TOCA 2 Touring Car Challenge FAQ version 1.10 For Playstation Created: Jan. 9th, 2001 Date last updated: July 2, 2001 Version 1.3 Created by Tiger8191 tiger8191@yahoo.com Disclaimer ****************************************************************************** This FAQ is protected by international copyright law. This FAQ is for personal use only. DO NOT post this FAQ on any website for profit. DO NOT copy this FAQ and post it on your website as yours without the expressed written consent of me. If you do I ask that you email me and ask for permission and an explanation of your site. 99% of the time I will allow it is not for profit and I get credit on your site for creating the FAQ. If you do sell it I will require 99% profit made by my FAQ and you can have the rest. DO NOT make your own FAQ by taking bits and pieces of mine. This is called plagiarism and it is illegal and I have enough money to take legal action if necessary, or will I?? But I'm sure we won't have to go that far, right? You can print this file to use while you are playing the game. Give it to your friends if you like. Webmasters! If you have a site and it isn't up yet, email me with the URL when I am able to check out your website. I will not put my FAQs on any site that has offensive material. So when I am emailed by another site wanting to host my FAQ I check out the site, but lately I have had webmasters email me wanting permission to post my FAQ but their site doesn't exist. These emails will be ignored and deleted. If you were one of these, email me again when your site is up and you most likely be granted permission. If you can't follow these rules then do not bother reading this. I posted this to help fellow gamers with troubles they might be having, that's all, nothing else. For permission please email me at tiger8191@yahoo.com. Introduction ******************************************************************************* This is my first FAQ written for gamefaqs. Some people might ask why a FAQ for a racing game. Why not a new action/adventure game or an RPG. Well currently I don't have time to go into great detail like I would have to with those and this being my first one I would like to use it as practice and for the experience. I enjoy playing games and wanted to enhance the my experience by trying to write an in-depth guide to help me and others play games. My normal genre of game playing is RPG's but I do love racing games. This particular game didn't do as well in the US. This game focuses on the TOCA series that is raced in Great Britain. If you have never watched this series before you can usually see them on Saturday afternoons on Speedvision. If you do not get Speedvisionin your area, contact your cable provider and tell them you want it! Well sit back and learn how to get the best out this great racing game. Enjoy! Table of Contents ------------------------------------------------------------------------------------- I. Version History II. Controls III. Main Menu IV. Modes V. TOCA Championship (info and how to win) VI. Cars VII. Tracks VIII. Codes IX. Gameshark Codes X. Ackowledgements I .Version History ------------------------------------------------------------------------------------- 1.0- Started all the beginning mumbo jumbo, controls, modes of play, Championship mode, gameplay hints to win, and acknowledgements. 1.1-Listed info on cars and began giving info on each track. Found some typos and screw ups in version 1.0 and cleaned those up. 1.2-Cleaned up the format a bit, added some missing info I forgot about or newly dicovered. Also cheats and gameshark codes. 1.3-Added the last of the support race cars and the last of the track descriptions. One more update after this which will correct all grammar and spelling errors. II. Controls ------------------------------------------------------------------------------------- You can use 3 types of PSX controllers for this game: Standard Digital PSX Controller Dual Shock Analog PSX Controller neGcon controller Here is the default controller configuration X---Accelerate O---Handbrake Triangle---Change View Square---Brake (reverse with automatic transmission Start---Pause game L1---Shift down R1---Shift up L2---Look left when in the Formula Ford R2---Look Right When in the Formula Ford III. Main Menu ---------------------------------------------------------------------------------- START RACE: Takes you to the modes available. See section iv for list of modes GAME OPTIONS: Here you can customize the sounds, graphics, and controller configurations to your liking. HIGH SCORES: Look at the track records and point totals for each game mode. INFORMATION: Get information on the tracks and the best way to drive them, info on the cars and drivers from the 1998 season. LOAD DATA: Load saved game SAVE DATA: Save your game IV. Modes -------------------------------------------------------------------------------- If you have ever played the first TOCA then TOCA2 will be even better. There are a plethora of new modes on this version. CHAMPIONSHIP MODE-Get into the driver's seat of one of the most intense racing series ever and go for the TOCA Championship. The Championship consists of up to 13 rounds, 26 races. Two races at each track. The first race is a sprint race where