________________________________________________________________________________ ------------------- =================== Final Fantasy 5 =================== ------------------- ---------------------- ====================== Perfect-Game Guide ====================== ---------------------- ================= Version History ================= Version 1.2 17-10-05 Added Chikara no Tsue and Apanda facts. Edited few sections. Version 1.0 01-08-05 First Release ________________________________________________________________________________ ========== Contents ========== 01). Introduction 02). Frequently Asked Questions 03). Hints and Tips 04). Treasure Lists 05). Walkthrough 06). Knowledge 07). Ultimate Omega Shinryuu Challenges 08). Other Resources 09). Legal Information 10). Credits ________________________________________________________________________________ ============== Introduction ============== Author's Notes- Welcome to my Final Fantasy 5 Perfect-Game Guide. In case you're wondering, this is not a "Perfect" Game Guide for FFV; it's a guide to getting a Perfect Game in FFV. Now, I have personally managed to get 100% Item Collection ratio in my game. Most people have not been able to get 100%, because of 4 sets of very well hidden treasures in the game. I myself have checked many walkthroughs posted on GameFaqs, and none of them even knows of their existence. Since I know how to obtain them, and I do know this game well enough, I figured that I should write a guide for this. Obviously, these information came from various sources, including GameFaqs and Japanese Websites. I reviewed and compiled such information, as well as my own strategies, into writing this guide. Objectives- This is the Objective of a Perfect Game Perfect game: -All Characters at Lv 99 with all Jobs Mastered. -Every Spell in the game collected. -100% Treasure Collection Rate. Omega and Shinryuu defeated. (It is advisable to have a seperate Save File with Omega and Shinryuu not yet defeated.) -The Maximum number of every possible item in the game / Or At least one of every possible item, enough to equip an entire party. Note: Technically, getting as much as every possible item in the game is not impossible, but it certainly would be insane. E.g. The Susu (soot) is a limited item in the game. It can be gotten from the 4 Seal Guardians in a rare drop. However, it is insane to attempt to get 4 Susu from all 4 Bosses, as your chances are only 1/65536. E.g. You can only get more Dengeki Muchi from the Flayer from the Fork Tower. It's hard enough to steal 1, let alone 98 of them in one single non-saving trip. This objective is quite the opposite of the Low-Level game. In fact, it's a High-Level game, and the emphasis is on power and practicality. About this Guide- This guide is written, based on the original official Final Fantasy V. This guide will not have any reference to the translations made by the Rom Translator groups. All the names here will be based on their original Japanese names, sometimes with references to what they are translated to or also-known-as names. I highly recommend players to acheive a perfect game on the original Final Fantasy V, which is the true official release of the game. However, it is your personal preference. I have nothing against the Rom Translator Groups. In fact, I marvel at their work. However, I chose to have my perfect game at the original FFV, which I consider to be the True and Official Final Fantasy V. (Not to mention the fact that I've never touched Final Fantasy Anthology. I do not know any names that they use.) All names used in this guide will be translated from the original Japanese Version. Names from the translated roms will not be used here. Note that this guide also assumes that you have experience playing this game. There will not be too much details on the walkthrough, and needless to say, there will be spoilers. Words of Advices- As you are reading this, I will like to inform you that I do not advise you to attempt to achieve the Perfect Game unless you are well familiar with this game. If you are playing this game for the first time, then I would definitely recommend that you do not attempt this now, and play the game normally first. Know that you must have patience. If you do not have enough patience, you will probably give up early. Patience and knowledge are prerequisites of attempting this. ________________________________________________________________________________ ============================ Frequently Asked Questions ============================ Q: What are the Treasures that I am vey likely to miss? A: 1) There is another room in Tycoon Castle. It is to the left of the outside of the Castle, and you have to go from behind the tree. There are 2 Chests in the room. If you miss it, you can't get it again. 2) In World 3 in Surgate Castle, in the Library, where the old man was, you can get a Treasure where he was blocking. 3) In World 3 in Karwen, to the North East part, there was a man blocking your way previously, but you can access the treasure after he is gone. 4) In the Solitary Island Shrine, there are 2 very well hidden Treasures not in Chests. In the room with 2 Switches and 1 Pipe, search around the bottom part. The Treasure is hidden in the walls. Q: My friend said that he got 100% Treasure Collection Rate. Is this true? A: As I have said before, for these very well-hidden treasures, if you did not know of their existence, then you will never find them. For all those who claim they have gotten 100%, I ask them these Questions. 1) What are the well hidden chests in Castle Tycoon? How do you get them? 2) There are 2 Towns/Castles that have Treasures that are only accessible in World 3. What are they? Do not include the Ribbon in Rugor, or Mirage Town. 3) In the Solitary Island Shrine, there are 2 very-well hidden Treasures. Are they in chests? How do you get them? If they cannot answer these questions, then they are obviously either lying or cheating. Q: What other FAQs do you recommend that I use? A: For the walkthroughs, I recommend you get Vilurum's walkthrough. The terms used are Translated Rom. Also, John TV's is old, but it is still quite complete , even though not 100% accurate. Terms used are original Japanese. ChrisK's guides are useful, just too much to read. Exdeath's guide is not perfect, but there are quite a few quick lists to refer to. Just don't trust it 100%. If you play anthology, this will be more useful to you. Otherwise, leave it alone. If you are into game mechanics, or attempting the Perfect Game, be sure to get JL Tseng's guide. Never use Djellybean's guide. NEVER. If you trust my recommendations, you will never touch his guides. I won't go into detail why. Q: What is the purpose of this Perfect Game? There is no challenge for it, compared to a Low-Level, and a No-Job game. A: The purpose of the Perfect Game is PRACTICALITY. Sure, you can beat the game on Lv 6, but where's the practicality in that? You'll be missing too much items and stuff. A Low-Level game focusses on adding challenge to the game, forcing you to rely on your wits and your luck to get through difficult situations that had normally seemed easy. The Perfect Game's purpose, is for you to get everything that isn't nailed down in the game, while at the same time making you an unstoppable destroyer. And that, is what I call practicality! You think the Perfect Game is easy? Well it's not as easy as you think. Try getting a 100% Collection rate on your own. As I have said before, you will never succeed, unless you know exactly where the Treasures are. In addition, the true Challenge lies at the end, where you fight the 2 Mega Boss, Shinryuu and Omega. Most people have already done that, but I am talking about defeating them without using the standard strategies involved. Think you can defeat them without using cheap methods? Q: Is trying to kill Gogo also a challenge? A: Yes it is, and some people have already sucessfully done it. If you are patient enough to not get the Mimic Job early, you can try to wait until you are strong enough to try to defeat him. I must warn you that trying to kill him will not be any easier than trying to kill Shinryuu or Omega. Also, in addition, Gogo has the Hairpin which you can steal. It may be wiser to focus on Stealing that instead of trying to defeat him. Q: Will the 12 Legendary Weapons count towards your Treasure Collection Rate? A: Surprisingly, as I have found out, these Weapons do not add to your total. Also, items that are gotten from people, such as the Mirage Vest, will also not add to your total. The Magic Lamp also does not seem to affect your rate either. I cannot garantee 100%. Also, from reports from hackers, the Lone Wolf treasures will also not count towards your totals, as they are reported as Events, not Treasures. This also seems to apply to the Treasures like Mua Forest's Flame/Aegis Shield. Q: What are the Lone Wolf Treasures? A: From what I know, they are: Jacole Cave Dengeki Muchi Tycoon Castle Cottages Surgate Castle and Carwen World 3 only Treasures These do not seem to add to your total Collection Rate. Q: I just got a Stone Tablet. It is a good idea to exchange for 3 Weapons right away, right? A: I recommend against that. You can take them anytime, but you can't take back the stone tablets once you use them. Some of these Weapons are useful, but if you ask me, they are not worth it. If you really want them, knock yourself out. You cannot lose the Tablets except this way, but you can lose the Weapons in many ways, such as selling, throwing, etc. In addition, it is recommended you leave all optional Bosses alive if there is no need to kill them, especially if there is nothing too beneficial. Q: I just escaped from a Monster-In-A-Box. Does it mean I will never get the Treasure? A: It's still there if you escaped. Check the chest again to get the Monster encounter. It will be there until you win. Q: I have been trying for hours, but I just can't get the Stingray. What should I do? A: First, take note that for the seas south of the Phoenix Tower, there are actually 2 different parts of the sea. There are 2 seperate encounters. The Stingray is indeed a rare encounter, as there is only a 1/16 chance to get one. But most people find it harder, because they are in the wrong part of the sea. To fight the Stingray, you have to stay as much north as possible. If you keep fighting the weak World 1 enemies, you are in the right place. If you are fighting the strong enemies that do not give you Exp, you are in the wrong place. As long as you keep staying in the place where the Weak World 1 enemies keep appearing, you will eventually fight the Stingray. Q: Should I take the Chicken Knife or the Brave Blade? A: TAKE THE CHICKEN KNIFE! TAKE THE CHICKEN KNIFE! TAKE THE CHICKEN KNIFE! ALWAYS TAKE THE CHICKEN KNIFE! NEVER TAKE THE BRAVE BLADE!! CHICKEN KNIFE!! Q: I intend to get a Maximum Game with a Max Brave Blade. What do you think? A: Taking the Brave Blade is impractical for various obvious reasons. The Brave Blade starts out very strong, but it will only get weaker and weaker. It will never get stronger. The Chicken Knife, on the other hand, starts out very weak, but it will only get stronger and stronger, until 127. It will never get weaker. It's already obvious that the Chicken Knife is the more practical Weapon to take here. Many people have argued that the Brave Blade is more powerful than the Chicken Knife, since the Max Power of the Brave Blade is 150, while the Max Power of the Chicken Knife is 127. This means that a Max Brave Blade will always deal more damage than a Max Chicken Knife. THESE PEOPLE ARE WRONG! Let's take a look at Tseng Instructrtrepe's damage formula for both Weapons, assuming that they are both Maxed out. Also, let's assume that you are at Level 99, with all Jobs Maxed out. That leaves you with Monk's Strength and Thief's Agility, 50 and 40 respectively, without taking individual Character Stat Bonus and Equipment Bonus. Brave Blade Formula Damage = (150 - Def) X [ ( 99 X 50 / 128 ) + 2 ] Damage = (150 - Def) X 40.67 Chicken Knife Formula Damage = (127 - Def) X { [ 99 X ( 50 + 40 ) / 128 ] + 2 } Damage = (127 - Def) X 71.6 Do the Math yourself. From this formula, it's pretty obvious that the only way that the Brave Blade can deal more damage than the Chicken Knife is if the enemy's Defense is anywhere near 100. The reason why Chicken Knife is more powerful, is because the Agility of the Character will also affect the damage. Brave Blade does not have that. And that's without taking into consideration the individual character bonus and equipment bonus. The higher the Agility, the more powerful the Chicken Knife will be. Being a Knife, Chicken Knife will also halve the enemy evade. Use !Midareuchi Command, to reduce Def to 0, and see the even greater difference. A great disadvantage is the Chicken Knife's Escape activation. That is the only disadvantage, compared to all the advantages the Chicken Knife have. (Unless you consider the Selling Price.) Oh, and Brave Blade is a better weapon for Goblin Punch. Test this out for yourself. My Chicken Knife is a lot more powerful than the Ragnarok, which is only slightly behind the Brave Blade. Q: Is it true that your Levels totally do not matter when fighting Omega? A: Alex Jackson, a very knowledgeable person with FFV, once said that your levels totally do not matter when fighting Omega. As much as I respect him, I have to say that is Bullshit. His reasoning was that Surge Beam, is an attack that does damage equals to 50% of target's Max HP. In addition, Omega also uses Rocket Punch, which is a gravity type attack, so having more HP won't help. Your Levels - 1) Affect your Max HP and MP; 2) Affects the damage you deal for virtually almost attack; 3) Increases your Evade towards Magic Attacks, and increases your Accuracy with Magic Attacks. Now, even if the first doesn't apply, the other 2 will. However, Omega's Level is so insanely high, you probably won't be able to avoid his Magic even if you are Lv 99. Also note that he won't always use Surge Beam. He will also use Mustard Bomb. And the damage you deal to him is very important. You deal twice as much damage as Lv 99 compared to Lv 50. So I can only say this, you Levels DO matter. For every known situation, including this, to be precise. Q: Are the traditional methods to defeat Omega and Shinryuu the only methods to defeat them? There do not seem to be other methods available of defeating them. A: The answer is obviously no! There are many ways to defeat them. The traditional method of defeating Omega is to use Nitoryuu + Midareuchi + Mahouken Thundaga. Have 3 characters with these set up, while the 4th use Curega or White Wind continuously. The traditional method of defeating Shinryuu is to Equip Coral Rings and Hiryuu no Yari, then use Jump. Is that really necessary? If you want cheap methods to defeat them, you have many others. Did you know Omega is not immune to Stop, and Shinryuu is not immune to Berserk? For cheaper methods to defeat Omega and Shinryuu, simply use Love Song on Omega, and Berserk with Golem on Shinryuu. Why bother with the long setup? What is the point of using cheap methods to defeat the 2 Mega Bosses? Isn't the point of a challenge, well, being a challenge?! Q: Can you include the names used by the Translated Rom inside your FAQ? A: No. Seriously, NO! I said before, this only contains names from the Official Original Japanese version, which is the one I recommend that you play right from the start. If you choose to play on an unofficial translation, it's your choice, but I will not accomodate adding the names the translations use. Furthermore, there are several versions of translations out there, due to more than one group, so how do I know which one you're using? Q: Does Quatr reduce the target to 1/4 HP? A: Actually, the correct name of the Magic is Graviga. It's pretty obvious that the Magic does 7/8 of the Target's HP. Why did the translators used Quarter, is beyond me. Q: Your guide says that "You should know", but I don't know this part? Can you tell me? A: No. If you don't know, it obviously means that you do not know this game well enough, and you should not even be attempting this. When I wrote this guide, I had already expected the player to be experience, so I don't have to waste time stating the obvious. There are already more than enough guides catering to basic gameplay, so I feel no need to do anything like a walkthrough for beginners. Q: Can you tell me where to get the rom? A: Can I shove it in your ass? Seriously, don't ever ask me about roms! There is no way that I will ever tell you. NO ROMS REQUEST! ________________________________________________________________________________ ================ Hints and Tips ================ - The official name of the main character is "Ba" "H" "Tsu", in Katakana. The "H" is actually a small "Tsu". This default name is not indicated in the game though. - As I have said before, I recommend that you attempt this on the Official Release of Final Fantasy V, rather than a translated rom. - Remember that you should know Final Fantasy 5 well enough before you attempt this. - Make sure you keep a list of the