Neoseeker : Parasite Eve II : Parasite Eve II FAQs : Parasite Eve II 100% Kills Guide

Parasite Eve II 100% Kills Guide

by Karpah Queen   Updated to v1.2 on
WARNING! This document contains spoilers. Don't say I didn't warn you. Also note: this guide was written using the PAL version of PE2.

As with most guides, this is always a work in progress. Minor mistakes are to be expected.

Introduction

Welcome to my Parasite Eve II 100% Kills Guide. Within these pages you will find everything you ever need to know about getting 100% kills, therefore getting the maximum amount of EXP and BP possible.

In this guide I have included:

  • Where the NMCs/ANMCs are found (as you travel around)
  • What special items they may give you after a battle

This is not a walkthrough. This guide is purely designed for those who want to maximise their kill rate, for whatever reason. Following this guide will get you the 100% on your status screen before the final battle.

If you're looking for a walkthrough, I have one of those out too. Wherever you found this file, you will also find that one.

About the Author

This guide is (c) 2003-2007 Rebecca Skinner, AKA Karpah. It took a LOT of hard work on my part to write it, and I don't want anyone stealing on it on me! I'm flexible enough when it comes to people using it; you can download it, print it for your own personal use, hell, even e-mail it to your friends unaltered, I don't care. But if you want to post it on your own website, or submit it to another website, you sure as shootin' better e-mail me and ask permission to do so, or you will be in trouble. My e-mail address is:

traybaby@gmail.com

I think it goes without saying that trying to make a profit off this guide, by selling it, or other such means, is very illegal. I don't get any money for it, and I wrote the thing, so why should you?

If you've downloaded this guide from anywhere other than:

  • http://www.gamefaqs.com (and affiliates)
  • https://www.neoseeker.com
  • http://www.honestgamers.com
  • http://faqs.ign.com
  • http://www.karpie.net
Then this is an unauthorized copy.

Parasite Eve II is (c) Squaresoft. I am not part of, know anybody who is part of, or have anything to do with Squaresoft. If I did, I wouldn't be writing this guide, I'd be working on PE Rebirth. =)

Revision History

Version 1.2

  • Look, it's a formatted FAQ. Whoa.

Version 1.1 Rebirth

  • After a computer hardware malfunction, I'm starting on version 1.1 AGAIN.
  • A much needed reformat was given to the guide... cleaner format and better presentation of information
  • Half of Bounty Mode battles corrected... lost the other half (Dryfield Night to Shelter III). They will be corrected when I play through on Nightmare.

Version 1.0

  • You might have previously known this guide as the Battle/NMC/Item Pickup FAQ. Well it's got a new name, a new perspective, and as such, I've sent it back to version 1.0.
  • Trigger points completed
  • The battle guides themselves are a bit iffy. They're basically correct, with only minor errors, and I'm working to fix up those minor errors as I type this.

Trigger Guide

At certain points in the game, all previously NMC-free areas will become NMC-infested once more. Performing certain tasks or seeing certain scenes triggers these respawns. If you want the highest possible kill rate (therefore BP and EXP score), you should make sure you have killed all NMC's on the map (make sure your map is COMPLETELY clear) before doing these tasks.

Akropolis Tower

  1. Fighting the mutated woman (Giant Stranger) in the Cafeteria.
  2. Calling MIST after mutated woman (Giant Stranger) battle.
  3. Meeting the unknown man (no. 9) in the Sanctuary
  4. Using the Red Key to drain the Fountain.
  5. Then kill all before battling no.9 on the Heliport Corridor.

Dryfield

  1. Meeting Gary Douglas for the first time
  2. Meeting Kyle Madigan for the first time
  3. Asking Gary Douglas about the Shelter
  4. Defeating no. 9 in the Dilapidated House
  5. Receiving the Lobby Key from Douglas
  6. Getting the Bronco Masterkey from the Lobby
  7. Giving the full Jerry Can to Gary Douglas.
  8. Going to sleep.
  9. Then kill all before leaving for the Shelter.

The Shelter

  1. Fighting the giant Chasers.
  2. Meeting the Giant Bowman ANMC in the B2 North Maintenance Walkway. Don't forget the Speakers in the EVE Access Tunnel.
  3. Fighting the Trash-monster. After this fight, collect the Medicine Wheel, and kill all before exiting the Incinerator.
  4. Then kill all in B3 and B4 before returning to Dryfield.
  5. Kill everything in Dryfield and return to the Shelter.
  6. Cracking the computer password.
  7. Entering the Pod Service Gantry to speak with Pierce/Kyle
  8. Entering Neo Ark.

Neo Ark

  1. Killing the Alpha Generator.
  2. Stepping on the plates to access the Island.
  3. Reading the stone stela outside Power Plant 2 (do this separately from the previous step)
  4. Stepping on the plates to access Power Plant 2.
  5. Killing the Beta Generator.
  6. Then kill all before returning to the Shelter.

After Neo Ark...

  1. Kill the Giant Bowman boss. You must also destroy the Speakers.
  2. Kill all in Neo Ark.
  3. Kill all in Shelter.
  4. Kill all in Dryfield.
  5. After meeting the military, kill all in the Shelter past the Sterilization room point. (i.e. B2/B3/B4).
  6. Then kill all in Neo Ark before battling Eve.

Normal/Replay/Scavenger Mode

The meat-and-potatoes section of the guide. All 311 battles you fight. I've included items Aya picks up after battles too. Trigger points are also marked in the guide. Battles in between trigger points may be done in any order, this is just the order I did them in.

A typical entry goes like this:

Room battle takes place in Enemies you encounter Items received (if any)

So an example of a battle entry is:

Promenade 1 purple ghost golem 50x 9mm Spartan, P08, Protein Capsule

Got it? Good. Read on for battle information...

Note:

All room names, and most NMC names have been taken from the game itself. At the moment, the battles are correct for all three modes, but the items received after battles are correct for Normal/Replay mode ONLY.

