- - - - - - - - - - - - R E S I D E N T E V I L 6 - - - - - - - - - - - - - _____ _ |_ _|| |__ ___ | | | '_ \ / _ \ | | | | | || __/ |_| |_| |_| \___| __ __ _ | \/ | ___ _ __ ___ ___ _ __ __ _ _ __ (_) ___ ___ | |\/| | / _ \| '__|/ __|/ _ \| '_ \ / _` || '__|| | / _ \/ __| | | | || __/| | | (__| __/| | | || (_| || | | || __/\__ \ |_| |_| \___||_| \___|\___||_| |_| \__,_||_| |_| \___||___/ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ G U I D E Authored by: Berserker - - - - - - -------> INCLUDES INFORMATION FOR ALL RE6 MERCENARIES DOWNLOAD CONTENT <------- - - - - - - Version: Kev Last update: 4/08/13 - - - My site: www.berserkersblog.blogspot.com If you find this guide useful then be sure to give me a SUBSCRIPTION on Youtube www.youtube.com/BerserkerSTARS (Now posting RE6 Mercenaries videos) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - =-=-=-=-=-=-=-=-=-=- - T A B L E O F C O N T E N T S - -=-=-=-=-=-=-=-=-=-=-= -- Press Ctrl + F and type in the code listed beside each section for -- - quicker navigation through the guide - --- --- Section I: Introduction . . . . . . . . . . . . . . . . . . . . . . [IN00] Section II: Basics . . . . . . . . . . . . . . . . . . . . . . . . . [BS00] -- Mercenaries System Basics . . . . . . . . . . . . . . . . . . . . . [BS01] -- Mercenaries Gameplay Basics . . . . . . . . . . . . . . . . . . . . [BS02] -- Mercenaries Melee Basics . . . . . . . . . . . . . . . . . . . . . [BS03] -- Mercenaries Skills . . . . . . . . . . . . . . . . . . . . . . . . [BS04] -- Mercenaries Unlockables . . . . . . . . . . . . . . . . . . . . . . [BS05] Section III: Advanced Basics . . . . . . . . . . . . . . . . . . . . . [AB00] Section IV: Characters . . . . . . . . . . . . . . . . . . . . . . . [CH00] -- Leon S. Kennedy . . . . . . . . . . . . . . . . . . . . . . . . . . [CH01] -- Chris Redfield . . . . . . . . . . . . . . . . . . . . . . . . . . [CH02] -- Jake Muller . . . . . . . . . . . . . . . . . . . . . . . . . . . . [CH03] -- Helena Harper . . . . . . . . . . . . . . . . . . . . . . . . . . . [CH04] -- Piers Nivans . . . . . . . . . . . . . . . . . . . . . . . . . . . [CH05] -- Sherry Birkin . . . . . . . . . . . . . . . . . . . . . . . . . . . [CH06] -- Ada Wong . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [CH07] -- Carla Radames . . . . . . . . . . . . . . . . . . . . . . . . . . . [CH08] -- Agent . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [CH09] Section V: Stages . . . . . . . . . . . . . . . . . . . . . . . . . [ST00] -- Urban Chaos . . . . . . . . . . . . . . . . . . . . . . . . . . . . [ST01] -- Steel Beast . . . . . . . . . . . . . . . . . . . . . . . . . . . . [ST02] -- Mining the Depths . . . . . . . . . . . . . . . . . . . . . . . . . [ST03] -- Rail Yard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [ST04] -- High Seas Fortress. . . . . . . . . . . . . . . . . . . . . . . . . [ST05] -- Catacombs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [ST06] -- Requiem for War . . . . . . . . . . . . . . . . . . . . . . . . . . [ST07] -- Liquid Fire . . . . . . . . . . . . . . . . . . . . . . . . . . . . [ST08] -- Rooftop Mission . . . . . . . . . . . . . . . . . . . . . . . . . . [ST09] -- Creature Workshop . . . . . . . . . . . . . . . . . . . . . . . . . [ST10] Section VI: Enemies . . . . . . . . . . . . . . . . . . . . . . . . . [EN00] Section VII: Medals & Titles . . . . . . . . . . . . . . . . . . . . . [MT00] Section VIII: Melee and Counter Kills . . . . . . . . . . . . . . . . . [MC00] Section IX: Everything Else . . . . . . . . . . . . . . . . . . . . . [EE00] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S E C T I O N I [IN00] - - - - - - - - - - - - - - - - - - ___ ___ ___ ___ ___ ___ / \ / \ / \ / \ / \ / \ ___ | | ___ | | ___ | | ___ | | ___ | | ___ | | ___ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ | | ___ | | ___ | I N T R O D U C T I O N | ___ | | ___ | | \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ | | | | | | | | | | | | \___/ \___/ \___/ \___/ \___/ \___/ - - - - - - - - - - - - - - - - - - Resident Evil 5 started my interest in writing out highly detailed information for The Mercenaries minigame included with it. This guide continues that love for the minigame that I've had for the past few years. It's so much fun to pick apart a Mercenaries mode in Resident Evil and I love every minute of it! Hopefully this guide will show that. In this guide, you will find your standard information taken from the Official Resident Evil 6 strategy guide since that is way too conveniently available to me. I'll also present details to you that you will not find in the official guide eventually. If I can't find it in the official guide, you better believe, I WILL figure it out by myself no matter how long it takes me or how much work it takes. Once this FAQ is complete, it will be your ultimate source for RE6 Mercenaries information. Unlike my Resident Evil 5 Mercenaries guide, my Resident Evil 6 Mercenaries guide will remain completely separate from the main guide. In this guide, you will not find the usual "please see the blahblahblah section of my full guide" like in my Resident Evil 5 Mercenaries guide. Oh no... I'll put all that info in this guide if I think you'll need it. I intend for this guide to appeal to casual and hardcore Mercs players. If you need an S-rank, I'll help you out. If you want to know which creature spawns from a certain spawn point at a certain combo, I'll find it for you eventually! I'm now fully involved on working on this RE6 Mercenaries guide, so if you have anything to add to help me out then email me! Anything would be helpful. If you visit my youtube page, you will find my latest runs in RE6 Mercenaries if you are interested. I'll continue to post up more videos and make some video guides for Mercs eventually. I'll add solo runs to my page eventually that will show off my own unique strat for a stage. - - - - - - - - - - - - - M O T I V A T E M E - - - - - - - - - - - - - - If you find this walkthrough helpful, give me a recommend by clicking the middle link on the blue bar above this guide on GameFAQs and/or give me a subscription on youtube! I'd really appreciate it. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ \_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_/ / \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ S E C T I O N II [BS00] - - - - - - - - - - - - - - - - - - ___ ___ ___ ___ ___ ___ / \ / \ / \ / \ / \ / \ ___ | | ___ | | ___ | | ___ | | ___ | | ___ | | ___ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ | | ___ | | ___ | | _ B A S I C S _ | | ___ | | ___ | | \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ | | | | | | | | | | | | \___/ \___/ \___/ \___/ \___/ \___/ - - - - - - - - - - - - - - - - - - ________________________________________________ ______________________________/ M E R C E N A R I E S S Y S T E M B A S I C S ------------------------------------------------------------------------------- [BS01] ==================== Mercenaries Overview ==================== The Mercenaries is an extra mode that may be played from the "Extra Features" menu of Resident Evil 6. Mercenaries is playable from the start after completing the Prelude, but only the Urban Chaos stage may be played. The two other stages must be unlocked by completing Chris' and Jake's scenarios in campaign mode. Mercenaries is a survival mode where a player can choose a stage and a character with a limited weapon set and fight against a survival stage of 150 enemies to achieve a high score through killing enemies, chaining kills and building time off of melee kills. The Mercenaries may be played in single player (solo) or with two players (duo). Scores that a player earns are uploaded to the leaderboard for each stage in both modes of play. Mercenaries Unlockables in campaign mode: Steel Beast stage - Complete Chris' campaign scenario Mining the Depths stage - Complete Jake's campaign scenario Ada Wong character - Complete Ada's campaign scenario ============================== RE6 Mercenaries Ranking System ============================== Players will receive a letter rank at the end of each Mercenaries run that shows how well they did. The score needed to achieve a certain rank differs per Mercenaries mode. Collecting Combo Bonus items, maintaining the combo, getting a secret boss to spawn, saving the secret boss until the latest possible kill in the combo and finishing a run with leftover time all influence the final score. .-------------------------------------------------------. | Rank | Solo Score Requirement | Duo Score Requirement | |=======================================================| | E | 0 - 39999 | 0 - 59999 | | D | 40000 - 59999 | 60000 - 89999 | | C | 60000 - 79999 | 90000 - 119999 | | B | 80000 - 99999 | 120000 - 179999 | | A | 100000 - 139999 | 180000 - 219000 | | S | 140000+ | 220000+ | '-------------------------------------------------------' =================================== RE6 Mercenaries Enemy Point Amounts =================================== The following table shows how much each enemy type of worth. Once an enemy is killed, its point amount will be automatically added to the total score on the left side of the screen. These point amounts are the points received from the actual enemy kill. .--------------------------------------. | Enemy Type | Point Amount | |======================================| | Zombie Dog | 100 | | Zombie | 300 | | J'avo | 300 | | J'avo with 1 Mutation | 500 | | Bloodshot | 600 | | Shrieker | 800 | | Whopper | 1000 | | Napad | 1500 | | Strelats | 1500 | | Gnezdo | 3000 | '--------------------------------------' ================================== RE6 Mercenaries Combo Bonus System ================================== The following table shows the bonus points that are awarded for chaining kills in each Mercenaries stage. Starting at the second kill, the current kill is displayed on the upper right hand side of the screen in blue text. Once the current kill number appears, a player has fifteen seconds in between each kill to chain another kill and keep the combo going. Once the current kill number starts to blink, the current combo is about to cancel, so make a kill quickly in order to chain the combo! A player only has four more seconds to chain the next kill once the current kill number starts to blink. IMPORTANT: You only have 15 seconds after a kill to make another kill for it to count as a combo (under normal circumstances). For the first 11 seconds the combo kill count number is solid, but shaky (like "006 combo"). For the final 4 seconds the combo kill count number is blinking and then disappears completely. For the highest possible score, it is crucial to keep the kill chain going. One broken combo will have a dramatic effect on the score in RE6 Mercenaries since it is double the point value of RE5 Mercenaries Reunion's combo system. .----------------------------------------------------. | Kill Range | Normal Enemy Bonus | Boss Enemy Bonus | |====================================================| | 01 | +0 | +0 | | 02 | +40 | +750 | | 03 | +100 | +1500 | | 04 | +200 | +2250 | | 05 | +400 | +3000 | | 06 | +500 | +3750 | | 07 | +600 | +4500 | | 08 | +700 | +5250 | | 09 | +800 | +6000 | | 10-19 | +1000 | +6750 | | 20-29 | +1200 | +7500 | | 30-39 | +1400 | +8250 | | 40-49 | +1700 | +9000 | | 50-59 | +2000 | +10500 | | 60-69 | +2400 | +12000 | | 70-79 | +2800 | +15000 | | 80-89 | +3400 | +18000 | | 90-99 | +4000 | +22500 | | 100-109 | +6000 | +30000 | | 110-119 | +8000 | +45000 | | 120-129 | +12000 | +60000 | | 130-139 | +20000 | +75000 | | 140-149 | +30000 | +90000 | | 150 | +60000 | +150000 | '----------------------------------------------------' Just look at how high the combo bonus points are after 100 combo! Notice how boss bonuses increase as the kill number increases. Since a boss is worth far more later in the combo, once a boss has spawned, that boss should be saved until the latest possible kill number and killed at that time to receive the maximum bonus point amount for finishing him. IMPORTANT: For the highest possible score the boss should be the final enemy killed! Keep in mind that the boss bonuses listed above are awarded IN PLACE of the normal enemy kill bonus. So, if you kill a boss at 101 combo, you will receive 30,000 points for that kill instead of the 6,000 points you would have received from a normal enemy kill. By killing the boss at 101 combo, you are actually getting 24,000 points more (30000 - 6000) than you would have by killing a normal enemy at that time. ================================================== RE6 Mercenaries Combo System (Full Standard Combo) ================================================== This table shows the FULL standard combo system for 150 normal enemies. The total bonus is all configured by myself through tons of math. The kill bonus shows the bonus point amount at each kill and the total bonus shows the full combo bonus that is given to a player once the combo is broke at that precise kill number. The table DOES NOT include boss enemy bonus point amounts or points received from a combo time. .-----------------------------------. | Kills | Kill Bonus | Total Bonus | |===================================| | 01 | +0 | +0 | | 02 | +40 | +40 | | 03 | +100 | +140 | | 04 | +200 | +340 | | 05 | +400 | +740 | | 06 | +500 | +1240 | | 07 | +600 | +1840 | | 08 | +700 | +2540 | | 09 | +800 | +3340 | | 10 | +1000 | +4340 | | 11 | +1000 | +5340 | | 12 | +1000 | +6340 | | 13 | +1000 | +7340 | | 14 | +1000 | +8340 | | 15 | +1000 | +9340 | | 16 | +1000 | +10340 | | 17 | +1000 | +11340 | | 18 | +1000 | +12340 | | 19 | +1000 | +13340 | | 20 | +1200 | +14540 | | 21 | +1200 | +15740 | | 22 | +1200 | +16940 | | 23 | +1200 | +18140 | | 24 | +1200 | +19340 | | 25 | +1200 | +20540 | | 26 | +1200 | +21740 | | 27 | +1200 | +22940 | | 28 | +1200 | +24140 | | 29 | +1200 | +25340 | | 30 | +1400 | +26740 | | 31 | +1400 | +28140 | | 32 | +1400 | +29540 | | 33 | +1400 | +30940 | | 34 | +1400 | +32340 | | 35 | +1400 | +33740 | | 36 | +1400 | +35140 | | 37 | +1400 | +36540 | | 38 | +1400 | +37940 | | 39 | +1400 | +39340 | | 40 | +1700 | +41040 | | 41 | +1700 | +42740 | | 42 | +1700 | +44440 | | 43 | +1700 | +46140 | | 44 | +1700 | +47840 | | 45 | +1700 | +49540 | | 46 | +1700 | +51240 | | 47 | +1700 | +52940 | | 48 | +1700 | +54640 | | 49 | +1700 | +56340 | | 50 | +2000 | +58340 | | 51 | +2000 | +60340 | | 52 | +2000 | +62340 | | 53 | +2000 | +64340 | | 54 | +2000 | +66340 | | 55 | +2000 | +68340 | | 56 | +2000 | +70340 | | 57 | +2000 | +72340 | | 58 | +2000 | +74340 | | 59 | +2000 | +76340 | | 60 | +2400 | +78740 | | 61 | +2400 | +81140 | | 62 | +2400 | +83540 | | 63 | +2400 | +85940 | | 64 | +2400 | +88340 | | 65 | +2400 | +90740 | | 66 | +2400 | +93140 | | 67 | +2400 | +95540 | | 68 | +2400 | +97940 | | 69 | +2400 | +100340 | | 70 | +2800 | +103140 | | 71 | +2800 | +105940 | | 72 | +2800 | +108740 | | 73 | +2800 | +111540 | | 74 | +2800 | +114340 | | 75 | +2800 | +117140 | | 76 | +2800 | +119940 | | 77 | +2800 | +122740 | | 78 | +2800 | +125540 | | 79 | +2800 | +128340 | | 80 | +3400 | +131740 | | 81 | +3400 | +135140 | | 82 | +3400 | +138540 | | 83 | +3400 | +141940 | | 84 | +3400 | +145340 | | 85 | +3400 | +148740 | | 86 | +3400 | +152140 | | 87 | +3400 | +155540 | | 88 | +3400 | +158940 | | 89 | +3400 | +162340 | | 90 | +4000 | +166340 | | 91 | +4000 | +170340 | | 92 | +4000 | +174340 | | 93 | +4000 | +178340 | | 94 | +4000 | +182340 | | 95 | +4000 | +186340 | | 96 | +4000 | +190340 | | 97 | +4000 | +194340 | | 98 | +4000 | +198340 | | 99 | +4000 | +202340 | | 100 | +6000 | +208340 | | 101 | +6000 | +214340 | | 102 | +6000 | +220340 | | 103 | +6000 | +226340 | | 104 | +6000 | +232340 | | 105 | +6000 | +238340 | | 106 | +6000 | +244340 | | 107 | +6000 | +250340 | | 108 | +6000 | +256340 | | 109 | +6000 | +262340 | | 110 | +8000 | +270340 | | 111 | +8000 | +278340 | | 112 | +8000 | +286340 | | 113 | +8000 | +294340 | | 114 | +8000 | +302340 | | 115 | +8000 | +310340 | | 116 | +8000 | +318340 | | 117 | +8000 | +326340 | | 118 | +8000 | +334340 | | 119 | +8000 | +342340 | | 120 | +12000 | +354340 | | 121 | +12000 | +366340 | | 122 | +12000 | +378340 | | 123 | +12000 | +390340 | | 124 | +12000 | +402340 | | 125 | +12000 | +414340 | | 126 | +12000 | +426340 | | 127 | +12000 | +438340 | | 128 | +12000 | +450340 | | 129 | +12000 | +462340 | | 130 | +20000 | +482340 | | 131 | +20000 | +502340 | | 132 | +20000 | +522340 | | 133 | +20000 | +542340 | | 134 | +20000 | +562340 | | 135 | +20000 | +582340 | | 136 | +20000 | +602340 | | 137 | +20000 | +622340 | | 138 | +20000 | +642340 | | 139 | +20000 | +662340 | | 140 | +30000 | +692340 | | 141 | +30000 | +722340 | | 142 | +30000 | +752340 | | 143 | +30000 | +782340 | | 144 | +30000 | +812340 | | 145 | +30000 | +842340 | | 146 | +30000 | +872340 | | 147 | +30000 | +902340 | | 148 | +30000 | +932340 | | 149 | +30000 | +962340 | | 150 | +60000 | +1022340 | '-----------------------------------' Basically, keeping the full combo in an RE6 Mercenaries run is worth a grand total of 1,022,340 bonus points added to your score at the end of the run. This total is added to the enemy point amount, boss bonus amount, extra time leftover (200 points per second) and any combo time kills that were made in between kills 2-9 at the beginning of the combo (1000 - normal combo bonus). NOTE: My math might be off a bit since this was all some intense calculating, done by your favorite Chris playing FAQ author, but all of this should give you some idea as to how much the full kill combo is worth at certain kills. ============ Time Bonuses ============ NOTE: Score Amount Per Second Left Over = 200 points .------------------------------------------------------------------. | Time Bonus Item/Attack | Time Received | |==================================================================| | Yellow Hourglass (Timer) | +30, +60 or +90 seconds | | Melee Kill (weapon or physical attack) | +5 seconds | | Coup De Grace | +7 seconds | | Finish with Counter | +10 seconds | '------------------------------------------------------------------' Even though leftover time is only worth 200 points which is not near as much points as the full combo or combo time bonus, it is important to build as much time as possible in a Mercenaries run to achieve the highest score. Yellow Hourglasses are hidden throughout each Mercenaries stage and are worth a certain amount of time. Other ways to raise time is through killing enemies with a melee attack. A melee that kills an enemy will give a player 5 bonus second added to the total time. A Coup De Grace (frontal heavy stun melee that kills an enemy) will give a player an extra 7 seconds added to the total time and a counter of any type on any kind of enemy will yield 10 extra seconds added to total time if the counter kills the targeted enemy. Some melees and counters can hit and kill multiple enemies all at once and award an even higher point amount all at once. A melee that hits and kills two enemies will give a player +10 seconds and a counter that hits and kills three enemies will give a player +30 seconds. ========== Combo Time ========== NOTE: These are also referred to as Extended Combo Bonus Crystals or Green Hourglasses. Some people just call them "Combo Bonus". Green Hourglasses are hidden throughout a stage and can be shot or hit with a melee attack in order to enter combo time. Sometimes these green hourglasses are hidden in the background and must be shot from a distance. While in combo time, a player will receive 1000 points in place of the normal combo bonus while keeping the combo. So long as the combo is kept, a player will continue to receive 1000 points per kill up to 10 combo. Unlike RE5 Mercenaries, the combo time bonus point amount is displayed under the full score once the combo is broken - so you can actually see your bonus points awarded during a combo time in RE6! The following table shows how the 1000 point bonus affects the combo. The normal bonus is the bonus that is received from chaining kills without a combo time active. The Bonus w/Combo Time is the point amount a player will receive while a combo time is active. The Actual Bonus receive shows the difference between the normal bonus and the Bonus w/Combo Time to show how much of an actual bonus that you will receive while combo time is active. -- RE6 Mercenaries Combo System (with Combo Time Bonuses included) .--------------------------------------------------------------------. | Kills | Normal Bonus | Bonus w/Combo Time | Actual Bonus received | |====================================================================| | 01 | +0 | +0 | +0 | | 02 | +40 | +1000 | +960 | | 03 | +100 | +1000 | +900 | | 04 | +200 | +1000 | +800 | | 05 | +400 | +1000 | +600 | | 06 | +500 | +1000 | +500 | | 07 | +600 | +1000 | +400 | | 08 | +700 | +1000 | +300 | | 09 | +800 | +1000 | +200 | | 10+ | +1000 | +1000 | +0 | '--------------------------------------------------------------------' IMPORTANT: Notice how the combo time does not give a bonus point amount for kill 1 and any kills starting at 10 combo or after. At kill 1, no combo has started yet, so it's best to activate a combo time at kill 2. A combo time is useless starting at 10 combo since a player is already receiving 1000 points per kill based on the normal combo bonus system from enemy kills. Since the combo time only offers 1000 points in place of the actual bonus, it cancels out starting at 10 combo since the normal bonus points received is equal to the bonus points given by the combo time at that point and the normal bonus points get even greater afterwards. ========================= Difficulty in Mercenaries ========================= In RE6 Mercenaries, as enemies in a stage are defeated, the enemies will increase in difficulty. Enemies in each stage will attack with more aggression toward the end of a run. By 140 combo, a stage full of zombies will be lunging at your character the moment they come into view. They will literally group and follow you like you're some outsider invading their gang's territory. The enemies will not have extra durability or power - they will only be more aggressive. A player must prepare for this rising difficulty and play VERY carefully toward the end of a full combo run. ==================================================== Skipping the Introduction for Each Mercenaries Round ==================================================== At the start of each Solo or Duo Mercenaries round, the phrases written in text at the beginning can be skipped by pressing the Select/Back button. In duo mode, both players must tap the Select/Back button in order to skip the phrases. If one player taps the button and other doesn't, a button prompt for tapping the button to skip the on-screen text will appear on the player's screen that hasn't pressed the button to skip it yet. ============ Skill Points ============ Just like in the main game, skill points can be gained in The Mercenaries as well, but skill points found in The Mercenaries will be worth more per pickup. They will start at 500 points per pickup then increase in value per pickup as the combo rises. .---------------------------------. | Skill Point Type | Point Amount | |=================================| | Rook (Bronze) | 500 | | Rook (Silver) | 1500 | | Rook (Gold) | 3000 | | Queen (Bronze) | 1000 | | Queen (Silver) | 2500 | | Queen (Gold) | 5000 | | King (Bronze) | 2000 | | King (Silver) | 4000 | '---------------------------------' NOTE: Mercenaries runs MUST be completed in order to keep skill points that have been collected in a run. If you die in a stage, you lose all of the collected skill points. ========= Solo Mode ========= Solo mode is the single player version of The Mercenaries. This mode allows one player to go up against all 150 stage enemies without the help of a partner. A player can pause the game during solo play. ======== Duo Mode ======== Duo mode is the co-op version of The Mercenaries that allows players to team up with a partner through split screen or online services in order to play a stage. Both players will fight all 150 stage enemies in this mode. A player can host a stage by choosing "Create Game (Duo) or join another player's game from the session list by choosing "Join Game (Duo)" -- Objectives A hosting player can choose from a list of objectives that show joining players what the hosting player intends to play for during the session. o Playing For Fun o Serious Players Only o Playing For Medals o High Score Hijinks o Here For Events Basically... o I don't know what I'm doing/I'm not playing seriously, lol o Can you at least melee kill? Oh, you can counter also!? Join! o I'm playing for some of the unlockable medals o I'm going to restart if we lose the combo because combo break = fail o Look at me, I go to RE.net! ____________________________________________________ __________________________/ M E R C E N A R I E S G A M E P L A Y B A S I C S ------------------------------------------------------------------------------- [BS02] ============= Healing Items ============= -- Herbs (Green and Red) Herbs can be collected throughout all of the Mercenaries stages and they are sometimes dropped randomly through an enemy item drop. When a green herb is collected, do not use it immediately unless healing is needed at that second. Try to find a red herb to combine the green herb with. When you collect two or more green herbs, it's usually best to go ahead and mix them. .---------------------------------------------------. | Pills per herb/herb mixture | |===================================================| | Green Herb | 1 pill | | Green Herb + Green Herb | 3 pills | | Green Herb + Green Herb + Green Herb | 6 pills | | Green Herb + Red Herb | 6 pills | '---------------------------------------------------' It's always best to combine herbs and mix them into pills via the inventory menu. While the inventory menu is open, highlight an herb then press Square/X to select the herb. Move over to the herb you want to combine the selected herb with and press Square/X again to instantly combine them - the menu will automatically move to the most convenient herb to combine the current one with, so you likely won't have to move the cursor after selecting the first. To make the combined herbs into pills, select the combined herb then press X/A twice to select combine and then confirm the command. Herbs can be mixed automatically by using R2+Square/RB+X but this will make your character perform a mixing animation that will take time and possibly allow your character to get hit. NOTE: Herbs pills can be used on both players in duo play if one player uses a healing pill and the other player is standing near that healing player. The Medic skill can also be used to heal both players when one player uses a healing pill from any range. -- First Aid Spray A First Aid Spray is found throughout the Mercs stages much like herbs, but a first aid spray cannot be found from a random enemy item drop. A first aid spray must be equipped by pressing directional pad up or down. Once used, it will restore all of your character's health. While the first aid spray is equipped, it can be used on a partner by standing next to the partner and pressing the command that appears while standing beside their character. ============ Dying Status ============ Once all of a player's health has been drained from enemy attacks, the player will enter a state known as "dying status" where the next enemy attack sustained will kill the player. While in dying status, the character will be knocked to the ground and a meter will appear on the screen while the screen changes to a bluish color. The player will have very limited control of the character at that time. Controls are as follows while in dying status: -- Dying Status Commands LT - Ready weapon RT - Fire LS - Move Controls are as follows for the partner not in dying status in duo mode (close range): RB - Give herb pill (restores some health) B - Revive/Use first aid spray (when a first aid spray is equipped) If the player can manage to not get hit before the meter on the screen fully charges, the player will be revived in a Danger status. While in Danger, the player will have permanent zero stamina and any hit from an enemy attack will kill the player. The player will still be able to do everything else normally. If the player has an herb pill or first aid spray, health item can be used to gain back stamina and put the player back in a normal condition. If the player is hit once again after that, the player will go back into a dying status and have to fight to recover. NOTE: In The Mercenaries, the First Responder skill can be equipped during duo play in order to resuscitate a partner with a full block of health instead of no health at all. The revived partner must still regain full stamina however. The skill is much like a free herb pill, but there is no stamina recovery. ======== Taunting ======== Taunting is ONLY available in The Mercenaries portion of RE6. To perform a taunt, press the L2/LB button on your controller at any time. Each character has a unique animation for a taunt. Taunting is very useful from a gameplay perspective also! It makes your physical combat gauge recharge MUST faster than normal. The recharge is even faster than lying down on the ground! When in read combat gauge, if you taunt, your character will nearly recover all lost stamina before the taunt animation finishes. ______________________________________________ ________________________________/ M E R C E N A R I E S M E L E E B A S I C S ------------------------------------------------------------------------------- [BS03] This section goes over the basics of melee. I go into some heavy detail with RE6's melee system in this section. The melee system can appear random, but it's only random up to a certain degree really. The game still has arm stun and leg stuns, but these stuns both set up the same melee type now. ============ Combat Gauge ============ The combat gauge (stamina gauge) recovers much faster in The Mercenaries minigame of RE6. It recovers about three or four times the speed of campaign, so you don't really have to watch it as closely. It's still a good idea to keep an eye on your combat gauge however since it does have the potential to run all the way out during intense fights. Just like in campaign, a player will use up one block of stamina for the majority of melees performed. ========== Stun Types ========== NOTE: Keep in mind that each melee kill in The Mercenaries yields +5 seconds added to total stage time. This is a listing of all the enemy stun types in Resident Evil 6 along with some tips on how to activate them. RE6 has the same leg stun and arm stun animations that can be activated from shooting an enemy in the leg or arm a few times, but the melee that results from the stun is the same for both types of stuns and I call this stun type a "Light Stun". A leg or arm stun is now harder to get and there are a variety of other stuns that yield the same melee prompt. There is now a stun type that makes the enemy stagger for longer than a light stun and I refer to this type of stun as "Heavy Stun". I referred to them this way in my RE6 demo guide. -- Light Stun/Stagger (J'avo) A light stun is a stun that is gained after hitting J'avo in any portion of the body other than the head. This stun can be VERY short. It's so short that sometimes, your character cannot even finish a melee and get the button prompt for the finisher melee afterwards. The second hit of any character's basic melee combo (with R1/RT) will cause this type of stun for a greater period than usual. Any type of gunshot to any portion of the body besides the head will cause this stun for a short time on a J'avo. Any slight flinch in a J'avo's body due to a gunshot activates this stun for a brief period. You have to be REALLY close to the J'avo to see the melee prompt after a single shot though. Setups for Light Stun on J'avo: - Shot to any portion of body besides head with normal J'avo. This is a VERY quick light stun and looks more like a stagger with a button prompt. - Multiple shots to any portion of the body besides the head on a normal J'avo. Arm Stun*, leg stun, body stun! These are all "light stun" setups in RE6. - Quick shot with a weak gun - R1, R1/RT, RT (Second melee will set up a light stun) - Dashing shoulder ram - When a J'avo ducks (anytime it ducks) - When a character jumps/lands and hits a J'avo - When a player tosses a flash grenade and makes a Mutated Arm J'avo block with its mutated arm * If an enemy turns its back during an arm stun, your character will do a back heavy stun melee from up close. From a distance, when approaching the enemy, a light stun prompt will appear, but from close range, the back heavy stun melee will appear. NOTE: Arm, leg and body stuns trigger randomly after weak shots to any of the mentioned areas. Sometimes you will get the stun on the first shot and sometimes it will take around three shots to get the stun. -- Light Stun/Stagger (Zombie) Zombies are slightly different when compared to J'avo when trying to get a light stun on them. They are actually harder to stun than a normal J'avo. A zombie will not yield a stun from a simple shot to any portion of the body while standing next to one. Setups for Light Stun on Zombie: - Two shots to any leg of a walking or standing zombie - Quick shot with a weak gun - R1,R1/RT, RT (Second melee will set up a light stun) - Dashing shoulder ram -- Heavy Stun (J'avo) The heavy stun is the hardest stun to get with weapons or melees. It requires a player to hit an enemy several times to where it staggers and stays stunned for a few seconds. The heavy stun is longer than the light stun. The easiest way to get this type of stun on a J'avo is to toss a flash grenade. The heavy stun is the resulting stun on all nearby enemies once a flash grenade goes off in the area. NOTE 1: With a heavy stun, the type of melee will differ depending on whether it is activated from the front or back of the enemy. Every character has two types of melees with a heavy stun (front and back melee). Setups for Heavy Stun on J'avo: - Flash grenade explosion - Shot to head then hit with a dashing slide attack - Quick shot then hit with a dashing slide attack - Shot to arm for an arm stun then hit with a dashing slide attack - Quick shot for a light stun then stand to the side of stunned enemy and press the melee button to autotrack the enemy and hit it with the first melee - Quick shot for a light stun then stand in front of enemy and switch to another weapon then tap the melee button - Shot to head on mutated arm J'avo - Back melee attack (Elbow with Chris and Piers, etc) - Sneak up behind an enemy (back heavy stun melee only) - Shot to head then melee from behind (back heavy stun melee only) - Shot to arm for arm stun then melee from close range (back heavy stun melee) - Melee button attack directly after a light stun NOTE: Arm stuns trigger randomly after a shot to the arm. Sometimes you will get the stun on the first shot and sometimes it will take around three shots to get the stun. -- Heavy Stun (Zombie) A Zombie is much harder to get a heavy stun on. The back heavy stun melee can be set up with a simple shot to the arm - the zombie will turn and a player can easily perform the back heavy stun at that time. The frontal heavy stun is really more trouble than it worth to get on an enemy. Setups for Heavy Stun on Zombie: - Shot to head then hit with a dashing slide attack - Quick shot then hit with a dashing slide attack - Back melee attack (Elbow with Chris and Piers, etc) - Shot to arm for an arm stun then hit with a dashing slide attack - Quick shot for a light stun then stand to the side of stunned enemy and press the melee button to autotrack the enemy and hit it with the first melee - Quick shot for a light stun then stand in front of enemy and switch to another weapon then tap the melee button - Shot to head and melee from behind (back heavy stun melee only) - Shot to either arm (back heavy stun melee only) - Melee button attack directly after a light stun -- Head Stun (J'avo and Zombie) The head stun is activated with a shot to the head with any type of weak weapon. It can be activated with a knife as well. The enemy will grab its head and stagger backwards. This is a returning stun from RE4 and RE5. Move toward the staggering enemy to get a special head stun melee finisher. NOTE: Back heavy stun melees can be done from a head stun by stepping behind an enemy. Front = Head Stun Melee Back = Back Heavy Stun Melee TIP: If you have problems setting up a heavy stun, equip a low damaging weapon such as a machine gun then perform a quick shot on an enemy to set up a light stun and then quickly shoot that stunned enemy in the head. The enemy will remain still while stunned allowing for more precise aim. -- Grounded (J'avo and Zombie) The enemy falls to the ground after receiving damage. In order to get this type of stun, the enemy must fall to the floor from your attacks. An enemy can be shot while it is near a ledge and it will fall to the ground. Unlike RE5, a grounded animation cannot be interrupted by your character falling on the enemy or doing something that hits the enemy. The enemy will remain grounded until it gets up. When a ground melee is aimed at the head, the ground melee will often result in a critical head explosion with proper melee aiming. It's almost always best to aim for the head with the melee so the kill will be instant, especially against Zombies. NOTE: The melee performed against a grounded enemy is sometimes different when aimed at the legs or head (Jake with bare hands). ================================== Melee Killing Zombies with Weapons ================================== If a zombie has a weapon in its hand or stuck to its body, your character will pull that weapon away from the zombie and use it to attack for any type of melee that is activated from the zombie's front portion. Examples of this are hitting a zombie with a 2x4, axe, knife or sledgehammer that it carries somewhere along its body. The weapon attack will always kill the zombie regardless of its health amount. =============================== Counter (Coup De Grace Counter) =============================== NOTE: Keep in mind that each enemy kill with a counter melee yields +10 seconds added to total time. This is HIGHLY important for high scoring since countering raises time the most! A melee counter finisher can be activated by pressing the R1/RT button when the button prompt appears before an enemy attacks your character. Stand and wait on an enemy to perform some type of melee attack then press the R1/RT button right as the button prompt appears to perform a counter. When the counter melee kills an enemy it is considered a Coup De Grace counter and is worth +10 bonus seconds added to total time. NOTE 1: A counter melee animation will differ depending on the weapon that the enemy has equipped. The weapon that the character has equipped can lead to a different counter melee as well. With Chris' default outfit, he will often stab an enemy in the chest for his counter melee while the knife is equipped. Equipping the Power Counter skill will raise your counter attack damage by 25%. Equipping different weapons will make a counter take off more less at times. For instance, a two-handed weapon might take off more than a one-handed weapon. If a character has only two-handed weapons, equip a grenade to perform different counters! NOTE 2: A counter where your character grabs a zombie's weapon and hits the zombies with the weapon cannot hit multiple enemies for a +10 counter time bonus. The weapon will only give +5 bonus seconds for killing other enemies besides the countered enemy. The kill on the countered enemy will still give +10 bonus seconds. ========== Quick Shot ========== A quick shot is performed by pressing L1+ R1/LT + RT. This autotracking shot will hit the closest enemy and set up a light stun on that enemy. All quick shots take one block from the combat gauge in order to perform them. Quick shots can be performed with melee weapons such as Chris' knife, Sherry's stun rod and Jake's knife. NOTE: Even though the quick shot takes a bar from the combat gauge, it is NOT considered a melee kill when an enemy is killed with it. It will not yield +5 bonus seconds. ==================== Environmental Melees ==================== When an enemy is stunned in any type of stun pose while next to a railing, platform or wall, your character will grab the enemy and slam their head into the wall/railing or toss them off the railing. Environmental melees take the place of any type of other melee that can be done when an enemy is next to one of the obstacles listed above. Environmental melees are instant kill as well. Another type of environmental melee is the leg grab melee or face buster. When standing near an enemy that is on a slightly higher platform, you will get a melee prompt for a leg grab melee. Press the R1/RT button at that time to grab the enemy's legs and pull them off their feet. The enemy will hit the platform with their head. To perform a face buster, your character must be on a small platform above an enemy and face that enemy to get a melee prompt. When activated, your character will leap down toward the enemy and grab its head then slam it into the ground. The leg grab and face buster can easily be seen while standing near the subway tracks on the Rail Yard Mercenaries stage. Just stand above the tracks or below the tracks and wait on a J'avo to move above or below your character. There is also an environmental melee for knocking an enemy off a platform. This can only be activated when an enemy is standing right near the edge of a platform in a stunned pose (shooting it to stun it). Once activated, your character will ram or kick the enemy off the platform. ================= Other Melees List ================= The following is a list of melees that all characters can perform. This includes environemental melees, stealth melees, partner assist melees and enemy specific melees. .-----------------------------------------------------------------------------. | E N V I R O N M E N T A L M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Wall Smash | Any Stun | Melee button from | 1 block | | | | | front or back of | | | | | | enemy | | | |-----------------------------------------------------------------------------| | Railing/ | Any Stun | Melee button from | 1 block | | | Object | (Front) | front or back of | | | | Smash | Partner Assist | enemy | | | | | Melee | | | | |-----------------------------------------------------------------------------| | Toss Off | Any Stun | Melee button from | 1 block | | | Railing | (Near Railing) | front or back of | | | | | Stealth Melee | enemy | | | | | (Near Railing) | | | | |-----------------------------------------------------------------------------| | Push Off | Any Stun (Near | Melee button from | 1 block | | | Ledge | Ledge With No | front of enemy | | | | | Railing) | | | | |-----------------------------------------------------------------------------| | Kick Off | Any Stun (Near | Melee button from | 1 block | | | Ledge | Ledge With No | behind enemy | | | | | Railing) | | | | |-----------------------------------------------------------------------------| | Grab Legs | No Stun (Below | Melee button near | 1 block | | | and Pull | Enemy That Is On | enemy's legs | | | | | Raised Platform) | | | | |-----------------------------------------------------------------------------| | Falling | No Stun (Above | Melee button near | 1 block | | | Face Slam | Enemy That Is | enemy's legs | | | | | Below Your | | | | | | Character's | | | | | | Raised Platform) | | | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | C O V E R M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Neck Break | No Stun | Melee button from | 1 block | | | | | behind wall near | | | | | | near enemy (while | | | | | | holding L1/LT to | | | | | | take cover) | | | |-----------------------------------------------------------------------------| | Face Smash | No Stun | Melee button from | 1 block | | | | | behind low object | | | | | | or wall near enemy | | | | | | while holding L1/LT | | | | | | to take cover) | | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | P A R T N E R A S S I S T M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Partner | No Stun (partner | Partner Assist | 1 block | 800 | | Assist | must be grabbed) | near grabbed partner| | | | Melee * | | | | | '-----------------------------------------------------------------------------' * The partner assist melee for all characters will be their frontal heavy stun melee (Chris = Straight punch, Piers = Uppercut, etc.). In some cases, the partner assist melee will be a characer's light stun melee (Chris = backhand, Piers = Roundhouse, etc.) .-----------------------------------------------------------------------------. | E N E M Y S P E C I C M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Wing Tear | Ground | Melee button while | 1 block | KILL | | (Noga-Let)*| | facing wings of | | | | | | grounded Noga-Let | | | | | | (flash grenade | | | | | | instantly grounds) | | | |-----------------------------------------------------------------------------| | Pincher | Ground | Melee button while | 1 block | KILL | | Tear | | facing pincher head | | | | (Glava- | | of grounded Glava- | | | | Smech)** | | Smech | | | '-----------------------------------------------------------------------------' * Noga-Lets are J'avo leg mutations where the legs turn into wings and the J'avo flies with its torso hanging below its wings. ** Glava-Smech are J'avo head mutations where the head turns into a pincher with an orange core in the middle of the pinchers. ============= Coup De Grace ============= NOTE: Keep in mind that each enemy kill with a Coup De Grace melee will yield +7 seconds added to total time. Coup De Grace is important to set up on enemies that can't be killed with a counter easily, such as J'avo. A Coup De Grace is a frontal heavy stun melee that kills an enemy. A Coup De Grace gives a 7 second time bonus. Bigger enemies such as Bloodshots and Whoppers can be hit with a frontal heavy stun melee when they are stunned. If they are killed with that melee, a player will receive +7 bonus seconds. Coup De Grace is not limited to just bigger enemies however - it can be done on all enemy types! A Coup De Grace attack on a basic J'avo and Zombie enemy can be set up by hitting that enemy with ANY type of non-prompt melee after any type of stun pose. Basically, the enemy is stunned then it is hit again with a non-prompt melee and then placed into a heavy stun pose for a Coup De Grace setup. Non- prompt melees do not require a command prompt while standing in front of enemy in order to perform them. Non-prompt melees: - Slide - Melee button combo (R1, R1/RT, RT) - Back Attack (R1/RT behind an enemy) Any of the non-prompt melees mentioned above will set up a heavy stun on an enemy that is stunned prior to the hit. So, say if you do a quick shot to a J'avo and then slide into that J'avo, the J'avo will be in a heavy stun pose after the stun. The following are ways to stun an enemy: .-----------------------------------------------------------------------------. | Action | Stun Type | Stamina Usage | |=============================================================================| | Weak weapon shot to head | head stun | None | | Weak weapon shots to body | light stun | None | | Weak weapon shots to arm | light stun | None | | Weak weapon shots to legs | light stun | None | | Quick shot with weak weapon | light stun | 1 block | | Slide | light stun | 1 block | | Melee button combo | light stun for second hit | 1 block | | Melee button combo behind enemy | light stun, heavy stun | 1 block | | Shoulder Ram/Knee | light stun | 1 block | | Melee button behind enemy | heavy stun* | 1 block | '-----------------------------------------------------------------------------' * Males only. Females perform a backward kick that grounds the enemy. So basically, a player can get ANY of the stuns mentioned above, that aren't already heavy stun, then hit that stunned enemy with any of the non-prompt melees mentioned above and get a heavy stun. The player can stand in front of the heavy stunned enemy and get a melee command for their character's Coup De Grace melee. Examples of ways to set up a frontal heavy stun melee: o Shot to head then hit with a dashing slide attack o Quick shot then hit with a dashing slide attack o Shot to arm for an arm stun then hit with a dashing slide attack o Quick shot for a light stun then stand to the side of stunned enemy and press the melee button to autotrack the enemy and hit it with the first melee o Quick shot for a light stun then stand in front of enemy and switch to another weapon then tap the melee button o Back melee attack (Elbow with males only) o Flash Grenade stun (J'avo and Bloodshot only) NOTE 1: The melee MUST be triggered from the enemy's FRONT side in order to perform the Coup De Grace (frontal heavy stun melee). NOTE 2: Some of the methods mentioned above are discussed further in the advanced basics section. ___________________________________ ___________________________________________/ M E R C E N A R I E S S K I L L S ------------------------------------------------------------------------------- [BS04] ================ Basics of Skills ================ All skills must be bought with skill points in The Mercenaries just like in the campaign mode of RE6. Mercenaries has its own unique set of skills but the skill points collected in any other modes can be used to buy skills in Mercenaries. Only 1 skill can be equipped at a time. To equip a skill, select "Skill Settings" from The Mercenaries menu then equip a skill to any of the eight available skill slots. It's important to fill these slots if you play duo mode since you only have access to your slots while cycling through skills on the session menu before a run. You can't buy skills during a session. ========== Skill List ========== All of the following skills may be bought with skill points under the "Skill Settings" menu on the main menu of The Mercenaries for RE6. -- Eagle Eye Skill Point Cost: 3000 Description: Adds an extra level of magnification to sniper rifle scope. Details: Gain an extra level of zoom on all rifles - sniper rifle, semi-auto sniper rifle and the anti-material rifle. -- Item Drop Increase Skill Point Cost: 3500 Description: Causes more defeated enemies to drop items. Details: Defeated enemies will drop more random items. -- Go for Broke! Skill Point Cost: 60000 Description: Make it easier to pull off combos as time runs out. Details: When the total time is below 30 seconds, players will receive an additional 2 seconds to chain each kill in the kill combo. Basically, you will receive 17 seconds to chain each kill with this skill equipped (15 seconds + 2 bonus seconds). -- Time Bonus + Skill Point Cost: 90000 Description: Increases time awarded by a Time Bonus. Details: All time bonuses (yellow hourglasses) are now worth 10 seconds more than usual. -- Combo Bonus + Skill Point Cost: 50000 Description: Increases time for a Combo Bonus. Details: All combo times (Extended combo bonuses/green hourglasses) now last for 10 seconds longer. -- Limit Breaker Skill Point Cost: 60000 Description: Increases the points earned for surpassing 50 combos. Details: When the kill combo reaches over 50 kills, you will receive an extra 50 points per kill. Basically at 50 kills, you can go to my table for the combo bonus and add an extra +50 to each kill from 50-150. -- Blitz Play Skill Point Cost: 5000 Description: Increases your attack power if you attack immediately after another player. Details: Attack an enemy right after another player in duo mode and your attack will be increased by 50%. -- Quick Shot Damage Increase Skill Point Cost: 15000 Description: Increases power of quick shots. Details: Quick shot damage is increased by 50%. -- Power Counter Skill Point Cost: 8000 Description: Greatly increases the power of counters. Details: Counter damage increases by 25%. -- Second Wind Skill Point Cost: 6000 Description: Increases power to firearms and melee attacks when life gauge is low. Details: Increases overall damage by 10% when your health is at 2 bars or below. -- Martial Arts Master Skill Point Cost: 25000 Description: Increases strength of physical attacks, but the power of firearm- related attacks is greatly reduced. Details: Increases any type of melee damage (melee attacks, survival knife, combat knife, stun rod) by 25% but decreases damage of firearms by 50%. -- Target Master Skill Point Cost: 25000 Description: Increases strength of firearm-related attacks, but the power of physical attacks is greatly reduced. Details: Increases any type of firearm damage by 25% but decreases melee damage (melee attacks, survival knife, combat knife, stun rod) by 50%. -- Last Stand Skill Point Cost: 30000 Description: Greatly increases attack power, but attacks on you hurt three times as much. Details: Increases your overall damage delivered to enemies by 30% but enemy attacks now deal 300% damage on your character. -- Preemptive Strike Skill Point Cost: 7000 Description: Increases attack power when you attack from behind. Details: Increases damage on enemies that are hit from behind by 75%. -- Dying Breath Skill Point Cost: 15000 Description: Greatly increases attack power when dying, but recovery time is comparably shortened. Details: Increases damage of attacks on enemies while in dying status by 300% and lowers dying status recovery time to five seconds. -- Pharmacist Skill Point Cost: 17000 Description: Increases the potency of health tablets. Details: Each herb tablet now restores two blocks of health instead of one. -- Medic Skill Point Cost: 12000 Description: Heals a teammate that's far away when you use a health tablet. Details: In duo mode, when your character uses an herb tablet, both your character and your partner's character will be healed by 1 block per tablet. -- First Responder Skill Point Cost: 15000 Description: Makes it easier to rescue dying teammates. Details: When a partner enters dying status in duo, if your character is equipped with this skill after a normal resuscitation (O/B button), the revived partner will receive one block of health back. The partner must still recover all stamina however. This means that after being revived, the partner will not instantly die to the next enemy attack like normal. Normally, a revived partner will not get any health back and cannot recover stamina during a normal resuscitation unless an herb tablet is used. Using First Responder is much like always giving your partner an herb tablet for a normal resuscitation, but the partner must recover all stamina. -- Take It Easy Skill Point Cost: 20000 Description: Increases speed of natural recovery when using cover. Details: While taking cover, the health and stamina gauge (combat gauge) will recharge two times as fast. -- Natural Healing Skill Point Cost: 15000 Description: Increases speed of natural recovery. Details: Health and stamina gauge (combat gauge) recover is increased by 25%. _____________________________________________ _________________________________/ M E R C E N A R I E S U N L O C K A B L E S ------------------------------------------------------------------------------- [BS05] ================= Unlockable Stages ================= _ |_| Steel Beast stage Requirement: Complete Chris' campaign scenario _ |_| Mining the Depths stage Requirement: Complete Jake's campaign scenario _ |_| Rail Yard Requirement: Preorder bonus stage from Gamestop. Now, download content on the PlayStation Store and Xbox Marketplace for $1.00/80 points. _ |_| High Seas Fortress Requirement: Preorder bonus stage from Gamestop. Now, download content on the PlayStation Store and Xbox Marketplace for $1.00/80 points. _ |_| Catacombs Requirement: Preorder bonus stage from Gamestop. Now, download content on the PlayStation Store and Xbox Marketplace for $1.00/80 points. _ |_| Requiem for War Requirement: Buy the Map Pack A download content on the Xbox Marketplace or PlayStation Store for $2.00/160 points. _ |_| Liquid Fire Requirement: Buy the Map Pack A download content on the Xbox Marketplace or PlayStation Store for $2.00/160 points. ===================== Unlockable Characters ===================== _ |_| Helena Harper Requirement: Complete the Urban Chaos stage in The Mercenaries with any character with at least a B-rank. _ |_| Piers Nivans Requirement: Complete the Steel Beast stage in The Mercenaries with any character with at least a B-rank. _ |_| Sherry Birkin Requirement: Complete the Mining the Depths stage in The Mercenaries with any character with at least a B-rank. _ |_| Ada Wong Requirement: Complete Ada's scenario in campaign mode. _ |_| Carla Radames Requirement: Complete each stage in The Mercenaries with all character's default outfits with an A-rank. Basically, unlock all costumes. =================== Unlockable Costumes =================== _ |_| Leon EX1 (costume 1) Requirement: Complete any stage in The Mercenaries with Leon with at least an A-rank. _ |_| Chris EX1 (costume 1) Requirement: Complete any stage in The Mercenaries with Chris with at least an A-rank. _ |_| Jake EX1 (costume 1) Requirement: Complete any stage in The Mercenaries with Jake with at least an A-rank. _ |_| Helena EX1 (costume 1) Requirement: Complete any stage in The Mercenaries with Helena with at least an A-rank. _ |_| Piers EX1 (costume 1) Requirement: Complete any stage in The Mercenaries with Piers with at least an A-rank. _ |_| Sherry EX1 (costume 1) Requirement: Complete any stage in The Mercenaries with Sherry with at least an A-rank. _ |_| Ada EX1 (costume 1) Requirement: Complete any stage in The Mercenaries with Ada with at least an A-rank. ================================= Unlockable RE.net Second Costumes ================================= In order to get the Costume 2 version of any Mercenaries character (besides Carla and Agent), go to www.resident evil.net and sign up on their site. Follow the instructions on the site to link your game profile to your Capcom account on RE.net. As you play RE6, your account on RE.net gains points for accomplishing certain task on the site and you can use these points to buy extra outfits on the site to be useable in your copy of RE6. Once you sign up on the site, go to the "Overview" page and look on the left hand side and click on "Unlockable Items" to pull up a display of unlockable extras from the site. The first tab will be for the costumes in The Mercenaries. Use your site points to unlock them there and they will unlock in your game. All character costumes are 60,000 points on RE.net. NOTE: If the costumes do not unlock immediately in your game after purchasing them on the RE.net site, go to the Options menu from the main menu of RE6 and activate the "Auto-upload" command on there and that should unlock the outfit that you bought on the site once you return to the main menu. _ |_| Leon EX2 (costume 2) Requirement: Buy from RE.net for 60,000 points. _ |_| Chris EX2 (costume 2) Requirement: Buy from RE.net for 60,000 points. _ |_| Jake EX2 (costume 2) Requirement: Buy from RE.net for 60,000 points. _ |_| Helena EX2 (costume 2) Requirement: Buy from RE.net for 60,000 points. _ |_| Piers EX2 (costume 2) Requirement: Buy from RE.net for 60,000 points. _ |_| Sherry EX2 (costume 2) Requirement: Buy from RE.net for 60,000 points. _ |_| Ada EX2 (costume 2) Requirement: Buy from RE.net for 60,000 points. ================================ Unlockable RE.net Third Costumes ================================ In order to get the Costume 3 version of any Mercenaries character (besides Carla and Agent), go to www.resident evil.net and sign up on their site. Follow the instructions on the site to link your game profile to your Capcom account on RE.net. Unlike EX2 outfits, EX3 outfits can only be bought with EX tickets that are gained from participating in specially marked online event. The online event will mention "all participants will get an EX ticket to unlock an EX3" outfit or something similar. These will be unlocked in your copy of RE6 once they are bought just like the EX2 outfits. Once you sign up on the site, go to the "Overview" page and look on the left hand side and click on "EX Items" to pull up all of the unlockable EX3 outfits from the site. Use your available EX tickets to unlock them there and they will unlock in your game. All character costumes are 1 EX Ticket points each on RE.net. NOTE: If the costumes do not unlock immediately in your game after purchasing them on the RE.net site, go to the Options menu from the main menu of RE6 and activate the "Auto-upload" command on there and that should unlock the outfit that you bought on the site once you return to the main menu. _ |_| Leon EX3 (costume 3) Requirement: Buy from RE.net with 1 EX ticket. _ |_| Chris EX3 (costume 3) Requirement: Buy from RE.net with 1 EX ticket. _ |_| Jake EX3 (costume 3) Requirement: Buy from RE.net with 1 EX ticket. _ |_| Helena EX3 (costume 3) Requirement: Buy from RE.net with 1 EX ticket. _ |_| Piers EX3 (costume 3) Requirement: Buy from RE.net with 1 EX ticket. _ |_| Sherry EX3 (costume 3) Requirement: Buy from RE.net with 1 EX ticket. _ |_| Ada EX3 (costume 3) Requirement: Buy from RE.net with 1 EX ticket. ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ \_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_/ / \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ S E C T I O N III [AB00] - - - - - - - - - - - - - - - - - - - - ___ ___ ___ ___ ___ ___ / \ / \ / \ / \ / \ / \ ___ | | ___ | | ___ | | ___ | | ___ | | ___ | | ___ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ | | ___ | | ___ A D V A N C E D B A S I C S ___ | | ___ | | \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ | | | | | | | | | | | | \___/ \___/ \___/ \___/ \___/ \___/ - - - - - - - - - - - - - - - - - - ====================================== Exploiting the Counter Kill Time Bonus ====================================== Each counter that kills an enemy (Counter Coup De Grace) will give a player an extra 10 bonus seconds. By mastering the counter timing for each particular enemy attack, players can exploit this time bonus and actually build time off killing enemies with counters. It's best to kill with counters as much as possible. Counters are more important than melee kills in RE6 Mercenaries. A powerful counter that hits and kills three enemies is worth +30 seconds. That's like hitting an extra time bonus! The Power Counter skill can help a lot for killing enemies with counters. The Power Counter skill will add an extra 25% damage to the usual damage for your character's counter. For instance, a player cannot normally counter a zombie's slap and then kill it with a ram afterwards with Chris on Urban Chaos, but by equipping the power counter skill, Chris will kill that enemy and receive +10 bonus seconds for the counter kill. Zombies are the easiest enemy to counter kill since they are often weak enough to finish off with a single counter, but J'avo are a bit harder to kill with counters. Enemies that have higher HP such as J'avo and some zombies need to be weakened with weak gunshots before they can be counter killed. It's a good idea to damage them by hitting them with a quick shot from a weak weapon to stun them and then fire a few more weak gunshots to weaken them so that a counter will kill them. It's important to hit different body parts when weakening an enemy for a counter or you'll activate another stun - shoot a J'avo in both of its legs or arms or shoot it in the chest along with an arm or leg to keep from activating a stun. A stun often activates after two shots to one area of an enemy's body. ============================ Easy Counter Method (Aiming) ============================ A player can tap the R1/RT button to counter an attack without having to press the button at the precise moment the button prompt appears. This will normally make your character perform a melee however. To avoid doing a melee, equip any type of weapon then aim with the L1/LT button while standing in front of the enemy then let go of the aiming button when the counter button prompt is about to appear and keep tapping the melee button. Your character will instantly counter the attack and the character will not perform a melee since nothing can be done a few seconds after lowering a weapon from aim. This is highly useful against slower attacks such as a slow zombie punch or a J'avo knife slash. Stand near an enemy and aim at it then wait for it to start an attack. When it attacks, move in and prepare to lower your gun right before the attack hits your character then tap the R1/RT button to counter the attack. ============================================= Easy Counter Method (Partner Command/Praises) ============================================= Just like with the aiming method for disguising button taps with another animation, a partner command or praise can also be used as an enemy attacks in order to tap the melee button without performing a melee and counter the enemy easily. It's best to perform a praise or thanks to an enemy for this. Hold the partner action button (B/O) then tap the R2/RB button to do a praise like normal as an enemy attacks then keep tapping the melee button. The counter command will interrupt the praise as the enemy attack and your character will not perform a melee while tapping the melee button. This is HIGHLY useful against Glava-Begunats J'avo mutations (raging insect heads) since their weapons swings are so hard to get the exact timing of. Simply walk toward them as they swing and praise them while tapping the melee button and your character will counter them most of the time. Their specific counter requires a player to tap the button right before they swing on the side that your character is on, so it's hard to tell when they actually "attack" your character. This exploit can be used against ANY attack, but it does have a slightly longer start-up animation when compared to the aiming method for countering, so the aiming method is really better for the most part. ==================================== Exploiting the Melee Kill Time Bonus ==================================== There will be times where you can't counter an enemy. This happens due to the randomness of the enemy AI at times. Sometimes, they simply won't attack and you're stuck standing in front of a nonagressive enemy and no other enemy is in the area to attack your character. At this time, you should give up the counter and melee kill. Quickly weaken the enemy with a certain amount of shots then hit the enemy with a melee so that that the melee kills the enemy. One of the best ways to melee kill in RE6 Mercenaries is to critical head stomp a fallen enemy. When an enemy falls, walk over to the head of the enemy and activate the ground melee to crush its head. This works on just about all normal enemies. It will not work on some normal enemies though. You just have to experiment. ================== Saving a Boss Kill ================== Each stage has a secret boss. The spawning for the secret boss requires a player to perform a certain task. Some of the tasks involve wasting counter and melee kills on a few enemies in order to get the boss to appear, but it is in your best interest to perform the task and get the boss to spawn. Once the boss appears, dodge the boss' attacks while killing other enemies. Allow the boss to survive until 149 combo then make the boss your final kill (150th kill) for an extra 150,000 points in bonus points. So long as the boss is the final kill, a player will receive 150K points for the final kill. The points for boss bonuses rise dramatically later in the combo and it's far better to kill the boss as the final enemy. A boss usually spawns somewhere around 70 combo or earlier depending on the task you have to perform. At that time, a player will only receive 15,000 bonus points for killing the boss, but if the boss is kept alive and killed as the 150th enemy, 150,000 points will be awarded for his kill. ============================= Weapon Switch Shooting/Firing ============================= In Resident Evil 5 Mercenaries, players found a way to fire a rocket launcher without even aiming with it. They would aim with another gun such as a handgun then quickly press the directional pad of whatever directional pad direction that they had the rocket launcher equipped to and then fire to instantly shoot a rocket without even having to look through the scope of the rocket launcher. There is an exploit similar to this in Resident Evil 6 as well. In Resident Evil 6, players can take advantage of switching weapons right after firing a weapon in order to cancel out the animation of a weapon that has an animation after the shot. For instance, with Piers' Anti-Material Rifle, when a player fires out a rifle shot, Piers will hold the gun and eject the bullet shell. A player can avoid the ejection animation by quickly pressing to the right or left with the directional pad to equip another weapon. Piers will switch to the MP-AF machine gun instead of ejecting the bullet. A player can basically rapid fire an Anti-Materiel Rifle or Sniper Rifle by switching back and forth between the weapon while firing it. Basically, you switch to the Anti-Material rifle then fire, switch to MP-AF, switch to Anti- Material Rifle then fire, switch to MP-AF and keep repeating this sequence. Players can actually aim with the MP-AF and then quickly switch to the Anti- Material Rifle then fire and switch back. No bullet ejection animation! This can also be done with several other guns to increase the time it takes to recover from the shooting animation. You can even do this with shotguns. With Chris' Costume 1 outfit, players can aim with his Nine-Oh-Nine handgun and then switch to his rocket launcher then fire instantly without having to look through the scope! This is nearly exactly like what Safari Chris could do in Resident Evil 5 Mercenaries. ================ Reload Canceling ================ A weapon switch or the melee button can be used to cancel a reload animation. If you find yourself accidentally reloading, you can quickly switch to another weapon to cancel the reload or push the melee button if an enemy is about to attack. There is a certain period of time in the animation for each weapon reload where the reload will finish but the animation will still continue. The extra animation can be cancelled by quickly switching to another weapon or meleeing an enemy. This might not seem like that big of a deal, but it can reduce the reload time somewhat. =================================== Exploiting Invincibility Animations =================================== Like in other Resident Evils since RE4, a character is invincible during melee animations. This was greatly exploited in RE5 Mercenaries and it can still be taken advantage of in RE6 Mercenaries. RE6 limits invincibility for some melee animations. A stomp is not completely invincible throughout the entire animation in RE6. A light stun melee is not invincible either. Melees that have a very long animation such as Chris' body slam melee have several seconds of invincibility however. Counters also have invincibility frames from the start of each counter animation. Counters have some of the most reliable invincibility frames. Whenever any type of counter is triggered your character is immediately invincible to all types of damage and will strike forward with the counter attack. Other animations such as vaulting over a counter, falling from a ladder and kicking open a door have some slight invincibility also, but you can't rely on these as much as in prior RE games. For instance, climbing a ladder is no longer invincible all the way. Here is a list of all invincibility animations: o Coup De Grace (Frontal heavy stun melee) o Instant kill melee (Back heavy stun melee) o Head stun melee o Weapon melee (button prompt melee using zombie's weapon) o Counter o Vaulting over a counter/crate/other object o Climbing a ladder* * The moment a character grab onto a ladder, the character is invincible but the character is not invincible during the climb. ============================= Getting out of a Grab Quicker ============================= When grabbed by an enemy or tackled by an enemy rotate both the left and right thumbstick to break free from the hold easier. Rotating both thumbsticks will make the gauge on the screen fill up much faster! This technique might still not help out after 100 combo however since the enemies' difficulty is so high. Not even God himself could shake that thumbstick fast enough to escape from a zombie dog tackle at 140 combo. ========================== First Aid Spray Extra Info ========================== If a player has a first aid spray equipped while in dying status, the character can instantly use the first aid spray and recover. In order to have it equipped, you have to equip the first aid spray BEFORE your character enters dying status however. Basically, you have to be expecting to get hit. This could help out when your extremely low in health in a duo game at 140 combo and your partner has full health and is doing very well. Obviously, you'll always want to attempt to use the first aid spray before dying, but if you get knocked into dying status with a first aid spray in your character's hand, remember that you can still use it! Also, a first aid spray will INSTANTLY revive a partner in duo with no reviving animation. The animation for a first aid spray heal is very short and the partner can move immediately after the heal so they combo can be kept MUCH easier afterwards. A player must equip a first aid spray near the dying player then press the O/B button to use it on the player when the button prompt for using the first aid spray appears. ============================= Combat Gauge Recharge Methods ============================= Keep the following recharge methods in mind if your physical combat gauge ever gets really low during a Mercenaries run: Herb pill - Instant recharge of combat gauge First aid spray - Instant recharge of combat gauge Taunt (L2/LB) - Extremely fast recharge of combat gauge Lay on Back - Fast recharge of combat gauge An Herb pill will instantly recharge all stamina on the combat gauge. A taunt will leave your character open to attack and your character MUST finish the entire taunt animation once it has been triggered, but this will recharge your stamina gauge almost before the full taunt has ended. Holding the L1/LB button and rolling or falling to the ground by pressing in a direction the X/A button will make your character lie down on the ground. If you continue to hold the L1/LB button and stay still while on the ground, your character's combat gauge will recharge at a quick rate. The "Take It Easy" and "Natural Recovery" skills will also help to recharge your combat gauge faster as well. Take it Easy will make your combat gauge charge at an extremely fast rate whenever your character takes any form of cover. Since your character can take cover against any type of wall, Take It Easy can really help out for a quick stamina recharge. Players can literally run and slide toward a wall then continue to hold the L1/LT button to take cover to recharge the stamina gauge quickly. Natural Recovery recharges the combat gauge 25% faster than it usually does. This won't seem like much at first, but use this skill for a while and you will notice a slight difference. The combat gauge will always recharge a bit faster than normal while running, walking, taking cover and while lying on your character's back. Taking cover with Natural Recovery equipped is almost as good as taking cover with Take It Easy equipped. ============================================= Combat Gauge Recharge Method (Jake exclusive) ============================================= Equip the bare hands fighting style with Jake then hold the aiming button and charge a melee attack with the melee button. While Jake hunches over and charges, his stamina on the combat gauge will quickly recover. Continue to hold the melee button while holding the aiming button to charge his stamina quickly. This is much like laying down on the ground, but Jake does it much more instantly. This technique is HIGHLY useful while playing as Jake since he can recharge his stamina at any time by simply changing to bare hands and then charging a melee. TO CANCEL THE MELEE ATTACK, while holding the aiming button and charging, simply let go of the aiming button. Jake will raise back up without performing his usual melee attack. A player can also roll to the side, but that will take more time. ============================================= Coup De Grace/Heavy Stun Pose Advanced Setups ============================================= -- Weapon Switch Method To get an instant heavy stun on a normal J'avo or Zombie in order to activate a Coup De Grace melee, get any type of stun on an enemy then walk up to the stunned enemy to where the button prompt for a melee appears then switch your character's current weapon using the directional pad. Once your character switches to another weapon, the button prompt for the melee command will disappear, even though your character is still in front of the enemy! At that time, tap the melee button to hit the stunned enemy one time before it recovers to knock that enemy into a heavy stun pose. The weapon switch and melee button hit MUST be done BEFORE the enemy fully recovers from the first stun to get a heavy stun. -- Autotarget with Melee Button Method Another way to do this without switching weapons is to get any type of stun on an enemy then walk toward that enemy and step to the side so that the melee button prompt does not appear then tap the melee button and your character will autotarget that enemy and hit it with the R1/RT melee to knock that enemy into a heavy stun pose. -- Hit from Behind with Melee Button Method Any normal J'avo or Zombie that is hit from behind with the full melee button combo will automatically enter a heavy stun pose. The first R1/RT press will hit the enemy in the back for light stun then the second R1/RT press will hit that light stunned enemy again for a heavy stun. -- Hit from Behind with Back Attack Method (Males only) When a male character's back is facing an enemy, press the melee button to perform an elbow attack that will immediately heavy stun a normal J'avo or Zombie. The easiest way to do this is to run behind an enemy without turning the camera then press the R1/RT button. Make sure that your character is close enough to the enemy to hit the enemy with the melee. Only males can do this since they all do an elbow attack when their back is facing an enemy. Females will perform a kick from the back of an enemy that will knock the enemy down. =================================================== Coup De Grace Setups with Little Combat Gauge Usage =================================================== The following lists ways to set up a Coup De Grace with the least amount of stamina usage to the Combat Gauge. ----------------------- No Bars of Combat Gauge ----------------------- - Flash Grenade stun (J'avo and Bloodshot only) - Counter Bloodshot uppercut ------------------------------------ 1 Bar of Combat Gauge for Heavy Stun ------------------------------------ - Shot to head then hit with a dashing slide attack - Shot to body, arm or legs for light stun then hit with a dashing slide attack - Quick shot for a light stun then stand to the side of stunned enemy and press the melee button to autotrack the enemy and hit it with the first melee - Quick shot for a light stun then stand in front of enemy and switch to another weapon then tap the melee button - Back melee attack (Elbow with males only) ---------------------- 2 Bars of Combat Gauge ---------------------- - Quick shot then hit with a dashing slide attack =========================== Coup De Grace Grenade Trick =========================== This techinique is when any type of explosion goes off shortly after your character performs a coup de grace melee. The coup de grace counter trick is most easily done with Chris (default) since he starts with hand grenades. Equip a hand grenade then set an enemy up for a coup de grace stun (quick shot + slide) and then stand in front of the enemy and quickly toss the hand grenade then perform the coup de grace melee. Chris will hit the enemy with his usual coup de grace and it will give the player +7 seconds for the melee kill like usual, but when the grenade goes off, it will give an extra +7 seconds for ANY enemy that is killed by the grenade explosion. You'll most likely get something like +14 or +21 seconds if a crowd of enemies is surrounding Chris. This is a literal glitch/game bug, but it is quite helpful if you choose to use it (everybody uses it so don't feel bad). The trick can be done with ANY type of explosive so long as you time the explosion to where it goes off shortly after the coup de grace ends. You can do it with Ada's explosive arrows and an incendiary grenade so long as it is properly timed. The main problem with Ada's explosive arrows is that they do not take off as much a hand grenade and an incendiary grenade's flame explosion is more instant than a hand grenade's delayed explosion. This can be done with ANY character, but some characters already come with explosives making it much easier for them. ===================================== Aiming to Turn Your Character Quicker ===================================== Whenever the camera is rotated with the right thumbstick, a player can make the current character instantly face the direction of the camera by tapping the aim button. This can be used to turn faster. Normally, your character will have to turn all the way around if you use the left thumbstick to turn, but if you rotate the camera and then aim, your character will quickly face whichever direction the camera is pointed toward. This helps out the most for lining up your character with an enemy when close to a stunned enemy that you want to melee. Walk in front of the enemy then turn the camera toward the enemy and aim at the stunned enemy to make your character instantly face the enemy. ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ \_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_/ / \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ S E C T I O N IV [CH00] - - - - - - - - - - - - - - - - - - ___ ___ ___ ___ ___ ___ / \ / \ / \ / \ / \ / \ ___ | | ___ | | ___ | | ___ | | ___ | | ___ | | ___ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ | | ___ | | ___ | C H A R A C T E R S | ___ | | ___ | | \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ | | | | | | | | | | | | \___/ \___/ \___/ \___/ \___/ \___/ - - - - - - - - - - - - - - - - - - _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| [CH01] __ __ / / ___ ___ _ __ / _\ / / / _ \ / _ \ | '_ \ \ \ / /___| __/| (_) || | | | _\ \ _ \____/ \___| \___/ |_| |_| \__/(_) _ /\ /\ ___ _ __ _ __ ___ __| | _ _ / //_// _ \| '_ \ | '_ \ / _ \ / _` || | | | / __ \| __/| | | || | | || __/| (_| || |_| | \/ \/ \___||_| |_||_| |_| \___| \__,_| \__, | |___/ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| _____________________________________ _________________________________________/ L E O N' S M E L E E S (QUICK LIST) ------------------------------------------------------------------------------- .-----------------------------------------------------------------------------. | B A S I C M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Roundhouse | Light Stun | Melee button from | 1 block | 250 | | | | front of enemy | | | |-----------------------------------------------------------------------------| | Judo Kick | Heavy Stun | Melee button from | 1 block | 800 | | | (Front) | front of enemy | | | | | Partner Assist | | | | | | Melee | | | | |-----------------------------------------------------------------------------| | Bulldog | Heavy Stun (Back)| Melee button from | 1 block | | | Headlock | Head Stun (Back) | behind enemy | | | | | Stealth Melee | | | | |-----------------------------------------------------------------------------| | Judo Arm | Head Stun | Melee button from | 1 block | | | Takedown | | front of enemy | | | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Elbow | No Stun | Melee button with | 1 block | | | | | back facing enemy | | | |-----------------------------------------------------------------------------| | Shoulder | No Stun | Melee button during | 1 block | | | Ram | | dash | | | |-----------------------------------------------------------------------------| | Slide | No Stun | Aiming button during| 1 block | | | | | dash | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | |-----------------------------------------------------------------------------| | Weak Kick | No Stun | Melee button while | 0 blocks | | | | | out of stamina | | | |-----------------------------------------------------------------------------| | Breakable | No Stun | Melee near breakable| 0 blocks | | | Object | | object | | | | Kick | | | | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | O N E - H A N D E D G U N M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block | | | Shot | | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | T W O - H A N D E D G U N M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Weapon | Ground | Melee button over | 1 block | | | Smash | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block | | | Shot | | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | W I N G S H O O T E R M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block, | | | Shot Combo | | (L1+R1/LT+RT while | 1 block, | | | | | dual wielding then | 0 blocks, | | | | | hold L1/LT then tap | 0 blocks, | | | | | R1/RT four times) | 0 blocks | | '-----------------------------------------------------------------------------' ___________________________________ ___________________________________________/ L E O N' S M E L E E S (IN-DEPTH) ------------------------------------------------------------------------------- -- Ram Type of Melee: Dashing Melee How to Perform: Move forward and hold the X/A button to dash then press the R1/RT button after a short while Weapons Required: None Stamina Usage: 1 bar Leon will dash and ram the enemy in front of him with his shoulder. -- Slide Type of Melee: Dashing Melee How to Perform: Move forward and hold the A button to dash then press the L1/LT button after a short while Weapons Required: None Stamina Usage: 1 bar Leon will dash and slide toward the enemy in front of him. -- Elbow Type of Melee: No Stun Melee How to Perform: Turn around and face the screen with the camera facing Leon's front side and then press R1/RT Weapons Required: None Stamina Usage: 1 bar Leon will perform an elbow to his backside while turning around. -- Breakable Object Melee Type of Melee: Breakable Object Melee How to Perform: Press R1/RT when next to a breakable object Weapons Required: None Stamina Usage: None Leon shatters the breakable object. -- Forward Kick, Upward Kick Type of Melee: No Stun Melee/Combo Melee How to Perform: Press R1/RT twice while the handgun is equipped Weapons Required: None Stamina Usage: 1 bar (for second melee) Leon will hit the enemy with a forward kick followed by an upward kick. The second attack will set up a light stun on the enemy. -- Roundhouse Type of Melee: Light Stun Melee How to Perform: Activate a light stun on an enemy then press R1/RT while near the enemy. Weapons Required: None Stamina Usage: 1 bar Leon performs a spinning roundhouse kick to the enemy. -- Judo Kick Type of Melee: Heavy Stun (Front) Melee/Partner Assist Melee How to Perform: Activate a heavy stun on an enemy then press R1/RT while in front of the enemy Weapons Required: None Stamina Usage: 1 bar Leon performs a forward kick that keeps his leg up in the air for a while until the enemy falls. -- Bulldog Headlock Type of Melee: Heavy Stun (Back) Melee How to Perform: Activate a heavy stun on an enemy then move to the back of the enemy and press R1/RT Weapons Required: None Stamina Usage: 1 bar Leon jumps and grabs the back of the enemy's head then fall to the ground and smashes the enemy's face against the ground. -- Judo Arm Takedown Type of Melee: Head Stun Melee How to Perform: Activate a head stun on an enemy then move close to the enemy and press R1/RT Weapons Required: None Stamina Usage: 1 bar Leon grabs the enemy's arm then flips them over his shoulder and onto the ground. -- Stomp Type of Melee: Ground Melee How to Perform: Knock an enemy to the ground then move close to the enemy and press R1/RT while the assault rifle is equipped Weapons Required: None Stamina Usage: 1 bar Leon stands over the enemy then stomps the enemy. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - L E O N (D E F A U L T) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> How to unlock: Available by default. Leon's default outfit has around the same weapon setup of the Leon from RE4 Mercenaries. He has a weak handgun and a shotgun for his main weapons. Leon is the only character that can dual wield handguns in Mercenaries allowing a player to fire faster and have overall larger clip size from handling two handguns. Leon starts with four remote bombs and eight healing tablets. .----------------------------. | Leon's Starting Inventory | |============================| | Wing Shooter x18 | | Shotgun x8 | | Remote Bomb x4 | | 9mm Ammo x50 | | 12-gauge shotgun shells x8 | | Healing Tablets x8 | '----------------------------' -- Wing Shooter Firepower: 120 Clip Size: 18 bullets (single)/36 bullets (dual) Critical Chance: B Reload Speed: A Firing Speed: A (single)/A+ (dual) Alternate Fire: Dual Wield Like in story mode, Leon can dual wield two Wing Shooters in The Mercenaries. The best part about this is that his firing speed increases so he can shoot and damage an enemy faster, but his reload speed is slower so he will take longer with his reload animation while dual wielding. Another bad part about dual wield is that Leon's targeting laser will not be as precise. Only dual wield when you want to shoot fast at close range. Dual wielding the handguns allows Leon to damage Zombies and J'avo very quickly in order to set up a counter kill. The Wing Shooter is weak enough by itself to weaken enemies and quickly set them up for melee with just one gun so two aren't really needed when quick shotting enemies to set them up for a coup de grace melee. Really, dual wielding the Wing Shooters or not depends on a players preferences for the most part. -- Shotgun Firepower: 140 x 7 (far), 180 x 7 (close) Clip Size: 8 shells Critical Chance: ? Reload Speed: C Firing Speed: C Alternate Fire: None Leon's shotgun has a slow firing speed and overall reload time. Like any shotgun, it's best used at close range on more powerful enemies that the Wing Shooter can't damage quick enough. This gun has a seven pellet spread per shot fired and all seven pellets have a good chance of hitting their target since the spread of the shotgun is often the same per shot fired. The majority of shots will come out looking like this when shot at a wall: ... ... ... . .. a) ... b) ... c) .. d) ... e) ... . . . . .. Keep in mind that each of those dots takes 140 damage from close range and 180 damage from long range. The gun won't consistently fire out all seven pellts, but the pellet spread looks much better with the shotgun when compared to the assault shotgun. Use Quick Weapon Switch firing as discussed in the advanced basics section to make this weapon much better at damaging an enemy. -- Remote Bomb Firepower: 1600 (direct hit), 800 (area) Clip Size: Critical Chance: Reload Speed: Firing Speed: Alternate Fire: The remote bomb is Leon's main source for a quick powerful attack. Laying one of these bombs will cause a blast that will inflict an extreme amount of damage for a direct hit and a pretty good amount of damage for all enemies that stand in the radius of the blast. The best part about remote bombs is that the blast is huge, so this can be used against several powerful enemies at once - such as a group of Bloodshots. A remote bomb is Leon's best way to kill most bosses. Remotes bombs' explosions will often stun a boss and set them up for melee. Since the explosion takes such an extreme amount, the follow-up melee afterwards has a good chance of killing depending on the enemy type. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - L E O N (E X) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | Leon EX1, EX2 and EX3 (Costume 1, Costume 2, Costume 3) | '---------------------------------------------------------' --> How to unlock (EX1): Beat any Mercenaries stage with Leon with at least an A-rank. --> How to unlock (EX2): Sign up on www.residentevil.net and purchase Leon EX2 for 60000 RE points from the "Unlockable Items" tab below your profile name. --> How to unlock (EX3): Sign up on www.residentevil.net and purchase Leon EX3 with 1 EX ticket from the "EX Item List" tab below your profile name. EX tickets are received from participating in some online events (it will mention in the details that all participants get an EX3 outfit). Leon's EX outfit has a very nice weapon selection for just about any situation. His assault is highly damaging, which makes it easy for him to set up melee kills. He actually hits the enemy with the blade of his assault rifle for a light stun melee when the assault rifle is equipped and this takes more damage than his normal light stun melee. His sniper rifle is decent for killing bigger enemies or distant enemies. He has a grenade launcher with nitrogen rounds that can freeze and set them up for melee killing. This Leon starts with four healing tablets. .---------------------------------------. | Leon EX's Starting Inventory | |=======================================| | Assault Rifle RN x30 | | Sniper Rifle x6 | | Grenade Launcher x5 (Nitrogen Rounds) | | 5.56mm Ammo x60 | | 7.62mm Ammo x30 | | Healing Tablets x4 | '---------------------------------------' -- Assault Rifle RN Firepower: 210 Clip Size: 30 bullets Critical Chance: 2.5 Reload Speed: B Firing Speed: S Alternate Fire: None This machine gun definitely gives Leon a melee advantage. Leon will stab the enemy with the bayonet attached to the front of the machine gun for his frontal melee when this weapon is equipped and it has a great chance of killing normal enemies after a quick shot or a few shots to the body to get a stun. The gun is almost too powerful for zombies in a way since it will kill them with three shots to any portion of their body. The Assault Rifle RN makes Leon a melee beast against J'avo. When fighting J'avo with this weapon, shoot them in the legs to try to get a stun then melee them with the machine gun bayonet from close range. This combination melee kills normal J'avo quite fast. The Assault Rifle RN takes so much damage that it can weaken enemies for Leon's weak counters pretty quickly. When trying to set up an enemy for a coup de grace melee, the flaws of this weapon start to surface however. It takes off so much damage per shot that you risk killing the J'avo when you can't get a stun. Since this gun has a low critical rate, it's often better to shoot an enemy in the head to get a head stun and then set up a coup de grace melee by sliding into the enemy. NOTE: When firing this weapon, fire single shots at the legs of zombies and the bodies of J'avo to take off less damage. Try to get a stun on an enemy within three shots. After three shots, the next shot will likely kill the enemy, so hit them with the melee button at that time. -- Sniper Rifle Firepower: 700 Clip Size: 6 bullets Critical Chance: 100 Reload Speed: C Firing Speed: C- Alternate Fire: None The normal sniper rifle has decent power but Leon must eject each bullet shell and reload after each shot. A player should take advantage of switching to another weapon when the bullet ejection animation starts to cancel it. Use the Weapons Switch Shooting exploit mentioned in the Advanced Basics section to spam this rifle's gunfire on enemies. -- Grenade Launcher Firepower (Nitrogen Rounds): 300 (direct hit), 0 (area) Clip Size: 6 grenades Critical Chance: N/A Reload Speed: C Firing Speed: A Alternate Fire: None (for Leon Alternate in Mercenaries) Leon starts out with six Nitrogen Rounds loaded in his grenade launcher. Use them wisely since this is all the ammo you get for this weapon. Wait for a crowd of zombies or J'avo to gather then freeze them all with one shot and shatter them all with melee attacks for +5 bonus seconds on each frozen enemy. It's possible to freeze enemies and work the frozen enemies into a counter on another enemy to shatter the frozen enemies for +10 bonus seconds. Be sure to keep this in mind. Nitrogen rounds will freeze almost enemy, such as Bloodshots, Napads, and J'avo mutations. Freezing and knocking the enemy apart with a melee is a great way to get +5 bonus seconds on enemies that usually can't be melee killed. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| [CH02] ___ _ _ __ _ __ _ _ _ / __\| |__ _ __ (_) ___ /__\ ___ __| | / _|(_) ___ | | __| | / / | '_ \ | '__|| |/ __| / \// / _ \ / _` || |_ | | / _ \| | / _` | / /___ | | | || | | |\__ \ / _ \| __/| (_| || _|| || __/| || (_| | \____/ |_| |_||_| |_||___/ \/ \_/ \___| \__,_||_| |_| \___||_| \__,_| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| _____________________________________ _________________________________________/ C H R I S' M E L E E S (QUICK LIST) ------------------------------------------------------------------------------- .-----------------------------------------------------------------------------. | B A S I C M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Backhand | Light Stun | Melee button from | 1 block | 250 | | | | front of enemy | | | |-----------------------------------------------------------------------------| | Straight | Heavy Stun | Melee button from | 1 block | 800 | | Punch | (Front) | front of enemy | | | | | Partner Assist | | | | | | Melee | | | | |-----------------------------------------------------------------------------| | Neck Break | Heavy Stun (Back)| Melee button from | 1 block | | | | Head Stun (Back) | behind enemy | | | | | Stealth Melee | | | | |-----------------------------------------------------------------------------| | Body Slam | Head Stun | Melee button from | 1 block | | | | | front of enemy | | | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Elbow | No Stun | Melee button with | 1 block | | | | | back facing enemy | | | |-----------------------------------------------------------------------------| | Shoulder | No Stun | Melee button during | 1 block | | | Ram | | dash | | | |-----------------------------------------------------------------------------| | Slide | No Stun | Aiming button during| 1 block | | | | | dash | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | |-----------------------------------------------------------------------------| | Weak Kick | No Stun | Melee button while | 0 blocks | | | | | out of stamina | | | |-----------------------------------------------------------------------------| | Breakable | No Stun | Melee near breakable| 0 blocks | | | Object | | object | | | | Kick | | | | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | C O M B A T K N I F E M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Throat Slit| Heavy Stun (Back)| Melee button from | 1 block | | | | Head Stun (Back) | behind enemy | | | |-----------------------------------------------------------------------------| | Ground Stab| Ground | Melee button over | 1 block | | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Knife Slash| No Stun | Hold L1/LT and tap | 0 blocks | | | | | R1/RT | | | |-----------------------------------------------------------------------------| | Double | No Stun | Quick shot | 1 block | | | Knife Slash| | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Knife Slash| No Stun | Hold L1/LT then left| 0 blocks | | | Retreat | | thumbstick back + | | | | | | R1/RT | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | C O M B A T K N I F E M E L E E S (EXTRA) | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Stab | No Stun | Hold L1/LT then tap | 0 blocks | | | | | down + R1/RT* | | | |-----------------------------------------------------------------------------| | Auto-track | No Stun | Hold L1/LT then tap | 1 block | | | Knife Slash| | up + R1/RT* | | | '-----------------------------------------------------------------------------' * While aiming, press down on the left thumbstick then tap the melee button to perform a stab with the knife. You must continue to tap down + melee button to perform additional stab. A player can also hold the aiming button then press down + melee button and hold the melee button then keep tapping down on the left thumbstick to perform extra stabs. The tapping of down has to be timed to a certain degree. This can also be done for the auto-track knife slash to perform it easier as well. .-----------------------------------------------------------------------------. | O N E - H A N D E D G U N M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block | | | Shot | | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | T W O - H A N D E D G U N M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Weapon | Ground | Melee button over | 1 block | | | Smash | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block | | | Shot | | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' ___________________________________ ___________________________________________/ C H R I S' M E L E E S (IN-DEPTH) ------------------------------------------------------------------------------- -- Shoulder Ram Type of Melee: Dashing Melee How to Perform: Move forward and hold the X/A button to dash then press the R1/RT button after a short while Weapons Required: None Stamina Usage: 1 bar Chris will dash and shoulder ram the enemy in front of him. -- Slide Type of Melee: Dashing Melee How to Perform: Move forward and hold the X/A button to dash then press the L1/LT button after a short while Weapons Required: None Stamina Usage: 1 bar Chris will dash and slide toward the enemy in front of him. -- Elbow Type of Melee: No Stun Melee How to Perform: Turn around and face the screen with the camera facing Chris' front side and then press R1/RT Weapons Required: None Stamina Usage: 1 bar Chris will perform a quick elbow to his backside while turning around. -- Breakable Object Melee Type of Melee: Breakable Object Melee How to Perform: Press R1/RT when next to a breakable object Weapons Required: None Stamina Usage: None Chris shatters the breakable object. -- Assault Rifle Strikes Type of Melee: No Stun Melee/Combo Melee How to Perform: Press R1/RT twice while the assault rifle is equipped Weapons Required: Assault Rifle Stamina Usage: 1 bar (for second melee) Chris will hit the enemy with the back of his assault rifle twice. The second hit will cause a light stun. -- Punch and Upward Punch Type of Melee: No Stun Melee/Combo Melee How to Perform: Press R1/RT twice while the handgun is equipped Weapons Required: Combat Knife or Grenade (one-handed weapon) Stamina Usage: 1 bar (for second melee) Chris will perform a punch with his left hand then perform a downward punch. The second hit will cause a light stun. -- Knife Slash Type of Melee: No Stun Melee How to Perform: Hold L1/LT then press R1/RT while the combat knife is equipped Weapons Required: Combat Knife Stamina Usage: None Chris swings his knife in whatever direction he is facing. This can easily set up stuns on enemies. -- Knife Slash Retreat Type of Melee: No Stun Melee How to Perform: Hold L1/LT then back + R1/RT while the combat knife is equipped Weapons Required: Combat Knife Stamina Usage: None Chris swings his knife twice while stepping backwards. -- Knife Slashes Type of Melee: Quick Shot How to Perform: Press R1 + L1/RT + LT with the combat knife equipped Weapons Required: Combat Knife Stamina Usage: 1 bar Chris steps forward and swings his knife twice. The second hit of this knife combo will heavy stun the enemy. -- Backhand Type of Melee: Light Stun Melee How to Perform: Activate a light stun on an enemy then press R1/RT while near the enemy. Weapons Required: None Stamina Usage: 1 bar Chris steps forward with his back to the enemy then turns around and hits the enemy with the back of his left fist. -- Straight Punch Type of Melee: Heavy Stun (Front) Melee/Partner Assist Melee How to Perform: Activate a heavy stun on an enemy then press R1/RT while in front of the enemy Weapons Required: None Stamina Usage: 1 bar Chris leans back then lunges forward with a punch. -- Neck Break Type of Melee: Heavy Stun (Back) Melee How to Perform: Activate a heavy stun on an enemy then move to the back of the enemy and press R1/RT Weapons Required: Anything but the combat knife Stamina Usage: 1 bar Chris grabs the enemy's head from behind then twists its neck. -- Throat Slit Type of Melee: Heavy Stun (Back) Melee How to Perform: Activate a heavy stun on an enemy then move to the back of the enemy and press R1/RT while the combat knife is equipped Weapons Required: Combat Knife Stamina Usage: 1 bar Chris grabs the enemy's head from behind and slices its throat. -- Body Slam Type of Melee: Head Stun Melee How to Perform: Activate a head stun on an enemy then move close to the enemy and press R1/RT Weapons Required: None Stamina Usage: 1 bar Chris picks up the enemy and throws it forward. The thrown enemy can hit other enemies and an enemy can actually be thrown off a ledge if Chris is facing a gap. -- Assault Rifle Smash Type of Melee: Ground Melee How to Perform: Knock an enemy to the ground then move close to the enemy and press R1/RT while the assault rifle is equipped Weapons Required: Assault Rifle Stamina Usage: 1 bar Chris stands over the enemy and raises his assault rifle and right leg into the air then smashes the enemy with the back end of his assault rifle when he brings it down. -- Stomp Type of Melee: Ground Melee How to Perform: Knock an enemy to the ground then move close to the enemy and press R1/RT while the handgun is equipped Weapons Required: Grenade (or other one-handed explosive) Stamina Usage: 1 bar Chris stands over the enemy and raises his right leg into the air then stomps the enemy. -- Ground Stab Type of Melee: Ground Melee How to Perform: Knock an enemy to the ground then move close to the enemy and press R1/RT while the combat knife is equipped Weapons Required: Combat Knife Stamina Usage: 1 bar Chris stands over the enemy then raises his knife into the air with both hands and then plunges his knife into the enemy. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - C H R I S (D E F A U L T) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> How to unlock: Available by default. Chris' default outfit easily has one of the best weapon setups in RE6 Mercenaries. He starts with a high-powered assault rifle, powerful magnum and a really good melee weapon. He also carries three hand grenades for crowds. Chris' default outfit is one of the best selections to make to beat a stage easily since he has the answer for all situations overall. Chris' only flaw is that he does not start with any healing item, which can be bad when he needs that extra herb tablet to boost his stamina when his combat gauge is red. .---------------------------------------. | Chris' Starting Inventory | |=======================================| | Assault Rifle for Special Tactics x30 | | Lightning Hawk x7 | | Combat Knife | | Hand Grenade x3 | | 5.56mm Ammo x60 | | .50 Action-Express Magnum ammo x7 | '---------------------------------------' -- Assault Rifle for Special Tactics Firepower: 200 Clip Size: 30 bullets Critical Chance: 6 Reload Speed: B Firing Speed: S Alternate Fire: None Chris' Assault Rifle is a highly damaging rapid fire weapon that can be used to damage quickly and easily set up counters and melees. The easiest way to set up a melee with Chris on zombies is to simply quick shot then backhand. His assault rifle takes off enough damage to instantly kill a zombie after melee. With a J'avo it will take around four shots to the chest along with a melee for a melee kill. Chris' assault rifle takes off enough to deal heavy damage to more powerful enemies as well! It can be literally spammed on an enemy to take them down almost just as quickly as his magnum. The only bad part about doing this is that rapid fire uses up ammo quickly so it's best to stick with the Lightning Hawk magnum for the boss enemies unless you are running out of magnum ammo. Chris' Assault Rifle also has a slow reload speed and the clip size is quite low. Be sure to aim carefully and try to make each shot counter because of this. Only reload while on the move, don't reload in the middle of a crowd. Another bad part about all assault rifles is that they can only stock 60 bullets per inventory slot, so it's very easy to cake up an inventory with ammo for this weapon. -- Lightning Hawk Firepower: 1200 Clip Size: 7 bullets Critical Chance: 8 Reload Speed: A Firing Speed: B Alternate Fire: None The Lightning Hawk is your big enemy killer. It has the potential to take down the majority of enemies instantly with one shot. It should be saved for more powerful enemies since Chris cannot get any more ammo for it. Enemies will not drop magnum ammo in The Mercenaries. The firing rate for the gun is quite good for a magnum and the reload speed is equal to a normal handgun. It holds seven bullets at a time, which is good for a magnum. -- Combat Knife Firepower: 180 Clip Size: Critical Chance: Reload Speed: Firing Speed: Alternate Fire: Every kill with the combat knife is considered a melee kill regardless of the attack. The combat knife a useful weapon just by itself for a small group of enemies. It takes off more damage with its basic slice than a normal handgun shot so it kills just about as fast as a handgun. The quick shot for the weapon is quite damaging but doesn't set up any type of stun like it did in the first RE6 demo. The quick shot can be used to easily melee kill zombie dogs however. J'avo are staggered very easily with the combat knife's normal slash. It's amazing how well the standard slash will work for stunning J'avo. The knife will kill them very quickly as well. Equipping the knife will change Chris' counter to a stab - this counter is actually bad. It takes less damage than many of Chris' standard counters. The ground melee (ground stab) for this weapon takes around the same amount of damage as a normal ground melee, so it's best to stick with Chris' stomp melee while his magnum is equipped. The main flaw with the ground stab is that it's a bit slower than the standard stomp. -- Hand Grenade Firepower: 1200 (direct hit), 600 (area) Clip Size: Critical Chance: Reload Speed: Firing Speed: Alternate Fire: The Hand Grenade is Chris' best weapon to use against groups of powerful enemies. Whenever enemies gather, don't always pull out your magnum and try to kill them one by one - just take out a hand grenade and toss it into the crowd then haul ass out of there! This is highly effective against a group of Bloodshots. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - C H R I S (E X) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | Chris EX1, EX2 and EX3 (Costume 1, Costume 2, Costume 3) | '----------------------------------------------------------' --> How to unlock (EX1): Beat any Mercenaries stage with Chris with at least an A-rank. --> How to unlock (EX2): Sign up on www.residentevil.net and purchase Chris EX2 for 60000 RE points from the "Unlockable Items" tab below your profile name. --> How to unlock (EX3): Sign up on www.residentevil.net and purchase Chris EX3 with 1 EX ticket from the "EX Item List" tab below your profile name. EX tickets are received from participating in some online events (it will mention in the details that all participants get an EX3 outfit). Chris' Samurai costume has a decent handgun for setting up melees, a decent shotgun for killing off bigger enemies and one hell of a weapon (rocket launcher) for a single hit kill on one enemy or a whole group. Redfield-san also brings along six healing tablets. This sensei is wise to bring along healing items unlike his headstrong student (default Chris). .-------------------------------. | Chris EX's Starting Inventory | |===============================| | Nine-Oh-Nine x15 | | Shotgun x8 | | Rocket Launcher x1 | | 9mm Ammo x50 | | 12-Gauge Shells x20 | | Healing Tablets x6 | '-------------------------------' -- Nine-Oh-Nine Firepower: 150 Clip Size: 15 bullets Critical Chance: 12.5 Reload Speed: A Firing Speed: A Alternate Fire: None Chris' Nine-Oh-Nine handgun is a weak handgun my personal favorite handgun since it has a great rate of fire and it's got some good accuracy. The quick shot for this weapon works great for stunning enemies to stun them in place for a melee or a slide for a coup de grace setup. Thankfully, handgun ammo is very plentiful from enemy drops the majority of the time, so you can afford to spam this weapon. Shots from this weapon work great for setting up enemies for melees, counters and coup de grace melees. The handgun is a great weapon since it can stock 150 handgun ammo to one inventory slot. This means that you can pick up several handgun pickups and not worry about crowding your inventory. The only real flaw with a handgun is that pickups for it are only 15 ammo for each pickup, so if you get really low, it's hard to build it back up again if pickups start to become rare. -- Shotgun Firepower: 140 x 7 (far), 180 x 7 (close) Clip Size: 8 shells Critical Chance: ? Reload Speed: C Firing Speed: C Alternate Fire: None Chris' shotgun is the same as default Leon's shotgun. It shoots slowly and the reloading is slow, but its Chris' only powered weapon besides his rocket launcher, so we will have to make it useful. The shotgun is best used at close range like all shotguns. It's good to save a fading combo or lay the smackdown on a powerful enemy from close range. The majority of shots will come out looking like this when shot at a wall: ... ... ... . .. a) ... b) ... c) .. d) ... e) ... . . . . .. Keep in mind that each of those dots takes 140 damage from close range and 180 damage from long range. The gun won't consistently fire out all seven pellts, but the pellet spread looks much better with the shotgun when compared to the assault shotgun. Use Quick Weapon Switch firing as discussed in the advanced basics section to make this weapon much better at damaging an enemy. -- Rocket Launcher Firepower: 30000 (direct hit), 2000 (area) Clip Size: Critical Chance: Reload Speed: Firing Speed: Alternate Fire: Chris only gets one shot with his rocket launcher, so make it count. RE6 Mercenaries doesn't have overly powerful enemies like RE5 Mercenaries did, so this is best used against a crowd of enemies or for killing a bigger enemy very quickly when the combo is about to fade! Basically, this is your one-time-use hand grenade or magnum that WILL kill whatever it hits, so use it wisely! With the way RE6 Mercenaries works with bosses having a greater point amount as being the final enemy in a combo chain, this weapon is great for killing the boss instantly with a rocket at 149 combo, BUT make sure to aim properly and fire it DIRECTLY at the boss. An indirect hit could hit an enemy to the side and ruin your possible score. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| [CH03] __ _ _ _ \ \ __ _ | | __ ___ /\/\ _ _ | || | ___ _ __ \ \ / _` || |/ // _ \ / \ | | | || || | / _ \| '__| /\_/ /| (_| || <| __/ / /\/\ \| |_| || || || __/| | \___/ \__,_||_|\_\\___| \/ \/ \__,_||_||_| \___||_| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| _____________________________________ _________________________________________/ J A K E' S M E L E E S (QUICK LIST) ------------------------------------------------------------------------------- .-----------------------------------------------------------------------------. | B A S I C M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Jumping | Light Stun | Melee button from | 1 block | 250 | | Roundhouse | | front of enemy | | | |-----------------------------------------------------------------------------| | Jaguar Kick| Heavy Stun | Melee button from | 1 block | 800 | | | (Front) | front of enemy | | | | | Partner Assist | | | | | | Melee | | | | |-----------------------------------------------------------------------------| | German | Heavy Stun (Back)| Melee button from | 1 block | | | Suplex | Head Stun (Back) | behind enemy | | | | | Stealth Melee | | | | |-----------------------------------------------------------------------------| | Tornado DDT| Head Stun | Melee button from | 1 block | | | | | front of enemy | | | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Elbow | No Stun | Melee button with | 1 block | | | | | back facing enemy | | | |-----------------------------------------------------------------------------| | Jumping | No Stun | Melee button during | 1 block | | | Knee | | dash | | | |-----------------------------------------------------------------------------| | Slide | No Stun | Aiming button during| 1 block | | | | | dash | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | |-----------------------------------------------------------------------------| | Weak Kick | No Stun | Melee button while | 0 blocks | | | | | out of stamina | | | |-----------------------------------------------------------------------------| | Breakable | No Stun | Melee near breakable| 0 blocks | | | Object | | object | | | | Kick | | | | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | B A R E H A N D S M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Giant Swing| Ground | Melee button over | 1 block | 500 | | | | fallen enemy's legs | | | |-----------------------------------------------------------------------------| | Punch Combo| No Stun | Hold L1/LT and tap | 0 blocks, | | | | | R1/RT three times | 0 blocks, | | | | | | 0 blocks | | |-----------------------------------------------------------------------------| | Tiger | No Stun | Quick shot | 1 block | | | Uppercut | | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Special | No Stun | Hold L1/LT then | 0 blocks, | | | Combo * | | press and hold R1/RT| 1 block, | | | | | then release and tap| 0 blocks, | | | | | R1/RT four times | 1 block, | | | | | (five hit combo) | 1 block | | |-----------------------------------------------------------------------------| | Flip Kick**| Enemy must be | Hold L1/LT then | 1 block | | | | airborne or | press and hold R1/RT| | | | | grounded | and release | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' * The first attack of this combo auto-tracks an enemy. Letting go of the R1/RT button will perform the first attack. Use the right thumbstick to change targets while holding the button and use the left thumbstick to dodge to the sides while running toward an enemy during the first attack. ** Instead of performing his normal Cobra Strike, Jake will perform a very powerful flip kick when he runs toward an enemy to attack when a flying or grounded enemy is targeted with his special combo melee. .