| This guide has a 86.49% GameFAQs approval rating. | o-----------------o o-----------------o | 32 Yes / 5 No | (04/06/2017) o---------------o ______ ___ _____ __ ______ _____ __ ___ __ __ / ____ \ |__ \ |__ \ / | / __ \ |__ \ / | |__ \ |_ \ / / | (____-- / \ | \ / | | |_ -- | \ / | / \ \ \/ / \____ \ / /\ \ | |\ \/ /| | > _|---- | |\ \/ /| | / /\ \ > < --____) | / ____ \ |_| \__/ | | | |__| | | | \__/ |_| / ____ \ /_/\ \___ \______/_/ / \ \__ |_| \______/ |_| __/ / \ \_ \___/ /__/ \___\ /___/ \__\ _____________ / ____ ____/ _ /_/ | | _ ___ _ \ | /\ | | /\ \ | /\ / __\ _\ |_| |________\/__ | | __\/______________| |_____ _\/___/ /__ |_ _ ____________| | ||__________________ _____| |_____ | |__| | | | |/ \ / _ \ | | / \ \ \/ \_/ \_ | |/ \ / \ _| |_ | | | |/ \ |/ /_\_\ | | / /\ \ | - - || |/ \ \ | | ||_ _| | | | | | || \__ | || | | || | | | | || | / / \_/ / / \_//_/ /_/ \___/ | | \ \/ / | | | | | || |_/ / /_/ __ / / \__/ /_/ /_/ / / \___/ \ | /_/ /_/ | | _____ /\ /\ ____ _____ /\ | | / __ |_\/__________________\/________________ | \/ | _\/__| |___ | | \_________________________________________| | |\ /| | |_____ ___| \ \ / \ __ _ _ __ _ _ _ _ ___ | | \/ | | / \ | | ___ \ \ /_/\ \\ \/ \_/ \_\ \/ \_/ \_\ \ \ \\ \ | | | |/_/\ \ | |/ __| \ \ / || - - || - - || || || /\ \ __ | | | | / || | / _ \ \ / /| || | | | | || | | | | || || || || ||__|| | | | / /| || |\ \ | |__| || || | | | | || | | | | || \/ || || | | | | | | || | \ \ |_____/ |_/| |/_/ /_/ / //_/ /_/ / / \__//_/ | | | | _| | |_/| ||_| \ \ |_/ /_/ /_/ /_/ |___| |____| |_/ \_| ,---------------, | WALKTHROUGH | ,-------------------------------------------------------, |~-~-~-~-~-~-~-~-~-~-TABLE OF CONTENTS-~-~-~-~-~-~-~-~-~-~| |---------------------------------------------------------| | 1 - Introduction.............................[010000] | | i - Introduction.........................[010100] | | ii - Controls.............................[010200] | | 2 - Walkthrough..............................[020000] | | i - Intro................................[020100] | | ii - Reel 1...............................[020200] | | iii - Reel 3...............................[020300] | | iv - Reel 2...............................[020400] | | v - Reel 3 - Finishing...................[020500] | | vi - Reel 1 - Finishing...................[020600] | | vii - Reel 4...............................[020700] | | 3 - Trophies.................................[030000] | | 4 - Just the Clicks..........................[040000] | | i - Reel 1...............................[040100] | | ii - Reel 2...............................[040200] | | iii - Reel 3...............................[040300] | | iv - Reel 4...............................[040400] | | 5 - FAQs.....................................[050000] | | 6 - Updates..................................[060000] | | 7 - Contact..................................[070000] | | 8 - Copyright................................[080000] | |_________________________________________________________| | | | Author: dark52 | | Version: 1.0 | | Updated: 28/05/10 | | Website: http://sam.darkspyro.net/ | | Email: dark52(at)darkspyro(dot)net | |____________________________________| ,-----------------------------------------------------------------------------, |~-[010000]~-~-~-~-~-~-~-~-~-~-~-INTRODUCTION~-~-~-~-~-~-~-~-~-~-~-~[010000]-~| '-----------------------------------------------------------------------------' ,--------, ,--------------, ,--------, | [010100] |~-~-~-~-~-~-~-~-~-| Introduction |~-~-~-~-~-~-~-~-~-~| [010100] | '--------' '--------------' '--------' Welcome to my guide to the second episode of the third season of Telltale Games' Sam & Max series; Sam & Max: The Devil's Playhouse - Episode 2: The Tomb of Sammum-Mak. This guide was written using the PlayStation 3 version of the game but aside from references to controls it should be identical and applicable to all other versions of the game. If you don't want to read through a full Walkthrough just to find the one thing you're stuck on, there is also a section called 'Just the Clicks' which contains just the bare minimum of direction to finish the game. And there's an FAQs section with answers to some of the more common