Neoseeker : Pokémon Bank : Pokémon Bank FAQs : Pokémon Bank FAQ/Walkthrough

Pokémon Bank FAQ/Walkthrough

by KeyBlade999   Updated to v1.10 on
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  • Games: Pokémon Bank & Poké Transporter
  • Console: Nintendo 3DS
  • File Type: Formatted FAQ
  • Author: KeyBlade999 (a.k.a. Daniel Chaviers)
  • Version: v1.10
  • Time of Update: 12:01 AM 2/9/2015
  • File Size: 54 KB



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Donation/Contact E-Mail

keyblade999.faqs@gmail.com





Introduction

Hello, and welcome to my FAQ for the Pokémon storage apps Pokémon Bank and Poké Transporter. These two apps were, in conjunction, intended to remove the rather gimmicky systems of moving Pokémon from generation to generation that were implemented in previous games, such as Pal Park (Gen. III to Gen. IV) or PokéTransfer (Gen. IV to Gen. V). It's not as simple an effort as would apparently think - soon after the intended release of these apps in Japan, the two ended up being taken off the eShop's "shelves" for almost two months in some areas, annoying many. That aside, a tool to transfer Pokémon to your newer games is always valued in the terms of Pokédex completion, and a storage app in general is nice, even if I do disagree a lot about it's conceptualization. >_>

My mindless babbling aside, I hope you find what you need.





Pokémon Bank

Prerequisites

To use the software ably, you need the following:


  • A console of the Nintendo 3DS, 2DS, or New 3DS family.

  • A Wi-Fi internet connection - both to download the software to send Pokémon to and from your games and the Pokémon Bank.

  • After a certain time, you need to pay $5.00 a year to be able to put Pokémon in the Pokémon Bank. (Prices vary somewhat in most regions: that is the price in US dollars.) It was possible to use the Bank for free for 30 days after purchasing it up until September 2014. After that point, if you do not opt to pay the yearly fee, then you will not be able to deposit Pokémon into the Bank. (Note: If you have Pokémon in the Bank, you can still withdraw them - you just can't deposit.) You can pay via credit card or eShop Prepaid Cards, just like normal eShop titles.

  • A cartridge or digital eShop download of Pokémon X, Y, Omega Ruby, or Alpha Sapphire.
    • You must also have the regional Pokédex in the game you're using

  • A Nintendo Network account - I think you're prompted to set one up if you lack one at the eShop; don't worry, it's free.

  • If you are using this to intereact with Pokémon Omega Ruby and Alpha Sapphire, you must also download the v1.2 update from the Nintendo 3DS eShop if you have used Pokémon Bank prior to November 19th, 2014, the date of release of this patch. Pokémon Omega Ruby and Alpha Sapphire will not work with the Bank otherwise.


How to Download

Pokémon Bank was initially intended for release in the several days on and after Christmas in 2013. Japan was able to get theirs first; however, soon after its release there, it was taken off the shelves due to problems with the then-new Nintendo Network ID system, and postponed for an indefinite period of time worldwide. Those who downloaded it that first day were capable of still transferring their Pokémon later on, which caused a notable change in the dynamics of the Pokémon X/Y GTS, battle, and trading functions as word spread. Eventually, it was rereleased in Japan in January 2014, and the much of the rest of the world got it in the first week of February 2014.

So, anyhow, Pokémon Bank is available on the Nintendo eShop - there is an icon for such in your 3DS/2DS Home Menu. Note, however, that you will need an Internet connection to access the eShop. Once in the eShop, you should be able to use the search function to find it. The download itself is free and takes up 237 blocks of data, which is not a lot.



Main Menu

After you start up the application, be sure you have your Pokémon X/Y cartridge inserted (or it's on your current SD card) and connect to the Internet. Once done, you'll arrive at a menu with several options:


  • Use Pokémon Bank: This allows you to send Pokémon to and from your Pokémon X/Y game and the Pokémon Bank.

  • Learn About Pokémon Bank: Brigette will briefly gloss over the purpose of Pokémon Bank. Basically, it is an app you can use to store Pokémon in private PC boxes on the Internet.

  • View Your Support ID Number: This is used if you need support from Nintendo regarding problems with the software and you contact them.

  • Download Poké Transporter: This option will make you exit the Pokémon Bank application and send you to the eShop, right to the place where you can download Poké Transporter. Poké Transporter is used to bring Pokémon from Pokémon Black Version, Pokémon White Version, Pokémon Black Version 2, and Pokémon White Version 2 onto the Pokémon Bank. See the linked-to section for further information.


Pokémon Bank Usage

The interface of Pokémon Bank is quite a bit like that of the Pokémon X/Y PC. On the top screen, you'll see the 100 Boxes of Pokémon Bank and the Pokémon therein. At the bottom are the PC boxes of the Pokémon X/Y game you're currently interacting with.

Here, you can use the Circle or D-Pads to move the arrow cursor. You can press A to lift and drop Pokémon in certain places. If you intend to move Pokémon into the Pokémon Bank, press A on them on the Touch Screen, then keep going up: you'll loop to Pokémon Bank's boxes on the top screen, and you can use a similar process (going down) to bring Pokémon from the Bank to Pokémon X/Y. You can also press L/R to change Boxes, B to attempt to exit the Boxes, Y to view a listing of the Pokémon, and X to save your changes to Pokémon Bank and X/Y. Once you are done, be sure to press X to save your changes! Like any other program, exiting withou saving undoes your work!

By using the Start Button, you can access some more intuitive moving functions. Normally, the drag-and-drop function detailed previously is a red arrow. If you press Start once, the arrow becomes blue, allowing you to swap Pokémon around - drag a Pokémon onto another and they will swap positions. If you press the Start Button one more time, the arrow becomes green. With this active, you can select a Pokémon with A, then use the Circle or D-Pads to create a box enclosing all of the Pokémon within it. You can then press A again to move all these Pokémon at the same time, which is ideal for moving whole Boxes of Pokémon from Poké Transporter.





