/=============================================================================\ | Tales of Vesperia | | Xbox 360 | | Skills Guide/FAQ | | Version 1.0 (21/02/2009) | \=============================================================================/ _____________________________________________________________________________ / \ | T H I S F A Q I S D O N E B Y | | Rena Chan | | renachan@shining-bind.net | | http://www.shining-bind.net | \_____________________________________________________________________________/ ******************************************************************************* Disclaimer ******************************************************************************* This FAQ is copyright to Rena Chan (renachan@shining-bind.net). You may not in anyway distribute it or use it for profitable purposes. If you want to use this FAQ down at your site, you must e-mail me and ask permission. If you have any questions regarding this FAQ or the game, send your e-mail to the above mentioned e-mail address. You may print out this FAQ for your own reference; but you must never distribute it for sale or any other way that will be profitable for you. ******************************************************************************* * Please inform me via e-mail if this FAQ is found at places other than the * * below mentioned sites. Of course, it may be up and I just had not updated * * the FAQ on this yet. But E-mail me anyway, I'll confirm. * * * * The latest version of this FAQ is found at * * http://www.gamefaqs.com * * * * This FAQ can be found at * * http://www.gamefaqs.com * ******************************************************************************* ******************************************************************************* Revision History ******************************************************************************* __________________________ | Version 1.0 (21/02/2009) \__________________________________________________ | \ | Initial Release. The Guide/FAQ is more or less complete. There probably | | won't be anymore updates, but I'll never know. The only possible edits to | | this will be to correct spelling errors or the addition of more Quick | | Reference Lists. Edits may also be made to skill descriptions when needed. | +-----------------------------------------------------------------------------+ ******************************************************************************* Contents ******************************************************************************* 1.0 Introduction this Guide/FAQ...................................[ExFAQ] 2.0 Explanation on Skills.........................................[ExSkill] 2.1 How do Skills work.........................................[SkWork] 2.2 Skill Symbols..............................................[SkSymb] 2.3 How to create Skill Symbols................................[CreSkSym] 3.0 Complete Skills List..........................................[SkList] 3.1 Attack Skills..............................................[AtkSk] 3.2 Guard Skills...............................................[DefSk] 3.3 Move Skills................................................[MovSk] 3.4 Support Skills.............................................[SupSk] 4.0 Quick Reference List..........................................[RefList] 4.1 Quick SP/LP/SymPt Skill List...............................[SkRefList] 4.2 List of Skills attached to Weapons and Sub-Weapons.........[WeapList] =============================================================================== 1.0 Introduction this Guide/FAQ [ExFAQ] =============================================================================== First and foremost, all information in this FAQ is taken from the Japanese Guidebook by Bandai Namco Games, Tales of Vesperia Official Complete Guide. Skill descriptions are taken from the game with me editing the descriptions in more detail as and when it's needed as described from the ToV Official Complete Guide. No, I don't actually know how to translate from Japanese to English, but I do know how to read percentages and katakana and edited in those figures from the Japanese Guidebook into the skill descriptions from the game. Rin and Freshy, two people I know online are the ones that helped me translate certain parts from the Guidebook from Japanese to English that I needed for this Guide/FAQ. They've also helped me with confirming any of the skill descriptions that I had doubts in. I've also used certain Guides/FAQs that are found at GameFAQs for certain information that I needed to write this FAQ. You can refer to the credits section at the end of this FAQ to find out which FAQs that I had used/referred to. As for what kind of information can be found from this FAQ, please refer to the Contents found above. I've included Keyword shortcuts to each section so that you can jump to the section that you wish to look at by using CTRL + F. To find a particular skill that you want to look at, again, just use CTRL + F and type in the skill name. I hope players of this game, both old and new, will find this FAQ useful, especially when deciding which skills to equip on your characters and also to best suit your playing style. If you have any questions, found a mistake that needs to be corrected or offer suggestions, please contact me at renachan@shining-bind.net For anything related to Side Quests (certain skills are gained from Side Quests), please refer to the Sidequest/Secret Mission Guide found at http://www.gamefaqs.com/console/xbox360/file/945075/54574 For anything related to Artes or Altered Artss, please refer to the Arte Guide found at http://www.gamefaqs.com/console/xbox360/file/945075/54226 =============================================================================== 2.0 Explanation on Skills [ExSkill] =============================================================================== ------------------------------------------------------------------------------- 2.1 How do Skills work [SkWork] ------------------------------------------------------------------------------- Skills are divided into 4 different categories (Attack, Guard, Move and Support) depending on their effects, and they basically enhance the battle capabilities or stats of a Character. There are two ways to equip a skill. One is via weapons, and the other is by using the Character's SP (Skill Points). Each skill costs different amount of SP to equip. You will gain more SP as the character levels up. Each character has a maximum of 500 SP at max level (Lv 200). In order to equip the skill without equipping the weapon where the skill is attached to, you need to gain enough LP through battling to learn the skill. Once you learn a skill, the SP cost of the skill will be revealed. Each Skill gives a different effect in battle. For more details, please refer to the Skills List Section 3.0. When a skill is equipped, it will be highlighted in Green. Skills that have not been learned yet will have a bar beside the skill. The bar will tell you how close you are to learning a skill. Different skills require different amounts of LP to learn. Some skills are learned faster than others. For more details on how much LP you need to learn a skill, please refer to the Skills List Section 3.0. * When the text is enclosed with a [ ] bracket in the skill description, it means that it's a controller action (pressing/holding a button and/or using/pressing the left stick). ------------------------------------------------------------------------------- 2.2 Skill Symbols [SkSymb] ------------------------------------------------------------------------------- Skills are divided into 4 different categories (Attack, Guard, Move and Support), and every skill in each of these categories have a predetermined numerical value called Symbol Points. This means that a skill in the "Attack" category gives Attack Symbol Points, a skill in the "Guard" category gives Guard Symbol Points, a skill in the "Move" category gives Move Symbol Points and a skill in the "Support" category gives Support Symbol Points. All Skill Symbols are related to a particular set of skill categories. By completing the different conditions stated in section 2.3, Skill Symbols can be created and produces different effects during Over Limit. -=[ Fleck ]=- Skill categories associated with this Symbol: Attack Effect : Increases Physical Attack during Over Limit. O.L. Lv 1 : Increases Physical Attack by 3% O.L. Lv 2 : Increases Physical Attack by 8% O.L. Lv 3 : Increases Physical Attack by 12% O.L. Lv 4 : Increases Physical Attack by 18% -=[ Rockra ]=- Skill categories associated with this Symbol: Guard Effect : Increases Physical Defense during Over Limit. O.L. Lv 1 : Increases Physical Defense by 3% O.L. Lv 2 : Increases Physical Defense by 8% O.L. Lv 3 : Increases Physical Defense by 12% O.L. Lv 4 : Increases Physical Defense by 18% -=[ Strihm ]=- Skill categories associated with this Symbol: Move Effect : Increases Mobility during Over Limit. O.L. Lv 1 : Increases Mobility by 3% O.L. Lv 2 : Increases Mobility by 8% O.L. Lv 3 : Increases Mobility by 12% O.L. Lv 4 : Increases Mobility by 18% -=[ Laytos ]=- Skill categories associated with this Symbol: Support Effect : Recover HP during Over Limit. O.L. Lv 1 : Recover 3% HP O.L. Lv 2 : Recover 8% HP O.L. Lv 3 : Recover 12% HP O.L. Lv 4 : Recover 18% HP -=[ Goldos ]=- Skill categories associated with this Symbol: Attack + Guard Effect : Increases total Gald acquired after battle by winning the battle during Over Limit. O.L. Lv 1 : Increases Gald acquired by 3% O.L. Lv 2 : Increases Gald acquired by 8% O.L. Lv 3 : Increases Gald acquired by 12% O.L. Lv 4 : Increases Gald acquired by 18% -=[ Sandor ]=- Skill categories associated with this Symbol: Attack + Move Effect : Increases Magic Attack during Over Limit. O.L. Lv 1 : Increases Magic Attack by 3% O.L. Lv 2 : Increases Magic Attack by 8% O.L. Lv 3 : Increases Magic Attack by 12% O.L. Lv 4 : Increases Magic Attack by 18% -=[ Ailus ]=- Skill categories associated with this Symbol: Move + Support Effect : Increases Magic Defense during Over Limit. O.L. Lv 1 : Increases Magic Defense by 3% O.L. Lv 2 : Increases Magic Defense by 8% O.L. Lv 3 : Increases Magic Defense by 12% O.L. Lv 4 : Increases Magic Defense by 18% -=[ Twory ]=- Skill categories associated with this Symbol: Guard + Support Effect : Increases total EXP acquired after battle by winning the battle during Over Limit. O.L. Lv 1 : Increases EXP acquired by 3% O.L. Lv 2 : Increases EXP acquired by 8% O.L. Lv 3 : Increases EXP acquired by 12% O.L. Lv 4 : Increases EXP acquired by 18% -=[ Nhosing ]=- Skill categories associated with this Symbol: Attack + Support / Guard + Move Effect : This symbol does not have any special effects. O.L. Lv 1 : None O.L. Lv 2 : None O.L. Lv 3 : None O.L. Lv 4 : None -=[ Kaon ]=- Skill categories associated with this Symbol: All (See Section 2.3) Effect : Recover TP during Over Limit. O.L. Lv 1 : Recover 3% TP O.L. Lv 2 : Recover 8% TP O.L. Lv 3 : Recover 12% TP O.L. Lv 4 : Recover 18% TP -=[ Chrocs ]=- Skill categories associated with this Symbol: All (See Section 2.3) Effect : The overall Over Limit effective period will be extended. O.L. Lv 1 : Increases O.L. Duration by 1 sec O.L. Lv 2 : Increases O.L. Duration by 1.5 sec O.L. Lv 3 : Increases O.L. Duration by 2.0 sec O.L. Lv 4 : Increases O.L. Duration by 2.5 sec ------------------------------------------------------------------------------- 2.3 How to create Skill Symbols [CreSkSym] ------------------------------------------------------------------------------- Skill Symbols are formed when you meet certain conditions through skills that you have equipped. Each equipped skill (both from weapons and skills equipped using SP) gives you a certain amount of Symbol Points that is associated with the skill type (Attack Symbol Points, Guard Symbol Points, Move Symbol Points and Support Symbol Points). When you meet the conditions to create a Skill Symbol, it will be formed. You can double equip skills to get the same amount of Symbol Points x2. For instance, the skill Strength gives you one Attack Symbol Point. If you equip the Strength skill, which you have learned from a weapon via the Skills Menu, and equip the weapon which the Strength skill is attached to (the weapon where you learned the Strength skill from), you will get two Attack Symbol Points. While double equipping skills do not give you any extra effect from the skill, it will still give you the Symbol Points for that skill category, but you will get double the original amount of Symbol Points from that skill rather than just the normal amount of Symbol Points you get from that skill itself. However, double equipping the same skill will not count toward your total number of equipped skills, meaning, even if you equip the same skill twice through equipping a weapon and the learned skill using your SP, it will still be counted as only one skill equipped. Thus, according to the conditions to create a Skill Symbol as detailed below, once a skill category has hit over 30 Symbol Points in total, Symbol Points will no longer matter in deciding what Skill Symbol is created. Only the total number of equipped skills will matter when deciding what Skill Symbol is created. Double equipping skills can be very useful for forming the most basic Skill Symbols, namely Fleck, Rockra, Strihm or Laytos, but it won't be very helpful in creating the more complicated Skill Symbols that require a combination of skill categories. So, in order to get the Chrocs Skill Symbol easily, you need to balance out the number of skills equipped throughout the four skill categories with all of them at over 30 Symbol Points at the same time. == Conditions to create a Skill Symbol == Condition 1-0: Out of the Attack, Guard, Move and Support categories, only one of them has over 30 Symbol Points. Yes --> A Skill Symbol is created according to whichever category has over 30 Symbol Points. The Skill Symbol that is created will be either Fleck, Rockra, Strihm or Laytos. No --> Go to Condition 2-0. Condition 2-0: Out of the Attack, Guard, Move and Support categories, two of them has over 30 Symbol Points. Yes --> Go to Condition 2-1. No --> Go to Condition 3-0. Condition 2-1: Out of the two categories, one of them has double or more than double the number of skills equipped vs. the other. Yes --> A Skill Symbol is created according to the category that has the most number of skills equipped. The Skill Symbol that is created will be either Fleck, Rockra, Strihm or Laytos. No --> A Skill Symbol is created using the combination of the two categories. The Skill Symbol that is created will be either Goldos, Sandor, Ailus, Twory or Nhosing. Condition 3-0: Out of the Attack, Guard, Move and Support categories, three of them has over 30 Symbol Points. Yes --> Go to Condition 3-1. No --> Go to Condition 4-0. Condition 3-1: Out of the three categories, the category with the most number of skills equipped has double or more than double the number of skills equipped vs. the category with the 2nd