1234567890123456789012345678901234567890123456789012345678901234567890123456789 ------------------------------------------------------------------------------- This is a character guideline for the 79 characters in a line restriction If you can see everything up there, you'll be fine. =============================================================================== WARNING! THIS GUIDE CONTAINS SPOILERS! WARNING! THIS GUIDE CONTAINS SPOILERS! WARNING! THIS GUIDE CONTAINS SPOILERS! WARNING! THIS GUIDE CONTAINS SPOILERS! WARNING! THIS GUIDE CONTAINS SPOILERS! WARNING! THIS GUIDE CONTAINS SPOILERS! WARNING! THIS GUIDE CONTAINS SPOILERS! WARNING! THIS GUIDE CONTAINS SPOILERS! WARNING! THIS GUIDE CONTAINS SPOILERS! WARNING! THIS GUIDE CONTAINS SPOILERS! =============================================================================== Please note that if you contribute to this guide, you WILL be credited by your E-mail address (Minus the @whatever.___ part, of course) if you do not leave me something else to credit you by. You may also request to not be credited at all, though I've no clue why you'd want such. =============================================================================== .,-:;//;:=, . :H@@@MM@M#H/.,+%;, ,/X+ +M@@M@MM%=,-%HMMM@X/, -+@MM; $M@@MH+-,;XMMMM@MMMM@+- SSSSS M M A SSSSS H H ;@M@@M- XM@X;. -+XXXXXHHH@M@M#@/. S MM MM A A S H H ,%MM@@MH ,@%= .---=-=:=,. SSSSS M M M M AAAAA SSSSS HHHHH =@#@@@MX., -%HX$$%%%:; S M M M M A A S H H =-./@M@M$ .;@MMMM@MM: SSSSS M M M A A SSSSS H H X@/ -$MM/ . +MM@@@M$ ,@M@H: :@: . =X#@@@@- ,@@@MMX, . /H- ;@M@M= TTTTTTT V V .H@@@@M@+, %MM+..%#$. T V V /MMMM@MMH/. XM@MH; =; T V V /%+%$XHH@$= , .H@@@@MX, T V V .=--------. -%H.,@@@@@MX, T V .%MM@@@HHHXX$$$%+- .:$MMX =M@@MM%. =XMMM@MM@MM#H;,-+HMM@M+ /MMMX= =%@M@M#@$-.=$@MM@@@M; %M%= ,:+$+-,/H#MMMMMMM@= =, =++%%%%+/:-. Portal 2 Smash TV Guide VERSION 0.00 By: Royce Dearinger (Blood_XIII) =============================================================================== /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/+\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ ------------------------------------------------------------------------------- \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\+/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ ============================== TABLE OF CONTENTS ============================== - 0. Guide Navigation Tutorial..................[GNTUT] - 1. Version History............................[VERHI] - 2. Disclaimer.................................[LEGAL] - 3. Introductions..............................[INTRO] - 4. Frequently Asked Questions.................[GDFAQ] - 5. The Monitors...............................[TMON] -- 5.1. Test Chamber 01 Monitor.................[MN01] -- 5.2. Test Chamber 02 Monitor.................[MN02] -- 5.3. Test Chamber 03 Monitor.................[MN03] -- 5.4. Test Chamber 04 Monitor.................[MN04] -- 5.5. Test Chamber 05 1st Monitor.............[MN05] -- 5.6. Test Chamber 05 2nd Monitor.............[MN06] -- 5.7. Test Chamber 06 Monitor.................[MN07] -- 5.8. Test Chamber 11 Monitor.................[MN08] -- 5.9. Test Chamber 12 Monitor.................[MN09] -- 5.10. Test Chamber 15 Monitor.................[MN10] -- 5.11. Test Chamber 16 Monitor.................[MN11] - 6. Credits & Thanks...........................[CRD&TH] - 7. Contact Me.................................[CNTCT] =============================================================================== /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/+\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ ------------------------------------------------------------------------------- \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\+/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ =============================================================================== ____ / 0. \_________________________________ / \ / [GNTUT] Guide Navigation Tutorial \ \_________________________________________/ Just in case anyone is relatively new to guide writing and/or finds my guide a bit confusing to navigate, here is a little tutorial of how to use this guide. ------------------------------------------------------------------------------- ======= /\/+\/\ ------- \/\+/\/ ======= These simply represent a break between the sections. You're gonna see them alot. ------------------------------------------------------------------------------- ____ / X. \_________________________________ / \ / [CODE] Section Title \ \_________________________________________/ This is to notify the reader of which section they are about to see. The "X" represents the section number. [CODE] is to help readers go to a certain section quickly by using the Find (CTRL+F) function and inserting the brackets and their enclosed code. Also, if I feel that the section itself needs a brief description I will provide such below the box (In other words, where all this text is now). ------------------------------------------------------------------------------- ______ ________________/ X.X. \_________________ / \ ++++++() [CODE] Test Chamber XX Monitor ()++++++ \_________________________________________/ Location: How to smash it: There are 11 monitors INSIDE TEST CHAMBERS that you must break to get this Achievement/Trophy (There's another you can break OUTSIDE of Test Chambers and it DOES NOT count towards this number). The above flashy box thing will be used to show WHICH monitor is being described below it. Like the first box thingy, "X.X." represents the section and sub-section, and [CODE] will help readers locate what they're looking for quickly by using the CTRL+F function. The "Test Chamber XX" will tell the reader which Test Chamber the monitor in in question can be found within. The Test Chamber number will correlate with the Test Chamber's number, which can be seen on a lit-up wall panel upon entering every Test Chamber. BE SURE TO LOOK AT THE NUMBER ON THAT PANEL BECAUSE THE TEST CHAMBERS IN GAME ARE NOT PRESENTED TO YOU, THE PLAYER, IN A LOGICAL NUMERICAL ORDER. Below the box are two more things for the reader. "Location" will tell you where you can find the monitor in the first place, so that you know where you need to be going. "How to smash it" will tell you.... Well... How to smash the monitor, obviously. ------------------------------------------------------------------------------- +++++++ Dividers like this will seperate each monitor. ------------------------------------------------------------------------------- <<<|>>> These act as dividers between multiple strategies for a single monitor. ------------------------------------------------------------------------------- ------- These