Poké Transporter

Prerequisites

To use this software ably, you need to have the following:


  • A console of the Nintendo 3DS, 2DS, or New 3DS family.

  • A Wi-Fi internet connection - both to download the software to send Pokémon to and from your games and the Pokémon Bank.

  • You need to have downloaded Pokémon Bank since transferred Pokémon are sent to your Pokémon Bank.
    • This, again, in turn requires a Nintendo Network account.

  • A cartridge or digital eShop download of Pokémon X, Y, Omega Ruby, or Alpha Sapphire.
    • You must also have the regional Pokédex in the game you're using

  • A cartridge of Pokémon Black Version, Pokémon White Version, Pokémon Black Version 2, or Pokémon White Version 2. (There were no downloadable legal copies. These are Nintendo DS games released in 2011 and 2012.) The Pokémon you wish to transfer MUST be in Box 1 of the in-game PC. Additionally, you must have obtained the Unova Pokédex.


How to Download

Pokémon Bank and Poké Transporter were released together, and are used in conjunction - thus, you will need Pokémon Bank to be able to use Poké Transporter. Poké Transporter can be downloaded from the eShop. It's easiest to find after downloading Pokémon Bank - go to the main menu of Pokémon Bank after connecting to the Internet, then opt to go download it. You'll leave the Pokémon Bank application and head to the eShop to download it.

As with Pokémon Bank, the download for Poké Transporter is free. It takes up 216 blocks of your SD card, which isn't too much for most.



Transporting Pokémon

As I stated in the prerequisites section, you need Pokémon Black, White, Black 2, or White 2 to be able to use Poké Transporter. Before using them, actually start up gameplay of whichever you wish to transfer Pokémon from. There, you need to move the Pokémon you want to transfer into Box 1 of your in-game PC. Only 30 can be transferred at a time, so you will likely have to repeat this process several times, especially if you are a Pokédex completionist. (You can transfer as little as 1 if desired or needed. You don't need filler Pokémon.)

After having the Pokémon in Box 1, exit the in-game PC and save. Then return to the Home Menu and open up the Poké Transporter app. (You will need to keep the Pokémon B/W/B2/W2 game in your 3DS/2DS.) After passing the title screen, you'll be able to connect to the Internet. You'll also be notified if any Pokémon you have in Box 1 fail the legitimacy test; they will not be transferred. You'll then be shown Box 1 of whichever game you're transferring from, minus the illegit Pokémon, and can opt to transfer them. Note that the Pokémon will never again be able to return to Pokémon B/W/B2/W2, so be sure you want them off of that game! After this, the DS game will saved while the Pokémon go into your Pokémon Bank's Transport Box.

After having transferred Pokémon, it is recommended to open up Pokémon Bank as you normally would and move your transferred Pokémon from the Transport Box to a Pokémon Bank or X/Y PC Box. After doing so and saving the game, you will need to loop this admittedly tedious process to get all of the Pokémon you wish onto Pokémon Bank and/or Pokémon X/Y. Again, the summation:


  • Move Pokémon to Box 1 on Pokémon Black, White, Black 2, White 2
  • Save the DS game
  • Open Poké Transporter
  • Transfer the Pokémon
  • Remove the DS game from the Game Card slot if you use a cartridge of Pokémon X/Y, then insert said cartridge
  • Open Pokémon Bank
  • Move the transferred Pokémon from the Transport Box elsewhere
  • Loop as needed




Game Cross-Compatibility

As would be expected, each new game to the Pokémon series adds a number of characteristics to it. Game Freak is not particularly keen, however, on updating games so that, once a new concept is made, it can be used on the older-but-still-relevant games. For example, certain things in Pokémon Omega Ruby and Alpha Sapphire cannot be used in Pokémon X/Y. Therefore, there are some things that simply cannot be brought to certain games. This section will be used to detail those. (Note that items cannot be transferred through Pokémon Bank: they're simply noted here for relevance. Items have to be done by trade.)


  • Cannot be brought to Pokémon Black/White/Black 2/White 2 from other DS games:
    • Pokémon: Spiky-Eared Pichu
    • Items: None can be brought over

  • Cannot be brought from a Black/White/Black 2/White 2 game to Pokémon Bank:
    • Pokémon: Any illegal Pokémon
    • Items: None can be brought over

  • Cannot be brought from Pokémon OR/AS to Pokémon Bank or other 3DS games:
    • Pokémon: Cosplay Pikachu

  • Cannot be brought to Pokémon X/Y from other 3DS Pokémon games:
    • Pokémon: Hoopa (in its new, currently unnamed Forme)
    • Item: Altarianite
    • Item: Audinite
    • Item: Beedrillite
    • Item: Blue Orb
    • Item: Cameruptite
    • Item: Diancite
    • Item: Glalitite
    • Item: Galladite
    • Item: Jade Orb (beta item)
    • Item: Lopunnite
    • Item: Metagrossite
    • Item: Pidgeotite
    • Item: Red Orb
    • Item: Sablenite
    • Item: Salamencite
    • Item: Sceptilite
    • Item: Sharpedonite
    • Item: Slowbroite
    • Item: Steelixite
    • Item: Swampertite




Special Events

Introduction

As you can tell, the use of Pokémon Bank and Poké Transporter has the benefit of allowing you to bring Pokémon from older games and complete the Pokédex. Of course, there are a number of things you cannot transfer, and that could be problematic to some. For example, what if you want the Therian Forme of a Pokémon? Maybe you need Drives to get your Genesect really going? This section is for that: to detail the events in Pokémon X/Y that become unlocked as a result of bringing certain Pokémon over.