roadblocks. ,--------, ,----------, ,--------, | [010200] |~-~-~-~-~-~-~-~-~-~-| Controls |~-~-~-~-~-~-~-~-~-~-~| [010200] | '--------' '----------' '--------' Here are the PlayStation 3 controls. They're listed in the Help & Settings menu under Controller Map, but just in case: o----------------------------------------o | BUTTON | ACTION | |--------------|-------------------------| | X | Use, Talk To, Select | |--------------|-------------------------| | O | Back, Cancel, Run | |--------------|-------------------------| | Square | Use Inventory Item | |--------------|-------------------------| | Triangle | Enter Maximus Mode | |--------------|-------------------------| | L1 | Cycle Selected Object | |--------------|-------------------------| | R1 | Cycle Selected Object | |--------------|-------------------------| | R2 | Show Selectable Objects | |--------------|-------------------------| | D-Pad | Menu Navigation | |--------------|-------------------------| | Left Analog | Move, Menu Navigation | |--------------|-------------------------| | Right Analog | Select Maximus Power | |--------------|-------------------------| | Select | Notebook | |--------------|-------------------------| | Start | Menu, Pause | o----------------------------------------o And the PC controls. Again they're listed in the Help & Settings menu under Keyboard Map and Mouse Map: o---------------------------------------------------------------------o | KEY | ACTION | |-----------------------------------------|---------------------------| | WASD, Arrow Keys, 8, 4, 6, 2 | Movement, Menu navigation | |-----------------------------------------|---------------------------| | Left Button (hold and drag) | Move | |-----------------------------------------|---------------------------| | Q, M, End, 7 | Maximus Mode | |-----------------------------------------|---------------------------| | N, C, 3, Page Down | Open Notebook | |-----------------------------------------|---------------------------| | Shift, Right Button (hold while moving) | Run | |-----------------------------------------|---------------------------| | Enter, 5, Left Button | Select, Use | |-----------------------------------------|---------------------------| | Ctrl, Right Button | Cancel, Close | |-----------------------------------------|---------------------------| | I, E, Del, Ins, 0, 9, Middle Button | Open Inventory | |-----------------------------------------|---------------------------| | Space | Pause | o---------------------------------------------------------------------o You can also use a controller to play, the game's interface will become like the one you see on the PS3 version. This episode makes use of a new psychic power, Astral Projection, that allows you to jump around in the story. If you find yourself unable to answer somebody correctly then you'll likely need to find the solution in another reel first. ,-----------------------------------------------------------------------------, |~-[020000]~-~-~-~-~-~-~-~-~-~-~-~WALKTHROUGH~-~-~-~-~-~-~-~-~-~-~-~[020000]-~| '-----------------------------------------------------------------------------' ,--------, ,-------, ,--------, | [020100] |~-~-~-~-~-~-~-~-~-~-~-| Intro |~-~-~-~-~-~-~-~-~-~-~-| [020100] | '--------' '-------' '--------' Once again we begin partway through the story. Your first task is to avoid Kringle so as to not get shot, you can do that by switching to Maximus and using one of his psychic powers, the Ventriloquist Dummy, on the large Weird Squid Statue to the left of Kringle. The intrepid ancestral duo will then approach some hieroglyphics which unfortunately Sameth won't be able to remember, select any of the dialogue options to fail and get shot by Kringle. ,--------, ,--------, ,--------, | [020200] |~-~-~-~-~-~-~-~-~-~-~| Reel 1 |~-~-~-~-~-~-~-~-~-~-~-| [020200] | '--------' '--------' '--------' The only reel worth going into right now is the first one, The Sphunx Challenge. The second one begins with a sequence that you don't have the answer for (but if you're looking for all the deaths then by all means), the third one is the one you just got booted out of, and the fourth requires all of the previous reels to be finished before you can do anything worthwhile. Approach