-----------------------------------------------------------------------------. | O N E - H A N D E D G U N M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block | | | Shot | | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | T W O - H A N D E D G U N M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Weapon | Ground | Melee button over | 1 block | | | Smash | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block | | | Shot | | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | S U R V I V A L K N I F E M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Ground Stab| Ground | Melee button over | 1 block | | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Knife Slash| No Stun | Hold L1/LT and tap | 0 blocks | | | | | R1/RT | | | |-----------------------------------------------------------------------------| | Auto-track | No Stun | Quick shot | 1 block | | | Knife Slash| | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | S U R V I V A L K N I F E M E L E E S (EXTRA) | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Stab | No Stun | Hold L1/LT then tap | 0 blocks | | | | | down + R1/RT* | | | |-----------------------------------------------------------------------------| | Auto-track | No Stun | Hold L1/LT then tap | 1 block | | | Knife Slash| | up + R1/RT* | | | '-----------------------------------------------------------------------------' * While aiming, press down on the left thumbstick then tap the melee button to perform a stab with the knife. You must continue to tap down + melee button to perform additional stab. A player can also hold the aiming button then press down + melee button and hold the melee button then keep tapping down on the left thumbstick to perform extra stabs. The tapping of down has to be timed to a certain degree. This can also be done for the auto-track knife slash to perform it easier as well. ___________________________________ ___________________________________________/ J A K E' S M E L E E S (IN-DEPTH) ------------------------------------------------------------------------------- -- Jumping Knee Type of Melee: Dashing Melee How to Perform: Move forward and hold the X/A button to dash then press the R1/RT button after a short while Weapons Required: None Stamina Usage: 1 bar Jake will dash and jump kick the enemy in front of him. -- Slide Type of Melee: Dashing Melee How to Perform: Move forward and hold the X/A button to dash then press the L1/LT button after a short while Weapons Required: None Stamina Usage: 1 bar Jake will dash and slide toward the enemy in front of him. -- Elbow Type of Melee: No Stun Melee How to Perform: Turn around and face the screen with the camera facing Jake's front side and then press R1/RT Weapons Required: None Stamina Usage: 1 bar Jake will perform an elbow to his back side while turning. -- Breakable Object Melee Type of Melee: Breakable Object Melee How to Perform: Press R1/RT when next to a breakable object Weapons Required: None Stamina Usage: None Jake shatters the breakable object. -- Knife Slash (Costume 1 and 2 Jake only) Type of Melee: No Stun Melee How to Perform: Hold L1/LT then press R1/RT while the survival knife is equipped Weapons Required: Survival Knife Stamina Usage: None Jake swings his knife in whatever direction he is facing. This can easily set up stuns on enemies. -- Powered Knife Slash (Costume 1 and 2 Jake only) Type of Melee: No Stun Melee How to Perform: Press L1 + R1/LT + RT while the survival knife is equipped Weapons Required: Survival Knife Stamina Usage: None Jake swings his knife in whatever direction he is facing. This is a more powerful version of his normal knife slash. It looks almost the same as his normal knife slash. -- Ground Stab (Costume 1 and 2 Jake only) Type of Melee: Ground Melee How to Perform: Knock an enemy to the ground then move close to the enemy and press R1/RT while the survival knife is equipped Weapons Required: Survival Knife Stamina Usage: 1 bar Jakes stands over the enemy then raises his knife into the air with both hands and then plunges his knife into the enemy. -- Kick Combo Type of Melee: No Stun Melee/Combo Melee How to Perform: Press R1/RT twice while the handgun is equipped Weapons Required: Handgun Stamina Usage: 1 bar (for second melee) Jake will kick and then perform a forward kick. The forward kick will cause a light stun on the enemy. -- Bare Hand Combo Type of Melee: No Stun Melee/Combo Melee How to Perform: While the bare hands are equipped hold L1/LT then tap R1/RT three times Weapons Required: Bare Hands Stamina Usage: None Jake performs a hook with each arm and ends the combo with an elbow. -- Special Combo Type of Melee: No Stun Melee/Combo Melee How to Perform: While the bare hands are equipped hold L1/LT then hold R1/RT and release then press R1/RT four times Weapons Required: Bare Hands Stamina Usage: 3 bars (1 for tiger uppercut, 1 for sweep, 1 for ground pound) Jake charges his first then unleashes a cobra strike followed by a tiger uppercut, thrust punch, sweep and ground pound. This combo is very powerful and is hard to connect on normal enemies. The starting melee of this combo will autotrack a targeted enemy. A targeting cursor will lock-on to an enemy from the start and the target can be changed by moving the right thumbstick. A player can dodge to the side while running by tapping to the side with the left thumbstick while Jake runs. A player can also hop forward or back flip away by pressing left thumbstick up or down respectively. -- Tiger Uppercut Type of Melee: No Stun Melee How to Perform: While the bare hands are equipped, press L1 + R1/LT + RT Weapons Required: Bare Hands Stamina Usage: 1 bar Jake steps forward while ducking and performs an uppercut. -- Jumping Roundhouse Type of Melee: Light Stun Melee How to Perform: Activate a light stun on an enemy then press R1/RT while near the enemy. Weapons Required: None Stamina Usage: 1 bar Jake leaps into the air and kicks the enemy in the head. -- Jaguar Kick Type of Melee: Heavy Stun (Front) Melee/Partner Assist Melee How to Perform: Activate a heavy stun on an enemy then press R1/RT while in front of the enemy Weapons Required: None Stamina Usage: 1 bar Jake steps forward with a kick to the side on the enemy. -- German Suplex Type of Melee: Heavy Stun (Back) Melee How to Perform: Activate a heavy stun on an enemy then move to the back of the enemy and press R1/RT Weapons Required: None Stamina Usage: 1 bar Jake grabs the enemy around the waist from behind then performs a suplex and plant the enemy headfirst into the ground behind him. -- Tornado DDT Type of Melee: Head Stun Melee How to Perform: Activate a head stun on an enemy then move close to the enemy and press R1/RT Weapons Required: None Stamina Usage: 1 bar Jake jumps at the enemy and grab it from the back then slams it to the ground. -- Stomp Type of Melee: Ground Melee How to Perform: Knock an enemy to the ground then move close to the enemy and press R1/RT while the handgun is equipped Weapons Required: Handgun Stamina Usage: 1 bar Jake stands over the enemy then stomps the enemy. -- Giant Swing Type of Melee: Ground Melee How to Perform: Knock an enemy to the ground then move close to the enemy's legs and press R1/RT while the bare hands are equipped Weapons Required: Bare Hands Stamina Usage: 1 bar Jake grabs the enemy's legs and tosses the enemy behind him. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - J A K E (D E F A U L T) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> How to unlock: Available by default. Jake is another good starting character for Mercenaries since he has a good overall weapon setup for just about any situation. His handgun deals out decent damage for weakening enemies for melee kills and his elephant killer magnum is highly damaging! Jake is also the only character that can fight with his bare hands. His bare hand charge attacks can kill some enemies in 2-3 hits. Jake also carries flash grenades, which are perfect for setting up heavy stun melees on crowds of J'avo. He comes with ten healing tablets also! .---------------------------. | Jake's Starting Inventory | |===========================| | Nine-Oh-Nine x15 | | Elephant Killer x5 | | Hand-to-Hand | | Flash Grenade x2 | | 9mm Ammo x50 | | .500 Magnum Ammo x10 | | Healing Tablets x10 | '---------------------------' ============ Nine-Oh-Nine ============ Firepower: 150 Clip Size: 15 bullets Critical Chance: 12.5 Reload Speed: A Firing Speed: A Alternate Fire: None Just like with Chris' alternate outfit, Jake starts out with the Nine-Oh-Nine. A Jake player can use the shots for this weapon to weaken an enemy for a counter or use the quick shot to instantly set an enemy up for a melee or coup de grace melee. It's an overall good weapon for weakening enemies and setting up melees since you get plenty of ammo for it through random enemy item drops. The handgun can stock 150 handgun ammo to one inventory slot. This means that you can pick up several handgun pickups and not worry about crowding your inventory. The only real flaw with a handgun is that pickups for it are only 15 ammo for each pickup, so if you get really low, it's hard to build it back up again if pickups start to become rare. =============== Elephant Killer =============== Firepower: 1600 Clip Size: 5 bullets Critical Chance: 12.5 Reload Speed: C Firing Speed: C Alternate Fire: None Just like old man Midnight in RE5 Mercenaries, Jake gets the M500 magnum in his Mercs game to carry on the tradition of the Wesker character getting the most powerful magnum. Jake's elephant killer still has all the same flaws and strengths like in RE5 Mercs. The elephant killer takes tons of damage per shot fired, but it's firing speed is very slow due to heavy recoil and the reload for this weapon can be really long, so be sure to move while reloading and don't reload that much at all. ============ Hand-to-Hand ============ Firepower: Clip Size: Critical Chance: Reload Speed: Firing Speed: Alternate Fire: Jake's bare hands can be quite damaging when he uses his flip kick out of his charge combo. If you hold L1/LT then lock on to an enemy then hold R1/RT and lock on to that enemy then hit them with the running Cobra Strike then back flip away with Back + X/A and allow Jake to move forward again while still holding L1/LT, he will perform a flip kick that takes off quite a bit of damage on J'avo. All of his attacks that can be performed during this charge combo take off a lot of damage from J'avo. Jake can easily hit Noga-Lets (winged J'avo) with his charging melee since he will perform a flip kick instead of the Cobra Strike at the end while targeting them. He can knock Telo-Eksplozija on their backs for a melee kill with the quick shot while using Hand-to-Hand also - be sure to backflip away from the explosion by pressing back on the left thumbstick + the X/A button while still hodling L1/LT. .-----------------------------------------------------------------------------. | B A R E H A N D S M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Giant Swing| Ground | Melee button over | 1 block | 500 | | | | fallen enemy's legs | | | |-----------------------------------------------------------------------------| | Punch Combo| No Stun | Hold L1/LT and tap | 0 blocks, | | | | | R1/RT three times | 0 blocks, | | | | | | 0 blocks | | |-----------------------------------------------------------------------------| | Tiger | No Stun | Quick shot | 1 block | | | Uppercut | | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Special | No Stun | Hold L1/LT then | 0 blocks, | | | Combo * | | press and hold R1/RT| 1 block, | | | | | then release and tap| 0 blocks, | | | | | R1/RT four times | 1 block, | | | | | (five hit combo) | 1 block | | |-----------------------------------------------------------------------------| | Flip Kick**| Enemy must be | Hold L1/LT then | 1 block | | | | airborne or | press and hold R1/RT| | | | | grounded | and release | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' * The first attack of this combo auto-tracks an enemy. Letting go of the R1/RT button will perform the first attack. Use the right thumbstick to change targets while holding the button and use the left thumbstick to dodge to the sides while running toward an enemy during the first attack. ** Instead of performing his normal Cobra Strike, Jake will perform a very powerful flip kick when he runs toward an enemy to attack when a flying or grounded enemy is targeted with his special combo melee. The starting melee of Jake's special combo will autotrack a targeted enemy. A targeting cursor will lock-on to an enemy from the start and the target can be changed by moving the right thumbstick. A player can dodge to the side while running by tapping to the side with the left thumbstick while Jake runs. A player can also hop forward or back flip away by pressing left thumbstick up or down respectively. ============= Flash Grenade ============= Firepower: 1 Clip Size: Critical Chance: Reload Speed: Firing Speed: Alternate Fire: Flash grenades are actually quite good in RE6 Mercs. They set up heavy stun immediately once the blinding flash of this grenade stuns a J'avo, which sets the J'avo up for a coup de grace melee. The frontal heavy stun melee takes off tons of damage from any normal enemy. Jake will actually get credit for performing a coup de grace and get +7 bonus seconds after performing a melee on the front portion of a J'avo that is stunned with a flash grenade. Be sure to keep this in mind. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - J A K E (E X) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | Jake EX1, EX2 and EX3 (Costume 1, Costume 2, Costume 3) | '---------------------------------------------------------' --> How to unlock (EX1): Beat any Mercenaries stage with Jake with at least an A-rank. --> How to unlock (EX2): Sign up on www.residentevil.net and purchase Jake EX2 for 60000 RE points from the "Unlockable Items" tab below your profile name. --> How to unlock (EX3): Sign up on www.residentevil.net and purchase Jake EX3 with 1 EX ticket from the "EX Item List" tab below your profile name. EX tickets are received from participating in some online events (it will mention in the details that all participants get an EX3 outfit). Jake's alternate outfit has one of the hardest weapon sets to use effectively for melee kills since he has to be in close range to weaken enemies. He will get a fair share of ammo for his semi-auto rifle since he has no other ammo drops to collect however, so he can easily spam a bigger enemy with damage without having to worry about ammo. Jake also carries a grenade launcher with plenty of explosive rounds that helps for enemy groups of damaging bigger enemies. He starts with eight healing tablets. .----------------------------------------. | Jake EX's Starting Inventory | |========================================| | Survival Knife | | Semi-Auto Rifle x5 | | Grenade Launcher x6 (Explosive rounds) | | First-Aid Spray x1 | | 7.62mm Ammo x20 | | 40mm Explosive Rounds x12 | | Healing Tablets x8 | '----------------------------------------' -- Survival Knife Firepower: 180 Clip Size: Critical Chance: Reload Speed: Firing Speed: Alternate Fire: Jake's only weak weapon to set up most of his melee kills with is a knife, which means you might get hit a bunch if you only try to set up melee kills. The good part about this weapon is that any kill with it will be considered a melee kill, so any kill with it will yield +5 bonus seconds. This can be a good weapon for weakening an enemy for a counter as well. Jake will perform a different ground melee with this weapon, but it takes off the same amount as a basic stomp. Jake will need to set up melee with his elbow attack quite a bit. Run behind an enemy and have Jake's back face the enemy then tap the R1/RT button to hit the enemy with an elbow. This will set up most normal enemies for a coup de grace melee from the front side. -- Semi-Auto Rifle Firepower: 600 Clip Size: 5 bullets Critical Chance: 75 Reload Speed: B Firing Speed: B+ Alternate Fire: None One of the best parts about playing with this alternate version of Jake is that he gets TONS of rifle ammo since he has no other weapon that receives drops. You'll get around 80 rifle bullets toward the end of a run if you collect all drops. Because of this, Jake can use this weapon to spam damage against bigger enemies to quickly kill them and not even have to worry about ammo while doing so. His quick shot with the semi-auto rifle is actually highly useful for setting up melees. The quick shot will often stagger an enemy, and it will take heavy damage from them. Basically, the weapon can be used as a one time stun for a coup de grace melee setup (slide after the stun) and it works extremely well for weakening an enemy for a counter kill. -- Grenade Launcher Firepower (Explosive Rounds): 1000 (direct hit), 500 (area) Clip Size: 6 grenades Critical Chance: N/A Reload Speed: C Firing Speed: A Alternate Fire: Jake comes packed with six explosive rounds in his gun and twelve extra explosive rounds in his inventory, so he starts with eighteen altogether. Use the explosive rounds for groups of enemies that trouble you or use them to quickly damage bigger enemies. Jake will not get anymore grenade launcher pickups so his starting explosive rounds wisely. The grenade launcher is Jake's main combo saving weapon and it works very well for combo saving. Keep in mind that you can't quick shot a grenade launcher, so precise aim will be needed. Also, keep in mind that Jake will take damage if the explosion from the explosive round goes off near him. Surely I didn't have to remind you of that, right? _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| [CH04] _ /\ /\ ___ | | ___ _ __ __ _ /\ /\ __ _ _ __ _ __ ___ _ __ / /_/ // _ \| | / _ \| '_ \ / _` | / /_/ // _` || '__|| '_ \ / _ \| '__| / __ /| __/| || __/| | | || (_| | / __ /| (_| || | | |_) || __/| | \/ /_/ \___||_| \___||_| |_| \__,_| \/ /_/ \__,_||_| | .__/ \___||_| |_| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| _________________________________________ _____________________________________/ H E L E N A' S M E L E E S (QUICK LIST) ------------------------------------------------------------------------------- .-----------------------------------------------------------------------------. | B A S I C M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Roundhouse | Light Stun | Melee button from | 1 block | 250 | | | | front of enemy | | | |-----------------------------------------------------------------------------| | Drop Kick | Heavy Stun | Melee button from | 1 block | 800 | | | (Front) | front of enemy | | | | | Partner Assist | | | | | | Melee | | | | |-----------------------------------------------------------------------------| | Face Smash | Heavy Stun (Back)| Melee button from | 1 block | | | | Head Stun (Back) | behind enemy | | | | | Stealth Melee | | | | |-----------------------------------------------------------------------------| | Head | Head Stun | Melee button from | 1 block | | | Scissor | | front of enemy | | | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Back Kick | No Stun | Melee button with | 1 block | | | | | back facing enemy | | | |-----------------------------------------------------------------------------| | Jump Kick | No Stun | Melee button during | 1 block | | | | | dash | | | |-----------------------------------------------------------------------------| | Slide | No Stun | Aiming button during| 1 block | | | | | dash | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | |-----------------------------------------------------------------------------| | Weak Kick | No Stun | Melee button while | 0 blocks | | | | | out of stamina | | | |-----------------------------------------------------------------------------| | Breakable | No Stun | Melee near breakable| 0 blocks | | | Object | | object | | | | Kick | | | | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | O N E - H A N D E D G U N M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block | | | Shot | | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | T W O - H A N D E D G U N M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Weapon | Ground | Melee button over | 1 block | | | Smash | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block | | | Shot | | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | H Y D R A M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block | | | Roll and | | (L1+R1/LT+RT) | | | | Shoot * | | | | | '-----------------------------------------------------------------------------' * Helena will roll toward the closest long range enemy and fire. If she is close to the enemy, she will stand in place and shoot. She will only roll when at long to mid-range from an enemy. _______________________________________ _______________________________________/ H E L E N A' S M E L E E S (IN-DEPTH) ------------------------------------------------------------------------------- -- Jump Kick Type of Melee: Dashing Melee How to Perform: Move forward and hold the X/A button to dash then press the R1/RT button after a short while Weapons Required: None Stamina Usage: 1 bar Helena will dash and jump kick the enemy in front of her. -- Slide Type of Melee: Dashing Melee How to Perform: Move forward and hold the X/A button to dash then press the L1/LT button after a short while Weapons Required: None Stamina Usage: 1 bar Helena will dash and slide toward the enemy in front of her. -- Back Kick Type of Melee: No Stun Melee How to Perform: Turn around and face the screen with the camera facing Helena's front side and then press R1/RT Weapons Required: None Stamina Usage: 1 bar Helena will perform a kick while turning around. -- Breakable Object Melee Type of Melee: Breakable Object Melee How to Perform: Press R1/RT when next to a breakable object Weapons Required: None Stamina Usage: None Helena shatters the breakable object. -- Overhead Punch, Upward Kick Type of Melee: No Stun Melee/Combo Melee How to Perform: Press R1/RT twice while the handgun is equipped Weapons Required: None Stamina Usage: 1 bar (for second melee) Helena hits the enemy over the head with her fist then performs an upward kick while stepping forward. -- Roundhouse Type of Melee: Light Stun Melee How to Perform: Activate a light stun on an enemy then press R1/RT while near the enemy. Weapons Required: None Stamina Usage: 1 bar Helena performs a spinning roundhouse kick to the enemy. -- Drop Kick Type of Melee: Heavy Stun (Front) Melee/Partner Assist Melee How to Perform: Activate a heavy stun on an enemy then press R1/RT while in front of the enemy Weapons Required: None Stamina Usage: 1 bar Helena leaps into the air and kicks the enemy with both of her feet while dropping. -- Face Smash Type of Melee: Heavy Stun (Back) Melee How to Perform: Activate a heavy stun on an enemy then move to the back of the enemy and press R1/RT Weapons Required: None Stamina Usage: 1 bar Helena kicks the enemy in the lower back portion of the legs to make the enemy fall to the ground then falls on the enemy's head with an elbow. -- Head Scissor Type of Melee: Head Stun Melee How to Perform: Activate a head stun on an enemy then move close to the enemy and press R1/RT Weapons Required: None Stamina Usage: 1 bar Helena jumps at the enemy then grabs onto its right arm and body then spins around the enemy shortly before tossing it to the ground. -- Stomp Type of Melee: Ground Melee How to Perform: Knock an enemy to the ground then move close to the enemy and press R1/RT while the assault rifle is equipped Weapons Required: None Stamina Usage: 1 bar Helena stands over the enemy then stomps the enemy. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - H E L E N A (D E F A U L T) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> How to unlock: Beat Urban Chaos with any character with at least a B-rank. Helena has a pretty good overall weapon setup for handling all types of enemies if used properly. Her handgun is powerful enough to weaken enemies for quick melee kills. She is the only character in Mercenaries that can use the Hydra shotgun... thank god! The Hydra shotgun must be aimed carefully in order to get the most out of the weapon since it only holds three shells at a time so this weapon is pretty bad overall. Helena also carries a grenade launcher with acid rounds that works well for crowd control against J'avo. She starts with six healing tablets. .-----------------------------------. | Helena's Starting Inventory | |===================================| | Picador x16 | | Hydra x3 | | Grenade Launcher x6 (Acid rounds) | | 9mm Ammo x50 | | 10-Gauge Shells x30 | | Healing Tablets x6 | '-----------------------------------' ======= Picador ======= Firepower: 160 Clip Size: 16 bullets Critical Chance: 6 Reload Speed: A Firing Speed: A- Alternate Fire: None Helena's handgun packs just a little more "oomph!" per hit than the Wing Shooter or the Nine-Oh-Nine handguns, but she can't fire as fast. The lower firing speed is barely noticed however. Since her handgun takes off more damage, she has to watch out a bit about spamming shots before a melee or while weakening an enemy for a counter kill. Helena can kill zombies with five shots to the chest and J'avo can be killed with six shots to the chest, so keep that in mind while setting up a melee or counter kill. The handgun can stock 150 handgun ammo to one inventory slot. This means that you can pick up several handgun pickups and not worry about crowding your inventory. The only real flaw with a handgun is that pickups for it are only 15 ammo for each pickup, so if you get really low, it's hard to build it back up again if pickups start to become rare. ===== Hydra ===== Firepower: 120 x 7 (far), 170 x 7 (close) Clip Size: 3 shells Critical Chance: ? Reload Speed: C Firing Speed: S Alternate Fire: None The Hydra is not near as good in RE6 as it was in RE5 since it can only hold three shells at a time, but it has a really good rate of fire. From close range, Helena can heavily damage an enemy very quickly with three shots that are almost instant. That's 170 damage x7 for the pellet spread and x3 for the three rapid shotgun blasts so from close range you can deliver nearly 3000 damage in three shots almost instantly. Even after all of that sugar-coated explanation of the Hydra, to put it simply, this gun is total ass. Helena will spending more time reloading the weapon than anything else since it can only stock three shots before having to be reloaded. Thankfully, a player can take advantage of Helena's quick reload after a quick shot when only one bullet is left in the gun in order to reload faster than normal, but this still doesn't help the weapon out that much. Here is a mention of the quick shot that Helena has with the Hydra: .-----------------------------------------------------------------------------. | H Y D R A M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block | | | Roll and | | (L1+R1/LT+RT) | | | | Shoot * | | | | | '-----------------------------------------------------------------------------' * Helena will roll toward the closest long range enemy and fire. If she is close to the enemy, she will stand in place and shoot. She will only roll when at long to mid-range from an enemy. Whenever Helena quick shot with the Hydra while it only has one bullet remaining, she will reload automatically. Normally, the Hydra has a long reload animation. The Hydra needs to be used wisely and precisely in RE6 Mercs. It's not near the insane broken weapon that STARS Wesker had in RE5 Mercs anymore. To add the rotten cherry to the top of this weapon, Helena receive no 10-gauge shotgun shell pickups from enemy drops in The Mercenaries while defeating enemies. This is SO unfair to give Helena no shotgun ammo drops for a weapon that is her primary powered weapon. It's not like Helena has a magnum here - no, she has weakass shotgun that can only fire three rapid shots before having to be reloaded... and now, you dare to limit her, Capcom! Blasphemy! I bet if she would have had blond hair and sunglasses, she would have been treated differently. ================ Grenade Launcher ================ Firepower (Acid Rounds): 250 (direct hit), 200 (area) Clip Size: 6 Critical Chance: N/A Reload Speed: C Firing Speed: A Alternate Fire: None Helena starts out with acid rounds loaded in her grenade launcher. Acid rounds explode and stun enemies in place with acid for a few seconds before they fall to the ground. The acid rounds set up melee on groups of J'avo incredibly well. The acid rounds should be saved for big groups of enemies in order to weak them for counter kills or melee kills. Shoot an acid round into a crowd and then run up and melee each of the enemies that gets stunned by acid or turn your attention toward other enemies and then counter the weakened enemies that were hit with acid later since they will be very weak and susceptible to a counter. Acid rounds will stagger zombies, but it won't really affect them as badly as J'avo. It will weaken zombies up to the point where one melee or counter will kill them most of the time. Acid rounds works great at stunning Glava-Begunats (raging insect heads), Noga-Skakanje (grasshopper legs) and Bloodshots. It will set all of those stunned enemies up for a coup de grace melee. Be sure to use the six acid rounds wisely since Helena will not get any more from enemy drops. As usual, the acid will damage Helena from close range if the acid explosion hits her. Acid rounds have the highest potential for damaging a player with the acid explosion since the acid spread is so big, so make sure your target is not directly in front of Helena when firing an acid round. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - H E L E N A (E X) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | Helena EX1, EX2 and EX3 (Costume 1, Costume 2, Costume 3) | '-----------------------------------------------------------' --> How to unlock (EX1): Beat any Mercenaries stage with Helena with at least an A-rank. --> How to unlock (EX2): Sign up on www.residentevil.net and purchase Helena EX2 for 60000 RE points from the "Unlockable Items" tab below your profile name. --> How to unlock (EX3): Sign up on www.residentevil.net and purchase Helena EX3 with 1 EX ticket from the "EX Item List" tab below your profile name. EX tickets are received from participating in some online events (it will mention in the details that all participants get an EX3 outfit). Helena's alternate outfit can be quite hard to use effectively if a player shoots her primary weapon too much since she has the potential to run out of ammo quickly with her main weapon to set up melees with. Her sniper rifle does some good damage for bigger enemies and distant enemies and incendiary grenades really help out for crowds. This Helena starts out with one red herb and a first aid spray. Keep the red herb to mix with a green herb! .--------------------------------. | Helena EX's Starting Inventory | |================================| | Ammo Box 50 x50 | | Sniper Rifle x6 | | Herb (Red) x1 | | First-Aid Spray x1 | | Incendiary Grenade x3 | | 9mm Ammo x50 | | 7.62mm Ammo x20 | '--------------------------------' -- Ammo Box 50 Firepower: 90 Clip Size: 50 bullets Critical Chance: 5 Reload Speed: B Firing Speed: S Alternate Fire: None This machine pistol is quite weak but it has rapid fire, so Helena can spam an enemy with it quickly to set the enemy up for melee kill or counter kill. The problem with this weapon is that it requires several shots to weaken an enemy, so Helena will be using up ammo for this weapon quite fast. The weapon is treated like a handgun so the ammo pickups for this weapon only give a player +15 ammo per pickup. It's easy to run out of ammo if you don't conserve your ammo at times. Because of this, a player can fall into a bad luck scenario where Helena will receive few ammo drops and be stuck without ammo for this weapon. The gun can stock 150 bullets in an inventory slot like a standard handgun, so the ammo doesn't crowd the inventory, but it can be used up so, SO quickly. The quick shot for the ammo box 50 fires out three shots toward the nearest enemy. This is the worst quick shot in the game since it has the potential to miss a target often at times. For some reason, the quick shot will not always lock-on to an enemy well. -- Sniper Rifle Firepower: 700 Clip Size: 6 bullets Critical Chance: 100 Reload Speed: C Firing Speed: C- Alternate Fire: None Helena has the basic sniper rifle that requires a bullet ejection and reload per shot fired, but a player can take advantage of Weapon Switch Shooting which is mentioned in the Advanced Basics section to basically rapid fire this weapon - Shoot, Switch, Switch Back, Shoot, repeat. This version of Helena does not have another powerful weapon to fall back on for bosses besides incendiary grenades, so it's very important to use Weapon Switch Shooting with her rifle to make it more useful. -- Incendiary Grenade Firepower: 800 (direct hit), 400 (area) Clip Size: Critical Chance: Reload Speed: Firing Speed: Alternate Fire: Helena starts out with three incendiary grenades, which can instantly kill or damaging crowds of zombies and J'avo. Incendiary grenades take a bit more damage than they did in RE5, so they are much more useful for crowds in RE6. The radius of the area in which they hit seems to have been increased as well. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| [CH05] ___ _ __ _ / _ \(_) ___ _ __ ___ /\ \ \(_)__ __ __ _ _ __ ___ / /_)/| | / _ \| '__|/ __| / \/ /| |\ \ / // _` || '_ \ / __| / ___/ | || __/| | \__ \ / /\ / | | \ V /| (_| || | | |\__ \ \/ |_| \___||_| |___/ \_\ \/ |_| \_/ \__,_||_| |_||___/ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| _____________________________________ _________________________________________/ P I E R S' M E L E E S (QUICK LIST) ------------------------------------------------------------------------------- .-----------------------------------------------------------------------------. | B A S I C M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Roundhouse | Light Stun | Melee button from | 1 block | 250 | | | | front of enemy | | | |-----------------------------------------------------------------------------| | Uppercut | Heavy Stun | Melee button from | 1 block | 800 | | | (Front) | front of enemy | | | | | Partner Assist | | | | | | Melee | | | | |-----------------------------------------------------------------------------| | Dragon | Heavy Stun (Back)| Melee button from | 1 block | | | Sleeper | Head Stun (Back) | behind enemy | | | | | Stealth Melee | | | | |-----------------------------------------------------------------------------| | Sleeper | Head Stun | Melee button from | 1 block | | | Throw | | front of enemy | | | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Elbow | No Stun | Melee button with | 1 block | | | | | back facing enemy | | | |-----------------------------------------------------------------------------| | Shoulder | No Stun | Melee button during | 1 block | | | Ram | | dash | | | |-----------------------------------------------------------------------------| | Slide | No Stun | Aiming button during| 1 block | | | | | dash | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | |-----------------------------------------------------------------------------| | Weak Kick | No Stun | Melee button while | 0 blocks | | | | | out of stamina | | | |-----------------------------------------------------------------------------| | Breakable | No Stun | Melee near breakable| 0 blocks | | | Object | | object | | | | Kick | | | | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | O N E - H A N D E D G U N M E L E E S* | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' * Piers has no one-handed guns in campaign, so equip a grenade to perform one- handed melees. He can't quick shot a grenade, obviously. .-----------------------------------------------------------------------------. | T W O - H A N D E D G U N M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Weapon | Ground | Melee button over | 1 block | | | Smash | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block | | | Shot | | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' ___________________________________ ___________________________________________/ P I E R S' M E L E E S (IN-DEPTH) ------------------------------------------------------------------------------- -- Shoulder Ram Type of Melee: Dashing Melee How to Perform: Move forward and hold the X/A button to dash then press the R1/RT button after a short while Weapons Required: None Stamina Usage: 1 bar Piers will dash and shoulder ram the enemy in front of him. -- Slide Type of Melee: Dashing Melee How to Perform: Move forward and hold the X/A button to dash then press the L1/LT button after a short while Weapons Required: None Stamina Usage: 1 bar Piers will dash and slide toward the enemy in front of him. -- Elbow Type of Melee: No Stun Melee How to Perform: Turn around and face the screen with the camera facing Piers' front side and then press R1/RT Weapons Required: None Stamina Usage: 1 bar Piers will perform a quick elbow to the back of him. -- Breakable Object Melee Type of Melee: Breakable Object Melee How to Perform: Press R1/RT when next to a breakable object Weapons Required: None Stamina Usage: None Piers shatters the breakable object. -- MP-AF/Rifle Strikes Type of Melee: No Stun Melee/Combo Melee How to Perform: Press R1/RT twice while the assault rifle is equipped Weapons Required: Assault Rifle Stamina Usage: 1 bar (for second melee) Piers will hit the enemy with the back of his weapon twice. The second hit will cause a light stun. -- Forward Kick and Elbow Type of Melee: No Stun Melee/Combo Melee How to Perform: Press R1/RT twice while the handgun is equipped Weapons Required: Grenade (Hand or Flash) Stamina Usage: 1 bar (for second melee) Piers will perform a forward kick then step forward and strike with his elbow. Since Piers does not have a one-handed weapon, a player must equip a grenade in order to perform this combination. -- Roundhouse Type of Melee: Light Stun Melee How to Perform: Activate a light stun on an enemy then press R1/RT while near the enemy. Weapons Required: None Stamina Usage: 1 bar Piers performs a roundhouse kick to the enemy. -- Uppercut Type of Melee: Heavy Stun (Front) Melee/Partner Assist Melee How to Perform: Activate a heavy stun on an enemy then press R1/RT while in front of the enemy Weapons Required: None Stamina Usage: 1 bar Piers ducks then performs an uppercut. This is the same type of melee that Chris used in RE5. -- Dragon Sleeper Type of Melee: Heavy Stun (Back) Melee How to Perform: Activate a heavy stun on an enemy then move to the back of the enemy and press R1/RT Weapons Required: Anything but the combat knife Stamina Usage: 1 bar Piers grabs the lower and upper portion of the enemy from behind then pulls upward during this hold. -- Sleeper Throw Type of Melee: Head Stun Melee How to Perform: Activate a head stun on an enemy then move close to the enemy and press R1/RT Weapons Required: None Stamina Usage: 1 bar Piers grapples the enemy and gets them in a quick sleeper hold then flips over the enemy and tosses the enemy over his shoulder. -- MP-AF/Rifle Smash Type of Melee: Ground Melee How to Perform: Knock an enemy to the ground then move close to the enemy and press R1/RT while the assault rifle is equipped Weapons Required: Assault Rifle Stamina Usage: 1 bar Piers stands over the enemy and raises his weapon and right leg into the air then smashes the enemy with the back end of his weapon when he brings it down. -- Stomp Type of Melee: Ground Melee How to Perform: Knock an enemy to the ground then move close to the enemy and press R1/RT while a grenade is equipped Weapons Required: Grenade (Hand or Flash) Stamina Usage: 1 bar Piers stands over the enemy and raises his foot then stomps the enemy. The Piers player must equip a grenade in order to perform this melee while standing above the enemy. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - P I E R S (D E F A U L T) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> How to unlock: Beat Steel Beast with any character with at least a B-rank. Piers' default outfit is similar to Safari Chris in RE5 Mercenaries in a way because of one flaw that they both share - Piers will often run out of ammo for MP-AF machine gun if you do not conserve ammo for this weapon. He also does not receive rifle ammo drops from enemy item drops at all. Piers will only receive +15 ammo for his MP-AF for ammo drops while using him, which can be used up quickly. Piers rifle is quite nice for damaging enemies, but with him receiving no rifle ammo drops for a rifle that has poor aim from a distance, it really makes him a weak overall character. Thankfully, he carries three remote bombs that work quite well against bigger enemies and crowds. For healing, Piers starts with a first aid spray. .---------------------------. | Piers' Starting Inventory | |===========================| | MP-AF x30 | | Anti-Material Rifle x10 | | First-Aid Spray x1 | | Remote Bomb x3 | | 9mm Ammo x50 | | AM Rifle Ammo x20 | '---------------------------' -- MP-AF Firepower: 100 Clip Size: 30 bullets Critical Chance: 6 Reload Speed: B Firing Speed: A (Primary Fire)/S (Alternate Fire) Alternate Fire: Automatic (Rapid Fire) Piers' MP-AF is best left at its default setting of single fire. When you need to spam shots, quickly tap the trigger. Setting the MP-AF to automatic fire will make you run out of ammo for this weapon quickly. Piers only receives +15 ammo per pickup, so try to conserve. The MP-AF is HIGHLY accurate. It's easily the most accurate weapon in the game, which is great since Piers can easily stun an enemy by shooting the enemy in the head with this weapon. The MP-AF has a lower chance at a critical, so headshots for stun setups works well. Piers' quick shot will set up an immediate light stun on most normal enemies while on single fire or automatic fire. It's best to leave the weapon in single fire mode for quick shotting enemies to avoid wasting ammo. The MP-AF is better than the ammo box for damaging enemies for melee kill setups or counter kill setups, but be sure to watch the current ammo amount and stick with mainly head stuns when Piers starts to run out of ammo. Piers can hold 150 handgun ammo in his inventory at all times for this weapon just like other handguns, so he can stock a lot of ammo, but... this is his primary weapon and he only has a weapon with very limited ammo and a few explosives to fall back on. -- Anti-Material Rifle Firepower: 1000 Clip Size: 10 bullets Critical Chance: 100 Reload Speed: B Firing Speed: D- Alternate Fire: Thermal Scope Out of all the games I have played and all the rifles I have used in them, nothing comes close to giving me pleasure like hitting an enemy with Piers' Anti-Material Rifle. This rifle doesn't just go "boom", this rifle goes "F'in BOOM, BITCH! YEAH!" The power for the rifle is nearly equal to a magnum shot. Piers has a heavy bullet ejection and reload animation after each shot, but a player can take advantage of Weapon Switch Shooting as mentioned in the Advanced Basics section to basically rapid fire this weapon! The biggest flaws with the anti-material rifle is that the aiming is not steady and Piers will not receive any extra rifle ammo drops for this weapon. Because of the shaky aiming of the Anti- Material Rifle, when using Weapon Switch Shooting, make sure your target is close while aiming with a machine gun to make sure the rifle actually hits the target. The quick shot for this weapon can be useful for saving a dying combo quickly, but keep in mind that Piers will have to go through the same slow reload animation per quick shot and there is no way to cancel it unless an enemy hits Piers. When you Weapon Switch Fire, don't just hold down the fire button while switching between weapons - fire with the anti-materiel rifle then switch to the MP-AF then switch back and fire again with the rifle. Don't ever spam the weapon since it has limited ammo! -- Remote Bomb Firepower: 1600 (direct hit), 800 (area) Clip Size: Critical Chance: Reload Speed: Firing Speed: Alternate Fire: Piers starts with three remote bombs, which are highly useful for instantly killing crowds of enemies or damaging bigger enemies. These can really help out for later in the runs when enemies get highly aggressive so be sure to conserve them for when you really need them! This should be used as Piers' main boss killing weapon. Remote bombs take off some major damge for a direct hit and set up some bosses for a coup de grace melee that will be just enough to finish them off after the explosion (Whopper and Lepotitsa). - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - P I E R S (E X) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | Piers EX1, EX2 and EX3 (Costume 1, Costume 2, Costume 3) | '----------------------------------------------------------' --> How to unlock (EX1): Beat any Mercenaries stage with Piers with at least an A-rank. --> How to unlock (EX2): Sign up on www.residentevil.net and purchase Piers EX2 for 60000 RE points from the "Unlockable Items" tab below your profile name. --> How to unlock (EX3): Sign up on www.residentevil.net and purchase Piers EX3 with 1 EX ticket from the "EX Item List" tab below your profile name. EX tickets are received from participating in some online events (it will mention in the details that all participants get an EX3 outfit). Piers' alternate costume is quite a well rounded character overall. He can deal decent damage from any range with his weapon assortment. His main flaw is his basic weapon for melee. The Ammo Box 50 has the potential to run out of ammo very quickly if you spam shots with it. Unlike his default outfit, Piers will receive rifle ammo drops from enemies along with shotgun drops for his Assault Shotgun. Piers EX is easier to use than default mainly because of of constant weapon drops, but he can start to run low on one weapon very easily, but thankfully, both is machine pistol and his rifle are great for setting up melee kills and his rifle is absolutely perfect for weakening enmies for counter kills. This Piers starts with four healing tablets. .-------------------------------. | Piers EX's Starting Inventory | |===============================| | Ammo Box 50 x50 | | Semi-Auto Sniper Rifle x5 | | Assault Shotgun x7 | | 9mm Ammo x30 | | 7.62mm Ammo x15 | | 12-Gauge Shells x10 | | Healing Tablets x4 | '-------------------------------' -- Ammo Box 50 Firepower: 90 Clip Size: 50 bullets Critical Chance: 5 Reload Speed: B Firing Speed: S Alternate Fire: None Just like Piers' default outfit and Helena's alternate outfit, the Ammo Box 50 is weak so it requires a player to spam ammo on an enemy in order to weaken it enough for a melee kill or counter kill, so Piers will need a lot of ammo for this weapon, which he sometimes will not get during a run. Like all other machine pistols, each ammo drop is only +15 ammo. It's best to stick with the weapon's quick shot or aim for the head to get a stun on a normal enemy. Piers can stock 150 handgun ammo in his inventory, but it can be used up so very quickly. Thankfully, Piers EX can fall back on his rifle's quick shot for setting up melees and weakening enemies for counter kills when he runs low on ammo box 50 ammo. -- Semi-Auto Rifle Firepower: 600 Clip Size: 5 bullets Critical Chance: 75 Reload Speed: B Firing Speed: B+ Alternate Fire: None This rifle trades the power of the Anti-Material Rifle for a much more accurate aim. A player can easily hit enemies from a distance with this weapon. There is no need to use Weapon Switch Shooting for this weapon since it already fires rapidly enough as it is. This is a great source of long-range power for Piers and overall power whenever you need it quickly. The semi-auto rifle takes 600 damage per shot which is just a bit lower than the health amount that most normal enemies have. Basically, you can't use Piers' weapon as a quick combo saving weapon unless you fire two rapid shots, which is great since his assault shotgun can serve as his main combo saving weapon and his rifle can be used as a secondary weapon for setting up melees and Piers primary weapon for weakening an enemy for a counter kill. The semi- auto rifle's quick shot will set up a light stun on most normal enemies and Piers can kill that enemy with a single light stun melee afterwards most of the time. The enemy will be weakened enough for Piers counter to kill that enemy as well. -- Assault Shotgun Firepower: 150 x 7 (far), 170 x 7 (close) Clip Size: 7 shells Critical Chance: ? Reload Speed: C Firing Speed: B- Alternate Fire: None The assault shotgun has the best rate of fire out all the shotguns but the pellet spread is not as accurate as the other shotguns. It has an overall tighter spread of pellets when compared to the normal shotgun so it will hit enemies more accurately from further away. The rate of fire is slightly better than the normal shotgun as well. This is a good source of close range power for Piers, which helps to balance him out for all ranges basically. The pellet spread of the assault shotgun will come out looking like this when fired at a wall: . .. a) .. b) ... c) .. d) ... e) ... . . . .. As you can see, all seven pellets that the assault shotgun can fire will not hit the target about half the time. This shotgun is not bad, but you can't always count on it for x7 damage per close or long range shot. The weapon does have an overall tighter spread than other shotguns though, so arguably, it is more accurate than the other shotguns. The pellet spread from this shotgun will often stay close together instead of spreading out. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| [CH06] __ _ ___ _ _ _ / _\| |__ ___ _ __ _ __ _ _ / __\(_) _ __ | | __(_) _ __ \ \ | '_ \ / _ \| '__|| '__|| | | | /__\//| || '__|| |/ /| || '_ \ _\ \| | | || __/| | | | | |_| | / \/ \| || | | < | || | | | \__/|_| |_| \___||_| |_| \__, | \_____/|_||_| |_|\_\|_||_| |_| |___/ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| _________________________________________ _____________________________________/ S H E R R Y' S M E L E E S (QUICK LIST) ------------------------------------------------------------------------------- .-----------------------------------------------------------------------------. | B A S I C M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Roundhouse | Light Stun | Melee button from | 1 block | 250 | | | | front of enemy | | | |-----------------------------------------------------------------------------| | Sweep Kick | Heavy Stun | Melee button from | 1 block | 800 | | | (Front) | front of enemy | | | | | Partner Assist | | | | | | Melee | | | | |-----------------------------------------------------------------------------| | Face Buster| Heavy Stun (Back)| Melee button from | 1 block | | | | Head Stun (Back) | behind enemy | | | | | Stealth Melee | | | | |-----------------------------------------------------------------------------| | Kick Off | Head Stun | Melee button from | 1 block | | | | | front of enemy | | | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Back Kick | No Stun | Melee button with | 1 block | | | | | back facing enemy | | | |-----------------------------------------------------------------------------| | Jump Kick | No Stun | Melee button during | 1 block | | | | | dash | | | |-----------------------------------------------------------------------------| | Slide | No Stun | Aiming button during| 1 block | | | | | dash | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | |-----------------------------------------------------------------------------| | Weak Kick | No Stun | Melee button while | 0 blocks | | | | | out of stamina | | | |-----------------------------------------------------------------------------| | Breakable | No Stun | Melee near breakable| 0 blocks | | | Object | | object | | | | Kick | | | | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | S T U N R O D M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Stun Rod | Ground | Melee button over | 1 block | | | Ground Hit | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Stun Rod | No Stun | Hold L1/LT and tap | 0 blocks | | | Combo | | R1/RT twice | | | |-----------------------------------------------------------------------------| | Stun Rod | No Stun | Hold L1/LT then hold| 0 blocks | | | Charge Hit | | R1/RT * | | | |-----------------------------------------------------------------------------| | Stun Rod | No Stun | Quick shot | 1 block | | | Forward | | (L1+R1/LT+RT) | | | | Strike | | | | | |-----------------------------------------------------------------------------| | Stun Rod | No Stun | Hold L1/LT then left| 0 blocks | | | Dodge | | thumbstick back + | | | | Strike | | R1/RT | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' * The Stun Rod Charge Hit can also be performed during a normal stun rod combo or while holding L1/LT and pressing Back + X/A. Just hold down the R1/RT button at those times. .-----------------------------------------------------------------------------. | O N E - H A N D E D G U N M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block | | | Shot | | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | T W O - H A N D E D G U N M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Weapon | Ground | Melee button over | 1 block | | | Smash | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block | | | Shot | | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' _______________________________________ _______________________________________/ S H E R R Y' S M E L E E S (IN-DEPTH) ------------------------------------------------------------------------------- -- Jump Kick Type of Melee: Dashing Melee How to Perform: Move forward and hold the X/A button to dash then press the R1/RT button after a short while Weapons Required: None Stamina Usage: 1 bar Sherry will dash and jump kick the enemy in front of her. -- Slide Type of Melee: Dashing Melee How to Perform: Move forward and hold the X/A button to dash then press the L1/LT button after a short while Weapons Required: None Stamina Usage: 1 bar Sherry will dash and slide toward the enemy in front of her. -- Back Kick Type of Melee: No Stun Melee How to Perform: Turn around and face the screen with the camera facing Sherry's front side and then press R1/RT Weapons Required: None Stamina Usage: 1 bar Sherry will perform a kick while turning around. -- Breakable Object Melee Type of Melee: Breakable Object Melee How to Perform: Press R1/RT when next to a breakable object Weapons Required: None Stamina Usage: None Sherry shatters the breakable object. -- Forward Kick, Elbow Type of Melee: No Stun Melee/Combo Melee How to Perform: Press R1/RT twice while the handgun is equipped Weapons Required: Handgun Stamina Usage: 1 bar (for second melee) Sherry will hit the enemy with a forward kick followed by an elbow. The second attack will set up a light stun on the enemy. -- Stun Rod Combo Type of Melee: No Stun Melee/Combo Melee How to Perform: While the stun rod is equipped hold L1/LT then tap R1/RT twice Weapons Required: Stun Rod Stamina Usage: None Sherry hits the enemy from the side with the stun rod then steps forward and hits the enemy with a thrust from the stun rod. NOTE: The second hit of this combo is very delayed, so you'll have to keep tapping R1/RT or tap it right after the first hit. The second hit can be charged. -- Stun Rod Charge Hit Type of Melee: No Stun Melee How to Perform: While the stun rod is equipped hold L1/LT then charge R1/RT Weapons Required: Stun Rod Stamina Usage: None Sherry will charge a stun rod attack. This melee can be activated in a variety of ways. It can be done during normal stun rod combo, while pressing Back + X/A while holding L1/LT and while prone (on the ground). -- Stun Rod Dodge Strike Type of Melee: No Stun Melee How to Perform: While the stun rod is equipped hold L1/LT then press back + X/A Weapons Required: Stun Rod Stamina Usage: None Sherry steps backward and swings once with the stun rod. -- Roundhouse Type of Melee: Light Stun Melee How to Perform: Activate a light stun on an enemy then press R1/RT while near the enemy. Weapons Required: None Stamina Usage: 1 bar Sherry performs a roundhouse kick to the enemy. -- Sweep Kick Type of Melee: Heavy Stun (Front) Melee/Partner Assist Melee How to Perform: Activate a heavy stun on an enemy then press R1/RT while in front of the enemy Weapons Required: None Stamina Usage: 1 bar Sherry ducks down then performs an upward kick to the enemy. This is the same melee Jill had in RE5. -- Face Buster Type of Melee: Heavy Stun (Back) Melee How to Perform: Activate a heavy stun on an enemy then move to the back of the enemy and press R1/RT Weapons Required: None Stamina Usage: 1 bar Sherry grabs the enemy from behind and smashes its face into the ground. -- Kick Off Type of Melee: Head Stun Melee How to Perform: Activate a head stun on an enemy then move close to the enemy and press R1/RT Weapons Required: None Stamina Usage: 1 bar Sherry climb on top of the front of the enemy then kicks off of them with both her legs and knocks the enemy to the ground. -- Stomp Type of Melee: Ground Melee How to Perform: Knock an enemy to the ground then move close to the enemy and press R1/RT while the assault rifle is equipped Weapons Required: Handgun Stamina Usage: 1 bar Sherry stands over the enemy then stomps the enemy. -- Stun Rod Ground Hit Type of Melee: Ground Melee How to Perform: Knock an enemy to the ground then move close to the enemy and press R1/RT while the assault rifle is equipped Weapons Required: Stun Rod Stamina Usage: 1 bar Sherry stands over the enemy then hits the enemy with her stun rod. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - S H E R R Y (D E F A U L T) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> How to unlock: Beat Mining the Depths with any character with at least a B- rank. Sherry's default outfit has an overall good weapon selection. She has a decent handgun, a powerful magnum and her trusty stun rod. Her stun rod can help her with close range combat, but it also ruins melee kills if an enemy dies from the charged shock portion of a stun rod attack. Really her quick shot autotargeting with the stun rod is the best part about using it. Sherry starts with one healing tablet and two red herbs. Save the red herbs to combine with green herbs. Since Sherry starts with such a crowded inventory, it's best to find green herbs quickly and combine them with her red herbs then make them into herb tablets to clear inventory space. .------------------------------------. | Sherry's Starting Inventory | |====================================| | Triple Shot x20 | | Lighting Hawk x7 | | Stun Rod | | Herb (Red) x2 | | First Aid Spray x1 | | 9mm Ammo x30 | | .50 Action-Express Magnum Ammo x10 | '------------------------------------' -- Triple Shot Firepower: 150 Clip Size: 20 bullets Critical Chance: 8 Reload Speed: A Firing Speed: S Alternate Fire: 3-shot burst fire The Triple Shot can work well in single fire and 3-shot burst fire mode, but it's best to keep this weapon set to single fire. The weapon starts out on 3- shot burst mode, so switch to single fire when you get ready to fight enemies. This handgun takes off some high damage for a handgun, so Sherry can easily use it to weaken enemies for melee or counter kills. The gun's critical rate is not extremely high so headshots can be a good way to stun enemies for melee attacks or coup de grace melee setups. The Triple Shot's quick shot will light stun in either firing mode. Like all other handguns, Sherry will get 15 handgun ammo per pickup for this weapon and she can stock 150 handgun ammo in one inventory slot. -- Lightning Hawk Firepower: 1200 Clip Size: 7 bullets Critical Chance: 8 Reload Speed: A Firing Speed: B Alternate Fire: None The Lightning Hawk magnum is a great source of long range and short-range damage. It's an overall powerful weapon per shot fired, so it really helps out Sherry when it comes to bigger enemies. It reloads like a handgun and nearly shoots just as fast as a handgun also. This is a great weapon to damage bosses and bigger enemies with. -- Stun Rod Firepower: 140/280 + 40 + 80 (charge) Clip Size: Critical Chance: Reload Speed: Firing Speed: Alternate Fire: The stun rod can be a decent weapon for setting up melees. The charge hit can set an enemy up for a coup de grace melee if the entire attack hits. When the stun rod is charged with electricity, the actually shocking damage at the end is not considered melee and will kill an enemy without you receiving +5 bonus second if the actual shock kills them. The stun rod's quick shot is highly effective against melee killing zombie dogs that are near Sherry. The quick shot will instantly kill the dog for +5 bonus seconds when the stun rod is equipped. Sherry's stun rod can kill off Chrysalids in the Liquid Fire stage very quickly also. It will also stun Bloodshots and set them up for a coup de grace melee when they are hit with the stun rod. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - S H E R R Y (E X) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | Sherry EX1, EX2 and EX3 (Costume 1, Costume 2, Costume 3) | '-----------------------------------------------------------' --> How to unlock (EX1): Beat any Mercenaries stage with Sherry with at least an A-rank. --> How to unlock (EX2): Sign up on www.residentevil.net and purchase Sherry EX2 for 60000 RE points from the "Unlockable Items" tab below your profile name. --> How to unlock (EX3): Sign up on www.residentevil.net and purchase Sherry EX3 with 1 EX ticket from the "EX Item List" tab below your profile name. EX tickets are received from participating in some online events (it will mention in the details that all participants get an EX3 outfit). Sherry's alternate outfit has a great inventory. She comes with a high-powered assault rifle, a decent shotgun and some flash grenades. Her assault rifle has a grenade launcher alternate fire with explosive rounds also. This young lady has some good overall firepower and her old-school outfit looks so much better on her now that she is older. This version of Sherry also starts with two red herbs like her default outfit. .--------------------------------. | Sherry EX's Starting Inventory | |================================| | Bear Commander x30 | | Assault Shotgun x7 | | Flash Grenade x2 | | Herb (Red) x2 | | First-Aid Spray x1 | | 5.56mm Ammo x60 | | 12-Gauge Shells x20 | | 40mm Explosive Rounds x3 | '--------------------------------' -- Bear Commander Firepower: 190 Firepower (Alternate): 1000 (direct hit), 500 (area) Clip Size: 30 bullets/1 grenade (alternate) Critical Chance: 4 Reload Speed: B Firing Speed: ? Alternate Fire: Explosive Rounds This gun can really help out Sherry for setting up melee kills and weakening enemies for counter kills since it takes a lot of damage per shot fired. Just shoot an enemy a few times with this weapon and it will be weak enough to be killed off with a melee or counter. Along with the great damage, the gun has an alternate fire that allows Sherry to fire explosive rounds. Sherry starts with three explosive rounds and will get no more so save them for crowds of enemies or bigger enemies. -- Assault Shotgun Firepower: 150 x 7 (far), 170 x 7 (close) Clip Size: 7 shells Critical Chance: ? Reload Speed: C Firing Speed: B- Alternate Fire: None For close range damaging, Sherry can switch over to the Assault Shotgun. The Assault Shotgun has a tighter spread when compared to the normal Shotgun so it is slightly more accurate from a range. This is a good source of close range damage for Sherry. The pellet spread of the assault shotgun will come out looking like this when fired at a wall: . .. a) .. b) ... c) .. d) ... e) ... . . . .. As you can see, all seven pellets that the assault shotgun can fire will not hit the target about half the time. This shotgun is not bad, but you can't always count on it for x7 damage per close or long range shot. The weapon does have an overall tighter spread than other shotguns though, so arguably, it is more accurate than the other shotguns. The pellet spread from this shotgun will often stay close together instead of spreading out. -- Flash Grenade Firepower: 1 Clip Size: Critical Chance: Reload Speed: Firing Speed: Alternate Fire: As if Sherry's load out is not already good enough, she starts with two flash grenades as well. Toss one of these grenades at a group of J'avo to blind them and set them up for instant heavy stun melee (Coup De Grace) kills for +7 seconds each. Flash grenade are also highly effective for stunning groups of Bloodshots and some J'avo mutations such as Glava-Begunats (raging insect head) and Noga-Skakanje (grasshopper legs). _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| [CH07] _ _ __ __ /_\ __| | __ _ / / /\ \ \ ___ _ __ __ _ //_\\ / _` | / _` | \ \/ \/ // _ \ | '_ \ / _` | / _ \| (_| || (_| | \ /\ /| (_) || | | || (_| | \_/ \_/ \__,_| \__,_| \/ \/ \___/ |_| |_| \__, | |___/ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| ___________________________________ ___________________________________________/ A D A' S M E L E E S (QUICK LIST) ------------------------------------------------------------------------------- .-----------------------------------------------------------------------------. | B A S I C M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Jumping | Light Stun | Melee button from | 1 block | 250 | | Roundhouse | | front of enemy | | | |-----------------------------------------------------------------------------| | Flip Kick | Heavy Stun | Melee button from | 1 block | 800 | | | (Front) | front of enemy | | | | | Partner Assist | | | | | | Melee | | | | |-----------------------------------------------------------------------------| | Leg Face | Heavy Stun (Back)| Melee button from | 1 block | | | Slam | Head Stun (Back) | behind enemy | | | | | Stealth Melee | | | | |-----------------------------------------------------------------------------| | Leg | Head Stun | Melee button from | 1 block | | | Takedown | | front of enemy | | | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Back Kick | No Stun | Melee button with | 1 block | | | | | back facing enemy | | | |-----------------------------------------------------------------------------| | Jump Kick | No Stun | Melee button during | 1 block | | | | | dash | | | |-----------------------------------------------------------------------------| | Slide | No Stun | Aiming button during| 1 block | | | | | dash | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | |-----------------------------------------------------------------------------| | Weak Kick | No Stun | Melee button while | 0 blocks | | | | | out of stamina | | | |-----------------------------------------------------------------------------| | Breakable | No Stun | Melee near breakable| 0 blocks | | | Object | | object | | | | Kick | | | | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | O N E - H A N D E D G U N M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block | | | Shot | | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | T W O - H A N D E D G U N M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Weapon | Ground | Melee button over | 1 block | | | Smash | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block | | | Shot | | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | C R O S S B O W M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block | | | Back Flip | | (L1+R1/LT+RT) | | | | Shot * | | | | | '-----------------------------------------------------------------------------' * Ada will back flip and shoot an arrow from her crossbow. The arrow will often pin an enemy to a wall. _________________________________ _____________________________________________/ A D A' S M E L E E S (IN-DEPTH) ------------------------------------------------------------------------------- -- Jump Kick Type of Melee: Dashing Melee How to Perform: Move forward and hold the X/A button to dash then press the R1/RT button after a short while Weapons Required: None Stamina Usage: 1 bar Ada will dash and perform a jumping kick to the enemy in front of her. -- Slide Type of Melee: Dashing Melee How to Perform: Move forward and hold the X/A button to dash then press the L1/LT button after a short while Weapons Required: None Stamina Usage: 1 bar Ada will dash and slide toward the enemy in front of her. -- Back Kick Type of Melee: No Stun Melee How to Perform: Turn around and face the screen with the camera facing Ada's front side and then press R1/RT Weapons Required: None Stamina Usage: 1 bar Ada will perform a quick kick to the back of her while turning. -- Breakable Object Melee Type of Melee: Breakable Object Melee How to Perform: Press R1/RT when next to a breakable object Weapons Required: None Stamina Usage: None Ada shatters the breakable object. -- Bowgun Strikes Type of Melee: No Stun Melee/Combo Melee How to Perform: Press R1/RT twice while the assault rifle is equipped Weapons Required: Bowgun Stamina Usage: 1 bar (for second melee) Ada will hit the enemy with the back of her bowgun twice. The second hit will cause a light stun. -- Overhead Arm Strike and Kick Type of Melee: No Stun Melee/Combo Melee How to Perform: Press R1/RT twice while the handgun is equipped Weapons Required: Ammo Box 50 Stamina Usage: 1 bar (for second melee) Ada will perform an overhead arm strike with her right arm then perform a kick forward with her right leg. The second hit will cause a light stun. -- Jumping Roundhouse Type of Melee: Light Stun Melee How to Perform: Activate a light stun on an enemy then press R1/RT while near the enemy. Weapons Required: None Stamina Usage: 1 bar Ada leaps into the air then performs a roundhouse kick to her front side. -- Flip Kick Type of Melee: Heavy Stun (Front) Melee/Partner Assist Melee How to Perform: Activate a heavy stun on an enemy then press R1/RT while in front of the enemy Weapons Required: None Stamina Usage: 1 bar Ada performs a flip upward and kicks the enemy while flipping backwards in mid- air. -- Leg Face Slam Type of Melee: Heavy Stun (Back) Melee How to Perform: Activate a heavy stun on an enemy then move to the back of the enemy and press R1/RT Weapons Required: None Stamina Usage: 1 bar Ada grabs the enemy's shoulders then leaps over the enemy and grabs its head with the bottom of her legs and then slams the enemy's face into the ground. -- Leg Takedown Type of Melee: Head Stun Melee How to Perform: Activate a head stun on an enemy then move close to the enemy and press R1/RT Weapons Required: None Stamina Usage: 1 bar Ada jumps and wraps both her legs around the enemy's head then slams them to the ground. -- Bowgun/MP-AF/Sniper Rifle Smash Type of Melee: Ground Melee How to Perform: Knock an enemy to the ground then move close to the enemy and press R1/RT while the assault rifle is equipped Weapons Required: Bowgun/MP-AF/Sniper Rifle Stamina Usage: 1 bar Ada stands over the enemy and raises her bowgun/MP-AF/Sniper Rifle and right leg into the air then smashes the enemy with the back end of her bowgun/MP- AF/Sniper Rifle when she brings it down. -- Stomp Type of Melee: Ground Melee How to Perform: Knock an enemy to the ground then move close to the enemy and press R1/RT while the handgun is equipped Weapons Required: Ammo Box 50 Stamina Usage: 1 bar Ada stands over the enemy and raises her right leg into the air then stomps the enemy. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - A D A (D E F A U L T) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> How to unlock: Beat Ada's scenario in campaign mode. Ada's default outfit carries the same starting weapons that she has in campaign. Ada's melees are very quick which helps her to utilize the Ammo Box 50 weapon a bit better than other characters who's light stun melees are slower and leave them a bit more open to attack afterwards. She has the crossbow with her, but it doesn't help that much for Mercenaries since it actually knocks enemies away from her without killing them. She also starts with eight healing tablets. .--------------------------. | Ada's Starting Inventory | |==========================| | Ammo Box 50 x50 | | Crossbow x1 | | Incendiary Grenade x3 | | 9mm Ammo x30 | | Arrows (Normal) x60 | | Arrows (Pipe Bomb) x30 | | Healing Tablets x8 | '--------------------------' -- Ammo Box 50 Firepower: 90 Clip Size: 50 bullets Critical Chance: 5 Reload Speed: B Firing Speed: S Alternate Fire: None Ada starts with the weak ammo box 50 machine pistol that she had in her campaign. Just like with other characters, a player must conserve ammo for this weapon by shooting enemies in the head to get stuns and use the weapons quick shot for stuns to keep from running out of ammo. Ada will only get +15 handgun ammo per pickup but she can store 150 handgun ammo in a single inventory slot. -- Crossbow Firepower: 550 Firepower (secondary): 150 (impact) Firepower (secondary [explosion]): 1000 (direct hit), 500 (area) Clip Size: 1 arrow Critical Chance: 100 Reload Speed: B Firing Speed: ? Alternate Fire: Pipe Bomb Arrows Ada starts with 60 normal arrows and 30 pipe bomb arrows for her crossbow. While this weapon was good in campaign, it's not as useful in Mercenaries. Ada must reload after every shot fired with both primary and alternate fire - this really goes against this weapon in Mercenaries. In order to get an instant kill on most normal enemies with the crossbow, Ada must aim for the enemy's head and fire a normal arrow directly at the head to shatter it for an instant kill. The crossbow alone does not take off much damage and it only hits a single target. The quick shot for this weapon will almost always ground a normal enemy immediately and it sets them up for a ground melee kill. This weapon needs precise fire when using it to make it worthwile since Ada must reload after every shot fired. The quick shot for this weapon will not kill, so it's not reliable for saving a dying combo. The best way to save a dying combo is to quickly shoot an enemy in the head for an instant kill. The pipe bombs are useful for crowds that will stick together long. The enemy that is impaled with the pipe bomb arrow will almost always die and the area of explosion that the bomb will cause will mainly just knock down the majority of enemies near the targeted enemy. Sometimes groups stay close enough together to be in the direct hit range, but most of the time, the pipe bomb will only scatter surrounding enemies. -- Incendiary Grenade Firepower: 800 (direct hit), 400 (area) Clip Size: Critical Chance: Reload Speed: Firing Speed: Alternate Fire: Like with other characters, the Incendiary Grenades are highly useful for crowds of J'avo or Zombies. The resulting flame is highly damaging and will kill most normal enemies. Save these for groups of enemies that spawn later in the combo. Icendiary grenades can actually be more useful for saving a dying combo than Ada's bowgun on some stages since they take more damage. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - A D A (E X) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - | Ada EX1, EX2 and EX3 (Costume 1, Costume 2, Costume 3) | '--------------------------------------------------------' --> How to unlock (EX1): Beat any Mercenaries stage with Ada with at least an A-rank. --> How to unlock (EX2): Sign up on www.residentevil.net and purchase Ada EX2 for 60000 RE points from the "Unlockable Items" tab below your profile name. --> How to unlock (EX3): Sign up on www.residentevil.net and purchase Ada EX3 with 1 EX ticket from the "EX Item List" tab below your profile name. EX tickets are received from participating in some online events (it will mention in the details that all participants get an EX3 outfit). Ada's alternate outfit is really better than her default outfit but not by much. Once again, she has a weak weapon for setting up melees. The sniper rifle offers her a bit more instant power than the bowgun and she does bring along some hand grenades and flash grenades, which can help out a bunch for crowds. This Ada starts with two red herbs. .-----------------------------. | Ada EX's Starting Inventory | |=============================| | MP-AF x30 | | Sniper Rifle x6 | | Herb (Red) x2 | | Hand Grenade x3 | | Flash Grenade x2 | | 9mm Ammo x30 | | 7.62mm Ammo x6 | '-----------------------------' -- MP-AF Firepower: 100 Clip Size: 30 bullets Critical Chance: 6 Reload Speed: B Firing Speed: A (Primary Fire)/S (Alternate Fire) Alternate Fire: Automatic (Rapid Fire) Like with Piers' default outfit, this machine gun will run out of ammo quickly if a player spams shots with it, so keep the MP-AF set to single fire mode. This gun is highly accurate and it has a low critical rate, so it's easy to go for headshots with this weapon when a quick stun is needed. The MP-AF is only slightly less powerful than the standard handgun, so it's a decent source of power for weakening enemies for melee kils or counter kills. Ada will only get +15 handgun ammo per pickup, but she can stock 150 handgun ammo to each inventory slot. -- Sniper Rifle Firepower: 700 Clip Size: 6 bullets Critical Chance: 100 Reload Speed: C Firing Speed: C- Alternate Fire: None For her main source of damage, Ada's alternate outfit has the basic sniper rifle with the constant shell ejection and reload after every shot fired. Unless you want to be waiting through this full animation after every shot when a Whopper is running toward your Ada, you will want to take advantage of the Weapon Switch Shooting technique that is described in the Advanced Basics section of this guide - Shoot rifle, switch weapon, switch back to rifle, shoot, repeat. -- Hand Grenade Firepower: 1200 (direct hit), 600 (area) Clip Size: Critical Chance: Reload Speed: Firing Speed: Alternate Fire: Having only single kill weapons, Ada will certain need her three hand grenades for crowds of enemies that can ambush a player later in the combo on stages. Toss these into a group and it will most likely kill or highly damage the majority of the crowd. -- Flash Grenade Firepower: 1 Clip Size: Critical Chance: Reload Speed: Firing Speed: Alternate Fire: Ada starts with two flash grenades that can be used to instantly stun groups of J'avo or Bloodshots and set them up for heavy stun melees (Coup De Grace). Be sure to save these for big crowds of J'avo or Bloodshots. Flash grenades are basically useless against normal zombies. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| [CH08] ___ _ __ _ / __\ __ _ _ __ | | __ _ /__\ __ _ __| | __ _ _ __ ___ ___ ___ / / / _` || '__|| | / _` | / \// / _` | / _` | / _` || '_ ` _ \ / _ \/ __| / /___| (_| || | | || (_| | / _ \| (_| || (_| || (_| || | | | | || __/\__ \ \____/ \__,_||_| |_| \__,_| \/ \_/ \__,_| \__,_| \__,_||_| |_| |_| \___||___/ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| _______________________________________ _______________________________________/ C A R L A' S M E L E E S (QUICK LIST) ------------------------------------------------------------------------------- .-----------------------------------------------------------------------------. | B A S I C M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Jumping | Light Stun | Melee button from | 1 block | 250 | | Roundhouse | | front of enemy | | | |-----------------------------------------------------------------------------| | Flip Kick | Heavy Stun | Melee button from | 1 block | 800 | | | (Front) | front of enemy | | | | | Partner Assist | | | | | | Melee | | | | |-----------------------------------------------------------------------------| | Leg Face | Heavy Stun (Back)| Melee button from | 1 block | | | Slam | Head Stun (Back) | behind enemy | | | | | Stealth Melee | | | | |-----------------------------------------------------------------------------| | Leg | Head Stun | Melee button from | 1 block | | | Takedown | | front of enemy | | | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Back Kick | No Stun | Melee button with | 1 block | | | | | back facing enemy | | | |-----------------------------------------------------------------------------| | Jump Kick | No Stun | Melee button during | 1 block | | | | | dash | | | |-----------------------------------------------------------------------------| | Slide | No Stun | Aiming button during| 1 block | | | | | dash | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | |-----------------------------------------------------------------------------| | Weak Kick | No Stun | Melee button while | 0 blocks | | | | | out of stamina | | | |-----------------------------------------------------------------------------| | Breakable | No Stun | Melee near breakable| 0 blocks | | | Object | | object | | | | Kick | | | | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | O N E - H A N D E D G U N M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block | | | Shot | | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | T W O - H A N D E D G U N M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Weapon | Ground | Melee button over | 1 block | | | Smash | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block | | | Shot | | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' _____________________________________ _________________________________________/ C A R L A' S M E L E E S (IN-DEPTH) ------------------------------------------------------------------------------- -- Jump Kick Type of Melee: Dashing Melee How to Perform: Move forward and hold the X/A button to dash then press the R1/RT button after a short while Weapons Required: None Stamina Usage: 1 bar Carla will dash and perform a jumping kick to the enemy in front of her. -- Slide Type of Melee: Dashing Melee How to Perform: Move forward and hold the X/A button to dash then press the L1/LT button after a short while Weapons Required: None Stamina Usage: 1 bar Carla will dash and slide toward the enemy in front of her. -- Back Kick Type of Melee: No Stun Melee How to Perform: Turn around and face the screen with the camera facing Carla's front side and then press R1/RT Weapons Required: None Stamina Usage: 1 bar Carla will perform a quick kick to the back of her while turning. -- Breakable Object Melee Type of Melee: Breakable Object Melee How to Perform: Press R1/RT when next to a breakable object Weapons Required: None Stamina Usage: None Carla shatters the breakable object. -- Grenade Launcher Strikes Type of Melee: No Stun Melee/Combo Melee How to Perform: Press R1/RT twice while the assault rifle is equipped Weapons Required: Grenade Launcher Stamina Usage: 1 bar (for second melee) Carla will hit the enemy with the back of her grenade launcher twice. The second hit will cause a light stun. -- Overhead Arm Strike and Kick Type of Melee: No Stun Melee/Combo Melee How to Perform: Press R1/RT twice while the handgun is equipped Weapons Required: Picador Stamina Usage: 1 bar (for second melee) Carla will perform an overhead arm strike with her right arm then perform a kick forward with her right leg. The second hit will cause a light stun. -- Jumping Roundhouse Type of Melee: Light Stun Melee How to Perform: Activate a light stun on an enemy then press R1/RT while near the enemy. Weapons Required: None Stamina Usage: 1 bar Carla leaps into the air then performs a roundhouse kick to her front side. -- Flip Kick Type of Melee: Heavy Stun (Front) Melee/Partner Assist Melee How to Perform: Activate a heavy stun on an enemy then press R1/RT while in front of the enemy Weapons Required: None Stamina Usage: 1 bar Carla performs a flip upward and kicks the enemy while flipping backwards in mid-air. -- Leg Face Slam Type of Melee: Heavy Stun (Back) Melee How to Perform: Activate a heavy stun on an enemy then move to the back of the enemy and press R1/RT Weapons Required: None Stamina Usage: 1 bar Carla grabs the enemy's shoulders then leaps over the enemy and grabs its head with the bottom of her legs and then slams the enemy's face into the ground. -- Leg Takedown Type of Melee: Head Stun Melee How to Perform: Activate a head stun on an enemy then move close to the enemy and press R1/RT Weapons Required: None Stamina Usage: 1 bar Carla jumps and wraps both her legs around the enemy's head then slams them to the ground. -- Grenade Launcher Smash Type of Melee: Ground Melee How to Perform: Knock an enemy to the ground then move close to the enemy and press R1/RT while the assault rifle is equipped Weapons Required: Grenade Launcher Stamina Usage: 1 bar Carla stands over the enemy and raises her grenade launcher and right leg into the air then smashes the enemy with the back end of her grenade launcher when she brings it down. -- Stomp Type of Melee: Ground Melee How to Perform: Knock an enemy to the ground then move close to the enemy and press R1/RT while the handgun is equipped Weapons Required: Picador Stamina Usage: 1 bar Carla stands over the enemy and raises her right leg into the air then stomps the enemy. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - C A R L A (D E F A U L T) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> How to unlock: Unlock all other characters and outfits. Basically, get an A-rank with every character's default outfit. Oh great! Ada finally got a damaging weapon for her primary weapon, so now she can easily set up light stun melee kills and counter kills with a few shots from her Picador handgu... Hey, wait! You're not Ada! Like I said, "Carla" has the advantage over Ada with the same basic melees as Ada, but Carla has a better weak weapon for setting them up. This female beast also brings along a grenade launcher with six explosive rounds, twelve acid rounds and six nitrogen rounds. Holy hell! Carla also starts with six healing tablets. .----------------------------------------. | Carla's Starting Inventory | |========================================| | Picador x16 | | Grenade Launcher x6 (Explosive rounds) | | 9mm Ammo x50 | | 40mm Acid Rounds x12 | | 40mm Nitrogen Rounds x6 | | Healing Tablets x6 | '----------------------------------------' -- Picador Firepower: 160 Clip Size: 16 bullets Critical Chance: 6 Reload Speed: A Firing Speed: A- Alternate Fire: None Now this is what Ada should have had for a primary weapon. Carla's handgun can set up a melee kill or counter kill with a few weakening shots on her target. Unlike Ada, Carla doesn't have to worry as much about ammo since she won't have to spam shots as much! As usual, Carla can pick up 15 handgun ammo per item drop and she can hold 150 handgun ammo in an inventory slot. -- Grenade Launcher Firepower (Explosive Rounds): 1000 (direct hit), 500 (area) Firepower (Acid Rounds): 250 (direct hit), 200 (area) Firepower (Nitrogen Rounds): 300 (direct hit), 0 (area) Clip Size: 6 grenades Critical Chance: N/A Reload Speed: C Firing Speed: A Alternate Fire: Acid Rounds, Nitrogen Rounds Carla starts out with six explosive rounds loaded into the grenade launcher. For alternate fire, she has twelve acid rounds and six nitrogen rounds. Keep in mind that Carla WILL NOT find any extra ammo for her grenade launcher, so use your starting ammo wisely. Save nitrogen rounds for groups of normal enemies in order to freeze them and kill them off with quick melees. Keep in mind that nitrogen rounds can freeze bigger enemies such as Strelats, Bloodshots and Napads. Carla's explosive rounds are her main source of power, so use them against bigger enemies and make each shot count. Acid rounds are almost just as good as nitrogen rounds for crowds of J'avo, but they don't work as well for normal zombies. Acid rounds work great for damaging enemies to set them up for quick counter kills. Acid rounds will instantly set up a group of J'avo for one hit melee kills for a few seconds, but they only stun J'avo with acid for a few brief seconds instead of freezing. A J'avo takes major damage from the acid round to where it can be easily melee killed or counter killed easily after the acid bath. The main flaw with the grenade launcher is that Carla carries three types of grenade ammo for it and she will have to reload while she switches in between each ammo type. The reload for a grenade launcher is quite long and puts the combo at risk. Instead of constantly switching between grenade types, it's best to substitute rapid Picador fire for explosive ronds in order to damage bigger enemies rather than switch to explosive rounds when another grenade type is already loaded. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| [CH09] _ _ /_\ __ _ ___ _ __ | |_ //_\\ / _` | / _ \| '_ \ | __| / _ \| (_| || __/| | | || |_ \_/ \_/ \__, | \___||_| |_| \__| |___/ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| _______________________________________ _______________________________________/ A G E N T' S M E L E E S (QUICK LIST) ------------------------------------------------------------------------------- .-----------------------------------------------------------------------------. | B A S I C M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Roundhouse | Light Stun | Melee button from | 1 block | 250 | | | | front of enemy | | | |-----------------------------------------------------------------------------| | Hammer Blow| Heavy Stun | Melee button from | 1 block | 800 | | | (Front) | front of enemy | | | | | Partner Assist | | | | | | Melee | | | | |-----------------------------------------------------------------------------| | Neck Break | Heavy Stun (Back)| Melee button from | 1 block | | | | Head Stun (Back) | behind enemy | | | | | Stealth Melee | | | | |-----------------------------------------------------------------------------| | Sleeper | Head Stun | Melee button from | 1 block | | | Throw | | front of enemy | | | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Elbow | No Stun | Melee button with | 1 block | | | | | back facing enemy | | | |-----------------------------------------------------------------------------| | Shoulder | No Stun | Melee button during | 1 block | | | Ram | | dash | | | |-----------------------------------------------------------------------------| | Slide | No Stun | Aiming button during| 1 block | | | | | dash | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | |-----------------------------------------------------------------------------| | Weak Kick | No Stun | Melee button while | 0 blocks | | | | | out of stamina | | | |-----------------------------------------------------------------------------| | Breakable | No Stun | Melee near breakable| 0 blocks | | | Object | | object | | | | Kick | | | | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | O N E - H A N D E D G U N M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Stomp | Ground | Melee button over | 1 block | 500 | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | T W O - H A N D E D G U N M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Weapon | Ground | Melee button over | 1 block | | | Smash | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Auto-aim | No Stun | Quick shot | 1 block | | | Shot | | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' .-----------------------------------------------------------------------------. | S U R V I V A L K N I F E M E L E E S | |=============================================================================| | MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE | |-----------------------------------------------------------------------------| | Ground Stab| Ground | Melee button over | 1 block | | | | | fallen enemy | | | | | | (critical on head) | | | |-----------------------------------------------------------------------------| | Knife Slash| No Stun | Hold L1/LT and tap | 0 blocks | | | | | R1/RT | | | |-----------------------------------------------------------------------------| | Auto-track | No Stun | Quick shot | 1 block | | | Knife Slash| | (L1+R1/LT+RT) | | | |-----------------------------------------------------------------------------| | Melee Combo| No Stun | Melee button twice | 0 blocks, | | | | | | 1 block | | '-----------------------------------------------------------------------------' _____________________________________ _________________________________________/ A G E N T' S M E L E E S (IN-DEPTH) ------------------------------------------------------------------------------- -- Shoulder Ram Type of Melee: Dashing Melee How to Perform: Move forward and hold the X/A button to dash then press the R1/RT button after a short while Weapons Required: None Stamina Usage: 1 bar Agent will dash and shoulder ram the enemy in front of him. -- Slide Type of Melee: Dashing Melee How to Perform: Move forward and hold the X/A button to dash then press the L1/LT button after a short while Weapons Required: None Stamina Usage: 1 bar Agent will dash and slide toward the enemy in front of him. -- Elbow Type of Melee: No Stun Melee How to Perform: Turn around and face the screen with the camera facing Agent's front side and then press R1/RT Weapons Required: None Stamina Usage: 1 bar Agent will perform a quick elbow to the back of him. -- Breakable Object Melee Type of Melee: Breakable Object Melee How to Perform: Press R1/RT when next to a breakable object Weapons Required: None Stamina Usage: None Agent shatters the breakable object. -- Knife Slash Type of Melee: No Stun Melee How to Perform: Hold L1/LT then press R1/RT while the survival knife is equipped Weapons Required: Survival Knife Stamina Usage: None Agent swings his knife in whatever direction he is facing. This can easily set up stuns on enemies. -- Powered Knife Slash (Costume 1 and 2 Jake only) Type of Melee: No Stun Melee How to Perform: Press L1 + R1/LT + RT while the survival knife is equipped Weapons Required: Survival Knife Stamina Usage: None Agent swings his knife in whatever direction he is facing. This is a more powerful version of his normal knife slash. It looks almost the same as his normal knife slash. -- Ground Stab (Costume 1 and 2 Jake only) Type of Melee: Ground Melee How to Perform: Knock an enemy to the ground then move close to the enemy and press R1/RT while the survival knife is equipped Weapons Required: Survival Knife Stamina Usage: 1 bar Agent stands over the enemy then raises his knife into the air with both hands and then plunges his knife into the enemy. -- Rifle Strikes Type of Melee: No Stun Melee/Combo Melee How to Perform: Press R1/RT twice while the assault rifle is equipped Weapons Required: Semi-Auto Rifle Stamina Usage: 1 bar (for second melee) Piers will hit the enemy with the back of his weapon twice. The second hit will cause a light stun. -- Forward Kick and Elbow Type of Melee: No Stun Melee/Combo Melee How to Perform: Press R1/RT twice while the handgun is equipped Weapons Required: Handgun Stamina Usage: 1 bar (for second melee) Agent will perform a forward kick then step forward and strike with his elbow. -- Roundhouse Type of Melee: Light Stun Melee How to Perform: Activate a light stun on an enemy then press R1/RT while near the enemy. Weapons Required: None Stamina Usage: 1 bar Agent performs a roundhouse kick to the enemy. -- Hammer Blow Type of Melee: Heavy Stun (Front) Melee/Partner Assist Melee How to Perform: Activate a heavy stun on an enemy then press R1/RT while in front of the enemy Weapons Required: None Stamina Usage: 1 bar Agent leans forward and raises his arm then overhead punches the enemy down to the ground. This melee is unique to Agent alone! -- Neck Break Type of Melee: Heavy Stun (Back) Melee How to Perform: Activate a heavy stun on an enemy then move to the back of the enemy and press R1/RT Weapons Required: Anything but the combat knife Stamina Usage: 1 bar Agent grabs the enemy's head from behind then twists its neck. -- Sleeper Throw Type of Melee: Head Stun Melee How to Perform: Activate a head stun on an enemy then move close to the enemy and press R1/RT Weapons Required: None Stamina Usage: 1 bar Agent grapples the enemy and gets them in a quick sleeper hold then flips over the enemy and tosses the enemy over his shoulder. -- Rifle Smash Type of Melee: Ground Melee How to Perform: Knock an enemy to the ground then move close to the enemy and press R1/RT while the assault rifle is equipped Weapons Required: Semi-Auto Rifle Stamina Usage: 1 bar Piers stands over the enemy and raises his weapon and right leg into the air then smashes the enemy with the back end of his weapon when he brings it down. -- Stomp Type of Melee: Ground Melee How to Perform: Knock an enemy to the ground then move close to the enemy and press R1/RT while the handgun is equipped Weapons Required: Handgun Stamina Usage: 1 bar Agent stands over the enemy and raises his foot then stomps the enemy. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - A G E N T (D E F A U L T) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --> How to unlock: Automatically available with the December 2012 update on both consoles. Get on PSN or Xbox LIVE and start up the game to receive the update for Agent to be listed below all other characters. Agent is a total cut and paste character for the most part. This Agent from the BSAA is most like Piers however. He has Piers' head stun and light stun melee and Piers' counter. Agent's only unique melee is his frontal heavy stun (coup de grace) hammer blow melee. Agent comes decked out with a fantastic inventory. He is the only character that starts with a first aid spray (freaking two!) and has additional healing tablets. He starts with the survival knife, Nine-Oh-Nine handgun and Semi-Auto Sniper Rifle. Players can play him just like Piers EX with a handgun for the most part. He's actually a stronger version of Piers EX. .----------------------------------------. | Agent's Starting Inventory | |========================================| | Survival Knife | | Nine-Oh-Nine (909) Handgun x15 | | Semi-Auto Sniper Rifle x5 | | 9mm Ammo x50 | | 7.62mm Ammo x15 | | Healing Tablets x6 | | First Aid Spray x2 | '----------------------------------------' -- Survival Knife Firepower: 180 Clip Size: Critical Chance: Reload Speed: Firing Speed: Alternate Fire: The Survival Knife helps out Agent just as much as helps out Jake EX - basically, the knife is useless for the most part. Agent can slash with it from close range to get a melee kill on a weakened J'avo or zombie, but other than that, there is not too much use to this weapon. Just like Jake EX, Agent will perform a unique ground stab when the Survival Knife is equipped while performing a ground melee. -- Nine-Oh-Nine Firepower: 150 Clip Size: 15 bullets Critical Chance: 12.5 Reload Speed: A Firing Speed: A Alternate Fire: None Agent gets one of the better handguns among all Mercencaries characters. The Nine-Oh-Nine has has a decent stat for almost every listing. Like with Chris and Jake default, the Nine-Oh-Nine has a higher critical rate than other handguns, so don't constantly go for headshots on enemies. This is really the best weapon to have equipped to Agent most of the time, but his semi-auto rifle can be just as good, especially in J'avo stages. The handgun can stock 150 handgun ammo to one inventory slot. This means that you can pick up several handgun pickups and not worry about crowding your inventory. The only real flaw with a handgun is that pickups for it are only 15 ammo for each pickup, so if you get really low, it's hard to build it back up again if pickups start to become rare. -- Semi-Auto Rifle Firepower: 600 Clip Size: 5 bullets Critical Chance: 75 Reload Speed: B Firing Speed: B+ Alternate Fire: None This rifle has some great accuracy. A player can easily hit enemies from a distance with this weapon. There is no need to use Weapon Switch Shooting for this weapon since it already fires rapidly enough as it is. This is a great source of long-range power and overall power for Agent whenever you need it quickly. The semi-auto rifle takes 600 damage per shot which is just a bit lower than the health amount that most normal enemies have. Basically, Piers EX can't use this weapon as a quick combo saving weapon unless you fire two rapid shots, which is kind of bad since Agent has no way to instantly save a combo with a quick shot. Like Piers EX, his rifle can be used as a secondary weapon for setting up melees and it can be Agent's primary weapon for weakening an enemy for a counter kill. The semi-auto rifle's quick shot will set up a light stun on most normal enemies and Agent can kill that enemy with a single light stun melee afterwards most of the time. The enemy will be weakened enough for Agent's counter to kill that enemy as well. Agent is most like Piers (he has Piers' counter), so he can be played much like a Piers EX with a handgun. ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ \_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_/ / \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ S E C T I O N VI [ST00] - - - - - - - - - - - - - - - - - - ___ ___ ___ ___ ___ ___ / \ / \ / \ / \ / \ / \ ___ | | ___ | | ___ | | ___ | | ___ | | ___ | | ___ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ | | ___ | | ___ | | _ S T A G E S _ | | ___ | | ___ | | \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ | | | | | | | | | | | | \___/ \___/ \___/ \___/ \___/ \___/ - - - - - - - - - - - - - - - - - - _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| [ST01] _ ___ _ STAGE 01 /\ /\ _ __ | |__ __ _ _ __ / __\| |__ __ _ ___ ___ / / \ \| '__|| '_ \ / _` || '_ \ / / | '_ \ / _` | / _ \ / __| \ \_/ /| | | |_) || (_| || | | | / /___ | | | || (_| || (_) |\__ \ \___/ |_| |_.__/ \__,_||_| |_| \____/ |_| |_| \__,_| \___/ |___/ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. .--------------------------------------. | Stage Enemies | |======================================| | Enemy Type | Point Amount | |--------------------------------------| | Zombie Dog | 100 | | Zombie | 300 | | Bloodshot | 600 | | Whopper | 1000 | | Napad (boss) | 1500 | '--------------------------------------' Urban Chaos is a Chinese marketplace with several stores. The street outside the stores has been barricaded on both sides with roadblocks and several vehicles lie out in the street. On one side of the street there is a bar, restaurant and an arcade. The bar and restaurant are both connected via a small corridor in between them. The other side of the street has two restaurants. The restaurant with the red herb inside is a ramen shop. The middle of the area has an overhead tunnel bridge that extends across the street below. .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. =========== Enemy Waves =========== -- Beginning of Run (1-40 combo) Zombies Zombie Cops with assault rifles and weaponless Zombie Dogs x9 Firefighter Zombies -- Middle of Run (41-90 combo) BSAA Zombies Bloodshot BSAA Zombies x2 (40 combo) Zombies Whopper x1 (50 combo) Splitting Zombies Bloodshots x9 -- End of Run (91-150 combo) Firefighter Zombies Zombies Whopper x2 (100 combo) Zombie Cops with magnums (110 combo) Zombie Dogs x7 Bloodshot BSAA Zombies x2 BSAA Zombies Zombies ********************************** SECRET BOSS ******************************** Boss Type: Napad Spawning Requirement: Kill 15 enemies with counters before killing 80 enemies. ******************************************************************************* ======================= Specific Enemy Spawning ======================= -- Whopper 1 COMBO KILL: 50 kills SPAWN POINT: Spawns from the ceiling spawn point in the arcade. -- Whopper 2 COMBO KILL: 100 kills SPAWN POINT: Spawns from the ceiling spawn point in the arcade. -- Whopper 3 COMBO KILL: 100 kills SPAWN POINT: Spawns from the ceiling spawn point in the ramen shop with red herb on the counter inside. -- Magnum Cop Zombies COMBO KILL: 110 kills SPAWN POINT: Spawns from the fence spawn point to the right of the entrance to the ramen shop. While facing the entrance, this spawn point is to the right of the right entrance to the ramen shop. ========== Stage Maps ========== -- Urban Chaos (First Floor) _ .' | |'.. /\ .' '. | '._____.' '._.'._.'..___.'.' |.___________ ___________| _|_| __ _ _IG | | | | \_\ |_| |_|GH | | _ __ \ _ | FS |-| ___/ /__ __ _| |_ |-| | | 90 | |-| /__/ / | | | |-| CT | |___________| |-| /_/ *90|GH _____|-| | _________| ___. | | | _ _/ |___________ | \ TC|| |_| | | __|| | | | 60 | TC|_| \ |,TC RB 60 | | IG | | | || |___________| |______ ___ || _ _ _ |,TC | ___| | | |_| | | | _| |_|_ | | _| ____|__| _ _ | | | TC TC//' |-| | RH | | FG |-| \ /_/ | |HG __ |-| | 60 | | |-| | |_| /_/ |-| | | |____RB_____ GH |-|___ __ ____________| | |___| \_\ | | |_|| | _| __ ___ ||| | IG|_| \_\ / / | ||| | | TC | /_ / | | |. TC:| 90/ \ . |_ | '.. | / \ \.' '________|_| | ' _ ..'.. ...'\__\ \ | |_| '.._.' '..' \ | \ | \_____| CT * This 90 seconds is on the rooftop of the bus. -- Urban Chaos (Second Floor) [Top Walkway] _____ ________________________________________________________________ _____ | ^ |__| |__| |__| ^ | | __ CT* _ IG__ | |_____v________________| |_________| |__________| |__________________v_____| * Combo Time is on the roof .------------------------------------. | MAP ABBREVIATIONS | |====================================| | FS = First Aid Spray | | RH = Red Herb | | GH = Green Herb | | FG = Flash Grenade | | HG = Hand Grenade | | IG - Incendiary Grenade | | RB = Remote Bomb | | TC = Tall Crate (breakable object) | | CT - Combo Time | | 90 = 90 Second Time Bonus | | 60 = 60 Second Time Bonus | | 30 = 30 Second Time Bonus | '------------------------------------' -- Urban Chaos (First Floor) [Blank Map] _ .' | |'.. /\ .' '. | '._____.' '._.'._.'..___.'.' |.___________ ___________| _|_| __ _ _ | | | | \_\ |_| |_| | | _ __ \ _ | | |-| ___/ /__ __ _| |_ |-| | | | |-| /__/ / | | | |-| | |___________| |-| /_/ | | _____|-| | _________| ___. | | | _ _/ |___________ | \ || |_| | | __|| | | | | |_| \ |, | | | | | || |___________| |______ ___ || _ _ _ |, | ___| | | |_| | | | _| |_|_ | | _| ____|__| _ _ | | | //' |-| | | | |-| \ /_/ | | __ |-| | | | |-| | |_| /_/ |-| | | |___________ |-|___ __ ____________| | |___| \_\ | | |_|| | _| __ ___ ||| | |_| \_\ / / | ||| | | | /_ / | | |. :| / \ . |_ | '.. | / \ \.' '________|_| | ' _ ..'.. ...'\__\ \ | |_| '.._.' '..' \ | \ | \_____| -- Urban Chaos (Second Floor) [Top Walkway] [Blank Map] _____ ________________________________________________________________ _____ | ^ |__| |__| |__| ^ | | __ _ __ | |_____v________________| |_________| |__________| |__________________v_____| ==================== Time Bonus Locations ==================== .---------------------------------------------------. | Beginning Time | 2 minutes | | Full Time Bonus Amount | 7 minutes and 30 seconds | | Total Stage Time | 9 minutes and 30 seconds | '---------------------------------------------------' [ ] 60 seconds - Behind a counter and some fallen tables inside the building with pink ceiling lights that can be reached through the bar. There is an animal carcass near the counter and a hand grenade on the counter. [ ] 90 Seconds - Behind the counter in the back of the arcade building. [ ] 90 Seconds - Near a tall white bus beside the blockade that faces a combo time. The combo time is out on the street. [ ] 60 Seconds - This timer is off to the far right in the back of the restaurant (ramen shop) with the red herb inside. [ ] 60 Seconds - Inside the restaurant with the animal carcass behind the cashier counter. There is an explosive barrel behind the counter and a remote bomb on the counter also. [ ] 90 Seconds - Get on the middle walkway by moving up either of the stairs then find the side without railing that overlooks two buses. Fall off that ledge and this time bonus will be on top of the second bus. ==================== Combo Time Locations ==================== [ ] Combo Time 1 - Outside of the blockade on the side of the area with the tall bus and the 60 seconds. This combo time is in the background near a light pole. It must be shot with a gun in order to activate it. [ ] Combo Time 2 - Look on the rooftop of the high walkway to see this combo time. It must be shot in order to activate it. [ ] Combo Time 3 - Stand near the arcade entrance then look out into the street to see this combo time on a high catwalk above a sign. Look to the left while staring across the street. ============== Item Locations ============== _ |_| Remote Bomb _ \__ On the two side cabinets in the bar building. |_| Flash Grenade / _ |_| Herb (Green) - On a crate outside the bar building _ |_| Hand Grenade - On the counter near the 60 seconds in the meat shop _ |_| Incendiary Grenade - On a green stand outside the bar building. Two police cars are nearby. _ |_| First Aid Spray - Find the middle row of consoles in the arcade and this is lying on top of them. _ |_| Herb (Green) _ \__ Lying on a green stand across the street from the |_| Incendiary Grenade / arcade. _ |_| Herb (Red) - Inside of the restaurant (ramen shop) that is across the street from the bar building. This building has a 60 second time bonus inside. _ |_| Remote Bomb - On the counter of the restaurant with the hanging animal carcass behind the counter. There is a 60 second timer in the back of the building also. _ |_| Herb (Green) - Move inside the tall bus across from the arcade up under the upper walkway in the middle of the area and this is on a counter inside the bus. _ |_| Hand Grenade - Move inside the tall bus across from the building with pink overhead lights and this will be on a counter inside. This is up under the middle overhead walkway. The bus with the green herb is on the other side of the walkway. _ |_| Incendiary Grenade - On top of the middle crate on the upper walkway. _ |_| Herb (Green) - Get up on the upper walkway by moving up either staircase then find the side without railing that overlooks a bus with this green herb on it. Fall to the bus rooftop then claim the herb. ========================== Breakable Object Locations ========================== _ |_| Tall Crate _ \__ Near a fallen sign and red car in the street outside the |_| Tall Crate / restaurants with the remote bomb and red herb. This is almost under the high middle walkway. Contents: Random Item (left crate), Random Item (right crate) _ |_| Tall Crate _ \__ There are tall crates near a pillar by the stairs that leads |_| Tall Crate / up to the middle walkway outside of the restaurant. This is on the same side with the meat shop with the remote bomb pickup and ramen shop with the red herb. Contents: Random Item (left crate), Random Item (right crate) _ |_| Tall Crate _ \__ Beside a pillar outside the building with the pink overhead |_| Tall Crate / lights and hanging animal carcass inside. Contents: Random Item (left crate), Random Item (right crate) _ |_| Tall Crate _ \__ Lying near some blockades and a police car near the 90 timer |_| Tall Crate / that is beside a bus. Contents: Random Item (left crate), Random Item (right crate) ================ Hazard Locations ================ [ ] Explosive Barrel - In the middle of the building with the pink overhead lights and hanging animal carcass inside. [ ] Explosive Barrel - Near a pillar that supports the middle walkway outside the building with pink overhead lights and hanging animal carcass inside. [ ] Explosive Barrel - Near a roadblock, fallen sign and red car in the street outside of the restaurant. [ ] Explosive Barrel - Behind the cashier counter and beside a hanging animal carcass in the restaurant with the 60 seconds. [ ] Explosive Barrel - On top of the upper walkway. ========== Stage Tips ========== o Whoppers drop green herbs after they are killed, so be sure to pick them up once you kill one later in the combo. o Try to counter zombies with weapons as much as possible to increase time, but do so only when you move toward a zombie and it starts to swing with its weapon arm. DO NOT stand and wait too long for a zombie to attack in order to set up a counter. Move to another zombie if the current falls, or just melee kill it. o When the zombie dogs arrive, use a quick shot to easily kill them if they ever get too annoying to shoot with normally aimed shots. Melee killing them is often more trouble than it's worth since it will often take two kicks to finish them off. o Bloodshots will almost always run toward your character and try to lunge and tackle your character from a distance. If you can get the timing down, you can easily counter their tackle the second right before they grab during a lunge for a +10 second counter bonus and instant kill on a Bloodshot! The counter is not that hard since the Bloodshot is so predictable from long range. o When Bloodshots or Zombie dogs crowd around your character, be prepared to roll. Always roll after a melee or counter on a Bloodshot if others are in the area. o Zombie BSAA soldiers have body armor and Zombie fireman have head armor so avoid those areas with weaker weapons. Zombie fireman can be shot in the fire extinguisher backpack to make them blow up. Both of these types of zombies have just a little more health than the standard zombie. o Around 40 combo, BSAA soldiers will camp along the top middle walkway. The two in the middle will spawn a Bloodshot once they are shot. Two BSAA soldiers that spawn Bloodshots will also spawn after 140 combo on the lower level. o Zombie policeman armed with assault rifles and magnums will shoot from a distance and cause your character to fall over often per hit. Be sure to listen for the gunfire and take them down quickly after they spawn. The zombie policeman with the magnums can be the worst with their long range gunshot that will knock your character down. o Be sure to keep an eye on Whoppers whenever one of them arrives in the area. They are slow, but their attacks are hard to stop once they are headed for your character. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| [ST02] __ _ _ ___ _ STAGE 02 / _\| |_ ___ ___ | | / __\ ___ __ _ ___ | |_ \ \ | __|/ _ \ / _ \| | /__\// / _ \ / _` |/ __|| __| _\ \| |_| __/| __/| | / \/ \| __/| (_| |\__ \| |_ \__/ \__|\___| \___||_| \_____/ \___| \__,_||___/ \__| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. .--------------------------------------. | Enemy Type | Point Amount | |======================================| | J'avo | 300 | | J'avo with 1 Mutation | 500 | | Napad | 1500 | | Gnezdo | 3000 | '--------------------------------------' Steel Beast is a bridge area in Edonia, Europe from Chris' campaign. This stage has three floors altogether. The top floor is the actual bridge and it has a huge gap on one side of it. The bridge is broken in several areas. There are many sets of stairs on all floors of the bridge. The stairs lead to the middle floor and bottom floor below the bridge. The middle floor is mainly a set of long catwalks. It has a room with a window on the side of the bridge below the big gap. The very bottom floor can be reached from both sides of the map by going down the stairs on either side. .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. =========== Enemy Waves =========== J'avo with knives Sniper J'avo (10 combo) Ruka-Srp x4 Noga-Let x5 (30 combo) Rocket Launcher J'avo x2 (35 - 40 combo) Sniper J'avo x1 (35 - 40 combo) Napad x8 (55 - 70 combo) Telo-Eksplozija x11 (65 - 75 combo) Melee J'avo Noga-Skakanje x11 Sniper J'avo x1 J'avo to Ruka-Srp Mutation x4 Ruka-Bedem x8 Glava-Smech x9 (120 - 130 combo) Telo-Eksplozija x9 (125 - 135 combo) Rocket Launcher J'avo x1 (130 combo) J'avo with knives (130 - 150 combo) ********************************** SECRET BOSS ******************************** Boss Type: Gnezdo Spawning Requirement: Defeat 25 enemies with Coup De Grace attacks before killing 80 enemies. (aka. kill 25 enemies with a frontal heavy stun melee [flash grenade toss sets it up on normal J'avo if melee'd from their front side]) Boss Type: Napad Spawning Requirement: All Napads that spawn after 60 combo are considered bosses on Steel Beast and will give a boss bonus once defeated. ******************************************************************************* ========== Stage Maps ========== -- Steel Beast (Bottom Floor) |^^| |--| __ __ __ __|--| | | | | |90| |__|__|__|__|__| |--| |--| |--|_____________ | | | | | |_ FS |_|_|_ _| |_| _ | TC | |60| | |____| | |_| \ \ | | _HG \_\_| | | | o|___| | |_| TC | | _ | | | | _ | | |_| CT| | | |_|____| | | | | |____| | | | | ___|_ _| | | | | | | _ |_|_|____| | |_| | | | |_____________ | |--| |--| |vv| -- Steel Beast (Second Floor) ___________________ |O TC| | __________ | | | |^^|^^| | | |--|--| | | |--|--| | | | |__ | |TC| | |__| | |90| | | | | __| | | | | |^^| | | |--| | |_____________|--| | | | _____________ | | | | | | | | | | | | | |TC| |90| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |_____________| | | | | _____________| | |^^| | |--| | |--| | | | | |^^| | | |--| | | |--| | |_____________|--| | | | ________________| |--| |--| |--| |--| |--| |vv| |--| | | |--| | | |--| | | | |_____________| | | | | _____________ | | |TC 60 | | | |TC | | | | |___________________| -- Steel Beast (Top Floor) CT* ___________________ | TC | | 90 | | _ _ RB | | | | |^^| | | | |--| | | | |--| | | | | | | | | | |_ _| | | | |____________ | | | | | | |^^| ____________| |--| | _ |--| | __ | | | || | |_| | || | | ||__|_ /FS | | |_|60 | | | | | | | | | | | | _ _ ;:; | | |_|_| | | |^^| | | |--| | | |--| | |__ IG GH | | | _--_ |--| | | |--| |__|_____________|--| |vv| CT* * Both Combo Times on the top floor are off in the distance. .