Created by Wilksha Construction date 27/03/2012 version 0.1 -Guide is still under construction -thinking of adding a quality add to create section, just a thought -stat combo qualities for dual stats if incomplete and unorganized -quality list is based on numbers before new game+ qualities -first guide written for GameFAQS ever so appologies if this guide is a little bland version 0.2 29/03/2012 - added my collected data and conclusions to quality addition - added my ramblings, not really note worthy - added Neoseaker.com as a hostable site Version 0.5 11/04/12 - removed my data aquired from quality addition - changed quality addition to quality dualizing - changed second sections name to relate more to what it's for - combo stats section I beleive is complete ********************************************************************* Table of Contents Qualities..............................[QLTY] Combine Stat additional effect.........[CSAE] Quality Dualizing......................[QLTD] Legal..................................[LGAL] Credits................................[CRDT] My Ramblings...........................[RMBL] ********************************************************************* [QLTY] Qualities *Incomplete* This is a List of all Qualities that can be obtained. If you haven't looked at the list there are 54 of them. This is only a list of the qualities and not the possible dualizing methods to get them. From looking at the new game+ options there is a unlock new Qualities option, this might increase the list size from 54 to something larger. As I have not started a new game+ yet I will update this list when I get to this point. These numbers are taken straight from the games Qualities list. So if these numbers are incorrect I either made a mistake recording them or for some reason different versions have different values. My favourite Qualities for building up my main weapons are title numbers 38-42, but due to the major sell price loss I use them for weapons I do not intend to sell, IE the final weapons. Qualities fromm 45[43?] are qualities using the names of other Tales games characters if you havent noticed it already If a spreadsheet format would be better for you I have a Google sheet already created colour coded red for weapon stats and blue for defensive stats to easily differentiate the 2 categories when the list gets longer. Link: https://docs.google.com/spreadsheet/ccc? key=0Aq7CyzE5sDtfdFo4ajFKWXF3aTlBakE0ME4wbFc3LVE The list will be formatted in this way: Leading zero are used just for the alignment and my preferred way over spaces for numbers Name No.## P. Attack: ## P. Defence: ## Tempering Bonus : ###% C. Attack: ## C. Defence: ## Resell Multiplier : ##.# Accuracy : ## Evasion : ## Resell Inheritance: ###% Keen 01 P. Attack: 04 P. Defence: 03 Tempering Bonus : 004% C. Attack: 03 C. Defence: 02 Resell Multiplier : 2.0 Accuracy : 02 Evasion : 02 Resell Inheritance: 040% Hard 02 P. Attack: 02 P. Defence: 04 Tempering Bonus : 004% C. Attack: 02 C. Defence: 03 Resell Multiplier : 2.0 Accuracy : 03 Evasion : 02 Resell Inheritance: 020% Cool 03 P. Attack: 03 P. Defence: 02 Tempering Bonus : 004% C. Attack: 04 C. Defence: 02 Resell Multiplier : 2.4 Accuracy : 02 Evasion : 03 Resell Inheritance: 020% Cute 04 P. Attack: 02 P. Defence: 03 Tempering Bonus : 004% C. Attack: 02 C. Defence: 04 Resell Multiplier : 2.6 Accuracy : 03 Evasion : 02 Resell Inheritance: 015% Rapt 04 P. Attack: 02 P. Defence: 03 Tempering Bonus : 005% C. Attack: 03 C. Defence: 04 Resell Multiplier : 1.6 