Kringle and ask him for some cookies, which he'll happily oblige. Ask him about the Challenge of the Sphunx and then accuse him of being stumped by it. When he's gone up on the stage to attempt the challenge you can take the opportunity to search through his bags and discover whereabouts his workers live in the city. Follow Kringle up onto the stage and click on the hieroglyphics above the Sphunx to allow the characters to memorise the sequence. Then on the far left of the stage you should use the Can o' Nuts that you will have seen during the introduction to the episode. Unfortunately the elves will take off with the Can, the Mole Woman will also take after them and leave behind her newspaper. Take the newspaper and follow them all to Little Arctic Circle. Ignore the elves for now, there's nothing you can do about the can. Instead, head into the building where you'd normally find the office to instead find the Mole Woman casting a curse over one of the elves. Show her the newspaper and she will tell you a joke involving cutting cucumbers lengthwise, then ask about the Sphunx Inscription to learn of the secret phrase. That's all for this reel right now, switch to Maximus and use the Astral Projection power to switch to Reel 3. ,--------, ,--------, ,--------, | [020300] |~-~-~-~-~-~-~-~-~-~-~| Reel 3 |~-~-~-~-~-~-~-~-~-~-~-| [020300] | '--------' '--------' '--------' Now that they can remember the pronunciation of the hieroglyphics you can select the correct option, leave the tomb and board The Disorient Express. Leave the room and head out into the corridor, just down to the right is a pile of baggage which you will need to search through to find a sarcophagus. Go down the corridor to the left now, past Sameth & Maximus' room to where Kringle is staying, pick up the empty glass from the tray and while you're there, deposit some cookies. Move on into the next carriage through the door on the left. Go to the far end and enter the Mole's room. Use the Ventriloquist Dummy on their Steamer Trunk to give grounds to search it and find the Vampire Reverse-Curse inside. Go out of the cabin and you'll hear Nefertiti saying that she's going out, use the Can o' Nuts to hide so that she isn't spooked when she leaves. When you can, use the Ventriloquist Dummy on her and get her to talk to Jurgen about the Vampire Reverse-Curse. Have her then tell him that it's in the sarcophagus. Follow Jurgen through to the next carriage and immediately double back into the Green Car. Take the letter that Nefertiti delivers to Jurgen's room and then go all the way through the train into the far carriage. Ignore the elves' room for now and instead go into Baby Amelia Earhart's room where you'll find her sleeping with the music box on. Turn off the music box to learn of her weakness. Time to switch over to Reel 2 now that you can actually start it. ,--------, ,--------, ,--------, | [020400] |~-~-~-~-~-~-~-~-~-~-~| Reel 2 |~-~-~-~-~-~-~-~-~-~-~-| [020400] | '--------' '--------' '--------' Once Amelia is in the trunk sing some of the song to her and she'll quieten down and go to sleep. Use the Can o' Nuts to avoid the conductor and finish the segment on the Disorient Express. Follow the path down and then up to The Devil's Toybox, Grandpa Mole will appear and cast a Protection Spell on the box to prevent it from being stolen. Don't touch the box otherwise you'll experience another one of the game's gruesome deaths. Attempt to pick up that Dummy you saw flung out of the Toybox but an Asp will steal it before you can. Head right and up to the wall where there's a Sconce for you to pull which will open a door. Go through that door and along the corridor to where you'll find Grandpa Mole and little Baby Amelia Earhart. Approach too close and you'll be killed again. Instead click on the Travel Brochures on the table and inform him that you're from Stuttgart (you need to have picked up the love letter from the train), he won't like that and will give Maximus a bad luck curse. Turn around and head back out through the door you came in on, walk a bit further past the sconce and you'll find a talking picture on the wall. It's Jurgen. After promising to help him pull the Sconce on the wall