------------------------------------. | MAP ABBREVIATIONS | |====================================| | FS = First Aid Spray | | RH = Red Herb | | GH = Green Herb | | FG = Flash Grenade | | HG = Hand Grenade | | IG - Incendiary Grenade | | RB = Remote Bomb | | TC = Tall Crate (breakable object) | | CT - Combo Time | | 90 = 90 Second Time Bonus | | 60 = 60 Second Time Bonus | | 30 = 30 Second Time Bonus | '------------------------------------' -- Steel Beast (Bottom Floor) [Blank Map] |^^| |--| __ __ __ __|--| | | | | | | |__|__|__|__|__| |--| |--| |--|_____________ | | | | | |_ |_|_|_ _| |_| _ | | | | | |____| | |_| \ \ | | _ \_\_| | | | o|___| | |_| | | _ | | | | _ | | |_| | | | | |_|____| | | | | |____| | | | | ___|_ _| | | | | | | _ |_|_|____| | |_| | | | |_____________ | |--| |--| |vv| -- Steel Beast (Second Floor) [Blank Map] ___________________ |O | | __________ | | | |^^|^^| | | |--|--| | | |--|--| | | | |__ | | | | |__| | | | | | | | __| | | | | |^^| | | |--| | |_____________|--| | | | _____________ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |_____________| | | | | _____________| | |^^| | |--| | |--| | | | | |^^| | | |--| | | |--| | |_____________|--| | | | ________________| |--| |--| |--| |--| |--| |vv| |--| | | |--| | | |--| | | | |_____________| | | | | _____________ | | | | | | | | | | | |___________________| -- Steel Beast (Top Floor) [Blank Map] ___________________ | | | | | _ _ | | | | |^^| | | | |--| | | | |--| | | | | | | | | | |_ _| | | | |____________ | | | | | | |^^| ____________| |--| | _ |--| | __ | | | || | |_| | || | | ||__|_ / | | |_| | | | | | | | | | | | | _ _ ;:; | | |_|_| | | |^^| | | |--| | | |--| | |__ | | | |--| | | |--| |__|_____________|--| |vv| ==================== Time Bonus Locations ==================== .-------------------------------------. | Beginning Time | 2 minutes | | Full Time Bonus Amount | 9 minutes | | Total Stage Time | 11 minutes | '-------------------------------------' [ ] 60 seconds - This is lying beside an iron crate in the middle of the bridge. A group of sandbags with a first aid spray pickup on them is nearby. [ ] 90 seconds - On the side of the bridge without the gap, you can see a timer across a small gap in the bridge. Find the traincart off to the left and hop inside then move to the other side to reach this timer. [ ] 90 seconds - On the stairs that lead down to the bottom floor portion of the bridge. This is on the side without the gap. [ ] 90 seconds - In the middle floor, this time bonus is in a small alcove that is behind a roadblock. It has a wall on its back side that keeps a player from seeing it from the side of the bridge without the gap. [ ] 90 seconds - On the middle floor of the bridge, this timer is on the catwalk across from the middle set of stairs. [ ] 60 seconds - Make your way to the middle floor of the bridge and run to the side below the gap in the top portion of the bridge. This timer is inside the room on that side - it's near a window. [ ] 60 seconds - Move to the very bottom floor of the bridge and this timer will be off to the left in the back of that area near a truck. ==================== Combo Time Locations ==================== [ ] Combo Time - This is on the opposite side of the top bridge, across the gap in the bridge. It must be shot with a weapon. [ ] Combo Time - There is a ledge in the background of the side without the gap in the bridge where this combo time can be seen. It must be shot from a distance. It's right near a ramp that is in the background. While moving toward the side of the bridge without the gap, it will be on the back right portion of that side. It must be shot with a weapon. [ ] Combo Time - Lying in the back of a blue dumptruck on the very bottom portion of the bridge. It must be shot with a weapon. ============== Item Locations ============== _ |_| Green Herb _ \__ These are both on a pile of sandbags on the side of |_| Incendiary Grenade / the top of the bridge that faces a combo time. _ |_| First Aid Spray - Find the 60 second timer near the iron crate on the bridge and this will be lying on the group of sandbags near that timer. _ |_| Remote Bomb - Move through the train cart on the side of the bridge without the big gap and this will be lying on an oil drum across from the timer on that side. _ |_| Hand Grenade - On the back of a car that is leaned up against a pile of sandbags on the bottom floor of the bridge. This is across from the area with the 60 second timer on the bottom floor. _ |_| First Aid Spray - On a pile of sandbags near the 60 second timer on the very bottom floor of the bridge. ========================== Breakable Object Locations ========================== _ |_| Tall Crate _ \__ These are both lying near a fence by the set of stairs that |_| Tall Crate / is closet to the big gap with the combo bonus on the other side of it. Contents: Flash Grenade (left crate), Random Item (right crate) _ |_| Tall Crate - On the middle floor of the bridge, this is lying near the railing by the stairs that lead down to the bottom portion of the bridge. This is on the side without the gap. Contents: Random Item _ |_| Tall Crate - On the side of the bridge without the big gap, this is lying near the 90 second timer on that side. You'll need to move through a train cart to reach it. This is on the top floor of the bridge. Contents: Red Herb _ |_| Tall Crate - Find the 90 second timer on the third floor of the bridge and this will be behind a red blockade in the room behind that timer. Contents: Hand Grenade _ |_| Tall Crate - Lying near the railing of the catwalks on the middle floor of the bridge. This is closet to the side with the big gap in the bridge. Contents: Incendiary Grenade _ |_| Tall Crate _ \__ These are both in the room below the bridge gap. Move down |_| Tall Crate / to the second floor of the bridge to find it. There is a 60 second timer in the room. Contents: Green Herb (left crate), Random Item (right crate) _ |_| Tall Crate - On the very bottom portion of the bridge, this tall crate is near an iron crate. An explosive barrel is near the iron crate also. Contents: Flash Grenade ================ Hazard Locations ================ _ |_| Explosive Barrel - On the third floor of the bridge, this is near the railing on the opposite side of the catwalk across from the side with the stairs. This is on the side without the gap. _ |_| Explosive Barrel - Inside of the traincart that leads to the 90 seconds on the opposite side of the bridge without the big gap on the top floor of the bridge. _ |_| Explosive Barrel - This is lying near an iron crate on the very bottom floor of the bridge. It's near a tall crate. ================== Solo mode Strategy ================== Choose the top starting point and don't hit the 60 second timer on the top floor of the bridge. Collect the green herb, first aid spray and red herb on the top floor before moving down to the second floor. Hit the following timers from the start: - 90 seconds on the side of the bridge with the train cart - 90 seconds on the middle floor behind the roadblock - 60 seconds on the middle floor in the room below the side of the bridge with the gap Start fighting on the second floor in the room with the 60 second timer. Kill off the J'avo while entering that room. Work your way back out of the room and toward the 90 second timer near the stairs on the second floor and hit it then move back up to the top floor via the stairs. Stay on the second floor and fight until enemies start to run out - this means that J'avo are starting to spawn on the top floor. Flying Noga-Lets will start to appear and this is your cue to get to the top floor. J'avo will start to parachute into the area at 30-35 combo. Be sure to start moving to the top floor at 30 combo. Melee kill the J'avo and kill off the Noga-Lets that will appear in the area. Shortly after 55 combo, Napads will start to spawn from the side of the bridge with the train. Hop over the railing on that side and move down the stairs. Keep the combo by killing the Napads and Telo-Eksplozija on the way down the stairs. The Telo-Eksplozija will spawn from the second floor catwalks off to the left as you move down the stairs and some will spawn from the bottom floor. Hit the 90 second timer on the stairs while moving down the stairs and continue to kill the Napads that move up the stairs. Telo-Eksplozija will spawn from the bottom floor. Grab the first aid spray off the sandbags and hit the 60 second timer behind the sandbags while fighting. Eventually, J'avo will start to spawn along with Noga-Skakanje mutations that have grasshopper legs. The Noga-Skakanje spawn at 80 combo. You will have dry periods at time, especially around 100 combo, so be prepared to bullet kill to keep the combo if needed! You could also use an incendiary grenade to instantly kill just about any enemy. Around 100 combo, the J'avo with white coats that spawn can mutate into a Ruka-SRP, so be ready for this blade arm mutation and instantly bullet kill to keep the combo if needed. Ruka-Bedem with shields will start to spawn around 105 combo. Fight the enemies until about 120 combo then start to look back up the stairs that you came down while fighting the Napads. Glava-Smech with brown pincher heads will start to move down the stairs by 120 combo, so start to move up the stairs and fight them along the way in order to keep the combo. DO NOT move up the stairs until Glava-Smech start to move down the stairs toward you. Bullet kill the Glava-Smech slowly on the bottom floor if needed to allow the Glava-Smech that spawn on top to move down the stairs toward you. Kill the Glava-Smech as they move down the stairs and be on the lookout for more Telo-Eksplozija as well. Once you reach the second floor, look for Telo-Eksplozija as they spawn along the second floor and blast their legs to make them explode and keep the combo going. It's best to delay kills as much as possible when on the second floor. Look back down to the bottom floor and shoot any Telo-Eksplozija that spawn down there. You need to get up top after 132 combo. It's best to delay getting back up to the top to allow the J'avo time to start parachuting down to the top floor. Climb the stairs and get back to the top floor sometimes after 132 combo and J'avo will start to parachute onto the top portion of the bridge. Look up into the air and you can see the airplanes that they parachute out of. Hit the 60 second timer while fighting on the top floor sometimes before killing the final enemy. Kill off the remaining J'avo on the top to finish the run! MAJOR TIP: When the J'avo are parachuting out of the air at 35 combo or at 130 combo, aim up at their parachute and shoot the parachute with a handgun or machine gun to kill them if you need to keep the combo going with a bullet kill. Destroying the parachute will instantly kill the J'avo! ========== Stage Tips ========== o The majority of enemies on Steel Beast spawn from the top two floors of the stage. If you can't find enemies then head up top. You might have to shoot from a floor below or a floor above an enemy at times to keep the combo going. Always be prepared to do so! o While on the top floor at 130 combo, J'avo will start to parachute onto the bridge. You might have to shoot one as it falls to keep the combo. Most of the time enemies will moving up the stairs near the train tracks, so look there first. o Beware of J'avo with rocket launchers! Their rockets take three blocks of health per hit and they will fire at your character from long range. If you ever see a J'avo crouch at long range and stand in place, he most like has a rocket launcher! Two J'avo with rocket launcher will parachute down at 35-40 combo on the bridge. One more will parachute down at 130 combo. The final rocket launcher J'avo will always be the first J'avo to parachute down to the bridge. o Try not to let the Napads group much when they begin to spawn from behind the train on the top floor of the bridge. Kill them off quickly by blasting them from the front or back to destroy their shell then unload on their weak inner flesh. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| [ST03] _ _ _ _ STAGE 03 /\/\ (_) _ __ (_) _ __ __ _ | |_ | |__ ___ / \ | || '_ \ | || '_ \ / _` | | __|| '_ \ / _ \ / /\/\ \| || | | || || | | || (_| | | |_ | | | || __/ \/ \/|_||_| |_||_||_| |_| \__, | \__||_| |_| \___| |___/ ___ _ _ / \ ___ _ __ | |_ | |__ ___ / /\ // _ \| '_ \ | __|| '_ \ / __| / /_//| __/| |_) || |_ | | | |\__ \ /___,' \___|| .__/ \__||_| |_||___/ |_| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. .--------------------------------------. | Stage Enemies | |======================================| | Enemy Type | Point Amount | |--------------------------------------| | Zombie Dog | 100 | | Zombie | 300 | | Bloodshot | 600 | | Shrieker | 800 | | Whopper | 1000 | | Strelats (boss) | 1500 | '--------------------------------------' Mining the Depth is an icy cave that is similar in structure to The Mines stage from Resident Evil 5. Like The Mines in that game, it has both back tunnels and a wide open tunnel. Mining the Depth is much bigger in overall size however and its back tunnels have several cave corridors. The big open area is all frozen from the wintry weather that comes through the hole in the ceiling. This area has a large steel tower with a wheel in the middle of it and several stacks of iron pipes spread throughout the area. .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. =========== Enemy Waves =========== Firefighter Zombies Zombies Zombie Dogs x7 Shriekers x2 BSAA Zombies Zombie Dogs x5 Firefighter Zombies Bloodshots x11 Dynamite Zombies Shrieker x1 Bloodshots x7 Firefighter Zombies BSAA Zombies Zombie Dogs x12 Shrieker x1 Zombies ********************************** SECRET BOSS ******************************** Boss Type: Strelats Spawning Requirement: Kill 70 enemies before 600 seconds has gone by. ******************************************************************************* ========= Stage Map ========= -- Mining the Depths _________________ _..' 60 '._._ / _________TC____ '. / / '. | __ _ _ _ _/ /_ _ _ _ / . | | | | | | | | '. / / '. | | _|_|_|_ _____ _|_|_|_ | / / \ | ...''' TC TC | |30 |../ / / | .' __ | | ' \ | | |__| .' '. /____.' | | __ \__ '. | | / /FG ', '. _______ '. | /_/FS ... ',_____/o | ' '.____ | / '. ' .' _ _ _ _ '._________ | | 90 | . '. ' | | | | | '. |TC \___/ .' '.._ '___.' |_|_|_|_| ___ RH| |TC .' '. | .' | ' IG| | / CT .' _____ | ' |...' 90| | IG__RB .' / \___/ .' | TC TC | '. ___|__| '-. .' TC TC .' | | '. '....' .' '. | | .. .' ' | / ' '... .' .' | \ '. '..._______________ '.. .' | | '. '. '.....' | | '________ '... ' | '.. ' .' | . '..___________.' .' | ' '. .' | | / ______ .' ' '.' .' '.... .' ' '...........' TC TC .' '. 60 CT _____ _______________.' '. HG FS .' '...' '.____..................'' .------------------------------------. | MAP ABBREVIATIONS | |====================================| | FS = First Aid Spray | | RH = Red Herb | | GH = Green Herb | | FG = Flash Grenade | | HG = Hand Grenade | | IG - Incendiary Grenade | | RB = Remote Bomb | | TC = Tall Crate (breakable object) | | CT - Combo Time | | 90 = 90 Second Time Bonus | | 60 = 60 Second Time Bonus | | 30 = 30 Second Time Bonus | '------------------------------------' -- Mining the Depths [Blank Map] _________________ _..' '._._ / _______________ '. / / '. | __ _ _ _ _/ /_ _ _ _ / . | | | | | | | | '. / / '. | | _|_|_|_ _____ _|_|_|_ | / / \ | ...''' oo | | |../ / / | .' __ | | ' \ | | |__| .' '. /____.' | | __ \__ '. | | / / ', '. _______ '. | /_/ ... ',_____/o | ' '.____ | / '. ' .' _ _ _ _ '._________ | | | . '. ' | | | | | '. | \___/ .' '.._ '___.' |_|_|_|_| ___ | | .' '. | .' | ' | | / .' _____ | ' |...' | | __ .' / \___/ .' | | '. ___|__| '-. .' .' | | '. '....' .' '. | | .. .' ' | / ' '... .' .' | \ '. '..._______________ '.. .' | | '. '. '.....' | | '________ '... ' | '.. ' .' | . '..___________.' .' | ' '. .' | | / ______ .' ' '.' .' '.... .' ' '...........' .' '. _____ _______________.' '. .' '...' '.____..................'' ==================== Time Bonus Locations ==================== .---------------------------------------------------. | Beginning Time | 2 minutes | | Full Time Bonus Amount | 5 minutes and 30 seconds | | Total Stage Time | 7 minutes and 30 seconds | '---------------------------------------------------' [ ] 90 seconds - Find a ramp that leads downward and this will be next to a wooden table with a incendiary grenade and red herb on it. This is below a high ledge that can be dropped down and there are several spotlights that light up the dark overhead tunnel. [ ] 60 seconds - In the back tunnels, this is in the lit up portion of the tunnel before reaching the dark portion with spotlights. A table with a first aid spray and hand grenade on top of it is near this timer. [ ] 30 seconds - In the middle icy area, this time bonus is in an alcove right next to a set of stairs. [ ] 60 seconds - In the middle icy area, this time bonus is on a ledge up above some stairs. There is a spotlight hanging off the railing near this time bonus and a wooden barrel near it. [ ] 90 seconds - This time bonus can be seen on a high platform in the middle of the icy area of the cave. To reach this platform, move up the ramps or stairs in the icy area and find the wooden bridge that leads to this platform. Hop over to the platform with the button prompt command that appears when you reach the edge then hit it. ==================== Combo Time Locations ==================== [ ] Combo Time - In between the lit up tunnel and the dark tunnel in the back caves. When you find the 60 second time bonus in the back lit up tunnel, look down the tunnel near it and this combo time will be in the middle of that tunnel. [ ] Combo Time - This is near the very top of a large metal structure in the icy area portion of the cave. It is right above the wooden bridge that leads to the 90 seconds. An iron wheel is below this combo time. This combo time must be shot from a distance. ============== Item Locations ============== _ |_| Red Herb _ \__ On a wooden table near a 90 second time bonus. The |_| Incendiary Grenade / time bonus is below a high ledge that can be dropped down. This is near the back tunnel with spotlights. _ [_} First Aid Spray _ \__ Lying on a table near a 60 second time bonus in the |_| Hand Grenade / back cave tunnels. This area is lit up and not dark like the portion of the tunnel with spotlights _ |_| Remote Bomb _ \__ These two items are lying on a frozen stack of iron |_| Incendiary Grenade / pipes below the overhead wooden bridge in the icy portion of the cave. _ |_| First Aid Spray _ \__ These are lying on some metal structures near the small |_| Flash Grenade / tower with the explosive barrel below it in the icy area. This is on the side opposite the 30 second alcove. Some cables extend out from the bottom of the metal structures. ========================== Breakable Object Locations ========================== _ |_| Wooden Barrel _ \ |_| Wooden Barrel \ _ __ In the dark portion of the back cave tunnels, these |_| Wooden Barrel / these barrels can be found in groups of two in the area _ / with spotlights. |_| Wooden Barrel Contents: Random Item (left barrel), Green Herb (right barrel)* Contents: Random Item (left barrel), Random Item (right barrel) * The set of wooden barrels with the green herb is closest to the ledge with the green combo time. _ |_| Wooden Barrel _ \__ In the icy area, find the wooden bridge on the upper |_| Wooden Barrel / ledge that leads to the middle 90 second platform and these two barrels are near the beginning of the bridge. Contents: Green Herb (left barrel), Random Item (right barrel) _ |_| Wooden Barrel - Lying on the ground beside the alcove with the 30 seconds near the middle icy area. Contents: Random Item _ |_| Wooden Barrel - Lying near the railing of the top ledge in the icy area with the 60 seconds nearby on it. Contents: Random Item _ |_| Wooden Barrel _ \__ These two barrels are below one of the sets of stairs |_| Wooden Barrel / that lead to the top ledge in the icy area. This is on the stairs on the opposite side of the 30 second alcove. Contents: Random Item (left barrel), Random Item (right barrel) _ |_| Wooden Barrel _ \__ In the middle icy area, these barrels are on the side |_| Wooden Barrel / opposite the 30 seconds. They are near a cave wall and near the metal structures with cables where the flash grenade and first aid spray are found. Contents: Random Item (left barrel), Random Item (right barrel) ================ Hazard Locations ================ _ |_| Explosive Barrel - This is beside a small concrete wall along the way to the alcove with the 30 seconds near the icy area. It's very dark and almost looks like a wooden barrel. _ |_| Explosive Barrel - Below a small steel tower near one of the sets of stairs that leads to the top ledges in the icy area. This is on the opposite side from the 30 second alcove. _ |_| Transformer - Against the rock wall across from the ramp closet to the 60 second timer on the high ledge in the icy area. _ |_| Transformer - In the dark portion of the back cave tunnels, this is found in the area with spotlights. It's right below the ledge of the tunnel with the combo time. ========== Stage Tips ========== o It's best to fight in the open icy area for the most part. The caves can get too crowded. Both players can usually fight in the icy area in a duo game. o Shriekers will spawn in the icy area and run to the middle platform and scream at players from above. Bullet kill the Shrieker from a distance when it first hops up to the platform to avoid having to put up with it's stunning scream. o All of the Shriekers will drop green herbs. You might have to jump over to the middle platform to retrieve the green herb at times. It could be a good idea to save the time bonus on that platform for later in the run, since you might need to get up there to retrieve a green herb. o Soldier Zombies with magnums can be a real pain in this stage since they can get up on the high bridge and shoot at your character from below. Find them and bullet kill them if you have to. The Soldier Zombies spawn from the cave, so if you are standing near the ramp that leads to the cave, they can shoot at your character from the back of the cave. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| [ST04] __ _ _ _ STAGE 04 /__\ __ _ (_)| | /\_/\ __ _ _ __ __| | / \// / _` || || | \_ _// _` || '__|/ _` | / _ \| (_| || || | / \| (_| || | | (_| | \/ \_/ \__,_||_||_| \_/ \__,_||_| \__,_| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. .--------------------------------------. | Enemy Type | Point Amount | |======================================| | J'avo | 300 | | J'avo with 1 Mutation | 500 | | Ubistvo | 4000 | '--------------------------------------' The Rail Yard is a subway area. The middle portion of the rail yard has train tracks and subway carts. Most of the subway train carts block off the exits of the train tracks. One open subway cart lies along the back portion of the tracks. The subway area has corridors that lead to stairs on each side of it. The corridors lead in and out of the main subway tunnel and they lead up to the overhead catwalk that extends across the train tracks in the middle of the area. There is a ladder in the middle of the track tunnel that can be climbed to instantly reach the top floor catwalks as well. .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. =========== Enemy Waves =========== J'avo Rocket Launcher J'avo Glava-Smech Glava-Dim Strelats* Ruka-Bedem Ruka-Khvatanje Noga-Trchanje Noga-Oklop Telo-Eksplozija * J'avo will form Chrysalids and mutate into Strelats (This is just a list of enemies for the stage at the moment, not the actual waves) ********************************** SECRET BOSS ******************************** Boss Type: Ubistvo Spawning Requirement: Get 25 Quick Shot kills before 80 kills. Boss Type: Strelats Spawning Requirement: Strelats mutates from a normal J'avo that forms a Chrysalid. The Strelats is considered a boss on Rail Yard and gives a boss bonus once defeated. ******************************************************************************* ==================== Time Bonus Locations ==================== .-------------------------------------. | Beginning Time = 2 minutes | | Full Time Bonus Amount = 9 minutes | | Total Stage Time = 11 minutes | '-------------------------------------' [ ] 60 seconds - In the back of the subway train along the tracks. Step inside the train through one of the open doors. A green herb is on a seat near this timer. [ ] 90 seconds - This timer is on top of the subway train. In order to get to it, climb the steps along the side of the train and pull up to the top of the train. A player can also drop to the top of the subway train from the upper bridge that extends across the subway tracks. [ ] 60 seconds - Below a "Tall Oaks" sign and a few wall maps, this timer is against the wall beside some stairs in the subway train area. [ ] 60 seconds - This lies near the bars of a waterway in a corner of the tunnel beside the main subway train tunnel. It's in the same tunnel as a combo timer. [ ] 90 seconds - Near a fence across from the rotating bars in the tunnel with the combo times. Some stairs are past the rotating bars. [ ] 90 seconds - Move up the stairs and reach the second floor catwalks that are above the train tracks and this will be along those catwalks. It's right near a catwalk bridge. ==================== Combo Time Locations ==================== [ ] Combo Time - On the area with the train tracks beside the subway train. [ ] Combo Time - This is in the middle of winding corridor with a green herb pickup near one side of the stairs that leads to the top catwalk bridge that extends across the train tracks. [ ] Combo Time - In the tunnel with the rotating bars and 90 seconds, this combo time is near the railing of walkway that overlooks the subway tracks below. This is on the second floor. ============== Item Locations ============== _ |_| First Aid Spray - In the area with the train tracks, while facing the front of the train, this pickup is on top of the first trashcan on the right side of the area. _ |_| Flash Grenade - In the area with the train tracks, while facing the front of the train, this pickup is on the back trashcan near the stairs on the left side of the area. _ |_| Hand Grenade - On a passenger seat in the subway train. This is in the train cart in front of the cart with the 60 second timer inside. _ |_| Green Herb - On a passenger seat in the subway train. This is the same train cart as the 60 seconds in the subway train. _ |_| Green Herb - On top of a crate near a combo time in a winding tunnel. Stairs that lead to the top catwalk bridge are near the combo time this pickup is close to. _ |_| Red Herb - On the second floor catwalks above the train tracks, this is right across from the top of a ladder on the way to a 90 second timer. ========================== Breakable Object Locations ========================== _ |_| Tall Crate - Move to the back of the subway train in the middle area and climb up to the tunnel off to the left side and this tall crate will be inside next to some stairs. A 60 second timer is in a corner above the stairs. Contents: Remote Bomb _ |_| Tall Crate - Climb up the stairs to reach the overhead bridge above the subway train and this will be inside one of the tunnels right next to the bridge. Contents: Incendiary Grenade _ |_| Tall Crate - Lying by a pillar near a set of turnstyles (rotating bars). A 90 second timer is nearby and a combo bonus is down a corridor next to this. This is in the second floor tunnel. Contents: Nothing _ |_| Tall Crate _ \__ These are on the middle portion of the stairs across from |_| Tall Crate / the rotating bars and 90 seconds in the second floor tunnel. While facing the train, this staircase will be on the left side of the middle area, behind your character. Contents: Random Item (left crate), Flash Grenade (right crate) _ |_| Tall Crate - While facing the subway train in the middle area, this is up the back set of stairs to the right near the 60 second timer. Contents: Random Item ================ Hazard Locations ================ None. ========== Stage Tips ========== o While near the train tracks in the middle of the Subway, players can get an instant melee kill by standing above a J'avo that is on the train tracks. Stand on the platform above the J'avo that is on the tracks to get a melee button prompt. Perform the melee to have your character fall toward the J'avo and drive it's face into the ground for an instant +5 bonus seconds. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| [ST05] _ _ __ STAGE 05 /\ /\(_) __ _ | |__ / _\ ___ __ _ ___ / /_/ /| | / _` || '_ \ \ \ / _ \ / _` |/ __| / __ / | || (_| || | | | _\ \| __/| (_| |\__ \ \/ /_/ |_| \__, ||_| |_| \__/ \___| \__,_||___/ |___/ ___ _ / __\___ _ __ | |_ _ __ ___ ___ ___ / _\ / _ \ | '__|| __|| '__|/ _ \/ __|/ __| / / | (_) || | | |_ | | | __/\__ \\__ \ \/ \___/ |_| \__||_| \___||___/|___/ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. .--------------------------------------. | Enemy Type | Point Amount | |======================================| | J'avo | 300 | | J'avo with 1 Mutation | 500 | | Gnezdo | 3000 | '--------------------------------------' The High Seas Fortress is a military ship with several planes and vehicles spread around its upper deck. The ship has two cargo planes on it. There are several large containers lying around the deck. The middle building has a platform outside of its second and third floors. The B1 level of the ship has a few corridors and a control room. The stairs for reaching the lower levels are spread across the deck. They are near the building and the two cargo planes. .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. =========== Enemy Waves =========== J'avo Sniper Rifle J'avo Rocket Launcher J'avo Glava-Smech J'avo that mutate into Glava-Smech Glava-Begunats Ruka-Bedem Ruka-Khvatanje Noga-Trchanje Noga-Skakanje Noga-Let Noga-Oklop J'avo that mutate into Telo-Eksplozija Telo-Eksplozija (This is just a list of enemies for the stage at the moment, not the actual waves) ********************************** SECRET BOSS ******************************** Boss Type: Gnezdo Spawning Requirement: Get 40 melee kills before 80 kills (counter kills and coup de grace kills are considered melee kills). ******************************************************************************* ==================== Time Bonus Locations ==================== .-------------------------------------. | Beginning Time = 2 minutes | | Full Time Bonus Amount = 9 minutes | | Total Stage Time = 11 minutes | '-------------------------------------' [ ] 30 seconds - This is near a vehicle right outside the cargo plane starting point that has a remote bomb and flash grenade inside. There is a stack of steel containers near this as well. [ ] 90 seconds - On top of a steel container in front of the cargo plane starting point with the flash grenade and remote bomb inside. In order to reach this, you will need to climb up one of the smaller crates stacked around the nearby containers then move across the steel platforms that connect the containers. [ ] 30 seconds - This is on the ship deck beside a truck with an open back end. This time bonus is across from the cargo plane with the remote bomb and flash grenade inside. There are two tall blue crates by some other crates near this timer. [ ] 30 seconds - Beside an armored vehicle that near the cargo plane. The outside portion of this cargo plane is one of the stage's starting points. [ ] 60 seconds - This is outside of a truck with an opened back end near a cargo plane. The outside portion of the cargo plane serves as a starting point for this stage and also has a hand grenade and incendiary grenade inside. The truck has a first aid spray on the control panel inside. [ ] 60 seconds - This is lying by some small white metal containers and oil drums on the platform near the ship buildings. Move up the stairs and this will be out on the platform. [ ] 30 seconds - Lying near the stairs in the first room with the combo time inside after climbing the outside stairs. There is a 60 second timer on the platform outside this room. [ ] 90 seconds - Move up to the top floor of the middle building and this timer will be on the platform outside the room. It will be near a crate that has an incendiary grenade on it. [ ] 30 seconds - Move to the bottom floor of the ship via the stairs in between the two cargo planes and this timer will be right across from the bottom of those stairs. [ ] 90 seconds - In the corner near a ladder in the long fenced corridor on the bottom level of the ship. This corridor is near the control room of the bottom floor. The ladder near this leads to a container that is near the middle building area. You can find that open container on the deck then drop down the ladder and this timer will be nearby. [ ] 30 seconds - This is near the bottom floor set of stairs that is closest to the middle building area of the ship. The building area has two floors and the room with this staircase is below them. ==================== Combo Time Locations ==================== [ ] Combo Time - Move up the stairs that lead to the platform with the 60 seconds and this combo time will be in the back of the first room through the right doorway. This room has a 30 second timer in it. [ ] Combo Time - On top of a blue container on the side with the cargo plane that has a hand grenade and incendiary grenade inside of it. The outside portion of this plane serves as one of the starting points for this stage. This time bonus must be shot with a weapon to activate it. [ ] Combo Time - Inside of the bottom floor control room. Find the stairs near the cargo planes that lead down to the bottom floor of the ship. This room has two tall blue crates and a first aid spray inside as well. ============== Item Locations ============== _ |_| Remote Bomb _ \__ Inside of a cargo plane that is directly across from the |_| Flash Grenade / building portion of the ship. The inside of this plane is one of the starting points for this stage. _ |_| Hand Grenade _ \__ These are on the seats inside of the cargo plane |_| Incendiary Grenade / that is closet to a combo time that is up on a large steel crate. _ |_| Red Herb _ \__ Lying on a crate on top of one of the crates that is near |_| Flash Grenade / the 90 seconds that lies on a container in the middle of the ship. You'll need to climb one of the smaller crates near the containers to reach the top of the containers. _ |_| First Aid Spray - On a control panel in the open back end of a truck. This truck is beside a cargo plane and a 60 second timer is in front of the open end of the truck. _ |_| Green Herb - This is on a shelf in the small building near the 60 second timer on the platform outside the middle building of the ship. _ |_| Green Herb - Lying on a shelf on the top floor of the middle building. A 90 second timer is on the platform outside of the room. _ |_| Incendiary Grenade - On top of a crate near the 90 second timer that is on the top floor of the middle building. _ |_| Green Herb - Lying on a shelf on the bottom floor of the ship. The stairs for reaching the bottom are near the two cargo planes. _ |_| Remote Bomb _ \__ Find the two yellow oil drums on the bottom portion of |_| Flash Grenade / the ship near the 30 second timer and these will be on top. The stairs for reaching the bottom are near the two cargo planes. _ |_| First Aid Spray - Reach the bottom floor control room by going downstairs and this will be on the control panel inside. This room has a combo time in it. ========================== Breakable Object Locations ========================== _ |_| Tall Blue Crate - Beside a steel container that is outside of the cargo plane with the remote bomb and flash grenade. This cargo plane is one of the starting points for this stage. Contents: Hand Grenade _ |_| Tall Blue Crate _ \__ Leaning up against a large red container outside of |_| Tall Blue Crate / the cargo plane with the remote bomb and flash grenade inside. This cargo plane is one of the starting points for this stage. Contents: Random Item (left crate), Random Item (right crate) _ |_| Tall Blue Crate - This is inside of an open container while moving away from the front of the cargo plane with the remote bomb and flash grenade inside. This container has a 90 second timer on top of it. Contents: Green Herb _ |_| Tall Blue Crate - Lying besides a stack of blue and white oil drums in the middle of the ship deck. Contents: Remote Bomb _ |_| Tall Blue Crate - On top of a red container in the middle of the ship deck. You'll need to climb a stack of boards on the side of the red container in order to reach the top of the container. Alternatively, you can leap to this crate from a ledge with no railing on the nearby high walkway with the timer on it. Contents: Flash Grenade _ |_| Tall Blue Crate _ \__ These are lying near a stack of crates by the 30 second |_| Tall Blue Crate / timer that is near a truck with an open back end. Contents: Random Item (left crate), Random Item (right crate) _ |_| Tall Blue Crate _ \__ Propped up against a blue container that is outside of |_| Tall Blue Crate / a cargo plane. The outside portion of this cargo plane is one of the stage's starting points. The cargo plane has a hand grenade and incendiary grenade on a seat inside of it. Contents: Random Item (left crate), Random Item (right crate) _ |_| Tall Blue Crate _ \__ Beside a blue container near the tall blue crates |_| Tall Blue Crate / mentioned above. This is near the same cargo plane also. Contents: Random Item (left crate), Random Item (right crate) _ |_| Tall Blue Crate _ \__ Near the white railing of the platform with the 60 |_| Tall Blue Crate / seconds on it. Move up the outside stairs to reach this platform. Contents: Flash Grenade (left crate), Random Item (right crate) _ |_| Tall Blue Crate _ \__ These are lying beside the combo time in the bottom |_| Tall Blue Crate / floor control room. Contents: Random Item (left crate), Flash Grenade (right crate) ================ Hazard Locations ================ None. ========== Stage Tips ========== o Some of the J'avo with machine pistols can mutate into a Glava-Smech (pincher head) when shot in the beginning waves of the stage. o The Fortress has a few sniper rifle J'avo that will spawn and immediately run to certain locations on the map and camp there then shoot at your character from long range. If you're character is ever shot and falls then look on high places for a sniper J'avo. One of them will camp above a ladder near the building area and another will camp on top of a platform near one of the cargo planes. o Two rocket launcher J'avo will spawn after 60 combo on the outside portion of the ship deck. One will spawn from the crate above a 30 second timer and the other will spawn from behind the open truck near another 30 second timer. They will both get on top of containers and shoot players with rockets from a distance. Both of them will drop a green herb once they have been killed. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| [ST06] ___ _ _ STAGE 06 / __\ __ _ | |_ __ _ ___ ___ _ __ ___ | |__ ___ / / / _` || __|/ _` | / __|/ _ \ | '_ ` _ \ | '_ \ / __| / /___| (_| || |_| (_| || (__| (_) || | | | | || |_) |\__ \ \____/ \__,_| \__|\__,_| \___|\___/ |_| |_| |_||_.__/ |___/ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. .--------------------------------------. | Stage Enemies | |======================================| | Enemy Type | Point Amount | |--------------------------------------| | Zombie | 300 | | Bloodshot | 600 | | Whopper | 1000 | '--------------------------------------' The Catacombs is composed of a cave area and an area with several coffins and traps. The most unique part about this stage is that it has a unique spike trap and blade trap. The spike trap can be controlled by a handle on the wall near it. The coffin area has several long corridors in it and so does the cave area. The overall stage is basically composed of long corridors. The main enemies here are zombies. Bloodshots and Whoppers spawn eventually once the combo gets higher and a Lepotitsa will spawn much later into the combo as well. .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. =========== Enemy Waves =========== ********************************** SECRET BOSS ******************************** Boss Type: Strelats Spawning Requirement: Get 20 Quick Shot kills before 80 kills. Boss Type: Lepotitsa Spawning Requirement: All Lepotitsas that spawn on Catacombs are considered bosses and will give a boss bonus once defeated. ******************************************************************************* ==================== Time Bonus Locations ==================== .-------------------------------------. | Beginning Time | 2 minutes | | Full Time Bonus Amount | 8 minutes | | Total Stage Time | 10 minutes | '-------------------------------------' [ ] 90 seconds - Near a collection of coffins down some tunnels in the middle of the Catacombs area (trap tunnel). In order to reach this, a player must move down one of two middle tunnels while in the tunnels with traps. One of the tunnels that it can be reached from has two pots, one of which always has a first aid spray inside. [ ] 60 seconds - This is on the upper floor of the trap tunnel. You'll pass by a TNT barrel and a pot on the way to this timer. A combo time crystal can be seen in the pit past the railing of the ledge this is on. [ ] 90 seconds - While moving past the 60 second timer mentioned above, you'll reach a darker area with a TNT barrel and stairs. This timer is near the blade trap at the top of the stairs. [ ] 60 seconds - On one side of the spike trap in the tunnel area. [ ] 90 seconds - On the side of the spike trap with the handle for activating the trap. [ ] 90 seconds - In the cave area, this is on the ledge above the area with the transformer. ==================== Combo Time Locations ==================== [ ] Combo Time - This combo time is lying in the pit that stretches across the middle of the Catacombs trap area. It can be seen easily while in the area with 90 seconds and coffins that must be reached through one of two tunnels. It can also be seen from the railing of the upper ledge in the trap tunnel (with the 60 seconds on it). It must be shot to activate it. [ ] Combo Time - While on the wooden bridge in the cave area, this combo time is in on a section of a wooden bridge that is in a pit beside the wooden bridge that you can move along. Some tree roots grow out of the ceiling above this combo time. It must be shot to activate it. ============== Item Locations ============== _ |_| Red Herb - Lying on top of a coffin just before getting to the 60 seconds near the spike trap. _ |_| Green Herb _ \__ These are lying on a coffin near the transformer and |_| Incendiary Grenade / upper ledge dropoff in the cave area. _ |_| First Aid Spray _ \__ These are both lying on a coffin near the 90 second |_| Incendiary Grenade / timer that is by the spike trap. _ |_| Green Herb - On the left railing of the stairs that leads up to the blade trap. ========================== Breakable Object Locations ========================== _ |_| Pot - Lying near a coffin by the 90 second timer. Contents: Flash Grenade _ |_| Pot _ \__ Down a tunnel that is close to the spike trap. This tunnel leads |_| Pot / to the 90 second area with the coffins (morgue area). Contents: Random Item (left pot), First Aid Spray (right pot) _ |_| Pot _ \__ Near a transformer in the cave tunnel area. This is below a ledge |_| Pot / with a 90 second timer on it. Contents: Random Item (left pot), Random Item (right pot) _ |_| Pot - Lying along the upper ledge of the trap tunnel. This ledge overlooks the pit in the cave. There is a TNT barrel nearby. Contents: Flash Grenade _ |_| Pot _ \__ On the wooden bridge that is in front of the blade trap. These are |_| Pot / grouped together at the beginning of that bridge. Contents: Hand Grenade (left pot), Random Item (right pot) ================ Hazard Locations ================ [ ] TNT Barrel - While on the coffin filled ledge with the 90 second timer, this barrel is closest to the tunnel with two pots down it. One of the pots contains a first aid spray. [ ] Transformer - This is lying on the lower ledge in the cave tunnel area. [ ] TNT Barrel - Near the small dropoff on the upper ledge with the 90 seconds in the cave tunnel area. A transformer and green herb pickup is nearby. [ ] TNT Barrel - Lying along the upper ledge of the trap tunnel. This ledge overlooks the pit in the cave. There is a breakable pot near this. [ ] TNT Barrel - This is lying near a rock pillar below the stairs that lead to the blade trap and a 90 second timer. [ ] Blade Trap - This is at the top of some stairs and near a 90 second timer in the trap tunnel. A dark area is below the stairs. [ ] Spike Trap - This is in the trap tunnel near the outside cave area. Two times are on opposite sides of the trap. The crank for activating this trap is ========== Stage Tips ========== o Lepotitsas and Whoppers will spawn later in the combo. The Lepo can be the most dangerous enemy on Catacombs with its instant dying status grab if you fail to press the on-screen button at the required time during the grab QTE. The Lepo will immediately run toward a player and try to grab after it spawns. Listen for its high pitch voice and find it when it spawns and keep it on your camera until its dead so you can watch its movement. o Zombies with lanterns will burn a player if you try to perform a light stun melee to them. If you choose to melee kill them, shoot them in the head then perform a head stun melee so your character will be invincible to the lantern fire once it falls to the ground. o Be wary of crossing the spike trap. Zombies will spawn in the stage and immediately run over to the crank to activate the spikes at times. One will always start out at the crank and another will eventually start to use it once the first is killed. o The Spike Trap or Spinning Blade can be used to damage normal enemies and bosses. This is not useful for a player that wants the highest score since it eats up time but for player that could care less about their rank on a leaderboard this might help out. o Most Bloodshots start out as hooded red zombies so prepare to counter their jumping attack after shooting them. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| [ST07] STAGE 07 __ _ __ /__\ ___ __ _ _ _ (_) ___ _ __ ___ / _| ___ _ __ / \// / _ \ / _` || | | || | / _ \| '_ ` _ \ | |_ / _ \ | '__| / _ \| __/| (_| || |_| || || __/| | | | | | | _|| (_) || | \/ \_/ \___| \__, | \__,_||_| \___||_| |_| |_| |_| \___/ |_| |_| __ __ / / /\ \ \ __ _ _ __ \ \/ \/ // _` || '__| \ /\ /| (_| || | \/ \/ \__,_||_| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. .---------------------------------------. | Enemy Type | Point Amount | |=======================================| | J'avo | 300 | | J'avo with 1 Mutation | 500 | | J'avo with 2 Mutations | 600 | | Ogroman | 5000 | | Gnezdo | 3000 | '---------------------------------------' Requiem for War is composed of the city streets of Edonia in Eastern Europe that is near the city hall building. This is the area where Chris, Piers, Jake and Sherry all battle Ogromans while trying to disable anti-aircraft guns in campaign mode. This stage is HUGE in The Mercenaries. It has an underground area, several streets and many buildings that players can move up into to fight enemies and find items. The main enemy fought in the stage are J'avo. An Ogroman will appear during the middle of the run and toward the end. The Ogroman needs special attention in order to fight him. A player must stun him by shooting the red growth on his back then climb on top of a building ledge and leap over to him with the melee command and melee kill him. He can be taken down by shooting his red growth constantly, but that takes a long time. .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. =========== Enemy Waves =========== J'avo J'avo with rocket launchers Ruka-SRP J'avo that mutate into Ruka-SRP Telo-Eksplozija J'avo that mutate into Telo-Eksplozija Ruka-Khvatanje J'avo that mutate into Ruka-Khvatanje Noga-Let Noga-Skakanje Noga-Oklop with Ruka-SRP arms Noga-Skakanje with Ruka-SRP arms Glava-Begunats Ogroman x2 ********************************** SECRET BOSS ******************************** Boss Type: Gnezdo Spawning Requirement: Kill 70 enemies before 600 seconds has gone by. Boss Type: Ogroman Spawning Requirement: Both Ogromans that spawn on Requiem for War are considered bosses and will give a boss bonus once defeated. ******************************************************************************* ==================== Time Bonus Locations ==================== .----------------------------------------------------. | Beginning Time | 2 minutes | | Full Time Bonus Amount | 9 minutes and 30 seconds | | Total Stage Time | 11 minutes and 30 seconds | '----------------------------------------------------' [ ] 90 seconds - Up in a building with a stairway and a ladder along the side of it. This building's upper floor is partially destroyed. The building has a red herb near the stairway railing that is across from this time bonus. [ ] 60 seconds - This time bonus lies in the street in between a blue car and a blue truck. This is across from a building with a 90 second timer inside. [ ] 90 seconds - This time bonus is on top of a walkway with two ladders that is across the street from the tallest building on the map. There is a roadblock in the middle of the walkway and a ladder on each side of the walkway. In campaign, a gun turret is in the same spot at this timer. [ ] 90 seconds - Find the tallest building in the middle of the map then move to the second floor via the wooden walkways and then climb the ladder to reach the rooftop. This time bonus will be against the back wall. The time bonus is below a spawn point that was in campaign mode. [ ] 90 seconds - Facing the doorway of the middle building, this timer is inside the alcove of the building down the street to the right. This building has a combo time on the top floor rooftop. [ ] 90 seconds - While underground, this time bonus is next to two oil drums that are across from a drainage area ramp. One drum has a green herb on top of it and the other drum is burning. [ ] 30 seconds - While underground, this time bonus is across from a single oil drum that has an incendiary grenade on top of it. There is a ladder nearby that leads up to the street above. This is closest to the ladder that leads to the bottom floor of the middle building on the street above. [ ] 30 seconds - While underground, this time bonus is to the left of a spawn point that is near two oil drums (one is burning). From the bottom starting point of the stage, run directly down the corridor to reach this timer. ==================== Combo Time Locations ==================== [ ] Combo Time - Look off to the right while starting out on the street to see this behind the railing in a second floor room of the city hall building. It's above a blue car. This combo time must be shot with a gun. [ ] Combo Time - This combo time is behind a fence to the left of the building with the 90 second time bonus that is across from a railing on the second floor. This combo time can be shot from behind the fence, or a player can move up the stairs of the building to the right of it then shoot it from the top floor - the portion of the top floor across from the stairs does not have a wall. This combo time must be shot with a gun. [ ] Combo Time - While facing the doorway of the middle building, look down the street to the right then look up on the building to the left down that street to see this combo time on the rooftop of that building. The building has a ladder on it, where a player can climb close to this combo time, but it still must be shot with a gun. ============== Item Locations ============== _ |_| Red Herb - Near the railing of the stairs in the partially destroyed building with the 90 second timer and first aid spray and remote bomb pickups. This building has some stairs that lead to the top floor and a ladder along the side of it. _ |_| Remote Bomb _ \__ These items are on a table in the upper room of the |_| First Aid Spray / partially destroyed building that has a 90 second timer inside. This building has an outside ladder near the room that these two pickups are in. _ |_| Green Herb _ \__ Find the tallest building in the middle of the map then |_| Flash Grenade / move to the second floor via the wooden walkway and then climb the ladder to reach the rooftop. These items lie on an oil drum to the left of the 90 second timer on the roof. _ |_| Green Herb - This is lying in a corner of a building across from a blue truck and near a railing. Facing the doorway of the middle building, this is down the street to the right - right side of the street. _ |_| First Aid Spray - While underground, this is on top of an oil drum that is near a burning oil drum in the corridor with the grated floor that is above the drainage area. This is close to an open gate near a ladder that leads to the street above. _ |_| Incendiary Grenade - While underground, this grenade is lying on top of a single oil drum that is across from a 30 second timer. This is near the ladder that leads to the bottom floor of the middle building. _ |_| Green Herb - While underground, this pickup is on top of an oil drum near the 90 second time bonus. This oil drum is across from a ramp that leads to a drainage area. ========================== Breakable Object Locations ========================== _ |_| Tall Crate _ \_ These are both on the upper floor of the building to the |_| Tall Crate / right of the middle building (while facing the entrance door). These are by the wall on the side with the stairs. Contents: Flash Grenade (right crate), Incendiary Grenade (left crate) ================ Hazard Locations ================ NOTE: Both electric cables in the stage can be used to stun the Ogroman. Lead him into each of the electric cables to damage him. [ ] Electric Cable - Facing the doorway of the middle building, this cable is down the street to the right. It is up overhead before reaching the enemy spawn point (fence) at the end of that street. [ ] Electric Cable - Facing the doorway of the middle building, this cable is down the street to the left. Look to the left as the street turns right to see an overhead cable behind the fence on the left side of the street while looking up. The Ogroman must step over the fence on the street to hit this electric cable. This particular cable is useless really - it only staggers the Ogroman. ========== Stage Tips ========== o In order to stun the Ogroman, he must be near a building ledge that a player can leap to his back from. The Ogroman must be shot in the red growth on his back in order to stun him. Getting up on a building and shooting him can work well, and shooting him in the back when he leans over while he faces your character can work just as well. Be forewarned that he has an instant kill stomp and his punches take off quite a bit of health. o The electric cable that is near the green herb pickup in the city streets is one of the best ways to stun the Ogroman when you use a character that has weak weapons. Lead the Ogroman toward the cable and it will electrify him when he runs into it then it will stun him so that your character can climb the ladder of the nearby building and hop on his back then melee kill him. o If you're having problems keeping the combo while trying to fight Ogroman, lay down a remote bomb before climbing a building to leap on his back then detonate it before melee killing him. The remote bomb can be laid very early in a run and used later - all you have to do is switch to the detonator. A great place to place a remote bomb is right underneath the electric cable near the green herb. You can set it there early then just switch to the detonator if you're about to lose the combo while fighting the Ogroman. o Chris EX1 and EX2 can instantly kill an Ogroman by shooting it with the rocket launcher. Chris EX only has one rocket launcher though, so the other Ogroman must be killed with melee. A duo game with two Chris EXs works quite well, but the Gnezdo boss can be a pain with the shotgun. o When Glava-Beganutses appear (raging bug head), try to get behind them and counter them while they slash with their swords or guns. Follow behind them and tap the R1/RT button to possibly kill them with a counter. A flash grenade will stun them also. These enemies can get out of control when they crowd, so be ready to bullet kill them if needed. They are weakest in the head so shoot them there with a powerful weapon if needed. A magnum shot will kill them instantly no matter where your character shoots them. o The Ruka-SRP with Noga-Oklop legs (blade arm with leg armor) are highly aggressive and can be hard to fight. Bullet kill them if they start to group too much or use explosives to kill them. They can be really bad in groups. When fighting one solo, try to shoot him in the chest to weaken him then hit him with a quick shot and melee him while he is stunned. A quick shot will still stun these enemies for a melee attack. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| [ST08] STAGE 08 __ _ _ _ ___ _ / / (_) __ _ _ _ (_) __| | / __\(_) _ __ ___ / / | | / _` || | | || | / _` | / _\ | || '__|/ _ \ / /___| || (_| || |_| || || (_| | / / | || | | __/ \____/|_| \__, | \__,_||_| \__,_| \/ |_||_| \___| |_| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. .---------------------------------------. | Enemy Type | Point Amount | |=======================================| | J'avo | 300 | | J'avo with 1 Mutation | 500 | | J'avo with 2 Mutations | 600 | | Mesets | 1500 | | Chrysalid | 2000 | | Rasklapanje (whole)* | 5000 | | Napad | 1500 | '---------------------------------------' * torso and legs must be knocked into lava to receive points Liquid Fire is composed of the surroundings of the final area where Ustanak is fought in Jake's campaign. The stage is very... red. This stage has a rock platform at the very bottom of the area, which is connected to some walkways. The stage has a set of bottom walkways with railings that have yellow lights on them and some stairs along the sides that lead to the upper catwalks. The upper catwalks have railings with blue lights along the sides and there are three surrounding circular rooms. Each room has a time bonus and a Chrysalid inside. The Chrysalid will hatch into a Mesets after a certain amount of time has passed. Neo-Umbrella J'avo are the main enemies that are fought on this stage. They will mutate and some will spawn already mutated like the J'avo in other stages. .