LUFIA AND THE FORTRESS OF DOOM ---------------------------------------------- Character Maximum Guide - Date/Version 1.06.27 ---------------------------------------------- By Apostrophe (apostrophe@myrealbox.com) ------------------------ Introduction ------------------------ After a grueling couple of hours of experimentation, I created these three Pro Action Replay codes which will pretty much max out your characters in the first LUFIA game for the SNES. Why make a guide simply for three codes? Well, when I started playing the game, I looked around for codes that would help me skip all the annoying leveling-up in the game. I play RPGs for the stories, not the battles. There's nothing that I hate more than to really get into the game, and then be forced to put that aside just to level myself up enough to get past some enemy to continue the game. Unfortunately, all the codes I found were ones that gave you a "false high" (so to speak.) For example, try one of the codes in the other guides that sets one of your attributes to 999. Save your game after making sure the code works. Now turn off the game and remove the Pro Action Replay (or disable "cheats" if you're using an emulator.) Now turn the game back on. Are you still at 999? Nope, it's been set back to whatever number you had before using the code. And how about items? The only codes I could find that'll help you get a desired item were ones that "might" give you an item after a battle (with a 70% chance of success.) What does this mean? More battles... ------------- The Codes: Maximize Your Character ------------- Use the following three codes, and you'll need to win just one battle to level up your character all the way. Be prepared to press the "B" button quite a lot though, as it details all the spells and attribute you've acquired with the experience. 7E141AFF + 7E141BFF + 7E141CFF --------------- The Codes: Maximize Your Money --------------- This code will give you the most gold that you can acquire per battle (65,535 Gold Pieces.) In just a few battles, you'll be set for life. 7E141DFF + 7E141EFF ------------- The Codes: Maximize Your Inventory ------------- Here's my pride and joy. By using this code, it will give you any item in the game (and even some that were removed from the game - Note the "Dummy" items.) 7E16C0?? How it works: Look at the charts below and find the hex code that represents the item you want to obtain. Let's say you'd like to have the Might Sword right now. That's represented by the code: E2 Take the above code and replace the ?? with the item hex code, which in this case is E2. That makes the code: 7E16C0E2 Enable this code and when you go into the Hero's equip screen, you'll see that the item you chose is now in your weapon slot. (This will even work with non-weapon items. Ha ha!) Now just unequip the item, and you'll find that instead of removing the item, you simply placed a duplicate of it into your item list. Now just keep unequipping the item until you have your desired amount of that item. Then, once you're done with that, change codes to a different item and repeat the process. I found this method really easy, since I was using an emulator to find these codes (they didn't sell Pro Action Replays where I lived, I own a Game Genie.) And Snes9x has a great debugger for making codes. Though, I can imagine that this method would be rather tedious in a real Pro Action Replay device, because then you'd have to keep turning on and off the game to change the item. (Note: You may want to unequip the Hero's weapon before using this code since it would replace whatever he's holding.) ------------------- The Codes: Items Chart ------------------- 00 - Nothing 80 - Dummy (?) 