Deoxys's Alternate Formes

Going as far back as Pokémon Ruby, Sapphire, Emerald, FireRed, and LeafGreen, Deoxys truly proved himself to be one of the most versatile and literally the strongest Pokémon in perhaps any situation you put him in. This would be a result of his Formes - in addition to the Normal Forme, there were Formes dedicated to Attack, Defense, and Speed, and Deoxys would have the - or nearly so - highest stats in each of those catagories, making him a terrible storm to weather through if you can't fight all of them at a given time. In the named games, you would get a Forme of Deoxys based on which version you played when you received it from the Nintendo Event. In later games, you could examine various meteorites to change Deoxys's Forme freely.

X/Y: To change Deoxys's Forme in Pokémon X/Y, head to Ambrette Town. In the southeastern building where you revive Pokémon Fossils, you can find the meteors in the northwestern corner of the room.

OR/AS: You can find a meteorite in Professor Cozmo's house in Fallarbor Town. Examine it and Deoxys will sequentially change betwen his Normal, Attack, Defense, and Speed Formes.



Shaymin's Sky Forme

Shaymin is an odd choice for a legendary at a superficial glance; if anything, it is more cute than the picture of ungodly power we tend to think of legendary Pokémon, like Kyogre who raised the oceans or Dialga who governs the flow of time. Shaymin was a Nintendo Event-only Pokémon that you could get in Pokémon Diamond, Pearl, and Platinum. The Event only really occurred in Pokémon Platinum, though - the Surf Glitch in the Japanese Pokémon D/P caused a lack of need for the event there, and "tweaking" in general prevented the need. In any case, it was released then. Shaymin also has an alternate Forme known as its Sky Forme; if you've seen it before, especially in Pokémon Mystery Dungeon: Explorers of Sky, you probably know exactly what I'm talking about, for it allows Shaymin to become a Grass/Flying type and ... well, fly. It would also gain a slight boost in Attack and significant boosts in Special Attack and Speed, although there also were big losses in Defense and Special Defense.

X/Y: In any case, for Shaymin to change Forme, you need a Gracidea. You should be able to obtain it in Snowbelle City in Pokémon X/Y. With a Shaymin in your party, enter the Pokémon Center and speak with the woman to the northeast of the entrance. (Note: You can only transform Shaymin from 8:00 AM (08:00) to 5:00 PM (17:00) as according to your 3DS clock while Shaymin is not Frozen.)

OR/AS: On Route 123's southern portion - the part found from Route 118 - go into the house and speak with the young man there while Shaymin is in the party. Same restrictions as with X/Y, though.



The Weather Trio Therians

In Pokémon Black and White, there were three Pokémon making up one of the usual trios in the game. This one revolved around the weather: Tornadus, Thundurus, and Landorus. Tornadus and Thundurus were specific to Pokémon Black and Pokémon White, respectively, and Landorus was annoying to get since you had to have your own legendary of the trio and then get the one of the opposite version. After the release of the Pokémon Dream Radar on the 3DS eShop, I think it was, you were able to get these alternate Formes of these three Pokémon known as Therians.

X/Y: To be able to transform Tornadus, Thundurus, or Landorus into their Therian Formes in Pokémon X/Y, you need the Reveal Glass. You will need just one Pokémon of the trio: Tornadus, Thundurus, or Landorus in your party as well. Head to Shalour City, then go into Reflection Cave to the south of there. Once inside, go a bit west and speak with the female scientist to receive the glass. It will appear in your Key Items pocket of the Bag after that - simply go into it, find the Reveal Glass, and use it on Tornadus, Thundurus, or Landorus to turn them into their Therian Forme.

OR/AS: There is a mirrors store in Mauville on 1F. Bring one of Tornadus, Thundurus, or Landorus there in your party and speak with the person running it to freely receive the Reveal Glass.



Kyurem & The DNA Splicers

In Pokémon Black and White Versions 2, you were able to obtain the DNA Splicers as a part of the storyline. This item was one that would involve the legendary Kyurem and one of another two legendaries, Reshiram and Zekrom. Depending on which of the two you used the DNA Splicers with in addition to Kyurem, the two would literally fuse together and become a stronger Pokémon: White Kyurem (Kyurem+Reshiram) or Black Kyurem (Kyurem+Zekrom). As a result, some certain special moves would be learned as well.

X/Y: To obtain the DNA Splicers for Pokémon X/Y purposes, you need to have Kyurem in your party. Take him to Kiloude City. In the northwestern corner of the city are two houses; enter the one on the right and speak with the resident to obtain the Splicers.

OR/AS: In Pokémon OR/AS, it's a bit harder to find the DNA Splicers. First, you will need to begin Soaring on the back of Latios/Latias, and do so with both Reshiram and Zekrom in the party. When you do so, you'll be able to find a Mirage Spot labeled the "Gnarled Den". Within, you'll not only be able to find Kyurem, but also the DNA Splicers through the use of the Dowsing Machine.



Keldeo & Meloetta's Moves

Some species of Pokémon are known for having certain moves that just "special" to the species. Delibird has Present. Chatot has Chatter. Pichu, Pikachu, and Raichu have Volt Tackle. Arceus has Judgment. And so on. Keldeo and Meloetta are two special Pokémon that can also learn two special moves, Secret Sword and Relic Song, respectively. As I understand it, they were only distributed by Nintendo Event, which makes them all the more special.

X/Y: As for the Move Tutor's location? Take Keldeo and/or Meloetta to Snowbelle City. There, head north of the Pokémon Center to find two houses. In the house on the left, on the lower floor, you'll find the Move Tutor. As a further note, Keldeo turns into its Resolute Forme when it knows Secret Sword.

OR/AS: Speak with the man nearest the entrance of the Crooner Café in Mauville while Keldeo or Meloetta are in your party.



Genesect & The Drives

Genesect is a special Nintendo Event-only Pokémon at #649 in the National Dex, one of the few Pokémon to actually be artificially created. One of his special abilities somewhat mirrors that of Arceus - by holding a certain Drive, Genesect's Techno Blast attack could change type: Fire for a Burn Drive, Ice for a Chill Drive, Water for a Douse Drive, or Electric for a Shock Drive. These can become critical to your strategy in using Genesect since Techno Blast is a pretty nasty move at 120 Power, and type variety is always an issue.

