1234567890123456789012345678901234567890123456789012345678901234567890123456789 ___ ___ ___ _____ ____ ____ _____ / \ / \ /\ |\ | | \ | | | | | | | | | / \ | \ | | | | | | | | | | _ |___/ /____\ | \ | | | | |---| |--- |--- | | | | \ / \ | \ | | | | | | | | | \___/ | \ / \ | \| |___/ | | | |____ | | _____ ___ _____ /\ | | | / \ | \ / / \ | | | | | | \ / /____\ | | | | | | \ / / \ | | | | | | \ / / \ \___/ | \___/ __|__ \/ If this guide has helped you, don't forget to recommend it to other users by clicking the Recommend button at the top of the screen (GameFAQs only). BIG THANKS TO ALL WHO RECOMMENDED MY GUIDE ON GAMEFAQS! IT IS NOW ONE OF THE RECOMMENDED GUIDES ON THE SITE! GRAND THEFT AUTO IV WALKTHROUGH FOR THE GAME GRAND THEFT AUTO IV ON THE PLAYSTATION 3, XBOX 360 AND PC WRITTEN BY RATCHET12345 CREATED 21/07/2008 HOSTING SITES: www.gamefaqs.com (Check here for latest version) www.ign.com www.neoseeker.com www.supercheats.com www.gamesradar.com www.cheatplanet.com www.gamershell.com www.blamogames.com www.myps3.com.au If you see ANY of my guides on CheatCC.com, then PLEASE tell me how to get them off there (I don't have an account on thir site, unfortunately. They asked me to host my guides on their site via email). Why, you ask? They have actually MODIFIED the file, which is MY interlectual property which has been posted under MY alias, and replaced the gamefaqs.com hotsing site listing with their own site listing, as well as deleting the GameFAQs credit in the credit list. This is illegal and pisses me right off. Why they would even do that in the first place eludes me - you're just screwing gamers who want the latest info over. I'm not saying that GameFAQs is the only gaming site anyone should use, but it's the only place that I post updated files. Other sites simply take the updated file to their own site (and don't modify it) which is fine with me. E-mail me if wishing to request hosting this document on another site. Reader contributions are gladly accepted. See Contact Info for contact information. I do have the PC version of GTA IV, but my PC is not capable of running it. When I get my new PC, the game should work fine. VERSION 1.00 FINISHED 11/10/2008 (First Post) + Finished Walkthrough section + Finished Mission Video Links section + Finished Friends, Girlfriends and Activities section + Finished Little Jacob's Delivery Missions section + Finished Stevie's cars section + Finished Assassin Missions section + Finished Random Characters section VERSION 1.01 FINISHED 14/10/2008 (Second Post) + Added 2 hosting sites VERSION 1.02 FINISHED 30/11/2008 (Third Post) + Finished Achievements/Trophies section + Finished Brucie's Races section + Started Most Wanted section + Added lots of submitted tips + Added a hosting site + Made Stevie's cars easier to find by adding the district the car is in + Added PC Controls and PC Minimum and Recommended System Requirements VERSION 1.05 FINISHED 15/12/2008 (Fourth Post) + Finished Unique Stunt Jumps Section + Finished Most Wanted section + Started Multiplayer section, currently up to Team Car Jack City + Started Flying Rats section, currently up to Flying Rat 2 VERSION 2.00 FINISHED 15/01/2009 + Finished Brucie's Cars section + Finished Flying Rats section + Finished Multiplayer section + Changed E-mail to Contact Info + Added more user submitted tips VERSION 2.01 FINISHED 03/03/2009 + Added a few more user submitted tips + Modified Contact Info VERSION 2.02 FINISHED 12/04/2009 + Added a few more user submitted tips VERSION 2.03 FINISHED 08/06/2009 + Added a few more user submitted tips + Modified contact info VERSION 2.04 FINISHED 19/08/2009 + Added a few more user submitted tips WARNING! PEOPLE WHO CAN READ ARE IN FOR SPOILERS! OTHERWISE, DON'T WORRY. Hold Ctrl and press F on any Windows operating system whilst reading the guide (Windows 95/98/2000/Me/XP/Vista) to find sections of the guide by typing in the corresponding number. Hold Command and press F whilst reading the guide to do the same on any Macintosh operating system. The Linux user group is composed entirely of computer nerds, so I think they know what to do on their crazy operating system no normal person can comprehend to find sections of this guide. TABLE OF CONTENTS 1: What is this guide for? 2: Controls 3: Weapons 4: Walkthrough 4.1: Roman Bellic 4.1.1: The Cousins Bellic 4.1.2: It's Your Call 4.1.3: Three's a Crowd 4.1.4: Bleed Out 4.2: Michelle 4.2.1: First Date 4.3: Roman Bellic 2 4.3.1: Easy Fare 4.3.2: Jamaican Heat 4.4: Vladimir Glebov 4.4.1: Bull in a China Shop 4.4.2: Hung Out to Dry 4.4.3: Clean Getaway 4.4.4: Ivan the Not so Terrible 4.5: Roman Bellic 3 4.5.1: Uncle Vlad 4.6: Mikhail Faustin 4.6.1: Crime and Punishment 4.7: Little Jacob 4.7.1: Concrete Jungle 4.8: Mikhail Faustin 2 4.8.1: Do You Have Protection? 4.8.2: Final Destination 4.9: Roman Bellic 4 4.9.1: Logging On 4.10: Mikhail Faustin 3 4.10.1: No Love Lost 4.10.2: Rigged to Blow 4.11: Dimitri Rascalov 4.11.1: The Master and the Molotov 4.12: Brucie Kibbutz 4.12.1: Search and Delete 4.12.2: Easy As Can Be 4.13: Little Jacob 2 4.13.1: Shadow 4.14: Dimitri Rascalov 2 4.14.1: Russian Revolution 4.15: Roman Bellic 5 4.15.1: Roman's Sorrow 4.16: Manny Escuela 4.16.1: Escuela of the Streets 4.16.2: Street Sweeper 4.17: Elizabeta Torres 4.17.1: Luck of the Irish 4.17.2: Blow Your Cover 4.18: Brucie Kibbutz 2 4.18.1: Out of the Closet 4.18.2: No. 1 4.19: Manny Escuela 2 4.19.1: The Puerto Rican Connection 4.20: Elizebeta Torres 2 4.20.1: The Snow Storm 4.21: Playboy X 4.21.1: Deconstruction for Beginners 4.21.2: Photo Shoot 4.22: Francis McReary 4.22.1: Call and Collect 4.23: Roman Bellic 6 4.23.1: Hostile Negotiation 4.24: Francis McReary 2 4.24.1: Final Interview 4.24.2: Holland Nights 4.24.3: Lure 4.25: Dwayne Forge 4.25.1: Ruff Rider 4.25.2: Undress to Kill 4.26: United Liberty Paper 4.26.1: Wrong is Right 4.26.2: Portrait of a Killer 4.26.3: Dust Off 4.27: Playboy X 2 4.27.1: The Holland Play... 4.28: Patrick McReary 4.28.1: Harbouring a Grudge 4.29: United Liberty Paper 2 4.29.1: Paper Trail 4.30: Patrick McReary 2 4.30.1: Waste Not Want Knots 4.31: Playboy X 3 4.31.1: ...The Holland Play 4.32: Patrick McReary 3 4.32.1: Three Leaf Clover 4.33: Ray Boccino 4.33.1: A Long Way to Fall 4.33.2: Taking in the Trash 4.33.3: Meltdown 4.33.4: Museum Piece 4.33.5: No Way on the Subway 4.34: Roman Bellic 7 4.34.1: Weekend at Florian's 4.35: Ray Boccino 2 4.35.1: Late Checkout 4.36: Gerald McReary 4.36.1: Actions Speak Louder Than Words 4.36.2: I Need Your Clothes, Your Boots, and Your Motorcycle 4.37: Derrick McReary 4.37.1: Smackdown 4.37.2: Babysitting 4.37.3: Tunnel of Death 4.38: Francis McReary 3 4.38.1: Blood Brothers 4.38.2: Undertaker 4.39: Bernie Crane 4.39.1: Hating the Haters 4.39.2: Union Drive 4.39.3: Buoys Ahoy 4.40: Gerald McReary 2 4.40.1: I'll Take Her 4.41: Phil Bell 4.41.1: Truck Hustle 4.42: Jimmy Pegorino 4.42.1: Pegorino's Pride 4.42.2: Payback 4.43: Gerald McReary 3 4.43.1: She's a Keeper 4.44: Phil Bell 2 4.44.1: Catch the Wave 4.44.2: Trespass 4.44.3: To Live and Die in Alderney 4.45: Jimmy Pegorino 2 4.45.1: Flatline 4.45.2: Pest Control 4.46: Jon Gravelli 4.46.1: Entourage 4.46.2: Dining Out 4.46.3: Liquidize the Assets 4.47: Roman Bellic 8 4.47.1: That Special Someone 4.48: Jimmy Pegorino 3 4.48.1: One Last Thing... 4.49: Roman Bellic 9 4.49.1r: A Dish Served Cold 4.49.1d: If the Price is Right 4.49.2: Mr. and Mrs. Bellic 4.49.3r: Out of Commission 4.49.3d: A Revenger's Tragedy 5: Friends, Girlfriends and Activities 5.1: Friends 5.2: Girlfriends 5.3: Activities 6: Little Jacob's Delivery Missions 6.1: Meadows Park, Festival Towers 6.2: Schottler 6.3: Cerveza Heights 6.4: East Island City 6.5: Willis 6.6: Meadows Park 6.7: Outlook Park 6.8: Beachwood City 6.9: Steinway 6.10: Meadow Hills 7: Brucie's Cars 7.1: Outlook 7.2: Chase Point 7.3: Cerveza Heights 7.4: Beechwood City 7.5: South Slopes 7.6: Schottler 7.7: Meadow Hills 7.8: Firefly Projects 7.9: BOABO 7.10: Meadows Park 8: Brucie's Races 9: Stevie's Cars 10: Assassin Missions 10.1: Bailing Out for Good 10.2: Dead End 10.3: Deralict Target 10.4: Hook, Line and Sinker 10.5: Industrial Action 10.6: Migration Control 10.7: RUB Down 10.8: Taken Out 10.9: Water Hazard 11: Flying Rat Locations 11.1: Broker/Dukes (1-48) 11.2: Bohan (49-71) 11.3: Algonquin (72-144) 11.4: Alderney (145-200) 12: Random Character Locations 12.1: Badman 12.2: Brian Meech 12.3: Brian Meech 2 12.4: Brian Meech 3 12.5: Cherise 12.6: Clarence 12.7: Eddie Low 12.8: Eddie Low 2 12.9: Grace Ancelotti 12.10: Hossan 12.11: Ilyena Faustin 12.12: Ivan 12.13: Jeff 12.14: Jeff 2 12.15: Jeff 3 12.16: Marnie 12.17: Marnie 2 12.18: Mel 12.19: Pathos 12.20: Pathos 2 12.21: Sara 12.22: Sara 2 13: Unique Stunt Jumps Locations 13.1: Dukes (1-13) 13.2: Bohan (14-17) 13.3: Algonquin (18-32) 13.4: Alderney (33-50) 14: Most Wanted 14.1: Broker/Dukes/Bohan 14.1.1: Maxwell Caughin 14.1.2: Scott Guzowski 14.1.3: Antonio Rivette 14.1.4: Rodrigo Stavnes 14.1.5: Fernando Tisdel 14.1.6: Tyler Pickrel 14.1.7: Preston Pecinovski 14.1.8: Alonso Goralski 14.1.9: Bert Reker 14.1.10: Freddy Paparo 14.2: Algonquin 14.2.1: Shon Kikuchi 14.2.2: Jimmy Kand 14.2.3: Simon Nashly 14.2.4: Tommy Frankovic 14.2.5: Barry Lamora 14.2.6: Lino Friddell 14.2.7: Juan Haimo 14.2.8: Darren Covey 14.2.9: Leo Brodell 14.2.10: Christov Mahonvic 14.3: Alderney 14.3.1: Marty Boldenow 14.3.2: Noel Katsuda 14.3.3: Rodney McEniry 14.3.4: Glenn Lushbaugh 14.3.5: Phil Bacerra 14.3.6: Sergi Szerbin 14.3.7: Danny Hatmaker 14.3.8: Mervin Eskuchen 14.3.9: Frederick Harrison 14.3.10: Keenan Burdett 15: Multiplayer Guide 15.1: Deathmatch 15.2: Mafiya Work 15.3: Car Jack City 15.4: Race 15.5: GTA Race 15.6: Team Deathmatch 15.7: Team Mafiya Work 15.8: Team Car Jack City 15.9: Cops & Crooks 15.10: Turf Wars 15.11: Bomb Da Base II 15.12: Deal Breaker 15.13: Hangman's NOOSE 15.14: Free Mode 16: Achievements/Trophies 17: Mission Video Links 18: Frequently Asked Questions (FAQ) 19: Contact Info 20: Credits/Disclaimer/Copyright /--------------------------\ |1: What is this guide for?| \--------------------------/ Hi, I'm Ratchet12345, and this guide is a walkthrough for Grand Theft Auto IV. Whether it be how to do a mission, or where to find those flying rats, this guide can tell you how to do it or where it is. This guide can be used as either a guide for individual missions or a start to finish guide. All steps to complete the missions as they come are listed. /-----------\ |2: Controls| \-----------/ These controls are for both single player and online multiplayer modes (obviously, some options only apply to one or the other, I'll leave it up to your intelligence to figure them out). NOTE: Anyone with a decent ASCII art picture of a PlayStation 3 and/or Xbox 360 controller, can you please send me it so I can put it here? You will be credited for your work. PlayStation 3 DIAGRAM: On Foot: Left Analog Stick: Walk/Jog X (Hold): Run x (Tap): Sprint []: Jump/Climb, Kick (Melee) (): Mobile Phone Back or Hangup, Reload Weapon, Punch (Melee) /\: Enter Vehicle, Mount Ladder, Alternative Punch (Melee) /\ (Hold near taxi) Enter as passenger in taxi L1: Pick Up Item/Weapon R1: Enter/Exit Cover L2 (Half Hold): Free Aim L2 (Full Hold): Target Lock On R2 (Half Hold): Free Look R2 (Full Hold): Fire Weapon L3: Crouch/Stand Up R3: Look Behind/Zoom Aim (when targeting) D-Pad Up: Bring Mobile Up/Use Mobile Phone D-Pad Down: Mobile Phone Down/Skip Mobile Conversation/Zoom Out Mini Map D-pad Left: Previous Weapon D-Pad Right: Next Weapon Right Analog Stick: Rotate Camera/Switch Targets Start: Pause Menu Select: Cycle Camera Modes In Vehicle: Left Analog Stick: Steer X: Handbrake/Forward or Answer Mobile Phone (): Cinematic Camera/Mobile Phone Back or Hangup []: Change Weapon [] (Hold): Headlights /\: Exit Vehicle L1: Fire Weapon L2: Brake/Reverse (when stopped) R1: Handbrake R2: Accelerate D-Pad Up: Bring Mobile Phone Up/Use Mobile Phone D-Pad Down: Mobile Phone Down/Skip Mobile Conversation/Zoom out Mini Map D-Pad Left: Previous Radio Station/(Hold) Turn Radio On/Off D-Pad Right: Previous Radio Station/(Hold) Turn Radio On/Off Right Analog Stick: Aim Weapon/Rotate Camera L3: Horn/(In Cinematic Camera Mode) Toggle Slow Motion R3: Look Behind Start: Pause Menu Select: Cycle Camera Modes Xbox 360 DIAGRAM: On Foot: Left Analog Stick: Walk/Jog A: Mobile Phone Forward or Answer , Block/Dodge (Melee) A (Hold) and Left Analog Stick: Run A (Tap) and Left Analog Stick: Sprint B: Mobile Phone Back or Hangup, Reload Weapon, Punch (Melee) X: Jump/Climb, Kick (Melee) Y: Enter Vehicle, Mount Ladder, Alternative Punch (Melee) Y (Hold near taxi) Enter as passenger in taxi LB: Pick Up Item/Weapon RB: Enter/Exit Cover LT (Half Hold): Free Aim LT (Full Hold): Target Lock On RT (Half Hold): Free Look RT (Full Hold): Fire Weapon D-Pad Up: Bring Mobile Up/Use Mobile Phone D-Pad Down: Mobile Phone Down/Skip Mobile Conversation/Zoom Out Mini Map D-pad Left: Previous Weapon D-Pad Right: Next Weapon Right Analog Stick: Rotate Camera/Switch Targets Left Analog Stick Button: Crouch/Stand Up Right Analog Stick Button: Look Behind/Zoom Aim (when targeting) Back: Cycle Camera Modes Start: Pause Menu In Vehicle: Left Analog Stick: Steer A: Handbrake/Forward or Answer Mobile Phone B: Cinematic Camera/Mobile Phone Back or Hangup X: Change Weapon X (Hold): Headlights Y: Exit Vehicle LB: Fire Weapon LT: Brake/Reverse (when stopped) RB: Handrake RT: Accelerate D-Pad Up: Bring Mobile Phone Up/Use Mobile Phone D-Pad Down: Mobile Phone Down/Skip Mobile Conversation/Zoom out Mini Map D-Pad Left: Previous Radio Station/(Hold) Turn Radio On/Off D-Pad Right: Previous Radio Station/(Hold) Turn Radio On/Off Right Analog Stick: Aim Weapon/Rotate Camera Left Analog Stick Button: Horn/(In Cinematic Camera Mode) Toggle Slow Motion Right Analog Stick Button: Look Behind Back: Cycle Camera Modes Start: Pause Menu PC DIAGRAM: Look down, you're probably using one right now. PC Controls are customizable, but here are the defaults MENUS: Escape: Enter/Exit Pause Menu Arrow Keys: Up/Left/Down/Right Enter: Accept Mouse Wheel: Map Zoom Right Mouse Button: Place Waypoint Left Mouse Button + Mouse: Grab And Drag Map GENERAL CONTROLS: V: Change Camera Up Arrow: Cell Phone (Take Out) - Up Arrow Backspace: Cell Phone (Put Away) T: Radar Zoom C: Look Behind Mouse Wheel Up: Zoom In (While Aiming) Mouse Wheel Down: Zoom Out (While Aiming) U: Text Chat Team Y: Text Chat All P: Definition F2: Clip Capture ON FOOT: W: Go Forwards S: Go Backwards A: Go Left D: Go Right Left Shift: Sprint Space: Jump Left Mouse Button: Attack/Shoot F: Enter Vehicle E: Action Mouse Wheel Up: Next Weapon Mouse Wheel Down: Previous Weapon Left Control: Crouch Left Q: Enter/Exit Cover R: Reload Mouse Wheel Up: Zoom In (While Aiming) Mouse Wheel Down: Zoom Out (While Aiming) Right Mouse Button: Free Aim / Melee Lock On IN VEHICLE: W: Accelerate S: Brake A: Steer Left D: Steer Right Space: Handbrake Left Shift: Lean Forward Left Control: Lean Back F: Exit Vehicle Left Mouse Button: Shoot Right Mouse Button: Free Aim Q: Next Weapon Z: Previous Weapon H: Headlights W/S: Hotwire G: Horn C: Look Behind V: Change Camera Caps Lock: Cinematic Camera Mouse Wheel Up: Next Radio Station Mouse Wheel Down: Previous Radio Station N: Next Song (Independence FM) B: Previous Song (Independence FM) X: Turn Off Radio R: Drop Weapon (GTA Race Only) IN HELICOPTER: W: Throttle Up S: Throttle Down A: Bank Left D: Bank Right Numpad 4: Rotate Left Numpad 6: Rotate Right Numpad 8: Pitch Forward Numpad 2: Pitch Back Right Mouse Button + Mouse: Rotate Camera Left Mouse Button/Numpad 0: Shoot MELEE COMBAT: Right Mouse Button: Target Lock Left Mouse Button: Punch R: Alternate Punch Q (Whilst Locked On): Kick Space (While Locked On): Block WEAPON SHORTCUTS: 1: Unarmed 2: Melee 3: Handgun (Also Works in Vehicle) 4: Shotgun 5: Submachine Gun (Also Works in Vehicle) 6: Automatic Rifle 7: Sniper Rifle 8: RPG 9: Grenade / Molotov (Also Works in Vehicle) 0: Special /----------\ |3: Weapons| \----------/ Fists Always available All through the GTA series, you have always been able to rely on your fists for hand to hand combat. These will come in handy, and you'll never lose them, but in the later stages of the game, you'll probably want to use guns instead, as the fist have little power and range. However, don't be fooled - these babies are quite useful - they can disarm enemies, you can pick things up off the street, and when you are fighting, you do also use your legs. ------------------------------------------------------------------------------- Baseball Bat Available from "Do You Have Protection?" $5 The baseball bat is one step up from your fists, and has a slightly larger range and quite a bit more power. Once your opponent is down, just keep mashing that attack button and they're gone. Again, in the later stages of the game, this will only be a backup. ------------------------------------------------------------------------------- Knife Availble from when you unlock Little Jacob's special ability $100 The other melee weapon is the knife. It has the same range as your baseball bat but it stabs rather than hits. Which weapon you choose depends on whether you like blunt force trauma or stab wounds found in your victims. Stabby stabby! NOTE: You get the knife before you even meet Little Jacob, but it can only be purchased from him. It isn't available from the gun shops. ------------------------------------------------------------------------------- Pistol (Glock 17) Available from "Do You Have Protection?" $600 The most basic of firearms, the Pistol is probably the first gun you'll use. It will be far more effective than the melee weapons you've been using for previous matters. There are far more powerful alternatives, but it's always good to have a sidearm for situations at close range or for enemies on low health. ------------------------------------------------------------------------------- Combat Pistol (Desert Eagle) Available from "Museum Piece" $1,500 Now THIS is the sidearm you want in your coat - this thing will kill your enemies far faster than the normal Pistol will. But, be sure to find cover before you use all 7 bullets in your magazine, as reloads are quite frequent (although this is the only disadvantage for the Combat Pistol) ------------------------------------------------------------------------------- Micro SMG (Micro Uzi) Available from "Do You Have Protection?" $1,200 This weapon is pretty much a rapid fire pistol - a larger magazine and obvious faster rate of fire are a plus, but it's not quite the powerhouse you'd like it to be. At close to medium range, this is a cheap effective gun, but that's about it. Good for small groups of enemies at close to medium range. ------------------------------------------------------------------------------- SMG (SW MP-10) Available from "Luck of the Irish" $2,500 A far better alternative to the Micro SMG, the SMG, although with a smaller magazine, has far more power and accuracy than its baby brother. It will be useful in most combat situations, and is a cheaper alternative to an assault rifle should you be short on cash. ------------------------------------------------------------------------------- Assault Rifle (AK-47) Available from "Deconstruction For Beginners" $3,500 A gun anyone who's seen an action movie or played a shooting game would recognize, the Assault Rifle is one of the best guns in the world. Cheap and easy to use, this gun is extremely effective in combat, close, medium or long range. It is more powerful, but has less accuracy than the Carbine Rifle. ------------------------------------------------------------------------------- Carbine Rifle (HK416) Available from "Three Leaf Clover" $5,000 The Carbine Rifle is the Assault Rifle with more accuracy. Once you get a hold of one, you won't be going back - this is the gun you'll use most often. ------------------------------------------------------------------------------- Sniper Rifle (Remington R700P) Available from "Luck of the Irish" $6,000 The sniper rifle, as you should know, is the best weapon for long range combat. Second only to the Combat Sniper, this is a good choice for assassinations from a distance, although be sure to hit your target with the first shot, otherwise they'll hear your shot and run for it while you're reloading for your second shot. ------------------------------------------------------------------------------- Combat Sniper (HK PSG1) Available from "Luck of the Irish" $8,500 This is a better sniper rifle than the Sniper Rifle, because you can shoot multiple shots without having to pause between shots to reload. ------------------------------------------------------------------------------- Pump Shotgun (Ithica Model 37 Stakeout)Available from "Do You Have Protection?" $1,200 With its awesome power at close range, the Pump Shotgun will be good for close encounters with armoured enemies, but lacks power at long range as the bullets spread. ------------------------------------------------------------------------------- Combat Shotgun (Beretta 1201FP Automatic) Available from "Blow Your Cover" $2,500 Like a machine gun and a shotgun combined, the Combat Shotgun is good for groups of armoured enemies you need to take down fast. This thing will rip though enemies, and is even useful for destroying cars. ------------------------------------------------------------------------------- Rocket Launcher (RPG-7V) Available from "Babysitting" $15,000 for weapon, $5,000 per rocket Where would GTA be without the trusty rocket launcher? Fire this at cars to destroy them or even at groups of enemies to blow them all to kingdom come. An expensive choice, but sometimes it's the only weapon for the job. Rockets will ricochet off the ground, walls and objects if the side of the rocket hits those things. ------------------------------------------------------------------------------- Molotov Cocktail Available from "Master and the Molotov" $500 per molotov The flamethrower was one of the coolest weapons to use in the GTA series, but it isn't present in GTA IV. Thankfully, we still have our Molotovs to satisfy our hunger for fried human. Simply throw it and watch you enemies slowly burn to nothing. ------------------------------------------------------------------------------- Grenades (M26A1 Fragmentation) Available from "Deconstruction For Beginners" $1,000 per grenade Not enough cash for the rocket launcher, but still yearn for a satisfying explosion? The grenade is the answer to your prayers. Simply lob it at someone or something and watch it go boom, taking anyone it a 10 foot radius with it. Not a good choice for battles though, as enemies can run away from them. You can hold down the fire button and "cook" the grenade to shorten the time from when you throw it to the eventual explosion, but be sure to throw it before it explodes (unless you're going for the "suicide bomb" effect). /--------------\ |4: Walkthrough| \--------------/ Just some notes before we start: My Way of Play: Remember, this is only how I did it (and I got through using these methods). You can go your own way if my methods don't work for you - it may be for the better. This game is also quite open ended and you can missions in several ways, and the order in which you do those missions can vary. This story in GTA IV isn't a straight line - it varys and you make several choices throughout the game. My job is only to guide you through each of the scenarios. Also, phone calls may happen at different times and other things may happen that change the course of the game. It shouldn't be a problem, as the guide is just that - a guide. It isn't a procedure that must be followed word for word, but a collaboration of strategies and tips for getting through the missions. Obvious Stuff: Before any mission, you should get a decent stockpile of ammo for your strongest weapons. Once all weapons are unlocked, stock up on ammo for your SMG, Carbine Rifle and some Grenades or Molotovs (whatever you feel is right for the situation; I prefer Grenades so it's the primary projectile in this guide) as well as Body Armour. Also, eat food or save to replenish your health if need be. You should always be wary of the cops, and I won't always warn you of their possible appearances in the game. Also, things like looting dead enemies for ammo, as well as several other things, will be done in almost every mission and you should simply do these things when you feel it's appropriate. Needless to say, don't loot a dead body when there are 10 enemies still shooting at you, but it doesn't take much common sense to do these simple things at the right times. These things will come second nature to you in GTA IV. I'm Not Perfect, But You Can't Say Anything if You Need This Guide: I got killed on more than one occasion, but it's not noted. This is because you may die at any point in time. However, if you need this guide, what can you say? Let's start then! /-----------------\ |4.1: Roman Bellic| \-----------------/ /-------------------------\ |4.1.1: The Cousins Bellic| \-------------------------/ After the cutscene, get in Roman's Taxi and wait for the yellow route to come up on the map. Follow this route until you get to Roman's "mansion". If you're a GTA veteran, the driving may feel unusual, and it's quite different from previous GTA games. It will take a while to accustom to the feel of GTA IV's new physics, but it will come eventually. Once you arrive, another cutscene will play. Once it's done, save your game. Get in to the habit of saving at your safehouse, especially if you play with more than one save profile, otherwise you might press X or A when the game asks you if you'd like to overwrite the previous autosave file without thinking and save over an autosave that was for Profile 1, when you're in Profile 2. There is only 1 autosave profile for the game, not one for each save profile. /---------------------\ |4.1.2: It's Your Call| Reward: $30 \---------------------/ Drive to the location with Roman. Once you arrive, Roman will give you a cell phone (even though it is accessible from when you step off the boat, only Multiplayer is available before this mission). Wait, and Roman will call you. After the call, the Albanians will come in a white sedan, as Roman said. Call him and he will come out and get in your car. Reverse, do a 180 and drive back to the taxi firm. The reverse 180 is surprisingly easy in GTA IV, and not only is it effective, but looks pro to. /----------------------\ |4.1.3: Three's A Crowd| Reward: N/A \----------------------/ Drive to the subway station and pick up Mallorie and Michelle. Mallorie will convince Michelle to go out with you, and she will give you her phone number. Drive to the marker and once you arrive, the girls will get out of your car. Niko will call Roman to tell him he's dropped the girls off, and about how Mallorie complained about his clothes. Roman will tell you about a Russian clothes shop near your safehouse. Drive there, get out of your car and go to the door. Once in the shop, pick out any item you wish to have Niko wear to get it for free. You can purchase more items, but it will cost you money. You can get shirts, pants, hats, glasses and shoes for Niko. Once you're done, exit the shop and the mission will end. After this, Michelle will call you asking to go on a date. Wait, and Roman will call you moments later, telling you he's being attacked. Hmm, date or save cousin? A hard decision indeed. Drive towards Roman's location to start the next mission. /----------------\ |4.1.4: Bleed Out| Reward: $50 \----------------/ Once you are at the basketball courts, get out of your car and go to Roman's aid. Bledar will want to fight you. The help box will tell you how to fight, so beat Bledar to death. Kalem, the other guy beating Roman up, will come at you. Beat him down too. Dardan will now flee. There are combos in the game regarding melee. Get in Roman's Taxi and chase Dardan. Remember, as the game tells you, you can hold Circle or B to lock on to Dardan's car to see where he is. Along the way, a truck will get in Dardan's way, forcing him to turn right. Not long after this, a garbage truck will reverse, forcing him to turn left. If you're not careful, you'll hit the vehicles or the wall because you need to react fast to the obstacles. Dardan will stop his car eventually and get out. Follow him up the stairs and in to the room. The game will tell you how to disarm someone, so when Dardan tries to stab you, press X or A to dodge, and then Circle or B to disarm. Do not try to beat Dardan up, it's suicide. Once you have the knife, stab the living crap out of Dardan. Return to Roman's taxi and drive back to the taxi depot. Mission completed. Michelle probably texted you questioning your whereabouts when you were supposed to be dating her. Nosy much. /-------------\ |4.2: Michelle| \-------------/ /-----------------\ |4.2.1: First Date| Reward: N/A \-----------------/ Go pick up Michelle. Once you're in her car, drive to the funfair. On the way, Michelle, being her nosy self, will ask you tons of personal questions. Once at the funfair, you'll see it's closed. Luckily, there's a bowling alley nearby. Run there, screw a conversation with your date, screw a nice stroll along the boardwalk, we don't have time! Once at the alley, go to the lane closest to the door. Once holding the bowling ball, have Niko take 2 steps to the left and confirm your position. Bowl as the game tells you as straight as possible for the highest chance of a strike - there's a sweet spot that, when you bowl straight from this position, is easy to hit. Finish the game of bowling. After kicking Michelle's ass at bowling, go back to her car and drive back to her apartment. She will ask questions on the trip back too, she just doesn't stop. When you arrive at Michelle's apartment, she will tell Niko she wants to see him again. You can now date Michelle, and go places with her like pool, darts, drinking, eating and, well, I think I just listed them all. Oh wait, there's that "exclusive" activity you can only do with your girlfriends when you drop them off, I think we all know what that is. Go back to the taxi depot for more missions from Roman. /-------------------\ |4.3: Roman Bellic 2| \-------------------/ /----------------\ |4.3.1: Easy Fare| Reward: $100 \----------------/ Get in Roman's taxi and head to Jermaine's location. Once Jermaine is in the car, drive to his destination. When you arrive, the cops will show up, and you will have a 2 star wanted level. Reverse back out on to the street and drive away from the area. You could drive to a Pay 'n' Spray and enter without the cops looking however you can't do that at this point in the game, so you have to get out of the police search radius indicated by a flashing red and blue circle on your map. Once out of the area for 5 or so seconds, the cops will simply give up their search. Take Jermaine to his destination. Coincidently, his destination is Pay 'n' Spray. You can now use Pay 'n' Spray to repair your car and lose heat. It's free for a while but eventually you'll have to pay for its services. /--------------------\ |4.3.2: Jamaican Heat| Reward: $150 \--------------------/ Get in Roman's taxi and drive to Little Jacob's location. Sound the horn and he will get in the cab. Drive him to the meet. If you want to understand what ever the hell it is Little Jacob is saying, turn the subtitles on. It won't make much more sense, but it's useful for decoding his crazy sentence structure and figuring out what the words he uses mean. Once at the meet, get out of the cab and run up the stairs to your post. Crouch and wait for the people to arrive. Once they do, after the cutscene, a gunfight will ensue. Aim for your enemies and shoot them all to death. Get headshots by altering your aim with the right analog stick for quicker kills. Once all 3 of the enemies are dead, another will come out of a door on a near by roof. Shoot him down like you did the other three. Once all the enemies are dead, loot their cash and ammo and get back in Roman's taxi with Little Jacob. Drive him to his destination. Little Jacob is available for jobs now, and so is Vlad from the cutscene for this mission. Let's clear things up with Vlad first. /--------------------\ |4.4: Vladimir Glebov| \--------------------/ /---------------------------\ |4.4.1: Bull in a China Shop| Reward: $50 \---------------------------/ Drive to the shop, get out of your car and go up to the door. The owner seems to feel your threats are somewhat empty, so let's show him what we mean. Turn around and go to the near by construction site south of the shop. Go to the pile of bricks and pick one up as the game instructs you to. Go back to the shop and aim for one of the shop's big glass windows. Throw the brick at one of the windows and the owner will come out and give you the protection money. Drive back to the bar to give Vlad the money and get your measly reward. Vlad will text you now long after for more work. Go back to the bar. /----------------------\ |4.4.2: Hung Out to Dry| Reward: $100 \----------------------/ Go to the laundromat and go to the front door. The owner will escape to a van out the back. Steal one of the cars in the parking lot and hotwire it faster as the game tells you to. Catch up to the van and continuously ram it until a cutscene ensues. Mission completed. Go back to the bar for more work. /--------------------\ |4.4.3: Clean Getaway| Reward: $150 \--------------------/ Go to the marker on the map and go up the stairs until you reach the station platform. Wait for the train to come. To pass some time, push people on to the tracks and watch them get flattened. Once the train arrives, get on and once you arrive at your destination, go down the stars and to the car Vlad wants you to steal. There is a guy cleaning the car, and you can deal with him in any way you want, or just leave him alive. What you should do is execute the "stun punch" the game teaches you here. Do so and steal the car. Drive off but don't go to the marker on the map, just get away from the cops if they're after you. Once everything's fine, stop and listen to the phone call. Once it's over, go to the car wash marked on the map. Go to the marker to get the car cleaned. Drive the car to Vlad's lockup, park it in the garage and get out. Vlad doesn't seem to car how dented, smashed or damaged the car is, as long as it's nice and clean. Go back to the bar for Vlad's final mission. /-------------------------------\ |4.4.4: Ivan the Not so Terrible| Reward: $50 \-------------------------------/ Go to the taxi depot as Vlad told you to. Ivan will attempt to escape before you even get there. Follow him until he reaches a construction site. He will get out of his car and you will know so because his location on the map tells you he's elevated. Go in to the construction site and climb the 2 ladders and go up the flight of stairs until you get to the roof. Go up the ramp and climb the ladder to see Ivan jump from here to the roof below. Do the same to keep chasing Ivan, Follow him across the roof tops and eventually he'll have nowhere to go. Once he's hanging for his life you can make your first decision of the game. If you let him live, he will become a Random Character later on in the game. If you kill him, that's the end of that. His Random Character doesn't contribute to 100% completion, so either decision will do fine. After you've saved him or killed him, mission completed. /-------------------\ |4.5: Roman Bellic 2| \-------------------/ /-----------------\ |4.5.1: Uncle Vlad| Reward: N/A \-----------------/ Drive to the bar with Roman. After the cutscene, simply avoid the 2 henchmen and follow Vlad out the back. He'll get in his car so get in yours and follow him. There are a lot of vehicles like trucks and buses programmed to get in your way during the chase, so keep vigilant and avoid the obstacles. Eventually, Vlad will get out of his car and you will be standing there listening to him ramble. You can execute him as when you aim at him, the circle flashes red. When you do eventually kill him, a long cutscene will ensue and the mission will be over. The game will tell you that you can call people from your phone to continue the story. It is never necessary unless the game tells you to call someone, as contacts and bosses will always call you when they have more jobs for you. Call Roman or wait for him to call you. Go to his mission marker. /--------------------\ |4.6: Mikhail Faustin| \--------------------/ /---------------------------\ |4.6.1: Crime and Punishment| Reward: $200 \---------------------------/ After the cutscene, Roman's mission turns in to Mikhail's mission. You need to find the van with the TVs in it, and to do this you need a police car. Hear sirens in the background? A police car is programmed to come as soon as the cutscene is over. Go to the police car up the road from Mikhail's house, and wait for the cop to go around the back of the house. Then take the car without any hassle. The right van could be any of the three on the map. You're looking for the one with somebody in the passenger seat. Pull the vans over until you find the right one by activating your siren behind the van you want to pull over. When they do, get out of your car and go up to their car to investigate their van. If you get the wrong one, get back in your car and continue to pull vans over. When you get the right one, get in the van and floor it before the passenger shoots you to death. Once you're in the van, go to the lockup marked on the radar. You may opt to kill the shooter, but they won't follow you so it isn't necessary. Once at the lockup, park the van and you'll get out automatically. You'll call Dimitri automatically too to tell him you have the TVs. Let's go see Little Jacob, we haven't seen him in a while. /-----------------\ |4.7: Little Jacob| \-----------------/ /----------------------\ |4.7.1: Concrete Jungle| Reward: $250 \----------------------/ After the cutscene, you can either stay in Little Jacob's car or get in a better car. Once you have a vehicle, drive to the location marked on the map. After the cutscene, drive in to the rear alleyway. Wait for a moment, and Little Jacob will call you. You will automatically answer the phone, and he will tell you to kill anyone trying to escape from the back. 3 men will come out of a door right in front of you, so run them all over. 2 of them have guns, so watch out. Once they're all dead, go pick up Little Jacob and take him to the marker on the map. Go to the front door and take cover as the game tells you to. When Jacob kicks the door down, kill the people in the apartment. Kill the guy that comes down the stairs. When told, go take cover under the window and shoot the guy with the shotgun. From here, kill all the other enemies in the room. If you have to, go in the room to kill the enemies, but out here it is safer since you have cover. Once all the enemies are dead, loot the corpses' ammo and money, and get the first aid on the table if you need it. Be sure to get the shotgun from the guy you killed, unless you already have an combat shotgun from the police car you used for Crime and Punishment. Get back in your car with Jacob and go back to the cafe. /----------------------\ |4.8: Mikhail Faustin 2| \----------------------/ /------------------------------\ |4.8.1: Do You Have Protection?| Reward: $400 \------------------------------/ Get in the Turismo in Mikhail's driveway and go to the sex shop. Once there, follow Dimitri in to the shop. After the cutscene, target the guy with the red arrow over his head, then target the guy next to him when he has a red arrow over his head. When told, shoot this guy in one of his legs. After the first guy gives Dimitri the money, leave the shop. Now go to the gun shop as marked on your radar. Once there, get out of your car and go inside. Purchase a Micro SMG, it's on the house. Any extra ammo or any other guns you buy now will cost you. At the moment, you can only buy the Pistol, Micro SMG and Pump Shotgun and ammo for those guns, as well as body armour. Get back in the car and drive back to Mikhail's house. /------------------------\ |4.8.1: Final Destination| Reward: $500 \------------------------/ After the cutscene, drive to the location. Before you get there, Niko will call Mikhail and ask him if he still wants to go ahead with the killing. Mikhail insists that Niko kills him, and that's he's on the nearby train station platform. Go up the stairs and a cutscene will ensue. After the cutscene, quickly take the guy with the Micro SMG down before he kills you. Chase after Lenny and kill him before he reaches his car. If he gets in his car, quickly get a car and chase him. Ram and shoot his car, or shoot him to make the process a whole lot easier. Once he's dead, you get $500. Roman will call you saying he's got somebody at the depot he wants you to meet. Let's go there now. /-------------------\ |4.9: Roman Bellic 4| \-------------------/ /-----------------\ |4.9.1: Logging On| Reward: N/A \-----------------/ Drive to the internet cafe. Go to the front desk, then go to any of the computers. Go to Web, then check your E-mails. Send a positive reply to activate your account. Get off the computer and leave the internet cafe. You can come back here to browse the internet and check e-mails whenever you want. Niko automatically calls Roman and tells him he's online. Not long after this, Roman calls Niko to tell you that Brucie wants cars delivered to him and that he'll send you the cars and their locations via e-mail. Check your e-mails to do those jobs. /-----------------------\ |4.10: Mikhail Faustin 3| \-----------------------/ /--------------------\ |4.10.1: No Love Lost| Reward: $600 \--------------------/ Go to the location marked on the map. When you get there, the biker will try to escape. Get on the nearby bike, wait for a moment so Niko puts a helmet on and chase him (always wait to put on a helmet if you can, it significantly reduces damage on head impacts when you crash). Don't bother shooting at him just yet, it's a waste of ammo, as he can't die yet. Wait until he reaches his gang, then start shooting at the bikers to kill them. Any remaining bikers will enter a park, get off their bikes and shoot at you on foot. You too should get of your bike and finish them off. You are probably heavily outnumbered, so finish them off quickly. Once all the bikers are dead, the mission is completed. You will call Mikhail to tell him the job was successful. Lets go do another job for him. /----------------------\ |4.10.2: Rigged To Blow| Reward: $700 \----------------------/ Go to the truck's location and get in. Mikhail will tell you the truck is full of explosives, and to park it in a garage in South Bohan. Be carful driving the truck, because as you take damage the explosives will become unstable and if you take too much damage the truck will explode. On the way, Roman will call you to propose going out to get drunk. Niko will tell Roman that he's driving a truck full of explosives, and that this is a bad time. Once you arrive at the garage, arm the bomb as told in the help box and you'll automatically get out and run away. Watch the cool slo-mo explosion, and once the game tells you to get out of the area, get a car and drive back towards the bridge you came over. Once you're out of the area, mission completed. You'll call Mikhail telling him the job is completed. Roman will call you later on telling you that Brucie is looking for work. He is now available for missions. Dimitri will text you wanting to see you on the boardwalk over at Firefly Island. Let's go there now. /----------------------\ |4.12: Dimitri Rascalov| \----------------------/ /----------------------------------\ |4.12.1: The Master and the Molotov| Reward: N/A \----------------------------------/ Go to Perestroika. You will see Mikhail and 2 guards get out of the car and enter. Dimitri will call you to tell you there's body armour near the dumpster. Get it and go in to Perestroika. The body armour doubles the amount of bullets Niko will take before dying - it doesn't protect you from falls, explosions or vehicles. Once the cutscene is over, kill the 2 guards, preferably with a shotgun since they're right in front of you and only 1 shotgun round is needed for each of them. There are 3 more enemies, one is behind the bar, the other 2 aren't taking much cover. Kill them all with your Micro SMG. Follow Mikhail and kill the guards you meet along the way. Once outside, kill the guards on the ground and go up the stairs. Mikhail will drop his Micro SMG and you will be able to perfom an execution. Do so and the mission is over. You can kill him normally too from the stairs too. You'll call Dimitri to tell him Mikhail is dead. Let's go see Brucie. /--------------------\ |4.13: Brucie Kibbutz| \--------------------/ /-------------------------\ |4.13.1: Search and Delete| Reward: $3500 \-------------------------/ Go to your hideout and then go north up Mohawk Avenue. There's a parked police car here that you can steal with less chance of police attention. If you do get a wanted level, lose the heat and Brucie will call you telling you to use the police computer to find Lyle. Once he does call you, bring up the police computer as the game tells you to and go to Search Police Records. Go to Search by name and type in Lyle or Rivas or his full name. Once you get him, quit the police computer and go to Lyle's location. Once there, go to his front door. He will flee. Get back in your police car and chase after him. Use your Micro SMG to kill him, and do it fast because he drives like a lunatic. Aim for him, not just the car. If you end up at the airport, he'll hit a truck that will drop heaps of explosive barrels, so avoid those and the out of control truck. If you're still chasing him when you're on the Dukes Bay Bridge, he'll hit a log truck and all the logs will fall off, so again avoid the logs and the truck. Once he's dead, mission completed. You will call Brucie to tell him the job has been done. Brucie will text you about coming to see him for more work. He may have texted you earlier too, but he texted me after the mission regarding that you can do police missions via the police computer. You can do random crimes on the street or take down Liberty City's Most Wanted. Go back to Brucie's for more work. /----------------------\ |4.12.1: Easy as can Be| Reward: $3500 \----------------------/ Now Brucie want's Lyle's car. Go to the location on your map. Get in the car and 2 men will walk up to the car. Drive off and turn left out of the alleyway, speeding to the location on your map. Get there fast, and don't bother shooting the enemies shooting at you behind you because you will probably crash. If you do manage to kill them, one of them has an SMG, so pick that up if you can. Otherwise, get to Brucie's garage as quickly as you can. Once you're there, mission completed. /--------------------\ |4.13: Little Jacob 2| \--------------------/ /--------------\ |4.13.1: Shadow| Reward: $250 \--------------/ Go to the location in South Bohan. Follow the dealer, but slowly. It is advisable to put your phone on Vibrate or Silent to prevent you from spooking the dealer in case someone calls you whilst you're following the dealer. Follow him slowly to his apartment. Once there, go inside and shoot all the enemies. If you do spook him, he will run to his apartment and lock the door. Shoot (or even stab) the lock to open the door and kill the enemies inside. Mission completed. Dimitri will call you unless you call him first about the money for Mikhail's hit. Dimitri will tell you to meet him in a warehouse back in Broker. Once that phone call ends, the mission begins. /------------------------\ |4.14: Dimitri Rascalov 2| \------------------------/ /--------------------------\ |4.14.1: Russian Revolution| Reward: N/A \--------------------------/ Little Jacob will call you and tells you that he should come along just in case anything happens during the meet. Get to the warehouse. After the cutscene, you'll be in cover. Shoot the enemies one by one, aiming for the head to speed things up. The less time you're out of cover, the less you'll get shot. If you have body armour, you can take more risks, but without it wait until your perfect moment to shoot. When Jacob tells you to move up closer, shoot any enemies you can get from here, then move up to where Jacob is and take cover. Keep killing enemies until a cutscene ensues and the police arrive. Go outside and steal a police car. Drive off until you're out of the circle and once you've lose the heat, drive Little Jacob back to the cafe. Mission completed. You will now be advised to call Roman. When you do, or when he calls you, the next mission will start. /--------------------\ |4.15: Roman Bellic 5| \--------------------/ /----------------------\ |4.15.1: Roman's Sorrow| Reward: Bohan Safehouse \----------------------/ After you call Roman, or after he calls you, go meet him at his location. Go to his apartment. It's on fire, so grab your good car you have parked at your old safehouse if there is one and go to the depot. It too is on fire, so drive to your new safehouse in Bohan. Mission completed. Your safehouse is now here in Bohan and you have a new boss. Dimitri will call you to warn you he's on the lookout for you and Roman. /-------------------\ |4.16: Manny Escuela| \-------------------/ /------------------------------\ |4.16.1: Escuela of the Streets| Reward: $1000 \------------------------------/ Get in a car with Manny. Set your phone to Vibrate or Silent so if it rings it doesn't spook the dealer. Drive slowly and follow the car. Stay 2 or 3 car lengths apart from the dealer. If you do spook him, he'll drive faster and his fellow dealers will know you're coming. Once he arrives at his destination, pull up behind him. Manny will drive off. Go to the door. It's locked. Shoot, stab or even punch the lock to open it and start taking down the dealers. Take cover on the left side of the door outside the building and someone should shoot the door open so you can shoot the people on side. Take them down one by one until you can't shoot anyone else from this position. Go inside and take down the rest of the dealers. There's a health pack in a room accessed by the door to the left of the front door when you enter. Loot the corpses and leave the warehouse when told to do so. Mission completed. Brucie will call you telling you that Roman needs help to put a stop to his excessive gambling habits. Let's go back to Manny for more work. /----------------------\ |4.16.2: Street Sweeper| Reward: $1100 \----------------------/ Drive to the location marked on the map. Once there, kill the 3 people at the garage by either running them over or shooting at them on foot. The game will tell you that the remaining enemies are fleeing in a car. Quickly finish up killing the 3 enemies at the garage then get back in your car if you got out and drive to the enemies' location. Shoot out of your car as told to kill the men in the car. Aim for their bodies, not the car. You could also pop their tires to make them spin out, making it easier to shoot the men. Once they're all dead, mission completed. Mallorie will give you a call. She says that Elizebeta Torres wants to see you for work. Let's go see her now. /----------------------\ |4.17: Elizebeta Torres| \----------------------/ /-------------------------\ |4.17.1: Luck of the Irish| Reward: $1500 \-------------------------/ Get in a car and go to the meet. Go inside the building and go all the way to the roof via the stairs. Pick up the rifle and go to your vantage point. Packie and his associate will arrive. Once they start talking to the dealer, keep an eye on him with the sniper rifle. Zoom in as the game tells you to get a better shot when the shooting starts. Eventually, you will see him flailing his arms at Packie, and he will take a gun out. Once the shooting starts, kill the guy that was talking to Packie first, then kill as many of the others as you can until you see the message on the bottom of the screen that Packie is in trouble. Quickly look down the bottom left hand corner of the alleyway to see Packie struggling. Kill the guy he's fighting with and then kill any remaining thugs. One is hiding near a red barrel - shoot it and it will explode. One will try to flee in the van the group came in. Shoot him before he gets to the van. Packie and his associate will get in the car and leave. Once they leave, mission completed. You will call Elizebeta to tell her the job went well and that Packie is fine. Little Jacob and Michelle will call you about the fact that you are now working for Elizebeta. Lets go back for another job. /-----------------------\ |4.17.2: Blow Your Cover| Reward: $2000 \-----------------------/ Drive to the meet with Playboy X. Get out of the car and go in the building. Get the combat shotgun leaning against the wall at the back of this room then go up 2 flights of stairs and meet with Johnny. The deal was a set up by the cops. They all have good weapons and body armour so headshots are essential to getting out of here alive. You're now in cover. Kill the 2 men in the small room in front of you. Playboy will help you with the shooting, so shoot when he is in cover to maximize your effectiveness. Go outside and kill they guy near the stairs. Another guy is in cover behind him, so watch out. Kill him when he pops out of cover. Pick up their SMGs. Any Micro SMG ammo can be used with the SMG as well so you should have a good stockpile of ammo for this gun. Use it throughout this mission. Go to the stairs and go up until a guy rolls from the right. Shoot him and go to the top of the stairs. Kill the guy near the bottom of the next flight of stairs. Go up those stairs and kill the 2 cops up here. Once you're on the roof, take cover near Playboy and kill the 2 cops here. One is near you and in sight, the other is behind the air vent to the right. Pick up the health on the ground once they are both dead and follow Playboy over the roof. Pick up the body armour here. Take cover behind the wall near the body armour and kill the 2 cops that come up the stairs and the other cop when he's out of cover. Follow Playboy down the stairs and kill the cop that comes out of the door quickly. Run down the stairs of this building until you get to the bottom. You'll have a wanted level so you should meet some cops along the way. Take out your shotgun to deal with them quickly. Keep an eye on your radar for cops on the building. Once at ground level, get back in your car and floor it to Pay n'n Spray, or try to get out of the police search area. Nonetheless, once out