, clothing, the edges of a character's body, and sometimes even areas within a character's body may not actually be solid. They don't have a hit box in them areas, so them areas cannot actually be used to cause damage. This is very important when it comes to fighting games, and it is very important that you learn where character's hit boxes truly are. These boxes actually change and move with the different frames/attack animations as well, so you really have to learn where you can or can't hit someone. Once again I would like to remind you that hit boxes are NOT seen by the player who is playing the game, but are rather a part of the coding that is at work behind the scenes. If you want to figure out where a character's hit boxes are you actually have to learn yourself. If you can master this system, just like with the invincibility frames, you will have an advantage over other players. Not only will you be able to block enemy attacks, you will also be able to counter back when the timing is right. ---------- Canceling: ---------- This actually goes hand in hand with combos, but it is another very important aspect for fighting games. You see, every single attack in a fighting game has a "full attack animation," but that can actually be cut short by using something called "canceling." To sum it up, canceling is done by using a move/attack that will interrupt the previous move you used to cut the animation short/stop the move all together. By canceling a move, you can actually use combos that would not normally work with your last string of moves. Although this is a tricky system to master, or even understand, once you start to learn more about it, you'll slowly start to learn how to master it. Still canceling is just what it sounds like. It cancels your last move which then allows you to start a new combo right away without any wait time. Every character has different moves which can be used to cancel other moves, so really it's up to you to just play around, and find out what works best for you and your character of choice. Try Dash Canceling (by dashing after you use moves), and just try adding in different moves to your combos. ============================================================================= [I]Legal ============================================================================= This Dead or Alive 5 FAQ was created by NettoSaito and has been authorized for use on the following websites. GameFAQs - http://www.gamefaqs.com Netto's Game Room - http://www.capcom-unity.com/nettosgameroom Neoseeker - http://www.neoseeker.com Cheat Code Central - http://www.cheatcc.com If you would like to use this FAQ on your website, please contact me by email at NettoSaito@hotmail.com. Thanks. ============================================================================= [X]Credits ============================================================================= Well that's about it for this FAQ I would just like to thank Team Ninja for making the game, and GameFAQs for being so awesome! I would also like to thank anyone who helped me by providing me with information! Mainly Sunburst, and antking61 for helping clear up some of the information related to the arcade mode. I would also like to thank ExceptionL as well. Thanks a lot you guys! ============================================================================= - NettoSaito - ============================================================================= Copyright 2012