to the right and then walk up the stairs to the left. Take the Bust of Sammun-Mak from the plinth and you'll be trapped upon the wall. If you've talked to the Mole Woman about the newspaper that she dropped in the theatre then Play it Straight and then give the cucumber punchline. If you haven't, switch back to reel 1 and do so. Warning, if at this point you have already fully completed the first reel but not talked to the elderly mole about the newspaper then you've unfortunately run into a dead end and will be stuck here for ETERNITY and not be able to complete the game. Now free from the wall, take the door to the left through into a chamber with Two Doors. Walking through the doors will kill you if you have the bad luck curse, but luckily you also have the Bust of Sammun-Mak. Throw it through either door and it'll be chopped in half as well as break the mechanism behind the deathly doors. You can now safely walk through and go into Nefertiti's chamber to find the missing Dummy. Ignore her warnings about the Asp and venture nearer, the idea here is to use the Can o' Nuts. You'll be eaten if you don't, that's another death. To break her curse simply switch to Maximus. Now that you have the Dummy you should use it on her and get her to confess her love for Sameth & Maximus. This will incite the Mole Man to cast a Sexo Rejexo Hex on you. Leave the room and head back to Grandpa Mole with the Sexo Rejexo curse still active. Talk to Amelia and then use the Ventriloquist Dummy on the Sarcophagus to propel her into the mole's arms. With him distracted you can grab the pile of hieroglyphic blocks from behind them without getting impaled. Return to the pedestal where you found the Bust of Sammun-Mak and use the two halves on the gaps in the wall beneath the Guardians. This will cause them to form a straight path along their backs. If you wish to finish the Reels in chronological order this is the point at which you should stop until you finish the first Reel. Otherwise, press on the pedestal to be transported back into the wall, walk over the Guardians and then use the blocks on the spell to finish the Reel. ,--------, ,--------------------, ,--------, | [020500] |~-~-~-~-~-~-~-~| Reel 3 - Finishing |~-~-~-~-~-~-~-~-| [020500] | '--------' '--------------------' '--------' Go back to the Mole's room and talk to the Mole Man about his daughter and tell him that she still has a crush on Sameth and Maximus, this will cause the Mole Man to once again give you the Sexo Rejexo Hexo. Travel down to the far end of the train and talk to the elves. Ask about the secret project and then claim that you have a child that can help. Knock on Amelia's door and provided you still have the curse, she'll fly backwards into the elf's waiting arms. You now have enough information to finish the first reel, so if you're wanting to finish them in chronological order you should go do that now. Otherwise, talk to the Vampire Elf Slushie and tell him that he's wanted by Kringle. Since Jurgen should be by the sarcophagus he'll now finally become a vampire. Head back to Jurgen's room now and take a look inside his Steamer Trunk, his paraphernalia will stop him from preventing you from doing so now. With no sign of the Toybox yet go and see the Moles again. Show the love letter to the Mole Man and Nefertiti will turn Maximus into a cow again. Use the empty glass on the cow to get a full glass of wholesome milk. Use that milk on the tray outside Kringle's room and then knock on his door, pretend to be room service and use the Can o' Nuts to hide. Search his chest to finish the reel (again, make sure to finish Reels 1 and 2 first if you're attempting to do it in chronological order). ,--------, ,--------------------, ,--------, | [020600] |~-~-~-~-~-~-~-~| Reel 1 - Finishing |~-~-~-~-~-~-~-~-| [020600] | '--------' '--------------------' '--------' Go and see the elves in Little Arctic Circle and tell them of the Toy Biplane to get the Can o' Nuts from them. Head back to the theatre and approach the Sphunx. Use the cookies on the nose, give the correct phrase for the hieroglyphics, and use the Can o' Nuts to go under the grate. That's Reel 1 done. ,--------, ,--------, ,--------, | [020700] |~-~-~-~-~-~-~-~-~-~-~| Reel 