X/Y: To obtain the Burn, Chill, Douse, and Shock Drives, you need to go to Ambrette Town. There, in the building where you revive the fossil Pokémon in the southeast corner of town, you can speak with a Hiker to get the Drives.

OR/AS: In Mauville City, from 1F use the northeastern staircase. Bring a Genesect along with you and speak with the man in this stairwell for the Drives.





Special Gifts

Introduction

With the release of Pokémon Bank and Poké Transporter come a few opportunities for a number of gifts in the game, gifts that can have an effect on your Pokémon game, often useful ones. This section is used to detail whatever special gifts there are that may be distributed as a result of using Pokémon Bank.

NOTE: Once any single gift is received, you MUST retrieve it via Pokémon Link on the Pokémon X/Y/OR/AS title screen before another can be retrieved. They'll "line up", really, but only one can be received at a time. Once received, return to Pokémon Bank to claim another, then retrieve it, and so on.



PokéMiles/BP


  • Games: Pokémon X, Pokémon Y, Pokémon Omega Ruby, Pokémon Alpha Sapphire

  • Japan Duration: 12/25/2013 - ?
  • Europe Duration: 2/4/2014 - ?
  • North America Duration: 2/5/2014 - ?

With each successful Poké Transport - I think, anyhow - you will be able to obtain one of two things: either 100 PokéMiles or 10 BP (sometimes less). PokéMiles are a currency used in the South Lumiose City Pokémon Center (the guy on the right side) and on the Pokémon Global Link (http://www.pokemon-gl.com/). Of the two, the PGL is actually cheaper, half-price or less! If you opt for the PGL option, you need to perform a Game Sync to transfer the PokéMiles to your PGL account (for which you need to register before Syncing; it's free), and then Game Sync again after buying stuff in the PokéMileage Club.

Alternatively, if you opt for the 10 BP, you can spend it at the Battle Maison in Kiloude City in Pokémon X/Y (or other applicable facilities in later games). BP can be used to buy a number of items often used for official competition or TMs.

To get either, after being told of the gift in Pokémon Bank, access your Pokémon game. At the menu with the options to continue and start a new game should be the Pokémon Link option. Use it and receive your gift.



PokéBank Celebi


  • Games: Pokémon X, Pokémon Y

  • Japan Duration: 12/25/2013 - 9/30/2014
  • Europe Duration: 2/4/2014 - 9/30/2014
  • North America Duration: 2/5/2014 - 9/30/2014

After your first use of the Pokémon Bank, you will be able to exit and return; Brigette should mention something about you being able to get a Celebi. This Celebi will be accessible via Pokémon Link in your Pokémon X/Y title screen. Once you access the Pokémon Link, you will get the Celebi deposited into your PC. (Note: You cannot soft-reset and try again to get better IVs or a better Nature on the Celebi. Once gotten, always had: it's simply luck. You must also have at least one PC slot open.)

As for the Celebi's data? Below is what I know about it right now; if you have additional comments to offer, please mention them by going to the Legalities section and e-mailing me.


SPECIAL POKÉMON BANK CELEBI
National Dex # #251
Species Celebi
Type Grass/Psychic
Level Level 10 with 560 total EXP.
Shiny? Celebi is now Shiny-locked, so it will never be legitimately Shiny
Move #1 Recover (Normal) - heals up to 50% of the max HP
Move #2 Heal Bell (Normal) - heals all allies' status ailments except KO and Pokérus
Move #3 Safeguard (Normal) - Prevents ailments on your team for five turns
Move #4 Hold Back (Normal) - Damages the target, but cannot KO them, like False Swipe
Nature Random
Ability Natural Cure - all ailments on the Pokémon are healed when switching out
Item N/A
Ball Caught In Luxury Ball (higher Happiness than normal)
OT / ID No. Based on on that of your file
Date Arrived Based on when you receive it via Pokémon Link
From Pokémon Link
Level Arrived Level 10
Characteristic Random
Ribbons Classic Ribbon
Other Comments Check your IVs in Kiloude City; mine happened to have 3 perfect IVs, so it may be a common thing like with Xerneas/Yveltal


Johto Starters with Hidden Abilities


  • Games: Pokémon X, Pokémon Y, Pokémon Omega Ruby, Pokémon Alpha Sapphire

  • Duration for All Regions: 2/27/2015 - 11/30/2015

According to details known about this event prior to its beginning later on this month (I having written this on February 8th), you will be able to use Pokémon Bank and, similarly to the Event Celebi, be able to be offered three Pokémon to send to your Pokémon game. These Pokémon are the fully-evolved Johto starter Pokémon: the Grass-type Meganium, the Fire-type Typhlosion, and the Water-type Feraligatr. While they are readily obtained through trading and even through gift events in Omega Ruby and Alpha Sapphire, these three have one special distinction - they have their Hidden Abilities (Leaf Guard, Flash Fire, and Sheer Force, respectively), which have never been available until now, not once in the over 15 years since their introduction in Pokémon Gold/Silver.

In summary, you will be given three Pokémon - Meganium, Typhlosion, and Feraligatr - all at once, all with their Hidden Abilities.

Below is what is known about these Pokémon: if you have anything further to offer, let me know.