Accuracy : 04 Evasion : 02 Resell Inheritance: 050% Oily 06 P. Attack: 03 P. Defence: 02 Tempering Bonus : 005% C. Attack: 02 C. Defence: 03 Resell Multiplier : 2.5 Accuracy : 02 Evasion : 04 Resell Inheritance: 040% Buff 07 P. Attack: 04 P. Defence: 04 Tempering Bonus : 005% C. Attack: 04 C. Defence: 04 Resell Multiplier : 1.5 Accuracy : 00 Evasion : 00 Resell Inheritance: 055% Cold 08 P. Attack: 00 P. Defence: 00 Tempering Bonus : 005% C. Attack: 03 C. Defence: 03 Resell Multiplier : 2.5 Accuracy : 05 Evasion : 05 Resell Inheritance: 040% Grand 09 P. Attack: 06 P. Defence: 04 Tempering Bonus : 006% C. Attack: 03 C. Defence: 03 Resell Multiplier : 2.3 Accuracy : 02 Evasion : 03 Resell Inheritance: 060% Noble 10 P. Attack: 03 P. Defence: 03 Tempering Bonus : 006% C. Attack: 02 C. Defence: 04 Resell Multiplier : 2.5 Accuracy : 06 Evasion : 03 Resell Inheritance: 070% Sauve 11 P. Attack: 03 P. Defence: 04 Tempering Bonus : 005% C. Attack: 06 C. Defence: 03 Resell Multiplier : 2.2 Accuracy : 02 Evasion : 03 Resell Inheritance: 085% Olden 12 P. Attack: 03 P. Defence: 03 Tempering Bonus : 006% C. Attack: 03 C. Defence: 02 Resell Multiplier : 1.5 Accuracy : 04 Evasion : 06 Resell Inheritance: 090% Sunny 13 P. Attack: 03 P. Defence: 02 Tempering Bonus : 006% C. Attack: 04 C. Defence: 06 Resell Multiplier : 1.8 Accuracy : 03 Evasion : 03 Resell Inheritance: 085% Rigid 14 P. Attack: 04 P. Defence: 06 Tempering Bonus : 007% C. Attack: 03 C. Defence: 03 Resell Multiplier : 1.0 Accuracy : 03 Evasion : 02 Resell Inheritance: 095% Wicked 15 P. Attack: 08 P. Defence: 05 Tempering Bonus : 007% C. Attack: 03 C. Defence: 04 Resell Multiplier : 2.2 Accuracy : 02 Evasion : 03 Resell Inheritance: 090% Barbed 16 P. Attack: 02 P. Defence: 05 Tempering Bonus : 008% C. Attack: 08 C. Defence: 03 Resell Multiplier : 2.1 Accuracy : 03 Evasion : 04 Resell Inheritance: 090% Frosty 17 P. Attack: 04 P. Defence: 02 Tempering Bonus : 007% C. Attack: 03 C. Defence: 03 Resell Multiplier : 2.3 Accuracy : 05 Evasion : 08 Resell Inheritance: 090% Stuffy 18 P. Attack: 03 P. Defence: 05 Tempering Bonus : 006% C. Attack: 02 C. Defence: 03 Resell Multiplier : 1.0 Accuracy : 08 Evasion : 04 Resell Inheritance: 140% Formal 19 P. Attack: 03 P. Defence: 08 Tempering Bonus : ###% C. Attack: 04 C. Defence: 02 Resell Multiplier : ##.# Accuracy : 05 Evasion : 03 Resell Inheritance: ###% Solemn 20 P. Attack: 03 P. Defence: 03 Tempering Bonus : 007% C. Attack: 04 C. Defence: 08 Resell Multiplier : 2.6 Accuracy : 04 Evasion : 02 Resell Inheritance: 100% Untamed 21 P. Attack: 08 P. Defence: 03 Tempering Bonus : 009% C. Attack: 00 C. Defence: 03 Resell Multiplier : 3.5 Accuracy : 07 Evasion : 07 Resell Inheritance: 090% Gallant 22 P. Attack: 03 P. Defence: 03 Tempering Bonus : 007% C. Attack: 03 C. Defence: 03 Resell Multiplier : 3.5 Accuracy : 09 Evasion : 09 Resell Inheritance: 130% Haughty 23 P. Attack: 07 P. Defence: 07 Tempering Bonus : 009% C. Attack: 08 C. Defence: 07 Resell Multiplier : 3.0 Accuracy : 00 Evasion : 00 Resell Inheritance: 150% Sketchy 24 P. Attack: 06 P. Defence: 04 Tempering Bonus : 009% C. Attack: 09 C. Defence: 05 Resell Multiplier : 2.0 Accuracy : 00 Evasion : 04 Resell Inheritance: 030% Magical 25 P. Attack: 05 P. Defence: 00 Tempering Bonus : 004% C. Attack: 04 C. Defence: 09 Resell Multiplier : 3.5 Accuracy : 04 Evasion : 06 Resell Inheritance: 160% Epochal 26 P. Attack: 09 P. Defence: 09 Tempering Bonus : 008% C. Attack: 03 C. Defence: 02 Resell Multiplier : 4.5 Accuracy : 02 Evasion : 03 Resell Inheritance: 010% Fabulous 