4 |~-~-~-~-~-~-~-~-~-~-~-| [020700] | '--------' '--------' '--------' With all three previous reels complete you can now correctly finish the retelling of the story. With Sameth in the air it's time to act. Stall for time (or say the correct phrase and end the world) to let you take control of Sameth again. Use the newspaper that you've held onto for the entire episode on the torch just below Sameth and then the flaming newspaper with the counterweight. This will knock the Ventriloquist Dummy onto the tongue of the Sphunx. Use some more of those unlimited cookies on the Spunx to get it to throw the dummy to Maximus. If you wait around too long Sameth'll eventually be lowered into the Ants resulting in another death. Switch back to Maximums via clicking on him and trick Papierwaite into looking into the Toybox. Use the Dummy to get him to say those magic words and complete the episode. ,-----------------------------------------------------------------------------, |~-[030000]~-~-~-~-~-~-~-~-~-~-~-~-TROPHIES~-~-~-~-~-~-~-~-~-~-~-~-~[030000]-~| '-----------------------------------------------------------------------------' There are twelve different trophies in the PlayStation 3 version of the game, here are the details of each. ,---------------------------------------------------, | [030101] Challenge of the Sphunx [030101] | '---------------------------------------------------' Completed Monsieur Papierwaite's challenge Finish the first reel, the point at which it is done is when you successfully solve the Challenge of the Sphunx with the Can o' Nuts. ,------------------------------------------------------, | [030102] Looters of the Lost Toybox [030102] | '------------------------------------------------------' Successfully raided the Tomb of Sammun-Mak. The point at which this is triggered is when you insert the extra blocks into the spell. ,------------------------------------------------------------, | [030103] Mystery on the Disorient Express [030103] | '------------------------------------------------------------' Foiled an onboard sneak-thief. The reel ends when you finish searching either Jurgen or Kringle's trunks depending on which you do last. ,---------------------------------------, | [030104] Horror Show [030104] | '---------------------------------------' Stop a seriously sinister ceremony. Finish the episode by getting Papierwaite to speak the words while in the circle. ,--------------------------------------------------------------, | [030105] Say Hi to the Nice People, Charlie [030105] | '--------------------------------------------------------------' Throw your voice to every available target. Use the Ventriloquist Dummy on every target you can. The list of targets is below: 1. Tomb Idol - behind you at the start. 2. Sameth 3. Kringle 4. Weird Squid Statue 5. Guardian 6. Nefertiti 7. Mole Man 8. Grandpa Mole 9. Amelia 10. Sarcophagus 11. Jurgen 12. Mole trunk 13. Vampire Slushie 14. Papierwaite ,------------------------------------------, | [030106] Curse the Luck [030106] | '------------------------------------------' Get zapped with fewer than six Mole Curses. This means that you should complete the entire game without having to get a curse reapplied or removed, accidentally or not. The points at which you are cursed are as follows: 1. Reel 2 - Bad Luck Curse - Granpa Mole - tell him you're from Stuttgart. 2. Reel 2 - Holstein Hex - Nefertiti - stealing Dummy. 3. Reel 2 - Sexo Rejexo - Mole Man - use Dummy to say that Nefertiti is in love with Sameth & Maximus. 4. Reel 3 - Sexo Rejexo - Mole Man - tell him that his daughter is still in love with Sameth & Maximus. 5. Reel 3 - Holstein Hex - Nefertiti - show her love letter to her father. ,----------------------------------------------------------, | [030107] Nine Lives of Sameth & Maximus [030107] | '----------------------------------------------------------' See Sameth and/or Maximus die at nine distinct points in the game. At various points you'll be able to die in this game. Luckily they're not permanent deaths and don't really penalise you. The various methods are below: 1. Fail to say the correct phrase to escape the tomb at the start. 