serve to separate things in any type of section in the guide. They mainly divide things that make a whole idea, but just look weird when crammed together. =============================================================================== /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/+\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ ------------------------------------------------------------------------------- \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\+/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ =============================================================================== ____ / 1. \_________________________________ / \ / [VERHI] Version History \ \_________________________________________/ Tuesday, April 19, 2011, 12:01am --- {} Portal 2 released Wednesday, April 20, 2011, 12:01am --- {} My 22nd birthday. Seriously. Saturday, April 23, 2011, 01:12am --- {} Guide started (Version 0.00) [] No monitor locations or strategies added yet, just the base of the guide itself. [] Completed Disclaimer, Introduction,, Contact Me, and Guide Navigation sections. [] Added Version History and Credits sections. Saturday, April 23, 2011, 02:08am --- {} Guide Version 0.50 [] All monitors and corresponding Test Chambers listed. [] Added strategies for the first three monitors; Will do the other monitors later. Monday, April 25, 2011, 04:44am --- {} Guide Version 1.00 [] Listed strategies for all 11 monitors. [] ASCII Art added to guide title. [] Guide submitted to GameFAQs. =============================================================================== /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/+\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ ------------------------------------------------------------------------------- \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\+/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ =============================================================================== ____ / 2. \_________________________________ / \ / [LEGAL] Disclaimer \ \_________________________________________/ This guide is mine and is copyright(c) 2011 Royce Dearinger This guide is not to be copied, reproduced, or edited under any circumstances except for personal and/or private use. This guide is not to be posted on any website except for those listed below: - GameFAQs.com - Gamespot.com - Neoseeker.com This guide is not to be distributed in any other public manner UNLESS you have gotten permission from the author (Me). Any breach of aforementioned guidelines is strictly prohibited and a violation of copyright. All trademarks and copyrights contained in this guide are owned by their respective trademark and copyright holders. I still reserve all rights to discontinue any site's hosting of this guide. =============================================================================== /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/+\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ ------------------------------------------------------------------------------- \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\+/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ =============================================================================== ____ / 3. \_________________________________ / \ / [INTRO] Introductions \ \_________________________________________/ HI! I'm Blood_XIII, long time user of the GameFAQs site, fourth time guide writer. I write FAQs because I HATE IT when I go looking for info on a game I am currently playing and all I can find are some of the most poorly thought out and worded ideas and/or ill natured jeerings of the net's worst trolls. Accepting I get past these hurdles, I am more often frustrated by the overall lack of both detail and general help that I am trying to procure so that I may further my gaming experience. I seek to correct these and help fellow gamers who feel the same way as I by providing guides of such quality that even MY ever picky Obsessive Compulsive Disorder cannot find flaw in, and believe also when I say that my OCD won't let me make anything lackluster. (By the way, I mean no offense to the veteran Guide Writers here at GameFAQs, I am referring to the boards and other internet sources) ------------------------------------------------------------------------------- Check out my other guides as well! Mirror's Edge Runner Bag And Glyph Guide (http://www.gamefaqs.com/console/xbox360/file/941951/54830) Halo 3: ODST Achievement Guide (http://www.gamefaqs.com/console/xbox360/file/954261/57854) Brütal Legend Achievement Guide (http://www.gamefaqs.com/xbox360/943672-brutal-legend/faqs/58047) ------------------------------------------------------------------------------- "Portal 2" is the 2011 sequel to 2007's "Portal". The original Portal was a relatively short venture, spanning only about four total hours on one's first playthrough, and less than two hours on subsequent playthroughs. However, in those four hours people found "Thinking with portals" to be a HUGE amount of fun. Loosely (But VERY cannonically) tied to the Half-Life game series, Portal and Portal 2 BOTH run on Valve's Source engine and have the quality of any of Valve's other games, if not more simply for their quirky charm. Portal showed the world that there's ALOT more to first-person shooters than just mindlessly gunning down everything standing between you and your destination by making the player's gun shoot harmless portals that are used to solve tests. The concept may SOUND rather boring, but that's ONLY how it sounds. Smash TV is an Achievement/Trophy in Portal 2, and it's considered rather difficult opposed to some of the other Achievements/Tropihies for the game. I wrote this guide whilst also writing my Portal 2 Achievement/Trophy guide. "Why?" I hear you asking. Well for starters I noticed that someone had already posted an Achievement guide as I was writing mine, so I wanted to do something more original before following someone else's guide. Second, I thought that a SEPERATE guide for Smash TV would be VERY helpful, since most people ONLY want help with that one Achievement/Trophy AND I could just link to this one within my full Achievement/Trophy guide. Finally, as of the typing of this specific guide I have yet to finish Co-op mode, and until I can do that I've no place writing strategies for Co-op mode Achievements/Trophies, so I'm doing this to hold myself over until that time. This is my fourth guide (My first single Achievement/Trophy focused guide). =============================================================================== /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/+\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ ------------------------------------------------------------------------------- \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\+/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ =============================================================================== ____ / 4. \_________________________________ / \ / [GDFAQ] Frequently Asked Questions \ \_________________________________________/ Okay, I haven't gotten any questions yet, but I'm going to go ahead and list the questions that I think I'll hear alot and a few that my close friends have asked me that relate to things in-game and also apply to this guide. Q: What the hell are Test Chamber Monitors? A: Starting in Chapter 8 - The Itch, Wheatley can be seen on giant television screens in almost every Test Chamber DURING said chapter. Those television screens are the monitors you have to break. Q: Do I have to get all the monitors in a single playthrough/one sitting? A: No, you do not. The game will keep track of which monitors you have and haven't destroyed. So let's say you only break one monitor in each Test Chamber, but then find out about the second monitor in Test Chamber 05, so you go back and break the monitor you were missing. Doing something like this will still allow the Achievement/Trophy to unlock. Q: Can you tell me how to beat (Insert area/Test Chamber here)? A: Um... Yeah. I CAN tell you how to beat it, but I'm not going to do so. This is a guide for "Smash TV" and not the rest of the game. As such, all you will find in this guide are the ways to break the 11 monitors and MAYBE a bit of advice on the Chamber itself, as the description dictates such. Q: Can you tell me how to get (Insert Achievement/Trophy here)? A: Once again; Yes I can, but no I won't. I'm writing a seperate guide for ALL the Achievements/Trophies as I write this guide, so just wait for that. Otherwise, stick to the boards or check out the existing guide for now. Q: I need help with the original Portal! A: So go look at the FAQs for that game because, like the above questions, I WILL NOT provide walkthrough assistance. ESPECIALLY not for a different game, even if it IS from the same series. Q: What the hell are Achievements/Trophies? A: ........ I REALLY hope you JUST NOW bought your Xbox 360 or PS3 if you have to ask. Achievements/Trophies are basically awards for completing tasks in the game, These tasks range from things you have to do anyways in order to complete the game, to the so far out of the way that you wouldn't have ever thought of doing them otherwise. They can also be so easy that a newborn can do them, or so hard that even the best gamers will have trouble with them. Q: Why should I care about collecting the Achievements/Trophies? A: Other than OCD and something to do in your freetime, they can always help raise your Gamerscore/Trophy Count, giving you immense bragging rights over your friends who will no doubt laugh at you for actually caring. But they're all stupid, what do they know? They don't appreciate just how much WORK it took to get them all.... We Achievement/Trophy Hunters/Farmers don't get any respect from Non-360 and Non-PS3 owners. Q: This game sucks / You suck / Your guide sucks. A: That's not even a question and I sincerely hope that you get hit by a bus. Q: This game rocks / You rock / Your guide rocks. A: Not a question, but thank you very much kind individual. You get a cookie. =============================================================================== /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/+\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ ------------------------------------------------------------------------------- \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\+/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ =============================================================================== ____ / 5. \_________________________________ / \ / [TMON] The Monitors \ \_________________________________________/ Alright, enough with all the usual guide/FAQ stuff since I know over 75% of you aren't reading ANYTHING except the tips on getting the monitors. Seriously, is ANYONE reading this? PROBABLY NOT. I could be ranting all over this section about Nathan "GYSGT Castle Reynolds" Fillion and NO ONE would even notice or care. (Props to those who understood all three references there) Let's get right to smashing, shall we? For anyone wanting to get all 11 monitors in a single run, you only need to start paying attention during Chapter 8 - The Itch, because that's where EVERY LAST MONITOR is located. You can also just start a new game from this point if you want to go back after you've already beaten the game. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ______ ________________/ 5.1. \_________________ / \ ++++++() [MN01] Test Chamber 01 Monitor ()++++++ \_________________________________________/ NOTE THAT THIS TEST CHAMBER 01 IS NOT THE ONE YOU MUST DO TWICE! THE TEST CHAMBER 01 REFERENCED HERE IS AFTER THE TEST CHAMBER 01 YOU DO TWICE!!!!! Location: As you round the corner and look into the main room of the Test Chamber, you'll see the monitor almost directly behind the Excursion Funnel (The blue tractor beam). How to smash it: Ride the Excursion funnel to the upper level of the room. Once you hit the ceiling, put a portal above you and then locate the lovely "modified" box on the raised area. Look to the right until your cursor hits the white portal-able wall and place your second portal as far left on that wall as is possible. You should pass through the protal above you and ride the Excursion funnel over to where the box is. Just walk to the side or directly towards the box to exit the Funnel. Now grab that box and drop down to the floor below. TIP! To keep the box from walking about of it's own volition, simply walk forward with the box close to the ground and then let go of it while still moving. The box's momentum should cause it to tip over backwards, preventing the legs of the two turrets from touching the ground. Now, set your box down somewhere safe and look into the hole of the glass floor. On the floor below is an area that is black and white with the look of a chessborad/checkerboard. Keep your portal at the top of the Excursion Funnel and place a portal of the opposite color on that spot, then throw the box and yourself into the Funnel once more. Once you pass through the portal, exit the funnel and allow the box to ride all the way up to the button. Once it's there, place yourself directly in front of the monitor and look on the wall directly opposite the monitor. Keeping the portal on the checkered part