highest number of skills equipped. Yes --> A Skill Symbol is created according to the category that has the most number of skills equipped. The Skill Symbol that is created will be either Fleck, Rockra, Strihm or Laytos. No --> Go to Condition 3-2. Condition 3-2: Out of the three categories, the category with the 2nd most number of skills equipped has double or more than double the number of skills equipped vs. the category with the 3rd highest number of skills equipped. Yes --> A Skill Symbol is created using the combination of the two categories with the most and 2nd most number of skills equipped. The Skill Symbol that is created will be either Goldos, Sandor, Ailus, Twory or Nhosing. No --> The Kaon Skill Symbol is created. Condition 4-0: Out of the Attack, Guard, Move and Support categories, four of them has over 30 Symbol Points. Yes --> Go to Condition 4-1. No --> No Skill Symbol is created. Condition 4-1: Out of the four categories, the category with the most number of skills equipped has double or more than double the number of skills equipped vs. the category with the 2nd highest number of skills equipped. Yes --> A Skill Symbol is created according to the category that has the most number of skills equipped. The Skill Symbol that is created will be either Fleck, Rockra, Strihm or Laytos. No --> Go to Condition 4-2. Condition 4-2: Out of the four categories, the category with the 2nd most number of skills equipped has double or more than double the number of skills equipped vs. the category with the 3rd highest number of skills equipped. Yes --> A Skill Symbol is created using the combination of the two categories with the most and 2nd most number of skills equipped. The Skill Symbol that is created will be either Goldos, Sandor, Ailus, Twory or Nhosing. No --> Go to Condition 4-3. Condition 4-3: Out of the four categories, the category with the 3rd most number of skills equipped has double or more than double the number of skills equipped vs. the category with the 4th highest number of skills equipped. Yes --> The Kaon Skill Symbol is created. No --> The Chrocs Skill Symbol is created. =============================================================================== 3.0 Complete Skills List [SkList] =============================================================================== ------------------------------------------------------------------------------- 3.1 Attack Skills [AtkSk] ------------------------------------------------------------------------------- -=[ Strength ]=- Effect : Increases Physical Attack by 5%. Increase due to Equipment not affected. SP to Equip : 2 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Tsurugi Estelle : Epee Repede : Tama-hagane +2alpha Karol : Wood Maul +1 Rita : Chain, Chain +1 Raven : Starts with this skill Judith : Starts with this skill -=[ Strength 2 ]=- Effect : Increases Physical Attack by 10%. Increase due to Equipment not affected. SP to Equip : 4 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Tsurugi +1 Estelle : Spike Shield Repede : Takemikazuchi: Blast +1alpha Karol : Heavy Maul Rita : Queen's Whip, Queen's Whip +1alpha, Queen's Whip +1beta Raven : Transform Bow, Transform Bow +1alpha, Transform Bow +1beta Judith : War Harpoon +1alpha -=[ Strength 3 ]=- Effect : Increases Physical Attack by 15%. Increase due to Equipment not affected. SP to Equip : 6 LP to Learn : 300 Symbol Points : 3 == Learned == Yuri : Flamberge Estelle : Rod +1 Repede : Asura +1 Karol : Spinning Drill Hammer Rita : Death Contrast +2alpha Raven : Strike Eagle +1beta Judith : Longinus -=[ Strength 4 ]=- Effect : Increases Physical Attack by 20%. Increase due to Equipment not affected. SP to Equip : 8 LP to Learn : 400 Symbol Points : 4 == Learned == Yuri : Garm Fang -=[ Strength T ]=- Effect : Increases Physical Attack by 25% when HP is over 75%. Increase due to Equipment not affected. SP to Equip : 12 LP to Learn : 100 Symbol Points : 2 == Learned == Raven : Snipe Xiphos +1alpha -=[ Magic ]=- Effect : Increases Magic Attack by 5%. Increase due to Equipment not affected. SP to Equip : 2 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Estoc, Estoc +1 Estelle : Estoc, Estoc +1 Repede : Tama-hagane +1 Karol : Zaghnal Rita : Starts with this skill Raven : Starts with this skill Judith : Oar -=[ Magic 2 ]=- Effect : Increases Magic Attack by 10%. Increase due to Equipment not affected. SP to Equip : 4 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Rune Blade Estelle : Spike Shield Repede : Jiraiya Karol : Zaghnal +1alpha Rita : Avenger's Scroll, Avenger's Scroll +1 Raven : Quick Trigger Judith : War Harpoon +1beta -=[ Magic 3 ]=- Effect : Increases Magic Attack by 15%. Increase due to Equipment not affected. SP to Equip : 6 LP to Learn : 300 Symbol Points : 3 == Learned == Yuri : Rune Blade +1 Estelle : Rod +1 Repede : Asura +1 Karol : Spinning Drill Hammer Rita : Death Contrast Raven : Strike Eagle +1alpha Judith : Caduceus -=[ Magic 4 ]=- Effect : Increases Magic Attack by 20%. Increase due to Equipment not affected. SP to Equip : 9 LP to Learn : 400 Symbol Points : 4 == Learned == Rita : Aspion -=[ Magic T ]=- Effect : Increases Magic Attack by 25% when HP is over 75%. Increase due to Equipment not affected. SP to Equip : 12 LP to Learn : 100 Symbol Points : 2 == Learned == Raven : Snipe Xiphos +1beta -=[ Rise Attack ]=- Effect : Increases damage by 10% by consuming 1 TP per hit. SP to Equip : 3 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Estoc, Estoc +1 Estelle : Estoc, Estoc +1 Repede : Kotaro +1alpha Karol : Crimson Axe +1beta Rita : Rivet Belt Raven : Smash Bow +1alpha Judith : Oar -=[ Charming Thrust ]=- Effect : 10% chance of inflicting Charm on an enemy upon a successful hit. SP to Equip : 6 LP to Learn : 200 Symbol Points : 10 == Learned == Estelle : Gauche Sword. -=[ Sleepy Thrust ]=- Effect : 10% chance of inflicting Sleep on an enemy upon a successful hit. SP to Equip : 6 LP to Learn : 200 Symbol Points : 10 == Learned == Estelle : Droite Sword -=[ Heavy Hit ]=- Effect : Increases the chance of stunning an enemy with a physical attack by 10%. SP to Equip : 3 LP to Learn : 200 Symbol Points : 3 == Learned == Yuri : Knuckle Duster Repede : Holy Raven +2alpha Karol : Wood Maul +1 Judith : Trident -=[ Swords Up ]=- Effect : Increases Physical Attack by 5% when a Sword is equipped. SP to Equip : 3 LP to Learn : 200 Symbol Points : 1 == Learned == Yuri : Tsurugi, Tsurugi +1 -=[ Axes Up ]=- Effect : Increases Physical Attack by 5% when an Axe is equipped. SP to Equip : 3 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Ogre Axe -=[ Combatir ]=- Effect : Increases Physical Attack by 5% when an Axe is equipped. SP to Equip : 4 LP to Learn : 100 Symbol Points : 1 == Learned == Karol : War Axe +1 -=[ Raynard ]=- Effect : Increases Physical Attack by 5% when a Hammer is equipped. SP to Equip : 4 LP to Learn : 100 Symbol Points : 1 == Learned == Karol : Heavy Maul +1 -=[ Bug Busters ]=- Effect : Increases the amount of damage dealt and received for insect type enemies by 50%. SP to Equip : 4 LP to Learn : 200 Symbol Points : 2 == Learned == Karol : Bastard Sword -=[ Second Attack ]=- Effect : Karol's attacks inflict 30% more damage on the enemy after the 2nd hit. SP to Equip : 8 LP to Learn : 200 Symbol Points : 2 == Learned == Karol : Karolian Sword +1 -=[ Critical ]=- Effect : Increases the chance of inflicting critical damage by 5%. SP to Equip : 6 LP to Learn : 100 Symbol Points : 2 == Learned == Karol : Wood Maul, Wood Maul +1 -=[ Critical Break ]=- Effect : Increases chance of causing guard breaks. SP to Equip : 7 LP to Learn : 100 Symbol Points : 2 == Learned == Karol : Spike Hammer +1alpha -=[ Aerial Force ]=- Effect : Increases damage by 1.2 times against aerial enemies. SP to Equip : 10 LP to Learn : 100 Symbol Points : 1 == Learned == Judith : Trident -=[ Light Force ]=- Effect : Increases Magic Attack by 20% when a Light Bow is equipped. SP to Equip : 3 LP to Learn : 100 Symbol Points : 2 == Learned == Raven : Rapid Shot -=[ Hunter ]=- Effect : Increases attack and lessens damage against aerial enemies by 20%. SP to Equip : 5 LP to Learn : 200 Symbol Points : 2 == Learned == Raven : Smash Bow -=[ TP Attack ]=- Effect : Inflicts damage on the enemy's TP (10% of damage done to enemy) with normal attacks. SP to Equip : 7 LP to Learn : 300 Symbol Points : 3 == Learned == Raven : Smash Bow +1beta -=[ Elemental ]=- Effect : 20% chance of increasing the damage of a physical attack with elemental attributes by 50%. SP to Equip : 3 LP to Learn : 100 Symbol Points : 2 == Learned == Estelle : Wizard Horn +1alpha Repede : Takemikazuchi: Blast Karol : Zaghnal +1alpha Rita : Glowing Ribbon +1alpha Raven : Quick Trigger +1beta Judith : Hades -=[ Steal Plus ]=- Effect : Increase the success rate of Thievery by 50%. SP to Equip : 8 LP to Learn : 100 Symbol Points : 6 == Learned == Repede : Jiraiya, Jiraiya +1alpha, Jiraiya +1beta -=[ Critical Magic ]=- Effect : 10% chance of inflicting Critical Damage when attacking with a spell. SP to Equip : 5 LP to Learn : 200 Symbol Points : 2 == Learned == Rita : Endless Heart, Endless Heart +1 -=[ Stun Magic ]=- Effect : Increases the chance of stunning an enemy with a magic attack by 10%. SP to Equip : 3 LP to Learn : 200 Symbol Points : 3 == Learned == Estelle : Gladius +1 Rita : Endless Heart +1 Raven : Quick Trigger +1beta -=[ Heavy Magic ]=- Effect : Increases spell damage by 40%. Also increases TP consumption and cast time by 40%. SP to Equip : 7 LP to Learn : 300 Symbol Points : 3 == Learned == Rita : Twinkle Star -=[ Light Magic ]=- Effect : Decreases TP consumption and cast time by 40%. Also decreases spell damage by 40%. SP to Equip : 10 LP to Learn : 400 Symbol Points : 4 == Learned == Rita : Ever Blue, Ever Blue +1alpha, Ever Blue +1beta -=[ Over Cast ]=- Effect : Hold [Arte Attack] after casting to increase the effect of a novice spell while consuming TP. Maximum TP consumption increase is 1.5 times the normal amount. SP to Equip : 8 LP to Learn : 500 Symbol Points : 5 == Learned == Rita : Rivet Belt -=[ Over Cast 2 ]=- Effect : Hold [Arte Attack] after casting to increase the effect of an intermediate spell while consuming TP. Maximum TP consumption increase is 1.5 times the normal amount. SP to Equip : 12 LP to Learn : 500 Symbol Points : 5 == Learned == Rita : Avenger's Scroll, Avenger's Scroll +1, Avenger's Scroll +2 -=[ Over Cast 3 ]=- Effect : Hold [Arte Attack] after casting to increase the effect of an advanced spell while consuming TP. Maximum TP consumption increase is 1.5 times the normal amount. SP to Equip : 16 LP to Learn : 500 Symbol Points : 5 == Learned == Rita : Ivy Blade -=[ Change Style ]=- Effect : Changes Raven's normal attack from ranged (arrow shots) to melee (sword slashes) depending on the distance between him and his selected target. SP to Equip : 11 LP to Learn : 600 Symbol Points : 6 == Learned == Raven : Battle Knife -=[ Change Style 2 ]=- Effect : Changes certain Raven's Artes from the ranged version to the melee version depending on the distance between him and his selected target. (The skills that has a melee version that works with this skill are noted with "Changes with a certain skill set" in the Arte description) SP to Equip : 15 LP to Learn : 700 Symbol Points : 7 == Learned == Raven : Misericorde -=[ Aerial Artes ]=- Effect : Able to perform Base Artes in mid-air. SP to Equip : 10 LP to Learn : 600 Symbol Points : 4 == Learned == Judith : Boots -=[ Aerial Artes 2 ]=- Effect : Able to perform Arcane Artes in mid-air. SP to Equip : 12 LP to Learn : 600 Symbol Points : 4 == Learned == Judith : Executioner, Ahriman, Shiva -=[ Aerial Artes 3 ]=- Effect : Able to perform certain Altered Artes in mid-air. SP to Equip : 14 LP to Learn : 600 Symbol Points : 4 == Learned == Judith : Naginata, Beast Slayer, Green Dragon Crescent Blade -=[ Aerial Finish ]=- Effect : Doubles the bonus for a blue Fatal Strike. SP to Equip : 6 LP to Learn : 100 Symbol Points : 2 == Learned == Judith : Dragon Skin -=[ High Combo ]=- Effect : Links a jump attack and a ground attack. SP to Equip : 7 LP to Learn : 300 Symbol Points : 2 == Learned == Judith : Gungnir +1 -=[ Assassin ]=- Effect : Increases damage dealt and lessens damage received against Humanoid enemies by 20%. SP to Equip : 2 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Colossus -=[ Combo Plus ]=- Effect : Add 1 more hit to a regular attack. SP to Equip : 10 LP to Learn : 600 Symbol Points : 10 == Learned == Yuri : Blue Dragon, Blue Dragon +1 Estelle : Stinger, Stinger +1 Repede : Gladiator Karol : Celtis, Celtis +1 Rita : Rose Whip Raven : Blood Trigger, Blood Trigger +1alpha, Blood Trigger +1beta Judith : Death Scythe, Dark Crystal, Dragon Tooth -=[ Combo Plus 2 ]=- Effect : Adds 2 more hits to a regular attack. SP to Equip : 14 LP to Learn : 900 Symbol Points : 4 == Learned == Yuri : Real Knight Sword -=[ Combo Plus 3 ]=- Effect : Adds 3 more hits to a regular attack. SP to Equip : 19 LP to Learn : 1200 Symbol Points : 5 == Learned == Yuri : Blazor Edge: Abyssion -=[ Step Combo ]=- Effect : Press [Normal Attack] during a Backstep to perform a jump attack. SP to Equip : 4 LP to Learn : 200 Symbol Points : 1 == Learned == Yuri : Blue Dragon +1 -=[ Dragon Buster ]=- Effect : Press ["Down" Left Stick] + [Normal Attack] during a jump to trigger a Dragon Buster attack. SP to Equip : 6 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Shinai -=[ Combo Voltage ]=- Effect : Recovers 2 TP after 2 consecutive 3-hit combos. Also recovers TP after multiples of 3. SP to Equip : 5 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Knuckle Duster -=[ Combination ]=- Effect : Increases damage by 2.5 times once for a combo: 3-hit Normal -> Base -> Arcane SP to Equip : 2 LP to Learn : 200 Symbol Points : 1 == Learned == Yuri : Blue Dragon, Blue Dragon +1 -=[ Combination 2 ]=- Effect : Increases damage and O.L. Gauge gain by 4 times once for a combo: 3-hit Normal -> Base -> Altered -> Arcane SP to Equip : 3 LP to Learn : 300 Symbol Points : 2 == Learned == Yuri : Second Star -=[ Combination 3 ]=- Effect : Increases damage by 10 times and recovers 20 TP for a combo: 3-hit Normal -> Base -> Altered -> Arcane -> Mystic SP to Equip : 4 LP to Learn : 400 Symbol Points : 3 == Learned == Yuri : Meteorite Blade -=[ High Tension ]=- Effect : Fills the O.L. Gauge to Lv. 1 with a 28-hit combo. Duration of Over Limit only lasts half the normal time. SP to Equip : 2 LP to Learn : 400 Symbol Points : 3 == Learned == Yuri : Tyrant Fist -=[ Hyper Tension ]=- Effect : Fills the O.L. Gauge to Lv. 2 with a 50-hit combo. Duration of Over Limit only lasts half the normal time. SP to Equip : 4 LP to Learn : 500 Symbol Points : 3 == Learned == Yuri : Tyrant Fist -=[ Ultimate Tension ]=- Effect : Fills the O.L. Gauge to Lv. 3 with a 72-hit combo. Duration of the Over Limit only lasts half the normal time. SP to Equip : 5 LP to Learn : 600 Symbol Points : 4 == Learned == Yuri : Tyrant Fist -=[ Mighty Charge ]=- Effect : Press and hold [Normal Attack] to increase the damage of an attack on the first hit