Akropolis Tower

Room Name Enemies Rewards
Patio 1 stranger
Cafeteria 1 giant stranger (Mutated Woman BOSS) Recovery 2

Trigger Point: Mutated Woman (Giant Stranger) Battle

Room Name Enemies Rewards
Patio 2 strangers Pepper Spray
Forked Road 1 stranger

Trigger Point: Calling MIST after Mutated Woman (Giant Stranger) battle

Room Name Enemies Rewards
Patio 3 rats, 3 butterflies
Kitchen 1 stranger
Hallway 8 rats
Observatory 2 strangers
Promenade 2 fatties Recovery 1

Trigger Point: Meeting no. 9

Room Name Enemies Rewards
Roof Garden 4 green worms MP Boost 1
Promenade 4 rats, 3 butterflies
Bridge 3 fish
Fire Escape 1 stranger Recovery 2
Observatory 2 fatties 50x 9mm Hydra
Forked Road 1 stranger, 3 rats Penicillin
Hallway 1 stranger, 4 rats
Kitchen 2 strangers
Patio 2 strangers, 2 butterflies 50x 9mm Hydra

Trigger Point: Using the red key to stop the fountain

Room Name Enemies Rewards
Fountain 2 fatties 4x Grenade
Forked Road 4 green worms Recovery 1
Observatory 9 bats 50x 9mm Hydra
Promenade 6 butterflies, 4 green worms
Roof Garden 3 butterflies, 4 green worms
Heliport Corridor No. 9

Summary:

Battles: 24
Kills %: 7.36

Dryfield (Day)

Room Name Enemies Rewards
Main Street 1 chaser 50x 9mm Hydra
Room 2 2 strangers
Toilet 1 stranger MP Boost1
Driveway (well) 25 bats Combat Light

Trigger Point: Meeting Gary Douglas

Room Name Enemies Rewards
Main Street 6 scorpions Penicillin
Room 1 2 bonesucklers Flare
Parking 2 chasers
Balcony 3 strangers
Water Tower 8 chasers Recovery 2

Trigger Point: Meeting Kyle Madigan

Room Name Enemies Rewards
Water Tower 5 scorpions
G&R Storeroom 3 mindsucklers Combat Light
G&R Saloon 5 mindsucklers
Parking 1 chaser, 6 scorpions 50x 9mm Hydra
Main Street 2 chasers
Balcony 6 scorpions
Breezeway 1 chaser MP Boost1
Garage 5 mindsucklers

Trigger Point: Asking Douglas about the shelter

Room Name Enemies Rewards
Junk Yard 4 scorpions
Garage 3 mindsucklers
Water Hole 8 bats
Underpass 1 giant spider (Spidey) Protein Capsule, 10x R. Slug
Cellar 8 bats, 2 rats
General Store 5 bonesucklers Flare
Back Street 2 chasers
Souvenir Shop 2 bonesucklers, 1 mindsuckler
Room 1 4 bonesucklers, 1 stranger
Room 2 2 mindsucklers, 4 bonesucklers
Toilet 7 bonesucklers
G&R Storeroom 2 mindsucklers, 5 rats
Water Tower 7 scorpions
Breezeway 7 scorpions
Dilapidated House No. 9

Trigger Point: Defeating No. 9

Dryfield (Night)

Room Name Enemies Rewards
Back Street 6 scorpions
Warehouse 2 scorpions
Souvenir shop 4 butterflies
General Store 4 butterflies
Gas Station 12 scavengers
Underpass 5 scavengers
Cellar 5 scavengers
Water Hole 1 stalker
Driveway 13 bats
Breezeway 12 bats
Water Tower 6 butterflies, 3 scavengers
Balcony 5 scavengers
G&R Storeroom 2 scavengers, 5 rats
G&R Saloon 2 bonesucklers MP Boost2
Parking 4 scavengers Combat Light
Toilet 6 bonesucklers
Main Street 1 chaser, 6 butterflies
Room 1 2 bonesucklers, 3 scavengers
Room 2 6 bonesucklers
Garage 4 scavengers
Junk Yard 2 stalkers 10x Firefly

Trigger Point: Getting Lobby Key

Room Name Enemies Rewards
Garage 3 stalkers

Trigger Point: Getting Bronco Masterkey

Room Name Enemies Rewards
Balcony 2 stalkers
Room 5 2 strangers, 3 butterflies
Loft 3 stalkers Recovery3
Gas Station 2 stalkers
General Store 3 scavengers
Back Street 2 chasers, 5 butterflies
Dilapidated House 2 bonesucklers, 4 scavengers
Room 3 4 bonesucklers, 1 stranger
Room 4 2 strangers
Junk Yard 3 stalkers

Trigger Point: Giving the full jerry can to Douglas

Room Name Enemies Rewards
Driveway 12 bats
Water Hole 2 fatties 50x 9mm Hydra
Underpass 3 fatties Recovery2
Cellar 5 rats, 6 bats
Warehouse 6 bonesucklers
Souvenir Shop 4 scavengers
Gas Station 2 chasers
Parking 4 butterflies, 2 chasers
Toilet 6 rats, 5 butterflies
G&R Saloon 1 bonesuckler, 2 butterflies, 7 rats
Water Tower 3 stalkers
Breezeway 1 chaser, 11 butterflies Recovery2
Loft 1 stalker, 4 scavengers

Trigger Point: Going to sleep

Room Name Enemies Rewards
Balcony Cannon-Mouth Protein Capsule, 4x Airburst
Loft 7 scavengers 10x Firefly
G&R Saloon 1 bonesuckler, 4 scavengers
Parking 1 chaser, 5 scorpions Flare
Room 1 3 butterflies, 5 scorpions
Room 5 5 scavengers 4x Riot
Room 2 4 bonesucklers, 3 scorpions
Room 3 3 bonesucklers, 3 scavengers 50x 9mm Hydra
Room 4 4 bonesucklers, 3 butterflies
General Store 4 butterflies, 4 scorpions
Back Street 1 chaser, 5 mindsucklers 50x 9mm Hydra
Dilapidated House 2 bonesucklers, 5 scorpions
Junk Yard 2 mindsucklers, 2 chasers Flare