SPECIAL POKÉMON BANK MEGANIUM
National Dex # #154
Species Meganium
Type Grass
Level Level 50
Shiny? No, with no chance to be Shiny, though the species in general can be Shiny
Move #1 Solar Beam (Grass) - 120 Power, 100 Accuracy, Special; needs 1 turn to charge if not Sunny, 3 if Rainy
Move #2 Sunny Day (Fire) - Makes it Sunny
Move #3 Synthesis (Grass) - Restores HP, amount being weather-dependent
Move #4 Body Slam (Normal) - 80 Power, 100 Accuracy, Physical; has a chance to paralyze
Nature Random (assumed)
Ability Leaf Guard (hidden ability) - prevents Burns, Poisoning, Paralysis, and Sleep in Sunny weather
Item None (assumed)
Ball Caught In Cherish Ball (assumed)
OT / ID No. ?
Date Arrived ?
From ?
Level Arrived Level 50
Characteristic Random (assumed)
Ribbons Classic Ribbon (assumed)
Other Comments None
SPECIAL POKÉMON BANK TYPHLOSION
National Dex # #157
Species Typhlosion
Type Fire
Level Level 50
Shiny? No, with no chance to be Shiny, though the species in general can be Shiny
Move #1 Overheat (Fire) - 130 Power, 90 Accuracy, Special; lowers user's Sp. Atk. by 2 stages
Move #2 Flame Wheel (Fire) - 60 Power, 100 Accuracy, Physical; 10% chance to Burn target
Move #3 Flame Charge (Fire) - 50 Power, 100 Accuracy, Physical; raises user's Speed by one stage
Move #4 Swift (Normal) - 60 Power, Special; guaranteed hit
Nature Random (assumed)
Ability Flash Fire (hidden ability) - the user's Fire moves' power are boosted by 50% when they are hit with a Fire move, and Fire moves do not affect this Pokémon
Item None (assumed)
Ball Caught In Cherish Ball (assumed)
OT / ID No. ?
Date Arrived ?
From ?
Level Arrived Level 50
Characteristic Random (assumed)
Ribbons Classic Ribbon (assumed)
Other Comments None
SPECIAL POKÉMON BANK FERALIGATR
National Dex # #160
Species FERALIGATR
Type Water
Level Level 50
Shiny? No, with no chance to be Shiny, though the species in general can be Shiny
Move #1 Ice Punch (Ice) - 75 Power, 100 Accuracy, Physical; 10% chance to freeze target
Move #2 Crunch (Dark) - 80 Power, 100 Accuracy, Physical; 10% chance to lower target's Defense by one stage
Move #3 Waterfall (Water) - 80 Power, 100 Accuracy, Physical; 10% chance to make target flinch, can use in field to climb waterfalls
Move #4 Screech (Normal) - Lowers target's Defense by two stages
Nature Random (assumed)
Ability Sheer Force (hidden ability) - Moves with extra effects (i.e. Ember causing a Burn) are 30% more powerful, but those side effects don't work; moves with recoil damage don't count towards this, however, although Life Orb's recoil is ignored for some reason
Item None (assumed)
Ball Caught In Cherish Ball (assumed)
OT / ID No. ?
Date Arrived ?
From ?
Level Arrived Level 50
Characteristic Random (assumed)
Ribbons Classic Ribbon (assumed)
Other Comments None




Frequently Asked Questions

Pokémon Bank

This section contains a variety of questions I expect to be mentioned regarding the use of Pokémon Bank that are generally not already mentioned in the above sections. If you have others you want to ask or feel they should be added here, send them to me via the Legalities section.


  • Question: How soon can I use Pokémon Bank?
  • Answer: Right after download ... assuming you have a Nintendo Network ID and have gotten the regional Pokédex.

  • Question: How many games can I use with Pokémon Bank?
  • Answer: As I understand it, if you use the same 3DS/2DS and Nintendo Network ID, any Pokémon cartridge or eShop download from Generation VI+ will be able to share the same Pokémon Bank.

  • Question: Which games can interact with Pokémon Bank?
  • Answer: Pokémon Black Version, Pokémon White Version, Pokémon Black Version 2, and Pokémon White Version 2 are able to send Pokémon, 30 at a time, to the Transport Box via the Poké Transporter app. Otherwise, only Pokémon X/Y and OR/AS (at the time of writing) are able to deposit and withdraw Pokémon from the Pokémon Bank, with no others allowed. When the service was initially announced, it was said that it would be intended to make the service compatible with future generations of Pokémon games as well, so expect them to be able to interact in some way.

  • Question: How many Pokémon can be stored in Pokémon Bank?
  • Answer: The actual total is somewhat misconceived: it's actually 3,030. There are 100 normal Boxes in the Bank, plus the one where Poké Transporter Pokémon are deposited just after transfer, which makes 101. 101 times 30 is 3,030. By comparison, Pokémon X/Y only allow 944 Pokémon (31 Boxes + Battle Box + Party + Daycare); Pokémon Bank is about 3.21 times larger. (As a footnote, Pokémon cannot be deposited to the Poké Transport box. Just so you know.)

  • Question: Can Pokémon holding items be stored in the Bank?
  • Answer: No. Pokémon being brought over via PokéTransfer from a B/W-era game will have their items removed and placed into the B/W game's Bag; if the Bag has 999 of this item, then it will be deleted. If you are bringing a Pokémon to the Bank from a later game (i.e. Pokémon X/Y) and it holds an item, much the same will happen: the item will be put back into your bag in the game, but it will be deleted if you have 999 of that item.

  • Question: B-B-But, all of my Mega Stones, how do I get them on other games? (Doesn't apply to JUST Mega Stones, but all items)
  • Answer: You'll have to trade; the easiest process and the one least likely to be sabotaged is as follows. You will need two 3DS consoles, the game the items are coming from, and the game the items are going to. For ease and relevance, we will refer to these games as Pokémon X and Pokémon Omega Ruby respectively. On Pokémon X, make several Pokémon hold the items you want to bring to Omega Ruby; to quicken things, also catch an equal number of "crap" Pokémon on Omega Ruby. It also helps if you plan on moving these Pokémon over to Omega Ruby eventually anyhow. Once these items are held, trade these Pokémon with the crap Pokémon on Omega Ruby. After these trades are done, you can simply remove the items from the Pokémon. It's more tedious than using the Bank, but I guess Game Freak wanted to avoid all possible glitches.