of the search area, go to Playboy's apartment. Notice how you're going to Algonquin? You've now unlocked it! Once at Playboy's apartment, the mission will end. Algonquin is now fully unlocked. You'll call Elizebeta to tell her what happened. Roman will call you to tell you that he got insurance money on the depot fire and that his business is going to be back up and running soon. If you had his special ability (getting free taxi rides with his taxis) you'll get it back when you get Roman's text message not long after the phone call. Playboy X should will also text you concerning work. He is now available for missions. Let's go see Brucie to wrap up his jobs. /----------------------\ |4.18: Brucie Kibbutz 2| \----------------------/ /-------------------------\ |4.18.1: Out of the Closet| Reward: $6750 \-------------------------/ Go to the internet cafe. Once there, Brucie will clal you and tell you what to do. In case you forgot, get on a computer, go to Web and click on the Lovemeet.net link. Once there, click on Male and find French Tom. Click on Date and the game will tell you the offer to date French Tom has been sent. Get off the computer. Go and save your game. You should get a text from Roman. If not, save again. the text will tell you to go check your e-mails. Do so and French Tom will arrange a date with you at the 69th Street Diner at a particular time. Your phone will remind you when the date is on, so do some stuff until then. When it's time for the date, get to the diner near your old hideout. If you're there before the time you have to get there, you won't have to find French Tom. If you get there at or after the time you have to get there, you'll have to find him. You can't be very late - about 15 game minutes - or French Tom will reschedule. He will keep rescheduling until you go to the diner at the specified time. Once you are at the diner with French Tom, at any point you can stand up to and kill French Tom as told by the game. When ready, stand up and kill him. He will try to flee when he sees a gun in your hand so kill him quickly. Once he's dead, mission completed. You'll call Brucie to tell him that French Tom is dead. He'll text you later on saying that the press said you looked older and that you need work done. Let's go back for Brucie's last job. /------------\ |4.18.2: No.1| Reward: N/A \------------/ Grive to the car's location. This car is the Comet, and is the best car in the game IMO - I use it all the time for races in both single player and online. Once you have the car, go to the starting line. 3, 2, 1, GO! Go through the checkpoint and another will show up. Look at the next checkpoint if you need to as the game tells you. Don't go to fast on turns or you'll crash; use your brake and handbrake. Watch out for traffic as it's hard to get out of the way when travelling at high speeds, and it usually ends up being a pretty big crash when you do hit cars, and even stuff on the sidewalk. Stick to the road. Once you win the race, take Brucie back to his apartment. Once you drop Brucie off, mission completed. You get to keep the car so park it in one of your parking spots. Bruce should call you after the race and tell you that you can do other races by selecting Phonebook, then Brucie, then Race. He'll give you a random race to do. There are quite a few races in the game and your stats for them are in the Score section of the Stats in the Pause Menu. Brucie may also call you wanting to do an activity. When he does, he is now your friend. Lets go see Manny. /-------------------\ |4.19: Manny Escuela| \-------------------/ /-----------------------------------\ |4.19.1: The Puerto Rican Connection| Reward: $1500 \-----------------------------------/ Go to the Algonquin Bridge. After the cutscene, follow the train. If you're good at bike riding in GTA IV, get a bike because it's easier to get through traffic. But, if you fall off the bike, it usually means you'll lose the train and you'll have to restart the mission. If you aren't so good on a bike, get a decent car (perhaps the Comet Brucie gave you). The train tracks are usually above a rod, making it easy to tail the train, but sometimes you'll have to pause and refer to the map to decide on your route. Don't deviate to far from the train or you'll lose it. You can focus on the train, but keep an eye out for traffic. The train will eventually arrive at the train station in South Slopes. Wait for the targets to come down the stairs near the old brown car under the station. Once they come down the stairs, kill them all, and the mission will end. Two of them have pistols, but it shouldn't be a problem. You'll call Manny and tell him that the targets are dead. You'll also get a text from an unknown contact telling you to meet them at the pier at Castle Gardens. Elizebeta will call you and tell you she needs you to get over to her place quickly. Go there now. On the way you may get a text message from Brucie telling you to get some new clothes in Algonquin. /-------------------------\ |4.20: Elizebeta Torres 2| \-------------------------/ /----------------------\ |4.20.1: The Snow Storm| Reward: $2500 \----------------------/ Drive down to the old hospital. If you want, go to the gun shop and get some armour and ammo for your guns, as this is gonna be one hell of a gunfight. Once you arrive, get out of your car and walk towards the hospital. Once the guns start going off, the showdown starts. Kill the 2 guys near the fence. If you're in the right position, you can kill some of the people in side the building that are above the doorways. Kill them if you want, I'll be killing them once we enter just so save us the confusion. Go through the gap in the fence and take cover just outside the entrance. Kill the guy inside the room and go inside. Look to your left - there is a hallway, and it's full of enemies. Quickly take cover at the entrance to the hallway and start killing the enemies inside one by one. All the enemies will use cover and blind fire when given the opportunity. You should use blind fire for enemies at close range when at low health or facing an enemy with a powerful weapon. The enemies here only have Pistols, Pump Shotguns and Micro SMGs, nothing too serious. Niko, on the other hand, should have a Combat Shotgun and SMG from Blow Your Cover, and the SMG makes this mission easy. Make your way up the hallway killing the enemies one by one. Watch out for the enemies above the doorways, however they are easy targets as when shot they usually fall off the wall and they have no cover to use. Once you are at the end of the hallway, go in to the room where they guy with the shotgun was taking cover near the barrel to find a health pack if you need it. Go to the room where the coke is, kill the enemies inside, get the body armour and go to the bag of coke. After the cutscene, go to the hallway you came through and take cover. Kill any cops that come down the hallway and make your way back to the entrance of the building via the hallway. Once at the doorway, take cover, as there's a crapload of cops in here. Take them down one by one, and then exit the building. Grab the pickup truck near the entrance, or any car in the parking lot provided you can avoid being killed by the cops there, and floor it off the island. Lose the heat by either going to Pay 'n' Spray or getting out of the police search radius. Nonetheless, once the heat is off your case, you'll call Little Jacob to tell him that you have the coke. You now have to meet Little Jacob at Chase Point. Once you arrive, a cutscene will ensue. After the cutscene, the mission ends. You can no longer date Michelle. Let's go see Elizebeta for her last mission. Here's a strategy from Sean Yeo: After the cutscene with Elizebeta and Little Jacob, go find a small, fast car. I used a Blista Compact. Drive to the hospital and park in the marked space. After the quasi-cutscene, don't get out of the car. Drive the car to the left of the hospital, in between the ledge and the fence. Follow this "road" all the way along the water's edge around the hospital. You can drive all the way to the end and do a U-turn there first. While driving, you should have seen a section of the fence at the back of the hospital that's been torn down. Park the car and enter through there. There aren't any entrances on this side, but turn right and walk along that side. There will be a ladder to the second level. Climb up. The guys in the house will be facing away from you so they won't see you. Take cover behind the box thing and commence firing. If you have grenades, use them on the guys on the ground floor. You don't have to kill them all, just those that will bother you when you go get the drugs. After it is safe to come out from cover, don't jump down to the 1st level yet. On the right of the platform where you're standing, on the 1st level, note the round spool thing lying on its side on the ground. This is what you'll use to get back up to the 2nd level later on. The drugs are in one of the rooms to the left of the platform. Grab them and after the cutscene, run back to the room you came in from, where the spool thing is. You don't have to worry about the cops just yet, they won't bother you if you do this quick enough. You'll have about 2 minutes or so, plenty of time. Climb onto the spool thing. If you're doing this during the day, note the shadow that the I-beam is casting on the spool. Have Niko jump up and grab the I-beam. If he doesn't grab on, inch closer to the I-beam, using the shadow for reference, if possible. Once Niko has grabbed on, Have him pull himself up, then inch your way back onto the platform, be careful not to slip through the gaps, or you'll fall back down and have to do it all over. Once back at the platform, head back outside via the window with the ladder. You don't have to worry about cops here, though the chopper may take a couple of potshots at you. Turn right and run back to the car. Get in and drive like hell to the Pay 'N' Spray. /--------------------\ |4.20.2: Have a Heart| Reward: $3000 \--------------------/ After the cutscene, get in the car and drive to the doctor's office. Be careful whilst driving as if you hit anything and the boot opens, you should get out of your car and close the boot as the game tells you to otherwise the cops might see you, and I don't think they'll like what they'll see. Once at the doctor's office, a cutscene will ensue, then the mission is over. You will call Elizebeta to tell her the job is done. Here's a tip from Kenny Roberts: In this mission, you can just blow up the car to beat the mission, although you won't get paid! Let's go see Playboy X. /---------------\ |4.21: Playboy X| \---------------/ /------------------------------------\ |4.21.1: Deconstruction for Beginners| Reward: $2500 \------------------------------------/ Go to the parked car and once you arrive, get in the car. You will now have a sniper rifle, grenades and an Assault Rifle with lots of ammo. Now get on the lift with Playboy and go to the roof of the building. Go to a good vantage point, next to Playboy. There are 3 lookouts: 1 is on top of the crane that you'll see if you look down as far as you can with the sniper rifle before your view is blocked by the wall on the roof of the building you're on now. He's on the left side of the crane. Shoot him. The second on is on the front of the yellow crane on the left side of the site. Shoot him. The final lookout is on the front of the yellow crane on the right side of the site. Shoot him. Once all the lookouts are dead, enter the construction site via the entrance. Once Playboy starts speaking to you, the gunfire will ensue. Take out the enemies near the car, and any other enemies you see, specifically the enemy with a red arrow above his head (your target). After he's dead, Playboy will tell you where to go next. Head towards the target, shooting anyone in your way. You'll see a set of light brown wooden ramps. Go up them and you'll automatically take cover. Aim for the guy hiding behind the lamp post to your left. Take him out, then Playboy will tell you where your next target is. Kill any remaining enemies here. Go west, and you'll find a ramp. Go up it slowly, and the target will be in plain sight, although he won't know you're even there; even when the guns go off, he won't move. Shoot him in the head, then take out any remaining enemies while Playboy tells you where the last target is. Go to where the target you just killed was. Playboy will tell you the last target is making a run for it via a helicopter that is arriving shortly. Keep going through the area killing all the enemies. A good place for cover is behind the green shipping containers, you can get nearly all of the enemies from there. A whole line of enemies will arrive to block your path. You can take them down from the shipping containers too. They are the last trouble you'll run in to. Run towards your target until you find him. Shoot him down and the mission ends. You'll call Playboy to tell him the job was a success. He'll tell you that Dwayne, who you met back at Playboy's apartment, is in need of help and that you should go see him. Here's a strategy from phobes: Go to the car and up to the vantage point as usual. However, once you've finished sniping the three lookouts, also take out the people where the second union boss is. This makes him a LOT easier. Get down to the point where Playboy tells you about the first union boss. Use the sniper rifle to destroy his brain, and then use the assault rifle on all of the other people in this area. I have only lost about 10% armor in this bit. Now, instead of proceeding up the brown ramp, head towards one of the cranes (the one I used was the one that no guards were on, near where the third union boss is. this crane has the best vantage point.) and climb up it. Walk to the end of the beam so that you have a view of the third union boss. Use the sniper rifle to take him out, and any goons around him. Playboy will then proceed to tell you about the helicopter. You should be able to see it from here, if not, move so you can see it (from the crane). Use the sniper rifle to carefully insert a bullet into the pilot's brain. When I did this the helicopter actually exploded, but I don't think that'll happen every time. Now go and pew pew all the goons around where the 4th boss is, and since he can't actually go anywhere, he's incredibly easy to kill. /-------------------\ |4.21.2: Photo Shoot| Reward: $6750 \-------------------/ You now have a new phone, and you can customize the theme (wallpaper) of the phone now. You also have a camera, although you can't save pictures you take with it. Drive to the basketball courts. Take a picture of the group of gangsters and send it to Playboy. If you've taken a picture of the guys face, Playboy will call you and tell you who to kill. A red arrow will be above their head. Kill the target to end the mission. You'll call Playboy to tell him the job is done. Mallorie will call you and tell you she's worried because Roman didn't come home last night. Michelle will call you and tell you that her organization needs you ASAP. Let's go to that first question mark from that first unknown contact down at Castle Gardens. /---------------------\ |4.22: Francis McReary| \---------------------/ /------------------------\ |4.22.1: Call and Collect| Reward: $1000 \------------------------/ Go to the viewpoint and after the cutscene, you'll get a text message from Francis. Call the number by pressing X or A twice whilst viewing the message. Whilst you're on the phone, look for someone else talking on a phone. You should hear his voice echoing when you get close to him. If you fail to find him before the phone call ends, call him again, This is you last chace however, so find him before the second call ends or it'll be damn near impossible. Once you do find him, kill him and pick up the evidence. You'll have a 2 star wanted level. Lost the heat and meet with McReary to end the mission. He'll text you later on to come see him at the police station. Packie from Luck of the Irish will also call you. He is now your boss. Mallorie will call you and say that Roman has been kidnapped. I guess it's time to save him for the millionth time. /--------------------\ |4.23: Roman Bellic 6| \--------------------/ /---------------------------\ |4.23.1: Hostile Negotiation| Reward: N/A \---------------------------/ Dimitri will send you a text message proving that Roman is indeed being held hostage. Drive to the warehouse and get the Assault Rifle near the door. Go to the marker. After the cutscene, you will be in cover. From here, take down everyone in this room. You can also get some of the people on the second floor near the stairs from here. There's a health pack on the floor at the south west corner of the bottom floor. Exit your cover once you can't aim at anyone else from the cover. Go up the stairs and kill anyone you missed from the ground floor. Kill any remaining enemies on this floor and go to the stairs. There's body armour here. Go up the stairs and take cover behind the pillar. Kill the guys behind the pillars with grenades if they won't come out of cover, and kill everyone else with your Assault Rifle. Go to the last pillar and take cover there. Kill anyone else on this floor. There's a health pack on the wall near this pillar. Take cover on the pillar near the stairs and kill the 3 enemies you can see that just arrived on the platform on the fourth floor. Once they're dead, go up the stairs to the fourth floor. Take cover behind the red object near the stairs and kill everyone you see one by one. Headshots are crucial as some of the enemies have body armour. Once all the enemies are dead, go to Roman's aid. After the cutscene, take cover and use your Assault Rifle to aim for the kidnapper's head. Be careful as you don't want to hurt Roman. The kidnapper will also fire shots at you occasionally, but being behind cover that shouldn't matter. Once the kidnapper's dead, a cutscene will ensue. Follow Roman down the stairs and get in the pickup truck. Drive Roman back to the apartment. After the cutscene, the mission is over. Roman wil text you and thank you for rescuing him. Later on he'll call you and tell you that you now have a safehouse in Algonquin. Let's go see Francis. /-----------------------\ |4.24: Francis McReary 2| \-----------------------/ /-----------------------\ |4.24.1: Final Interview| Reward: $1000 \-----------------------/ After the cutscene, go to the internet cafe. Either go to your e-mails, go to the one from Francis called Head Hunting, and click on the link, or on your home page, click on the Tom Goldberg lin. Go to Careers, then Submit Resume. Go to the bottom of this page and click Submit Resume. Once that's done, leave the cafe. You'll call Francis and tell him your resume has been submitted, and he'll tell you to call him when the lawyers arrange a time for the interview. The lawyers will call not long after and arrange a time. A reminder will be put in your phone. You will then automatically call Francis to tell him that the time for the interview has been set. Now go to Perseus, the clothes shop near your safehouse in Algonquin. You need to purchase a suit - any combination of a shirt, pants and shoes from Perseus. You can also get a shirt/pants suit in one item, and then you only need to get shoes. The pay for this mission won't really cover for the cost of the suit but it doesn't matter, his next 2 missions will make up for it. Once you have the shirt, pants and shoes needed for the mission, go back to your safehouse and take off your hat and glasses if you are wearing any. If not, don't bother. Kill time until it's time for the interview. I would also recommend getting a knife, if you want to do this the easy way. Go to the lawyers office. You won't be able to go in if you're not wearing a suit. Once you go in, go to the reception and the receptionist will walk you to Mr Goldberg's office. Just run ahead, go to the end of the hallway and go the wooden door. You'll automatically go in and sit down. When ready, stand up and kill Goldberg, then retrive the files. As I previously recommended, bring a knife - if you kill him with that, and exit the room without a knife, you won't get a wanted level, or any suspicion that Goldberg has been killed at all. Simply leave the building. If you didn't bring a knife, then you'll have to beat him or shoot him, both of which will result in a wanted level. If you do get a wanted level, exit Goldberg's office with your Assault Rifle equipped, and take down anyone in your way, If you kill a cop with a Carbine Rifle, pick it up - all the ammo from your Assault Rifle will work with it. Get a car and lose the heat. Once you do, go back to the police station and give Francis the files. The mission will end. Go back to the entrance of the station for Francis' next mission. Here's a good tip from Kenny Roberts: After killing Goldberg you can shoot out one of the windows behind him, jump out, grab a car, and escape, making it much easier to escape if heard! /----------------------\ |4.24.2: Holland Nights| Reward: $5000 \----------------------/ After the cutscene, go to the projects. You'll call Francis and he'll tell you where Clarence, your target, is. After the phone call, go to the north west corner of this block to find stairs. Go up the stairs and a guy will start to fight you. Shoot him and more gangsters will shoot at you. Kepp going up the flights of stairs - it keeps going up to the roof in the same pattern. At one point, Clarence will throw a trash can at you. Nothing too difficult. There'll also be a health pack near one of the flights of stairs along the way. Follow Clarence all the way to the roof. Keep following him along the bridge and on to the roof. Kill anyone you see quickly, as these guys are equipped with SMGs and will make a quick death out of you if you're not careful. Run over to Clarence. You can execute him with your pistol, or choose to spare him. For the purpose of this guide, I spared him so I could do his Random Character, but it doesn't count towards 100% completion, and you'll get your pay whether you kill him or not, so make up your mind - either shoot him or walk away. Once you've made your decision, you'll have a 2 star wanted level. Get out of the building via the way you came. Get your shotgun out to deal with the cops on the stairs, then your SMG or Assault/Carbine rifle to deal with anyone else that gets in your way. Once you're out of the building, turn left out of the stairs, then turn left once you reach the building opposite the one you just came out of. There is a gate here and there aren't any cops near the gate. Jack a car and lose the heat. That ends the mission. Whether you killed Clarence or not, you'll call Francis and tell him that Clarence won't be a problem anymore. If you didn't kill Clarence, he will be available as a random charactcer, but don't worry if you did kill him - any random characters that you could have killed earlier in the story but didn't do not count towards 100%. Let's go see Francis. He's down at the waterfall near the area where you met him for his first mission. Kenny Roberts sent in this tip: After you arrive at the building, you can head to the side of the building, a bit aways, and you can snipe him with a sniper rifle. /------------\ |4.24.3: Lure| Reward: $5000 \------------/ Go to the car with the sniper rifle in it, then go to the apartment. You will call Francis and he'll tell you what to do. Go to the red door on the west side of the street and go to the roof via the stairs. Go to the vantage point. You need to make the dealer come to the window. Notice in the cutscene that the dealer's phone had his phone number on the screen. Call it: 545-555-0122. The dealer will go to the phone. Once he's at the phone. You will automatically hang up, so shoot him before he hangs up. You can also shoot his TV; if you do that, he will come to the window. Shoot him there. Once he's dead, go back to the street. The mission is over. NOTE: You can also snipe the satellite dish on the roof, as this brings the target to the TV, making it easy to snipe him (thanks to thewelshbrummie). You'll call Francis and tell him that the dealer is dead. Let's go see Dwayne. /------------------\ |4.25: Dwayne Forge| \------------------/ /------------------\ |4.25.1: Ruff Rider| Reward: $6000 \------------------/ Go to the arcade in Chinatown. After the cutscene, choose whether or not to let Cherise live. I let her live because, like Clarence, she is a random character later on in the game. Now you have to chase Jayvon. Get on the bike near the arcade and go after him. When you catch up to him, shoot him until he's dead. Once he's dead, get off the bike and get Dwayne's money. You'll call Dwayne to tell him you have the money. Now go to meet him at the Cluckin' Bell in Star Junction. After the cutscene, the mission is completed. Let's go see Dwayne for his final mission. /-----------------------\ |4.25.2: Undress to Kill| Reward: $6500 \-----------------------/ Go to The Triangle Club in Bohan. Go inside without a weapon equipped. You have to listen in on conversations between patrons to figure out where the managers are. Go to the people that are talking right in front of you when you enter the club. They will say that one of the managers, Jose, is in the room right next to you. Go in to the room and kill Jose. Just as I advised with Mr Goldberg's murder, kill this manager with a knife, and come out of the room without a weapon equipped - no one will know he's been killed. Otherwise, all the managers will flee and the bouncers will begin shooting at you. Avoid that - this guide will assume you did. The other two are going to have to be shot. From the office, go down the stairs towards back left the corner of the club. You'll see a stripper and a man talking. The man, Javier, is one of the managers. Shoot him. The other manager will flee from the stairs near the bar. Shoot him dead too. The mission is over. Get out of the club before the bouncers kill you. Unless you're shot during the phone call, Dwayne will call you and tell you that Playboy won't be happy because he was one of the people that owned the club. Playboy will call you later on and tell you that he is not happy indeed. I find it strange that Playboy is paying for Dwayne's missions, and that means Playboy payed you to shoot up his own club. Weird. Let's go see that mysterious contact that Michelle wanted us to visit immediately some time ago. /--------------------------\ |4.26: United Liberty Paper| \--------------------------/ /----------------------\ |4.26.1: Wrong is Right| Reward: $6500 \----------------------/ Go to Minkov's house and after the cutscene, go to his laptop and log on. Go to his E-Mails and click on the top one. Log off the computer and you'll automatically call U.L.Paper. He'll tell you to kill Minkov. Go back outside, get a car (preferably a decent car as Minkov drives like a bat out of hell) and go to the jewellry store. After the cutscene, Minkov will try to escape. Chase him and shoot him dead in his car. Like previous car chases, there will be predetermined obstacles in your way. Once he's dead, mission complete. You'll automatically call U.L.Paper to tell him that Minkov is dead, and you can go back to his office for the next mission. /----------------------------\ |4.26.2: Portrait of a Killer| Reward: $6750 \----------------------------/ After the cutscene, wait for U.L.Paper's text message with the picture of your target, then get a police car. You can jack one off the street, although this is dangerous and can result in Niko's death. A better way is to call 911 on your phone and select Police. A cop car will come right to you with the door unlocked and it's easy to steal. You could also go to the police stations around the city and get a car there. Nonetheless, once you have a car and are devoid of a wanted level, we can begin. Access the police computer and select Search Police Records and then Search by Photo. Upload the image and the computer will tell you where to find your target. Locate the target (Press X or A at Adam's profile screen), log off the computer and go to the Kamayshev Import/Export. Once there, you'll automatically call U.L.Paper. You are told to kill everybody there. Go around the wall on the east side of the buildings and once you are inside the lot, take cover behind the blue shipping container. Start taking down enemies one by one. Once you can't hit any more enemies, move up to the blue container with a red container on top of it and take cover there. Take down everyone else on this level of the lot. Once every one on this level is dead, kill everyone you can on the lower level from up here. I suggest throwing a couple of grenades down there to blow up the cars, causing massive explosions and taking multiple enemies in one go. If there are any survivors after the blasts, shoot them. Once all the enemies are dead, mission completed. You'll call U.L.Paper to tell him the job is done. Let's go back for our next mission. Here's a tip from Patrick Chinkiwsky: If you park your car under a fire escape on the building kitty-cornered to the site where all the guards are, you can jump up on your car, jump onto the fire escape and snipe all guards and then go over and waste the target. /----------------\ |4.26.3: Dust Off| Reward: $7000 \----------------/ Get a decent car, a bike is better if you can drive one without crashing, and go to Civilization Plaza. A helicopter will take of and you have to follow it. Follow the chopper and don't let it get too far away. It may stray from the road a bit but just stay on the highway and don't crash - you won't lose the chopper that way. Whilst the helicopter is landing, turn left in to Hematite Street and get out of your car. Gun down the 2 guards standing at the bridge, then run down the bridge. When everybody's out of the chopper, take cover behind something and kill all of the enemies here, then take the chopper. Read the instructions on how to fly the helicopter and then fly it to Francis International Airport. Land the chopper in the allocated spot, and after the cutscene, the mission is over. U.L.Paper will call you and tell you that the helicopter will be useful to you later, and he'll call you when that time comes around. Playboy X will call you and tell you to go to his place immediately. Let's go there now. /-----------------\ |4.27: Playboy X 2| \-----------------/ /---------------------------\ |4.27.1: The Holland Play...| Reward: N/A \---------------------------/ This is just a cutscene, but Playboy tells you that you should kill Dwayne. After the cutscene is over, go and see Packie. /---------------------\ |4.28: Patrick McReary| \---------------------/ /---------------------------\ |4.28.1: Harbouring a Grudge| Reward: $7500 \---------------------------/ Go to the pier, and after the cutscene you'll be out of your car. Follow Packie and climb over the fence, then go to the back of the warehouse and climb on to the top of the red boxes as the game tells you to. Once on top of the red boxes, jump on to the ledge as the game tells you to and shimmy across the ledge until you reach the end. When you do, drop down as the game tells you to. Climb up on to the air conditioning vent, and then the roof. Go to Packie. The game will tell you to jump down via the mini cabin. Rather, stay up here and kill everyone you see using the sign as cover. You can shoot over the top of the sign at the middle of the roof, and for the people that are too close to you down beloew simply get out of cover once everyone else is dead and shoot them. Once everyone you can see is dead, go down to the ground and shoot the enemies that come out of the garage. Once they're dead, take cover outside the garage. There are several enemies in the garage, so shoot all the ones you can from cover, then go in and finish off any survivors. Once everyone is dead, get in the truck. Once Packie is in the truck, drive it to the lockup. Along the way, several cars will try and shoot the truck - don't worry about the fact that you can drop grenades out of the truck, it isn't accurate enough. Concentrate on driving the truck. Once you're at the lockup, park the truck in the garage and a cutscene will ensue. After it's finished, the mission is completed. U.L.Paper will call you and your last mission for him will start immediately. /----------------------------\ |4.29: United Liberty Paper 2| \----------------------------/ /-------------------\ |4.29.1: Paper Trail| Reward: $7500 \-------------------/ Go to the salvage yard where Little Jacob is waiting for you. Once you arrive, get in the helicopter. After the cutscene, take off and catch up to your target. Follow him through Algonquin, being careful not to hit anything - the helicopter can't take much damage before one of its rotors falls of and the fall to the ground. Keep following the target until they fly under the Broker Bridge. Soon, Little Jacob will start to fire rockets at your target. When he does start, you need to keep your chopper steady and at the same altitude as your target when Little Jacob fires otherwise the rocket will probably miss. Once a rocket does hit your target, witness the awesome explosion and then land the helicopter at the helipad. After the cutscene, the mission ends. You get to keep the helicopter, and you can park it at your safehouse, but it's hard - real hard. You'll call U.L.Paper to tell him the job is done. Packie will text you and tell you that the job you did for him is in the news. Little Jacob will text you to say that you fly good. Let's go see Packie. Dwayne will call you and tell you he wants Playboy dead. And that means that Playboy and Dwayne want each other dead. Anyway, let's go see Packie. /---------------------\ |4.30: Patrick McReary| \---------------------/ /----------------------------\ |4.30.1: Waste Not Want Knots| Reward: $8000 \----------------------------/ Get a four door car and drive to the waste management plant and once you arrive, you'll be on foot, Climb over the 2 fences and take cover. Gradually kill all the enemies you see, taking new cover when you need to. Once all the enemies are dead, Packie will tell you to go in to the building. When you enter, take cover and take down any enemies you can. Your buddies will be handling the main offence so you can simply run up the stairs in to the room and get the cash, but you will have to kill some enemies, especially the guy with a shotgun that runs at you after you run up the stairs. Once in the room, collect the money Once you have the money, jump off the railing and you'll land safely on the ground. Take out any enemies you fear might kill you and then go out side with Packie. Follow Packie, and when he jumps in the water, jump in with him and swim to the boat. Once you're at the boat, jump on and get in the drivers seat. Wait for Packie to get in, and once he is, go to the docks. Once you arrive, a cutscene will ensue. After that, mission completed. Francis will call you asking if you're working with Packie, and tell you to stay away from his other brothers, Gerald and Derrick. Packie will call you after and ask you if you'll take Kate out on a date. Playboy should call you and tell you that you need to make up your mind about killing Dwayne. This gives you the choice of killing Dwayne or Playboy X. The mission starts immediately. NOTE: You may recieve the text message from Packie for Three Leaf Clover before you do The Holland PLay (thanks to ashb85). /-----------------\ |4.31: Playboy X 3| \-----------------/ /---------------------------\ |4.31.1: ...The Holland Play| Reward: Depends on the choice you make \---------------------------/ KILLING PLAYBOY: The better decision IMO - sure, Playboy will pay big for Dwayne's murder, $25000 to be exact, but the mission after this pays 10 times that amount. 10 times! Do you really need the money? Also, if you kill Playboy, Dwayne will be your friend, like Roman, Little Jacob, Brucie and Packie. You also get Playboy's apartment as a safehouse, and to say the least, it's pimped out. You'll also get a new set of clothes - a rendition of Claude's clothes from GTA III. You can only change in to them at Playboy's apartment. Go too Playboy's apartment and after the cutscene, you'll be in cover. Take out everyone in the room, it shouldn't be too difficult - I did it with just my pistol. You may have to move from the left side of the door to the right side if you want to hit everybody from here. Once everyone in Playboy's apartment is dead, go in to the room. If you don't mind missing an execution, you could snipe Playboy's head from here if you're careful. Otherwise, go on to the balcony and chase Playboy as he jumps over to the roof of the neighbouring building. Jump over there and then go down the stairs until you reach the bottom of the stairs. Once there, Playboy will tell his boys to kill you. A Patriot will come so either take out your Assault/Carbine Rifle and shoot them all (or shoot the engine or the fuel tank to destroy the car) or throw a Grenade at the car to blow it up. Once you've taken care of that, go to Playboy - he is hiding in an alleyway with nowhere to go. Execute him to finish this mission. You'll call Dwayne to tell him that you've killed Playboy. He'll tell you that you can have his house. You can now use Playboy's apartment as a safehouse. KILLING DWAYNE: Not the smartest decision - Playboy, unlike Dwayne, won't be your friend after this mission. As a matter of fact, he'll call you and tell you that you're a cold hearted killer and that he never wants to see you again. At least you'll be $25000 richer. Go to Dwayne's apartment building, then go inside and up to the second story via the stairs. Dwayne's apartment is right in front of you when you reach the second story. After the cutscene, kill the guy that comes at you with the baseball bat, then go in to the room via the door at the end of the hallway. Execute Dwayne to complete the mission. Playboy will call you telling you he never wants to see you again. No matter which course of action you take, after the mission, Packie will text you and say there's a big job that he wants to be involved in, and to get a suit before you come to his house to start the mission. Speaking of which, you can only start the mission between 6:00 and 19:00 so be wary of that. This is one hell of a mission, and has the biggest pay off in the game... if you can make it back alive. /-----------------------\ |4.31: Patrick McReary 3| \-----------------------/ /-------------------------\ |4.32.1: Three Leaf Clover| Reward: $250000 \-------------------------/ Once you have a suit, go to Packie's place to start a mission. Get a four door car and drive to the bank. After the cutscene, go down to the vault and a cutscene will ensue. After the cutscene is finished, you'll be near the front door with a ton of cops outside. You now have a Carbine Rifle as well, so use it. If you're worried about hitting Packie or Derrick during this massive battle, don't be - they have seemingly infinite health. Take cover near the doors and chuck some grenades out to blow up the police vehicles and then shoot any remaining cops. When told to move, follow Packie and Derrick, shooting any cops you see. When they stop in the alleyway, take cover behind a dumpster and take out as many cops as you can from here. Blowing up the police car should take out a lot of them, then you can just shoot any survivors. When told, follow Packie and Derrick. Take cover behind the wall and blow up the police car with a grenade, then take down any surviving cops. Follow Packie and Derrick when told, and there'll be cops on both sides of you when you exit the alleyway. Don't worry about them, Packie and Derrick will shoot at them and then they'll continue down Wong Way. Take cover at the first opportunity and take the N.O.O.S.E officers down one by one - headshots are crucial as they all have body armour, and don't stick your head out of cover for too long as they all have powerful weapons. Blow up the police car, then when told to move, do so. Don't worry about the police vehicle way up the road, but if you can blow it up to kill any officers, do so. Take cover behind the police car and shoot the cops down. There might be a cop taking cover on the other side of the car so shoot him first, then take down the rest of them. A cop will be on a fire escape on the left side of the street, so be wary of that. Run down the street, following Packie and Derrick and taking down any cops you meet along the way that you missed before. Meet up with Packie and Derrick in the alleyway - don't worry about the cops on the street that will shoot at you before you get there. After the cutscene, run down the stairs and shoot any cops you see along the way. Once at the subway gates, take cover and take down all the cops. Take the health pack on the pillar if you need it, and then blast all the cops that come up the stairs. Go down the stairs with Packie and Derrick and take cover behind one of the pillars once down at the tracks. Shoot the cops but don't waste your ammo and attempt to shoot them when the train is going past. Some officers will come down the stairs so shoot them when they arrive. You'll be told to go on to the tracks. Go on to the tracks, then turn around and kill the officers that come down. Once they're all dead, continue along the tracks. Follow Packie and Derrick until you reach the service exit. Go to the marker then go up the stairs to street level. Steal the car parked near the exit and lost the heat. Once you're in the car, drive to Packie's Ma's house. You may opt to lose your wanted level first, but you don't have to - it just makes it easier to drive to Packie's Ma's house. Once there, a cutscene will ensue. After that, the mission is completed. You have now unlocked Alderney as well. Gerald will call you and say that he's offering jobs for you. He is now available for missions. Packie will call and say that Derrick is in a park in Acter and that you should go see him. He too is now available for missions. Let's go see Ray. Here's a tip from Hugo Botha: In the Three Leaf Clover mission, after youve killed the cops in the subway and packy and them want to run down the tracks, run in the OPPOSITE direction until you are out of the 'cop circle'. Wait there to lose your wanted level and then go up to street level. Here's a tip from packrat: At the point where you leave the subway and start heading back up to the street, you'll notice a number of police cars and helicopters on your GPS, rapidly closing in on you. My first instinct was to stay in the stairway and wait, and pick off the cops as they started to come down. But if you wait until the stairway is surrounded, there's little chance of getting out alive. The easier option is to run up to the street and get out of there before the cops arrive; if you're fast enough, they'll won't see you leaving the stairwell and will think you're still down there, giving you the chance to making an easy escape. /-----------------\ |4.33: Ray Boccino| \-----------------/ /--------------------------\ |4.33.1: A Long Way to Fall| Reward: $8500 \--------------------------/ Shortly after leaving the restaurant, Ray will text you with a picture of the person you have to persuade to tell you where Teddy is. Go to the apartments and go down the stairs. Go to the person you have to pursuede. After the cutscene, take out a weapon and target him to get him to spill the beans. You can kill the guy who told you where Teddy is, and it actually makes the mission easier as he doesn't warn Teddy's crew that you're coming, and you don't get attacked as soon as you arrive on the 20th floor. Go in to the apartment complex and go to the elevator. After the cutscene, take cover near the wall and quickly take down the guy standing on the other side, otherwise he'll kill you or severly wound you. Kill the guy that comes out of the small hallway near the guy you just shot, then take down both the remaining thugs on this floor. Go to the other side of this floor and take down the guy on the stairs. Go up the stairs and take out everyone on this floor. There are people in each of the smaller hallways, so you could use grenades to take them out, and there are also people hiding near each of the corners of this floor. Once they're all dead, go take cover near the next flight of stairs and kill the guy on the stairs. He has a shotgun so be careful. There are 2 health packs - one in one of the smaller hallways and once on the construciton barriers near the stairs. Go up the stairs. There is one thug on this floor - kill him then go to the marker. Open the door then take cover and take out any enemies in the apartment you can from here. Go inside and take down any last thugs. There's a health pack in the kitchen accessed via the hallway. Go to the closed door in the hallway. After the cutscene, follow Teddy up the stairs, killing the guy on the stairs on the way up. He'll go outside on to the roof. Kill the guy near the door and follow Teddy down the stairs, taking cover behind the airconditioning unit. Kill the guy on the other side of the unit with blind fire and then go to where Teddy is standing. Kill him and he will fall off the roof. Ouch. Mission completed. You'll call Ray to tell him the job is done. Let's go back for another job. /---------------------------\ |4.33.2: Taking in the Trash| Reward: $9000 \---------------------------/ Go to the garbage truck and after the cutscene, you'll be in a different set of clothes. Get in the truck and drive to the first pickup in Chinatown. Once there, when told, open the back of the truck, then close it once both the bags are in the back. Go to the second pickup and do the same. After the cutscene, drive to the drop off. There will be a car chasing you, but concentrate on the driving and let your pals on the back do the shooting. If you're good at driving and shooting, feel free to shoot the pursuers, but the garbage truck is... well, a garbage truck. It can take plenty of damage. Eventually, when you're close to your destination, your pursuers will "accidentally" crash. Once you arrive, after the cutscene, the mission is over. You'll call Ray to tell him the job's been done. Let's go see him for our next job. /----------------\ |4.33.3: Meltdown| Reward: $9500 \----------------/ Go to your destination in Castle Garden City. After the cutscene, you'll automatically steal the Banshee that was behind Luca. Chase Luca through the streets. Don't bother shooting him just yet - you have to wait until they crash. There will be plenty of obstacles along the way. They'll drive on the wrong side of the road heaps as well, and of course, the AI can just barge in to oncoming traffic without any loss of speed, so be careful during the chase. Use those mad Red Army driving skills. Eventually, they'll crash in Middle Park. Go to where they are and from the stairs, kill the first guy that's taking cover behind the pillar. Go to the pillar closest to the big flight of stairs, at the bottom of which your targets are hiding, and take cover. Kill the 2 guys down there and then go to the toilets to find Luca. Once inside, shoot the doors down to find Luca. He's in a completely random door so it's impossible to tell you which one he's in. Shoot the doors down and once you find Luca, execute him. Once that's done, you'll call Ray. He wants you to meet him on the bridge in Middle Park. Go there now, and after the cutscene, mission completed. Let's go see Ray for our next job. /--------------------\ |4.33.4: Museum Piece| Reward: $8500 \--------------------/ Drive to the Libertonian. After the cutscene, you'll be in cover. Take out your Carbine Rifle and shoot the attackers one by one. Notice that the attackers' guns sound different than any other gun you've heard before - they all have Combat Pistols. Pick one up off a dead enemy when you can - it takes the same ammo as your Pistol so you should have plenty of ammo for it. Stick to your Carbine Rifle for this mission though. Make your way up the hallway ,taking cover behind the objects in the middle of the hallway and taking out all the enemies you can. There are guys in fron tof you and to your left, so be wary of that. Keep moving up until you reach the end. There's a health pack on a pillar near this room. Kill all the guys in this room, then go to the big flight of stairs. Kill the 2 guys that come at you, then go back to where you were at the start of the gunfight, all the way at the other end of the area. Now go to the bridge connecting the 2 paths of the upper part of this room right next to where you started in the gunfight. Take down everyone you can down on the bottom floor from up here. Now go through the other path on the upper floor (the left side from where you were when you started) and kill anyone you neet on the way, then go to the big flight of stairs again. Kill the guys taking cover near the desk then go to the desk and get the body armour. Take cover here and kill each enemy one by one. There's a lot of them so pick your moments carefully. There will be enemies that arrive on the upper floor so shoot them when you have the chance. They'll mainly use blind fire so either be precise and shoot their hand when they are blind firing or throw a grenade up there. Kill everyone else in this area, then go to the door. Go through the door go through this area shooting any enemies you meet on the way - no real need for cover. You might take a few hits but nothing too serious. Go down the stairs and take cover. Throw some grenades out there quickly to blow up the cars, then take down any survivors with your Carbine Rifle. There's health pack on the wall to the left of the door in this room. There'll be a guy in a car near the hot dog stand not far from the Libertonian. Shoot the driver then the passenger, othersie the driver will floor it at you. If he does that, shoot him when he inevitably crashes. Another car will come at you. Shoot the 2 guys in that car as well, then steal one of the cars and lost the wanted level you probably have. Once you lose the heat, mission completed. You'll call Ray to tell him what happened. Go back to Ray for our next mission. /----------------------------\ |4.33.5: No Way on the Subway| Reward: $8500 \----------------------------/ Go to where the bikers are hanging out. After the cutscene, get on the bike but don't take off until you put the helmet on - safety first. Follwo the bikers and shoot at them with your SMG. If you're low on ammo for your SMG, use your Combat Pistol, and if you're low on ammo for that too, then only make shots at the right moment. It's hard to shoot and drive but you have no choice. You can take one of the bikers down at any time, from the start of the pursuit, so hopefully you'll take one down before they reach the subway or before they're far in to the subway. Eventually the biker/s will reach the subway. They will go on to the subway tracks and go through here for a while until they reach the Algonquin Bridge, where they'll come back to the surface and then they'll ditch the tracks for the footpath next to the tracks on the bridge. No you can kill the other biker, so do it now while they're be driving in a straight line with no obstacles, while it's easy. Once they're both dead, mission completed. You'll cal Ray to tell him the job has been done. He'll call you later and say that he's paying a guy to tell you where Florian Cravic is. Your next mission starts immediately. /--------------------\ |4.34: Roman Bellic 7| \--------------------/ /---------------------------\ |4.34.1: Weekend at Florians| Reward: N/A \---------------------------/ You'll automatically cal Roman and you'll have to pick him up from the apartment. Go there and pick Roman up. Once you have, go to Talbot Daniel's location. After the cutscene, get a four door car and Talbot will give you directions. Don't go too fast or he'll tell you that you are and won't give you directions until you slow down. Once you arrive, watch the cutscene and the mission is over. Bernie will call you and say that he needs youto go to his place. He is now available for missions. U.L.Paper will also call and tell you that Bernie isn't the guy you'relooking for, but we already know that, Let's go back to Ray for his last job. /-------------------\ |4.35: Ray Boccino 2| \-------------------/ /---------------------\ |4.35.1: Late Checkout| Reward: $11000 \---------------------/ Go to the Majestic. Go to the marker out the front. After the cutscene, you'll be inside. Go to the elevator and call it. Get in once it arrives. After the cutscene, you'll be upstairs. Shoot the guy standing near the wall frong of you and take cover where he was standing Throw a grenade down the hall to take multiple enemies down, then start shooting the rest one by one. Once they're all dead, go down the hall and take cover at the end. Shoot the guy standing there and throw a grenade in to the room with the stairs. If you miss, just shoo the guy. Go in to that room and go up the stairs to the door. As soon as you go through, a guy will come through another door and shoot you. Shoot him before he gets a chance, then go through the 2 setssof doors and take cover behind the couch. Kill the enemies one by one. An enemy or 2 may come out of the small room near to the left of the dining table so watch out for them. Once they're all dead, take cover behind the golden pillar near the stairs and shoot the guys you can see in the small room I told you about before. Go in the room and finish off any survivors - you may opt to simply throw a grenade in there to get them all at once. Nonetheless, once they're all dead, go up the stairs and in to the room via the dobuel doors. Kill the enemy in here, then go back outside and continue going up the stairs. There's a guy waiting for you at the top of the stairs, so shoot him quickly before he shoots you. Before you reach the top of the stairs, you'll hear gunshots and glass breaking. Turn around to see enemies shooting at you. Kill everyone on the roof from here, then go on to the roof and get the body armour near the plants. You'll now have a 2 star wanted level. Now go back down the stairs and shoot the guy waiting for you on the bottom floor when he starts shooting at you. Go back down to the ground and kill the 2 guys in this room. Go back through the 2 sets of doors. Go all they way back down to the elevator, killign any enemies you see on the way. Use the elevator to go back to the ground, then leave the hotel. Once you do, the mission is completed. You'll still have the wanted level, so lose it. Mallorie will call you