27 P. Attack: 03 P. Defence: 06 Tempering Bonus : 009% C. Attack: 04 C. Defence: 05 Resell Multiplier : 4.0 Accuracy : 10 Evasion : 04 Resell Inheritance: 140% Dazzling 28 P. Attack: 04 P. Defence: 10 Tempering Bonus : 009% C. Attack: 05 C. Defence: 03 Resell Multiplier : 5.0 Accuracy : 06 Evasion : 04 Resell Inheritance: 001% *I hope that this is just a game typo but it really does say 1% Perilous 29 P. Attack: 10 P. Defence: 05 Tempering Bonus : 010% C. Attack: 03 C. Defence: 04 Resell Multiplier : 3.0 Accuracy : 04 Evasion : 06 Resell Inheritance: 200% Poignant 30 P. Attack: 03 P. Defence: 06 Tempering Bonus : 008% C. Attack: 10 C. Defence: 04 Resell Multiplier : 4.0 Accuracy : 04 Evasion : 05 Resell Inheritance: 150% Vigorous 31 P. Attack: 04 P. Defence: 04 Tempering Bonus : 009% C. Attack: 05 C. Defence: 03 Resell Multiplier : 3.0 Accuracy : 06 Evasion : 10 Resell Inheritance: 170% Gracious 32 P. Attack: 05 P. Defence: 04 Tempering Bonus : 008% C. Attack: 05 C. Defence: 10 Resell Multiplier : 3.5 Accuracy : 06 Evasion : 03 Resell Inheritance: 090% Worthless 33 P. Attack: 01 P. Defence: 01 Tempering Bonus : 005% C. Attack: 01 C. Defence: 01 Resell Multiplier : 0.5 Accuracy : 01 Evasion : 01 Resell Inheritance: 010% Tolerable 34 P. Attack: 02 P. Defence: 02 Tempering Bonus : 005% C. Attack: 02 C. Defence: 02 Resell Multiplier : 0.5 Accuracy : 02 Evasion : 02 Resell Inheritance: 010% Easygoing 35 P. Attack: 03 P. Defence: 03 Tempering Bonus : 004% C. Attack: 03 C. Defence: 03 Resell Multiplier : 0.5 Accuracy : 03 Evasion : 03 Resell Inheritance: 010% Diffident 36 P. Attack: 04 P. Defence: 04 Tempering Bonus : 004% C. Attack: 04 C. Defence: 04 Resell Multiplier : 0.5 Accuracy : 04 Evasion : 04 Resell Inheritance: 010% Impartial 37 P. Attack: 05 P. Defence: 05 Tempering Bonus : 003% C. Attack: 05 C. Defence: 05 Resell Multiplier : 0.5 Accuracy : 05 Evasion : 05 Resell Inheritance: 010% Competent 38 P. Attack: 06 P. Defence: 06 Tempering Bonus : 003% C. Attack: 06 C. Defence: 06 Resell Multiplier : 0.5 Accuracy : 06 Evasion : 06 Resell Inheritance: 010% Unadorned 39 P. Attack: 07 P. Defence: 07 Tempering Bonus : 002% C. Attack: 07 C. Defence: 07 Resell Multiplier : 0.5 Accuracy : 07 Evasion : 07 Resell Inheritance: 010% Concealed 40 P. Attack: 08 P. Defence: 08 Tempering Bonus : 002% C. Attack: 08 C. Defence: 08 Resell Multiplier : 0.5 Accuracy : 08 Evasion : 08 Resell Inheritance: 010% Deficient 41 P. Attack: 09 P. Defence: 09 Tempering Bonus : 001% C. Attack: 09 C. Defence: 09 Resell Multiplier : 0.5 Accuracy : 09 Evasion : 09 Resell Inheritance: 010% Pointless 42 P. Attack: 10 P. Defence: 10 Tempering Bonus : 001% C. Attack: 10 C. Defence: 10 Resell Multiplier : 0.5 Accuracy : 10 Evasion : 10 Resell Inheritance: 010% ???? 43 P. Attack: ## P. Defence: ## Tempering Bonus : ###% C. Attack: ## C. Defence: ## Resell Multiplier : ##.# Accuracy : ## Evasion : ## Resell Inheritance: ###% ???? 44 P. Attack: ## P. Defence: ## Tempering Bonus : ###% C. Attack: ## C. Defence: ## Resell Multiplier : ##.# Accuracy : ## Evasion : ## Resell Inheritance: ###% Lukerrific 45 P. Attack: 10 P. Defence: 07 Tempering Bonus : 011% C. Attack: 12 C. Defence: 08 Resell Multiplier : 5.0 Accuracy : 05 Evasion : 09 Resell Inheritance: 050% ???? 46 P. Attack: ## P. Defence: ## Tempering Bonus : ###% C. Attack: ## C. Defence: ## Resell Multiplier : ##.# Accuracy : ## Evasion : ## Resell Inheritance: ###% ??? 47 P. Attack: ## P. Defence: ## Tempering Bonus : ###% C. Attack: ## C. Defence: ## Resell Multiplier : ##.