you have 3 laps to get the best position you can. The second race is a 6-lap race where you have to make one mandatory pit stop before the last lap. You can also play this mode as a two player. Both players race on the same team and try to win the constructors championship. SUPPORT RACE MODE-This is a fun mode, a great addition to the series. In real TOCA racing, there are races that go on during the weekend that run when the TOCA cars ore not practicing, qualifying, and racing. These are the support races. Kind of like an opening band. In this game you get a variety of different races you can participate in. The cool thing is is that in Support races everyone's car is exactly the same except for the color of the car. Unfortunately though you couldn't see that in this game. I will explain this in depth later in this FAQ. CHALLENGE MODE: In this mode you try to get as far as you can in the series of two lap races by reaching checkpoints before your allotted time runs out. At the start of each race you begin at the back of the grid. TIME TRIAL MODE-there are three options in this mode. Standard Time Trial-Here you race on a selected track and get the best possible time you can. After the first lap a ghost car will appear and through the laps it will be your fastest previous lap. When you complete a time-trial you will get a code. If you go to www.codemasters.com you can compare you times with other TOCA fans. Be aware, there are some tough times to beat! Time Trial Challenge-This mode is similar to the Challenge mode. Here you race against the clock. Try to complete as many laps as possible before time runs out. After each lap the extra time you get for crossing the finish line decreases. The most laps depends on the difficulty. You have to complete the Novice first, then Normal, then Expert. You will unlock new tracks for completing each level. 2 PLAYER PURSUIT MODE- Players race against each other on a selected track. When the first player who crosses a check point, the other player must cross that checkpoint before the time they are given.You can alter the time the player has to reach the checkpoint before playing. TEST TRACK-Another new feature to the series. This is a cool place where you can drive any car in the TOCA series or any support car that you have unlocked and test the car out. There are a bunch of areas in this place, some you have to unlock as you play the other modes. The tracks are: Short Medium Medium 2 Long Dusty Road Skid Pad Runway Oval SINGLE RACE- This is a one or two player mode where you select a track, set up the laps, race with or without computer cars, whether you qualify or not, and select the weather. v.TOCA Championship -------------------------------------------------------------------------------- This is the main mode of the game. Here you take on the best of the best in a season of TOCA Racing. There are three difficulty levels in this mode. Novice, Standard, and Expert. In Novice mode you will race the first six rounds (12 races), in Standard you race the first nine rounds (18 races), and in Expert you race all 13 rounds (26 races). The rounds are as followed: Rounds 1&2 Thruxton Rounds 3&4 Silverstone International Rounds 5&6 Doninghton PArk National Rounds 7&8 Brands Hatch Indy Rounds 9&10 Oulton Park Rounds 11&12 Donington Park National Rounds 13&14 Croft Rounds 15&16 Snetterton Rounds 17&18 Thruxton Rounds 19&20 Knockhill Rounds 21&22 Brands Hatch Indy Rounds 23&24 Oulton Park Fosters Rounds 25&26 Silverstone International The only complaint I have with this game and the previous one before it is that you have to finish each round with a certain number of points or the team fires you as a driver and your game is over. You need to score 15 points per round. This is the points system: Pole position 1pt 1st place 15pts 2nd place 12pts 3rd place 10pts 4th place 8pts 5th place 6pts 6th place 5pts 7th place 4pts 8th place 3pts 9th place 2pts 10th place 1pt The championship has two races at each round. The first race is the sprint race. This is a 2 lap race in Novice, 3 laps in Normal, and 6 in Expert. You need to qualify in the best position as possible. If you start in the back the race may be too short for you to catch up! The second round is a feature race. This race is 4 laps long in Novice, 6 in Normal, and 12 in Expert, and requires youto make at least one mandatory pit stop or you are disqualified. This brings alittle strategy to the table. Do you pit early or late. If you know the trackwell and you qualified in the front 3 rows I suggest you pit late. Try to go 3 or 4 laps to gain a large lead and then make a quick pit stop and hopefully you come out in the lead or in the top 5 and have enough time to pick them off for the win. If you qualified in the last few rows then I suggest you pit the first chance you get, after one full lap. Get the pit stop over and get out and drive your heart out. The computer cars tend to pit late so you can gain positions as they pit. But as most races go, the farther back you qualify the harder it can be to pull off a win. As you go through the rounds and collecting enough points to keep your job you will gain cheat codes. I will list all the cheat codes in a later version. The racing can get pretty heated out there. Certain