and tell you that Roman proposed to her. Let's go see Gerry. Here's a strategy from superdump: When you've reached the penthouse and killed everyone on the roof, if you go out the door onto the roof, the armour is on your right. If you look left, there are three more guys to kill on a slightly lower roof. Kill them, then go down the stairs to the left of the door, across the area with chairs and tables onto the roof where the guys were. To your right there is a window-cleaner style lift. If you get on it, ride it down to the bottom then jump over the high fence to your left, you don't have to deal with any more people. Here's a tip from LSDeka: After moving through the first few hallways and stairwells and you enter the actual room of the penthouse, kill all the guards in the living room and the one on the stair well. Carefully look your way into the kitchen and kill the guard or two that is in there and look for the Hacidic Jew. Aim your gun at him to intimidate him and he will beg for mercy and tell you everything was Isaac's fault. He can be spared or killed. /--------------------\ |4.36: Gerald McReary| \--------------------/ /---------------------------------------\ |4.36.1: Actions Speak Louder Than Words| Reward: $9000 \---------------------------------------/ Go and pick up the bomb in the alleyway and you'll automatically call Gerry. After that, go to Tony's car. Go to the back the car and plant the bomb as instructed, then get a car and go to the marker. After the cutscene, you'll be following the mobsters. Keep them in your sites but don't get too close. Eventually, they'll arrive at a factory on the north tip of Algonquin. Once you arrive, go to the safe spot and bring your phone up. Go to Phonebook, then Gerry, then Detonate to detonate the bomb. Now either stay here and take out any remaining targets with a sniper rifle or your Carbine Rifle, or go down to the factory and finish the remaining targets off at close range. Some of the targets will be hard to hit from afar but there's less chance of getting wounded in the gunfire. Nonetheless, once all the Ancelottis are dead, you'll have a 2 star wanted level. Lose it to complete the mission. You'll call Gerry to tell him the job has been done. Go back to Gerry for another mission. /------------------------------------------------------------\ |4.36.2: I Need Your Clothes, Your Boots, and Your Motorcycle| Reward: $9250 \------------------------------------------------------------/ I'm suprised that all fit on the same line. After the somewhat disturbing cutscene, you'll be in a biker's outfit. Get on the motorbike and go to the meeting point. After the cutscene, start chasing Frankie Garone. You can kill Frankie at any time but you'll obviously need to catch up first. When you go through the alleyway, there'll be an explosion so watch out for that. There'll be 2 trucks that will go through a road perpendicular to the road you're chasing Frankie on - one will stop and the other will keep going, so watch out for that. He'll go through the Booth Tunnel and then go around Alderney. This is where I killed him. He drives like a lunatic so you'll have do drive pretty well to catch up. Shoot him off his bike to kill him and end the mission. You'll call Gerry to tell him that Frankie has been killed. Let's go see Derrick. /---------------------\ |4.37: Derrick McReary| \---------------------/ /-----------------\ |4.37.1: Smackdown| Reward: $6500 \-----------------/ Get a police car from the nearby police station, then log on to the police computer. Search the police records for Bucky and then mark his location on the radar. Log off the police computer and go to the Burger Shot in northern Alderney in the police car - you can't use any other type of vehicle. You'll automatically call Derrick to tell him that you've found where Bucky hangs out. Once you're at Burger Shot, go in to the marker. After the cutscene, you'll be chasing Bucky. He won't go rediculously fast like most of the other enemies we pursue, but rather uses heaps of alleyways and gaps between houses to try and escape us. Chase him and eventually he'll arrive at a house. Get out of your car and take cover behind the truck. Shoot the 2 guys on the front deck then go in to the house. You can get a wanted level during the shootout so be wary of that. Shoot the front door and take cover. Shoot the 3 guys inside, then go inside and shoot the last guy. You'll have a 2 star wanted level. Lose it to complete the mission. You'll call Derrick and tell him that Bucky and his crew are dead. Ray will text you and tell you that you now hae a safehouse in Alderney. Brucie will call you and tell you that Stevie wants you to deliver cars to his garage in Bohan. You'll get your first request for a car from Stevie moments later. Go to Derrick for our next mission. /-------------------\ |4.37.2: Babysitting| Reward: $7000 \-------------------/ Go to the contact's location in the boat. Once you arrive, a cutscene will ensue. After the cutscene, follow Kim. You won't be following him for long before another boat enters the scene attacking Kim. Derrick will be shooting at thembut you should help out by shooting the enemies as well as driving. If you don't, the boats will probably kill Kim. Remember, you can focus on Kim with Circle or X. Eventually, after several boats have come and been destroyed, a helicopter will arrive. You'll be told you have a rocket launcher. Get out of your seat and go on to the deck of the boat as instructed, and the rocket launcher will already be equipped. Shoot down the helicopter, then get back in the boat and continue to follow Kim. When you arrive at the docks in Bohan, a cutscene will ensue. After it's finished, the mission is completed. Brucie will call you and tell you that he knows that Roman's getting married. Let's go see Derrick for his last job. /-----------------------\ |4.37.3: Tunnel of Death| Reward: $7500 \-----------------------/ Packie will call you and tell you he's left you a truck with a rocket launcher in it in Alderney City, and that you're going to block the convoy with it to get Aiden O'Malley. Go to the truck's location, get in and and a cutscene wil ensue whilst you automatically call Packie. After the cutscene, drive to the Booth Tunnel and block it off by parking the truck across the 2 markers. A cutscene will ensue. After the cutscene, you'll be in cover behind the truck. Shoot the cop that's coming towards you, then you'll see red markers come up over your enemies heads. Use the vehicles in the convoy as cover and shoot all the officers. You shouldn't use your rocket launcher as there's too high a chance of blowing up Aiden whilst he's in the van. Once all the officers are dead, get in the van with Packie. You have to lose your wanted level, so get back on the other side of the road and drive towards Algonquin. Ram through the blockade and then lose the heat ASAP. Once you've lost the heat, drive to the location marked on your radar and you'll ditch the truck and get in a car. After the cutscene, drive to the cliffs in Leftwood. After the cutscene, kill Aiden to end the mission. You'll call Derrick and tell him that Aiden is dead. Francis will text you and tell you to meet him on Castle Drive. Let's go there now. /-----------------------\ |4.38: Francis McReary 3| \-----------------------/ /----------------------\ |4.38.1: Blood Brothers| Reward: Depends on the choice you make \----------------------/ Go to the park where Francis and Derrick will be. Derrick will call you to tell you that he things Francis is going to kill him. You'll call Francis to get instructions on what to do once you arrive. Once you do arrive, get out of your car and climb up of to the stacks of wood, then climb on to the scaffolding. There's a lift here, so get on and go to the roof. Go to your vantage point. After the cutscene, use your sniper rifle to kill either Francis or Derrick. Once you kill one of them, the other will walk away. You may have a one star wanted level, so lose the heat to complete the mission. If not, simply get off the roof and run away from the park to complete the mission. If you killed Francis, Derrick will call you and tell you that he was scared back at the park. There is no financial reward. If you killed Derrick, you'll be $10000 richer and you'll call Francis to tell him you've done the job, and as Niko says, you can call Francis to remove your wanted level, but you can only remove a wanted level of 3 stars or less. Francis will text you later on to re-enforce your newfound ability. Later on, Packie will call you to tell you there's a funeral for the McReary that you killed, and that Gerald has been arrested. This automaticaly starts the next mission. /------------------\ |4.38.2: Undertaker| Reward: N/A \------------------/ You'll have to be in a suit when you go to the church. After the cutscene, you'll be outside the church. Take cover behind a car and throw a grenade at the Albanian car to take them all down in one go. If they've spread out before you get a chance to throw one, simply shoot them all. Another car will arrove. Throw a grenade at this one as soon as it stops. Shoot any survivors. Another car will come - do the same, throw a grenade at the car, shoot any survivors. More Albanians will come through the alleyway across from the church. Throw a grenade in the alleyway or shoot them all, it doesn't matter. A cutscene will ensue once all the Albanians have been killed. After the cutscene, get in the Romero and drive towards the cemetary. You probably have a wanted level so hopefully the cops won't give to too much trouble and you'll lose the heat on the way. Some Albanians will show up in 2 cars behind you and shoot the door open. Shoot the drivers if you can, as they'll keep following you until you kill them. You have to drive carefully now so the casket doesn't fall out of the Romero - when the car hits something, or when something (namely the Albanians) hit the car, the casket slowly makes its way out of the car. The top of the casket will come off if it takes enoguh damage, then it'll fall out if it takes too much more damage. Once you arrive at the cemetary, a cutscene will ensue. After the cutscene, mission completed. Packie will text you to thank you for your help. Gerry will call to tell you he's got more work for you, but he's in the Alderney State Correctional Facility. Let's go see Bernie. Here's a tip from Kenny Roberts: After you take out all the Albanians, and you're supposed to get in the car, and drive while two albanians shoot at you, don't do it. Wait around 30 seconds, BEFORE entering the car, and the Albanians will arrive at the church instead, where you and Packie can take them down easily. No one will chase you on your way to the grave site, unless you get a wanted level. /------------------\ |4.39: Bernie Crane| \------------------/ NOTE: Bernie's first 2 missions can't be started between 22:00 and 04:00. /-------------------------\ |4.39.1: Hating the Haters| Reward: $6000 \-------------------------/ Go to the park with Bernie - there's a Comet down the road from the apartment if you're looking for a car. Once you arrive, a cutscene will ensue. After the cutscene, Bernie will be jogging. Follow him but don't get too close. Have your SMG or Carbine Rifle in your hands as well. Keep following Bernie until he reaches the tunnel. A cutscene will ensue. After the cutscene, go up the stairs and hopefully you'll get there before the hater is too far away on the Faggio to shoot. If not, get on one of the Faggios and follow him. Shoot him ASAP. Once he's dead, you'll have to go back and pick up Bernie. Once you have, take him to Perseus in The Exchange. Once you arrive, a cutscene will ensue. After the cutscene, the mission is over. Go back to Bernie for your next mission. /-------------------\ |4.39.2: Union Drive| Reward: $6250 \-------------------/ Get a car and go pick up Bernie. There's a Turismo down the road not far from here and you'll need a fast car because you're gong to be in a long car chase soon. Get the car and pick up Bernie, then go to the meet on the northern tip of Algonquin. After the cutscene, you'll have to chase your targets. You can't attack them yet, and as per usual, ther are plenty of programmed obstacles along the way. None of them should slow you down too much, just stay alert. Eventually, your targets will crash in southern Algonquin and get out of their car. Get out of your car and shoot them both - they are armed, but only with handguns. Once they're both dead, drive Bernie back to his apartment. The ends the mission. Later on, Bernie will text you and tell you to meet him at pier 45. Let's go there now. /------------------\ |4.39.3: Buoys Ahoy| Reward: $6500 \------------------/ NOTE: This mission can only be started between 05:45 and 18:45. You'll be in the boat. Go to the location marked on your rader. After the cutscene, chase the attackers. There isn't much point shooting at them as they're going to make it to land regardless, but you can shoot the guy that's standing up on the boat. During the chase, don't weave in and out of small passages as the attackers do, just go straight - you don't want to capsise the boat, thus failing the mission. Eventually, the attackers get spotted by the cops. A police boat will explode then the attackers will arrive on land Once they do arrive, go to the docks and get out of the boat. Find the attackers and kill them. One has a shotgun and the other has an SMG so shoot them before they shoot you. Once they're all dead, go back to Bernie and a cutscene will ensue. After the cutscene, mission completed. Let's go see Gerry. /----------------------\ |4.40: Gerald McReary 2| \----------------------/ /---------------------\ |4.40.1: I'll Take Her| Reward: $9500 \---------------------/ You'll automatically call Packie. After the call, go to an internet cafe and log on. Go to the Autoeroticars link, then to view cars. Log off the computer. Gracie's number has been automatically added to your phone. You need to call her between 08:00 and 21:00, so do that. Gracie will tell you go go meet her at her house. Once you arrive, after the cutscene, you'll be in the car. Drive towards the coast, and eventually you'll be told to turn around and drive towards the safehouse where Gracie will be kept. Once she realises what's going on, she'll try to escape by pulling the steering wheel to the left or right, trying to jump out of the car and yelling at any cops she passes that she's being kidnapped. This will result in a 1 star wanted level that you must escape before you arrive at the safehouse. Eventually, Niko will hit Gracie and knock her out. You can now drive peacefully to the safehouse. Once you arrive, a cutscene will ensue, and after the cutscene, the mission is completed. You'll call Packie to tell him Gracie is at the safehouse. Later on, Bernie will cal you to tell you that you can have Bryce's car. Go to the parking lot when ever you want to pick up your yellow Infernus. Packie will call and tell you that he needs a picture of Gracie in captivity. Let's go to the safehouse where she's being held now. /---------------\ |4.41: Phil Bell| \---------------/ /--------------------\ |4.41.1: Truck Hustle| Reward: $11000 \--------------------/ Go to the alleyway. After the cutscene, you'll be in cover. Take out your RPG and blow the van and the pickup that's far away from you up (don't blow the truck that's next you up - not smart). Take out your SMG or Carbine Rifle and take the guards down. There's heaps of them and they're heavily armed. Another pickup will arrive with more guards. Blow it up before they get a chance to move. You'll eventually have to move in to take out the remaining enemies. Once everyone is dead, go to the truck. It will drive off, so run to the marker haning off the back of it to grab on Rapidly press X or A to gradually get to the top of the truck. Be quick or you'll fall off, resulting in mission faliure. Once you're on top of the truck, you'll start crawling towards the front. Use the left analog stick to stay on top of the truck. If you fall off the edge, rapidly press X or A to get back on top. Once you're at the front of the truck, a cutscene will ensue. After the cutscene, drive the truck to the house on the northern tip of Alderney. After the cutscene, the mission is completed. Phil will call you and tell you that you can go to the a phone booth in Alderney for assassin missions. Ray will call you and tell you that the Ancelottis won't pay up the ransom for Graie. Phil will call you again to tell you that Jimmy Pegorino wants to see you, and he'll text you later on and tell you that you have to wear a suit. Go see him ASAP. /--------------------\ |4.42: Jimmy Pegorino| \--------------------/ /------------------------\ |4.42.1: Pegorino's Pride| Reward: $10500 \------------------------/ Get in Pegorino's car. Once Pegorino is in the car, drive to the meet at the abandoned factory. A cutscene will ense. After the cutscene, go in to the building and then go up the stairs. Go to your vantage point. Watch over the meet. Eventually, the shooting will start. Use your Combat Sniper to kill all the enemies down below. Eventually, the game will tell you to rescue Pegorino. Go back to the ground and go to the door of the building you're in. Take down all the enemies you can from here, then go and hide behind the piece of furniture in the middle of the road. Take down any one else you can see from here. Move up to the first car and take cover behind that. Take down any enemies you can see, then moce up to the enxt car and do the same. Once you've killed everyone you can see, go to the doorway near where Pegorino is. Kill any enemies you can whilst in cover, then go through the rooms and kill everyone you see until you reach Pegorino. The mobsters are heavily armed so take them down quickly. Once you reach Pegorino, a cutscene will ensue. After the cutscene, you'll be in Pegorino's car. Follow the mobsters but don't worry about shooting at them, you'll just end up destroying the gift. Follow them through the industrial district until they stop. Once they do, get out of your car and quickly shoo them all before they can go anywhere. Once they're dead, get the gift and get back in Pegorino's car. Drive back to Pegorino's house. Once you arrive, a cutscene will ensue. After that, the mission is completed. Packie will text you and tell you that Gerry wants to see you. Jimmy will text you and say that he also wants to see you. Let's go see Jimmy. /---------------\ |4.42.2: Payback| Reward: N/A \---------------/ Go to the diner. After the cutscene, follow the Pavanos to the meet. There'll be programmed obstacles as always, so watch out for them. Once you arrive, get out of your car and take cover. Throw some grenades to blow up the cars - this should kill most of, and perhaps all of the enemies. Shoot any survivors and loot the cash from the dead bodies, then lose your wanted level if you have one. Once that's done, the mission is completed. You'll call Pegorino to tell him the job has been done. Kate will call you to tell you that Roman invited her to the wedding. U.LO.Paper will call you to tell you that Let's go see Gerry. /----------------------\ |4.43: Gerald McReary 3| \----------------------/ /----------------------\ |4.43.1: She's a Keeper| Reward: $9750 \----------------------/ Go to the safehouse where Gracie is being kept. After the cutscene, you'll be in a car with Gracie in the trunk. Drive to the new safehouse over in Algonquin. Moments after you leave the old safehouse, the Ancelottis will be chasing you in 3 seperate cars shooting at you. Don't damage the car too much or you'll kill Gracie - so be careful. Once you arrive at the new safehouse,a cutscene will ensue. After the cutscene, the mission is over. Let's go see Gerry for his last mission. /-----------------------------------------\ |4.43.2: Diamonds Are a Girl's Best Friend| Reward: N/A \-----------------------------------------/ Go to Charge Island. Once you arrive at your destination, a cutscene will ensue. After the cutscene, you'll be in cover behind the car. Take down everyone you can from here, then follow Packie. As soon as you can target them, kill the enemies on the boardwalk. More enemies will appear. Make your way up the boardawlk killing any enemies you see. You should use your Carbine Rifle for most of the gunfight, but you may have to use your Sniper Rifle/Combat Sniper to kill some of the enemies you can't see or target. Quickly take cover behind the pipes to avoid getting hit by the enemies that have just appeared. Keep following Packie and killing enemies until you see 3 cars arriving down below. Take out your RPG and destroy the cars, or throw grenades to destroy them, and hopefully that should kill all the enemies down there. Shoot any survivors. Keep following Packie and killing enemies until you see a cutscene. After the cutscene, kill the 2 guys ahead of you, then go down the ladder to street level. Get a car and drive back to Packie's place. After the cutscene, the mission is complete. Ray will call you to ask about the diamonds. Let's go see Phil. /-----------------\ |4.44: Phil Bell 2| \-----------------/ /----------------------\ |4.44.1: Catch the Wave| Reward: $7500 \----------------------/ Go to the truck. Once you arrive, get in and drive to the docks on Charge Island. After the cutscene, get out of the truck and take cover behind it. Kill the guy that comes up to the left side of the truck, then kill anyone else you can from here. There are red barrels on the floor inside the building, so shoot those several times to have them explode, killing several enemies at once. Take cover at the entrance to the building at kill as many enemies as you can. When Phil tells you to give him covering fire, do so, then run through the building - hopefully, you won't get hit by too many bullets. If you are, next time you do the mission, kill more enemies before running through. If you don't go to Phil soon enough, he'll die. Once you're on the other side of the building, kill the enemies guarding the boats, then get the body armour on the left side of the docks. Get in the one on the left and follow Phil. Eventually, enemies will appear following you on boats. It'll be hard to shoot them as you'll go up and down on a boat, but you can simply lose them instead by going towards your destination. Once you've killed or lost the enemies, go to a small dock on the west side of Algonquin. After the cutscene, the mission ends. Let's go see Phil for his next job. /-----------------\ |4.44.2: Tresspass| Reward: $10500 \-----------------/ Go to the old factory with Phil. Once you arrive, Phil will tell you that you can either go in the fron door, full force, or you can go around through the basement. The latter is your best bet. Go down to the tunnel and you'll find a hole in the wall. Go through it and you'll see some enemies. Kill one to get the fight started. Shoot anyone else you can from here. Go inside the building and go up the stairs, but only half way. You can get most of the enemies on this floor from here. Take them down one by one, then go on to the floor and takee cover, killing any remaining enemies on this floor. Go to the ramp. Go up the ramp then turn around and kill the men shooting at you from above. Keep going up the ramp and finish off any remaining enemies on this floor. There are heaps of gaps in the floor so be careful when going to the next flight of stairs. Go up the stairs and kill the enemies in the next room before going inside, then go inside and finish off any survivors. Do the same for the next room. Chubby Charlie will jump out of a window to escape. Once all the enemies in the last room are dead, shoot a window and jump out, then take cover behind the air conditioning units. Shoot all the enemies you can from here, then go the the corner of the building you just jumped out of and kill all the enemies you see from here. Go across the wooden bridge, then turn around and kill the enemies on the high rooftop. Go throught the next wooden bridge and climb the ladder. Take out the guy on the rooftop then go and climb the next ladder. After the cutscene, aim for the rotor on the helicoper and shoot it to destroy the helicopter. After the cutscene, the mission is complete. You'll call Phil to tell him that Charlie is dead. Let's go see Phil for his last job. /-----------------------------------\ |4.44.3: To Live and Die in Alderney| Reward: $12000 \-----------------------------------/ Go to the house ther ethe heroin is stored. Once you arrive, a cutscene will ensue. After the cutscene, you'll be in a car with a 3 star wanted level. Follow Phil through the streets. Shooting the cars will help, so shoot the police vehicles as much as possible, without losing Phil. Apart from that, the entire chase is programmed - the first fed car that chases Phil will either crash or explode, the same cars will block your path, cars will ram police cars out of the way - the same every time. Eventually, Phil will call you and tell you to meet him in the alleyway when he stops. Follow him until he does stop, then you'll be out of the car. Get the Assault Rifle if you need it, then take cover near a wall when the cops arrive. Kill the 2 cops, then go to the other side of the alleyway and take cover. Several police vehicles with police officers will arrive so shoot all the cops that come to the alleyway. Eventually, you'll have to go to a van parked in a lot on the other side of the street. Go across the street once you've killed all the cops. Once you get there, the game will tell you to take down the helicopter. Either use an RPG to blow it up, or if you don't have one available, shoot it down. Shoot the copsin the helicopter to before they kill you. Cope will swarm around the van so you'll have to be vigilant. Nonetheless, once the game tells you to, get in the van. Frankie may die before hand, in which case you'll have to get the heroin from his dead body, and then get in the van. Once you're in the van, lose the heat. There's a Pay 'n' Spray down the road but the cops will probably see you entering it, so either get out of the search area or go to the Pay 'n' Spray further north. Once you've lost the heat, go back to the house you started off at. After the cutscene, the mission is over. Let's go see Jimmy. /----------------------\ |4.45: Jimmy Pegorino 2| \----------------------/ /----------------\ |4.45.1: Flatline| Reward: $13000 \----------------/ Drive to the hospital and when you get ou tof your car, leave your engine running. Put away any weapons you may have drawn and go inside. Go through the hall on your right and go in to the room here, then go to the lockers. Walk in to the marker and you'll have a doctor's uniform on. Go to your target's room and the cop will leave. Go to the life support machine and press L1 or LB to turn it off. After your target is dead, take out a gun and kill the 3 cops outside the room with your shotgun, then make your way out of the hospital taking out any cops you see on the way with your Carbine Rifle. When you are finally out of the hospital, quickly find a car and lose your wanted level This ends the mission. Let's go see Jimmy for his next mission. /--------------------\ |4.45.2: Pest Control| Reward: $14500 \--------------------/ Get in a car and eventually Jimmy will call you. After the call, go to Ray's location. Follow Ray until he reaches a gas station. Park somewhere where you can easily hit the gas tanks, then take out your RPG and fire at one of the tanks, or throw a grenade at one of the tanks. Nonetheless, witness the massive explosion, and then take out a gun and shoot any survivors. If you're not so lucky, Ray will get in his car and escape. This is unlikely because the massive explosion would almost certainly destroy his car, but things don't always go to plan. If he does, kill any remaining enemies at the gas station, then chase Ray and shoot him until he's dead. He has a Combat Shotgun so if he gets out of his car kill him quickly. Mission completed. Let's go see Gambetti. /------------------\ |4.46: Jon Gravelli| \------------------/ /-----------------\ |4.46.1: Entourage| Reward: $12000 \-----------------/ Go to your friend's lcoation on the map, and after the cutscene, get in the car and stay in the middle of the 2 cars. Eventually, you'll rach a roadblock, then you'll reach another and the convoy will stop. After the cutscene, you'll be out of the car behind the wall. Take down everyone you can from here with your Carbine Rifle. It's best to take out the enemies on one side of you first, then take cover and kill all the enemies on the other side. More enemies will arrive so when they do, kill them. Enemies will be hiding on rooftops so watch out for them. Whilst you did see one of the enemies with a rocket launcher he will not use it again. Once all the enemies are dead, get in a car with the politician and drive away from the scene. As soon as you get in a car, 4 cars will appear on your radar. There are more Russians that have come to attack the politician. You have 2 options - kill them or escape them. The latter is far easier and far less dangerous, so floor it down the street and don't hit any traffic to lose the pursuers. Once you have lost the Russians, drive the politician to City hall. After the cutscene, the mission is complete. Let's go see Gravelli again. /------------------\ |4.46.2: Dining Out| Reward: $13250 \------------------/ Go to Mr. Fuk's Rice Box in Alderney City. Go inside and watch the cutscene, then shoot the guy at the reception that you just talked to. Turn to the hallway to the right and shoot the guy that you see appear. Go in to the hallway and take cover behind the wooden decorative wall. There are enemies taking cover behind the pillars. Take out your Carbine Rifle and shoot them when they pop out to shoot you. Go in to the room and take out any remaining enemies on the ground floor, then go up the stairs and finish off any remaining enemies up there. Go to the managers office and collect the body armour whilst you're asking him where Kim is. After he tells you, kill him or leave him alive, then go back outside towards, the kitchen, shooting any enemies you see on the way. On in to the kitchen and there'll be an enemy on your right. Kill him then go through the kitchen. There's a health pack on the floor near the exit. Go through the door and go down the fire escape to the ground. Kim will get in a car with a bodyguard. Destroy the car with an RPG or grenade if you can. If not, you can aim at the car and kill Kim and the bodyguard. If they get a way, quickly get a car and chase them. They won't go that fast so it's easy to shoot the pair. Once Kim is dead, the mission is completed. Let's go see Gravelli for his last mission. Kenny Roberts has sent in a good tip: It's a good idea to destroy the car because it spawns before the escapee tries to escape in it. This works for several missions, but if the car spawns BEFORE said event in that area, you can plant a bomb on it, or shoot out the tires, and the car will be sabotaged whenever the escapee gets on it. Here's an alternate strategy from Carl Johnson: On Dining Out, along the lines of the suggestion relating to messing up the escape vehicle before it spawns, I was too clever by half and took the escape car and drove it away some distance, thinking the victim wouldn't know what to do. Well, he did know what to do, he took the motorbike I was supposed to chase him on. But I managed to pursue him on foot and when he got to a straight stretch of road I was able to get him with my sniper rifle. It's not a solution I recommend, but it is worth doing as a variation after you've already gone through the game. /----------------------------\ |4.46.3: Liquidize the Assets| Reward: $14500 \----------------------------/ Go to the grocery store that the Russians are using as a front. There are 5 vans you have to destroy, and the place is heavily guarded, with snipers on the rooftops as well. Take out your Sniper Rifle/Combat Sniper and snipe all the enemies you can outside the yard before going inside through the gates. One all the enemies you can see are dead, go inside through the gates and use anything you can find as cover. Kill every single enemy in the yard, then take out your grenades and throw one at each truck. Someone will drive one of the trucks out of the yard if you give them the chance so shooy the driver and then blow the van up or take out your RPG and blow the enemy and the truck both up. Once all the vans have been destroyed, the mission is over. You'll call Gravelli to tell him the vans have been destroyed. U.L.Paper will call you and tell you that Darko Brevic has arrived in Liberty City. This starts your next mission immediately. /--------------------\ |4.47: Roman Bellic 8| \--------------------/ /----------------------------\ |4.47.1: That Special Someone| Reward: N/A \----------------------------/ Go pick up Roman at Firefly Island, then go to the airport where Darko Brevic is waiting. After the cutscene, decide whether or not to execute Darko - either shoot him or walk away. After you have made your decision, drive Roman back to Brucie's house to finish the mission. Pegorino will call you and tell you to meet him at the strip club in Alderney. Let's go there now. /----------------------\ |4.48: Jimmy Pegorino 3| \----------------------/ /----------------------\ |4.48.1: One Last Thing| Reward: N/A \----------------------/ The beginning of the end - after this cutscene, you'll have to choose your path: get Revenge, or strike a Deal? Go to the red icon for Revenge, and the green Icon for the Deal. Make your choice, then go to the corrosponding mission below - A Dish Served Cold for Revenge, or If the Price is Right for the Deal. Roman will call you and urge you to do the deal. Kate will call you and tell you not to do the deal, but rather get revenge. Decisions, decisions. /--------------------\ |4.49: Roman Bellic 9| \--------------------/ /---------------------------\ |4.49.1r: A Dish Served Cold| Reward: N/A \---------------------------/ Go in to the marker near the boat. After the cutscene, take out your Carbine Rifle and shoot the guard standing next to the stairs, then turn your attention to the truck nearby. Enemies will get out of the truck. Shoot them and then go up the stairs. Stop halfway up the stairs, and notice that there are gaps in the ships walls. You might be able to shoot some enemies from here. Once you can't anymore, or if you can't at all, go all the way up the stairs, turn left and take cover behind the first wooden box you see in front of you, shooting any enemies you can on the way. Kill the enemies one by one from here until you can't target any more of them. Take out your Sniper Rifle/Combat Sniper and take out the enemy on the high platform on the other side of the boat and the enemy down on the bottom of the boat near him. Once he's dead, make your way up the boat, killing the enemy on top of the first cargo hold on your right. Run past the first cargo hold and take cover behind the big box you see at the start of the second cargo hold. Kill all the enemies you can from here, then exit cover and keep moving down the boat, killing any enemies you missed or couldn't shoot when you were in cover. Run all the way up to the third cargo hold, go to the pathway between the ship's inside and the cargo hold and kill the enemy that's next to the cargo hold. Take cover outside the entrance to the ship's inside. Kill the 3 enemies inside here, then go inside the ship. Pick up the health pack on the kitchen bench if you need it. Go through the kitchen and to the stairs near the tables. Shoot the enemyon the stairs then go upstairs and take cover outside the hallway with the cabins. Kill the 3 enemies in the hallway one by one, then go in to the hallway. There's a Carbine Rifle in the first door on your left, and body armour in the second door to your right. At the end of the hallway, turn left and go outside. Go across the elevated platform and take cover when you see the 2 enemies near the stairs. Kill them both and go up the stairs. Kill the enemy waiting for you here. Go across the elevated platform and kill the enemy near the next flight of stairs and the enemy waiting at the top of them. Go up the stairs all the way to the top, then take cover outside and kill the enemy in the control room. Go inside, step in to the marker and press L1 or LB to open the cargo hold doors. After the cutscene, you'll have to find and kill Dimitri. Go out the door that you came in from and take out your Carbine Rifle. You can shoot some enemies from here, but not many. Once you can't kill anyone else from here, turn around and go down the stairs. Kill the guy waiting for you at the bottom of the stairs. You'll hear a guy shooting at you - he is several floors below you and is almost impossible to shoot, so don't worry about him. Go down the stairs and then turn so you're facing the east. You can now shoot the guy I mentioned earlier. Jump off the ledge and land on the same level that the enemy you just killed was on. Go to the northern edge of the platform and shoot any enemies you can from here. Go back inside the ship and turn left in to the hallway with the cabins. Shoot the guy in the hallway taking cover. The body armour may have regenerated in the room where it was before so take it if it's there and you need it. Go through the hallway and to the stairs. Shoot the guy on the stairs then go down to the kitchen. As with the body armour before, the health pack may have regenerated, so take it if you need it. Shoot the enemy in the kitchen then kill the guy in cover outside with a grenade. Go outside and climb on top of the cargo hold, then go to the opening and drop in. Take cover and go to the right side of the cargo hold. Kill the guy that's standing in plain sight, then go and take cover near where the guy you just killed was standing. Shoot the guy on the eastern side of the cargo hold who was in the same position as the guy you just killed, only on the other side of the boxes. Get out of cover and look for a red barrel on top of a box. Shoot it to cause an explosion and kill the enemies around it. Shoot all the enemies in this area, perhaps using grenades as they won't come out of cover very often. Go past the pile of wooden planks and a cutscene will ensue. After the cutscene, you'll be in cover. Take down the 2 enemies on your right, then take down the guy with the shotgun on your left as soon as he pops out of cover. Throw a grenade at Dimitri, then shoot the group of larg gas bottles on the left to cause an explosion, killing the remaining enemies. Unload an armada of bullets on Dimitri to cue a cutscene. After the cutscene, execute Dimitri. After the execution, go up the stairs behind Dimitri and through the dining room and kitchen to outside the ship. Run back down to where you came on the ship and run down the stairs to get off. Run away from the ship to end the mission. You'll call Roman to tell him that you killed Dimitri. Roman willtell you that you have to wear a suit to the wedding. Phil will call you to tell you that he didn't trust Dimitri either. You'll call Kate to tell her that you took revenge on Dimitri. That's when the next mission starts. /------------------------------\ |4.49.1d: If the Price is Right| Reward: $250000 \------------------------------/ Go to the marker to pick Phil up, then go to the docks, where the deal is being held. Go inside and in to the marker. Dimitri will call you to tell you that he's killed the men collecting the heroin, and that you'll have to kill the people inside the factory to get the money. When Phil tells you to, follow him until you reach a ladder. Phil will climb the ladder, so get on and climb up with him. Follow Phil intil he stops at the last skylight, and after he talks, he'll shoot the window. Drop in to the factory. Tons of enemies will run across the floor below. Shoot some if you want, but ther'll be a guy shooting at you to the north in the factory. Kill him and then make your way across the elevated platform to the east. Stop and look down on the floor for any enemies that you can shoot from up here. Kill the 2 guys on the eastern end of the same platform that you're on, then make your way towards the stairs where theose same guys were standing. Go down the stairs and shoot the guy waiting for you at the bottom of the stairs. Another 2 guys will run from the western end of the elevated platform so kill them too. Again, tons of enemies will run across the floor. Shoot as many as you can from here, but be careful as enemies will walk up the stairs and shoot at you. Go all the way to the bottom floor and start killing enemies one by one. There are enemies everywhere so use the posts as cover, just like the enemies are, and pick your oppertunities carefully. There are also enemies on the elevated platforms that you just camd won from. Take new cover when you need to. When all the enemis are dead, make your way across the floor to the north. More enemies will appear, so kill them eone by one like before. Enemies will appear on the elevated platforms too, also like the previous wave of enemies. Eventually, Phil will tell you that he needs you to lay down covering fire, and he'll run off. Follow him up the stairs and kill the enemies that are right in front of you, and the enemies on the elevated platforms to the east. Kill any remaining enemies from here that you can and continue to follow Phil to the office. After the cutscene, chase the buyer. Exit the office via the eastern door and go down the stairs on your right, killing any enemies you see on the way. The factory will be full of enemies once again so keep vigilant. Exit the factory via the open garage door enar the stairs, and the buyer will flee in a truck. Steal the pickup or the bike nearby and chase after him. The buyer will go down the old train tracks. Shoot at the truck when you can. There will be plently of programmed obstacles as always so keep your eyes open for them. Not long after the chase begins, the truck's back doors will open and the green barrels inside will fall out one by one. Avoid these as they will slow you down, and if you're on a bike they will probably cause you to crash if you do hit one. Eventually, if you keep shooting the truck, the buyer will get out of the truck when it catches fire. Get out of your car of off your bike and shoot the buyer, then get the money. You'll now have to take Phil back to where you picked him up from. Do so to end the mission. You'll call Roman to tell him that you did the deal, and Roman will be happy. Pegorino will call you to tell he's back on top. You'll call Kate to tell her that you did the deal and she won't be happy, telling you that she won't be coming to Roman's wedding. /---------------------------\ |4.49.2: Mr. and Mrs. Bellic| Reward: N/A \---------------------------/ REVENGE: After you call Kate to tell her that you killed Dimitri, you'll have to go and pick her up from her Ma's house over in Dukes. Pick her up and take her to the wedding, then watch the cutscene. After the cutscne, you'll wake up in your Bohan safehouse wearing the clothes you arrived in Liberty City in. Little Jacob will eventually call you telling you that he and Roman found one of Pegorino's men in a building in Koresh Square, and that they're keeping an eye on him. Niko will tell them that he's on his way there now. The mext mission starts immediately. DEAL: After Roman calls you and says that he's getting married right now, simply go to the church and watch the cutscene. After that, you'll wake up in your Bohan safegouse wearing the clothes you arrived in Liberty City in. Little Jacob will eventually call you telling you that he found one of Pegorino's men in a building in Koresh Square, and that he's keeping an eye on him. Niko will tell him that he's on his way there now. The next mission starts immediately. /--------------------------\ |4.49.3r: Out of Commission| Reward: N/A \--------------------------/ Go to Little Jacob's and Roman's location on the map. After the cutscene, chase the goons through Alderney. It'll be a long chase, and the goons drive extremely fast and recklessly. You'll eventually drive on to the Plumber's Skyway and you'll be on the Skyway for the majority of the chase. Eventually, the goons will go on to the wrong side of the road, so do the same at the first oppertunity you get as you probably missed the gap in the concrete when they did go to the wrong side of the road. This part is obviously more dangerous because you are now facing oncoming traffic. The goons will eventually use the onramp as an offramp to get off the Skyway. Folow them through the northern areas of Alderney until you arrive at an abandoned casino on the northern tip of Alderney. After the cutscene, you'll be in cover behind the car you drove here in. Kill the 3 enemies on the roof then kill any other enemies you can from here. If you have an RPG with 2 or more rockets, use it too blow up the cars that are parked near the casino, but keep 1 RPG for later on. You could also use grenades to blow up the cars. When you can't target any more enemies, move up and take cover behind an object near the cars (or the cars themselves provided you've killed all the enemies there). Kill any remaining enemies you see here. There are also enemies hiding in the small area surrounded by contsruction fences. Once all the enemies outside are dead, Little Jacob will text you and tell you that he has an escape plan. Take cover just outside the front door to the casino. Kill the 3 enemies on the ground floor, and also the guy with the shot gun at the top of the stairs to your far left. Go inside and kill the guy right at the back of the casino on a low elevated platform. There's a health pack on the wall of the small room on the left if you need it. Go further inside and kill the guy taking cover near the orange fence, then go all the way through to the stairs. After the cutscene, go up the stairs. Go through the door and quickly gun down the 2 enemies on the other side of the roof. Follow Pegorino down the ladder. Take cover behind the pipe and kill the 4 enemies that you can see. Run down the pathway and kill the guy who's taking cover behind the boxes. Take out your RPG if you have one, and as son as the car arrives ans stops, fire your RPG at it to blow it up. If you don't have an RPG available, use a grenade or quickly shoot the enemies - there is practically nowhere to take cover here. Run to the stairs near the car and go down them to the dock. After Pegorino takes off on the boat, get on the bike around the corner and follow him on the coastline. His goons will shoot at you so watch out. Eventually, Little Jacob and Roman will appear on a helicopter. A marker will come up on the map, near a ramp. Drive in to the marker, and after the cutscene, you'll be hanging from the helicopter. Rapidly press X or A to get Niko in to the chooper. As soon as he's inside, you'll be in the drivers seat. Follow Pegorino's boat and watch out for the rockets. Staying up high will almost ensure this. Little Jacob will be shooting at the boat, and eventually it'll catch on fire, but then one of Pegorino's rockets will hit your chopper. Eventually, a cutscene will ensue. After the cutscene, you'll be on Happiness Island. Chase after Pegorino and his goons. Shoot the goons as soon as you can aim at them, and then go after Pegorino. Once you've foudn him taking cover near a tree, shoot him dead for a cutscene to ensue. After the cutscene, you have completed Grand Theft Auto IV's story. Congratulations! /-----------------------------\ |4.49.3d: A Revenger's Tragedy| Reward: N/A \-----------------------------/ Go to Little Jacob's location on the map. After the cutscene, chase the goons through Alderney. It'll be a long chase, and the goons drive extremely fast and recklessly. You'll eventually drive on to the Plumber's Skyway and you'll be on the Skyway for the majority of the chase. Eventually, the goons will go on to the wrong side of the road, so do the same at the first oppertunity you get as you probably missed the gap in the concrete when they did go to the wrong side of the road. This part is obviously more dangerous because you are now facing oncoming traffic. The goosn will eventually use the onramp as an offramp to get off the Skyway. Folow them through the northern areas of Alderney until you arrive at an abandoned casino on the northern tip of Alderney. After the cutscene, you'll be in cover behind the car you drove here in. Kill the 3 enemies on the roof then kill any other enemies you can from here. If you have an RPG with 2 or more rockets, use it too blow up the cars that are parked near the casino, but keep 1 RPG for later on. You could also use grenades to blow up the cars. When you can't target any more enemies, move up and take cover behind an object near the cars (or the cars themselves provided you've killed all the enemies there). Kill any remaining enemies you see here. There are also enemies hiding in the small area surrounded by contsruction fences. Once al the enemies outside are dead, Little Jacob will text you and tell you that he has an escape plan. Take cover just outside the front door to the casino. Kill the 3 enemies on the ground floor, and also the guy with the shot gun at the top of the stairs to your far left. Go inside and kill the guy right at the back of the casino on a low elevated platform. There's a health pack on the wall of the small room on the left if you need it. Go further inside and kill the guy taking cover near the orange fence, then go all the way through to the stairs. After the cutscene, go up the stairs. Go through the door and quickly gun down the 2 enemies on the other side of the roof, then focus your attention to the right side of the roof. Kill the 3 men on the roof, then you have a choice - go on to the roof or go down the ladder and around the building. If you go on the roof, a cutscne will ensuw. After the cutscene you'll be near a boat. Get in and take off quickly before one of Dimitri's rockets hits the boat. If you go around, Dimitri wil still shoot rockets at you, but he'll probably be too fa away from you to shoot rockets at you whilst you're getting in to the boat. Your choice. Nonetheless, once you're in the boat, follow Dimitri's helicopter. Watch out for the rockets he fires at you, and avoid them at all costs. Also watch out for objects in the river, such as rocks, whilst driving the boat. Eventually, Little Jacob will appear on a helicopter. A marker will come up below the helicopter. Drive in to the marker, and after the cutscene, you'll be hanging from the helicopter. Rapidly press X or A to get Niko in to the chooper. As soon as he's inside, you'll be in the drivers seat. Follow Dimitri's helicopter and watch out for the rockets. Staying up high will almost ensure this. Little Jacob will be shooting at the helicopter, and eventually it'll catch on fire, but then one of Dimitri's rockets will hit your chopper. Eventually, a cutscene will ensue. After the cutscene, you'll be on Happiness Island. Shoot the goon near the tall metal post to the west, then turn to the north and run along until you hit a wall. Jump over the wall up to the large open park, then run the Statue of Happiness. Go around the back of the statue, then once you've found Dimitri, shoot him dead for a cutscene to ensue. After the cutscene, you have completed Grand Theft Auto IV's story. Congratulations! /--------------------------------------\ |5: Friends, Girlfriends and Activities| \--------------------------------------/ Throughout the course of the game you will be able to hang out with your friends, go on dates with your girlfriends, and you'll be doing activities with them during those times. They will like you more and more with each activity, and eventually you will unlock a special ability unique to that friend or girlfriend. The ability unlocks when your Like Stat with that person is higher than 75%. If it goes below 75%, you lose the ability, and have to raise the Like Stat even higher than before to get it back. /------------\ |5.1: Friends| \------------/ ROMAN Special Ability: Free Cab Rides How to Use: Go to Phonebook, then Roman, then Cab Service. The cab will come to you within seconds. LITTLE JACOB Special Ability: Cheaper Guns How to Use: Go to Phonebook, then Little Jacob, then Guns. Go to where Little Jacob is waiting for you. Go to his trunk and press L1 or LB to buy weapons at a discount from Little Jacob. You can buy any weapon and ammo for any weapon except the Combat Pistol, the Sniper Rifle and the RPG. BRUCIE KIBBUTZ Special Ability: Free Helicopter Rides How to Use: Go to Phonebook, then Brucie, then Chopper. Go to where Brucie is waiting for you. Go in to the marker and then get in the helicopter. Brucie can take you to almost any helipad in the city. PACKIE MCREARY Special Ability: Free Car Bombs How to Use: Go to Phonebook, then Packie, then Bomb. Go to where Packie has left the bomb and pick it up. Go to the trunk of any car and press L1 or LB to plant the bomb on that car. To detonate the bomb, go to Phonebook, then Packie, then Detonate. Watch the fireworks. DWAYNE (Only if you killed Playboy X in The Holland Play) Special Ability: Get Backup How to Use: Go to Phonebook, then Dwayne, then Backup. Dwayne will send a car with 2 guys that will follow you help you get out of a sticky situation. NOTE: After you've killed Playboy, check your emails to find an email from Dwayne. Reply positively to the email and he will become your friend (thanks to Jon Forenzo). /----------------\ |5.2: Girlfriends| \----------------/ MICHELLE Special Ability: N/A KATE Special Ability: N/A KIKI Go to love-meet.net and arrange a date with LawChick Special Ability: Lower your Wanted Level by 3 Stars How to Use: Go to Phonebook, then Kiki, then Lower Wanted. After the phone call, your wanted level will have lost 3 stars. You can only use this 3 times before you'll have to date Kiki again to be able to use the ability again. CARMEN Go to love-meet.net and arrange a date with SoBoHoe Special Ability: Health Boost How to Use: Go to Phonebook, then Carmen, then Health Boost. After the phone call, your health will be rising back to 100% ALEX. Go to craplist.net and respond to the "Party girl seeks man" ad. Special Ability: 24 Hour Clothing Discount How to Use: Go to Phonebook, the Alex, then Clothing Discount. After the phonecall, you'll have a 50% clothing discount for the next 24 in game hours. NOTE: As my PS3 isn't working properly, I have't been able to date Kiki or Alex, and I haven't been