The Mines

Room Name Enemies Rewards
Mesa 11 chasers Recovery3, 50x 9mm Hydra, 80x 5.56mm Rifle
Tunnel Entrance 2 chasers, 5 butterflies
Tunnel 5 scavengers 10x Firefly
Gorge 12 bats MP Boost1
Cavern 2 giant chasers Recovery2, 4x Grenade

Trigger Point: Giant Chaser battles

Room Name Enemies Rewards
Gorge 12 bats
Tunnel 4 mindsucklers, 3 scorpions
Tunnel Entrance 6 butterflies, 6 scorpions
Mesa 4 scavengers
Forked Tunnel 4 scavengers

The Shelter

Room Name Enemies Rewards
Secret Passage 1 giant stalker 50x 9mm Spartan, Belt Pouch
B1 Sth Walkway 6 rats, 2 turrets
Storeroom 3 rats, 2 strangers
B1 Nth Walkway 3 blue jelly blobs, 2 turrets Stim
Sleeping Quarters 4 rats, 1 stranger
B1 Main Corridor 2 fatties, 3 gun turrets
Control Access Tunnel 2 turrets, 2 blue jelly blobs
Control Room 4 turrets, 3 blue jelly blobs
B2 Pod Access Tunnel 1 fatty, 4 gun turrets
Septic Tank 2 divers 10x Firefly
B2 Main Corridor 3 divers
EVE Access Tunnel 4 turrets
Breeding Room 4 brown worms MP Boost2

Trigger Point: Meeting Bowman

Room Name Enemies Rewards
Breeding Room 3 brown worms, 2 blue jelly blobs Penicillin
B2 Main Corridor 3 divers 80x 5.56mm Rifle
Septic Tank 2 divers Recovery2
Dumping Heap Trash monster Recovery3, 80x 5.56mm Rifle, 4x Grenade
Incinerator Trash monster Recovery3

Trigger Point: Trash Monster battles

Note

It is assumed that from now on you have the Medicine Wheel attached at all times.

Room Name Enemies Rewards
Dumping Heap Mad dash (assorted NMC's) Protein Capsule, 80x 5.56mm Rifle, 4x Airburst
Incinerator Mad dash (assorted NMC's) 50x 9mm Spartan, 10x Firefly, Belt Pouch
Lower Sewer 2 baby chasers
Upper Sewer 2 floor swipers, 1 moaning NMC head
Reservoir 1 diver
Water Supply 1 diver
Upper Sewer 1 diver
Lower Sewer 1 diver

Dryfield II

Room Name Enemies Rewards
Water Tower 1 baby chaser Eau de Toilette, Belt Pouch
Balcony 5 mindsucklers
Loft 6 scavengers
Water Tank 3 mindsucklers 50x 9mm Hydra, 50x 9mm Spartan
G&R Storeroom 3 bonesucklers, 5 scavengers
Toilet 5 scavengers
Room 5 2 strangers, 3 butterflies
Main Street 1 chaser, 6 butterflies
Room 3 4 bonesucklers, 1 stranger
Garage 3 stalkers
Underpass 7 mindsucklers
Cellar 2 scavengers, 8 bats
Souvenir Shop 3 scorpions, 7 butterflies
Warehouse 1 scavengers, 5 scorpions
Gas Station 3 mindsucklers, 1 stalkers

The Shelter II

Room Name Enemies Rewards
Upper Sewer 2 divers, 1 fatty 10x Firefly
B3 Elevator Hall 2 baby chasers
B2 Elevator Hall 7 brown worms
B2 Main Corridor 1 fatty, 1 diver 10x Firefly
Breeding Room 2 baby chasers, 1 floor swiper, 2 moaning NMC heads
B2 Nth Walkway 3 moaning NMC's, 2 floor swipers
Septic Tank 1 fatty, 1 diver
B2 Pod Access Tunnel 1 fatty, 3 brown worms 10x Firefly
B1 Pod Access Tunnel 2 fatties
B1 Main Corridor 3 stalkers
Sleeping Quarters 2 red jelly blobs, 6 blue jelly blobs
Control Access Tunnel 1 fatty, 2 turrets
Storeroom 1 red jelly blob, 6 blue jelly blobs
B1 Sth Walkway 2 fatties, 3 blue jelly blobs
B1 Elevator Hall 3 stalkers
Cavern 3 stalkers
Gorge 6 mindsucklers
Tunnel 3 scorpions, 7 bats
Forked Tunnel 2 scorpions, 8 butterflies
Tunnel Entrance 3 stalkers
Mesa 4 mindsucklers, 2 scorpions
B1 Nth Walkway 1 Bowman Bowman's Card
B2 Sth Walkway 4 blue jelly blobs, 4 turrets
Operating Room 1 moaning NMC head, 3 moaning NMC's, 2 floor swipers

Trigger Point: Cracking the computer password

Room Name Enemies Rewards
Secret Passage 2 Bowmen
B1 Nth Walkway 5 moaning NMC heads, 2 floor swipers
B2 Elevator Hall 3 fatties 10x Firefly, 10x R.Slug

Trigger Point: Entering the Pod Service Gantry

Room Name Enemies Rewards
B1 Pod Access 2 fatties 80x 5.56mm Rifle
B1 Main Corridor 2 Bowmen
Sleeping Quarters 2 baby chasers, 2 moaning NMC's
Storeroom 2 Bowmen
B1 Sth Walkway 3 blue jelly blobs, 3 brown worms, 1 red jelly blob
B1 Elevator Hall 2 Bowmen
B3 Elevator Hall 1 fatty, 2 blue jelly blobs
Lower Sewer 2 moaning NMC heads, 1 moaning NMC, 2 divers
Upper Sewer 2 red jelly blobs, 2 divers Eau de Toilette
B2 Sth Walkway 2 fatties, 1 moaning NMC Protein Capsule
Operating Room 7 brown worms
B2 Nth Walkway 3 floor swipers, 1 fatty
Breeding Room 2 baby chasers, 1 moaning NMC, 1 moaning NMC head
Septic Tank 1 diver
B2 Pod Access Tunnel 1 Bowman
Transfer Tunnel 1 Bowman