by 20%. A charged attack is able to knock enemies down with one strike. SP to Equip : 5 LP to Learn : 200 Symbol Points : 3 == Learned == Karol : Heavy Maul, Heavy Maul +1 -=[ Charge Hold ]=- Effect : Maintain a charged Mighty Charge even after a missed attempt. SP to Equip : 8 LP to Learn : 100 Symbol Points : 1 == Learned == Karol : Iron Hammer, Iron Hammer +1 -=[ Speed Charge ]=- Effect : Increases the speed of charging up a Mighty Charge by 40%. SP to Equip : 14 LP to Learn : 400 Symbol Points : 4 == Learned == Karol : Karolian Sword, Karolian Sword +1 -=[ Charge Smash ]=- Effect : Guard breaks enemy defenses during Mighty Charge. Enemy's Super Armor excluded. SP to Equip : 20 LP to Learn : 500 Symbol Points : 5 == Learned == Karol : Rending Drill Hammer -=[ Attack Arte Charge ]=- Effect : Able to charge up offensive Artes. Must have Mighty Charge set. SP to Equip : 8 LP to Learn : 500 Symbol Points : 5 == Learned == Karol : Spike Hammer, Spike Hammer +1alpha, Spike Hammer +1beta, Wrath Bringer : Glasya Labolas -=[ Endless Shot ]=- Effect : Release arrows continuously in the direction Raven is facing by holding [Normal Attack]. Occasionally knock back enemies. SP to Equip : 20 LP to Learn : 300 Symbol Points : 3 == Learned == Raven : Slingshot -=[ Cross Counter ]=- Effect : Damage of an attack increases by 20% when it hits an attacking enemy. SP to Equip : 3 LP to Learn : 200 Symbol Points : 3 == Learned == Yuri : Rapier Estelle : Rapier Repede : Holy Raven +2beta Karol : Heavy Maul +1 Rita : King Sized Belt +1 Raven : Quick Trigger +1alpha Judith : War Harpoon -=[ Reflect ]=- Effect : Reflects 50% of the damage taken from an enemy attack back at the enemy. SP to Equip : 5 LP to Learn : 300 Symbol Points : 3 == Learned == Yuri : Crescent Axe, Crescent Axe +1 Estelle : Spike Shield Repede : Crimson Phoenix Karol : Spike Hammer Rita : Nova +1beta Raven : Storm Slayer +1beta Judith : Gae Bolg +1alpha -=[ FS Bonus ]=- Effect : Recovers 20% of HP max every time a Fatal Strike hits an enemy. SP to Equip : 7 LP to Learn : 300 Symbol Points : 4 == Learned == Yuri : Spine Ripper, Spine Ripper +1 Estelle : Spine Ripper, Spine Ripper +1 Repede : Crimson Phoenix +1, Crimson Phoenix +2alpha, Crimson Phoenix +2beta Karol : Crimson Axe +1alpha Rita : Death Contrast +2alpha Raven : Blood Trigger, Blood Trigger +1alpha, Blood Trigger +1beta Judith : Serpent Staff -=[ FS Bonus 2 ]=- Effect : Recovers 20% of TP max every time a Fatal Strike hits an enemy. SP to Equip : 9 LP to Learn : 400 Symbol Points : 5 == Learned == Yuri : Spiner Ripper +1 Estelle : Spiner Ripper +1 Repede : Murakumo Karol : Crimson Axe +1beta Rita : Death Contrast +2beta Raven : Death Slinger Judith : Shakujo -=[ Hunter's Fang ]=- Effect : Doubles the bonus for a green Fatal Strike. SP to Equip : 6 LP to Learn : 100 Symbol Points : 6 == Learned == Repede : Kurama, Kurama +1 -=[ BA Force ]=- Effect : Increases the strength of Burst Artes by 20%. SP to Equip : 9 LP to Learn : 400 Symbol Points : 3 == Learned == Yuri : Ogre Axe +1 Estelle : Basilard, Basilard +1 Repede : Crimson Phoenix, Crimson Phoenix +1, Takemikzuchi: Flare +1alpha Karol : Crimson Axe +1alpha Rita : Glowing Ribbon Raven : Rapid Shot Judith : Halberd -=[ Lucky Limit ]=- Effect : 5% chance of filling the O.L. Gauge by a large amount after a Burst or Mystic Arte. SP to Equip : 6 LP to Learn : 300 Symbol Points : 18 == Learned == Repede : Takemikazuchi -=[ Special ]=- Effect : Trigger a Mystic Arte with Lv 3 or 4 Over Limit. Hold [Normal Attack] after an Arcane or Burst Arte. SP to Equip : 5 LP to Learn : 500 Symbol Points : 5 == Learned == Yuri : Dein Nomos, Second Star Judith : Hades Repede : Side Quest Estelle : Rod, Rod +1 Rita : Psychadelica, Psychadelica +1 Karol : Side Quest Raven : Breaker Bow, Splash Bow, Elven Bow -=[ Hit Plus ]=- Effect : Tap [Normal Attack] repeatedly during a Mystic Arte to add more hits to the attack. SP to Equip : 3 LP to Learn : 500 Symbol Points : 3 == Learned == Yuri : Highlander -=[ HP Condition ]=- Effect : Increases Physical Attack by 15% when HP is more than 75% of max amount. SP to Equip : 8 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Shadow Fang +1 Repede : Stone Slasher +2alpha Karol : Starts with this skill Judith : Caduceus +1 -=[ HP Condition 2 ]=- Effect : Increases Physical Attack by 40% when HP is less than 25% of max amount. SP to Equip : 10 LP to Learn : 300 Symbol Points : 3 == Learned == Yuri : Shadow Fang +1 Repede : Stone Slasher +2beta Karol : Mjolnir +1beta Judith : Gungnir +1 -=[ HP Condition 3 ]=- Effect : Increases Magic Attack by 15% when HP is more than 75% of max amount. SP to Equip : 8 LP to Learn : 200 Symbol Points : 2 == Learned == Estelle : Ice Coffin +1alpha Rita : Leather Whip +1 Raven : Storm Slayer +1alpha -=[ HP Condition 4 ]=- Effect : Increases Magic Attack by 40% when HP is less than 25% of max amount. SP to Equip : 10 LP to Learn : 300 Symbol Points : 3 == Learned == Estelle : Ice Coffin +1alpha Rita : Leather Whip +1 Raven : Storm Slayer +1alpha -=[ Chain ]=- Effect : Changes certain Artes and Spells into Altered Artes. Altered Artes can be learned if used repeatedly. SP to Equip : 4 LP to Learn : 300 Symbol Points : 3 == Learned == Yuri : Flamberge Estelle : Stinger +1 Repede : Takemikazuchi: Flare +1alpha Karol : Crimson Axe, Crimson Axe +1alpha Rita : Glowing Ribbon +1alpha Raven : Burn Spreader Judith : Ahriman -=[ Hell Fire ]=- Effect : Changes certain Artes and Spells into Altered Artes. Altered Artes can be learned if used repeatedly. SP to Equip : 4 LP to Learn : 300 Symbol Points : 3 == Learned == Yuri : Flamberge Estelle : Stinger +1 Repede : Takemikazuchi: Flare +1beta Karol : Crimson Axe, Crimson Axe +1beta Rita : Glowing Ribbon +1beta Raven : Burn Spreader Judith : Ahriman -=[ One Man Show ]=- Effect : Defeat all enemies single-handedly to receive 20% extra EXP. SP to Equip : 5 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Colossus -=[ Half Damage ]=- Effect : Damage inflicted is reduced by 1/2. SP to Equip : 1 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Compact Sword +1 Estelle : Compact Sword +1 Repede : Kogarashi +1 Karol : Karolian Hammer +1 Rita : Sash +1 Raven : Smash Bow +2 Judith : War Pike +1 -=[ Quarter Damage ]=- Effect : Damage inflicted is reduced by 1/4. SP to Equip : 1 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Compact Sword +1 Estelle : Compact Sword +1 Repede : Kogarashi +1 Karol : Karolian Hammer +1 Rita : Sash +1 Raven : Smash Bow +2 Judith : War Pike +1 -=[ Minimum Damage ]=- Effect : Damage inflicted is reduced to 1. SP to Equip : 1 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Compact Sword +1 Estelle : Compact Sword +1 Repede : Kogarashi +1 Karol : Karolian Hammer +1 Rita : Sash +1 Raven : Smash Bow +2 Judith : War Pike +1 ------------------------------------------------------------------------------- 3.2 Guard Skills [DefSk] ------------------------------------------------------------------------------- -=[ Defend ]=- Effect : Increases Physical Defense by 5%. Increase due to Equipment not affected. SP to Equip : 2 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Long Sword Estelle : Epee Repede : Kotaro Karol : Great Axe +1 Rita : Leather Whip Raven : Variable Edge Judith : Starts with this skill -=[ Defend 2 ]=- Effect : Increases Physical Defense by 10%. Increase due to Equipment not affected. SP to Equip : 4 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Spine Ripper, Spine Ripper +1 Estelle : Spine Ripper, Spine Ripper +1, Kite Shield Repede : Takemikazuchi: Blast +1beta Karol : Deadly Horn Rita : High Power Yo-Yo Raven : Two Form Caestus +1alpha Judith : Naginata -=[ Defend 3 ]=- Effect : Increases Physical Defense by 15%. Increase due to Equipment not affected. SP to Equip : 6 LP to Learn : 300 Symbol Points : 3 == Learned == Yuri : Garm Fang Estelle : Iron Plate Repede : Orochi +2beta Karol : Riot +1alpha Rita : Death Contrast +2beta Raven : Death Slinger +1alpha Judith : Hanuman's Staff +2alpha -=[ Defend 4 ]=- Effect : Increases Physical Defense by 20%. Increase due to Equipment not affected. SP to Equip : 8 LP to Learn : 400 Symbol Points : 3 == Learned == Estelle : Iron Maiden +1alpha, Kris Naga +1alpha -=[ Defend T ]=- Effect : Increases Physical Defense by 25% only when HP is over 75%. Increase due to Equipment not affected. SP to Equip : 7 LP to Learn : 100 Symbol Points : 3 == Learned == Raven : Snipe Xiphos +1alpha -=[ Resist ]=- Effect : Increases Magic Defense by 5%. Increase due to Equipment not affected. SP to Equip : 2 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Rapier Estelle : Rapier Repede : Kotaro +2beta Karol : Zaghnal Rita : Default Raven : Variable Edge Judith : Halberd -=[ Resist 2 ]=- Effect : Increases Magic Defense by 10%. Increase due to Equipment not affected. SP to Equip : 4 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Rune Blade Estelle : Kite Shield Repede : Mizuchi +1alpha Karol : Zaghnal +1beta Rita : Perfect Green Raven : Falcon Needle Judith : Naginata -=[ Resist 3 ]=- Effect : Increases Magic Defense by 15%. Increase due to Equipment not affected. SP to Equip : 6 LP to Learn : 300 Symbol Points : 3 == Learned == Yuri : Rune Blade +1 Estelle : Iron Plate Repede : Orochi +2alpha Karol : Riot +1beta Rita : Sword Whip +1beta Raven : Death Slinger +1beta Judith : Hanuman's Staff +2beta -=[ Resist 4 ]=- Effect : Increases Magic Defense by 20%. Increase due to Equipment not affected. SP to Equip : 8 LP to Learn : 400 Symbol Points : 3 == Learned == Estelle : Iron Maiden +1beta, Kris Naga +1beta -=[ Resist T ]=- Effect : Increases Magic Defense by 25% only when HP is over 75%. Increase due to Equipment not affected. SP to Equip : 7 LP to Learn : 100 Symbol Points : 3 == Learned == Raven : Snipe Xiphos +1beta -=[ Critical Guard ]=- Effect : Press [Guard] + ["Forward" Left Stick] to guard while advancing. Nullify enemy attacks if performed at the correct time. SP to Equip : 3 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Long Sword Estelle : Mace Repede : Kotaro +1 Karol : Great Axe, Great Axe +1 Rita : Leather Whip Raven : Starts with this skill Judith : Starts with this skill -=[ Guard Impact ]=- Effect : Stuns and reflects enemy attacks for a short period with the success of a Critical Guard. SP to Equip : 5 LP to Learn : 100 Symbol Points : 1 == Learned == Estelle : Round Shield -=[ Magic Guard ]=- Effect : Press [Guard] + ["Down" Left Stick] to decrease magic damage taken. Effective only while the button is held down. SP to Equip : 4 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Francisca Estelle : Mace, Wand Repede : Tama-hagane, Tama-hagane +1 Karol : Zaghnal, Zaghnal +1alpha, Zaghnal +1beta Rita : Sash Raven : Starts with this skill Judith : Starts with this skill -=[ Aerial Guard ]=- Effect : Able to Guard in mid-air. SP to Equip : 5 LP to Learn : 300 Symbol Points : 6 == Learned == Judith : Dragoon Boots -=[ Aerial Magic Guard ]=- Effect : Able to use Magic Guard in mid-air. Stays in mid-air during the effect. SP to Equip : 7 LP to Learn : 100 Symbol Points : 2 == Learned == Judith : Dragoon Boots -=[ Guard Plus ]=- Effect : Halves the amount of damage taken while guarding. SP to Equip : 2 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Kalinga, Kalinga +1 Estelle : Mace Repede : Kotaro +2alpha Karol : Great Axe +1 Rita : Chain Whip Raven : Battle Knife Judith : Starts with this skill -=[ Guard Plus 2 ]=- Effect : Decreases the amount of damage taken from the side or rear. SP to Equip : 4 LP to Learn : 200 Symbol Points : 2 == Learned == Estelle : Round Shield -=[ Magic Guard Plus ]=- Effect : Reduces magic damage received by another 25% while using Magic Guard. SP to Equip : 7 LP to Learn : 300 Symbol Points : 3 == Learned == Yuri : Sinclair Saber Estelle : Sinclair Saber, Kite Shield Repede : Kotaro +2beta Karol : Deadly Horn Rita : King Sized Belt, King Sized Belt +1 Raven : Starts with this skill Judith : Tribal Guard -=[ Guard Reflect ]=- Effect : Reflects 1/5 of the damage taken when guarding. SP to Equip : 4 LP to Learn : 300 Symbol Points : 5 == Learned == Yuri : Kalinga +1 Estelle : Queen of Hearts Repede : Metal Collar Karol : Guardian Stamp Rita : Nova +1alpha Raven : Storm Slayer +1beta Judith : Gae Bolg +1beta -=[ Guard Artes ]=- Effect : Cancels guard motion and performs an Arte. Invincible to attacks for 0.5 seconds. SP to Equip : 7 LP to Learn : 300 Symbol Points : 2 == Learned == Yuri : Kalinga, Kalinga +1 Estelle : Basilard, Basilard +1 Repede : Metal Collar Karol : Guardian Stamp Rita : Avenger's Scroll +2 Raven : Defender Bow Judith : Tribal Guard -=[ Extend Guard ]=- Effect : Gradually recovers HP during Guard (1 HP per second). SP to Equip : 6 LP to Learn : 200 Symbol Points : 2 == Learned == Estelle : Ruby Wand +1beta -=[ Guard Supply ]=- Effect : Recovers 1% of max TP if guarded against enemy attacks. SP to Equip : 10 LP to Learn : 400 Symbol Points : 3 == Learned == Estelle : Queen of Hearts -=[ Roll ]=- Effect : Decreases damage taken by half when staggering. SP to Equip : 2 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Crescent Axe, Crescent Axe +1 Estelle : Morning Star +1 Repede : Metal Collar Karol : Spike Hammer +1alpha Rita : Chain Whip +1 Raven : Snipe Xiphos Judith : War Pike -=[ Revenge Arrow ]=- Effect : Release an arrow as [Normal Attack] is pressed while staggering. SP to Equip : 8 LP to Learn : 100 Symbol Points : 3 == Learned == Raven : Quick Trigger +1alpha -=[ Anti Element ]=- Effect : 20% chance of decreasing the damage from an elemental attack by half. SP to Equip : 3 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Crescent Axe +1 Estelle : Wizard Horn +1beta Repede : Crimson Phoenix +2beta Karol : Zaghnal +1beta Rita : Glowing Ribbon +1beta Raven : Strike Eagle +1alpha Judith : Hades -=[ Anti Break ]=- Effect : Reduces the chance of Guard Break. SP to Equip : 6 LP to Learn : 200 Symbol Points : 2 == Learned == Estelle : Epee -=[ Super Guard ]=- Effect : Reduces Physical Damage to 1 when guarding. Damage doubles if not guarding. SP to Equip : 8 LP to Learn : 300 Symbol Points : 2 == Learned == Estelle : Iron Maiden +1alpha -=[ Super Resist ]=- Effect : Reduces Magic Damage to 1 when guarding. Damage doubles if not guarding. SP to Equip : 9 LP to Learn : 300 Symbol Points : 2 == Learned == Estelle : Iron Maiden +1beta -=[ Steel Defense ]=- Effect : Reduces damage received to 10% when remaining HP is below 20%. SP to Equip : 8 LP to Learn : 200 Symbol Points : 4 == Learned == Karol : Golden Hammer -=[ Status Guard ]=- Effect : Reduces the effect of Magical Ailments by 25%. SP to Equip : 5 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Defender Estelle : Ruby Wand +1alpha Repede : Jiraiya +1alpha Karol : Riot +1alpha Rita : Grim Cardian +1alpha Raven : Jitte Judith : Dark Crystal -=[ Condition Guard ]=- Effect : Reduces the effects of Poison, Weak and Contamination by 25%. SP to Equip : 5 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Defender Estelle : Ruby Wand +1beta Repede : Jiraiya +1beta Karol : Riot +1beta Rita : Grim