______ O |18TH/ / |PAR/ O |3 / / | / O |/ / | O-O O | / \ / | O O O | / \ / | O-O O O O | / \ / \ / | O O O O O | / \ / \ / O O-O-O--O O--O O-O ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ======================================================================= Hots Shots Golf FAQ Version 2.0 Mike Truitt ======================================================================= Contents: I About this FAQ I I Version History III Controls I V Main Menu V Game Select Screen V I Status Screen VII Lessons VI II Character Bio's I X Courses X Misc. X I Notes & Thanks ======================================================================= I ABOUT THIS FAQ ======================================================================= At the end of 2000, I wrote my very first FAQ *Challenges FAQ for Tony Hawk's Pro Skater 2*. Not soon after, I noticed that there was not a FAQ for one of my favorite games of all time, Hot Shots Golf. In about two days, I whipped this bad boy together, once it got posted on the internet, I did no real updating to it and worked on many of my other FAQ writting projects that I had. Well, as 2001 pasted, I had forgotten about this FAQ and all it did was collect dust. Then on January 7, I was ready to work on this FAQ as my next project, as well as about 3 other FAQs (which I have now scrapped indefinatly), but the very next day, I broke my hand in a wrestling match. Anyway, I could not type more than about 10 words a minute, so I gave up on the project, but now that my hand is out of its caste, I can at least type at a normal pace, and the Hot Shots Golf FAQ lives!!! ____________ Legal Notice ŻŻŻŻŻŻŻŻŻŻŻŻ ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••• ••••• ••••• This FAQ is copywritten work of its author Mike Truitt. Any ••••• ••••• usage not noted by its author in this FAQ is strictly ••••• ••••• forbidden. If you would like to have my FAQ posted on your ••••• ••••• site then simply send me an e-mail asking permission to use ••••• ••••• the FAQ, as well as a link or adress to your website. Send ••••• ••••• any and all e-mails about this game / FAQ to mat2810@cs.com ••••• ••••• with the subject line "Hots Shots Golf" anything else might ••••• ••••• not be read. ••••• ••••• ••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ======================================================================= I I VERSION HISTORY ======================================================================= ____________ Version 1.0: Just started out the FAQ, got a pretty good chunk of ŻŻŻŻŻŻŻŻŻŻŻŻ it finished, but I still have a bit more to go. ____________ Version 1.1: Added the courses section. As well as finished the ŻŻŻŻŻŻŻŻŻŻŻŻ whole FAQ. ____________ Version 2.0: I am not quite sure how many versions there are, I ŻŻŻŻŻŻŻŻŻŻŻŻ have come back to working on this FAQ, there has been some huge updates to just about every section of the game, the guide is much, much better now. The FAQ changed in size from 21kb all of the way to 58kb ____________ Last Updated Monday, February 18, 2002 ŻŻŻŻŻŻŻŻŻŻŻŻ ======================================================================= III CONTROLS ======================================================================= --------------------------------------------------------------------- | Button | On Course | On Greens | --------------------------------------------------------------------- | Left & Right | Aim Shot | Aim Putt | --------------------------------------------------------------------- | Up & Down | Change Camera | Change Camera | --------------------------------------------------------------------- | X | Hit the Ball | Putt the Ball | --------------------------------------------------------------------- | O | Change Camera | Change Camera | --------------------------------------------------------------------- | Triangle | Change Camera | Change Camera | --------------------------------------------------------------------- | Square | Change Shot Mode | Change Putt Mode | --------------------------------------------------------------------- | L1 | Select Club | Veiw putt from the | | | | other side of the | | | | hole | --------------------------------------------------------------------- | L2 | n/a | n/a | --------------------------------------------------------------------- | R1 | Select Club | Dispay Unevenness | --------------------------------------------------------------------- | R2 | Return Veiw point to | Return Veiw point to| | | normal view. | normal view | --------------------------------------------------------------------- | Start | Display Hole | Display Green | --------------------------------------------------------------------- | Select | Show Score | Show Score | --------------------------------------------------------------------- | Left or Right | Add Spin | n/a | | Must be Pressed during | | | | your shot | | | --------------------------------------------------------------------- | Square (After shot) | Veiw Instant Replay | n/a | --------------------------------------------------------------------- | X, Square, Circle, or | Taunt Other Player | Taunt Other Player | | Triangle (During other | | | | players shot in 2-P | | | | Mode. | | | --------------------------------------------------------------------- ======================================================================= I V MAIN MENU ======================================================================= There are six options once you get into the main menu screen.... _________ Play Game In this meny you will be able to choose from a ŻŻŻŻŻŻŻŻŻ variety of different modes of play. For more information about this selection, check out the "GAME SELECTION" area of the FAQ. _________ Mini Golf Test your putting ability in this mode of play. ŻŻŻŻŻŻŻŻŻ There are eighteen holes to play, each one presenting its own chllenge and strategy. ________ Continue If you have saved one of your previous games, this ŻŻŻŻŻŻŻŻ is the place where you can pick it up. For those of you who like to use little cheats, if you have an increadible front nine, save the game. Then if you suck, reset the game and start over from Hole 9 again. Repeat this process until you have your desired round. _______ Lessons In this menu, you can go through three different ŻŻŻŻŻŻŻ tutorials that teach you everything from your basic "How to Hit the Ball" right down to some of the hardest tricks of the game. To read each one of these turorials, check out the "LESSONS" section of the FAQ. ______ Status Here, you will be able to check the best rounds and ŻŻŻŻŻŻ scores of your personalized golfer, as well as the game all together. You can also check out some of your most amazing shots in the game and any trophies you might have won through tournament play. To read more about the Status screen, check out the "STATUS SCREEN" section of the FAQ. ______ Config In the configuration menu, you will be able to ŻŻŻŻŻŻ change many of the games settings ranging from background music to the gender of your caddy. ======================================================================= V GAME SELECTION ======================================================================= There are six options in the game select screen... ___________ Game Select Play a simple round of golf with up to four players. ŻŻŻŻŻŻŻŻŻŻŻ The people could be CPU based or your human counterparts. __________ Match Play Just like in real life, you will be able to play in ŻŻŻŻŻŻŻŻŻŻ the "Match" format. In Match Play, each of the two players compete to win every hole. If you win the hole, you will recieve one point. Whomever gets the most points in one round will win. ________ Training In Training Mode, you will be able to play on any ŻŻŻŻŻŻŻŻ hole on any course that you want. This includes the mini-golf course. You will be able to take mulligans until you master the shot that you desire to hit. __________ Tournament In Tournament Mode, one player will compete in an ŻŻŻŻŻŻŻŻŻŻ eighteen hole tournament to see who gets the best score. Should you win, you will get bonus points, as well as a spiffy trophy. Tournaments can be competed on either of five normal courses. You must hit from the Normal or the Back tees and must have the normal mode of play (No Shanks) on. ________ VS. Mode VS. Mode is a One-Player mode where you face the ŻŻŻŻŻŻŻŻ computer opponent of your choice. If you choose, and beat one of the characters that you do not already have unlocked, that character will become unlocked for you to play. ____ ???? There is a five round tournament, that is that is ŻŻŻŻ competed on all five of the courses with all of the most difficult settings on the game defaulted. At one point, when this game was new, Sony had a contest with this mode. After your five rounds, you would recieve a special code. If you thought your rounds were good enough, you could have sent the code in and won quite a few free promotional items. ======================================================================= V I STATUS SCREEN ======================================================================= As in a few of the other options, there are six different selections for you to choose from.... ___________ Best Score: This option will show the basic high scores for the ŻŻŻŻŻŻŻŻŻŻŻ whole game. It should also show how many experience points you have earned in the game. Longest drive and longest putt scores are also posted in this area. ________ Records: Individual player records should be scored in this ŻŻŻŻŻŻŻŻ section. You will be able to find everything from driving accuracy to driving distance and putting average. Anything that you will want to know about how good you are should be kept here. _______ Trophy: Any time that you have placed in the top three ŻŻŻŻŻŻŻ places in a tournament, you will recieve a trophy commemerating you good work. Every different trophy that you have earned will be stored in here. This can hold a grand total of fifteen different trophies (First, Second, and Third in