Neo Ark

Room Name Enemies Rewards
Savannah 2 chasers, 5 scorpions
Shrine 3 beetles Recovery2, MP Boost2
Power Plant 1 Alpha Generator Recovery3, MP Boost2

Trigger Point: Defeating the Alpha Generator

Room Name Enemies Rewards
Savannah 7 beetles
Forest Zone 1 raptor Recovery3, MP Boost2
Pavilion 3 divers
Bridge 3 divers
Garden 10 beetles
Woodland Path 3 raptors (individual)
Pyramid 9 beetles

Trigger Point: Moving the bridge

Room Name Enemies Rewards
Savannah 1 chaser, 5 brown worms
Power Plant 1 8 beetles
Island 3 divers
Submarine Gallery 5 divers, Tlaloc MP Boost2, Protein Capsule

Trigger Point: Reading the stone outside Power Plant 2

Room Name Enemies Rewards
Bridge 3 beetles, 2 divers
Forest Zone 1 raptor

Trigger Point: Unlocking Power Plant 2

Room Name Enemies Rewards
Pyramid 6 brown worms
Woodland Path 2 raptors
Forest Zone 4 raptors
Pavilion 3 divers
Bridge 1 fatty, 1 diver
Garden 1 fatty, 8 beetles
Power Plant 2 Beta Generator MP Boost2, Ringer's Solution

Trigger Point: Defeating the Beta Generator

Room Name Enemies Rewards
Pavilion 1 fatty, 1 diver
Submarine Tunnel 2 red jelly blobs Eau de Toilette
Forest Zone 10 beetles
Woodland Path 4 raptors
Pyramid 3 brown worms, 5 beetles
Island 2 fatties
Submarine Gallery 3 divers Ringer's Solution
Shrine 4 beetles, 4 scorpions
EVE Access Tunnel 2 speakers, 5 turrets
B6 Corridor 3 speakers, 1 fatty Recovery3, MP Boost2
Training Room 2 speakers, Giant Bowman MP Boost2, Ringer's Solution, Eau de Toilette

Trigger Point: Defeating the Giant Bowman

Room Name Enemies Rewards
Bridge 3 divers
Pavilion 4 divers
Forest Zone 2 raptors, 1 unarmoured slasher golem 50x 9mm Spartan
Nth Promenade 3 unarmoured slasher golems 50x 9mm Spartan, 80x 5.56mm Rifle
Sth Promenade 2 unarmoured shooter golems 4x Grenade, 4x Riot
Savannah 1 unarmoured shooter golem, 1 unarmoured slasher golem 50x 9mm Spartan, 4x Riot
Shrine 2 unarmoured slasher golems 50x 9mm Spartan, 80x 5.56mm Rifle
Power Plant 1 5 beetles, 4 scorpions
Woodland Path 4 raptors
Pyramid 1 raptor, 2 unarmoured slasher golems 50x 9mm Spartan, 80x 5.56mm Rifle
Island 3 divers
Submarine Gallery 1 diver

The Shelter III

Room Name Enemies Rewards
B2 Main Corridor 2 turrets, 1 armoured slasher golem 80x 5.56mm Rifle
B2 Elevator Hall 1 armoured shooter golem, 4 turrets 4x Airburst
B1 Elevator Hall 1 armoured slasher golem, 1 unarmoured shooter golem 80x 5.56mm Rifle, 4x Riot
Secret Passage 3 stalkers
Cavern 2 Bowmen
Gorge 12 bats
B1 Sth Walkway 2 gun turrets, 1 unarmoured slasher golem 50x 9mm Spartan
Storeroom 1 unarmoured shooter golem, 1 unarmoured slasher golem 50x 9mm Spartan, 4x Riot
B1 Nth Walkway 4 turrets, 1 armoured shooter golem 4x Airburst
Sleeping Quarters 1 purple ghost golem MP Boost2, Penicillin
B1 Main Corridor 1 unarmoured shooter golem, 1 armoured shooter golem 4x Airburst, 4x Riot
B1 Pod Access Tunnel 1 armoured shooter golem, 3 turrets 80x 5.56mm Rifle
Control Access Tunnel 1 unarmoured slasher golem, 2 turrets 50x 9mm Spartan
Control Room 6 turrets
Parking Access Tunnel 1 purple golem MP Boost2, Penicillin
Transfer Tunnel 1 armoured slasher golem, 6 turrets 80x 5.56mm Rifle
B2 Sth Walkway 1 red jelly blob, 4 green worms Belt Pouch
Operating Room 1 moaning NMC head, 3 floor swipers, 4 blue jelly blobs
B2 Nth Walkway 2 moaning NMC's, 2 baby chasers, 1 moaning NMC head
Breeding Room 2 brown worms, 4 beetles
Septic Tank 2 raptors, 2 turrets
B2 Pod Access Tunnel 2 turrets, 1 armoured slasher golem 80x 5.56mm Rifle
B3 Elevator Hall 2 Bowmen
Lower Sewer 1 fatty, 2 divers
Upper Sewer 1 Bowman, 1 diver
Water Supply 2 divers
Reservoir 2 divers

Dryfield III

Room Name Enemies Rewards
Water Hole 3 stalkers
Driveway 3 scorpions, 5 mindsucklers
Junk Yard 1 stalker, 4 mindsucklers
Breezeway 3 scorpions, 6 mindsucklers 4x Airburst
Water Tower 2 stalkers
Parking 11 bats
Room 2 4 butterflies, 2 scavengers
Room 1 3 scavengers
General Store 2 scavengers, 3 rats
Back Street 14 bats
Dilapidated House 5 scavengers

The Shelter IV

Room Name Enemies Rewards
Pedestrian Airlock 1 purple ghost golem Ringers Solution, 10x R.Slug
Vehicular Airlock 1 unarmoured slasher golem, 1 armoured shooter golem 50x 9mm Spartan, 4x Airburst
Bulwark 1 armoured shooter golem, 1 armoured slasher golem 80x 5.56mm Rifle, 4x Airburst