2. Reel 2 - Wait around at the start and get thrown off the train. 3. Reel 2 - Click on the Toybox after the Protection Spell has been cast. 4. Reel 2 - Attempt to enter the Burial Chamber before Amelia has been picked up by Grandpa Mole. 5. Reel 2 - Attempt to walk through the Two Doors whilst under the Bad Luck curse. 6. Reel 2 - Enter Nefertiti's chamber and let the Asp eat you. 7. Reel 4 - Say the correct phrase to resurrect Yog Soggoth. 8. Reel 4 - Let Sameth drop into the Ants, this will take a while. 9. Reel 4 - Finish the game. ,----------------------------------------, | [030108] Chrono Logic [030108] | '----------------------------------------' Complete the four reels in sequential order. You don't need to do the entirety of a reel before starting the next one, you just need to do the final actions of the reels in the correct order. So before putting the blocks into the spell in Reel 2 you need to have solved the Challenge of the Sphunx. And before you search the final trunk in Reel 3 you need to have put the blocks into the spell in Reel 2. Reel 4 can't be completed until the others are so there's no worry there. ,----------------------------------------, | [030109] Doppel Fluch [030109] | '----------------------------------------' Cause German train passenger to be saddled with two curses at the same time. This means that you need to get Jurgen to be transformed into a Vampire before you show the Mole Man Nefertiti's letter. ,------------------------------------------, | [030110] Double-Crossed [030110] | '------------------------------------------' Cause your little buddy to lose both his luck and his rabbithood at the same time. Simply have the Bad Luck curse from Grandpa Mole on you (tell him you're from Stuttgart) at the time when you take the Dummy from Nefertiti. That means to get to her you either need to use the Bust of Sammun-Mak to break the doors or you need to use the Can o' Nuts when approaching the doors. Otherwise the Bad Luck curse will kill you. ,--------------------------------------------, | [030111] Secret Handshake [030111] | '--------------------------------------------' Fool a Yog Soggoth devotee into thinking you’re a member of the Brotherhood. To get this one take a look inside Jurgen's closet to find an idol of Yog Soggoth in there. Then search Kringle's chest where you'll find a note from The Brotherhood of Yog Saggoth. Return to Jurgen's room and talk to him about the Brotherhood. Since you need to have left him in the room you can't get this and Doppel Fluch on the same playthrough as he will otherwise be at the Sarcophagus or he won't be a vampire when he gets the Sexo Rejexo Hexo from the Mole Man. ,-------------------------------------, | [030112] Open Wide [030112] | '-------------------------------------' Make it through the Mouth of the Sphunx the first time it opens. Simply wait to try the challenge until you have the Can o' Nuts from the elves. ,-----------------------------------------------------------------------------, |~-[040000]~-~-~-~-~-~-~-~-~-~-~JUST THE CLICKS~-~-~-~-~-~-~-~-~-~-~[040000]-~| '-----------------------------------------------------------------------------' Switch to Maximus. Use Psychic Ventriloquism on Weird Squid Statue. Say any of the options. ,--------, ,--------, ,--------, | [040100] |~-~-~-~-~-~-~-~-~-~-~| Reel 1 |~-~-~-~-~-~-~-~-~-~-~-| [040100] | '--------' '--------' '--------' 1. Use Reel 1: "The Sphunx Challenge". 2. Use "start" button. ,------------------------------------, | [040101] Offering [040101] | '------------------------------------' 1. Use cookie jar. ,---------------------------------, | [040102] Grate [040102] | '---------------------------------' 1. Talk to Nicholas St. Kringle. 2. Ask about Sphunx Challenge. 3. Say that he's stumped. 4. Use bag. 5. Use Can o' Nuts at other side of stage. 6. Complete Reel 3 - Secret Project. 7. Go outside. 8. Talk to Elves. 9. Ask about Can o' Nuts. 10. Tell them of the Toy Biplane. ,-----------------------------------------, | [040103] Hieroglyphics [040103] | '-----------------------------------------' 1. Walk onto stage. 2. Use hieroglyphics. 3. Take newspaper from floor. 4. Exit the theatre. 5. Enter office building. 6. Talk to Mole Woman. 