of the floor, now place your other portal on the line between the first and second panels on the top far left of the wall. The cube should fall down through the portal on the floor, across the room, and right into the monitor! Only 10 more to go!! +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ______ ________________/ 5.2. \_________________ / \ ++++++() [MN02] Test Chamber 02 Monitor ()++++++ \_________________________________________/ Location: Drop down into the Excursion Funnel and ride it over to the wall. Aside from the wall you're currently being pressed against, there's only one other portal-able surface visible from this point, so stick a portal on the top left of that wall. Now look at the wall next to you and place your other portal in line with yourself and the Funnel. As you pass through the portal, look to the left and you'll see two more potal-able surfaces AND, on the same wall you just came from, the monitor of this Test Chamber. How to smash it: You need to keep one portal back at the start where the Excursion Funnel source can hit it. Keeping that portal color in mind as you pass the monitor, line your cursor up with the far middle right of the surface that IS NOT directly across from the monitor. When you are lined up with said point, fire the portal that ISN'T back at the Funnel source. You should fall into the funnel once again and float over to another wall. Looking straight, you should see a checkered floor, on which you must once again place the portal color that ISN'T back at the start. This will make a Funnel going upwards, which you should be caught in. Once you hit the ceiling, move onto the safety of solid whatever-that-stuff-is nearby. Once you're on this landing, walk over to the corner closest to the monitor. As before, keep your first portal at the Excursion funnel source and fire the opposite portal at the exact same spot you used earlier when passing the monitor. Look left from this point and you'll see a button. Go press it like a boss and then head back to that same corner to see your box fall safely into the funnel. The box, like you did before, will float over to the wall right above that checkered floor panel. Place one more of the portal that ISN'T near the Funnel source and let the cube float up to hit the ceiling. Once the cube is stuck there, go as far towards the edge of the corner as you dare and look at the monitor. Look directly across from it and you'll see a portal-able wall there. Put your cursor on the highest panel that's closest to you and NOW fire the portal color that IS back at the Excursion Funnel's source. The box should drop down into the portal on the checkered floor and come out of the portal you just made on a deadly trajectory with the monitor. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ______ ________________/ 5.3. \_________________ / \ ++++++() [MN03] Test Chamber 03 Monitor ()++++++ \_________________________________________/ Location: As you pass through the hallway and walk into the Test Chamber, just look at the wall to your left and you'll see the monitor coming out of said wall. How to smash it: Once Wheatley has finished his "seamless" combining of the Chamber, an Excursion Funnel should turn on. Fire a portal where it is hitting the wall and then walk towards the Funnel source. Just as you're about to hit the wall, look at the same wall containing the monitor, but on the opposite side of the exit door. You should see a portal-able surface, the top row of which touches the alcove containing the exit. Fire your second portal on the leftmost of the two lower panels and ride the Funnel across the giant pit 'o' doom. Once safely across, go to the button and look left to see two portal-able surfaces, the smaller of which is shaped kinda-sorta like the letter "L". Keep the portal that is aligned with the Funnel source and fire the other color on the closest-to-you point of the smaller "L" shaped surface. Now push the button and a box should drop right into the Funnel. Let that box float over to the wall and follow it along. Once it hits the wall, walk over and touch that same wall and then once agin fire the portal that ISN'T set up near the Funnel source on the wall directly behind the cube. It should float right over to you. Set your box somewhere safe (Or tip it over as noted on the very first monitor) and line up your cursor with the lowest rightmost panel on the bigger surface (It should be almost right next to the blue bullseye) and, keeping the portal that is across from the Funnel source, fire another portal at this point. Now grab the box and walk onto the Aerial Faith Plate, which SHOULD send you flying right into the Excursion Funnel. Once you're in the Funnel, just ride it a little and move out of it, landing yourself back in the first part of this Test Chamber again. Set the cube down on any part of the floor that is a portal-able surface and, one last time, put beneath the cube a portal that is the OPPOSITE color of the one across from the Funnel source. Let the cube float up to the ceiling and stick there. Now look at the wall that is directly across from the monitor and look up at the panels close to the ceiling. From the right going left, count four panels over and place the portal that IS catching the Funnel directly on the lower fourth panel. The cube should once again fall straight down, into and out of your portals, across the room, and right into the monitor. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ______ ________________/ 5.4. \_________________ / \ ++++++() [MN04] Test Chamber 04 Monitor ()++++++ \_________________________________________/ Location: As you walk out of the hallway, you'll see the monitor come out of the wall in front and slightly to the right of you. How to smash it: This one requires you running towards a turret, so be ready for a potential death or two. From the hallway, hang an immediate left and walk towards the button on the floor. As you approach it, you'll see a glass window/wall, through which you will see a turret. Here's the dangerous part. You've got to run the very edge of that glass window/wall and into the little alcove behind it WHILE the turret is unloading on you. Once you're in the alcove, head for the wall directly opposite the glass window/wall, so that you'll be out of the turret's line of sight. Once the turret has stopped shooting, run out and over to the side of the turret and grab it with your USE button. Now that you've got your weapon, simply take it out of this little area and set it up so that it is aligned with the monitor and then just set it down. Lo and behold, your little turret will automatically begin firing at the monitor, which will destroy it after a few seconds. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ______ ________________/ 5.5. \_________________ / \ ++++++() [MN05] Test Chamber 05 1st Monitor ()++++++ \_________________________________________/ Location: As in the last room, once you exit the beginning hallway, you'll see the monitor on the wall slightly ahead of and to the right of you. How to smash it: Look up and you'll see an Excursion Funnel. Place a portal on the wall where it ends. Look down and into the center of this room and you'll see a lone island-like platform, upon which you need to place your second portal. This should result in and Excursion Funnel that goes up to the ceiling. Launch yourself with the Aerial Faith Plate and you'll be caught in the Funnel. Ride it all the way up and, once you're on the ceiling, look for the floor button on the side of the room that is opposite the entrance. Looking left from this button, you'll see a slanted wall, upon which you'll want to place the portal color OPPOSITE the one directly below you. This will cause you to fall down, through your portals and over the almost bottomless pit below. Once you land, walk over to the podium button opposite the exit door. Using the color of portal that is currently on the slanted wall, you must once again place that portal where the Excursion Funnel is hitting the wall as before, thereby making a Funnel that goes up to the ceiling. Activate the button and a cube will fall from the dispenser, hit the Faith Plate, and fly right into the Funnel. Once the cube is on the ceiling, look towards the entrance and locate the tube that is coming down from the top of the wall to your left and exiting through the wall to your right (Feel free to zoom in if it helps). Notice the black panel above this tube. What you'll want to do is place your cursor on the panel directly to the right of it and fire a portal that is the OPPOSITE color of the portal on the island platform beneath the box. If you've got it right, the box should drop down, pass through your portals, and fly across the gap, smacking into the monitor. (If you hadn't noticed before, Wheatley will mention something about breaking monitors each time you smash one, so listen for his dialogue to know for sure if you broke it). +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ______ ________________/ 5.6. \_________________ / \ ++++++() [MN05] Test Chamber 05 2nd Monitor ()++++++ \_________________________________________/ Location: The second monitor in Test Chamber 05 is easy to find. Following the directions above, get to the upper ledge where the buttons are. Once you are at the podium button (If you weren't ALREADY at this button from the last monitor), just turn around 180 degrees and you'll see the monitor above the floor button. How to smash it: This one is pretty simple to get, actually. Standing by the podium botton, make one portal where the Excursion Funnel is hitting the wall and another on the island platform in the middle of the Test Chamber, making a Funnel that goes to the ceiling. Press the podium button and a cube will drop from the dispenser, hit the Faith Plate, and fly right into the Funnel. Once it gets stuck on the ceiling, look over at the slanted wall you used to get to where you are now. Put your cursor on the farthest right of the four panels on that slanted wall and place the color portal that ISN'T below the cube on said panel. The cube will fall, pass through your portals, careen over the gap, and crash into the monitor (With a bit of luck, it might even land nicely on the floor button!). Keep it up! You're just over halfway done with all the monitors!! +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ______ ________________/ 5.7. \_________________ / \ ++++++() [MN07] Test Chamber 06 Monitor ()++++++ \_________________________________________/ Location: As you exit the hallway and go into the Test Chamber, Wheatley will begin moving the Test Chamber through the Aperture Complex and towards himself like any respectable (Read: Stupid) villian would do. As the Chamber begins to move, you will see the Monitor come out of the far wall, almost directly opposite where you exit the hallway. How to smash it: Probably the easiest monitor to get. So easy in fact that many people have likely smashed this one by complete accident. Just ahead and to the right of your location from exiting the hallway is an Aerial Faith Plate. Just walk onto it and you will be sent across the room and right into the monitor. No portals, no boxes, no turrets, no tricks. It's REALLY that simple. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ______ ________________/ 5.8. \_________________ / \ ++++++() [MN08] Test Chamber 11 Monitor ()++++++ \_________________________________________/ Location: Walk into the Test Chamber and you should see two platforms high up that are resting on pistons. Go over to them. As you get close to them, look over in the alcove to your left and you will see the monitor between an Excursion Funnel and a slanted wall. How to smash it: A little bit tricky, this one. Place a portal on the floor beneath that Excursion Funnel. Look back towards the entrance to this Chamber and you'll see another floor panel between an Aerial Faith Plate and a slanted wall. Put a portal of the opposite color there. Now just jump into your newly routed Funnel and ride it up to the ceiling. Once you're all the way up there with the ceiling button, look at the bullseye on the slanted wall not far from the portal below you. On that bullseye, make a new portal using the color that is over beneath the Excursion Funnel source. You should fall down, through your portals, across the room, and into an alcove containing one of Wheatley's ever charming little modboxes. Grab that box, drop down, and walk over to where the monitor is located. Drop down into this little area and block the laser with your cube, which will cause the Excursion Funnel to turn off. Place a portal on the wall behind the cube and the turn around 180 degrees and look at the far wall opposite where you just made your portal. Make a second portal anywhere on this wall and use the two portals to get yourself out of the little enclosed area. Walk back over TO said enclosed area and make the portal of your choosing on that slanted wall. Turn 90 degrees left and place the opposite color portal on the bullseye of the slanted wall there. Walk yourself over to the Aerial Faith Plate and step on it, which will cause you to fly through your portals and over to a ledge with one of the laser redirection cubes. Grab it, drop down, and go over to where your first cube is still