Trigger Point: Meeting the military

Room Name Enemies Rewards
B1 Pod Access Tunnel 6 turrets
B2 Pod Access Tunnel 3 turrets, 1 unarmoured shooter golem 4x Riot
Septic Tank 2 turrets, 1 unarmoured slasher golem 50x 9mm Spartans
B2 Main Corridor 2 turrets, 1 armoured shooter golem 4x Airburst
B2 Elevator Hall 2 armoured shooter golems, 2 turrets 4x Grenade, 4x Airburst
B2 Sth Walkway 1 armoured slasher golem, 4 turrets Javelin, 80x 5.56mm Rifle
B2 Nth Walkway 2 unarmoured slashers, 2 turrets 50x 9mm Spartan, 80x 5.56mm Rifle
Breeding Room 1 red ghost golem Protein Capsule

Neo Ark II

Room Name Enemies Rewards
Nth Promenade 2 unarmoured shooter golems 4x Grenade, 4x Riot
Forest Zone 1 unarmoured slasher golem, 1 unarmoured shooter golem 50x 9mm Spartan, 4x Riot
Pavilion 1 armoured shooter golem 4x Airburst
Island 1 armoured shooter golem 4x Airburst
Submarine Gallery 1 diver
Pyramid 1 armoured shooter golem, 1 armoured slasher golem 80x 5.56mm Rifle, 4x Airburst
Bridge 2 armoured slasher golems 50x 9mm Spartan, 80x 5.56mm Rifle
Power Plant 2 4 turrets, 1 armoured shooter golem 4x Airburst
Sth Promenade 2 unarmoured slasher golems, 1 armoured slasher golem 50x 9mm Spartan, 80x 5.56mm Rifle
Savannah 1 armoured shooter golem, 1 unarmoured shooter golem 4x Airburst, 4x Riot
Shrine 1 red ghost golem Protein Capsule
Power Plant 1 6 beetles

The Shelter V

Room Name Enemies Rewards
B2 Pod Access Tunnel 1 red ghost golem Ringer's Solution
Pod Bottom Ultimate Being Ringers Solution, 4x Airburst, 10x R.Slug, 50x 9mm Spartan
Pod Bottom Parasite Eve

Bounty/Nightmare Mode

The meat-and-potatoes section of the guide. All 311 battles you fight. I've included items Aya picks up after battles too. Trigger points are also marked in the guide. Battles in between trigger points may be done in any order, this is just the order I did them in.

A typical entry goes like this:

Room battle takes place in Enemies you encounter Items received (if any)

So an example of a battle entry is:

Promenade 1 purple ghost golem 50x 9mm Spartan, P08, Protein Capsule

Got it? Good. Read on for battle information...

Note

All room names, and most NMC names have been taken from the game itself. At the moment, the battles are correct for both modes, but the items received after battles are correct for Bounty mode ONLY.

Akropolis Tower

Room Name Enemies Rewards
Patio 1 stranger
Cafeteria 1 giant stranger (Mutated Woman BOSS) Pepper Spray

Trigger Point: Mutated Woman (Giant Stranger) Battle

Room Name Enemies Rewards
Patio 2 strangers
Forked Road 1 stranger

Trigger Point: Calling MIST after Mutated Woman (Giant Stranger) battle

Room Name Enemies Rewards
Patio 3 rats, 3 butterflies
Kitchen 1 stranger
Hallway 8 rats
Observatory 2 strangers
Promenade 2 fatties

Trigger Point: Meeting no. 9

Room Name Enemies Rewards
Roof Garden 4 brown worms
Promenade 1 purple ghost golem 50x 9mm Spartan, P08, Protein Capsule
Bridge 3 fish
Fire Escape 1 stranger
Observatory 2 fatties MP Boost1
Forked Road 1 armoured slasher golem, 3 rats 50x 9mm Spartan, Combat Light, Flare
Patio 2 butterflies, 2 strangers
Kitchen 2 strangers
Hallway 1 stranger, 4 rats

Trigger Point: Using the red key to stop the fountain

Room Name Enemies Rewards
Fountain 2 fatties 4x Riot
Forked Road 4 brown worms
Observatory 9 bats
Promenade 4 brown worms, 6 butterflies
Roof Garden 4 brown worms, 3 butterflies
Heliport Corridor No. 9

Summary:

Battles: 24
Kill %: 7.36

Dryfield (Day)

Room Name Enemies Rewards
Main Street 1 chaser
Room 2 2 strangers (type 1)
Toilet 1 stranger (type 1)
Driveway (well) 25 bats

Trigger Point: Meeting Gary Douglas

Room Name Enemies Rewards
Main Street 6 scorpions
Room 1 2 bonesucklers
Parking 2 chasers
Balcony 2 Bowmen 10x Buckshot
Water Tower 8 chasers

Trigger Point: Meeting Kyle Madigan

Room Name Enemies Rewards
Water Tower 5 scorpions
Balcony 1 armoured shooter golem, 1 unarmoured shooter golem Recovery 3, 50x 9mm Spartan, 4x Airburst
G&R Storeroom 3 mindsucklers
G&R Saloon 6 mindsucklers
Parking 1 purple ghost golem 50x 9mm Spartan, 10x Firefly, Hammer
Main Street 1 unarmoured slasher golem, 1 armoured slasher golem Protein Capsule, Penicillin, Flare
Breezeway 1 chaser
Garage 5 mindsucklers

Trigger Point: Asking Douglas about the Shelter

Room Name Enemies Rewards
Junk Yard 4 scorpions
Garage 3 mindsucklers
Breezeway 7 scorpions
Water Tower 7 scorpions
G&R Kitchen 3 mindsucklers, 6 rats
Toilet 3 red jelly blobs
Room 1 1 stranger, 3 bonesucklers
Room 2 4 bonesucklers, 2 mindsucklers
Water Hole 8 bats
Underpass 1 giant stalker (Spidey) 10x R. Slug
Cellar 8 bats, 2 rats
General Store 5 bonesucklers
Back Street 1 unarmoured shooter golem, 1 unarmoured slasher golem Recovery 2, MP Boost 1, 50x 9mm Spartan
Souvenir Shop 2 bonesucklers, 1 mindsuckler
Dilapidated House No. 9

