Zoo Block FAQ/Walkthrough
Table of Contents
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- Game: Zoo Block
- Console: GameBoy
- File Type: Formatted FAQ
- Author: KeyBlade999 (a.k.a. Daniel Chaviers)
- Version: Final
- Time of Update: 1:01 AM 6/30/2014
- File Size:
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Introduction
Welcome to another of my GameBoy FAQs. This subject of this one is the game Zoo Block. Zoo Block ... umm, to put it simply, is an interesting puzzle game. It kinda reminds me of Puyo Puyo, to be honest, but more restrictive. It is essentially a matching-based puzzle game that gets obscenely hard early on. It's only further evidence that Sachen - the developer of this, and a number of other unlicensed/plagiarized NES and GameBoy games - barely cared for their work that wasn't illegitimate in some form. Which is sad: the games they've released without ripping off others have a fair bit of potential.
It's been over twenty years since this game's launch by Sachen. And, since then, not a single FAQ has been written for it. Well, there's always a first time for everything, no? Ever since the start of the GB FAQ Completion Project on GameFAQs several years ago - a project designed to get a guide out for every single GB game out there - many people have now been helped because older, rarer, less popular games have gotten guides.
And so, that is how I came upon this game. Thanks for listening to my ramblin'; hope you enjoy!
Basics of the Game
Game Controls
Button | Resultant Effects |
---|---|
D-Pad | Move the hammer at the top with Left/Right, and release the icon into the puzzle with Down. |
A Button | Shift through the animal icons in a forwards manner. |
B Button | Shift through the animal icons in a backwards manner. |
Start Button | N/A |
Select Button | N/A |
Gameplay Overview
Zoo Block is a pretty simple game. When you begin, you can press Start to select the level to play: since you need to use this FAQ, and the game gets obscenely difficult pretty much after Level 01, Level 01 is the best and the simplest of the levels.
The object of the game is simple. You need to match up icons of animals with other animals. You will be releasing those found at the top of the screen: you can press Left/Right to move the icon and the hammer left or right to aim for different areas, Down to release the block, and A or B to go through the types of animals. There are six animal types: going as if you pressed A, you'll see a pig, an octpus, a bird, a snake, a cat, and a bear. They will be displayed in the reverse of that order, should you press B in lieu of A. You will want to release these animals via the hammer so that they land on or directly next to animal(s) of the same type: cats next to cats, birds next to birds, and so on. You cannot launch animals if a match will be created. When a match is made, the matched animals will disappear, you will earn 10 points, and the "BLOCK" counter at the right will go down one. When that counter hits zero, the level ends.
As you play, some of the icons in the puzzle will actually change their shape. These are power-ups, and they are triggered by simply landing any animal on them. They have a variety of effects: time your drop well to use them!
- 100: Gives 100 points
- 500: Gives 500 points
- Bomb: Destroys all of the animals in the row
- Clock: Freezes time briefly, thus preventing more animals from appearing on the board
- Rocket: Destroys all of the animals above or below the power-up, depending on where it points
As time goes on, more and more animals will be added to the stack - the timer in the lower-right counter, beneath the man, counts down the seconds until a new row is added. When they get too high, the game will end, so being fast in your matching is key to success.
There are 15 levels in the game, which will become (for the most part) increasingly difficult as time goes on. After that, you will view a small cutscene with no text and a credits roll. (To the curious, the game left in the title for "TESTER" in the credits, but no one was named.)
General Tips
- Work from the top, going down! The animals at the highest points of the stack will be the biggest threat when it comes to the addition of new ones: they would be the ones that "pierce" that barrier that causes the game to end, since it doesn't matter how many cross that invisible line, so much as the fact that it does happen.
- Be genocidal! Zoo Block highly relies on the mechanic of you matching your pieces to those in the puzzle. It will just be easier to wipe out the animals by their species where possible, though focusing on the top is still a good idea!
- Time those power-ups! Especially in higher levels (well, above Level 02 =P), you'll want to wipe out lots and lots of animals at once to maintain your survival. Doing that is more essential than anything. In most cases, the Bomb will be the most helpful, since it eliminates an entire row at once; however, if the column that the power-up is in is threatening you by being too high, using a rocket will help more, probably.
Level Stats
Each level will have a pre-set number of blocks to remove from it, and a pre-set time that passes before another row appears. Knowing this info may help you, so I'll put it here if you want. The row times are estimated in decimals where needed, based on the number of frames it took for one row to be added and then divided by 60 (this game's equivalent to 1 second).
Level # | Blocks | Row Time |
---|---|---|
Level 01 | 5 | 8.000 seconds |
Level 02 | 90 | 7.000 seconds |
Level 03 | 85 | 7.000 seconds |
Level 04 | 85 | 7.000 seconds |
Level 05 | 80 | 7.000 seconds |
Level 06 | 80 | 6.333 seconds |
Level 07 | 75 | 6.000 seconds |
Level 08 | 75 | 6.000 seconds |
Level 09 | 70 | 5.666 seconds |
Level 10 | 70 | 5.500 seconds |
Level 11 | 65 | 5.000 seconds |
Level 12 | 60 | 4.666 seconds |
Level 13 | 60 | 4.333 seconds |
Level 14 | 50 | 4.000 seconds |
Level 15 | 50 | 3.500 seconds |
Credits
In no particular order...
- GameFAQs, Neoseeker, and Supercheats:
- For being the most amazing FAQ-hosting sites I know.
- CJayC, SBAllen, and Devin Morgan:
- General sucking up to the GameFAQs admins. =P
- Me (KeyBlade999):
- For making this FAQ. =P
- You, the reader:
- For hopefully enjoying this FAQ.
Version History
- Final:
- First and probably only version.
- Time: 1:01 AM 6/30/2014
Legalities
This FAQ may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright.
All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.
ゥ 2014 Daniel Chaviers (a.k.a. KeyBlade999).
If you would wish to contact me concerning this or my other FAQs, use this e-mail: keyblade999.faqs@gmail.com, or PM (Private Message) me on the GameFAQs message boards.
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This is the end of KeyBlade999's Zoo Block (GB) FAQ.
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