If you only have one 3DS/2DS available, then you will need to try a different method involving the GTS: it's slower, but still works. We'll again assume you are moving the Pokémon holding the items from Pokémon X to Pokémon Omega Ruby. First, on Pokémon X, allocate as many "crap" Pokémon as you can: to speed things up, I would suggest breeding Abra or another Pokémon starting with A-E or so. (Abra is quickly found on the GTS's search list: just tap the species box, then "A", then "Abra".) Secondly, on Pokémon X, give your items that you wish to trade onto those crap Pokémon. Offer these crap Pokémon up on the GTS for something pretty awesome: if you have a Level 100 legendary Pokémon, that'll do the trick. See, the thing is that, for each crap Pokémon, you'll offer it up for something awesome that you have on Pokémon Omega Ruby that people would be unlikely to trade for, even if they were to get that awesome item. (For example, would you trade your Level 100 Rayquaza for a Level 1 Zigzagoon, even if it held Mewtwonite Y? That's the philosophy behind it. And, even if someone takes the bait, you DID just get a spare of that awesome Pokémon that you can probably trade with someone else to get another of that Stone/item.) With that crap Pokémon offered up on Pokémon X for the awesome Pokémon Omega Ruby Pokémon, quickly turn on Pokémon Omega Ruby and then trade for it: you will admittedly have to search manually for that crap Pokémon until you find the person representing you (though they'll likely be near the front of the list). Complete the trade, then pop in Pokémon X and repeat. As you can see, it's still pretty damn tedious, but if you have absolutely no access to a second console, then this is the least risky process (not to mention pretty much the only other one available) that allows for the transfer of items.

  • Question: How do I know when to pay? How long do the passes last?
  • Answer: When you pay the annual fee, it will work for 365 days after purchase: one non-leap year, in effect. (This is excepting the 30-day free pass you can get when you download the software, which only will go for 30 days, after which you have to buy it.) You will be warned in Pokémon Bank two weeks before the expiration of the pass.

  • Question: How much do these passes cost?
  • Answer: In the U.S., it costs $5.00, and similar values in other foreign countries: I won't convert to every individual system of measure. By comparison, if you are not from the U.S., $5.00 is one-eighth of the value of a brand-new 3DS game in the average instance ($39.99). You will have to pay from your eShop account, which can be supplied via prepaid cards or a credit card in preset amounts.

  • Question: Free passes!?
  • Answer: There is only one free pass for Pokémon Bank, and that is when you initially use it. That free pass will expire 30 days, not 365, after you opt into it. After, you will be forced to pay for your year-long passes. The free pass offering was pretty much exclusive to Pokémon X/Y, however, and the ability to get this 30-day pass expired on September 30th, 2014, with the pass itself, if taken on that date, expiring October 30th, 2014, perhaps to prevent overlapping with the November 2014 release of Pokémon Omega Ruby and Pokémon Alpha Sapphire.

  • Question: If I don't want to pay for the service, what happens?
  • Answer: After your initial download (unless it is after September 2014 under current knowledge), you get 30 free days to use it as you normally would under the free pass system. After that, you can only withdraw Pokémon from the Bank, but not deposit. As I understand it, under normal circumstances, your Bank won't be deleted: thus, in a way, you could always deposit 3,000 Pokémon to the Bank and take 'em out as needed, though you'd end up being forced to delete in-game Pokémon at some point.


Poké Transporter

This section contains a variety of questions I expect to be mentioned regarding the use of Poké Transporter that are generally not already mentioned in the above sections. If you have others you want to ask or feel should be added here, send them to me via the Legalities section.


  • Question: From which games can I transfer Pokémon?
  • Answer: Only Pokémon Black Version, Pokémon White Version, Pokémon Black Version 2, and Pokémon White Version 2 - these DS games of 2011-2012 are considered the mainstream games of Generation V, and take place in the Unova region. If you wish to bring Pokémon from earlier games, you must use PokéTransfer/Pal Park to bring them to the aforementioned. You also cannot interact those mainstream games with most side-series (e.g. Mystery Dungeon, Pokémon Rumble, Pokémon Ranger) games, except in the case of the Manaphy Event regarding Pokémon Ranger and Pokémon Diamond/Pearl. (Note: As a footnote, you will need an original-model DS or DS Lite to bring Pokémon from Ruby, Sapphire, Emerald, FireRed, or LeafGreen to Diamond, Pearl, Platinum, HeartGold, or SoulSilver via Pal Park. You will also need two DS's or 3DS's to bring Pokémon from the latter five games to Pokémon Black, White, Black 2, or White 2 through PokéTransfer.)

  • Question: How soon can I use Poké Transporter?
  • Answer: You will need the Unova Pokédex in your B/W/B2/W2 game before you can move Pokémon from it. Other than that, to actually bring them to a later game via Pokémon Bank, you'll need the regional Pokédex from the destination game, which is obtained VERY early on in every instance.

  • Question: Can Pokémon be transferred back?
  • Answer: Once removed from Pokémon Black, White, Black 2, or White 2, the Pokémon will not be able to return to those games. Be sure you actually want them on your newer game!

  • Question: What will change on my Pokémon mid-transfer?
  • Answer: For the most part, absolutely nothing will be altered, as is tradition. There are a few things that will be noticeably different, though:
    • EVs: A Pokémon prior to X/Y could have up to 255 EVs in one stat at a time, even though most competitively-oriented people aimed for 252 for maximum efficiency. Pokémon in X/Y will max out their one-stat EVs at 252, however. If a Pokémon with 253 or more EVs is brought to X/Y via PokéBank, then those spare 1~3 EVs will be simply removed.
    • "3DS-Born Pentagon:" In Pokémon X/Y, a Pokémon has this blue pentagon on their status screen. This blue pentagon will indicate that the Pokémon was born in the Kalos region of Pokémon X/Y or another 3DS game; this is because cheating methods are not nearly so prominent on the 3DS as they are on the DS and prior consoles. Most people can assume a 3DS-born pentagon to indicate non-hacked under that logic, and the fact that PokéBank does have a (crappy) hack filtering system. Of course, there are cheat devices for the 3DS, so you should always be careful of "too good to be true" Pokémon. (Like Shiny and 6-IVs: that's about 1 in 5 trillion.) Of course, Pokémon not born on a 3DS game will not have this pentagon, and most people will tend to assume it implies that the Pokémon was hacked if it is some kind of extra-valuable or extra-rare Pokémon ("too good to be true"), though hardly always.
    • Movesets: In general, movesets will remain unaltered, as has been tradition. However, some Pokémon do get changed learnsets between the Black/White games and X/Y; thus, sometimes they could learn certain moves in Black/White that they will not be able to learn on X/Y. Despite this, the moves will be kept, and the Pokémon still transferable; however, if that now-unlearnable move is deleted, then it's gone.