bravely fending off the laser. Put the laser redirection cube in the path of the laser, facing TOWARDS the portal-able wall you used before to get out of this area. Once the laser is hitting this wall, turn around 180 degrees and, like before, place the a portal of the opposite color anywhere on the upper part of this wall (Be sure NOT to put it on the wall directly RIGHT of the far wall, because you cannot hit the monitor from there). Once you've got your portals in place, grab the laser redirction cube and, keeping it in the path of the laser, look through the portal that's down there with you, and align yourself so that you can see the monitor through your portals. Now that you've got your target in sight, just keep the laser trained on the monitor and, after a few seconds, the monitor will suddenly realize that it's being shot by a laser, feel promptly upset by this fact, come to the conclusion that it's had a rather upsetting life, begin wondering if reincarnation is real, decide that it's a good enoug idea to risk chancing, and then commit suicide by self destructing with the hope that it will come back into this world as a hawk or shark or something awesome (In other words, the laser will break the monitor). +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ______ ________________/ 5.9. \_________________ / \ ++++++() [MN09] Test Chamber 12 Monitor ()++++++ \_________________________________________/ Location: As you exit the hallway that leads into this room, just keep walking straight ahead. You should see the side of the monitor far ahead as it comes out of the wall to your immediate left. If you can't see it from there, just walk straight ahead from the hallway until you're about to hit the wall, then turn yourself 90 degrees left and look up a bit. How to smash it: This one isn't really hard, it just warrants a VERY VERY VERY long description, so here's a wall of text. Notice where the laser is hitting the wall? See that pattern of a single panel between two sets of four, small, vertically stacked square panels? Remember that pattern, because it's really important in this room. Put a portal on the wall where the laser is hitting and then look down and to the left of the monitor. You'll see another pattern identical to the one that the laser was hitting. Put your second portal here. This will cause the laser to shoot across the room, into the laser recepticle that is on the wall opposite the monitor, and make the platform on said wall move back and forth. Once that platform is all the way to the left (Near one of those frosted observation windows), look up and you will see a portal-able surface above this point. When the platform is right below that wall, use the same color portal that is catching the laser (Your first portal placement in this room) and put a portal on that wall. This should give you a portal-like doorway that you can go through and drop safely onto the platform. Upon landing on this platform, notice the wall of lasers in front of you. Those lasers are very deadly and CANNOT be blocked or redirected. So what you will have to do is this: Look over at the wall with the monitor. Notice that to the left of it are two of those patterened panels (The lower of which should still have one of your portals on it). Still looking at the monitor, move yourself to the far right of the platform you are standing on. Keeping the portal you already have on the same wall as the monitor, place a portal of the opposite color on the wall where the laser is hitting (If you have to, move yourself to the left so that you can see this wall, just don't forget to go back to the right once the platform starts moving). The platform will then quickly begin moving towards the laser wall of death. Carefully watch the laser wall and your platform and, once the platform is about halfway through the laser wall, fire a portal of either kind anywhere on portal-able surface to make the platform stop (Hey, it might be troublesome, but at least it keeps you alive this way, no?) Now then, aim your cursor on the higher of the two patterened panels that are to the left of the monitor and place a portal there. Place your second portal on the wall where the laser is hitting and, hey-presto, the laser wall of pure death will be deactivated! Walk safely over to the other side of the once lethal laser wall. From here you can usually jump down to the alcove below that contains the podium button. If not then look back over near the monitor and, using the same color portal that is already on this wall, place a portal on lower of the two patterened spots, which will cause the platform to move closer to the alcove. Once you are down there regardless, you will need one portal on the wall where the laser is hitting and another on the lower of the two patterened spots to the left of the monitor so that the platform can travel almost all the way back over to the side with the frosted window. Once it's there, place a portal of your color choice on the wall high above it once more, causing it to stop there. Press the podium button that is in the alcove with you to have a laser redirection cube drop onto the platform. Place a portal opposite the color you just used on the wall to the left of the podium button, which will allow you to get on the platform with the cube. Following exactly what you did just moments ago, use the laser across the gap and make the platform move about halfway through the laser wall (The cube will remain unharmed if it passes through) and stop the platform there. Disable the laser wall again, pass through it, and then allow the platform to move as far left of the monitor as it can. Once the platform is all the way left and then starts moving to the right again, stop it's movement one last time. You will notice that across the way, to the just above and to the right of the Test Chamber 12 light-up panel is a line of portal-able panels. Keeping one portal on the wall where the laser is hitting, fire your other portal onto this area so that the laser is coming across and is nicely on level with you, the platform, and your laser redirection cube. Grab the cube and put it in the path of the laser, as it was made to be placed. Once you have it there, just angle yourself and the cube so that the laser is being redirected over at the monitor. Keep the laser trained on the monitor and, after a few seconds, the laser will somehow cut through the monitor and only manage to break the glass instead of cut it in two or melt it, but at least you've destroyed another screen. Only two more to go! You're almost there! And unlike SOME people, I'm not using the "two more" thing as a precursor to a well-laid trap. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ _______ ________________/ 5.10. \________________ / \ ++++++() [MN10] Test Chamber 15 Monitor ()++++++ \_________________________________________/ Location: Upon entering this Test Chamber, the monitor will come out of the wall directly in front of you, right above the Text Chamber 15 light-up panel. How to smash it: From the entrance, look slightly left and you will see a podium button across the room. Go press it to make a cube fall from the ever unhelpfully placed dispenser directly above you, but onto a newly formed glass platform that is out of your reach. Turn around 180 degrees and you should see a floor button. Go stand on that button and stay there, which will turn on a nearby Excursion Funnel to the right. Put a portal on the checkered ceiling panel above the Funnel source and from there move your cursor left to find another portal-able surface up high and on the same wall as the entrance to the chamber. Place a portal of the opposite color on the lower part of this wall, directly across from the cube (Might take more than one try to get your Funnel in just the right place, so don't freak out if it DOESN'T work nice and perfect the first time). The cube will float over to the far wall in that little alcove and stick there. Look directly below the cube and you will see another portal-able surface, which is your next target. Keeping your cursor DIRECTLY in line with the cube and also keeping the portal that is DIRECTLY above the Excursion Funnel source, make a portal of the opposite color on that far wall. Your cube should fall down safely into the newly extended Funnel and float over to you. Simply step off the button to drop the cube. Grab the cube and put it on a part of the floor that is a portal-able surface. (Directly in front of the monitor works quite nicely, actually) Go stand on the floor button once again and make another portal on the checkered ceiling panel above the Funnel source. Make your second portal directly beneath your cube and allow it to float way up to the ceiling. Once it is there, look at the wall opposite the monitor and, just a little higher up, you should see a portal-able surface on the wall. Keeping the portal that is directly below the cube on the ceiling, make a portal of the opposite color anywhere on that little portal-able spot across from the monitor. That cube will drop like a very well-cut stone, go through the portals, and fly directly into the monitor of this Test Chamber. Only one more monitor to go, and the last one is pretty tough. "When you can't run, you crawl. And when you can't do that anymore... Well, you know the rest." +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ _______ ________________/ 5.11. \________________ / \ ++++++() [MN11] Test Chamber 16 Monitor ()++++++ \_________________________________________/ Location: Once you get across Wheatley's newly created gap of mishap and sheer stupidity, you will walk into the main room of the Test Chamber. Upon entering this room, you will see the monitor come out of the wall ahead of and slightly to the right of your location. How to smash it: Okay, this one requires a bit of crafty timing, so don't worry if it takes you more than one try, and DEFINITELY don't be afraid to make manual save points as you see fit. First, make a portal on the far side of the deadly pit, over where the blue gel dispenser is. Make your second portal on one of the portal-able floors near where you enter the room and then go through it. Once you are over by the blue gel dispenser make sure that the portal you have over here is lined up with the blue gel dispenser. Once you have that set up, turn 180 degrees and look up at the Excursion Funnel. Aim at the portal-able surface at it's end and Place a portal that is the opposite color of the one you just lined up, and this will make a Funnel that goes back across the gap and also passes right under the blue gel dispenser. Look at the floor and notice the metal grating here. There is similar grating back at the start of this area and the blue gel will fall right through it. Where you are currently though, there is a small patch of floor at the end of this grating. You need to get blue gel there first. Look near where you are standing to find a podium button. Hit that button to make blue gel flow for a few seconds (You can hear ticking as the blue gel's flow time goes by). Once there is some blue gel over that spot of the floor, shoot out a portal of the color that is currently across from the Funnel source, which hould cause the blue gel to fall out of the air and cover that spot. Remake your portal back up top, across from the Funnel source, and make your funnel go across the room again. The Sunnel SHOULD safely be going back to where you started. Hit the podium button and, using the blue gel you put on the floor, jump up into the funnel and ride back over with your new collection of blue goo. Now this is where things get tricky. Once you are back to where you started, exit the Funnel quickly and locate the floor button (If you were facing the entrance door to this chamber as you went acros, it will be to the left). In stepping on the floor button, you will cause the Excursion Funnel to go in reverse. Allow your blue gel to go all the way back across the gap, through your portals, and towards the Funnel source. As it makes this trip, look at the monitor and then begin looking right of it. Beyond the glass wall to your right are three turrets, and THEY are the key to getting this last monitor. Looking from the right of said monitor, you can see a portal-able surface that is lined up with the three turrets. That's your next target. Remembering the portal color that is directly across from the Funnel source, allow the blue gel to passed through the portals and head towards the Funnel source. Quickly fire a portal of the opposite color at the surface that is aligned with the three turrets and step off the floor button, which will cause the Funnel to flow in the other direction again. Now here's where you've got to be careful and quick. What you'll want to do is let the blue gel flow through the portals and let a blob of it get just before the leftmost turret ONLY, and then make another of either portal somewhere on the portal-able floor around you (NOT directly below you). If you've done this correctly, the leftmost turrent should be covered in blue gel and subsequently be bounced into oblivion while the other two remain perfectly unharmed. If you've gotten this so far, then you've gotten through the hardest part. Back away from the glass wall/window a bit and look up and to the right of the two remaining