000000000000000000000000000000000000 0000000000000000000000000000000000000 0000000000000000000000000000000000 00000000000000 00000000000 00000000000 0000000000 0000000000 00000000 00000000000 000000000 000000000 000000000 000000000 000000000 000000000 0 00000000 00000000 000000 00000000 00000000 00000000 00000000 00000000 0000000 0000000 0000000 00000 0000000 000000 00 0000000 0000000 0000000 000000 0000000 000000 0000000 00000 000000 00000 000000 00000 00000 0000 000000 0000 00000 000 00000 00 0000 000 00 xxxxxx xxxxxx xx xx xxx xxx xx xxxxxx xx xx xx xx xx xx xx xx xxx xxx xx xx xx xxx xx xx xx xxxxxx xx xx xxxxxx xx xx xx xx x xx xx xx xx xx xx xx xxxx xx xx xx xx xxx xxxxxx xxxxxx xxxxxxx xx xx xx xxxxxx xx xx The Elder Scrolls IV: Oblivion Walkthrough for Vampire’s and becoming one. Works for both PC and Xbox 360 Written by: Roaming 3lf This file is Copyright (c)2007 Roaming 3lf. All rights reserved. Vist My Clan Website: http://www.thedeathreaps.tk ------------------------------------------------------------------------------ Contents ------------------------------------------------------------------------------ I. Sites allowed to show this FAQ II. Version History III. Introduction IV. Becoming A Vampire v. Where To Find Vampires VI. Fine Dining: Feeding As A Vampire VII. The Good News VIII The Bad News IX. Vampire Powers X. Vampire Powers: Hunter's Sight XI. Vampire Powers: Vampire's Seduction XII. Vampire Powers: Reign Of Terror XIII. Vampire Powers: Embrace Of Shadows XIV. Advanced Strategies XV. Vampire Hunting XVI. A Few Last Things XVII. Acknowledgements XVIII. Emailing Me ------------------------------------------------------------------------------ I. Sites allowed to show this FAQ ------------------------------------------------------------------------------ Sites listed to show this FAQ. If you see this FAQ on any other site, please Email me at oblivionslord@yahoo.co.uk - Gamefaqs (www.gamefaqs.com) - Gamespot (www.gamespot.com) - Neoseeker (www.neoseeker.com) - IGN (www.ign.com) ------------------------------------------------------------------------------ II. Version History ------------------------------------------------------------------------------ Version Number: 1.0 Date Added: 01/07/07 What's New: Everything Version Number:1.1 Date Added: 01/09/07 Whats New: Oblivion artwork at top. Added to Neoseekers Version Number:1.2 Date Added: 01/10/07 Whats New: Added contents Version Number: 1.3 Date Added: 01/14/07 Whats New: IGN added to site Version Number: 1.4 Date Added: 01/16/07 Whats New: Where to find vampires list, and Argonian warning added Version Number: 1.5 Date Added : 01/17/07 Whats New: Added links to map of were to find vampires. Version Number: 1.60 Date Added: 01/18/2007 Whats New: Added the "Vampire Hunting" section Version Number: 1.70 Date Added: 01/21/07 Whats New: A few tweek and littlew things added ------------------------------------------------------------------------------ III. Introduction ------------------------------------------------------------------------------ NOTE: THIS IS MY FIRST EVER FAQ SO IF YOU SEE ANTHING WRONG EMAIL ME AT: OblivionsLord@yahoo.co.uk ****************************************************************************** WARNING: IF YOU ARE A RACE WITH RESIST DISEASE IT IS VERY HARD TO CONTRACT VAMPIRE DISEASE ****************************************************************************** There is a darker side to life in Cyrodiil. Few know of it, and even fewer are masters of it. they are the things of nightmares and horror stories. They are vampires. In Oblivion it is possible to become a vampire, opening up an entire new way of playing the game. Depending on how choose to play, it can be a curse or a blessing. There are great advantages of becoming a creature of the night, but there are significant drawbacks as well. If you are careless, you will shunned by most characters in the world, prevented from bartering, and you may even burn to death in the sun. If, however, you are careful, you can bypass their effects and use the powers of the vampire to your great advantage in combat. ------------------------------------------------------------------------------ IV. Becoming a Vampire ------------------------------------------------------------------------------ Vampirism begins its insidious work as a disease, and that disease is contracted the same as any other in Tamriel: being attacked by those that have it. So, to become a vampire, you must fight vampires. There's a chance that in each encounter with a vampire you will contract porphyric hemophilia, often referred to as vampire disease. The effects of this disease appear mild; you'll notice a very slight drain on your fatigue, but that's all. If left untreated, however, it will become far more significant then any other disease you may contract. Once you have the disease, it's time to make a decision. Do you want to become a vampire? If not, any standard means of curing disease (Potion, spell, visit to the local chapel alter) will cure it. No harm, no foul. You may contract it again in the future, so if you don't feel the needs to travel down this avenue of game play just yet, the opportunity