Treasures you find in your own game. Compare it to the Treasure List in this guide frequently. - Save frequently, but always keep seperate Save Files so that you can undo anything should you miss out on important stuff. Best to keep seperate Saves like after a Boss Battle, or when an entire area is gone, or going to a new World. This way, you can go back, if you found out you missed something. - Take well note of the items with a limited chance of getting, and how many you intend to get. Refer to this guide closely so that you don't miss out on items and Spells. - Always take the time to gain a few levels. This is a High Level game, not a Low Level game. A few levels gained now will save you much pain later on. This is quite the opposite of the low-level game. This is indeed a high-level game, where you pound all enemies into the dust. - If you have the money, try to buy enough equipment for all your party. You will never know when you will need them. Try to buy 5 Armor and 9 Weapons, so that you always have enough to equip an entire party, and still have 1 in your inventory. Remember that this is a perfect game, so get as much equipment as you can. - Never sell away your items, unless that item is not limited, and you know exactly how to get more. This also applies for Throwing. - Take the Chicken Knife! - Always Learn very Blue Magic as early as possible. It's possible to learn them later on, but the sooner the better. Also the higher your levels, the harder it becomes to learn the Lv Spells. That is why I recommend Learning the Blue Magic the first chance you get. - It is actually better for all 4 Characters to be in the same Job, and learn the same abilities at the same time. Don't be too focussed on a Job. Try as much as possible for all 4 Characters to be the same Job, and learn abilities at the same time. E.g. Getting a Lv 5 White Mage is useless before getting Lv 5 Magic. - Two of the best Commands in the game are the Archer's !Midareuchi, and the Samurai's !Iainuki. !Midareuchi works like the well known X-Fight, where you attack 4 times with 50% damage, while being 100% accurate, and ignoring defense. !Iainuki is an instant death attack that has a good chance of killing most normal enemies, and works pretty fast, but it is ineffective on Heavy-Type monsters. - !Zenige (Coin Toss), is a powerful attack. But this is not something to be dependant on, as it quickly depletes your money. - Double Hand allows you to equip 2 Weapons. This allows you to deal twice as much damage. But also remember, it triggers twice as much Counter Attacks from the Enemy. The same also goes for Double Magic. The same also applies for Midareuchi, but only two counteratttacks can be triggered at the most. So if you use Midareuchi with Nitouryu, 2 Counterattacks will be triggered at the most. Don't use one alone, use both. - Remember that most enemies have 2 Steal item slots. The first is the common steal, which you get most of the time, the second is the rare steal, which has a low chance of getting. - Note that there is an Enemy Type, known as Heavy Type. This type actually applies to most Bosses. Effects like Odin ignore Death Status immunities, but will never work on Heavy Type Enemies. Effects of Gravity-Type spell will also never work on them. - It is highly advisable to use Return while attempting to get Rare Steals. - Remember that Levels are important in terms of power, but a Suppin with all Jobs Mastered can easily make up for 10 Levels of any other Job. A Suppin with all Jobs Mastered will become very powerful. - Make sure that you have used at least one other reliable walkthrough previously. (More info and recommendations below.) - ALWAYS USE TSENG'S ALGORITHM'S GUIDE!! - Remember that every dungeon floor has a different set of encounter tables. If you are looking for a particular monster, try another floor that has it appearing more often. - Don't do anything stupid, such as LAND THE BLACK CHOCOBO IN THE ELDERLY FOREST! - If you are using an Emulator, I highly discourage using Save States. But it's your choice. - Do not trust everything written in all other Guides. Including this one! Always trust yourself first, then trust the guides. ________________________________________________________________________________ ================ Treasure Lists ================ This is a list of the Treasures found in the game. I will not list the exact position of the Treasures, since this is just a summary. It is highly recommended that as you go through the game, you create a list of the treasures you collect, and compare them with this list. World 1 ------- -Phoenix No O -Kawa No Boushi -[Outside]- Tent; Potion; Phoenix No O; Kawa No Kutsu; 150 Gil -[Beginner's Hall]- Ether; 100 Gil; Potion; Phoenix No O; Tent; Kawa No Kutsu -[2F] Tent -[3F] Kawa No Boushi; Broadsword -[4F] Tsue -[Room] Tent; Ether; 300 Gil -[Rocks] Flail -[Before Save Point] Tent; 990 Gil; Phoenix No O; Potion -[After Save Point] Antidote; Antidote; Phoenix No O -[Outside] Koori No Rod -[Inside] Antidote; 1000 Gil -Pheonix No O; Kin No Nari -[Inside] Ginbuchi Megane -[Storage] Tent; 490 Gil; Phoenix No O -[Basement] 1000 Gil; Speed; 1000 Gil; Elf Mantle -[5F] Silk Robe; Otome No Kiss -[9F] Gin No Udewa; Ether -[1F] HiPotion -[4F] Otome No Kiss; Ether; Elixir; Phoenix No O -[Study Rooms] Ether; Elixir; Pheonix No O; Cottage -[Hidden Storage] Shuriken; Giyaman No Kane; Ashura -[Right-side Storage] Cottage; Cottage -[1F] Cottage; Mythril No Kote -[2F] Elixir; Phoenix No O -[3F] Elixir; Engetsurin -[4F] Douzoku No Kote; Green Beret -[Moving Floor Room] Elixir -[B4F] Elixir; 2000 Gil -[B3F] Shuriken; Ribbon -[1F] Esuna; Raijin No Jutsu -[2F] 2000 Gil; Elixir; Elixir; Elixir; 2000 Gil; Elixir; Elixir -[Bottom Left Room] Elf Mantle -[Bottom Right Room] Main Gauche -Honoo No Rod -Ether; Phoenix No O; Shinobi no Koromo -Tent; Shuriken; Dengeki Muchi -Shuriken; Shuriken; Minimum -[2F] Gold Armor -[3F] Elixir; Phoenix No O; Gold Shield -[4F] Hipotion; 5000 Gil; Shuriken; Kodai no Tsurugi; Engetsurin; Power Wrist -[5F] Cottage; Ether World 2 ------- -4400 Gil; Phoenix No O -Ether; Phoenix No O; 10000 Gil; 1 Gil; Dancing Dagger; Cottage; Elf Mantle -[Water] Great Sword -[2F] Eiyuu No Kusuri; Telepo -[Shop] Tenshi No Hakui -[Inside] 5000 Gil; Cottage; 7000 Gil; Kazekiri No Yaiba; Hypno Crown, Phoenix No O -[Outside] Bonemail -5000 Gil; Levitate -[2F] 9000 Gil; Blood Sword -[6F] 18000 Gil -[8F] Kin No Kamikazari -Main Gauche -[1st Area] 2500 Gil; Ether -[2nd Area] 4900 Gil; Phoenix No O; 9500 Gil -[3rd Area Before Fire] Elixir; Cottage; Kyojin No Kusuri; Aegis No Tate; Morning Star -[3rd Area After Fire] Flame Tan; Susu; Flame Shield Note: You will get the Aegis No Tate if you get the chest before the Fire, otherwise, you will get the Flame Shield. -[1F] Ether; Dia No Tate -[4F] Ice Shield -[5F] Ether -[6F] Elixir; Hayate No Yumiya -[7F] Ice Brand; Kotetsu -[8F] 9900 Gil; Elixir -[10F] Twin Lancer; 8000 Gil -[12F] Partisan; Fuuma Shuriken World 3 ------- -[B1F] Ice Shield -[1F] Noroi No Yubiwa -[3F] Flame Shield; Dark Matter; Shiro No Robe -[4F] Kuro No Robe; Elixir; Ibara No Kanmuri; Elixir -[5F] Dark Matter; Kuroshouzoku -[6F] Dark Matter; Crystal Mail -[7F] Dark Matter; Dark Matter; 9000 Gil; 8000 Gil; Daichi No Hammer; Elixir; 10000 Gil; Cottage; Elixir; Dark Matter; 12000 Gil; Dark Matter -[8F] Ribbon; Mamori No Yubiwa; Kin No Kamikazari -Cottage -Cottage -Touzoku No Knife -[1F] 12000 Gil; Elixir; 9000 Gil; Rising Sun -[Switch Room] HiPotion; Protes Drink -[2F] Ether; Mamori No Yubiwa; Crystal Helm -[3F] Beastkiller -[5F] Ether; Ryuu No Kibaa -[7F] Dark Matter; Circlet -[Left Tower 4F] Ether -[Left Tower 7F] Wonder Wand -[Right Tower 4F] HiPotion -[Right Tower 7F] Defender -[B2F] Suiton No Jutsu -[B4F] Honoo No Yubiwa -[B5F] Ryuu No Kibaa -[B6F] Ether; Phoenix No O -[B8F] Kaiser Knuckle -[B1F] Ether; Kame No Koura; Air Knife -[B2F] Mamori No Yubiwa; Kyojin No Kusuri; Rune Blade -[B3F] Phoenix No O; Reflect Ring; Enhance Sword -[B4F] 12000 Gil; Artemis No Yumi -[B4F] Aegis No Tate; Fuuma Shuriken; Kyojin No Ono -[5F] 5000 Gil; Phoenix No O -[10F] 10000 Gil; Phoenix No O -[15F] Phoenix No O; 15000 Gil -[20F] 20000 Gil; Phoenix No O -[25F] Aevis Killer; 25000 Gil -[Lost Ruins] Ether; Cottage; Elixir; Dark Matter; Elixir; Blood Sword -[Forest] Ryuu No Kibaa; Lilith Rod; Enhance Sword; Ribbon -[Caverns] Sango No Yubiwa; Tenshi No Yubiwa -[Castle] Man Eater; Akai Kutsu; Rainbow Dress; Thor Hammer; Elmes No Kutsu -[Crystal Realm] Fuuma Shuriken; Fuuma Shuriken; Elixir; Ragnarok; Fuuma Shuriken ________________________________________________________________________________ ============= Walkthrough ============= Take note that this walkthrough assumes that you are already familiar with the game. Therefore, I shall not go into to much detail, nor shall I state exactly where to go. I will highlight the important details. Note that against the Bosses, I highly advise against using the cheap tricks that make the battle easy. +++++++++ World 1 +++++++++ --------- Beginning --------- You see a series of events, then you are given control on the World Map, on a Chocobo. You do know where to go, right? Head over to the Tycoon Meteor and enter. ------------- Tycoon Meteor ------------- Treasures: -Phoenix No O Head inside the Meteor and trigger a few events. You will be given a chance to name your main character. You main character's official name is "Ba" "H" "Tsu" in Katakana, although it's not stated in the game. After triggering all the events with Lenna and Galuf, go collect the Phoenix No O Chest, and head out. ------ Valley ------ Go north into the valley. There will be a series of events and battles. After this, Lenna and Galuf join Butz. Note: Lenna is equipped with a Knife, which happens to be the only one in the game. On the World Map, go north into the Cave. ----------- Pirate Cave ----------- Treasures: -Kawa No Boushi Make full use of the Recovery water. Get the Chest here. You do know how to get in the cave, right? Anyway, when you get inside, go to the ship and trigger a few events. Eventually, Faris joins you and you gain control of the ship. Instead of going to the Wind Shrine now, go to Tule Town. --------- Tule Town --------- Treasures: -[Outside]- Tent; Potion; Phoenix No O; Kawa No Kutsu; 150 Gil -[Beginner's Hall]- Ether; 100 Gil; Potion; Phoenix No O; Tent; Kawa No Kutsu Remember to buy all the equipment and all the Spells now. Just because you won't need them now doesn't mean you won't need them later. If you don't have money, go out and get some. Don't wait until later to get the Spells. Get them now. This is what I advice for everything. I won't say this again. Trigger all the events in Town. A lot of items are hidden both in Town, and inside the Beginner's Hall. Make sure you find all of them. Also play the 1st Piano here. Now head to the Wind Shrine. ----------- Wind Shrine ----------- Treasures: -[2F] Tent -[3F] Kawa No Boushi; Broadsword -[4F] Tsue Go talk with the people. Then continue on. There are a few hidden paths here, but they shouldn't be too difficult to spot. Wingraptor should not pose too much a problem. Continue after you defeat him. After all the events, you will eventually get your first 7 Jobs. Exit this place. Note: The Black Goblins here drop Kawa No Kutsu (Leather Shoes). This is the only way to get more. But there is no hurry, as this place will still exist in World 3. Go back to Tule Town. --------- Tule Town --------- Go back to the house at the north. Trigger all the events, then exit. Now return to Pirate Cave. ----------- Pirate Cave ----------- Treasures: -[Room] Tent; Ether; 300 Gil Now you can enter the room with chests. Also get the items from one of the pirates, and trigger the event with Boco. Exit when you're done. Now, at this point of time, I highly recommend that you change the Jobs of all characters to Blue Mage. Learn the Vampire spell from the Steel Bats in the Pirate Cave, Learn Aero from Mold Winds in the Wind Shrine, and Learn Goblin Punch from the Goblins. Now, after you are done, I recommend that you change all your party to White Mage, and have them Master at least Lv 1, then change to Black Mage and do the same. It is certainly much better if all characters synchronize their skills learning, rather than have each character change to different Jobs then stick to them for a long time. And remember, early in the game, if you want to rely on brute force, then the Monk is the best choice. Monks will do more damage than most of your other Jobs will. Having the Monk's Kakuto skill will also have the same effect. Anyway, head to the Torna Canal. ----------- Torna Canal ----------- Trigger the events, then fight the Boss Karlabos. You will eventually end up in Ship's Graveyard after triggering all the events. ---------------- Ship's Graveyard ---------------- Treasures: -[Rocks] Flail -[Before Save Point] Tent; 990 Gil; Phoenix No O; Potion -[After Save Point] Antidote; Antidote; Phoenix No O Make sure you get every Treasure, and remember to get the very important World Map! There will be a Save Point and an event in the middle of this place. Don't forget to take the World Map! You will fight the Boss Siren. Defeat her and exit. Head to Carwen. ----------- Karwen Town ----------- Treasures: -[Outside] Koori No Rod -[Inside] Antidote; 1000 Gil Buy all the necessary things. Trigger the events here. The Ice Rod is hidden in the path below. The 2nd Piano is in this Town. Remember to change all your party members to Black Mages and White Mages, and get them to master Lv 2. Note: There is one guy blocking your way now. There is a Treasure you can get only in World 3. After exiting, head east and north to North Mountain. -------------- North Mountain -------------- Treasures: -Pheonix No O; Kin No Nari There is not much of interest, but remember not to step on the flowers. You can Learn Flash here. Just use an Ether on the Blocks, and they will eventually use Flash. For Magisa and Forza, you should not face too much problems. I really don't see the need in trying to finish Magisa before Forza appears. After the battle, you gain control of the Hiryuu. You also have a Mythril Helmet. Note: You can steal Ginbuchi Megane (Silver Glasses) from the Blocks. This happens to be the only way you can get more. You don't have to be in a hurry, since this place will also exist in World 3. After you get Hiryuu, it is best to head to Tycoon Castle first. ------------- Tycoon Castle ------------- Treasures: -[1F] HiPotion -[4F] Otome No Kiss; Ether; Elixir; Phoenix No O -[Study Rooms] Ether; Elixir; Pheonix No O; Cottage -[Hidden Storage] Shuriken; Giyaman No Kane; Ashura -[Right-side Storage] Cottage; Cottage Trigger all the events. Remember to get the Iyashi No Tsue as well. Don't forget to take all the Treasures here. This place will be gone in World 3. Note: There are 2 chests which you are very likely to miss. These 2 Chests are located to the right of the castle. From the entrance of the castle (where you see everyone wandering around, move to the behind of one of the trees directly next to the right wall. There is a secret passage behind this tree. Move all the way right, and you can access another room, with 2 chests containing Cottages. You are very likely to miss this unless you know of it's existence. 