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. =========== Enemy Waves =========== Neo-Umbrella J'avo w/wrist blade Neo-Umbrella J'avo w/electrical blade Neo-Umbrella J'avo w/machine pistol Neo-Umbrella J'avo w/heavy machine gun Neo-Umbrella J'avo that can mutate into Ruka-SRP (green eyes) Neo-Umbrella J'avo that can mutate into Ruka-Khvatanje Telo-Eksplozija Glava-Dim Noga-Oklop Glava-Smech Glava-Smech with Ruka-Khvatanje arm Noga-Skakanje Glava-Begunats Rasklapanje Chrysalid x4 Mesets ********************************** SECRET BOSS ******************************** Boss Type: Napad Spawning Requirement: Defeat 25 enemies with Coup De Grace attacks before killing 80 enemies. (aka. kill 25 enemies with a frontal heavy stun melee [flash grenade toss sets it up on normal J'avo if melee'd from their front side]). Boss Type: Mesets Spawning Requirement: All Mesets that hatch from the four starting Chrysalids and the Mesets that spawn on Liquid Fire are considered bosses and will give a boss bonus once defeated. Boss Type: Rasklapanje Spawning Requirement: All Rasklapanjes that spawn in the stage are considered bosses and will give a boss bonus once the legs of the Rasklapanje have been killed. * * The legs of a Rasklapanje must be knocked off a ledge and into the lava to kill a Rasklapanje. Stand near a ledge that a player can leap across and then use gunfire (shotgun, magnum, etc) to push the Rasklapanje off the ledge and into the lava below. The Rasklapanje legs MUST land in the lava - on the upper floor ledge, he must hit the lava and not the walkway below. ******************************************************************************* ==================== Time Bonus Locations ==================== .-------------------------------------. | Beginning Time = 2 minutes | | Full Time Bonus Amount = 9 minutes | | Total Stage Time = 11 minutes | '-------------------------------------' [ ] 90 seconds - This is near a railing in the middle of the bottom floor set of walkways. It is below the circular room with red lights that is on the top floor. [ ] 90 seconds - Facing the circular room with red lights on the top floor, this time bonus is on the right side of the bottom floor near a railing. [ ] 90 seconds - Facing the circular room with red lights on the top floor, this time bonus is on the left side of the bottom floor near a railing. [ ] 90 seconds - Inside the circular room with red lights on the top floor. [ ] 90 seconds - Inside the circular room with yellow lights on the top floor. [ ] 90 seconds - Inside the circular room with blue lights on the top floor. ==================== Combo Time Locations ==================== [ ] Combo Time - When starting at the bottom walkway starting point, turn around and this combo time is above a large pipe out in the lava. It must be shot with a gun. [ ] Combo Time - While on the bottom floor, find the stairs that lead up to the circular room with yellow lights and look to the left of the stairs to see this combo time up on top of some framework above the lava. It must be shot with a gun. [ ] Combo Time - This combo time is on the rooftop of the circular room with blue lights on the top floor. It must be shot with a gun. ============== Item Locations ============== None. All items are located in breakable objects. ========================== Breakable Object Locations ========================== _ |_| Metal Tall Crate _ \_ These are near the railing that is to the left of the |_| Metal Tall Crate / entrance to the circular room with red lights on the top floor. Contents: Remote Bomb (left crate), Hand Grenade (right crate) _ |_| Metal Tall Crate _ \_ These are near the railings across from the entrance |_| Metal Tall Crate / to the circular room with red lights. Each tall crate is by some grouped pipes. Contents: Flash Grenade (closet to red room), Green Herb (closet to yellow room) _ |_| Metal Tall Crate _ \_ Find the circular room with red lights and then get on |_| Metal Tall Crate / the back walkway to the left of that room. There are lying against the railing on the far left side of that walkway. Contents: Green Herb (left crate), First Aid Spray (right crate) _ |_| Metal Tall Crate _ \_ These are near a railing on the bottom floor |_| Metal Tall Crate / portion that is across from the stairs that lead up to the circular room with yellow lights. Contents: Red Herb (left crate), Incendiary Grenade (right crate) _ |_| Metal Tall Crate _ \_ These are near a railing on the bottom floor |_| Metal Tall Crate / portion that is near the stairs that lead up to the circular room with blue lights. This is near the bottom walkway starting point. Contents: First Aid Spray (left crate), Green Herb (right crate) _ |_| Metal Tall Crate - This tall crate is near the railing closest to the stairs that lead down to the rock platform on the bottom floor. Contents: Flash Grenade ================ Hazard Locations ================ None. =================== Chrysalid Locations =================== NOTE: Liquid Fire has three Chrysalids in the three circular rooms with timers on the top floor. Each of the Chrysalids will hatch into a Mesets once a certain amount of time has passed by. The Chrysalids are considered enemies so they will take up a total of three of the possible eight on-screen enemies from the start. The Chrysalids can be destroyed with gunshots to increase spawning. _ |_| Chrysalid 1 - This Chrysalid is in the room with the red lights surrounding it on the top floor. The Chysalid is off to the left when stepping inside. _ |_| Chrysalid 2 - This Chrysalid is in the room with the yellow lights surrounding it on the top floor. The Chysalid is off to the right and around the corner when stepping inside. _ |_| Chrysalid 3 - This Chrysalid is in the room with the blue lights surrounding it on the top floor. The Chysalid is off to the right and around the corner when stepping inside. ========== Stage Tips ========== o The Rasklapanje enemies can be killed by leading them toward a ledge that a player can jump across (the jump command appears while standing near it) and knocking them off the side of the ledge and into the lava below. Only the legs of the Rasklapanje have to be knocked off to kill it - the torso will automatically die once the legs have been knocked into the lava. Make sure the Rasklapanje has its back to the ledge then knock it off with a shot from a powerful weapon such as a shotgun or magnum to knock it into the lava and kill it. It will give a player an extra kill and a Rasklapanje will give a boss bonus. Rasklapanjes are worth 5000 points per kill, not including the boss bonus point at the current combo. o Mesets will hatch from the Chrysalids on the top floor. A Chrysalid is worth 2000 points for destroying it, but a Mesets is worth 1500 points + a boss bonus. It's best to wait for the Mesets to hatch then kill them. Destroying the Chrysalids early will increase enemy spawning however, since the Chrysalids are considering enemies. o All Neo-Umbrella J'avo with green eyes have the potential to mutate into Ruka-SRP after being damaged. The mutation is not caused by shooting them in the arm - it is caused by letting them stick around too long after they have been heavily damaged, so kill off the Neo-Umbrella J'avo with green eyes quickly before they have a chance to mutate. This means that you shouldn't damage green-eyed J'avo to set them up for a counter or there is a high chance they will go all Ruka on your ass and ruin your kill combo while mutating. o Telo-Eksplozija (explosive J'avo) can easily be melee killed by leading them toward a time bonus and hitting it so that it hits the Telo or by stunning a normal J'avo and then attacking the J'avo with a melee while the Telo- Eksplozija is nearby. Since Liquid Fire is composed of narrow walkways, it's easy to melee kill them. Hitting them with any type of melee will give a player +5 bonus seconds so long as the melee knocks the Telo down. o If you have problems keeping the combo going from the start of the stage because of lack of enemies then destroy the Chrysalids in the upper circular rooms by hitting them with gunfire. Keep in mind that the Mesets that hatch from the Chrysalids are worth more points if they are killed while the combo is still kept while they are in the area. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| [ST09] STAGE 09 __ __ _ /__\ ___ ___ / _|| |_ ___ _ __ / \// / _ \ / _ \ | |_ | __|/ _ \ | '_ \ / _ \| (_) || (_) || _|| |_| (_) || |_) | \/ \_/ \___/ \___/ |_| \__|\___/ | .__/ |_| _ _ /\/\ (_) ___ ___ (_) ___ _ __ / \ | |/ __|/ __|| | / _ \ | '_ \ / /\/\ \| |\__ \\__ \| || (_) || | | | \/ \/|_||___/|___/|_| \___/ |_| |_| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. .--------------------------------------. | Stage Enemies | |======================================| | Enemy Type | Point Amount | |--------------------------------------| | Zombie Dog | 100 | | Zombie | 300 | | Bloodshot | 600 | | Whopper | 1000 | | Ubistvo | 4000 | | Napad (secret boss) | 1500 | '--------------------------------------' Rooftop Mission is a stage taken from the final rooftop area of the Quad Tower where Leon and Helena face off against the final boss of their campaign. Rooftop Mission is much like Urban Chaos overall - it has the same basic enemy setup for the most part. Civilian zombies are the most common type of zombies. Zombies will wield many 2x4's, baseball bats, axes and other types of weapons. Fireman zombies and BSAA zombies will spawn later into the combo. Some of the BSAA zombies are armed with assault rifles. Bloodshots and zombie dogs spawn later into the combo as well. Whoppers will spawn in two waves of three Whoppers near the beginning and much later into the combo. The Whopper waves can be a great challenge for a character without a magnum, but the explosive barrels and remote bombs in the stage can help out for damaging the Whoppers. Ubistvo will spawn early in the combo and two Ubistvos will spawn toward the end of the combo. The Ubistvos can kill a player in a single attack, so take caution when fighting one. The Ubistvos are actually stage bosses, so they can be saved until toward the end of the combo along with the secret Napad boss for a higher score. An Ubistvo kills everything however, so it can actually ruin your overall time and kill the Napad! .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. =========== Enemy Waves =========== Zombies Fireman Zombies BSAA zombies BSAA zombies with assault rifle Zombie Dogs Bloodshots Ubistvo Whopper ********************************** SECRET BOSS ******************************** Boss Type: Napad Spawning Requirement: Kill 20 enemies with counters before killing 80 enemies. Boss Type: Ubistvo Spawning Requirement: All Ubistvos that spawn on Rooftop Mission are considered bosses and will give a boss bonus once defeated. ******************************************************************************* ==================== Time Bonus Locations ==================== .---------------------------------------------------. | Beginning Time = 2 minutes | | Full Time Bonus Amount = 7 minutes and 30 seconds | | Total Stage Time = 9 minutes and 30 seconds | '---------------------------------------------------' [ ] 90 seconds - Inside of a small room with brick walls on the bottom portion of the rooftop. This room has two breakable wooden crates inside of it. [ ] 90 seconds - Behind a fence that is near the small room with brick walls that a 90 second timer inside (mentioned above). This is on the bottom portion of the rooftop. [ ] 90 seconds - Near three fallen cylinders on the bottom portion of the rooftop that is near the red herb pickup that lies on an air duct. Two breakable wooden crates are by a wall and near a control panel by this timer. There is also a red explosive barrel nearby. [ ] 90 seconds - This is in the corridor that is on the bottom portion of the rooftop opposite the side with the small room with the 90 second timer. [ ] 90 seconds - Lying near the destroyed helicopter on the heliport at the top of the stairs on the rooftop. ==================== Combo Time Locations ==================== [ ] Combo Time - While up on the heliport, get on the side of the destroyed helicopter with the red explosive barrel then face away from the cockpit and this combo time is on the second level of the building across from the rooftop your character is on. It must be shot with a gun. [ ] Combo Time - While up on the heliport, get on the side of the destroyed helicopter with the red explosive barrel then face the fenced area that is across from the heliport to see this combo time behind the fence. It's off to the right a bit. It must be shot with a gun. ============== Item Locations ============== _ |_| Green Herb - Lying on an air duct on the side of the bottom portion of the rooftop with the 90 second timer in a corridor. _ |_| Red Herb - Lying on an air duct on the side of the bottom portion of the rooftop with the 90 second timer that is behind a wall and near three fallen cylinders. This herb is on the opposite of the green herb mentioned above. ========================== Breakable Object Locations ========================== _ |_| Wooden Crate _ \_ These are both lying near the destroyed helicopter on the |_| Wooden Crate / heliport. Contents: Random Item (left crate), Green Herb (right crate) _ |_| Wooden Crate - This crate is below the stairway that is closest to the corridor with the 90 second timer under the heliport. Contents: Incendiary Grenade _ |_| Wooden Crate _ \_ These are both lying near the fence that is across from the |_| Wooden Crate / stairway that leads up to the heliport - this is on the side with the wooden crate that has an incendiary grenade inside of it (listed above). Contents: Green Herb (left crate), Random Item (right crate) _ |_| Wooden Crate _ \_ Two crates are lying on the inner wall of the small room |_| Wooden Crate / with brick walls and a timer inside on the bottom portion of the rooftop. Contents: Random Item (left crate), Random Item (right crate) _ |_| Wooden Crate _ \_ There is a 90 second timer near three fallen cylinder on |_| Wooden Crate / the bottom portion of the rooftop and near that is a wall wall with a control panel behind it and these two wooden crates. Contents: Hand Grenade (left crate), Remote Bomb (right crate) _ |_| Wooden Crate _ \_ In the corridor with the 90 second timer on the bottom |_| Wooden Crate / portion of the rooftop, these two crates are near the brick wall in that corridor. Contents: Random Item (left crate), Flash Grenade (right crate) ================ Hazard Locations ================ [ ] Explosive Barrel - On the bottom portion of the rooftop, on the side with the 90 second timer that is near three fallen cylinders. A green herb and red herb pickup are on two air ducts on this side also. The barrel lies in the middle of the area. [ ] Explosive Barrel \_ There is an exposive barrel on both ends of the [ ] Explosive Barrel / destroyed helicopter that is on the heliport. ========== Stage Tips ========== o Without a magnum or a rifle, use a flash grenade to stun Ubistvo then hit him from close range with a powered weapon such as a shotgun. A handgun can be used to stun him from close range by shooting him in the head or legs. Don't use remote bombs on him - save those for Whoppers. o Whoppers arrive in groups of three two times during each run. One of them is always weaker than the other two. Try to lure them toward an explosive barrel and shoot the explosive barrel or lay down a remote bomb then detonate it when they all stand near it. The remote bomb will take off more damage. If you have a magnum then, as usual, shoot them with that weapon. o The Napad and the Ubistvos are all bosses on this map, but saving the Ubistvos will lower your overall time since they kill many other enemies. They can actually kill the Napad that you're trying to save. Saving them is questionable in a way. It's best to kill the first Ubistvo for sure, but the pair of Ubistvos that spawn later in the combo can help out if held until the end of the combo. They can kill off the Napad and lower your time by killing off other enemies however. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| [ST10] STAGE 10 ___ _ / __\_ __ ___ __ _ | |_ _ _ _ __ ___ / / | '__|/ _ \ / _` || __|| | | || '__|/ _ \ / /___| | | __/| (_| || |_ | |_| || | | __/ \____/|_| \___| \__,_| \__| \__,_||_| \___| __ __ _ _ / / /\ \ \ ___ _ __ | | __ ___ | |__ ___ _ __ \ \/ \/ // _ \ | '__|| |/ // __|| '_ \ / _ \ | '_ \ \ /\ /| (_) || | | < \__ \| | | || (_) || |_) | \/ \/ \___/ |_| |_|\_\|___/|_| |_| \___/ | .__/ |_| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. .---------------------------------------. | Enemy Type | Point Amount | |=======================================| | J'avo | 300 | | J'avo with 1 Mutation | 500 | | J'avo with 2 Mutations | 600 | | Napad | 1500 | | Ubistvo | 4000 | '---------------------------------------' Creature Workshop is taken from the Underwater Facility area in the final portion of Chris' chapter 5 campaign. This stage is a maze of twisting walkways and pipes with several circular platforms spread throughout the area. The walkways are very narrow, so it's easy to get multiple melee kills on the J'avo enemies in this stage. The main enemy fought are waves of Neo-Umbrella J'avo. They come armed with wrist blades for the most part and some of them carry machine pistols. Later in the combo, Neo-Umbrella J'avo with sniper rifles will spawn and camp on walkways then try to shoot players. The J'avo in this stage can mutate into Glava-Begunats and Ruka-SRP when shot in the head or arm respectively. The J'avo mutations that spawn while already mutated can get quite wild in this stage - Noga-Oklop with Glava-Begunats heads, Noga-Oklop with Glava-Smech heads and Noga Lets with Ruka-SRP arms will spawn and attack a player later in the combo. A Glava-Dim will spawn later in the combo and will likely stay far away and shoot red gas at a player. As usual, Telo-Eksplozija will spawn and take their time getting to a player - it's easy to lose the combo with how slow they spawn, so be on the lookout for them in order to kill them quickly. Like on Steel Beast, waves of Napads will spawn later in the combo. These enemies are considered bosses, so they can be saved until later in the combo to increase your score. The hidden boss in this stage is Ubistvo and he can be spawned easily with melee. It's really best to kill him off after he spawns rather than save him since he is way too destructive (killing other J'avo) to keep around. Trying to keep him will lower your overall time (less melee/counter kills). .,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,. =========== Enemy Waves =========== Neo-Umbrella J'avo w/wrist blade Neo-Umbrella J'avo w/electrical blade Neo-Umbrella J'avo w/machine pistol Neo-Umbrella J'avo that can mutate into Glava-Begunats (green eyes) Neo-Umbrella J'avo that can mutate into Ruka-SRP (green eyes) Telo-Eksplozija Neo-Umbrella J'avo that can mutate into Telo-Eksplozija Glava-Dim Ruka-Bedem Noga-Let with Ruka-SRP arm Noga-Oklop with Glava-Smech head Noga-Oklop with Glava-Begunats head Glava-Smech Napads ********************************** SECRET BOSS ******************************** Boss Type: Ubistvo Spawning Requirement: Get 40 melee kills before 80 kills (counter kills and coup de grace kills are considered melee kills). Boss Type: Napad Spawning Requirement: All Napads that spawn after during the two Napad waves are considered bosses and will give a boss bonus once defeated. ******************************************************************************* ==================== Time Bonus Locations ==================== .----------------------------------------------------. | Beginning Time = 2 minutes | | Full Time Bonus Amount = 9 minutes and 30 seconds | | Total Stage Time = 11 minutes and 30 seconds | '----------------------------------------------------' [ ] 90 seconds - This time bonus is on the upper walkway with the breakable item box that contains a red herb. This walkway is one of the starting points for the stage. [ ] 90 seconds - This timer is on the upper walkway with the breakable item box that contains a green herb. The easiest way to get to this platform is to get on the lower platform that is a starting point for this stage and fall down to the walkway in the middle of that platform (in between two green lights) then make a right and head up that walkway to reach this upper floor walkway. [ ] 60 seconds - After starting on the upper walkway starting point, get on the walkway to the right and move down the right walkway then this timer will be on a circular platform to the left. [ ] 90 seconds - Starting on the lower floor walkway starting point, this timer is off to the right near two breakable objects. [ ] 60 seconds - While beginning on the lower floor walkway starting point, look off to the left to see this timer on a circular platform. Step on the walkway bridge that leads to it in order to move over to the platform. [ ] 60 seconds - Starting on the lower floor walkway starting point, run to the right and get on the walkway that leads toward the middle then make a right and climb up onto that platform and this timer will be on a circular platform to the right. [ ] 60 seconds - In the lower area, this is on a circular platform before reaching the very bottom of the area. [ ] 60 seconds - This timer is on the very bottom circular platform. ==================== Combo Time Locations ==================== [ ] Combo Time - This is on the right side of the upper floor walkway starting point. It is on the walkway in between two laser barriers. It must be shot with a gun. [ ] Combo Time - Look on the left side of the upper floor walkway starting point to see this green combo time past the laser barriers on that side. ============== Item Locations ============== None. All items are located in breakable objects. ========================== Breakable Object Locations ========================== _ |_| Metal Tall Crate _ \_ These are near the fence on top of one of the upper |_| Metal Tall Crate / floor walkways. This walkway is one of the stage starting points. Contents: Red Herb (left crate), Random Item (right crate) _ |_| Metal Tall Crate _ \_ These are on the top walkway that is across from the |_| Metal Tall Crate / top walkway that is a starting point for this stage. To get to this, start on the lower floor starting point walkway and then fall down to the walkway in between the two green lights in the middle of the platform then make a right and head up that platform and you'll reach a high platform with a timer off to the left and these breakable objects off to the right. Contents: Green Herb (left crate), Random Item (right crate) _ |_| Metal Tall Crate _ \_ While beginning on the lower floor walkway starting |_| Metal Tall Crate / point, these are off to the right near a timer. Contents: Random Item (left crate), Incendiary Grenade (right crate) _ |_| Metal Tall Crate - While beginning on the lower floor walkway starting point, this crate is further to the right, past the two crates and time bonus. Contents: First Aid Spray _ |_| Metal Tall Crate _ \_ While beginning on the lower floor walkway starting |_| Metal Tall Crate / point, these crates are off to the left. Contents: Hand Grenade (left crate), Random Item (right crate) _ |_| Metal Tall Crate _ \_ After starting on the lower floor walkway starting |_| Metal Tall Crate / point, run to the right and get on the walkway and follow it to the middle then make a right and climb up on the platform and these two crates are off to the left on that platform. Contents: First Aid Spray (left crate), Random Item (right crate) _ |_| Metal Tall Crate _ \_ These are on the long platform at the very bottom of |_| Metal Tall Crate / the stage. They are across from a circular platform with a 60 second timer on it. Contents: Random Item (left crate), Flash Grenade (right crate) ================ Hazard Locations ================ None. ========== Stage Tips ========== o Avoid headshots and arm shots on Neo-Umbrella J'avo with green eyes since they can mutate into Glava-Begunats and Ruka-SRP when shot in either area respectively. Shoot green-eyed J'avo in the legs to avoid mutations. o Telo-Eksplozija (explosive J'avo) can easily be melee killed by leading them toward a time bonus and hitting it so that it hits the Telo or by stunning a normal J'avo and then attacking the J'avo with a melee while the Telo- Eksplozija is nearby. Since Creature Workshop has many narrow walkways, it's easy to melee kill them. Hitting them with any type of melee that will knock the down will give a player +5 bonus seconds. O Some of the Neo-Umbrella J'avo that spawn later in the combo will mutate into Telo-Eksplozija when shot, so be ready for this and move toward them to get a melee to knock them down as they mutate. Be forewarned that your character will likely get caught in the explosion for melee killing them however. o Sniper Neo-Umbrella J'avo will spawn later in the combo and camp on walkways, so find them and bullet kill them or melee kill them if close enough. All of the sniper J'avo drop green herbs. o Be wary of the Noga-Oklop (leg armor) mutations in this stage since they have a Glava-Smech and Glava-Begunats head later in the combo. The Glava-Begunats head mixed with Noga-Oklop leg armor can be a very brutal combination. The head is still the weak point though! ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ \_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_/ / \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ S E C T I O N VI [EN00] - - - - - - - - - - - - - - - - - - ___ ___ ___ ___ ___ ___ / \ / \ / \ / \ / \ / \ ___ | | ___ | | ___ | | ___ | | ___ | | ___ | | ___ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ | | ___ | | ___ | | E N E M I E S | | ___ | | ___ | | \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ | | | | | | | | | | | | \___/ \___/ \___/ \___/ \___/ \___/ - - - - - - - - - - - - - - - - - - ================ J'avo with Sword ================ HP: 900 Stages of Appearance: Steel Beast, Rail Yard, High Seas Fortress A J'avo is a Chinese human that has been directly injected with the C-virus. J'avo's come equipped with a variety of weapons. When a portion of their body receives enough damage, it can mutate and become stronger and they will change their attacks and have more health. Stun Areas: Head (Head Stun) - J'avo grabs head and turns to side Body (Light Stun) - J'avo stands still and hunches over Arms (Heavy Stun) - J'avo grips arm and turns to side Legs (Light Stun) - J'avo fall to knees Coup De Grace stun - Kneels down and hunches over Damage Modifiers: Head - ??? Body - 1.0 Legs - 1.2 Sword Attack J'avo holds right arm with sword behind its back then performs a vertical swing forward. Damage: Counter Timing: The button prompt for countering this attack appears as the J'avo's blade comes downward when it swings forward. Sword Swings J'avo spins blade while standing then spins and performs a side slash as it turns then spins again and performs another side slash while hopping forward a bit. Damage: Counter Timing: The button prompt for countering this attack will appear twice. The button prompt will appear shortly before the J'avo's blade comes downward for each swing. The swing will always come from its right side. Keep in mind that the J'avo will spin during the first swing and stay on the ground and hop forward slightly while performing the second swing. Also, remember that a J'avo will spin its blade before starting this attack sequence. The blade spin will not hit your character. ================================== Neo-Umbrella J'avo with Blade Arms ================================== HP: Stages of Appearance: N/A (yet) Blade Slash J'avo holds its right blade arm forward quickly then steps forward and holds the blade to the left then swings to the right. Damage: Counter Timing: The button prompt for countering this attack appears as the J'avo's blade arm swings forward. Keep in mind that the J'avo will hold its blade arm forward then swing the blade arm shortly afterwards. It will slash starting from its left. Running Upward Stab J'avo crouches downward then readies its blade arm by holding it behind its back and runs forward then swings the blade upward. Damage: Counter Timing: The button prompt for countering this attack appears as the J'avo's arm starts to move upward while it dashes forward. ========== Glava-Sluz ========== HP: 1200 =========== Glava-Smech =========== HP: 1200 The Glava-Smech is a J'avo mutations where the head splits opens and two brown pinchers form on the head. This type of J'avo mutation only has only one attack where it will rush toward a player and bite the player then hold them into the air. In order to break free, you'll need to tap the R1/RT button at the precise time when it appears. The Glava-Smech can be stunned quickly with a quick shot and it can be set up for a Coup De Grace melee by hitting it with another melee (slide) while it is stunned. Dashing Bite Glava-Smech will hiss and then dash toward a player with its pincher mouth open and try to grab the player with its mouth. A player will have to press the R1/RT button during a timed QTE in order to break free from the grapple or suffer some major damage. This grab is quite lengthy. Damage: Counter Timing: The button prompt for countering this attack appears as the Glava-Smech gets close to the targeted character while it's dashing. The button prompt will appear when the Glava-Smech is right up on the character. ========= Glava-Dim ========= HP: ======== Ruka-SRP ======== HP: 1200 Ruka-SRP is the most common J'avo mutation where a J'avo will form a blade-like arm. It can mutate both of its arms into a blade arm if both of them are shot. These J'avo are highly aggressive and like to rush players. These type of J'avo can be stunned for a few seconds with a quick shot and they can be set up for a Coup De Grace melee. Shooting them in the head with a light damaging weapon will stun them so that a Coup De Grace melee can be performed on them. ========== Ruka-Bedem ========== HP: 1200 Ruka-Bedem is a mutation where a J'avo grows a shield arm. This J'avo will block oncoming gun attacks with its shield arm and attack with its arm. The J'avo is vulnerable by getting behind it and attacking it from behind or by shooting its legs. A player can also stagger this J'avo mutation from up close with melee attacks or a quick shot. ============== Ruka-Khvatanje ============== HP: 1200 A J'avo will form a long insect-like arm with three pinchers at the end of it. This type of mutation will perform very quick long-range attacks. It will grab a player from behind cover or from long range then slam the player to the ground without any chance of breaking free. It's best to always concentrate on killing this type of mutation when it spawns from a J'avo since its attacks are so quick and cover a great distance. This type of mutation can be stunned with a quick shot and set up for a Coup De Grace melee. ============= Noga-Trchanje ============= HP: The Noga-Trchanje is a type of mutation where a J'avo will shed its human legs and grow a set of spider legs. This type of mutation can climb on walls and ceilings. It will attack with a machine gun and dash forward with a ram while on the ground. This type of J'avo is very weak to melee. Quick shooting this mutation will set it up for a stomp melee that will kill it instantly. ======== Noga-Let ======== HP: A J'avo will shed its legs and grow bug-like wings for this mutation. When armed with a machine gun, it will fly and fire and fire the machine gun from the air. This type of mutation can perform dive attacks and grab a player from the air. The grab must be broken by shaking the left analog or by having a partner help out with a partner assist melee or the Noga-Let will kill the player instantly! This type of mutation can be knocked out of the air with a few shots. While it is on the ground it can be killed with stomp melee. There is also a special melee that can be activate by facing the wings of the J'avo and pressing the melee button while it is on the ground. Your character will tear its wings off. The animation for the wing tearing is very lengthy and not even really worth the 5 bonus seconds from the melee kill. It's best to try for a stomp kill to kill it faster. Both melees will kill this mutations instantly. ============= Noga-Skakanje ============= HP: The J'avo will shed its legs and grow some tall insect legs for this mutation. This type of J'avo can jump very far. It will move toward a player by jumping toward the player and will try to land on them to cause damage. This mutation can be quite annoying in groups since it will jump around so much. Try to kill these types of mutations quickly before they have a chance to get off the ground. ========== Noga-Oklop ========== HP: A hard shell skin grows around the legs of J'avo for this mutation and its legs become invincible. The added armor limits its movements however. The J'avo will take no damage when shot in the legs after this mutation so concentrate fire on its upper body. A J'avo with this type of mutation cannot be knocked down with a melee attack. The melee attack will hit the J'avo but not knock it down. =============== Telo-Eksplozija =============== HP: 1200 The top half of the J'avo will mutate into a cocoon for this mutation. The legs can still freely carry this form around and the legs are its main weak point. The Telo-Eksplozija is very limited in attack however. Its only attack is basically self-sacrifice. It will blow itself up and die and try to damage a player in the process. The best way to deal with this J'avo is to blast it in the legs to make it kneel and blow up a few seconds afterwards. ========== Telo-Magla ========== HP: ============= Telo-Krljusht ============= HP: ======== Strelats ======== HP: 3000 A Strelats is a lizard-like J'avo mutation that can scurry around an area very quickly. It attacks by shooting out spikes from long range and from close range, it will let out a gas that will stun a character in place for a few seconds. This enemy can be knocked down by shooting it with a powerful weapon such as a shotgun or a magnum. This enemy can be hit with a quick shot or dashing ram and set up for a special melee. The creature can be grabbed with the R1/RT button prompt that appears while standing in front of it while it is stunned to initiate a QTE grab sequence. Players will have to hit the button that appears three times in a row to knee the Strelats and eventually kill it. This grab sequence takes a ton of damage from the Strelats. ====== Mesets ====== HP: 2000 ===== Napad ===== HP: 5000 A Napad is a J'avo mutation that has encased itself in a hard shell. This burly creature attacks with punches and rams and can get quite aggressive while it remains in the area. A Napad's outer shell can be broken on any part of the creature. Breaking the shell with a highly damaging weapon such as a shotgun or magnum will expose the inner red skin of the creature. Its main weak spot is the white colored skin on its back. Once the back portion of the shell is broken, blast the white- colored skin and the Napad will take some serious damage. ====== Gnezdo ====== HP: 2000 Gnezdo is a J'avo mutation that has taken on the form of a group of flying insects. They all fly together and make up the form of a human. This creature attacks by sending out a swarm of insects to choke characters. From close range, Gnezdo will grab a character and swarm of insects will attack - shake the left thumbstick to break free from this highly damaging grab! The close range grab nearly takes off all health from player. Be sure to be at full health at all times while this enemy is in the area. Once you're grabbed with lower than full health, expect to enter dying status no matter how much you struggle. A Gnezdo must be shot at in order to make its main weak point appear. The weak point of a Gnezdo is a large insect - like a bee - that flies near the swarm. This insect is very weak and can be killed quickly to kill the Gnezdo. The only main problem is that the insect will fly around and dodge attacks and it will eventually move back into the swarm. Shoot the creature again to make the large insects fly out of the swarm. ======= Ubistvo ======= HP: Stages of Appearance: Rail Yard Ubistvo is a highly advanced J'avo mutation that has a chainsaw arm for its right hand. This highly dangerous enemy is just like the Chainsaw Maine from Resident Evil 5 with its deadly attacks - any hit from this creature's chainsaw arm will cause a player to enter an instant dying status. To make matters worse, this enemy can be highly aggressive with its attacks and seems to have super armor that causes shots to not even stagger it while it attacks. Bring out the magnum for this enemy when you go to kill it. Using other weapons is risky but sometimes you have no choice. ====== Zombie ====== HP (Urban Chaos): 600 (female) HP (Urban Chaos): 700 (male) Stages of Appearance: Urban Chaos, Mining the Depths, Catacombs The standard zombie covers several different models of the undead citizens that have been mutated into walking dead corpses with the hunger for human flesh by the C-virus outbreak. This enemy can be shot in the head, body, arms or legs to stun the creature. Stun Areas: Head (Head Stun) - Stagger backwards Body (Light Stun) - Stand and hunch over, hunch and lean to side Arms (Heavy Stun) - Stumble backwards and turn while staggering Legs (Light Stun) - Fall to ground on hands and knees Coup De Grace stun - Stumble backwards and turn while staggering Attacks: -- Punch The zombie readies its right arm and holds it to the side then slaps its arm forward. This move can be either very slow or fast - it all depends on how fast the startup for the attack is. Watch closely to see how fast the zombie readies its punch to determine how fast the actual punch will come. The zombie will sometimes only perform one punch forward with its right arm and sometimes it will perform a follow-up punch with its left arm shortly after the right arm punch. Both punches have the same startup animation. Damage: Counter Timing: The button prompt for countering appears as the zombie brings its arm to the side and is about to strike for each arm. With a two-hit slap, a player gets too chances to counter. -- Grab The zombie holds out both arms and leans forward then grabs. If the zombie grabs a player, the player will have to tap the X/A button or shake the left thumbstick to break free. Usually a grab from the front will result in a button tap prompt. Damage: Counter Timing: The button prompt for countering appears shortly after the zombie holds it's arms back and starts to lean forward. In order to counter this attack, a player must be ready to respond quickly only a second after the grab animation has started. This is a very quick attack! -- Jumping Lunge The zombie stands in place and snarls then leaps forward toward the player. If the zombie manages to tackle a character, the player will have to shake the left thumbstick while the zombie bites their character on the ground in order to break free. Damage: Counter Timing: The button prompt for countering appears as the zombie first jumps. The countering is a bit tricky for this attack since it does NOT appear the second before the zombie collides with your character... instead, a player must counter the attack as the zombie jumps. This attack is slower than a Bloodshot jumping lunge, therefore the counter timing comes a bit sooner. ================== Zombie with Weapon ================== Stages of Appearance: Urban Chaos, Mining the Depths, Catacombs Some Zombies will carry a melee weapon with them and attack by swinging the weapon. These zombies carry a whole variety of the weapons. If the zombie weapon is burning, your character will start to burn then quickly put out the flames in a lengthy recovery animation. When your character sets up one of these zombies for a melee, a front light stun or heavy stun melee will cause your character to grab the zombie's weapon and kill the zombie with their own weapon. A weapon kill on a zombie will always be an instant kill. A zombie with a weapon cannot be hit with a Coup De Grace melee since the character will always grab the zombies weapon and kill the zombie - therefore, you can only get a +5 second bonus for any type of melee from a zombie stun on a zombie with a weapon. Some of these zombies are impaled with a weapon and do not use it, but your character will pull the weapon out of the zombie's chest and use it. Countering a zombie with a weapon is one of the easiest counters in the game provided that you understand its attacks. Both of its close-range attacks share have the same two attack animations, but they are reverse of each other! Possible Weapons: Fireman Axe, Lead Pipe, Fire Extinguisher, 2x4, Flaming 2x4, Knife, Sledgehammer, Flaming Torch Attacks: -- Horizontal Swing & Vertical Swing The holds its weapon to its left side then steps forward and swings the weapon to its right while stepping forward. After swinging the to the right, the zombie will hold the weapon behind it back then swing the weapon downward while stepping forward again. Damage: Counter Timing: The button prompt for countering the first attack appears as the zombie brings its weapon forward from its right side. The button prompt for the second attack is a bit slower and appears as the zombie begins to swing the weapon downward from behind its back. The starting horizontal swing attack in this attack sequence is about a second quicker than the horizontal attack than the vertical attack, therefore the button prompt appears just a bit quicker. -- Vertical Swing & Horizontal Swing The zombie holds its weapon behind its back then swings the weapon downward while stepping forward. After swinging downward, the zombie will be holding its weapon to its left side then it will swing the weapon to its side while stepping forward once again. Damage: Counter Timing: The button prompt for countering the first attack is a bit slower than the horizontal attack and appears as the zombie begins to swing the weapon downward from behind its back. The button prompt for countering the second attack appears as the zombie brings its weapon forward from its right side. The starting vertical swing attack in this attack sequence is about a second slower than the horizontal attack than the vertical attack, therefore the button prompt appears just a bit quicker. -- Throw Weapon From a distance, a zombie will sometimes toss its weapon at a player. The zombie will hold its weapon upwards then toss the weapon at the player. Moving or rolling to the side will avoid this attack. The player will suffer damage if the zombie weapon hits. Damage: Counter Timing: This move cannot be countered. ==================== Zombie with Dynamite ==================== Stages of Appearance: Mining the Depths A zombie with dynamite shares the same attacks as the standard zombie with no weapon. The main difference is that its dynamite will explode after it attack or after the zombie is killed. A player can get hit with the dynamite after a melee attack if the melee sequence is too short. The zombie's dynamite will explode before it dissolves no matter how it is killed. =================== Zombie with Lantern =================== Stages of Appearance: Catacombs ============== Spitter Zombie ============== Stages of Appearance: Urban Chaos, Mining the Depths, Catacombs A spitter zombie has the same punch attack as a normal zombie from close range, but from long range, this zombie will perform an acid spit attack. -- Acid Spit The zombie holds its head back and gathers acid in its mouth then leans forward and spits a shot of acid forward. Damage: Counter Timing: The button prompt for countering this attack appears right as the zombie is brings its head forward to spit. A player must wait for the zombie to begin the spitting attack from long or mid-range then move close to the zombie in order to receive a button prompt before the zombie spits. The button prompt for countering is very delayed with this attack. A player really leaves their character open to attack from all sides while waiting for the counter prompt. ============== Fireman Zombie ============== Stages of Appearance: Urban Chaos, Mining the Depths A fireman zombie has the attacks of both an unarmed zombie and a zombie with a weapon depending on if the zombie is equipped with a weapon or not. Fireman zombies have more health than the standard zombie so a counter will not instantly kill them unless they carry a weapon. Fireman zombies have fire extinguisher on their back that can be shot to make it explode and kill the zombie instantly along with any zombie or enemy near the fireman zombie. Fireman zombies have a bit more health than the standard zombie. =============================== BSAA Zombie (or Armored Zombie) =============================== Stages of Appearance: Urban Chaos, Mining the Depths, Catacombs BSAA Zombies carry either an assault rifle or a magnum and they will fire at your character with it. They will slowly lock-on to your character and fire in one direction. The magnum weapon can be the most annoying with these type of zombies since they will knock a player down with the magnum shot then instantly fire again once the player gets up. Working your way around these zombies is the best way to avoid their gunfire. They have trouble locking on to player that moves to the side or behind them since they turn slowly. From close range, they will try to grab like an unarmed zombie. BSAA zombies also have armor on their body, arms and legs. The legs and arms are not fully covered however so they can still be shot in their unarmored portions of their legs and arms. They're head is the most exposed area of their body however. BSAA zombies seem to have more life than the standard zombie. They have around the same amount of health as a fireman zombie. Attacks: -- Machine Gun Fire The zombie raises its machine gun and fires forward. This attack will chip away at a player's health and eventually knock them down once a bar of health is fully drained. Damage: Counter Timing: This attack cannot be countered -- Magnum Fire The zombie raises its magnum and fires forward. This attack will knock a player down. Damage: Counter Timing: This attack cannot be countered ================ Policeman Zombie ================ Stages of Appearance: Urban Chaos A policeman zombie can carry an assault rifle or magnum just like a BSAA zombie, but they have the same amount of health as normal zombies and they do not have body armor. Unarmed policeman zombies will punch and grab like other zombies. Policeman zombies that are armed with a gun will only fire that weapon even from close range. ======================= Whopper/Whopper Supreme ======================= HP: Stages of Appearance: Urban Chaos, Catacombs A Whopper is an extremely fat zombie that can take some major punishment. A Whopper can be highly aggressive but it's overall slow. Explosives and magnums are the best way to defeat this enemy. It can be shot in the legs to stun it and make it drop to its knees in order to get a button prompt for a Coup De Grace melee while standing next to it. Laying down a single remote bomb near it and detonating it or tossing a hand grenade will damage the Whopper and set it up for a Coup De Grace melee that will finish it off. Explosives not only damage the Whopper intensely, but it also rids the surrounding area of other enemies that will get in your way while fighting the Whopper. A Whopper Supreme is a bigger version of the Whopper, but they still both fall to explosions easily. Stun Areas: Legs (Coup De Grace Stun) - Falls to knees Attacks: Damage: Counter Timing: ========= Lepotitsa ========= HP: Stage of Appearance: Catacombs ========= Bloodshot ========= HP: 3000 Stages of Appearance: Urban Chaos, Mining the Depths, Catacombs Bloodshots are muscular red zombies that are highly aggressive. In Mercenaries, these enemies will spawn in groups and sometimes they are disguised as normal zombies. Zombies that have a reddish glow to their heads might be a Bloodshot in disguise. They will mutate into a Bloodshot and immediately start attacking while mutating at times. Bloodshots can be instantly killed by countering their jumping attacks and they can be set up for a Coup De Grace melee by countering their uppercut attack. Bloodshots can be stunned with some character's quick shot attack with a powerful weapon such as magnums and rifles. Sometimes it will take more than one shot from a powerful weapon in order to stun a bloodshot. Acid rounds and flash grenades will instantly stun a Bloodshot as well. Bloodshots can be frozen and melee'd with nitrogen rounds. Stun Areas: Middle of chest (Coup De Grace stun) - Fall down to knees Attacks: -- Uppercut The Bloodshot leans downward while moving forward then performs an uppercut with its right arm while rising. Damage: Counter Timing: The button prompt for countering this attack appears just as the Bloodshot start to rise and uppercut after it's crouching. -- Diving Grab The Bloodshot yells while standing in place then suddenly leaps forward. This attack will autotrack a player that runs to the side, but it can still be avoided by running or rolling out of the way. Damage: Counter Timing The button prompt for countering this attack appears right before the Bloodshot tackles the character while in mid-air. This is a very easy attack to counter. While moving to the side, the Bloodshot will autotrack your character and the counter command will still appear even while a player walks to the side, making it even easier to counter! You don't have to stand in place to counter this move. It's a good idea to keep the Bloodshot in your line of view with the camera while moving however. ========== Zombie Dog ========== HP: 100 Stages of Appearance: Urban Chaos, Mining the Depths A zombie dog is a normal dog that has been infected with the C-virus and now has the urge to gobble up more than just a child's homework - it wants the entire child to gobble up now! A zombie dog only has one attack, but it will constantly run around your character until it prepares that attack. Its movements can be deceiving and look like it's about to attack, but it won't until it starts to bark. The quickest way to instantly kill a zombie dog is to shoot it with a quick shot from any weapon. Any single fire weapon will kill the dog in one shot and any automatic weapon will kill the dog within about two shots. The dog can be melee'd with a close range melee attack where your character will kick while next to the dog, but it will take two kicks to finish it off without any type of skill. A dashing ram can kill a dog with one hit however! Stun Areas: Any portion of dog (breakable object kick) - While near a dog, a button prompt command for kicking the dog will appear. This is the same type of kick that your character does to shatter a breakable object. -- Jumping Lunge The dog stands in place and barks two times then it runs forward and jumps then tackles a player. A dog's normal running looks just like the running during this attack, but the dog will always stand in place and bark before running up to attack. The moment it barks, it is about to run and lunge! Damage Counter Timing: The button prompt for countering this attack appears right as the dog jumps while in close range to a character. The dog will always stand in place shortly before it runs toward a player and attacks. Always watch for the starting animation. You can either stand and wait for the dog to move toward your character or move toward the dog to make it lunge faster after it starts to run toward you. ======== Shrieker ======== HP: 5000 Stages of Appearance: Mining the Depths A Shrieker is a zombie with a big sac of flesh on its chest that can swell up and glow a red color while it charges a scream. This creature's scream will stun a player and hold that player in place throughout the duration of the scream when a player is near the Shrieker. A Shrieker can be shot in any portion of its body to damage it, but hitting its chest sac as it starts to swell up and glow red will kill it even quicker. A Shrieker will cause zombies in an area to move toward its location while it is still alive. Attacks: Damage: Counter Timing: =========== Rasklapanje =========== HP: 3000 Stages of Appearance: Liquid Fire ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ \_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_/ / \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ S E C T I O N VII [MT00] - - - - - - - - - - - - - - - - - - - ___ ___ ___ ___ ___ ___ / \ / \ / \ / \ / \ / \ ___ | | ___ | | ___ | | ___ | | ___ | | ___ | | ___ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ | | ___ | | ___ | M E D A L S & T I T L E S | ___ | | ___ | | \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ | | | | | | | | | | | | \___/ \___/ \___/ \___/ \___/ \___/ - - - - - - - - - - - - - - - - - - ========== Title List ========== Titles are viewable from the "Dog Tags" menu under the "Play Game" menu of Resident Evil 6. These titles all have 4-star rankings. Every completed Mercenaries game will count toward one of these. ------------------------------------------------------------------------------- MERCENARIES MEDAL (01/44) _ -- Cleared Urban Chaos |_| VALUE: Bronze REQUIREMENT: Urban Chaos is the default stage available from the start. Complete this stage with at least a B-rank to get this medal. TOTAL MEDALS (221/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (02/44) _ -- Cleared the Steel Beast |_| VALUE: Bronze REQUIREMENT: Steel Beast is unlocked after beating Chris' campaign. Complete this stage with at least a B-rank to get this medal. TOTAL MEDALS (222/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (03/44) _ -- Cleared Mining the Depths |_| VALUE: Bronze REQUIREMENT: Mining the Depths is unlocked after beating Jake's campaign. Complete this stage with at least a B-rank to get this medal. TOTAL MEDALS (223/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (04/44) _ -- Cleared Rail Yard |_| VALUE: Bronze REQUIREMENT: Rail Yard is now on the PlayStation Store and Xbox LIVE marketplace for $1 or 80 points. Complete this stage with at least a B-rank to get this medal. TOTAL MEDALS (224/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (05/44) _ -- Cleared the High Seas Fortress |_| VALUE: Bronze REQUIREMENT: High Seas Fortress is now on the PlayStation Store and Xbox LIVE marketplace for $1 or 80 points. Complete this stage with at least a B-rank to get this medal. TOTAL MEDALS (225/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (06/44) _ -- Cleared the Catacombs |_| VALUE: Bronze REQUIREMENT: The Catacombs is now on the PlayStation Store and Xbox LIVE marketplace for $1 or 80 points. Complete this stage with at least a B-rank to get this medal. TOTAL MEDALS (226/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (07/44) _ -- Cleared Requiem for War |_| VALUE: Bronze REQUIREMENT: Requiem for War and Liquid Fire can be bought on the PlayStation Store or Xbox LIVE marketplace in "Map Pack A". Both maps are included in the download and the download is $2 or 160 points. Complete Requiem for War with at least a B-rank to get this medal. TOTAL MEDALS (227/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (08/44) _ -- Cleared Liquid Fire |_| VALUE: Bronze REQUIREMENT: Requiem for War and Liquid Fire can be bought on the PlayStation Store or Xbox LIVE marketplace in "Map Pack A". Both maps are included in the download and the download is $2 or 160 points. Complete Liquid Fire with at least a B-rank to get this medal. TOTAL MEDALS (228/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (09/44) _ -- Cleared Rooftop Mission |_| VALUE: Bronze REQUIREMENT: Rooftop Mission and Creature Workshop can be bought on the PlayStation Store or Xbox LIVE marketplace in "Map Pack B". Both maps are included in the download and the download is $2 or 160 points. Complete Rooftop Mission with at least a B-rank to get this medal. TOTAL MEDALS (229/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (10/44) _ -- Cleared Creature Workshop |_| VALUE: Bronze REQUIREMENT: Rooftop Mission and Creature Workshop can be bought on the PlayStation Store or Xbox LIVE marketplace in "Map Pack B". Both maps are included in the download and the download is $2 or 160 points. Complete Creature Workshop with at least a B-rank to get this medal. TOTAL MEDALS (230/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (11/44) _ -- Killed 120 |_| VALUE: Gold REQUIREMENT: Kill the required number of enemies. The kills do not have to be chained into a combo and there is no need to get a certain rank while performing this task. TOTAL MEDALS (231/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (12/44) _ -- Killed 100 |_| VALUE: Silver REQUIREMENT: Kill the required number of enemies. The kills do not have to be chained into a combo and there is no need to get a certain rank while performing this task. TOTAL MEDALS (232/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (13/44) _ -- Killed 70 |_| VALUE: Copper REQUIREMENT: Kill the required number of enemies. The kills do not have to be chained into a combo and there is no need to get a certain rank while performing this task. TOTAL MEDALS (233/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (14/44) _ -- Killed 40 |_| VALUE: Bronze REQUIREMENT: Kill the required number of enemies. The kills do not have to be chained into a combo and there is no need to get a certain rank while performing this task. TOTAL MEDALS (234/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (15/44) _ -- Executed a 120-hit combo |_| VALUE: Gold REQUIREMENT: Kill the required number of enemies and make sure that each is killed within 15 seconds apart from the last kill to chain a combo. You do not need a certain rank for this. TOTAL MEDALS (235/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (16/44) _ -- Executed a 100-hit combo |_| VALUE: Silver REQUIREMENT: Kill the required number of enemies and make sure that each is killed within 15 seconds apart from the last kill to chain a combo. You do not need a certain rank for this. TOTAL MEDALS (236/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (17/44) _ -- Executed a 50-hit combo |_| VALUE: Copper REQUIREMENT: Kill the required number of enemies and make sure that each is killed within 15 seconds apart from the last kill to chain a combo. You do not need a certain rank for this. TOTAL MEDALS (237/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (18/44) _ -- Executed a 20-hit combo |_| VALUE: Bronze REQUIREMENT: Kill the required number of enemies and make sure that each is killed within 15 seconds apart from the last kill to chain a combo. You do not need a certain rank for this. TOTAL MEDALS (238/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (19/44) _ -- Survived for 120 seconds |_| VALUE: Gold REQUIREMENT: Survive in the stage for the amount of seconds shown above and achieve at least a B-rank while doing so. Just surviving in the stage for the amount of time shown will NOT award this medal without a B-rank. TOTAL MEDALS (239/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (20/44) _ -- Survived for 90 seconds |_| VALUE: Silver REQUIREMENT: Survive in the stage for the amount of seconds shown above and achieve at least a B-rank while doing so. Just surviving in the stage for the amount of time shown will NOT award this medal without a B-rank. TOTAL MEDALS (240/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (21/44) _ -- Survived for 60 seconds |_| VALUE: Copper REQUIREMENT: Survive in the stage for the amount of seconds shown above and achieve at least a B-rank while doing so. Just surviving in the stage for the amount of time shown will NOT award this medal without a B-rank. TOTAL MEDALS (241/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (22/44) _ -- Survived for 30 seconds |_| VALUE: Bronze REQUIREMENT: Survive in the stage for the amount of seconds shown above and achieve at least a B-rank while doing so. Just surviving in the stage for the amount of time shown will NOT award this medal without a B-rank. TOTAL MEDALS (242/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (23/44) _ -- Killed an enemy with a physical attack |_| VALUE: Bronze REQUIREMENT: Weaken an enemy then perform a melee attack with the R1/RT button and make sure that the melee attack kills the enemy. If it kills the enemy, you will receive +5 bonus seconds added to your total time for the current stage along with this medal at the end of the stage. TOTAL MEDALS (243/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (24/44) _ -- Killed an enemy with a coup de grace |_| VALUE: Gold REQUIREMENT: A Coup De Grace is most easily obtained with a flash grenade. A flash grenade instantly sets up heavy stun on J'avo and Bloodshots. Toss a flash grenade at either of these groups of enemies then perform an R1/RT melee from close range. With J'avo, you MUST perform the melee attack from their front side. Performing the melee from the back side will do the back heavy stun melee, which is not considered a Coup De Grace. A Coup De Grace melee finisher will yield +7 bonus seconds added to the total time for the current stage along with this medal at the end of the stage. TOTAL MEDALS (244/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (25/44) _ -- Killed an enemy with a quick shot |_| VALUE: Silver REQUIREMENT: Weaken an enemy then finish it off with a quick shot (L1+R1/LT+RT). Make sure that the actual quick shot kills the enemy. It's best to do this with a powered weapon such as a shotgun or magnum for an instant quick shot kill on most normal enemies. TOTAL MEDALS (245/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (26/44) _ -- Killed an enemy with a counterattack |_| VALUE: Copper REQUIREMENT: Standing in front of an enemy as it attacks will give a player an R1/RT button prompt to counter the attack. The easiest attacks to counter are zombie weapon attacks. Find a zombie with a weapon in its hand then stand in front of it and wait for it to attack then press R1/RT when the command for the counter appears. This counter will always kill the countered zombie. If you're trying for other counters, the Power Counter skill might come in handy. NOTE: The easiest way to counter an enemy is to stand in front of an enemy and aim then drop the aim (let go of L1/LT) right before you know the prompt for the counter is going to appear then start tapping R1/RT while your character drops aim. This will make sure that your character doesn't accidentally perform a melee. You must still know the timing for the counter in order to do this, but you won't have to time the button press as much. TOTAL MEDALS (246/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (27/44) _ -- Destroyed a time bonus while sliding |_| VALUE: Bronze REQUIREMENT: Dash toward a time bonus and press L1/LT to slide into it and break it. A slide is considered a melee and all melees can destroy a time bonus. Breaking a time bonus with a slide is actually the quickest way to destroy one. TOTAL MEDALS (247/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (28/44) _ -- Found a time bonus |_| VALUE: Bronze REQUIREMENT: Time bonuses are the yellow hourglasses hidden throughout each stage that extend total time by 30, 60 or 90 extra seconds. These can only be broken with a melee attack. View the description for each stage in my RE6 Mercenaries guide for a listing of all time bonuses per stage. Break one in any stage to get this medal. TOTAL MEDALS (248/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (29/44) _ -- Found all time bonuses |_| VALUE: Copper REQUIREMENT: Time bonuses are the yellow hourglasses hidden throughout each stage that extend total time by 30, 60 or 90 extra seconds. These can only be broken with a melee attack. Total Time Bonus number per stage: Urban Chaos - 6 Steel Beast - 7 Mining the Depths - 5 Rail Yard - 6 High Seas Fortress - 11 Catacombs - 6 Requiem for War - 9 Liquid Fire - 7 Rooftop Mission - 5 Creature Workshop - 8 View the description for each stage in my RE6 Mercenaries guide for a listing of all time bonuses per stage. TOTAL MEDALS (249/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (30/44) _ -- Found a combo bonus |_| VALUE: Bronze REQUIREMENT: Combo bonuses (Combo Times) are the green hourglasses hidden throughout each stage that give 1000 points in place of the normal combo bonus from chaining enemy kills. These can be activated with a melee attack or they can be shot with a gun from a distance. Sometimes shooting them is the only way to hit them. Break one to get this medal. View the description for each stage in my RE6 Mercenaries guide for a listing of all combo bonuses (Combo Times) per stage. TOTAL MEDALS (250/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (31/44) _ -- Found all combo bonuses |_| VALUE: Copper REQUIREMENT: Combo bonuses (Combo Times) are the green hourglasses hidden throughout each stage that give 1000 points in place of the normal combo bonus from chaining enemy kills. These can be activated with a melee attack or they can be shot with a gun from a distance. Sometimes shooting them is the only way to hit them. Total Combo Bonus (Combo Time) number per stage: Urban Chaos - 3 Steel Beast - 3 Mining the Depths - 2 Rail Yard - 3 High Seas Fortress - 3 Catacombs - 2 Requiem for War - 3 Liquid Fire - 3 Rooftop Mission - 2 Creature Workshop - 2 View the description for each stage in my RE6 Mercenaries guide for a listing of all combo bonuses (Combo Times) per stage. TOTAL MEDALS (251/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (32/44) _ -- Caused the hidden boss to appear |_| VALUE: Copper REQUIREMENT: Each Mercenaries stage has a hidden boss that will only spawn once a required task is performed. You will receive a text message on the screen that will alert you to when the task is performed and then the boss will spawn. Hidden Boss Requirement List (per stage): Urban Chaos - Kill 15 enemies with counters before killing 80 enemies. Steel Beast - Defeat 25 enemies with Coup De Grace attacks before killing 80 enemies. (aka. kill 25 enemies with a frontal heavy stun melee [flash grenade toss sets it up on normal J'avo if melee'd from their front side]) Mining the Depths - Kill 70 enemies before 600 seconds has gone by. Rail Yard - Get 25 Quick Shot kills before 80 kills High Seas Fortress - Get 40 melee kills before 80 kills (counter kills and coup de grace kills are considered melee kills). Catacombs - Get 20 Quick Shot kills before 80 kills. Requiem for War - Kill 70 enemies before 600 seconds has gone by. Liquid Fire - Defeat 25 enemies with Coup De Grace attacks before killing 80 enemies. Rooftop Mission - Kill 20 enemies with counters before killing 80 enemies. Creature Workshop - Get 40 melee kills before 80 kills (counter kills and coup de grace kills are considered melee kills). Simply cause the hidden boss to appear to get this medal. Perform the required task to spawn the hidden boss in any stage. TOTAL MEDALS (252/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (33/44) _ -- Defeated the hidden boss |_| VALUE: Silver REQUIREMENT: Each Mercenaries stage has a hidden boss that will only spawn once a required task is performed. You will receive a text message on the screen that will alert you to when the task is performed and then the boss will spawn. Hidden Boss Requirement List (per stage): Urban Chaos - Kill 15 enemies with counters before killing 80 enemies. Steel Beast - Defeat 25 enemies with Coup De Grace attacks before killing 80 enemies. (aka. kill 25 enemies with a frontal heavy stun melee [flash grenade toss sets it up on normal J'avo if melee'd from their front side]) Mining the Depths - Kill 70 enemies before 600 seconds has gone by. Rail Yard - Get 25 Quick Shot kills before 80 kills High Seas Fortress - Get 40 melee kills before 80 kills (counter kills and coup de grace kills are considered melee kills). Catacombs - Get 20 Quick Shot kills before 80 kills. Requiem for War - Kill 70 enemies before 600 seconds has gone by. Liquid Fire - Defeat 25 enemies with Coup De Grace attacks before killing 80 enemies. Rooftop Mission - Kill 20 enemies with counters before killing 80 enemies. Creature Workshop - Get 40 melee kills before 80 kills (counter kills and coup de grace kills are considered melee kills). Once the hidden boss has been spawned, defeat the hidden boss to get this medal. TOTAL MEDALS (253/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (34/44) _ -- Defeated the hidden boss during a combo chain |_| VALUE: Copper REQUIREMENT: Each Mercenaries stage has a hidden boss that will only spawn once a required task is performed. You will receive a text message on the screen that will alert you to when the task is performed and then the boss will spawn. Hidden Boss Requirement List (per stage): Urban Chaos - Kill 15 enemies with counters before killing 80 enemies. Steel Beast - Defeat 25 enemies with Coup De Grace attacks before killing 80 enemies. (aka. kill 25 enemies with a frontal heavy stun melee [flash grenade toss sets it up on normal J'avo if melee'd from their front side]) Mining the Depths - Kill 70 enemies before 600 seconds has gone by. Rail Yard - Get 25 Quick Shot kills before 80 kills High Seas Fortress - Get 40 melee kills before 80 kills (counter kills and coup de grace kills are considered melee kills). Catacombs - Get 20 Quick Shot kills before 80 kills. Requiem for War - Kill 70 enemies before 600 seconds has gone by. Liquid Fire - Defeat 25 enemies with Coup De Grace attacks before killing 80 enemies. Rooftop Mission - Kill 20 enemies with counters before killing 80 enemies. Creature Workshop - Get 40 melee kills before 80 kills (counter kills and coup de grace kills are considered melee kills). Once the hidden boss has been spawned, defeat the hidden boss during any type of kill combo chain to get this medal. Kill one other enemy then kill the boss and make sure the hidden boss is part of that chain. TOTAL MEDALS (254/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (35/44) _ -- Finished off the hidden boss with a physical attack |_| VALUE: Copper REQUIREMENT: Each Mercenaries stage has a hidden boss that will only spawn once a required task is performed. You will receive a text message on the screen that will alert you to when the task is performed and then the boss will spawn. Hidden Boss Requirement List (per stage): Urban Chaos - Kill 15 enemies with counters before killing 80 enemies. Steel Beast - Defeat 25 enemies with Coup De Grace attacks before killing 80 enemies. (aka. kill 25 enemies with a frontal heavy stun melee [flash grenade toss sets it up on normal J'avo if melee'd from their front side]) Mining the Depths - Kill 70 enemies before 600 seconds has gone by. Rail Yard - Get 25 Quick Shot kills before 80 kills High Seas Fortress - Get 40 melee kills before 80 kills (counter kills and coup de grace kills are considered melee kills). Catacombs - Get 20 Quick Shot kills before 80 kills. Requiem for War - Kill 70 enemies before 600 seconds has gone by. Liquid Fire - Defeat 25 enemies with Coup De Grace attacks before killing 80 enemies. Rooftop Mission - Kill 20 enemies with counters before killing 80 enemies. Creature Workshop - Get 40 melee kills before 80 kills (counter kills and coup de grace kills are considered melee kills). Once the hidden boss is spawned, kill the hidden boss with a melee attack. The easiest hidden boss to kill with a melee is the Strelats enemy on Mining the Depths or Catacombs. Spawn the boss then toss a flash grenade at the Strelats or hit the Strelats with a dashing ram or slide melee attack while dashing to stun it. Walk up to the Strelats and grab it with the R1/RT button prompt command then tap the buttons as they display on the screen in the QTE button prompts to kill the Strelats with a melee and get +5 bonus seconds. While playing seriously to save a boss, the Gnezdo boss in Steel Beast, High Seas Fortress and Requiem for War can easily be killed with a coup de grace melee attack if it gets in the way of your character too often. Two coup de grace melees on the big bug of the Gnezdo will kill the boss with a melee. TOTAL MEDALS (255/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (36/44) _ -- Executed a 150-hit chain combo with your partner |_| VALUE: Gold REQUIREMENT: This is a duo medal that can only be obtained while playing online with a partner. Chain a 150 enemy kill by killing all enemies within 15 seconds of each other along with a partner to get this medal. Both players must obtain at least a B-rank to get this medal. The hidden boss does not need to be spawned in order to get this. TOTAL MEDALS (256/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (37/44) _ -- Cleared the stage with a partner with over 150 seconds left |_| VALUE: Silver REQUIREMENT: This is a duo medal that can only be obtained while playing online with a partner. Players must have at least two minutes and 30 seconds of remaining time after killing the 150th enemy in order to get this medal. Both players must obtain at least a B-rank to get this medal. The hidden boss does not need to be spawned in order to get this. TOTAL MEDALS (257/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (38/44) _ -- Killed 150 enemies with a partner |_| VALUE: Copper REQUIREMENT: This is a duo medal that can only be obtained while playing online with a partner. Kill all 150 enemies in a stage to get this - the kill combo does not need to be chained. Both players must obtain at least a B-rank to get this medal. The hidden boss does not need to be spawned in order to get this. TOTAL MEDALS (258/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (39/44) _ -- Cleared the stage with a partner |_| VALUE: Bronze REQUIREMENT: This is a duo medal that can only be obtained while playing online with a partner. Both players must obtain at least a B-rank to get this medal. The hidden boss does not need to be spawned in order to get this. TOTAL MEDALS (259/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (40/44) _ -- Cleared the stage without taking any damage |_| VALUE: Gold REQUIREMENT: This medal can be quite hard. I recommend trying for this on the Catacombs stage. Lay down and climb under the spinning blade trap after hitting ALL timers then kill zombies slowly. Focus on keeping the combo, since you MUST get at least a B-rank to get this medal. Shoot spitter zombies and lantern zombies instantly when you see them. A player must get a B-rank or higher in a stage while performing this task. It can be done in solo and duo mode. Below are some extra tips and a video link to when I got it for my first time. B-rank Requirements: Solo - at least 80,000 points Duo - at least 120,000 points Preparation tips: o Equip "Last Stand" skill o Pick a character with a long range weapon (rifle) and plenty of ammo o Hit all time bonuses o Use both combo times to build points through small combos o Collect many ammo pickups from breakable objects and defeated enemies along the way. Main Strategy: Slide under the blade trap and stay there the kill enemies and try to chain a large combo. Blade trap tips: o When Spitter zombies spawn, kill them quickly before they spit o When Bloodshots arrive, prepare to roll if they hop toward the blade trap o Shoot Lantern zombies immediately when they appear in view to avoid getting burned o Kill Lepotitsa before it gets to the blade trap or its gas will hit you Video Link: http://youtu.be/zE_Sjee2UwY TOTAL MEDALS (260/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (41/44) _ -- Cleared the stage without the use of any skills |_| VALUE: Silver REQUIREMENT: Finish a stage without having a skill equipped. A player must get a B-rank or higher in a stage while performing this task. It can be done in solo and duo mode. TOTAL MEDALS (261/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (42/44) _ -- Killed an enemy using the stage surroundings |_| VALUE: Bronze REQUIREMENT: Stage surroundings include any stage hazards such as explosive barrels, TNT barrels and transformers. Shoot any of these objects and have it kill an enemy to get credit for this medal. The Catacombs stage has a spike trap and spinning blade trap that can be used to kill enemies as well. TOTAL MEDALS (262/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (43/44) _ -- Cleared the stage with 100% accuracy |_| VALUE: Gold REQUIREMENT: Finish a stage with 100% accuracy. Melees weapons such as knives or stun rods have no accuracy rating, so it's best to perform this task with Chris (default), Sherry (default), Jake (EX1 or EX2) or Agent. Shoot one enemy with a gun weapon and make sure it hits the enemy then kill all other enemies with your character's melee weapon. A player must get a B-rank or higher in a stage while performing this task. It can be done in solo and duo mode. TOTAL MEDALS (263/000) ------------------------------------------------------------------------------- MERCENARIES MEDAL (44/44) _ -- Cleared the stage without the use of any health items |_| VALUE: Copper REQUIREMENT: Finish a stage without using any first aid sprays or herb tablets to get this medal. A player must get a B-rank or higher in a stage while performing this task. It can be done in solo and duo mode. TOTAL MEDALS (264/000) ------------------------------------------------------------------------------- ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ \_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_/ / \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ S E C T I O N VIII [MC00] - - - - - - - - - - - - - - - - - - ___ ___ ___ ___ ___ ___ / \ / \ / \ / \ / \ / \ ___ | | ___ | | ___ | | ___ | | ___ | | ___ | | ___ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ | | ___ | M E L E E A N D C O U N T E R K I L L S | ___ | | \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ | | | | | | | | | | | | \___/ \___/ \___/ \___/ \___/ \___/ - - - - - - - - - - - - - - - - - - All of the following information is access information that I removed from the character section and placed here. This information is mainly just formatting at the moment, but I will try to get around to filling it all out at a later time. As you can see, these listings are quite detailed. I literally bit off more than I can chew for the moment with everything that I wanted to do for this Mercs guide. On the GameFAQs cotributor board, the authors on there would probably refer to this section as "KB spamming" but I like to think of it as "thinking ahead and doing more than the average FAQ writer would do for RE6 Mercenaries". That's my view anyway. Considering the amount of time that I spent on just the layout for this, it would be a shame to just delete it all. If anything, this can all serve as information that can be filled out for players that are serious about a certain character. Just print out a certain character section and fill it out. If you could, email me with your findings and I'll post them here! Scan it and sent it to me! _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| __ __ / / ___ ___ _ __ / _\ / / / _ \ / _ \ | '_ \ \ \ / /___| __/| (_) || | | | _\ \ _ \____/ \___| \___/ |_| |_| \__/(_) _ /\ /\ ___ _ __ _ __ ___ __| | _ _ / //_// _ \| '_ \ | '_ \ / _ \ / _` || | | | / __ \| __/| | | || | | || __/| (_| || |_| | \/ \/ \___||_| |_||_| |_| \___| \__,_| \__, | |___/ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| ________ _____________ ____________ L E O N \______________________/ V E R S U S \____________________/ Z O M B I E ------------------------------------------------------------------------------- ================================================ COUP DE GRACE COUNTER KILL SETUPS: (+10 seconds) ================================================ --> Standard Urban Chaos (UC) Male Zombie WING SHOOTER equipped: __ Jumping Attack Counter __ Zombie Weapon Counter __ Quick Shot + 3 shots to body or legs + punch/grab counter __ 4 handgun shots to body or legs + punch/grab counter __ 3 handgun shots to body or legs + punch/grab counter (w/power counter skill) SHOTGUN equipped: __ Jumping Attack Counter __ Zombie Weapon Counter __ Quick Shot + 1 handgun shot to body or legs + punch/grab shotgun counter __ 2 handgun shots to body or legs + punch/grab shotgun counter* __ Punch/Grab counter* (w/power counter skill) * Grab Shotgun counter can hit the arm instead of the head and not kill. --> Standard Urban Chaos (UC) Female Zombie WING SHOOTER equipped: __ Jumping Attack Counter __ Zombie Weapon Counter __ Quick Shot + punch/grab counter __ 1 handgun shot to body or legs + punch/grab counter __ Punch/Grab counter (w/power counter skill) SHOTGUN equipped: __ Jumping Attack Counter __ Zombie Weapon Counter __ Punch/Grab counter with shotgun equipped ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Shot to head then hit with a dashing slide attack __ Quick shot then hit with a dashing slide attack __ Shot to arm for an arm stun then hit with a dashing slide attack __ Quick shot for a light stun then stand to the side of stunned enemy and press the melee button to autotrack the enemy and hit it with the first melee __ Quick shot for a light stun then stand in front of enemy and switch to another weapon then tap the melee button __ Back melee attack (Elbow) ============================== MELEE KILL SETUPS (+5 seconds) ============================== --> Standard Urban Chaos (UC) Male Zombie WING SHOOTER equipped: __ 4 shots to body + light stun melee __ Headshot + head stun melee __ Back heavy stun melee (shot to arm + melee) __ Quick Shot/stun + zombie weapon melee SHOTGUN equipped: N/A --> Standard Urban Chaos (UC) Female Zombie WING SHOOTER equipped: __ 2 shots to body + light stun melee __ Headshot + head stun melee __ Back heavy stun melee (shot to arm + melee) __ Quick Shot/stun + zombie weapon melee SHOTGUN equipped: N/A ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Close shotgun blast __ Critical Wing Shooter headshot (luck) __ 7 Wing Shooter body shots ________ _____________ ___________________ L E O N \______________________/ V E R S U S \_____________/ Z O M B I E D O G ------------------------------------------------------------------------------- ================================================ COUP DE GRACE COUNTER KILL SETUPS: (+10 seconds) ================================================ __ Jumping attack counter ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Hit with Coup De Grace on other enemy ============================== MELEE KILL SETUPS (+5 seconds) ============================== __ Kick from close range + Kick from close range __ Slide + Kick from close range ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Quick shot with Wing Shooter __ Quick shot with Shotgun ________ _____________ __________________ L E O N \______________________/ V E R S U S \______________/ B L O O D S H O T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== __ Jumping attack counter ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash grenade stun __ Counter uppercut __ Gunfire to legs to stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Incendiary Grenade ________ _____________ ________________ L E O N \______________________/ V E R S U S \________________/ S H R I E K E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ______________ L E O N \______________________/ V E R S U S \__________________/ W H O P P E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Remote Bomb explosion + Coup De Grace melee ________ _____________ __________________ L E O N \______________________/ V E R S U S \______________/ L E P O T I T S A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace __ Explosive Barrel explosion + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Remote Bomb explosion + Coup De Grace melee ________ _____________ ______________________ L E O N \______________________/ V E R S U S \__________/ R A S K L A P A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== N/A ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= N/A ============================== MELEE KILL SETUPS (+5 seconds) ============================== N/A ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Use shotgun to knock the Rasklapanje's legs off a ledge that has lava below it ________ _____________ ______________ L E O N \______________________/ V E R S U S \__________________/ O G R O M A N ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== __ Wing Shooter/Shotgun shots to red growth to stun + melee from side of building ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Lead into electric wire to stun + melee from side of building __ Wing Shooter/Shotgun shots to red growth to stun + melee from side of building ________ _____________ _________ L E O N \______________________/ V E R S U S \_______________________/ J' A V O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Shot to head then hit with a dashing slide attack __ Quick shot then hit with a dashing slide attack __ Shot to arm for an arm stun then hit with a dashing slide attack __ Quick shot for a light stun then stand to the side of stunned enemy and press the melee button to autotrack the enemy and hit it with the first melee __ Quick shot for a light stun then stand in front of enemy and switch to another weapon then tap the melee button __ Back melee attack (Elbow) __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Shotgun blast from close range ________ _____________ ____________________________ L E O N \______________________/ V E R S U S \____/ G L A V A - B E G U N A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== __ Weapon swing counter ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== __ Close range Shotgun blast to chest to knock down + ground melee ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Shoot head three times with Wing Shooter ________ _____________ __________________ L E O N \______________________/ V E R S U S \______________/ G L A V A - D I M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Shot to head then hit with a dashing slide attack __ Quick shot then hit with a dashing slide attack __ Shot to arm for an arm stun then hit with a dashing slide attack __ Quick shot for a light stun then stand to the side of stunned enemy and press the melee button to autotrack the enemy and hit it with the first melee __ Quick shot for a light stun then stand in front of enemy and switch to another weapon then tap the melee button __ Back melee attack (Elbow) __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ____________________ L E O N \______________________/ V E R S U S \____________/ G L A V A - S L U Z ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ______________________ L E O N \______________________/ V E R S U S \__________/ G L A V A - S M E C H ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Shot to head then hit with a dashing slide attack __ Quick shot then hit with a dashing slide attack __ Shot to arm for an arm stun then hit with a dashing slide attack __ Quick shot for a light stun then stand to the side of stunned enemy and press the melee button to autotrack the enemy and hit it with the first melee __ Quick shot for a light stun then stand in front of enemy and switch to another weapon then tap the melee button __ Back melee attack (Elbow) ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ________________ L E O N \______________________/ V E R S U S \________________/ N O G A - L E T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ____________________ L E O N \______________________/ V E R S U S \____________/ N O G A - O K L O P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Quick Shot for a light stun then shoot in the head with a weak weapon __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ __________________________ L E O N \______________________/ V E R S U S \______/ N O G A - S K A K A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Back melee attack (Elbow) - it's best to Quick Shot before doing this to stun the Noga-Skakanje and keep it from jumping __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ __________________________ L E O N \______________________/ V E R S U S \______/ N O G A - T R C H A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== __ Stomp from close range ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ____________________ L E O N \______________________/ V E R S U S \____________/ R U K A - B E D E M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Shot to head __ Melee combo from close range or behind (R1/RT, R1/RT) __ Back melee attack (Elbow) ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ____________________________ L E O N \______________________/ V E R S U S \____/ R U K A - K H V A T A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Shot to head __ Melee combo from close range or behind (R1/RT, R1/RT) __ Back melee attack (Elbow) __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ________________ L E O N \______________________/ V E R S U S \________________/ R U K A - S R P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Shot to head __ Back melee attack (Elbow) __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ______________________________ L E O N \______________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== __ Leg Pull or Face Slam Environmental Melee * * Telo-Eksplozija must be on a small platform above or below your character to get the command prompt for this melee. ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Close range Shotgun blast to cocoon (knock down + explode) ________ _____________ __________________________ L E O N \______________________/ V E R S U S \______/ T E L O - K R L J U S H T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ____________________ L E O N \______________________/ V E R S U S \____________/ T E L O - M A G L A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ __________________ L E O N \______________________/ V E R S U S \______________/ C H R Y S A L I D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ____________ L E O N \______________________/ V E R S U S \____________________/ G N E Z D O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ____________ L E O N \______________________/ V E R S U S \____________________/ M E S E T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Flash Grenade toss ________ _____________ __________ L E O N \______________________/ V E R S U S \______________________/ N A P A D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ________________ L E O N \______________________/ V E R S U S \________________/ S T R E L A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ______________ _____________ ____________ L E O N (E X) \________________/ V E R S U S \____________________/ Z O M B I E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ___________________ L E O N (E X) \________________/ V E R S U S \_____________/ Z O M B I E D O G ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ __________________ L E O N (E X) \________________/ V E R S U S \______________/ B L O O D S H O T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ________________ L E O N (E X) \________________/ V E R S U S \________________/ S H R I E K E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ______________ L E O N (E X) \________________/ V E R S U S \__________________/ W H O P P E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ __________________ L E O N (E X) \________________/ V E R S U S \______________/ L E P O T I T S A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace __ Explosive Barrel explosion + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ______________________ L E O N (E X) \________________/ V E R S U S \__________/ R A S K L A P A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ______________ L E O N (E X) \________________/ V E R S U S \__________________/ O G R O M A N ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ _________ L E O N (E X) \________________/ V E R S U S \_______________________/ J' A V O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ____________________________ L E O N (E X) \________________/ V E R S U S \____/ G L A V A - B E G U N A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ __________________ L E O N (E X) \________________/ V E R S U S \______________/ G L A V A - D I M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ____________________ L E O N (E X) \________________/ V E R S U S \____________/ G L A V A - S L U Z ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ______________________ L E O N (E X) \________________/ V E R S U S \__________/ G L A V A - S M E C H ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ________________ L E O N (E X) \________________/ V E R S U S \________________/ N O G A - L E T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ____________________ L E O N (E X) \________________/ V E R S U S \____________/ N O G A - O K L O P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Quick shot with assault rifle + head shot with assault rifle __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ __________________________ L E O N (E X) \________________/ V E R S U S \______/ N O G A - S K A K A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ __________________________ L E O N (E X) \________________/ V E R S U S \______/ N O G A - T R C H A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ____________________ L E O N (E X) \________________/ V E R S U S \____________/ R U K A - B E D E M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ____________________________ L E O N (E X) \________________/ V E R S U S \____/ R U K A - K H V A T A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Headshot with machine gun __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ________________ L E O N (E X) \________________/ V E R S U S \________________/ R U K A - S R P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Headshot with machine gun __ Flash Grenade stun (very quick stun) ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ______________________________ L E O N (E X) \________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ __________________________ L E O N (E X) \________________/ V E R S U S \______/ T E L O - K R L J U S H T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ____________________ L E O N (E X) \________________/ V E R S U S \____________/ T E L O - M A G L A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= _____________ _____________ __________________ L E O N (E X)\_________________/ V E R S U S \______________/ C H R Y S A L I D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ____________ L E O N (E X) \________________/ V E R S U S \____________________/ G N E Z D O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= _____________ _____________ ____________ L E O N (E X)\_________________/ V E R S U S \____________________/ M E S E T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ __________ L E O N (E X) \________________/ V E R S U S \______________________/ N A P A D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ________________ L E O N (E X) \________________/ V E R S U S \________________/ S T R E L A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| ___ _ _ __ _ __ _ _ _ / __\| |__ _ __ (_) ___ /__\ ___ __| | / _|(_) ___ | | __| | / / | '_ \ | '__|| |/ __| / \// / _ \ / _` || |_ | | / _ \| | / _` | / /___ | | | || | | |\__ \ / _ \| __/| (_| || _|| || __/| || (_| | \____/ |_| |_||_| |_||___/ \/ \_/ \___| \__,_||_| |_| \___||_| \__,_| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| __________ _____________ ____________ C H R I S \____________________/ V E R S U S \____________________/ Z O M B I E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ___________________ C H R I S \____________________/ V E R S U S \_____________/ Z O M B I E D O G ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________ C H R I S \____________________/ V E R S U S \______________/ B L O O D S H O T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ________________ C H R I S \____________________/ V E R S U S \________________/ S H R I E K E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________ C H R I S \____________________/ V E R S U S \__________________/ W H O P P E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________ C H R I S \____________________/ V E R S U S \______________/ L E P O T I T S A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace __ Explosive Barrel explosion + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________________ C H R I S \____________________/ V E R S U S \__________/ R A S K L A P A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________ C H R I S \____________________/ V E R S U S \__________________/ O G R O M A N ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ _________ C H R I S \____________________/ V E R S U S \_______________________/ J' A V O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________________ C H R I S \____________________/ V E R S U S \____/ G L A V A - B E G U N A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________ C H R I S \____________________/ V E R S U S \______________/ G L A V A - D I M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________ C H R I S \____________________/ V E R S U S \____________/ G L A V A - S L U Z ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________________ C H R I S \____________________/ V E R S U S \__________/ G L A V A - S M E C H ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ________________ C H R I S \____________________/ V E R S U S \________________/ N O G A - L E T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________ C H R I S \____________________/ V E R S U S \____________/ N O G A - O K L O P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Assault Rifle quick shot + Assault Rifle headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________________ C H R I S \____________________/ V E R S U S \______/ N O G A - S K A K A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________________ C H R I S \____________________/ V E R S U S \______/ N O G A - T R C H A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________ C H R I S \____________________/ V E R S U S \____________/ R U K A - B E D E M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________________ C H R I S \____________________/ V E R S U S \____/ R U K A - K H V A T A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Assault Rifle headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ________________ C H R I S \____________________/ V E R S U S \________________/ R U K A - S R P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Assault Rifle headshot (very quick stun) __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________________________ C H R I S \____________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________________ C H R I S \____________________/ V E R S U S \______/ T E L O - K R L J U S H T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________ C H R I S \____________________/ V E R S U S \____________/ T E L O - M A G L A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________ C H R I S \____________________/ V E R S U S \______________/ C H R Y S A L I D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________ C H R I S \____________________/ V E R S U S \____________________/ G N E Z D O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________ C H R I S \____________________/ V E R S U S \____________________/ M E S E T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________ C H R I S \____________________/ V E R S U S \______________________/ N A P A D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ________________ C H R I S \____________________/ V E R S U S \________________/ S T R E L A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ________________ _____________ ____________ C H R I S (E X) \______________/ V E R S U S \____________________/ Z O M B I E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Nine-Oh-Nine headshot critical (luck) __ Shotgun blast from close range __ Shotgun blast to head __ Rocket Launcher shot ________________ _____________ ___________________ C H R I S (E X) \______________/ V E R S U S \_____________/ Z O M B I E D O G ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Nine-Oh-Nine quick shot __ Rocket Launcher shot ________________ _____________ __________________ C H R I S (E X) \______________/ V E R S U S \______________/ B L O O D S H O T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Incendiary grenade __ Shotgun blast from close range __ Rocket Launcher shot ________________ _____________ ________________ C H R I S (E X) \______________/ V E R S U S \________________/ S H R I E K E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Nine-Oh-Nine rapid fire __ Shotgun blast from close range __ Rocket Launcher shot ________________ _____________ ______________ C H R I S (E X) \______________/ V E R S U S \__________________/ W H O P P E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace __ Explosive Barrel explosion + 7 Nine-Oh-Nine shots to body + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Remote Bomb + Coup De Grace or weapon fire __ Rocket Launcher shot ________________ _____________ __________________ C H R I S (E X) \______________/ V E R S U S \______________/ L E P O T I T S A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace __ Explosive Barrel explosion + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Remote Bomb + Coup De Grace or weapon fire __ Rocket Launcher shot ________________ _____________ ______________________ C H R I S (E X) \______________/ V E R S U S \__________/ R A S K L A P A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Shotgun blast to legs to knock the legs into a lava from a ledge ________________ _____________ ______________ C H R I S (E X) \______________/ V E R S U S \__________________/ O G R O M A N ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Rocket Launcher shot (any portion of body when not attacking or stunned) ________________ _____________ _________ C H R I S (E X) \______________/ V E R S U S \_______________________/ J' A V O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Nine-Oh-Nine headshot critical (luck) __ Shotgun blast from close range __ Shotgun blast to head __ Rocket Launcher shot ________________ _____________ ____________________________ C H R I S (E X) \______________/ V E R S U S \____/ G L A V A - B E G U N A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Nine-Oh-Nine shots to head (3 shots if aiming well) __ Rocket Launcher shot ________________ _____________ __________________ C H R I S (E X) \______________/ V E R S U S \______________/ G L A V A - D I M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Nine-Oh-Nine rapid fire __ Shotgun blast __ Rocket Launcher shot ________________ _____________ ____________________ C H R I S (E X) \______________/ V E R S U S \____________/ G L A V A - S L U Z ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ ______________________ C H R I S (E X) \______________/ V E R S U S \__________/ G L A V A - S M E C H ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Nine-Oh-Nine shots to core in between pinchers (Glava-Smech will explode) __ Rocket Launcher shot ________________ _____________ ________________ C H R I S (E X) \______________/ V E R S U S \________________/ N O G A - L E T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Nine-Oh-Nine headshot critical (luck) __ Shotgun blast to head __ Rocket Launcher shot ________________ _____________ ____________________ C H R I S (E X) \______________/ V E R S U S \____________/ N O G A - O K L O P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Nine-Oh-Nine quick shot + Nine-Oh-Nine headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Nine-Oh-Nine headshot critical (luck) __ Shotgun blast to head __ Rocket Launcher shot ________________ _____________ __________________________ C H R I S (E X) \______________/ V E R S U S \______/ N O G A - S K A K A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Nine-Oh-Nine headshot critical (luck) __ Shotgun blast to head __ Rocket Launcher shot ________________ _____________ __________________________ C H R I S (E X) \______________/ V E R S U S \______/ N O G A - T R C H A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Nine-Oh-Nine headshot critical (luck) __ Shotgun blast to head __ Rocket Launcher shot ________________ _____________ ____________________ C H R I S (E X) \______________/ V E R S U S \____________/ R U K A - B E D E M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Nine-Oh-Nine headshot critical (luck) __ Shotgun blast to head __ Rocket Launcher shot ________________ _____________ ____________________________ C H R I S (E X) \______________/ V E R S U S \____/ R U K A - K H V A T A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Nine-Oh-Nine headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Nine-Oh-Nine headshot critical (luck) __ Shotgun blast to head __ Rocket Launcher shot ________________ _____________ ________________ C H R I S (E X) \______________/ V E R S U S \________________/ R U K A - S R P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Nine-Oh-Nine headshot (very quick stun) __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Nine-Oh-Nine headshot critical (luck) __ Shotgun blast to head __ Rocket Launcher shot ________________ _____________ ______________________________ C H R I S (E X) \______________/ V E R S U S \__/ T E L O - E K S P L O Z I J A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Shotgun blast to upper body from close range (falls and explodes) __ Rocket Launcher shot ________________ _____________ __________________________ C H R I S (E X) \______________/ V E R S U S \______/ T E L O - K R L J U S H T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ ____________________ C H R I S (E X) \______________/ V E R S U S \____________/ T E L O - M A G L A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= _______________ _____________ __________________ C H R I S (E X)\_______________/ V E R S U S \______________/ C H R Y S A L I D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ 2 Shotgun blasts __ Rocket Launcher shot ________________ _____________ ____________ C H R I S (E X) \______________/ V E R S U S \____________________/ G N E Z D O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Rocket Launcher shot (to the big bee weak point) _______________ _____________ ____________ C H R I S (E X)\_______________/ V E R S U S \____________________/ M E S E T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Rocket Launcher shot ________________ _____________ __________ C H R I S (E X) \______________/ V E R S U S \______________________/ N A P A D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== __ Shotgun blast to knock off front shell + 6 Nine-Oh-Nine shots to head + Backhand ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Shotgun blast to knock off front shell + shotgun blast to inner flesh __ Rocket Launcher shot ________________ _____________ ________________ C H R I S (E X) \______________/ V E R S U S \________________/ S T R E L A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __ Rocket Launcher shot _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| __ _ _ _ \ \ __ _ | | __ ___ /\/\ _ _ | || | ___ _ __ \ \ / _` || |/ // _ \ / \ | | | || || | / _ \| '__| /\_/ /| (_| || <| __/ / /\/\ \| |_| || || || __/| | \___/ \__,_||_|\_\\___| \/ \/ \__,_||_||_| \___||_| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| ________ _____________ ____________ J A K E \______________________/ V E R S U S \____________________/ Z O M B I E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ___________________ J A K E \______________________/ V E R S U S \_____________/ Z O M B I E D O G ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ __________________ J A K E \______________________/ V E R S U S \______________/ B L O O D S H O T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ________________ J A K E \______________________/ V E R S U S \________________/ S H R I E K E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ______________ J A K E \______________________/ V E R S U S \__________________/ W H O P P E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ __________________ J A K E \______________________/ V E R S U S \______________/ L E P O T I T S A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace __ Explosive Barrel explosion + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ______________________ J A K E \______________________/ V E R S U S \__________/ R A S K L A P A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ______________ J A K E \______________________/ V E R S U S \__________________/ O G R O M A N ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ _________ J A K E \______________________/ V E R S U S \_______________________/ J' A V O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ____________________________ J A K E \______________________/ V E R S U S \____/ G L A V A - B E G U N A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ __________________ J A K E \______________________/ V E R S U S \______________/ G L A V A - D I M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ____________________ J A K E \______________________/ V E R S U S \____________/ G L A V A - S L U Z ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ______________________ J A K E \______________________/ V E R S U S \__________/ G L A V A - S M E C H ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ________________ J A K E \______________________/ V E R S U S \________________/ N O G A - L E T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ____________________ J A K E \______________________/ V E R S U S \____________/ N O G A - O K L O P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Nine-Oh-Nine quick shot + Nine-Oh-Nine headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ __________________________ J A K E \______________________/ V E R S U S \______/ N O G A - S K A K A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ __________________________ J A K E \______________________/ V E R S U S \______/ N O G A - T R C H A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ____________________ J A K E \______________________/ V E R S U S \____________/ R U K A - B E D E M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ____________________________ J A K E \______________________/ V E R S U S \____/ R U K A - K H V A T A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Nine-Oh-Nine headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ________________ J A K E \______________________/ V E R S U S \________________/ R U K A - S R P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Nine-Oh-Nine headshot (very quick stun) __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ______________________________ J A K E \______________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== __ Bare Hands quick shot (be sure to hold L1/LT and backflip away to avoid damage from explosion) ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ __________________________ J A K E \______________________/ V E R S U S \______/ T E L O - K R L J U S H T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ____________________ J A K E \______________________/ V E R S U S \____________/ T E L O - M A G L A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ __________________ J A K E \______________________/ V E R S U S \______________/ C H R Y S A L I D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ____________ J A K E \______________________/ V E R S U S \____________________/ G N E Z D O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ____________ J A K E \______________________/ V E R S U S \____________________/ M E S E T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ __________ J A K E \______________________/ V E R S U S \______________________/ N A P A D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________ _____________ ________________ J A K E \______________________/ V E R S U S \________________/ S T R E L A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ______________ _____________ ____________ J A K E (E X) \________________/ V E R S U S \____________________/ Z O M B I E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ___________________ J A K E (E X) \________________/ V E R S U S \_____________/ Z O M B I E D O G ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ __________________ J A K E (E X) \________________/ V E R S U S \______________/ B L O O D S H O T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ________________ J A K E (E X) \________________/ V E R S U S \________________/ S H R I E K E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ______________ J A K E (E X) \________________/ V E R S U S \__________________/ W H O P P E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ __________________ J A K E (E X) \________________/ V E R S U S \______________/ L E P O T I T S A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace __ Explosive Barrel explosion + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ______________________ J A K E (E X) \________________/ V E R S U S \__________/ R A S K L A P A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ______________ J A K E (E X) \________________/ V E R S U S \__________________/ O G R O M A N ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ _________ J A K E (E X) \________________/ V E R S U S \_______________________/ J' A V O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ____________________________ J A K E (E X) \________________/ V E R S U S \____/ G L A V A - B E G U N A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ __________________ J A K E (E X) \________________/ V E R S U S \______________/ G L A V A - D I M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ____________________ J A K E (E X) \________________/ V E R S U S \____________/ G L A V A - S L U Z ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ______________________ J A K E (E X) \________________/ V E R S U S \__________/ G L A V A - S M E C H ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ________________ J A K E (E X) \________________/ V E R S U S \________________/ N O G A - L E T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ____________________ J A K E (E X) \________________/ V E R S U S \____________/ N O G A - O K L O P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ __________________________ J A K E (E X) \________________/ V E R S U S \______/ N O G A - S K A K A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ __________________________ J A K E (E X) \________________/ V E R S U S \______/ N O G A - T R C H A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ____________________ J A K E (E X) \________________/ V E R S U S \____________/ R U K A - B E D E M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ____________________________ J A K E (E X) \________________/ V E R S U S \____/ R U K A - K H V A T A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ________________ J A K E (E X) \________________/ V E R S U S \________________/ R U K A - S R P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ______________________________ J A K E (E X) \________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ __________________________ J A K E (E X) \________________/ V E R S U S \______/ T E L O - K R L J U S H T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ____________________ J A K E (E X) \________________/ V E R S U S \____________/ T E L O - M A G L A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= _____________ _____________ __________________ J A K E (E X)\_________________/ V E R S U S \______________/ C H R Y S A L I D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ____________ J A K E (E X) \________________/ V E R S U S \____________________/ G N E Z D O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= _____________ _____________ ____________ J A K E (E X)\_________________/ V E R S U S \____________________/ M E S E T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ __________ J A K E (E X) \________________/ V E R S U S \______________________/ N A P A D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______________ _____________ ________________ J A K E (E X) \________________/ V E R S U S \________________/ S T R E L A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| _ /\ /\ ___ | | ___ _ __ __ _ /\ /\ __ _ _ __ _ __ ___ _ __ / /_/ // _ \| | / _ \| '_ \ / _` | / /_/ // _` || '__|| '_ \ / _ \| '__| / __ /| __/| || __/| | | || (_| | / __ /| (_| || | | |_) || __/| | \/ /_/ \___||_| \___||_| |_| \__,_| \/ /_/ \__,_||_| | .