may present itself again. If you do wish to become a vampire, simply do nothing. The disease takes three game days to work through your system; you can either carry on like normal for three days or sleep in a bed (resting not in a bed doesn't work, thanks Torfiwyn for that) for 24 hours three time, after that, the next time you lay down to sleep it takes hold, and vampirism manifests itself. You awake from a horrible dream, and you find that things have changed. Your skin is paler and your eyes are a strange red color. More importantly, you're faster and stronger and have a power at your disposal. There are some things you need to know in order to make he most out of playing as a vampire. ------------------------------------------------------------------------------ IV. Where to find Vampires ------------------------------------------------------------------------------ Here are 17 locations of where you can find vampires. - Fanacas Ayleid Ruins (North-NorthEast of Cheydinhal) http://i141.photobucket.com/albums/r45/leedham1991/oblivion/ fanacasayleidruinsninendavaandgutte.jpg - Lipsand Tarn (North of Chorrol) http://i141.photobucket.com/albums/r45/leedham1991/oblivion/ forthastrelandlipsandtarn.jpg - Ninendava (East-NorthEast of the Main Quest dungeon Sancre Tor) http://i141.photobucket.com/albums/r45/leedham1991/oblivion/ fanacasayleidruinsninendavaandgutte.jpg - Nornalhorst (East-SouthEast of Skingrad) http://i141.photobucket.com/albums/r45/leedham1991/oblivion/ fortvalastarusbloodcrustcavernandno.jpg - Barren Cave (West of Cheydinhal) http://i141.photobucket.com/albums/r45/leedham1991/oblivion/ memorialcaveandbarrencave.jpg - Bloodcrust Cavern (From the Mages Guild quest "Infomation at a price") http://i141.photobucket.com/albums/r45/leedham1991/oblivion/ fortvalastarusbloodcrustcavernandno.jpg - Crowhaven (From the Miscellaneous quest "Origins of the grey prince") http://i141.photobucket.com/albums/r45/leedham1991/oblivion/crowhaven.jpg - Fort Carmala (South of Chorrol) http://i141.photobucket.com/albums/r45/leedham1991/oblivion/fortcarmala.jpg - Fort Hastrel (Well North-NorthWest of Kvatch) http://i141.photobucket.com/albums/r45/leedham1991/oblivion/ forthastrelandlipsandtarn.jpg - Fort Naso (Beyond the Reed River South-SouthEast of Cheydinhal) http://i141.photobucket.com/albums/r45/leedham1991/oblivion/ fortnasofortredwaterandredwaterslou.jpg - Fort Redman (On the west shore of the Lower Niben NorthWest of Fisherman's Rock) http://i141.photobucket.com/albums/r45/leedham1991/oblivion/fortredman.jpg - Fort Redwater (From the Dark Brotherhood quest "A Matter of Honor") http://i141.photobucket.com/albums/r45/leedham1991/oblivion/ fortnasofortredwaterandredwaterslou.jpg - Fort vlastarus (East of Skingrad) http://i141.photobucket.com/albums/r45/leedham1991/oblivion/ fortvalastarusbloodcrustcavernandno.jpg - Gutted Mine (From the Daedric quest "Azura") http://i141.photobucket.com/albums/r45/leedham1991/oblivion/ fanacasayleidruinsninendavaandgutte.jpg - The air below Jakben Imbel's house in Talos Plaza (From the Theives Guild quest "Boots of Springheel Jak") http://i141.photobucket.com/albums/r45/leedham1991/oblivion/JakbensHouse.jpg - Memorial Cave (From "Order of Virtuous Blood") http://i141.photobucket.com/albums/r45/leedham1991/oblivion/ memorialcaveandbarrencave.jpg - Redwater Slough (From the Miscellaneous quest "Vampire Cure") http://i141.photobucket.com/albums/r45/leedham1991/oblivion/ fortnasofortredwaterandredwaterslou.jpg ------------------------------------------------------------------------------ VI. Fine Dining: Feeding As A Vampire ------------------------------------------------------------------------------ As a vampire, you have a particular taste for human blood. Your abilities as a vampire are directly tied to feeding on other characters; in short, for everyday you go without feeding, vampirism takes a greater hold on you an turns you into even more of a monster.This means that the benefits you receive from being a vampire become stronger, but so do the drawbacks. If you reach the end of the cycle without feeding you’re prevented from interacting with most other characters in the world. Feeding is simple: Find a sleeping character, and activate him or her. You can either wake the person and converse or feed. (If you are sneaking, you can choose to pickpocket your target.) Choose to feed, and you’ll chow down. Don't worry; this doesn't kill your victims, and it wont turn them into vampires. Each person is a never-ending buffet, so long as you don't wake your target up. Remember that others won't react well to seeing you feed. It will be treated as a crime, so pick your meals carefully. Since most people sleep behind closed and locked doors, beggars are a good choice. Find them sleeping on mats outside in town, and make sure there are no guards around before going to work. Joining a guild, such as fighters guild, mages guild, pr dark brotherhood, gives you access to dozens of sleeping characters.Again, just be sure no one is watching. Feeding has a direct effect on how much power you have as a vampire. Below, the various bonuses and weaknesses granted by vampirism are discussed, as are the