9 out of 10 FAQs I checked never even knew about this place. Head to Walse town when you are finished. ---------- Walse Town ---------- Treasures: -[Inside] Ginbuchi Megane Buy all the Magic. Don't wait until later, buy them now. You should do this for every town. Get the necessary equipment. Note: This place will not exist in World 3, so it is highly advisable you stock up as much Equipment as possible from the Shops here. Head to Walse Castle when you are finished. ------------ Walse Castle ------------ Treasures: -[Storage] Tent; 490 Gil; Phoenix No O -[Basement] 1000 Gil; Speed; 1000 Gil; Elf Mantle Summon: Shiva Trigger the events here. There are a few notes about this castle. Note: DO NOT RELEASE LONE WOLF! If you do so, he will steal some Treasures. These treasures do not count towards your Collection rate, but that doesn't mean you should let him take them. Note: The basement holds Treasures, but the enemy Garkimasra is tough to deal with. He absorbs all elements, have a high evade, counters with MoonFlute, always backs attack you if you do not have a Thief, and has pathetic rewards. The best way to kill him is using 1000 Needles or Level 5 Death. But it will be much better to use the Thief's !Tonzura (Escape) ability, since you can't escape from him normally. Note: Remember that the Waterfall behind leads to where Shiva is. You can wait until later before coming back here, to attempt to defeat her. Or you can try now if you feel strong enough. (Personally, I defeated her before I went to Walse Tower.) Remember that there are Elf Toads in the area behind the waterfall. Learn Frog Song (Kaeru no Uta) from them. After the events, head towards Walse Tower. ----------- Walse Tower ----------- Treasures: -[5F] Silk Robe; Otome No Kiss -[9F] Gin No Udewa; Ether Make sure you take every single Treasure here. Although this place actually exists in World 3, it will be a whole lot different, so don't count on the fact that you can get them later. When you reach the top floor of Walse Tower, you will eventually fight Galura. BOSS: Galura Seriously, I didn't see the need to use Frog Song. Pure brute force works quite well. See this as a test, and if you can't defeat Galura using normal attacks, it means you are not ready yet. After this, there will be events. You will end up on the World Map again, with the Hiryuu nearby. You can now use new Jobs. I recommend that you take this time now, to level up everyone in your Party to Time Mage Level 2. Also, if possible, Level up the Summoner and Red Mage to Level 2 as well. Go back to Walse Castle, and trigger a few events. After you are done with these events, go to Walse Meteor. ------------ Walse Meteor ------------ There will be an event, and you will be warped to Karnak Meteor. ------------- Karnak Meteor ------------- From here head out. You should know where to go from here. Go to Karnak Town. You can Learn the Blue Magic "????" from the Wild Naks. ----------- Karnak Town ----------- There is a Fire Rod you can't get at the moment. Anyway, you do know what to do, right? Try to buy something, and you will eventually end up in Karnak Castle after a few events. ------------- Karnak Castle ------------- After the events, just simply head out. You will not be able to take any Treasure at this point of time. Head back to Karnak town, and do all the necessary stuff. Buy all the Spells and purchase the strong equipment. And remember to play the 3rd Piano. Head to the Fire-Powered Ship. ----------------- Fire-Powered Ship ----------------- Treasures: -[1F] Cottage; Mythril No Kote -[2F] Elixir; Phoenix No O -[3F] Elixir; Engetsurin -[4F] Douzoku No Kote; Green Beret -[Moving Floor Room] Elixir After the events, continue on. This place actually will still exist even in World 3, just in a different place. Remember that the Douzoku No Kote (Thief's Glove), will increase your Stealing rate. You can Learn Exploder from the Motor Trap by using a Thunder Black Magic. Anyway, search carefully for all the Treasures here. Eventually, you will reach LiquiFlame. BOSS: LiquiFlame Seriously, there is not much strategy I can offer for this Boss, but you should not face much problems as long as your attacks work and you heal regularly. This Boss is really not that hard. Once you have defeated this Boss, DON'T CONTINUE FORWARD! I REPEAT! DON'T CONTINUE FORWARD! Go back and save now! In case you have forgotten, the next section consists of having 10 Minutes to get out of a Castle. 10 Minutes is more than enough time to escape, but don't forget that your objective is to collect ALL THE TREASURES IN KARNAK CASTLE! 10 Minutes is really short to collect all Treasures, but it's possible. That is why before you continue, it is highly advisable that you train yourself until you are at very high levels, and use a Job capable of brute force. Any Job with Monk's Kakuto (Combat), will do just fine. Also, make sure that you have the Thief's !Tonzura (Escape) ability. You can't be fighting every random battle encounter you see, and they are not easy to escape from, which is why you need this Ability. When you are fully ready, proceed. After a few events, you will eventually end up in Karnak Castle. ------------- Karnak Castle ------------- Treasures: -[B4F] Elixir; 2000 Gil -[B3F] Shuriken; Ribbon -[1F] Esuna; Raijin No Jutsu -[2F] 2000 Gil; Elixir; Elixir; Elixir; 2000 Gil; Elixir; Elixir -[Bottom Left Room] Elf Mantle -[Bottom Right Room] Main Gauche For this Dungeon, it is not particularly hard, but don't be afraid to take a few tries to familiarise yourself with this area. You need all the time you can get, and need to know exactly where each Treasure is. You should already know the procedure here. You have 10 Minutes to claim all the Treasures here, most of which contain Monsters. You are automatically in "Run" Mode. This is the only time where you can collect the Treasures from Karnak Castle, and you will not get a second chance after this. You can choose to backtrack a bit after the Save Point to get to the Pot, where you can recover. Remember that you must escape from the Monsters using !Tonzura (Escape) Command, or you will waste a lot of time. At the end, you will fight a battle with Iron Claw, which you can actually escape from. Note that you can Learn 2 Blue Magic at this place. You can Learn Aerora, and DeathClaw. Aerora can be Learned just a bit later, so I don't advise wasting time to Learn it now. For DeathClaw, you will not Learn it until much later, so if you feel you are up to it, try to Learn it. It's optional to fight Iron Claw. The Monster-In-A-Boxes are strong, so make sure you are strong enough to take them out quickly. That's why previously I adviced to be at high levels, and have the Monk's ability. Two of the Treasures are at far ends, and for each you have to travel through long series of floors. Don't miss them out. Make sure you take every single Treasure before exiting. Boss: Iron Claw The starting of this battle is like the other battles. It appears to be a Sergeant with Karnak Wolves. Once you exit, this place will be no more. You get new jobs. Head back to Karnak Town. Take this opportunity to train your Beast Master (Majutsukai) up to Level 2, to gain the !Ayatsuru (Control) Command. ----------- Karnak Town ----------- Treasures: -Honoo No Rod Trigger all the events here, and remember to take the Fire Rod from the Barrel that was inaccessible before. Your next destination is the Ancient Library. On your way there, you should remember fighting the DolmKimera. It is not an easy enemy to fight now, but you can Learn Aqua Breath from it. For the surrounding Forest, you can fight the Mythril Dragon. You can Learn Fusion by Controlling it. --------------- Ancient Library --------------- Treasures: -Ether; Phoenix No O; Shinobi no Koromo Summons: Ifrit Make full use of the Recovery Pot. Continue to the dungeon when you are ready. You should know how to get past the first puzzle. You can Learn several Blue Magic here. You can Learn Aerora from the Page 32. You can Learn Level 5 Death from Page 64. You can also Learn Guardoff (requires !Ayatsuru) and MoonFlute from Page 256. Anyway, after traveling a while, you will eventually reach Ifrit. Boss: Ifrit Well, it shouldn't be too difficult, but you should rely more on healing rather than on pure brute force. After this Battle, continue your way forward. Eventually, you will see Mid in front of you. But prepare at the Save Point first, then continue to Battle Byblos. Boss: Byblos You can Learn Magic Hammer from him. He won't use it often, though. This Boss is not too hard as long as you have good Mages that can heal and cast Fira. If you kill him with Ifrit, he will say something different. Trigger the events with Mid. Go back all the way to Karnak Town. ----------- Karnak Town ----------- Just trigger the events with Cid and Mid. Then head to the Fire-Powered Ship. ----------------- Fire-Powered Ship ----------------- After triggering all the events with Cid and Mid, you will eventually gain control of the Fire-Powered Ship as your vehicle. Now, your next destination is actually Crescent, but I recommend that you go to these 2 places first: Jacole and Istory. First, let's go to Jacole. (You do know where these places are, right?) Let's head to Jacole. ----------- Jacole Town ----------- You can play the 4th Piano here. The Equipment sold in Town is useful, so make sure you buy what you need. Outside of Town, you can fight Bombs, from which you can Learn Exploder. Also note that you can steal Battle Axes as well as the rare War Hammer from the Bio Soldiers. (Actually, the Spell is Jibaku, which translates to Self-Destruct, but most people call it Exploder.) Head to the Jacole Cave. ----------- Jacole Cave ----------- Treasures: -Tent; Shuriken; Dengeki Muchi As you may have already known, the SkullEaters here are too strong for you right now. Escape from them if possible. Remember that the Dengeki Muchi (Electric Whip) is a Lone Wolf Treasure. There isn't much of interest now. After you are done with both the Town and the Cave, go to the Town of Istory. -------------- Town of Istory -------------- Songs: Ai No Uta (Love Song) Black Spells: Toad You can get the Ai No Utau (Song of Love) from the Bard on the outskirts. You can also get the Toad Spell by walking on the Flower Bed. (It's not exactly a Treasure.) There are Rings being sold here, but they can be bought elsewhere. Anyway, when you are finished, exit the Town, and go to the East Forest. Summons: Ramuh In this Forest, you can encounter Ramuh. Boss: Ramuh This Boss is not hard at all. You should not have any problems. You will get the Ramuh Item after you win. You have to use this Item to add Ramuh as a Summon. (DON'T DO ANYTHING STUPID SUCH AS CHOOSING NOT TO TAKE THE ITEM WHEN THE BATTLE END!) After you defeat him, you will not be able to fight him in a random encounter again. (Note: From Instructrtrepe, if you use use Berserk/Stop, or other such effects that prevents the AI script, you can fight them over and over Refer to Knowledge Section for details.) Anyway, in this Istory Area, for the Forest, you can encounter Mini Dragons, which offers the most Exp in World 1. Fight them a few times. The best areas to train for ABP and EXP is in the forest and on the grasslands, where you can fight the BlackFlames. You can also Learn Dark Shock from the Black Flames. Anyway, when you are done with all these, go to Crescent Town. ------------- Crescent Town ------------- Song: Tairyoku no Uta (Vitality Song) As soon as you enter, an event happens, and you lose the Fire-Powered Ship now. Anyway, go to the Bard's house. Play the 5th Piano, and get the Song of Vitality from the Bard. Buy the necessary stuff here. Even if you can't Equip the stuff now, buy at least 4 of each anyway. Your next destination is the Black Chocobo Forest. It is to the South of Town. Now, on the World Map of this area, you can encounter an enemy called the Crescent. This enemy will drop the Death Sickle at rare times. If you can, try to get at least 4 of these. This is the strongest Axe in World 1. It's still possible to get them in World 3, but this is the best place now. Get as much as you can now. -------------------- Black Chocobo Forest -------------------- Trigger the events, and get the Black Chocobo as your Transport. You get new Jobs. Your next destination is the Ancient Library, but head to Lix Town first. -------- Lix Town -------- Song: Yuuwaku no Uta (Song of Charm) Trigger all the events here. Talk to the Bard after the events to get Song of Charm. Rest at the inn free. For the shops, all the items sold can be bought elsewhere, but you might as well buy them now, since the prices are lower. When you are done, head back to the Ancient Library on the Black Chocobo. --------------- Ancient Library --------------- There will be an event. After this, your next destination is to the Quicksand Desert. ---------------- Quicksand Desert ---------------- Trigger the event. Cid and Mid will ask you if you wish to proceed. When you are ready, you can fight the Sand Worm boss. Boss: Sand Worm The basic idea of fighting him is to simply attack him, and never the Holes. This is a pretty simple strategy, and brute force works well. I don't even see the need to use Aqua Breath. After you are done, proceed. There isn't much here, apart from this place having confusing routes. Eventually, you will reach the other side of the exit. Note: You can steal a Weapon called the Javelin from the Sand Bear. This is the strongest Spear in World 1. It's still possible to get them in World 3, so there's no hurry now. After you exit, go south into the Ruins. ----- Ruins ----- Just do the necessary things to get King Tycoon to appear, then go meet him and trigger a few events. Continue, and you will eventually end up in Catapult. -------- Catapult -------- Treasures: -Shuriken; Shuriken; Minimum You can rest in here. You should know how to open the door with the Switch, to get the 3 Treasures. Anyway, head forward and trigger the rest of the events. The Fire-Powered Ship dungeon will now be at catapult. Eventually, there will be a Boss Battle. Boss: CrayClaw This Boss uses attacks that primarily focuses on reducing your HP to Critical. As long as you have Healers, you can't lose this battle. After this Battle, go to where the Ruins originally were to trigger an event. Then go back to Catapult and trigger more events. Your next destination is the Tycoon Meteor. ------------- Tycoon Meteor ------------- Trigger the events, then fight the Boss. Boss: Adamantaimai Seriously, there is no need to even use Level 5 Death. If you can't defeat him without having to rely on that, you definitely won't be prepared for what's ahead. After this, you should return to Catapult. -------- Catapult -------- After the events, you will be able to take the Airship to the Entrance of Lonka Ruins. ----------------- Entrance To Lonka ----------------- Here, you have have to fight 4 sets of Cannons first. You can Learn Emission from the Flame Gun, and the Missile from the Rockets. These enemies are strong, so be sure to be healed before taking each one out. Once these 4 Cannons are destroyed, the Main Cannon, which is the Boss, will appear. Boss: Sol Cannon. The Sol Cannon's HP is 22500. The Launcher's HP are 10800. Don't let these figures fool you. They will actually Self-Destruct when they take damage after their HP is reduced below 10000. This is a very hard Boss for World 1, but if you recognize his weakness, you can't lose. You should have Summoners in your party, as well as being able to use Thundara and Cure Magic. Physical attacks won't be as effective unless you have Sango no Tsurugi (Coral Sword) from Jacole. You need to take out the Launchers first. There is no need to use Level 5 Death. Just simply Summon Ramuh twice or thrice, and most likely both Launchers will Self-Destruct. If you are hit but the Launchers' attacks, be sure to use Esna to recover from aging, or your stats will fall useless. The Sol Cannon will use Surge Beam on you, after it takes 7 turns displaying messages, and every 4 turns displaying message subsequently. Surge Beam is an attack that deals damage equal to 1/2 your Max HP. As long as you keep your HP high, you will not get killed by this attack. Keep using Thunder Elemental attacks, and eventually, you will deal enough damage to get Sol Cannon to Self-Destruct. Seriously, you should not have that much problems at all, as long as you know what to do. After this battle, you can now enter to Lonka Ruins. ----------- Lonka Ruins ----------- Treasures: -[2F] Gold Armor -[3F] Elixir; Phoenix No O; Gold Shield -[4F] Hipotion; 5000 Gil; Shuriken; Kodai no Tsurugi; Engetsurin; Power Wrist -[5F] Cottage; Ether Remember that there are hidden routes in this Dungeon, and you'll probably need a Thief here. You can Learn 1000 Needles by Controlling the Lamias, and White Wind by controlling the Whirl Demons. In addition, the Hydra (there are 2 different monsters that look alike, don't get mixed up), will use Lv 4 Gravite when it is killed. Take the time to Learn these Blue Magic now. Don't wait until later to Learn Lv 4 Gravite, do so now! Afterwards, this place will not be here anymore, so you won't get a chance to Learn these spells until much later, so I advice Learning all of them now. Eventually, when you get all the way to the end, there will be events, and you will eventually fight the Boss, Archaeo Aevis. Boss: Archaeo Aevis This is another tough Boss for World 1. You probably won't notice this, but there are 5 forms for Archaeo Avis, not just 2. Only the 5th form is shown to you with messages. Anyway, the first 4 forms rack up 1600 HP each, while the 5th has 2500 HP. That stacks up to 8900 HP. Ironically, at this point of time, 1000 Needles will be useful. Brute force should work just fine as long as you are healed regularly, and use strong Physical Jobs like Knight or Monk. Basically, as it changes form, its Physical Defense will decrease, but its Magical Defense increases. Actually, the Last form of Archaeo Aevis is not undead, otherwise Lv 5 Death won't work. But seriously, you have already dealt with him for so long, so just finish him off normally instead of using Lv 5 Death. AFTER THIS BATTLE, TURN BACK NOW! After these series of events, Galuf will leave your party for a long period of time until you get to World 2. This is the time where you can still train freely and Level up normally. MAKE SURE YOU DO SO BEFORE CONTINUING! FINISH WHATEVER YOU NEED TO DO! When you feel that you are totally ready, continue onwards. After the series of events, Galuf leaves you. When you regain control, land the Airship for a short event. Then go back to Catapult and read the paper. Then your next destination is Tycoon Meteor. ------------- Tycoon Meteor ------------- There will be events here. After this, your destination is now the other 3 Meteors. You can go to these Meteors in any order, but I highly recommend going to Karnak Meteor first. ------------- Karnak Meteor ------------- Summons: Titan Upon entering, there is an event. You will fight the Boss, Titan. Boss: Titan Seriously, is