7. Say either option. 8. Ask about Sphunx Inscription. 9. Ask about hieroglyphic funnies. ,-----------------------------------------, | [040104] The Challenge [040104] | '-----------------------------------------' 1. Return to the theatre. 2. Step onto the tongue of the Sphunx. 3. Use cookies with nostrils. 4. Recite the hieroglyphics. 5. Use Can o' Nuts. ,--------, ,--------, ,--------, | [040200] |~-~-~-~-~-~-~-~-~-~-~| Reel 2 |~-~-~-~-~-~-~-~-~-~-~-| [040200] | '--------' '--------' '--------' 1. Activate Astral Projection. 2. Use Reel 3: "The Train to Egypt". 3. Use "start" button. ,-------------------------------------, | [040201] The Train [040201] | '-------------------------------------' 1. Complete Reel 3 - Waking Amelia 2. Use steamer trunk. 3. Sing Ride of the Valkyries. 4. Use Can o' Nuts. ,------------------------------------, | [040202] The Tomb [040202] | '------------------------------------' 1. Move towards Toybox. 2. Go down towards Ventriloquist Dummy. ,------------------------------------, | [040203] The Bust [040203] | '------------------------------------' 1. Use Sconce to the right. 2. Walk down corridor to The Burial Chamber. 3. Complete Reel 3 - Love Letter. 4. Use the Vacation Brochures. 5. Say you're from Stuttgart. 6. Go back to central chamber. 7. Continue past first sconce. 8. Examine bas relief. 9. Exit conversation. 10. Pull on Sconce to the right. 11. Walk up steps. 12. Take bust. 13. Complete Reel 1 - Hieroglyphics. 14. Talk to guardian. 15. Straight talk. 16. Ask for the riddle. 17. Reply about cucumbers. 18. Go through door to left. 19. Approach two doorways. 20. Use bust with either doorway. ,---------------------------------------, | [040204] Sexo Rejexo [040204] | '---------------------------------------' 1. Walk through either doorway. 2. Enter Nefertiti's Boudoir. 3. Walk down steps. 4. Use Can o' Nuts. 5. Switch to Maximus. 6. Use Ventriloquist Dummy on Mole Girl. 7. Make her say she loves Sameth and Maximus. ,--------------------------------------------, | [040205] Protection Spell [040205] | '--------------------------------------------' 1. Go to Burial Chamger. 2. Talk to Amelia. 3. Use Ventriloquist Dummy on Sarcophagus. 4. Take Hieroglyphic Blocks. 5. Use bust halves on niches below guardians. 6. Use trip plate where the Bust was. 7. Walk to the right. 8. Use Hieroglyphic Blocks with Marquee. ,--------, ,--------, ,--------, | [040300] |~-~-~-~-~-~-~-~-~-~-~| Reel 3 |~-~-~-~-~-~-~-~-~-~-~-| [040300] | '--------' '--------' '--------' 1. Activate Astral Projection. 2. Use Reel 3: "The Standoff". 3. Use "start" button. ,----------------------------------, | [040301] Escape [040301] | '----------------------------------' 1. Complete Reel 1 - Hieroglyphics. 2. Say Fut Snek Sqwigl Sqwigl Burd. ,-----------------------------------------, | [040302] Waking Amelia [040302] | '-----------------------------------------' 1. Go into Yellow Car. 2. Enter Baby Amelia's room. 3. Use music box. ,------------------------------------------------------, | [040303] Ventriloquist Conversation [040303] | '------------------------------------------------------' 1. Throw piles of baggage in Blue Car out the exit. 2. Go to Green Car. 3. Enter Mole room. 4. Use Ventriloquist Dummy on steamer trunk. 5. Open steamer trunk. 6. Look at parchment. 7. Leave Mole room. 8. Use Can o' Nuts. 9. Use Ventriloquist Dummy on Mole Girl. 10. Talk about Vampire reverse-curse. 11. Tell him it's in the sarcophagus. ,---------------------------------------, | [040304] Love Letter [040304] | '---------------------------------------' 1. Complete Ventriloquist Conversation. 2. Go into Blue Car. 3. Go back into Green Car. 4. Go into Jurgen's room. 5. Pick up love letter. ,-------------------------------------------, | [040305] Kringle's Trunk [040305] | '-------------------------------------------' 1. Take Drinking Glass from outside Kringle's room. 2. Complete Love Letter. 3. Go back to Moles' room. 4. Give Love Letter to Mole Man. 5. Use glass on Cow Maximus. 6. Go to Blue Car. 7. Use Milk on room service tray. 8. Use Cookies on room service tray. 9. Knock on Kringle's door. 10. Say you're room service. 