effects of feeding. ------------------------------------------------------------------------------ VII. The Good News ------------------------------------------------------------------------------ At its basic level, vampirism gives you bonuses to several attributes (+5 to strength, willpower, and speed) and skills (+5 to acrobatics, athletics, destruction, hand to hand, illusion, mysticism, and sneak). You're also granted a resistance to disease and paralysis, and a small resistance to normal weapons. All of these factors combine to make your character a bit tougher then normal. For every day you go without feeding, your boosted skills and attributes increase by an additional 5. Your resistance to normal weapons increases as well. ------------------------------------------------------------------------------ VIII. The Bad News ------------------------------------------------------------------------------ These bonuses come with a price. At the start, you'll only have a weakness to fire. Each day without feeding increases this weakness, and other drawbacks are introduced. If you've fed within the last 24 hours, you’re safe from the sun. Any longer then that, however, and you'll start burning whenever you are exposed to sunlight. Each day passes without a feeding increases the amount of damage the sun does; cloudy or rainy weather will help some, but you're in danger any time you set foot outside. The worst part of not feeding comes after a full four days without blood. You may notice that for every day you don't feed, your appearance changes. Your face becomes gaunt and pale, your teeth start to look like fangs, and your eyes turn a bright red. Well, you're not the only one who will notice these changes. If it's been long enough since your last feeding, everyone else will recognise you for what you are. Most characters in the game will simply refuse to interact with you, turning you away every time you try to talk to them. This can make playing the game difficult, as it prevents you from buying and selling, and sometimes prevents you from getting new quests. ------------------------------------------------------------------------------ IV. Vampire Powers ------------------------------------------------------------------------------ For every day you spend as a vampire without feeding, you are granted a new power. While they may not directly help in combat, each power has a specific use and can be very beneficial. ------------------------------------------------------------------------------ X. Vampire Powers: Hunter's Sight ------------------------------------------------------------------------------ The first power you receive as a vampire, Hunter's Sight, grants you 30 seconds of Night-Eye and 30 seconds of Detect Life over a large area. Useful for carefully exploring dungeons, this power an be used repeatedly for a small magicka cost. ------------------------------------------------------------------------------ XI. Vampire Powers: Vampire's Seduction ------------------------------------------------------------------------------ The second power received gives you a high-magnitude Charm spell for 20 seconds. While it may not immediately seem useful, this spell has one very important function. Raising a characters disposition to 100 will allow you to talk to him or her no matter how long you've been a vampire.This spell helps you bypass the restriction placed on you for being a full vampire. ------------------------------------------------------------------------------ XII. Vampire Powers: Reign Of Terror ------------------------------------------------------------------------------ Three days as a vampire gives you the ability to silence and demoralize opponents around you. Particularly useful against fire-wielding opponents, this can be quite an advantage in combat. ------------------------------------------------------------------------------ XIII. Vampire Powers: Embrace Of Shadows ------------------------------------------------------------------------------ A full three minutes of invisibility along with 90 seconds of Night-Eye provides more than enough time to escape any combat situation. Use this one when you're in over your head and need to make a quick getaway. ------------------------------------------------------------------------------ XIV. Advanced Strategies ------------------------------------------------------------------------------ You know the basics. You know how to feed, what powers you have as a vampire, and when you get them. But how can you make the most of being a vampire to help you play the game? Sun damage is one of the biggest drawbacks to being a vampire. By being careful, and paying attention to the time of day, you can minimise the problems it causes. · Find someplace to sleep away the sunlight hours. An inn or a guild hall works if you're in town, otherwise look in the nearest dungeon and clear yourself a spot to rest in until nightfall. · Don't fast-travel. The longer the trip, the more time it will take, and the greater the chance you'll arrive during the daylight hours. · Watch the clock. The rest/wait menu and your main character menu both display the current in-game