able to unlock Dwayne's special ability, so I am unsure of how their special ability actually works. I assume what I have put down is at least half right, but it would be too hard to use your friend's or girlfriend's special ability even if the last item you pick on the phone is worded wrong, it's always second on the list, after Call. If someone could correct me, it would be much appreciated, and you'll be credited for your work. /---------------\ |5.3: Activities| \---------------/ There are several different activities you can do in Liberty City. You can only do certain ones with your friends, but you can do any of them with your girlfriends. The activities will have different effects on your friend's or girlfriend's like stat, so learn what they like to do best. BOWLING This is the first mini game you'll do in the game. The best way to get a strike is to take 2 steps to the left, and bowl as straight as you can. Speed isn't really a factor; as long as you hit that sweet spot, you should get a strike every time. This is probably the easiest mini game in GTA IV: even if you can't get strikes at all, you'll still whoop your friend's or girlfriend's ass. This activity can be done with Brucie, Dwayne, Packie and Roman. Here's another way to get strikes (works with PC version as well): I started in the second lane and took one step left. On the PC, you have to move the mouse straight back and the thrust it straight forward. I used the side of a book as a ruler so the mouse wouldn't move sideways. After just a few tries I got the "Gobble Gobble" achievement. You can also use this "trick" to shoot straight at pool (thanks to Timothy Camara). DARTS Another mini game you can play. To get 180 points in 3 goes, hit the middle ring in the 20 points section 3 times in a row. You can clear out in as little as 5 goes in Darts, and it isn't too hard to win. DRINKING Probably the funniest activity you can do with your friends. After you go drinking, you'll be completely wasted, and Niko and his friend will be stumbling around struggling to stay standing. You'll fall over easily too. It's advisable to take a cab home, otherwise if the cops see you driving, you'll get a 1 star wanted level. On top of that, Niko can't drive so good under the influence, so don't drive too fast or you'll crash really bad. EATING You can go out eating with your friends at various venues, including Burger Shot, Cluckin' Bell, Restaurants and Diners. When you do go and eat, your health will refill. You can go too a Diner, a Burger Shot or a Cluckin' Bell by yourself and order food to refill your health as well. POOL Play a game of 8-Ball against an NPC or a friend/girlfriend. The game automatically picks a ball and aims the cue at the white ball in such a way that if you hit the white ball with the right amount of force, the ball the white ball hits should sink. This is the case about 50% of the time. Here's a tip on how to shoot straight in pool in the PC version: You can also use this "trick" to shoot straight at pool: on the PC, you have to move the mouse straight back and the thrust it straight forward to hit the white ball. I used the side of a book as a ruler so the mouse wouldn't move sideways (thanks to Timothy Camara). SHOW You can go to Perestroika or Split Sides to see a show. Go to Perestroika to see Caberet acts, and Split Sides to see Katt Williams and Ricky Gervais do stand up performances. Hilarity is ensured. STRIP CLUB You'd assume this is somewhere you'd want to keep your girlfriends away from, but some of your girlfriends actually do enjoy going to the strip club. You can get a private dance with a stripper, and if you get 3 dances in a row you'll have 2 girls shaking it for you! Nice. /-----------------------------------\ |6: Little Jacob's Delivery Missions| \-----------------------------------/ These jobs are accessed by going to Phonebook, then Little Jacob, then Job. These jobs unlock as you play through the game, and are in a completely random order. You will get an old, rusted, slow car for the first 9 deliveries, and a Jamaican Huntley Sport for the last one. /----------------------------------\ |6.1: Meadows Park, Festival Towers| Reward: $250 \----------------------------------/ Get the car and go to the the meet at Festival Towers in Meadows Park. Get out of the car and go in to the marker. After the cutscene, you'll have a 2 star wanted level and your contacts will be shooting at the cops. Either get your car and try and get out of the search radius or to a Pay 'n' Spray, or get a cop car and get out of the search radius much faster, although you won't be able to use Pay 'n' Spray because you're in a police vehicle. Once you've lost the heat, the mission is over. /--------------\ |6.2: Schottler| Reward: $250 \--------------/ Get the car and go to the meet in Schottler as quick as you can. If you have a really fast car, you can just get in the old car, then quickly get out and get back in your fast car and speed to Schottler. Nonetheless, once you're there, get out of the car and go in to the alleyway under the expressway to find your contact. Go in to the marker, and after the cutscene, the mission is over. /--------------------\ |6.3: Cerveza Heights| Reward: $250 \--------------------/ Get the car and go to your destination in Cerveza Heights. Once you arrive, get out your car and go in to the marker. After the cutscene, you'll be surrounded by gang members. Take cover behind the green dumpster and either shoot the gangsters near the car or blow the car up. The enemies you saw in the cutscene on the roof might fall off the roof, so if they do, shoot them whilst they're recovering and standing up. Otherwise, exit cover and shoot them. There'll be another gang member on the roof near the cars so shoot him as well. /---------------------\ |6.4: East Island City| Reward: $250 \---------------------/ Get the car and go to your location on the radar. It's timed like the Schottler one so hurry your ass up. Once you reach the marker, continue down Concord Avenue and turn right on to the grass. You'l hit a wall if you don't see it, so stop and get out of your car, climb over the wall and run down the tunnel to meet your contact. After the cutscene, the mission is over. /-----------\ |6.5: Willis| Reward: $250 \-----------/ Get the car and go to the meet in Willis. Once you arrive in the alleyway, get out of your car and go in to the marker. After the cutscene, you'll have a 2 star wanted level, so get in your car and drive out of the search radius or to a Pay 'n' Spray. Once you lose the heat, the mission is over. /-----------------\ |6.6: Meadows Park| Reward: $250 \-----------------/ Get the car and go to your destination in Meadows Park. Once you arrive, get out of the car and go in to the marker. After the cutscene, you'll be attacked by 4 gang members. Jump over the wall across from the dumpster you put the package under, then simply aim at a gang member and shoot him when he pops his head over the wall to shoot at you. Once all 4 of the gangsters are dead, the mission is over. /-----------------\ |6.7: Outlook Park| Reward: $250 \-----------------/ Get the car and go to your destination, in a tunnel under a bridge in Outlook Park. Once you arrive, park your car in the tunnel, get out of your car and go in to the marker. After the cutscene, you'll be attackded by 4 gang members. Quickly pick a side of the tunnel and go to that side, killing the 2 gang members there with a shotgun or rifle. Take cover behind your car and kill the other 2 gang members on the other side. Once they're all dead, the mission ends. /-------------------\ |6.8: Beechwood City| Reward: $250 \-------------------/ Get the car and go to the meet in Beechwood City. It's timed so don't wait around. Use a faster car if you can get one, but beware of the time it takes to get out of one car and in to another. Nonetheless, once you arrive, get out of your car and go in to the marker After the cutscene, the mission ends. /-------------\ |6.9: Steinway| Reward: $250 \-------------/ Get the car and go to the meet in Steinway. This delivery mission is also timed, so get there quickly. Once you arrive, get out of your car and go in to the marker. After the cutscene, the mission ends. /------------------\ |6.10: Meadow Hills| Reward: $250 \------------------/ Get the car and go to the meet in Meadow Hills. Once you arrive, get out of your car and go in to the marker. After the cutscene, you'll be surrounded by 5 gang members. Kill the 2 enemies that got out of the car and then take cover behind the car. Kill the remaining 3 gang members from here to end the mission. /----------------\ |7: Brucie's Cars| \----------------/ These jobs are accessed by going to any of the 3 internet cafes located around the city, and checking your email. Look for an email sent to you from Brucie, with a paper clip next to the yellow dot - these emails contain the locations of cars Brucie wants delivered to him. These jobs, like Jacob's, are given out in a random order. Your reward on delivery depends on the condition of the vehicle, and what type of vehicle you've just delivered. There are 10 jobs, and the cars differ each time - you could be stealing and delivering any type of land vehicle, so I can't tell you what the vehicle will be. However, the location of the vehicle and the events that follow are all scripted and tied to one another, so when you go to pick up a vehicle and location X, events Y and Z will always happen. /------------\ |7.1: Outlook| \------------/ Go to the vehicle's location. Once you arrive, you'll see the owner of the vehicle being frisked by police, and another cop inspecting the trunk/boot of the vehicle. If you get in the vehicle and try to drive off, a cop will probably get to the vehicle and bust you before you even start the engine, so kill the 2 cops and drive off. The Pay 'n' Spray isn't far from here, so drive straight there to lose the heat. If the cops get there before you, then drive away from the Pay 'n' Spray, then drive back once the cops are off your tail, or aren't around the Pay 'n' Spray. Once the vehicle's in perfect condition, drive to Brucie's garage and deliver the vehicle. /----------------\ |7.2: Chase Point| \----------------/ Go to the vehicle's location. Once you arrive, you'll see the vehicle on the side of the road with a girl at the driver door. Jack the vehicle and drive off. The driver of the vehicle will shoot at you, but he only has a pistol so it won't damage you or the vehicle much. Drive to the garage. Be careful, as it's a long drive from Bohan to Broker. Fix the vehicle and lose your wanted level if you have to, and deliver the vehicle. /--------------------\ |7.3: Cerveza Heights| \--------------------/ Go to the vehicle's location. Once you arrive, you'll see the vehicle speed out of an alleyway. Chase the vehicle, and shoot the driver as soon as you can. Get in the vehicle, fix the vehicle and lose your wanted level if you have to, and deliver the vehicle. /-------------------\ |7.4: Beechwood City| \-------------------/ Go to the vehicle's location. Once you arrive, you'll see 2 guys cleaning the vehicle. Get in the vehicle and do a reverse 180, then exit the vehicle park. Someone will shoot at you, but they only have a pistol, and hopefully you'll get away before they do any damahe. Fix the vehicle and lose your wanted level if you have to, and deliver the vehicle. /-----------------\ |7.5: South Slopes| \-----------------/ Go to the vehicle's location. The vehicle is being driven around the area, so you'll have to stop the vehicle and jack the driver or kill the driver then get in the vehicle. The best time to do this is when the vehicle is at a red light. Once you are in the vehicle, fix the vehicle and lose your wanted level if you have to, and deliver the vehicle. /--------------\ |7.6: Schottler| \--------------/ Go to the vehicle's location. Once you arrive, you'll see 2 guys standing in the alleyway. Kill them both, and do it quickly, as they will attack you without warning. Once both the enemies are dead, get in the vehicle. Fix the vehicle and lose your wanted level if you have to, and deliver the vehicle. /-----------------\ |7.7: Meadow Hills| \-----------------/ Go to the vehicle's location. Once you arrive, you'll see the vehicle parked near the train station. As soon as you try to get in the vehicle, you'll have a 2 star wanted level. Lose your wanted level, fix the car if you have to, and deliver the vehicle. /---------------------\ |7.8: Firefly Projects| \---------------------/ Go to the vehicle's location. Once you arrive, you'll see 3 guys near the vehicle. They'll approach you, and if you leave them alive whilst trying to steal the car, they'll drag you right back out and shoot you, so kill all 3 of them and then steal the vehicle. Be wary that you are in the Firefly Projects, so other random peds may also shoot back.Fix the vehicle and lose your wanted level if you have to, and deliver the vehicle. /----------\ |7.9: BOABO| \----------/ Go to the vehicle's location. Once you arrive, you'll see 4 guys standing near the vehicle. One of them will try to steal the vehicle. Get in as soon as the other guy gets in so the car is started and ready to go. You can kill the other 3 guys if you want, but it isn;t necessary. Fix the vehicle and lose your wanted level if you have to, and deliver the vehicle. /------------------\ |7.10: Meadows Park| \------------------/ Go to the vehicle's location. The vehicle is being driven around the city, so you'll have to stop the vehicle or shoot the driver. Once you've done either of those things, get in the vehicle, Ffix the vehicle and lose your wanted level if you have to, and deliver the vehicle. /-----------------\ |8: Brucie's Races| \-----------------/ Brucie has 9 races, each of which you have to win for 100% completion: 3 in Broker/Dukes/Bohan, 3 in Algonquin and 3 in Alderney. If you call Brucie and select Race on a particular island, he'll give you a race with a starting point on that island. Once there are no more races with starting points on that island, he'll say there aren't anymore races, but there are - simply go to another island and call Brucie regarding the Race from there. South Broker Starting Line: Broker Laps: 3 ------------------------------------------------------------------------------- Airport Run Starting Line: Dukes Laps: 3 ------------------------------------------------------------------------------- Dukes Boulevard Starting Line: Dukes Laps: 3 ------------------------------------------------------------------------------- South Algonquin Starting Line: Algonquin Laps: 3 ------------------------------------------------------------------------------- Star Junction Starting Line: Algonquin Laps: 5 ------------------------------------------------------------------------------- Road to Bohan Starting Line: Algonquin Laps: 3 ------------------------------------------------------------------------------- North Alderney Starting Line: Alderney Laps: 5 ------------------------------------------------------------------------------- Elevated Starting Line: Alderney Laps: 3 ------------------------------------------------------------------------------- South Alderney Starting Line: Alderney Laps: 3 Thanks to Christopher Moir for telling me that the type of cars your opponents drive in the races are not tied to the race - they are random. He also told me that you could not race a police cruiser against four wheel drives, so I'd assume you can't use a police vehicle to race at all. /----------------\ |9: Stevie's Cars| \----------------/ These are the cars that Stevie will tell you to collect via text message. It's simple: get the car and drive it to Stevie's Garage in Bohan for money. The amount of money you get for each car depends on the damage done to the car, excluding the smashed window on the front left door. The Garage is near your Bohan safehouse. He'll want the cars in a completely random order, and he'll text you about an in game hour or 2 after you deliver a car for his next request. Once you've delivered all 30 cars, you can take any car to the Garage for money. NOTE: The reward listed will only be awarded to you if you deliver the car in perfect condition! The only damage that can be done to a car is the smashed front left window - you'll have to break it to actually get inside a car that you need to deliver. Take it to the Pay 'n' Spray on the Algonquin side of the Northwood Heights Bridge if you do damage the car and want the maximum reward. NOTE: These are approximate locations. Look around the area for the vehicle. Just because I say it's on the corner doesn't actually mean it's right on the corner. Check on the left and right sides of the street where the approximate location is and you'll find it. It is much easier to find cars during the day because it's far easier to actually see the cars. If you're still having trouble, here's a map: http://www.gta-iv.org/images/mapy/mmsauta.jpg Banshee Reward: $26400 LOCATION: Galveston Avenue between Obsidan Street and Nickel Street in Middle Park West. ------------------------------------------------------------------------------- Bobcat Reward: $8250 LOCATION: In the Francis Internatinal Airport carpark that's directly across from the airport itself. Go to the top floor of the carpark to find the Bobcat in Francis International Airport. ------------------------------------------------------------------------------- Buccaneer Reward: $5940 LOCATION: Lompoc Avenue, on the southern eastern tip of Bohan, near the construction site in Industrial. ------------------------------------------------------------------------------- Calvaclade Reward: $23100 LOCATION: Parked in a driveway near Manzano Road and Long John Avenue T-intersection in Leftwood. ------------------------------------------------------------------------------- Cognoscenti Reward: $29700 LOCATION: In an alleyway near the corner of Boyden Avenue and Lyndon Avenue in Alderney City. ------------------------------------------------------------------------------- Comet Reward: $19800 LOCATION: In the parking lot near the Burger Shot in the same street as Memory Lanes in Middle Park West. ------------------------------------------------------------------------------- Contender Reward: $8250 LOCATION: Parked on the street outside a factory on the western side of Creek Street in BOABO. ------------------------------------------------------------------------------- Coquette Reward: $13530 LOCATION: Parked in Liberty Lane between Emerald Street and Feldspar Street in Castle Garden City. ------------------------------------------------------------------------------- DF8-90 Reward: $5940 LOCATION: On the corner on Oneida Avenue and Crockett Avenue in Hove Beach. ------------------------------------------------------------------------------- Dilettante Reward: $6600 LOCATION: On the corner of Carrollton Street and Saratoga Avenue in Willis. ------------------------------------------------------------------------------- Dukes Reward: $7260 LOCATION: On Vauxite Street in East Holland, just a bit east of the Modo outlet on the same street. ------------------------------------------------------------------------------- Faggio Reward: $2310 LOCATION: The Corner of Bismarck Avenue and Diamond Street in Chinatown. ------------------------------------------------------------------------------- Freeway Reward: $6600 LOCATION: On the corner of Saratoga Avenue and Lynch Street in Beechwood City. ------------------------------------------------------------------------------- Huntley Sport Reward: $13200 LOCATION: Parked in the police station car park at the police station in Northern Gardens. Make sure you kill any cops that will open the car door and arrest you whilst you're hotwiring the car or you'll get arrested. ------------------------------------------------------------------------------- Infernus Reward: $33000 LOCATION: On the corner of Earp Street and Montauk Avenue in Downtown. ------------------------------------------------------------------------------- Intruder Reward: $8250 LOCATION: On the corner north west of Asparagus Avenue, just west of Onion Street in Rotterdam Hill. ------------------------------------------------------------------------------- Manana Reward: $3960 LOCATION: On the corner of Thornton Street and Camden Avenue in Cerveza Heights, parked in a small dirt lot. ------------------------------------------------------------------------------- Moonbeam Reward: $7260 LOCATION: In the parking lot on the eastern side of Charge Island. ------------------------------------------------------------------------------- NRG 900 Reward: $8250 LOCATION: On the corner of Topaz Avenue and Bismarch Avenue in Landcaster. ------------------------------------------------------------------------------- Patriot Reward: $16500 LOCATION: On the corner of South Parkway and Denver Avenue in Castle Gardens. ------------------------------------------------------------------------------- PMP 600 Reward: $10560 LOCATION: In an alleyway connecting Amsterdam Lane and Bismarck Avenue in The Exchange. ------------------------------------------------------------------------------- Rancher Reward: $8250 LOCATION: At Port Tudor, there are 2 buildings with a road shaped like a Figure 8 going around both of them in Port Tudor. Go to the carpark on the northeast corner of the southern building. The Rancher is parked here. ------------------------------------------------------------------------------- Rebla Reward: $11550 LOCATION: Just a bit south of the corner of Hematite Street and Colombus Avenue, on Columbos Avenue in The Triangle. ------------------------------------------------------------------------------- Sabre GT Reward: $8250 LOCATION: Parked in a driveway on Stillwater Avenue near the corner of Tudor Street and Stillwater Avenue in Meadow Hills. ------------------------------------------------------------------------------- Sentinel Reward: $8250 LOCATION: Driving along Roebuck Avenue in Normandy, turn right on the street just before you reach Asahara Road. Go down this street and to your right you will see the car parked on a small concrete lot. ------------------------------------------------------------------------------- Sultan Reward: $11550 LOCATION: In a driveway opposite the end of Kemeny Street near the corner of Aspdin Drive and Kemeny Street in Berchem. ------------------------------------------------------------------------------- Super GT Reward: $36300 LOCATION: On the corner of Amsterdam Lane and Barium Street in Chinatown. ------------------------------------------------------------------------------- Turismo Reward: $36300 LOCATION: Going west along Owl Creek Avenue in Westdyke, turn right in to the driveway to the north before you reach the end of the street. The Turismo is parked in this lot. ------------------------------------------------------------------------------- Voodoo Reward: $6600 LOCATION: Parked on the northern tip on Bunker Hill Avenue in East Island City, before the street makes a 45 degree turn, and then another 45 degree turn where the street turns in to Hancock Street. ------------------------------------------------------------------------------- Washington Reward: $7260 LOCATION: Parked on Franklin Street, opposite the pool, near the dock in Steinway. /---------------------\ |10: Assassin Missions| \---------------------/ These missions are accessed via the payphone near the Pay 'n' Spray in central Alderney, and are unlocked after you complete Truck Hustle, a mission given out by Phil Bell. These missions are done in a random order, and you'l call The Fixer after some of them. There is always body armour in the lot behind the payphone, and there is always a weapon there of some sort after you, both after the phone call ends. /--------------------------\ |10.1: Bailing out for Good| Reward: $3000 \--------------------------/ Get the body armour and the Carbine Rifle from the lot then go to the target's location. If you can, shoot your target before he gets in the car, or blow up the car with an RPG. A grenade probably won't work as the target will probably escape before it blows up. If you do kill him, the mission ends. If not, you'll have to chase the target with the police chasing you, since you now have a wanted level. Shoot the people in the car until you git your target, or shoot the car's engine to destroy the car. Once your target is dead the mission is over. /--------------\ |10.2: Dead End| Reward: $6500 \--------------/ Get the body armour and the Carbine Rifle from the lot then go to the target's location. Follow the target until he turns in to an alleyway. Get out of your car and blow the car you were following up with an RPG or grenade. 2 men will arrive in a car, so turn around and shoot them. Shoot the rest of the enemies and the mission will end. /---------------------\ |10.3: Deralict Target| Reward: $4000 \---------------------/ Get the body armour and the Carbine Rifle from the lot then go to the targets' location. Go in to the alleyway and blow up the cars with an RPG or grenade. Kill any remaining enemies that are outside the building, then proceed inside, killign any enemies on the groudn floow. There's an explosive barrel on the norhern side of the first floor. You will probably have a wanted level, and it will hinder you for the rest of the mission as cops will flood the building. Go up the stairs and as soon as you're shot at, shoot any enemies you can target before you get to the top of the stairs. Go all the way to the top once you can't target anyone else and then go up the next flight of stairs. Kill the enemies on this floor and then go up the next flight of stairs. There are a lot more enemies on this floor so take them down quickly, using the posts as cover if you need to. Go up the next flight of stairs and shoot all the enemies on this floor, then continue up going up stairs and killing the enemies until you finish the mission. Get out of the building and lose the heat before you get killed by the cops /---------------------------\ |10.4: Hook, Line and Sinker| Reward: $3000 \---------------------------/ Get the body armour and the SMG from the lot then go to the target's location. You won't be able to snipe the target from land so get in your boat and go to the target's boat. The target will flee. Follow the target whilst shooting it with the SMG to shoot and eventually blow up the boat, or to shoot the target. If you're good at using the RPG you can get ahead of the target, get out of the boat and blow the target up. Once the target is dead, the mission is over. /-----------------------\ |10.5: Industrial Action| Reward: $7500 \-----------------------/ Get the body armour and the Sniper Rifle from the lot then go to the target's location. Smash through the fence and go to the southern end of the industrial area, then make your way up the long yellow staircase. Kill the target at the top of the stairs, then go all the way to the top of the stairs. Shoot the 4 enemies on the elevated platform, then kill the 2 near the stairs on their right. Go to the tall building on the right and go up the stairs. A enemy will be on the second floor, so shoot him. Go up another flight of stairs and kill the guys in the other building - one is on the same floor that you are, the other is several floors above you. After they're all dead, the mission ends. /-----------------------\ |10.6: Migration Control| Reward: $3000 \-----------------------/ Get the body armour and the Sniper Rifle from the lot then go to the target's location. Drive up to the helipad and get out of your car. Either shoot the target before they get in the helicopter or blow the helicopter up with an RPG or grenade - the explosion would probably kill them. If not, simply shoot them as they'll have nowhere to go. Once the target is dead, the mission ends. /----------------\ |10.7: R.U.B Down| Reward: $4000 \----------------/ Get the body armour and the SMG from the lot then go to the target's location. If you have an RPG, fire it at the ground where the bikes are. If not, drive in to the alley way and hit the bikes, throwing a grenade on the ground when you hit the bikes. Back out of the alleyway and after the explosion, chase down any enemies that fled and either shoot them or knock them off their bikes. Once all the targets are dead, the mission ends. /---------------\ |10.8: Taken Out| Reward: $3000 \---------------/ Get the body armour and the SMG from the lot then go to the target's location. The target will be in a limo, with 2 four wheel drives full of body guards behind them. They won't stop even if you park your car right in front of them so you have 2 choices - blow the target's limo up or shoot the the target. To shoot the target, shoot at the back doors of the limo - that's where the target is sitting in the limo. To blow the limo up, either shoot at the limo's engine or get ahead of the limo, get out your RPG and fire a rocket at the limo. If you do damage the limo without destroying it, even if you tap the limo with your car, the guards in the 2 four wheel drives will chase you and attack you whilst the limo drives around the city, so kill the target quickly. Once the target is dead, the mission ends. /------------------\ |10.9: Water Hazard| Reward: $3000 \------------------/ Get the body armour and the Sniper Rifle from the lot then go to the target's location. Go up the the water's edge and either snipe the target or blow the boat up. Nonetheless, once the target is dead, the mission is over. /------------------------\ |11: Flying Rat Locations| \------------------------/ This is a list of where all 200 flying rats are, and how to elimenate them. Stock up on Pistol/Combat Pistol ammo, Sniper Rifle ammo, and keep a few grenades and an RPG handy too. You'll also need to be able to read the in game map, and the hard copy of the map found in your game's box/case. Along with this, you'll need to know the compass points - north, south, east and west. I will constantly be referring to these points as I need some way of directing you to the pigeon, and seeing as there is a black circle with the letter N in it on your map (representing north) it's the easiest way to direct you, as it minimises the numer of times you'll have to pause the game. http://img246.imagevenue.com/aAfkjfp01fo1i30469/loc91/60097Pigeon_map_locations _Large_122_91lo.jpg The URL above is a link to the map I used to find the pigeons. Feel free to use it with or without this part of the guide - I have tried to list all the pigeon locations in the guide in such a way that you don't need the map or the videos, but they can (and probably will) help you if you use them in conjunction with the guide. I also used these videos: http://www.youtube.com/watch?v=P5VwmhvL6tY (1-50) http://www.youtube.com/watch?v=WS1P5hzBlvQ (51-100) http://www.youtube.com/watch?v=d_J6ghvgW5c (101-150) http://www.youtube.com/watch?v=dtI0ibFbIm4 (151-200) Special thanks to 007craft for making those videos. /------------------\ |11.1: Broker/Dukes| \------------------/ 1: Go to the southern end of Wappinger Drive, south from your first safehouse and the Russian Shop. Facing south, go on to the boardawlk via the right ramp, then go down the stairs on to the beach. Go to the southern end of the beach, then face west. Go under the high boardwalk with the tall column supports, and the flying rat will be near one of the western columns near the water. ------------------------------------------------------------------------------- 2: Go to the southern end of Wappinger Drive, south from your fist safehouse and the Russian Shop. Look to the east, and you should see a metal fence with a cardboard sign that says "ClOSED. COME BACK IN THE SUMMER!" Jump over this fence and continue east in to the theme park until you reach a light blue support with a wall near it. There is a ticket stand here, and a high platform right next to it -jump on to the high platform (or jump on to the ticket stand and then on to the high platform), then jump on to the large roof with all the supports on it. Continue south until you reach the edge of this part of the roof, then look to the west. The flying rat will be on a horizontal green support bar connecting this roof to the next roof. ------------------------------------------------------------------------------- 3: Go to the Crockett Avenue and Onondaga Avenue intersection, near Flying Rat 2. Facing south west, take out your sniper rifle and look up towards The Screamer (the roller coaster), specifically to the high part with the word "SCREAMER" on it. Look at the railing on the very top of the coaster above the sign - the flying rat is at the peak of the roller coaster's railing. ------------------------------------------------------------------------------- 4: Go to the Ketchum Street and Shinnecock Avenue intersection, in the same area as Mikhail Faustin's house. Go to the back (the eastern side) of the house that's on the south east corner of this intersection. The flying rat is on the back deck railing. ------------------------------------------------------------------------------- 5: Go to the Cokanuk Avenue and Cody Street intersection, north from Bowling and east of the Russian Shop. Facing south, turn left at the intersection in to Cokanuk Avenue, then right in to the first pathway you see. Go to the south eastern end of this pathway, then turn to the south west and go to the corner of the path. The flying rat is on the corner of the railing. ------------------------------------------------------------------------------- 6: Go to the Shinnecock Avenue and Crockett Avenue intersection, near the starting point for Flying Rat 3. Drive east on to the Broker - Dukes Expressway. Go in to the left lane (when on the correct side of the strett, driving east) that goes up, and stop when the sharp left turn ends on the expressway. The flying rat is here, on the end of the concrete call seperating the left and right lanes in the middle of the expressway. ------------------------------------------------------------------------------- 7: Go to the Ringo Street and Saponi Avenue intersection, east of the Pay 'n' Spray. Facing south, look at the brick wall in front of you. The pigeon is on top of the wall, on the right side of the gap in the wall. ------------------------------------------------------------------------------- 8: Go to Kid Street, the part in between Onondaga Avenue and Starr Street, south east of the Pay 'n' Spray. Go in to the alleyway branching off the southern side of Kid Street, and run to the southern end of this pathway. Turn left at the end of the pathway, and turn left again at the path intersection. The pigeon is above the first red door on your right. ------------------------------------------------------------------------------- 9: Go to the Delaware Avenue and Crockett Avenue intersection on the south western tip of Broker. Face south, and look at the white sign that says "Welcome to FANTASTIC FIREFLY ISLAND". If you're facing the sign (facing south) the pigeon is on top of the last pillar on the right. ------------------------------------------------------------------------------- 10: From Flying Rat 9's location, drive west, and eventually north along Delaware Avenue. Look to your left - notice that there are 2 concrete walls. Not long after you pass the Delaware Avenue and Iroquis Avenue intersection, the wall closer to you ends, then starts again not much further down the path. Skip this gap, and the next one, but stop at the third gap in the wall. Go to the stairs on the western side of the path. Look on your map for a small rectangle that sticks out of the edge of the island - a dock. Using your sniper rifle, look to the pillars of the dock for the pigeon - it is one one of them. ------------------------------------------------------------------------------- 11: Go to the western end of the dead end Mohanet Avenue Street. You should end up at the Platypus, the boat Niko arrived in Liberty City on. There is a crane with a ladder right beside you. Go up the ladder to the top, then ascend the next ladder to the top as well. Using your sniper rifle, look to the south east. The pigeon on the western square shaped brick pillar, the one that holds up one end of the concrete sign you go under when entering BOABO from the southern end of Mohanet Avenue. ------------------------------------------------------------------------------- 12: From Flying Rat 11's vantage point, look to the north east for a brick building with a grey tin roof. Using your sniper rifle, look at the wall of the building that you can see - there are air conditioning units on the walls. The pigeon is on an airconditioning unit on the second story, to the left of where the building forms a corner. ------------------------------------------------------------------------------- 13: Go to where you executed Mikhail Faustin in The Master and the Molotov (the roof of Perestroika). Look down to the platform with the Perestroika sign on it. The pigeon is near the wall of the club itself on this platform. ------------------------------------------------------------------------------- 14: Go to your map, and look for Outlook - specifically, the park in Outlook. In the array of paths, you'll see a circle near the middle of the park - go to the this circle. The pigeon is on the eastern side of the fence of the gazebo in the middle of the circular path represented as the circle mentioned earlier on the map. ------------------------------------------------------------------------------- 15: Go to Hicock Street, specifically the part between Saponi Avenue and the Broker - Dukes Expressway. Go in to the alleyway that branches off the the south of this street. Stop when you're in the middle of the alleyway and look west to find a higher platform with a blck fence on one side - the pigeon is on that platform. Use the dumpster on the southern side of the middle part of the alleyway to jump on to the roof of the low building next to it, then go across the rooftop and across the grey tin garage roof to find the pigeon on the platform. ------------------------------------------------------------------------------- 16: Go to the Sundance Street and Conoy Avenue intersection, south west from the bar where you can play pool. There is a building here with a purple tin roof at an acute angle, that says "JERK 'N' GIZZADA" on the southern side of the building. There are stairs to the left of that part of the building - the pigeon is on top of the eastern wall of those stairs. ------------------------------------------------------------------------------- 17: Go to the Montauk Street and Earp Street intersection, south east of the gun shop. Facing west, there is a green bus stop clearly visible in front of you. Go to the northern end of the bus stop, and aim at the northern part of the roof of the bus stop. Move back towards the north until you can see the pigeon sitting on the roof of the bus stop. ------------------------------------------------------------------------------- 18: Go to the corner of Mohegan Avenue and Pancho Street intersection, near Burger Shot. The pigeon is on a piece of metal on the south east corner of the corner of the street, in a construction site. ------------------------------------------------------------------------------- 19: Go to Wenrohronon Avenue, specifically the part between Carson Street and Cassidy Street. Facing east, look for a fire escape. The pigeon is on the bottom level of the fire escape, on the fence. ------------------------------------------------------------------------------- 20: Go to the Senca Avenue and Cassidy Street intersection. Walk along Cassidy Street to the east, looking on the right side of the street. The pigeon is on the left railing of the third set of stairs you see. ------------------------------------------------------------------------------- 21: Go to Montauk Street, specifically the part under the Algonquin - DUkes Expressway. Facing south, go to the eastern on ramp that will take you east, further in to Dukes. There is a gap between the concrete support for the bridge and the onramp - go in to this gap. Go to the dirt ramp, and turn left in to the tunnel. You should be facing north. Go to the northern end of the tunnel and face south. The pigeon is on a ledge inside the tunnel above the southern entrance to the tunnel. ------------------------------------------------------------------------------- 22: Go to your map, and go to the north western area of BOABO. There is a very thin grey line with a circle on the right end of it. Go to Mohanet Avenue, specifically the part where the grey line meets the road. Go in to the low entrance - in to the grey line - and in to the circle at the end. Facing east, look up to find a fire escape. The pigeon is resting on the left corner of the fence on the bottom story of the fire escape. ------------------------------------------------------------------------------- 23: Go to the Creek Street and Chicory Avenue intersection, in northern BOABO. Facing south, drive south in to Chicory Street, but stop when the road starts to curve to the right. The pigeon is on the platform connected to the lower part of the pillar that sticks out of the wall right in front of you when facing south. ------------------------------------------------------------------------------- 24: Go to Dukes Boulevard, specifically the part between Huntington Street and Livingston Street. An alleyway branches off Dukes Boulevard to the east - go in to the alleyway, and stop when you see the chain link fence on your right. Go in to the basketball court that the fence surrounds. The pigeon is on top of the northern hoop, specifically on top of the rectangle behind the hoop. ------------------------------------------------------------------------------- 25: Go to the Charleston Avenue and Huntington Street intersection, east of Cluckin' Bell. There are stairs that lead to the train station above in the north eastern corner of the intersection. Go up these stairs to the first story, then go south on the the platform itself. Go west along the platform for a second or 2, and you'll see another set of stairs. The pigeon is on the roof that covers the first set of stairs you ascended, behind the 3 ticket machines near the next flight of stairs. ------------------------------------------------------------------------------- 26: Go to the Savannah Avenue and Stillwater Avenue intersection, north of Burger Shot. Drive east in to Ellery Street, and look on your right for a ramp that leads to the train station above. Go up that ramp to the train station, in a vehicle, something moderately tall (not a sports car or a lowrider). Once on the station platform, drive east until you can see the eastern end of the roof covering this part of this side of the platform. Park your vehicle just outside the covered area, then jump on top of your vehicle. Jmup on to the aforementioned roof, and go to the western end of the roof. You'll see a higher roof to the north, right next you you. Run and jump on to the roof to make it over to the other side, then run across the next roof to the north until you reach a roof on the other side of the street. Run and jump over this roof as well and you'll be on the flat paft of this roof. Notice that there are 2 roof exits (the small structures with a door on one side and a light on the roof), one on the eastern side and one on the western side of the roof. The pigeon is at the base of the door of the eastern roof exit. ------------------------------------------------------------------------------- 27: Go to Saratoga Avenue, near the carwash closest to the airport, specifically the part that's udner the train track. There are supports for the train track - one on the western side and one on the eastern side of the road. The pigeon is in on the tip of the northern side of the top of the eastern support. ------------------------------------------------------------------------------- 28: Go to the Algonquin - Dukes Expressway, specifically the part next to the south west corner of the airport terminal (the big building at the airport). The expressway will split in to 3 different roads - the right road, bordering on the airport terminal, the middle, which is the expressway, and the left, which is the road entrance to the train station. The pigeon is on the small cylindrical pillar near a street light on the concrete path in the middle of the left and middle roads. ------------------------------------------------------------------------------- 29: Go to the Algonquin - Dukes Expressway, specifically the part next to the south west corner of the airport terminal (the big building at the airport). The expressway will split in to 3 different roads - go to the right road, bordering on the airport terminal. Notice that there are 2 large concrete structures with a large circular hole in them - one on the northern side, and one on the southern side of this part of the terminal. The pigeon is in the hole on the southern structure. Either go to a high vantage point, like the near by train trakcs, and snipe the pigeon, throw a grenade up in to the hole, get an RPG and fire one at the hole, or do what I did, and get a bike, drive it up the ramp below the hole, landing in the hole itself, and shoot the pigeon. ------------------------------------------------------------------------------- 30: If you're playing the PS3 version of GTA IV, start up the Sixaxis tutorial and complete the reloading exercise, the bike exercise, and the boat exercise, but don't complete the helicopter exercise. Instead, fly to the control tower (the big tower located where the 2 runways meet) and land the helicopter on the ground. Get out of the helicopter and go behind the control tower to find a Combat Shotgun. Get back in the helicopter and fly up to the top story of the control tower land on the curved balcony on the western side of the tower. The pigeon is on the metal fence of this balcony. If you're playing the Xbox 360 or PC version of GTA IV, then get a helicopter from the helipads in the northern corner of the airport, and fly to the same location to take out the pigeon. ------------------------------------------------------------------------------- 31: If you're playing the PS3 version of GTA IV, start up the Sixaxis tutorial and complete the reloading exercise, the bike exercise, and the boat exercise, but don't complete the helicopter exercise. Instead, fly to the control tower (the big tower located where the 2 runways meet) and land the helicopter on the ground. Get out of the helicopter and go behind the control tower to find a Combat Shotgun. Get back in the helicopter and fly back to the helipads that you took of from. Facing south east (the way you were facing when you started the helicopter tutorial) there is a building next to you. Land on the roof of this building and go to the middle of the roof - the pigeon is in between the 2 ventilation shafts. If you're playing the Xbox 360 or PC version of GTA IV, then get a helicopter from the helipads in the northern corner of the airport, and fly to the same location to take out the pigeon. ------------------------------------------------------------------------------- 32: Go to the Tudor Street and Saratoga Avenue intersection. Drive east along Tudor Street until you come to an intersection, where both streets are named Tudor Street. From here, go north in to the grassy area. There is a small concrete structure with pipes connected to it visible one you drive in to the grassy area. The pigeon is on top of the western wall of this structure. ------------------------------------------------------------------------------- 33: Go to Cleves Street, specifically the part between Tudor Street and Carrollton Street. There is an alleyway that branches off to the east from the middle of Cleves Street - to the south, next to this alleyway on the same side of the street is a brick building. Go to the entrance of this building to find a green cover in front of the door. The pigeon is on a small, thin concrete ledge above the door and the cover. ------------------------------------------------------------------------------- 34: Go to your map and look in Meadows Park, in northern Dukes. There are 2 light grey circles - 1 big, 1 small, next to each other. Go to the big circle - there are doors on the south western part of it. The pigeon is at your feet when you go through the doors. ------------------------------------------------------------------------------- 35: Go to the Hancock Street and Savannah Avenue intersection, east of the East Borough Bridge. Drive east in to Middleton lane, and then go to your map. There is a circle surrounded by a bigger circle on the map, not far south of your current location. Go to the northern end of the outer circle. There is a small grassy area in between the outer and inner circles. The pigeon is on a concrete sign on the northern side of the large tree in the middle of this grassy area. ------------------------------------------------------------------------------- 36: Go to the Charleston Avenue and Huntington Street intersection, east of Cluckin' Bell. There are stairs that lead to the train station above in the north eastern corner of the intersection. Go up these stairs to the first story, then turn right, and look for another flight of stairs on your right. Go up this flight of stairs. Go north along the platform. Evenually, you'll have to go on to the train track itself. Keep going north until you see houses with chimneys on your left. The pigeon is sitting on the first chimney you should see. ------------------------------------------------------------------------------- 37: Go to the San Jacinto Avenue and Bunker Hill Avenue intersection, south east of the bar where you can play darts. On the north west corner of the intersection is a building with 4 stories - 3 normal stories, and a small room on the roof, the 4th story. This room has large rectangular holes in the walls - throw a grenade in to one of those holes and in to the room to blow the pigeon to kingdom come. ------------------------------------------------------------------------------- 38: Go to Yorktown Avenue, specifically the part between Harrison Street and Morris Street. On the western side of the street, you'll see 5 alleyways all conected together by another alleyway behind them all. Go in to the 3rd alleyway (the one in the middle of the group). Stop when you reach the alleyway behind it, connecting all the alleyways together. The pigeon is on your left (when facing the connecting alleyway) on the corner of a wall. ------------------------------------------------------------------------------- 39: Go to the Concord Avenue and Franklin Street intersection. Drive west along Franklin Street, and on your right (to the north) when the street starts to turn right, there'll be a grassy area. Drive on to the grassy area as soon as you see it. There'll be a flat concrete platform in front of you. Drive to end end of the platform, and off the edge. You'll land on the path below. Look behind you - there is a tunnel. Drive in to the tunnel. The pigeon is on the ground, not far from the entrance to the tunnel you just used to get in to the tunnel. ------------------------------------------------------------------------------- 40: Go to the Concord Avenue and Franklin Street intersection. Drive west along Franklin Street, and keep driving until the street turns to the right. You will now be driving north. Not long after the turn, you'll see a flight of stairs on your right. Go up the stairs and in to the swimming pool area. There is a semicircular pool to the right of the large rectangular pool in front of you after you go up the stairs. Go around the metal fence and notice that there is a tall object with stairs behind it on the edge of the pool. Go up the stairs to find the pigeon on the fence that surrounds the top of this object. ------------------------------------------------------------------------------- 41: Go to the Morris Street and Yorktown Avenue intersection. In the north west corner of the intersection, on the footpath, ther'll be a bunch or trees. The pigeon is sitting on one of the branches of the tree that is closest to the road. ------------------------------------------------------------------------------- 42: Go to the Morris Street and Brandon Avenue intersection. There are stairs to a closed subway station on the north west corner of the intersection. Go up these stairs and once you reach the top, look up, at the roof supports for the roof you're under. The pigeon sitting on one of the supports for this roof. ------------------------------------------------------------------------------- 43: Go to the Tinconderoga Avenue and Brandon Street intersection, north from the East Borough Bridge, facing east. Drive along Brandon Street towards the east, and you'll see a wooden ramp. The pigeon is under this ramp - walk around the ramp to the side that isn't touching the street, and you'll see the pigeon under the ramp. ------------------------------------------------------------------------------- 44: Go to the Tinconderoga Avenue and Brandon Street intersection, north from the East Borough Bridge. There are some rocks right next to Brandon Street at the intersection. Facing north, towards the rocks, the pigeon is sitting on the first rock on the left. ------------------------------------------------------------------------------- 45: Go to your map - in the north western corner of Dukes, there is a path way that loops to the street - the path itself looks like a shoe, or a boot. Looking at it as if it were a shoe, go to the part where the leg ends and the foot begins - the inner corner of the path, the corner that borders the river. The pigeon is sitting on the southern tip of the roof of the grey building on this corner. ------------------------------------------------------------------------------- 46: Got to the Franklin Avenue and Dukes Drive intersection. Drive north along Dukes Drive, and turn right when the street does. You'll now be driving east. There will be a concrete wall to your left. There'll be a damaged part of the wall not far from the corner - there'll be some bricks missing from the wall. Climb over the wall here, and you'll find a playground right next to you. The pigeon is on top of the green monkey bars. ------------------------------------------------------------------------------- 47: Go to the Dukes Boulevard and Hewes Street intersection. Drive west along Hewes Street, which will turn in to Dukes Drive, and look for an entrance to a small parking lot on your right. Drive in to the parking lot. Notice