11. Use Can o' Nuts. 12. Open steamer trunk. ,------------------------------------------, | [040306] Secret Project [040306] | '------------------------------------------' 1. Complete Reel 2 - Sexo Rejexo. 2. Go to Moles' room. 3. Talk to Mole Man. 4. Talk about his daughter. 5. Say she has crush on us. 6. Go to the Elves' room. 7. Ask why they're there. 8. Ask about their Secret Project. 9. Ask Slushie about Secret Project. 10. Say you can get a kid. 11. Open Amelia's door. ,------------------------------------------, | [040307] Jurgen's Trunk [040307] | '------------------------------------------' 1. Complete Secret Project. 2. Knock on the Elves' door. 3. Ask about Slushie. 4. Say Kringle wants him. 5. Go to Jurgen's room. 6. Look in steamer trunk. ,--------------------------------------, | [040308] Boss Fight [040308] | '--------------------------------------' 1. Choose any retort. ,--------, ,--------, ,--------, | [040400] |~-~-~-~-~-~-~-~-~-~-~| Reel 4 |~-~-~-~-~-~-~-~-~-~-~-| [040400] | '--------' '--------' '--------' ,--------------------------------, | [040401] Quiz [040401] | '--------------------------------' 1. Complete Reel 1 2. Tell him of the can o' nuts. 3. Complete Reel 2 4. Describe undoing the protection spell. 5. Complete Reel 3 6. Talk of beating a baby. ,------------------------------------, | [040402] Showdown [040402] | '------------------------------------' 1. Stall for time. 2. Use newspaper with torch. 3. Use flaming newspaper with the counterweight for moon. 4. Use cookies with Sphunx nostrils. 5. Switch to Maximus via clicking on him. 6. Trick Papierwaite. 7. Use Ventriloquist Dummy on Papierwaite. ,-----------------------------------------------------------------------------, |~-[050000]~-~-~-~-~-~-~-~-~-~-~-~-~-FAQS~-~-~-~-~-~-~-~-~-~-~-~-~-~[050000]-~| '-----------------------------------------------------------------------------' Q: How do I get the Can o' Nuts from the elves? A: It's at this point that you learn that the game can't be played entirely chronologically. You'll need to hop around the reels to find the answers to various puzzles. The Can o' Nuts one requires you to enter Reel 3 and finish a task involving the Elves' Secret Project. Basically, just read the walkthrough. Q: How do I not get thrown off the train? A: Until you've learnt how to calm Amelia down, you can't. Once you have gone far enough into Reel 3 to get on board the train, go to Amelia's room and switch off the music box. Then return to Reel 2 and sing that same tune to her. Then of course you just need to use the Can o' Nuts to hide yourselves. Q: How do I get off the wall? I can't answer the riddle! A: Hopefully you haven't finished the first reel yet. Show the newspaper to the Mole Woman in the basement and she'll tell you a joke. If you have finished it without asking her about the joke then I'm afraid you've stumbled across one of the game breaking situations. You'll have to either load an earlier save or start over from scratch. ,-----------------------------------------------------------------------------, |~-[060000]~-~-~-~-~-~-~-~-~-~-~-~-~UPDATES~-~-~-~-~-~-~-~-~-~-~-~-~[060000]-~| '-----------------------------------------------------------------------------' v1.0 - 28/05/10 Finished the walkthrough. ,-----------------------------------------------------------------------------, |~-[070000]~-~-~-~-~-~-~-~-~-~-~-~-~CONTACT~-~-~-~-~-~-~-~-~-~-~-~-~[070000]-~| '-----------------------------------------------------------------------------' Please contact me at the following email address regarding the game. Make sure to state the name of the game in your email and to have read the Walkthrough in order to make sure that your question hasn't already been answered. dark52 (at) darkspyro (dot) net I am not technical support. ,-----------------------------------------------------------------------------, |~-[080000]~-~-~-~-~-~-~-~-~-~-~-~-COPYRIGHT~-~-~-~-~-~-~-~-~-~-~-~-[080000]-~| '-----------------------------------------------------------------------------' Copyright 2010 dark52 All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. ,-----------------------------------------------------------------------------, '-----------------------------------------------------------------------------'