Cardian +1beta Raven : Jitte Judith : Death Scythe -=[ Immunity ]=- Effect : Reduces the chance of receiving Physical Aliments by 30%. SP to Equip : 5 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Tabar, Tabar +1 Estelle : Grand Scepter Repede : Orochi +2beta Karol : Spike Hammer +1beta Rita : One World, One World +1 Raven : Two Form Caestus +1beta Judith : Unicorn Horn +1beta -=[ Cure Guard ]=- Effect : Recovers from Physical Ailments by staying in Guard position for 9 seconds. SP to Equip : 8 LP to Learn : 300 Symbol Points : 2 == Learned == Estelle : Basilard +1 -=[ Endure ]=- Effect : Decreases the amount of time needed to recover from a stagger hit by 20%. SP to Equip : 3 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Gaia Cleaver Estelle : Morning Star +1 Repede : Crimson Phoenix +2alpha Karol : Gaia Cleaver Rita : Grim Cardian Raven : Two Form Caestus +1alpha Judith : Unicorn Horn -=[ Void Attack ]=- Effect : 10% chance to prevent staggering when receiving a Physical Attack. SP to Equip : 5 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Battle Sword, Battle Sword +1 Estelle : Aegis Repede : Eternal Ring Karol : Masakari Cleaver +1alpha Rita : Sword Whip +1alpha Raven : Falcon Needle +2alpha Judith : Forte Staff +1alpha -=[ Void Magic ]=- Effect : 10% chance to prevent staggering when receiving a Magic Attack. SP to Equip : 5 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Battle Sword +1 Estelle : Aegis Repede : Eternal Ring Karol : Masakari Cleaver +1beta Rita : Sword Whip +1beta Raven : Falcon Needle +2beta Judith : Forte Staff +1beta -=[ Step Away ]=- Effect : Avoid staggering when hit during Backstep. SP to Equip : 3 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Rapier Estelle : Rapier Repede : Holy Raven +1, Holy Raven +2alpha, Holy Raven +2beta Karol : War Axe +1 Rita : Chain Whip, Chain Whip +1 Raven : Two Form Caestus, Two Form Caestus +1alpha, Two Form Caestus +1beta Judith : Dragoon Boots -=[ Defend Artes ]=- Effect : Avoid staggering when hit during a Base Arte. SP to Equip : 8 LP to Learn : 500 Symbol Points : 10 == Learned == Yuri : Defender -=[ Guard All ]=- Effect : Occasionally Auto-Guard against attacks from the rear. SP to Equip : 7 LP to Learn : 300 Symbol Points : 3 == Learned == Estelle : Ruby Wand +1alpha -=[ Anti Magic ]=- Effect : Resist all Magic Effects. Recover, Attack and Enhance Magic are all nullified. SP to Equip : 9 LP to Learn : 300 Symbol Points : 2 == Learned == Estelle : Energy Wand -=[ Mobile Armor ]=- Effect : Avoid staggering when hit during Free Run. SP to Equip : 26 LP to Learn : 600 Symbol Points : 30 == Learned == Repede : Warrior's Principle, Warrior's Principle +1 -=[ Absorption ]=- Effect : Nullifies a Spell Attack when casting a Spell of the same attribute. SP to Equip : 9 LP to Learn : 400 Symbol Points : 4 == Learned == Rita : Death Contrast +1, Death Contrast +2alpha, Death Contrast +2beta -=[ Resilience ]=- Effect : Avoid staggering when casting a Spell. SP to Equip : 26 LP to Learn : 1400 Symbol Points : 7 == Learned == Rita : Milky Way, Milky Way +1 -=[ Perfect Magic ]=- Effect : Consumes 1 TP every second while all enemy Spells are nullified. SP to Equip : 16 LP to Learn : 700 Symbol Points : 7 == Learned == Rita : Lovely Cat Dictionary -=[ Glory ]=- Effect : Avoid staggering for any kind of attacks. SP to Equip : 30 LP to Learn : 1600 Symbol Points : 21 == Learned == Yuri : Last Fencer -=[ Aerial Armor ]=- Effect : Avoid staggering when hit while jumping. SP to Equip : 26 LP to Learn : 600 Symbol Points : 12 == Learned == Judith : Brionac -=[ Escape Jump ]=- Effect : Able to Jump when cancelling Guard. Becomes invincible for 1 second. SP to Equip : 4 LP to Learn : 100 Symbol Points : 2 == Learned == Judith : Gae Bolg, Gae Bolg +1alpha, Gae Bolg +1beta -=[ Escape Step ]=- Effect : Nullifies all attacks during Backstep. SP to Equip : 15 LP to Learn : 100 Symbol Points : 3 == Learned == Raven : Celestial Star +1 -=[ TP Condition ]=- Effect : Increases Physical Defense by 12% when TP is more than 75% of the max amount. SP to Equip : 5 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Bone Slasher Estelle : Hyperion Repede : Crimson Phoenix +2beta Karol : Bone Slasher Rita : High Power Yo-Yo +1 Raven : Starts with this skill Judith : War Staff -=[ TP Condition 2 ]=- Effect : Increases Physical Defense by 35% when TP is less than 25% of the max amount. SP to Equip : 3 LP to Learn : 300 Symbol Points : 3 == Learned == Yuri : Bone Slasher +1 Estelle : Hyperion Repede : Crimson Phoenix +2alpha Karol : Bone Slasher +1 Rita : High Power Yo-Yo +1 Raven : Transform Bow +1alpha Judith : Full Metal Staff -=[ TP Condition 3 ]=- Effect : Increases Magic Defense by 12% when TP is more than 75% of the max amount. SP to Equip : 5 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Bone Slasher Estelle : Ice Coffin +1beta Repede : Kylin +2alpha Karol : Bone Slasher Rita : Perfect Green +1alpha Raven : Defender Bow Judith : War Staff -=[ TP Condition 4 ]=- Effect : Increases Magic Defense by 35% when TP is less than 25% of the max amount. SP to Equip : 3 LP to Learn : 300 Symbol Points : 3 == Learned == Yuri : Bone Slasher +1 Estelle : Ice Coffin +1beta Repede : Kylin +2beta Karol : Bone Slasher +1 Rita : Perfect Green +1beta Raven : Transform Bow +1beta Judith : Full Metal Staff -=[ Crucible ]=- Effect : Changes certain Artes and Spells into Altered Artes. Altered Artes can be learned if used repeatedly. SP to Equip : 4 LP to Learn : 300 Symbol Points : 3 == Learned == Yuri : Gaia Cleaver Estelle : Ruby Wand, Ruby Wand +1alpha Repede : Stone Slasher +2alpha Karol : Gaia Cleaver Rita : Grim Cardian +1alpha Raven : Breaker Bow Judith : Green Dragon Crescent Blade -=[ Athenor ]=- Effect : Changes certain Artes and Spells into Altered Artes. Altered Artes can be learned if used repeatedly. SP to Equip : 4 LP to Learn : 300 Symbol Points : 3 == Learned == Yuri : Gaia Cleaver Estelle : Ruby Wand, Ruby Wand +1beta Repede : Stone Slasher +2beta Karol : Gaia Cleaver Rita : Grim Cardian +1beta Raven : Breaker Bow Judith : Beast Slayer -=[ Guardian ]=- Effect : Reduces damage taken by allies by another 10% when they are guarding. SP to Equip : 6 LP to Learn : 400 Symbol Points : 3 == Learned == Estelle : Iron Maiden, Iron Maiden +1alpha, Iron Maiden +1beta -=[ Survive ]=- Effect : Cannot be KO'ed by any attacks while guarding. HP wil always be at 1 while guarding. SP to Equip : 18 LP to Learn : 500 Symbol Points : 4 == Learned == Estelle : Aegis, BC Rod -=[ Break Down ]=- Effect : Hit a stunned enemy to extend Stun once. 10% chance of succeeding. SP to Equip : 10 LP to Learn : 200 Symbol Points : 4 == Learned == Karol : Spinning Drill Hammer -=[ Down Hit ]=- Effect : Inflicts 1.2 times more damage when attacking an enemy that has been knocked down. SP to Equip : 9 LP to Learn : 100 Symbol Points : 2 == Learned == Karol : Spike Hammer +1beta -=[ Heavy Weight ]=- Effect : Body becomes heavy to prevent staggering. Decreases Mobility by 50%. SP to Equip : 5 LP to Learn : 100 Symbol Points : 4 == Learned == Karol : 765kg Hammer -=[ Healing Arte Charge ]=- Effect : Able to use charge attacks for Healing Artes only when Mighty Charge is set. SP to Equip : 7 LP to Learn : 500 Symbol Points : 10 == Learned == Karol : Mjolnir +1alpha, Wrath Bringer: Glasya Bolas -=[ Elemental Effect ]=- Effect : Weather and climate will have a greater effect on Spells. SP to Equip : 3 LP to Learn : 200 Symbol Points : 4 == Learned == Rita : Song of Gaia -=[ Heavy Arrow ]=- Effect : Increases the strength of an arrow by 20% while the interval decreases. Limited to normal attacks. SP to Equip : 10 LP to Learn : 200 Symbol Points : 6 == Learned == Raven : Strike Horn Bow -=[ Power Shot ]=- Effect : Increases enemy staggering time. SP to Equip : 14 LP to Learn : 300 Symbol Points : 9 == Learned == Raven : Divine Cannon -=[ Heavy Energy ]=- Effect : Raises Physical Defense by 20% when a Heavy Bow is equipped. SP to Equip : 3 LP to Learn : 100 Symbol Points : 3 == Learned == Raven : Spike Bow -=[ Spear Master ]=- Effect : Increases Magic Defense by 20% when a Spear is equipped. SP to Equip : 5 LP to Learn : 200 Symbol Points : 4 == Learned == Judith : Halberd -=[ Rod Master ]=- Effect : Increases Physical Defense by 20% when a Rod is equipped. SP to Equip : 5 LP to Learn : 200 Symbol Points : 4 == Learned == Judith : Oar ------------------------------------------------------------------------------- 3.3 Move Skills [MovSk] ------------------------------------------------------------------------------- -=[ Evade ]=- Effect : Increases Agility by 5%. Increase due to Equipment not affected. SP to Equip : 2 LP to Learn : 100 Symbol Points : 2 == Learned == Yuri : Hand Axe Estelle : Stiletto Repede : Ohka, Ohka +1 Karol : War Axe Rita : Chain +1 Raven : Variable Edge +1alpha Judith : Starts with this skill -=[ Evade 2 ]=- Effect : Increases Agility by 10%. Increase due to Equipment not affected. SP to Equip : 4 LP to Learn : 200 Symbol Points : 4 == Learned == Yuri : Aries Estelle : Zephyrus Repede : Holy Raven +1 Karol : Riot, Celtis Rita : Sword Whip Raven : Two Form Caestus Judith : Executioner -=[ Evade 3 ]=- Effect : Increases Agility by 15%. Increase due to Equipment not affected. SP to Equip : 6 LP to Learn : 300 Symbol Points : 6 == Learned == Yuri : Real Knight Sword Estelle : Dark Avenger Repede : Asura Karol : Celtis +1 Rita : Hypershock Yo-Yo Raven : Storm Slayer Judith : Gungnir -=[ Evade 4 ]=- Effect : Increases Agility by 20%. Increase due to Equipment not affected. SP to Equip : 8 LP to Learn : 400 Symbol Points : 3 == Learned == Repede : Warrior's Principle +1 -=[ Item Thrower ]=- Effect : Able to use Items on ally. SP to Equip : 7 LP to Learn : 300 Symbol Points : 3 == Learned == Yuri : Ogre Axe, Ogre Axe +1 Estelle : Gladius, Gladius +1 Repede : Karakaze, Karakaze +1 Karol : Bastard Sword, Bastard Sword +1alpha, Bastard Sword +1beta Rita : Chain Whip, Chain Whip +1 Raven : Smash Bow, Smash Bow +1alpha, Smash Bow +1beta Judith : Tribal Guard, Serpent Staff, Shakujo -=[ Item Pro ]=- Effect : Decreases the amount of time Character is unable to move after using Items by 25%. SP to Equip : 3 LP to Learn : 100 Symbol Points : 2 == Learned == Yuri : Francisca Repede : Karakaze +1 Karol : King Size Bag Rita : Twinkle Star Raven : Transform Bow, Transform Bow +1alpha, Transform Bow +1beta Judith : Dunamis, Dunamis +1alpha, Dunamis +1beta -=[ Speedy Item ]=- Effect : Items can be used immediately in a row without cooldown time. SP to Equip : 16 LP to Learn : 500 Symbol Points : 3 == Learned == Repede : Murakumo -=[ In Step ]=- Effect : Increases the advancing distance during a Critical Guard. SP to Equip : 5 LP to Learn : 100 Symbol Points : 2 == Learned == Raven : Gale Spreader, Burn Spreader, Misericorde -=[ Backstep ]=- Effect : Press [Guard] + ["Back" Left Stick] to Backstep. SP to Equip : 3 LP to Learn : 100 Symbol Points : 2 == Learned == Yuri : Scimitar Estelle : Stiletto Repede : Ohka, Ohka +1 Karol : War Axe, War Axe +1 Rita : Scarf, Scarf +1 Raven : Battle Knife Judith : War Pike -=[ Landing Step ]=- Effect : Able to cancel Action with a Backstep upon landing. Can also Backstep repeatedly. SP to Equip : 5 LP to Learn : 300 Symbol Points : 3 == Learned == Yuri : Knuckle Duster -=[ Long Step ]=- Effect : Increases the Backstep distance. SP to Equip : 4 LP to Learn : 100 Symbol Points : 2 == Learned == Raven : Snipe Xiphos, Snipe Xiphos +1alpha, Snipe Xiphos +1beta -=[ Step Cancel ]=- Effect : Able to cancel Actions with Backstep. SP to Equip : 12 LP to Learn : 100 Symbol Points : 2 == Learned == Raven : Storm Slayer, Storm Slayer +1alpha, Storm Slayer +1beta -=[ Recover ]=- Effect : While staggering, prevent being knocked down by a hit with the Guard Button. SP to Equip : 3 LP to Learn : 100 Symbol Points : 2 == Learned == Yuri : Hand Axe Estelle : Morning Star, Morning Star +1 Repede : Ohka +1, Holy Raven Karol : Iron Hammer, Iron Hammer +1 Rita : Chain, Chain +1 Raven : Variable Edge, Variable Edge +1alpha, Variable Edge +1beta Judith : Boots -=[ Dash ]=- Effect : Increases movement speed by 25% during battle. SP to Equip : 3 LP to Learn : 100 Symbol Points : 1 == Learned == Repede : Holy Raven, Holy Raven +2alpha, Holy Raven +2beta -=[ Dash Cancel ]=- Effect : Able to cancel Actions with Free Run. SP to Equip : 16 LP to Learn : 400 Symbol Points : 3 == Learned == Repede : Kylin -=[ Quick Turn ]=- Effect : Able to turn around instantly even when dashing. SP to Equip : 10 LP to Learn : 200 Symbol Points : 2 == Learned == Repede : Stone Slasher, Stone Slasher +1 -=[ Runners ]=- Effect : Recovers 15 HP per second during Free Run. SP to Equip : 10 LP to Learn : 300 Symbol Points : 3 == Learned == Repede : Sonic Cleaver, Sonic Cleaver +1alpha, Sonic Cleaver +1beta -=[ Runners 2 ]=- Effect : Recovers 3.75 TP per second during Free Run. SP to Equip : 14 LP to Learn : 400 Symbol Points : 3 == Learned == Repede : Sonic Cleaver, Sonic Cleaver +1alpha, Sonic Cleaver +1beta -=[ Run ]=- Effect : Decreases the amount of time needed to escape by 20%. SP to Equip : 8 LP to Learn : 100 Symbol Points : 3 == Learned == Karol : Large Size Bag -=[ Levitation ]=- Effect : Press [Left Stick] to fly during a jump. Use ["Up" Left Stick] or ["Down" Left Stick] while moving to rise or fall and [Left Stick] to land. While floating, normal attacks will hit twice. When combined with Liner Shot, if the enemy is near enough, normal attacks will hit three times. SP to Equip : 12 LP to Learn : 100 Symbol Points : 1 == Learned == Rita : Thanatologos -=[ Recovery Artes ]=- Effect : Able to move in mid-air after Recover. SP to Equip : 3 LP to Learn : 100 Symbol Points : 2 == Learned == Judith : Houtengeki -=[ Aerial Jump ]=- Effect : Able to add a jump in mid-air. SP to Equip : 5 LP to Learn : 400 Symbol Points : 5 == Learned == Judith : Trident -=[ Aerial Jump 2 ]=- Effect : Able to adds 2 more jumps in mid-air. SP to Equip : 8 LP to Learn : 500 Symbol Points : 6 == Learned == Judith : Caduceus, Caduceus +1 -=[ Jump Cancel ]=- Effect : Able to cancel Actions with a jump. SP to Equip : 6 LP to Learn : 100 Symbol Points : 2 == Learned == Judith : Beast Slayer, Green Dragon Crescent Blade -=[ Aerial OVL ]=- Effect : Able to use Over Limit in mid-air. SP to Equip : 5 LP to Learn : 200 Symbol Points : 3 == Learned == Judith : Unicord Horn, Unicord Horn +1alpha, Unicord Horn +1beta -=[ Aerial Step ]=- Effect : While in mid-air, press [Guard] + ["Back" Left Stick] to back dash once. SP to Equip : 6 LP to Learn : 200 Symbol Points : 3 == Learned == Judith : Hanuman's Staff, Hanuman's Staff +1 -=[ Aerial Dash ]=- Effect : While in mid-air, press [Guard] + ["Forward" Left Stick] to dash once. SP to Equip : 6 LP to Learn : 100 Symbol Points : 2 == Learned == Judith : Hanuman's Staff +1, Hanuman's Staff +2alpha, Hanuman's Staff +2beta -=[ Touch Down ]=- Effect : Press ["Down" Left Stick] to land immediately while in mid-air. SP to Equip : 7 LP to Learn : 300 Symbol Points : 4 == Learned == Judith : Forte Staff, Forte Staff +1alpha, Forte Staff +1beta -=[ Landing ]=- Effect : Halves the amount of time Character is unable to move after landing. SP to Equip : 8 LP to Learn : 100 Symbol Points : 2 == Learned == Judith : Gungnir, Gungnir +1 -=[ Combo Force ]=- Effect : Mitigates damage from a basic combo attack. SP to Equip : 3 LP to Learn : 100 Symbol Points : 2 == Learned == Yuri : Real Knight Sword Estelle : Stinger Repede : Stone Slasher Karol : Celtis +1 Rita : Nova Raven : Blood Trigger Judith : Hanuman's Staff -=[ Extra Combo I ]=- Effect : Press [Normal Attack] at just the right time at the end of a combo to inflict an extra hit on the enemy. SP to Equip : 10 LP to Learn : 400 Symbol Points : 4 == Learned == Estelle : Mythril Sword, Dark Avenger, Dark Avenger +1, Soul Blade: Mercurius -=[ Extra Combo II ]=- Effect : Press [Normal Attack] at just the right time at the end of Extra Combo I to inflict another hit on your enemy. SP to Equip : 12 LP to Learn : 500 Symbol Points : 5 == Learned == Estelle : Dark Avenger, Dark Avenger +1, Soul Blade: Mercurius -=[ Extra Combo III ]=- Effect : Press [Normal Attack] at just the right time at the end of Extra Combo II to inflict another hit on your enemy. SP to Equip : 14 LP to Learn : 600 Symbol Points : 6 == Learned == Estelle : Dark Avenger +1, Soul Blade: Mercurius -=[ Magic Combo ]=- Effect : No casting time required when casting an Altered Arte immediately following the Base Spell. SP to Equip : 10 LP to Learn : 700 Symbol Points : 5 == Learned == Rita : Glowing Ribbon, Glowing Ribbon +1alpha, Glowing Ribbon +1beta -=[ Liner Shot ]=- Effect : Normal Attack will change to small energy shots. Capable of ranged attacks. SP to Equip : 8 LP to Learn : 100 Symbol Points : 1 == Learned == Rita : Sacred Chain -=[ Spell Charge ]=- Effect : Hold [Arte Attack] after casting a Novice Spell to move freely while delaying the Spell. SP to Equip : 9 LP to Learn : 400 Symbol Points : 3 == Learned == Rita : Storm Bringer -=[ Spell Charge 2 ]=- Effect : Hold [Arte Attack] after casting an Intermediate Spell to move freely while delaying the Spell. SP to Equip : 12 LP to Learn : 500 Symbol Points : 3 == Learned == Rita : Xaosologos -=[ Spell Charge 3 ]=- Effect : Hold [Arte Attack] after casting an Advanced Spell to move freely while delaying the Spell. SP to Equip : 15 LP to Learn : 600 Symbol Points : 4 == Learned == Rita : Song of Gaia -=[ Rhythm ]=- Effect : Tap [Normal Attack] repeatedly while casting Spells to shorten casting time. SP to Equip : 4 LP to Learn : 100 Symbol Points : 1 == Learned == Rita : Starts with this skill -=[ Randomize ]=- Effect : Casting time of Novice/Intermediate Spells will be zero or doubled. SP to Equip : 4 LP to Learn : 500 Symbol Points : 4 == Learned == Rita : Measuring Tape -=[ Recast ]=- Effect : Resume casting the same Spell if the Spell was interrupted. SP to Equip : 8 LP to Learn : 200 Symbol Points : 2 == Learned == Rita : Death Contrast, Death Contrast +1 -=[ Overheat ]=- Effect : No casting time, with 1/8th TP consumption for Novice Spells only when HP is below 120 and TP is over 60. SP to Equip : 4 LP to Learn : 400 Symbol Points : 3 == Learned == Rita : Queen's Whip, Queen's Whip +1alpha, Queen's Whip +1beta -=[ Speed Cast ]=- Effect : Decreases Spell casting time by 30%. SP to Equip : 9 LP to Learn : 400 Symbol Points : 3 == Learned == Rita : Milky Way +1 -=[ Quick Arrow ]=- Effect : Shortens the amount of time needed to fire an arrow for Normal Attacks. But power decreases by 25%. SP to Equip : 11 LP to Learn : 200 Symbol Points : 4 == Learned == Raven : Quick Trigger, Quick Trigger +1alpha, Quick Trigger +1beta -=[ Long Range ]=- Effect : Extends the attack range for Bow & Arrows. SP to Equip : 10 LP to Learn : 100 Symbol Points : 2 == Learned == Raven : Spike Bow, Defender Bow, Strike Horn Bow -=[ Lucky End ]=- Effect : 30% chance of allowing the Character to move right after casting a Spell. SP to Equip : 5 LP to Learn : 100 Symbol Points : 2 == Learned == Estelle : Epee +1 Rita : Measuring Tape Raven : Crusader 13 -=[ Pow Hammer Revenge ]=- Effect : 10% chance of countering with Pow Hammer when attacked. SP to Equip : 8 LP to Learn : 200 Symbol Points : 4 == Learned == Estelle : Katz Guard -=[ Spell End ]=- Effect : Shortens the time the Character is unable to move after casting a Spell by 50%. SP to Equip : 4 LP to Learn : 600 Symbol Points : 4 == Learned == Rita : Psychadelica +1 -=[ Revenge Spell ]=- Effect : No casting time if a Novice Spell is used while staggering. SP to Equip : 8 LP to Learn : 300 Symbol Points : 3 == Learned == Rita : Grim Cardian, Grim Cardian +1alpha, Grim Cardian +1beta -=[ Aerial Combo ]=- Effect : Adds 1 more hit to an aerial attack. SP to Equip : 10 LP to Learn : 500 Symbol Points : 6 == Learned == Yuri : High Tsurugi Repede : Asura, Asura +1 Judith : War Harpoon, War Harpoon +1alpha, War Harpoon +1beta -=[ Aerial Combo 2 ]=- Effect : Adds 2 more hits to an aerial attack. SP to Equip : 13 LP to Learn : 800 Symbol Points : 6 == Learned == Judith : Longinus -=[ Aerial Combo 3 ]=- Effect : Adds 3 more hits to an aerial attack. SP to Equip : 18 LP to Learn : 1000 Symbol Points : 7 == Learned == Judith : Brionac -=[ Super Chain 4 ]=- Effect : Able to link Base and Altered Artes. SP to Equip : 8 LP to Learn : 600 Symbol Points : 2 == Learned == Yuri : Sinclair Saber Estelle : Sinclair Saber Repede : Stone Slasher +1, Stone Slasher +2alpha, Stone Slasher +2beta Karol : Minotaurus, Minotaurus +1 Rita : One World, One World +1 Raven : Falcon Needle, Falcon Needle +1 Judith : Death Scythe, Dark Crystal, Dragon Tooth -=[ Super Chain 5 ]=- Effect : Able to link Altered and Arcane Artes. SP to Equip : 10 LP to Learn : 600 Symbol Points : 2 == Learned == Yuri : Shadow Fang, Shadow Fang +1 Estelle : Mythril Sword Repede : Orochi, Orochi +1 Karol : Masakari Cleaver, Masakari Cleaver +1alpha, Masakari Cleaver +1beta Raven : Death Slinger, Death Slinger +1alpha, Death Slinger +1beta Judith : Dunamis, Dunamis +1alpha, Dunamis +1beta -=[ Super Chain ]=- Effect : Able to link Arcane and Base Artes. SP to Equip : 8 LP to Learn : 300 Symbol Points : 2 == Learned == Yuri : Dein Nomos, Shiden -=[ Super Chain 2 ]=- Effect : Able to link Arcane and Altered Artes. SP to Equip : 12 LP to Learn : 600 Symbol Points : 2 == Learned == Yuri : Meteorite Blade -=[ Super Chain 3 ]=- Effect : Able to link Altered and Base Artes. SP to Equip : 16 LP to Learn : 600 Symbol Points : 2 == Learned == Yuri : Last Fencer -=[ Ability Plus ]=- Effect : Follow a Base Arte with a second Base Arte once per combo. SP to Equip : 12 LP to Learn : 800 Symbol Points : 2 == Learned == Yuri : Sentinel, Sentinel +1 -=[ High Ability Plus ]=- Effect : Follow an Altered Arte with a second Altered Arte once per combo. SP to Equip : 16 LP to Learn : 900 Symbol Points : 2 == Learned == Yuri : Caladbolg -=[ Hyper Ability Plus ]=- Effect : Follow an Arcane Arte with a second Arcane Arte once per combo. SP to Equip : 20 LP to Learn : 1000 Symbol Points : 2 == Learned == Yuri : Claiomh Solais -=[ O.L. Boost ]=- Effect : Increases the duration of Over Limit by 20%. SP to Equip : 9 LP to Learn : 400 Symbol Points : 8 == Learned == Yuri : Highlander Estelle : Kris Naga, Kris Naga +1alpha, Kris Naga +1beta Repede : Takemikazuchi Karol : Minotaurus +1 Rita : Nova, Nova +1alpha, Nova +1beta Raven : Misericorde Judith : Dragoon Tooth -=[ Fatal Finish ]=- Effect : Fully recovers HP upon successfully executing a Fatal Strike after 8 Fatal Strike chains. SP to Equip : 5 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Ogre Sword, Ogre Sword +1 -=[ Fatal Finish Plus ]=- Effect : Fully recovers HP and TP upon successfully executing a Fatal Strike after 16 Fatal Strike chains. SP to Equip : 7 LP to Learn : 300 Symbol Points : 2 == Learned == Yuri : Ogre Sword +1 -=[ Double Appeal ]=- Effect : Taunt consecutively to fill Over Limit Gauge at double the normal rate. SP to Equip : 5 LP to Learn : 100 Symbol Points : 1 == Learned == Repede : Takemikazuchi: Flare -=[ Speed Up ]=- Effect : Increases the speed of Normal Attacks during Over Limit. SP to Equip : 12 LP to Learn : 300 Symbol Points : 3 == Learned == Repede : Kurama, Kurama +1 -=[ Speed Up 2 ]=- Effect : Increases the speed of Arte attacks during Over Limit. SP to Equip : 18 LP to Learn : 500 Symbol Points : 5 == Learned == Repede : Murakumo -=[ Taunt & Evade ]=- Effect : Taunt an enemy to avoid being targeted. SP to Equip : 6 LP to Learn : 100 Symbol Points : 3 == Learned == Karol : Silver Edge +1alpha -=[ Taunt Gamble ]=- Effect : Taunt to raise or drop enemy stats by 20% for 5 seconds. There is a 50% chance of their status raising or dropping. SP to Equip : 6 LP to Learn : 100 Symbol Points : 3 == Learned == Karol : Silver Edge +1beta -=[ Member Taunt ]=- Effect : Over Limit gauge fills at double the normal rate when taunting near an ally. SP to Equip : 8 LP to Learn : 200 Symbol Points : 6 == Learned == Karol : Large Size Bag -=[ High Tension ]=- Effect : Increases rate at which the Over Limit gauge fills by 50%. SP to Equip : 6 LP to Learn : 400 Symbol Points : 8 == Learned == Raven : Strike Eagle, Strike Eagle +1alpha, Strike Eagle +1beta -=[ Alembic ]=- Effect : Changes certain Artes and Spells into Altered Artes. Altered Artes can be learned if used repeatedly. SP to Equip : 4 LP to Learn : 300 Symbol Points : 6 == Learned == Yuri : Aries Estelle : Zephyrus, Zephyrus +1alpha Repede : Takemikazuchi: Blast +1alpha Karol : Riot, Riot +1alpha Rita : Perfect Greeen +1alpha Raven : Gale Spreader Judith : Shakujo -=[ Gale ]=- Effect : Changes certain Artes and Spells into Altered Artes. Altered Artes can be learned if used repeatedly. SP to Equip : 4 LP to Learn : 300 Symbol Points : 6 == Learned == Yuri : Aries Estelle : Zephyrus, Zephyrus +1beta Repede : Takemikazuchi: Blast +1beta Karol : Riot, Riot +1beta Rita : Perfect Greeen +1beta Raven : Gale Spreader Judith : Serpent Staff -=[ Link Slash ]=- Effect : Avoids entering a battle from a Link Encounter. Only works with Yuri in the active party. SP to Equip : 6 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Ogre Sword, Ogre Sword +1 -=[ Holy Breath ]=- Effect : Extends the amount of time a Holy Bottle is in effect by 50%. SP to Equip : 3 LP to Learn : 100 Symbol Points : 1 == Learned == Repede : Sonic Cleaver +1alpha -=[ Dark Breath ]=- Effect : Extends the amount of time a Dark Bottle is in effect by 50%. SP to Equip : 3 LP to Learn : 100 Symbol Points : 1 == Learned == Repede : Sonic Cleaver +1beta -=[ Encounter Bonus ]=- Effect : Encounter an Enemy Symbol from the rear for a 10% chance to recover the entire Party's TP by 30% upon entering a battle. Only works with Repede in the active party. SP to Equip : 9 LP to Learn : 200 Symbol Points : 2 == Learned == Repede : Takemikazuchi: Blast, Takemikazuchi: Blast +1alpha, Takemikazuchi: Blast +1beta -=[ Motion Change ]=- Effect : Changes standby and moving motion. SP to Equip : 8 LP to Learn : 100 Symbol Points : 3 == Learned == Karol : Bravior -=[ Play Dead ]=- Effect : Hold ["Down" Left Stick] while knocked down to recover 1 HP and TP every one second. SP to Equip : 12 LP to Learn : 300 Symbol Points : 9 == Learned == Karol : King Size Bag ------------------------------------------------------------------------------- 3.4 Support Skills [SupSk] ------------------------------------------------------------------------------- -=[ Vitality ]=- Effect : Increase Max HP by 200. SP to Equip : 2 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Battle Sword +1 Estelle : Morning Star Repede : Kotaro +2alpha Karol : Starts with this skill Rita : Leather Whip +1 Raven : Starts with this skill Judith : Starts with this skill -=[ Vitality 2 ]=- Effect : Increase Max HP by 400. SP to Equip : 4 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Bardiche Estelle : Grand Scepter +1alpha Repede : Mizuchi +1beta Karol : Bardiche Rita : Rose Whip Raven : Two Form Caestus Judith : Houtengeki -=[ Vitality 3 ]=- Effect : Increase Max HP by 800. SP to Equip : 6 LP to Learn : 300 Symbol Points : 3 == Learned == Yuri : Bardiche +1 Estelle : Zephyrus +1alpha Repede : Vagabond +2alpha Karol : Bardiche +1 Rita : Sword Whip +1alpha Raven : Falcon Needle +1, Falcon Needle +2alpha Judith : Forte Staff +1alpha -=[ Vitality 4 ]=- Effect : Increase Max HP by 1200. SP to Equip : 12 LP to Learn : 400 Symbol Points : 5 == Learned == Karol : Golden Hammer -=[ Spirits ]=- Effect : Increase Max TP by 20. SP to Equip : 3 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Ogre Axe +1 Estelle : Gladius Repede : Tama-hagane +2beta Karol : Crimson Axe Rita : Starts with this skill Raven : Variable Edge +1beta Judith : War Staff, Full Metal Staff -=[ Spirits 2 ]=- Effect : Increase Max TP by 50. SP to Equip : 5 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Rune Blade, Bardiche Estelle : Grand Scepter +1beta Repede : Kylin +1 Karol : Bardiche Rita : Psychadelica, Psychadelica +1 Raven : Two Form Caestus +1beta Judith : Houtengeki -=[ Spirits 3 ]=- Effect : Increase Max TP by 100. SP to Equip : 7 LP to Learn : 300 Symbol Points : 3 == Learned == Yuri : Rune Blade +1, Bardiche +1 Estelle : Zephyrus +1beta Repede : Vagabond +2beta Karol : Bardiche +1 Rita : Lovely Cat Dictionary Raven : Falcon Needle +1, Falcon Needle +2beta Judith : Forte Staff +1beta -=[ Spirits 4 ]=- Effect : Increase Max TP by 150. SP to Equip : 7 LP to Learn : 400 Symbol Points : 4 == Learned == Rita : Ivy Blade -=[ Defend Conversion ]=- Effect : Adds 25% of Magic Defense value to Physical Defense. SP to Equip : 5 LP to Learn : 300 Symbol Points : 3 == Learned == Estelle : Kris Naga +1alpha -=[ Resist Conversion ]=- Effect : Adds 25% of Physical Defense value to Magic Defense. SP to Equip : 5 LP to Learn : 300 Symbol Points : 3 == Learned == Estelle : Kris Naga +1beta -=[ Medical Boost ]=- Effect : Strength of Healing Magic proportional to remaining HP. Strength increases by 1.2 times with 50%+ HP, 1.3 times with 75%+ HP and 1.5 times with 100% HP. SP to Equip : 12 LP to Learn : 200 Symbol Points : 2 == Learned == Estelle : Wizard Horn, Wizard Horn +1alpha, Wizard Horn +1beta -=[ Heal Supply ]=- Effect : Heal an ally to recover 20% of own HP. SP to Equip : 7 LP to Learn : 300 Symbol Points : 4 == Learned == Estelle : Queen of Hearts -=[ Eternal Support ]=- Effect : Effects of Support Magic lasts for the duration of Battle. 