# Accuracy : ## Evasion : ## Resell Inheritance: ###% Nataliated 48 P. Attack: 02 P. Defence: 05 Tempering Bonus : 013% C. Attack: 05 C. Defence: 10 Resell Multiplier : 7.0 Accuracy : 20 Evasion : 15 Resell Inheritance: 050% ???? 49 P. Attack: ## P. Defence: ## Tempering Bonus : ###% C. Attack: ## C. Defence: ## Resell Multiplier : ##.# Accuracy : ## Evasion : ## Resell Inheritance: ###% Guyabulous 50 P. Attack: 12 P. Defence: 05 Tempering Bonus : 018% C. Attack: 13 C. Defence: 05 Resell Multiplier : 5.0 Accuracy : 10 Evasion : 20 Resell Inheritance: 50% Genisimile 51 P. Attack: 05 P. Defence: 05 Tempering Bonus : 005% C. Attack: 05 C. Defence: 05 Resell Multiplier : 5.0 Accuracy : 05 Evasion : 05 Resell Inheritance: 050% ???? 52 P. Attack: ## P. Defence: ## Tempering Bonus : ###% C. Attack: ## C. Defence: ## Resell Multiplier : ##.# Accuracy : ## Evasion : ## Resell Inheritance: ###% ???? 53 P. Attack: ## P. Defence: ## Tempering Bonus : ###% C. Attack: ## C. Defence: ## Resell Multiplier : ##.# Accuracy : ## Evasion : ## Resell Inheritance: ###% ???? 54 P. Attack: ## P. Defence: ## Tempering Bonus : ###% C. Attack: ## C. Defence: ## Resell Multiplier : ##.# Accuracy : ## Evasion : ## Resell Inheritance: ###% Guyabulous can be found on Long Sword with stamps at 10* Turtles ********************************************************************* [CSAE] Combined Stats additional effects *Complete?* This is a list of the combined stat effects and how to get them. Working Qualities seem to be locked and ONLY the mentioned qualities will allow the 2 stat to be combined into 1 effect. Combined stat calculation seems to be 4 + [#] * 4. Example a [6] rated stat will have +28 [4 + 6*4]. Need a confermation on this but from my experence with stats becoming combined the quality is no the only factor. The other part is that the stats from my experence have to be within [1] of each other with the higher number being the combo power. It might be posible for these stats to be further apart and an average value being the new stat, but since these combo stats are restricted by quality, this will take some time to test. This has been confirmed in my experence and the one i confirmed is listed. Works: Mind[5] + Res[4] = Sorce[5] Qualtiy Dazzling Confirmed: Def[7] + Evade[5] = Palad[6] Quality Vigorous The list will be formatted in this way: Name Combined Stats -> Working Qualities to Dualize into this [Name] Working Qualities with a ? at the end need to be confirmed as these combo types I acquired before creating this list Sorcerer Cryas Attack and Cryas Defence -> Dazzling Warrior Physical Attack and Physical Defence -> Fabulous Paladin Cryas Defence and Evasion -> Vigorous Assassin Accuracy and Evasion -> Perilous Valiant Physical Attack and Cryas Attack -> Poingnate Hunter Physical Defence and Accuracy -> Gracious I believe these are all the posible stat combinations. ********************************************************************* [QLTD] Quality Dualizing *Work in Progress* Qualities with the same number of letters dualized together results in a word size+1 for most. Qualites with less letters seem to always take over. Some Shard types seem to egnore these rules if the gear quality somehow relates to it, thus having the gear Quality being kept. If a gem hold the quality to make 2 stats combine, the combine Quality is kept if it's the lesser gem, the quality is changed if the Quality is on the main gem. Combo stats overpower second stat placement and can drop a combo quality for a new one even if that new