  • Question: What the heck? My Nintendo Event Pokémon won't transfer! (Also be sure to read the next question!)
  • Answer: I've had this problem myself with a few Pokémon. As of this time, it seems certain Pokémon from Nintendo Events with certain otherwise-illegal aspects will not be allowed to be transferred, even if they were distributed through legal means, such as the Event Arceus that knew Spacial Rend, Roar of Time, Shadow Force, and Judgment. Tentatively, I would say that you could use a Move Deleter to bring them over and maybe that alone will let them over - I say tentatively because most such Pokémon won't be able to relearn such moves that make such Pokémon quite prized. I've yet to test this myself; perhaps it's the result of another anomaly in the Pokémon, or the poor legitimacy-checking system. In any case, I would recommend sitting tight if you are 100% sure the Pokémon is legit; hopefully, the system will be patched in the future. After all, there are Arceus being seen every now and then on Pokémon X/Y, among other Event Pokémon, and the official Arceus Event involving the Hall of Origin never actually happened. However, in most cases, the Pokémon actually was hacked and blatantly so (the game is very anal about these: most basic AR codes won't get you through it), or, as it likely is with most of you, you got the Pokémon in a trade, in which case you should read the next question.

  • Question: I got this Pokémon in a trade, and it won't go over to Pokémon Bank...
  • Answer: This is the more common instance when it comes to illegitimate Pokémon: Pokémon you got from someone so as to bypass the admittedly tedious process of travel to just get certain event Pokémon. The Pokémon was clearly hacked, and it is a common instance when it comes to GTS-traded Pokémon in the DS era (Diamond, Pearl, Platinum, HeartGold, SoulSilver, Black, White, Black 2, White 2) as the Action Replay DS/DSi cheat systems were in use for a long time. (Think 2007 for D/P and 2012 for B2/W2.) Especially if it's an event Pokémon, you cannot easily trust the person who gave it to you for it to be legitimate, and even moreso if it's Shiny. There are databases on Serebii (http://www.serebii.net/) that contain all of the known data for event Pokémon. Pokémon Bank will check a variety of info regarding the Pokémon had it been able to be found naturally (i.e. Rayquaza in Pokémon Ruby/Sapphire), and make specific exceptions for Event Pokémon (i.e. the V-Create Rayquaza distributed in Japan), and it will be very specific about these things, including Trainer ID, OT, region, and ribbons, among others. There are also certain Shiny Pokémon that cannot be transferred because they are "Shiny-Locked" and thus cannot be Shiny naturally: these include Celebi, Jirachi, Arceus, Victini, Reshiram, Zekrom, Keldeo, and Meloetta.

  • Question: Can hacked Pokémon ever be transferred?
  • Answer: ... Sort of, yeah. You are specifically told that your ability to use the service will be removed if "problematic" Pokémon are transferred. However, there are honestly some certain ways to bypass that, basically by "looking" proper. That means the below must be met. However, in my tests, some Pokémon that shouldn't be allowed still get by. >_>
    • Location & Version: Their location must be correct (i.e. Kyogre from the Cave of Origin in Sapphire Version) - however, some of my test Pokémon got by anyhow, like a Rayquaza from Route 101 in Sapphire. It's based on version - you can't get Groudon in Sapphire, for example, so it won't go.
    • Shiny-Locked Pokémon: Certain Pokémon that cannot be ever Shiny cannot be Transported except in extremely rare circumstances - Reshiram and Zekrom, for example, cannot be Shiny as I recall. There are placeholder Shiny sprites in the game to prevent crashing as I understand it, but if it's not allowed to be Shiny without hacking, then it's not allowed to be Shiny. The specific list is supposed to include Celebi, Jirachi, Arceus, Victini, Reshiram, Zekrom, Keldeo, and Meloetta; Xerneas, Yveltal, Zygarde, Diancie, Hoopa, and Volcanion also can't be Shiny without hacks. (Note that Shiny Jirachi, since it was given out in the summer of 2014 in Japan, can now be brought from Pokémon Black/White games to Pokémon Bank. This seemingly-odd expansion was also made to accommodate "WISHMKR" Jirachis, but will include pretty much any Shiny Jirachi from Pokémon Ruby/Sapphire.)
    • EVs & IVs: Their EVs and IVs cannot exceed certain limits. Their EVs cannot exceed 255 in any given stat (note that 253-255 EVs will be cut down to 252 upon Transportation), nor can they exceed 510 total. Their IVs cannot exceed 31 in any one stat.
    • Ability: Their ability must be correct. For example, a Pikachu with Wonder Guard cannot be transferred since Pikachu never has that ability. A Pokémon born on a game prior to Pokémon Black/White also cannot have its Hidden Ability, nor can Pokémon whose Hidden Ability is considered unreleased.
    • Types: Their type must be correct. You cannot have a Water/Fire Pikachu, for example, since it is only Electric-type.
    • Level: Their level can only be from Level 1 to Level 100. (I note this since Level is a 1-byte stat in the game limited between $00 and $FF (0 and 255) in hexadecimal. Extreme hacking programs or proper use of variables will circumvent the limit.)
    • Gender: Pokémon solely of a certain gender (such as Kangaskhan, which is only female) must be of that gender. No-gender Pokémon cannot have a gender, such as Ditto.
    • Moveset: Their moves must be correct. For example, a Pikachu with Water Spout cannot be transferred. However, some event Pokémon do have alternate movesets that will get by (as long as everything else checks out): for example, Surfing Pikachus.
    • Pokémon Eggs: Eggs cannot be Transported, nor can Bad Eggs, as far as I know.
    • Glitch Pokémon: Since the game operates with the Pokémon B/W games, only Pokémon with their ID #'s (like #001 for Bulbasaur) from #001 to #649 ($0001 to $0289 in hex) can be foreseeably transferred. Anything outside that range is a glitch Pokémon that, in all likelihood from my knowledge of Gen. I/II mechanics, would transform into one of the new X/Y Pokémon or another glitch upon import. That said, B/W were supposed to have mechanics in place to prevent Pokémon outside that range from being found, so this is just speculation.
    • Event Exceptions: Assuming all of the above have been considered and a certain few - and really, just the moveset, location, and version - will be given a second check. This check is the Event-legitimacy check for Pokémon distributed through an Event. Assuming that the moveset, location, or version for Pokémon that can be found in the wild tipped off the checker, PokéBank cross-checks the illegitmate aspects (i.e. Extreme Speed on a Pikachu) with a database that contains the info for the Event-distributed Pokémon. If the Pokémon is legal under the Event distribution's details (even to the point of Trainer ID, OT, ribbons, and real-world region), and meets the other more-obvious ones outlined above, then it will go through.