there even a need to get Levite Status? This Boss is easy to deal with, it's just that he has a dying attack, Earth Shaker. If you are having problems, just simply change all your Characters to Monk Job, and their HP should be high enough to survive. If that doesn't work, then you have obviously not taken enough time to train. You get the Summoned Beast Titan. Next, I recommend you go to Walse Meteor. ------------ Walse Meteor ------------ Upon entering, there is an event. You will fight the Boss, Pyoroboros. Boss: Pyoroboros The only tough part about this Boss is that if you defeat them one at a time, they will revive each other. That means you have to kill all of them at the same time. I would not recommend using the Samurai's !Zenige, (Coin Toss) since that costs a lot of Gil. Two summons of Titan will finish the job, even though the Pyoroboros will react with Cura. I personally took another method, and that was to wait for every single one of them to use Exploder until they all die. It worked, but it was too slow. Finally, only one Meteor left. Go to Lonka Meteor. ------------ Lonka Meteor ------------ Upon entering, there is an event. You will fight the Boss, Kimera Brain. Boss: Kimera Brain This Boss is not that easy, but after the going with Sol Cannon and Archaeo Avis, this Boss doesn't even seem like a threat. You should not have any problems dealing with him, without using cheap tricks like !Zenige (Coin Toss), or DeathClaw. After this, there will be events. Now, first return to Tycoon Castle. ------------- Tycoon Castle ------------- There will be another series of events. Your next destination is the Warp Zone, which will take you to World 2. But before you do so, make sure you have the following: All 3 Songs. All Level 1 to 3 White and Black Magic, including Esna. All Level 1 Time Magic and 2 of both Level 2 and 3 Magic. All Level 1 and 2 Summon Magic, as well as Titan. Also make sure that you have played all 5 Pianos in this World. In addition, this is the last time you are able to buy the items from the Shops in Walse Town, so make sure you buy as much equipment as possible from there. Don't bother training up now, since Galuf is not with you. When you are ready to go to World 2, go to the Warp Zone. --------- Warp Zone --------- After the events here, you will end up in World 2. +++++++++ World 2 +++++++++ You are now on an island. Events will trigger once in a while saying to use a Tent. When you use a Tent, an event will trigger. Butz will fight Abductor alone. You really shouldn't lose to Abductor at all. By now, you should be strong enough to defeat him. Either way, you end up in Exdeath Castle. Watch the long series of events. Eventually, you gain control of Galuf, and proceed in Exdeath Castle. -------------- Exdeath Castle -------------- You should make Galuf a strong physical Job, capable of healing himself. The enemies here are not too strong, so Galuf should be able to handle them himself. At the end of the Dungeon, you will fight Gilgamesh. Boss: Gilgamesh While his HP is 11500, he will escape when he takes more than 1500 damage. You shouldn't have any problems. After this, you get back your characters. Now, go all the way back, and exit the castle. Note: There is an enemy called the Jail Bear here. You can steal a Spear from the Jail Bear. The Spear is actually the weakest Spear, but this is the only way to get them, and within a limited time. I would advice you to get a few. Out on the World Map here, your next destination is the Big Bridge. You can Learn DeathClaw here from the Rockbrain in case you don't have it. ---------- Big Bridge ---------- You fight a series of battles. There's no place to heal up, so you may have to use Tents. After a few batttles, you will face Gilgamesh. Boss: Gilgamesh He's stronger than before, but as long as you are healed properly, and can dish out lots of damage, he won't be a threat. His HP is 6500, and once his HP is below 2500, he will activate a series of Magic, and his attacks become more furious. Personally, I didn't feel a need to use silence on him. He's not really that difficult. After this, continue again, and fight more battles. As you are approaching the end, an event happens. You will be thrown off into the World Map. You are somewhere close to Rugor on the World Map. Go west, and into Rugor. ----- Rugor ----- Trigger all the events. Make sure you get enough money to buy all the necessary stuff here, especially the Level 4 Magic. The 6th Piano is here. Note that for Comet, this Time Magic has a random power. It is also not Level Dependant. While it may be useful in a Low-Level game, it is useless here. After you are done, exit and head South. You see the Castle of Kuzar on the way. Enter it if you wish. ------------------- Sealed Castle Kuzar ------------------- There is not much for you to do now. There are Shield Dragons here, and you have to use !Ayatsuru (Control) to defeat them. This is a good place for EXP. When you get to the end, there will be an event. Anyway, there isn't much, so just exit when you're done. Go furthur South, then East, and go to the Underground River Forest. ----------------- Underground River ----------------- Treasures: -4400 Gil; Phoenix No O You first start in the forest. After the event with the Moogle, drop down into the river. Make sure you take the 2 Treasures here. There are several routes around, and it is possible that you can miss them. But remember that you can later return to this Underground River through the forest, to collect what you have missed. At the end of the dungeon, you will fight Tyrasaurus. Boss: Tyrasaurus Really now, is there even a need to use a Phoenix Down? The only problem with him is that he may use ???? when his HP is low, and that deals massive damage. If you have a good number of White Mage, this really isn't a threat at all. When you are done, follow the series of events. Note that this exit is one-way. If you want to return here again, you have to go through the forest. Anyway, the Moogle stops at the Forest where the mountains surround. There are no random encounter battles except for the Desert. Avoid the desert at all costs unless you feel that you are strong enough. You can't escape from the battles in the desert. Anyway, search around the large Forest, and you will eventually end up in the Moogle Forest. ------------- Moogle Forest ------------- Treasures: -Ether; Phoenix No O; 10000 Gil; 1 Gil; Dancing Dagger; Cottage; Elf Mantle Search this place carefully to get all the Treasures. Remember that you have to be in a Moogle Suit to get one Treasure. There will be events here. After all these events, you will eventually end up in Bal Castle. ---------- Bal Castle ---------- Treasures: -[Water] Great Sword -[2F] Eiyuu No Kusuri; Telepo -[Shop] Tenshi No Hakui Trigger all the events here. Use the flush to get into the water. Go to the other side to find the hidden Great Sword. Go to the Back of the shop, to get to a chest, and trigger the event with the Shop Keepers to get the Lamia Tiara. Make sure you get the Time Magic Telepo. Buy the necessary stuff. Note: You may have already known that the enemies at the Basement offers good ABP. You probably already know that Lv 5 Death is best for dealing with them. All I can say is that the ABP is attractive now, but later, there will be better rewards. When you are done, choose to exit. Once you do so, you won't be able to come back here until you complete Hiryuu Valley. When you choose to exit, there will be an event, and you will fight another Abductor. Boss: Abductor 4 Characters VS 1 lousy boss. Do the math. Your next destination is Kelb, which is to the North. ---- Kelb ---- Song: Requiem Trigger all the events. Then get the Requiem Song, and buy all the necessary stuff. Make sure you catch a Colnago, so that you can get the Colnago No Tsubo (Cornago Pot). There are only 2 of them in the game, so make sure you get them. When you are finished, exit, and head for Hiryuu Valley. ------------- Hiryuu Valley ------------- Treasures: -[Inside] 5000 Gil; Cottage; 7000 Gil; Kazekiri No Yaiba; Hypno Crown, Phoenix No O -[Outside] Bonemail Remember that you can still learn the Magic Hammer from the Drippy here. This place is not all that confusing. But remember that you have to fall through a hole in order to continue. Somewhere after the 3rd part, near the area with the bridge, you will encounter Golem. Golem will be attacked by a Zombie Dragon and Bone Dragon. I suggest you have at least 1 White Mage, preferably with the Iyashi no Tsue (Heal Staff). The Heal Staff can heal Golem, or be used to damage the Dragons. Also, I advise to have a Time Mage, in case you need to cast Return. Requiem also works quite well here. Watch out if the Bone Dragon use Bone. Immediately heal Golem or he will die. Once you defeated both undead dragons, wait for a few seconds. After a short while, Golem will say something. The battle ends. You get the Golem item, which you have to use to get him as a Summon. Again, don't do stupid things like choose not to get the item. Note: You can steal Hayate No Yumiya (Gale Bow) from the Sting Eagles here. There's no need to hurry, since this place still exists in World 3. The Kazekiri No Yaiba (Windcutter Blade) happens to be the only one for this game. For the Bonemail, being undead might not impress you, but don't forget that it has a high Defense, and you become immune to Death type attacks. Healing hurts you, of course. But remember that this armor can be useful at times, and it is often underrated. Anyway, eventually, when you reach the end, you will fight Hiryuu Grass. Boss: Hiryuu Plant Now killing all the small flowers will just make the Hiryuu Plant generate them again. Kill all the small flowers except for one. If other flowers start appearing, kill those, but remember to leave one alive. The Hiryuu Plant does absolutely nothing apart from generating more flowers. It is the Flowers that keep attacking you. Having known that, you shouldn't have much problems at all. After you are done, exit. Your next destination is Bal Castle, so return there. ---------- Bal Castle ---------- Trigger the event, and re-enter the castle via the moat. Trigger all events, and you should be able to enter and exit this place normally. Trigger all the events with Kururu and the Hiryuu. You will eventually gain control of the Hiryuu. Your next destination is Ghido's Cave. Head over there with the Hiryuu. ------------ Ghido's Cave ------------ It sinks as soon as you enter. Anyway, head for Surgate Castle next. -------------- Surgate Castle -------------- Treasures: -5000 Gil; Levitate Song: Song of Speed. Speak with the people here. Buy the necessary stuff as well. You should know how to get to the hidden chambers inside the Library. Put the Books back in their correct shelves and talk to the woman, so you can enter. You can then get the Treasures here. The old man also blocks you from getting one Treasure, which you can only get in World 3. Also don't forget to go and get the Song of Speed from Zeza's room. You should have 5 Songs by now. When you are done here, go to somewhere close to Exdeath Castle, and land on the biggest ship, with the Hiryuu. ------------ Zeza's Fleet ------------ Trigger all the events here. Then rest, and get ready to battle. Take out all the enemies, then go for Gilgamesh. Boss: Gilgamesh and Enkidou Make sure you can Steal in this battle. You can steal a Genji No Kote (Genji Glove) from Gilgamesh. This is the first of the Genji equipment. When Enkidou shows up, try to finish him off first, as he can use Whitewind. If you finish off Gilgamesh first however, there will be more dialogues. After this, trigger the events with Zeza. Eventually, you'll be able to use the Submarine to get to the Barrier Tower. ------------- Barrier Tower ------------- Treasures: -[2F] 9000 Gil; Blood Sword -[6F] 18000 Gil -[8F] Kin No Kamikazari This place is pretty straightforward. You can Learn Timeslip here. This place will not last very long. If you have the time, try to fight more Reflect Knights, as they can drop the Reflect Ring. Get all the treasures, trigger all events, and get to the end. You will fight the Boss Atomos. Boss: Atomos What is interesting about this Boss is that as long as none of your characters are knocked out, he will keep using barrages of Comets. Once one character is knocked out, he will also keep pulling him/her in, until the character reaches him, where the character is erased from combat. While he keeps pulling, he will also use Time magic at infrequent times. Now this Boss is definitely nothing too difficult, once you know how he works. But try this for a challenge: Defeat Atomos without having any party members get knocked out. It definitely is possible. For me, I was at a high Level, and I used Shell and Whitewind repeatedly. None of my characters even got knocked out once. See if you can pull it off. Trigger the events. Walk around for Galuf to react. Eventually, you get control of the Submarine. Your next destination is actually to Ghido's Cave. But seriously, I recommend that you go to Mua Village first. You should know by now that you must go underwater to get to Mua Village. ----------- Mua Village ----------- Treasures: -Main Gauche The reason why you are here is simple: the Level 5 Magic. Buy all the necessary stuff, and play the 7th Piano. When you are done, head towards Ghido's Cave. ------------ Ghido's Cave ------------ Surprisingly, there are no Treasures here. There isn't much here, and apart from the 5 chests, the path is pretty straightforward. Note: There is an enemy here called the Metamorpha. He will drop the Hikari No Tsue (Light Staff) at rare occasions. It is highly recommended that you get as many as you can now. The Metamorpha still exists in World 3, but he will be much rarer. Make sure you defeat the Metamorpha in the original form. It's best to fight them somewhere in the 3rd room, where they are more common, and appear with 4 Radiators encounter set. It is possible to Learn Aeroga at this point of time. Just make sure you fight a Metamorpha that changes into a Whirl Demon, and it will use Aeroga on you. It's much better learning it now than from the Seal Guardians. Reach the end, and trigger the events with Ghido. Head out. Now, your destination is Mua, but head for another cave first. -------------- Northwest Cave -------------- This place has some strong enemies that offer good ABP and EXP. Apart from that, there isn't much now, so head for the other exit. It will take you to the Northwest Continent. Out here, there isn't much, but the enemies offer good rewards, and you can get another summon. Just visit the Chocobo Forest first. -------------- Chocobo Forest -------------- Nothing of interest. Good to know this place exists, though. Head out onto the World Map, then move around until you encounter Catoblepas, a blue one-eyed horse-like creature. Boss: Catoblepas I don't think I need to offer any strategies at all, apart from advice that Catoblepas will counter with a Stone Status attack whenever his is damaged. Just get a white Mage and cast Esna. This is a random encounter. You can't fight him again once you defeated him. Of course, it is said that you can encounter him more than once if you use Kiss of Blessing (Chougou Seisui and Otome no Kiss). Use the item Catoblepas to get the Summon. Now that you are done here, head back to Mua. ----------- Mua Village ----------- Buy what you haven't already. Your next destination is the Great Forest of Mua. Now, at this point of time, note that the best places for EXP and ABP include: The World Map around Mua and the Chocobo Forest; the Northwest Cave; and the Great Forest of Mua as well. Take your time to train carefully here. Don't bother with the enemies in Bal Castle, as they give little EXP. ------------------- Great Forest of Mua ------------------- Treasures: -[1st Area] 2500 Gil; Ether -[2nd Area] 4900 Gil; Phoenix No O; 9500 Gil -[3rd Area Before Fire] Elixir; Cottage; Kyojin No Kusuri; Aegis No Tate; Morning Star Now that you have the Elder's Branch, you can access this area. Make sure you Learn the Tiny Song from the MiniMage. This place is pretty much straightforward. Keep going all the way, and be sure to use the wierd looking Save Point. Note that there will be an event soon, so make sure you take all the previous Treasures. Soon, there will be an event where fire bursts out. There will also be a Cave that appears soon. There is a Treasure Chest near here, which contains an Aegis Shield. Note: You will get the Aegis No Tate if you get the chest before the Fire, otherwise, you will get the Flame Shield. I recommend you get the Aegis Shield instead of the Flame Shield. Fall down the hole. In here, walk around for a while, and use the Recovery Water, until the Moogle eventually lets you pass. You are back in the Great Forest of Mua, but it is now slightly different. ---------------------------- Great Forest of Mua (Burned) ---------------------------- Treasures: -[After Fire] Flame Tan; Susu; Flame Shield This place is now different. Exiting will take you to near the South East of the Continent. The forest just to the right of the bridge is now just normal