the walls on either side of the entrance. The pigeon is on the northern side of the right wall, near a tree (looking at the entrance from inside the parking lot, to the south). ------------------------------------------------------------------------------- 48: Go to the Dukes Boulevard and Hewes Street intersection. Drive west along Hewes Street, which will turn in to Dukes Drive, and look for an entrance to a small parking lot on your right. Drive in to the parking lot. Notice the walls on either side of the entrance. The pigeon is on top of the right wall, near a tree (looking at the entrance from inside the parking lot, to the south). /-----------\ |11.2: Bohan| \-----------/ 49: Go to the Downrock Loop and Northern Expressway intersection. Jump over the northern wall of the expressway and walk to the edge of the island. You'll see some rocks near the water down below you. The pigeon is sitting on the rocks. ------------------------------------------------------------------------------- 50: Go to the northern end of the Dukes Bay Bridge, where the bridge meets Bohan. Jump in to the water here. There are supports in the water holding the bridge up. If you keep swimming south towards Dukes, looking at the supports, eventually you'll see supports with small concrete platforms that you can jump on to. You may not see the first 2 of these platforms - the first one is always submerged under water, and the second one is only submerged when the water is at its peak. The pigeon is on the fourth platform - you can hit it from the third platform. ------------------------------------------------------------------------------- 51: Go to the Leavenworth Avenue and Northen Expressway intersection. Drive south east along Leavenworth Avenue until the road starts to bend to the right. Stop here and look on the left side of the street - there are street lights hanging frmo a building. The pigeon is on top of the first light, the most northern light. ------------------------------------------------------------------------------- 52: Go to the Lompac Avenue and Worm Street intersection. Facing south west from the end of Worm Street. You'll see a brick wall in front of you, and a pathway to the left of the brick wall. Go in to this pathway, and stop when you see the first concrete fence on the left side of the path. There is an old boat washed up on to the dock below you. The pigeon is sitting in one of the rectangular holes in the top part of the ship, where windows once were. ------------------------------------------------------------------------------- 53: Go to the Lompac Avenue and Worm Street intersection. Facing south west from the end of Worm Street. You'll see a brick wall in front of you, and a pathway to the left of the brick wall. Go in to this pathway. Notice that there is a building on the other side of the wall on your right. The building starts where the old car shell is on the pathway (on your side of the wall). Go to the back of the car shell (the end closest to the aforementioned building). Look up to the second story roof of this building, and you should see the pigeon on the edge of the roof. ------------------------------------------------------------------------------- 54: Go to the Worm Street and Caterpillar Street intersection. Drive north, and eventually west, then north west along Caterpillar Street, all the way to the dead end. There'll be a circular patch of grass in the middle of the dead end with a brick wall that says "WELCOME TO NORTHERN GARDENS". The pigeon is on the left side of this brick wall, when facing north west, directly at the wall. ------------------------------------------------------------------------------- 55: Go to the Grand Boulevard, specifically the part under Greene Avenue. Drive east along Grand Boulevard until the road starts to decend. At the start of the hill, a wall starts on your right. Climb on to to the wall (yes, on top of it, not over it) and continue east until you reach the roof of a very tall building. The pigeon is on this roof. You could also take your sniper rifle out when you reach the start of the wall and snipe the pigeon. ------------------------------------------------------------------------------- 56: Go to the Valdez Street and Turtle Street intersection. Drive east along Valdez Street, and eventually north east, until you rach a 90 degree left turn. At this point, get out of your car and continue north east in to the foot path that branches off the east side of the corner. On your right, there is a brick fence with parts that are taller than the rest of the fence. If you continue north east, the pigeon is on top of the third part that is taller than the rest of the fence. ------------------------------------------------------------------------------- 57: Go to the Uprock Street and Butterfly Street intersection. Drive east along Butterfly street, until the street starts to curve to the right (and I mean AS SOON as it starts to turn to the right). Stop here (park your car next to the northern wall bordering Butterfly Street), and look to the north, down at sea level - there is a dock down there. Get out of your car, and jump on top of your car, then jump over the metal fence on top of the concrete wall to the north. Run down to the dock, and go to the concrete part of the dock that sticks out to the north. Go to the western side of this part that sticks out to the north, and walk off the western edge to drop down to the beach below. The pigeon is hiding under the part of the dock you were just standing on, on the beach. ------------------------------------------------------------------------------- 58: Go to the Valdez Street and Grand Boulevard intersection. Drive north, and eventually east along Valdez Street. During the drive along Valdez Street, look to your left - you should see a metal fence with large stone pillars at a constant interval. ONLY counting the ones on Valdez Street (not the ones on Grand Boulevard or the one on the corner of the intersection), count the pillars until you reach the sixth pillar. Get out of your car and go to the fence. Look over the fence to the north, and you should see the pigeon sitting on a rock on the other side of the fence next to the pillar. ------------------------------------------------------------------------------- 59: Go to the Elbow Street and Grand Boulevard intersection. Facing east on Grand Boulevard, you'll see pathways on either side of the highway, that go up, whilst the road stays flat. Go up the pathway on the right side of the highway. Still facing east, there are 2 lanes on the pathway, seperated by a small grassy area. Go in to the right lane. Go east along the pathway, looking to your right. Look for a red/pink archway that says 1665 on the front of it. Facing the archway with 1665 on the front of it, the pigeon is on the left pillar holding the left gate in place. ------------------------------------------------------------------------------- 60: Go to the Uprock Street and Butterfly Street intersection. Facing north on the end of Uprocl Street, there is a gap in the wooden fence right in front of you. Go through this gap, and keep going north, all the way down to the dock below you. There is a group of 3 concrete rectangular blocks near each other. If you went exactly north fron the intersection, the group of blocks should be in front of you. Facing north, the pigeon is on the left concrete block. ------------------------------------------------------------------------------- 61: Go to the Drop Street and Mill Street intersection. On Drop Street, there is a very narrow alleyway very clsoe to this intersection. Climb over the fence and go north, then west in to the grey area on the map. You should see a grey metal fence on your right (when facing west). The pigeon is sitting on top of one of the metal bars holding the fence up. ------------------------------------------------------------------------------- 62: Go to Drop Street, specifically the part between San Quentin Avenue and Mill Street. Stop your car next to the large square pillar holding the train tracks above you up. Look in to the construction site right next to you, below the train tracks - there is a small area surrounded by wooden fencing to the south east of the pillar you're parked next to. The pigeon is inside this fenced off area. ------------------------------------------------------------------------------- 63: Go to Spin Street, specifically the part between Guantanamo Avenue and Beaumont Avenue. There is an alleyway that branches off the south side of Spin Street - go to the northern end of the alleyway. Facing south, towards the alleyway, the pigeon is sitting on top of a metal railing to the right of the alleyway's entrance. ------------------------------------------------------------------------------- 64: Go to the Rocket Street and Attica Avenue intersection, near your Bohan safehouse and Stevie's garage. Drive south along Attica Avenue (the name, for some reason, turns in to Rocket Street), and continue along the street until the street starts to turn to the right. Facing south, there are stairs on your left, near the tall metal fencing that ends here. Go down the stairs towards the south, then as you're walking south, look to your right for another flight of stairs, this time going up. Go up the stairs. The pigeon is sitting on the concrete ledge to your left. ------------------------------------------------------------------------------- 65: Go to the Rocket Street and Attica Avenue intersection, near your Bohan safehouse and Stevie's garage. Drive south along Attica Avenue (and eventually south west, and then west) along the street until you reach a construction site. Look in the south east corner of the construction site for a large round pipe. The pigeon is in front of the northern end of the pipe. ------------------------------------------------------------------------------- 66: Go to the Hollowback Street and San Quentin Avenue intersection. Facing west, there is a flight of stairs leading to a pair of apartment blocks. Go up these stairs, and continue west, going around the buildings, all the way to the coastline. Pause the game and go to the in game map. Look at the west coast of Bohan, where you are now. There is a bit sticking out from the rest of the coastline - there are some rocks here. Go to a position where you can see the small rock furthest from the coastline - the pigeon is sitting on top of the east side of it. ------------------------------------------------------------------------------- 67: Go to Wallkill Street, specifically the part between Hollowback Street and Switch Street. On the west side of the street, there is a small dirt lot with a car shell inside it. On the edge of the dirt lot, bordering the sidewalk, is a tall grey brick structure, that was probably once a wall. The pigeon is sitting on the lower portion of the structure, on the southern side. ------------------------------------------------------------------------------- 68: Go to Wallkill Street, specifically the part between Hollowback Street and Switch Street. On the west side of the street, there is a small dirt lot with a car shell inside it. On the edge of the dirt lot, bordering the sidewalk, is a tall grey brick structure, that was probably once a wall. Look up - there is a green metal bar that connects to this structure, and to the neighbouring building to the north. The pigeon is sitting on top of the green bar. ------------------------------------------------------------------------------- 69: Go to Joliet Avenue, specifically the part between Switch Street and Hollowback Street. Go to the northern end of the street. On the west side of the street, there is a tall building, next to an alleyway. Look up - there is a pigeon sitting on the south eastern corner of the building, on the roof. ------------------------------------------------------------------------------- 70: Go to Joliet Avenue, specifically the part between Switch Street and Hollowback Street. Go to the northern end of the street. On the west side of the street, there is a tall building, next to an alleyway. Look up - there is a pigeon sitting on the eastern ledge of the roof of the building, near the south eastern corner of the building. ------------------------------------------------------------------------------- 71: Go to Flanger Street, specifically the part in between Coxsack Avenue and Altona Avenue. There is an alleyway that branches off the north side of Flanger Street - go in to the alleyway. The pigeon is sitting on a pipe in the alleyway that connects to the ground. /---------------\ |11.3: Algonquin| \---------------/ 72: Go to the Exeter Avenue and Grummer Road intersection. Facing north, jump over the fence (or go around it, whatever) and go down to the small dock on the northern coast of Algonquin. There's a floating platform in the water with a stack of green pipes on it - jump on to this platform. There is a empty container right next to (practically touching) the green pipes, on the left if you're facing north. The pigeon is inside the container. ------------------------------------------------------------------------------- 73: Go to Grummer Road, specifically the part between Frankfort Avenue and Galveston Avenue. There are 2 alleyways that branch off the south side of Grummer Road - one is wider than the other. Go to the northern end of the thicker alleyway. Facing south, in to the alleyway, there is a high concrete wall on your right, with a dumpster in fron tof it. The pigeon is sitting on top of the concrete wall. ------------------------------------------------------------------------------- 74: Go to Xenotime Street, specifically the part between Frankfort Avenue and Exeter Avenue. There are 2 alleyways that branch off the north side of Xenotime Street - one is wider than the other. Go to the southern end of the thicker alleyway. Facing north, in to the alleyway, there are several pillars at the southern entrance to the alleyway that prevent vehicles entering it. The pigeon is sitting on top of the middle pillar. ------------------------------------------------------------------------------- 75: Go to the Xenotime Street and Vespucci Circus intersection. Facing north west, there is an apartment building on the northern side of Xenotime Street (the last building on that street). The pigeon is sitting in the south east corner of the building, on the third story. ------------------------------------------------------------------------------- 76: Go to the Wardite Street and Vespucci Circus intersection (there are 2 intersections the those 2 streets, go to the eastern one). Drive north along Vespucci Circus until the street starts to turn left. There is an alleyway that branches off the east side of this part of Vespucci Circus - walk east in to the alleyway. About halfway in to the alleyway, look to your left - there is a black fence. The pigeon is sitting on the fence. ------------------------------------------------------------------------------- 77: Go to the Ivy Drive North and Wardite Street intersection. Drive west along Wardite Street, and don't stop driving west until you hit a wall. Jump/drive over this wall to land in a lower area. Look for a brown telephone pole on the western border of this area. The pigeon is sitting on the concrete ledge between Algonquin and the river. ------------------------------------------------------------------------------- 78: Go to the Wardite Street and Vespucci Circus intersection (there are 2 intersections the those 2 streets, go to the eastern one). Look south east, for a building on Astoria (if you were to drive south from the intersection, that's the name of the street you'd be on) with a fire escape on the north side of it. The pigeon is sitting on the fence that surrounds the second level of the fire escape. ------------------------------------------------------------------------------- 79: Go to the San Juan Road and Bismarck Avenue intersection. Drive east until you hit a wall. Drive/jump over the wall and go right to the edge of Algonquin. You'll be on the eastern border of Algonquin now. Go south, and look on your left to see white concrete blocks on the edge of the path. The pigeon is sitting on the last concrete block you'll see. ------------------------------------------------------------------------------- 80: Go to the Galveston Avenue and Vauxite Street intersection. Facing south, there's an ambulance parking lot on your left. Go in to the parking lot, then go to the door on the other side of the parking lot - this door will lead to a staircase. Go up 6 flights of stairs, and you'll see an exit to the lower roof of the hospital. Go on to the roof. When on the roof, walk to the other side of the roof - walk clockwise around the building itself until you reach the end. The pigeon is on the corner of the fence at the end of the path. ------------------------------------------------------------------------------- 81: Go to the Galveston Avenue and Vauxite Street intersection. Facing south, there's an ambulance parking lot on your left. Go in to the parking lot, then go to the door on the other side of the parking lot - this door will lead to a staircase. Go up all the flights of stairs to the very top of the hospital. Go on to the roof. You should see a generator in front of you. Go behind the generator to find a ladder. Go up the latter to find the pigeon on top of the generator. ------------------------------------------------------------------------------- 82: Go to the Uranium Street and Frankfort Avenue intersection. In the north east corner of the intersection between Uranium Street and the western (oncoming) lane of traffic in Frankfort Avenue, in front of the hospital, is a low wall that borders the train tracks. The pigeon is on the wall, near this intersection (if you die and respawn at this hospital, the pigeon is right in front of you when you respawn). ------------------------------------------------------------------------------- 83: Go to Exeter Avenue, specifically the part between between Vauxite Street and Topaz Avenue. There is an alleyway that branches off the east side of Exeter Aveune - go in to the alleyway. Stop when you reach the stairs. The pigeon, when you're facing the stairs, is sitting on the corner of a concrete ledge not far from where you're standing. Thanks to tenchum for the Topaz Avenue correction. ------------------------------------------------------------------------------- 84: Go to the Union Drive West and Ruby Street intersection. Facing west from Ruby Street, drive to the western wall bordering Union Drive West, and drive/jump over it to get to the pathway below. Make your way north along the pathway until you reach the northern end of the path. Take out your sniper rifle and look at the eastern support for the Hickey Bridge - the pigeon is sitting on the western side of the support itself, on the lowest ledge. It is barely visible from here, but it is still visible (if you're playing on a smaller IV, you're gonna have troubles). ------------------------------------------------------------------------------- 85: Go to the Union Drive West and Ruby Street intersection. Facing west from Ruby Street, drive to the western wall bordering Union Drive West, and drive/jump over it to get to the pathway below. Make your way north along the pathway until you reach the northern end of the path. Take out your sniper rifle and look at the green sign that says BOHAN, Middle Pk, N. Holland, DTOWN, MIDTOWN. Tilt the rifle down, and you'll see a ledge that's bordering the bridge itself just below the sign - the pigeon is sitting on that ledge. ------------------------------------------------------------------------------- 86: Go to Galveston Avenue, specifically the part between Topaz Street and Silicon Avenue. There is an alleyway that branches off the west side of Galveston Avenue - to in to the alleyway, and up the stairs. Keep walking west, and on the ground, there should be a small square grassy area. The pigeon is in this square grassy area, on the ground. ------------------------------------------------------------------------------- 87: Go to the Galveston Avenue and Ruby Street intersection. Facing west from Ruby Street, you'll see 2 pillars on each side of the road. The pigeon is sitting on top of the right pillar. ------------------------------------------------------------------------------- 88: Go to Frankfort Avenue, specifically the part between Ruby Street and Silicon Avenue. There is a path way that branches off the east side of Frankfort Avenue and in to Middle Park. Go in to Middle Park via this pathway, and drive east until you reach a building. Get on to to the roof of this building. The pigeon is on the roof of this building. ------------------------------------------------------------------------------- 89: Go to the Bismarck Avenue and Ruby Street intersection. Facing east on Ruby Street, make your way on to the East Borough Bridge, but take the lane on the right, the lane that will take you over the next intersection and straight on to the bridge. Drive east until you reach the point where the lanes merge. There'll be a low metal bar over the road in front of you. The pigeon is sitting on the middle of the bar. ------------------------------------------------------------------------------- 90: Make your way to Charge Island, using the East Borough Bridge. Go to the north west corner of Charge Island via the road, and go in to the docks here. Go to the north west corner of the docks to find an small, old wooden ship. The pigeon is on the ship itself. ------------------------------------------------------------------------------- 91: Make your way to Charge Island, using the East Borough Bridge. Keep driving on the road until you've passed the onramp and you're on the eastern side of the island, heading south. Look to your right and you'll see these huge tankers with numbers on them. After the 3rd tanker, you'll see a parking lot. The pigeon is in the parking lot, specifically on the long grassy area in the middle of the lot. ------------------------------------------------------------------------------- 92: Make your way to Broker, using the East Borough Bridge. Drive past the tollbooth, and past the left turn on the bridge. Look to your right for a very tall pillar, holding the lights that border the bridge up. Stop at this pillar. The pigeon is on the low southern wall that borders the bridge, right next to the pillar. ------------------------------------------------------------------------------- 93: Go to the Quartz Street and Albany Avenue intersection. Facing south on Albany Avenue, look to your right - on the western side of Albany Streey, there is a set of stairs surrounded by a blue fence that leads to the subway below. The pigeon is sitting on the blue fence. ------------------------------------------------------------------------------- 94: Go to the Quartz Street and Colombus Avenue intersection. Facing west on Quartz Street, there are 2 tall pillars on either side of the vehicular entrance to Middle Park. The pigeon is sitting on the very top of the pillar to the right of the street. ------------------------------------------------------------------------------- 95: Go to Frankfort Street, specifically the part between Quartz Street and Pyrite Street. If you look on the western side of the street, you'll see a big white castle-esque building, with some police officers out the front. Walk south along the path on the western side of Frankfort Avenue, and look to your left until you see the pigeon sitting on a small concrete ledge connected to the building. ------------------------------------------------------------------------------- 96: Go to the Pyrite Street and Ivy Drive South intersection. Facing west on Pyrite Street, you'll see a tall building in front of you. Go around to the other side (the western side) of this building - the pigeon is sitting on a low ledge on this side of the building. ------------------------------------------------------------------------------- 97: Go to the Colombas Avenue and Pyrite Street intersection. Facing east from Pyrite Street, look at the big, white building to your left - the pigeon is sitting on a small ledge on the building, to the right of the stairs. ------------------------------------------------------------------------------- 98: Go to the Obsidian Street and Union Drive East intersection. Facing east on Obsidan Street, walk east until you hit a wall. From here, take out your sniper rifle and look east, at the river. You should see 3 barges: one that's close to you, and 2 behind that one, one big, one small. Zoom in on the southern side of the big barge behind the one that's close to you. The pigeon is sitting on the edge of a square platform on that end of that barge. ------------------------------------------------------------------------------- 99: Go to the Colombus Avenue and Obsidian Street intersection. On the north east corner of the intersection, there will be a white building with a semicircular fabric roof sticking out of it over the front entrance on Colombus Avenue. The pigeon is on top of the fabric roof. ------------------------------------------------------------------------------- 100: Go to the Nicket Street and Frankfort Avenue intersection. Go in to Middle Park via the entrance in the north east corner of the intersection. Go down the 3 flights of stairs and along the path until you reach another flight of stairs. Facing east from the top of this next flight of stairs, the pigeon is sitting on top of the brick pillar to your left. ------------------------------------------------------------------------------- 101: Go to the north western corner of West Way (not the corner where the Pay 'n' Spray is, the other corner). There is a big flight of stairs that branches off the north side of the corner - go all the way to the top of these stairs. You'll see some benches and some trees on the other side of this area - go over to those benches and trees, all the way to the other side of this area. The pigeon is sitting on the concrete ledge of the elevated grassy area with the tree in the middle of it, the one in the north western corner of this area. ------------------------------------------------------------------------------- 102: Go to Galveston Avenue, specifically the part between Hell Gate and Lorimar Street. There are four alleyways that branch off the east side of Galveston Avenue - go in to the northern alleyway, the one closest to Hell Gate. Walk east in to the alleyway, and go up the stairs. Once at the top of the stairs, go south until you reach more stairs. The pigeon is on the corner of a low concrete wall bordering the stairs. ------------------------------------------------------------------------------- 103: Go to Lorimar Street, specifically the part between Denver-Exeter Avenue and Columbus Avenue. There is a path that branches off the north side of Lorimar Street - walk in to the path, and notice that there are some trees in the middle of the path. From the entrance to the path, count the trees until you reach the third tree. The pigeon is sitting in a branch in the third tree. ------------------------------------------------------------------------------- 104: Go to the Bismarck Avenue and Lorimar Street intersection. In the north west corner of the intersection is a big church, and in the south east corner, on the roof of the churchis a very tall tower with a cross on the tip of it (this is the pillar that's closest to the intersection you're on now). The pigeon is sitting on top of the cross that's on top of the very tall pillar. ------------------------------------------------------------------------------- 105: Go to the Manganese Street and ALbany Avenue intersection. Facing south on Albany Avenue, to your right there should be a Bank of Liberty building. Drive south until you're beside this building. From here, to the south east, you should see a large white crosshair monument - the pigeon is sitting on the base that the crosshair is sitting on, in front of the bottom of the crosshair. ------------------------------------------------------------------------------- 106: Go to Garnet Street, specifically the part of the street between Galveston Avenue and Frankfort Avenue. There's a flight of stairs that branches off the the north off Garnet Street - drive up the stairs and go through the construction barriers. Continue along the train tracks until you pass under a building, and stop before you hit the wall ahead. The pigeon is sitting at the point where the track you're on and the track next to you are seperated, and a wall with pillars on it seperates them, where the next building starts. ------------------------------------------------------------------------------- 107: Land a helicopter on top of the building in the middle of Frankfort Avenue, Kunzite Street, Denver-Exeter Avenue and Jade Street - there is a yellow helipad on the building that's quite hard to miss. Jump over to the elevated metal mesh platform to the west of the helipad, and go down the ladder, all the way to the bottom. From here, go to the north western corner of the building, then look at the inner railing bordering the path - the pigeon is sitting on the railing. ------------------------------------------------------------------------------- 108: Go to the Denver-Exeter Avenue, Burlesque and Kunzite Street intersection. Go west along Kunzite Street, and look to your left on the wall for a sign that says "ALL ABOUT ME, SAT 6PM". Near this sign is an object that resembles a locker, on the foot path, near the wall. The pigeon is sitting on top of this object. ------------------------------------------------------------------------------- 109: Go to the Denver-Exeter Avenue, Burlesque and Kunzite Street intersection. Walk south east along Burlesque, and look for a tree with a bus parked near it (or a tree by itself if the bus isn't there, even though it should be) not far from the intersection. The pigeon is sitting in this tree. ------------------------------------------------------------------------------- 110: Go to the eastern end of Jade Street, all the way to the dead end. To the north, there is a car park - go through the car park to the area to the north of the car park, the area with a waterfall. Once in this area, look to the west to see a building - go up to the building, and face west, towards the stairs. Go up the left flight of stairs, and once you're at the top, look to your left to see a metal fence bordering the path next to the stairs you just ascended. Go around this fence on to the path next to the stairs, and walk north. Look to your right until you see the pigeon sitting on a low metal bar. ------------------------------------------------------------------------------- 111: Go to the Albany Avenue and Union Drive East intersection. Drive along Union Drive East, up the hill, and keep driving until just after you turn right and the road ahead is straight. Get out of your car and run south along Union Drive East. Notice that there is a wall bordering the western side of the street - jump over it as soon as you can, and then run to the north along the path. If you keep running north, you'll find the pigeon on the gound. ------------------------------------------------------------------------------- 112: Go to President Avenue, specifically the part under the Algonquin Bridge. Run just a bit south of the Algonquin Bridge, and look to you left to see a building. There are stairs on this side of the building - run up to the stairs. Facing both flights of stairs, go up the left set of stairs, and when you get to the top, look to your left to see the pigeon sitting on a fence bordering the roof of the building. ------------------------------------------------------------------------------- 113: Go to President Avenue, specifically the part on the west side of Colony Island. Drive north along President Avenue, and you'll eventually turn right and be heading east. Turn right at the first intersection after this turn. Stop as soo as you've finished turning. Get out of your car and look to the east to see a building with stairs leading to the roof on the outside, resembling a fire escape. Go all he way to the top of these stairs and on to the roof of the building. Go to the southern end of the roof, and use your sniper rifle to look at the roof of the building to the south east - the pigeon is sitting on the edge of the roof of this building on the side that you can see. ------------------------------------------------------------------------------- 114: Go to the southern end of President Avenue, in the south western corner of Colony Island. Drive north, and drive past the first intersection, but stop at the next intersection. Get out of your car and run west. You'll find a set of stairs - go down the stairs, but stop halfway down the stairs and look to your left to find the pigeon sitting on a brick ledge. ------------------------------------------------------------------------------- 115: Go to the southern end of President Avenue, in the south western corner of Colony Island. Drive north, and turn right in to the first intersection. Drive to the end of the street and stop. Get out of your car and run north, past the 3 columns holding part of this building up, unill you see a small park on your left. The pigeon is sitting on a small circular playground object in the middle of the park. ------------------------------------------------------------------------------- 116: Go to the southern end of President Avenue, in the south western corner of Colony Island. Drive north, and turn right in to the first intersection. Drive to the end of the street and turn right in to the parking lot. Drive to the other end of the parking lot and get out of your car. Jump over the brick wall and run south, right up to the metal fence. You're noe close to the north eastern part of the abandoned hospital (the building inside the metal fence). Look up to the third story windows of the eastern side of this part of the hospital - the pigeon is sitting on the window furthest from you on the wall that's closest to you. ------------------------------------------------------------------------------- 117: Go to the Bismarck Avenue and Kunzite Street intersection. Drive east, on to the Algonquin Bridge. Continue east along the bridge, and you'll notice that there are lights on the southern side of the bridge, held up by very tall green pillars. Pass the first one you see, but stop at the second pillar - the pigeon is sitting right next to it. ------------------------------------------------------------------------------- 118: Go to Albany Avenue, specifically the part between Jade Street and Hematite Street. There is a path that branches off the east side of Albany Avenue. Go in to this path, and run east along the path until you reach the eastern end of the path. There are stairs here - go down the stairs, and continue down the stairs until you reach a part where there are 2 staircases you can go down. Go down the left staircase (the northern staircase), and make your way to the piles of trash under Union Drive East. Run south, and look to your left for a part of the wall that sticks out. There is a trash pile near this part of the wall that sticks out, and the pigeon is sitting on the northern side of the part of the wall that sticks out, on some trash. ------------------------------------------------------------------------------- 119: Go to the Jade Street and Bismarck Avenue intersection. Facing south from Bismarck Avenue, there is a statue of a person holding a pitchfork - the pigeon is sitting on the concrete ledge the surrounds the figure, behind the figure. ------------------------------------------------------------------------------- 120: Go to the Iron Street and Burlesque intersection. Face south east and look up - there is a big shark's head sticking out of the wall here. Use a sniper rifle to look in the shark's mouth - the pigeon is sitting on the shark's bottom lip. ------------------------------------------------------------------------------- 121: Go to the Iron Street and Galveston Avenue intersection. Face south west and you'll see a bus stop - the pigeon is sitting on the north west corner of the roof of the bus stop. ------------------------------------------------------------------------------- 122: Go to Hematite Street, specifically the part between Galveston Avenue and Frankfort Avenue. There's an alleyway that branches off the south side of Hematite Street - go in to the alleyway, and go up the first flight of stairs (ONLY THE FIRST ONE, not either of the next 2). Once you reach the top of the first flight of stairs, jump over the wall that borders the next flight of stairs and you'll be on a roof. The pigeon is sitting on this roof. ------------------------------------------------------------------------------- 123: Go to Denver-Exeter Avenue, specifically the part between Hematite Street and Garnet Street. The entrance to The Rotterdam Tower is on the west side of this street - go to the blue arrow and press the button the game tells you to, and you'll go straight to the roof. Once you're on the roof, you'll be facing south. Run to the north west corner of the roof (run north, when when you can't go any further, run west). The pigeon is sitting on the northern wall bordering the roof, near the north western corner of the roof. ------------------------------------------------------------------------------- 124: Go to the Hematite Street and Colombus Avenue intersection. Look south west to see a pink sign that says "Viendemonte". This sign is hanging on a clear, low roof with black metal supports. The pigeon is sitting on the south east corner of the roof. ------------------------------------------------------------------------------- 125: Go to the Albany Avenue and Garnet Street intersection. Get out of your car and run east along the southern path of Garnet Street. Go down the stairs, and ocne you're at the bottom of all the flights of stairs, look to your left to find a rusted metal fence. Jump over the fence to find the pigeon sitting on the ground in this small area. ------------------------------------------------------------------------------- 126: Go to the Galveston Avenue and Feldspar Street. Facing south from Galveston Avenue, there'll be a wall in front of you with the Italian flag on it. You can walk around this wall via the gap near the stairs on the southern side of Feldspar Street, near the intersection. The pigeon is in the grassy field on the other side of the wall. ------------------------------------------------------------------------------- 127: Go to Liberty Lane, specifically the part between Emerald Street and Feldspar Street. There is a path that branches off the west side of Libery Lane - walk on to the path and in to the graveyard. When you reach the end of the path, you should see the pigeon sitting on a tombstone not far from where you're standing. ------------------------------------------------------------------------------- 128: Go to Union Drive West, specifically the part between Emerald Street and Diamond Street. There's an empty lot that connects to the north east side of Union Drive West - go in to this lot, right up to the stairs. On the higher platform in front of you (where the stairs lead to), you should see a black fence bordering the platform. The pigeon is sitting on the corner of the fence near the stairs. ------------------------------------------------------------------------------- 129: Go to Emerald Street, specifically the part between Denver Avenue and Colombus Avenue. There is a path that branches off the northern side of Emerald Street, and directly opposite that on the southern side of the street is an entrance to a paved area with a building in front of you. This wall of the building has tall columns sitting on concrete bases - the pigeon is sitting on one of the concrete bases to your left. ------------------------------------------------------------------------------- 130: Go to the Albany Avenue and Bridge Lane South intersection. Drive east along Bridge Lane South, and when you reach Borlock Road, continue east in the the alleyway opposite this end of Bridge Laner South. Drive east in the the alleyway, and stop when you can see the entrance to the skate park to your left. Go in to the skate park, and walk up one of the ramps, preferably one of the ramps on the eastern side of the skate park (you don't have to go to the very top of the ramp, just as far up as you can go). Use your sniper rifle to look in the south western corner of the skate park - the pigeon is sitting at the top of the ramps in the south western corner of the skate park. ------------------------------------------------------------------------------- 131: Get a helicopter and fly to the Broker Bridge. There are 2 tall, grey support pillars, both with platforms that you can land on at the very top - land on the very top of the western pillar. Get out of the helicopter and to the northern end of the platform to find the pigeon sitting on the railing bordering the platform. ------------------------------------------------------------------------------- 132: Go to Amsterdam Lane, specifically the part between Amethyst Street and Barium Street. There is an alleyway that branches off the east side of Amsterdam Lane - go in to the alleyway and you should find the pigeon sitting on a small post. ------------------------------------------------------------------------------- 133: Take a taxi to the Helitours area. Once you arrive, you'll notice that there's a path that goes north east on the south eastern border of Bus Lane, and that is starts here, at the Helitours building. Walk north east along this path, and look to your right until you see the pigeon sitting on a post in between 2 fences. ------------------------------------------------------------------------------- 134: Go to the Bismarck Avenue and South Parkway intersection. Run north east along South Parkway, looking to your right for a paved area, with an entrace to the area near a hot dog stand. The pigeon is sitting in the middle of the cirlce you see in the paved area where the entrance is. ------------------------------------------------------------------------------- 135: Go to Denver Avenue, specifically the part between Amethyst Street and South Parkway. There is a concrete wall that runs along the eastern side of the street, and if you start from the northern end of this aprt of the street and walk south, the wall will eventually have foliage planted in it. The pigeon is sitting on the concrete wall in the area with the foliage. ------------------------------------------------------------------------------- 136: Go to the Union Drive West and Calcium Street intersection. There is an oddly shaped grey area marked on your map that brahces off the south west edge of Union Drive West near this intersection - go in to that area, and make your way south west, driving through the parking lots, until you end up in front of a ramp at the docks. The pigeon is sitting on the railing on the borders of this ramp. ------------------------------------------------------------------------------- 137: Get your map out (the one in the gam's box/case) and look at the bottom of Algonquin - on the southern edge of Algonquin, you should see 6 little squares sticking out of the edge of Algonquin - use a boat to go to the south eastern edge of the second square from the left. Go to the eastern corner of this square, then drive north west for a few seconds until you hit a wall - this part of the building will have 2 grey columns holding the roof up over the empty space. Get out of the boat and climb in to the area above the wall you just hit. The pigeon is sitting on the ground here. ------------------------------------------------------------------------------- 138: Go to the South Parkway and Colombus Avenue intersection. Facing south, there is a white path to your right on the southern side of South Parkway. Go in to this path, and walk south until you reach the dock at the other side. Still facing south, look to your left - there is a metal fence that you can jump over. Jump over the fence, and notice the group of ywllow storage containers in this area. Starting with the one closest to the fence, you want to make your way east across the containers, jumping over containers and jumping over gaps between containers until you reach the final pile of containers. The pigeon is sitting on top of the highest container on the final pile of containers. ------------------------------------------------------------------------------- 139: Go to Happiness Island. Go up to the southern side of the big, star shaped podium the Statue of Happiness sits on. Go up the stairs to the first level of the podium, and you should be outside. There are stairs leading to higher parts of the podium if you walk to the left or to the right of the doors you just came out of - go up those stairs, and the next ones too. You should now be at the highest point you can access on the podium by the stairs alone. To to the northern side of this platform to find the pigeon sitting on a concrete ledge that borders this platform. ------------------------------------------------------------------------------- 140: Go to Happiness Island. Look at the Statue of Happiness - it is holding a coffee cup in it's right hand. The pigeon is sitting on the statue's right thumb (the thumb on it's right hand). ------------------------------------------------------------------------------- 141: Go to Happiness Island. Look at the Statue of Happiness - it is holding a coffee cup in it's right hand. The pigeon is sitting on the edge of the lid on the coffee cup. ------------------------------------------------------------------------------- 142: Go to Happiness Island. Look at the Statue of Happiness - it is wearing a crown on it's head, and there is hair just below the crown. The pigeon is sitting on the hair that's above the statue's face. ------------------------------------------------------------------------------- 143: Go to Happiness Island. Look at the Statue of Happiness - the pigeon is on the statue's left shoulder. ------------------------------------------------------------------------------- 144: Go to Happiness Island. Look at the Statue of Happiness - the pigeon is sitting on the statue's left hand, just below the thumb (the thumb is raised because the statue is holding something in it's left hand). /--------------\ |11.4: Alderney| \--------------/ 145: Go to the Red Wing Avenue and Plumbbob Avenue intersection. Drive north west, and eventually west along Red Wing Avenue. Look to your left when you're driving west and look for a black road marked as blue on your mini map, ithout a street name. Turn left in to this road, and drive south. Look to your right for a pile of garbage with a ramp on top of it. Drive west over the ramp. Follow this road until you turn right and have to stop at a dead end (you should see some rusted car shells at the end of the road ). There are the remains of a building to the north of the building right next to you - the pigeon is sitting on top of one of the walls in the remains. ------------------------------------------------------------------------------- 146: Go to the Babbage Drive and Drebbel intersection. Facing south, there is a small, road-side construction site to your right. There is a small building in the construction site, and the pigeon is sitting on the edge of the roof of the small building. ------------------------------------------------------------------------------- 147: Go to Mueri Street, specifically the part between Fleming Street and Roebuck Road. There is an alleyway that branches off the south side of Mueri Street - jump over the gates and run south in to the alley. Turn right when you can and you'll go up a slope. There are some metal stairs in this area - ascend the stairs, then jump over the northern end of the fence once you get to the top platform. Climb the ladder you'll find on the roof you just jumped on to, and once you're on the next roof, you'll see some air conditioning units on the roof. The pigeon is sitting on the air conditioning unit right next to the one in the north east corner of the roof. ------------------------------------------------------------------------------- 148: Go to the Roebuck Road and Asahara Road intersection. Drive south along Roebuck Road, and turn left at the first intersection. Drive along this unnamed street, through the metal gates, and then turn left at the intersection. Pass the first 2 intersections, and turn left at the next intersection (thanks to tenchum for the intersection correction). Drive east along this street, all the way to the eastern end of the street. Get out of your car and walk north along the edge of this platform - the pigeon is sitting on a metal post in the north eastern corenr of this platform. ------------------------------------------------------------------------------- 149: Go to the Mueri Street and Roebuck Road intersection. Jump over the wall bordering the east side of Roebuck Road and you should land on the train tracks below. Run down to the northern end of the train tracks, to find the pigeon sitting on the tracks behind a pile of trash. ------------------------------------------------------------------------------- 150: Go to the Muskteer Avenue and Storax Road intersection. Drive east along Muskteer Avenue, until you reach the prison parking lot. Go to the eastern side of the parking lot to find a set of stairs. Go up the set of stairs, then run north along the path. Turn and run to the east when you have to, then turn and run to the north you have to. Look to the north east to find an old boat floating off shore. Use a sniper rifle to look at the northern end of the boat - the pigeon is sitting on the eastern edge of the roof of the boat. ------------------------------------------------------------------------------- 151: Go to the Latchkey Avenue and Barsac Avenue intersection. Drive eas in to the docks via the entrance at this intersection, and follow the road until you come to an intersection. Turn right in to the intersection and drive to the eastern end of the road. There's a building to your left - on the eastern side of the building are 3 blue containters, 2 stacked on top of each other with the other one in front of the stacked ones. Climb on top of the stacked containers to find the pigeon sitting on the highest container. ------------------------------------------------------------------------------- 152: Go to the Grommet Street and Toggle Avenue intersection. Facing south east, there should be a building with dumpsters in front of it to the right of the building that's right in front of you. Jump on top of the dumpster, then jump on to the roof. Jump up on to the ramp on this roof, then go to the top of the ramp and look to the south west to see a building with a grey tin roof. Jump on to the grey tin roof to find the pigeon sitting in the middle of the roof. ------------------------------------------------------------------------------- 153: Go to the Mandrel Road and Barsac Avenue intersection. Facing east on Barsac Avenue, there is a brick building to your left. There are dumpsters in front of the southern side of the building, and one of them is under a small vent sticking out of the wall. Jump on top of the dumpster under the vent, then jump on to the vent. Jump on to the roof of the building, and run to the eastern side of the building, where the air conditioning units are. There should be a big, grey pillar in front of you, holding up the expressway - zoom in to the top of that pillar. The pigeon is sitting on the metal support just above the pillar. ------------------------------------------------------------------------------- 154: Go to the Chariot Avenue and Muskteer Avenue intersection. Facing south, you should see some stairs near a tree to the left, on the southern side f Muskteer Avenue. Go up these stairs, all the way up to the narrow platform, and walk west along this platform, looking to your left until you see the pigeon sitting on the elevated pipe near the platform you're on now. ------------------------------------------------------------------------------- 155: Go to the Chariot Avenue and Plumber's Skyway intersection. Drive up the on ramp, all the way to the top, and stop on the right side of the road when you see the concrete divider start. The pigeon is sitting on the end of the concrete divider closest to the on ramp you just drove up. ------------------------------------------------------------------------------- 156: Go to the Vitullo Avenue and Farnsworth Road intersection. Facing west, you'll see a white apartment building, with balconies on this side of the building. Facing west, the pigeon is sitting on the lowest balcony on the left side of the buildind, almost right in front of you when you are facing west from this intersection. ------------------------------------------------------------------------------- 157: Go to the Red Wing Avenue and Plumbbob Avenue intersection. Drive north west, and eventually west along Red Wing Avenue. Look to your left when you're driving west and look for a black road marked as blue on your mini map, ithout a street name. Turn left in to this road, and drive south. Look to your right for a pile of garbage with a ramp on top of it. Drive west over the ramp. Follow this road until the road turns to the right. Stop here and look to your left - you should see a flight of stairs. Go up the stairs, and walk east along this platform until you find the pigeon sitting on the edge of the platform. ------------------------------------------------------------------------------- 158: Go to Hardtack Avenue, specifically the part where there is an onramp for the Plumber's Skyway. Go east, up the onramp, and look to your right for a crane that's right next to the onramp. When you see the crane, stop and get out of your car. Jump on top fo the white "LCPA" box, then run to the south side of the box. look down to see the pigeon sitting on a metal platform. ------------------------------------------------------------------------------- 159: Go to Odhner Avenue, specifically the part between Mueri Street and Babbage Drive. There is an alleyway that branches off the northern side of Odhner Avenue, and facing it (facing north) there is a high wall to the right of the entrance to the alleyway. The pigeon is sitting in this corner of the wall. ------------------------------------------------------------------------------- 160: Go to Odhner Avenue, specifically the part