Trigger Point: Defeating No. 9

Dryfield (Night)

Room Name Enemies Rewards
Back Street 1 armoured shooter golem 4x Airburst
Warehouse 2 scorpions
Souvenir Shop 4 butterflies
General Store 4 butterflies
Gas Station 12 scavengers
Main Street 2 Bowmen 10x Firefly
Balcony 5 scavengers
Water Tower 3 scavengers, 6 butterflies
Breezeway 12 bats
G&R Kitchen 5 rats, 2 scavengers
G&R Saloon 2 bonesucklers
Toilet 6 bonesucklers
Parking 4 scavengers
Room 1 3 scavengers, 2 bonesucklers
Room 2 6 bonesucklers
Underpass 1 purple ghost golem Recovery 2, Flare, Hunter Goggles
Cellar 5 scavengers
Water Hole 1 stalker
Driveway 13 bats
Garage 4 scavengers
Junk Yard 2 stalkers

Trigger Point: Getting Lobby Key

Room Name Enemies Rewards
Garage 3 stalkers

Trigger Point: Getting Bronco Masterkey

Room Name Enemies Rewards
Balcony 2 stalkers
Room 5 2 strangers (type 1), 4 butterflies
Loft 3 stalkers
Room 3 4 bonesucklers, 1 stranger (type 1)
Room 4 2 strangers (type 1)
Gas Station 2 stalkers
General Store 3 scavengers
Back Street 2 chasers, 5 butterflies
Dilapidated House 4 scavengers, 2 bonesucklers
Junk Yard 1 unarmoured shooter golem, 1 armoured slasher golem MP Boost2, Protein Capsule, 10x Firefly

Trigger Point: Giving the full jerry can to Douglas

Room Name Enemies Rewards
Driveway 12 bats
Parking 1 red ghost golem Recovery2, Belt Pouch, Lipstick
Toilet 4 rats, 5 butterflies
G&R Kitchen 1 bonesuckler, 6 rats, 4 butterflies
Water Tower 3 stalkers
Breezeway 1 chaser, 11 butterflies
Loft 1 stalker, 4 scavengers
Gas Station 1 armoured shooter golem, 1 armoured slasher golem MP Boost2, Protein Capsule, 4x Airburst
Souvenir Shop 4 scavengers
Warehouse 6 bonesucklers
Underpass 3 fatties
Cellar 6 bats, 5 rats
Water Hole 2 fatties

Trigger Point: Going to sleep

Room Name Enemies Rewards
Balcony Cannon-Mouth Ringers Solution, 4x Airburst
Loft 7 scavengers
G&R Saloon 1 bonesuckler, 4 scavengers
Parking 1 chaser, 5 scorpions
Room 5 5 scavengers
Room 1 4 butterflies, 4 scorpions
General Store 5 scorpions, 3 butterflies
Back Street 1 chaser, 5 mindsucklers
Dilapidated House 2 bonesucklers, 5 scorpions
Room 2 4 bonesucklers, 3 scorpions
Room 3 3 bonesucklers, 3 scavengers
Room 4 4 bonesucklers, 3 butterflies
Junk Yard 2 chasers, 2 butterflies

Summary:

Battles: 114
Kill %: 34.96

The Mines

Room Name Enemies Rewards
Mesa 11 chasers
Tunnel Entrance 2 chasers, 5 butterflies
Tunnel 5 scavengers
Gorge 12 bats
Cavern 2 giant chasers P229, Jumper Plug, 50x 9mm Spartan

Trigger Point: Giant chaser battles

Room Name Enemies Rewards
Gorge 12 bats
Tunnel 4 scorpions, 7 mindsucklers
Tunnel Entrance 6 scorpions, 6 butterflies
Mesa 4 scavengers
Forked Tunnel 4 scavengers

Summary:

Battles: 125
Kill %: 38.34

The Shelter

Room Name Enemies Rewards
Secret Passage 1 giant stalker 10x R. Slug
B1 Sth Walkway 6 rats, 2 turrets
Storeroom 1 unarmoured slasher golem, 1 unarmoured shooter golem
B1 Nth Walkway 3 blue jelly blobs, 2 turrets
Sleeping Quarters 1 stranger (type 1), 4 rats
B1 Main Corridor 1 unarmoured shooter golem, 1 armoured shooter golem
Control Access Tunnel 2 blue jelly blobs, 2 turrets
Control Room 4 blue jelly blobs, 4 turrets
B2 Pod Access Tunnel 1 fatty, 3 turrets
Septic Tank 2 divers
B2 Main Corridor 3 divers
EVE Access Tunnel 3 turrets
Breeding Room 4 worms (brown)

Trigger Point: Meeting Bowman

Room Name Enemies Rewards
Breeding Room 1 purple ghost golem Pyke, 80x 5.56mm Rifle
B2 Main Corridor 1 armoured shooter golem, 2 turrets
Septic Tank 1 unarmoured slasher golem, 2 turrets
Dumping Heap Trash monster 4x Grenade
Incinerator Trash monster

Trigger Point: Trash monster battle

Note

It is assumed that from now on you have the Medicine Wheel attached at all times.