__/ \___||_| |_| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| ____________ _____________ ____________ H E L E N A \__________________/ V E R S U S \____________________/ Z O M B I E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ___________________ H E L E N A \__________________/ V E R S U S \_____________/ Z O M B I E D O G ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________ H E L E N A \__________________/ V E R S U S \______________/ B L O O D S H O T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ________________ H E L E N A \__________________/ V E R S U S \________________/ S H R I E K E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ______________ H E L E N A \__________________/ V E R S U S \__________________/ W H O P P E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________ H E L E N A \__________________/ V E R S U S \______________/ L E P O T I T S A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace __ Explosive Barrel explosion + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ______________________ H E L E N A \__________________/ V E R S U S \__________/ R A S K L A P A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ______________ H E L E N A \__________________/ V E R S U S \__________________/ O G R O M A N ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ _________ H E L E N A \__________________/ V E R S U S \_______________________/ J' A V O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________________________ H E L E N A \__________________/ V E R S U S \____/ G L A V A - B E G U N A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________ H E L E N A \__________________/ V E R S U S \______________/ G L A V A - D I M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________________ H E L E N A \__________________/ V E R S U S \____________/ G L A V A - S L U Z ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ______________________ H E L E N A \__________________/ V E R S U S \__________/ G L A V A - S M E C H ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ________________ H E L E N A \__________________/ V E R S U S \________________/ N O G A - L E T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________________ H E L E N A \__________________/ V E R S U S \____________/ N O G A - O K L O P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________________ H E L E N A \__________________/ V E R S U S \______/ N O G A - S K A K A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________________ H E L E N A \__________________/ V E R S U S \______/ N O G A - T R C H A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________________ H E L E N A \__________________/ V E R S U S \____________/ R U K A - B E D E M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________________________ H E L E N A \__________________/ V E R S U S \____/ R U K A - K H V A T A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Handgun headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ________________ H E L E N A \__________________/ V E R S U S \________________/ R U K A - S R P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Handgun headshot (very quick stun) __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ______________________________ H E L E N A \__________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== __ Dashing jump kick (will take damage from explosion most of the time) ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________________ H E L E N A \__________________/ V E R S U S \______/ T E L O - K R L J U S H T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________________ H E L E N A \__________________/ V E R S U S \____________/ T E L O - M A G L A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________ H E L E N A \__________________/ V E R S U S \______________/ C H R Y S A L I D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________ H E L E N A \__________________/ V E R S U S \____________________/ G N E Z D O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________ H E L E N A \__________________/ V E R S U S \____________________/ M E S E T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________ H E L E N A \__________________/ V E R S U S \______________________/ N A P A D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ________________ H E L E N A \__________________/ V E R S U S \________________/ S T R E L A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - __________________ _____________ ____________ H E L E N A (E X) \____________/ V E R S U S \____________________/ Z O M B I E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ___________________ H E L E N A (E X) \____________/ V E R S U S \_____________/ Z O M B I E D O G ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ __________________ H E L E N A (E X) \____________/ V E R S U S \______________/ B L O O D S H O T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ________________ H E L E N A (E X) \____________/ V E R S U S \________________/ S H R I E K E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ______________ H E L E N A (E X) \____________/ V E R S U S \__________________/ W H O P P E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ __________________ H E L E N A (E X) \____________/ V E R S U S \______________/ L E P O T I T S A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace __ Explosive Barrel explosion + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ______________________ H E L E N A (E X) \____________/ V E R S U S \__________/ R A S K L A P A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ______________ H E L E N A (E X) \____________/ V E R S U S \__________________/ O G R O M A N ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ _________ H E L E N A (E X) \____________/ V E R S U S \_______________________/ J' A V O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ____________________________ H E L E N A (E X) \____________/ V E R S U S \____/ G L A V A - B E G U N A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ __________________ H E L E N A (E X) \____________/ V E R S U S \______________/ G L A V A - D I M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ____________________ H E L E N A (E X) \____________/ V E R S U S \____________/ G L A V A - S L U Z ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ______________________ H E L E N A (E X) \____________/ V E R S U S \__________/ G L A V A - S M E C H ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ________________ H E L E N A (E X) \____________/ V E R S U S \________________/ N O G A - L E T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ____________________ H E L E N A (E X) \____________/ V E R S U S \____________/ N O G A - O K L O P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Ammo Box quick shot + Ammo Box headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ __________________________ H E L E N A (E X) \____________/ V E R S U S \______/ N O G A - S K A K A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ __________________________ H E L E N A (E X) \____________/ V E R S U S \______/ N O G A - T R C H A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ____________________ H E L E N A (E X) \____________/ V E R S U S \____________/ R U K A - B E D E M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ____________________________ H E L E N A (E X) \____________/ V E R S U S \____/ R U K A - K H V A T A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Ammo Box headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ________________ H E L E N A (E X) \____________/ V E R S U S \________________/ R U K A - S R P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Ammo Box headshot (very quick stun) __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ______________________________ H E L E N A (E X) \____________/ V E R S U S \__/ T E L O - E K S P L O Z I J A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ __________________________ H E L E N A (E X) \____________/ V E R S U S \______/ T E L O - K R L J U S H T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ____________________ H E L E N A (E X) \____________/ V E R S U S \____________/ T E L O - M A G L A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= _________________ _____________ __________________ H E L E N A (E X)\_____________/ V E R S U S \______________/ C H R Y S A L I D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ____________ H E L E N A (E X) \____________/ V E R S U S \____________________/ G N E Z D O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= _________________ _____________ ____________ H E L E N A (E X)\_____________/ V E R S U S \____________________/ M E S E T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ __________ H E L E N A (E X) \____________/ V E R S U S \______________________/ N A P A D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ________________ H E L E N A (E X) \____________/ V E R S U S \________________/ S T R E L A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| ___ _ __ _ / _ \(_) ___ _ __ ___ /\ \ \(_)__ __ __ _ _ __ ___ / /_)/| | / _ \| '__|/ __| / \/ /| |\ \ / // _` || '_ \ / __| / ___/ | || __/| | \__ \ / /\ / | | \ V /| (_| || | | |\__ \ \/ |_| \___||_| |___/ \_\ \/ |_| \_/ \__,_||_| |_||___/ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| __________ _____________ ____________ P I E R S \____________________/ V E R S U S \____________________/ Z O M B I E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ___________________ P I E R S \____________________/ V E R S U S \_____________/ Z O M B I E D O G ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________ P I E R S \____________________/ V E R S U S \______________/ B L O O D S H O T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Quick shot with Anti-Materiel Rifle __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ________________ P I E R S \____________________/ V E R S U S \________________/ S H R I E K E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________ P I E R S \____________________/ V E R S U S \__________________/ W H O P P E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________ P I E R S \____________________/ V E R S U S \______________/ L E P O T I T S A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace __ Explosive Barrel explosion + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________________ P I E R S \____________________/ V E R S U S \__________/ R A S K L A P A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________ P I E R S \____________________/ V E R S U S \__________________/ O G R O M A N ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ _________ P I E R S \____________________/ V E R S U S \_______________________/ J' A V O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________________ P I E R S \____________________/ V E R S U S \____/ G L A V A - B E G U N A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________ P I E R S \____________________/ V E R S U S \______________/ G L A V A - D I M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________ P I E R S \____________________/ V E R S U S \____________/ G L A V A - S L U Z ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________________ P I E R S \____________________/ V E R S U S \__________/ G L A V A - S M E C H ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ________________ P I E R S \____________________/ V E R S U S \________________/ N O G A - L E T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________ P I E R S \____________________/ V E R S U S \____________/ N O G A - O K L O P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Quick shot with MP-AF + headshot with MP-AF __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________________ P I E R S \____________________/ V E R S U S \______/ N O G A - S K A K A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________________ P I E R S \____________________/ V E R S U S \______/ N O G A - T R C H A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________ P I E R S \____________________/ V E R S U S \____________/ R U K A - B E D E M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________________ P I E R S \____________________/ V E R S U S \____/ R U K A - K H V A T A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ MP-AF headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ________________ P I E R S \____________________/ V E R S U S \________________/ R U K A - S R P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ MP-AF headshot (very quick stun) __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________________________ P I E R S \____________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________________ P I E R S \____________________/ V E R S U S \______/ T E L O - K R L J U S H T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________ P I E R S \____________________/ V E R S U S \____________/ T E L O - M A G L A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________ P I E R S \____________________/ V E R S U S \______________/ C H R Y S A L I D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________ P I E R S \____________________/ V E R S U S \____________________/ G N E Z D O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________ P I E R S \____________________/ V E R S U S \____________________/ M E S E T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________ P I E R S \____________________/ V E R S U S \______________________/ N A P A D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ________________ P I E R S \____________________/ V E R S U S \________________/ S T R E L A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ________________ _____________ ____________ P I E R S (E X) \______________/ V E R S U S \____________________/ Z O M B I E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ ___________________ P I E R S (E X) \______________/ V E R S U S \_____________/ Z O M B I E D O G ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ __________________ P I E R S (E X) \______________/ V E R S U S \______________/ B L O O D S H O T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ ________________ P I E R S (E X) \______________/ V E R S U S \________________/ S H R I E K E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ ______________ P I E R S (E X) \______________/ V E R S U S \__________________/ W H O P P E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ __________________ P I E R S (E X) \______________/ V E R S U S \______________/ L E P O T I T S A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace __ Explosive Barrel explosion + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ ______________________ P I E R S (E X) \______________/ V E R S U S \__________/ R A S K L A P A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ ______________ P I E R S (E X) \______________/ V E R S U S \__________________/ O G R O M A N ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ _________ P I E R S (E X) \______________/ V E R S U S \_______________________/ J' A V O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ ____________________________ P I E R S (E X) \______________/ V E R S U S \____/ G L A V A - B E G U N A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ __________________ P I E R S (E X) \______________/ V E R S U S \______________/ G L A V A - D I M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ ____________________ P I E R S (E X) \______________/ V E R S U S \____________/ G L A V A - S L U Z ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ ______________________ P I E R S (E X) \______________/ V E R S U S \__________/ G L A V A - S M E C H ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ ________________ P I E R S (E X) \______________/ V E R S U S \________________/ N O G A - L E T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ ____________________ P I E R S (E X) \______________/ V E R S U S \____________/ N O G A - O K L O P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Ammo Box quick shot + Ammo Box headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ __________________________ P I E R S (E X) \______________/ V E R S U S \______/ N O G A - S K A K A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ __________________________ P I E R S (E X) \______________/ V E R S U S \______/ N O G A - T R C H A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ ____________________ P I E R S (E X) \______________/ V E R S U S \____________/ R U K A - B E D E M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ ____________________________ P I E R S (E X) \______________/ V E R S U S \____/ R U K A - K H V A T A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Ammo Box headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ ________________ P I E R S (E X) \______________/ V E R S U S \________________/ R U K A - S R P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Ammo Box headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ ______________________________ P I E R S (E X) \______________/ V E R S U S \__/ T E L O - E K S P L O Z I J A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ __________________________ P I E R S (E X) \______________/ V E R S U S \______/ T E L O - K R L J U S H T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ ____________________ P I E R S (E X) \______________/ V E R S U S \____________/ T E L O - M A G L A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= _______________ _____________ __________________ P I E R S (E X)\_______________/ V E R S U S \______________/ C H R Y S A L I D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ ____________ P I E R S (E X) \______________/ V E R S U S \____________________/ G N E Z D O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= _______________ _____________ ____________ P I E R S (E X)\_______________/ V E R S U S \____________________/ M E S E T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ __________ P I E R S (E X) \______________/ V E R S U S \______________________/ N A P A D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ________________ _____________ ________________ P I E R S (E X) \______________/ V E R S U S \________________/ S T R E L A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| __ _ ___ _ _ _ / _\| |__ ___ _ __ _ __ _ _ / __\(_) _ __ | | __(_) _ __ \ \ | '_ \ / _ \| '__|| '__|| | | | /__\//| || '__|| |/ /| || '_ \ _\ \| | | || __/| | | | | |_| | / \/ \| || | | < | || | | | \__/|_| |_| \___||_| |_| \__, | \_____/|_||_| |_|\_\|_||_| |_| |___/ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| ____________ _____________ ____________ S H E R R Y \__________________/ V E R S U S \____________________/ Z O M B I E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ___________________ S H E R R Y \__________________/ V E R S U S \_____________/ Z O M B I E D O G ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________ S H E R R Y \__________________/ V E R S U S \______________/ B L O O D S H O T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ________________ S H E R R Y \__________________/ V E R S U S \________________/ S H R I E K E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ______________ S H E R R Y \__________________/ V E R S U S \__________________/ W H O P P E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________ S H E R R Y \__________________/ V E R S U S \______________/ L E P O T I T S A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace __ Explosive Barrel explosion + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ______________________ S H E R R Y \__________________/ V E R S U S \__________/ R A S K L A P A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ______________ S H E R R Y \__________________/ V E R S U S \__________________/ O G R O M A N ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ _________ S H E R R Y \__________________/ V E R S U S \_______________________/ J' A V O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________________________ S H E R R Y \__________________/ V E R S U S \____/ G L A V A - B E G U N A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________ S H E R R Y \__________________/ V E R S U S \______________/ G L A V A - D I M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________________ S H E R R Y \__________________/ V E R S U S \____________/ G L A V A - S L U Z ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ______________________ S H E R R Y \__________________/ V E R S U S \__________/ G L A V A - S M E C H ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ________________ S H E R R Y \__________________/ V E R S U S \________________/ N O G A - L E T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________________ S H E R R Y \__________________/ V E R S U S \____________/ N O G A - O K L O P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Handgun quick shot + Handgun headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________________ S H E R R Y \__________________/ V E R S U S \______/ N O G A - S K A K A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________________ S H E R R Y \__________________/ V E R S U S \______/ N O G A - T R C H A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________________ S H E R R Y \__________________/ V E R S U S \____________/ R U K A - B E D E M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________________________ S H E R R Y \__________________/ V E R S U S \____/ R U K A - K H V A T A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Handgun headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ________________ S H E R R Y \__________________/ V E R S U S \________________/ R U K A - S R P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Handgun headshot (very quick stun) __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ______________________________ S H E R R Y \__________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== __ Dashing Jump Kick (will take damage from explosion most of the time) ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________________ S H E R R Y \__________________/ V E R S U S \______/ T E L O - K R L J U S H T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________________ S H E R R Y \__________________/ V E R S U S \____________/ T E L O - M A G L A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________ S H E R R Y \__________________/ V E R S U S \______________/ C H R Y S A L I D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________ S H E R R Y \__________________/ V E R S U S \____________________/ G N E Z D O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________ S H E R R Y \__________________/ V E R S U S \____________________/ M E S E T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________ S H E R R Y \__________________/ V E R S U S \______________________/ N A P A D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ________________ S H E R R Y \__________________/ V E R S U S \________________/ S T R E L A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - __________________ _____________ ____________ S H E R R Y (E X) \____________/ V E R S U S \____________________/ Z O M B I E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ___________________ S H E R R Y (E X) \____________/ V E R S U S \_____________/ Z O M B I E D O G ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ __________________ S H E R R Y (E X) \____________/ V E R S U S \______________/ B L O O D S H O T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ________________ S H E R R Y (E X) \____________/ V E R S U S \________________/ S H R I E K E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ______________ S H E R R Y (E X) \____________/ V E R S U S \__________________/ W H O P P E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ __________________ S H E R R Y (E X) \____________/ V E R S U S \______________/ L E P O T I T S A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace __ Explosive Barrel explosion + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ______________________ S H E R R Y (E X) \____________/ V E R S U S \__________/ R A S K L A P A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ______________ S H E R R Y (E X) \____________/ V E R S U S \__________________/ O G R O M A N ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ _________ S H E R R Y (E X) \____________/ V E R S U S \_______________________/ J' A V O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ____________________________ S H E R R Y (E X) \____________/ V E R S U S \____/ G L A V A - B E G U N A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ __________________ S H E R R Y (E X) \____________/ V E R S U S \______________/ G L A V A - D I M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ____________________ S H E R R Y (E X) \____________/ V E R S U S \____________/ G L A V A - S L U Z ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ______________________ S H E R R Y (E X) \____________/ V E R S U S \__________/ G L A V A - S M E C H ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ________________ S H E R R Y (E X) \____________/ V E R S U S \________________/ N O G A - L E T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ____________________ S H E R R Y (E X) \____________/ V E R S U S \____________/ N O G A - O K L O P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Assault Rifle quick shot + Assault Rifle headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ __________________________ S H E R R Y (E X) \____________/ V E R S U S \______/ N O G A - S K A K A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ __________________________ S H E R R Y (E X) \____________/ V E R S U S \______/ N O G A - T R C H A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ____________________ S H E R R Y (E X) \____________/ V E R S U S \____________/ R U K A - B E D E M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ____________________________ S H E R R Y (E X) \____________/ V E R S U S \____/ R U K A - K H V A T A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Assault Rifle headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ________________ S H E R R Y (E X) \____________/ V E R S U S \________________/ R U K A - S R P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Assault Rifle headshot (very quick stun) __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ______________________________ S H E R R Y (E X) \____________/ V E R S U S \__/ T E L O - E K S P L O Z I J A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== __ Dashing Jump Kick (will take damage from explosion most of the time) ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ __________________________ S H E R R Y (E X) \____________/ V E R S U S \______/ T E L O - K R L J U S H T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ____________________ S H E R R Y (E X) \____________/ V E R S U S \____________/ T E L O - M A G L A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= _________________ _____________ __________________ S H E R R Y (E X)\_____________/ V E R S U S \______________/ C H R Y S A L I D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ____________ S H E R R Y (E X) \____________/ V E R S U S \____________________/ G N E Z D O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= _________________ _____________ ____________ S H E R R Y (E X)\_____________/ V E R S U S \____________________/ M E S E T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ __________ S H E R R Y (E X) \____________/ V E R S U S \______________________/ N A P A D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________________ _____________ ________________ S H E R R Y (E X) \____________/ V E R S U S \________________/ S T R E L A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| _ _ __ __ /_\ __| | __ _ / / /\ \ \ ___ _ __ __ _ //_\\ / _` | / _` | \ \/ \/ // _ \ | '_ \ / _` | / _ \| (_| || (_| | \ /\ /| (_) || | | || (_| | \_/ \_/ \__,_| \__,_| \/ \/ \___/ |_| |_| \__, | |___/ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| ______ _____________ ____________ A D A \________________________/ V E R S U S \____________________/ Z O M B I E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ ___________________ A D A \________________________/ V E R S U S \_____________/ Z O M B I E D O G ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ __________________ A D A \________________________/ V E R S U S \______________/ B L O O D S H O T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ ________________ A D A \________________________/ V E R S U S \________________/ S H R I E K E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ ______________ A D A \________________________/ V E R S U S \__________________/ W H O P P E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ __________________ A D A \________________________/ V E R S U S \______________/ L E P O T I T S A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace __ Explosive Barrel explosion + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ ______________________ A D A \________________________/ V E R S U S \__________/ R A S K L A P A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ ______________ A D A \________________________/ V E R S U S \__________________/ O G R O M A N ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ _________ A D A \________________________/ V E R S U S \_______________________/ J' A V O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ ____________________________ A D A \________________________/ V E R S U S \____/ G L A V A - B E G U N A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ __________________ A D A \________________________/ V E R S U S \______________/ G L A V A - D I M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ ____________________ A D A \________________________/ V E R S U S \____________/ G L A V A - S L U Z ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ ______________________ A D A \________________________/ V E R S U S \__________/ G L A V A - S M E C H ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ ________________ A D A \________________________/ V E R S U S \________________/ N O G A - L E T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ ____________________ A D A \________________________/ V E R S U S \____________/ N O G A - O K L O P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Ammo Box quick shot + Ammo Box headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ __________________________ A D A \________________________/ V E R S U S \______/ N O G A - S K A K A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ __________________________ A D A \________________________/ V E R S U S \______/ N O G A - T R C H A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ ____________________ A D A \________________________/ V E R S U S \____________/ R U K A - B E D E M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ ____________________________ A D A \________________________/ V E R S U S \____/ R U K A - K H V A T A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Ammo Box headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ ________________ A D A \________________________/ V E R S U S \________________/ R U K A - S R P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Ammo Box headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ ______________________________ A D A \________________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== __ Dashing Jump Kick (will take damage from explosion most of the time) ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ __________________________ A D A \________________________/ V E R S U S \______/ T E L O - K R L J U S H T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ ____________________ A D A \________________________/ V E R S U S \____________/ T E L O - M A G L A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ __________________ A D A \________________________/ V E R S U S \______________/ C H R Y S A L I D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ ____________ A D A \________________________/ V E R S U S \____________________/ G N E Z D O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ ____________ A D A \________________________/ V E R S U S \____________________/ M E S E T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ __________ A D A \________________________/ V E R S U S \______________________/ N A P A D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ______ _____________ ________________ A D A \________________________/ V E R S U S \________________/ S T R E L A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ____________ _____________ ____________ A D A (E X) \__________________/ V E R S U S \____________________/ Z O M B I E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ___________________ A D A (E X) \__________________/ V E R S U S \_____________/ Z O M B I E D O G ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________ A D A (E X) \__________________/ V E R S U S \______________/ B L O O D S H O T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ________________ A D A (E X) \__________________/ V E R S U S \________________/ S H R I E K E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ______________ A D A (E X) \__________________/ V E R S U S \__________________/ W H O P P E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________ A D A (E X) \__________________/ V E R S U S \______________/ L E P O T I T S A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace __ Explosive Barrel explosion + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ______________________ A D A (E X) \__________________/ V E R S U S \__________/ R A S K L A P A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ______________ A D A (E X) \__________________/ V E R S U S \__________________/ O G R O M A N ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ _________ A D A (E X) \__________________/ V E R S U S \_______________________/ J' A V O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________________________ A D A (E X) \__________________/ V E R S U S \____/ G L A V A - B E G U N A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________ A D A (E X) \__________________/ V E R S U S \______________/ G L A V A - D I M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________________ A D A (E X) \__________________/ V E R S U S \____________/ G L A V A - S L U Z ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ______________________ A D A (E X) \__________________/ V E R S U S \__________/ G L A V A - S M E C H ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ________________ A D A (E X) \__________________/ V E R S U S \________________/ N O G A - L E T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________________ A D A (E X) \__________________/ V E R S U S \____________/ N O G A - O K L O P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ MP-AF quick shot + MP-AF headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________________ A D A (E X) \__________________/ V E R S U S \______/ N O G A - S K A K A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________________ A D A (E X) \__________________/ V E R S U S \______/ N O G A - T R C H A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________________ A D A (E X) \__________________/ V E R S U S \____________/ R U K A - B E D E M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________________________ A D A (E X) \__________________/ V E R S U S \____/ R U K A - K H V A T A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ MP-AF headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ________________ A D A (E X) \__________________/ V E R S U S \________________/ R U K A - S R P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ MP-AF headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ______________________________ A D A (E X) \__________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== __ Dashing Jump Kick (will take damage from explosion most of the time) ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________________________ A D A (E X) \__________________/ V E R S U S \______/ T E L O - K R L J U S H T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________________ A D A (E X) \__________________/ V E R S U S \____________/ T E L O - M A G L A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ___________ _____________ __________________ A D A (E X)\___________________/ V E R S U S \______________/ C H R Y S A L I D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ____________ A D A (E X) \__________________/ V E R S U S \____________________/ G N E Z D O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ___________ _____________ ____________ A D A (E X)\___________________/ V E R S U S \____________________/ M E S E T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ __________ A D A (E X) \__________________/ V E R S U S \______________________/ N A P A D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ____________ _____________ ________________ A D A (E X) \__________________/ V E R S U S \________________/ S T R E L A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| ___ _ __ _ / __\ __ _ _ __ | | __ _ /__\ __ _ __| | __ _ _ __ ___ ___ ___ / / / _` || '__|| | / _` | / \// / _` | / _` | / _` || '_ ` _ \ / _ \/ __| / /___| (_| || | | || (_| | / _ \| (_| || (_| || (_| || | | | | || __/\__ \ \____/ \__,_||_| |_| \__,_| \/ \_/ \__,_| \__,_| \__,_||_| |_| |_| \___||___/ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| __________ _____________ ____________ C A R L A \____________________/ V E R S U S \____________________/ Z O M B I E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ___________________ C A R L A \____________________/ V E R S U S \_____________/ Z O M B I E D O G ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________ C A R L A \____________________/ V E R S U S \______________/ B L O O D S H O T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ________________ C A R L A \____________________/ V E R S U S \________________/ S H R I E K E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________ C A R L A \____________________/ V E R S U S \__________________/ W H O P P E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________ C A R L A \____________________/ V E R S U S \______________/ L E P O T I T S A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace __ Explosive Barrel explosion + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________________ C A R L A \____________________/ V E R S U S \__________/ R A S K L A P A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________ C A R L A \____________________/ V E R S U S \__________________/ O G R O M A N ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ _________ C A R L A \____________________/ V E R S U S \_______________________/ J' A V O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________________ C A R L A \____________________/ V E R S U S \____/ G L A V A - B E G U N A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________ C A R L A \____________________/ V E R S U S \______________/ G L A V A - D I M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________ C A R L A \____________________/ V E R S U S \____________/ G L A V A - S L U Z ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________________ C A R L A \____________________/ V E R S U S \__________/ G L A V A - S M E C H ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ________________ C A R L A \____________________/ V E R S U S \________________/ N O G A - L E T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________ C A R L A \____________________/ V E R S U S \____________/ N O G A - O K L O P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Handgun quick shot + Handgun headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________________ C A R L A \____________________/ V E R S U S \______/ N O G A - S K A K A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________________ C A R L A \____________________/ V E R S U S \______/ N O G A - T R C H A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________ C A R L A \____________________/ V E R S U S \____________/ R U K A - B E D E M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________________ C A R L A \____________________/ V E R S U S \____/ R U K A - K H V A T A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Handgun headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ________________ C A R L A \____________________/ V E R S U S \________________/ R U K A - S R P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Handgun headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________________________ C A R L A \____________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== __ Dashing Jump Kick (will take damage from explosion most of the time) ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________________ C A R L A \____________________/ V E R S U S \______/ T E L O - K R L J U S H T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________ C A R L A \____________________/ V E R S U S \____________/ T E L O - M A G L A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________ C A R L A \____________________/ V E R S U S \______________/ C H R Y S A L I D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________ C A R L A \____________________/ V E R S U S \____________________/ G N E Z D O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________ C A R L A \____________________/ V E R S U S \____________________/ M E S E T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________ C A R L A \____________________/ V E R S U S \______________________/ N A P A D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ________________ C A R L A \____________________/ V E R S U S \________________/ S T R E L A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| _ _ /_\ __ _ ___ _ __ | |_ //_\\ / _` | / _ \| '_ \ | __| / _ \| (_| || __/| | | || |_ \_/ \_/ \__, | \___||_| |_| \__| |___/ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| __________ _____________ ____________ A G E N T \____________________/ V E R S U S \____________________/ Z O M B I E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ___________________ A G E N T \____________________/ V E R S U S \_____________/ Z O M B I E D O G ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________ A G E N T \____________________/ V E R S U S \______________/ B L O O D S H O T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ________________ A G E N T \____________________/ V E R S U S \________________/ S H R I E K E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________ A G E N T \____________________/ V E R S U S \__________________/ W H O P P E R ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________ A G E N T \____________________/ V E R S U S \______________/ L E P O T I T S A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Remote Bomb + Coup De Grace __ Explosive Barrel explosion + Coup De Grace ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________________ A G E N T \____________________/ V E R S U S \__________/ R A S K L A P A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________ A G E N T \____________________/ V E R S U S \__________________/ O G R O M A N ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ _________ A G E N T \____________________/ V E R S U S \_______________________/ J' A V O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________________ A G E N T \____________________/ V E R S U S \____/ G L A V A - B E G U N A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________ A G E N T \____________________/ V E R S U S \______________/ G L A V A - D I M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________ A G E N T \____________________/ V E R S U S \____________/ G L A V A - S L U Z ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________________ A G E N T \____________________/ V E R S U S \__________/ G L A V A - S M E C H ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ________________ A G E N T \____________________/ V E R S U S \________________/ N O G A - L E T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________ A G E N T \____________________/ V E R S U S \____________/ N O G A - O K L O P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Nine-Oh-Nine quick shot + Nine-Oh-Nine headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________________ A G E N T \____________________/ V E R S U S \______/ N O G A - S K A K A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________________ A G E N T \____________________/ V E R S U S \______/ N O G A - T R C H A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________ A G E N T \____________________/ V E R S U S \____________/ R U K A - B E D E M ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________________ A G E N T \____________________/ V E R S U S \____/ R U K A - K H V A T A N J E ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Nine-Oh-Nine headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ________________ A G E N T \____________________/ V E R S U S \________________/ R U K A - S R P ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= __ Nine-Oh-Nine headshot __ Flash Grenade stun ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ______________________________ A G E N T \____________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________________ A G E N T \____________________/ V E R S U S \______/ T E L O - K R L J U S H T ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________________ A G E N T \____________________/ V E R S U S \____________/ T E L O - M A G L A ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________________ A G E N T \____________________/ V E R S U S \______________/ C H R Y S A L I D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________ A G E N T \____________________/ V E R S U S \____________________/ G N E Z D O ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ____________ A G E N T \____________________/ V E R S U S \____________________/ M E S E T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ __________ A G E N T \____________________/ V E R S U S \______________________/ N A P A D ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= __________ _____________ ________________ A G E N T \____________________/ V E R S U S \________________/ S T R E L A T S ------------------------------------------------------------------------------- =============================================== COUP DE GRACE COUNTER KILL SETUPS (+10 seconds) =============================================== ======================================= COUP DE GRACE KILLS SETUPS (+7 seconds) ======================================= ============================== MELEE KILL SETUPS (+5 seconds) ============================== ======================================= QUICK KILL SETUPS (to save dying combo) ======================================= ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ \_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_/ / \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ S E C T I O N IX [EE00] - - - - - - - - - - - - - - - - - - - ___ ___ ___ ___ ___ ___ / \ / \ / \ / \ / \ / \ ___ | | ___ | | ___ | | ___ | | ___ | | ___ | | ___ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ | | ___ | | ___ E V E R Y T H I N G E L S E ___ | | ___ | | \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ | | | | | | | | | | | | \___/ \___/ \___/ \___/ \___/ \___/ - - - - - - - - - - - - - - - - - - ******************************************************************************* UPDATES ******************************************************************************* 10/15/12 - The RE6 Mercenaries portion of my full RE6 guide is now in postable form. If you know me at all from RE5 then you know there will be TONS of more info coming your way in the weeks that pass. I don't just play The Mercenaries portion of an RE game, I live that shit... I mean, stuff! xD 10/16/12 - Added Maps for the first three Mercs stages - I'll label the items on them later today. Added a mention of taunting to the Gameplay basics and how taunting effects a character. Also added some MUCH easier Coup De Grace setups that I figure out last night. My latest Steel Beast video on youtube shows the back melee setup for Coup De Grace. You can get a Coup De Grace (heavy stun melee) setup after hitting any stunned enemy with a slide basically. 10/18/12 - Labeled the maps for the first three Mercs stages. Started on an Enemies section. Made a few corrections with characters. Much more to come soon. Thanks for all the comments and emails so far! 10/22/12 - Added a Steel Beast solo strategy. The strategy can be used for duo since the stage works the same way basically. I'll make one for duo soon and I'll have more strategies to follow. I want to make sure this info is good before I actually add it. These will be strategies to get the full combo... not just S-rank. Updated the enemy section a bit and made a few corrections here and there. Steel Beast info has been corrected. 10/29/12 - Added more information about Coup De Grace to the Basics and Advanced Basics section. Added a mention of skipping the on-screen text to the Basics section also. Once I'm done with my full RE6 guide, I'll go into much more depth with this Mercenaries guide. So far, only the Basics section is really detailed. 12/13/12 - Wow, it's been a while, but I'm finally satisfied enough with my RE6 campaign guide to get back on my Mercs guide. And man... this Mercs guide is a mess - to put it bluntly, the characters and stages sections are absolute shit compared to what I know now. Anyway, I added the information for Requiem for War and Liquid Fire. Eveything else remainds untouched for the moment. I'll go back and rewrite a big chunk of the current info, especially the characters section, in the next few weeks. Besides the Basics section, all the other sections are just placeholder sections at the moment. Haha. 12/18/12 - Huge update. I added a bunch of placeholder formatting for extra information for each character that I will fill out in the next few weeks/months. I went through the characters section and redid/added extra information here and there. I also added a quick list of melees for each character to go along with the more detailed list for each character. I'll list out the information for Agent once I've had the chance to try him out a bit more. 1/22/13 - Added formatting to the Titles section and updated some of the Medals a bit. Everything else remains unchanged. I'll get back on this guide now that my campaign guide is basically all finished! I'll be working on it and a DmC guide for the next few months. 1/30/13 - Agent has now been added to the character section. The two new stages that were released in Map Pack B are now in the Stages section as well with full detail on each one. Medals were updated with the new Mercenaries stage content. I also added mention of how the green-eyed J'avo on Liquid Fire mutate into Ruka-SRP. There are several other details such as this that I will add in the future. 4/01/13 - Starting updating the character's melee kills/counter kills/coup de grace setups, etc a bit. That will take a LONG time to fully fill out however - even the basics is incredibly time consuming for that. 4/08/13 - Added many extras to the advanced basics section (Easy Counter Method with Partner Commands/Praises, Coup De Grace Grenade Trick, Combat Gauge recharge method for Jake). Also added a mention of the knife stab to Chris and Jake's section for their combat knife and survival knife respectively. There is now a mention of EX3 outfits in the basics section and in each character section. I moved ALL of the melee and counter kill formatting to its own section since it's all unfinished. This makes the actual character section looks much less cluttered, I think. I considered just taking it out, but left it in the guide for readers that want to see what I have done so far. I have still got a LONG way to go. If anything, it can be used as something to fill out for those of you that play the mini-game very seriously. ******************************************************************************* CONTACT INFO [CI00] ******************************************************************************* I can be reached at my email address, which is berserker_kev(at)yahoo.com, so please contact me if you have any questions, comments, etc. Replace the (at) with @. I don't mind receiving emails at all. Don't add me to your Yahoo Messenger though; I use Yahoo Messenger only for close friends. You can contact me through Xbox or PSN. I'm online nearly all the time. Don't send a friend request though. Xbox LIVE Gamertag: Berserker Kev PSN: Berserker_Kev I do have a few guidelines however: 1) Give me a subject in the email, preferably one including the name of the game. An actual subject looks damn sexy in my inbox compared to an unattractive blank subject line. 2) Read the guide over and make sure that your question is not already answered. 3) Please speak in English and attempt to use some correct grammar. This is in no way meant to offend those that cannot speak English well. I have spoken with some readers that claim they cannot speak English when, in fact, they speak better English then some Americans. So basically if you "try" to talk to me then that is good enough. :) And last, but not least, if you found this walkthrough helpful, an email would be most appreciated. It is very true that I write these guides as a hobby, but just that little email that lets me know that I have helped someone always makes me feel special for about five minutes. Don't worry, I won't tell anyone on the gaming boards that you used a guide. ;) If you have a youtube account, you could also give me a subscription on youtube. I promise to keep you entertained with plenty of Chris Redfield action! www.youtube.com/BerserkerSTARS ******************************************************************************* ABOUT ME [AM00] ******************************************************************************* My name is Kevin Hall. I'm 32 years old and live in the US, in a small town in Mississippi. Ever since I was really young, I have been a huge fan of video games since I was first introduced to them via the Atari 2600 and NES 8-bit. My favorite gaming series is the Resident Evil series followed closely by the Castlevania series. I'm a complete horror gaming junkie - survival horrors are my main cup of tea. Capcom is my favorite video game company. They hardly ever let me down when it comes to games with plenty of replay value. "My Chris will FAQ you up!" I have been deeply involved in the Resident Evil Mercenaries community ever since the release of Resident Evil 5 in March 2009. The Mercs portion of RE5 hit me like no other mini game has before and I've spent the past few years fully dedicated to it for the most part. I'm pretty well known for using only Chris Redfield in RE5 Mercs and continue to do so in other games. Why? Chris Redfield has always been my favorite RE character and I'm biased when it comes to my selected character! My known aliases are Berserker or Berserker Kev. Many people call me "Kev" and I've also gained the nickname "Kevo" from the Mercs community. ------------------------------------------------------------------------------- --> My Youtube page: Videos with RE5 Mercs Chris Redfield gameplay and videos for plenty of other games that I have worked on can be found on my youtube page. www.youtube.com/BerserkerSTARS ------------------------------------------------------------------------------- --> Berserker: Tear Through the Game (My Gaming Blog) My own site with game reviews, discussions of my guides (some), and random thoughts about video games. Feel free to post up some comments on the blog. I don't bite... well not that much... and not too viciously... http://berserkersblog.blogspot.com ------------------------------------------------------------------------------- --> IGN FAQ Writer of the Month interviews: July 2005 - http://faqs.ign.com/articles/637/637797p1.html December 2008 - http://faqs.ign.com/articles/941/941068p1.html ------------------------------------------------------------------------------- --> My other work can be found at both IGN and GameFAQs. IGN - http://club.ign.com/b/contrib?username=berserker_kev&which=faqs GameFAQs - http://www.gamefaqs.com/features/recognition/21400.html?type=1 ------------------------------------------------------------------------------- --> My ResidentEvil.net info (www.residentevil.net) Username: Berserker [Xbox site username] Username: Berserker Kev [PS3 site username] ******************************************************************************* COPYRIGHT ******************************************************************************* This document Copyright 2012-2013 Kevin Hall (Berserker) Resident Evil 6 Copyright 2012 Capcom Ltd. This document is for private and personal use only. Do not try to sell this document for profit. This is a free document and should remain free. Do not try to reproduce this document in any way, shape, or form. Do not alter this FAQ in any way. Use of this guide on any other web site, besides the sites that have contacted me, or as a part of any public display is strictly prohibited, and a violation of copyright. If you want to use this FAQ on your site, then contact me for permission first. This FAQ can only be found on a few sites as of now and I am keeping a list of those sites. Contact me if you want to use it. This FAQ is not authorized to appear on any Resident Evil sites, especially Mercenaries sites, unless I say so... which I haven't yet. If it is on there, then I didn't ever give you permission to use it and therefore, you fail hardcore and I will tell all my friends and fans of your failings. ******************************************************************************* SPECIAL THANKS ******************************************************************************* - My parents. - All of the friends that I've gained from the RE5 Mercs community. Truly too many to list! - Greg, JuJu, Paglie, Bryce and many other friends! - God for helping me get through the past 4 months of stress problems. - The Bradygames Official Resident Evil 6 Strategy Guide for listing figures and statistics. - ResidentEvilz and Roman from RE.net for the secret boss info for the preorder maps. - RE.net forum members for listing out many details for RE6. There is a great community of RE fans over there. - XBMule for the corrections with characters. - Matkerzah for the extra info about counters and Coup De Grace on Bloodshots. - All the readers that have emailed with comments and corrections. ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ \_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_/ / \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \ /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ ., ,. \ '. - - http://berserkersblog.blogspot.com - - .' / '. '. - - http://www.youtube.com/user/BerserkerSTARS - - .' .' '. '. ___ __ __ __ __ __ __ __ .' .' '.| / __\ /__\/__\/ _\ /__\/__\ /\ /\ /__\/__\ |.' .., /__\// /_\ / \//\ \ /_\ / \// / //_//_\ / \// ,.. ( \ '. / \/ \//__/ _ \_\ \//__/ _ \/ __ \//__/ _ \ .' / ) '. \ '.. \_____/\__/\/ \_/\__/\__/\/ \_/\/ \/\__/\/ \_/ ..' / .' '. \/\ '. .' /\/ .' '. \/\/' '\/\/ .' '.....' T E A R T H R O U G H T H E G A M E! '.....' /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/