drivers have the personality to try and run you off the course. Try to look for the right places to pass on each track. The start of the race is the hardest and most important moment in any of the races. It's best to play this portion of the game with the view of you car behind and high. When entering the first turn of the race watch what is going on behind you. They tend to hit your rear end quarter panel and spin you around and next thing you know you are in 16th position and spending the rest of the race playing catch-up. If possible get to the inside of the first turn. If you have to put 2 wheels on the rumble strips or even on the grass. This will give you a better chance of not getting tagged from behind. VI. Cars ----------------------------------------------------------------------------------- Here I will list all the cars in the game. As of know all the ones I have currently unlocked. I took each car out to the test track and tested out top speed with no downforce (DF) and handling of the cars with default DF and no DF. I rated the cars overall in a 1-10 rating system, 1 being bad and 10 being good. Honda Accord FWD HP-N/A Top Speed-137 Rating-6 Peugeot 405 FWD HP-300 Top Speed-137 Rating-5 Audi A4 FWD HP-296 Top Speed-138 Rating-8 Volvo S40 FWD HP-290 Top Speed-137 Rating-6 Renault Laguna FWD HP=296 Top Speed-137 Rating-6 Ford Mondeo FWD HP-295 Top Speed-138 Rating-7 Nissan Primera FWD HP-297 Top Speed-138 Rating-7 Also in this game there are support races. Here is a rating of the cars I have currently unlocked Ford Festiva - Given Top Speed-128 Rating-5 Van Diemen Formula Ford - Given Top Speed-132 Rating-4 Lister Storm - 40pts needed Top Speed-173 Rating-6 AC Superblower - 60 pts needed Top Speed-149 Rating-6 Crinnall Scorpion - 90 pts needed Top Speed-126 Rating-5 TVR Speed 12 - 120 pts needed Top Speed-172+ Rating-7 Jaguar XJ220 - 150 pts needed Top Speed-182+ Rating-8 VII. Tracks ----------------------------------------------------------------------------------- Here I will give a turn by turn description of all the tracks available. There is a section in the game called Information which will do the same but I don't necessarily agree with their assesment. This game is a simulation of driving. You will have to use your brakes and feather the gas through some turns, unlike other racers that you can bounce off walls and such without problems. If that is what you are looking for then don't buy or play this game. It will take a bit of skill. In each description I used a Ford Mondeo as my car in sunny weather. You will have to adjust due to rain or snow. I also say what kind of set-up I think is best for each track. To understand my explanation here is a table Example-------Turn 3R This is the third turn, it is a right hander Turn 6L This is the sixth turn and it is a left hander Thruxton-2.36 miles Default set-up. ==================== Turn 1R This can be taken flat out Turn 2R BRake before turn lighly, glide through turn Turn 3L Flat out Turn 4R Flat out to main backstretch Turn 5L Flat out tio a long R,back to straight and then quick little R You will head uphill to a medium R. Brake between the 100 and 50 feet sign. You enter a chicane. Try to staighten the turn out by going between the turns. Just feather the throttle and soon you will be on the fronyt staight to complete the lap. Silverstone-2.26 miles Default set-up ====================== Turn 1R Just off the throttle before the turn and then power through it. Turn 2L Flat out Turn 3R Flat out Turn 4L Brake a little for this turn then you proceed through a series of S curves flat out. Turn 5L quick turn flat out to 6L Turn 7L Brake hard after 6L to take this tight hairpin. Turn 8R Flat out Turn 9L Off the throttle a little and then power through and set up for next turn Turn 10L Feather the throttle Turn 11R Long turn to main straight, try to adjust throttle to go as fast through this turn without falling off the outside of the track Knockhill-1.30 miles Couple extra notches of DF from the default setting. ==================================================== Turn 1R brake before, narrow turn Turn 2L Flat out Turn 3R Brake a little, stay off the gas till exit Turn 4R Flat out Turn 5L Quick turn, little touch of the brake Turn 6R Flat out Turn 7R Feather the throttle a little Turn 8R This is a hairpin turn, break hard before turn Brans Hatch-1.20 miles A notch or two of extra DF form the default setting. ==================================================== Turn 1R Feather the throttle Turn 2R Hard brake before turn Turn 3L Flat out Turn 4L Flat out Turn 5R Flat out Turn 6R Long turn brake a litte before entering and then power through to the finish line Donnington-1.96 miles Default set-up ====================== Turn 1R little brake before entering Turn 2L Flat out Turn 3R Off gas then right back on Turn 4L Flat out Turn 5R Off gas a little bit Turn 6R Brake at the top of hill and turn, this is a blind turn Turn 7L Full throttle through it, try to exit onto the backsteetch at 110+mph Turn 8R Brake hard for this tight hairpin Oulton Park-1.66 miles Default set-up ====================== Turn 1R Full power Turn 2L Let off through the beginning and back on full at the end Turn 3R Brake hard before this turn Turn 4R Full power Turn 5R