10% chance of succeeding. SP to Equip : 9 LP to Learn : 200 Symbol Points : 6 == Learned == Estelle : Star Rod, Star Rod +1 -=[ Healing Artes ]=- Effect : 6.25% chance of casting Healing Magic without consuming any TP. SP to Equip : 5 LP to Learn : 200 Symbol Points : 2 == Learned == Estelle : Wizard Horn +1alpha -=[ Lucky Plus ]=- Effect : Increases default Luck by 15. SP to Equip : 4 LP to Learn : 100 Symbol Points : 1 == Learned == Repede : Mizuchi +1alpha, Mizuchi +1beta -=[ Lucky Plus 2 ]=- Effect : Increases default Luck by 30. SP to Equip : 7 LP to Learn : 200 Symbol Points : 2 == Learned == Repede : Grilled Chicken -=[ Item Pro 2 ]=- Effect : Increases the duration and effect of Items used during battle by 20%. SP to Equip : 8 LP to Learn : 200 Symbol Points : 2 == Learned == Repede : Vagabond, Vagabond +1, Vagabond +2alpha, Vagabond +2beta -=[ Item Pro 3 ]=- Effect : Increases the duration and effect of Items used during battle by 25%. SP to Equip : 10 LP to Learn : 300 Symbol Points : 3 == Learned == Repede : Warrior's Principle +1 -=[ Lucky Item ]=- Effect : 5% chance of Item used will not be consumed after it has been used. SP to Equip : 4 LP to Learn : 100 Symbol Points : 1 == Learned == Repede : Beast King -=[ Full Check ]=- Effect : Able to see all enemy info with a single Magic Lens. SP to Equip : 4 LP to Learn : 300 Symbol Points : 3 == Learned == Repede : Kurama +1 -=[ Scanning ]=- Effect : Displays the remaining HP over the enemy that has been scanned with a Magic Lens. SP to Equip : 3 LP to Learn : 100 Symbol Points : 1 == Learned == Repede : Vagabond +1 -=[ Inspector ]=- Effect : Able to view the Enemy's HP when switching targets without using a Magic Lens. Only if the enemy has not been scanned with a Magic Lens. SP to Equip : 3 LP to Learn : 100 Symbol Points : 1 == Learned == Repede : Beast King -=[ Medical Smash ]=- Effect : Strength of Healing Artes proportional to remaining HP. Strength increases by 1.2 times with 50%+ HP, 1.3 times with 75%+ HP and 1.5 times with 100% HP. SP to Equip : 12 LP to Learn : 200 Symbol Points : 4 == Learned == Karol : Silver Edge, Silver Edge +1alpha, Silver Edge +1beta -=[ Eternal Weakness ]=- Effect : Effects of Weakening Artes occasionally lasts for the duration of Battle. 10% chance of succeeding. SP to Equip : 8 LP to Learn : 200 Symbol Points : 4 == Learned == Karol : Infinity -=[ Support Arte Charge ]=- Effect : Able to use charged attacks for Support Type Artes. Only with Mighty Charge set. SP to Equip : 6 LP to Learn : 500 Symbol Points : 6 == Learned == Karol : Mjolnir +1beta, Wrath Bringer: Glasya Bolas -=[ Critical Recover ]=- Effect : Recovers 10 TP upon a Critical Hit. SP to Equip : 15 LP to Learn : 100 Symbol Points : 2 == Learned == Karol : King Size Bag -=[ Combat Force ]=- Effect : Converts 25% of HP to the same amount of TP. HP->75%, then TP->125%. SP to Equip : 3 LP to Learn : 300 Symbol Points : 6 == Learned == Rita : Xaosologos -=[ Convert Absorption ]=- Effect : Chance of absorbing the enemy's remaining HP as TP when finishing it off with a Spell. SP to Equip : 6 LP to Learn : 300 Symbol Points : 6 == Learned == Rita : Anubis, Anubis +1 -=[ Reducer ]=- Effect : Decreases TP consumption by 25% when the same Spell is used consecutively. SP to Equip : 5 LP to Learn : 300 Symbol Points : 6 == Learned == Rita : Aspion -=[ Lucky Magic ]=- Effect : 20% chance of decreasing the TP consumption by 30% when casting a Spell. SP to Equip : 3 LP to Learn : 100 Symbol Points : 2 == Learned == Raven : Divine Cannon -=[ Aerial Tension ]=- Effect : Recovers 5 TP for every 3-hit combos in mid-air. SP to Equip : 14 LP to Learn : 200 Symbol Points : 6 == Learned == Judith : Dragon Skin -=[ HP Recover ]=- Effect : Increases the amount of HP recovered by 30%. SP to Equip : 5 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Holy Avenger, Holy Avenger +1 Estelle : Holy Avenger, Holy Avenger +1 Repede : Takemikazuchi: Flare +1alpha Karol : Pile Driver +1alpha Rita : Ever Blue +1alpha Raven : Falcon Needle +2alpha Judith : War Harpoon +1alpha -=[ TP Recover ]=- Effect : Increases the amount of TP recovered by 30%. SP to Equip : 5 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Holy Avenger +1 Estelle : Holy Avenger +1 Repede : Takemikazuchi: Flare +1beta Karol : Pile Driver +1beta Rita : Ever Blue +1beta Raven : Falcon Needle +2beta Judith : War Harpoon +1beta -=[ Rebirth ]=- Effect : Gradually recovers HP equal to half the amount of the last damage received. Heals 60 HP every second. SP to Equip : 12 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Bahamut's Tear, Bahamut's Tear +1 Estelle : Gauche Sword Repede : Jiraiya +1alpha Karol : Bahamut's Tear, Bahamut's Tear +1 Rita : One World +1 Raven : Celestial Star Judith : Unicorn Horn +1alpha -=[ Rebirth 2 ]=- Effect : Gradually recovers HP equal to 1/4 of the amount of the last combo damage received. Heals 60 HP every second. SP to Equip : 5 LP to Learn : 300 Symbol Points : 2 == Learned == Yuri : Bahamut's Tear +1 Estelle : Droite Sword Repede : Jiraiya +1beta Karol : Bahamut's Tear +1 Rita : Anubis +1 Raven : Celestial Star +1 Judith : Unicorn Horn +1beta -=[ Lucky Soul ]=- Effect : 10% chance of recovering 15% TP when knocked to the ground. SP to Equip : 5 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Bahamut's Tear, Bahamut's Tear +1 Estelle : Katz Guard Repede : Kylin +1 Karol : Bahamut's Tear, Bahamut's Tear +1 Rita : Avenger's Scroll +1 Raven : Falcon Needle Judith : War Harpoon -=[ Stat Boost ]=- Effect : Increases the effect of Magical status boosts by 20%. SP to Equip : 3 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Estoc +1, Tabar Estelle : Estoc +1 Repede : Orochi +2alpha Karol : Minotaurus, Minotaurus +1 Rita : Storm Bringer Raven : Strike Eagle +1beta Judith : Unicorn +1alpha -=[ Sleep 'n Heal ]=- Effect : Recover 15 HP every second while under the Sleep Status. SP to Equip : 3 LP to Learn : 100 Symbol Points : 1 == Learned == Estelle : Cat Teaser -=[ Auto Medicine ]=- Effect : 6.25% chance of Estelle casting First Aid on herself when receiving damage. SP to Equip : 6 LP to Learn : 100 Symbol Points : 4 == Learned == Estelle : Gladius +1 -=[ Lucky Call ]=- Effect : 40% chance of reviving from KO when Luck is over 100. SP to Equip : 14 LP to Learn : 400 Symbol Points : 4 == Learned == Repede : Grilled Chicken -=[ Spirit Absorb ]=- Effect : 20% chance of recovering the same amount of TP used to cast a Spell when hit by a Spell Attack. SP to Equip : 3 LP to Learn : 200 Symbol Points : 4 == Learned == Rita : Avenger's Scroll +2 -=[ Resurrect ]=- Effect : 20% chance of reviving from KO automatically. SP to Equip : 22 LP to Learn : 300 Symbol Points : 2 == Learned == Yuri : Holy Avenger, Holy Avenger +1 Estelle : Holy Avenger, Holy Avenger +1 Repede : Orochi +1, Orochi +2alpha, Orochi +2beta Karol : Pile Driver, Pile Driver +1alpha, Pile Driver +1beta Rita : Sacred Chain Raven : Celestial Star, Celestial Star +1 Judith : Caduceus +1 -=[ Loner ]=- Effect : All stats increases by 40% if last one standing on the battlefield. SP to Equip : 3 LP to Learn : 200 Symbol Points : 8 == Learned == Yuri : Colossus -=[ Angel's Tear ]=- Effect : Automatically revive from KO once per Battle. SP to Equip : 24 LP to Learn : 500 Symbol Points : 5 == Learned == Estelle : Sanctuary -=[ Lovely Dog ]=- Effect : All stats increases by 20% with Repede in the active party. SP to Equip : 5 LP to Learn : 400 Symbol Points : 8 == Learned == Estelle : Wizard Horn +1beta -=[ Chivalry ]=- Effect : All stats increases by 10% per female ally in Battle. SP to Equip : 3 LP to Learn : 100 Symbol Points : 4 == Learned == Raven : Snipe Xiphos -=[ Hunter 2 ]=- Effect : Increases EXP earned by 10% after defeating an aerial enemy. Applies to all alies in the party. SP to Equip : 11 LP to Learn : 300 Symbol Points : 6 == Learned == Raven : Strike Eagle -=[ Rod ]=- Effect : Reduces TP by 15% consumption for Artes when a Rod is equipped. SP to Equip : 12 LP to Learn : 200 Symbol Points : 6 == Learned == Judith : Forte Staff -=[ Lucky Spear ]=- Effect : 10% chance of increasing the amount of Bonus EXP earned by 50% when a Spear is equipped. SP to Equip : 16 LP to Learn : 200 Symbol Points : 6 == Learned == Judith : Gae Bolg -=[ OVL Bonus ]=- Effect : 15% chance of fully restoring HP when going into Over Limit. SP to Equip : 12 LP to Learn : 300 Symbol Points : 2 == Learned == Yuri : Sentinel +1 Estelle : Grand Scepter +1alpha Repede : Kylin +2alpha Karol : Masakari Cleaver +1alpha Rita : Ever Blue Raven : Elven Bow Judith : Gae Bolg +1alpha -=[ OVL Bonus 2 ]=- Effect : 15% chance of fully restoring TP when going into Over Limit. SP to Equip : 14 LP to Learn : 400 Symbol Points : 3 == Learned == Yuri : Sentinel +1 Judith : Gae Bolg +1beta Repede : Kylin +2beta Estelle : Grand Scepter +1beta Rita : Sword Whip, Sword Whip +1alpha, Sword Whip +1beta Karol : Masakari Cleaver +1beta Raven : Crusader 13, Divine Cannon -=[ Taunt ]=- Effect : Taunt with [Right Stick] to fill the Over Limit Gauge. Action differs from Taunt 2. SP to Equip : 2 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Knight Sword Estelle : Epee +1 Repede : Tama-hagane +2alpha Karol : Bastard Sword +1alpha Rita : King Sized Belt +1 Raven : Variable Edge +1alpha Judith : Boots -=[ Taunt 2 ]=- Effect : Taunt with [Right Stick] to fill the Over Limit Gauge. Action differs from Taunt. SP to Equip : 2 LP to Learn : 100 Symbol Points : 1 == Learned == Yuri : Tsurugi +1 Estelle : Epee +1 Repede : Tama-hagane +2beta Karol : Bastard Sword +1beta Rita : Endless Heart +1 Raven : Variable Edge +1beta Judith : Sandals -=[ OVL Taunt ]=- Effect : Taunt during Over Limit to recover 30% HP. SP to Equip : 3 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Bardiche Estelle : Zephyrus +1alpha Repede : Kylin +2alpha Karol : Bardiche Rita : Queen's Whip +1alpha Raven : Sword Breaker Judith : Sandals -=[ OVL Taunt 2 ]=- Effect : Taunt during Over Limit to recover 20% TP. SP to Equip : 4 LP to Learn : 300 Symbol Points : 2 == Learned == Yuri : Bardiche +1 Estelle : Zephyrus +1beta Repede : Kylin +2beta Karol : Bardiche +1 Rita : Queen's Whip +1beta Raven : Sword Breaker Judith : Sandals -=[ Bark ]=- Effect : 30% chance of cancelling all enemy and ally actions with Taunt. SP to Equip : 7 LP to Learn : 600 Symbol Points : 6 == Learned == Repede : Takemikazuchi: Flare, Takemikazuchi: Flare +1beta -=[ Appeal Target ]=- Effect : Increases the chance of being targeted by enemies with Taunt. SP to Equip : 3 LP to Learn : 100 Symbol Points : 4 == Learned == Raven : Sword Breaker -=[ Temptation ]=- Effect : 5% chance of inflicting Charm on the enemy by taunting. SP to Equip : 10 LP to Learn : 100 Symbol Points : 3 == Learned == Judith : Deck Brush -=[ Dispersion ]=- Effect : Changes certain Artes and Spells into Altered Artes. Altered Artes can be learned if used repeatedly. SP to Equip : 4 LP to Learn : 300 Symbol Points : 2 == Learned == Yuri : Vorpal Sword, Vorpal Sword +1 Estelle : Ice Coffin, Ice Coffin +1alpha Repede : Mizuchi, Mizuchi +1alpha Karol : Mjolnir, Mjolnir +1alpha Rita : Ever Blue +1alpha Raven : Splash Bow Judith : Shiva -=[ Great Deluge ]=- Effect : Changes certain Artes and Spells into Altered Artes. Altered Artes can be learned if used repeatedly. SP to Equip : 4 LP to Learn : 300 Symbol Points : 2 == Learned == Yuri : Vorpal Sword, Vorpal Sword +1 Estelle : Ice Coffin, Ice Coffin +1beta Repede : Mizuchi, Mizuchi +1beta Karol : Mjolnir, Mjolnir +1beta Rita : Ever Blue +1beta Raven : Splash Bow Judith : Shiva -=[ Bastion ]=- Effect : Changes Crushing Eagle to Guardian Field. Guardian Field can be learned if used repeatedly. SP to Equip : 4 LP to Learn : 300 Symbol Points : 3 == Learned == Yuri : Dein Nomos, False Dein Nomos -=[ Life Healer ]=- Effect : Recover 8% HP after battle. SP to Equip : 5 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Tabar +1 Estelle : Star Rod +1 Repede : Tama-hagane +2alpha Karol : Pile Driver +1alpha Rita : High Power Yo-Yo, High Power Yo-Yo +1 Raven : Blood Trigger +1alpha Judith : Dunamis +1alpha -=[ Spirit Healer ]=- Effect : Increases TP recovered by 50% after a battle. SP to Equip : 5 LP to Learn : 200 Symbol Points : 2 == Learned == Yuri : Tabar +1 Estelle : Star Rod +1 Repede : Tama-hagane +2beta Karol : Pile Driver +1beta Rita : Perfect Green, Perfect Green +1alpha, Perfect Green +1beta Raven : Blood Trigger +1beta Judith : Dunamis +1beta -=[ Life Up ]=- Effect : 5% chance of increasing Max HP by 5 after battle. SP to Equip : 12 LP to Learn : 400 Symbol Points : 3 == Learned == Yuri : Vorpal Sword Estelle : Grand Scepter +1alpha Repede : Vagabond +2alpha Karol : Bastard Sword +1alpha Rita : Nova +1alpha Raven : Death Slinger +1alpha Judith : Hanuman's Staff +2alpha -=[ Mental Up ]=- Effect : 5% chance of increasing Max TP by 2 after battle. SP to Equip : 16 LP to Learn : 400 Symbol Points : 3 == Learned == Yuri : Vorpal Sword +1 Estelle : Grand Scepter +2beta Repede : Vagabond +2beta Karol : Bastard Sword +1beta Rita : Nova +1beta Raven : Death Slinger +1beta Judith : Hanuman's Staff +2beta -=[ Happiness ]=- Effect : 5% chance of increasing EXP earned by 5%. Only for Characters with this Skill equipped. SP to Equip : 11 LP to Learn : 300 Symbol Points : 2 == Learned == Yuri : Damascus Sword Estelle : Knight Shield Repede : Spike Collar Karol : Medium Size Bag Rita : Hydronomos Raven : Main Gauche Judith : Crystal Heels -=[ Happiness 2 ]=- Effect : 5% chance of increasing LP earned by 5%. Only for Characters with this Skill equipped. SP to Equip : 11 LP to Learn : 300 Symbol Points : 2 == Learned == Yuri : Damascus Sword Estelle : Knight Shield Repede : Spike Collar Karol : Medium Size Bag Rita : Hydronomos Raven : Main Gauche Judith : Crystal Heels -=[ Happiness 3 ]=- Effect : 5% chance of increasing the amount of Gald earned after battle by 5%. SP to Equip : 8 LP to Learn : 300 Symbol Points : 2 == Learned == Yuri : Damascus Sword Estelle : Knight Shield Repede : Spike Collar Karol : Medium Size Bag Rita : Hydronomos Raven : Main Gauche Judith : Crystal Heels -=[ Safety ]=- Effect : 15% chance of increasing EXP earned by 20% by finishing the battle without taking any damage. Only for Karol with this Skill equipped. SP to Equip : 10 LP to Learn : 100 Symbol Points : 2 == Learned == Karol : Karolian Sword, Karolian Sword +1 -=[ Technical Half ]=- Effect : Receive 50% more LP after battle by not taking any damage in battle. However, all stats are halved. SP to Equip : 12 LP to Learn : 400 Symbol Points : 8 == Learned == Raven : Jitte -=[ Vacance ]=- Effect : 5% chance of increasing Max HP by 5 if battle is won without attacking any enemies. SP to Equip : 16 LP to Learn : 300 Symbol Points : 3 == Learned == Raven : Slingshot, Side Quest -=[ EXP Share ]=- Effect : Earn Bonus EXP without taking part in battle. SP to Equip : 1 LP to Learn : 500 Symbol Points : 3 == Learned == Yuri : Knight Sword Estelle : Round Shield Repede : Kotaro +1, Kotaro +2alpha, Kotaro +2beta Karol : Iron Hammer +1 Rita : Scarf +1 Raven : Smash Bow, Smash Bow +1alpha, Smash Bow +1beta Judith : War Pike -=[ Treasure Fangs ]=- Effect : 10% chance of receiving Items dropped by enemies even if escaped from battle. SP to Equip : 8 LP to Learn : 200 Symbol Points : 2 == Learned == Repede : Beast King -=[ Coward ]=- Effect : Avoid Suprise Encounters. Only works with Karol in the active party. SP to Equip : 15 LP to Learn : 100 Symbol Points : 2 == Learned == Karol : Large Size Bag -=[ Cooking Plus ]=- Effect : 25% chance of increasing the effect of Cooking by 20%. SP to Equip : 5 LP to Learn : 100 Symbol Points : 4 == Learned == Raven : Slingshot =============================================================================== 4.0 Quick Reference List [RefList] =============================================================================== ------------------------------------------------------------------------------- 4.1 Quick SP/LP/SymPt Skill List [SkRefList] ------------------------------------------------------------------------------- ------------------------------=[ Attack Skills ]=------------------------------ Skill Name : SP / LP / Symbol Points Strength : 2 / 100 / 1 Strength 2 : 4 / 200 / 2 Strength 3 : 6 / 300 / 3 Strength 4 : 8 / 400 / 4 Strength T : 12 / 100 / 2 Magic : 2 / 100 / 1 Magic 2 : 4 / 200 / 2 Magic 3 : 6 / 300 / 3 Magic 4 : 9 / 400 / 4 Magic T : 12 / 100 / 2 Rise Attack : 3 / 200 / 2 Charming Thrust : 6 / 200 / 10 Sleepy Thrust : 6 / 200 / 10 Heavy Hit : 3 / 200 / 3 Swords Up : 3 / 100 / 1 Axes Up : 3 / 100 / 1 Combatir : 4 / 100 / 1 Raynard : 4 / 100 / 1 Bug Busters : 4 / 200 / 2 Second Attack : 8 / 200 / 2 Critical : 6 / 100 / 2 Critical Break : 7 / 100 / 2 Aerial Force : 10 / 100 / 1 Light Force : 3 / 100 / 2 Hunter : 5 / 200 / 2 TP Attack : 7 / 300 / 3 Elemental : 3 / 100 / 2 Steal Plus : 8 / 100 / 6 Critical Magic : 5 / 200 / 2 Stun Magic : 3 / 200 / 3 Heavy Magic : 7 / 300 / 3 Light Magic : 10 / 400 / 4 Over Cast : 8 / 500 / 5 Over Cast 2 : 12 / 500 / 5 Over Cast 3 : 16 / 500 / 5 Change Style : 11 / 600 / 6 Change Style 2 : 15 / 700 / 7 Aerial Artes : 10 / 600 / 4 Aerial Artes 2 : 12 / 600 / 4 Aerial Artes 3 : 14 / 600 / 4 Aerial Finish : 6 / 100 / 2 High Combo : 7 / 300 / 2 Assassin : 2 / 100 / 1 Combo Plus : 10 / 600 / 10 Combo Plus 2 : 14 / 900 / 4 Combo Plus 3 : 19 / 1200 / 5 Step Combo : 4 / 200 / 1 Dragon Buster : 6 / 100 / 1 Combo Voltage : 5 / 100 / 1 Combination : 2 / 200 / 1 Combination 2 : 3 / 300 / 2 Combination 3 : 4 / 400 / 3 High Tension : 2 / 400 / 3 Hyper Tension : 4 / 500 / 3 Ultimate Tension : 5 / 600 / 4 Mighty Charge : 5 / 200 / 3 Charge Hold : 8 / 100 / 1 Speed Charge : 14 / 400 / 4 Charge Smash : 20 / 500 / 5 Attack Arte Charge : 8 / 500 / 5 Endless Shot : 20 / 300 / 3 Cross Counter : 3 / 200 / 3 Reflect : 5 / 300 / 3 FS Bonus : 7 / 300 / 4 FS Bonus 2 : 9 / 400 / 5 Hunter's Fang : 6 / 100 / 6 BA Force : 9 / 400 / 3 Lucky Limit : 6 / 300 / 18 Special : 5 / 500 / 5 Hit Plus : 3 / 500 / 3 HP Condition : 8 / 200 / 2 HP Condition 2 : 10 / 300 / 3 HP Condition 3 : 8 / 200 / 2 HP Condition 4 : 10 / 300 / 3 Chain : 4 / 300 / 3 Hell Fire : 4 / 300 / 3 One Man Show : 5 / 200 / 2 Half Damage : 1 / 100 / 1 Quarter Damage : 1 / 100 / 1 Minimum Damage : 1 / 100 / 1 ------------------------------=[ Guard Skills ]=------------------------------- Skill Name : SP / LP / Symbol Points Defend : 2 / 100 / 1 Defend 2 : 4 / 200 / 2 Defend 3 : 6 / 300 / 3 Defend 4 : 8 / 400 / 3 Defend T : 7 / 100 / 3 Resist : 2 / 100 / 1 Resist 2 : 4 / 200 / 2 Resist 3 : 6 / 300 / 3 Resist 4 : 8 / 400 / 3 Resist T : 7 / 100 / 3 Critical Guard : 3 / 100 / 1 Guard Impact : 5 / 100 / 1 Magic Guard : 4 / 200 / 2 Aerial Guard : 5 / 300 / 6 Aerial Magic Guard : 7 / 100 / 2 Guard Plus : 2 / 100 / 1 Guard Plus 2 : 4 / 200 / 2 Magic Guard Plus : 7 / 300 / 3 Guard Reflect : 4 / 300 / 5 Guard Artes : 7 / 300 / 2 Extend Guard : 6 / 200 / 2 Guard Supply : 10 / 400 / 3 Roll : 2 / 100 / 1 Revenge Arrow : 8 / 100 / 3 Anti Element : 3 / 100 / 1 Anti Break : 6 / 200 / 2 Super Guard : 8 / 300 / 2 Super Resist : 9 / 300 / 2 Steel Defense : 8 / 200 / 4 Status Guard : 5 / 200 / 2 Condition Guard : 5 / 200 / 2 Immunity : 5 / 200 / 2 Cure Guard : 8 / 300 / 2 Endure : 3 / 100 / 1 Void Attack : 5 / 200 / 2 Void Magic : 5 / 200 / 2 Step Away : 3 / 200 / 2 Defend Artes : 8 / 500 / 10 Guard All : 7 / 300 / 3 Anti Magic : 9 / 300 / 2 Mobile Armor : 26 / 600 / 30 Absorption : 9 / 400 / 4 Resilience : 26 / 1400 / 7 Perfect Magic : 16 / 700 / 7 Glory : 30 / 1600 / 21 Aerial Armor : 26 / 600 / 12 Escape Jump : 4 / 100 / 2 Escape Step : 15 / 100 / 3 TP Condition : 5 / 200 / 2 TP Condition 2 : 3 / 300 / 3 TP Condition 3 : 5 / 200 / 2 TP Condition 4 : 3 / 300 / 3 Crucible : 4 / 300 / 3 Athenor : 4 / 300 / 3 Guardian : 6 / 400 / 3 Survive : 18 / 500 / 4 Break Down : 10 / 200 / 4 Down Hit : 9 / 100 / 2 Heavy Weight : 5 / 100 / 4 Healing Arte Charge : 7 / 500 / 10 Elemental Effect : 3 / 200 / 4 Heavy Arrow : 10 / 200 / 6 Power Shot : 14 / 300 / 9 Heavy Energy : 3 / 100 / 3 Spear Master : 5 / 200 / 4 Rod Master : 5 / 200 / 4 -------------------------------=[ Move Skills ]=------------------------------- Skill Name : SP / LP / Symbol Points Evade : 2 / 100 / 2 Evade 2 : 4 / 200 / 4 Evade 3 : 6 / 300 / 6 Evade 4 : 8 / 400 / 3 Item Thrower : 7 / 300 / 3 Item Pro : 3 / 100 / 2 Speedy Item : 16 / 500 / 3 In Step : 5 / 100 / 2 Backstep : 3 / 100 / 2 Landing Step : 5 / 300 / 3 Long Step : 4 / 100 / 2 Step Cancel : 12 / 100 / 2 Recover : 3 / 100 / 2 Dash : 3 / 100 / 1 Dash Cancel : 16 / 400 / 3 Quick Turn : 10 / 200 / 2 Runners : 10 / 300 / 3 Runners 2 : 14 / 400 / 3 Run : 8 / 100 / 3 Levitation : 12 / 100 / 1 Recovery Artes : 3 / 100 / 2 Aerial Jump : 5 / 400 / 5 Aerial Jump 2 : 8 / 500 / 6 Jump Cancel : 6 / 100 / 2 Aerial OVL : 5 / 200 / 3 Aerial Step : 6 / 200 / 3 Aerial Dash : 6 / 100 / 2 Touch Down : 7 / 300 / 4 Landing : 8 / 100 / 2 Combo Force : 3 / 100 / 2 Extra Combo I : 10 / 400 / 4 Extra Combo II : 12 / 500 / 5 Extra Combo III : 14 / 600 / 6 Magic Combo : 10 / 700 / 5 Liner Shot : 8 / 100 / 1 Spell Charge : 9 / 400 / 3 Spell Charge 2 : 12 / 500 / 3 Spell Charge 3 : 15 / 600 / 4 Rhythm : 4 / 100 / 1 Randomize : 4 / 500 / 4 Recast : 8 / 200 / 2 Overheat : 4 / 400 / 3 Speed Cast : 9 / 400 / 3 Quick Arrow : 11 / 200 / 4 Long Range : 10 / 100 / 2 Lucky End : 5 / 100 / 2 Pow Hammer Revenge : 8 / 200 / 4 Spell End : 4 / 600 / 4 Revenge Spell : 8 / 300 / 3 Aerial Combo : 10 / 500 / 6 Aerial Combo 2 : 13 / 800 / 6 Aerial Combo 3 : 18 / 1000 / 7 Super Chain 4 : 8 / 600 / 2 Super Chain 5 : 10 / 600 / 2 Super Chain : 8 / 300 / 2 Super Chain 2 : 12 / 600 / 2 Super Chain 3 : 16 / 600 / 2 Ability Plus : 12 / 800 / 2 High Ability Plus : 16 / 900 / 2 Hyper Ability Plus : 20 / 1000 / 2 O.L. Boost : 9 / 400 / 8 Fatal Finish : 5 / 200 / 2 Fatal Finish Plus : 7 / 300 / 2 Double Appeal : 5 / 100 / 1 Speed Up : 12 / 300 / 3 Speed Up 2 : 18 / 500 / 5 Taunt & Evade : 6 / 100 / 3 Taunt Gamble : 6 / 100 / 3 Member Taunt : 8 / 200 / 6 High Tension : 6 / 400 / 8 Alembic : 4 / 300 / 6 Gale : 4 / 300 / 6 Link Slash : 6 / 100 / 1 Holy Breath : 3 / 100 / 1 Dark Breath : 3 / 100 / 1 Encounter Bonus : 9 / 200 / 2 Motion Change : 8 / 100 / 3 Play Dead : 12 / 300 / 9 -----------------------------=[ Support Skills ]=------------------------------ Skill Name : SP / LP / Symbol Points Vitality : 2 / 100 / 1 Vitality 2 : 4 / 200 / 2 Vitality 3 : 6 / 300 / 3 Vitality 4 : 12 / 400 / 5 Spirits : 3 / 100 / 1 Spirits 2 : 5 / 200 / 2 Spirits 3 : 7 / 300 / 3 Spirits 4 : 7 / 400 / 4 Defend Conversion : 5 / 300 / 3 Resist Conversion : 5 / 300 / 3 Medical Boost : 12 / 200 / 2 Heal Supply : 7 / 300 / 4 Eternal Support : 9 / 200 / 6 Healing Artes : 5 / 200 / 2 Lucky Plus : 4 / 100 / 1 Lucky Plus 2 : 7 / 200 / 2 Item Pro 2 : 8 / 200 / 2 Item Pro 3 : 10 / 300 / 3 Lucky Item : 4 / 100 / 1 Full Check : 4 / 300 / 3 Scanning : 3 / 100 / 1 Inspector : 3 / 100 / 1 Medical Smash : 12 / 200 / 4 Eternal Weakness : 8 / 200 / 4 Support Arte Charge : 6 / 500 / 6 Critical Recover : 15 / 100 / 2 Combat Force : 3 / 300 / 6 Convert Absorption : 6 / 300 / 6 Reducer : 5 / 300 / 6 Lucky Magic : 3 / 100 / 2 Aerial Tension : 14 / 200 / 6 HP Recover : 5 / 200 / 2 TP Recover : 5 / 200 / 2 Rebirth : 12 / 200 / 2 Rebirth 2 : 5 / 300 / 2 Lucky Soul : 5 / 200 / 2 Stat Boost : 3 / 100 / 1 Sleep 'n Heal : 3 / 100 / 1 Auto Medicine : 6 / 100 / 4 Lucky Call : 14 / 400 / 4 Spirit Absorb : 3 / 200 / 4 Resurrect : 22 / 300 / 2 Loner : 3 / 200 / 8 Angel's Tear : 24 / 500 / 5 Lovely Dog : 5 / 400 / 8 Chivalry : 3 / 100 / 4 Hunter 2 : 11 / 300 / 6 Rod : 12 / 200 / 6 Lucky Spear : 16 / 200 / 6 OVL Bonus : 12 / 300 / 2 OVL Bonus 2 : 14 / 400 / 3 Taunt : 2 / 100 / 1 Taunt 2 : 2 / 100 / 1 OVL Taunt : 3 / 200 / 2 OVL Taunt 2 : 4 / 300 / 2 Bark : 7 / 600 / 6 Appeal Target : 3 / 100 / 4 Temptation : 10 / 100 / 3 Dispersion : 4 / 300 / 2 Great Deluge : 4 / 300 / 2 Bastion : 4 / 300 / 3 Life Healer : 5 / 200 / 2 Spirit Healer : 5 / 200 / 2 Life Up : 12 / 400 / 3 Mental Up : 16 / 400 / 3 Happiness : 11 / 300 / 2 Happiness 2 : 11 / 300 / 2 Happiness 3 : 8 / 300 / 2 Safety : 10 / 100 / 2 Technical Half : 12 / 400 / 8 Vacance : 16 / 300 / 3 EXP Share : 1 / 500 / 3 Treasure Fangs : 8 / 200 / 2 Coward : 15 / 100 / 2 Cooking Plus : 5 / 100 / 4 ------------------------------------------------------------------------------- 4.2 List of Skills attached to Weapons and Sub-Weapons [WeapList] ------------------------------------------------------------------------------- ================================ Main Weapons ================================= ----------------------------------=[ Sword ]=---------------------------------- Compact Sword : None Compact Sword +1 : Half Damage, Quarter Damage, Minimum Damage Karolian Sword : Speed Charge, Safety Karolian Sword +1 : Speed Charge, Safety, Second Attack Scimitar : Backstep Saber : None Long Sword : Critical Guard, Defend Knight Sword : Taunt, EXP Share Stiletto : Backstep, Evade Rapier : Cross Counter, Step Away, Resist Tsurugi : Strength, Swords Up Tsurugi +1 : Strength 2, Swords Up, Taunt 2 Gladius : Item Thrower, Spirits Gladius +1 : Item Thrower, Stun Magic, Auto Medicine Epee : Strength, Defend, Anti Break Epee +1 : Taunt, Taunt 2, Lucky End Blue Dragon : Combo Plus, Combination Blue Dragon +1 : Combo Plus, Combination, Step Combo Battle Sword : Void Attack Battle Sword +1 : Void Attack, Void Magic, Vitality Estoc : Rise Attack, Magic Estoc +1 : Rise Attack, Magic, Stat Boost Ice Coffin : Dispersion, Great Deluge Ice Coffin +1alpha : Dispersion, HP Condition 3, HP Condition 4 Ice Coffin +1beta : Great Deluge, TP Condition 3, TP Condition 4 Stinger : Combo Plus, Combo Force Stinger +1 : Combo Plus, Chain, Hell Fire Sentinel : Ability Plus Sentinel +1 : Ability Plus, OVL Bonus, OVL Bonus 2 Bastard Sword : Item Thrower, Bug Busters Bastard Sword +1alpha : Item Thrower, Life Up, Taunt Bastard Sword +1beta : Item Thrower, Mental Up, Taunt 2 Ogre Sword : Link Slash, Fatal Finish Ogre Sword +1 : Link Slash, Fatal Finish, Fatal Finish Plus Mythril Sword : Super Chain 5, Extra Combo I Damascus Sword : Happiness, Happiness 2, Happiness 3 High Tsurugi : Aerial Combo Sinclair Saber : Super Chain 4, Magic Guard Plus Rune Blade : Spirits 2, Magic 2, Resist 2 Rune Blade +1 : Spirits 3, Magic 3, Resist 3 Basilard : Guard Artes, BA Force Basilard +1 : Guard Artes, BA Force, Cure Guard Zephyrus : Alembic, Gale, Evade 2 Zephyrus +1alpha : Alembic, Vitality 3, OVL Taunt Zephyrus +1beta : Gale, Spirits 3, OVL Taunt 2 Aries : Alembic, Gale, Evade 2 Real Knight Sword : Combo Plus 2, Combo Force, Evade 3 Shadow Fang : Super Chain 5 Shadow Fang +1 : Super Chain 5, HP Condition, HP Condition 2 Iron Maiden : Guardian Iron Maiden +1alpha : Guardian, Super Guard, Defend 4 Iron Maiden +1beta : Guardian, Super Resist, Resist 4 Highlander : Hit Plus, O.L. Boost Spine Ripper : FS Bonus, Defend 2 Spine Ripper +1 : FS Bonus, FS Bonus 2, Defend 2 Shiden : Super Chain Kris Naga : O.L. Boost Kris Naga +1alpha : O.L. Boost, Defend 4, Defend Conversion Kris Naga +1beta : O.L. Boost, Resist 4, Resist Conversion Caladbolg : High Ability Plus Holy Avenger : Resurrect, HP Recover Holy Avenger +1 : Resurrect, HP Recover, TP Recover Riot : Alembic, Gale, Evade 2 Riot +1alpha : Alembic, Status Guard, Defend 3 Riot +1beta : Gale, Condition Guard, Resist 3 Dark Avenger : Extra Combo I, Extra Combo II, Evade 3 Dark Avenger +1 : Extra Combo I, Extra Combo II, Extra Combo III Claiomh Solais : Hyper Ability Plus Flamberge : Chain, Hell Fire, Strength 3 Vorpal Sword : Dispersion, Great Deluge, Life Up Vorpal Sword +1 : Dispersion, Great Deluge, Mental Up Last Fencer : Super Chain 3, Glory Colossus : Assassin, One Man Show, Loner Meteorite Blade : Super Chain 2, Combination 3 Mercurius : None Abyssion : None Shinai : Dragon Buster Bravior : Motion Change False Dein Nomos : Bastion Droite Sword : Sleepy Thrust, Rebirth 2 Gauche Sword : Charming Thrust, Rebirth Second Star : Special, Combination 2 Dein Nomos : Special, Super Chain, Bastion Soul Blade Mercurius : Extra Combo I, Extra Combo II, Extra Combo III Blazor Edge Abyssion : Combo Plus 3 Hero's Sword : None -----------------------------------=[ Axe ]=----------------------------------- Hand Axe : Recover, Evade Great Axe : Critical Guard Great Axe +1 : Critical Guard, Defend, Guard Plus War Axe : Backstep, Evade War Axe +1 : Backstep, Step Away, Combatir Francisca : Magic Guard, Item Pro Ogre Axe : Item Thrower, Axes Up Ogre Axe +1 : Item Thrower, BA Force, Spirits Crescent Axe : Reflect, Roll Crescent Axe +1 : Reflect, Roll, Anti Element Crimson Axe : Chain, Hell Fire, Spirits Crimson Axe +1alpha : Chain, BA Force, FS Bonus Crimson Axe +1beta : Hell Fire, Rise Attack, FS Bonus 2 Zaghnal : Magic Guard, Magic, Resist Zaghnal +1alpha : Magic Guard, Magic 2, Elemental Zaghnal +1beta : Magic Guard, Resist 2, Anti Element Kalinga : Guard Artes, Guard Plus Kalinga +1 : Guard Artes, Guard Plus, Guard Reflect Celtis : Combo Plus, Evade 2 Celtis +1 : Combo Plus, Evade 3, Combo Force Masakari Cleaver : Super Chain 5 Masakari Cleaver +1alpha : Super Chain 5, OVL Bonus, Void Attack Masakari Cleaver +1beta : Super Chain 5, OVL Bonus 2, Void Magic Tabar : Immunity, Stat Boost Tabar +1 : Immunity, Life Healer, Spirit Healer Bardiche : OVL Taunt, Vitality 2, Spirits 2 Bardiche +1 : OVL Taunt 2, Vitality 3, Spirits 3 Bone Slasher : TP Condition, TP Condition 3 Bone Slasher +1 : TP Condition 2, TP Condition 4 Bahamut's Tear : Rebirth, Lucky Soul Bahamut's Tear +1 : Rebirth, Rebirth 2, Lucky Soul Gaia Cleaver : Crucible, Athenor, Endure Minotaurus : Super Chain 4, Stat Boost Minotaurus +1 : Super Chain 4, Stat Boost, O.L. Boost Silver Edge : Medical Smash Silver Edge +1alpha : Medical Smash, Taunt & Evade Silver Edge +1beta : Medical Smash, Taunt Gamble Infinity : Eternal Weakness Glasya Labolas : None Wrath Bringer: Glasya Labolas : Attack Arte Charge, Healing Arte Charge, Support Arte Charge ----------------------------------=[ Spear ]=---------------------------------- War Pike : Backstep, Roll, EXP Share War Pike +1 : Half Damage, Quarter Damage, Minimum Damage Halberd : Spear Master, Resist, BA Force Trident : Aerial Jump, Aerial Force, Heavy Hit Executioner : Aerial Artes 2, Evade 2 War Harpoon : Aerial Combo, Lucky Soul, Cross Counter War Harpoon +1alpha : Aerial Combo, Strength 2, HP Recover War Harpoon +1beta : Aerial Combo, Magic 2, TP Recover Naginata : Aerial Artes 3, Defend 2, Resist 2 Death Scythe : Combo Plus, Super Chain 4, Condition Guard Hotengeki : Recovery Artes, Vitality 2, Spirits 2 Beast Slayer : Aerial Artes 3, Jump Cancel, Athenor Hades : Special, Anti Element, Elemental Green Dragon Crescent Blade : Aerial Artes 3, Jump Cancel, Crucible Gungnir : Langing, Evade 3 Gungnir +1 : Landing, High Combo, HP Condition 2 Ahriman : Aerial Artes 2, Chain, Hell Fire Shiva : Aerial Artes 2, Dispersion, Great Deluge Dunamis : Super Chain 5, Item Pro Dunamis +1alpha : Super Chain 5, Item Pro, Life Healer Dunamis +1beta : Super Chain 5, Item Pro, Spirit Healer Longinus : Aerial Combo 2, Strength 3 Gae Bolg : Escape Jump, Lucky Spear Gae Bolg +1alpha : Escape Jump, Reflect, OVL Bonus Gae Bolg +1beta : Escape Jump, Guard Reflect, OVL Bonus 2 Brionac : Aerial Combo 3, Aerial Armor Zarich : None Dark Crystal : Combo Plus, Super Chain 4, Status Guard Sand Spear: Zarich : None ---------------------------------=[ Hammer ]=---------------------------------- Wood Maul : Critical Wood Maul +1 : Critical, Strength, Heavy Hit Heavy Maul : Mighty Charge, Strength 2 Heavy Maul +1 : Mighty Charge, Cross Counter, Raynard Spike Hammer : Attack Arte Charge, Reflect Spike Hammer +1alpha : Attack Arte Charge, Critical Break, Roll Spike Hammer +1beta : Attack Arte Charge, Down Hit, Immunity Iron Hammer : Charge Hold, Recover Iron Hammer +1 : Charge Hold, Recover, EXP Share Deadly Horn : Defend 2, Magic Guard Plus Guardian Stamp : Guard Artes, Guard Reflect Spinning Drill Hammer : Break Down, Strength 3, Magic 3 Pile Driver : Resurrect Pile Driver +1alpha : Resurrect, HP Recover, Life Healer Pile Driver +1beta : Resurrect, TP Recover, Spirit Healer 765kg Hammer : Heavy Weight Rending Drill Hammer : Charge Smash Mjolnir : Dispersion, Great Deluge Mjolnir +1alpha : Dispersion, Healing Arte Charge, HP Conditon Mjolnir +1beta : Great Deluge, Support Arte Charge, HP Condition 2 Golden Hammer : Vitality 4, Steel Defense Karolian Hammer : None Karolian Hammer +1 : Half Damage, Quarter Damage, Minimum Damage -----------------------------------=[ Rod ]=----------------------------------- Oar : Rod Master, Magic, Rise Attack War Staff : Spirits, TP Condition, TP Condition 3 Tribal Guard : Guard Artes, Item Thrower, Magic Guard Plus Serpent Staff : Item Thrower, FS Bonus, Gale Shakujo : Item Thrower, FS Bonus 2, Alembic Full Metal Staff : Spirits, TP Condition 2, TP Condition 4 Dragon Tooth : Combo Plus, Super Chain 4, O.L. Boost Hanuman's Staff : Aerial Step, Combo Force Hanuman's Staff +1 : Aerial Step, Aerial Dash Hanuman's Staff +2alpha : Aerial Dash, Defend 3, Life Up Hanuman's Staff +2beta : Aerial Dash, Resist 3, Mental Up Forte Staff : Touch Down, Rod Forte Staff +1alpha : Touch Down, Vitality 3, Void Attack Forte Staff +1beta : Touch Down, Spirits 3, Void Magic Unicorn Horn : Aerial OVL, Endure Unicorn Horn +1alpha : Aerial OVL, Rebirth, Stat Boost Unicorn Horn +1beta : Aerial OVL, Rebirth 2, Immunity Caduceus : Aerial Jump 2, Magic 3 Caduceus +1 : Aerial Jump 2, Resurrect, HP Condition Deck Brush : Temptation ----------------------------------=[ Mace ]=----------------------------------- Mace : Magic Guard, Critical Guard, Guard Plus Wand : Magic Guard Morning Star : Recover, Vitality Morning Star +1 : Recover, Roll, Endure Wizard Horn : Medical Boost Wizard Horn +1alpha : Medical Boost, Healing Artes, Elemental Wizard Horn +1beta : Medical Boost, Lovely Dog, Anti Element Ruby Wand : Crucible, Athenor Ruby Wand +1alpha : Crucible, Status Guard, Guard All Ruby Wand +1beta : Athenor, Condition Guard, Extend Guard Grand Scepter : Immunity Grand Scepter +1alpha : Vitality 2, Life Up, OVL Bonus Grand Scepter +1beta : Spirits 2, Mental Up, OVL Bonus 2 Star Rod : Eternal Support Star Rod +1 : Eternal Support, Life Healer, Spirit Healer BC Rod : Survive Energy Wand : Anti Magic Cat Teaser : Sleep 'n Heal Rod : Special Rod +1 : Special, Strength 3, Magic 3 Comet Light : None ----------------------------------=[ Sash ]=----------------------------------- Sash : Magic Guard Sash +1 : Half Damage, Quarter Damage, Minimum Damage Scarf : Backstep Scarf +1 : Backstep, EXP Share King Sized Belt : Magic Guard Plus King Sized Belt +1 : Magic Guard Plus, Cross Counter, Taunt Endless Heart : Critical Magic Endless Heart +1 : Critical Magic, Stun Magic, Taunt 2 Avenger's Scroll : Over Cast 2, Magic 2 Avenger's Scroll +1 : Over Cast 2, Magic 2, Lucky Soul Avenger's Scroll +2 : Over Cast 2, Guard Artes, Spirit Absorb Perfect Green : Spirit Healer, Resist 2 Perfect Green +1alpha : Spirit Healer, TP Condition 3, Alembic Perfect Green +1beta : Spirit Healer, TP Condition 4, Gale Rivet Belt : Over Cast, Rise Attack Ever Blue : Light Magic, OVL Bonus Ever Blue +1alpha : Light Magic, Dispersion, HP Recover Ever Blue +1beta : Light Magic, Great Deluge, TP Recover Twinkle Star : Heavy Magic, Item Pro Psychadelica : Special, Spirits 2 Psychadelica +1 : Special, Spirits 2, Spell End Death Contrast : Recast, Magic 3 Death Contrast +1 : Recast, Absorption Death Contrast +2alpha : Absorption, FS Bonus, Strength 3 Death Contrast +2beta : Aborption, FS Bonus 2, Defend 3 Milky Way : Resilience Milky Way +1 : Resilience, Speed Cast Anubis : Convert Absorption Anubis +1 : Convert Absorption, Rebirth 2 Measuring Tape : Randomize, Lucky End Aspion : Reducer, Magic 4 ----------------------------------=[ Chain ]=---------------------------------- Chain : Recover, Strength Chain +1 : Recover, Strength, Evade Leather Whip : Critical Guard, Defend Leather Whip +1 : HP Condition 3, HP Condition 4, Vitality Chain Whip : Item Thrower, Step Away, Guard Plus Chain Whip +1 : Item Thrower, Step Away, Roll High Power Yo-yo : Life Healer, Defend 2 High Power Yo-yo +1 : Life Healer, TP Condition, TP Condition 2 Queen's Whip : Overheat, Strength 2 Queen's Whip +1alpha : Overheat, Strength 2, OVL Taunt Queen's Whip +1beta : Overheat, Strength 2, OVL Taunt 2 Nova : O.L. Boost, Combo Force Nova +1alpha : O.L. Boost, Life Up, Guard Reflect Nova +1beta : O.L. Boost, Mental Up, Reflect Grim Cardian : Revenge Spell, Endure Grim Cardian +1alpha : Revenge Spell, Crucible, Status Guard Grim Cardian +1beta : Revenge Spell, Athenor, Condition Guard Glowing Ribbon : Magic Combo, BA Force Glowing Ribbon +1alpha : Magic Combo, Chain, Elemental Glowing Ribbon +1beta : Magic Combo, Hell Fire, Anti Element Rose Whip : Combo Plus, Vitality 2 One World : Super Chain 4, Immunity One World +1 : Super Chain 4, Immunity, Rebirth Hypershock Yo-yo : Evade 3 Sword Whip : OVL Bonus 2, Evade 2 Sword Whip +1alpha : OVL Bonus 2, Void Attack, Vitality 3 Sword Whip +1beta : OVL Bonus 2, Void Magic, Resist 3 Ivy Blade : Over Cast 3, Spirits 4 Sacred Chain : Liner Shot, Resurrect Uroboros : None Calamity Chain: Uroboros : None --------------------------------=[ Light Bow ]=-------------------------------- Variable Edge : Recover, Defend, Resist Variable Edge +1alpha : Recover, Taunt, Evade Variable Edge +1beta : Recover, Taunt 2, Spirits Snipe Xiphos : Long Step, Roll, Chivalry Snipe Xiphos +1alpha : Long Step, Strength T, Defend T Snipe Xiphos +1beta : Long Step, Magic T, Resist T Falcon Needle : Super Chain 4, Lucky Soul, Resist 2 Falcon Needle +1 : Super Chain 4, Spirits 3, Vitality 3 Falcon Needle +2alpha : HP Recover, Vitality 3, Void Attack Falcon Needle +2beta : TP Recover, Spirits 3, Void Magic Transform Bow : Item Pro, Strength 2 Transform Bow +1alpha : Item Pro, Strength 2, TP Condition 2 Transform Bow +1beta : Item Pro, Strength 2, TP Condition 4 Storm Slayer : Step Cancel, Evade 3 Storm Slayer +1alpha : Step Cancel, HP Condition 3, HP Condition 4 Storm Slayer +1beta : Step Cancel, Reflect, Guard Reflect Two Form Caestus : Step Away, Evade 2, Vitality 2 Two Form Caestus +1alpha : Step Away, Defend 2, Endure Two Form Caestus +1beta : Step Away, Spirits 2, Immunity Gale Spreader : In Step, Alembic, Gale Burn Spreader : In Step, Chain, Hell Fire Quick Trigger : Quick Arrow, Magic 2 Quick Trigger +1alpha : Quick Arrow, Cross Counter, Revenge Arrow Quick Trigger +1beta : Quick Arrow, Stun Magic, Elemental Rapid Shot : BA Force, Light Force Strike Eagle : High Tension, Hunter 2 Strike Eagle +1alpha : High Tension, Magic 3, Anti Element Strike Eagle +1beta : High Tension, Strength 3, Stat Boost Celestial Star : Resurrect, Rebirth Celestial Star +1 : Resurrect, Rebirth 2, Escape Step Death Slinger : Super Chain 5, FS Bonus 2 Death Slinger +1alpha : Super Chain 5, Life Up, Defend 3 Death Slinger +1beta : Super Chain 5, Mental Up, Resist 3 Nebilim : None Slingshot : Endless Shot, Vacance, Cooking Plus Infernal Angel: Nebilim : None --------------------------------=[ Heavy Bow ]=-------------------------------- Smash Bow : EXP Share, Item Thrower, Hunter Smash Bow +1alpha : EXP Share, Item Thrower, Rise Attack Smash Bow +1beta : EXP Share, Item Thrower, TP Attack Smash Bow +2 : Half Damage, Quarter Damage, Minimum Damage Spike Bow : Long Range, Heavy Energy Defender Bow : Long Range, Guard Artes, TP Condition 3 Strike Horn Bow : Long Range, Heavy Arrow, TP Condtion Breaker Bow : Special, Crucible, Athenor Splash Bow : Special, Dispersion, Great Deluge Elven Bow : Special, OVL Bonus Blood Trigger : Combo Plus, FS Bonus, Combo Force Blood Trigger +1alpha : Combo Plus, FS Bonus, Life Healer Blood Trigger +1beta : Combo Plus, FS Bonus, Spirit Healer Crusader 13 : OVL Bonus 2, Lucky End Divine Cannon : OVL Bonus 2, Lucky Magic, Power Shot ---------------------------------=[ Dagger ]=---------------------------------- Kogarashi : None Kogarashi +1 : Half Damage, Quarter Damage, Minimum Damage Karakaze : Item Thrower Karakaze +1 : Item Thrower, Item Pro Ohka : Backstep, Evade Ohka +1 : Backstep, Evade, Recover Tama-hagane : Magic Guard Tama-hagane +1 : Magic Guard, Magic Tama-hagane +2alpha : Strength, Taunt, Life Healer Tama-hagane +2beta : Spirits, Taunt 2, Spirit Healer Kotaro : Critical Guard, Defend Kotaro +1 : Critical Guard, EXP Share, Rise Attack Kotaro +2alpha : EXP Share, Vitality, Guard Plus Kotaro +2beta : EXP Share, Resist, Magic Guard Plus Holy Raven : Dash, Recover Holy Raven +1 : Step Away, Evade 2 Holy Raven +2alpha : Step Away, Dash, Heavy Hit Holy Raven +2beta : Step Away, Dash, Cross Counter Kurama : Speed Up, Hunter's Fang Kurama +1 : Speed Up, Hunter's Fang, Full Check Jiraiya : Steal Plus, Magic 2 Jiraiya +1alpha : Steal Plus, Rebirth, Status Guard Jiraiya +1beta : Steal Plus, Rebirth 2, Condition Guard Crimson Phoenix : BA Force, Reflect Crimson Phoenix +1 : BA Force, FS Bonus Crimson Phoenix +2alpha : FS Bonus, Endure, TP Condition 2 Crimson Phoenix +2beta : FS Bonus, Anti Element, TP Condition Stone Slasher : Quick Turn, Combo Force Stone Slasher +1 : Quick Turn, Super Chain 4 Stone Slasher +2alpha : Super Chain 4, Crucible, HP Condition Stone Slasher +2beta : Super Chain 4, Athenor, HP Condition 2 Kylin : Dash Cancel Kylin +1 : Lucky Soul, Spirits 2 Kylin +2alpha : OVL Bonus, OVL Taunt, TP Condition 3 Kylin +2beta : OVL Bonus 2, OVL Taunt 2, TP Condition 4 Vagabond : Item Pro 2 Vagabond +1 : Item Pro 2, Scanning Vagabond +2alpha : Item Pro 2, Life Up, Vitality 3 Vagabond +2beta : Item Pro 2, Mental Up, Spirits 3 Asura : Aerial Combo, Evade 3 Asura +1 : Aerial Combo, Strength 3, Magic 3 Orochi : Super Chain 5 Orochi +1 : Super Chain 5, Resurrect Orochi +2alpha : Resurrect, Resist 3, Stat Boost Orochi +2beta : Resurrect, Defend 3, Immunity Sonic Cleaver : Runners, Runners 2 Sonic Cleaver +1alpha : Runners, Runners 2, Holy Breath Sonic Cleaver +1beta : Runners, Runners 2, Dark Breath Murakumo : Speed Up 2, FS Bonus 2, Speedy Item Susanoh : None Grilled Chicken : Lucky Call, Lucky Plus 2 Takemikazuchi : Lucky Limit, O.L. Boost Takemikazuchi: Flare : Bark, Double Appeal Takemikazuchi: Flare +1alpha : BA Force, Chain, HP Recover Takemikazuchi: Flare +1beta : Bark, Hell Fire, TP Recover Takemikazuchi: Blast : Elemental, Encounter Bonus Takemikazuchi: Blast +1alpha : Encounter Bonus, Alembic, Strength 2 Takemikazuchi: Blast +1beta : Encounter Bonus, Gale, Defend 2 Mizuchi : Dispersion, Great Deluge Mizuchi +1alpha : Dispersion, Lucky Plus, Resist 2 Mizuchi +1beta : Great Deluge, Lucky Plus, Vitality 2 Warrior's Principle : Mobile Armor Warrior's Principle +1 : Mobile Armor, Item Pro 3, Evade 4 Blade of Sins: Susanoh : None ================================= Sub Weapons ================================= ---------------------------------=[ Shield ]=---------------------------------- Buckler : None Round Shield : Guard Impact, Guard Plus 2, EXP Share Kite Shield : Defend 2, Resist 2, Magic Guard Plus Knight Shield : Happiness, Happiness 2, Happiness 3 Spike Shield : Strength 2, Magic 2, Reflect Hyperion : TP Condition, TP Condition 2 Iron Plate : Defend 3, Resist 3 Aegis : Survive, Void Attack, Void Magic Sanctuary : Angel's Tear Katz Guard : Pow Hammer Revenge, Lucky Soul Order Shield : None Queen of Hearts : Heal Supply, Guard Supply, Guard Reflect Shield of Valor : None Star Light : None Arredoval : None ----------------------------------=[ Glove ]=---------------------------------- Black Leather : None Knuckle Duster : Landing Step, Combo Voltage, Heavy Hit Defender : Defend Artes, Status Guard, Condition Guard Tyrant Fist : High Tension, Hyper Tension, Ultimate Tension Garm Fang : Strength 4, Defend 3 ----------------------------------=[ Book ]=----------------------------------- Burning Blood : None Hydronomos : Happiness, Happiness 2, Happiness 3 Storm Bringer : Spell Charge, Stat Boost Xaosologos : Spell Charge 2, Combat Force Song of Gaia : Spell Charge 3, Elemental Effect Thanatologos : Levitation Lovely Cat Dictionary : Perfect Magic, Spirits 3 ----------------------------------=[ Knife ]=---------------------------------- Battle Knife : Change Style, Backstep, Guard Plus Main Gauche : Happiness, Happiness 2, Happiness 3 Jitte : Status Guard, Condition Guard, Technical Half Sword Breaker : Appeal Target, OVL Taunt, OVL Taunt 2 Misericorde : Change Style 2, In Step, O.L. Boost ----------------------------------=[ Boots ]=---------------------------------- Boots : Aerial Artes, Recover, Taunt Dragon Boots : Aerial Guard, Aerial Magic Guard, Step Away Crystal Heels : Happiness, Happiness 2, Happiness 3 Dragon Skin : Aerial Finish, Aerial Tension Sandals : Taunt 2, OVL Taunt, OVL Taunt 2 -----------------------------------=[ Bag ]=----------------------------------- Normal Size Bag : None Medium Size Bag : Happiness, Happiness 2, Happiness 3 Large Size Bag : Run, Coward, Member Taunt King Size Bag : Play Dead, Critical Recover, Item Pro ---------------------------------=[ Collar ]=---------------------------------- Chain Collar : None Spike Collar : Happiness, Happiness 2, Happiness 3 Metal Collar : Guard Artes, Guard Reflect, Roll Gladiator : Combo Plus Eternal Ring : Void Attack, Void Magic Beast King : Treasure Fangs, Lucky Item, Inspector ******************************************************************************* Credits ******************************************************************************* - Bandai Namco Games & Namco Tales Studio for making this really great game. - The people that wrote and published the Japanese guidebook, Tales of Vesperia Official Complete Guide. - Rin Yukiko (http://rokujinshou.livejournal.com/) and Freshy for their help with translating the relevant parts that I'm not sure of from the Japanese Tales of Vesperia Official Complete Guide. - chellerrific for the Collector's Book Completion Guide. - Yeblos for the Arte Guide. - Arthaiin for the Sidequest/Secret Mission Guide. - Whatever sites for hosting this Guide/FAQ. Copyright(C) 2009 Rena Chan (renachan@shining-bind.net)