Room Name Enemies Rewards
Dumping Heap/Incinerator Mad dash (assorted NMC's)
Lower Sewer (Bottom) 1 unarmoured slasher golem
Upper Sewer (Bottom) 1 armoured slasher golem
Reservoir 1 diver
Water Supply 1 diver
Upper Sewer 1 armoured shooter golem
Lower Sewer 1 armoured shooter golem

Summary:

Battles: 151
Kill %: 46.31

Dryfield II

Room Name Enemies Rewards
Garage 3 stalkers
Water Tower 1 baby chaser
Water Tank 3 mindsucklers
Balcony 5 mindsucklers
Loft 6 scavengers
G&R Kitchen 3 scavengers, 4 bonesucklers
Toilet 5 scavengers
Main Street 1 chaser, 6 butterflies
Room 3 1 stranger (type 1), 4 bonesucklers
Gas Station 1 stalker, 3 mindsucklers
Souvenir Shop 3 scorpions, 4 butterflies
Warehouse 3 scorpions, 2 scavengers
Underpass 1 giant spider 10x Firefly, 10x R. Slug
Cellar 2 scavengers, 8 rats

Summary:

Battles: 166
Kill %: 50.92

The Shelter II

Room Name Enemies Rewards
Upper Sewer 1 fatty, 3 divers
B3 Elevator Hall 1 floor swiper, 1 baby chaser
B1 Elevator Hall 3 stalkers
B1 Main Corridor 3 stalkers
Cavern 2 stalkers
Gorge 6 mindsucklers
Tunnel 3 scorpions, 4 bats
Tunnel Entrance 3 stalkers
Mesa 1 armoured shooter golem, 1 unarmoured slasher golem MP Boost1, Protein Capsule, MD Player
Forked Tunnel 2 scorpions, 8 butterflies
B1 Sth Walkway 2 fatties, 3 blue jelly blobs
Storeroom 2 red jelly blobs, 4 blue jelly blobs
B1 Nth Walkway 1 Bowman Bowman's Card
B1 Pod Access Tunnel 2 fatties
Sleeping Quarters 2 red jelly blobs, 8 blue jelly blobs
Control Access Tunnel 1 fatty, 2 turrets
B2 Pod Access Tunnel 1 fatty, 2 worms (brown)
Septic Tank 1 fatty, 1 diver
B2 Main Corridor 1 fatty, 1 diver
Breeding Room 1 worm (brown), 2 baby chasers, 1 floor swiper
B2 Nth Walkway 2 floor swipers, 3 moaning NMC's
B2 Elevator Hall 7 worms (brown)
B2 Sth Walkway 4 turrets, 3 blue jelly blobs
Operating Room 2 floor swipers, 2 moaning NMC's

Trigger Point: Cracking the computer password

Room Name Enemies Rewards
B2 Elevator Hall 2 fatties
Secret Passage 2 Bowmen
B1 Nth Walkway 2 floor swipers, 3 crying NMC's, 3 worms (brown)

Trigger Point: Entering the Pod Service Gantry

Room Name Enemies Rewards
B1 Pod Access Tunnel 1 armoured slasher golem
B1 Main Corridor 1 purple ghost golem Penicillin, Stim, Mongoose
Transfer Tunnel 6 turrets, 1 Bowman
Parking Access Tunnel 1 purple golem 50x .44 Magnum, 50x 9mm Spartan, Stim
Storeroom 2 Bowmen
B1 Sth Walkway 3 blue jelly blobs, 3 worms
B1 Elevator Hall 2 Bowmen
Sleeping Quarters 2 moaning NMC's, 2 baby chasers
B2 Sth Walkway 2 fatties, 1 moaning NMC
Operating Room 7 worms (brown)
B2 Nth Walkway 3 floor swipers, 1 fatty
Breeding Room 2 baby chasers, 2 moaning NMC's
Septic Tank 1 diver
B2 Pod Access Tunnel 1 armoured slasher golem
B3 Elevator Hall 2 blue jelly blobs, 1 fatty
Lower Sewer 2 divers, 1 moaning NMC, 2 moaning NMC heads
Upper Sewer 2 red jelly blobs, 2 divers

Neo Ark

Room Name Enemies Rewards
Savannah 2 chasers, 5 scorpions
Shrine 3 beetles
Power Plant 1 Alpha generator, 6 turrets

Trigger Point: Defeating Alpha Generator

Room Name Enemies Rewards
Savannah 7 beetles
Forest Zone 1 raptor
Pavilion 3 divers
Bridge 3 divers
Garden 10 beetles
Woodland Path 3 raptors (individual)
Pyramid 9 beetles

Trigger Point: Moving the bridge

Room Name Enemies Rewards
Savannah 1 chaser, 5 worms (brown)
Power Plant 1 8 beetles
Island 3 divers
Submarine Gallery 5 divers, Tlaloc 10x Firefly, 10x R. Slug

Trigger Point: Reading the stone outside Power Plant 2

Room Name Enemies Rewards
Bridge 2 divers, 3 beetles
Forest Zone 3 raptors

Trigger Point: Unlocking Power Plant 2

Room Name Enemies Rewards
Pyramid 1 armoured shooter golem, 1 armoured slasher golem
Woodland Path 2 raptors
Forest Zone 2 raptors
Pavilion 3 divers
Bridge 2 armoured slasher golems
Garden 1 fatty, 8 beetles
Power Plant 2 Beta generator, 6 turrets

Trigger Point: Defeating Beta Generator

Room Name Enemies Rewards
Pavilion 1 fatty, 1 diver
Submarine Tunnel 2 red jelly blobs
Forest Zone 10 beetles
Woodland Path 4 raptors
Pyramid 5 beetles, 3 worms
Island 2 divers
Submarine Gallery 3 divers
Shrine 1 purple golem Recovery3, Javelin, 8x 5.56mm Rifle
EVE Access Tunnel 5 turrets, 2 speakers
B6 Corridor 1 fatty, 3 speakers
B6 Training Room 2 speakers, Giant Bowman Recovery1, Eau de Toilette

Trigger Point | Defeating the Giant Bowman

Room Name Enemies Rewards
Bridge 3 divers
Pavilion 4 divers
Forest Zone 2 raptors, 1 unarmoured slasher golem
North Promenade 3 unarmoured slasher golems
Woodland Path 4 raptors
Pyramid 1 raptor, 2 unarmoured slasher golems
Island 3 divers
Submarine Gallery 1 diver
South Promenade 2 unarmoured shooter golems
Savannah 1 unarmoured shooter golem, 1 unarmoured slasher golem
Shrine 2 unarmoured slasher golems
Power Plant 1 4 scorpions, 5 beetles

Summary:

Battles: 251
Kill %: 81.59

(includes B2 Main Corridor from Shelter III)

The Shelter III

Note

At this point, the Golems will have turned the security turrets back on again... turn them off as soon as you get the chance.