time. Check it before venturing outdoors, especially if you've spent a lot of time in town or in a dungeon. When you are a vampire, many characters in the world wont talk to you. The biggestdrawback to this is your inability to buy and sell items; but careful planning help you get around this. · Use one vendor for as many transactions as possible. Doing so makes that merchant like you more and makes it easier to keep disposition high as possible.Using the Vampires Seduction power goes a long way toward reaching that target disposition. · Remember that shops are only open during daylight hours. Find nearby to wait in overnight, so you can sprint to the store in the morning, taking as little sun damage as possible. · If you're in a guild, use vendors that are in the guild when possible. They'll like you more simply because your in the same faction and be more inclined to speak to you even if you're a full vampire. · Use all of your options before resorting to feeding. Since feeding puts you back at the lowest level of vampirism, if you've become accustomed to life as a full vampire you'll want to make sure you've exhausted all your possibilities before feeding. Use Charm spells, enchanted items, or whatever other tricks you may pick up along the way to gain favour with characters. · if you must feed, plan your feedings so that you can take care of as many thing in town in a single day. Buy, sell, get quests- do whatever you must in as little time as possible, so that you can let your vampirism build back up afterwards. While the attribute and skill boosts you get as a vampire will assist you in combat, a few additional strategies can give you as much of an edge as possible when dungeon-romping. · Make use of the Hunter's Sight power whenever possible. The Detect life effect will allow you to sneak up on enemies, spotting them before they spot you. · Watch out for any creatures or characters that regularly use fire spells. Your weakness to fire means you'll take additional damage from them; use your Reign Of Terror power to silence them and beat them down while they're incapable of casting spells. · Know your limits. The Embrace Of Shadows power will get you out of a tight spot at least once a day; don’t don't be afraid to use it if your outnumbered in combat. ------------------------------------------------------------------------------ XV. Vampire Hunting ------------------------------------------------------------------------------ This section will give you some small help of the freemorm quest, Vampire Hunting. I've covered the phenomenon of vampirsm in this FAQ. The other side of the coin is Vampire Hunting. Did you complete the quest "Order of the Virtuos Blood"? One upshot is a continuing bounty of 250 gold for each portion of Vampire Dust you present to Roland Jenseric. You can make a small fortune as a freelance Vampire Hunter. You get Vampire Dust from killing a vampire and searching their corpse, You also get the normal spoils as well. It is a good idea to take a cure disease potions if you aret an Argonian, High Elf, Reguard or a Wood Elf you are Resistant to Disease but have a small chance to receive it, i would recomend for anyone to take one or two just incase. AND if you do get Porphyric Hemophilia ("Vampire Disease") don't cure it streight away, leave it untill you finish hunting vampires. If possible have a fire spell or something that cause's fire damage as they weak to fire. If you are a Mage then you ill need something that cure's silence as they will often cast Reign of Terror on you. You can find out where to hunt vampires if you look at the "Where to find Vampire's" section at the top of this FAQ. ------------------------------------------------------------------------------ XVI. A Few Last Things ------------------------------------------------------------------------------ I hope this FAQ has helped you learn about the different abilities a vampire can have, including the draw backs and advantages. If you have any information, fixes, or anything you like to add, see my "emailing me" section. ------------------------------------------------------------------------------ XVII. Acknowledgements ------------------------------------------------------------------------------ To get exact numbers, I had to rely on the game, friends, people and the Elder Scrolls Oblivion Guide. If there are any mistakes, email me and I will add you here. ------------------------------------------------------------------------------ XVIII. Emailing Me ------------------------------------------------------------------------------ While I was writing this FAQ I was listing to rather random music so I was not completely thinking straight please email me at Oblivionslord@yahoo.co.uk if you find any mistakes or anything you don’t see here that should be here. In the Subject title place Oblivion, as long as it hasthat, I'll open it. Please don't spam my email, cause that's just EVIL AND GOD WILL SMITE YOU. Please email me with: - Suggestions - Fixes - Bugs - Solutions - Or even if you want to elaborate on something. I will be sure to credit you properly, unless you don't see it necessary or you do not want to be credited.