01 - Knife 81 - Brone Breast 02 - Club 82 - Carbo Sword 03 - Mace 83 - Carbo Plate 04 - Dagger 84 - Carbo Shield 05 - Long Knife 85 - Carbo Helm 06 - Short Sword 86 - Carbo Cap 07 - Rod 87 - Gloom Guard 08 - Gladius 88 - Diamond Ring 09 - Glass Robe 89 - Engage Ring 0A - Brone Sword 8A - Monster Ring 0B - Staff 8B - Blue Ring 0C - Scimitar 8C - Yellow Ring 0D - Rapier 8D - Red Ring 0E - Long Sword 8E - Purple Ring 0F - Long Staff 8F - Green Ring 10 - Axe 90 - White Ring 11 - Spear 91 - Black Ring 12 - Morning Star 92 - Heavy Ring 13 - Catwhip 93 - Wave Ring 14 - Battle Axe 94 - Potion 15 - Hammer Rod 95 - Hi Potion 16 - Trident 96 - Ex Potion 17 - Silver Rod 97 - Hi Magic 18 - Silver Sword 98 - Ex Magic 19 - Buster Sword 99 - Antidote 1A - Zircon Rod 9A - Sweet Water 1B - Great Axe 9B - Foul Water 1C - Great Blade 9C - Awaken 1D - Zircon Axe 9D - Stone Cure 1E - Zircon Sword 9E - Mystery Pin 1F - Broad Sword 9F - Shriek 20 - Broad Rod A0 - Swing Wing 21 - Luck Blade A1 - Magic Guard 22 - Gloom Pick A2 - Power Gourd 23 - Dual Blade A3 - Mind Gourd 24 - Dress A4 - Power Potion 25 - Cloth A5 - Spell Potion 26 - Cloth Armor A6 - Speed Potion 27 - Robe A7 - Mind Potion 28 - Tan Armor A8 - Great Potion 29 - Tan Robe A9 - Float 2A - Light Armor AA - Smoke Ball 2B - Light Robe AB - Arrow 2C - Chain Mail AC - Mid Arrow 2D - Chain Cloth AD - Big Arrow 2E - Plate Cloth AE - Arrows 2F - Brone Armor AF - Hi Arrows 30 - Quilted Silk B0 - Ex Arrows 31 - Half Mail B1 - Dragon Arrow 32 - Brone Robe B2 - Sleep Arrow 33 - Silver Armor B3 - Puzzle Arrow 34 - Silver Robe B4 - Stun Arrow 35 - Plate Mail B5 - Gloom Arrow 36 - Zircon Robe B6 - Bomb 37 - Zircon Armor B7 - Hi Bomb 38 - Clear Silk B8 - Ex Bomb 39 - Bracelet B9 - Miracle 3A - Tan Shield BA - Revive 3B - Wood Shield BB - Pear Cider 3C - Buckler BC - Sour Cider 3D - Wood Wrist BD - Lime Cider 3E - Kite Shield BE - Plum Cider 3F - Round Shield BF - Apple Cider 40 - Round Wrist C0 - Hair Band 41 - Brone Shield C1 - Brooch 42 - Tower Shield C2 - Earring 43 - Large Shield C3 - Necklace 44 - Silver Wrist C4 - Stuffed Bear 45 - Silver Plate C5 - Stuffed Dog 46 - Zircon Wrist C6 - Stuffed Pig 47 - Zircon Plate C7 - Emerald 48 - Cloth Helm C8 - Opal 49 - Tan Helm C9 - Goblet 4A - Hair Band CA - Ear Tip 4B - Wood Helm CB - Empty Bottle 4C - Glass Cap CC - Gown 4D - Brone Helm CD - Ribbon 4E - Red Beret CE - Fry Pan 4F - Iron Helm CF - Small Knife 50 - Plate Cap D0 - Pot 51 - Plate Helm D1 - Chop Block 52 - Glass Beret D2 - Apron 53 - Silver Helm D3 - Dragon Egg 54 - Sakret D4 - Crown 55 - Zircon Beret D5 - Secret Map 56 - Zircon Helm D6 - Miracle Gem 57 - Sandal D7 - Silver Wick 58 - Cloth Shoes D8 - Royal Statue 59 - Tan Shoes D9 - Silver Tarot 5A - Spike Shoes DA - Golden Pawn 5B - Heeled Shoes DB - Crown Jewels 5C - Wind Shoes DC - Wind Flute 5D - Wind Heels DD - Escape 5E - Knife Shoes DE - Magic Jar 5F - Needle Heels DF - Dragon Tooth 60 - Sonic Shoes E0 - Grilled Newt 61 - Sonic Heels E1 - Poison Pin 62 - Sword Shoes E2 - Might Sword 63 - Cat Heels E3 - Straw Doll 64 - Mach Shoes E4 - Long Nail 65 - Mach Heels E5 - Bomb 66 - Power Ring E6 - Alumina 67 - HiPower Ring E7 - Power Oil 68 - Daze Ring E8 - Elven Bow 69 - Hi Daze Ring E9 - Artea's Bow 6A - Mind Ring EA - Might Bow 6B - Sonic Ring EB - Dummy (?) 6C - Mach Ring EC - Dummy (?) 6D - Undead Ring ED - Dummy (?) 6E - Ghost Ring EE - Dummy (?) 6F - Dragon Ring EF - Free Door 70 - Sea Ring F0 - Sheran Key 71 - Fly Ring F1 - Letter 72 - Water Ring F2 - Dais Key 73 - Fire Ring F3 - Shrine Key 74 - Ice Ring F4 - Pirate Key 75 - Electro Ring F5 - Light Key 76 - Flash Ring F6 - Oil Key 77 - Flame Ring F7 - Green Jade 78 - Water Ring F8 - Red Sapphire 79 - Blast Ring F9 - Blue Jade 7A - Frost Ring FA - Purple Newt 7B - Might Armor FB - Glasdar Key 7C - Might Shield FC - Magic Flavor 7D - Might Helmet FD - Fairy Kiss 7E - Gloom Ring FE - Not Used 7F - Gloom Voice FF - Not Used ------------------------ Next Version ------------------------ Will there be another version? I doubt it. I originally made this FAQ back in January 2001, but I was planning on releasing it once I completed the game again. Due to several unforeseen events, I haven't had the time to, so I'm releasing it now. ----------------------- Special Thanks ----------------------- Special thanks go out to my good friend, Kailin, who suggested this game to me. I miss you. May she rest in peace... ------------------------ Copyrighting ------------------------ (c) 2001 Apostrophe. All rights reserved. I own this FAQ, and I'm giving you permission to distribute it as long as you keep this document intact and exactly the same. This permission only applies to this version of the FAQ. If a never version comes out with different copyrighting, then this copyright still only applies to this file and not the new one.