Forest. You can take the Flame Shield if you did not take the Aegis Shield earlier. Get the items. You can choose to continue to the Great Tree, but I recommend that you exit from here first, and prepare, before coming back. Make sure you prepare everything first. When you are ready, head into the Tree, and prepare to fight. Boss: Seal Guardians These 4 Seal Guardians each have different Elemental attributes. The Seal Guardians all have 7777 HP. They will constantly use physical attacks on you, and will not use their Magic, unless their HP is less than 3000. You will not have any problems with these Bosses, unless your levels are low, or you are stupid enough to try to damage them all at the same time. It's possible to use Graviga on them, but is it really necessary? Anyway, just simply take them down one at at time. Note that these Seal Guardians drop the Susu (Soot) as a rare drop. It is a limited item in the game. For the Perfect Game, don't be so stupid as to try to get all 4 Soot! Your chances are 1 to 65536!! There will be long events after this battle. You will now fight Exdeath with Galuf alone. Boss: Exdeath My setup is Galuf with the Blood Sword, and using !Midareuchi (XFight). Also, I equipped him with a Reflect Ring. This makes him take little damage, and recovers HP quickly. Obviously, it's still not going to change a damn thing with the outcome. After this, wait for the long events. Kururu will eventually take over Galuf's place. You regain control of the Hiryuu. Your next destination is now Exdeath Castle. However, if you feel like having a challenge with a Semi-MegaBoss now, head for the cave between Bal Castle and the Big Bridge. ----------- Tunnel Cave ----------- This cave has 2 entrances. There are no Treasures here, apart from some money, and a Semi-Megaboss. Boss: Gilgame (Pronounced as Gi-ru-ga-me) A Boss with 32768 HP, Undead and Heavy Type, starts out with Shell and Protes status, counters with 2 Status inducing physical attacks every time he is damaged, and uses Quake when he dies. You probably may have heard the rumor, from John TV's FAQ, that the easiest way to defeat him is to use the Bard's Hide ability, and hide until he uses Kami No Koura, and his attacks will not hit you. THAT'S BULLSHIT! You see, Gilgame will NEVER use a specialty attack, unless as a Counter-attack! It makes me wonder how the hell did John TV come up with such a lame story. For me, I choose to use a set up like this. All Party members have Levite status. Then I have a set-up of 3 Characters as Suppin with Nitoryuu, !Midareuchi, and !Mahouken Blizzaga. Then I have another character Cast Golem and WhiteWind. If you have problems, then maybe you should try stealing a Judgment Staff from the Dark Mages in Exdeath Castle. The Staff has the effect of Dispel when used. Use it to Dispel his Shell and Protes Status. Using these tactic, I beat Gilgame 3 times in a row. But seriously, the reward sucks, and there really isn't much point doing this, apart from the challenge itself. You can't fight him in World 3. When you are done, head for Exdeath Castle. -------------- Exdeath Castle -------------- Treasures: -[1F] Ether; Dia No Tate -[4F] Ice Shield -[5F] Ether -[6F] Elixir; Hayate No Yumiya -[7F] Ice Brand; Kotetsu -[8F] 9900 Gil; Elixir -[10F] Twin Lancer; 8000 Gil -[12F] Partisan; Fuuma Shuriken Summon: Carbuncle NOTE: THIS IS YOUR LAST CHANCE TO GET THE SPEAR! You can still fight the Jail Bears near the Basement. Once the Castle reveal its true form, they will not appear anymore. For the first part of the Castle, it's pretty much straightforward, until you reach the Floor that appears to havee a dead end. When you try to turn back, and an event follows. Now the Castle will be in the second form. You can Learn Level 2 Old from the Magic Dragons here. It is also possible to Learn Level 3 Flare now. There is a trick for doing so. First, you must make all Members of your Party Blue Mages or with Learning Ability, and their Level must obviously be multiples of 3. Now you have to fight a Red Dragon, and use !Ayatsuru (Control) on it. Then you must cast Reflect on it. Have the Red Dragon cast Level 3 Flare on itself. The Level 3 Flare will Reflect off it, and be cast onto a random character. If the Character is multiple level of 3, the Level 3 Flare will hit. Remember that Level Magic gets harder and harder to Learn the higher you Levels, so Learn it now, and don't wait for later. Moreover, this Magic works quite well on Exdeath later, so having it now helps a lot. By now, you should have all 4 of the Level Magic. It is recommended that you have an Elementalist in your party. There are Magma pools all over, and there are falling platforms at one point too. It is also recommended to have a Thief. There are hidden passages all over, but they are not too hard to locate. Note: You can Steal a Sabaki No Tsue (Judgment Staff) as a rare Steal from the Ankoku Madoushi (Dark Mage). You can also Steal a Beast Killer as a rare Steal from the MotorDrive. It's still possible to get them in World 3, so there's no hurry now. In addition, the Ankoku Madoushi, also has a rare Drop, the Chikara no Tsue. This is the only time to get it, so do so now! Eventually, you reach the Skull Floor. Just use it to get to Carbuncle. Boss: Carbuncle You probably have already heard the rumor, that you can use Catoblepas to Petrify Carbuncle. That's bullshit! Well, half of it is bullshit anyway. Unknown to most people, Carbuncle has 2 different forms. For his first form, it's his standard form. He has Reflect status, and he keeps using Magic to reflect off himself. He also has also many Status immunities, and is a Heavy type Monster. His second form is pretty Weak. He has no Reflect status, weak against many Elements, has low defenses, and the only thing he will do is to cast Cura on himself, before reverting back to his first form. It is during his second form where he has much less status defenses, which includes Petrify. He is also not a Heavy Monster, which means an Attack like !Iainuki will work. It is only during his second form can you actually nail him with such fatalities. During his first form, they will all fail. Carbuncle will use his first form to attack, then change to his second form after 3 or more turns, then cast Cura on himself, and revert to his first form. Carbuncle will start by using the Level 2 Elemental attacks. As his HP gets low, he will eventually use Bio, Stop, and Confuse. As his HP gets even lower, he will use fatality attacks like Break, Dejon and Death. While it's not untrue that you can make use of his weakness to fatalities in his second form, is there really a need for that? Pure simple brute force with revival and healing will be more than what you really need. When you win, you will get the Summon, Carbuncle. Just keep continuing after that. Eventually, after the Save Point, you will enter a room with one empty Treasure Chest. This is the signal that you are about to face Gilgamesh, so make sure you are able to Steal. Make sure you set up more than one person to be able to steal, as you only get a few turns to do so. As you try to continue, Gilgamesh will now fight you again. Boss: Gilgamesh You should by now already know how this goes. Gilgamesh has 2 forms. For his first form, he has 55000 HP, but once you deal more than 13000 HP of damage, he will start triggering some messages, then he turns to his second form. When he changes to his second form, keep stealing from him until you get the Genji no Kabuto (Genji Helmet). You only get a few turns to steal, and this battle will automatically end anyway. Focus on getting the Genji Helmet. After a few turns, this battle ends. You will get the Excaliper as a dropped item from Gilgamesh. Now before you continue to face Exdeath, make sure you finish off whatever stuff you have yet to do in World 2. This is your last chance. By now, you should have 5 Songs, and all Level 1 to 3 Summons, with Carbuncle. If you don't, turn back now! When you are ready, go up, and face Exdeath. Boss: Exdeath If you feel like it, you can try to Learn Death Sentence now, although you have many chances to Learn this later. Exdeath will also use Level 3 Flare, but you should have already Learnt this from the Red Dragon, to use on him. Exdeath is not immune to Slow, but if you use it, he will simply use Haste on himself. He is a strong boss. That means you can't just simply use brute force on him. But as with other difficult enemies, as long as you keep yourself Healed, and can dish out good damage on him, then you won't have much problems. The best attacks to use on him are Level 3 Flare, the -ga Magic, and strong physical attacks. You can also use Level 2 Old on him, not that it would be that effective. He varies his attack pattern when his HP gets low, but there shouldn't be too much trouble. He will use the Level 3 Element Magic and Meteo. Just make sure you can handle damage from that, and can heal quickly. When you are done, there will be a chain of events. Eventually, you will end up in World 3, on the World Map. +++++++++ World 3 +++++++++ Head into the Castle. ------------- Tycoon Castle ------------- Trigger all the events. This is your last chance to get any Treasure still remaining in Tycoon Castle. After all the events, you will be left with only Butz and Kururu. Just head over the brigde, and get to Pirate Cave. ----------- Pirate Cave ----------- When you get to the cave, an event triggers. You now get Boco as your transport. Head out, then head all the way past Tule. Eventually, you will wind up in a Valley that takes you to an area. In this temporary area, there isn't much, but after some events, you will fight the Antlion. Boss: Antlion This is a really easy Boss, that escapes when it dies. There isn't much to do about him. After all these events, you get Faris back in your party. Your next destination is Ghido's Cave. So head there. Remember where you left Boco. ------------ Ghido's Cave ------------ Upon entering, there will be a long series of events. Eventually, you will end up in the Ancient Library. --------------- Ancient Library --------------- Songs: Song of Magic. Just wait for the long events to be over. Be sure to get the Song of Magic on the top floor. You won't get a second chance, so make sure you get it! Now head over to the Elder Tree to the West. Now at this point of time, I must remind you that you should try to avoid Leveling up now. If you train much now, Lenna will be many Levels behind you. Try to avoid battles for now. ---------- Elder Tree ---------- There is nothing much here, but you have to pass through, and there will be an event. Your next destination is the Pyramid, but I would suggest going back to Mua Village first. Upon entering the desert, there is an event. Just continue. ----------- Mua Village ----------- Save your game before entering. The only changes here is that you can now either take the Chicken Knife or the Brave Blade. Go through the long concealed path. When given the choice, TAKE THE CHICKEN KNIFE! DON'T TAKE THE BRAVE BLADE! TAKE THE CHICKEN KNIFE!!! When you are done resupplying, head to the Pyramid. ------- Pyramid ------- Treasures: -[B1F] Ice Shield -[1F] Noroi No Yubiwa -[3F] Flame Shield; Dark Matter; Shiro No Robe -[4F] Kuro No Robe; Elixir; Ibara No Kanmuri; Elixir -[5F] Dark Matter; Kuroshouzoku -[6F] Dark Matter; Crystal Mail -[7F] Dark Matter; Dark Matter; 9000 Gil; 8000 Gil; Daichi No Hammer; Elixir; 10000 Gil; Cottage; Elixir; Dark Matter; 12000 Gil; Dark Matter -[8F] Ribbon; Mamori No Yubiwa; Kin No Kamikazari Get ready to fight the Gargoyles as you enter. BOSS: Gargoyles Well, the boss music plays. This battle isn't too hard. The important thing is to deal damage to both of them evenly, as one can revive the other. As long as you deal damage to them both, and kill them at the same time, they won't pose a threat. I will not be repeating this strategy. This dungeon is full of confusing paths and traps. I will not go into full details of the navigation here. I will only point out the pointers to take. After the first Save Point, you can encounter the enemy Sekmet on the 5th Floor. DO NOT KILL SEKMET! I REPEAT! DO NOT KILL SEKMET! Let me explain. Sekmet, like Ramuh and Catoblepas, are all random encounters, but they are also like one time Bosses. After you kill them, they will never appear again. The reason why you would want Sekmet alive, is so that you can steal the Douzoku no Kote (Thief's Glove) from him. The Thief's Glove is a Rare Steal from Sekmet. There are 3 ways to get the Thief's Glove. The first is a Treasure in the Fire-Powered Ship, the Second is here, and the Third is a Rare Steal from Necrophobia. This is the only method to get unlimited Thief Gloves. Basically, as long as you don't kill him, you can get all the Thief's Gloves you need. Just fight him, steal, then escape, then fight him again, and repeat. It's your choice whether you want to kill him or not, but I highly recommend you leave him alive. You can steal an Ibara No Kanmuri (Thornlet) from the Bland Lamias, as a Rare Steal. There is also one in this Dungeon. This Helmet automatically inflicts HP Loss Status on the person equipping it. To many, this seems like a major disadvantage, but it offers high Defense, compared to other Helmets. Basically, don't think that the Thornlet is useless. There are MachineHeads wandering around. These guys are limited enemies. It's your choice whether you wish to fight all of them, or leave some alive. They don't have much, but they are interesting enemies, as they can affect your Jumping characters. Anyway, when you are done, take the stone tablet, then watch all the long events. After this, head back to the Elder Tree. ---------- Elder Tree ---------- Here, there will be an event. You will then fight with the Sexiest Boss in this game. Boss: Meryujin Now, it shouldn't come as a surprise to you that this boss actually has many forms. 4 forms, to be exact. When a barrier change is done, she changes her form, not just her weakness. 3 of the forms have high Defense, but low Magic Defense. 1 of the form has low Defense, but high Magic Defense. This means that you should keep a balance of Physical attackers and Magic attackers, with preferably more Magic attackers. If you are well aware of this fact, and heal regularly, you should not face too much problem with this Boss. Meryujin does not have anything interesting to steal. All she has a bunch of Leather equipment. (Stealing her Leather clothing isn't going to make her wear any less, you perverts!!) After you are finished with this, you get Lenna back. Revive her. Now head for the Airship. As soon as you enter, long events happen. There will now be many areas that are inaccessible. After you get the Airship, you next destination is supposed to be the Sealed Castle Kuzar. Note that from here, your destinations are no longer linear. You can do what you wish to first, but I will detail the order that seems best. ------------------- Sealed Castle Kuzar ------------------- Now, before you enter, take note of a few things. Number 1, I actually don't recommend you to take the Legendary Weapons. Why? Because they are weak. Most of the Weapons are actually overrated. The Excaliber is weaker than your Ame no Murakumo, and other Weapons that have special abilities are mostly not worthwhile. These weapons are nothing compared to the ones you can get later. Number 2, it uses up your Stone Tablet. Sure, that is what the Stone Tablets are for in the first place. But it is a Key item. Exchanging one Key item for 3 useless Weapons. Is it worth it? I recommend you just stick with the Stone Tablets, and don't get the Legendary Weapons at all. Just ignore the Castle, and leave the Stone Tablets in your Key Items list. However, if you must absolutely get them, by all means do so. Just remember that these Weapons are not as useful as most people think. I personally think that the Legendary Weapons are far too overrated. But note, You can't get any of them anywhere else. Some of them are quite useful, even by the end. Such as Wizard Rod, Masamune. The first 3 Weapons that I recommend you to take would be the Excaliber, Wizard's Rod, and the Assassin's Dagger. The Excaliber is the strongest among here. The Wizard's Rod boosts Fire/Ice/Thunder/Poison attacks that you use. The Assassin's Dagger, being a Dagger, is used by many Jobs, and is stronger than most other Daggers. The Assassin's Dagger is not that useful on Undead. You can also consider the Masamune, which will make your future battles shorter, and easier to Steal Items. In addition, if you get your first 3 Weapons, before taking on any other Stone Tablets, you will see an event with Exdeath. Your next destination is supposed to be the Solitary Island Shrine. But first, let's head to a few areas to get some Bonuses first. ----------- Pirate Cave ----------- Summon: Syldra When you enter here with your full party, there will be an event. You get Syldra as a Shoukanjuu. Next, head to Crescent Town. ------------- Crescent Town ------------- Song: Song of Power. Just head to the Bard's house, play the Piano, talk to the bard, and get the Song of Power. You have 7 Songs now. The 8th is also obtained