combo is lower then the one already in place. Quality Dualizing is always the same regardless of the way they are dualized. Smaller word legth trumps over the longer words in almost all cases. An exception is when the Quality matches the Stat and when one of the Qualities is meets the requrement to combine two stats into one. Stats in [] were noted as being increased by +1 when the result was of the Quality. This was only noted on weapon that already had a stat and it was increased because of the Quality. Resulting Quality just had to be the result and does not have to be used in the creation of the resulting item. It's possible for a shard to be dualized into a piece of gear and get a +1 from the added stat. **4 letter** Keen [Attack] + Keen = Grand + Hard = 9 letter word + Cool = Noble + Cute = Noble + Rapt = Sunny + Oily = Suave + Buff = Rigid + Cold = Rigid Hard + Keen = + Hard = + Cool = + Cute = Sauve + Rapt = Rigid + Oily = Grand + Buff = + Cold = Noble Cool [Mind] + Keen = Noble + Hard = Rigid + Cool = + Cute = 9 letter word + Rapt = Sunny + Oily = Noble + Buff = + Cold = Cute + Keen = Noble + Hard = Suave + Cool = 9 letter word + Cute = Olden + Rapt = Olden + Oily = Noble + Buff = Olden + Cold = Cunny Rapt + Keen = Sunny + Hard = Rigid + Cool = Sunny + Cute = Olden + Rapt = Grand + Oily = 9 letter word + Buff = Rigid + Cold = Sunny Oily + Keen = + Hard = Grand + Cool = Noble + Cute = + Rapt = 9 letter word + Oily = + Buff = + Cold = Buff + Keen = + Hard = + Cool = + Cute = + Rapt = + Oily = + Buff = + Cold = Cold + Keen = + Hard = + Cool = + Cute = + Rapt = + Oily = + Buff = + Cold = **5 letter** Grand + Grand = Stuffy + Noble = Stuffy + Suave = Barbed + Olden = Formal + Sunny = 9 letter word + Rigid = Solemn Noble + Grand = Stuffy + Noble = Barbed + Suave = Barbed + Olden = 9 letter word + Sunny = Stuffy + Rigid = Frosty Suave [Pertify] + Grand = Barbed + Noble = Barbed + Suave = Frosty + Olden = Frosty + Sunny = Wicked + Rigid = 9 letter word Olden + Grand = Formal + Noble = 9 letter word + Suave = Frosty + Olden = Wicked + Sunny = Solemn + Rigid = Wicked Sunny + Grand = 9 letter word + Noble = Stuffy + Suave = Wicked + Olden = + Sunny = Formal + Rigid = Formal Rigid + Grand = Solemn + Noble = Frosty + Suave = 9 letter word + Olden = Wicked + Sunny = Formal + Rigid = Solemn **6 letter** Wicked + Wicked = Magical + Barbed = + Frosty = Haughty + Stuffy = Magical + Formal = Gallant + Solemn = Magical Barbed + Wicked = Ephochal + Barbed = Ephochal + Frosty = Sketchy + Stuffy = Untamed + Formal = 9 letter word + Solemn = Haughty Frosty + Wicked = Haughty + Barbed = + Frosty = Sketchy + Stuffy = 9 letter word + Formal = Sketchy + Solemn = Magical Stuffy [Burn] [Revenge] + Wicked = Magical + Barbed = Untamed + Frosty = 9 letter word + Stuffy = Untamed + Formal = Gallant + Solemn = Haughty Formal [Petrify] + Wicked = Gallant + Barbed = + Frosty = Sketchy + Stuffy = Gallant + Formal = Gallant + Solemn = Untamed Solemn [Slow] + Wicked = Magical + Barbed = 9 letter word + Frosty = Magical + Stuffy = Haughty + Formal = Untamed + Solemn = **7 letter* Untamed + Untamed = + Gallant = Dazzling + Haughty = Perilous + Sketchy = Vigorous + Magical = Gracious + Epochal = 9 letter word Gallant (Refresh) + Untamed = + Gallant = Vigorous + Haughty = + Sketchy = Dazzling + Magical = Poignant + Epochal = Vigorous Haughty + Untamed = Perilous + Gallant = 9 letter word + Haughty = Poignant + Sketchy = + Magical = Gracious + Epochal = Perolous SKetchy [Rise] + Untamed = + Gallant = Dazzling + Haughty = + Sketchy = Dazzling + Magical = Fabulous + Epochal = Magical [Exceed] + Untamed = Gracious + Gallant = Poignant + Haughty = Gracious + Sketchy = + Magical = Gracious + Epochal = Fabulous Epochal + Untamed = 9 letter word + Gallant = Vigorous + Haughty = Perilous + Sketchy = + Magical = Fabulous + Epochal = Fabulous **8 letter** Fabulous + Fabulous = + Dazzling = + Perilous = + Poignant = + Vigorous = + Gracious = Dazzling + Fabulous = 9 letter word + Dazzling = 9 letter word + Perilous = + Poignant = + Vigorous = + Gracious = Perilous + Fabulous = + Dazzling = + Perilous = + Poignant = + Vigorous = + Gracious = Poignant + Fabulous = + Dazzling = + Perilous = + Poignant = + Vigorous = + Gracious = Vigorous + Fabulous = 9 letter word + Dazzling = + Perilous = + Poignant = + Vigorous = + Gracious = Gracious + Fabulous = + Dazzling = + Perilous = + Poignant = 9 letter word + Vigorous = + Gracious = **9 letter** Worthless Tolerable Easygoing Diffident Impartial Competent Unadorned Concealed Deficinet Pointless ** 10 letter** ???? ???? Lukerrific Bruiserine ???? Nataliated ???? Guyabulous Genisimile ???? Eugenelik ???? ********************************************************************* [LGAL] Legal Copyright Shaun Wilkinson 2012 [aka wilksha] Personal use is OK so long as this guide is not recreated or modified and posted elsewhere without permission from me the creater of this guide. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. This guide is allowed only these sites: gamefaqs.com neoseeker.com If you find mistakes, have additional information, request this guide to be used on another site or have correct data for unlisted items you can contact me via email at wilksha[at]gmail[dot]com. Make sure to put in the subject the name of this guide. Your User name would also be nice if you would like to be credited for your additions or corrections. ********************************************************************* [CRDT] Credits to: * Sony and Namco for letting us have this game to enjoy here in NA * Tale of Series for all the enjoyment I get form the battle systems * You for reading this guide * and me for making this guide Also if anyone can explain to me the point of weapon accuracy and armour evasion, this would be greatly appreciated. I only ask as from what I've seen these stats don't seem to do anything along the lines of making sure weapons hit or evading attacks. My hypothesis is that they are used for Critical hit calculations. I have no valid information to prove or disprove this hypothesis. ********************************************************************* [RMBL] My Ramblings Everything here after are just my opinions and just my thoughs typed into words and have nothing to do with the actual guide. SO you can ignore this part Is it just me or does Hubert say "Instant Balls" when he ends his Broadside Watlz Mystic arte? Secret Dungeon Floor 5 sucks! It's too hard to get 25+ hit combos on regular monsters! Favourite Win Quotes: (Most inculde Sophie) Sophie: Hubert, why do you wear glasses? Hubert: Because my eyes are bad. Sophie: What, are they dangerous? Hubert: Somebody save me... Hubert: Know your place! Sophie: Were they lost? Hubert: No, that's.. not... what I ment. Malik: Right into next week! Sophie: I've traveled back in time from next week. Please stop throwing monsters at us. Pascal: I just invented a new tactic. Malik: Oh? Pascal: First I toss out a peach gel, and while the enemy is distracted. Malik: Then? Pascal: I eat an apple gel. Malik: I suggest you reverse that.