between Traeger Road and Hardtack Avenue. Go to the alleyway where the entrance to the weapons store is. Facing west, towards the other side of the street, you'll see 2 grey roller doors. The pigeon is sitting on the thin white platform above the southern roller door. ------------------------------------------------------------------------------- 161: Go to the Hardtack Avenue and Roebuck Road intersection. Jmup over the wall that borders the eastern side of Roebuck Road, and then walk south. Look on the ground in the grassy area - the pigeon is sitting on the grass not far from the intersection, near a tree. ------------------------------------------------------------------------------- 162: Go to the Praetorian Avenue and Toggle Avenue intersection. Drive north, and eventually east along Toggle Avenue, and you'll see an alleyway on your left just after the right turn on Toggle Avenue. Turn left in to the alleyway, and drive along the eastern wall with the barbed wire on top of it until you see a pigeon sitting on the ground near the corner of the fence. ------------------------------------------------------------------------------- 163: Go to the Praetorian Avenue and Toggle Avenue intersection. Drive north, and eventually east along Toggle Avenue, and you'll see an alleyway on your left just after the right turn on Toggle Avenue. Turn left in to the alleyway, and drive along the eastern wall with the barbed wire on top of it until you see a pigeon sitting on the fence itself, near the corner of the fence. ------------------------------------------------------------------------------- 164: Go to Mandrel Road, specifically the part between Barsac Avenue and Plumbbob Avenue. Go to the middle of the bridge (the bridge is this part of the street) and look at the fence on the eastern side of Mandrel Road - the pigeon is sitting on top of a square pillar in the middle of that fence. ------------------------------------------------------------------------------- 165: Go to the Red Wing Avenue and Plumbbob Avenue intersection. Drive north east along Plumbbob Avenue, and look to your left - there'll be a rusted metal fence, then some trees, then a driveway, and then an area with more trees. Stop at this second area with trees. The pigeon is sitting on the grass near the road in this area. ------------------------------------------------------------------------------- 166: Go to the Argus Street and Tinderbox Avenue intersection. Facing south on Argus Street, the driveway to the strip club parking lot is to your right, on the southern side of Tinderbox Avenue. Drive in to the parking lot, but stop as soon as the entirety of your vehicle is inside the driveway. Look to your left - there is a small, semi circular roof above the door to the strip club. The pigeon is sitting on the edge of this roof. ------------------------------------------------------------------------------- 167: Go to Vitullo Avenue, specifically the aprt between Lee Road and Hardtack Avenue. There is an entrance to a park on the western side of Vitullo Avenue - walk in to the park. Continue walking until you see a water fountain. Facing the fountain from where you came from, go around to the right (northern) side of the fountain. Face north - the pigeon is on the ground in front of you. ------------------------------------------------------------------------------- 168: Go to Hardtack Avenue, specifically the part west of Ivy Road, that goes under the Plumber's Skyway. When you're under the Skyway, face north - there's a wall in front of you, with a narrow grassy section above the wall. The pigeon is sitting on this narrow grassy section above the wall. ------------------------------------------------------------------------------- 169: Go to Hartack Avenue, specifically the part on the western coast of Alderney. Starting from the northern corner of Hardtack Avenue, drive south along this part of the street. Look to your right, and you should see a building eventually. Stop when you reach the southern side of this building. Get out of your vehicle, jump over the low wall bordering the west side of Hardtack Avenue and run to the west coast of Alderney, right up to the water. The pigeon is sitting on the very edge of the grassy area, near a rusted car. ------------------------------------------------------------------------------- 170: Go to the Plumbers Skyway and Aspdin Arive intersection. Drive west, and eventually south on to the Plumbers Skyway. Take the first exit/offramp when you reach it. Drive along the offramp, butlook to your left until you see some contianers of different colours stacked on top of each other. The pigeon is sitting on top of a red container, which is in a stack of containers about the same height as the offramp you're on now. ------------------------------------------------------------------------------- 171: Go to the Edison Avenue and Vitullo Avenue intersection. Facng west on Edison Avenue, There should be a building in front of you. The front part of the building sticks out from the rest of the building - the pigeon is sittign on the left part of the roof on the part of the building that sticks out. ------------------------------------------------------------------------------- 172: Go to the Anvil Avenue and Tinderbox Avenue intersection. Facing west on Tinderbox Avenue, there is an unnamed street not far from this intersection that continues to the north. Drive along this street, right to the dead end. Still facing north, there is a building right in front of you - the pigeon is on the roof of this building, near the street light. ------------------------------------------------------------------------------- 173: Go to the Plumbers Skyway and Aspdin Arive intersection. There is an alleyway that branches off the east side of Aspdin Drive, and there are houses on either side of the alleyway. Notice that there are 2 sets of stairs on each house - one that goes up and to the front door, and one that does down to a space below the house. Facing north, walk north to the second house from the alleyway. From the top of the stairs, look directly east at the space below the stairs - the pigeon is sitting here. ------------------------------------------------------------------------------- 174: Go to the Hardtack Avenue and Argus Street intersection. Drive south along Argus Street, looking on the right side of the street at the brick wall bordering the foot path. There are large, grey boxes against the wall on the foot path - pass the first one, but stop at the second one, just before you're halfway down Argus Street. The pigeon is sitting on top of the second grey box. ------------------------------------------------------------------------------- 175: Go to the Keneckie Avenue and Vitullo Avenue intersection. Facing west, you'll see a small rocky hill bordering the Plumber's Skyway in the corner of Vitullo Avenue. The pigeon is sitting near the wall of the Plumbers Skyway on this small rocky hill. ------------------------------------------------------------------------------- 176: Go to the Koresh Square and Babbage Drive intersection. Drive south west along Babbage Drive, and not long after you start driving you'll see a building sith a brick fence around it and a drive way on your left. Stop here, and go to the northern side of the northern wall of the concrete fence surrounding the building. The pigeon is sitting near a small plant, near the foot path. ------------------------------------------------------------------------------- 177: Go to the Roebuck Road and Asahara Road intersection. Drive south along Roebuck Road, and turn left at the first intersection. Drive along this unnamed street, and look to your right on the grassy area for a propeller monument with a semi circular brick wall behind it. The pigeon is sitting on the brick wall. ------------------------------------------------------------------------------- 178: Go to the Asahara Road and Rand Avenue intersection. Facing east, towards the Booth Tunnel, you'll see a paved area to the right of the tunnel. Go in to the paved area, and won the stairs, but stop at the next small flight of stairs that goes back up. Still facing east, there's a wall on your left. The pigeon is sitting in on the wall, on the corner closest to the stairs you're in front of. ------------------------------------------------------------------------------- 179: Go to the Rand Avenue and Mahesh Avenue intersection. Facing east on Mahesh Avenue, there are 2 pathways in front of you: the one on the left, and the one on the right. Go down the left pathway, down to the bottom. Turn right in to the tunnel and drive south all the way to the end. Turn right at the end of the tunnel and turn left when you have to, but stop just after you turn left. The pigeon is sitting on the ground to your right, under the wooden pathway. ------------------------------------------------------------------------------- 180: Go to the Franklin Street and Applewhite Street intersection. There is a ramp in front of you - drive off the ramp and land on the beach below. There is a large wooden ramp here - the pigeon is sitting under the wooden ramp. ------------------------------------------------------------------------------- 181: Go to Bedrock Street, specifically the part between Lockowski Avenue, and Myung. There is an alleyway that branches off the south side of Bedrock Street - drive in to the alleyway and up to the ramp in front of you. Stop at the ramp - there is a concrete wall behind the ramp. The pigeon is sitting on the concrete wall, near the ramp. ------------------------------------------------------------------------------- 182: Go to the Jonestown Avenue and Myung intersection. Facing west on Jonestown Avenue, there is a flight of stairs in front of you, on the western side of Myung (not the stairs that are on the corner of the street, the other stairs you can see). Go up these stairs, then still facing west, look to your right. The pigeon is sitting on the concrete wall that borders the path you're on now. ------------------------------------------------------------------------------- 183: Go to the Jonestown Avenue and Boyden Avenue intersection. Facing east on Jonestown Avenue, drive east until you come to the point where the street turns right. Stop here and look to your right - there's a small area next to the building you just passed that's fenced off with a black metal fence. The pigeon is sitting in this area. ------------------------------------------------------------------------------- 184: Go to Applewhite Street, specifically the part that is over Mahesh Avenue. Facing west, there is a low concrete wall, then to the right of that, a higher concrete wall begins. The pigeon is sitting on the higher concrete wall near the start of it. ------------------------------------------------------------------------------- 185: Go to the Applewhite Street and Rand Avenue intersection. Drive east along Applewhite Street, and look to your left to find an alleyway. Stop at the alleyway, and face south. There's a lower wall and a higher wall to the right of the lower wall in front of you - the pigeon is sitting on the right side of the lower wall, right next to the higher wall. ------------------------------------------------------------------------------- 186: Go to Applewhite Street, specifically the part that is over Mahesh Avenue. Facing north, look for a "Science of Crime" billboard. Use your sniper rifle to look at the metal bar connected to the bottom of the billboard - the pigeon is sitting in the middle of this metal bar. ------------------------------------------------------------------------------- 187: Go to the Hubbard Avenue and Rael Avenue. Travel west along Hubbard Avenue until you see a set of stairs on your left. Go up these stairs, then go up the ladder you'll find in this area. Go up the next ladder too, then jump over the steep part of the roof and go to the western side of the roof. Look below you to see the pigeon on a ledge just below where you are. ------------------------------------------------------------------------------- 188: Go to the Hubbard Avenue and Rael Avenue. Travel west along Hubbard Avenue until you see a set of stairs on your left. Go up these stairs, then go up the ladder you'll find in this area. Go up the next ladder too, then jump over the steep part of the roof and go to the western side of the roof. Use your sniper rifle to look to the north west - you should see a building with a yellow "FOR SALE" sign on it. Look down to the first story of the building - you should see the pigeon sitting in the corner of the roof that the southern half of the building is hovering over. ------------------------------------------------------------------------------- 189: Go to the Panhandle Road and Bowline intersection. Drive west along Panhandle Road until you see a flight of stairs on your left. Go up these stairs and in to a small area. As soon as you're at the top of the stairs, look to your right - the pigeon is on the ground right next to you. ------------------------------------------------------------------------------- 190: Go to Long John Avenue, specifically the part between Manzano Road and Bowline. Go to the entrance to the hospital. Stop once you're at the front door, and go to your left. You should find a small grassy area next to an ambulance. The pigeon is sitting in this grassy area. ------------------------------------------------------------------------------- 191: Go to the Flathead Road and Ortiz Road intersection. Facing north east, you should see a building with a vent sticking out of it's western wall - the pigeon is sitting on top of the vent. ------------------------------------------------------------------------------- 192: Go to the Big Horn Drive and Owl Creek intersection (the western one). Drive south on Big Horn Drive, and stop after you've turned right and are now facing west. You should 2 walls on your left (one is higher, one is lower, and they both have different textures). Eventually, the lower wall stops and rocks start. The pigeon is sitting on top of the higher wall just before the rocks start. ------------------------------------------------------------------------------- 193: Go to the Big Horn Drive and Cassiar Avenue intersection. Facing south on Cassiar Avenue, you'll see a white fence in front of you on the southern side of Bor Horn Drive. Run south, straight ahead of you, right up to the fence. Run west along the fence, looking at the pillars at regular intervals in the fence. The pigeon is sitting on a pillar in the fence near the corner of Big Horn Drive. ------------------------------------------------------------------------------- 194: Go to the Sacramento Avenue and Beaverhead Avenue intersection. Drive north along Beaverhead Avenue, and turn right when you see the dirt path on your right. Drive up this dirt path, past the first fork in the road, but stop at the second fork in the road. Instead of continuing along the dirt path you came on, drive in to the left dirt path at the fork in the road. You won't have to drive very far north on this path to find the pigeon sitting on the grassy area to the left of the path you're on. ------------------------------------------------------------------------------- 195: Go to the Bridger Street and Franklin Street intersection. Drive north along Bridger Street, and look to your right for the police station gates. Drive just a bit past the gates, and you should see the pigeon sitting in a grassy area right next to the police station. ------------------------------------------------------------------------------- 196: Go to Manzano Road, specifically the part between Long John Avenue and the Plumbers Skyway on and offramps. There are 2 paths branching off the north west side of Manzano Road - facing north east, the left one leads to a playground and eventually a flat platform with some benches, and the right one leads to a parking lot. Walk in to the left pathway, and go all the way to the end of the path, to the aforementioned flat platform with benches on it. Go to the north western corner of this platform and use your sniper rifle to look north west - there is a building with 2 water tanks on the roof. The pigeon is on the roof of this building, near the water tanks. ------------------------------------------------------------------------------- 197: Go to the Sacramento Avenue and Beaverhead Avenue intersection. Drive north along Beaverhead Avenue, and turn left when you have to, but take the dirt path on the northern side of the street after the left turn (the same one you drove in to in the final mission, regardless of the choice you made). Drive until you're under the bridge - the pigeon is sitting under this bridge. ------------------------------------------------------------------------------- 198: Go to the Big Horn Drive and Owl Creek intersection (the eastern one). Facing south, you should see a house in front of you, with a narrow gap to the left of the house between the house and the brick fence. Run south, jump over the fence, and run past the eastern side of the house using the aforementioned gap between the hosue and the brick wall. Once you're at the back of the house, you should see the pigeon sitting on a pillar in a brick wall right in front of you. ------------------------------------------------------------------------------- 199: Go to the Catskill Avenue and Franklin Street intersection. Facing north on Catskill Avenue, there are 2 alleyways in front of you - go in to the one on the right. Drive to the end of the alleyway and climb up the ladder you find here. Once on the roof, turn right and walk east until you see another ladder on your right. Climb this ladder, then look ahead of you at the roof of the roof exit - the pigeon is sitting on top of a round metal object that's on top of the roof exit. ------------------------------------------------------------------------------- 200: Go to the Catskill Avenue and Panhandle Road intersection. Drive east along Panhandle Road until you can't anymore. Facing east, look to your left - there is a building next to you. Walk up to the grassy area next to the building. Face west and use your sniper rifle to look at the roof in front of you with the billboard on it - the pigeon is sitting under the billboard. /---------------------\ |12: Random Characters| \---------------------/ Random Characters are found all over the city. They appear as blue figures on a map, and will say "Friend" if you go to the Map in the Pause Menu and hover over the icon. The characters are unlocked after various missions, and some have prerequirements, but if you do them all at once after you've completed all the missions they'll all be unlocked anyway. When you have to meet characters multiple times, you won't just be able to meet them straight after you do one of their missions. You have to wait an in game day or 2. If you want to speed things up, save the game 8-12 times, then go looking for them. Also, some of the characters are only out at certain times. /------------\ |12.1: Badman| Reward: $500 \------------/ LOCATION: Dukes Boulevard, on a bench outside a Phil Pharm, between Harrison Street and Morris Street. Get a vehicle and go to the Russians' location on the map. Once you arrive, get out of the car and take cover next to the trash can. Throw a grenade in the the group of people to kill as many as you can, then, using the walls as cover, shoot any suvivors. After the cutscene, the mission is over. /-----------------\ |12.2: Brian Meech| Reward: $100 \-----------------/ LOCATION: On Iroquis Avenue, outside the alleyway connecting that street to Delaware Avenue. This is simply a cutscene, and afterwards, the "mission" is over. /-------------------\ |12.3: Brian Meech 2| Reward: $200 \-------------------/ LOCATION: Outside an alleyway on Delaware Avenue between Iroquis Avenue and Mohawk Avenue. Get a vehicle, pick Brian up and go to his destination. After the cutscene, take Brian to his next destination. /-------------------\ |12.4: Brian Meech 3| Reward: $500 \-------------------/ NOTE: You need to do at least 1 vigilante mission before trying to find Brian this time. LOCATION: On the corner of Montauk Avenue and Dillon Street, near the weapons shop in Broker. Take Brian to the dealers. After the cutscene, either kill both of the dealers, wound them, or simply aim at them to scare them off. Get back in your car with Brian and take him back to his apartment. After the cutscene, the mission ends. /-------------\ |12.5: Cherise| Reward: N/A \-------------/ LOCATION: On the corner of Exeter Avenue and Wardite Street, outside the old Cluckin' Bell. Get a car, pick up Cherise and go to Cherise's boyfriends location. After the cutscene, get out of the car and go up to the boyfriend. He'll talk to you and then pull a gun on you. Either shoot the boyfriend dead or shot him but keep him alive. After you've made your choice go and talk to Cherise. Her talk with you will depend on your choice. Nonetheless, the mission is over after the cutscene. /--------------\ |12.6: Clarence| Reward: N/A \--------------/ LOCATION: Outside the projects on Vauxite Street. After the cutscene, you'll be in cover. Shoot Clarence dead to end the mission. Pick up the money he drops for a reward. /---------------\ |12.7: Eddie Low| Reward: N/A \---------------/ LOCATION: In the alleyway off the northern end of Lockowski Avenue. Get a car and drive Eddie to the docks. After the cutscene, take Eddie to his next location. After the cutscene, the mission is over. /-----------------\ |12.8: Eddie Low 2| Reward: N/A \-----------------/ LOCATION: In the alleyway off the western end of Cockerell Avenue. After the cutscene, kill Eddie. Pick up his dropped cash for a reward. /---------------------\ |12.9: Grace Ancelotti| Reward: N/A \---------------------/ LOCATION: Near the corner of Babbage Drive and Hardtack Avenue. After the cutecene, kill the 5 men that appear. 2 men will come out of the alleyway to the right of the house, so kill them first. Another man will be on the balcony of the house, so shoot him afterwards. Finally, another 2 men will come out of the alleyway to the left of the house. Kill them to end the mission. /-------------\ |12.10: Hossan| Reward: $500 \-------------/ LOCATION: On the corner of Garnet Street and Frankfort Avenue. Get a vehicle and drive to Hossan's destination. After the cutscene, either shoot the driver of the car or shoot the car itself to get the driver to flee, then shoot the driver. Once he's dead, get out of the car and collect Hossan's back pay, then go to Hossan's next destination. After the cutscene, the mission is over. /---------------------\ |12.11: Ilyena Faustin| Reward: N/A \---------------------/ LOCATION: On the boardwalk near the dead end of Oneida Avenue. Go to the boyfriend's location. After the conversation, injure him or kill him. You'll get a call later on from Ilyena. The conversation you'll have will depend on the decision you made during the mission. /-----------\ |12.12: Ivan| Reward: $1000 \-----------/ LOCATION: On the corner of Farnworth Road and Mueri Street. Get a vehicle, pick up Ivan and go to his destination. After the cutscene, you'll be in cover. Kill the 2 enemies on the ground, then the enemy on the roof to your right. Shoot the enemy on the fireescape to your left, then exit cover and kill the enemy around the corner of the alleyway. Once they're all dead, go and talk to Ivan. After the cutscene, the mission is over. /-----------\ |12.13: Jeff| Reward: $1000 \-----------/ LOCATION: On the corner of Bismark Avenue and Uranium Street. Get a car and follow Jeff's wife to her destination. As per usual, stay 2 or 3 car lengths back. When the wife arrives at her destination, a cutscenen will ensue. After the cutscene, go in to the cafe and up the stairs, then use your phone to take pictures of the wife and the man she's with. Send them to Jeff, then leave the cafe to end the mission. You'll call Jeff to to tell him that the pictures don't mean that the wife is actually cheating on him. /-------------\ |12.14: Jeff 2| Reward: $5000 \-------------/ Jeff will call you a few days after you complete your first encounter with him, telling you to meet him at a garage. Go to the garage and after the cutscene, you'll be in the car with the dead wife in it. Drive to the quiet location. If the cops see you, you'll get a wanted level that you'll have to lose before you dump the car. Once you arrive, drive at the water and jump out before you go off the pier. You might end up in the water but it won't matter. Once the car's in the water, the mission ends. /-------------\ |12.15: Jeff 3| Reward: N/A \-------------/ LOCATION: On the corner of Feldspar Street and Denver Avenue. After Jeff is hit by the car, the "mission" ends. Pick up the dropped cash as a reward. The British guy who ran Jeff over will call the cops - it's a good idea to stick around and listen to the conversation. /-------------\ |12.16: Marnie| Reward: -$500 \-------------/ LOCATION: On a park bench in the small park between Denver Avenue and Liberty Lane. Get a vehicle and take Marnie to the dealer. During the cutscene, you'll give her $500 and the mission will end afterwards. /---------------\ |12.17: Marnie 2| Reward: -$500 \---------------/ LOCATION: On the corner of Ivy Drive South and Quartz Street. Get a vehicle and drive Marnie to the station. During the cutscene, you'll give her $500 and the mission will end afterwards. /----------\ |12.18: Mel| Reward: $500 \----------/ LOCATION: On Mohawk Avenue between the Police Station and the Russian Shop. Get a vehicle, pick Mel up and go to Mel's destination. After the cutscene, kill the 3 enemies and pick up Mel, then drive him back to where he was before. /-------------\ |12.19: Pathos| Reward: N/A \-------------/ LOCATION: Just north of the Denver-Exeter Avenue, Burlesque and Kunzite Street intersection, on Denver-Exeter Avenue. After the cutscene, go across the road (be careful as you're crossing 6 lanes of traffic) and kill the 2 men that are beating up Pathos. After the cutscene, the mission is over. /---------------\ |12.20: Pathos 2| Reward: N/A \---------------/ LOCATION: In the small area between Denver-Exeter Avenue, Burlesque and Lorimar Street. After the cutscene, get a vehicle and transport Pathos to the hospital. Don't damage your vehicle too much or Pathos will die. Once you arrive a the hospital a cutscene will ensue. After the cutscene, the mission is over. /-----------\ |12.21: Sara| Reward: N/A \-----------/ LOCATION: The Back Passage between Garnet Street and Feldspar Avenue. Get a vehicle, pick up Sara and drive her to her house. After the cutscene, either kill, injure or simply scare off Sara's husband. That ends the mission. /-------------\ |12.22: Sara 2| Reward: $1000 \-------------/ LOCATION: Near Pier 45 on Flatfish Place. Go to the Perseus in Pyrite Street. Go inside and talk to the shop assistant. After the cutscene, press L1 or LB to buy the box from the shop assistant for $500. Go back to where Marnie is and she'll give you $1000. $1000-$500=$500 profit. /----------------------\ |13: Unique Stunt Jumps| \----------------------/ There are 50 stunt jumps scattered around Liberty City, and their locations are all listed here. It is advised that all jumps are completed with a bike, preferably an NRG 900. NOTE: Yes, there are no stunt jumps in Broker. Not one. /-----------\ |13.1: Dukes| \-----------/ There are 13 stunt jumps in Dukes. 1: Go to the Dukes end of the Algonquin Bridge. Go up the onramp and stop when you reach the top. Drive straight towards the middle of the bridge where the left and right sides split, and off the small ramp. You should land on the pedestrian bridge just below the vehicle bridge. ------------------------------------------------------------------------------- 2: Go to Tutelo Avenue, specifically to the bar where you can play Pool. Face the north, and drive straight towards the north. At the end of the road, you'll find a ramp. Go off the ramp, and land on or near the patch of grass below near Huntington Street to compelte the jump. ------------------------------------------------------------------------------- 3: Go to the corner of Freetown Avenue and Howard Street, facing south east towards the rest of Freerown Avenue. Arive down Freetown Avenue, and at the end of the road, you'll see a wooden ramp in a construction site. Drive off the ramp, and you should land on the Algonquin - Dukes Expressway below. ------------------------------------------------------------------------------- 4: Go to the middle of the east side of Tudor Street near the airport, facing the south. Drive along Tudor Street, and you'll see a blue box with a dirt ramp in it. Drive off this ramp, and you should land in the grassy area with a lot of trees in it. Don't go off the ramp too fast or you'll hit the expressway barrier. If you hit one of the trees, you should still make the jump. If not, drive back and try again. ------------------------------------------------------------------------------- 5: Go to the San Jacinto Avenue and Hancock Street intersection, near the Monoglobe, facing the south. Drive towards the south along San Jacinto Avenue, and continue in to a dead end alleyway to find a ramp. Go off the ramp and you'll land on a roof, completing the jump. ------------------------------------------------------------------------------- 6: Following on from 5, whilst on the roof, continue straight ahead to find a second jump. Go off this jump and land on the next rooftop or on the ground near the next rooftop to complete the jump. ------------------------------------------------------------------------------- 7: Go to the Creek Street and Chicory Street intersection in BOABO, facing west. Drive west along Creek street until you find a hole in the wall on your right. Go in this hole to find some train tracks and a wooden ramp at the western end of the tracks. Drive east along the tracks, and stop at the wooden barriers. Turn around a head for the ramp. Drive off the ramp, and land in the concrete area, braking before you hit the metal fence and go overboard in to the water to complete the jump. ------------------------------------------------------------------------------- 8: Go to the corner of Valley Forge Avenue and Hooper Street, near the East Borough Bridge. Face east, and drive along Hooper Street. You'll see a ramp on the left side of the road, off the footpath. Go up this ramp, and land on Dukes Boulevard to complete the jump. ------------------------------------------------------------------------------- 9: Go to the southern end of Tinconderoga Avenue, near the East Borough Bridge. Go to the alleyway branching off the the west from this street. Face it, and drive straight at the ramp, launching off it. Land in the dump to complete the jump. ------------------------------------------------------------------------------- 10: Go to the corner of Concord Avenue and Hooper Street, facing north. Drive along Concord Avenue to the north, to find a construction site with a ramp in it. Go up the ramp and land on the street (driving along the caravan if you must) on the other side of the construction site to complete the jump. ------------------------------------------------------------------------------- 11: Go to the Morris Street and Tinconderoga Avenue intersection, near the East Borough Bridge. Face west, and drive west along Morris Street. You'll hit a wooden ramp at the end of the road. Land in the pool or past the pool to complete the jump. ------------------------------------------------------------------------------- 12: Go to the Tinconderoga Avenue and Brandon Street intersection, north from the East Borough Bridge, facing east. Drive along Brandon Street towards the east, and you'll hit a wooden ramp. Drive off the ramp and land in the small lot or on the street in front of the lot to complete the jump. ------------------------------------------------------------------------------- 13: Go to the northwest corner of Tudor Street, near the airport, facing east. Drive towards the east along Tudor Street, and when the street starts to curve to the right, bank slightly left to find an airport navigation sign lying on some dirt, like a ramp. Drive of the sign, and land on the expressway to complete the jump. /-----------\ |13.2: Bohan| \-----------/ There are 4 stunt jumps in Bohan. 14: Go to the Rocket Street and Attica Avenue intersection, near your Bohan safehouse and Stevie's garage. Drive south along Attica Avenue (the name, for some reason, turns in to Rocket Street), and continue along the street and up the slope, turning right. At the end of the street, you'll find you're at a fork in the road. Do a U-turn and go up the street next to the one you just drove up to get to the fork. Drive all the way to the top of this unfinished road, and you'll find a ramp at the top. Drive off the ramp and land in the area below to complete the jump. ------------------------------------------------------------------------------- 15: Go to the Lompoc Avenue and Worm Street intersection near the Burger Shot in in eastern Bohan. Face south west, and drive in to the long alleyway on the right side of the big grey brick wall. There is a metal ramp at the end of the alleyway. Go off the ramp and land on the other side of the water on the road to complete the jump. ------------------------------------------------------------------------------- 16: Go to the Northern Expressway and Leavenworth Avenue intersection, near the strip club in Bohan. Face south west, and drive through the barriers in to the construction site. Drive all the way up the unfnished road, and off the ramp you'll find at the end. Land on the next platform to complete the jump. NOTE: Don't go too fast or you'll either miss the platform, or not be able to hit stunt jump 17. ------------------------------------------------------------------------------- 17: Following on from jump 16, keep going across the platform you just landed on to find another ramp. Go off this ramp /---------------\ |13.3: Algonquin| \---------------/ There are 15 jumps in Algonquin 18: Go to the Bismarck Avenue and Amethyst Street intersection, near Perseus in southern Algonquin. Face east, and rive in to the alleyway. Go off the ramp at the end and land on or past Flatfish Plaice to complete the jump. ------------------------------------------------------------------------------- 19: Go to the Broker Bridge, on the Algonquin side. Drive up the oncoming lane on trafic on the bridge for a bit, then turn around and drive west back to mainland Algonquin and along this street until you see a very wide ramp. Go off this ramp and land on or past Denver Avenue to complete the jump. NOTE: This is one of the few jumps that may be easier to complete with a car - because of the ramps's shape, landing on a bike properly is harder than ususal, and crashing may render the jump attempt a failure. In a car, this won't happen. Get at least a Feltzer for this jump. ------------------------------------------------------------------------------- 20: Go to Emerald Street, specifically between Privateer Road and Borlock Road. Facing south, find the alleyway that branches off Emerald Street. Drive in to the alleyway, and go off the ramp at the end. Land on Feldspar Street to complete the jump. ------------------------------------------------------------------------------- 21: Pause the game and go to your in game map. Go down to Colony Island. Below Conoly Island are some dark grey rectangles - these represent barges floating in the water in this area. There's a group of 3 barges in a row, and to the north west of the top barge, near the eastern coastline of Algonquin there is a very small dark grey icon - this is the ramp. Get a boat and head out to Broker Bridge. Head towards the ramp, and when you reach it, go off it and land in the water to complete the jump. ------------------------------------------------------------------------------- 22: Go to the Jade Street and Frankfort Avenue intersection, just sotuh of the Comedy Club. Drive east along Jade Street, and at the end of the right lane before you hit the Jade Street and Denver-Exeter Avenue intersection, there is a box with a dirt ramp in it. Go off the ramp and land on or past Burlesque to complete the jump. ------------------------------------------------------------------------------- 23: Go to the Lorimar Street and Burlesque untersection. Drive towards the southeast along Burlesque, until you reach the Denver-Exeter Avenue, Burlesque and Kunzite Street intersection. You'll find a ramp on the small patch on concrete that once again seperates Burlesque and Denver-Exetetr Avenue. Go off this ramp and land on or past Jade Street to complete the jump. ------------------------------------------------------------------------------- 24: Go to the Albany Avenue and Lorimar Street intersection. Go in to the police station parking lot to the east. Go through to the left side of the building, and you'll get a 4 star wanted level. Shoot any cops you see from here on in. Go to your right and go up the eastern set of stairs. Go around the east side of the building, and go all the way around until you see a wooden barrier. Knock the barrier down with the bike, then go back a bit and go up the ramp slowly and carefully so that you land on the roof just after the ramp. Turn left and go up this ramp in the same fashion so that you land on the next roof. Turn right to find the stunt ramp you need to go off. Go back as far as you can, then speed towards the ramp. Go off the ramp and land in the grassy area below to complete the jump. To get out of the police station, go off the big ramp after you land. ------------------------------------------------------------------------------- 25: Pause the game and go to your in game map. To the southwest of Charge Island and to the northwest of Colony island, there is a group of dark grey rectangles. Look for 2 rectangles near the coast next to each other that meet at their northern ends - in between these 2 barges is a small dark grey icon - a ramp. Get a boat and go to the area of water in between Algonquin and the northern area of Colony Island that is under the Algonquin Bridge. From here, drive towards the ramp and go off it. Land in the water to complete the jump. ------------------------------------------------------------------------------- 26: Go to the Union Drive East and Ruby Drive intersection just off the East Borough Bridge. Drive south along Union Drive East, and in the middle of the highway you'll see an area blocked off with fences. Look for the wooden fences that break easily, and drive in to this area. Face the south and drive towards the ramp at the end of this small area. Hit the ramp and land back on Union Drive East to complete the stunt. ------------------------------------------------------------------------------- 27: Go to Garnet Street, specifically the part of the street between Galveston Avenue and Frankfort Avenue. There's a flight of stairs that branches off the the north off Garnet Street - drive up the stairs and go through the construction barriers. Continue along the train tracks until you see the track bend up - this is the stunt ramp. Go off the ramp and land on Union Drive West to complete the stunt. ------------------------------------------------------------------------------- 28: Go to the Xendime Street and Frankfort Avenue intersection near Playboy's penthouse (or your Northwood safehouse if you killed him). Drive west along Xendime Street and in to the paved area surrounded by units to the west, and bank slightly left. You'll see the ramp. Turn left whilst going off the ramp and land in the southern end of the concrete area with chemicals and whatnot in it, that's on the west side of the roof you fly over during the jump to complete the stunt. ------------------------------------------------------------------------------- 29: Go to Exeter Avenue, specifically the part of the street between Grummer Road and Frankfort Avenue, near the Pay 'n' Spray in northern Algonquin. There is a parking lot in front of you when you look to the east from the ,iddle of this section of Exeter Avenue. Drive in to the lot and go off the ramp (not the stairs, the ramp to the right of the stairs) at the end. Land on the other side of the parking lot to complete the jump. ------------------------------------------------------------------------------- 30: Go to the north eastern corner of Grummer Road. There is a dirt path that branches off the the north west. Go down this dirt path until the hill gets to steep to get back up with the bike. Do a U-turn and head for the ramp on the corner you started at. Go off the ramp and land at least halfway through the tunnel to get the jump. This one does take some speed to do successfully. ------------------------------------------------------------------------------- 31: Go to the Xendtime Street and Vespucci Circus intersection near Dwayne's apartment. Go northeast along Vespucci Circus, and after turning right on that street, go in to the concrete lot on the left side of the street. Go off the ramp and land on the path just before the water or in the water to complete the stunt. ------------------------------------------------------------------------------- 32: Go to the Wardite Street and Vespucci Circus intersection, near Dwayne's apartment. Go east along Wardite Street and on to the pathway to find a ramp. Go off the ramp and land in the grassy area near the path, on the path or in the water to complete the stunt. /--------------\ |13.4: Alderney| \--------------/ There are 18 stunt jumps in Alderney. 33: Go to the southeast corner of the Plumber's Skyway. Drive towards the west. You'll see a group of wooden barriers. Crash through the barriers (you'll be crossing over 4 lanes of traffic, so eatch out) and land past the roof you fly over and in the industrial area below to complete the stunt. ------------------------------------------------------------------------------- 34: Go to the southwestern corner of the Plumbers Skyway. Drive towards the east, and you'll see a group of wooden barriers. Crash through the barriers and land in or past Sculptin Avenue to complete the stunt. ------------------------------------------------------------------------------- 35: Go to the Plumbomb Avenue and Red Wing Avenue Intersection, near stunt jump 33. To the north should be a fenced off area. Behind the fences are a pair of roads that go up. Knock down the fence (crash through it if driving a car, blow it up with a grenade or RPG if on a bike), go in to the left lane and go all the way to the end, where the road will suddenly go up again. Drive off the ramp and land on or past Tinderbox Avenue to complete the jump. ------------------------------------------------------------------------------- 36: Go to the Boyden Avenue and Koresh Square intersection, near the eastern entrance to the Plumber's Skyway. Drive south, on to the Skyway, and continue along until you see an offramp in the middle of the Skyway. Go down this offramp, and rather than turning the corner at the end, go off the ramp that is on the edge of the street. Land on the other side of the river to complete the jump. ------------------------------------------------------------------------------- 37: Go to the Roebuck Road and Fulcrum Avenue intersection near the southern Pay 'n' Spray. Go through the fencing to the east (crash through it if driving a car, blow it up with a grenade or RPG if on a bike) and go on to the train tracks. Go to the northern end of the tracks, then follow the tracks towards the south. The ramp is the end of the tracks. Go off the ramp and land on Latchkey Avenue to complete the stunt. ------------------------------------------------------------------------------- 38: Go to the Aspell Drive and Cockerell Avenue intersection, just north form the internet cafe. Drive north along Aspell Drive, and continue north off the road and in to the dirt area. Straight ahead of you is a ramp. Go off the ramp and land on the Plumber's Skyway to complete the stunt. ------------------------------------------------------------------------------- 39: Go to the northwest corner of Keneckie Avenue near the northern Pay 'n' Spray. Drive on to the dirt track to the west, and drive along the track until you see a ramp. Drive off the ramp and land to the west of the Skyway to complete the stunt. ------------------------------------------------------------------------------- 40: Go to the south eastern corner of Koresh Square, one block from where you start stunt jump 36. Drive north along Koresh Square, and drive up the stairs - the stairs are the ramp. Land on the other side of the stairs to complete the jump. ------------------------------------------------------------------------------- 41: Go to the Bedrock Street and Myung intersection near stunt jump 40. Drive west along Bedrock Street and turn left at the first alleyway. Got o the end of the alleyway and off the jump. Land in Koresh Square to complete the jump. ------------------------------------------------------------------------------- 42: Go to Aplewhite Street, specifically the part that crosses over Manesh Street, the street that your Alderney safehouse resides. Facing east, go in to the dirt area, to the right of the stairs. Go off the ramp and land in the alleyway below to complete the jump. ------------------------------------------------------------------------------- 43: Go to the Applewhite Street and Rand Avenue intersection. Drive west along Applewhite Street, and in to the dirt area when the road starts to curve to the left. Go off the ramp in this dirt area, and land in Rael Avenue to complete the jump. ------------------------------------------------------------------------------- 44: Go to the south east corner of Applewhite Street, near your Alderny safehouse. Face the south. You'll see 2 paths you can take - 1 with a ramp going up on the right, and on with some stairs that go down on the left. Take the left path. Go all they way to the end of this path, through the tunnel and off the wooden ramp. Land on or past the helipad (in the water counts too) to complete the jump. ------------------------------------------------------------------------------- 45: Go to your Alderny safehouse. Drive as far west as you can, all the way to the end of the dirt area under the curved ramp. Face east and floor it towards the other end of the street. Cross the Rand Avenue and Manesh Street intersection, and continue on to the grey path to the left of the building. Go all the way to the end of this paved area, and off the ramp. Land in Algonquin (yes, you read correctly, Algonquin) to complete the stunt. You can land in the water very close to Algonquin and stil complete the stunt. ------------------------------------------------------------------------------- 46: Go to the Sacramento Avenue and Bridger Street intersection south of the Burger Shot and north of the northern Pay 'n' Spray. Drive south along Sacramento Avenue, and drive off the ramp at the end of the street in the small dirt alley when you see it. Land past the Plumber's Skyway to complete the jump. ------------------------------------------------------------------------------- 47: Go to the Sacramento Avenue and Bridger Street intersection south of the Burger Shot and north of the northern Pay 'n' Spray. Drive a few metres north on Sacramento Drive. There is a parking lot to the east. Enter the car park and drive the the very top. Go to the eastern end of the top story, the drive towards the western end. Go off the ramp and land at least halfway in to Lemri Street to complete the jump. ------------------------------------------------------------------------------- 48: Go the Beaverhead Avenue, specifically the northeast corner of Beaverhead Avenue, in the northeast corner of Alderney, the part where the dirt road and tarmac road merge. Drive south along Beaverhead Avenue, and off the ramp between the 2 buildings seen at the end of the road. Land past all the fences to complete the stunt. ------------------------------------------------------------------------------- 49: Go to the Applewhite Street and Franklin Street intersection east of the northern Pay 'n' Spray. Go down Applewhite Street and on to the beach. Drive north along the beach and you should see a wide sand ramp. Go off the ramp and land on the other side of the water to complete the stunt. ------------------------------------------------------------------------------- 50: Go to the Big Horn Drive and Cassiar Avenue intersection near the northern car wash. Drive a few metres east on Big Horn Drive and turn left in to the alleyway. Go to the north western end of the alleyway and turn right. Go up the ramp, to the wall, then do a U-turn. The ramp is in front of you. Drive off the ramp and land past Cassiar Avenue to complete the jump. /---------------\ |14: Most Wanted| \---------------/ These missions are accessed by getitng in to a police vehicle, logging on to the police computer, selecting Most Wanted and picking a target. Elimenate the target and any other enemies as indicated to win the mission. There are 30 Most Wanted criminals in Liberty City: 10 In Broker/Dukes/Bohan, 10 in Algonquin and 10 in Alderney. /------------------------\ |14.1: Broker/Dukes/Bohan| \------------------------/ /------------------------\ |14.1.1: Maxwell Caughlin| \------------------------/ Location: Hollowback Street, South Bohan, Bohan Go to Maxwell's location. A car will pull out of a driveway. You have to shoot the 2 men in the car, or destroy the car whilst the men are inside. The men are unarmed, so simply shoot the driver, then the passenger when he gets out of the car to complete the mission. /----------------------\ |14.1.2: Scott Guzowski| \----------------------/ Location: Steinway, Dukes. Go to Scott's location on the map. There are 4 enemies in the area. Kill all 4 of them to complete the mission. /-----------------------\ |14.1.3: Antonio Rivette| \-----------------------/ Location: South Slopes, Broker Go to Antonio's location. He and his goons will be in the train station. There will be 4 enemies to kill. Make your way up the stairs, killing any enemies you can on the way up. When you reach the top of the stairs, kill any remaining enemies to finish the mission. /-----------------------\ |14.1.4: Rodrigo Stavnes| \-----------------------/ Location: Steinway, Dukes Go to Rogrigo's location on the map. There will be 5 men in Tinconderoga Avenue. They are all unarmed, so you can either get out of your car and shoot them or run them over. Once they are all dead, the mission is complete. /-----------------------\ |14.1.5: Fernando Tisdel| \-----------------------/ Location: Crockett Avenue, Hove Beach Go to Fernando's location on the map. When you arrive, a car will pull out with 4 men: the driver, and 3 passengers who are shooting at you. Follow the men and either shoot the passengers first to prevent being shot to death, then shoot the driver, or shoot the driver to stop the vehicle, then shoot the pasengers. Once all 4 men are dead, the mission is over. /---------------------\ |14.1.6: Tyler Pickrel| \---------------------/ Location: Meadows Park, Dukes Go to Tyler's location on the map. When you arrive, you'll see Tyler running for it near the water fountain. As he is unarmed, it is easiest to run him down. Once he's dead, the mission is complete. /--------------------------\ |14.1.7: Preston Pecinovsky| \--------------------------/ Location: Northern Gardens, Bohan Go to Preston's location on the map. When you arrive, you'll see a bunch of men in a parking lot, and they will begin shooting at you. Park your car and take cover behind it, then throw a grenade near each of the 2 cars parked nearby. They will explode, taking down most of your enemies. Shoot any survivors, and the mision will be over. /-----------------------\ |14.1.8: Alonso Goralski| \-----------------------/ Location: Francis International Airport Go to Alonso's location on the map. Once you arrive, you'll see a car pull out and someone shooting at you on foot. Shoot the enemy not in the car shooting at you, then follow the car. Shoot the driver (he is the only person in the car) to end the mission. /------------------\ |14.1.9: Bert Reker| \------------------/ Location: BOABO, Broker Go to Bert's location on the map. Once you arrive, you'll be in front of a closed of area. You can go through the big brown doors, as they do open. Shoot the enemy near the pickup truck, then take cover behind the pickup. Shoot the enemies down one by one - there are some up high behind the wall on the other side of the lot, and others hiding in various places. Take them down one at a time. Once they're all dead, the mission is over. /----------------------\ |14.1.10: Freddy Paparo| \----------------------/ Location: Steinway, Dukes Go to Freddy's location on the map. Once you arrive, a car will pull out with 3 passengers shooting at you. Either shoor the driver first the stop the car, then shoot the passengers, or shoot the passengers first, then the driver. You could also drop a grenade next to the car if you get in front of it by cooking the grenade and releasing it when you hear it beeping. Once all the enemies are dead, the mission is over. /---------------\ |14.2: Algonquin| \---------------/ /--------------------\ |14.2.1: Shon Kikuchi| \--------------------/ Location: North Holland, Algonquin Go to Shon's location on the map. Once you arrive, a car will pull out of a driveway. Shoot the driver (the only person in the car) to end the mission. /------------------\ |14.2.2: Jimmy Kand| \------------------/ Location: Northwood, Algonquin Go to Jimmy's location on the map. Once you arrive, you'll notice that your enemy is in one of the buildings. Go inside the northern building in the group of 3 buildings, and go up the stairs to the second story. Go in to the hallway towards your enemy, and go to the end of the hallway to find your enemy on the ground, motionless. Shoot him in the head the end the mission. /--------------------\ |14.2.3: Simon Nashly| \--------------------/ Location: Fishmarket South, Algonquin Go to Simon's location on the map. Once you arrive, you'll notice that there are several enemies in the building in front of you, and they are all on the higher levels. Go up the stairs, killing any enemies you see on the way up. There are 3 on the top story, all hiding near wooden tables, 2 are hiding on the bottom floor behind the building, and several others are waiting near stairs. Once all the enemies are dead, the mission will end. /-----------------------\ |14.2.4: Tommy Frankovic| \-----------------------/ Location: Central Garden City, Algonquin Go to Tommy's location on the map. Once you arrive, a bike will drive out of the dead end street. Either shoot the driver, or hit the bike the make the driver fall of, then either shoot him or run him over. Once the man is dead, the mission is over. /--------------------\ |14.2.5: Barry Lamora| \--------------------/ Location: Colony Island Apartments Go to Barry's location on the map. Once you arrive, get out of your car and kill the 2 enemies on the road below the one you just arrived on. Chase the remaining enemy down and either shoot him or run him down. Once all 3 enemies are dead, the mission ends. /---------------------\ |14.2.6: Lino Friddell| \---------------------/ Location: Middle Park, Algonquin Go to Lino's location on the map. Once you arrive, you'll find 3 men in an alleyway running away from you. Speed in and run all 3 of them over, shooting any survivors whilst they're down to end the mission. /------------------\ |14.2.7: Juan Haimo| \------------------/ Location: Star Junction, Algonquin Go to Juan's location on the map. Once you arrive, 3 enemies will drive aout of an alleyway on bikes. Shoot as many of them as you can before they get past you, then chase down and shoot any survivors still on bikes. Once all 3 of the enemies are dead, the mission ends. /--------------------\ |14.2.8: Darren Covey| \--------------------/ Location: Purgatory, Algonquin Go to Darren's location on the map. Once you arrive, make your way in to the carpark via the northern entrance on the western end of Nickel Street. Go left at the fork in the road, and run down the 4 enemies shooting at you on this road. Enter the actual parking area and shoot the 2 enemies in here - one on the right side, one in the middle. Once all 6 enemies are dead, the mission ends. /-------------------\ |14.2.9: Leo Brodell| \-------------------/ Location: East Holland, Algonquin Go to Leo's location on the map. Once you arrive, you'll notice that your enemies are very high up. There is a building with a pink door on Wardite Street. All the enemies are either in the building or on the roof. Go in this building and go up the stairs all the way to the roof, killing any enemies you see on the way up. Once on the roof, kill all remaining enemies to end the mission. /--------------------------\ |14.2.10: Christov Mahonvic| \--------------------------/ Location: Fishmarker South, Algonquin Go to Christov's location on the map. Once you arrive, go in to the garbage truck parking lot and take cover behind the garbage truck on the right. Kill any enemies you can from here, then move along down the parking lot and shoot any enemies you couldn't see or hit before one by one. Once all the enemies are dead, the mission is over. /--------------\ |14.3: Alderney| \--------------/ /----------------------\ |14.3.1: Marty Boldenow| \----------------------/ Location: Westdyke, Alderney Go to Marty's location on the map. Once you arrive, drive in to the secluded area where your enemeis are waiting. Throw grenades at the cars to blow them up, elimenating most of your enemies. There is an enemy on a raised platform with an RPG who you'll want to take out during the chaotic explosions so he doesn't attack you, then go ahead and shoot any other survivors to complete the mission. /--------------------\ |14.3.2: Noel Katsuda| \--------------------/ Location: Todor, Alderney Go to Noel's location on the map. Once you arrive, quickly get out of your car and shoot the enemy at the entrance before he has a chance to shoot you - these enemies are well equipped. Go to the entrance of the building and shoot any enemies you see. Go around the left wall to find an enemy hiding here - shoot him too. Once all the enemies are dead, the mission is over. /----------------------\ |14.3.3: Rodney McEniry| \----------------------/ Location: Berchem, Alderney Go to Rodney's location on the map. Once you arrive, drive in to the alleyway, get out of your car and take cover behind it. Shoot the enemy on the left side of the alleyway, then go further down the alleyway and shoot the 3 enemies here. Once all 4 enemies are dead, the mission is over. /-----------------------\ |14.3.4: Glenn Lushbaugh| \-----------------------/ Location: Alderney City, Alderney Go to Glenn's location on the map. Once you arrive, a car will pull out of an alleyway. Hopefully, you'll be able to shoot the driver and the passenger before they can get away, but if not, chase the car and either shoot the passenger, then the driver, or shoot the driver to stop the car, and then the passenger. Once both men are dead, the mission ends. /--------------------\ |14.3.5: Phil Bacerra| \--------------------/ Location: Alderney City, Alderney Go to Phil's location on the map. Once you arrive, 2 pickups will flee the scene, each with 1 passenger shooting at you. Chase the pickups and shoot both the driver and the passenger in each pickup. Once all4 enemies are dead, the mission ends. /---------------------\ |14.3.6: Sergi Szerbin| \---------------------/ Location: Leftwood, Alderney Go to Sergi's location on the map. Once you arrive, drive in to the alleyway above where all the enemies are, get out of your car and jump on top of it. From here, pick off your enemies one by one. Headshots are crucial as your enemies are armed with Carbine Rifles, and they'll take you down quick if you don't take them down first. Once all the enemeis are dead, the mission is complete. /----------------------\ |14.3.7: Danny Hatmaker| \----------------------/ Location: Normandy, Alderney Go to Danny's location on the map. Once you arrive, go in to the docks and take cover behidn the blue building on your right. Shoot any enemies you can see from here, and once you can't hit anyone else, shoot the guy on top of the platform connected to the building you're taking cover behind. Continue along the south towards the next set of enemies, and shoot them as you find them. They are all on top of the igher platform, so either stay on the ground and shoot them, or jump over the fence and shoot them. Once they're all dead, continue over to the last 2 enemies left. They are hiding in the amass of shipping containers - find them both and kill them to end the mission. /-----------------------\ |14.3.8: Merven Eskuchen| \-----------------------/ Location: Berchem, Alderney Go to Mervin's location on the map. Once you arrive, 2 Patriots will come out of a driveway, with 1 passenger in each car shooting at you. Shoot as many enemies as you can in the cars before they drive past you, and if they do, chase them down and shoot any survivors. Once all 4 of the enemies are dead, the mission is complete. /--------------------------\ |14.3.9: Frederick Harrison| \--------------------------/ Location: Tudor, Alderney Go to Frederick's location on the map. Once you arrive, look on your map for an isolated pair of parallel lines with lots of red dots - these lines represent the road where your enemies are hiding. Go to the stairs somewhere in the middle of the 2 seperated lanes of the road - you'll meet an enemy along the way, so kill him. Go up the stairs, and shoot the enemy at the end of the walkway. Continue all the way to the end of the walkway, until all the enemies are at the same level as you. Turn around and take all the enemies down, one by one. Take them down fast, as the have Carbine Rifles and Sniper Rifles. Once all the enemies are dead, the mission ends. /-----------------------\ |14.3.10: Keenan Burdett| \-----------------------/ Location: Leftwood, Alderney Go to Keenan's location on the map. Once you arrive, you'll see a whole lot of red dots on your screen in a parking lot. How's this for a finale, eh? Nonetheless, kill the enemy on the fist floor, then make your way up each floor, killing any enemies you come across - there won't be many until you reach the top. Once you reach the last covered story of the parking lot, go to the door on the northern eastern side of the parking lot. You can replenish your health with a can of Sprunk should you need it. Go up the stairs to the top story. Whip out a grenade, go outside, throw the nade at the pickup in front of you and run back inside. Once you hear the explosion, run back out and shoot every enemy you can. Once all the enemies are dead, the mission is over. /---------------------\ |15: Multiplayer Guide| \---------------------/ GTA IV comes with 14 multiplayer modes. To start a multiplayer match, access Miko's phone, scroll down to Multiplayer. From there, pick the game you want to play and you'll be placed in to a game automatically. It's that simple! THE BASICS: These rules apply to every single competitive and cooperative mode, except Free Mode. Killing an enemy human player will give you $100, and killed players will also drop cash, ranging from $10 to $20. You can pick this up or leave it on the ground. Anyone can pick up cash from dead players. Killed players will also drop the weapon they had equipped when killed. This can also be picked up by anyone, or simply left there. Both cash and weapons will disappear if no one picks them up for a set period of time. If you die in any other way (other then getting killed by another player) you lose $100. There are weapon pickups scattered throughout Liberty City - picking these up gives you the gun and a plentiful ammo supply. Depending on what weapon options the host picks, the weapon you spawn with and the weapons you can find around the city may vary. /----------------\ |15.1: Deathmatch| \----------------/ A free for all mode where you are pitted against up to 15 other players in an all out brawl for cash. LOCATION: Liberty City Alderney Algonquin Bohan Dukes/Broker Industrial Prison Docks Happiness Island Colony Island Charge Island Airport DURATION: 5 Minutes 10 Minutes 20 Minutes 30 Minutes 45 Minutes 60 Minutes $500 $1000 $2500 $5000 $7500 $10000 AUTO AIM: Allow (For noobs or lazy players) Disallow (Pick this one to have a far better game) NOTE: For weapons, the first weapon listed is the weapon players spawn with. Players will also spawn with the knife regardless of weapon options selected. WEAPONS: All: Pistol, Every Other Weapon In The Game Weak: Pistol, Micro SMG, Molotov Cocktail Standard: Combat Pistol, Pump Shotgun, SMG, Assault Rifle, Sniper Rifle, Grenade Powerful: SMG, Combat Shotgun, Carbine Rifle, Combat Sniper, Grenade, RPG Pistols: Pistol, Combat Pistol Shotguns: Pump Shotgun, Combat Shotgun Projectiles: Molotov Cocktail, Grenades Melee: N/A SMGs: Micro SMG, SMG Assault Rifles: Assault Rifle, Carbine Rifle Rocket Launchers: RPG Sniper Rifles: Sniper Rifle, Combat Sniper NOTE: Police, if switched on, target individual players - if you commit a crime, you may or may not get a wanted level, just like in single player, but the wanted level is tied to you, not any other players. POLICE: Off On TRAFFIC: Parked Low Medium High PEDESTRIANS: Off Low Medium High BLIPS: All: All players are visible on the map Near: Only players near you are displayed on the map Far: Only players far away from you a displayed on the map Leader: Only the player in first place is displayed on the map None: No blips are displayed on the map ONLINE ID DISPLAY (PS3): On: You can see other player's PSN IDs/XBL Gamertags GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags RETICULE HEALTH: On: When aiming at another player, human or AI, you can see how much health they have left Off: When aiming at another player, human or AI, you can't see how much health they have left VOICE CHAT: On: Players can use voice chat to talk to any other players in the game Off: No players can use voice chat to talk to any other players in the game Proximity: Players can use voice chat to talk to players within a certain proximity RESPAWN DISTANCE: Near Medium Far RESPAWN TIME: 1 second 5 seconds 10 seconds 15 seconds 20 seconds 25 seconds 30 seconds TIME OF DAY: Random Morning Midday Evening Midnight WEATHER: Variable Clear Overcast Drizzle Rain Foggy Everyone is on their own side - its everyone vs. everyone. Shoot anyone you see. Aim for the head, and fire 1 or 2 bullets at a time. React quickly, or you'll be killed every time. As soon as your locked on, fire a few bullets at the head, and the enemy should be dead in seconds. Try and get more powerful weapons than what you're given when you spawn - the Assault Rifle and Carbine Rifle are your best friends in Deathmatch. You'll kick everyone else's ass whilst you have it. Defense isn't really an issue in Deathmatch - if someone's shooting at you, unless you shoot back, you're usually dead within seconds. Taking cover isn't something seen too often (it's all about offense anyway) butif you need to take cover, do so. If players are following you, take cover behind a corner, wait for them to get close, then suprise them with a few bullets to the head. /-----------------\ |15.2: Mafyia Work| \-----------------/ You and all other players in the game are working for Kenny Petrovic, doing various jobs for him. These range from killing targets, to picking up and dropping off other people, and delivering packages, just to mention a few. LOCATION: Liberty City Alderney Algonquin Bohan Dukes/Broker DURATION: 10 Minutes 20 Minutes 30 Minutes 45 Minutes 60 Minutes $2500 $5000 $7500 $10000 AUTO AIM: Allow (For noobs or lazy players) Disallow (Pick this one to have a far better game) NOTE: For weapons, the first weapon listed is the weapon players spawn with. Players will also spawn with the knife regardless of weapon options selected. WEAPONS: All: Pistol, Every Other Weapon In The Game Weak: Pistol, Micro SMG, Molotov Cocktail Standard: Combat Pistol, Pump Shotgun, SMG, Assault Rifle, Sniper Rifle, Grenade Powerful: SMG, Combat Shotgun, Carbine Rifle, Combat Sniper, Grenade, RPG POLICE: Off On TRAFFIC: Parked Low Medium High PEDESTRIANS: Off Low Medium High BLIPS: All: All players are visible on the map Near: Only players near you are displayed on the map Far: Only players far away from you a displayed on the map Leader: Only the player in first place is displayed on the map None: No blips are displayed on the map ONLINE ID DISPLAY (PS3): On: You can see other player's PSN IDs/XBL Gamertags GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags RETICULE HEALTH: On: When aiming at another player, human or AI, you can see how much health they have left Off: When aiming at another player, human or AI, you can't see how much health they have left VOICE CHAT: On: Players can use voice chat to talk to any other players in the game Off: No players can use voice chat to talk to any other players in the game Proximity: Players can use voice chat to talk to players within a certain proximity RESPAWN DISTANCE: Near Medium Far RESPAWN TIME: 1 second 5 seconds 10 seconds 15 seconds 20 seconds 25 seconds 30 seconds TIME OF DAY: Random Morning Midday Evening Midnight WEATHER: Variable Clear Overcast Drizzle Rain Foggy Focus on the jobs at hand - don't worry about killing other players unless they get in your way. Do jobs as quickly as you can, so other players have less time to kill you, or get to their destination to start or finish a job. In the time between jobs (around 15 seconds), this is your time to get a good vehicle, or kill other players. /-------------------\ |15.3: Car Jack City| \-------------------/ LOCATION: Liberty City Alderney Algonquin Dukes/Broker DURATION: 10 Minutes 15 Minutes 30 Minutes A.I. LEVEL: Off: There are no A.I. controlled players at the vehicles Normal: There are A.I. controlled players at the vehicles defending them Hard: There are A.I. controlled players at the vehicles defending them, harder to defeat then normal A.I. NOTE: For weapons, the first weapon listed is the weapon players spawn with. Players will also spawn with the knife regardless of weapon options selected. WEAPONS: All: Pistol, Every Other Weapon In The Game Weak: Pistol, Micro SMG, Molotov Cocktail Standard: Combat Pistol, Pump Shotgun, SMG, Assault Rifle, Sniper Rifle, Grenade Powerful: SMG, Combat Shotgun, Carbine Rifle, Combat Sniper, Grenade, RPG Pistols: Pistol, Combat Pistol Shotguns: Pump Shotgun, Combat Shotgun Projectiles: Molotov Cocktail, Grenades Melee: N/A SMGs: Micro SMG, SMG Assault Rifles: Assault Rifle, Carbine Rifle Rocket Launchers: RPG Sniper Rifles: Sniper Rifle, Combat Sniper NOTE: Police, if switched on, target individual players - if you commit a crime, you may or may not get a wanted level, just like in single player, but the wanted level is tied to you, not your team or any other players. POLICE: Off On TRAFFIC: Parked Low Medium High PEDESTRIANS: Off Low Medium High BLIPS: All: All players are visible on the map Near: Only players near you are displayed on the map Far: Only players far away from you a displayed on the map Leader: Only the player in first place is displayed on the map None: No blips are displayed on the map ONLINE ID DISPLAY (PS3): On: You can see other player's PSN IDs/XBL Gamertags GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags RETICULE HEALTH: On: When aiming at another player, human or AI, you can see how much health they have left Off: When aiming at another player, human or AI, you can't see how much health they have left VOICE CHAT: On: Players can use voice chat to talk to any other players in the game Off: No players can use voice chat to talk to any other players in the game Proximity: Players can use voice chat to talk to players within a certain proximity RESPAWN DISTANCE: Near Medium Far RESPAWN TIME: 1 second 5 seconds 10 seconds 15 seconds 20 seconds 25 seconds 30 seconds TIME OF DAY: Random Morning Midday Evening Midnight WEATHER: Variable Clear Overcast Drizzle Rain Foggy Get cars with drugs (green squares on the map) in them first if you can - it doesn't matter how much you damage the vehicle itself, they'll give you the same amount of money on delivery no matter how beat up the vehicle is. If that isn't an option, or if the vehicle with drugs inside is too far away from you, go for the vehicle closest to you (a no brainer). Don't use explosives to kill the A.I. players defending the vehicles if they are turned on - you'll destroy the vehicle. Drive carefully, and avoid traffic at all costs, unless someone else is chasing you and attacking you. Chase and attack other players if they get to a car before you - it makes them drive faster, thus making it harder for them to control their vehicle, and making it easier for you to make them crash. When attacking other players, DON'T SHOOT THE VEHICLE! Only shoot the driver. This minimises damage done to the car itself. The vehicle will take damage if you kill the driver and it crashes in to a wall because no one is driving the vehicle, but that's expected, and it won't bring the value of the vehicle down too much. /----------\ |15.4: Race| \----------/ RACE CLASS: Supercars: SuperGT, Infernus, Turismo, Comet Sports: Coquette, Banshee, Feltzer, Sultan RS Muscle: Sabre GT, Dukes, Stallion, Vigero 2 Door: Futo, Blista Compact, Ruiner, Fortune 4 Door: DF8-90, Sultan, Feroci, Presidente Executive: Intruder, Cognoscenti, PMP 600, Oracle Modern: Premier, Hakumai, Lokus, Sentinel Vintage: Voodoo, Manana, Virgo, Peyote Police: Police Cruiser, Police Patrol, FIB Buffalo, NOOSE Patriot People Carrier: Habanero, Cabby, Perennial, Rebla SUV: Patriot, Huntley Sport, Landstalker, Calvaclade Pickup: Calvaclade FXT, Bobcat, Contender Rancher Vans: Burrito, Moonbeam, Pony, Speedo Service: Mr. Tasty, Police Stockade, Enforcer, Ambulance Trucks: Flatbed, Fire Fruck, Biff, Phantom Motorcycles: Sanchez, PCJ 600, Faggio, Zombie, NRG 900 Boats: Squalo, Police Predator, Jetmax, Tropic Helicopters: Police Maverick, Annihilator, Maverick, Helitours Maverick Free Race: Any vehicle players can find in the city VEHICLE: Depends on race class, see above COLOR: Depends on car TRACK: There are too many tracks to list here, and they vary for land, sea and air vehicles. LAPS: 1-8 Random VEHICLE DAMAGE: Normal: Cars can be damaged just as they can be in single player Scrapes Only: Cars can only be scratched and scraped. TRAFFIC: Off Parked Low Medium High PEDESTRIANS: Off Low Medium High ONLINE ID DISPLAY (PS3): On: You can see other player's PSN IDs/XBL Gamertags GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags VOICE CHAT: On: Players can use voice chat to talk to any other players in the game Off: No players can use voice chat to talk to any other players in the game Proximity: Players can use voice chat to talk to players within a certain proximity TIME OF DAY: Random Morning Midday Evening Midnight WEATHER: Variable Clear Overcast Drizzle Rain Foggy If you're not sure about what vehicle to pick, pick what everyone else has picked, particularly the players at a high level. Don't attack other players with your car, especially if vehicle damage is turned on. Focus on driving and avoiding obstacles (and other drivers). Lag is an issue here, as cars can jump around and hit you causing you to spin out. This is unavoidable at times. Take corners as tight as possible, and remember to start in the outer edge of the road, take the corner, go as close the the inner edge of the road as possible when in the corner, then finish the corner back on the outer edge of the road. This is known as the "out-in-out" technique, and all professional drivers use it, both in real life and in the virtual world. Cut corners where possible, but watch out for anything that you may hit - avoid walls, traffic lights and telephone poles at all costs, as these will slow you down more than braking to avoid them. /--------------\ |15.5: GTA Race| \--------------/ RACE CLASS: Supercars: SuperGT, Infernus, Turismo, Comet Sports: Coquette, Banshee, Feltzer, Sultan RS Muscle: Sabre GT, Dukes, Stallion, Vigero 2 Door: Futo, Blista Compact, Ruiner, Fortune 4 Door: DF8-90, Sultan, Feroci, Presidente Executive: Intruder, Cognoscenti, PMP 600, Oracle Modern: Premier, Hakumai, Lokus, Sentinel Vintage: Voodoo, Manana, Virgo, Peyote Police: Police Cruiser, Police Patrol, FIB Buffalo, NOOSE Patriot People Carrier: Habanero, Cabby, Perennial, Rebla SUV: Patriot, Huntley Sport, Landstalker, Calvaclade Pickup: Calvaclade FXT, Bobcat, Contender Rancher Vans: Burrito, Moonbeam, Pony, Speedo Service: Mr. Tasty, Police Stockade, Enforcer, Ambulance Trucks: Flatbed, Fire Fruck, Biff, Phantom Motorcycles: Sanchez, PCJ 600, Faggio, Zombie, NRG 900 Boats: Squalo, Police Predator, Jetmax, Tropic Helicopters: Police Maverick, Annihilator, Maverick, Helitours Maverick Free Race: Race from point 1 to point 2, using any vehicle players can find in the city Cannonball Run: Racing to 4 different checkpoints scattered around the city in order, using any vehicles players can find in the city. VEHICLE: Depends on race class, see above COLOR: Depends on car TRACK: There are too many tracks to list here, and they vary for land, sea and air vehicles. LAPS: 1-8 Random WEAPONS (Car/Bike/Boat): All Weapons: Pistols, Combat Pistols, Micro SMGs, SMGs, Grenades and Health are available and can be picked up when in a vehicle Off: No weapons are available Health Only: Only health can be found Pistols: Pistols and Combat Pistols can be found SMGs: Micro SMGs and SMGs can be found All Guns: Pistols, Combat Pistols, Micro SMGs and SMGs can be found Guns & Grenades: Pistols, Combat Pistols, Micro SMGs, SMGs and Grenades can be found WEAPONS (Helicopter): Annihilator: The Annihilator's guns can be fired if flying an Annihilator Off: The Annihilator's guns can't be fired if flying an Annihilator WEAPONS (Free Race/Cannonball Run): All: Pistol, Every Other Weapon In The Game Weak: Pistol, Micro SMG, Molotov Cocktail Standard: Combat Pistol, Pump Shotgun, SMG, Assault Rifle, Sniper Rifle, Grenade Powerful: SMG, Combat Shotgun, Carbine Rifle, Combat Sniper, Grenade, RPG Pistols: Pistol, Combat Pistol Shotguns: Pump Shotgun, Combat Shotgun Projectiles: Molotov Cocktail, Grenades Melee: N/A SMGs: Micro SMG, SMG Assault Rifles: Assault Rifle, Carbine Rifle Rocket Launchers: RPG Sniper Rifles: Sniper Rifle, Combat Sniper AUTO AIM: Allow (For noobs or lazy players) Disallow (Pick this one to have a far better game) TRAFFIC: Off Parked Low Medium High PEDESTRIANS: Off Low Medium High ONLINE ID DISPLAY (PS3): On: You can see other player's PSN IDs/XBL Gamertags GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags VOICE CHAT: On: Players can use voice chat to talk to any other players in the game Off: No players can use voice chat to talk to any other players in the game Proximity: Players can use voice chat to talk to players within a certain proximity TIME OF DAY: Random Morning Midday Evening Midnight WEATHER: Variable Clear Overcast Drizzle Rain Foggy In this form of Race, it pays to be a little agressive. Crash in to other vehicles when they're near walls, or when they're high up and there's nothing stopping them from being knocked off to the street or other terrain below. Weapons are a big part of GTA Race, and you can pick them up whilst in your vehicle. Attack anyone in front of you and anyone that tries to pass you, and return fire when being shot at. Use grenades to blow up enemy drivers behind you, but don't cook the grenade for too long or you'll blow yourself up. If you do die, you'll respawn with no vehicle. Grab the fastest vehicle you can find as fast as you can - other players will try to run you over if they drive past. It probably isn't a good idea to try to jack an enemy driver's car, but if the oppertunity arises, go for it. When in the lead, just concentrate on driving, as if it were a normal race. When there is no chance of winning or getting a decent finishing position in the race, most players will usually set up road blocks for the competitors still playing. This is just to **** the other players off, especially when they are using bikes. /---------------------\ |15.6: Team Deathmatch| \---------------------/ LOCATION: Liberty City Alderney Algonquin Bohan Dukes/Broker Industrial Prison Docks Happiness Island Colony Island Charge Island Airport DURATION: 5 Minutes 10 Minutes 20 Minutes 30 Minutes 45 Minutes 60 Minutes $500 $1000 $2500 $5000 $7500 $10000 $25000 TEAM: 1-8 FRIENDLY FIRE: On: Players can injure teammates with weapons Off: Players can't injure teammates with weapons AUTO AIM: Allow (For noobs or lazy players) Disallow (Pick this one to have a far better game) NOTE: For weapons, the first weapon listed is the weapon players spawn with. Players will also spawn with the knife regardless of weapon options selected. WEAPONS: All: Pistol, Every Other Weapon In The Game Weak: Pistol, Micro SMG, Molotov Cocktail Standard: Combat Pistol, Pump Shotgun, SMG, Assault Rifle, Sniper Rifle, Grenade Powerful: SMG, Combat Shotgun, Carbine Rifle, Combat Sniper, Grenade, RPG Pistols: Pistol, Combat Pistol Shotguns: Pump Shotgun, Combat Shotgun Projectiles: Molotov Cocktail, Grenades Melee: N/A SMGs: Micro SMG, SMG Assault Rifles: Assault Rifle, Carbine Rifle Rocket Launchers: RPG Sniper Rifles: Sniper Rifle, Combat Sniper NOTE: Police, if switched on, target individual players - if you commit a crime, you may or may not get a wanted level, just like in single player, but the wanted level is tied to you, not your team or any other players. POLICE: Off On TRAFFIC: Parked Low Medium High PEDESTRIANS: Off Low Medium High BLIPS: All: All players are visible on the map Near: Only players near you are displayed on the map Far: Only players far away from you a displayed on the map Leader: Only the player in first place is displayed on the map None: No blips are displayed on the map Team: Only teammates are displayed on the map ONLINE ID DISPLAY (PS3): On: You can see other player's PSN IDs/XBL Gamertags GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags RETICULE HEALTH: On: When aiming at another player, human or AI, you can see how much health they have left Off: When aiming at another player, human or AI, you can't see how much health they have left VOICE CHAT: On: Players can use voice chat to talk to any other players in the game Off: No players can use voice chat to talk to any other players in the game Proximity: Players can use voice chat to talk to players within a certain proximity Team Only: Players can use voice chat to talk to players on their team only RESPAWN DISTANCE: Near Medium Far RESPAWN TIME: 1 second 5 seconds 10 seconds 15 seconds 20 seconds 25 seconds 30 seconds TIME OF DAY: Random Morning Midday Evening Midnight WEATHER: Variable Clear Overcast Drizzle Rain Foggy Just like regular Deathmatch, but with teams. This is not restricted to the usual "Red vs. Blue" games, where it's Team 1 vs. Team 2. There can be up to 8 teams, and these teams can have any number of players on them. You can have a team with a lot of low level players, and a team with a few high level players to even things out. Work with your team, not against them. Back team mates up when they're being attacked, and don't be afraid to gang up on lone enemies being shot at by team mates - it just kills them quicker. Explosives work well against teams who stick close together - 1 grenade or rocket can take out a car full of enemies, or a group of enemies advancing on you. Speaking of vehicles, you can get in a vehicle that's being driven by a team mate if you wish. Drive bys are only effective if the players in the vehicle have good aim, and auto aim is off - otherwise, the players not in vehicles can simply lock on to you and shoot you whilst you're in the vehicle. If you're the driver, drive slower than you usually would if you were racing or driving quickly to a destination. This gives passengers better aim and hence a better chance of scoring kills. /----------------------\ |15.7: Team Mafiya Work| \----------------------/ LOCATION: Liberty City Alderney Algonquin Bohan Dukes/Broker DURATION: 10 Minutes 20 Minutes 30 Minutes 45 Minutes 60 Minutes $2500 $5000 $7500 $10000 $25000 $50000 TEAM: 1-8 FRIENDLY FIRE: On: Players can injure teammates with weapons Off: Players can't injure teammates with weapons AUTO AIM: Allow (For noobs or lazy players) Disallow (Pick this one to have a far better game) NOTE: For weapons, the first weapon listed is the weapon players spawn with. Players will also spawn with the knife regardless of weapon options selected. WEAPONS: All: Pistol, Every Other Weapon In The Game Weak: Pistol, Micro SMG, Molotov Cocktail Standard: Combat Pistol, Pump Shotgun, SMG, Assault Rifle, Sniper Rifle, Grenade Powerful: SMG, Combat Shotgun, Carbine Rifle, Combat Sniper, Grenade, RPG POLICE: Off On TRAFFIC: Parked Low Medium High PEDESTRIANS: Off Low Medium High BLIPS: All: All players are visible on the map Near: Only players near you are displayed on the map Far: Only players far away from you a displayed on the map Leader: Only the player in first place is displayed on the map None: No blips are displayed on the map Team: Only teammates are displayed on the map ONLINE ID DISPLAY (PS3): On: You can see other player's PSN IDs/XBL Gamertags GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags RETICULE HEALTH: On: When aiming at another player, human or AI, you can see how much health they have left Off: When aiming at another player, human or AI, you can't see how much health they have left VOICE CHAT: On: Players can use voice chat to talk to any other players in the game Off: No players can use voice chat to talk to any other players in the game Proximity: Players can use voice chat to talk to players within a certain proximity Team Only: Players can use voice chat to talk to players on their team only RESPAWN DISTANCE: Near Medium Far RESPAWN TIME: 1 second 5 seconds 10 seconds 15 seconds 20 seconds 25 seconds 30 seconds TIME OF DAY: Random Morning Midday Evening Midnight WEATHER: Variable Clear Overcast Drizzle Rain Foggy Just as in Team Death Match, there can be up to 8 teams in Team Mafiya Work, with any amount of players per team. Work with your team to do jobs - if your team is big, and the job only requires that a few team mates go and do the job, then other team mates should go and intercept enemy teams to stop them from reaching the destination/s first. If there are multiple destinations/targets, then your team should split up and go to each of them. Go in pairs - one driver and one shooter. If you can go in bigger groups, then do so - more shooters in the vehicle is better. Speaking of vehicles, you can get in a vehicle that's being driven by a team mate if you wish. Drive bys are only effective if the players in the vehicle have good aim, and auto aim is off - otherwise, the players not in vehicles can simply lock on to you and shoot you whilst you're in the vehicle. If you're the driver, drive slower than you usually would if you were racing or driving quickly to a destination. This gives passengers better aim and hence a better chance of scoring kills. This applies to killing both players on enemy teams, and targets. Only drive fast if your target is getting away, and if your target is fleeing in a vehicle, shoot at the back tyres - the car will eventually catch on fire. If you want the vehicle itself, then shoot at the driver, not the vehicle. /------------------------\ |15.8: Team Car Jack City| \------------------------/ LOCATION: Liberty City Alderney Algonquin Dukes/Broker DURATION: 10 Minutes 15 Minutes 30 Minutes A.I. LEVEL: Off: There are no A.I. controlled players at the vehicles Normal: There are A.I. controlled players at the vehicles defending them Hard: There are A.I. controlled players at the vehicles defending them, harder to defeat then normal A.I. FRIENDLY FIRE: On: Players can injure teammates with weapons Off: Players can't injure teammates with weapons AUTO AIM: Allow (For noobs or lazy players) Disallow (Pick this one to have a far better game) NOTE: For weapons, the first weapon listed is the weapon players spawn with. Players will also spawn with the knife regardless of weapon options selected. WEAPONS: All: Pistol, Every Other Weapon In The Game Weak: Pistol, Micro SMG, Molotov Cocktail Standard: Combat Pistol, Pump Shotgun, SMG, Assault Rifle, Sniper Rifle, Grenade Powerful: SMG, Combat Shotgun, Carbine Rifle, Combat Sniper, Grenade, RPG Pistols: Pistol, Combat Pistol Shotguns: Pump Shotgun, Combat Shotgun Projectiles: Molotov Cocktail, Grenades Melee: N/A SMGs: Micro SMG, SMG Assault Rifles: Assault Rifle, Carbine Rifle Rocket Launchers: RPG Sniper Rifles: Sniper Rifle, Combat Sniper NOTE: Police, if switched on, target individual players - if you commit a crime, you may or may not get a wanted level, just like in single player, but the wanted level is tied to you, not your team or any other players. POLICE: Off On TRAFFIC: Parked Low Medium High PEDESTRIANS: Off Low Medium High BLIPS: All: All players are visible on the map Near: Only players near you are displayed on the map Far: Only players far away from you a displayed on the map Leader: Only the player in first place is displayed on the map None: No blips are displayed on the map Team: Only teammates are displayed on the map ONLINE ID DISPLAY (PS3): On: You can see other player's PSN IDs/XBL Gamertags GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags RETICULE HEALTH: On: When aiming at another player, human or AI, you can see how much health they have left Off: When aiming at another player, human or AI, you can't see how much health they have left VOICE CHAT: On: Players can use voice chat to talk to any other players in the game Off: No players can use voice chat to talk to any other players in the game Proximity: Players can use voice chat to talk to players within a certain proximity Team Only: Players can use voice chat to talk to players on their team only RESPAWN DISTANCE: Near Medium Far RESPAWN TIME: 1 second 5 seconds 10 seconds 15 seconds 20 seconds 25 seconds 30 seconds TIME OF DAY: Random Morning Midday Evening Midnight WEATHER: Variable Clear Overcast Drizzle Rain Foggy Just as in Team Death Match and Team Mafiya Work, there can be up to 8 teams in Team Car Jack City, with any amount of players per team. As soon as the game starts, split up and go for all the vehicles on the map. Hopefully, you'll be able to have a driver and at least one shooter in each vehicle when you go after the target vehicles. Get the cars as quickly as possible, and take them to the nearest delivery point. Chase and attack any enemy teams who may get to target vehicles before you do. Leave the shooting to the passenger in your vehicle, unless you have a more powerful weapon, or your passenger doesn't have a weapon (in which case there's no point in them being in the car with you). Drive carefully, and avoid traffic at all costs, unless someone else is chasing you and attacking you. Chase and attack other players if they get to a car before you - it makes them drive faster, thus making it harder for them to control their vehicle, and making it easier for you to make them crash. When attacking other players, DON'T SHOOT THE VEHICLE! Only shoot the driver (and the passenger is they're shooting back). This minimises damage done to the car itself. The vehicle will take damage if you kill the driver and it crashes in to a wall because no one is driving the vehicle, but that's expected, and it won't bring the value of the vehicle down too much. /--------------------\ |15.9: Cops 'n Crooks| \--------------------/ GAME TYPE: All for One: Players are put in to 2 teams: the cops and the crooks. One member of the team is the boss, who can be seen on the map by all players. The boss must be escorted to safety by all the other members of the crooks team, whilst the cops have to find and kill the boss. All players except the boss have infinite lives, whereas if the boss is killed, the cops win. If the boss makes it to safety, the crooks win. One for All: Same as before, but all players only have 1 life each. The crook's objective is to get the majority of their team to the escape point. If all the crooks are killed, the cops win. If the majority of the crooks make it to the escape point, the crooks win. TEAM: 1-2 FRIENDLY FIRE: On: Players can injure teammates with weapons Off: Players can't injure teammates with weapons AUTO AIM: Allow (For noobs or lazy players) Disallow (Pick this one to have a far better game) NOTE: For weapons, the first weapon listed is the weapon players spawn with. Players will also spawn with the knife regardless of weapon options selected. WEAPONS: All: Pistol, Every Other Weapon In The Game Weak: Pistol, Micro SMG, Molotov Cocktail Standard: Combat Pistol, Pump Shotgun, SMG, Assault Rifle, Sniper Rifle, Grenade Powerful: SMG, Combat Shotgun, Carbine Rifle, Combat Sniper, Grenade, RPG Pistols: Pistol, Combat Pistol Shotguns: Pump Shotgun, Combat Shotgun Projectiles: Molotov Cocktail, Grenades Melee: N/A SMGs: Micro SMG, SMG Assault Rifles: Assault Rifle, Carbine Rifle Rocket Launchers: RPG Sniper Rifles: Sniper Rifle, Combat Sniper TRAFFIC: Parked Low Medium High PEDESTRIANS: Off Low Medium High ONLINE ID DISPLAY (PS3): On: You can see other player's PSN IDs/XBL Gamertags GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags RETICULE HEALTH: On: When aiming at another player, human or AI, you can see how much health they have left Off: When aiming at another player, human or AI, you can't see how much health they have left VOICE CHAT: On: Players can use voice chat to talk to any other players in the game Off: No players can use voice chat to talk to any other players in the game Proximity: Players can use voice chat to talk to players within a certain proximity Team Only: Players can use voice chat to talk to players on their team only RESPAWN DISTANCE: Near Medium Far RESPAWN TIME: 1 second 5 seconds 10 seconds 15 seconds 20 seconds 25 seconds 30 seconds NOTE: Obviously, this option is not available in the One for All game type as players only have 1 life each - once you die, your out for the remained of the round. TIME OF DAY: Random Morning Midday Evening Midnight WEATHER: Variable Clear Overcast Drizzle Rain Foggy If you're the Crooks, focus on getting a fast vehicle/fast vehicles and making your way to the escape vehicle. It's best to just focus on the driving and ignore the cops unless they're tailing you - have one of the Crook passengers set a way point so that everyone knows where to drive. Also, on passengers should shoot out of a car, so the driver can concentrate on the road. If you have to protect the Boss, do so - take bullets for him, as if he dies, you lose. The Boss should seek cover and stay out of any gunfights that may arise unless he has a good weapon and armour. If you're the Cops, stay in the police car (unless you see a better car nearby or your driver can't drive or doesn't know where they're going) and drive straight towards the Crooks. If there is a Boss, concentrate on killing him before anyone else - only take down other Crooks if you have to. Also, on passengers should shoot out of a car, so the driver can concentrate on the road. You can also destroy the Crook's escape vehicle if you can find it and get to it before enough Crooks do/the Boss does. /----------------\ |15.10: Turf Wars| \----------------/ LOCATION: Alderney Algonquin Bohan Dukes/Broker DURATION: 10 Minutes 20 Minutes 30 Minutes $1000 $2000 $3000 $4000 $5000 TEAM: 1-2 FRIENDLY FIRE: On: Players can injure teammates with weapons Off: Players can't injure teammates with weapons AUTO AIM: Allow (For noobs or lazy players) Disallow (Pick this one to have a far better game) NOTE: For weapons, the first weapon listed is the weapon players spawn with. Players will also spawn with the knife regardless of weapon options selected. WEAPONS: All: Pistol, Every Other Weapon In The Game Weak: Pistol, Micro SMG, Molotov Cocktail Standard: Combat Pistol, Pump Shotgun, SMG, Assault Rifle, Sniper Rifle, Grenade Powerful: SMG, Combat Shotgun, Carbine Rifle, Combat Sniper, Grenade, RPG Pistols: Pistol, Combat Pistol Shotguns: Pump Shotgun, Combat Shotgun Projectiles: Molotov Cocktail, Grenades Melee: N/A SMGs: Micro SMG, SMG Assault Rifles: Assault Rifle, Carbine Rifle Rocket Launchers: RPG Sniper Rifles: Sniper Rifle, Combat Sniper TRAFFIC: Parked Low Medium High PEDESTRIANS: Off Low Medium High BLIPS: All: All players are visible on the map Near: Only players near you are displayed on the map Far: Only players far away from you a displayed on the map Leader: Only the player in first place is displayed on the map None: No blips are displayed on the map Team: Only teammates are displayed on the map ONLINE ID DISPLAY (PS3): On: You can see other player's PSN IDs/XBL Gamertags GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags RETICULE HEALTH: On: When aiming at another player, human or AI, you can see how much health they have left Off: When aiming at another player, human or AI, you can't see how much health they have left VOICE CHAT: On: Players can use voice chat to talk to any other players in the game Off: No players can use voice chat to talk to any other players in the game Proximity: Players can use voice chat to talk to players within a certain proximity Team Only: Players can use voice chat to talk to players on their team only RESPAWN DISTANCE: Near Medium Far RESPAWN TIME: 1 second 5 seconds 10 seconds 15 seconds 20 seconds 25 seconds 30 seconds TIME OF DAY: Random Morning Midday Evening Midnight WEATHER: Variable Clear Overcast Drizzle Rain Foggy This game is just as much about offence as it is about defence - a good team will protect their bases and go after the other team's bases at the same time. Whilst it's harder to do with a smaller team, it's the best way to play this game. You can choose to have one big offensive team who goes around taking enemy bases, or split up in to smalelr groups and take all the enemy bases at once. The former is more likely to help you win the game, as if you do get in to trouble, you'll have more man power, and hence more guns, to defend yourselves with. As for defense, shoot intruders on sight, and if you do die and turf is lost, act immediately to recover it. The defense should be well armed and well stocked on ammo - they may have to leave their post to get better weapons or restock on ammo, but your enemies can use this to their advantage and take your turf whilst your gone, so be quick about this. /----------------------\ |15.11: Bomb Da Base II| \----------------------/ NOTE: Options with a * next to them are the options you should choose when attempting to "Fly the Co-op". These settings make it easier, and you should advise the host (if you aren't the host) to change the settings to the ones with asterisks below. MISSION DIFFICULTY: Easy* Medium Hard FRIENDLY FIRE: On: Players can injure teammates with weapons Off: Players can't injure teammates with weapons* AUTO AIM: Allow* Disallow TRAFFIC: Parked* Low Medium High PEDESTRIANS: Off* Low Medium High ONLINE ID DISPLAY (PS3): On: You can see other player's PSN IDs/XBL Gamertags GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags RETICULE HEALTH: On: When aiming at another player, human or AI, you can see how much health they have left* Off: When aiming at another player, human or AI, you can't see how much health they have left VOICE CHAT: On: Players can use voice chat to talk to any other players in the game* Off: No players can use voice chat to talk to any other players in the game TIME OF DAY: Random Morning Midday* Evening Midnight WEATHER: Variable Clear* Overcast Drizzle Rain Foggy This game is best played with 4 people if you aren't able to do the glitch, 2-4 people if one player is able to do the glitch. Everyone gets in the same four wheel drive and drives to the armoured van. The van spawns in 1 of 3 locations: to the east, to the north, or to the north east. If it spawns to the north east, you won't be able to get 5:34, even if you do the glitch, as you have to drive too far. Once you catch up to the van, all players shot at the van. Only shoot at the 4 four wheel drives if they're shooting at you. Once the van stops, only 1 players gets out and drives the van - this is where headsets come in handy. Once one player is in the van, all players head for the helipad. On the way there, tell all players that they are to sit in the same seats in the helicopter as they sat in the four wheel drive, just to avoid confusion. Once everyone is in the helicopter, fly to the southern end of the boat. Hover over this end of the boat and rotate to face the ship. At this point, all the passengers bail out, and go counter clockwise around the boat, heading for the lower bomb. The pilot bails out on the platform above, heading for the higher bomb. HIGHER BOMB: Get the body armour if you need it, then go up the stairs to the top of the ship. You don't have to kill everyone inside, but it's advisable. Once you feel it's time, step in to the yellow arrow and plant the bomb. Now either go back down and help your team mates, or jump off the boat and wait. LOWER BOMB - NORMAL METHOD: Go counter clockwise around the white walls, then shoot all the enemies inside the room on the first floor. It is quite dark, and some are hiding, so watch out. Go down the stairs in to the cargo hold and get the body armour, then shoot any enemies you see as you head straight for the bomb. The first person to reach the bomb plants it, then all players in the cargo hold kill themselves with grenades (if you're using them to kill enemies, save 1) and jump off the boat. LOWER BOMB - GLITCH METHOD: This is a lot quicker than the normal method. Go clockwise around the boat, and look on the western side of the boat for the part of one of the low orange walls of the cargo hold that has the number 12 on it in white. Looking at the number (looking east) you'll see 2 parts of the wall that stick out - one on either side of the number 12. You have to sprint at the part that sticks out on the right of the number 12, looking east, and jump just before you hit it (you have to see the video to get the full idea, the links are listed in the Achievements/Trophies section, under "Fly The Co-op"). You'll be in the cargo hold, and the bomb won't be far away from you. Plant the bomb, kill yourself with a grenade and jump off the boat. /-------------------\ |15.12: Deal Breaker| \-------------------/ MISSION DIFFICULTY: Easy* Medium Hard FRIENDLY FIRE: On: Players can injure teammates with weapons Off: Players can't injure teammates with weapons* AUTO AIM: Allow* Disallow TRAFFIC: Parked* Low Medium High PEDESTRIANS: Off* Low Medium High ONLINE ID DISPLAY (PS3): On: You can see other player's PSN IDs/XBL Gamertags GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags RETICULE HEALTH: On: When aiming at another player, human or AI, you can see how much health they have left* Off: When aiming at another player, human or AI, you can't see how much health they have left VOICE CHAT: On: Players can use voice chat to talk to any other players in the game* Off: No players can use voice chat to talk to any other players in the game TIME OF DAY: Random Morning Midday* Evening Midnight WEATHER: Variable Clear* Overcast Drizzle Rain Foggy This game is best played with only 2 people, otherwise there'll be to many enemy spawns at the end to deal with in time. Get in the Cognoscenti in the driveway (if it isn't there, get one of the black cars in the garage) and turn left out of the driveway. Turn left at the next 3 intersections, then turn right at the 4th intersection. Turn right in to the driveway, and drive counter clockwise around the house to find a helipad with a helicopter on it. Both players get in the helicopter and the pilot flies straight to the deal, landing on the roof. Kill all 4 enemies on the top floor, then both players each pick a set of stairs (there are 2 - one on the southern side and one on the eastern side) and go down those stairs, killing any enemies they see, and picking up all the drugs (the green items some enemies drop. 007Craft calls them "keycards") on the way through. This is very important - if you miss too many drugs, you'll have to collect them once all the enemies are dead, and that wastes time. The problem is, there are so many enemies to kill and drugs to collect, they are stacked on the map and you can't tell whether you have to go higher or lower to get them. Collect them ASAP. If a player dies, they should spawn either on the gound floor, or on one of the lower floors. They are to stay on the lower floors, as they will be killing the fleeing bikers on the boat when (and if) it comes. The other player has to try their best to stay alove, as they'll stick to the higher levels, and get the helicopter to pick the other player up and take them back to the mansion. Now comes the part that can (and usually will) cost you the match - the fleeing bikers MUST come on the boat, otherwise it takes too long to catch up the the van or the bikes, and you'll never make it, unless you cleared the oil refinery out extremly fast. The person closest to the ground goes to the south western corner of the area and waits for the boat, whilst the higher player goes and gets the helicopter. The lower player shoots the enemies on the boat. Shoot the driver first; aim at him with manual aim when they're far away, and as soon as you see the red bars come up, shoot him, then the other bikers. The higher player carefully flies down to pick the lower player up. Once ther lower player is in the helicopter, the pilot flies back to the mansion. Crash the helicopter in to the garage, and then get out and run in to the garage. Here are some notes and tips from BuzzBeerCompany: Your enemies are displayed as red blips on the map, and packets of drugs are displayed as green squares. Arrows pointing up or down on the red blips/green squares will tell you if the enemy/packet is higher/lower than you are. I have found that with parked, low and sometimes medium traffic by taking the highway its faster than getting helicopter. Turn right out driveway, then left up the hill through the break in the wall, cutting through playground parking lot right turn at end in front of hospital. Take the 2nd left (not including hospital) back lot onto the highway. With parked traffic, you can utilize both lanes of the highway but on low & medium traffic, you'll have to drive up the middle of the highway between cars and take the broken guard rail right after the 1st cooling tower to get off the highway. You will land very near to where you need to be. A perfect jump will give you a car to get there quicker. If others choose to get helicopter, I try to wait until they get there to fully start mission. Then I will drive it all the way to the rear for later use. What I have found is that I try to get to the RPG's on 4th and 5th floor, 2 loads of 3 on each. Then before the battle is completely over, go all the way downstairs and get to the western wall to wait for the boat. Lead the boat (aim where the boat is GOING to be when you fire your rocket), fire a rocket and hope for the best. I get it 9 out of 10 times. Then I use the car I left out back to quicken my exit and return to the house where the mission starts. It is very important that the other players know their roles to track down the other bikers right away, and not to wait for you. But there has been many times where not only did I blow up the boat but I tracked down the van and the 2 motorcycles even though there were 3 other players in the game. /----------------------\ |15.13: Hangman's NOOSE| \----------------------/ MISSION DIFFICULTY: Easy* (if going for Fly the Co-op) Medium Hard* (if NOOSE Grinding) FRIENDLY FIRE: On: Players can injure teammates with weapons Off: Players can't injure teammates with weapons* AUTO AIM: Allow* Disallow TRAFFIC: Parked* Low Medium High PEDESTRIANS: Off* Low Medium High ONLINE ID DISPLAY (PS3): On: You can see other player's PSN IDs/XBL Gamertags GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags RETICULE HEALTH: On: When aiming at another player, human or AI, you can see how much health they have left* Off: When aiming at another player, human or AI, you can't see how much health they have left VOICE CHAT: On: Players can use voice chat to talk to any other players in the game* Off: No players can use voice chat to talk to any other players in the game TIME OF DAY: Random Morning Midday* Evening Midnight WEATHER: Variable Clear* Overcast Drizzle Rain Foggy This game is best played with 3 players. It can be played with 4 players, this just makes things more complex. This is the same method used for efficient NOOSE Grinding, for those players trying to get to Level 10 as fast as possible. 