here later. Now, let's head for the Mirage Town. You do know where that is, right? Head for the Forest that is in the middle of the long island. ----------- Mirage Town ----------- Treasures: -Touzoku No Knife You should by now know of all the hidden stuff in here. Make sure you buy all the Level 6 Magic that is available here. Also play the 8th Piano here. Also, you can obtain the Black Chocobo here. The Black Chocobo, as previously, can only land in Forest. You need the Black Chocobo to get to the North Mountain, and to get to the Phoenix Tower. NEVER LAND THE BLACK CHOCOBO IN THE ELDERLY TREE FOREST!! The Armor here is something you shouldn't miss out buying. The Weapons are not all that impressive, but have their uses. Chances are, you won't have enough money for everything, so just remember to come back later. It is highly recommended that you get the Elmes no Kutsu, which grants you Auto-Haste. Anyway, now that you have played the Final Piano, return back to Crescent Town. ------------- Crescent Town ------------- Song: Hero Song Talk to the Bard again. This time you get the Hero Song. By now, you should have all 8 Songs. Now, go to Rugor. ----- Rugor ----- Go to the shop, and head down the hidden route to the girl. Talk to her, and you will receive the Ribbon. Now, go to Bal Castle. ---------- Bal Castle ---------- There isn't much to do, but you can now get the Hiryuu here again. It's your choice whether you should take it or not. Anyway, head to Jacole Cave. ----------- Jacole Cave ----------- Summons: Odin There is only one change to this place: the cliff is now linked to Bal Castle Basement. You should know how to get around this place by now. The Skull-Eaters were dangerous enemies before, but now they are hardly worth a damn. Go to the other end of the cave, and climb the Cliff. You are now actually in Bal Castle Basement. Now the first thing you should do, is to go South, and open the Door. This now makes the path to Bal Castle two-way. You can either choose to recover first. Go North to face Odin, when you are ready. Boss: Odin You have 1 Minute to defeat him. If you are strong enough, you should be able to deal 17000+ damage long before the time runs out. You should try to use Return in case you were careless. You can even try to Steal the Guard Ring as a rare steal from him. Having Haste really helps here. Oddly enough, Odin is not immune to Stone Status, but he has a high Magic Evade. (It is said that if you use Jump just before the Timer runs out, there will be a glitch. I can't confirm about this. After you are done, you get the last Level 4 Summon. Now exit through Bal Castle. Now, lets go get some remaining Treasures that haven't been taken. These Treasures are not important, but you have to get them to get 100% Collection Rate. ------ Karwen ------ Treasures: -Cottage This Treasure is located to the North, at the harbors. In World 1, there was a merchant blocking your way. After this, you might want to take some time to get the Mighty Guard Blue Magic. You have to learn Mighty Guard from the Stingray. The Stingray is found only in the north part of the seas, above Sunken Walse Tower, and south of Phoenix Tower. There are 2 seperate encounters for this sea. The Stingray is indeed a rare encounter, as there is only a 1/16 chance to get one. But most people find it harder, because they are in the wrong part of the sea. To fight the Stingray, you have to stay as much north as possible. If you keep fighting the weak World 1 enemies, you are in the right place. If you are fighting the strong enemies that do not give you Exp, you are in the wrong place. As long as you keep staying in the place where the Weak World 1 enemies keep appearing, you will eventually fight the Stingray. Also note that for the Stingray, you can get a Rune Blade as a Rare Steal. In addition, the Stingray will also rarely drop the Ryuu no Hige (Dragon Beard). For the Giant Bird enemies, note that you can rarely steal a Murasame from them. -------------- Surgate Castle -------------- Treasures: -Cottage This Treasure is in the Library, at the storage. It is in one of the Box. Previously, a Old Man was blocking your way. With all these done, it is now time to head for the Solitary Island Shrine. ---------------------- Solitary Island Shrine ---------------------- Treasures: -[1F] 12000 Gil; Elixir; 9000 Gil; Rising Sun -[Switch Room] HiPotion; Protes Drink -[2F] Ether; Mamori No Yubiwa; Crystal Helm -[3F] Beastkiller -[5F] Ether; Ryuu No Kibaa -[7F] Dark Matter; Circlet Get ready to fight the Gargoyles as you enter. IMPORTANT NOTE: There are 2 very well hidden Treasures in here. They are so well-hidden, you will not even find them unless you know they exist. 99.9% of non-Japanese people will never know about the existence of these 2 Treasures. These Treasures are in the Switch Room. In the room with 2 Switches, go to the lower corners. Search around the side corners to get Hipotion and Protes Drink. Not very attractive Treasures, but this is the reason why most people never get 100% Collection Rate. This place is not so hard to navigate. It's best if you have the Thief's Hidden Routes ability, as well as the Elementalist's Trap Sense. Note: In the area just before the first Save Point, the Treasure Chest is a Monster-in-a-box. You get a Rising Sun from this Treasure. From this Chest, you can fight 2 different monsters. The first is Invisible, the second is Pantera. These guys are considered bosses. This is the only time in the game where you can fight such Bosses. Obviously, you can only kill one of them. You can choose to kill them now, or you can save for later. Note: You can steal an Aevis Killer from the Tote Aevis here. Surprisingly, this is a common steal. They will also drop them rarely. Try to avoid fighting them, as they have high HP, and do not give EXP. In addition, you can Steal a Mirage Vest as a Rare Steal from the Owazorals. You can also Steal a Dancing Dagger from the Shadow Dancer as a Rare Steal. You can also Steal an Ice Shield from the Suronin as a Rare Steal. The Suronin will also drop the Kotetsu as a Rare Drop. When you reach the top, you will face Stalker. Boss: Stalker If you can, try as much as possible to get to Learn Mindblast. It will save you some trouble later. Anyway, many people have problems dealing with this Boss. That's because these players attack all of them at the same time! Doing that will only result in 4 counterattacks on all! Keep up with that, and no doubt that you will fall long before he does. Anyway, you should always attack a single target only. It is advisable to keep a group with strong physical attacks, and heal at times. As long as you don't attack all of them, this guy is really easy. Because only one quarter of your attacks will hit, this may take quite a while. But at least you won't be facing too much problems. After one dies, all will die. Just be patient and wait for them to die. If you have managed to Learn MindBlast from Stalker, you should have all the Blue Magic available, except for Roulette. Once you Learn Roulette, you will have all the Blue Magic. You can take another 3 Legendary Weapons from the Sealed Castle Kuzar, but I highly recommend against that. Fork Tower is now open. It is supposed to be your next destination. ---------- Fork Tower ---------- Treasures: -[Left Tower 4F] Ether -[Left Tower 7F] Wonder Wand -[Right Tower 4F] HiPotion -[Right Tower 7F] Defender Black Magic: Flare White Magic: Holy Before you enter, you should have been fully prepared. The Left Tower is where you should use Magic only, and the Right Tower is where you should use Physical only. It's not impossible to use the opposite, but doing that will only result in major Counterattacks. This is a single, non-saving trip, so make sure that you are prepared. In addition, you can only go through here once, so make sure you collect all Treasures and do what you need to. Note: You can steal a Dengeki Muchi from the Flayer in the Left Tower, as a Rare Steal. However, it will certainly not be easy. The Flayer counterattacks with 2 Strong Fights every time a Physical Attack is used on it, including !Steal. The Strong Fights are very strong Physical Attacks, and can easily deal 9999 damage. This is the only place in the game where you can get more Dengeki Muchi. If you want this to be easier, you can try to Berserk the Flayer to make it easier. It's your choice as to how many you need. But remember, this is not easy, but also your last chance to get more. Eventually, you will fight the Boss of the Right Tower. Boss: Minotauros This Boss is surprisingly easy. He only uses physical attacks. In fact, he was so pathetic, I decided to use an Ether on him to at least allow him to be able to cast Holy. As long as you have !Midareuchi, there is no way you can lose. In addition, it seems that if you throw the Assassin Knife at him he will die. Not recommended to try. After defeating him, you will face Subete no Shiromono (Omniscient) next. Make sure you can steal from him. Also, you have to check the Circle fast enough or it will be Game Over. Boss: Subete No Shiromono. This Boss is practically roadkill if you cast Reflect. Every time you use a Physical Attack, Subete No Shiromono will cast Return. However, for some reason, Steal can bypass this. Subete No Shiromono has a Rare Steal, the second Colnago No Tsubo in the game. This is your only chance to get a second one, so make sure you get it. If you fail to get the Rare steal, hit him, then try again. After these Bosses are finished, you get Flare and Holy. This Tower is no more, but Catapult is now accessible. By now, you should have all the White Magic, Black Magic, and Sword Magic. Go to Catapult, which is now available. -------- Catapult -------- Trigger all the events here. You will now have the submarine. A good place to go to now would be the Sunken Walse Tower. Remember that in the sea somewhere south of Karnak, there is a Cave where an old man will tell you of your results. ------------------ Sunken Walse Tower ------------------ First, let's review the facts. You do know that there is a Time Limit, right? It's best to have a Time Mage to cast Telepo so you can exit quickly. The enemies are unseen, but they are mainly a bunch of old enemies. Have some way of escaping them, as you do not want to waste too much time. Also make sure you can run through here. There is a chest that resets the timer back to 7 mins. In addition, you already should know how to win Gogo. However, I would say that you will have to do more than that. Get ready to Steal, and get ready to cast Return. Go down all the way, and fight Gogo. Boss: Gogo Okay, know that Gogo has the rare Kin No Kamikazari (Hairpin). This is the 3rd one in the game, and it is a Rare Steal. You are going to have to attempt to Steal it, which will result in a Physical Counter. You will also have to keep using Return until you get that Rare Steal. Once you do, just wait all the way until Gogo says something. Note that Gogo may be seen as the ultimate challenge, should you decide to take the hard way of attempting to defeat him. His HP is 47714. He reacts with a Magic attack everytime you use Magic on him, and a Physical attack every time you use Physical on him. Once his HP drops below 33000, he will start attacking. Every turn he will use 3 Magic at the same time. Should you try to attempt this, note that you should be at a high level, or the Meteos will kill you easily. Use Mighty Guard, and !Midareuchi, and it will be the most effective way to deal damage to him. However, remember that I recommend that you steal the Hairpin instead. Once you are finished, you get the Momomaneshi (Mimic) Job. Cast Telepo to exit immediately. A good place to go right now would be the North Mountain. Use the Black Chocobo, and land in the Forest surrounded by deserts. -------------- North Mountain -------------- Summons: Bahamut Now just follow the same path to get up there. Remember that you can steal the Silver Glasses from the blocks. You will now fight the Boss, Bahamut. BOSS: Bahamut The only reason why this Boss is difficult, is that he will use strong attacks when his HP is low. He has 40000 HP. He will start with a few normal attacks. But eventually, when his HP falls below 10000, he will use the Mega Flare almost every turn. If you can't survive a single shot of the Mega Flare, it just shows that your levels are not high enough. Surprisingly, Bahamut is not immune to the Stop status. After you defeat Bahamut, you get the Bahamut Summon. The Phoenix Tower is nearby, but maybe you should go to it later. For now, let's go to the Great Trench. ------------ Great Trench ------------ Treasures: -[B2F] Suiton No Jutsu -[B4F] Honoo No Yubiwa -[B5F] Ryuu No Kibaa -[B6F] Ether; Phoenix No O -[B8F] Kaiser Knuckle Time Magic: Meteo Get ready to fight the Gargoyles as you enter. As you may remember, this place is full of lava, so you will need the Damage Floor ability of the Elementalist. There's a Dwarves Town, but oddly no inn. Remember to buy the necessary stuff. All the enemies here are undead. They also all start with the Protes Status, so Physical Attacks may not work well on them. It is best to use Magic Attacks, preferably. They all have the same name, so note their difference. There's a Slug, a Skeleton, a Spore, and Blob. There appears to be only 4 such forms, but there's actually 5. The Spore has 2 different forms. Note: You can steal a BeastKiller from the Spore Unknown Form. However, note that there are 2 different Spores. The Spore you want is the one that appears in groups of 3, and uses Delta Attack. The BeastKiller is a Rare Steal, however, this is the only Steal from the Spore, so it will make things much easier. Eventually, you will fight the Bosses - Triton, Neregeid, Phobos Boss: Triton, Neregeid, Phobos These Bosses are practically roadkill if you use something like Odin or !Iainuki. But why take the easy way out? The idea of defeating them is to simply damage and kill all at the same time. If one of them is finished, he will be revived by another, so that's why you have to finish them off at the same time. Because they are not heavy-type monsters, and are not immune to Death, just about any of such tricks will work. You can even cast Curaga on each of them to reduce their HP to critical (since they are undead), then kill them. Because they have different elemental attributes, something like Requiem works well. After you win the battle, you get the 3rd Stone Tablet. You also get the Meteo Time Magic. An important note about Meteo. Meteo is not a spell that is Level dependant. Meteo, actually has a random power. Because this Spell, just like Comet, is not Level dependant, it may be be useful in a Low-Level game. But in a Perfect Game, this spell is totally useless. Now, your next destination is Istory Falls. You should know how to get there. First, go underwater, and go through the Northwest Cave. On the other side, of the Desert on the overworld, you can fight the previous World 1 enemies in the Quicksand Desert. You can steal the Javelin from the Sandbears if you wish. ------------ Istory Falls ------------ Treasures: -[B1F] Ether; Kame No Koura; Air Knife -[B2F] Mamori No Yubiwa; Kyojin No Kusuri; Rune Blade -[B3F] Phoenix No O; Reflect Ring; Enhance Sword -[B4F] 12000 Gil; Artemis No Yumi -[B4F] Aegis No Tate; Fuuma Shuriken; Kyojin No Ono Summon: Leviathan Fight the last pair of Gargoyles, then continue. Notes: There is a rare encounter, with the Tonberi. It is a fairly strong Monster. The Tonberi will drop the Mirage Vest rarely. But it is recommended you get one of those from the Owazoral instead. It is also possible to get a Man Eater as a Rare Steal from the Alcumia. You can also get the Kaiser Knuckle from the Fall Guard as a Rare Drop. This Accessory provides more power to the Monk's Kakuto. Unfortunately, by now, you should have Weapons more effective than Kakuto. Anyway, continue all the way below. Be mindful of the Spike Traps, as well as the Floor Traps. Note that the Enhance Sword is the strongest Sword for non-knight Jobs. You will have the opportunity to get more later. Eventually, you will have the opportunity to fight Leviathan, or take the Stone Tablet. You have to exit using the water. If you choose not to fight Leviathan now, he will still be here later. You can choose to fight him anytime. Get the Stone Tablet, then talk and fight him. Boss: Leviathan This Boss is not too difficult. He doesn't appear to be immune to Slow either. After taking 2 or 3 turns, Leviathan will take 2 actions in the same turn. Whenever you use a Physical Attack, there is a 1/3 chance he will use Entangle. Whenever you use a Magical Attack, there is a 1/3 chance he will use Tsunami. He is weak to Lightning Element attacks. After you defeat him, you get the Leviathan Summon. This is not a bad Magic to use. After this, you are pretty much done. So head to the Phoenix Tower on the Black Chocobo. ------------- Phoenix Tower ------------- Treasures: -[5F] 5000 Gil; Phoenix No O -[10F] 10000 Gil; Phoenix No O -[15F] Phoenix No O; 15000 Gil -[20F] 20000 Gil; Phoenix No O -[25F] Aevis Killer; 25000 Gil Summons: Phoenix Now, I'm sure you know how this place