turrets. You should see ANOTHER portal-able surface here. Just remember that location for now. Following what you did before, go over to the other side with the blue gel dispenser and repeat the process of using the Funnel and you splotch of blue gel on the floor to get yourself and the blue gel back across the gap. Once you are here, step on the floor button again, reversing the Funnel flow, and allow it to travel back and throught the portals once more and heading towards the Funnel source. Once more remembering the color of the portal that is across from the Funnel source, allow the blue gel to pass through said portal, so that it is above the monitor. Looking 90 degrees left from the monitor, place a portal of the opposite color on the floor panel that is to the left of, but closest to the glass panels on the wall. Now quickly get off your button and let the blue gel flow back through the new portal. Once a little has gone through the portal on the floor, make a portal of that same color somewhere out of your way so that the blue gel splashes down onto the spot where the portal once was. Go stand on the newly made blue spot, put yourself against the wall, and then locate that portal-able surface that is to the right of the two remaining turrets. Make either portal on the farthest panel of that wall and then look straight down. Jump straight up into the air (The turrets will shoot at and hit you here, but they shouldn't kill you) and fire a portal of the OPPOSITE color below yourself. If you've done everything right so far, you should fall down through your portal, come flying out of the wall near the turrets (The leftmost turret would have shot you down were it still there), and collide into the rightmost turret. Assuming everything has worked out thus far, you should now be standing safely between two turrets OR (If you knocked over the rightmost turret upon landing) safely next to a single turret. If you have two turrets, just toss one of them off the ledge. Grab the last remaining turret and walk it out from behind the glass wall/window, line it up with the monitor, and set it down. Just like in Test Chamber 04, the turret wil automatically begin to gun down the monitor like any insane turret should, ensuring the destruction of the 11th and final monitor. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ So there you have it! All 11 monitors covered and decimated. You should get the Achievement/Trophy popping up as soon as the last monitor is destroyed. If it doesn't then you've probably missed one or hit a save glitch in which the game has forgotten that you did indeed kill a monitor in a previous room. You'll just have to go throught them one by one and find out which one you're missing. Congratulations! You've just gotten the Smash TV Achievement/Trophy! I hope you enjoyed my guide as much as I enjoyed staying up late two nights in a row to write it! =============================================================================== /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/+\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ ------------------------------------------------------------------------------- \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\+/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ =============================================================================== _____ / 6. \_________________________________ / \ / [CR&TH] Credits & Thanks \ \__________________________________________/ Personal Thanks to: [] Gabe Newell - For making the original Portal so awesome that it deserved an equally awesome sequel. [] Anyone who DOESN'T endlessly argue with others about which version of Portal 2 is the best - Self explaining thanks is self explaining. [] CJayC - For the gift to the world that is GameFAQS. [] Myself - I wrote this damn thing, so I have the right to praise myself. [] My sister - Hey, it was HER copy of the game and HER Xbox 360 I used while writing this, so without her the guide wouldn't exist. [] My girlfriend - For being the best thing that ever happened to me. Special Thanks and/or Credit to: [] NO ONE!... Yet. This is where I will credit those who submit contributions to or point out mistakes within the guide. =============================================================================== /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/+\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ ------------------------------------------------------------------------------- \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\+/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ =============================================================================== _____ / 7. \_________________________________ / \ / [CNTCT] Contact Me \ \__________________________________________/ My E-mail Address is Hellsharingan13@yahoo.com, you may contact me through YIM. My AIM is xBloodXIII, but I hardly use it though, so just use my other E-mail. My Xbox 360 Gamertags are xBloodXIII and xBlood13, I will accept all friend requests, but don't expect to see me on much, since I have a REALLY crappy connection where I live. (In case you're wondering why I have two Gamertags, it's because Microsoft decided to lock my Gold privileges on my first account [xBloodXIII] because of an idiotic misunderstanding on their part related to my payment method. As such, I use xBloodXIII for communication and my recorded Gamerscore, and xBlood13 to play on LIVE.) If you send me an E-mail, be sure to put something like "Portal 2 Smash TV guide". I get nearly 100 E-mails in a week, and since I have shoddy net where I live, I can only get on sparingly few times and far between. I live in the frickin' middle of nowhere in Kentucky... Go figure. If you don't title it properly IT WILL NOT BE SEEN. THE NEWEST VERSION OF THIS GUIDE WILL ALWAYS ALWAYS ALWAYS BE ON GAMEFAQS.COM/GAMESPOT.COM, SO REFER TO THE GUIDE THERE BEFORE SENDING ME ANY INFORMATION OR QUESTIONS! PLEASE READ THE ENTIRE GUIDE BEFORE SENDING ME QUESTIONS! I WILL NOT ANSWER A QUESTION THAT I HAVE ALREADY GIVEN THE ANSWER TO WITHIN THIS GUIDE! =============================================================================== /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/+\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ ------------------------------------------------------------------------------- \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\+/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ =============================================================================== ________________________________ / \ () See you space cowboy... () \________________________________/