Feather through turn Turn 6R let off at start, then full power last half of turn Croft Default set-up ==================== Turn 1R Full power Turn 2L Quick Brake Turn 3R Long, long turn, brake at the end for turn 4 Turn 4L hit gas at the apex Turn 5R Speed is up so let off a little Turn 6L Full power Turn 7R Full power Turn 8R Full power Turn 9R let off a little before turn, long turn full power through it Turn 10L Coast through Turn 11R Coast through Turn 12L Hairpin turn, slow at start, power through apex Snetterton Default set up ============== Turn 1R long right, let off then hit gas through second half Turn 2R Brake before then punch it through the last half Turn 3L tap brakes under bridge then hit brakes hard to set up for 4 Turn 4R tight quick turn Turn 5R hold gas down to the floor Turn 6R keep the gas down Turn 7R-8L Quick chicane, brake hard before 7 and coast through 8 Kastl, Bavaria ============== This is a weird track. You can pretty much use full throttle it all the way except fo the keyhole, try to keep spped around 80mph through that turn. Loch Ranoch =========== Another weird track. This hard since it has various routes. Sorry Downtown USA ============ Not really a track, so you can play around with it. Alpine Climb Default set-up ============== Turn 1R let off and punch it in the apex Turn 2L you should be able to hold the accelerator down Turn 3R Brake a little before the turn Turn 4L let off and then hit the gas Turn 5R hold er' down Turn 6L Brake hard before the turn Turn 7R feather it through the turn Turn 8L Brake hard for this turn Turn 9R Full throttle through this long right-hander Turn 10R You are carrying a lot of speed into this turn, hit the brakes hard, go through about 65mph Turn 11L Full power for this turn Turn 12L First turn in the S, brake before 12 and full through the back-end of 12 and through 13R Turn 14R Full throttle to the front straight VIII. Codes -------------------------------------------------------------------------------------- Thanks to Dave at ccheats for the use of the codes from his site All cars -Fro Enter "MECHANIC" as a name in single player mode. Drive Ford Mondeo Enter "CMFORD" as a name in single player mode. All tracks Enter "BIGLEY" as a name in single player mode. Bonus track Enter "TECHLOCK" as a name in single player mode. Oulton Park Island circuit Enter "DINKYBIT" as a name in single player mode. New option in challenge mode Enter "BANGBANG" as a name in single player mode. Quicker damage Enter "DUBBED" as a name in single player mode. Then, parts will break as soon as another car is hit. Low gravity Enter "LUNAR" as a name in single player mode. Then, your car will remain in the air longer after crashes. Forty lap race Enter "LONGLONG" as a name in single player mode. Turbo mode Enter "FASTBOY" as a name in single player mode. Mini-cars Enter "MINICARS" as a name in single player mode. Invisible car except for tires Enter "JUSTFEET" as a name in single player mode. Disable championship disqualification Enter "PUNCHY" as a name in single player mode. Higher elevated tracks Enter "ELASTIC" as a name in single player mode. Bouncing collisions Enter "BCASTLE" as a name in single player mode. Blurred background Enter "TRIPPY" as a name in single player mode. Padded barriers Enter "PADDED" as a name in single player mode. IX. Gameshark Codes --------------------------------------------------------------------------------------- All Mode Codes Enable Better Handling 865558C6 5959 Enable All Difficulty Modes 865558D2 5959 Quick Acceleration 365558CE 5959 Challange Mode Codes Enable Battle Mode 365558D4 5959 Unlock All Bonus Tracks 865558B8 504F 865558B6 504F One Lap to Race 8664CF9C 59B6 Always Place First 3664CFA5 5959 Always Place First in Support Team Mode 8664CA0C 595F Stop Timer in Challenge Mode 76666FD6 959F 766152B0 995A 8661BEB0 6C33 Driving Offences Off 86613D24 595A Lots of Points in Support Team Mode 866109F8 604F Time Trial And Single Race Codes Unlock All Tracks 365558C3 5959 Unlock All Cars 365558C2 5959 Enable Micro Machines View 365558C8 5959 Enable Propeller Head Championships 365558C4 5959 Bouncy Crashes 365558CC 5959 Exagerated Crashes 365558CB 5959 Blurred Horizon 365558D0 5959 Wheels Only Mode 365558CF 5959 Double Height Landscape 365558CA 5959 X. Acknowledgements ---------------------------------------------------------------------------------------- I would like to thank gameFAQs for putting this up. CJAyC is the genius for coming up with this great site. Thanks to Shadotak for taking care of CJayC and trying to keep him sane! I would like to thank all the great people at the FAQ Contributors Board at Gamefaqs. They all helped me when I tries to begin making this! Thanks everyone! Also my lovely girlfriend...we'll call her kitten, for proofreading and buying me a playstation and many many games! All my readers, thanks! You can find this FAQ at the following websites: www.gamefaqs.com www.neoseeker.com www.psxcodez.com Please make sure to check gamefaqs.com for the most updated version. If you have any questions, comments, complaints, hatemail, threats, and or suggestions, email me at tiger8191@yahoo.com. Please add the title of this game. I am no way affiliated with Codemasters. (c)2001 Tiger8191 FAQS -End of File-