all five of the tournaments). ___________ Super Shot: Going into this option, you will see 25 different ŻŻŻŻŻŻŻŻŻŻŻ holes for you to review, each one having its own description. If you choose one of your shots, you will go through the whole hole. The best shots are saved in this order: Hole in One, Albatross, Eagle (Chip In), Eagle, Birdie (Chip In), Birdie, Par (Chip In), Par, Bogie (Chip In), Bogie... __________ New Entry: If you choose this menu, you will be able to enter a ŻŻŻŻŻŻŻŻŻŻ player for the game to keep all of your stats. If you would like to save data to one of the players, there will be an option after the end of your round. _________ Vs. Data: Here you will see a graph of every one of the VS. ŻŻŻŻŻŻŻŻŻ Mode victories and defeats of every defaulted player in the game. ======================================================================= VII LESSONS ======================================================================= _______________________________________________________________________ Lesson 1 (Beginner) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ •••••••••••••••••••••••• Watch for the Wind ••••••••••••••••••••••••••• The path of the ball changes according to the wind. Before your shot, check the direction and strenght of the wind on the "wind directional indicator located on the top right corner of the screen. The strength of the wind is not known until the first shot of each hole. You estimate the wind by throwing a few strands of grass using the R2 button or by looking at the flag located on the top left corner of the screen. ••••••••••••••• Watch for the Lie (Placement of the Ball) ••••••••••••• The condition of the ground in which the ball leis is much more influential than the wind. Obviously, the slope of the ground could affect the direction in which the ball leis, but the distance the ball travels can also be influenced by the condition of the grass rough. Check the zoomed picture of the ball located on the bottom right corner of the screen, and think of the effects from the lie on the ball before you make your next shot. •• You can figure out which direction the ball will travel by examining the arrow above the ball •• The numbers below the ball indicate the amount of power you're actually going to get form your shot. The smaller the number, the shorter the distance. _______________________________________________________________________ Lesson 2 (Intermediate) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ••••••••••••••••••••••• Adjust the Hitting Power •••••••••••••••••••••• While the player is in the golf stance, press the [] button to switch shot modes. There are two types of shot modes: the power mode which allows the player to hit the ball with greater power; and the approach mode, which allows the player to hit the ball a maximum of 60 yards regardless of which club is used. Each of these modes can be used in certain situations, but both are essential to acheive a good score. •• The power mode lets you hit the ball further than normal, but the number of times is limited and the risk of hitting a bad shot increases. A number will appear above the P located at the side of the power gauge, indicating the remaining power shots left. You can use power mode anytime the ball is farther than 60 yards from the pin. •• The approach mode give a player more control and limits the total distance to 60 yards, regardless of club choice. Only when you are within 60 yards of the pin, will you be able to use approach mode. ••••••••••••••••••• Path of the Ball and Its Effect ••••••••••••••••••• By changing the position where the club strikes the ball, you can add spin to the ball, which will change the trajectory of balls flight. To do this, press the direction buttons after you've selected the power during the shot. You can use two types of spin simultaniously by pressing in a diagonal direction on the D-Pad. Hit left to make it go right, right to go left. Hit down to make the ball fly more and roll less, up to make it fly less and roll more. _______________________________________________________________________ Lesson 3 (Advanced) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ••••••••••••••••••••••••••• Types of Clubs •••••••••••••••••••••••••••• _____________ Woods (1W-4W) Made to make the ball fly low, but travel a ŻŻŻŻŻŻŻŻŻŻŻŻŻ farther distance. _____________ Irons (2I-9I) Distances change with club the lower the number, ŻŻŻŻŻŻŻŻŻŻŻŻŻ the farther it flies. _____________ Wedge (PW,SW) Short distances and high spin and flight ŻŻŻŻŻŻŻŻŻŻŻŻŻ _____________ ¤¤ Putters ¤¤ Used on the green ŻŻŻŻŻŻŻŻŻŻŻŻŻ ======================================================================= VIII CHARACTER BIO'S ======================================================================= ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••••••••••••••••••••••••• Character Basics ••••••••••••••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• --------------------------------------------------------------------- | Player | Ball Flight | Power | Control | Spin | --------------------------------------------------------------------- --------------------------------------------------------------------- | Mary | Strait | 2 | 9 | 3 | --------------------------------------------------------------------- | Taku | Draw | 2.5 | 8 | 4 | --------------------------------------------------------------------- | Yuki | Strait | 3 | 7 | 5 | --------------------------------------------------------------------- | Sam | Draw | 4.5 | 6 | 3 | --------------------------------------------------------------------- | Ralf | Fade | 6 | 6 | 4 | --------------------------------------------------------------------- | Susan | Strait | 7 | 5 | 3.5 | --------------------------------------------------------------------- | Buzz | Fade | 8 | 4.5 | 3 | --------------------------------------------------------------------- | Daryl | Fade | 9.75 | 2.5 | 6 | --------------------------------------------------------------------- | Raul | Fade | 8 | 4 | 3 | --------------------------------------------------------------------- | Iceman | Strait | 9.5 | 3.5 | 5.5 | --------------------------------------------------------------------- ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• •••••••••••••••••• Character Description / Strategy ••••••••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ____ MARY Telling from her stats, Mary is not a very long hitter, ŻŻŻŻ nor will she be able to stop the ball on a dime. However, she is the most acurate hitter in the game. Most people that choose to use Mary only do so for a short period of time, until they unlock a better player, or they become a better player of the game themselves. In order for you to be effective with Mary, you will need to do a few things. First, you must hit the ball full power every time. This will ensure that you will get the maximum distance out of every ball hit. Second; learn how to spin the ball correctly. Even though she is not great at it, if you master the spin techniques and how to use them, you will be able to manipulate the ball however you want to. Finally, although it may seem kind of trivial with her increadible accuracy, make sure that you hit the ball square every time that you swing. Being able to do this will allow you to master the other parts of your game without having to focus on the timing of hitting the ball square. If you ever have to face Mary, you will need to do a few simple things in order to pound her face into the ground. Power should be the essenctial part of your game. Being able to get onto Par 5's in two shots when she takes three or even four can put you one or two strokes ahead of her in just one whole. Second, you have to hit the ball acuratly. Even if you have one bad hole where you just slice the ball two or three times, she will capitalize on your mistakes and gain quite a few strokes before you know what hit you. Finally, just do not skrew up. Mary was designed to be the worst player in the game, and should you should not have too much of a challege beating her. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ____ TAKU Other than Mary, Taku is the only other pre-set player ŻŻŻŻ to be unlocked. Because of his power and pretty good accuracy, most people will chose him as their character that they start the game out with. Taku is the better of the two golfers in the beginning, but you will have to learn how to hit and aim with his draw. Other than that one small obsticle to overcome, Taku is a great player to start out with. If you are going to use Taku, you will need to learn how to use his draw. Depending on which hand you want him to be, you will need to start figuring out to aim a bit to the outside (due to the fact that the ball will start out going away from you and then come back towards the golfer). Using spin effectivly with Taku is more important than what it was with Mary, but it is still not neccasary to be good at it with him. If you have to face Taku in VS Mode or any other mode, you will need to keep a few things in mind. First off, since he is not a long hitter, you will need to hit the ball longer than him as often as you can. Taky is still very accurate at hitting the ball, and you can not let him take advantage of this. You must be acurate when you hit the ball. You also need to keep in mind that you are supposed to be able to beat him, so he will skrew up more often than not. There is no real need to worry about beating him, because, whenever the computer is him, they give you many chances to beat him. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ____ YUKI When you first unlock Yuki, she will be the best golfer ŻŻŻŻ in the game. Her power is more than the other two, and she has much better spin control without giving up too much accuracy. As soon as you unlock her, I would use Yuki instead of either Taku or Mary, simply because she is better than them, plus she hits the ball strait so you don't have to worry about figuring out the whole Fade / Draw thing and just play some golf. To be successful with Yuki, you will need to have learned to, at least somewhat, use spin with at least half of your shots. Doing this will allow you to be more agressive at the pins by being able to stop the ball instead of letting it roll. Getting longer rolls on the fairways, and better distance of your drives. As her power is slightly lower than the previous two players, you will need to hit the ball more accuratly. Normally, you will not need to worry about it because after playing for a fair amount of time, you should have the timing down to a science. In order to beat Yuki, you will need to have a golfer with better power than she has. If that is not available, then you will need to putt the ball very round. Putting will often be the difference between a round of Even Par and -7. Keeping this in mind, make sure that you know how to putt and know the course that you are playing. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ___ SAM Sam is one of those players that everybody just loves ŻŻŻ to beat. With no real distiguishing stats, he is the guy that you would love to have on your team, but, odd are, he will never start, even though he does try hard. You have to feel for the poor little guy, don't you? As far as power goes, he is the most powerful when you first get him, but after just a little bit of playing, you get players that are much better than him, no matter what strategy you use. Sam is a basic collaberation of mediocre stats that have been personified in a computer generated body with an oversized head. If you have chosen to be cheap and use the "All Characters & Courses" cheat, Sam is one of the better players to work on your basic skills. *So he does have a use* Sam has been plaqued with bad programming. For being the fourth player in the game, he does make an overwhelming amount of errors that only a beginner of the game would hit. To beat Sam, you will simply need to not make too many mistakes and just golf a round of two to three under. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ____ RALF Ralf is a questionable character to say the least, ŻŻŻŻ pulling flowers and doves out of his hats raises more that a few eyebrows. Anyway, Ralf is not a bad player at all. His one major plaque is his Fade. Most players have a harder time controlling their fade, than any other kind of shot. This is why I would not recomend using him unless you feel you have mastered the game, but if you are that far along, you should choose one of the better players in the game. If you started out playing Taku, it should take you very little time to adapt to playing Ralf. Their spinning abilities are almost the exact same, and their accuracy are the same. The only thing that is different about these two is Ralf is a longer hitter, and hits a fade instead of a draw, that means you will need to aim your shots on the outside of the hole on your approach shots, instead of right at the flag. In order to beat Ralf, you must first allow Ralf to beat Ralf. Ralph makes his fair share of mistakes, and it is your job to capitalize on them. If you do not, then you will loose. Staying calm and cool will really help you out. Since there are no players that are much better than him in any catagory of skill, you just have to play better than him. It is right about this point in the game when putting becomes severly important. If you do not know how to putt well, then get yourself to the Practice mode and start practicing your putting. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• _____ SUSAN Besides being the best female golfer in the game, Susan ŻŻŻŻŻ is probably the second or third best overall depending on your style. She is a long hitter, her accuracy is good, and her ball control is fair. If you are playing Hot Shots Golf with a girlfriend, then Susan is just the kind of player that she will love (or if you are a girl and want to golf as someone of the same gender, then you should choose Susan) It is fairly easy to beat just about anybody in the game using Susan, as long as you know what you are doing. Her power is better than anybody before her, so you should definatly use it to her advantage. You will also need to have the ball control mastered if you plan on using her, or just learn how to not use ball control at all. Consistancy and accuracy are must-haves whenever you play with Susan. After having played the game for this long, if you do not have these all but mastered, odds are you never will. So just hang in there and do not do anything stupid and you should do very well with her. If you were planning on beating Susan, you will need to have your "A Game" on. The computer plays her with almost perfect precision, which sets up the challenge of you actually initiating your victory. You will need to be agressive on Par 5's and on all of your fairway shots. You should also be at the point where you can not give up more than 2 or 3 bad holes in a round without having the skill to recover from them. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ____ BUZZ Buzz is your every day beer drinking, fun loving, ŻŻŻŻ weekend golfer. He has the ability to put is weight behind him and launch the ball further than any player that you have had to face before. Buzz is best used and loved when he is played on the mini-golf course. His expressions are funnier than anybody elses, and will leave you in tears when you see them. Other than the mini-golf Buzz is not very useful in any real sense of the word. His fade is unbearably wide and unpredictable, it is better to just play with another golfer. Just like every other player, Buzz has his advantages as well as his disadvantaes to using him. His power is better than any body elses up to the point when you get him. However, his consistancy is also one of the worst that there is in the game, and his ability to spin the ball is not much better. This means that you will need to hit the ball acuratly every time, or else you will be spending quite a bit of time in the rough, hoping to whole you next shot to save par. If you can control both his power and his acuracy, then you will have a good day on the course. If not, then I would recomend the purchase a sturdy controller. Beating Buzz is a fairly easy task, as long as you know what you are going to do. You will not need to be consistant on every shot, but make sure to are not hacking the ball left and right. You will need to hit the ball the right power more often than not. It should also be a given that you will need to putt the ball good. With all of these areas of your game in check, you will be able to beat anybody. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• _____ DARYL Looking at Daryl's stats, you will notice that he is ŻŻŻŻŻ the most powerful player in the game, and also can spin the ball more than anybody else. Daryl, although he is the strongest golfer, is probably the one of the worst players in the game. His fade is condusive to a bad shot, and his bad accuracy makes it even worse. Only somebody who can hit the ball accuratly every time should choose Daryl as their golfer. If you can control your accuracy then you will be able to fair really well. It is an absolute must that you control your accuracy. You should not worry about controlling your power because his strength will enable you to focus on the acuracy. Do I need to say it again? YOU NEED TO CONTROL YOUR ACCURACY!!! When you come up one on one against Daryl, he will be the hardest challenge in the game. It is an absolute must that you have good power. Daryl will get on any Par 5 in two shots, and will often have an easy shot at an eagle. Allowing him to do this will put you many shots down in a hurry. By this point, if you have not mastered your putting, you might want to start praticing. It is a fairly simple thing, but it can be the difference between an even par round and a round that wins a tournament. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ____ RAUL Raul is, the second most feared golfer in the Hot Shots ŻŻŻŻ Golf world. He can whack the ball a mile and can control every one of his shots. If you choose to play him, then you will have a good time beating your opponent, should you have to face him, good luck. You will need it. Raul is one tough customer. Every part of his game is in check, his power is great, he can control ony one of his shots. However, his ball control, is somewhat mediocre. If you are a person who perfers to hit trick shots instead of playing if safely, then you might not want to choose Raul very often. As long as you can figure out his fade, then there will be absolutly no reason to worry about any other golfer in the game. To beat anybody in the game, just play like you know how to and have fun. Good luck facing Raul because you are going to need it. To beat him, you will need to play with your best player on the course that you know best. Usually for me it is Course 2, but it really does not matter. Putting is the real key to success at this point. You should have no more than 25 putts in your round. If you do, then you will need to have some practice putting. This is the only way to beat him. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ______ ICEMAN Iceman is the mother of all golfers. Only the best of ŻŻŻŻŻŻ the best will be able to beat him. There is a reason that he is the last player. His high stats in every catagory are incredible. You will need to play the perfect round in order to beat him, but once you do, the rewards are endless. If you choose Iceman, then there is only one thing that you need to know to beat him.... Nothing. Play even a mediocre round and you should beat just about any opponent in the game. You whoule win tournaments left and right with him. Use you extreme power to your advantage, and follow it up with his great ball control. Iceman is the ultimate golfer. Good luck beating this guy. Should you choose to play him, you need to play perfectly. You will need to have great power and increadible consistancy, supplemented by supreme putting. If you are able to summon all the parts of your game, then you should have a chance at comming close to beating this guy. ======================================================================= X I COURSES ======================================================================= Below is a description of all five of the regular courses and the hidden course. What the letters mean- DL-L= dog leg left DL-R= dog leg right GB= greenside bunkers F B= fairway bunkers FGB= fairway and greenside bunkers Lake= water in play _____________________________ Course #1: Green Country Club ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hole Number Hazards Distance, Yards (Front, Regualr, Back) Par 1 GB 413 421 432 4 2 DL-L, FGB 492 503 512 5 3 FGB, Lake 167 174 184 3 4 DL-L, GB 354 365 374 4 5 DL-R, FGB 384 395 413 4 6 FGB 379 390 400 4 7 GB 161 169 179 3 8 DL-R, FGB, 369 380 389 4 9 GB, Lake 474 485 494 5 10 FGB 378 386 394 4 11 DL-L, FGB, Lake 362 371 382 4 12 GB, Lake 153 158 164 3 13 DL-R, FGB 334 342 353 4 14 DL-R, FGB, Lake 452 461 470 5 15 GB 391 405 410 4 16 GB, Lake 171 182 189 3 17 DL-R, FGB, 385 400 405 4 18 DL-L, FGB, Lake 486 495 506 5 __________________________ Course #2: Hawaiian Resort ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hole Number Hazards Distance, Yards (Front, Regular, Back) Par 1 DL-R, FGB 395 410 410 4 2 FGB 340 356 364 4 3 DL-L, FGB 494 510 524 5 4 GB, Lake 219 228 239 3 5 DL-L, FGB 335 345 356 4 6 FGB, Lake 481 492 501 5 7 FGB 335 367 373 4 8 GB 267 213 230 3 9 DL-R, FGB 389 397 417 4 10 FGB, Lake 350 361 378 4 11 DL-L, FGB, Lake 478 498 514 5 12 DL-R, GB 312 331 347 4 13 GB 202 219 235 3 14 GB, Lake 404 420 438 4 15 GB 307 320 336 4 16 GB 186 200 213 3 17 DL-L, FGB 361 375 394 4 18 DL-L, FGB, Lake 487 503 516 5 _______________________________ Course #3: Fujyama Country Club ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hole Number Hazards Distance, Yards (Front, Regular, Back) Par 1 FGB 400 415 428 4 2 GB 169 185 200 3 3 DL-L, FGB 421 435 459 4 4 F B 521 540 562 5 5 DL-R, FGB, Lake 368 380 395 4 6 GB 357 367 386 4 7 DL-L, FGB, Lake 456 489 502 5 8 DL-L, F B 384 394 410 4 9 F B 200 219 239 3 10 DL-R, FGB 516 531 545 5 11 DL-R, FGB 389 400 420 4 12 FGB 370 385 400 4 13 GB 184 200 215 3 14 DL-L, F B 380 389 415 4 15 DL-R, GB, Lake 504 518 529 5 16 FGB 375 395 405 4 17 GB 164 180 195 3 18 DL-L, FGB 435 450 458 4 _________________________ Course #4: United Country ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hole Number Hazards Distance, Yards (Front, Regular, Back) Par 1 FGB 397 413 425 4 2 FGB, Lake 514 530 546 5 3 DL-L, FGB, Lake 338 352 364 4 4 GB 191 217 231 3 5 DL-R, FGB 421 432 444 4 6 GB, Lake 118 145 152 3 7 DL-L, FGB 367 382 397 4 8 FGB 468 498 510 5 9 GB, Lake 392 398 421 4 10 FGB 443 465 471 4 11 FGB, Lake 380 409 431 4 12 GB 162 184 192 3 13 FGB 505 535 547 5 14 DL-L, FGB 386 397 412 4 15 FGB 369 404 410 4 16 Lake 142 158 167 3 17 DL-L, FGB 353 369 381 4 18 DL-L, FGB, Lake 553 564 574 5 ____________________________________ Course #5: Vegas Desert Country Club ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hole Number Hazards Distance, Yards (Front, Regular, Back) Par 1 DL-L, FGB 426 439 454 4 2 GB 219 235 254 3 3 GB 397 413 426 4 4 FGB 292 307 323 4 5 GB 282 397 410 4 6 DL-R 439 458 481 5 7 GB, Lake 169 184 200 3 8 DL-L, FGB, Lake 518 545 580 5 9 DL-R, GB 345 364 384 4 10 FGB 379 389 396 4 11 DL-R, FGB, Lake 373 394 417 4 12 GB 189 204 219 3 13 DL-L, GB 360 375 391 4 14 DL-L, GB 536 551 564 5 15 FGB 281 296 309 4 16 FGB 369 384 400 4 17 GB 158 175 184 3 18 FGB, Lake 454 487 503 5 _______________________ Course #6: Extra Course ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hole Number Hazards Distance, Yards (Front, Regular, Back) Par 1 DL-L, Lake 485 498 507 5 2 FGB "Cheerio's" 345 360 373 4 3 DL-R, Lake "Raccoon" 391 410 428 4 4 GB, Lake 184 200 215 3 5 F B, Lake 430 446 459 5 6 DL-R, FGB "Giraffe" 406 221 438 4 7 DL-L, Lake 306 323 335 4 8 GB, Lake 339 353 369 4 9 GB "Octopus" 131 169 182 3 10 DL-R, FGB, Lake 386 402 417 4 11 GB 116 131 145 3 12 FGB, Lake "Snake" 496 504 512 5 13 DL-R 145 153 164 3 14 FGB, Lake "Turtle" 353 369 391 4 15 DL-R, FGB, Lake 510 523 539 3 16 GB, Lake "Satalite" 169 182 197 3 17 FGB "Rocket" 362 682 402 4 18 DL-R, Lake 498 509 517 5 ======================================================================= X MISC. ======================================================================= During the course of the game you will recieve "Experience Points" the more experience points that you get, the more courses that you will unlock. You can unlock a total of four new courses using Experience Points and one more using the "All Courses and Golfers" cheat. The following is a listing of how you recieve points and just how much each