3 PLAYERS: 1 player gets in the white Airtug to the east of where players spawn, and drives to get a helicopter on the other side of the airport, whilst the other 2 stay and kill NOOSE officers until the helicopter arrives. The player getting the helicopter gets the helicopter on the eastern helipad, away from the NOOSE officers guarding the middle helicopter. If the eastern helicopter doesn't spawn, the player will have to kill the 2 NOOSE officers guarding the middle helicopter and take that helicopter. Nonetheless, once the player has a helicopter, they fly it straight to Petrovic's jet. The other 2 get straight in the helicopter (remember, you can shoot from inside the helicopter if you need to) and then once Petrovic is in the helicopter, fly straight to the baseball field on Charge Island. Crash land the helicopter directly on to the yellow arrow to complete the mission. 4 PLAYERS: 2 players stay and kill NOOSE officers until 1 of the helicopters arrives., whilst the other 2 get in the white Airtug to the east of where players spawn, and drive to get helicopters on the other side of the airport. The player picking the others up with the helicopter gets the helicopter on the eastern helipad, away from the NOOSE officers guarding the middle helicopter. The 4th player gets the middle helicopter, and flies straight to the baseball field on Charge Island. They land on the field, and then stand in the middle of the field, waiting for the others. If the eastern helicopter doesn't spawn, the 3rd player will have to kill the 2 NOOSE officers guarding the middle helicopter and take that helicopter, whilst the 4th player will have to drive away from the helipads, drive back and get a helicopter, then go to the baseball field. Nonetheless, once the 3rd player has a helicopter, they fly it straight to Petrovic's jet. The other 2 get straight in the helicopter (remember, you can shoot from inside the helicopter if you need to) and then once Petrovic is in the helicopter, fly straight to the baseball field on Charge Island. Crash land the helicopter directly on to the yellow arrow to complete the mission. /----------------\ |15.14: Free Mode| \----------------/ LOCATION: Liberty City Alderney Algonquin Bohan Dukes/Broker Industrial Prison Docks Happiness Island Colony Island Charge Island Airport DURATION: 5 Minutes 10 Minutes 15 Minutes 20 Minutes 30 Minutes 45 Minutes 60 Minutes Unlimited AUTO AIM: Allow (For noobs or lazy players) Disallow (Pick this one to have a far better game) NOTE: For weapons, the first weapon listed is the weapon players spawn with. Players will also spawn with the knife regardless of weapon options selected. WEAPONS: All: Pistol, Every Other Weapon In The Game Weak: Pistol, Micro SMG, Molotov Cocktail Standard: Combat Pistol, Pump Shotgun, SMG, Assault Rifle, Sniper Rifle, Grenade Powerful: SMG, Combat Shotgun, Carbine Rifle, Combat Sniper, Grenade, RPG Pistols: Pistol, Combat Pistol Shotguns: Pump Shotgun, Combat Shotgun Projectiles: Molotov Cocktail, Grenades Melee: N/A SMGs: Micro SMG, SMG Assault Rifles: Assault Rifle, Carbine Rifle Rocket Launchers: RPG Sniper Rifles: Sniper Rifle, Combat Sniper NOTE: Police, if switched on, target individual players - if you commit a crime, you may or may not get a wanted level, just like in single player, but the wanted level is tied to you, not any other players. POLICE: Off On TRAFFIC: Parked Low Medium High PEDESTRIANS: Off Low Medium High BLIPS: All: All players are visible on the map Near: Only players near you are displayed on the map Far: Only players far away from you a displayed on the map Leader: Only the player in first place is displayed on the map None: No blips are displayed on the map ONLINE ID DISPLAY (PS3): On: You can see other player's PSN IDs/XBL Gamertags GAMERTAG DISPLAY (360/PC) Off: You can't see anyone's PSN IDs/XBL Gamertags RETICULE HEALTH: On: When aiming at another player, human or AI, you can see how much health they have left Off: When aiming at another player, human or AI, you can't see how much health they have left VOICE CHAT: On: Players can use voice chat to talk to any other players in the game Off: No players can use voice chat to talk to any other players in the game Proximity: Players can use voice chat to talk to players within a certain proximity RESPAWN DISTANCE: Near Medium Far RESPAWN TIME: 1 second 5 seconds 10 seconds 15 seconds 20 seconds 25 seconds 30 seconds TIME OF DAY: Random Morning Midday Evening Midnight WEATHER: Variable Clear Overcast Drizzle Rain Foggy This is exactly what you think it is - do what ever the hell you like in the city. You can't do any of the activities (pool, bowling, etc) but you can drive around, kill other players, start massive cop killing sprees with other players... the possibilities are endless. /-------------------------\ |16: Achievements/Trophies| \-------------------------/ There are 50 Achievments and 51 Trophies in GTA IV. Trophies CAN'T be earned in game saves created before the trophy patch was applied, so you have to get the patch and then start a new game. Off The Boat 5G/Bronze You have completed the first mission. Quite self explanatory - complete the mission "The Cousins Bellic" to get this achievement/trophy. ------------------------------------------------------------------------------- One Hundred And Eighty 10G/Bronze You scored 180 with 3 darts. To do this, aim for the middle ring in the 20 points section, where triple points are awarded. Hit that spot 3 times to get the achievement/trophy. ------------------------------------------------------------------------------- Pool Shark 10G/Bronze You beat a friend at pool. Again, self explanatory. It isn't that hard to win a game of pool. If you can't win, always try to sink the ball targeted by the autoaim, and use appropriate force - don't hit the white ball to hard, or you won't hit your target ball, or won't hit it hard enough, but if you hit it too hard, you lose a lot of accuracy, and will probably miss. ------------------------------------------------------------------------------- King Of QUB3D 15G/Bronze You beat the high score in QUB3D Simply get more than 10950 points (the high score already on the arcade system) to get the achievement/trophy. ------------------------------------------------------------------------------- Finish Him 15G/Bronze You completed 10 melee counters in 4 minutes. To do this, go to the helitours area, and go on to the big area with all the helipads and helicopters. The cops rarely ever come here when you're doing the counters. Get in a fight with someone by punching or kicking them - another thinng about the helitours area is everyone will want to fight back. When they take a swing at you, duck with X or A, then press Square, Triangle and Circle, or X, Y and B to hit your opponents whilst they're open. That's one counter. Do that 10 more times to get the achievement/trophy. You can do several counters on 1 person before they die. Remember to keep some distance between your opponent, so they swing their arms at you instead of punching straight at you, giving you more time to duck. ------------------------------------------------------------------------------- Genetically Superior 25G/Bronze You came first in 20 singleplayer street races. Self explanatory. You have to complete all 9 before you can do the races again: 3 in Broker/Dukes/Bohan, 3 in Algonquin, 3 in Alderney. Do all 9 of them, then you can do them as many times as you like. Do 11 more races to get the achievement/trophy. ------------------------------------------------------------------------------- Wheelie Rider 30G/Bronze You completed a 500 foot wheelie on a motorcycle. To do this, get a PCJ 600 or a NRG 900, and go to the end of a bridge that connects 2 islands, or to the end of a runway at the airport. Start driving down the road, then press and hold the left analog stick down to bring the bike's front wheel up to start the wheelie. Let go of the stick when it's high enough. Keep the accelerator held down, and periodically press the left analog stick down to keep the bike in the air. Don't hold it down for too long, or the back of the bike will hit the ground, and don't simply press it down and immediately let go as that won't have any effect, and the bike will hit the ground. Hold it down for about half a second when the bike starts to go down to maintain the wheelie. You need to land the wheelie properly too, so simply hit the ground when you think you've done 500 feet. ------------------------------------------------------------------------------- Gobble Gobble 10G/Bronze You got a turkey in bowling. You need to get 3 strikes in a row in bowling. To do this, go to the left most lane in the bolwing alley. Take 2 steps to the left, and bowl as straight as possible. There is no need to bowl the ball fast or slow, as speed is irrelevant. You just have to hit the sweet spot and the strike will ccur like clockwork every time. Do this 3 times in a row to get the achievement/trophy. The trick won't always work, but it works most of the time. ------------------------------------------------------------------------------- Driving Mr. Bellic 10G/Bronze You unlocked the special ability of Roman's taxi. To do this, go on activities with Roman unil his like percentage reaches 60%. Roman will call you and tell you that you can call him and get free cab rides. After that phonecall, you will unlock the achievement/trophy. NOTE: You can't get the achievement/trophy when Roman doesn't have a taxi firm - his original firm gets burned down after Roman's Sorrow. If you keep doing missions, some time after you've unlocked Algonquin, Roman will call you and tell you that his business is back up and running. If you got Roman's like percentage to 60% whilst Roman didn't have a taxi firm, he will call you shortly after he tells you his business is back up and running and tell you that you can call him for free cab rides, giving you the achievement/trophy. ------------------------------------------------------------------------------- Rolled Over 30G/Bronze You 5 car rolls from one crash. Self explanatory, but hard to get. The swingset glitch in South Slopes may be able can be used to get the achievement/trophy, and you can also do the good old "go to the airport and drive off ramps over and over until you get it" strategy - that's how I got it. Just floor it at a ramp with a fast car and hit the ramp with 1, 2 or 3 of the car's wheels to do a crazy flip. Hopefully, you'll do 5 rolls. ------------------------------------------------------------------------------- Walk Free 50G/Bronze You successfully lost a 4 star wanted rating. It may seem self explanatory, but it might not be - I say might because I got this trophy by literally outrunning the cops, as in on foot, because I thought that's what you had to do, but simply "losing a 4 star wanted rating" is easy - just use Pay 'n' Spray, or get out of the search area for 10 seconds or so. If you can confirm that you need to lose 4 stars in a particular manner, please tell me. NOTE: I've noticed something - we PS3 users get a Bronze Trophy for this - nothing too special. But Xbox 360 users get 50 Gamerscore - that's a lot of points compared to the other acheivements. On www.xbox360achievements.com, the site I used to get the Gamerscores for the achievements, I noticed that it said "lose a 4 star wanted rating by outrunning the cops," outrunning being the keyword. Confusing. I can't imagine that Rockstar would make it easier for PS3 users to get this acheivement/trophy, but who knows? If you do, tell me already! NOTE: I have been told that there is a method that will work on the PS3, the PC and the Xbox 360 that will get you this achievement/trophy: get a four star wanted level, and lose it by escaping the search area (thanks to John Busch). NOTE: The achievement can be earned by escaping the police in a vehicle (thanks to Steven Williams). ------------------------------------------------------------------------------- Courier Service 10G/Bronze You completed all 10 package delivery jobs. Self explanatory. You do these via your phone by going to Phonebook, then Little Jacob, then Job. You unlock more jobs as you progress through the story, and you'll bbe sent a text message from Little Jacob when new jobs are unlocked. ------------------------------------------------------------------------------- Retail Therapy 10G/Bronze You unlocked the special ability of buying guns from Little Jacob. Self explanatory. Simply get Little Jacob's like percentage up to 60% by doing activities with him, and after the phone call you get from him regarding the ability to buy guns from him, you'll get the achievement/trophy. ------------------------------------------------------------------------------- Chain Reaction 20G/Bronze You exploded 10 vehicles in 10 seconds. The best way to do this is to get some RPG or grenade ammo, and then jack a bus from Star Junction. Park it somewhere where the bus will block the entire road, and park it in a high traffic area, a bridge connecting 2 of the islands for example. Wait for the cars to pile up (at least 10, obviously), then fire an RPG or drop a grenade. Watch the massive explosion and you'll get the achievement/trophy. You might die, but who cares. ------------------------------------------------------------------------------- One Man Army 40G/Silver You survied a six star wanted rating for a full 5 minutes. This is easier than it sounds. If you have unlocked Algonquin, but haven't unlocked Alderney yet, then go to the helitours place in Fishmarket South, Algonquin, and jack a helicopter. Fly over Alderney to be given an automatic six star wanted level. Simply fly around for 5 minutes to get the achievement/trophy. If you haven't unlocked Algonquin yet, get a bike and go to the Algonquin Bridge. Find the pedestrian access stairs below the bridge, and go up the stairs with the bike. Once you're on the bridge, go all the way to the end until you see a tunnel. Go down one flight of stairs and stop before you go down the big long flight of stairs. The cops shouldn't see you here, and if they do, drive back on to the bridge, do a U-turn and go back to where you were, and repeat until the 5 minutes is up. If you've unlocked all the islands, you'll have to do this with a bit of violence. Get stocked up on ammo for all your guns, and go to the Schottler Hospital. Kill some people inside, and you should get a wanted level. Take cover using the desk, specifically the part of the desk near the soft drink vending machine. Shoot cops as they walk on in, and replenish your health using the soda machine when you need to. Once you have 6 stars, simply keep mowing them down for 5 more minutes to get the achievement/trophy. I kept this going for 12 minutes before I got bored, so it isn't that hard. ------------------------------------------------------------------------------- Lowest Point 5G/Bronze You completed the mission "Romans's Sorrow". Self explanatory. This is a mission that will occur through the main story line, and it's easy. ------------------------------------------------------------------------------- Order Fufilled 10G/Bronze You completed all 10 of the Exotic Export orders. Self explanatory. These orders are requested by Brucie via email - go to an internet cafe and open emails from Brucie with a little paperclip with them - that means there's an attachment, a picture of the vehicle Brucie wants you to steal. Go steal the car and get it back to Brucie safely. Do all 10 of these missions to get the achievement/trophy. ------------------------------------------------------------------------------- Manhunt 15G/Bronze You completed the most wanted side mission. To do these missions, get a police vehicle and press L1 or LB to log on to the police computer. Go to Most Wanted, and a list of the 10 most wanted criminals will appear. Select any one of them to start a mission where you have to kill the criminal. There are 10 of these for Alderny, 10 for Algonquin, and 10 for Broker/Dukes/Bohan. After you've done all 30 missions, you'll get the achievement/trophy. ------------------------------------------------------------------------------- Cleaned The Mean Streets 20G/Bronze You caught 20 criminals through the police computer. By caught, the game means killed. To do this, log on to a police computer in a police vehicle and select View Current Crimes. Select 1 of the 3 crimes and go to the destination marked on your radar. Kill the crook and you'll be 1 step closer. Do 20 of these missions to get the achievement/trophy. ------------------------------------------------------------------------------- Fed The Fish 5G/Bronze You completed the mission "Uncle Vlad". This is a mission that will occur through the main story line, and like Roman's Sorrow, it's easy. ------------------------------------------------------------------------------- It'll Cost Ya 5G/Bronze You made a taxi trip from one island to another without skipping. This isn't too time consuming if you know what you're doing. Go to one end of an island to island bridge, and hail a taxi. Get in, and set your destination for the other end of the bridge. Take the trip without skipping, and once you get out, you'll get the achievement/trophy. ------------------------------------------------------------------------------- Sightseer 5G/Bronze You have taken all variations of the helicopter tours of Liberty City. To do this, go down to the helitours area in Fishmarker South, Algonquin. There are 6 helipads, and they are each assigned a helicopter with its own tour. Take each helicopter's tour to get the achievement/trophy. They probably won't all be there at the same time (logical) and you may have to wait for some of the other helicopters to land so you can take their tour, or simply go away and come back later. NOTE: I went on only 5 different helitours and got the trophy. Weird. ------------------------------------------------------------------------------- Warm Coffee 5G/Bronze You were invited in to your girlfriend's house. I wonder what else you were invited in to... nonetheless, to do this, go on a date with a girlfriend, and once you take her back to her place, and select "Try your Luck". If you're successful, after the cutscene, you'll get the trophy. If not, raise your like percentage with the girl before trying to get in her... house. NOTE: This is an obvious reference to the Hot Coffee scandal regarding an interactive sex mini game in GTA: San Andreas. Cheeky bastards. ------------------------------------------------------------------------------- That's How We Roll! 10G/Bronze You unlocked the special ability of Brucie's helicopter ride. To do this, simply get Brucie's like percentage up to 70% by doing activities with him, and after the phone call you get from him regarding the ability to get helicopter rides with him, you'll get the achievement/trophy. ------------------------------------------------------------------------------- Half Million 55G/Bronze You have amassed a fortune of $500,000 Sony and Microsoft obviously have a very different opinion of what's hard and what isn't - isn't it ironic that Microsoft is in far better economic shape than Sony, yet they have a higher score for this than almost all of the other achievements, making it seem harder to get than the other achievements. On the other hand, Sony have this as a mere bronze trophy? LOL. Anyway, this is another self explanatory achievement/trophy - simply have $500,000 or more in your pockets to get the achievement/trophy. You'll get half of that when you do Three Leaf Clover, and if you haven't reached $500,000 by the end of the game, pick the Deal option to get another $250,000. Do the math, people. ------------------------------------------------------------------------------- Impossible Trinity 10G/Bronze You have complteted the mission "Museum Piece". Self explanatory - complete the mission to get the achievement/trophy. It's in the story line, and it's impossible to miss, like all the story line missions. ------------------------------------------------------------------------------- Full Exploration 20G/Bronze You unlocked all the islands. Complete the mission Three Leaf Clover to unlock Alderney, and since you've already unlocked Algonquin at that point, you'll get the achievement/trophy. ------------------------------------------------------------------------------- You Got The Message 20G/Bronze You delivered all 30 cars ordered through text message. As stated, these cars are order via text message - when Stevie asks you to get a car, find the car (locations are listed in this guide) and take it to Stevie's garage in Bohan, near your Bohan safehouse. Once all 30 cars have been delivered, you'll get the achievement/trophy. ------------------------------------------------------------------------------- Dare Devil 30G/Silver You completed all of the unique stunt jumps. There are 50 stunt jumps scattered all over Liberty City - complete them all to get the achievement/trophy. ------------------------------------------------------------------------------- Assassin's Greed 20G/Bronze You completed all 9 assassin missions. These missions are access via a phonebooth in Alderney marked with a crosshair on the map. Do all 9 of the missions to get the achievement/trophy. NOTE: This is an obvious reference to Assassin's Creed, another video game. ------------------------------------------------------------------------------- Endangered Species 50G/Silver You collected every hidden packages in the game. Um... are Rockstar stuck in the past? I'm sure they mean you've shot every Flying Rat (Pigeon) in the game. There are 200 of these Flying Rats hidden around the city - shoot every last one of them to get this achievement/trophy. ------------------------------------------------------------------------------- Under The Radar 40G/Bronze You flew under all the main bridges in the game. Get a helicopter (preferably a Maverick, a Helitours Maverick will do also) and fly under any bridge connecting one island to another. Icons will pop up on the map and a pop up box will appear in the corner saying "Only X left to fly under for Achievement/Trophy". The icons will quickly dissapear so mark one on your radar and fly to it, then fly udner it for the pop up message to appear again, and for the icons to reappear as well. Repeat for each bridge, and once you've flown under all 14 of them, you'll get the achievement/trophy. Some of the bridges are extremely low and close to the water, and some have supporting pillars that are also very close together, so be careful there. It might take some practice before you can do it. ------------------------------------------------------------------------------- Dial B For Bomb 10/Bronze You unlocked the special ability of Packie's car bomb placement. To do this, simply get Packie's like percentage up to 75% by doing activities with him, and after the phone call you get from him regarding the ability to get car bombs from him, you'll get the achievement/trophy. ------------------------------------------------------------------------------- Gracefully Taken 10G/Bronze You have completed the mission "I'll Take Her". Self explanatory - complete the mission to get the achievement/trophy. It's in the story line, and it's impossible to miss, like all the story line missions. ------------------------------------------------------------------------------- Liberty City (5) 20G/Silver Your friends all like you above 90% All our LIVING friends like status must be above 90%. If Roman/Dwayne is dead, they don't count. I'm prety sure that if Dwayne is alive, but you haven't responded to his e-mail asking you to be his friend, he still counts. Thanks to Bradley Carr for the correction. ------------------------------------------------------------------------------- No More Strangers 5G/Bronze You've met all of the random characters. Self explanatory. As a matter of fact, it's so literal it is perhaps overlooked by many that you only have to meet the characters, and you don't have to do the jobs for them to get the trophy - you'll get it once you've met the final character, in the mission cutscene. You only have to meet each character once for the trophy, but you have to meet them all and do all their jobs (apart from Ivan, Cherise, Jeff and Clarance) to get 100% completion. Ivan, Jeff, Clarence and Cherise DO NOT COUNT towards this trophy. ------------------------------------------------------------------------------- That Special Someone 10G/Bronze You have completed the mission "That Special Someone". Self explanatory - complete the mission to get the achievement/trophy. It's in the story line, and it's impossible to miss, like all the story line missions. It doesn't matter whether you kill Darko or not (hence the logo, if you look closely, is an angel and a devil seperated with a gap), you will get the achievement/trophy once the mission is over. ------------------------------------------------------------------------------- You Won! 60G/Silver You have completed the story. This trophy is obtained by completeing "A Revenger's Tragedy" or "Out of Commission". Regardless of what path you choosse at the end, after you complete the final mission, you'll get the achievement/trophy. ------------------------------------------------------------------------------- Liberty City Minute 30G/Gold You completed the story in less than 30 hours. This isn't too hard an achievement/trophy to get, it's just time consuming. Only do story missions, take cabs everywhere, skip cutscenes and reload the your save game if you fail a mission to get this easily - you could beat this in 10 hours if you tried. ------------------------------------------------------------------------------- Key To The City 100G/Gold You completed GTA IV to 100%. A tough feat, but something that many people have done. Tough luck if you already beat the game 100% on the PS3 version on a save game created before the patch was released - all that work for nothin'. Simply beat the game 100% to get this achievement/trophy. To do this, you must have: + Completed all of the story missions (choices do not affect 100%) + Completed all 10 of Little Jacob's Delivery Missions + Delivered all 10 of Brucie's cars. + Delivered all 30 of Stevie's cars. + Completed all of the Assassin missions + Found all the Random Characters (except for Ivan, Cherise, Clarence and Jeff) + Shot all of the Flying Rats (Pigeons) + Completed all of the Unique Stunt Jumps + Done each activity you can do with Little Jacob, Brucie and Packie + Unlocked Little Jacob's, Brucie's and Packie's special abilities + Beaten the high score in QUB3D (11000 points) + Won all 9 of Brucie's races After you've done all of that, you'll get the achievement/trophy. ------------------------------------------------------------------------------- NOTE: There have been many a speculation about whether or not all the multiplayer trophes (except for Wanted) have to have their individual requirements met in one session (all in 1 go, without quitting GTA IV or turning your console off) or not. For all of the multiplayer trophies I have (all except Wanted at this point in time), all their reqiurements were done in one session, including Auf Wiedersehen Petrovic. If you're going for these trophies and want to be assured your progress will be saved, simply leave your PS3 on overnight, don't quit GTA IV, and hope that there isn't a power outage or something. The reason that people do this is because the servers that store the information about your scores and what games you have and haven't won take a while to update because there is a lot of traffic on these servers, slowing things down. If you turn your PS3 off BEFORE the server updates, the server doesn't seem to record your data. NOTE: Also, there are differences between the way games work on the Xbox 360 and PlayStation 3 (I am not sure about how this works on the PC, but I assume it works in the same way as the Xbox 360, as the Xbox 360 and the Windows OS are Microsoft products). On the Xbox 360 (and, I assume, the PC as well) there are ranked and unranked matches. Ranked matches are public lobbies that anyone can join. Unranked games are private lobbies where players invite their friends to join. As far as I know, the multiplayer achievements are UNATTAINABLE in unranked matches. On the PlayStation 3 however, there are no ranked and unranked matches - just matches. Make a private lobby and invite your friends if you want, you can still get the multiplayer trophies. ------------------------------------------------------------------------------- Teamplayer 10G/Bronze You killed 5 opposing teammembers. Start a team based multiplayer game, with 5 or more people against you (the more the better) and kill 5 of your opponents - that doesn't mean get 5 kills, you have to kill 5 different people. Once you do that, you'll get the achievement/trophy. ------------------------------------------------------------------------------- Cut Your Teeth 5G/Bronze You were successfully promoted up a rank in multiplayer. Play any game in multiplayer if you're already above Rank 0 to get the achievement/trophy automatically. If not, get to Rank 1 to get the achievement/trophy. It won't take much work - if my memory serves me correctly, you only need $1000, and that can be easily obtained in a Deathmatch or Team Deathmatch. ------------------------------------------------------------------------------- Join The Midnight Club 10G/Bronze You won a multiplayer race without damaging your vehicle too much. To do this, start any multiplayer race or find any multiplayer race using motorbikes. I find them harder to damage than cars, but you could use, bikes, cars, boats or helicopters - it's up to you. I used Stars In Your Eyes as my track to get this trophy, but in theory you could use any track. You need to win without damaging the vehicle too much, so to avoid damage, don't hit any walls, objects or opponents. As for the winning part, that's all up to you and your skill. After the race is finished, you'll get the achievement/trophy provided you won the race without damaging your vehicle too much. ------------------------------------------------------------------------------- Fly The Co-op 15G/Bronze You completed "Deal Breaker", "Hangman's NOOSE" and "Bomb da Base" in time. When they say "in time" it means "really fast". You have to beat these times for each game: Deal Breaker - 7:03 Bomb Da Base - 5:34 Hangman NOOSE - 2:32 This is HARD - as far as I know, but luckily, you can invite friends who know what they're doing and won't screw you around, or be retards. I hosted private matches for all 3 games, and only invited friends. We all got the trophy. The problem is, that only works on the PS3 - inviting friends won't work on the PC and Xbox 360 versions of the game as inviting friends renders that match as "unranked", meaning times and scores aren't registered. NOTE: 007Craft's Hangman's NOOSE Guide: www.youtube.com/watch?v=Q_mpG7it-Mc 007Craft's Bomb Da Base II Guide: www.youtube.com/watch?v=7nQww0cwX6w 007Craft's Bomb Da Base II Glitch: www.youtube.com/watch?v=Lwd0D1KVT7Q 007Craft's Deal Breaker Guide: www.youtube.com/watch?v=TCAKTs8oyCk These videos helped me a lot in getting this trophy for myself, and if you're going to go for this achievement/trophy, make sure to get a few friends on board who have also seen these videos, they are vital to your success. Great job, 007Craft! NOTE: I will not help people get this trophy anymore. It is too time consuming and it's getting a bit annoying to be honest. Your best bet is to watch the videos, then go to a GTA IV forum of some sort and ask people there to do it with you, preferably people who DON'T have the trophy so they've got some incentive. Having the platinum trophy for GTA IV myself, there is no incentive. ------------------------------------------------------------------------------- Taking It For The Team 10G/Bronze You were on the winning team in all multiplayer team games. Your team has to win each team based multiplayer game - Team Deathmatch, Team Mafyia Work, Team Car Jack City and Turf Wars are the games your team has to win. Not too difficult. ------------------------------------------------------------------------------- Top Of The Food Chain 10G/Bronze You successfully killed 20 players with a pistol in a deathmatch. This is easy - find or create a deathmatch with weapons set to "Standard" - everyone will spawn with pistols, giving you one every time you die and respawn. Get 20 kills (no, not 20 different players - that would be impossible as you only have up to 15 opponents) with the pistol to get the achievement/trophy. Remember to crouch and fire one bullet at a time, instead of simply hold down the fire button - you'll lose heaps of accuracy. ------------------------------------------------------------------------------- Top The Midnight Club 20G/Bronze You won 20 different multiplayer standard races. To do this, simply win 20 different races in Race mode (not GTA Race). Because it says 20 "different" races, do different tracks each time. Once you've won 20 different races, you'll get the achievement/trophy. ------------------------------------------------------------------------------- Wanted 20G/Gold You achieved the highest possible rank possible in multiplayer. Sounds easy, right? Just play and play and play for 10 or so hours... try more than 70 hours - you need $5,000,000 to get to Rank 10. You earn $4,500 for every hard NOOSE match. That's 1112 hard NOOSE matches to win. Prepare for a Hangman's NOOSE binge. Get some buddies together and stay up for 3 days straight in front of your TV, drinking coffee and energy drinks to stay awake. Play Hangman's NOOSE over and over and over until you reach that mark. Good luck. ------------------------------------------------------------------------------- Auf Wiedersehen Petrovic 30G/Bronze You won in all variations of multiplayer games. You have to win at least one game of Death Match, Mafyia Work, Car Jack City, Team Deathmatch, Team Mafyia Work, Team Car Jack City, Turf Wars, Hangman's NOOSE, Deal Breaker and Bome da Base, as well as every Race and GTA Race. You'll be at this one for a while. NOTE: There have been many a speculation about whether or not this has to be done in one session (all in 1 go, without quitting GTA IV or turning your console off) or not. I did this all on one sesssion, even disconnected from the PSN a couple of times, and got it. I helped a friend get it, and their PS3 froze halfway through, but they only redid the races that the servers said he hadn't done and they still got it. Were they lying? I don't know. ------------------------------------------------------------------------------- Let Sleeping Rockstar's Lie 10G/Bronze You killed a Rockstar in multiplayer. You're probably thinking "WHAT?!?!?! THAT'S IMPOSSIBLE! I'LL NEVER GET THAT TROPHY!" I got it on the first day I played multiplayer after I got the patch. It's viral - if you kill someone who has the trophy, you get the trophy. You'll get it off someone who has killed someone who has killed someone who has killed someone who has killed a Rockstar in multiplayer. ------------------------------------------------------------------------------- Taking A Liberty Platinum Sorry for taking liberties with your time. The platinum trophy for the PlayStation 3 version only. You'll get this trophy once you've obtained the other 50 trophies. Damn right they're sorry for taking liberties with our time. But, it's all in the name of pointless gaming reputation. /-----------------------\ |17: Mission Video Links| \-----------------------/ www.youtube.com/GTAMissions This guy has recorded almost every single mission in GTA IV and uploaded it to YouTube. Unfortunately, these videos DO NOT have cutscenes, but cutscenes are sort of pointless if you're only looking for a visual aid to help you through the game. They were recorded with Fraps, using the PC version of the game. They are in widescreen and are availiable in high quality (not high definition). The links below redirect to videos of all the missions in GTA IV. They are on an independent website and the website is all in Czech, so the links below are direct links to the video to save you getting lost in the maze of the foreign words. The videos are in English, but the website is in Czech. These videos DO have cutscenes. If you own a Mac, you'll have to get a WMV plug in for Quicktime Player. If you want to watch these on an Xbox 360 or PlayStation 3, you shouldn't have any problems. The Cousins Bellic: http://gta4data.hostmonster-cz.com/1-the-cousins-bellic.wmv It's Your Call http://gta4data.hostmonster-cz.com/2-its-your-call.wmv Three's a Crowd http://gta4data.hostmonster-cz.com/3-threes-a-crowd.wmv First Date http://gta4data.hostmonster-cz.com/4-first-date.wmv Picking Up Roman (If you do First Date before Bleed Out) http://gta4data.hostmonster-cz.com/5-pick-up-roman.wmv Bleed Out http://gta4data.hostmonster-cz.com/6-bleed-out.wmv Easy Fare http://gta4data.hostmonster-cz.com/7-easy-fare.wmv Jamaican Heat http://gta4data.hostmonster-cz.com/8-jamaican-heat.wmv Bull in a China Shop http://gta4data.hostmonster-cz.com/9-bull-in-a-china-shop.wmv Roman's Taxi Jobs http://gta4data.hostmonster-cz.com/10.wmv Hung Out to Dry http://gta4data.hostmonster-cz.com/11-hung-out-to-dry.wmv Clean Getaway http://gta4data.hostmonster-cz.com/12-clean-getaway.wmv Ivan the Not so Terrible http://gta4data.hostmonster-cz.com/13-ivan-the-not-so-terrible.wmv Uncle Vlad http://gta4data.hostmonster-cz.com/14-uncle-vlad.wmv Crime and Punishment http://gta4data.hostmonster-cz.com/15-crime-and-punishment.wmv Concrete Jungle http://gta4data.hostmonster-cz.com/16-concrete-jungle.wmv Do You Have Protection? http://gta4data.hostmonster-cz.com/17-do-you-have-protection.wmv Final Destination http://gta4data.hostmonster-cz.com/18-final-destination.wmv Logging On http://gta4data.hostmonster-cz.com/19-logging-on.wmv No Love Lost http://gta4data.hostmonster-cz.com/20-no-love-lost.wmv Rigged to Blow http://gta4data.hostmonster-cz.com/21-rigged-to-blow.wmv The Master and the Molotov http://gta4data.hostmonster-cz.com/22-the-master-and-the-molotov.wmv Search and Delete http://gta4data.hostmonster-cz.com/23-search-amd-delete.wmv Easy As Can Be http://gta4data.hostmonster-cz.com/24-easy-as-can-be.wmv Shadow http://gta4data.hostmonster-cz.com/25-shadow.wmv Russian Revolution http://gta4data.hostmonster-cz.com/26-russian-revolution.wmv Roman's Sorrow http://gta4data.hostmonster-cz.com/27-romans-sorrow.wmv Escuela of the Streets http://gta4data.hostmonster-cz.com/28-escuela-of-the-streets.wmv Street Sweeper http://gta4data.hostmonster-cz.com/29-street-sweeper.wmv Luck of the Irish http://gta4data.hostmonster-cz.com/30-luck-of-the-irish.wmv Blow Your Cover http://gta4data.hostmonster-cz.com/31-blow-your-cover.wmv Out of the Closet http://gta4data.hostmonster-cz.com/32-out-of-the-closet.wmv The Puerto Rican Connection http://gta4data.hostmonster-cz.com/33-the-puerto-rican-connection.wmv Deconstruction for Beginners http://gta4data.hostmonster-cz.com/34-deconstruction-for-beginners.wmv Photo Shoot http://gta4data.hostmonster-cz.com/35-photo-shoot.wmv Ruff Rider http://gta4data.hostmonster-cz.com/36-ruff-rider.wmv Call and Collect http://gta4data.hostmonster-cz.com/37-call-and-collect.wmv Out of the Closet - Part 2 http://gta4data.hostmonster-cz.com/38-out-of-the-closet-2.wmv Undress to Kill http://gta4data.hostmonster-cz.com/39-undress-to-kill.wmv No. 1 http://gta4data.hostmonster-cz.com/40-no-1.wmv The Snow Storm http://gta4data.hostmonster-cz.com/41-the-snow-storm.wmv Have a Heart http://gta4data.hostmonster-cz.com/42-have-a-heart.wmv Wrong is Right http://gta4data.hostmonster-cz.com/43-wrong-is-right.wmv Final Interview... http://gta4data.hostmonster-cz.com/44-final-interview.wmv Harbouring a Grudge http://gta4data.hostmonster-cz.com/45-harbouring-a-grudge.wmv Hostile Negotiation http://gta4data.hostmonster-cz.com/46-hostile-negotiation.wmv Holland Nights http://gta4data.hostmonster-cz.com/47-holland-nights.wmv Portrait of a Killer http://gta4data.hostmonster-cz.com/48-portrait-of-a-killer.wmv Dust Off http://gta4data.hostmonster-cz.com/49-dust-off.wmv Lure http://gta4data.hostmonster-cz.com/50-lure.wmv Paper Trail http://gta4data.hostmonster-cz.com/51-paper-trail.wmv Waste Not Want Knots http://gta4data.hostmonster-cz.com/52-waste-not-want-knots.wmv The Holland Play... http://gta4data.hostmonster-cz.com/53-the-holland-play.wmv Three Leaf Clover http://gta4data.hostmonster-cz.com/54-three-leaf-clover.wmv A Long Way to Fall http://gta4data.hostmonster-cz.com/55-a-long-way-to-fall.wmv Taking in the Trash http://gta4data.hostmonster-cz.com/56-taking-in-the-trash.wmv Meltdown http://gta4data.hostmonster-cz.com/57-meltdown.wmv Museum Piece http://gta4data.hostmonster-cz.com/58-museum-piece.wmv No Way on the Subway http://gta4data.hostmonster-cz.com/59-no-way-on-the-subway.wmv Weekend at Florian's http://gta4data.hostmonster-cz.com/60-weekend-at-florians.wmv Smackdown http://gta4data.hostmonster-cz.com/61-smackdown.wmv Babysitting http://gta4data.hostmonster-cz.com/62-babysitting.wmv Tunnel of Death http://gta4data.hostmonster-cz.com/63-tunnel-of-death.wmv Hating the Haters http://gta4data.hostmonster-cz.com/64-hating-the-haters.wmv Union Drive http://gta4data.hostmonster-cz.com/65-union-drive.wmv Actions Speak Louder Than Words http://gta4data.hostmonster-cz.com/66-actions-speak-louder-than-words.wmv I Need Your Clothes, Your Boots, and Your Motorcycle http://gta4data.hostmonster-cz.com/67-i-need-your-clothes-your-boots-and-your- motorcycle.wmv Buoys Ahoy http://gta4data.hostmonster-cz.com/68-buoys-ahoy.wmv Late Checkout http://gta4data.hostmonster-cz.com/69-late-checkout.wmv Blood Brothers http://gta4data.hostmonster-cz.com/70-blood-brothers.wmv Truck Hustle http://gta4data.hostmonster-cz.com/71-truck-hustle.wmv Pegorino's Pride http://gta4data.hostmonster-cz.com/72-pegorinos-pride.wmv Payback http://gta4data.hostmonster-cz.com/73-payback.wmv Undertaker http://gta4data.hostmonster-cz.com/74-undertaker.wmv Entourage http://gta4data.hostmonster-cz.com/75-entourage.wmv Dining Out http://gta4data.hostmonster-cz.com/76-dining-out.wmv Liquidize the Assets http://gta4data.hostmonster-cz.com/77-liquidize-the-assets.wmv Catch the Wave http://gta4data.hostmonster-cz.com/78-catch-the-wave.wmv Trespass http://gta4data.hostmonster-cz.com/79-trespass.wmv To Live and Die in Alderney http://gta4data.hostmonster-cz.com/80-to-live-and-die-in-alderney.wmv Flatline http://gta4data.hostmonster-cz.com/81-flatline.wmv Pest Control http://gta4data.hostmonster-cz.com/82-Pest Control.wmv That Special Someone http://gta4data.hostmonster-cz.com/83-that-special-someone.wmv I'll Take Her http://gta4data.hostmonster-cz.com/84-i-will-take-her.wmv Take a Photo of Grace http://gta4data.hostmonster-cz.com/85.wmv She's a Keeper http://gta4data.hostmonster-cz.com/86-she-is-a-keeper.wmv Diamonds Are a Girl's best Friend http://gta4data.hostmonster-cz.com/87-diamonds-are-a-girls-best-friend.wmv One Last Thing... http://gta4data.hostmonster-cz.com/88-one-last-thing.wmv If The Price is Right http://gta4data.hostmonster-cz.com/89-if-the-price-is-right.wmv A Dish Served Cold http://gta4data.hostmonster-cz.com/90-a-dish-served-cold.wmv Mr. and Mrs. Bellic http://gta4data.hostmonster-cz.com/91-mr-and-mrs-bellic.wmv A Revenger's Tragedy http://gta4data.hostmonster-cz.com/92a-a-revengers-tragedy.wmv Out of Commission http://gta4data.hostmonster-cz.com/92b-out-of-commission.wmv Final Credits http://gta4data.hostmonster-cz.com/93-titulki.wmv /------------------------------\ |18: Frequently Asked Questions| \------------------------------/ Q: What is required for 100% completion and what do I get when I achieve 100% completion? A: You need to have: + Completed all of the story missions (choices do not affect 100%) + Completed all 10 of Little Jacob's Delivery Missions + Delivered all 10 of Brucie's cars. + Delivered all 30 of Stevie's cars. + Completed all of the Assassin missions + Found all the Random Characters (except for Ivan, Cherise, Clarence and Jeff) + Shot all of the Flying Rats (Pigeons) + Completed all of the Unique Stunt Jumps + Done each activity you can do with Little Jacob, Brucie and Packie + Unlocked Little Jacob's, Brucie's and Packie's special abilities + Beaten the high score in QUB3D (11000 points) + Won all 9 of Brucie's races + Killed all 30 Most Wanted targets + Kill 20 criminals through the Vigilante mission available in police vehicles + Beat a friend at pool, darts, and a full game of bowling Thanks to Bradley Carr for those last 3 requirements. Your reward is the ability to have as much ammo as you want for your weapons. On the Xbox 360, you'll unlock the Achievement "Key to the City" and get 60 Gamer Points. On the PlayStation 3, you'll get the "Key to the City" Gold Trophy. Q: What's censored in the Australian version of GTA IV? A: I have the Australian version, and they didn't cut much out. When you are using a prostitute's "service", the camera goes to a position where you can't see the "service" being performed, and the ability to select the "service" they perform on Niko was also removed. I've heard rumors about something to do with a baseball bat being removed but am unsure of what that refers to. The baseball bat is in the game, but some cutscene or something was rumoured to be removed. Q: What's the easiest way to get a police car? A: Try to go in via the passenger side. The cop will look at you with surprise, though you won't be able to get in because the door is locked. He and his partner will get out...just get in on the passenger side immediately after. With luck, the driver is already most of the way to the passenger side of the car and won't be able to touch you before you drive off. Lose your heat, easy (thanks to Christopher Moir). Q: Can I add you on MSN? A: Go ahead - I don't care, but I'd rather you ask me questions via e-mail. If you want to have a conversation, that's cool too, but I'm not on MSN too often. Q: Can I add you as a friend on PSN? A: Like the last one, go ahead, but don't expect me to play with you all the time and bug the hell out of me. I know most people are level headed, by some people just don't quit. I'm always up for the occasional match; don't be afraid to ask. But if I don't join, don't persist. I won't help you get trophies as I simply don't have the time. Q: Will you come and see my MySpace/Facebook page? A: No. Whilst I do have quite a large download limit each month, not a byte of the 60 GB I have will ever, EVER be used to go to such a stupid site. I despise MySpace and Facebook - no offense to people who use it out there, but I just hate it. I got 6 e-mails one day and four of them were invites to MySpace or Facebook. *Shudder shudder* Q: Will you trade with me on PSN? A: No - I don't trust anyone with anything. Q: People keep killing me really fast in GTA IV Multiplayer. How the hell do they do that? A: I dunno - drugs? If auto aim is on, expect this to happen a lot. Go to a game where it's disabled to actually be able to have fun without getting your ass kicked every 30 seconds. Q: What are the minimum/recommended requirements for GTA IV on PC A: Minimum System Requirements: OS: Windows Vista Service Pack 1/Windows XP Service Pack 3 CPU: Intel Core 2 Duo 1.8 GHz/AMD Athlon X2 64 2.4 GHz RAM: 1.5 GB HDD: 16 GB Graphics Card: 256 MB NVIDIA 7900/256 MB ATI X1900 Sound Card: 100% DirectX 9.0c compliant card Internet: Broadband Connection Required for Multiplayer Recommended System Requirements OS: Windows Vista Service Pack 1/Windows XP Service Pack 3 CPU: Intel Core 2 Quad 2.4 GHz, AMD Phenom X3 2.1 GHz RAM: 2 GB (XP)/2.5 GB (Vista) HDD: 18 GB Graphics Card: 512 MB NVIDIA 8600 / 512 MB ATI 3870 Sound Card: 100% DirectX 9.0c compliant card Internet: Broadband Connection Required for Multiplayer Thanks to Wikipedia for that information. As you can see, quite hefty requirements, but GTA has always been a hardware- intensive series - San Andreas lags on my computer, that's how crappy my PC is. You'd need at least 2 Mb/s bandwidth (download speed) in your internet connection to play GTA IV smoothly with 16 other players (upload speed really doesn't matter too much, 256 Kb/s should suffice). If your PC isn't top notch, you can turn down graphics settings, traffic density and modify other options in the Pause Menu. DO NOT ask me why your computer struggles to run GTA IV even though you meet or exceed the system requirements, or what settings are correct for your PC! I am not tech support, or your stress ball! Yes, I do have the PC version, but I don't like GTA IV when it runs at 3 FPS and looks terrible (my PC is ELDERLY). /----------------\ |19: Contact Info| \----------------/ E-MAIL: Feel free to send me e-mail. Tips, suggestions, even hate mail, I'll read it. Just make sure it's got Grand Theft Auto IV or GTA IV somewhere in the subject, and don't send me any attachments of any kind or prepare to be DELETED! I had a large list of stuff I would like included or that isn't appreciated in this guide before, but I've condensed it in to a simple Positives and Negatives list: + Good Spelling/Grammar (if you send in a tip, I don't want to have to manually spell check it. Just do the best you can, I can't ask for any more than that) + Username/Alias (to credit you if you do send in a tip) + English (I don't speak any other lagnuages fluently) - Bad Spelling/Grammar - No Username/Alias (if neither of these is found in your email, your email address I'll use to credit you) - Spam/Phishing Scams (I know well and truly that I am not going to be given several million U.S. dollars if I tell you my name, age, address and phone number. Only people as stupid as scammers would fall for this crap. You will be verbally abused back to the Stone Age. Don't let my imagination run wild. You will be sorry.) - Chain Mail (I don't forward it, and I know that I'm not going to die or lose someone close to me in a certain amount of time when I don't forward it) - Invites to MySpace/Facebook/Avatar Sites - Viagra Advertisements - Emails that are impossible to comprehend (compose your emails in READABLE and UNDERSTANDABLE English. The amount of emails I get that are almost impossible to read annoy me - you're only screwing your self over, as I can't help you.) My e-mail address is: ratchet_12345@hotmail.com PLAYSTATION NETWORK: My Friends list is FULL of people that I don't talk to or play with, so I have removed my PSN from this guide to prevent randoms adding me for no specific reason. Also, I will no longer help people with ANY multiplayer trophies - I went through those ordeals already, ain't doin' it again. I do have Taking a Liberty (the Platinum trophy for GTA IV) so I know how to get each and every trophy, and can give you tips and advice, but I do not have the time nor the patience to do them again. Why, you ask? At the time of the 2.01 update, I had some 12 year old kid bugging the crap out of me every single time I logged on and he was online to do Fly The Co-op with him - I did it with him for 2 days and we never finished it, and his console froze on both occasions so it was a complete waste of my time. On subsequent attempts at Deal Breaker, this kid could not shoot the boat properly, nor fly the helicopter properly at the end, not to mention I killed 2 times as many enemies as him, which slowed us down. On the one occasion where I managed to shoot the boat and fly the helicopter, we arrived at the house on time, but the garage doors didn't open for the kid and we missed the time by about 10 seconds. I am not saying that this kid is or was a noob, or that you are, but you need experience that this kid didn't have to get these trophies. It doesn't all fall on luck, so don't expect it to. If you do need to get achievements/trophies with others, then go to the GameFAQs GTA IV message board for your platform (Xbox 360, PlayStation 3 or PC) and ask if anyone else wants to get the achievements/trophies with you. /--------------------------------\ |20: Credits/Disclaimer/Copyright| \--------------------------------/ Credits go to: Me: Wonder why? Rockstar Games: For making this awesome game and for the controls. www.gta-iv.org: For having mission videos and maps on their site so I could continue with this guide even though I could barely use my PlayStation 3. Kenny Roberts: For several tips. John Busch: For the "Walk Free" method. Patrick Chinkiwsky: For the "Portrait of a Killer" tip. Sean Yeo: For the "The Snow Storm" strategy. Christopher Moir: For the police car tip and the Brucie's Races correction. Hugo Botha: For the "Three Leaf Clover" tip. phobes: For the "Deconstruction for Beginners" strategy. superdump: For the "Late Checkout" strategy. Joz Forenzo: For the tip on how to get Dwayne to be Niko's friend. John Busch: For the "Walk Free" correction. Timothy Camara: For the bowling and pool tricks (for the PC version). Carl Johnson: For the Dining Out alternate strategy. packrat: For the "Three Leaf Clover" tip. Bradley Carr: For the 100% requirements and the Liberty City (5) corrections. tenchum: For the 83rd and 148th pigeon location corrections. LSDeka: For the "Late Checkout" tip. Steven Williams: For the "Walk Free" addition. ashb85: For the "The Holland Play"/"Three Leaf Clover" correction. thewelshbrummie: For the "Lure" addition. zeeshan810: http://www.gtagaming.com/forums/showthread.php?t=111310 For listing the PC controls before the release. RBPing999: http://www.youtube.com/watch?v=CRN7aWFta4c http://www.youtube.com/watch?v=hNdDM2sny_Q http://www.youtube.com/watch?v=CfcXR_iesg8 For the Unique Stunt Jump locations. 007Craft: http://www.youtube.com/watch?v=P5VwmhvL6tY http://www.youtube.com/watch?v=WS1P5hzBlvQ http://www.youtube.com/watch?v=WS1P5hzBlvQ http://www.youtube.com/watch?v=dtI0ibFbIm4 For the Flying Rat locations. DISCLAIMER: This guide is copyright 2009 Ratchet12345. This guide may be read and printed at no discretion, but with that the reader may not: 1: Distribute this guide in any form. 2: Put this guide in any material with free or restricted access to the public or persons other then the reader. 3: Sell this guide. Not for $1, not for $10, not for anything. 4: Break any copyright laws by editing/copying/using material from this guide. None of the above actions can be committed without written permission from me. All legal disputes concerning this guide will result in legal action. _________ ___ ___ _____ ___ ____ _____ __ ___ ___ / _____ \ | | | | | | | | | | /| / \ \ /| | | | | |___| |___| | | |___| |___ | / | / __/ /_|_ |___ | |_____ | | \ | | | | | | | | | / \ | \ \_________/ | \ | | | |___ | | |____ | __|__ /__ ___/ | ___/ _______________ __________________ __________________ _________________ | / \ / \ / \ _______________| | | | | \_________________/ | | | | | \ |_______________ \__________________/ \__________________/ _________________/