works. There are Stairs leading upstairs, but sometimes, they are hidden in walls. You have to check the right wall. If you check the wrong wall, a Battle happens. By now, you should know how to deal with the Magic Pots (which are like Monster-in-a-box). You can have a Mimic, use an Elixir, and Mimic it all the way. Whenever an Elixir is used on the Magic Pot, there is a 1/3 Chance it will escape. I would not advice trying to defeat them. They have 65255 HP (which is even more than Omega or Shinryuu by the way). The also have Max Defense and Magic Defense 90% + evades for Magic and Physical. And they will heal themselves completely when they use Remedy. Just use the Elixirs and get the easy way out. Notes: There are 3 enemies, and all hold Rare and useful items. For the Chamcubia, the Common Steal is Wall Ring, Rare Steal is Ribbon, and Rare Drop is Lamia Harp. For the Belladonna, the Common Steal is a Rainbow Dress, Rare Steal is a Coral Ring, and Rare Drop is a Wall Ring For the Sherry, the Common Steal is Akai no Kutsu (Red Shoes), Rare Steal is Elf Mantle, and Rare Drop is Elmes no Kutsu. You can get the items here, and sell them for quick Cash. Note that you can Learn Roulette from the Belladonna. For the Sol Cannons in the walls, you can get a Mamori no Yubiwa as a Rare Steal. The Wall enemies are tough, but not impossible to defeat. A few quick uses of !Midareuchi will put them to end. Those who use Save States to check the walls are wimps. There's not even a need to check the guides to see which are the right walls. When you get to the top, there will be a long event. Eventually, you get the Phoenix Summon. Cast Telepo to exit this place. Now, you are pretty much done with everything. Now, get back to Boco. There are still 2 more sidequests with him. The first is the Mirage Vest. Personally, I do not think this is worth it. But if you wish to try, you can go around the world on Boco. There are invisible checkpoints on the World Map. Once you have circled around, head back to Mirage Town, and talk to the person to get the Mirage Vest. Remember that I don't think this is worthwhile. The second is the Magic Lamp. Get on Boco, and head all the way to Istory Falls, and enter from the side. Check forward, and you will receive the Magic Lamp. I don't recommend selling this item, even though it is not very useful. Just keep it in your inventory. Now that you are done with the quests, let's review the enemies on the World Map, where you can get useful items from. --------- World Map --------- You might not know this, but there are still World 1 enemies around. Anyway, in the Continent above Crescent Town, you can still fight the Crescent enemies and get the Death Sickle. There are Mukares somewhere close to the Mirage Town. You can also get a Death Sickle as a Rare Steal. There are Isteritos somewhere on the North Middle Continent. You can steal a Sabaki No Tsue (Judgment Staff) as a Rare Steal from them. For the desert around North Mountain and Phoenix Tower, the Monsters here are what you can find in the Cleft of Dimensions. You can Steal the Defender from the Land Crawler as a Rare Steal. You can get a Kodai no Tsurugi as a Common Steal. For the forest south of North Mountain, you can fight an enemy call Sleepy. You can Steal an Iyashi no Tsue (Heal Staff) from them, as a Common Steal. The Giant Bird appears at sea. You can find them on the sounthern part, close to Karwen. You can get a Murasame as a Rare Steal from these enemies. It's a pity they don't offer EXP. Now that you are done with pretty much everything here, it's time to go into the Cleft of Dimensions. You should have all the available Magic now. ------------------- Cleft Of Dimensions ------------------- Treasures: -[Lost Ruins] Ether; Cottage; Elixir; Dark Matter; Elixir; Blood Sword -[Forest] Ryuu No Kibaa; Lilith Rod; Enhance Sword; Ribbon -[Caverns] Sango No Yubiwa; Tenshi No Yubiwa -[Castle] Man Eater; Akai Kutsu; Rainbow Dress; Thor Hammer; Elmes No Kutsu -[Crystal Realm] Fuuma Shuriken; Fuuma Shuriken; Elixir; Ragnarok; Fuuma Shuriken Now remember, in the Cleft of Dimensions, there are various points where you can Cast Telepo. Just remember that there are some places where you can't cast it. You should know how to get in and out of here easily. (Okay, it's true I just made up these location names myself. But you have to admit they sound good.) First, the Eternal Desert. The path here is pretty much straightforward. The enemies are the same as those you faced in the desert around North Mountain. Next, the Ancient Lost Ruins. Note: The Bardandells will drop the Rune Bell as a Rare Drop. This Weapon uses MP to increase Power. It powers up all Elemental Attacks, except for Water. The Grenades have a Flame Shield as a Rare Steal. Now, we enter Stasis Mirage Town. Nothing here except for some Water that totally restores you. Now, enter the Forest of Oblivion. Take all the Treasures here. The Farferro has a Lillith Rod as a Rare Steal. Check the tree hole. When you try to enter the cave, there will be a Boss Battle. Get ready to fight the second most sexiest Boss in the game. Boss: Calotistery The only attack from Calotistery that is worth a damn is that she will Counter with Drain, every time she receives damage. Most of the time, she will either use some status effects or weak attacks. If your party member has Reflect status, she will cast a beneficial Magic off that character. Just get ready to use Dispel on her, and she will not be a threat. After this, enter the Caverns of Despair. Check for passages hidden in the waterfalls. There is a Save Point. You can use one waterfall as a shortcut, but Omega is below, so be careful. One thing I note about Omega is that he will not initiate combat with you, as long you facing away from him and do not move. Even if he is just in an adjacent square, he will not fight you. I don't know if the same applies to similar enemies. Note that one of the Caves have Metamorphas appearing. However, they are very rare, which makes it extremely hard to get their Light Staff. Omega is here, so be careful. Avoid Omega for now. Refer to the Ultimate Omega Shinryuu Challenges section below for details. Remember, there is nothing to be proud of if you defeated a Boss by fully utilising its weakness. Anyway, head into the Forbidden Library next. Check the Book, and fight Apanda. Boss: Apanda Apanda is actually a pretty standard Boss, with good HP, and average attacks. However, note that he has 2/3 Chance of using Counterattacks whenever you use Magics or Physical attacks on him. He will counter with either Drain, Toad, or cast Protes on himself. If you use Ifrit on him, he will have a very wierd reaction. He won't do much except for using Reverse Polarity and removing his Negative Status. In addition, he has Susu for you to Steal. Get the Susu, since it is a rare item. After this, you enter the Bridge of Illusions. Navigate through the hidden paths. The Aevis Dragons here have an Artemis No Yumi (Artemis Bow) as a Rare Steal. Now, head into the Castle of Chaos. This section is full of Bosses and Treasures. The Sword Dancers have an Enhance Sword as a Rare Steal. Again, this happens to be the best Sword for non-knights, so try to get a few. The Death Claws have a Thor Hammer as a Rare Steal. This is one of the strongest far reach Weapons. The Furies have Reflect Ring as a Common Steal, and a Noroi no Yubiwa (Cursed Ring) as a Rare Steal. The Yojinbou (Bodyguard) has an Ame no Murakumo as a Rare Steal. This happens to be a very useful and powerful Weapon, so try to get as many as you can. First, defeat Apocalypse to open the Save Point. You can choose not to face him, since he is optional. Boss: Apocalypse This Boss can use any Blue Magic, except for Moon Flute and Fusion. He will use those Magic at different times. Apocalypse will react to the following Blue Magic: Level 3 Flare, Aeroga, 1000 Needles, Blood Suck, Aqua Breath, Hammer, and Exploder. Anyway, make sure you can Steal and use Return on this battle. You can Steal a Kyojin no Kote (Giant's Glove) from him, as a rare steal. This happens to be the only one in the game, so make sure you get it. After this, you get the Save Point, so make sure you save. There are 6 Alte Roites here. These are bosses, and you have limited chances to fight them. The Treasure they guard is also unimpressive. I suggest you save them for later. The next Boss is Catastrophe. Boss: Catastrophe It's not untrue that this Boss will only use Gravity 100 when your party members have Float Status. But is that really necessary? This Boss is not immune to Slow. Have 2 White Magic users and 2 strong attackers, and this Boss will not be much of a problem. Incidentally, this place is the best place to gain EXP points. In the Throne Room, there are Iron Giants that appear in sets of 2. They offer high EXP, but there are other monsters there which give low EXP. In the Switch Door room, there are Iron Giants that appear with 3 Death Claws. They offer lower EXP, but on the average, all the monsters here offer pretty good EXP. These 2 are the best places to gain EXP. Prepare yourself, then go up and face Hurricanaso. Boss: Hurricanaso This Boss' Magic Power is very high. At the first turn, Hurricanaso will use Kurururu! on your party, which will cast Toad on them. For the next 6 turns, she will then use standard attacks. On the 8th turn, she will use Holy. After that, it cycles back to the first turn, where she will use Kururu! again. Due to her high Magic Power, Holy will most likely deal 9999 damage and knock out one party member. Make sure you can revive. Do not use Summon Magic on her, as she will counter with a strong Physical Attack if you do. It is best to keep a few White Magic users to recover and revive, as well as a few Black Magic users to counter the Toad Status. Hurricanaso is not immune to Slow. She does not seem to be immune to Mute either. Hurricanaso has a Light Staff as a Common Steal, and an Aegis Shield as a rare Steal. But trust me, you will want the Common Steal, not the Rare Steal. You can get more Aegis Shields later, but the Light Staff is now extremely rare. She also has a Elf no Manto (Elf Mantle) as a Rare Drop, but you don't need to bother with that, as there are better ways to get them. Make sure you utilize this part of the Cleft of Dimensions for EXP. Get some of the Rare Weapons as well. Prepare yourself accordingly, as you will be facing Tsin Tarnia soon. Tsin Tarnia may not be the most difficult Boss in the average game, but in a Perfect Game, Tsin Tarnia is one of the most difficult tasks. Mainly, because Tsin Tarnia holds 2 very rare items. (By the way, from what I know, outside of the door, it may be possible to fight Ramuh, if you have not already done so.) Boss: Tsin Tarnia Unknown to many people, Tsin Tarnia actually has 2 forms. The first form is the one he use for standard attacking. The second form is used when the Text "Charging up for Giga Flare" is used. During the Second form, he will simply use Giga Flare, and revert back to his first form. His first form is a Heavy type, and immune to many Status abnormalities. His second form is not a Heavy type, and he is not immune to various Status attacks, such as Death and Stone. In his first form, he will attack normally for 3 turns. Then, he will change to his second form, and you will see the Text "Charging for Giga Flare" (Giga Flare no Tameru). He will then use Giga Flare, and then revert back, and start over again. During his first form, there is also a 1/3 chance of him countering with Tsunami when you use a Physical Attack, and 1/3 chance of Mega Flare if you use a Magic Attack. His Giga Flare is very strong. But as long as you can kill him before then in his second form, it won't be a problem, right? Well, here's the catch. In a perfect game, you need to kill him in his first form. That's not all. You also need to steal from him in his second form. But let me assure you that the Giga Flare will be the least of your problems. You are in a perfect game. That means you should be at a high level. Just pick a Job that has high HP. With the Mighty Guard and White Wind, there's no reason why you can't survive. If you are having trouble with the Giga Flare, you are not doing well enough. Anyway, this is the hard part. His second form has a Kyojin no Ono. There are only 2 of these in the entire game. It's a Common Steal, so you can get it easily. His first form has a rare drop Tinker Bell. This is the only one in the entire game! This means that if you want absolutely everything in the Perfect Game, you are going to have to fight this battle many times over! Because of these 2 Items, it means you are going to have to fight him, steal from him when he changes to his second form, defeat in his first form, and hope that he drops a Tinker Bell. If he doesn't, you will have to do this all over! And your chances are only 1 to 16! That's why this is the hardest battle in the game! Because this is so painstakingly long, I won't blame you if you decide to give up or use Save states. This is really difficult, and you're likely to give up. Now, you enter the Crystal Realm. (I call it the Astro Plane.) This is a very good place to earn ABP. However, there is no EXP at all. What is highly advisable, is that you stay here, until all Jobs are Mastered. Once you have Mastered all Jobs, change back to a Suppin. You will find that the Characters are way stronger than ordinary Jobs. Once you have that, go some other place to train for EXP. Master all your Jobs now. You will be a whole lot stronger once you have done that. The Suishouryu (Crystal Dragon), has a Rare Steal Hiryuu no Yari (Hiryuu Lance). Try to get as many as you can. This Weapon is stronger than the Ame no Murakumo, and deals heavy damage on Dragon type monsters. However, it is not able to deal Critical Hits like the Ame no Murakumo. The King Behemoth has the Blood Sword as a Rare Steal. This is not a strong weapon, and is useless against Undead. Its accuracy is also level dependant. However, note that this Weapon is not affected by !Midareuchi. This means no Defense ignoring, but it's damage will not be halved. With !Midareuchi, it will also not miss, so it will be useful on non-undeads. The Belfegor has a Rising Sun as a Rare Steal. This happens to be the strongest non-limited Weapon for the Mimic. It is also back row okay. Unfortunately, its power is nowhere close to the Ame no Murakumo. The Belfegor also has an Ice Shield as a rare drop. The GorChimera has an Aegis Shield as a Rare Steal. This is a useful shield that grants you 1/3 chance of avoiding Magical Effects. The Necromancer has a Bone Mail as a Rare Steal. You might not see this Armor as useful, but again, as I said, it does have it's uses. The Mind Fryer has a Main Gauche as a Rare Steal. By now, this Weapon is really weak, but it is one of the rare Weapons that offer Physical Block. There is a 1/4 chance of you avoiding Physical Attacks with this Weapon. The Mover appears on the 2nd and 4th areas. The Movers offer the most ABP in one battle, at 199 ABP. The appear only 1/16 of the time. You have to deal damage to them quickly, because they can end the battle automatically, at rare occasions. Prepare yourself. When you are ready, go up and meet Gilgamesh. BOSS: Gilgamesh Before you start, you should have at least 2 Characters who are able to Steal. Focus on Stealing from him, and NOT dealing damage. Once you have dealt 7000+ damage to him, the Battle will soon end. This is your only chance to Steal the Genji Shield. Once that is done, deal damage to him. After he takes 7000+ damage, there will be a long event and the Battle automatically ends. This battle is not really hard, and the most that can happen is that Gilgamesh can attack twice a turn. On the third Screen is where Shinryuu is located. Shinryuu is a Monster-in-a-Box. This Chest is directly below a long flight of steps, on a small island. Obviously, I would advise you to leave it alone for now. Of course, you will still need to beat Shinryuu to get a 100% Treasure Collection. Even though he is a Boss, you can actually easily escape, then face him again. The reason why you would want to do this, is because Shinryuu has a Ryuu No Hige (Dragon's Beard), as a Rare Steal. The only other way to get this is by getting from the Stingray, which is arguably much harder. Proceed to the 4th Area. Prepare yourself before checking the Green Light. Again, this is still optional, but I recommend you do this, but make sure you are absolutely prepared! You will fight Necrophobia. BOSS: Necrophobia Before this Battle begins, make sure you have at least 2 Characters you can Steal. This Battle starts with Necrophobia and 4 Barriers. The Barriers start with Reflect Status. Every turn, they will each alternate by casting Flare or Holy off themselves, then next turn, they will use the Level 6 Black Magic off themselves. They have a good amount of HP, so you will need to focus your attacks. There is no point in using Magic. Just equip 2 strong Weapons, and you can kill one in 2 or 3 Attacks. Necrophobia is totally invulnerable, including to Steal, as long as the Barriers remain. Once you get rid of the Barriers, his Invulnerability