  • Question: Gimme AR codes!
  • Answer: No. I will not hand you Action Replay codes (or those of any cheat device) to hack Pokémon into your game. I do not condone the use of cheats in Pokémon games to get an advantage over other people while you are more than capable of actually putting in the work yourself like everyone else. Nor is there any real benefit to hacking except to speed crap up; you are able to do the work, and you don't need the Event Legendaries like Mew for stuff like the Shiny Charm, so do it yourself. As for the curious about my supposeable hypocrisy? The only reason I used hacked Pokémon were to test the poor hack-handling system of this; immediately thereafter, I released the Pokémon.

  • Question: So, what happens if I DO try to Transport a Pokémon that fails the legitimacy check?
  • Answer: The Pokémon just won't be transferred: the rest of the legit Pokémon will, but not that one. There are probably several reasons why this is done in lieu of service revocation: Nintendo is more bark than bite (since they threatened you would forfeit the right to use the service) or just being generous (as how would you know if you got a hacked Pokémon in a GTS trade; should you be punished then?).

  • Question: Pokémon with HM moves couldn't be transferred in previous games, nor could certain special Pokémon. Anything I should be aware of?
  • Answer: Pokémon with HM moves - as far as I am aware - are allowed to be transferred. There are a few Nintendo Event Pokémon that won't pass the legitimacy check because of certain things about them, such as the Event Arceus that knew Spacial Rend, Roar of Time, and Shadow Force, moves it can't normally get; whether this will be fixed in the future is unknown. (It may already have been fixed, but reports of no-passage are still prevalent, but that can be because the Pokémon were actually hacked.) Additionally, the Spiky-Eared Pichu you can get on Pokémon HeartGold/SoulSilver with a special Shiny Event Pichu could not be transferred to Pokémon Black/White or their sequels, so you won't be able to Transport it, obviously.

  • Question: Can Pokémon with items be transferred from B/W/B2/W2?
  • Answer: The Pokémon themselves can be transferred, yes. However, the item will be deposited back in your Bag in the DS game. For example, say I have a Latias holding a Soul Dew, and it's legit. If I move it to Pokémon Bank via Poké Transporter, I will have a Latias there. However, the Soul Dew will not be there - it will be in my Bag on whatever DS game I was using. If your Bag is full of those kinds of items (999 in quantity), then you will lose it, though most items you would bother to transfer are never in such high quantities. As for these kinds of exclusive items like the Soul Dew? I don't know if they'll be rereleased at a future date by Nintendo Event or the like.

For the record, the Soul Dew is available in Pokémon X, Y, Omega Ruby, and Alpha Sapphire. In the latter two games, the Eon Ticket event allowed for the player to return to Southern Island and capture the Lati Pokémon opposite their version: you'd also be able to get the Soul Dew. The Soul Dew, as it was encoded into in Pokémon X/Y, can be traded to those games if you desire.




Credits

In no particular order...


  • GameFAQs, Neoseeker, and Supercheats:
    • For being the most amazing FAQ-hosting sites I know.

  • CJayC, SBAllen, and Devin Morgan:
    • General sucking up to the GameFAQs admins. =P

  • Me (KeyBlade999):
    • For making this FAQ. =P

  • You, the reader:
    • For hopefully enjoying this FAQ.




Version History

  • v1.00:
    • I think I've got it all down.
    • Time: 1:25 AM 2/7/2014.

  • v1.10:
    • Added various details related to Pokémon OR/AS, with multiple revisions, additions, and corrections.
    • Time: 11:43 PM 12/3/2014 ~ 12:01 AM 2/9/2015.




Legalities

This FAQ may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright.

All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.

© 2014 Daniel Chaviers (a.k.a. KeyBlade999).

If you would wish to contact me concerning this or my other FAQs, use this e-mail: keyblade999.faqs@gmail.com, or PM (Private Message) me on the GameFAQs message boards.


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Neoseeker (www.neoseeker.com) Cheat Database (www.cheat-database.com)
SuperCheats (www.supercheats.com) Cheat Index (www.cheatindex.com)
Cheat Search (www.cheatsearch.com)
Cheatstop (www.panstudio.com/cheatstop)
Game Express (www.gameexpress.com)
Mega Games
Cheats Guru (www.cheatsguru.com)




This is the end of KeyBlade999's Pokémon Bank & Poké Transporter FAQ.

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