------------------------------------------------------------------------------- ---------------------------------[ GALAXY FIGHT ]------------------------------ ----------------------------------[ NEO GEO CD ]------------------------------- --------------------------------[by Ice Queen Zero]---------------------------- ------------------------------------------------------------------------------- o---------------------o INTRODUCTION o---------------------o I already did Waku Waku 7 so I decided to knock out Galaxy Fight too. It came out before WW7 in 1995 and was created by the same company. The game was not as fun to play as most fighters are because if you are not used to the game at the start then you will have a tough time playing. o---------------------o TIPS o---------------------o Your Character punches or kicks depending on the character's position. Extra damage is done when dashing. +---------------------+ Rolf +---------------------+ -=Throws=- Boost Overdrop: b or f + B Boost Pressure: b or f + C Comet Tail: df + A Stardust Arrow: df + B Metro Launcher: df + C -=Special Moves=- Planet Breaker: f, d, df + A/B/C Rolf Shot: d, df, f + A/B/C Kneeling Rolf Shot: b, db, d, df, f + A/B/C Rapid Crush: d, db, b + A/B/C Striking Bomb: 360 + A/B/C +---------------------+ Kazuma +---------------------+ -=Throws=- Oniyarai: b or f + B Mizuchi: b or f + C Tensui: df + A Bassho Hanshu: df + B Chiko Kagusetsu: df + C -=Special Moves=- Oroshi Gufuu Ken: f, d, df + A/B/C Ninpou Kage Utsushi: d, df, f + A/B/C Mukara Satsu Kazejin: d, db, b + A/B/C ( also in air) Hayate Kaimi Retsu Zansatsu: f, b, db, d, df, f + D when close +---------------------+ Juri +---------------------+ -=Throws=- Grand Dump: b or f + C Air Dump: b or f + C in air -=Special Moves=- Galing Elbow: f + B Laser Stroke: f, d, df + A/B/C Rolling Slicer: d, df, f + A/B/C Somersault Kick: d, db, b + A/B/C Needle Shoot: b, db, d, df, f + A/B/C in air Galactica Cyclone: f, b, db, d, df, f + A + B + C +---------------------+ Gunter Bruce +---------------------+ -=Throws=- Bull Smash: b or f + C -=Special Moves=- Bull Bomber: f, d, df + A/B/C Bull Breath: f, df, d, db, b + A/B/C Bull Shoulder: b~f + A/B/C Wild Shake: 360 + A/B/C when close Hammer Break: 360 + A + B + C when close +---------------------+ Alvan +---------------------+ -=Throws=- Tsukami Zutsuki: b or f + B Gamba Throw: b or f + C then C rapidly -=Special Moves=- Aldigy: u + B in air Aerial Al Blast: f, d, df + A/B/C Al Blast: d, df, f + A/B/C (also in air) Al Fire: b, db, d, df, f + A/B/C Al Slugger: A/B/C rapidly Al Thunder: d~u + A/B/C Super Alvan: f, b, db, d, df, f + A+B+C when energy bar flashes +---------------------+ Roomi +---------------------+ -=Throws=- Suppoko Ride: b or f + C -=Special Moves=- Star Punch: d + C in air Rabbit Blow: d, df, f + A/B/C Rolling Crush: b~f + A/B/C Rolling Bomber: A + B + C in air Giant Knuckle: 360 + A/B/C +---------------------+ Musafar +---------------------+ -=Throws=- Face Knee Kick: b or f + B Hard Slam: b or f + C Air Throw: b or f + B in air Head Crusher: b or f + C in air -=Special Moves=- Reverse Spin Kick: block, f + C Reverse Back Knuckle: block, df + B Musafar Punch: f, df, d, db, b + A/B/C Musafar Kick: d~u + A/B/C Musafar Missile: b~f + A/B/C Musafar Bomber: 360 + A/B/C Head Upper: dash, df + A Sliding Kick: dash, df + B Head Sliding: dash, df + C +---------------------+ Golden Dohrn +---------------------+ -=Throws=- Double Knee Kick: f + A Front Suplex: b + A German Suplex: f + B Brain Buster: b + B Tombstone Piledriver: f + C Block Buster: b + C -=Special Moves=- Overhead Kick: df + C Diving Head Butt: dash, f, d, df + A/B/C Hurricane Bolt: d, df, f + A/B/C in air Shoring Roll: d, df, f + A/B/C Flying Cross Chop: b, db, d, df, f + A/B/C in air Haimen Attack: f, df, d + A/B/C in air Final Mega Diver: f, d, df + A/B/C in air +---------------------+ Bonuskun +---------------------+ -=Throws=- None -=Special Moves=- Kou Kasanetan: d, df, f + A/B/C +---------------------+ Yacopu +---------------------+ -=Throws=- None -=Special Moves=- Henshin: d, df, f + A/B/C +---------------------+ Felden Christ +---------------------+ -=Throws=- Grand Crusher: b or f + B Illusion Throw: b or f + C -=Special Moves=- Deadly Drop: d + C in air Demolition Ball: d, df, f + A/B/C Distry Ball: d, df, f + A/B/C in air Chaos Storm: f, d, df + A/B/C Absolute Disaster: b, db, d, df, f + A/B/C when close +---------------------+ Rouwe +---------------------+ -=Throws=- Itsuka Uragaeshi: b or f + B Kongou Maku Neki: b or f + C -=Special Moves=- Mikadzuki Uchi: df + C Jiki Tsuki: d, df, f + A/B/C Jiki Tsuki Kodama: Jiki Tsuki, d, df, f + A/B/C Ten Muraji Buri: d, db, b + A/B/C Haneru Tsuki: f, d, df + A/B/C Ryuusui Chidori Kaeshi: b or f + B from afar Ryuusui Tsubame Kaeshi: b or f + C from afar o--------------------o CREDITS o--------------------o God - creator of all Sunsoft whom created the game GameFAQs for hosting My sister Renea "Roja Calor" Castillo - helping me write this FAQ and testing some moves out that required a 2nd player to train. You for reading this FAQ. o---------------------o CONTACT ME o---------------------o azulfria[at]hotmail[dot]com [at] = @ and [dot] = . Don't want any email bots. Thank you for reading -Ice Queen Zero