ends. Necrophobia has a Douzoku no Kote (Thief's Glove). If you took my advice, and left Sekmet alive, you will never need this. Once you reduced his HP from 44044 to 9999 or less, use attacks that are not too strong to damage him. Soon, Gilgamesh will appear. When this happens, Necrophobia becomes Invulnerable again. All that will happen now is that Necrophobia keeps attacking Gilgamesh, and Gilgamesh keeps healing himself with Remedy, and uses a lot of text displays for a few turns, before Necrophobia use Flare, and Gilgamesh use Exploder. When Gilgamesh appears, Steal the Genji No Yoroi (Genji Armor) from him quickly. After that, just leave them alone. Attacking Necrophobia will not help, and Gilgamesh simply keeps recovering himself. The battle will simply terminate if Gilgamesh is gone first. After that, make use of the Save Point, before continuing forward. Prepare yourself, and go up, and trigger an event with Exdeath. Note that you can exit after this first event, but you might as well continue to the Final Boss. Note that despite the showing of the Towns getting sucked up, if you exit, you will find the Overworld just as it has been. There is a message saying time revert when you head out of the Cleft of dimensions. Not important. Anyway, just continue upward to fight Exdeath. BOSS: Exdeath You should have a party setup with Suppins, all Jobs Mastered. Equip all with the Ribbon and Elmes no Kutsu. As for Abilities, spread out the Magic abilities between your Party members. Have around 2 White Magic users and at least 1 Blue Magic user. By now, your Physical Attacks should be quite strong. It's your choice whether to use that, or go with Summons. I recommend 2 Weapons and just normal use of Physical Attacks. Exdeath is fond of using White Hole, which causes Stone and instantly KOs one party member. If you took my advice, and use a Setup of Suppins and Ribbons, you will never have to worry about this attack. Ironically, Exdeath's attacks get weaker as his HP decreases. When his HP drops from 49001, to below 30000, he will start using more Flare and Holy attacks. When his HP drops below 10000, all he will use is Meteo, a normal fight, or do nothing at all. Apart from that, he is not much of a threat. He is only dangerous if you do not have Ribbons, as not only do you need to revive, you also need to unstone the character. After this, the next battle occurs. BOSS: Neo Exdeath Actually, this is in the same battle. The Neo Exdeath portions immediately show up once Exdeath is defeat. (I haven't tried what will happen if you use Return.) Now, it looks like there are 4 Parts to Neo Exdeath, right? Actually, there are 6 Parts. 2 of the Parts are Zombie Status, and they will do nothing. They are not targettable by normal attacks, but if you use !Midareuch, you can hit them. But they are in Invulnerable status, meaning you can't damage them, and you don't need to defeat them to win the Battle. All you have to do is to destroy the 4 Parts. Altogether, the 4 Parts have 220000 HP, so that is quite a lot of work required. Ignore the lame message that says "Physics are broken". This just means that a Grand Cross attack is coming. Grand Cross inflicts a Random Status effect on each of your Characters, including HP Critical. Make sure you have Ribbons Equipped to negate the harmful effects. Some of the effects can still work, so be careful. There are 4 parts to this Boss, but it may be wiser to focus all attacks on one, rather than all at the same time. From what I know, the endings will vary, depending on what Characters are still left alive after this battle. You have come all the way so far. If you used the strategy I have highlighted, it should not be too hard to win with all Characters alive. Congratulations! Now watch the ending. ________________________________________________________________________________ ========= Knowledge ========= This section contains more in-depth knowledge. They are similar to Hints and Tips, but in greater details. ---------------- Kiss Of Blessing ---------------- Many people have believed that the cheapest trick in Final Fantasy histroy would be FFVI's Vanish Doom trick. Of course, not many people were aware of the Kiss Of Blessing Trick in FFV. This trick is so cheap, it would make Omega look like a loser. First, let me explain Kiss of Blessing. You activate this using !Chougou (Mix), and use the items "Seisui" and "Otome No Kiss". The effect of Kiss of Blessing, is that it inflicts the Statuses: Berserk, Image, and Haste, and it also ignores Status immunities. (Just mix Holy Water and Maiden's Kiss, and see the results yourself.) When an enemy is Berserked, they will ignore all AI scripts that they normally do. This cancels Countering and other effects. In other words, if you use this on Omega, all he can do is attack you, and he cannot Counter Attack. Note that this also can cause some glitches, such as Exdeath not getting Neo Exdeath to appear, or Gilgamesh's battle events not triggering. You can also use this so that you can fight enemies like Ramuh or Catoblepas more than once. It seems that if Ramuh and Catoblepas have these used on them, you can fight them more than once. Refer to the next section. ------------------ Encounter Turn Off ------------------ You probably would have noticed that enemies like Ramuh, Catoblepas and Sekmet are random encounters. What's so special is that you can only encounter them once, if you win the battle. So if you fight Ramuh and win him, you will never fight him again. This is known as the Encounter Turn-Off. This is part of the enemy AI Script. However, there is a way around this. It is to disable their AI script using Status effects like Stop and Berserk. For enemies like Catoblepas and Ramuh, if you get these Status on them before you finish them off, you get their Item drop, and can fight them over again! Status effects like Stop and Berserk disables the AI script, and also, that includes Encounter Turn-Offs as well. ------------ Party Set Up ------------ You probably have already known, that a Suppin/Mimic with all Jobs fully mastered, is better that other Jobs. Your Suppin/Mimic will take the stats of the highest for the Job mastered, and will also have innate abilities of Jobs mastered. Your Stats will be Strength and Vitality of Monk, Magic Power of Summoner, and Speed of Thief. Now lets take a look at some of the best Set-Ups on Jobs, Abilities and Equipment. Suppin- Abilities As a Suppin, you can have 2 Abilities, equip all equipment. The advantages the Suppin have over the Mimic is that the Suppin can equip almost everything. However, the disadvantage is that the Suppin can only have 2 Abilities, and Fight and Item are very poor Commands compared to what you can get. Now obviously, !Midareuchi (X-Fight) is a must-have. It is a very effective Physical Attack. Now for your second Command, you can choose Blue Magic, or other Magics, !Iainuki (Slash), and even Steal or Capture. Just make sure you vary these Commands among your Party. Equipment Weapon- Ame No Murakumo / Chicken Knife Weapon- Ame No Murakumo Helmet- Ribbon Armor- Rainbow Dress / Genji No Yoroi Accessory- Elmes No Kutsu The strongest Weapon is no doubt the Chicken Knife. But you can only have one of that. For the Non-Limited Weapons, the best to use is Ame No Murakumo. This Katana is weaker than the Hiryuu No Yari (Hiryuu Lance), but it has a 20% Critical Hit rate, so the Ame No Murakumo is more worthwhile than the Hiryuu No Yari. As long as you are using !Midareuchi (AKA X-fight), you can also use the Blood Sword at times, as long as you are not fighting undead. It will not be affected by Midareuchi's damage, meaning that it will not be halved, but neither will it ignore enemy's defense. It will also be 100% accurate. A single use with Midareuchi will most likely recover you to full HP. Just watch out for Undead. The best Helmet to use is obviously Ribbon. It protects against many (but not all) status. That's why it's useful. Good defense, many stats bonus, and many status defenses. There really isn't a better choice. Why Raindbow Dress and not Crystal Armor? Rainbow Dress is weaker in terms of normal defense. But it has one Status Defense which the Ribbon does not provide - Confuse. Mimic (Momomaneshi)- The advantages of the Mimic is clear. You have the useful !Mimic Command, and in addition, you have 3 Commands of your choice. However, the Mimic is not able to equip all Equipment like the Suppin. For some, this might seem as a minor inconvenience, but don't forget that Defense and Status immunites are totally dependent on Equipment. You will not be able to equip useful equipment like the Ribbon, nor can you equip strong Weapons like the Ame No Murakumo. You can use abilities like Ribbon/Katana Soubi (Equip), but that would take up Abilities, and defeat the purpose of using Mimic to begin with. Basically, your equipment is weak, and not very useful. Command Setup Mimic !Midareuchi Any 2 combination of: Aomahou, Shiromahou, Kuromahou, Jikuu, Shokan, Iainuki With these setup, you will be capable of using many effective Magic, and with low costs as well, considering the Mimic Command. However, keep in mind the fact that most Magic will not be able to deal as much damage as using Two Weapons with Midareuchi. ________________________________________________________________________________ ==================================== Ultimate Omega Shinryuu Challenges ==================================== Intro- Now this section is about the Challenges you can have, when fighting Omega or Shinryuu. This is best done after the Perfect Game, so it's highly advisable you leave both Mega Bosses alive to the last. Foreword- Before you start saying, "Oh, that's nothing. I already can defeat them.", remember this: at least 99% of you people out there defeated Omega and Shinryuu by fully exploiting their Weaknesses. Is that something to be proud of? It's always the same strategy. Nitouryuu + Thundaga Sword + Midareuchi VS Omega, and Nitouryuu + Coral Ring + Hiryuu No Yari + Jump VS Shinryuu. It's just an exploitation of weakness. What's there to brag about? On the GameFaqs board, I have noted that several times, players bragging about their "achievements", on that they defeated Omega and Shinryuu and how they did it. I said to them, there is nothing to brag about and nothing to be proud of, if you have defeated a powerful enemy by fully exploiting his weakness to the maximum. Now one person replied to that, saying that the only way to defeat such powerful enemies is to fully exploit their weaknesses, and other methods would be futile. I have only one thing to say to that. BULLSHIT! As far as I know, most people attempted the Omega and Shinryuu Challenges, long before they got any where close to Level 99, or gotten the best equipment. This is because they all weren't patient. Because these guys weren't patient enough to become more powerful, they could not succeed in these alternate attempts, and therefore, they declared other methods as impossible. I can only say this, if you are not patient enough to become stronger, and if you are don't know much, then to you, it's obviously impossible. But for the people who are patient enough to get to Lv 99, and knowledgeable enough of this game, then such a matter is definitely acheivable for them. I can tell you this: You don't need !Mahouken Thundaga to defeat Omega, and you don't need the Coral Ring to defeat Shinryuu. That's a fact! This is impossible only to those who refuse to believe. For those who defeated these Bosses using the cheap old methods, STOP BRAGGING ALREADY! Besides, for all you cheap tactics users out there, are you even aware that there are even simpler and cheaper tactics? Just use Stop on Omega and Berserk on Shinryuu. That's even cheaper. But what's the point? Knock yourselves out if you still wish to celebrate victory that's cheated. Objectives- The objective of this Challenge is to put limitations on the use of your abilities, and see if you can still defeat Omega and Shinryuu. Consider the ultimate challenge as being able to treat Omega and Shinryuu like any other powerful Boss, and being able to defeat them the same way you would fight those other enemies, without having to fully exploit on the weaknesses of Omega and Shinryuu. You should consider this as a True Challenge after you have managed to acheive the Perfect Game. (Obviously you won't get 100% Treasure Collection Rate if you have not defeated Shinryuu, but you should make sure that this is the only Treasure Chest you have not taken.) While it is not necessary to be at Lv 99 to attempt these Challenges, I highly recommend that you get to Lv 99. It will definitely make a difference. I highly recommend refraining from defeating Omega and Shinryuu then saving your game. This way, you can fight them more than once. (Personally, I regard them as magnificent power creatures that would be a shame to defeat.) Use these Limitations to fight Omega and Shinryuu, and see if you can succeed against them. This will be a true test of your knowledge and power. Important Rule: As a default rule, DO NOT use Kiss Of Blessing on these Bosses. If you do so, then there won't be any challenge at all. In addition, DO NOT use Stop on Omega, or Berserk on Shinryuu. Omega ----- The Standard method of defeating Omega, is to have everyone Equip 2 Swords, use Mahouken Thundagaa, and !Midareuchi, while having one person Heal. 1) No usage of Mahouken. With the Mahouken, the actual damage you deal is 4 times as much. Without Mahouken, the damage will be lesser. It should still be easy to defeat Omega. Hint: Try to use an Equipment that defends against Confuse. 2) No usage of Mahouken, and only 1 Weapon Equipped for all Characters. Now, you are without Mahouken and limited to only 1 Weapon. This effectively greatly reduce your attacking power, while leaving you to face the same amount of Counter-attacks. Hint: Try to use a Shield that enables you better defenses against Omega's fatality attacks. Maybe a !Mix effect might work? Shinryuu -------- The Standard method of defeating Shinryuu, is to have everyone Equip 2 Hiryuu no Yari (Flying Dragon Lance), Equip the Sango no Yubiwa (Coral Ring), and then have everyone use !Jump. 1) No Equipping of Hiryuu no Yari. Without this, your attacking power with Jump will be compromised. See how long you can last. It should still be fairly simple. 2) No Equipping of Coral Ring, and no using of Jump. The Coral Ring is not a necessity. In fact, it shouldn't be difficult to withstand a Tsunami. If you can't survive the first turn use of Tsunami, then you are too weak. You know what you must do. 3) No Equipping of Coral Ring, Hiryuu no Yari, and no using of Jump. This is slightly more difficult. But if you managed to do the previous 2, it shouldn't be too hard. Hint: So with a less offensive Weapon, see if you can use a Weapon more Defensive. Note that for all these Challenges, I have tried and succeeded, so don't think that they are impossible. I am still trying for higher challenges, such as no using of !Midareuchi against Omega. But I have not been very successful. I myself will need more practice. ________________________________________________________________________________ =================== Legal Information =================== THIS DOCUMENT IS PROTECTED BY INTERNATIONAL COPYRIGHT LAWS. ALL COPYRIGHTS OF THIS DOCUMENT ITSELF BELONG TO THE AUTHOR. THIS AUTHOR IS NOT AFFLIATED WITH THE CREATORS OF THE GAME. THE COPYRIGHTS OF THE GAME "FINAL FANTASY V" AND ITS COMPONENTS BELONG TO THE GAME CREATORS SQUARESOFT. ALL RIGHTS RESERVED. UNAUTHORISED COPYING OR REPRODUCTION WILL RESULT IN LEGAL ACTION BEING TAKEN AGAINST THE OFFENDING PARTY. ________________________________________________________________________________ ========= Credits ========= Ultimate thanks goes to J.L. Tseng Instructortrepe for the wonderful Algorithms Guide. This guide rules! Without his guide, my guide would not have been possible. http://f19.aaa.livedoor.jp/~relimate/game/ff5r.htm http://www.hoops.livedoor.com/~nobuhiko_y/ Many thanks to the 2 excellant Japanese Sites for providing the Treasure Lists, so that I can get 100% collection Rate. Many thanks to both ZSNES and SNES9X. Will those gamers out there please stop arguing about which one is better! To me, both are equally good. I use both, so quit arguing which is better already!! Great thanks to Vilurum's Walkthrough. His guide is useful and to the point. Many thanks goes to John Ricardi, the first guide I used all those years ago. Many thanks to the 2 translation groups, even though I didn't use their patches. I think they've done a good job. Many thanks goes to Silktail for the feedback. Many thanks goes to Kain Phalanx for telling me additional facts. http://www.yk.rim.or.jp/~s-endo Many thanks to this site for some lists. Many thanks also goes to Assassin17, Terii Senshi and Alex Jackson, Jigglysaint, Zach Keene. These guys are very knowledgeable people. To do: FAQ recommendations. Shop lists. Items getting guide. ________________________________________________________________________________ ------------------- End of Document By Chen Guojun COPYRIGHT 2005 ALL RIGHTS RESERVED -------------------