trick is worth. ________________ Getting Courses: •••• In order to get new courses, you ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ will need to obtain a certain number of Experience Points. Here is a listing of how many points you need to get to unlock each one of the courses. --------------------------------------------- | Course # | Points Needed to Get | --------------------------------------------- --------------------------------------------- | Course 1 | 0 | --------------------------------------------- | Course 2 | 50 | --------------------------------------------- | Course 3 | 250 | --------------------------------------------- | Course 4 | 850 | --------------------------------------------- | Course 5 | 2350 | --------------------------------------------- _________________ During Mini Golf: •••• Hole in One = 1 point ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _______________ During a Round: •••• An approach shot that lands within ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 6.6 feet of the cup = 1 point •••• Hitting the Flag = 1 Point •••• A putt made from 66 feet or longer = 1 Point •••• Hitting the Flag stick = 1 Point •••• Hitting a tree, then having the ball land on the green = 1 •••• A chip in from 109 yards or less = 2 Points •••• Getting a Birdie = 2 Points •••• A chip in from more than 109 yards = 3 Points •••• Getting an Eagle = 5 Points •••• Getting a Hole in One = 7 Points •••• Getting an Albatross = 8 Points ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••••••••••••••• All of these point values are based •••••••••••••••• ••••••••••••••••• on those given to you on Course #1. •••••••••••••••• ••••••••••••••••• For point values on other courses, •••••••••••••••• ••••••••••••••••• just multiply the course number by •••••••••••••••• ••••••••••••••••• the point value and that is what you •••••••••••••••• ••••••••••••••••• will recieve. •••••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ____________________ During a Tournament: Note: You only get experience points ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ if you score in the top ten positions. --------------------------------------------------------------------- | Course | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | 10th | --------------------------------------------------------------------- --------------------------------------------------------------------- |Course 1| 50 | 30 | 20 | 10 | 7 | 5 | 5 | 5 | 5 | 5 | --------------------------------------------------------------------- |Course 2| 150 | 100 | 50 | 30 | 20 | 10 | 10 | 10 | 10 | 10 | --------------------------------------------------------------------- |Course 3| 400 | 200 | 100 | 50 | 30 | 20 | 20 | 20 | 20 | 20 | --------------------------------------------------------------------- |Course 4|1000 | 500 | 250 | 150 | 100 | 50 | 50 | 50 | 50 | 50 | --------------------------------------------------------------------- |Course 5|2000 | 1000| 500 | 300 | 200 | 100 | 100 | 100 | 100 | 100 | --------------------------------------------------------------------- ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••••••••••• CHEATS ••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• _______________________________ Unlock All golfers and Courses: As soon as the screen with all the ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ golfers appears, hold the hold down R1 + R2 + L1 + L2, then as soon as the flash happens, quickly press; Up - Up - Down - Up - Left - Right - Right - Left - Up - Up - Down Up - Left - Right - Right - Left you should hear a noise. (Note: you must do it on controller 2 with no memory cord inserted in either slot) _________________ Mirrored Courses: When chosing a course, hold down L1 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ and L2 then choose your golfer, but continue to hold L1 and L2 until you start your game. _________________ Mirrored Golfers: When chosing a golfer, hold down R1 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ and L1 when you chose, continue to hold down the buttons until you get to the Course Selection screen. ======================================================================= X I NOTES & THANKS ======================================================================= A large thank you goes out to every person who has read and used this FAQ. Also, every webmaster that has asked me if they could use this FAQ on their website, thank you for hosting this FAQ. ____________ Legal Notice ŻŻŻŻŻŻŻŻŻŻŻŻ ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ••••• ••••• ••••• This FAQ is copywritten work of its author Mike Truitt. Any ••••• ••••• usage not noted by its author in this FAQ is strictly ••••• ••••• forbidden. If you would like to have my FAQ posted on your ••••• ••••• site then simply send me an e-mail asking permission to use ••••• ••••• the FAQ, as well as a link or adress to your website. 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