Room Name Enemies Rewards
B2 Main Corridor 1 armoured slasher golem, 2 red turrets
B2 Elevator Hall 4 yellow turrets, 1 armoured shooter golem
B1 Elevator Hall 1 armoured slasher golem, 1 unarmoured shooter golem
B1 Sth Walkway 2 gun turrets, 1 unarmoured slasher golem
Storeroom 1 unarmoured slasher golem, 1 unarmoured shooter golem
B1 Main Corridor 1 armoured shooter golem, 1 unarmoured shooter golem
B1 Pod Access Tunnel 3 red turrets, 1 armoured slasher golem
Sleeping Quarters 1 red ghost golem Protein Capsule
B1 Nth Walkway 4 turrets, 1 armoured shooter golem
Transfer Tunnel 6 turrets, 1 armoured slasher golem
Parking Access Tunnel 1 red golem Stim, 4x Airburst
Control Room 6 turrets
Control Room Access Tunnel 2 turrets, 1 unarmoured slasher golem
Secret Passage 3 stalkers
Cavern 2 Bowmen
Gorge 12 bats
Operating Room 2 floor swipers, 4 blue jelly blobs, 1 moaning NMC heads
B2 Nth Walkway 2 baby chasers, 2 moaning NMC's, 1 moaning NMC head
Breeding Room 2 worms, 4 beetles
Septic Tank 2 turrets, 2 divers
B2 Pod Access Tunnel 2 turrets, 1 armoured slasher golem
B2 Sth Walkway 1 red jelly blob, 3 green worms, 1 brown worm
B3 Elevator Hall 2 Bowmen
Lower Sewer 1 fatty, 2 divers
Upper Sewer 1 diver, 1 Bowman
Reservoir 2 divers
Water Supply 2 divers

Summary:

Battles: 277
Kill %: 89.57

Dryfield III

Room Name Enemies Rewards
Water Hole 3 stalkers
Driveway 4 scorpions, 4 mindsucklers
Junk Yard 4 mindsucklers, 1 stalker
Breezeway 5 mindsucklers, 5 scorpions
Water Tower 4 scorpions, 2 stalkers
Parking 11 bats
Room 1 3 scavengers
Room 2 4 butterflies, 2 scavengers
General Store 2 scavengers, 3 rats
Back Street 14 bats
Dilapidated House 5 scavengers

Summary:

Battles: 288
Kill %: 92.94

The Shelter IV

Room Name Enemies Rewards
Pedestrian Airlock 1 red ghost golem Protein Capsule
Vehicular Airlock 1 armoured shooter golem, 1 unarmoured slasher golem
Bulwark 1 armoured shooter golem, 1 unarmoured slasher golem

Trigger Point: Meeting the military

Room Name Enemies Rewards
B2 Pod Access Tunnel 1 unarmoured shooter golem, 3 turrets
Septic Tank 1 unarmoured slasher golem, 2 turrets
B2 Main Corridor 1 armoured shooter golem, 2 turrets
B2 Elevator Hall 2 armoured shooter golems, 2 turrets
B2 Sth Walkway 1 armoured slasher golem, 4 turrets
B2 Nth Walkway 2 unarmoured slasher golems, 1 turret
Breeding Room 1 red ghost golem
B1 Pod Access Tunnel 6 turrets

Summary:

Battles: 299
Kill %: 96.31

Neo Ark II

Room Name Enemies Rewards
Nth Promenade 2 unarmoured shooter golems
Forest Zone 1 unarmoured shooter golem, 1 unarmoured slasher golem
Pavilion 1 armoured shooter golem
Island 1 armoured shooter golem
Submarine Gallery 1 diver
Pyramid 1 armoured shooter golem, 1 armoured slasher golem
Bridge 2 armoured slasher golems
Power Plant 2 1 red ghost golem 25x .44 Maeda SP, M249, 80x 5.56mm Rifle, Lipstick
Sth Promenade 2 unarmoured slasher golems, 1 armoured slasher golem
Savannah 1 armoured shooter golem, 1 unarmoured shooter golem
Shrine 1 red ghost golem
Power Plant 1 6 beetles

Summary:

Battles: 311
Kill %: 100.00 (yay!)

The Shelter V

Room Name Enemies Rewards
B2 Pod Access Tunnel 1 red golem Recovery2
Pod Bottom Ultimate Being Recovery3, MPBoost2
Pod Bottom Parasite Eve

Closing

This is going to sound a wee bit repetitive, but my Parasite Eve II guide is a labour of love and I don't want anyone stealing it. If you want to use it for your site, or whatever, please e-mail me. My e-mail address is at the bottom of the page.

A special shout-out goes to:

Everyone at the GameFAQs PE2 board - http://www.gamefaqs.com/boards/198266-parasite-eve-ii: For helping me through this game. I remember back in the days when I was a struggling newbie... they helped me out when things got tough. If it wasn't for these guys, I would've packed this game up and thrown it away when I got to Neo Ark in my first game.

Stephen Dobson: For giving me this game, and starting my whole game-obsession. You know you started it, Dobbo, and I know you think it's the funniest thing ever!

Prism Weapon: For informing me that the battle guide I had collated for my own purpose might actually be useful to other people.

darkentity and themaelstrom: For motivating me to get working on this guide again. One missing battle on Replay mode, grrr...

insert name: For correcting a whole lot of my typos that the spell check didn't pick up, telling me that the Mongoose works on jelly-blobs, and basically helping me out lots. If all goes well, you might actually see this guy's name as co-writer in the near future.

CJayC: For creating the best video games site on the internet, bar none. GameFAQs is my home away from home, I swear.

Squaresoft: For creating the best video games ever, in both the Final Fantasy series, and the Parasite Eve series. May there be many more in each series to come ^_^

Feedback

To send me feedback, e-mail the address at the bottom of the page and make sure you include "Parasite Eve II" in the subject line.

Feel free to check out some of my other guides: http://www.gamefaqs.com/users/Karpah/contributions/faqs

Rebecca Skinner AKA Karpah traybaby@gmail.com

(0.0288/d/www3)